#include <LA_EFGame_structs.hpp>
◆ bStarted
unsigned long SDK::FParticleSkeletalMeshActionInstanceInfo::bStarted |
◆ CurrentLinearColor
struct FLinearColor SDK::FParticleSkeletalMeshActionInstanceInfo::CurrentLinearColor |
◆ CurrentScalar
float SDK::FParticleSkeletalMeshActionInstanceInfo::CurrentScalar |
◆ CurrentTime
float SDK::FParticleSkeletalMeshActionInstanceInfo::CurrentTime |
◆ IsPlaying
unsigned long SDK::FParticleSkeletalMeshActionInstanceInfo::IsPlaying |
◆ PlayStartTime
float SDK::FParticleSkeletalMeshActionInstanceInfo::PlayStartTime |
◆ pParticleSkeletalMeshAction
struct FPointer SDK::FParticleSkeletalMeshActionInstanceInfo::pParticleSkeletalMeshAction |
◆ pUParticleSkeletalMeshAction
The documentation for this struct was generated from the following file: