Lost Ark SDK  1.148.153.0
SDK Namespace Reference

Classes

class  AAccessControl
 
class  AActor
 
class  AAdmin
 
class  AAIController
 
class  AAISwitchablePylon
 
class  AAkAmbientSound
 
class  AAmbientSound
 
class  AAmbientSoundMovable
 
class  AAmbientSoundNonLoop
 
class  AAmbientSoundNonLoopingToggleable
 
class  AAmbientSoundSimple
 
class  AAmbientSoundSimpleSpline
 
class  AAmbientSoundSimpleSplineNonLoop
 
class  AAmbientSoundSimpleToggleable
 
struct  AAmbientSoundSimpleToggleable_FCheckpointRecord
 
class  AAmbientSoundSpline
 
class  AAmbientSoundSplineMultiCue
 
class  AApexDestructibleActor
 
class  AApexDestructibleActorSpawnable
 
class  AAutoLadder
 
class  AAutoTestManager
 
class  ABlockingVolume
 
class  ABroadcastHandler
 
class  ABrush
 
class  ABrushShape
 
class  ACamera
 
class  ACameraActor
 
class  AColorScaleVolume
 
class  AController
 
class  ACoverGroup
 
class  ACoverLink
 
class  ACoverReplicator
 
class  ACrowdAgentBase
 
class  ACrowdPopulationManagerBase
 
class  ACullDistanceVolume
 
class  ADDLExcludeVolume
 
class  ADebugCameraController
 
class  ADebugCameraHUD
 
class  ADecalActor
 
class  ADecalActorBase
 
class  ADecalActorMovable
 
class  ADecalManager
 
class  ADefaultPhysicsVolume
 
class  ADirectionalLight
 
class  ADirectionalLightMovable
 
class  ADirectionalLightToggleable
 
class  ADominantDirectionalLight
 
class  ADominantDirectionalLightMovable
 
class  ADominantPointLight
 
class  ADominantSpotLight
 
class  ADoorMarker
 
class  ADroppedPickup
 
class  ADynamicAnchor
 
class  ADynamicBlockingVolume
 
struct  ADynamicBlockingVolume_FCheckpointRecord
 
class  ADynamicCameraActor
 
class  ADynamicGameCrowdDestination
 
class  ADynamicPhysicsVolume
 
class  ADynamicPylon
 
class  ADynamicSMActor
 
class  ADynamicSMActor_Spawnable
 
class  ADynamicTriggerVolume
 
class  AEFAreaNameVolume
 
class  AEFBarrier
 
class  AEFChangePlayerCameraVolume
 
class  AEFCharacterParts
 
class  AEFCharPerfOptionOverrideVolume
 
class  AEFCoastVolume
 
class  AEFDecalFloorActor
 
class  AEFDecalManager
 
class  AEFDynamicBlockingVolume
 
class  AEFDynamicVolumeBrush
 
class  AEFEmitter
 
class  AEFEmitterPool
 
class  AEFEnvironmentActionEmitter
 
class  AEFEnvironmentEmitter
 
class  AEFEnvironmentInfoVolume
 
class  AEFExpandedMinimapVolume
 
class  AEFFracturedStaticMeshActor
 
class  AEFGameInfo
 
class  AEFGFxHUDWrapper
 
class  AEFInDoorVolume
 
class  AEFInputRotCameraActor
 
class  AEFInteractiveFoliageActor
 
class  AEFItem
 
class  AEFLevelStreamingVolume
 
class  AEFLightBeam
 
class  AEFLocalTrigger
 
class  AEFLocalTriggerVolume
 
class  AEFLoopingEmitter
 
class  AEFMacroCameraActor
 
class  AEFMacroCameraSplineActor
 
class  AEFMarkEffect
 
class  AEFMatineePathNode
 
class  AEFMatineePathNodeVolume
 
class  AEFMinimapVolume
 
class  AEFMonster
 
class  AEFMotionSkeletalMeshActor
 
class  AEFMotionStaticMeshActor
 
class  AEFMovingNavigationVolume
 
class  AEFNamingVolume
 
class  AEFNonPlayer
 
class  AEFNxForceFieldTornado
 
class  AEFOcclusionOutlineVolume
 
class  AEFParticleSceneCapture2DActor
 
class  AEFParticleSkeletalMeshActor
 
class  AEFPathBlockingVolume
 
class  AEFPawn
 
class  AEFPCSelectStart
 
class  AEFPet
 
class  AEFPickingEmitter
 
class  AEFPlayer
 
class  AEFPlayerCamera
 
class  AEFPlayerController
 
class  AEFPlayerStart
 
class  AEFPointLightMovable
 
class  AEFProjectile
 
class  AEFProjectileFixArea
 
class  AEFProjectileGrenade
 
class  AEFProjectileMissile
 
class  AEFProjectileTrace
 
class  AEFSceneCapture2DActor
 
class  AEFSceneCaptureObjectLocation
 
class  AEFSearchPathObjectVolume
 
class  AEFSightVolume
 
class  AEFSimpleEffect
 
class  AEFSkeletalMeshActor
 
class  AEFSkeletalMeshActorLookInfoMAT
 
class  AEFSkeletalMeshActorPCLookInfoMAT
 
class  AEFSoundAmbientVolume
 
class  AEFSoundMusicVolume
 
class  AEFSoundReverbVolume
 
class  AEFSpawnedEmitter
 
class  AEFSpawnEffect
 
class  AEFSpawnEnvirNpc
 
class  AEFSpawnMatineeActor
 
class  AEFStaticMeshActor
 
class  AEFSummonNpc
 
class  AEFTeleportLocationActor
 
class  AEFTransit
 
class  AEFTranslucentVolume
 
class  AEFTrap
 
class  AEFVehicle
 
class  AEFVolume
 
class  AEFVolumeProp
 
class  AEFVoyagemapVolume
 
class  AEmitter
 
struct  AEmitter_FCheckpointRecord
 
class  AEmitterCameraLensEffectBase
 
class  AEmitterPool
 
class  AEmitterSpawnable
 
class  AEnvironmentVolume
 
class  AExponentialHeightFog
 
class  AFileLog
 
class  AFileWriter
 
class  AFluidInfluenceActor
 
class  AFluidSurfaceActor
 
class  AFluidSurfaceActorMovable
 
class  AFogVolumeConeDensityInfo
 
class  AFogVolumeConstantDensityInfo
 
class  AFogVolumeDensityInfo
 
struct  AFogVolumeDensityInfo_FCheckpointRecord
 
class  AFogVolumeLinearHalfspaceDensityInfo
 
class  AFogVolumeSphericalDensityInfo
 
class  AFracturedSMActorSpawnable
 
class  AFracturedStaticMeshActor
 
struct  AFracturedStaticMeshActor_FCheckpointRecord
 
class  AFracturedStaticMeshActor_Spawnable
 
class  AFracturedStaticMeshPart
 
class  AFractureManager
 
class  AFrameworkGame
 
class  AGameAIController
 
class  AGameCameraBlockingVolume
 
class  AGameCrowdAgent
 
class  AGameCrowdAgentSkeletal
 
class  AGameCrowdAgentSM
 
class  AGameCrowdBehaviorPoint
 
class  AGameCrowdDestination
 
class  AGameCrowdDestinationQueuePoint
 
class  AGameCrowdInfoVolume
 
class  AGameCrowdInteractionDestination
 
class  AGameCrowdInteractionPoint
 
class  AGameCrowdPopulationManager
 
class  AGameCrowdReplicationActor
 
class  AGameCrowdSpawnRelativeActor
 
class  AGameExplosionActor
 
class  AGameInfo
 
class  AGameKActorSpawnableEffect
 
class  AGamePawn
 
class  AGamePlayerCamera
 
class  AGamePlayerController
 
class  AGameReplicationInfo
 
class  AGeneratedMeshAreaLight
 
class  AGravityVolume
 
class  AHeightFog
 
class  AHUD
 
class  AImageReflection
 
class  AImageReflectionSceneCapture
 
class  AImageReflectionShadowPlane
 
class  AInfo
 
class  AInstancedFoliageActor
 
class  AInteractiveFoliageActor
 
class  AInterpActor
 
struct  AInterpActor_FCheckpointRecord
 
class  AInterpActor_ForCinematic
 
class  AInventory
 
class  AInventoryManager
 
class  AKActor
 
class  AKActorFromStatic
 
class  AKActorSpawnable
 
class  AKAsset
 
class  AKAssetSpawnable
 
class  AKeypoint
 
class  ALadder
 
class  ALadderVolume
 
class  ALandscape
 
class  ALandscapeGizmoActiveActor
 
class  ALandscapeGizmoActor
 
class  ALandscapeProxy
 
class  ALensFlareSource
 
class  ALevelGridVolume
 
class  ALevelStreamingVolume
 
struct  ALevelStreamingVolume_FCheckpointRecord
 
class  ALiftCenter
 
class  ALiftExit
 
class  ALight
 
class  ALightmassCharacterIndirectDetailVolume
 
class  ALightmassImportanceVolume
 
class  AMassiveLODOverrideVolume
 
class  AMaterialInstanceActor
 
class  AMaterialInstanceTimeVaryingActor
 
class  AMatineeActor
 
class  AMatineePawn
 
class  AMobileDebugCameraController
 
class  AMobileDebugCameraHUD
 
class  AMobileHUD
 
class  AMobileMenuGame
 
class  AMobileMenuPlayerController
 
class  AMobileTouchInputVolume
 
class  AMutator
 
class  ANavigationPoint
 
struct  ANavigationPoint_FCheckpointRecord
 
class  ANavMeshBoundsVolume
 
class  ANavMeshObstacle
 
struct  ANavMeshObstacle_FCheckpointRecord
 
class  ANote
 
class  ANoteBalloon
 
class  ANxCylindricalForceField
 
class  ANxCylindricalForceFieldCapsule
 
class  ANxForceField
 
class  ANxForceFieldGeneric
 
class  ANxForceFieldRadial
 
class  ANxForceFieldSpawnable
 
class  ANxForceFieldTornado
 
class  ANxGenericForceField
 
class  ANxGenericForceFieldBox
 
class  ANxGenericForceFieldBrush
 
class  ANxGenericForceFieldCapsule
 
class  ANxRadialCustomForceField
 
class  ANxRadialForceField
 
class  ANxTornadoAngularForceField
 
class  ANxTornadoAngularForceFieldCapsule
 
class  ANxTornadoForceField
 
class  ANxTornadoForceFieldCapsule
 
class  AParticleEventManager
 
class  APathBlockingVolume
 
class  APathNode
 
class  APathNode_Dynamic
 
class  APathTargetPoint
 
class  APawn
 
class  APhysicsVolume
 
struct  APhysicsVolume_FCheckpointRecord
 
class  APickupFactory
 
class  APlayerCollectorGame
 
class  APlayerController
 
class  APlayerReplicationInfo
 
class  APlayerStart
 
class  APointLight
 
class  APointLightMovable
 
class  APointLightToggleable
 
struct  APointLightToggleable_FCheckpointRecord
 
class  APortalMarker
 
class  APortalTeleporter
 
class  APortalVolume
 
class  APostProcessVolume
 
class  APotentialClimbWatcher
 
class  APrecomputedVisibilityOverrideVolume
 
class  APrecomputedVisibilityVolume
 
class  APrefabInstance
 
class  AProcBuilding
 
class  AProcBuilding_SimpleLODActor
 
class  AProjectile
 
class  APylon
 
class  APylonSeed
 
class  ARadialBlurActor
 
class  ARB_BSJointActor
 
class  ARB_ConstraintActor
 
class  ARB_ConstraintActorSpawnable
 
class  ARB_CylindricalForceActor
 
class  ARB_ForceFieldExcludeVolume
 
class  ARB_HingeActor
 
class  ARB_LineImpulseActor
 
class  ARB_PrismaticActor
 
class  ARB_PulleyJointActor
 
class  ARB_RadialForceActor
 
class  ARB_RadialImpulseActor
 
class  ARB_Thruster
 
class  AReplicationInfo
 
class  AReverbVolume
 
class  AReverbVolumeToggleable
 
class  ARigidBodyBase
 
class  ARoute
 
class  ASceneCapture2DActor
 
class  ASceneCaptureActor
 
class  ASceneCaptureCubeMapActor
 
class  ASceneCapturePortalActor
 
class  ASceneCaptureReflectActor
 
class  AScout
 
class  ASkeletalMeshActor
 
struct  ASkeletalMeshActor_FCheckpointRecord
 
class  ASkeletalMeshActorBasedOnExtremeContent
 
class  ASkeletalMeshActorMAT
 
class  ASkeletalMeshActorMATSpawnable
 
class  ASkeletalMeshActorMATWalkable
 
class  ASkeletalMeshActorSpawnable
 
class  ASkeletalMeshCinematicActor
 
class  ASkyLight
 
class  ASkyLightToggleable
 
class  ASpeedTreeActor
 
class  ASplineActor
 
class  ASplineLoftActor
 
class  ASplineLoftActorMovable
 
class  ASpotLight
 
class  ASpotLightMovable
 
class  ASpotLightToggleable
 
struct  ASpotLightToggleable_FCheckpointRecord
 
class  AStaticLightCollectionActor
 
class  AStaticMeshActor
 
class  AStaticMeshActorBase
 
class  AStaticMeshActorBasedOnExtremeContent
 
class  AStaticMeshCollectionActor
 
class  ASVehicle
 
class  ATargetPoint
 
class  ATeamInfo
 
class  ATeleporter
 
class  ATerrain
 
struct  ATerrain_FTerrainWeightedMaterial
 
class  ATestSplittingVolume
 
class  ATrigger
 
class  ATrigger_Dynamic
 
struct  ATrigger_FCheckpointRecord
 
class  ATrigger_LOS
 
class  ATrigger_PawnsOnly
 
class  ATriggeredPath
 
class  ATriggerStreamingLevel
 
class  ATriggerVolume
 
class  AVehicle
 
class  AVolume
 
class  AVolumePathNode
 
class  AVolumeTimer
 
class  AWaterVolume
 
class  AWeapon
 
class  AWindDirectionalSource
 
class  AWindPointSource
 
class  AWorldAttractor
 
class  AWorldInfo
 
class  AZoneInfo
 
struct  FAchievementDetails
 
struct  FActionNotify_AnimBlendDirectionalData
 
struct  FActionNotify_SM_AnimEventData
 
struct  FActionNotifyAnimData
 
struct  FActionNotifyCameraParticleData
 
struct  FActionNotifyData
 
struct  FActionNotifyMemoryPos
 
struct  FActionNotifyParticleControlData
 
struct  FActionNotifyParticleData
 
struct  FActionNotifyPhysicsData
 
struct  FActionNotifyPlayBeamData
 
struct  FActionNotifyPlayDecalEffectData
 
struct  FActionNotifyPlayProjectileDecalEffectData
 
struct  FActionNotifyPostProcessCrossHairData
 
struct  FActionNotifyTargetPosControl
 
struct  FActionNotifyTrailData
 
struct  FActionNotifyViewShake
 
struct  FActionNotifyWeaponMode
 
struct  FActionNpcMoveInfo
 
struct  FActionNpcPartExtentInfo
 
struct  FActionNpcPartTransformInfo
 
struct  FActionNpcPartTransformInfoSet
 
struct  FActivateOp
 
struct  FActiveDecalInfo
 
struct  FActiveMorph
 
struct  FActorReference
 
struct  FActorTickDropRate
 
struct  FActorToLookAt
 
struct  FAgentArchetypeInfo
 
struct  FAggregateEventMapping
 
struct  FAICmdHistoryItem
 
struct  FAimComponent
 
struct  FAimOffsetProfile
 
struct  FAimTransform
 
struct  FAkEventTrackKey
 
struct  FAlphaMap
 
struct  FAmbientSoundSlot
 
struct  FAngularLimitInfo
 
struct  FAnimBlendChild
 
struct  FAnimBlendInfo
 
struct  FAnimControlTrackKey
 
struct  FAnimGroup
 
struct  FAnimInfo
 
struct  FAnimNotifyEvent
 
struct  FAnimSetBakeAndPruneStatus
 
struct  FAnimSetMeshLinkup
 
struct  FAnimSlotDesc
 
struct  FAnimSlotInfo
 
struct  FAnimTag
 
struct  FApexClothingAssetInfo
 
struct  FApexClothingLodInfo
 
struct  FApexModuleDestructibleSettings
 
struct  FArray_Mirror
 
struct  FASColorTransform
 
struct  FASDisplayInfo
 
struct  FASValue
 
struct  FAsyncMeshMergerInfo
 
struct  FAttachment
 
struct  FAttachmentOrigin
 
struct  FAttachmentOriginData
 
struct  FAttractLocationBoneSocketInfo
 
struct  FAudioClassInfo
 
struct  FAudioComponentParam
 
struct  FAudioEQEffect
 
struct  FAuthSession
 
struct  FAutoCompleteCommand
 
struct  FAutoCompleteNode
 
struct  FAutomatedTestingDatum
 
struct  FAvoidOtherSampleItem
 
struct  FBaseAuthSession
 
struct  FBasedPosition
 
struct  FBeamModifierOptions
 
struct  FBeamTargetData
 
struct  FBehaviorEntry
 
struct  FBiasedGoalActor
 
struct  FBitArray_Mirror
 
struct  FBoneAngleMorph
 
struct  FBoneAtom
 
struct  FBoneMirrorExport
 
struct  FBoneMirrorInfo
 
struct  FBoneMorphAnimData
 
struct  FBonePair
 
struct  FBoolTrackKey
 
struct  FBox
 
struct  FBoxSphereBounds
 
struct  FBranchInfo
 
struct  FBuildingMatOverrides
 
struct  FBuildingMeshInfo
 
struct  FCachedTerrainMaterialArray
 
struct  FCameraCutInfo
 
struct  FCameraPreviewInfo
 
struct  FCameraShakeInstance
 
struct  FCamFocusPointParams
 
struct  FCanvasIcon
 
struct  FCanvasUVTri
 
struct  FCharCustomizingCacheData
 
struct  FChildBoneBlendInfo
 
struct  FClientAdjustment
 
struct  FClothingLodInfo
 
struct  FClothSpecialBoneInfo
 
struct  FCollisionImpactData
 
struct  FColor
 
struct  FColorMaterialInput
 
struct  FColorSwatchItem
 
struct  FColumnMetaData
 
struct  FCommonWidgetBinding
 
struct  FCommunityContentFile
 
struct  FCommunityContentMetadata
 
struct  FCompartmentRunList
 
struct  FCompressedTrack
 
struct  FConnectedPeerInfo
 
struct  FConsoleMessage
 
struct  FCostumeDataSet
 
struct  FCoverInfo
 
struct  FCoverMeshes
 
struct  FCoverReference
 
struct  FCoverReplicationInfo
 
struct  FCoverSlot
 
struct  FCovPosInfo
 
struct  FCrowdSpawnerPlayerInfo
 
struct  FCrowdSpawnInfoItem
 
struct  FCullDistanceSizePair
 
struct  FCurrentPlayerMet
 
struct  FCurrentPostProcessVolumeInfo
 
struct  FCurveEdEntry
 
struct  FCurveEdTab
 
struct  FCurveKey
 
struct  FCurveTrack
 
struct  FCustomInput
 
struct  FCustomizingFaceActionItem
 
struct  FCustomizingMotionActionItem
 
struct  FCustomPartItemLook
 
struct  FCustomPartItemValue
 
struct  FCutomizingZoomStepInfo
 
struct  FCylinder
 
struct  FDamageClassEventData
 
struct  FDamageEvents
 
struct  FDamagePair
 
struct  FDamageParameters
 
struct  FDebugDisplayProperty
 
struct  FDebugNavCost
 
struct  FDebugTextInfo
 
struct  FDecalReceiver
 
struct  FDeferredPartToSpawn
 
struct  FDelayedSpawnBakeDataReference
 
struct  FDelegateArray
 
struct  FDepthFieldGlowInfo
 
struct  FDestinationLocObject
 
struct  FDirectorTrackCut
 
struct  FDistanceDatum
 
struct  FDominantShadowInfo
 
struct  FDouble
 
struct  FDragElementInfo
 
struct  FDragHistoryData
 
struct  FDropNoteInfo
 
struct  FDummySpotProperty
 
struct  FDynamicLinkInfo
 
struct  FDynamicResourceProviderDefinition
 
struct  FEdgePointer
 
struct  FEFAbilityParticleEvent
 
struct  FEFAchievementCondition
 
struct  FEFActionCustomGroup
 
struct  FEFActionGroupReference
 
struct  FEFActionPSFloorInfo
 
struct  FEFActiveAIInfo
 
struct  FEFActorLocationCycleMotion
 
struct  FEFActorRotationAcyclicMotion
 
struct  FEFActorRotationCyclicMotion
 
struct  FEFAddStatusEffectByAbilityInfo
 
struct  FEFAffinityInfo
 
struct  FEFAfterImageChildInfo
 
struct  FEFAnimDataItem
 
struct  FEFAnimInfo
 
struct  FEFAutoCompleteCommand
 
struct  FEFBasedLocation
 
struct  FEFBeamActionInstance
 
struct  FEFBeamActionParam
 
struct  FEFBeamParticleInfo
 
struct  FEFBeamSocketMoveInfo
 
struct  FEFBeamUpdateInfo
 
struct  FEFBuffInfo
 
struct  FEFCameraOverrideFogSettings
 
struct  FEFCameraViewShakePlayID
 
struct  FEFChageToolByAbilityInfo
 
struct  FEFChangeMeshInfo
 
struct  FEFCharacterAfterImageEffectInfo
 
struct  FEFCheckAreaInfo
 
struct  FEFClientEventTriggerAction_Teleport
 
struct  FEFClientEventTriggerAction_Warp
 
struct  FEFColOption
 
struct  FEFCursorPresetInfo
 
struct  FEFCustomizeSkelControlValue
 
struct  FEFDataUnitInputInfo
 
struct  FEFDataUnitOutputInfo
 
struct  FEFDestructionPartsMatActionInfo
 
struct  FEFDestructionPartsMatActionUnit
 
struct  FEFDMap_PathEngineData
 
struct  FEFDropItemEffectDominentLightInfo
 
struct  FEFDropItemEffectEventTimeInfo
 
struct  FEFDropItemEffectGroup
 
struct  FEFDropItemEffectMaterialColorInfo
 
struct  FEFDropItemEffectMaterialFloatInfo
 
struct  FEFDropItemEffectParticleInfo
 
struct  FEFDropItemEffectSoundInfo
 
struct  FEFDropModelInfo
 
struct  FEFDynamicPhysicsParam
 
struct  FEFEnhanceItemEffect
 
struct  FEFEnhanceParticleElement
 
struct  FEFExtraSkelMeshInfo
 
struct  FEFFacialAnimInfo
 
struct  FEFFaction
 
struct  FEFGibsGroup
 
struct  FEFGibsSet
 
struct  FEFGibsUnit
 
struct  FEFGroundDecalSystemInfo
 
struct  FEFGroundParticleSystemInfo
 
struct  FEFIconInfo
 
struct  FEFInputCommand
 
struct  FEFInputEvent
 
struct  FEFInputState
 
struct  FEFInputStateFlow
 
struct  FEFInterpCurveFloat
 
struct  FEFInterpCurveLinearColor
 
struct  FEFInterpCurvePointFloat
 
struct  FEFInterpCurvePointLinearColor
 
struct  FEFInterpTrackSoundSetInfo
 
struct  FEFInterpTrackVoiceSetInfo
 
struct  FEFIntRange
 
struct  FEFIslandHeartVibility
 
struct  FEFLightBeamIntersectInfo
 
struct  FEFLocationSyncInfo
 
struct  FEFLookInfoSMActorAdditionalPartInfo
 
struct  FEFLookInfoSMActorPartMaterialInfo
 
struct  FEFLookInfoSMActorSocketAttachedPartInfo
 
struct  FEFLookPreset
 
struct  FEFMainEffectOption
 
struct  FEFMarkParticleSystemInfo
 
struct  FEFMaskData
 
struct  FEFMaskDataUnit
 
struct  FEFMaterialVariation
 
struct  FEFMatineeSyncInfo
 
struct  FEFMatineeSyncMotionInfo
 
struct  FEFMetarialDataModifier
 
struct  FEFMoney
 
struct  FEFNpcClickServerEvent
 
struct  FEFNpcFriendShipCondition
 
struct  FEFNpcFunctionTalkInfo
 
struct  FEFNPCIdleReferenceData
 
struct  FEFNPCIdleSequenceInfo
 
struct  FEFNpcTalkInfo
 
struct  FEFOneShotBattleSoundInfo
 
struct  FEFParamActionInfo
 
struct  FEFParamRootMotion
 
struct  FEFParamRootMotionBeHit
 
struct  FEFParamSpawnInfo
 
struct  FEFParticlePawnMaterialParamData
 
struct  FEFParticleSoundWeaponFXAttacker
 
struct  FEFParticleSoundWeaponFXBlood
 
struct  FEFParticleSoundWeaponFXDelay
 
struct  FEFParticleSoundWeaponFXRandomBlood
 
struct  FEFParticleSystemInfo
 
struct  FEFPartsDestruction
 
struct  FEFPartsHighlightInfo
 
struct  FEFPawnMaterialBeHittedCurveInfo
 
struct  FEFPlayerClassAkEventTrackKey
 
struct  FEFPointPerTarget
 
struct  FEFPPMaterialScalarParam
 
struct  FEFPPMaterialTextureParam
 
struct  FEFPPMaterialVectorParam
 
struct  FEFPPMEChaosGateValue
 
struct  FEFPPMEDeadValue
 
struct  FEFPPMEHitValue
 
struct  FEFPPMEHPPersentValue
 
struct  FEFPPMEHPPersentValueCriticalHit
 
struct  FEFPPMEShipWreckValue
 
struct  FEFPPMESkillValue
 
struct  FEFPPMEStatusValue
 
struct  FEFPrecedeQuestInfo
 
struct  FEFProfessionPropCondition
 
struct  FEFProjectileActionSkeletalMeshMaterialParameter
 
struct  FEFProjectileAkEventData
 
struct  FEFProjectileCustomData
 
struct  FEFProjectileMultiUseData
 
struct  FEFProjectileTimerData
 
struct  FEFPropCameraShakeInfo
 
struct  FEFPropEffectInfo
 
struct  FEFPropMaterialAction
 
struct  FEFPropMaterialActionParam
 
struct  FEFPropMaterialActionParamValue
 
struct  FEFPropSoundInfo
 
struct  FEFPropStaticMeshSocket
 
struct  FEFPropSubCollision
 
struct  FEFPropSubCollisionBoxElem
 
struct  FEFPropSubCollisionCylinderElem
 
struct  FEFPropSubCollisionElem
 
struct  FEFPSRandomRotator
 
struct  FEFPSRandomVector
 
struct  FEFQuestAdditionalEndOption_GatherItem
 
struct  FEFQuestAdditionalEndOption_HonorTitle
 
struct  FEFQuestAdditionalEndOption_TokenItem
 
struct  FEFQuestAdditionalOfferOption_Item
 
struct  FEFQuestConditionInfo
 
struct  FEFQuestEnd
 
struct  FEFQuestFailUIInfo
 
struct  FEFQuestItemWithdrawInfo
 
struct  FEFQuestOfferRootClassOptionData
 
struct  FEFQuestTriggerInfo
 
struct  FEFQuestUIOption
 
struct  FEFQuestVisiblityInfo
 
struct  FEFQword
 
struct  FEFRelativeTimeFadeInfo
 
struct  FEFRemoveHitSocketInfo
 
struct  FEFSceneEventStringInfo
 
struct  FEFSeatSlotInfo
 
struct  FEFSelfCameraDOFOption
 
struct  FEFSelfCameraOpModeOption
 
struct  FEFSelfCameraOpOptionRange
 
struct  FEFSequenceSummonsActionBankDataBOOLValue
 
struct  FEFSequenceSummonsActionBankDataFloatValue
 
struct  FEFSequenceSummonsActionBankDataMultiUseValueData
 
struct  FEFSequenceSummonsActionBankDataMultiUseValueDataArray
 
struct  FEFSequenceSummonsActionBankDataParticle
 
struct  FEFSequenceSummonsActionTierCheckerData
 
struct  FEFShakeInstance
 
struct  FEFShipCondition
 
struct  FEFSimpleParticleSystemInfo
 
struct  FEFSkelMeshActorAnimSeq
 
struct  FEFSkill_NotifyGroup
 
struct  FEFSkillEffectInfo
 
struct  FEFSocketGroup
 
struct  FEFSocketUnit
 
struct  FEFStageLayer
 
struct  FEFStageTransitionInfo
 
struct  FEFSubtitleBalloonInfo
 
struct  FEFSubtitleInfo
 
struct  FEFSummonsFixAreaStartIndexDecal
 
struct  FEFSummonsJudgmentRotation
 
struct  FEFSummonsObjectMask
 
struct  FEFSwitchInteractionInputCaseInfo
 
struct  FEFTable_DataRow
 
struct  FEFTable_Define
 
struct  FEFTagetAttachInfo
 
struct  FEFTalkNpcInfo
 
struct  FEFTalkSelect
 
struct  FEFTargetMaskDataInfo
 
struct  FEFTargetPortalPoint
 
struct  FEFTendencyCondition
 
struct  FEFTexture2DHitPixel
 
struct  FEFTokenItemAmount
 
struct  FEFTowerCameraShakeInfo
 
struct  FEFTowerEffectInfo
 
struct  FEFTowerSoundInfo
 
struct  FEFTownBuildingCondition
 
struct  FEFTownHaveVisibility
 
struct  FEFTownNpcLevelCondition
 
struct  FEFTownOjectEffectInfo
 
struct  FEFTownOjectInfo
 
struct  FEFTownOjectSoundInfo
 
struct  FEFTownResearch
 
struct  FEFTownResourceCondition
 
struct  FEFTrackMoveInfo
 
struct  FEFTrackMoveTransform
 
struct  FEFTriggerFactionRevivePositionInfo
 
struct  FEFTriggerFactionTeleportPositionInfo
 
struct  FEFTriggerNodeOutputInfo
 
struct  FEFTriggerOutputInfo
 
struct  FEFTriggerRandomCaseInfo
 
struct  FEFTriggerSceneEventInfo_Announce
 
struct  FEFTriggerSceneEventInfo_Delay
 
struct  FEFTriggerSceneEventInfo_Fading
 
struct  FEFTriggerSceneEventInfo_GameNote
 
struct  FEFTriggerSceneEventInfo_Input
 
struct  FEFTriggerSceneEventInfo_Kismet
 
struct  FEFTriggerSceneEventInfo_MapSymbol
 
struct  FEFTriggerSceneEventInfo_StringDispatcher
 
struct  FEFTriggerSceneEventInfo_Target
 
struct  FEFTriggerSceneEventInfo_UI
 
struct  FEFTriggerTeleportNPCInfo
 
struct  FEFTriggerTroopUnitDefaultWarpPositionInfo
 
struct  FEFTriggerTroopUnitRevivePositionInfo
 
struct  FEFTriggerTroopUnitTeleportPositionInfo
 
struct  FEFUIIniStruct
 
struct  FEFVoiceSetInfo
 
struct  FEFVolumeCameraViewData
 
struct  FEFVolumeCameraViewInputData
 
struct  FEFVoyageSkillCondition
 
struct  FEFWatchCameraModeInfo
 
struct  FEmitterBaseInfo
 
struct  FEmitterDynamicParameter
 
struct  FEmsFile
 
struct  FEQuestOfferFailOption
 
struct  FEventData
 
struct  FEventsBase
 
struct  FEventStringParam
 
struct  FEventTrackKey
 
struct  FExceptionalNpcIdleData
 
struct  FExportShowFlags_Mirror
 
struct  FExposedLink
 
struct  FExpressionInput
 
struct  FExpressionOutput
 
struct  FExternalBind
 
struct  FExternalTexture
 
struct  FFacebookFriend
 
struct  FFaceFXSoundCueKey
 
struct  FFaceFXTrackKey
 
struct  FFColorVertexBuffer_Mirror
 
struct  FFilterLimit
 
struct  FFireLink
 
struct  FFireLinkItem
 
struct  FFixedCameraInterpSpeed
 
struct  FFloatMaterialParamMICData
 
struct  FFontCharacter
 
struct  FFontImportOptionsData
 
struct  FFontParameterValue
 
struct  FFontParameterValueOverTime
 
struct  FFontRenderInfo
 
struct  FFOscillator
 
struct  FFragmentGroup
 
struct  FFriendsQuery
 
struct  FFullyLoadedPackagesInfo
 
struct  FFunctionExpressionInput
 
struct  FFunctionExpressionOutput
 
struct  FGameClassShortName
 
struct  FGameCrowdAttachmentInfo
 
struct  FGameCrowdAttachmentList
 
struct  FGameEvent
 
struct  FGameEvents
 
struct  FGameplayEventMetaData
 
struct  FGameplayEventsHeader
 
struct  FGameResourceDataProvider
 
struct  FGameSearchCfg
 
struct  FGameSessionInformation
 
struct  FGameSettingsCfg
 
struct  FGameSpecialMoveInfo
 
struct  FGameStatGroup
 
struct  FGameTypePrefix
 
struct  FGCReference
 
struct  FGeomSelection
 
struct  FGetSaveDataCallbackStruct
 
struct  FGFxWidgetBinding
 
struct  FGizmoSelectData
 
struct  FGoogleFriend
 
struct  FGroupExtendedInfo
 
struct  FGuid
 
struct  FHeadTrackingKey
 
struct  FHideInfoUnit
 
struct  FHittedSoundWeaponSetInfo
 
struct  FHostMigrationState
 
struct  FHudDebugTextInfo
 
struct  FHudLocalizedMessage
 
struct  FIdToStringMapping
 
struct  FImpactInfo
 
struct  FIndirectArray_Mirror
 
struct  FIniLocFileEntry
 
struct  FInlinePointerArray_Mirror
 
struct  FInputEntry
 
struct  FInputEventParameters
 
struct  FInputKeyAction
 
struct  FInputMatchRequest
 
struct  FInputTimingInfo
 
struct  FInstancedStaticMeshInstanceData
 
struct  FInstancedStaticMeshMappingInfo
 
struct  FInteriorSettings
 
struct  FInterpCurveFloat
 
struct  FInterpCurveLinearColor
 
struct  FInterpCurvePointFloat
 
struct  FInterpCurvePointLinearColor
 
struct  FInterpCurvePointQuat
 
struct  FInterpCurvePointTwoVectors
 
struct  FInterpCurvePointVector
 
struct  FInterpCurvePointVector2D
 
struct  FInterpCurveQuat
 
struct  FInterpCurveTwoVectors
 
struct  FInterpCurveVector
 
struct  FInterpCurveVector2D
 
struct  FInterpEdSelKey
 
struct  FInterpLookupPoint
 
struct  FInterpLookupTrack
 
struct  FInterpPointOnSpline
 
struct  FInterpTrackMaterialRef
 
struct  FIntPoint
 
struct  FKAggregateGeom
 
struct  FKBoxElem
 
struct  FKCachedConvexData
 
struct  FKCachedConvexData_Mirror
 
struct  FKCachedConvexDataElement
 
struct  FKColElemBase
 
struct  FKConvexElem
 
struct  FKeyBind
 
struct  FKeyValuePair
 
struct  FKismetDrawTextInfo
 
struct  FKSphereElem
 
struct  FKSphylElem
 
struct  FLandscapeAddCollision
 
struct  FLandscapeLayerInfo
 
struct  FLandscapeLayerStruct
 
struct  FLandscapeWeightmapUsage
 
struct  FLaunchNotificationInfo
 
struct  FLayerBlendInput
 
struct  FLensFlareElement
 
struct  FLensFlareElementCurvePair
 
struct  FLensFlareElementInstance
 
struct  FLensFlareElementMaterials
 
struct  FLevelGridCellCoordinate
 
struct  FLevelStreamingData
 
struct  FLevelStreamingNameCombo
 
struct  FLevelStreamingStatus
 
struct  FLightingChannelContainer
 
struct  FLightMapRef
 
struct  FLightmassDebugOptions
 
struct  FLightmassDirectionalLightSettings
 
struct  FLightmassLightSettings
 
struct  FLightmassMaterialInterfaceSettings
 
struct  FLightmassPointLightSettings
 
struct  FLightmassPrimitiveSettings
 
struct  FLightmassWorldInfoSettings
 
struct  FLimitedPSCUnit
 
struct  FLinearColor
 
struct  FLinearColorParameterValueOverTime
 
struct  FLinearDOFSetup
 
struct  FListener
 
struct  FLocalAuthSession
 
struct  FLocalizedStringSetting
 
struct  FLocalizedStringSettingMetaData
 
struct  FLocalizedSubtitle
 
struct  FLocalTalker
 
struct  FLocationBoneSocketInfo
 
struct  FLODSoloTrack
 
struct  FLUTBlender
 
struct  FMacroCameraConnection
 
struct  FMailReceiverCategory
 
struct  FManualCoverTypeInfo
 
struct  FMap_Mirror
 
struct  FMAPINFO_CAMERAVALUE
 
struct  FMaterialChangeUnit
 
struct  FMaterialEffectTrackKey
 
struct  FMaterialFunctionInfo
 
struct  FMaterialInput
 
struct  FMaterialLookChangeUnit
 
struct  FMaterialLookParamUnit
 
struct  FMaterialParamUnit
 
struct  FMaterialReferenceList
 
struct  FMaterialViewRelevance
 
struct  FMatineePathNodeConnection
 
struct  FMatineeRawDistributionFloat
 
struct  FMatrix
 
struct  FMatrix2D
 
struct  FMenuListDragInfo
 
struct  FMenuListMovementInfo
 
struct  FMergedSkelMeshInfo
 
struct  FMICParamInfo
 
struct  FMinimapPeiceInfo
 
struct  FMMStats_Timer
 
struct  FMobileColorGradingParams
 
struct  FMobileDistanceFieldParams
 
struct  FMobileInputGroup
 
struct  FMobileInputZoneClassMap
 
struct  FMobilePostProcessSettings
 
struct  FMorphNodeConn
 
struct  FMultiCueSplineSoundSlot
 
struct  FMultiMap_Mirror
 
struct  FMusicTrackStruct
 
struct  FName
 
struct  FNamedInterface
 
struct  FNamedInterfaceDef
 
struct  FNamedNetDriver
 
struct  FNamedObjectProperty
 
struct  FNamedSession
 
class  FNameEntry
 
struct  FNameTagAlphaInfo
 
struct  FNameTagMonInfo
 
struct  FNavigationOctreeObject
 
struct  FNavMeshPathConstraintCacheDatum
 
struct  FNavMeshPathGoalEvaluatorCacheDatum
 
struct  FNavMeshPathParams
 
struct  FNavReference
 
struct  FNearbyDynamicItem
 
struct  FNetViewer
 
struct  FNotificationInfo
 
struct  FNotificationMessageInfo
 
struct  FNotifyTrackKey
 
struct  FNpcPartExtentInfo
 
struct  FNpcPartInfo
 
struct  FNpcPartSampleExportDataByAction
 
struct  FNpcPartTransformInfo
 
struct  FNpcPartTransformSampleData
 
struct  FNpcPartTransformSampleDatas
 
struct  FNxDestructibleAdvancedParameters
 
struct  FNxDestructibleDamageParameters
 
struct  FNxDestructibleDebrisParameters
 
struct  FNxDestructibleDepthParameters
 
struct  FNxDestructibleParameters
 
struct  FNxDestructibleParametersFlag
 
struct  FObjectPath
 
struct  FOccludedActorInfo
 
struct  FOctreeElementId
 
struct  FOnlineArbitrationRegistrant
 
struct  FOnlineContent
 
struct  FOnlineCrossTitleContent
 
struct  FOnlineFriend
 
struct  FOnlineFriendMessage
 
struct  FOnlineGameSearchORClause
 
struct  FOnlineGameSearchParameter
 
struct  FOnlineGameSearchQuery
 
struct  FOnlineGameSearchResult
 
struct  FOnlineGameSearchSortClause
 
struct  FOnlinePartyMember
 
struct  FOnlinePlayerScore
 
struct  FOnlineProfileSetting
 
struct  FOnlineRegistrant
 
struct  FOnlineStatsColumn
 
struct  FOnlineStatsRow
 
struct  FOptimizeSection
 
struct  FOrbitOptions
 
struct  FOverridePhyMatInfo
 
struct  FOverrideSkill
 
struct  FOverrideSoundEvent
 
struct  FOverrideZoomStepInfo
 
struct  FPackedNormal
 
struct  FPaintedVertex
 
struct  FParameterValueOverTime
 
struct  FParticleAttractorCollisionAction
 
struct  FParticleBurst
 
struct  FParticleCurvePair
 
struct  FParticleEmitterInstance
 
struct  FParticleEmitterInstanceMotionBlurInfo
 
struct  FParticleEmitterReplayFrame
 
struct  FParticleEvent_GenerateInfo
 
struct  FParticleEventAttractorCollideData
 
struct  FParticleEventCollideData
 
struct  FParticleEventData
 
struct  FParticleEventDeathData
 
struct  FParticleEventKismetData
 
struct  FParticleEventSpawnData
 
struct  FParticleRandomSeedInfo
 
struct  FParticleReplayTrackKey
 
struct  FParticleSkeletalMeshActionInstanceInfo
 
struct  FParticleSkeletalMeshParticleInstanceInfo
 
struct  FParticleSysParam
 
struct  FParticleSystemLOD
 
struct  FParticleSystemReplayFrame
 
struct  FPartItemLookData
 
struct  FPathSizeInfo
 
struct  FPathStore
 
struct  FPawnClassEventData
 
struct  FPawnEvents
 
struct  FPBEdgeInfo
 
struct  FPBFaceUVInfo
 
struct  FPBFracMeshCompInfo
 
struct  FPBMaterialParam
 
struct  FPBMemUsageInfo
 
struct  FPBMeshCompInfo
 
struct  FPBParamSwatch
 
struct  FPBRuleLink
 
struct  FPBScope2D
 
struct  FPBScopeProcessInfo
 
struct  FPBVariationInfo
 
struct  FPendingClientAuth
 
struct  FPenetrationAvoidanceFeeler
 
struct  FPerBoneMaskInfo
 
struct  FPerPlayerSplitscreenData
 
struct  FPhysEffectInfo
 
struct  FPhysicsParam
 
struct  FPhysXEmitterVerticalLodProperties
 
struct  FPhysXEmitterVerticalProperties
 
struct  FPhysXSceneProperties
 
struct  FPhysXSimulationProperties
 
struct  FPhysXVerticalProperties
 
struct  FPlane
 
struct  FPlatformInterfaceData
 
struct  FPlatformInterfaceDelegateResult
 
struct  FPlayerDataStoreGroup
 
struct  FPlayerEvents
 
struct  FPlayerInformation
 
struct  FPlayerLocationInfo
 
struct  FPlayerNickMetaData
 
struct  FPlayerResponseLine
 
struct  FPlayerState
 
struct  FPlayerStorageArrayProvider
 
struct  FPlaySkeletalMeshActor
 
struct  FPointer
 
struct  FPolyReference
 
struct  FPolySegmentSpan
 
struct  FPostProcessMaterialRef
 
struct  FPostProcessSettings
 
struct  FPostProcessSettingsOverride
 
struct  FPresetGeneratedPoint
 
struct  FPreviewAnimSetsStruct
 
struct  FPreviewSkelMeshStruct
 
struct  FPreviewSocketStruct
 
struct  FPrimitiveMaterialRef
 
struct  FProjectileClassEventData
 
struct  FProjectileEvents
 
struct  FPropertyInfo
 
struct  FPurchaseInfo
 
struct  FQuat
 
struct  FQueuedActivationInfo
 
struct  FQWord
 
struct  FRandomAnimInfo
 
struct  FRankMetaData
 
struct  FRawAnimSequenceTrack
 
struct  FRawDistribution
 
struct  FRawDistributionFloat
 
struct  FRawDistributionVector
 
struct  FRawInputKeyEventData
 
struct  FRBCollisionChannelContainer
 
struct  FRBCornerAngleInfo
 
struct  FRBEdgeAngleInfo
 
struct  FRBSplitInfo
 
struct  FRecentInteraction
 
struct  FRecentParty
 
struct  FRecognisableWord
 
struct  FRecogUserData
 
struct  FRecogVocabulary
 
struct  FRecoilDef
 
struct  FRecoilParams
 
struct  FRegistryKeyValuePair
 
struct  FRemoteTalker
 
struct  FRenderCommandFence
 
struct  FRenderCommandFence_Mirror
 
struct  FRenderElementInfo
 
struct  FRenderingPerformanceOverrides
 
struct  FRequiredMobileInputConfig
 
struct  FReverbSettings
 
struct  FRigidBodyContactInfo
 
struct  FRigidBodyState
 
struct  FRootMotionCurve
 
struct  FROscillator
 
struct  FRotationTrack
 
struct  FRotator
 
struct  FSavedTransform
 
struct  FSaveSlotOperation
 
struct  FScalarMaterialInput
 
struct  FScalarParameterInterpStruct
 
struct  FScalarParameterValue
 
struct  FScalarParameterValueOverTime
 
struct  FScalarTimeVarying
 
struct  FScaleTrack
 
struct  FScreenMessageString
 
struct  FScreenShakeAnimStruct
 
struct  FScreenShakeStruct
 
struct  FScriptDelegate
 
class  FScriptInterface
 
struct  FSelectedMenuItem
 
struct  FSelectedTerrainVertex
 
struct  FSeqEventLink
 
struct  FSeqFrameInfo
 
struct  FSeqOpInputLink
 
struct  FSeqOpOutputInputLink
 
struct  FSeqOpOutputLink
 
struct  FSeqVarLink
 
struct  FServerAuthRetry
 
struct  FServerResponseLine
 
struct  FSet_Mirror
 
struct  FSetSaveDataCallbackStruct
 
struct  FSettingsData
 
struct  FSettingsProperty
 
struct  FSettingsPropertyPropertyMetaData
 
struct  FShakeParams
 
struct  FShowFlags_Mirror
 
struct  FSHVector
 
struct  FSHVectorRGB
 
struct  FSkelControlListHead
 
struct  FSkelControlModifier
 
struct  FSkeletalMeshLODInfo
 
struct  FSkeletalMeshOptimizationSettings
 
struct  FSkelLocationData
 
struct  FSkelMaterialSetterDatum
 
struct  FSkelMeshActorControlTarget
 
struct  FSkelMeshComponentLODInfo
 
struct  FsListInfo
 
struct  FSlotMoveRef
 
struct  FSMMaterialSetterDatum
 
struct  FsMotionInfo
 
struct  FSNPC_MovingState
 
struct  FSocialPostImageFlags
 
struct  FSocialPostImageInfo
 
struct  FSocialPostLinkInfo
 
struct  FSocialPostPrivileges
 
struct  FSoftBodySpecialBoneInfo
 
struct  FSoftBodyTetraLink
 
struct  FSoundClassAdjuster
 
struct  FSoundClassEditorData
 
struct  FSoundClassProperties
 
struct  FSoundEventMapping
 
struct  FSoundNodeEditorData
 
struct  FSoundThemeBinding
 
struct  FSoundTrackKey
 
struct  FSourceTexture2DRegion
 
struct  FSparseArray_Mirror
 
struct  FSpecialMoveStruct
 
struct  FSpeechRecognizedWord
 
struct  FSpeedTreeStaticLight
 
struct  FSplineConnection
 
struct  FSplineMeshParams
 
struct  FSplineSoundSlot
 
struct  FSplitscreenData
 
struct  FSRTMatrix2D
 
struct  FsShipSoundInfo
 
struct  FStatColorMapEntry
 
struct  FStatColorMapping
 
struct  FStaticLocationData
 
struct  FStaticMeshComponentLODInfo
 
struct  FStaticMeshLODElement
 
struct  FStaticMeshLODInfo
 
struct  FstBoneMorph
 
struct  FstBoneMorphGroup
 
struct  FstBoneMorphGroupWeight
 
struct  FstBoneMorphWeight
 
struct  FstGameMsgID
 
struct  FstMaterialExpressionBoolParameter
 
struct  FstMaterialExpressionBoolParameterFactor
 
struct  FstMaterialExpressionParameter
 
struct  FstMaterialExpressionParameterFactor
 
struct  FstMaterialExpressionParameterGroup
 
struct  FstMaterialExpressionParameterGroupFactor
 
struct  FstMaterialExpressionScalarParameter
 
struct  FstMaterialExpressionScalarParameterFactor
 
struct  FstMaterialExpressionTextureSampleParameter
 
struct  FstMaterialExpressionTextureSampleParameterFactor
 
struct  FstMaterialExpressionVectorParameter
 
struct  FstMaterialExpressionVectorParameterFactor
 
struct  FstMeshMorphRule
 
struct  FstMeshMorphWeight
 
struct  FstMeterialScalarInterpolationRange
 
class  FString
 
struct  FStringIdToStringMapping
 
struct  FstSequenceName
 
struct  FSubPartData
 
struct  FSubscribedInputEventParameters
 
struct  FSubtitleCue
 
struct  FSubTrackGroup
 
struct  FSummonsEditorFilterData
 
struct  FSupportedSubTrackInfo
 
struct  FSVariableInfo
 
struct  FSwarmDebugOptions
 
struct  FSwitchClassInfo
 
struct  FSwitchObjectCase
 
struct  FSwitchRange
 
struct  FSynchGroup
 
struct  FSynchronizedActorVisibilityHistory
 
struct  FTakeHitInfo
 
struct  FTAlphaBlend
 
struct  FTCameraCache
 
struct  FTeamEvents
 
struct  FTeamInformation
 
struct  FTeamState
 
struct  FTerrainBVTree
 
struct  FTerrainDecoLayer
 
struct  FTerrainDecoration
 
struct  FTerrainDecorationInstance
 
struct  FTerrainFilteredMaterial
 
struct  FTerrainHeight
 
struct  FTerrainInfoData
 
struct  FTerrainLayer
 
struct  FTerrainMaterialMask
 
struct  FTerrainMaterialResource
 
struct  FTerrainPatchBounds
 
struct  FTexAddressParameterValue
 
struct  FTextSizingParameters
 
struct  FTexture2DMipMap
 
struct  FTextureCoordinates
 
struct  FTextureGroupContainer
 
struct  FTextureLinkedListMirror
 
struct  FTextureParameterValue
 
struct  FTextureParameterValueOverTime
 
struct  FTextureSwatchItem
 
struct  FTextureUVs
 
struct  FThreadSafeCounter
 
struct  FTimeModifier
 
struct  FTimerData
 
struct  FTitleFile
 
struct  FTitleSafeZoneArea
 
struct  FToggleTrackKey
 
struct  FTouchData
 
struct  FTouchDataEvent
 
struct  FTouchTracker
 
struct  FTowerSpawnPoint
 
struct  FTPOV
 
struct  FTPSCameraInfo
 
struct  FTraceHitInfo
 
struct  FTrailSample
 
struct  FTrailSamplePoint
 
struct  FTrailSocketSamplePoint
 
struct  FTranslationTrack
 
struct  FTransportSpawnPoint
 
struct  FTriangleSortSettings
 
struct  FTViewTarget
 
struct  FTwoVectors
 
struct  FUIAxisEmulationData
 
struct  FUIAxisEmulationDefinition
 
struct  FUIControlBindingInfo
 
struct  FUIDataStoreInputAlias
 
struct  FUIInputKeyData
 
struct  FUIKeyRepeatData
 
struct  FUIMailInfo
 
struct  FUIMenuInputMap
 
struct  Fuint
 
struct  FUIRangeData
 
struct  FUIStructureInfo
 
struct  FUniqueNetId
 
struct  FUntypedBulkData_Mirror
 
struct  FURL
 
struct  FUVCoords
 
struct  FVector
 
struct  FVector2D
 
struct  FVector2MaterialInput
 
struct  FVector4
 
struct  FVectorMaterialInput
 
struct  FVectorMaterialParamMICData
 
struct  FVectorParameterValue
 
struct  FVectorParameterValueOverTime
 
struct  FVehicleState
 
struct  FVelocityObstacleStat
 
struct  FViewOffsetData
 
struct  FViewParticleEmitterInstanceMotionBlurInfo
 
struct  FViewPointInfo
 
struct  FViewTargetTransitionParams
 
struct  FVisibilityTrackKey
 
struct  FVisiblePortalInfo
 
struct  FVortexModuleInstancePayload
 
struct  FVOscillator
 
struct  FWaveformSample
 
struct  FWeaponClassEventData
 
struct  FWeaponEvents
 
struct  FWeightmapLayerAllocationInfo
 
struct  FWeightNodeRule
 
struct  FWeightRule
 
struct  FWorldAttractorData
 
struct  FWorldFractureSettings
 
struct  FWrappedStringElement
 
struct  FYouTubeChannel
 
struct  FZoomStepInfo
 
class  TArray
 
class  TEnumAsByte
 
class  TScriptInterface
 
class  UActorChannel
 
class  UActorComponent
 
class  UActorFactory
 
class  UActorFactoryActor
 
class  UActorFactoryAI
 
class  UActorFactoryAkAmbientSound
 
class  UActorFactoryAmbientSound
 
class  UActorFactoryAmbientSoundMovable
 
class  UActorFactoryAmbientSoundNonLoop
 
class  UActorFactoryAmbientSoundNonLoopingToggleable
 
class  UActorFactoryAmbientSoundSimple
 
class  UActorFactoryAmbientSoundSimpleToggleable
 
class  UActorFactoryApexClothing
 
class  UActorFactoryApexDestructible
 
class  UActorFactoryArchetype
 
class  UActorFactoryCoverLink
 
class  UActorFactoryDecal
 
class  UActorFactoryDecalMovable
 
class  UActorFactoryDominantDirectionalLight
 
class  UActorFactoryDominantDirectionalLightMovable
 
class  UActorFactoryDynamicSM
 
class  UActorFactoryEmitter
 
class  UActorFactoryFogVolumeConstantDensityInfo
 
class  UActorFactoryFogVolumeLinearHalfspaceDensityInfo
 
class  UActorFactoryFogVolumeSphericalDensityInfo
 
class  UActorFactoryFracturedStaticMesh
 
class  UActorFactoryInteractiveFoliage
 
class  UActorFactoryLensFlare
 
class  UActorFactoryLight
 
class  UActorFactoryMover
 
class  UActorFactoryPathNode
 
class  UActorFactoryPhysicsAsset
 
class  UActorFactoryPlayerStart
 
class  UActorFactoryPylon
 
class  UActorFactoryRigidBody
 
class  UActorFactorySkeletalMesh
 
class  UActorFactorySkeletalMeshCinematic
 
class  UActorFactorySkeletalMeshMAT
 
class  UActorFactoryStaticMesh
 
class  UActorFactoryTrigger
 
class  UActorFactoryVehicle
 
class  UAdvancedReachSpec
 
class  UAICommandBase
 
class  UAkAudioDevice
 
class  UAkBank
 
class  UAkBaseSoundObject
 
class  UAkComponent
 
class  UAkEvent
 
class  UAmbientOcclusionEffect
 
class  UAnalyticEventsBase
 
class  UAnimationCompressionAlgorithm
 
class  UAnimationCompressionAlgorithm_Automatic
 
class  UAnimationCompressionAlgorithm_BitwiseCompressOnly
 
class  UAnimationCompressionAlgorithm_LeastDestructive
 
class  UAnimationCompressionAlgorithm_PerTrackCompression
 
class  UAnimationCompressionAlgorithm_RemoveEverySecondKey
 
class  UAnimationCompressionAlgorithm_RemoveLinearKeys
 
class  UAnimationCompressionAlgorithm_RemoveTrivialKeys
 
class  UAnimationCompressionAlgorithm_RevertToRaw
 
class  UAnimCompress_ACL
 
class  UAnimMetaData
 
class  UAnimMetaData_SkelControl
 
class  UAnimMetaData_SkelControlKeyFrame
 
class  UAnimNode
 
class  UAnimNode_MultiBlendPerBone
 
class  UAnimNodeAdditiveBlending
 
class  UAnimNodeAimOffset
 
class  UAnimNodeBlend
 
class  UAnimNodeBlendBase
 
class  UAnimNodeBlendByBase
 
class  UAnimNodeBlendByPhysics
 
class  UAnimNodeBlendByPosture
 
class  UAnimNodeBlendByProperty
 
class  UAnimNodeBlendBySpeed
 
class  UAnimNodeBlendDirectional
 
class  UAnimNodeBlendList
 
class  UAnimNodeBlendMultiBone
 
class  UAnimNodeBlendPerBone
 
class  UAnimNodeCrossfader
 
class  UAnimNodeFrame
 
class  UAnimNodeMirror
 
class  UAnimNodePlayCustomAnim
 
class  UAnimNodeRandom
 
class  UAnimNodeScalePlayRate
 
class  UAnimNodeScaleRateBySpeed
 
class  UAnimNodeSequence
 
class  UAnimNodeSequenceBlendBase
 
class  UAnimNodeSequenceBlendByAim
 
class  UAnimNodeSlot
 
class  UAnimNodeSynch
 
class  UAnimNotify
 
class  UAnimNotify_AkEvent
 
class  UAnimNotify_CameraEffect
 
class  UAnimNotify_ClothingMaxDistanceScale
 
class  UAnimNotify_Footstep
 
class  UAnimNotify_ForceField
 
class  UAnimNotify_Kismet
 
class  UAnimNotify_PawnMaterialParam
 
class  UAnimNotify_PlayFaceFXAnim
 
class  UAnimNotify_PlayParticleEffect
 
class  UAnimNotify_Rumble
 
class  UAnimNotify_Script
 
class  UAnimNotify_Scripted
 
class  UAnimNotify_Sound
 
class  UAnimNotify_Trails
 
class  UAnimNotify_ViewShake
 
class  UAnimObject
 
class  UAnimSequence
 
class  UAnimSet
 
class  UAnimTree
 
class  UApexAsset
 
class  UApexClothingAsset
 
class  UApexComponentBase
 
class  UApexDestructibleAsset
 
class  UApexDestructibleDamageParameters
 
class  UApexDynamicComponent
 
class  UApexGenericAsset
 
class  UApexStaticComponent
 
class  UApexStaticDestructibleComponent
 
class  UAppNotificationsBase
 
class  UArrayProperty
 
class  UArrowComponent
 
class  UAudioComponent
 
class  UAudioDevice
 
class  UAutoNavMeshPathObstacleUnregister
 
class  UBlurEffect
 
class  UBookMark
 
class  UBookMark2D
 
class  UBoolProperty
 
class  UBrushComponent
 
class  UByteProperty
 
class  UCameraAnim
 
class  UCameraAnimInst
 
class  UCameraConeComponent
 
class  UCameraModifier
 
class  UCameraModifier_CameraShake
 
class  UCameraShake
 
class  UCanvas
 
class  UCeilingReachSpec
 
class  UChannel
 
class  UChannelDownload
 
class  UCheatManager
 
class  UChildConnection
 
class  UClass
 
class  UClassProperty
 
class  UClient
 
class  UClipPadEntry
 
class  UCloudSaveSystem
 
class  UCloudSaveSystemDataBlobStoreInterface
 
class  UCloudSaveSystemKVSInterface
 
class  UCloudStorageBase
 
class  UCloudStorageBaseCloudSaveSystemKVS
 
class  UCloudStorageUpgradeHelper
 
class  UCodecMovie
 
class  UCodecMovieBink
 
class  UCodecMovieFallback
 
class  UCommandlet
 
class  UComponent
 
class  UComponentProperty
 
class  UConsole
 
class  UConst
 
class  UControlChannel
 
class  UCoverGroupRenderingComponent
 
class  UCoverMeshComponent
 
class  UCoverSlipReachSpec
 
class  UCurveEdPresetCurve
 
class  UCustomPropertyItemHandler
 
class  UCylinderComponent
 
class  UDamageType
 
class  UDataStoreClient
 
class  UDebugCameraInput
 
class  UDecalComponent
 
class  UDecalMaterial
 
class  UDelegateProperty
 
class  UDemoPlayPendingLevel
 
class  UDemoRecConnection
 
class  UDemoRecDriver
 
class  UDirectionalLightComponent
 
class  UDistributionFloat
 
class  UDistributionFloatConstant
 
class  UDistributionFloatConstantCurve
 
class  UDistributionFloatParameterBase
 
class  UDistributionFloatParticleParameter
 
class  UDistributionFloatSoundParameter
 
class  UDistributionFloatUniform
 
class  UDistributionFloatUniformCurve
 
class  UDistributionFloatUniformRange
 
class  UDistributionVector
 
class  UDistributionVectorConstant
 
class  UDistributionVectorConstantCurve
 
class  UDistributionVectorParameterBase
 
class  UDistributionVectorParticleParameter
 
class  UDistributionVectorUniform
 
class  UDistributionVectorUniformCurve
 
class  UDistributionVectorUniformRange
 
class  UDmgType_Crushed
 
class  UDmgType_Fell
 
class  UDmgType_Suicided
 
class  UDmgType_Telefragged
 
class  UDOFAndBloomEffect
 
class  UDOFBloomMotionBlurEffect
 
class  UDOFEffect
 
class  UDominantDirectionalLightComponent
 
class  UDominantPointLightComponent
 
class  UDominantSpotLightComponent
 
class  UDownload
 
class  UDownloadableContentEnumerator
 
class  UDownloadableContentManager
 
class  UDrawBoxComponent
 
class  UDrawCapsuleComponent
 
class  UDrawConeComponent
 
class  UDrawCylinderComponent
 
class  UDrawFrustumComponent
 
class  UDrawLightConeComponent
 
class  UDrawLightRadiusComponent
 
class  UDrawPylonRadiusComponent
 
class  UDrawQuadComponent
 
class  UDrawSoundRadiusComponent
 
class  UDrawSphereComponent
 
class  UDwTriovizImplEffect
 
class  UDynamicLightEnvironmentComponent
 
class  UDynamicSpriteComponent
 
class  UEdCoordSystem
 
class  UEditorLinkSelectionInterface
 
class  UEFAbilityEffectInfo
 
class  UEFAction_Notify
 
class  UEFActionCondition
 
class  UEFActionConditionAbility
 
class  UEFActionConditionAbnormal
 
class  UEFActionConditionAlreadyDie
 
class  UEFActionConditionBattleMode
 
class  UEFActionConditionBurrow
 
class  UEFActionConditionComaDuraion
 
class  UEFActionConditionDespawn
 
class  UEFActionConditionDespawnAnimIndex
 
class  UEFActionConditionDyingType
 
class  UEFActionConditionForcedMove
 
class  UEFActionConditionGadgetExitType
 
class  UEFActionConditionGadgetState
 
class  UEFActionConditionHitAdditive
 
class  UEFActionConditionHitReaction
 
class  UEFActionConditionIdentity
 
class  UEFActionConditionInputDirLeftRight
 
class  UEFActionConditionIsDeleteMe
 
class  UEFActionConditionLearnCommonActionEffectType
 
class  UEFActionConditionMoveAni
 
class  UEFActionConditionNpcStatus
 
class  UEFActionConditionPickupMode
 
class  UEFActionConditionPlayerClass
 
class  UEFActionConditionProbablity
 
class  UEFActionConditionRandom
 
class  UEFActionConditionRidingMode
 
class  UEFActionConditionSelectNpcIdleType
 
class  UEFActionConditionShipAnchorMode
 
class  UEFActionConditionShipBoostMode
 
class  UEFActionConditionSkillEffectHit
 
class  UEFActionConditionSpawnAnimIndex
 
class  UEFActionConditionSpawnType
 
class  UEFActionConditionStanceMode
 
class  UEFActionConditionStatusEffect
 
class  UEFActionConditionTakeDamage
 
class  UEFActionConditionWeaponMode
 
class  UEFActionNotify_AddClientStatusEffect
 
class  UEFActionNotify_AKEvent
 
class  UEFActionNotify_AkEventSwitchFloorMaterial
 
class  UEFActionNotify_Anim
 
class  UEFActionNotify_AnimBlendDirectional
 
class  UEFActionNotify_AnimEvent
 
class  UEFActionNotify_AnimEvent_CancelParticles
 
class  UEFActionNotify_AnimEvent_MaterialParamterLinearColor
 
class  UEFActionNotify_AnimEvent_MaterialParamterScalar
 
class  UEFActionNotify_ChangeFigurePropState
 
class  UEFActionNotify_ClientProjectile
 
class  UEFActionNotify_CommonActionExcute
 
class  UEFActionNotify_CommonActionVoiceSet
 
class  UEFActionNotify_Condition
 
class  UEFActionNotify_ConsumeSkillCost
 
class  UEFActionNotify_DefaultParticle
 
class  UEFActionNotify_DetachParts
 
class  UEFActionNotify_DominantDirectionalLight_Control
 
class  UEFActionNotify_Down
 
class  UEFActionNotify_Effect
 
class  UEFActionNotify_EmitTriggerSignal
 
class  UEFActionNotify_EquipCommonActionTool
 
class  UEFActionNotify_FakeEffect
 
class  UEFActionNotify_Footstep
 
class  UEFActionNotify_GameActionExcute
 
class  UEFActionNotify_GameNote
 
class  UEFActionNotify_HidePawn
 
class  UEFActionNotify_IdentityParts
 
class  UEFActionNotify_InputTiming
 
class  UEFActionNotify_LifeActionRemainCountUI
 
class  UEFActionNotify_LifeToolDurabilityUI
 
class  UEFActionNotify_LookTarget
 
class  UEFActionNotify_MaintainHidePawn
 
class  UEFActionNotify_MemoryPos
 
class  UEFActionNotify_MonsterMoveNextStage
 
class  UEFActionNotify_MonsterMoveNextStageBase
 
class  UEFActionNotify_MonsterMoveNextStageConditionBase
 
class  UEFActionNotify_MonsterMoveNextStageConditionChangeTarget
 
class  UEFActionNotify_MonsterMoveNextStageConditionCheckArea
 
class  UEFActionNotify_MonsterMoveNextStageConditionProbability
 
class  UEFActionNotify_MonsterMoveNextStageConditionSkillEffectHit
 
class  UEFActionNotify_MonsterMoveNextStageConditionStatusEffect
 
class  UEFActionNotify_NpcLimbState
 
class  UEFActionNotify_NPCSkillMove
 
class  UEFActionNotify_NpcStatus
 
class  UEFActionNotify_Paralyzation
 
class  UEFActionNotify_ParticleControl
 
class  UEFActionNotify_ParticleHit
 
class  UEFActionNotify_PartsAnim
 
class  UEFActionNotify_PawnMaterialChange
 
class  UEFActionNotify_PawnMaterialParam
 
class  UEFActionNotify_Physics
 
class  UEFActionNotify_PhysicsParam
 
class  UEFActionNotify_PlayBeamEffect
 
class  UEFActionNotify_PlayCameraParticleEffect
 
class  UEFActionNotify_PlayDecalEffect
 
class  UEFActionNotify_PlayParticleEffect
 
class  UEFActionNotify_PlayPIPUI
 
class  UEFActionNotify_PlayProjectileDecalEffect
 
class  UEFActionNotify_PlaySkeletalMesh
 
class  UEFActionNotify_PlaySkeletalMeshMaterialParam
 
class  UEFActionNotify_PostProcessChain
 
class  UEFActionNotify_PostProcessCrossHair
 
class  UEFActionNotify_ReAttachParts
 
class  UEFActionNotify_Rotate
 
class  UEFActionNotify_SendNpcSignal
 
class  UEFActionNotify_SkillCancelEffect
 
class  UEFActionNotify_SoundSetDownMid
 
class  UEFActionNotify_SoundSetDownSmall
 
class  UEFActionNotify_SoundSetFootStep
 
class  UEFActionNotify_SoundSetKnockback
 
class  UEFActionNotify_SoundSetLanding
 
class  UEFActionNotify_SoundSetSpringBound
 
class  UEFActionNotify_SoundSetStuff
 
class  UEFActionNotify_Stance_Anim
 
class  UEFActionNotify_StopParticleEffect
 
class  UEFActionNotify_SuperArmor
 
class  UEFActionNotify_TargetPosControl
 
class  UEFActionNotify_TimingCancel
 
class  UEFActionNotify_ToggleCollision
 
class  UEFActionNotify_TrailGhostEffect
 
class  UEFActionNotify_Trails
 
class  UEFActionNotify_UIEventChecker
 
class  UEFActionNotify_ViewShake
 
class  UEFActionNotify_VoiceSetAdditional
 
class  UEFActionNotify_VoiceSetAttackCast
 
class  UEFActionNotify_VoiceSetAttackCastLong
 
class  UEFActionNotify_VoiceSetAttackExec
 
class  UEFActionNotify_VoiceSetAttackShot
 
class  UEFActionNotify_VoiceSetDamage
 
class  UEFActionNotify_VoiceSetDeath
 
class  UEFActionNotify_VoiceSetDown
 
class  UEFActionNotify_VoiceSetIdle
 
class  UEFActionNotify_VoiceSetRun
 
class  UEFActionNotify_VoiceSetSpawn
 
class  UEFActionNotify_VoiceSetStandUp
 
class  UEFActionNotify_VoiceSetWalk
 
class  UEFActionNotify_WeaponCustomAttach
 
class  UEFActionNotify_WeaponMode
 
class  UEFActionObject
 
class  UEFActionObjectGroup
 
class  UEFActionParticleData
 
class  UEFActionSkelControl
 
class  UEFActionStage
 
class  UEFActorMotionBase
 
class  UEFActorMotionLocationCycle
 
class  UEFActorMotionRotationAcyclic
 
class  UEFActorMotionRotationCyclic
 
class  UEFAfterImageSkeletalMeshComponent
 
class  UEFAkAudioDevice
 
class  UEFAN_Params
 
class  UEFAN_Particle
 
class  UEFAN_Trail
 
class  UEFAnimNodeAim
 
class  UEFAnimNodeBlendDirectional
 
class  UEFAnimNodeBlendPerBone
 
class  UEFAnimNodeLookAt
 
class  UEFAnimNotify_AkEvent
 
class  UEFAnimNotify_AkEventSwitchFloorMaterial
 
class  UEFAnimNotify_DropItemEvent
 
class  UEFAnimNotify_Trails
 
class  UEFAnimNotify_ViewShake
 
class  UEFBackViewCamera
 
class  UEFBeamActionBase
 
class  UEFBeamActionDirection
 
class  UEFBeamActionSelf
 
class  UEFBeamActionTargetPos
 
class  UEFCameraBase
 
class  UEFCameraModifier_CameraShake
 
class  UEFCameraShakePlayGroup
 
class  UEFCameraViewShake
 
class  UEFCameraViewShakeAnim
 
class  UEFCheatManager
 
class  UEFClient
 
class  UEFCommonDataDefine
 
class  UEFConsole
 
class  UEFConst
 
class  UEFCursorData
 
class  UEFCustomizingCamera
 
class  UEFData
 
class  UEFData_Action
 
class  UEFData_AnimNotify_Trails
 
class  UEFData_CharacterCustomizing
 
class  UEFData_CharacterCustomizingRule
 
class  UEFData_ColorPaletteItem
 
class  UEFData_CustomizeBoneScaleItem
 
class  UEFData_MaskInfo
 
class  UEFData_MeshLookInfo
 
class  UEFData_NpcPartInfo
 
class  UEFData_PaletteItemBase
 
class  UEFData_PartsMesh
 
class  UEFData_SkelControlGroup
 
class  UEFData_TexturePaletteItem
 
class  UEFDataContainer
 
class  UEFDataContainer_Action
 
class  UEFDataContainer_CharacterCustomizing
 
class  UEFDataContainer_ColorPalette
 
class  UEFDataContainer_CustomizeBoneScale
 
class  UEFDataContainer_LookInfos
 
class  UEFDataContainer_LookInfosGibs
 
class  UEFDataContainer_LookInfosPC
 
class  UEFDataContainer_NpcFunction
 
class  UEFDataContainer_Quest
 
class  UEFDataContainer_TexturePalette
 
class  UEFDebugTransportComponent
 
class  UEFDecalCollisionComponent
 
class  UEFDecalComponent
 
class  UEFDistributionFloatMultiplyParticleParameter
 
class  UEFDistributionVectorMultiplyParticleParameter
 
class  UEFDrawPlayerCameraVolumeComponent
 
class  UEFDropItemEffectInfo
 
class  UEFEditorViewCamera
 
class  UEFEffectSpawn
 
class  UEFEnvironmentInfo
 
class  UEFEnvironmentInfoData
 
class  UEFExcelShell
 
class  UEFFreeCamera
 
class  UEFGameEngine
 
class  UEFGameObjectParticleSoundContainerSet
 
class  UEFGameViewportClient
 
class  UEFGFxDataProvider
 
class  UEFGFxEditorMoviePlayer
 
class  UEFGFxMoviePlayer
 
class  UEFGFxMovieWidget
 
class  UEFGFxMovieWidgetMain
 
class  UEFGFxWidgetAchievement
 
class  UEFGFxWidgetAcquireItem
 
class  UEFGFxWidgetAnchorModeCrew
 
class  UEFGFxWidgetAnnounce
 
class  UEFGFxWidgetBuddy
 
class  UEFGFxWidgetCandidate
 
class  UEFGFxWidgetChattingOption
 
class  UEFGFxWidgetCinematicDungeonEntrance
 
class  UEFGFxWidgetClassPreview
 
class  UEFGFxWidgetColorPicker
 
class  UEFGFxWidgetColosseum_New
 
class  UEFGFxWidgetCommon
 
class  UEFGFxWidgetContentsUnlock
 
class  UEFGFxWidgetCurrencyInfo
 
class  UEFGFxWidgetCustomColorPicker
 
class  UEFGFxWidgetDamage
 
class  UEFGFxWidgetExcavationMiniGame
 
class  UEFGFxWidgetFishingNetMiniGame
 
class  UEFGFxWidgetFriendship
 
class  UEFGFxWidgetGuild
 
class  UEFGFxWidgetHeadStatus
 
class  UEFGFxWidgetHotKey
 
class  UEFGFxWidgetHudCommon
 
class  UEFGFxWidgetHudCommonExp
 
class  UEFGFxWidgetHudIdentity
 
class  UEFGFxWidgetHudLeftTop
 
class  UEFGFxWidgetInstanceDungeonEntrance
 
class  UEFGFxWidgetInteraction
 
class  UEFGFxWidgetInteractionAbility_Refine
 
class  UEFGFxWidgetInteractionBarter
 
class  UEFGFxWidgetInteractionColosseum
 
class  UEFGFxWidgetInteractionKeyIcon
 
class  UEFGFxWidgetInteractionMail
 
class  UEFGFxWidgetInteractionMark
 
class  UEFGFxWidgetInteractionShop
 
class  UEFGFxWidgetInteractionWarehouse
 
class  UEFGFxWidgetInventory
 
class  UEFGFxWidgetItemDisassembly
 
class  UEFGFxWidgetLifeSkill
 
class  UEFGFxWidgetLifeToolDurability
 
class  UEFGFxWidgetLifeVessel
 
class  UEFGFxWidgetMap
 
class  UEFGFxWidgetMarket
 
class  UEFGFxWidgetMenu
 
class  UEFGFxWidgetMinimap
 
class  UEFGFxWidgetMOD_BossRush
 
class  UEFGFxWidgetMOD_Cube
 
class  UEFGFxWidgetMOD_PlatinumArea
 
class  UEFGFxWidgetMOD_Tower
 
class  UEFGFxWidgetMODEntrance
 
class  UEFGFxWidgetMODWatingInfo
 
class  UEFGFxWidgetMoviePlayer
 
class  UEFGFxWidgetNormalBox
 
class  UEFGFxWidgetNotice
 
class  UEFGFxWidgetNoticeMOD
 
class  UEFGFxWidgetPcCreateHUD
 
class  UEFGFxWidgetPcCustomizing
 
class  UEFGFxWidgetPcSelect
 
class  UEFGFxWidgetQuestJournal
 
class  UEFGFxWidgetQuestSummary
 
class  UEFGFxWidgetRaidClear
 
class  UEFGFxWidgetRaidExitNotice
 
class  UEFGFxWidgetRaidFail
 
class  UEFGFxWidgetRaidHUD
 
class  UEFGFxWidgetRandomBox
 
class  UEFGFxWidgetSelectBox
 
class  UEFGFxWidgetSkillBook
 
class  UEFGFxWidgetSocialSkill
 
class  UEFGFxWidgetSystemOption
 
class  UEFGFxWidgetTrophyAuction
 
class  UEFGFxWidgetUnLockBox
 
class  UEFGFxWidgetUserTrade
 
class  UEFGlobal
 
class  UEFGroundEffect
 
class  UEFGroundEffectContainer
 
class  UEFInteractionCamera
 
class  UEFInterpGroupGameOption
 
class  UEFInterpGroupMacroCamera
 
class  UEFInterpGroupSpawn
 
class  UEFInterpGroupSpawnInfo
 
class  UEFInterpTrackAnimBlendingControl
 
class  UEFInterpTrackAnimNodeBlendWeight
 
class  UEFInterpTrackAutoBlendBase
 
class  UEFInterpTrackAutoBlendColorProp
 
class  UEFInterpTrackAutoBlendFloatProp
 
class  UEFInterpTrackAutoBlendVectorProp
 
class  UEFInterpTrackInstAnimBlendingControl
 
class  UEFInterpTrackInstAnimNodeBlendWeight
 
class  UEFInterpTrackInstNearPlaneScale
 
class  UEFInterpTrackInstPlayerClassAkEvent
 
class  UEFInterpTrackInstSkelControlMulti
 
class  UEFInterpTrackInstSkelControlVector
 
class  UEFInterpTrackInstSoundSet
 
class  UEFInterpTrackInstSubtitle
 
class  UEFInterpTrackInstSubtitleBalloon
 
class  UEFInterpTrackInstUnfixedPhysicBody
 
class  UEFInterpTrackInstVectorParticleParam
 
class  UEFInterpTrackInstVoiceSet
 
class  UEFInterpTrackMacroCamera
 
class  UEFInterpTrackNearPlaneScale
 
class  UEFInterpTrackPlayerClassAkEvent
 
class  UEFInterpTrackSkelControlMulti
 
class  UEFInterpTrackSkelControlVector
 
class  UEFInterpTrackSoundSet
 
class  UEFInterpTrackSpawnAnimControl
 
class  UEFInterpTrackSpawnEffectControl
 
class  UEFInterpTrackSpawnEvent
 
class  UEFInterpTrackSpawnMove
 
class  UEFInterpTrackSubtitle
 
class  UEFInterpTrackSubtitleBalloon
 
class  UEFInterpTrackUnfixedPhysicBody
 
class  UEFInterpTrackVectorParticleParam
 
class  UEFInterpTrackVoiceSet
 
class  UEFIsometricCamera
 
class  UEFKismetData_Pack
 
class  UEFKismetData_Unit
 
class  UEFKismetMapData
 
class  UEFLevelStreamingAlwaysLoaded
 
class  UEFLevelStreamingEditorOnly
 
class  UEFLOAGoDataDefine
 
class  UEFLookInfoDataDefine
 
class  UEFMacroCamera
 
class  UEFMacroCameraComponent
 
class  UEFMainSkelComponent
 
class  UEFMapInfo
 
class  UEFMinimapData
 
class  UEFNPCFunctionDataDefine
 
class  UEFPanningCamera
 
class  UEFParticleBuffInfo
 
class  UEFParticleBuffInfoBase
 
class  UEFParticleData
 
class  UEFParticleDataBase
 
class  UEFParticleDataIdentity
 
class  UEFParticleDataModifier
 
class  UEFParticleDataModulePawnMaterialParam
 
class  UEFParticleDataModuleSingleAKEvent
 
class  UEFParticleDataModuleSoundBase
 
class  UEFParticleDataSimple
 
class  UEFParticleGroundData
 
class  UEFParticleModuleAkEvent
 
class  UEFParticleModuleAkEventBase
 
class  UEFParticleModuleKillLength
 
class  UEFParticleModuleLocationCircleSurface
 
class  UEFParticleModuleLocationEmitter
 
class  UEFParticleModuleLocationEmitterDirect
 
class  UEFParticleModuleLocationOnGround
 
class  UEFParticleModuleLocationPath
 
class  UEFParticleModuleLocationPrimitiveCylinderSpin
 
class  UEFParticleModuleLocationPrimitiveCylinderSpin_Seeded
 
class  UEFParticleModuleLocationPrimitiveMesh
 
class  UEFParticleModuleLocationPrimitiveSphere
 
class  UEFParticleModuleLocationSkelVertSurface
 
class  UEFParticleModuleLocationStaticVertSurface
 
class  UEFParticleModuleTypeDataDecal
 
class  UEFParticleModuleTypeDataLight
 
class  UEFParticleModuleVelocityOverLifetime
 
class  UEFParticleModuleVortex
 
class  UEFParticlePathCurve
 
class  UEFParticleSoundContainer
 
class  UEFParticleSoundContainerArmorHitSet
 
class  UEFParticleSoundContainerBeHittedSet
 
class  UEFParticleSoundContainerBuffSet
 
class  UEFParticleSoundContainerCommon
 
class  UEFParticleSoundContainerDown
 
class  UEFParticleSoundContainerEnhance
 
class  UEFParticleSoundContainerFootStep
 
class  UEFParticleSoundContainerGroundEffect
 
class  UEFParticleSoundContainerKnockback
 
class  UEFParticleSoundContainerPostProcessEffectCamera
 
class  UEFParticleSoundContainerSet
 
class  UEFParticleSoundContainerSetBase
 
class  UEFParticleSoundContainerSkillHitSet
 
class  UEFParticleSoundContainerWeaponAttributeEffect
 
class  UEFParticleSoundContainerWeaponFX
 
class  UEFParticleSoundContainerWeaponHitSet
 
class  UEFParticleSoundData
 
class  UEFParticleSoundDataArmorMaterial
 
class  UEFParticleSoundDataBeHittedPawnMaterial
 
class  UEFParticleSoundDataBuffBeam
 
class  UEFParticleSoundDataBuffFX
 
class  UEFParticleSoundDataBuffWeaponFXDir
 
class  UEFParticleSoundDataComment
 
class  UEFParticleSoundDataCommon
 
class  UEFParticleSoundDataEnhance
 
class  UEFParticleSoundDataFloorMaterial
 
class  UEFParticleSoundDataFloorMaterialSound
 
class  UEFParticleSoundDataGroundEffect
 
class  UEFParticleSoundDataHittedArmorSet
 
class  UEFParticleSoundDataHittedSkillSet
 
class  UEFParticleSoundDataHittedWeaponSet
 
class  UEFParticleSoundDataWeaponAttribute
 
class  UEFParticleSoundDataWeaponAttributeEffect
 
class  UEFParticleSoundDataWeaponFXAttacker
 
class  UEFParticleSoundDataWeaponFXDelay
 
class  UEFParticleSoundDataWeaponFXDir
 
class  UEFParticleSoundSet
 
class  UEFParticleStackBuffInfo
 
class  UEFParticleSystemData
 
class  UEFParticleSystemType
 
class  UEFPartsSkelComponent
 
class  UEFPhysicalMaterialProperty
 
class  UEFPlayerInput
 
class  UEFPostProcessMaterialChaosGateEffect
 
class  UEFPostProcessMaterialContainer
 
class  UEFPostProcessMaterialDeadEffect
 
class  UEFPostProcessMaterialEffect
 
class  UEFPostProcessMaterialEffectCamera
 
class  UEFPostProcessMaterialEffectHit
 
class  UEFPostProcessMaterialEffectSkill
 
class  UEFPostProcessMaterialEffectStatus
 
class  UEFPostProcessMaterialHPEffect
 
class  UEFPostProcessMaterialShipWreckEffect
 
class  UEFProjectileParticleData
 
class  UEFQuestDataDefine
 
class  UEFSceneCapture2DComponent
 
class  UEFSelfCamera
 
class  UEFSeqAct_ApplyReverbVolume
 
class  UEFSeqAct_Bridge
 
class  UEFSeqAct_ChangeCullDistance
 
class  UEFSeqAct_ChangeTranslucentVolumeAction
 
class  UEFSeqAct_EndRemoteEvent
 
class  UEFSeqAct_GlobalCharLight
 
class  UEFSeqAct_Matinee
 
class  UEFSeqAct_MovePlayer
 
class  UEFSeqAct_NPCController
 
class  UEFSeqAct_PlayCameraAnim
 
class  UEFSeqAct_PlaySwf
 
class  UEFSeqAct_SetAmbientOcclusionEffectProperties
 
class  UEFSeqAct_SetBlurEffectProperties
 
class  UEFSeqAct_SetDOFAndBloomEffectProperties
 
class  UEFSeqAct_SetDOFBloomMotionBlurEffect
 
class  UEFSeqAct_SetDOFEffectProperties
 
class  UEFSeqAct_SetMaterialEffectProperties
 
class  UEFSeqAct_SetMotionBlurEffectProperties
 
class  UEFSeqAct_SetPostProcessEffectProperties
 
class  UEFSeqAct_SetRagdoll
 
class  UEFSeqAct_SetUberPostProcessEffect
 
class  UEFSeqAct_SetWorldGravityZ
 
class  UEFSeqAct_StopParticle
 
class  UEFSeqAct_TogglePostProcessEffect
 
class  UEFSeqAct_UIWindowClientEvent
 
class  UEFSeqAct_WeaponOnOff
 
class  UEFSequence
 
class  UEFSequenceSummons
 
class  UEFSequenceSummonsAction
 
class  UEFSequenceSummonsActionAccel
 
class  UEFSequenceSummonsActionAkEvent
 
class  UEFSequenceSummonsActionAuraBuff
 
class  UEFSequenceSummonsActionBankData
 
class  UEFSequenceSummonsActionCameraShake
 
class  UEFSequenceSummonsActionCreateFX
 
class  UEFSequenceSummonsActionPostProcessChainTimeVarying
 
class  UEFSequenceSummonsActionSequentialSkillEffect
 
class  UEFSequenceSummonsActionSetSkeletalMesh
 
class  UEFSequenceSummonsActionSkeletalMeshFX
 
class  UEFSequenceSummonsActionSkeletalMeshFXMaterialParam
 
class  UEFSequenceSummonsActionSkillEffect
 
class  UEFSequenceSummonsActionTierChecker
 
class  UEFSequenceSummonsActionTierChecker4BankData
 
class  UEFSequenceSummonsActionTimer
 
class  UEFSequenceSummonsBase
 
class  UEFSequenceSummonsComment
 
class  UEFSequenceSummonsCondition
 
class  UEFSequenceSummonsData
 
class  UEFSequenceSummonsEditorFilter
 
class  UEFSequenceSummonsEditorFilterData
 
class  UEFSequenceSummonsProjectile
 
class  UEFSequenceSummonsProjectileFixArea
 
class  UEFSequenceSummonsProjectileGrenade
 
class  UEFSequenceSummonsProjectileMissile
 
class  UEFSequenceSummonsProjectileTrace
 
class  UEFSeqVar_SpawnedObject
 
class  UEFSimpleCameraShake
 
class  UEFSkelControl_Spring
 
class  UEFSkelControlSingleBoneOnlyScale
 
class  UEFSkeletalMeshComponent
 
class  UEFSwfMovie
 
class  UEFTable
 
class  UEFTexture2D
 
class  UEFTexture2DComposite
 
class  UEFTextureRenderTarget
 
class  UEFTextureWeb
 
class  UEFThirdPersonCamera
 
class  UEFTopViewCamera
 
class  UEFTPSCamera
 
class  UEFTriggerDataDefine
 
class  UEFUIBuffManager
 
class  UEFUIButton
 
class  UEFUIChatTabControl
 
class  UEFUICheckBox
 
class  UEFUIComboBox
 
class  UEFUIComponent
 
class  UEFUIComponentContainer
 
class  UEFUIControl
 
class  UEFUIDataDefine
 
class  UEFUIDynamicList
 
class  UEFUIFactory
 
class  UEFUIFrame
 
class  UEFUIGradientLabel
 
class  UEFUIIcon
 
class  UEFUILabel
 
class  UEFUIList
 
class  UEFUIListItem
 
class  UEFUIListItemSlot
 
class  UEFUIMinimapView
 
class  UEFUINumericStepper
 
class  UEFUIProgress
 
class  UEFUIScrollBar
 
class  UEFUIScrollView
 
class  UEFUISlider
 
class  UEFUISlot
 
class  UEFUISlot2
 
class  UEFUISlotData
 
class  UEFUISlotManager
 
class  UEFUISlotManager2
 
class  UEFUITextArea
 
class  UEFUITextField
 
class  UEFUITextInput
 
class  UEFUITimingBar
 
class  UEFUITree
 
class  UEFUIWindow
 
class  UEFUIWindowContent
 
class  UEFVolumeCamera
 
class  UEFWatchCamera
 
class  UEngine
 
class  UEngineBaseTypes
 
class  UEngineTypes
 
class  UEnum
 
class  UExponentialHeightFogComponent
 
class  UExporter
 
class  UFacebookIntegration
 
class  UFaceFXAnimSet
 
class  UFaceFXAsset
 
class  UFactory
 
class  UFailedConnect
 
class  UField
 
class  UFileChannel
 
class  UFlashMovie
 
class  UFloatProperty
 
class  UFloorToCeilingReachSpec
 
class  UFluidInfluenceComponent
 
class  UFluidSurfaceComponent
 
class  UFogVolumeConeDensityComponent
 
class  UFogVolumeConstantDensityComponent
 
class  UFogVolumeDensityComponent
 
class  UFogVolumeLinearHalfspaceDensityComponent
 
class  UFogVolumeSphericalDensityComponent
 
class  UFont
 
class  UFontImportOptions
 
class  UForcedLoopSoundNode
 
class  UForcedReachSpec
 
class  UForceFeedbackManager
 
class  UForceFeedbackWaveform
 
class  UForceFieldShape
 
class  UForceFieldShapeBox
 
class  UForceFieldShapeCapsule
 
class  UForceFieldShapeSphere
 
class  UFracturedBaseComponent
 
class  UFracturedSkinnedMeshComponent
 
class  UFracturedStaticMesh
 
class  UFracturedStaticMeshComponent
 
class  UFractureMaterial
 
class  UFunction
 
class  UGameAICmd_Hover_MoveToGoal
 
class  UGameAICmd_Hover_MoveToGoal_Mesh
 
class  UGameAICommand
 
class  UGameCameraBase
 
class  UGameCheatManager
 
class  UGameCrowd_ListOfAgents
 
class  UGameCrowdAgentBehavior
 
class  UGameCrowdBehavior_PlayAnimation
 
class  UGameCrowdBehavior_RunFromPanic
 
class  UGameCrowdBehavior_WaitForGroup
 
class  UGameCrowdBehavior_WaitInQueue
 
class  UGameCrowdGroup
 
class  UGameCrowdSpawnerInterface
 
class  UGameCrowdSpawnInterface
 
class  UGameDestinationConnRenderingComponent
 
class  UGameEngine
 
class  UGameExplosion
 
class  UGameExplosionContent
 
class  UGameFixedCamera
 
class  UGameMessage
 
class  UGameplayEvents
 
class  UGameplayEventsHandler
 
class  UGameplayEventsReader
 
class  UGameplayEventsUploadAnalytics
 
class  UGameplayEventsWriter
 
class  UGameplayEventsWriterBase
 
class  UGameSkelCtrl_Recoil
 
class  UGameSpecialMove
 
class  UGameStateObject
 
class  UGameStatsAggregator
 
class  UGameThirdPersonCamera
 
class  UGameThirdPersonCameraMode
 
class  UGameThirdPersonCameraMode_Default
 
class  UGameTypes
 
class  UGameUISceneClient
 
class  UGameViewportClient
 
class  UGameWaveForms
 
class  UGenericParamListStatEntry
 
class  UGFxAction_CloseMovie
 
class  UGFxAction_GetVariable
 
class  UGFxAction_Invoke
 
class  UGFxAction_OpenMovie
 
class  UGFxAction_SetCaptureKeys
 
class  UGFxAction_SetVariable
 
class  UGFxClikWidget
 
class  UGFxEngine
 
class  UGFxEvent_FSCommand
 
class  UGFxFSCmdHandler
 
class  UGFxFSCmdHandler_Kismet
 
class  UGFxInteraction
 
class  UGFxMoviePlayer
 
class  UGFxObject
 
class  UGFxRawData
 
class  UGoal_AtActor
 
class  UGoal_Null
 
class  UGoogleIntegration
 
class  UGuidCache
 
class  UHeadTrackingComponent
 
class  UHeightFogComponent
 
class  UHelpCommandlet
 
class  UHttpBaseInterface
 
class  UHttpFactory
 
class  UHttpRequestInterface
 
class  UHttpResponseInterface
 
class  UImageBasedReflectionComponent
 
class  UImageReflectionComponent
 
class  UImageReflectionShadowPlaneComponent
 
class  UInAppMessageBase
 
class  UInGameAdManager
 
class  UIniLocPatcher
 
class  UInput
 
class  UInstancedFoliageSettings
 
class  UInstancedStaticMeshComponent
 
class  UInteraction
 
class  UInteractiveFoliageComponent
 
class  UInterface
 
class  UInterface_NavigationHandle
 
class  UInterface_NavMeshPathObject
 
class  UInterface_NavMeshPathObstacle
 
class  UInterface_NavMeshPathSwitch
 
class  UInterface_PylonGeometryProvider
 
class  UInterface_RVO
 
class  UInterface_Speaker
 
class  UInterfaceProperty
 
class  UInterpCurveEdSetup
 
class  UInterpData
 
class  UInterpFilter
 
class  UInterpFilter_Classes
 
class  UInterpFilter_Custom
 
class  UInterpGroup
 
class  UInterpGroupAI
 
class  UInterpGroupCamera
 
class  UInterpGroupDirector
 
class  UInterpGroupInst
 
class  UInterpGroupInstAI
 
class  UInterpGroupInstCamera
 
class  UInterpGroupInstDirector
 
class  UInterpTrack
 
class  UInterpTrackAkEvent
 
class  UInterpTrackAkRTPC
 
class  UInterpTrackAnimControl
 
class  UInterpTrackAnimControlBlendKey
 
class  UInterpTrackAudioMaster
 
class  UInterpTrackBoolProp
 
class  UInterpTrackColorProp
 
class  UInterpTrackColorScale
 
class  UInterpTrackDirector
 
class  UInterpTrackEvent
 
class  UInterpTrackFaceFX
 
class  UInterpTrackFade
 
class  UInterpTrackFloatBase
 
class  UInterpTrackFloatMaterialParam
 
class  UInterpTrackFloatParticleParam
 
class  UInterpTrackFloatProp
 
class  UInterpTrackHeadTracking
 
class  UInterpTrackInst
 
class  UInterpTrackInstAkEvent
 
class  UInterpTrackInstAkRTPC
 
class  UInterpTrackInstAnimControl
 
class  UInterpTrackInstAudioMaster
 
class  UInterpTrackInstBoolProp
 
class  UInterpTrackInstColorProp
 
class  UInterpTrackInstColorScale
 
class  UInterpTrackInstDirector
 
class  UInterpTrackInstEvent
 
class  UInterpTrackInstFaceFX
 
class  UInterpTrackInstFade
 
class  UInterpTrackInstFloatMaterialParam
 
class  UInterpTrackInstFloatParticleParam
 
class  UInterpTrackInstFloatProp
 
class  UInterpTrackInstHeadTracking
 
class  UInterpTrackInstLinearColorProp
 
class  UInterpTrackInstMaterialEffect
 
class  UInterpTrackInstMorphWeight
 
class  UInterpTrackInstMove
 
class  UInterpTrackInstNotify
 
class  UInterpTrackInstParticleReplay
 
class  UInterpTrackInstProperty
 
class  UInterpTrackInstSkelControlScale
 
class  UInterpTrackInstSkelControlStrength
 
class  UInterpTrackInstSlomo
 
class  UInterpTrackInstSound
 
class  UInterpTrackInstToggle
 
class  UInterpTrackInstVectorMaterialParam
 
class  UInterpTrackInstVectorProp
 
class  UInterpTrackInstVisibility
 
class  UInterpTrackLinearColorBase
 
class  UInterpTrackLinearColorProp
 
class  UInterpTrackMaterialEffect
 
class  UInterpTrackMorphWeight
 
class  UInterpTrackMove
 
class  UInterpTrackMoveAxis
 
class  UInterpTrackNotify
 
class  UInterpTrackParticleReplay
 
class  UInterpTrackSkelControlScale
 
class  UInterpTrackSkelControlStrength
 
class  UInterpTrackSlomo
 
class  UInterpTrackSound
 
class  UInterpTrackToggle
 
class  UInterpTrackVectorBase
 
class  UInterpTrackVectorMaterialParam
 
class  UInterpTrackVectorProp
 
class  UInterpTrackVisibility
 
class  UIntProperty
 
class  UJsonObject
 
class  UKillZDamageType
 
class  UKismetBookMark
 
class  UKMeshProps
 
class  ULadderReachSpec
 
class  ULandscapeComponent
 
class  ULandscapeGizmoRenderComponent
 
class  ULandscapeHeightfieldCollisionComponent
 
class  ULandscapeInfo
 
class  ULandscapeLayerInfoObject
 
class  ULandscapeMaterialInstanceConstant
 
class  ULensFlare
 
class  ULensFlareComponent
 
class  ULevel
 
class  ULevelBase
 
class  ULevelGridVolumeRenderingComponent
 
class  ULevelStreaming
 
class  ULevelStreamingAlwaysLoaded
 
class  ULevelStreamingDistance
 
class  ULevelStreamingKismet
 
class  ULevelStreamingPersistent
 
class  ULightComponent
 
class  ULightEnvironmentComponent
 
class  ULightFunction
 
class  ULightmappedSurfaceCollection
 
class  ULightMapTexture2D
 
class  ULightmassLevelSettings
 
class  ULightmassPrimitiveSettingsObject
 
class  ULineBatchComponent
 
class  ULinker
 
class  ULinkerLoad
 
class  ULinkerSave
 
class  ULocalMessage
 
class  ULocalPlayer
 
class  ULocAssetRedirector
 
class  UMantleReachSpec
 
class  UMapInfo
 
class  UMapProperty
 
class  UMaterial
 
class  UMaterialEffect
 
class  UMaterialExpression
 
class  UMaterialExpressionAbs
 
class  UMaterialExpressionActorWorldPosition
 
class  UMaterialExpressionAdd
 
class  UMaterialExpressionAntialiasedTextureMask
 
class  UMaterialExpressionAppendVector
 
class  UMaterialExpressionBumpOffset
 
class  UMaterialExpressionCameraVector
 
class  UMaterialExpressionCameraWorldPosition
 
class  UMaterialExpressionCeil
 
class  UMaterialExpressionClamp
 
class  UMaterialExpressionComment
 
class  UMaterialExpressionComponentMask
 
class  UMaterialExpressionConstant
 
class  UMaterialExpressionConstant2Vector
 
class  UMaterialExpressionConstant3Vector
 
class  UMaterialExpressionConstant4Vector
 
class  UMaterialExpressionConstantBiasScale
 
class  UMaterialExpressionConstantClamp
 
class  UMaterialExpressionCosine
 
class  UMaterialExpressionCrossProduct
 
class  UMaterialExpressionCustom
 
class  UMaterialExpressionCustomTexture
 
class  UMaterialExpressionDepthBiasBlend
 
class  UMaterialExpressionDepthBiasedAlpha
 
class  UMaterialExpressionDepthBiasedBlend
 
class  UMaterialExpressionDepthOfFieldFunction
 
class  UMaterialExpressionDeriveNormalZ
 
class  UMaterialExpressionDesaturation
 
class  UMaterialExpressionDestColor
 
class  UMaterialExpressionDestDepth
 
class  UMaterialExpressionDestOutlineDepth
 
class  UMaterialExpressionDistance
 
class  UMaterialExpressionDivide
 
class  UMaterialExpressionDotProduct
 
class  UMaterialExpressionDynamicParameter
 
class  UMaterialExpressionFlipBookSample
 
class  UMaterialExpressionFloor
 
class  UMaterialExpressionFluidNormal
 
class  UMaterialExpressionFmod
 
class  UMaterialExpressionFoliageImpulseDirection
 
class  UMaterialExpressionFoliageNormalizedRotationAxisAndAngle
 
class  UMaterialExpressionFontSample
 
class  UMaterialExpressionFontSampleParameter
 
class  UMaterialExpressionFrac
 
class  UMaterialExpressionFresnel
 
class  UMaterialExpressionFunctionInput
 
class  UMaterialExpressionFunctionOutput
 
class  UMaterialExpressionIf
 
class  UMaterialExpressionLandscapeLayerBlend
 
class  UMaterialExpressionLensFlareIntensity
 
class  UMaterialExpressionLensFlareOcclusion
 
class  UMaterialExpressionLensFlareRadialDistance
 
class  UMaterialExpressionLensFlareRayDistance
 
class  UMaterialExpressionLensFlareSourceDistance
 
class  UMaterialExpressionLightmapUVs
 
class  UMaterialExpressionLightmassReplace
 
class  UMaterialExpressionLightVector
 
class  UMaterialExpressionLinearInterpolate
 
class  UMaterialExpressionMaterialFunctionCall
 
class  UMaterialExpressionMeshEmitterDynamicParameter
 
class  UMaterialExpressionMeshEmitterVertexColor
 
class  UMaterialExpressionMeshSubUV
 
class  UMaterialExpressionMeshSubUVBlend
 
class  UMaterialExpressionMultiply
 
class  UMaterialExpressionNormalize
 
class  UMaterialExpressionObjectDimension
 
class  UMaterialExpressionObjectOrientation
 
class  UMaterialExpressionObjectRadius
 
class  UMaterialExpressionObjectWorldPosition
 
class  UMaterialExpressionOcclusionPercentage
 
class  UMaterialExpressionOneMinus
 
class  UMaterialExpressionPanner
 
class  UMaterialExpressionParameter
 
class  UMaterialExpressionParticleMacroUV
 
class  UMaterialExpressionParticleSubUV
 
class  UMaterialExpressionPerInstanceRandom
 
class  UMaterialExpressionPixelDepth
 
class  UMaterialExpressionPower
 
class  UMaterialExpressionQualitySwitch
 
class  UMaterialExpressionReflectionVector
 
class  UMaterialExpressionRotateAboutAxis
 
class  UMaterialExpressionRotator
 
class  UMaterialExpressionScalarParameter
 
class  UMaterialExpressionScale
 
class  UMaterialExpressionSceneDepth
 
class  UMaterialExpressionSceneTexture
 
class  UMaterialExpressionScreenPosition
 
class  UMaterialExpressionScreenSize
 
class  UMaterialExpressionShadowFactor
 
class  UMaterialExpressionSine
 
class  UMaterialExpressionSphereMask
 
class  UMaterialExpressionSquareRoot
 
class  UMaterialExpressionStaticBool
 
class  UMaterialExpressionStaticBoolParameter
 
class  UMaterialExpressionStaticComponentMaskParameter
 
class  UMaterialExpressionStaticSwitch
 
class  UMaterialExpressionStaticSwitchParameter
 
class  UMaterialExpressionSubtract
 
class  UMaterialExpressionTerrainLayerCoords
 
class  UMaterialExpressionTerrainLayerSwitch
 
class  UMaterialExpressionTerrainLayerWeight
 
class  UMaterialExpressionTexAddressParameter
 
class  UMaterialExpressionTexelSize
 
class  UMaterialExpressionTextureCoordinate
 
class  UMaterialExpressionTextureObject
 
class  UMaterialExpressionTextureObjectParameter
 
class  UMaterialExpressionTextureSample
 
class  UMaterialExpressionTextureSampleParameter
 
class  UMaterialExpressionTextureSampleParameter2D
 
class  UMaterialExpressionTextureSampleParameterCube
 
class  UMaterialExpressionTextureSampleParameterFlipbook
 
class  UMaterialExpressionTextureSampleParameterMeshSubUV
 
class  UMaterialExpressionTextureSampleParameterMeshSubUVBlend
 
class  UMaterialExpressionTextureSampleParameterMovie
 
class  UMaterialExpressionTextureSampleParameterNormal
 
class  UMaterialExpressionTextureSampleParameterSubUV
 
class  UMaterialExpressionTime
 
class  UMaterialExpressionTransform
 
class  UMaterialExpressionTransformPosition
 
class  UMaterialExpressionTwoSidedSign
 
class  UMaterialExpressionVectorParameter
 
class  UMaterialExpressionVertexColor
 
class  UMaterialExpressionWindDirectionAndSpeed
 
class  UMaterialExpressionWorldNormal
 
class  UMaterialExpressionWorldPosition
 
class  UMaterialFunction
 
class  UMaterialInstance
 
class  UMaterialInstanceConstant
 
class  UMaterialInstanceTimeVarying
 
class  UMaterialInterface
 
class  UMeshComponent
 
class  UMeshComponentFactory
 
class  UMetaData
 
class  UMicroTransactionBase
 
class  UMicroTransactionProxy
 
class  UMobileDebugCameraInput
 
class  UMobileInputZone
 
class  UMobileMenuBar
 
class  UMobileMenuBarItem
 
class  UMobileMenuButton
 
class  UMobileMenuElement
 
class  UMobileMenuImage
 
class  UMobileMenuInventory
 
class  UMobileMenuLabel
 
class  UMobileMenuList
 
class  UMobileMenuListItem
 
class  UMobileMenuObject
 
class  UMobileMenuObjectProxy
 
class  UMobileMenuScene
 
class  UMobilePlayerInput
 
class  UMobileSecondaryViewportClient
 
class  UModel
 
class  UModelComponent
 
class  UMorphNodeBase
 
class  UMorphNodeMultiPose
 
class  UMorphNodePose
 
class  UMorphNodeWeight
 
class  UMorphNodeWeightBase
 
class  UMorphNodeWeightByBoneAngle
 
class  UMorphNodeWeightByBoneRotation
 
class  UMorphTarget
 
class  UMorphTargetSet
 
class  UMorphWeightSequence
 
class  UMotionBlurEffect
 
class  UMultiCueSplineAudioComponent
 
class  UMultiFont
 
class  UMultiProviderAnalytics
 
class  UMusicTrackDataStructures
 
class  UNameProperty
 
class  UNavigationHandle
 
class  UNavigationMeshBase
 
class  UNavMeshGoal_At
 
class  UNavMeshGoal_ClosestActorInList
 
class  UNavMeshGoal_Filter
 
class  UNavMeshGoal_GenericFilterContainer
 
class  UNavMeshGoal_Null
 
class  UNavMeshGoal_OutOfViewFrom
 
class  UNavMeshGoal_PolyEncompassesAI
 
class  UNavMeshGoal_Random
 
class  UNavMeshGoal_WithinDistanceEnvelope
 
class  UNavMeshGoalFilter_MinPathDistance
 
class  UNavMeshGoalFilter_NotNearOtherAI
 
class  UNavMeshGoalFilter_OutOfViewFrom
 
class  UNavMeshGoalFilter_OutSideOfDotProductWedge
 
class  UNavMeshGoalFilter_PolyEncompassesAI
 
class  UNavMeshPath_AlongLine
 
class  UNavMeshPath_BiasAgainstPolysWithinDistanceOfLocations
 
class  UNavMeshPath_EnforceTwoWayEdges
 
class  UNavMeshPath_MinDistBetweenSpecsOfType
 
class  UNavMeshPath_SameCoverLink
 
class  UNavMeshPath_Toward
 
class  UNavMeshPath_WithinDistanceEnvelope
 
class  UNavMeshPath_WithinTraversalDist
 
class  UNavMeshPathConstraint
 
class  UNavMeshPathGoalEvaluator
 
class  UNavMeshRenderingComponent
 
class  UNetConnection
 
class  UNetDriver
 
class  UNetPendingLevel
 
class  UNxForceFieldComponent
 
class  UNxForceFieldCylindricalComponent
 
class  UNxForceFieldGenericComponent
 
class  UNxForceFieldRadialComponent
 
class  UNxForceFieldTornadoComponent
 
class  UObject
 
class  UObjectProperty
 
class  UObjectRedirector
 
class  UObjectReferencer
 
class  UObjectSerializer
 
class  UOnlineAccountInterface
 
class  UOnlineAuthInterface
 
class  UOnlineCommunityContentInterface
 
class  UOnlineContentInterface
 
class  UOnlineEventsInterface
 
class  UOnlineGameInterface
 
class  UOnlineGameSearch
 
class  UOnlineGameSettings
 
class  UOnlineMatchmakingStats
 
class  UOnlineNewsInterface
 
class  UOnlinePartyChatInterface
 
class  UOnlinePlayerInterface
 
class  UOnlinePlayerInterfaceEx
 
class  UOnlinePlayerStorage
 
class  UOnlinePlaylistGameTypeProvider
 
class  UOnlineProfileSettings
 
class  UOnlineRecentPlayersList
 
class  UOnlineSocialInterface
 
class  UOnlineStats
 
class  UOnlineStatsInterface
 
class  UOnlineStatsRead
 
class  UOnlineStatsWrite
 
class  UOnlineSubsystem
 
class  UOnlineSuppliedUIInterface
 
class  UOnlineSystemInterface
 
class  UOnlineTitleFileCacheInterface
 
class  UOnlineTitleFileInterface
 
class  UOnlineVoiceInterface
 
class  UPackage
 
class  UPackageMap
 
class  UPackageMapLevel
 
class  UPackageMapSeekFree
 
class  UParticleEmitter
 
class  UParticleLightEnvironmentComponent
 
class  UParticleLODLevel
 
class  UParticleModule
 
class  UParticleModuleAcceleration
 
class  UParticleModuleAccelerationBase
 
class  UParticleModuleAccelerationOverLifetime
 
class  UParticleModuleAttractorBase
 
class  UParticleModuleAttractorBoneSocket
 
class  UParticleModuleAttractorLine
 
class  UParticleModuleAttractorParticle
 
class  UParticleModuleAttractorPoint
 
class  UParticleModuleAttractorSkelVertSurface
 
class  UParticleModuleBeamBase
 
class  UParticleModuleBeamModifier
 
class  UParticleModuleBeamNoise
 
class  UParticleModuleBeamSource
 
class  UParticleModuleBeamTarget
 
class  UParticleModuleCameraBase
 
class  UParticleModuleCameraOffset
 
class  UParticleModuleCollision
 
class  UParticleModuleCollisionActor
 
class  UParticleModuleCollisionBase
 
class  UParticleModuleColor
 
class  UParticleModuleColor_Seeded
 
class  UParticleModuleColorBase
 
class  UParticleModuleColorByParameter
 
class  UParticleModuleColorOverLife
 
class  UParticleModuleColorScaleOverDensity
 
class  UParticleModuleColorScaleOverLife
 
class  UParticleModuleEventBase
 
class  UParticleModuleEventGenerator
 
class  UParticleModuleEventReceiverBase
 
class  UParticleModuleEventReceiverKillParticles
 
class  UParticleModuleEventReceiverSpawn
 
class  UParticleModuleEventSendToGame
 
class  UParticleModuleKillBase
 
class  UParticleModuleKillBox
 
class  UParticleModuleKillHeight
 
class  UParticleModuleLifetime
 
class  UParticleModuleLifetime_Seeded
 
class  UParticleModuleLifetimeBase
 
class  UParticleModuleLocation
 
class  UParticleModuleLocation_Seeded
 
class  UParticleModuleLocationBase
 
class  UParticleModuleLocationBoneSocket
 
class  UParticleModuleLocationDirect
 
class  UParticleModuleLocationEmitter
 
class  UParticleModuleLocationEmitterDirect
 
class  UParticleModuleLocationPrimitiveBase
 
class  UParticleModuleLocationPrimitiveCylinder
 
class  UParticleModuleLocationPrimitiveCylinder_Seeded
 
class  UParticleModuleLocationPrimitiveSphere
 
class  UParticleModuleLocationPrimitiveSphere_Seeded
 
class  UParticleModuleLocationSkelVertSurface
 
class  UParticleModuleLocationStaticVertSurface
 
class  UParticleModuleLocationWorldOffset
 
class  UParticleModuleLocationWorldOffset_Seeded
 
class  UParticleModuleMaterialBase
 
class  UParticleModuleMaterialByParameter
 
class  UParticleModuleMeshMaterial
 
class  UParticleModuleMeshRotation
 
class  UParticleModuleMeshRotation_Seeded
 
class  UParticleModuleMeshRotationRate
 
class  UParticleModuleMeshRotationRate_Seeded
 
class  UParticleModuleMeshRotationRateMultiplyLife
 
class  UParticleModuleMeshRotationRateOverLife
 
class  UParticleModuleOrbit
 
class  UParticleModuleOrbitBase
 
class  UParticleModuleOrientationAxisLock
 
class  UParticleModuleOrientationBase
 
class  UParticleModuleParameterBase
 
class  UParticleModuleParameterDynamic
 
class  UParticleModuleParameterDynamic_Seeded
 
class  UParticleModulePhysicsVolumes
 
class  UParticleModuleRequired
 
class  UParticleModuleRotation
 
class  UParticleModuleRotation_Seeded
 
class  UParticleModuleRotationBase
 
class  UParticleModuleRotationOverLifetime
 
class  UParticleModuleRotationRate
 
class  UParticleModuleRotationRate_Seeded
 
class  UParticleModuleRotationRateBase
 
class  UParticleModuleRotationRateMultiplyLife
 
class  UParticleModuleSize
 
class  UParticleModuleSize_Seeded
 
class  UParticleModuleSizeBase
 
class  UParticleModuleSizeMultiplyLife
 
class  UParticleModuleSizeMultiplyVelocity
 
class  UParticleModuleSizeScale
 
class  UParticleModuleSizeScaleByTime
 
class  UParticleModuleSizeScaleOverDensity
 
class  UParticleModuleSourceMovement
 
class  UParticleModuleSpawn
 
class  UParticleModuleSpawnBase
 
class  UParticleModuleSpawnPerUnit
 
class  UParticleModuleStoreSpawnTime
 
class  UParticleModuleStoreSpawnTimeBase
 
class  UParticleModuleSubUV
 
class  UParticleModuleSubUVBase
 
class  UParticleModuleSubUVDirect
 
class  UParticleModuleSubUVMovie
 
class  UParticleModuleSubUVSelect
 
class  UParticleModuleTrailBase
 
class  UParticleModuleTrailSource
 
class  UParticleModuleTrailSpawn
 
class  UParticleModuleTrailTaper
 
class  UParticleModuleTypeDataAnimTrail
 
class  UParticleModuleTypeDataApex
 
class  UParticleModuleTypeDataBase
 
class  UParticleModuleTypeDataBeam
 
class  UParticleModuleTypeDataBeam2
 
class  UParticleModuleTypeDataMesh
 
class  UParticleModuleTypeDataMeshPhysX
 
class  UParticleModuleTypeDataPhysX
 
class  UParticleModuleTypeDataRibbon
 
class  UParticleModuleTypeDataTrail
 
class  UParticleModuleTypeDataTrail2
 
class  UParticleModuleUberBase
 
class  UParticleModuleUberLTISIVCL
 
class  UParticleModuleUberLTISIVCLIL
 
class  UParticleModuleUberLTISIVCLILIRSSBLIRR
 
class  UParticleModuleUberRainDrops
 
class  UParticleModuleUberRainImpacts
 
class  UParticleModuleUberRainSplashA
 
class  UParticleModuleUberRainSplashB
 
class  UParticleModuleVelocity
 
class  UParticleModuleVelocity_Seeded
 
class  UParticleModuleVelocityBase
 
class  UParticleModuleVelocityCone
 
class  UParticleModuleVelocityInheritParent
 
class  UParticleModuleVelocityOverLifetime
 
class  UParticleModuleWorldAttractor
 
class  UParticleModuleWorldForcesBase
 
class  UParticleSpriteEmitter
 
class  UParticleSystem
 
class  UParticleSystemComponent
 
class  UParticleSystemReplay
 
class  UPatchScriptCommandlet
 
class  UPath_AlongLine
 
class  UPath_AvoidInEscapableNodes
 
class  UPath_MinDistBetweenSpecsOfType
 
class  UPath_TowardGoal
 
class  UPath_TowardPoint
 
class  UPath_WithinDistanceEnvelope
 
class  UPath_WithinTraversalDist
 
class  UPathConstraint
 
class  UPathGoalEvaluator
 
class  UPathRenderingComponent
 
class  UPBRuleNodeAlternate
 
class  UPBRuleNodeBase
 
class  UPBRuleNodeComment
 
class  UPBRuleNodeCorner
 
class  UPBRuleNodeCycle
 
class  UPBRuleNodeEdgeAngle
 
class  UPBRuleNodeEdgeMesh
 
class  UPBRuleNodeExtractTopBottom
 
class  UPBRuleNodeLODQuad
 
class  UPBRuleNodeMesh
 
class  UPBRuleNodeOcclusion
 
class  UPBRuleNodeQuad
 
class  UPBRuleNodeRandom
 
class  UPBRuleNodeRepeat
 
class  UPBRuleNodeSize
 
class  UPBRuleNodeSplit
 
class  UPBRuleNodeSubRuleset
 
class  UPBRuleNodeTransform
 
class  UPBRuleNodeVariation
 
class  UPBRuleNodeWindowWall
 
class  UPendingLevel
 
class  UPhysicalMaterial
 
class  UPhysicalMaterialPropertyBase
 
class  UPhysicsAsset
 
class  UPhysicsAssetInstance
 
class  UPhysicsLODVerticalEmitter
 
class  UPhysXParticleSystem
 
class  UPlatformInterfaceBase
 
class  UPlatformInterfaceWebResponse
 
class  UPlayer
 
class  UPlayerInput
 
class  UPlayerManagerInteraction
 
class  UPMESTG_LeaveADecalBase
 
class  UPointLightComponent
 
class  UPolys
 
class  UPostProcessChain
 
class  UPostProcessEffect
 
class  UPrefab
 
class  UPrefabSequence
 
class  UPrefabSequenceContainer
 
class  UPrimitiveComponent
 
class  UPrimitiveComponentFactory
 
class  UProcBuildingRuleset
 
class  UProperty
 
class  UProscribedReachSpec
 
class  URadialBlurComponent
 
class  URB_BodyInstance
 
class  URB_BodySetup
 
class  URB_BSJointSetup
 
class  URB_ConstraintDrawComponent
 
class  URB_ConstraintInstance
 
class  URB_ConstraintSetup
 
class  URB_DistanceJointSetup
 
class  URB_Handle
 
class  URB_HingeSetup
 
class  URB_PrismaticSetup
 
class  URB_PulleyJointSetup
 
class  URB_RadialImpulseComponent
 
class  URB_SkelJointSetup
 
class  URB_Spring
 
class  URB_StayUprightSetup
 
class  UReachSpec
 
class  URouteRenderingComponent
 
class  USavedMove
 
class  USaveGameSummary
 
class  UScene
 
class  USceneCapture2DComponent
 
class  USceneCapture2DHitMaskComponent
 
class  USceneCaptureComponent
 
class  USceneCaptureCubeMapComponent
 
class  USceneCapturePortalComponent
 
class  USceneCaptureReflectComponent
 
class  UScriptedTexture
 
class  UScriptStruct
 
class  UScriptViewportClient
 
class  USecondaryViewportClient
 
class  USelection
 
class  USeqAct_AccessObjectList
 
class  USeqAct_ActivateRemoteEvent
 
class  USeqAct_ActorFactory
 
class  USeqAct_ActorFactoryEx
 
class  USeqAct_AddFloat
 
class  USeqAct_AddInt
 
class  USeqAct_AddRemoveFaceFXAnimSet
 
class  USeqAct_AIAbortMoveToActor
 
class  USeqAct_AIMoveToActor
 
class  USeqAct_AkClearBanks
 
class  USeqAct_AkLoadBank
 
class  USeqAct_AkPostEvent
 
class  USeqAct_AkPostTrigger
 
class  USeqAct_AkSetRTPCValue
 
class  USeqAct_AkSetState
 
class  USeqAct_AkSetSwitch
 
class  USeqAct_AkStartAmbientSound
 
class  USeqAct_AkStopAll
 
class  USeqAct_AndGate
 
class  USeqAct_ApplySoundNode
 
class  USeqAct_AssignController
 
class  USeqAct_AttachToActor
 
class  USeqAct_AttachToEvent
 
class  USeqAct_CameraFade
 
class  USeqAct_CameraLookAt
 
class  USeqAct_CameraShake
 
class  USeqAct_CastToFloat
 
class  USeqAct_CastToInt
 
class  USeqAct_ChangeCollision
 
class  USeqAct_CommitMapChange
 
class  USeqAct_ConsoleCommand
 
class  USeqAct_ControlGameMovie
 
class  USeqAct_ControlMovieTexture
 
class  USeqAct_ConvertToString
 
class  USeqAct_Delay
 
class  USeqAct_DelaySwitch
 
class  USeqAct_Deproject
 
class  USeqAct_Destroy
 
class  USeqAct_DivideFloat
 
class  USeqAct_DivideInt
 
class  USeqAct_DrawText
 
class  USeqAct_FeatureTest
 
class  USeqAct_FinishSequence
 
class  USeqAct_FlyThroughHasEnded
 
class  USeqAct_ForceFeedback
 
class  USeqAct_ForceGarbageCollection
 
class  USeqAct_GameCrowdPopulationManagerToggle
 
class  USeqAct_GameCrowdSpawner
 
class  USeqAct_Gate
 
class  USeqAct_GetDistance
 
class  USeqAct_GetLocationAndRotation
 
class  USeqAct_GetProperty
 
class  USeqAct_GetVectorComponents
 
class  USeqAct_GetVelocity
 
class  USeqAct_GiveInventory
 
class  USeqAct_HeadTrackingControl
 
class  USeqAct_Interp
 
class  USeqAct_IsInObjectList
 
class  USeqAct_Latent
 
class  USeqAct_LevelStreaming
 
class  USeqAct_LevelStreamingBase
 
class  USeqAct_LevelVisibility
 
class  USeqAct_Log
 
class  USeqAct_MITV_Activate
 
class  USeqAct_MobileAddInputZones
 
class  USeqAct_MobileClearInputZones
 
class  USeqAct_MobileRemoveInputZone
 
class  USeqAct_MobileSaveLoadValue
 
class  USeqAct_ModifyCover
 
class  USeqAct_ModifyHealth
 
class  USeqAct_ModifyObjectList
 
class  USeqAct_ModifyProperty
 
class  USeqAct_MultiLevelStreaming
 
class  USeqAct_MultiplyFloat
 
class  USeqAct_MultiplyInt
 
class  USeqAct_ParticleEventGenerator
 
class  USeqAct_PlayAgentAnimation
 
class  USeqAct_PlayCameraAnim
 
class  USeqAct_PlayFaceFXAnim
 
class  USeqAct_PlayMusicTrack
 
class  USeqAct_PlaySound
 
class  USeqAct_Possess
 
class  USeqAct_PrepareMapChange
 
class  USeqAct_ProjectileFactory
 
class  USeqAct_RandomSwitch
 
class  USeqAct_RangeSwitch
 
class  USeqAct_SetActiveAnimChild
 
class  USeqAct_SetApexClothingParam
 
class  USeqAct_SetBlockRigidBody
 
class  USeqAct_SetBool
 
class  USeqAct_SetCameraTarget
 
class  USeqAct_SetDamageInstigator
 
class  USeqAct_SetDOFParams
 
class  USeqAct_SetFloat
 
class  USeqAct_SetInt
 
class  USeqAct_SetLocation
 
class  USeqAct_SetMaterial
 
class  USeqAct_SetMatInstScalarParam
 
class  USeqAct_SetMatInstTexParam
 
class  USeqAct_SetMatInstVectorParam
 
class  USeqAct_SetMesh
 
class  USeqAct_SetMotionBlurParams
 
class  USeqAct_SetObject
 
class  USeqAct_SetParticleSysParam
 
class  USeqAct_SetPhysics
 
class  USeqAct_SetRigidBodyIgnoreVehicles
 
class  USeqAct_SetSequenceVariable
 
class  USeqAct_SetSkelControlTarget
 
class  USeqAct_SetSoundMode
 
class  USeqAct_SetString
 
class  USeqAct_SetVector
 
class  USeqAct_SetVectorComponents
 
class  USeqAct_SetVelocity
 
class  USeqAct_SetWorldAttractorParam
 
class  USeqAct_StreamInTextures
 
class  USeqAct_SubtractFloat
 
class  USeqAct_SubtractInt
 
class  USeqAct_Switch
 
class  USeqAct_Teleport
 
class  USeqAct_Timer
 
class  USeqAct_Toggle
 
class  USeqAct_ToggleAffectedByHitEffects
 
class  USeqAct_ToggleCinematicMode
 
class  USeqAct_ToggleConstraintDrive
 
class  USeqAct_ToggleGodMode
 
class  USeqAct_ToggleHidden
 
class  USeqAct_ToggleHUD
 
class  USeqAct_ToggleInput
 
class  USeqAct_ToggleMouseCursor
 
class  USeqAct_Trace
 
class  USeqAct_UpdatePhysBonesFromAnim
 
class  USeqAct_WaitForLevelsVisible
 
class  USeqCond_CompareBool
 
class  USeqCond_CompareFloat
 
class  USeqCond_CompareInt
 
class  USeqCond_CompareObject
 
class  USeqCond_GetServerType
 
class  USeqCond_Increment
 
class  USeqCond_IncrementFloat
 
class  USeqCond_IsAlive
 
class  USeqCond_IsBenchmarking
 
class  USeqCond_IsConsole
 
class  USeqCond_IsInCombat
 
class  USeqCond_IsLoggedIn
 
class  USeqCond_IsPIE
 
class  USeqCond_IsSameTeam
 
class  USeqCond_MatureLanguage
 
class  USeqCond_ShowGore
 
class  USeqCond_SwitchBase
 
class  USeqCond_SwitchClass
 
class  USeqCond_SwitchObject
 
class  USeqCond_SwitchPlatform
 
class  USeqEvent_AIReachedRouteActor
 
class  USeqEvent_AISeeEnemy
 
class  USeqEvent_AnalogInput
 
class  USeqEvent_AnimNotify
 
class  USeqEvent_Console
 
class  USeqEvent_ConstraintBroken
 
class  USeqEvent_CrowdAgentReachedDestination
 
class  USeqEvent_Death
 
class  USeqEvent_Destroyed
 
class  USeqEvent_GetInventory
 
class  USeqEvent_HitWall
 
class  USeqEvent_HudRender
 
class  USeqEvent_HudRenderImage
 
class  USeqEvent_HudRenderText
 
class  USeqEvent_Input
 
class  USeqEvent_LevelBeginning
 
class  USeqEvent_LevelLoaded
 
class  USeqEvent_LevelStartup
 
class  USeqEvent_LOS
 
class  USeqEvent_MobileBase
 
class  USeqEvent_MobileButton
 
class  USeqEvent_MobileInput
 
class  USeqEvent_MobileLook
 
class  USeqEvent_MobileMotion
 
class  USeqEvent_MobileObjectPicker
 
class  USeqEvent_MobileRawInput
 
class  USeqEvent_MobileSwipe
 
class  USeqEvent_MobileTouch
 
class  USeqEvent_MobileTouchInputVolume
 
class  USeqEvent_MobileZoneBase
 
class  USeqEvent_Mover
 
class  USeqEvent_ParticleEvent
 
class  USeqEvent_PickupStatusChange
 
class  USeqEvent_PlayerSpawned
 
class  USeqEvent_ProjectileLanded
 
class  USeqEvent_RemoteEvent
 
class  USeqEvent_RigidBodyCollision
 
class  USeqEvent_SeeDeath
 
class  USeqEvent_SequenceActivated
 
class  USeqEvent_TakeDamage
 
class  USeqEvent_Touch
 
class  USeqEvent_TouchInput
 
class  USeqEvent_Used
 
class  USequence
 
class  USequenceAction
 
class  USequenceCondition
 
class  USequenceEvent
 
class  USequenceFrame
 
class  USequenceFrameWrapped
 
class  USequenceObject
 
class  USequenceOp
 
class  USequenceVariable
 
class  USeqVar_Bool
 
class  USeqVar_Byte
 
class  USeqVar_Character
 
class  USeqVar_External
 
class  USeqVar_Float
 
class  USeqVar_Group
 
class  USeqVar_Int
 
class  USeqVar_Name
 
class  USeqVar_Named
 
class  USeqVar_Object
 
class  USeqVar_ObjectList
 
class  USeqVar_ObjectVolume
 
class  USeqVar_Player
 
class  USeqVar_RandomFloat
 
class  USeqVar_RandomInt
 
class  USeqVar_String
 
class  USeqVar_Union
 
class  USeqVar_Vector
 
class  UServerCommandlet
 
class  USettings
 
class  UShaderCache
 
class  UShadowMap1D
 
class  UShadowMap2D
 
class  UShadowMapTexture2D
 
class  USharedCloudFileInterface
 
class  USimpleSplineAudioComponent
 
class  USimpleSplineNonLoopAudioComponent
 
class  USkelControl_CCD_IK
 
class  USkelControl_Multiply
 
class  USkelControl_TwistBone
 
class  USkelControlBase
 
class  USkelControlFootPlacement
 
class  USkelControlHandlebars
 
class  USkelControlLimb
 
class  USkelControlLookAt
 
class  USkelControlSingleBone
 
class  USkelControlSpline
 
class  USkelControlTrail
 
class  USkelControlWheel
 
class  USkeletalMesh
 
class  USkeletalMeshComponent
 
class  USkeletalMeshSocket
 
class  USkyLightComponent
 
class  USlotToSlotReachSpec
 
class  USmokeTestCommandlet
 
class  USoundClass
 
class  USoundCue
 
class  USoundMode
 
class  USoundNode
 
class  USoundNodeAmbient
 
class  USoundNodeAmbientNonLoop
 
class  USoundNodeAmbientNonLoopToggle
 
class  USoundNodeAttenuation
 
class  USoundNodeAttenuationAndGain
 
class  USoundNodeConcatenator
 
class  USoundNodeConcatenatorRadio
 
class  USoundNodeDelay
 
class  USoundNodeDistanceCrossFade
 
class  USoundNodeDoppler
 
class  USoundNodeEnveloper
 
class  USoundNodeLooping
 
class  USoundNodeMature
 
class  USoundNodeMixer
 
class  USoundNodeModulator
 
class  USoundNodeModulatorContinuous
 
class  USoundNodeOscillator
 
class  USoundNodeRandom
 
class  USoundNodeWave
 
class  USoundNodeWaveParam
 
class  USoundNodeWaveStreaming
 
class  USpeechRecognition
 
class  USpeedTree
 
class  USpeedTreeActorFactory
 
class  USpeedTreeComponent
 
class  USpeedTreeComponentFactory
 
class  USphericalHarmonicLightComponent
 
class  USplineAudioComponent
 
class  USplineComponent
 
class  USplineComponentSimplified
 
class  USplineMeshComponent
 
class  USpotLightComponent
 
class  USpriteComponent
 
class  UState
 
class  UStaticMesh
 
class  UStaticMeshComponent
 
class  UStaticMeshComponentFactory
 
class  UStringsTag
 
class  UStrProperty
 
class  UStruct
 
class  UStructProperty
 
class  USubsystem
 
class  USurface
 
class  USVehicleSimBase
 
class  USVehicleSimCar
 
class  USVehicleSimTank
 
class  USVehicleWheel
 
class  USwatTurnReachSpec
 
class  USwfMovie
 
class  USystem
 
class  UTeleportReachSpec
 
class  UTerrainComponent
 
class  UTerrainLayerSetup
 
class  UTerrainMaterial
 
class  UTerrainWeightMapTexture
 
struct  UTerrainWeightMapTexture_FTerrainWeightedMaterial
 
class  UTextBuffer
 
class  UTextBufferFactory
 
class  UTexture
 
class  UTexture2D
 
class  UTexture2DComposite
 
class  UTexture2DDynamic
 
class  UTextureCube
 
class  UTextureFlipBook
 
class  UTextureMovie
 
class  UTextureRenderTarget
 
class  UTextureRenderTarget2D
 
class  UTextureRenderTargetCube
 
class  UTouchableElement3D
 
class  UTranslationContext
 
class  UTranslatorTag
 
class  UTwitterIntegrationBase
 
class  UUberPostProcessEffect
 
class  UUICharacterSummary
 
class  UUIDataProvider
 
class  UUIDataProvider_MenuItem
 
class  UUIDataProvider_OnlineFriendMessages
 
class  UUIDataProvider_OnlineFriends
 
class  UUIDataProvider_OnlinePartyChatList
 
class  UUIDataProvider_OnlinePlayerDataBase
 
class  UUIDataProvider_OnlinePlayerStorage
 
class  UUIDataProvider_OnlinePlayerStorageArray
 
class  UUIDataProvider_OnlineProfileSettings
 
class  UUIDataProvider_PlayerAchievements
 
class  UUIDataProvider_Settings
 
class  UUIDataProvider_SettingsArray
 
class  UUIDataStore
 
class  UUIDataStore_DynamicResource
 
class  UUIDataStore_Fonts
 
class  UUIDataStore_GameResource
 
class  UUIDataStore_GameState
 
class  UUIDataStore_InputAlias
 
class  UUIDataStore_MenuItems
 
class  UUIDataStore_OnlineGameSearch
 
class  UUIDataStore_OnlineGameSettings
 
class  UUIDataStore_OnlinePlayerData
 
class  UUIDataStore_OnlineStats
 
class  UUIDataStore_Registry
 
class  UUIDataStore_Remote
 
class  UUIDataStore_Settings
 
class  UUIDataStore_StringAliasMap
 
class  UUIDataStore_StringBase
 
class  UUIDataStorePublisher
 
class  UUIDataStoreSubscriber
 
class  UUIGameInfoSummary
 
class  UUIInteraction
 
class  UUIManager
 
class  UUIMapSummary
 
class  UUIPropertyDataProvider
 
class  UUIResourceCombinationProvider
 
class  UUIResourceDataProvider
 
class  UUIRoot
 
class  UUISceneClient
 
class  UUISoundTheme
 
class  UUIWeaponSummary
 
class  UUserCloudFileCloudSaveSystemDataBlobStore
 
class  UUserCloudFileInterface
 
class  UVoiceChannel
 
class  UWallTransReachSpec
 
class  UWaveFormBase
 
class  UWindDirectionalSourceComponent
 
class  UWindowsClient
 
class  UWindPointSourceComponent
 
class  UWorld
 
class  UXAudio2Device
 

Enumerations

enum  EDebugBreakType : uint8_t { EDebugBreakType::DEBUGGER_NativeOnly = 0, EDebugBreakType::DEBUGGER_ScriptOnly = 1, EDebugBreakType::DEBUGGER_Both = 2, EDebugBreakType::DEBUGGER_MAX = 3 }
 
enum  EAutomatedRunResult : uint8_t { EAutomatedRunResult::ARR_Unknown = 0, EAutomatedRunResult::ARR_OOM = 1, EAutomatedRunResult::ARR_Passed = 2, EAutomatedRunResult::ARR_MAX = 3 }
 
enum  EAspectRatioAxisConstraint : uint8_t { EAspectRatioAxisConstraint::AspectRatio_MaintainYFOV = 0, EAspectRatioAxisConstraint::AspectRatio_MaintainXFOV = 1, EAspectRatioAxisConstraint::AspectRatio_MajorAxisFOV = 2, EAspectRatioAxisConstraint::AspectRatio_MAX = 3 }
 
enum  EInterpCurveMode : uint8_t {
  EInterpCurveMode::CIM_Linear = 0, EInterpCurveMode::CIM_CurveAuto = 1, EInterpCurveMode::CIM_Constant = 2, EInterpCurveMode::CIM_CurveUser = 3,
  EInterpCurveMode::CIM_CurveBreak = 4, EInterpCurveMode::CIM_CurveAutoClamped = 5, EInterpCurveMode::CIM_MAX = 6
}
 
enum  EInterpMethodType : uint8_t { EInterpMethodType::IMT_UseFixedTangentEvalAndNewAutoTangents = 0, EInterpMethodType::IMT_UseFixedTangentEval = 1, EInterpMethodType::IMT_UseBrokenTangentEval = 2, EInterpMethodType::IMT_MAX = 3 }
 
enum  EAxis : uint8_t {
  EAxis::AXIS_NONE = 0, EAxis::AXIS_X = 1, EAxis::AXIS_Y = 2, EAxis::AXIS_BLANK = 3,
  EAxis::AXIS_Z = 4, EAxis::AXIS_MAX = 5
}
 
enum  ETickingGroup : uint8_t {
  ETickingGroup::TG_PreAsyncWork = 0, ETickingGroup::TG_DuringAsyncWork = 1, ETickingGroup::TG_PostAsyncWork = 2, ETickingGroup::TG_PostUpdateWork = 3,
  ETickingGroup::TG_EffectsUpdateWork = 4, ETickingGroup::TG_MAX = 5
}
 
enum  EFColNavMeshOption : uint8_t { EFColNavMeshOption::EFCNMO_INCLUDE = 0, EFColNavMeshOption::EFCNMO_EXCLUDE = 1, EFColNavMeshOption::EFCNMO_MAX = 2 }
 
enum  EFColProjectileOption : uint8_t { EFColProjectileOption::EFCPO_ENABLE = 0, EFColProjectileOption::EFCPO_PENETRATE = 1, EFColProjectileOption::EFCPO_MAX = 2 }
 
enum  EFColMoveColOption : uint8_t { EFColMoveColOption::EFCMCO_ENABLE = 0, EFColMoveColOption::EFCMCO_PENETRATE = 1, EFColMoveColOption::EFCMCO_MAX = 2 }
 
enum  EFColMovePickingOption : uint8_t { EFColMovePickingOption::EFCMPO_ENABLE = 0, EFColMovePickingOption::EFCMPO_PENETRATE = 1, EFColMovePickingOption::EFCMPO_WALL = 2, EFColMovePickingOption::EFCMPO_MAX = 3 }
 
enum  EInputEvent : uint8_t {
  EInputEvent::IE_Pressed = 0, EInputEvent::IE_Released = 1, EInputEvent::IE_Repeat = 2, EInputEvent::IE_DoubleClick = 3,
  EInputEvent::IE_Axis = 4, EInputEvent::IE_MAX = 5
}
 
enum  EAlphaBlendType : uint8_t {
  EAlphaBlendType::ABT_Linear = 0, EAlphaBlendType::ABT_Cubic = 1, EAlphaBlendType::ABT_Sinusoidal = 2, EAlphaBlendType::ABT_EaseInOutExponent2 = 3,
  EAlphaBlendType::ABT_EaseInOutExponent3 = 4, EAlphaBlendType::ABT_EaseInOutExponent4 = 5, EAlphaBlendType::ABT_EaseInOutExponent5 = 6, EAlphaBlendType::ABT_MAX = 7
}
 
enum  EDistributionVectorLockFlags : uint8_t {
  EDistributionVectorLockFlags::EDVLF_None = 0, EDistributionVectorLockFlags::EDVLF_XY = 1, EDistributionVectorLockFlags::EDVLF_XZ = 2, EDistributionVectorLockFlags::EDVLF_YZ = 3,
  EDistributionVectorLockFlags::EDVLF_XYZ = 4, EDistributionVectorLockFlags::EDVLF_MAX = 5
}
 
enum  EDistributionVectorMirrorFlags : uint8_t { EDistributionVectorMirrorFlags::EDVMF_Same = 0, EDistributionVectorMirrorFlags::EDVMF_Different = 1, EDistributionVectorMirrorFlags::EDVMF_Mirror = 2, EDistributionVectorMirrorFlags::EDVMF_MAX = 3 }
 
enum  ELocObjectLanguageExtension : uint8_t {
  ELocObjectLanguageExtension::LocObjectLanguageExtension_INT = 0, ELocObjectLanguageExtension::LocObjectLanguageExtension_CHN = 1, ELocObjectLanguageExtension::LocObjectLanguageExtension_RUS = 2, ELocObjectLanguageExtension::LocObjectLanguageExtension_JPN = 3,
  ELocObjectLanguageExtension::LocObjectLanguageExtension_MAX = 4
}
 
enum  EAbilityTextBroadCastType : uint8_t {
  EAbilityTextBroadCastType::ABILITY_TEXT_BROADCAST_TYPE_NONE = 0, EAbilityTextBroadCastType::ABILITY_TEXT_BROADCAST_TYPE_ME = 1, EAbilityTextBroadCastType::ABILITY_TEXT_BROADCAST_TYPE_PARTY = 2, EAbilityTextBroadCastType::ABILITY_TEXT_BROADCAST_TYPE_ALL = 3,
  EAbilityTextBroadCastType::ABILITY_TEXT_BROADCAST_TYPE_MAX = 4
}
 
enum  EAbilityFeatureType : uint8_t {
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_NONE = 0, EAbilityFeatureType::ABILITY_FEATURE_TYPE_POTION_JUNKIE = 1, EAbilityFeatureType::ABILITY_FEATURE_TYPE_RUTHLESS = 2, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SPIRIT_ABSORPTION = 3,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_ETHER_JUNKIE = 4, EAbilityFeatureType::ABILITY_FEATURE_TYPE_STEADY_STATE = 5, EAbilityFeatureType::ABILITY_FEATURE_TYPE_AMPUTATION_MASTER = 6, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SPARKLE = 7,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_STRONG_BACK = 8, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIVING_EXPERT = 9, EAbilityFeatureType::ABILITY_FEATURE_TYPE_GRUDGE = 10, EAbilityFeatureType::ABILITY_FEATURE_TYPE_EVASION_EXPERT = 11,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_SUPER_CHARGE = 12, EAbilityFeatureType::ABILITY_FEATURE_TYPE_STUN_IMMUNITY = 13, EAbilityFeatureType::ABILITY_FEATURE_TYPE_INDOMITABLE_WILL = 14, EAbilityFeatureType::ABILITY_FEATURE_TYPE_FUGITIVE = 15,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BERSERKER_MADNESS = 16, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BATTLE_MASTER_BUBBLE = 17, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DEVIL_HUNTER_WEAPON = 18, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BLASTER_OVERHAUL = 19,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LUCKY_MONSTER_KILLER = 20, EAbilityFeatureType::ABILITY_FEATURE_TYPE_HARMONY = 21, EAbilityFeatureType::ABILITY_FEATURE_TYPE_ETHER_BOY = 22, EAbilityFeatureType::ABILITY_FEATURE_TYPE_MONEY_EXPLOSION = 23,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_GLUTTON = 24, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SECRET_MAP = 25, EAbilityFeatureType::ABILITY_FEATURE_TYPE_NEAR_DEATH_EXPERIENCE = 26, EAbilityFeatureType::ABILITY_FEATURE_TYPE_MATT_CRITICAL = 27,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_HEAVY_PUNCH = 28, EAbilityFeatureType::ABILITY_FEATURE_TYPE_STONE_IMMUNITY = 29, EAbilityFeatureType::ABILITY_FEATURE_TYPE_FREEZE_IMMUNITY = 30, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SILENCE_IMMUNITY = 31,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_EARTHQUAKE_IMMUNITY = 32, EAbilityFeatureType::ABILITY_FEATURE_TYPE_FEAR_IMMUNITY = 33, EAbilityFeatureType::ABILITY_FEATURE_TYPE_BURN_IMMUNITY = 34, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SLOW_IMMUNITY = 35,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_PENETRATION_MASTER = 36, EAbilityFeatureType::ABILITY_FEATURE_TYPE_BLOW_MASTER = 37, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_DYNAMITE = 38, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_MINERS_INSTINCT = 39,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_LUCKYDAY = 40, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_GOLDEN_FISH = 41, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_FISHING_NET_EXPERT = 42, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_LUMBERING_TOOL_MASTER = 43,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_LUMBERING_EXTRA_HUGE = 44, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_LUMBERING_SAPLING = 45, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_FOUR_LEAFED_CLOVER = 46, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_BUG_MASTER = 47,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_OLD_WILD_GINSENG = 48, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_HUNTING_PRO = 49, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_BUTCHER = 50, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_HOT_SPOT = 51,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_DELICATE_DIGGING = 52, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_CONCENTRATION = 53, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_HIGH_FREQUENCY = 54, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_PICKAXE_TIERUP = 55,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_MOONLIGHT_PENALTYOFF = 56, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_FASTBOMB = 57, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_FISHINGROD_TIERUP = 58, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_DOUBLE_POINT = 59,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_GOLDEN_BAIT = 60, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_AXE_TIERUP = 61, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_TREEKICK = 62, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_GLOVE_TIERUP = 63,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_FAKER_TOUCH = 64, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_MACHETE_TIERUP = 65, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_HEAVYPOISON = 66, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_GOLDENRABBIT = 67,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_SHOVEL_TIERUP = 68, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_TREASUREHENTER = 69, EAbilityFeatureType::ABILITY_FEATURE_TYPE_LIFE_PROTAMER = 70, EAbilityFeatureType::ABILITY_FEATURE_TYPE_ELECTROCUTION_IMMUNITY = 71,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VERMIN_IMMUNITY = 72, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SLEEP_IMMUNITY = 73, EAbilityFeatureType::ABILITY_FEATURE_TYPE_CONFINEMENT_IMMUNITY = 74, EAbilityFeatureType::ABILITY_FEATURE_TYPE_BLEEDING_IMMUNITY = 75,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_POISONING_IMMUNITY = 76, EAbilityFeatureType::ABILITY_FEATURE_TYPE_CURSE_IMMUNITY = 77, EAbilityFeatureType::ABILITY_FEATURE_TYPE_SLOWNESS_IMMUNITY = 78, EAbilityFeatureType::ABILITY_FEATURE_TYPE_DISARMING_IMMUNITY = 79,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_ALL_SPEED_DOWN_IMMUNITY = 80, EAbilityFeatureType::ABILITY_FEATURE_TYPE_DARKNESS_IMMUNITY = 81, EAbilityFeatureType::ABILITY_FEATURE_TYPE_CHILL_IMMUNITY = 82, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BERSERKER_RUSH_UP = 83,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BATTLE_MASTER_ORIGINAL_INTENTION = 84, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_INFIGHTER_VIGOR_MASTER = 85, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_INFIGHTER_SHOCK_REGEN = 86, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DEVIL_HUNTER_HAND_GUNNER = 87,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BLASTER_FREE_BOMB_ARDMENT = 88, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BARD_SWEET_SONG = 89, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BARD_URGENT_RESCUE = 90, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DESTROYER_ANGRY_HAMMER = 91,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DESTROYER_GRAVITY_UP = 92, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_SUMMONER_SENIOR = 93, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_SUMMONER_ANCIENT_ENERGY = 94, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_ARCANA_EMPRESS_CARD = 95,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_ARCANA_EMPEROR_CARD = 96, EAbilityFeatureType::ABILITY_FEATURE_TYPE_EMERGENCY_STANTUP = 97, EAbilityFeatureType::ABILITY_FEATURE_TYPE_OUTSIDER = 98, EAbilityFeatureType::ABILITY_FEATURE_TYPE_TELESCOPE = 99,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_WARLORD_LIGHT_SHEILD = 100, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_WARLORD_LONELY_KNIGHT = 101, EAbilityFeatureType::ABILITY_FEATURE_TYPE_TENACITY = 102, EAbilityFeatureType::ABILITY_FEATURE_TYPE_GRINDING_GLOVE = 103,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_SHIELD_PENETRATION = 104, EAbilityFeatureType::ABILITY_FEATURE_TYPE_STRENGTH_MASTER = 105, EAbilityFeatureType::ABILITY_FEATURE_TYPE_PROTECTION_GODDESS = 106, EAbilityFeatureType::ABILITY_FEATURE_TYPE_HEAVY_ARMOR = 107,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_EXPLOSION_MASTER = 108, EAbilityFeatureType::ABILITY_FEATURE_TYPE_UPGRADE_SHIELD = 109, EAbilityFeatureType::ABILITY_FEATURE_TYPE_NECROMANCER = 110, EAbilityFeatureType::ABILITY_FEATURE_TYPE_FIRST_CRITICAL = 111,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_BROKEN_BONE = 112, EAbilityFeatureType::ABILITY_FEATURE_TYPE_THUNDER_FURY = 113, EAbilityFeatureType::ABILITY_FEATURE_TYPE_CURSED_TOY = 114, EAbilityFeatureType::ABILITY_FEATURE_TYPE_GLADIATOR = 115,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_BACKSTAB_MASTER = 116, EAbilityFeatureType::ABILITY_FEATURE_TYPE_ETHER_EVAPORATION = 117, EAbilityFeatureType::ABILITY_FEATURE_TYPE_MANA_FLOW = 118, EAbilityFeatureType::ABILITY_FEATURE_TYPE_DOUBLE_JUMP = 119,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_BARRICADE = 120, EAbilityFeatureType::ABILITY_FEATURE_TYPE_TROOP_LEADER = 121, EAbilityFeatureType::ABILITY_FEATURE_TYPE_AWAKENING = 122, EAbilityFeatureType::ABILITY_FEATURE_TYPE_ANOTHER_SILVERHAWK = 123,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_HANDLING_SILVERHAWK = 124, EAbilityFeatureType::ABILITY_FEATURE_TYPE_RELEASED_QI = 125, EAbilityFeatureType::ABILITY_FEATURE_TYPE_POWER_QI = 126, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CRUEL = 127,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BALANCE_HIT = 128, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SOLIDARITY = 129, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_JOB_HUNTER = 130, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HARDNESS = 131,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WARMONGER = 132, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ELEMENTAL_EFFECT = 133, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_QUICK_STAND = 134, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SWIFT = 135,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_COUNTER_CHANCE = 136, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BUBBLE_FURY = 137, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MADNESS_FOLLOWER = 138, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FURY_TRAIN = 139,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GUARDIAN_CAPE = 140, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_COUNTER_ATTACK = 141, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENDURANCE = 142, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FURY_STIMULUS = 143,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GIANT_BLOOD = 144, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_TOUGH_SKIN = 145, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BLOOD_THIRSH = 146, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BLOOD_WARRIOR = 147,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_EMERGENCY_HEAL = 148, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CHASER = 149, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_STRONG_HIT = 150, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHARP_FOCUS = 151,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BLOOD_FURY = 152, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FRENZY = 153, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_IMPREGNABILITY = 154, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DEFENSE_POSTURES = 155,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_IRON_SHIELD = 156, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MAGIC_SHIELD = 157, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENDURANCE_HEAL = 158, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_RECOVER = 159,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BATTLE_COMMANDER = 160, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_PUNISH = 161, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_IRON_WALL = 162, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INCREMENT_GRAVITY = 163,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_REVERSE_GRAVITY = 164, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_POWER = 165, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CREATE_GRAVITY = 166, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_HEAL = 167,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_RUSH = 168, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_ARMOR = 169, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_RECOVERY = 170, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FIRE_ICE_TRAIN = 171,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WIND_EARTH_ELEC_TRAIN = 172, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DARK_HOLY_TRAIN = 173, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CONDITION_SHIELD = 174, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CREATE_BUBBLE = 175,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHARP_EVADE = 176, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BUBBLE_HEAL = 177, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BUBBLE_POWER = 178, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MATCHLESS = 179,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ACTIVATE_BUBBLE = 180, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_RECOVERY = 181, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_MORALE_CHARGE = 182, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHOCK_TRAIN = 183,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CREATE_ENERGY = 184, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHOCK_RECOVERY = 185, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHARP_NERVE = 186, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INTERNAL_INJURY = 187,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DUCKING_MASTER = 188, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BLITZ_GENERAL = 189, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MANA_TRAIN = 190, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ANCIENT_WILL = 191,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ANCIENT_ESSENCE = 192, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ANCIENT_POTENTIAL = 193, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MANA_SHIELD = 194, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SPRINT_BLESSING = 195,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ELEMENTAL_CURSE = 196, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SUMMON_MASTER = 197, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_PREPARE_POWER = 198, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MANA_BOOSTER = 199,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FAIRY_HARMONY = 200, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ANCIENT_MAGIC = 201, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENDURANCE_SONG = 202, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MASTER_SONG = 203,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WIND_SONG = 204, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GUARDIAN_SERENADE = 205, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_COUNTER_SERENADE = 206, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INCREMENT_HEAL = 207,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INCREMENT_MAGIC_SONG = 208, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BLESSING_GODDESS = 209, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GUARDIAN_ANGEL = 210, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ACTIVE_CARD = 211,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BONUS_CARD = 212, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHUFFLE_MASTER = 213, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WARINESS = 214, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HEAL_CARD = 215,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WIND_WING = 216, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_RUIN_MASTER = 217, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_STACKED_MASTER = 218, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CARD_COLLECTOR = 219,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HANDGUN_MASTER = 220, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SHOTGUN_MASTER = 221, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_RIFLE_MASTER = 222, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GUN_GUARD = 223,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_AGILE = 224, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_UNHINDERED_MOVE = 225, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WEAKNESS_HUNT = 226, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_LONELY_HUNTER = 227,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CALM_AIM = 228, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GUN_MASTER = 229, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BURNING_TIME = 230, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FIREPOWER_CHARGE = 231,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SAFETY_FIRE = 232, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_EFFECTIVE_FIREPOWER = 233, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DEFENSE_MODULE = 234, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GRAVITY_MODULE = 235,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BATTLE_HEAT = 236, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ATOMIC_BOMB = 237, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_QUICK_SILVERHAWK = 238, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_COMMUNION = 239,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WIND_FURY = 240, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MASTER_HUNTER = 241, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HAWK_BLOW = 242, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_REGEN = 243,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INC_ENERGY_EXPLOSION = 244, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_STABLE = 245, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_SHIELD = 246, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_CYCLE = 247,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_INC_ENERGY_ATTACK = 248, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FIRE_ICE = 249, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_FURY = 250, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENERGY_COMPRESS = 251,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_STRONG_HEART = 252, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_LAST_BUBBLE = 253, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CRITICAL_BUBBLE = 254, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_IRON_BUBBLE = 255,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_LAST_ENERGY = 256, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_RECHARGE_SERENADE = 257, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HEAL_SERENADE = 258, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_AIERCE_ATTACK = 259,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GIANT_HUNT = 260, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_HUNTER_EYES = 261, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_GIANT_SPEAR = 262, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_LIMIT_CONQUEST = 263,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_WARRIOR_INSTINCT = 264, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_LANCE_SPECIALIST = 265, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_QUICK_MOVE = 266, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CORE_SUPPLY = 267,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_VITALITY_PROMOTION = 268, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ENLIGHTENMENT = 269, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_LANCEMASTER_CLIMAX = 270, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_LANCEMASTER_SELFCONTROL = 271,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DEATH_ORB = 272, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ABSORB_ORB = 273, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_QUICK_ARTS = 274, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_PROTECT_ORB = 275,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ORBELIXIR = 276, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_CHAIN_ATTACK = 277, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_BURST_STRIKE = 278, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_ARTS_RUSH = 279,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DEMONIC_REPRESSION = 280, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_DEMONIC_IMPULSE = 281, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BLADE_BURST = 282, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_BLADE_LINGER = 283,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SKILL_UPGRADE = 284, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_MIND_CONTROL = 285, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_TIME_EXTENSION = 286, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SELF_DEFENCE = 287,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_SKIN_REGENERATION = 288, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_FEVER_PITCH = 289, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_DEVIL_POWER = 290, EAbilityFeatureType::ABILITY_FEATURE_TYPE_VF_REVOCATION = 291,
  EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_HOLYKNIGHT_JUDGE = 292, EAbilityFeatureType::ABILITY_FEATURE_TYPE_IDENTITY_HOLYKNIGHT_BLESS = 293, EAbilityFeatureType::ABILITY_FEATURE_TYPE_MAX = 294
}
 
enum  EAdvTaskType : uint8_t {
  EAdvTaskType::ADV_TASK_TYPE_ITEM = 0, EAdvTaskType::ADV_TASK_TYPE_BOSS_MONSTER = 1, EAdvTaskType::ADV_TASK_TYPE_MONSTER = 2, EAdvTaskType::ADV_TASK_TYPE_QUEST = 3,
  EAdvTaskType::ADV_TASK_TYPE_SUB_QUEST = 4, EAdvTaskType::ADV_TASK_TYPE_NPC_FRIENDSHIP = 5, EAdvTaskType::ADV_TASK_TYPE_VIEW_POINT = 6, EAdvTaskType::ADV_TASK_TYPE_ZONE = 7,
  EAdvTaskType::ADV_TASK_TYPE_HIDDEN_STROY = 8, EAdvTaskType::ADV_TASK_TYPE_SQUARE_HOLE = 9, EAdvTaskType::ADV_TASK_TYPE_FOOD = 10, EAdvTaskType::ADV_TASK_TYPE_MAX = 11
}
 
enum  EAdvRank : uint8_t {
  EAdvRank::ADV_RANK_NA = 0, EAdvRank::ADV_RANK = 1, EAdvRank::ADV_RANK01 = 2, EAdvRank::ADV_RANK02 = 3,
  EAdvRank::ADV_RANK03 = 4, EAdvRank::ADV_RANK04 = 5, EAdvRank::ADV_RANK05 = 6, EAdvRank::ADV_RANK06 = 7,
  EAdvRank::ADV_RANK07 = 8, EAdvRank::ADV_RANK08 = 9, EAdvRank::ADV_RANK09 = 10, EAdvRank::ADV_RANK_MAX = 11
}
 
enum  EAdvRewardType : uint8_t { EAdvRewardType::ADV_REWARD_TYPE_CHARACTER = 0, EAdvRewardType::ADV_REWARD_TYPE_EXPEDITION = 1, EAdvRewardType::ADV_REWARD_TYPE_MAX = 2 }
 
enum  EAdvRewardStatus : uint8_t { EAdvRewardStatus::ADV_REWARD_STATUS_NONE = 0, EAdvRewardStatus::ADV_REWARD_STATUS_READY = 1, EAdvRewardStatus::ADV_REWARD_STATUS_FINISHED = 2, EAdvRewardStatus::ADV_REWARD_STATUS_MAX = 3 }
 
enum  EAchievementCategoryType : uint8_t { EAchievementCategoryType::ACHIEVEMENT_CATEGORY_TYPE_NORMAL = 0, EAchievementCategoryType::ACHIEVEMENT_CATEGORY_TYPE_COMBAT = 1, EAchievementCategoryType::ACHIEVEMENT_CATEGORY_TYPE_MAX = 2 }
 
enum  EAchievementObjectiveActionType : uint8_t { EAchievementObjectiveActionType::ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_NONE = 0, EAchievementObjectiveActionType::ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_BACK_ATTACK = 1, EAchievementObjectiveActionType::ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_MAX = 2 }
 
enum  EAbusePenaltyType : uint8_t { EAbusePenaltyType::ABUSE_PENALTY_TYPE_PLAY = 0, EAbusePenaltyType::ABUSE_PENALTY_TYPE_CHAT = 1, EAbusePenaltyType::ABUSE_PENALTY_TYPE_TRADE = 2, EAbusePenaltyType::ABUSE_PENALTY_TYPE_MAX = 3 }
 
enum  EAgeType : uint8_t {
  EAgeType::AGE_TYPE_NONE = 0, EAgeType::AGE_TYPE_LITTLE = 1, EAgeType::AGE_TYPE_YOUNG = 2, EAgeType::AGE_TYPE_MIDDLE = 3,
  EAgeType::AGE_TYPE_OLD = 4, EAgeType::AGE_TYPE_MAX = 5
}
 
enum  EAnnounceType : uint8_t {
  EAnnounceType::ANNOUNCE_TYPE_NONE = 0, EAnnounceType::ANNOUNCE_TYPE_ISLAND_BOX = 1, EAnnounceType::ANNOUNCE_TYPE_NPC_DEATH = 2, EAnnounceType::ANNOUNCE_TYPE_WORLD_OBJECT_DESTROYED = 3,
  EAnnounceType::ANNOUNCE_TYPE_WORLD_OBJECT_APPEAR = 4, EAnnounceType::ANNOUNCE_TYPE_WORLD_OBJECT_STEP = 5, EAnnounceType::ANNOUNCE_TYPE_WORLD_OBJECT_PERCENT = 6, EAnnounceType::ANNOUNCE_TYPE_WORLD_OBJECT_SIGN = 7,
  EAnnounceType::ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_RED = 8, EAnnounceType::ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_BLUE = 9, EAnnounceType::ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_NORMAL = 10, EAnnounceType::ANNOUNCE_TYPE_SYLMAEL_MINERAL = 11,
  EAnnounceType::ANNOUNCE_TYPE_SYLMAEL_SPECIAL_BUFF = 12, EAnnounceType::ANNOUNCE_TYPE_DYNAMIC_ISLAND_FULL = 13, EAnnounceType::ANNOUNCE_TYPE_ENTRANCE_ADVANCE = 14, EAnnounceType::ANNOUNCE_TYPE_GUILD_HONOR_DONATION = 15,
  EAnnounceType::ANNOUNCE_TYPE_GUILD_RESEARCH_SPECIAL_SUPPORT = 16, EAnnounceType::ANNOUNCE_TYPE_MAX = 17
}
 
enum  EAuxStatType : uint8_t {
  EAuxStatType::AUX_STAT_TYPE_DAM = 0, EAuxStatType::AUX_STAT_TYPE_CRITICAL_RATIO = 1, EAuxStatType::AUX_STAT_TYPE_CRITICAL_DAMAGE = 2, EAuxStatType::AUX_STAT_TYPE_PENETRATION = 3,
  EAuxStatType::AUX_STAT_TYPE_MANA_REDUCTION = 4, EAuxStatType::AUX_STAT_TYPE_COOLDOWN_REDUCTION = 5, EAuxStatType::AUX_STAT_TYPE_MAX = 6
}
 
enum  EAuxStatTarget : uint8_t {
  EAuxStatTarget::AUX_STAT_TARGET_SKILL = 0, EAuxStatTarget::AUX_STAT_TARGET_NPC_GRADE = 1, EAuxStatTarget::AUX_STAT_TARGET_NPC_SPECIES = 2, EAuxStatTarget::AUX_STAT_TARGET_NPC_ATTR = 3,
  EAuxStatTarget::AUX_STAT_TARGET_SKILL_GROUP = 4, EAuxStatTarget::AUX_STAT_TARGET_MAX = 5
}
 
enum  EAgeGroup : uint8_t { EAgeGroup::AGE_GROUP_CHILD = 0, EAgeGroup::AGE_GROUP_ADULT = 1, EAgeGroup::AGE_GROUP_NA = 2, EAgeGroup::AGE_GROUP_MAX = 3 }
 
enum  EAbnormalMoveGroupType : uint8_t {
  EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_NONE = 0, EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_SWAY = 1, EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_DOWN = 2, EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_AIR = 3,
  EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_PARALYZATION = 4, EAbnormalMoveGroupType::ABNORMAL_MOVE_GROUP_TYPE_MAX = 5
}
 
enum  EAuxPasswordState : uint8_t {
  EAuxPasswordState::AUX_PASSWORD_STATE_VERIFIED = 0, EAuxPasswordState::AUX_PASSWORD_STATE_DEFAULT = 1, EAuxPasswordState::AUX_PASSWORD_STATE_NEW = 2, EAuxPasswordState::AUX_PASSWORD_STATE_CHANGE = 3,
  EAuxPasswordState::AUX_PASSWORD_STATE_LOCKED = 4, EAuxPasswordState::AUX_PASSWORD_STATE_MAX = 5
}
 
enum  EAuxPasswordContentsType : uint8_t {
  EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_PC_SELECT = 0, EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_PC_DELETE = 1, EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_PAID_SHOP_BUY = 2, EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_STOCK_ADD = 3,
  EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_PC_JUMPING_MODE_USE = 4, EAuxPasswordContentsType::AUX_PASSWORD_CONTENTS_TYPE_MAX = 5
}
 
enum  EAdminStateType : uint8_t {
  EAdminStateType::ADMIN_STATE_TYPE_IDENTITY = 0, EAdminStateType::ADMIN_STATE_TYPE_HIDE = 1, EAdminStateType::ADMIN_STATE_TYPE_INVINCIBLE = 2, EAdminStateType::ADMIN_STATE_TYPE_COOLDOWN_DISABLED = 3,
  EAdminStateType::ADMIN_STATE_TYPE_TRACE = 4, EAdminStateType::ADMIN_STATE_TYPE_MAX = 5
}
 
enum  EAstraSlot : uint8_t {
  EAstraSlot::ASTRA_SLOT_WILL = 0, EAstraSlot::ASTRA_SLOT_BELIEF = 1, EAstraSlot::ASTRA_SLOT_CONCENTRATION = 2, EAstraSlot::ASTRA_SLOT_DESIRE = 3,
  EAstraSlot::ASTRA_SLOT_MAX = 4
}
 
enum  EAcquireLimitType : uint8_t { EAcquireLimitType::ACQUIRE_LIMIT_TYPE_NONE = 0, EAcquireLimitType::ACQUIRE_LIMIT_TYPE_SHOP = 1, EAcquireLimitType::ACQUIRE_LIMIT_TYPE_MAX = 2 }
 
enum  EAcquireLimitRefreshType : uint8_t { EAcquireLimitRefreshType::ACQUIRE_LIMIT_REFRESH_TYPE_NONE = 0, EAcquireLimitRefreshType::ACQUIRE_LIMIT_REFRESH_TYPE_DAILY = 1, EAcquireLimitRefreshType::ACQUIRE_LIMIT_REFRESH_TYPE_WEEKLY = 2, EAcquireLimitRefreshType::ACQUIRE_LIMIT_REFRESH_TYPE_MAX = 3 }
 
enum  EBanAccountType : uint8_t { EBanAccountType::BAN_ACCOUNT_TYPE_ADMIN_COMMAND = 0, EBanAccountType::BAN_ACCOUNT_TYPE_ACCOUNT_OWNER = 1, EBanAccountType::BAN_ACCOUNT_TYPE_MAX = 2 }
 
enum  EBasicActionType : uint8_t {
  EBasicActionType::BASIC_ACTION_TYPE_MOVE = 0, EBasicActionType::BASIC_ACTION_TYPE_DEFAULT_SKILL = 1, EBasicActionType::BASIC_ACTION_TYPE_SKILL = 2, EBasicActionType::BASIC_ACTION_TYPE_ITEM = 3,
  EBasicActionType::BASIC_ACTION_TYPE_SKILL_FINISH = 4, EBasicActionType::BASIC_ACTION_TYPE_COMMON_ACTION_START = 5, EBasicActionType::BASIC_ACTION_TYPE_SKILL_EFFECT = 6, EBasicActionType::BASIC_ACTION_TYPE_MAX = 7
}
 
enum  EBodyType : uint8_t {
  EBodyType::BODY_TYPE_NONE = 0, EBodyType::BODY_TYPE_THIN = 1, EBodyType::BODY_TYPE_REGULAR = 2, EBodyType::BODY_TYPE_FAT = 3,
  EBodyType::BODY_TYPE_MAX = 4
}
 
enum  EBuddyState : uint8_t {
  EBuddyState::BUDDY_STATE_NONE = 0, EBuddyState::BUDDY_STATE_REQUEST_SENT = 1, EBuddyState::BUDDY_STATE_REQUEST_RECEIVED = 2, EBuddyState::BUDDY_STATE_ESTABLISHED = 3,
  EBuddyState::BUDDY_STATE_BLOCK_SENT = 4, EBuddyState::BUDDY_STATE_BLOCK_RECEIVED = 5, EBuddyState::BUDDY_STATE_BLOCK_BOTH = 6, EBuddyState::BUDDY_STATE_RECENT = 7,
  EBuddyState::BUDDY_STATE_MAX = 8
}
 
enum  EBuddyUpdateReason : uint8_t {
  EBuddyUpdateReason::BUDDY_UPDATE_ON_REQUEST = 0, EBuddyUpdateReason::BUDDY_UPDATE_ON_LOGIN = 1, EBuddyUpdateReason::BUDDY_UPDATE_ON_LOGOUT = 2, EBuddyUpdateReason::BUDDY_UPDATE_ON_CHANGE_PLAYER_CLASS = 3,
  EBuddyUpdateReason::BUDDY_UPDATE_ON_CHANGE_PLAYER_LEVEL = 4, EBuddyUpdateReason::BUDDY_UPDATE_MAX = 5
}
 
enum  EBattleSlotType : uint8_t {
  EBattleSlotType::BATTLE_SLOT_TYPE_POTION = 0, EBattleSlotType::BATTLE_SLOT_TYPE_BATTLE_ITEM = 1, EBattleSlotType::BATTLE_SLOT_AWAKENING_SKILL_USABLE = 2, EBattleSlotType::BATTLE_SLOT_TYPE_MAX = 3,
  EBattleSlotType::BATTLE_SLOT_MAX = 4
}
 
enum  EBusinessEventType : uint8_t { EBusinessEventType::BUSINESS_EVENT_TYPE_ROLL_BOOK = 0, EBusinessEventType::BUSINESS_EVENT_TYPE_HOT_TIME = 1, EBusinessEventType::BUSINESS_EVENT_TYPE_MAX = 2 }
 
enum  EBattlefieldRule : uint8_t { EBattlefieldRule::BATTLEFIELD_RULE_DEATH_MATCH = 0, EBattlefieldRule::BATTLEFIELD_RULE_FIELD_BOSS = 1, EBattlefieldRule::BATTLEFIELD_RULE_MAX = 2 }
 
enum  EBattlefieldRuleMode : uint8_t { EBattlefieldRuleMode::BATTLEFIELD_RULE_MODE_NONE = 0, EBattlefieldRuleMode::BATTLEFIELD_RULE_MODE_COOPERATION = 1, EBattlefieldRuleMode::BATTLEFIELD_RULE_MODE_MAX = 2 }
 
enum  EBattlefieldTeam : uint8_t { EBattlefieldTeam::BATTLEFIELD_TEAM_RED = 0, EBattlefieldTeam::BATTLEFIELD_TEAM_BLUE = 1, EBattlefieldTeam::BATTLEFIELD_TEAM_MAX = 2 }
 
enum  EBattlefieldEvent : uint8_t {
  EBattlefieldEvent::BATTLEFIELD_EVENT_KILL = 0, EBattlefieldEvent::BATTLEFIELD_EVENT_DOUBLE_KILL = 1, EBattlefieldEvent::BATTLEFIELD_EVENT_TRIPLE_KILL = 2, EBattlefieldEvent::BATTLEFIELD_EVENT_QUARDRA_KILL = 3,
  EBattlefieldEvent::BATTLEFIELD_EVENT_PENTA_KILL = 4, EBattlefieldEvent::BATTLEFIELD_EVENT_HEXA_KILL = 5, EBattlefieldEvent::BATTLEFIELD_EVENT_HEPTA_KILL = 6, EBattlefieldEvent::BATTLEFIELD_EVENT_OCTA_KILL = 7,
  EBattlefieldEvent::BATTLEFIELD_EVENT_HIGH_SCORE_TARGET_APPEAR = 8, EBattlefieldEvent::BATTLEFIELD_EVENT_HIGH_SCORE_TARGET_RELEASE = 9, EBattlefieldEvent::BATTLEFIELD_EVENT_PROP_INTERACTION_START = 10, EBattlefieldEvent::BATTLEFIELD_EVENT_PROP_INTERACTION_FINISH = 11,
  EBattlefieldEvent::BATTLEFIELD_EVENT_NPC_KILL = 12, EBattlefieldEvent::BATTLEFIELD_EVENT_MAX = 13
}
 
enum  EBattlefieldState : uint8_t {
  EBattlefieldState::BATTLEFIELD_STATE_INIT = 0, EBattlefieldState::BATTLEFIELD_STATE_READY = 1, EBattlefieldState::BATTLEFIELD_STATE_PROGRESS = 2, EBattlefieldState::BATTLEFIELD_STATE_RESULT = 3,
  EBattlefieldState::BATTLEFIELD_STATE_FINALIZE = 4, EBattlefieldState::BATTLEFIELD_STATE_DESTROY = 5, EBattlefieldState::BATTLEFIELD_STATE_MAX = 6
}
 
enum  EBattlefieldMercenaryRecruitJoinStatus : uint8_t {
  EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_NONE = 0, EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_WAIT = 1, EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_ACCEPT = 2, EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_REJECT = 3,
  EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_COMPLETE = 4, EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_HISTORY = 5, EBattlefieldMercenaryRecruitJoinStatus::BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_MAX = 6
}
 
enum  EBattlefieldResult : uint8_t { EBattlefieldResult::BATTLEFIELD_RESULT_WIN = 0, EBattlefieldResult::BATTLEFIELD_RESULT_LOSE = 1, EBattlefieldResult::BATTLEFIELD_RESULT_MAX = 2 }
 
enum  EBattlefieldRankRewardCycleType : uint8_t { EBattlefieldRankRewardCycleType::BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_NONE = 0, EBattlefieldRankRewardCycleType::BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_WEEK = 1, EBattlefieldRankRewardCycleType::BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_MAX = 2 }
 
enum  EBattlefieldScheduleType : uint8_t {
  EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_NONE = 0, EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_APPLICATION = 1, EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_ENTRANCE = 2, EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_OPEN = 3,
  EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_COOLDOWN = 4, EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_WEEKLY_RESET = 5, EBattlefieldScheduleType::BATTLEFIELD_SCHEDULE_TYPE_MAX = 6
}
 
enum  EBattlefieldVoteType : uint8_t { EBattlefieldVoteType::BATTLEFIELD_VOTE_TYPE_SURRENDER = 0, EBattlefieldVoteType::BATTLEFIELD_VOTE_TYPE_MAX = 1 }
 
enum  EBattlefieldRankType : uint8_t { EBattlefieldRankType::BATTLEFIELD_RANK_TYPE_NONE = 0, EBattlefieldRankType::BATTLEFIELD_RANK_TYPE_RANKING = 1, EBattlefieldRankType::BATTLEFIELD_RANK_TYPE_PERCENT = 2, EBattlefieldRankType::BATTLEFIELD_RANK_TYPE_MAX = 3 }
 
enum  EBattlefieldRunawayState : uint8_t { EBattlefieldRunawayState::BATTLEFIELD_RUNAWAY_STATE_AWAY = 0, EBattlefieldRunawayState::BATTLEFIELD_RUNAWAY_STATE_RETURN = 1, EBattlefieldRunawayState::BATTLEFIELD_RUNAWAY_STATE_CONFIRM = 2, EBattlefieldRunawayState::BATTLEFIELD_RUNAWAY_STATE_MAX = 3 }
 
enum  EBattlefieldInviteRejectType : uint8_t {
  EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_SAY_NO = 0, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_TIMEOUT = 1, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_EXCEED = 2, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_CUTSCENE = 3,
  EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_ENV_SETTING = 4, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_DEAD = 5, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_INTERACTION = 6, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_PRACTICE = 7,
  EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_BLOCK = 8, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_INVITE_ERROR = 9, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE = 10, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_BLOCK_BY_ME = 11,
  EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_COMPETITION_QUEST = 12, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_BATTLEFIELD = 13, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_LOGOUT = 14, EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_PARTYBOARD = 15,
  EBattlefieldInviteRejectType::BATTLEFIELD_INVITE_REJECT_TYPE_MAX = 16
}
 
enum  EBattlefieldDeathmatchPenaltyState : uint8_t { EBattlefieldDeathmatchPenaltyState::BATTLEFIELD_DEATHMATCH_PENALTY_STATE_NONE = 0, EBattlefieldDeathmatchPenaltyState::BATTLEFIELD_DEATHMATCH_PENALTY_STATE_WARNING = 1, EBattlefieldDeathmatchPenaltyState::BATTLEFIELD_DEATHMATCH_PENALTY_STATE_APPLY = 2, EBattlefieldDeathmatchPenaltyState::BATTLEFIELD_DEATHMATCH_PENALTY_STATE_MAX = 3 }
 
enum  EBattlefieldDeathmatchPenaltyTimeType : uint8_t {
  EBattlefieldDeathmatchPenaltyTimeType::BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_ONE = 0, EBattlefieldDeathmatchPenaltyTimeType::BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_TWO = 1, EBattlefieldDeathmatchPenaltyTimeType::BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_THREE = 2, EBattlefieldDeathmatchPenaltyTimeType::BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_FOUR = 3,
  EBattlefieldDeathmatchPenaltyTimeType::BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_MAX = 4
}
 
enum  EBladeBurstType : uint8_t {
  EBladeBurstType::BLADE_BURST_TYPE_SKILL = 0, EBladeBurstType::BLADE_BURST_TYPE_SKILL01 = 1, EBladeBurstType::BLADE_BURST_TYPE_SKILL02 = 2, EBladeBurstType::BLADE_BURST_TYPE_ENGRAVE = 3,
  EBladeBurstType::BLADE_BURST_TYPE_MAX = 4
}
 
enum  EBattlefieldMercenaryRecruitDestroyReason : uint8_t {
  EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_NONE = 0, EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_ADMIN = 1, EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_GM = 2, EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_USER = 3,
  EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_ACCEPTED_FULL = 4, EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_CANCELED_BY_BATTLEFIELD = 5, EBattlefieldMercenaryRecruitDestroyReason::BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_MAX = 6
}
 
enum  EBusinessEventRecycleType : uint8_t {
  EBusinessEventRecycleType::BUSINESS_EVENT_RECYCLE_TYPE_NONE = 0, EBusinessEventRecycleType::BUSINESS_EVENT_RECYCLE_TYPE_DAILY = 1, EBusinessEventRecycleType::BUSINESS_EVENT_RECYCLE_TYPE_WEEKLY = 2, EBusinessEventRecycleType::BUSINESS_EVENT_RECYCLE_TYPE_ONCE = 3,
  EBusinessEventRecycleType::BUSINESS_EVENT_RECYCLE_TYPE_MAX = 4
}
 
enum  EContentsMaskType : uint8_t {
  EContentsMaskType::CONTENTS_MASK_TYPE_NONE = 0, EContentsMaskType::CONTENTS_MASK_TYPE_PC_CLASS = 1, EContentsMaskType::CONTENTS_MASK_TYPE_CONTINENT = 2, EContentsMaskType::CONTENTS_MASK_TYPE_ZONE = 3,
  EContentsMaskType::CONTENTS_MASK_TYPE_CHAOS_DUNGEON = 4, EContentsMaskType::CONTENTS_MASK_TYPE_CHAOS_GATE = 5, EContentsMaskType::CONTENTS_MASK_TYPE_RAID = 6, EContentsMaskType::CONTENTS_MASK_TYPE_MOD_CUBE = 7,
  EContentsMaskType::CONTENTS_MASK_TYPE_MOD_TOWER = 8, EContentsMaskType::CONTENTS_MASK_TYPE_MOD_PLATINUM_AREA = 9, EContentsMaskType::CONTENTS_MASK_TYPE_MOD_BOSS_RUSH = 10, EContentsMaskType::CONTENTS_MASK_TYPE_BF_DEATHMATCH = 11,
  EContentsMaskType::CONTENTS_MASK_TYPE_BF_FIELDBOSS = 12, EContentsMaskType::CONTENTS_MASK_TYPE_CO_TEAM_DEATHMATCH = 13, EContentsMaskType::CONTENTS_MASK_TYPE_CO_FREE_FOR_ALL = 14, EContentsMaskType::CONTENTS_MASK_TYPE_CO_ELIMINATION = 15,
  EContentsMaskType::CONTENTS_MASK_TYPE_CO_TEAM_DEATHMATCH_RANK = 16, EContentsMaskType::CONTENTS_MASK_TYPE_CONTENTS_LEVEL = 17, EContentsMaskType::CONTENTS_MASK_TYPE_QUEST = 18, EContentsMaskType::CONTENTS_MASK_TYPE_ITEM = 19,
  EContentsMaskType::CONTENTS_MASK_TYPE_NPC = 20, EContentsMaskType::CONTENTS_MASK_TYPE_EVENT = 21, EContentsMaskType::CONTENTS_MASK_TYPE_COMMON = 22, EContentsMaskType::CONTENTS_MASK_TYPE_CARD_BATTLE = 23,
  EContentsMaskType::CONTENTS_MASK_TYPE_DROP = 24, EContentsMaskType::CONTENTS_MASK_TYPE_PROP = 25, EContentsMaskType::CONTENTS_MASK_TYPE_SECRET_DUNGEON = 26, EContentsMaskType::CONTENTS_MASK_TYPE_NIGHTMARE_DUNGEON = 27,
  EContentsMaskType::CONTENTS_MASK_TYPE_BATTLEFIELD = 28, EContentsMaskType::CONTENTS_MASK_TYPE_COLOSSEUM = 29, EContentsMaskType::CONTENTS_MASK_TYPE_PET = 30, EContentsMaskType::CONTENTS_MASK_TYPE_ITEM_ENHANCE = 31,
  EContentsMaskType::CONTENTS_MASK_TYPE_REVERSE_RUIN = 32, EContentsMaskType::CONTENTS_MASK_TYPE_GUILD = 33, EContentsMaskType::CONTENTS_MASK_TYPE_TROOP = 34, EContentsMaskType::CONTENTS_MASK_TYPE_BM = 35,
  EContentsMaskType::CONTENTS_MASK_TYPE_NATION = 36, EContentsMaskType::CONTENTS_MASK_TYPE_NOCOOK = 37, EContentsMaskType::CONTENTS_MASK_TYPE_JUMPING = 38, EContentsMaskType::CONTENTS_MASK_TYPE_TOWN = 39,
  EContentsMaskType::CONTENTS_MASK_TYPE_VEHICLE = 40, EContentsMaskType::CONTENTS_MASK_TYPE_MAX = 41
}
 
enum  EConditionCheckRule : uint8_t { EConditionCheckRule::CONDITION_CHECK_RULE_AND = 0, EConditionCheckRule::CONDITION_CHECK_RULE_OR = 1, EConditionCheckRule::CONDITION_CHECK_RULE_MAX = 2 }
 
enum  ECombatStatus : uint8_t { ECombatStatus::COMBAT_STATUS_INACTIVE = 0, ECombatStatus::COMBAT_STATUS_ACTIVE = 1, ECombatStatus::COMBAT_STATUS_MAX = 2 }
 
enum  EChainSkillConditionType : uint8_t {
  EChainSkillConditionType::CHAIN_SKILL_CONDITION_NONE = 0, EChainSkillConditionType::CHAIN_SKILL_CONDITION_SUMMON_NPC = 1, EChainSkillConditionType::CHAIN_SKILL_CONDITION_PROJECTILE = 2, EChainSkillConditionType::CHAIN_SKILL_CONDITION_SUMMON_TRAP = 3,
  EChainSkillConditionType::CHAIN_SKILL_CONDITION_USE_SKILL = 4, EChainSkillConditionType::CHAIN_SKILL_CONDITION_MAX = 5
}
 
enum  EChannelSelectType : uint8_t { EChannelSelectType::CHANNEL_SELECT_TYPE_ALL = 0, EChannelSelectType::CHANNEL_SELECT_TYPE_APPOINTMENT = 1, EChannelSelectType::CHANNEL_SELECT_TYPE_RANDOM = 2, EChannelSelectType::CHANNEL_SELECT_TYPE_MAX = 3 }
 
enum  EChatType : uint8_t {
  EChatType::CHAT_TYPE_NORMAL = 0, EChatType::CHAT_TYPE_SOCIAL_ACTION = 1, EChatType::CHAT_TYPE_WHISPER = 2, EChatType::CHAT_TYPE_PARTY = 3,
  EChatType::CHAT_TYPE_GUILD = 4, EChatType::CHAT_TYPE_ZONE = 5, EChatType::CHAT_TYPE_ZONE_GROUP = 6, EChatType::CHAT_TYPE_YELL = 7,
  EChatType::CHAT_TYPE_GUILD_MASTER = 8, EChatType::CHAT_TYPE_TROOP = 9, EChatType::CHAT_TYPE_TROOP_COMMANDER = 10, EChatType::CHAT_TYPE_COLOSSEUM_ROOM = 11,
  EChatType::CHAT_TYPE_PARTY_ROOM = 12, EChatType::CHAT_TYPE_MAX = 13
}
 
enum  EChatBlobType : uint8_t {
  EChatBlobType::CHAT_BLOB_TYPE_NONE = 0, EChatBlobType::CHAT_BLOB_TYPE_SDMAP_SHARE_REQUEST = 1, EChatBlobType::CHAT_BLOB_TYPE_SDMAP_SHARE_RESPONSE = 2, EChatBlobType::CHAT_BLOB_TYPE_MAP_MARKER = 3,
  EChatBlobType::CHAT_BLOB_TYPE_MAX = 4
}
 
enum  EChangePropPropertyType : uint8_t {
  EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_ENABLE = 0, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_DISABLE = 1, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_VISIBLE = 2, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_INVISIBLE = 3,
  EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_BLOCKABLE = 4, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_UNBLOCKABLE = 5, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_SPAWN_ANIM = 6, EChangePropPropertyType::CHANGE_PROP_PROPERTY_TYPE_MAX = 7
}
 
enum  EChangeTowerPropertyType : uint8_t { EChangeTowerPropertyType::CHANGE_TOWER_PROPERTY_TYPE_ENABLE = 0, EChangeTowerPropertyType::CHANGE_TOWER_PROPERTY_TYPE_DISABLE = 1, EChangeTowerPropertyType::CHANGE_TOWER_PROPERTY_TYPE_MAX = 2 }
 
enum  ECharacterCustomizingType : uint8_t { ECharacterCustomizingType::CHARACTER_CUSTOMIZING_TYPE_FACE = 0, ECharacterCustomizingType::CHARACTER_CUSTOMIZING_TYPE_HAIR = 1, ECharacterCustomizingType::CHARACTER_CUSTOMIZING_TYPE_DECORATION = 2, ECharacterCustomizingType::CHARACTER_CUSTOMIZING_TYPE_MAX = 3 }
 
enum  EChaosGateState : uint8_t { EChaosGateState::CHAOS_GATE_STATE_SIGN = 0, EChaosGateState::CHAOS_GATE_STATE_CREATE = 1, EChaosGateState::CHAOS_GATE_STATE_DESTROY = 2, EChaosGateState::CHAOS_GATE_STATE_MAX = 3 }
 
enum  EChaosGateLevel : uint8_t { EChaosGateLevel::CHAOS_GATE_LEVEL_NORMAL = 0, EChaosGateLevel::CHAOS_GATE_LEVEL_HARD = 1, EChaosGateLevel::CHAOS_GATE_LEVEL_MAX = 2 }
 
enum  EChaosGateCorps : uint8_t {
  EChaosGateCorps::CHAOS_GATE_CORPS_MAD = 0, EChaosGateCorps::CHAOS_GATE_CORPS_DISEASE = 1, EChaosGateCorps::CHAOS_GATE_CORPS_DARK = 2, EChaosGateCorps::CHAOS_GATE_CORPS_DESIRE = 3,
  EChaosGateCorps::CHAOS_GATE_CORPS_FANTASY = 4, EChaosGateCorps::CHAOS_GATE_CORPS_MAX = 5
}
 
enum  EChaosGateResult : uint8_t {
  EChaosGateResult::CHAOS_GATE_RESULT_PLAYING = 0, EChaosGateResult::CHAOS_GATE_RESULT_WIN = 1, EChaosGateResult::CHAOS_GATE_RESULT_DEFEAT = 2, EChaosGateResult::CHAOS_GATE_RESULT_AUCTION = 3,
  EChaosGateResult::CHAOS_GATE_RESULT_MAX = 4
}
 
enum  EChaosGateAnnounceType : uint8_t { EChaosGateAnnounceType::CHAOS_GATE_ANNOUNCE_TYPE_VICTORY = 0, EChaosGateAnnounceType::CHAOS_GATE_ANNOUNCE_TYPE_FINISH = 1, EChaosGateAnnounceType::CHAOS_GATE_ANNOUNCE_TYPE_ZONE_BUFF = 2, EChaosGateAnnounceType::CHAOS_GATE_ANNOUNCE_TYPE_MAX = 3 }
 
enum  ECheckMoveType : uint8_t {
  ECheckMoveType::CHECK_MOVE_TYPE_NONE = 0, ECheckMoveType::CHECK_MOVE_TYPE_KNOCK_DOWN = 1, ECheckMoveType::CHECK_MOVE_TYPE_TWIST_KNOCK_DOWN = 2, ECheckMoveType::CHECK_MOVE_TYPE_BOUND = 3,
  ECheckMoveType::CHECK_MOVE_TYPE_BRING_DOWN = 4, ECheckMoveType::CHECK_MOVE_TYPE_ALL = 5, ECheckMoveType::CHECK_MOVE_TYPE_MAX = 6
}
 
enum  ECollisionShapeType : uint8_t { ECollisionShapeType::COLLISION_SHAPE_TYPE_NONE = 0, ECollisionShapeType::COLLISION_SHAPE_TYPE_BOX = 1, ECollisionShapeType::COLLISION_SHAPE_TYPE_CYLINDER = 2, ECollisionShapeType::COLLISION_SHAPE_TYPE_MAX = 3 }
 
enum  ECoopQuestTriggerCondType : uint8_t { ECoopQuestTriggerCondType::COOP_QUEST_TRIGGER_COND_TYPE_NONE = 0, ECoopQuestTriggerCondType::COOP_QUEST_TRIGGER_COND_TYPE_TIME = 1, ECoopQuestTriggerCondType::COOP_QUEST_TRIGGER_COND_TYPE_ATTAIN_RATE = 2, ECoopQuestTriggerCondType::COOP_QUEST_TRIGGER_COND_TYPE_MAX = 3 }
 
enum  ECoopQuestTriggerCondOp : uint8_t { ECoopQuestTriggerCondOp::COOP_QUEST_TRIGGER_COND_OP_EQUAL = 0, ECoopQuestTriggerCondOp::COOP_QUEST_TRIGGER_COND_OP_GREATER = 1, ECoopQuestTriggerCondOp::COOP_QUEST_TRIGGER_COND_OP_LESS = 2, ECoopQuestTriggerCondOp::COOP_QUEST_TRIGGER_COND_OP_MAX = 3 }
 
enum  ECommonActionCategory : uint8_t {
  ECommonActionCategory::COMMON_ACTION_CATEGORY_LIFE = 0, ECommonActionCategory::COMMON_ACTION_CATEGORY_SOCIAL = 1, ECommonActionCategory::COMMON_ACTION_CATEGORY_COMMON = 2, ECommonActionCategory::COMMON_ACTION_CATEGORY_VOYAGE = 3,
  ECommonActionCategory::COMMON_ACTION_CATEGORY_MAX = 4
}
 
enum  ECommonActionType : uint8_t {
  ECommonActionType::COMMON_ACTION_TYPE_NONE = 0, ECommonActionType::COMMON_ACTION_TYPE_ITEM_USE = 1, ECommonActionType::COMMON_ACTION_TYPE_PROP_TOUCH = 2, ECommonActionType::COMMON_ACTION_TYPE_PROP_PICKUP = 3,
  ECommonActionType::COMMON_ACTION_TYPE_PROP_DROP = 4, ECommonActionType::COMMON_ACTION_TYPE_VEHICLE_ENTER = 5, ECommonActionType::COMMON_ACTION_TYPE_VEHICLE_LEAVE = 6, ECommonActionType::COMMON_ACTION_TYPE_VEHICLE_UNSUMMON = 7,
  ECommonActionType::COMMON_ACTION_TYPE_VEHICLE_SUMMON = 8, ECommonActionType::COMMON_ACTION_TYPE_PROP_THROW = 9, ECommonActionType::COMMON_ACTION_TYPE_PROP_VOLUMEACTIVATE = 10, ECommonActionType::COMMON_ACTION_TYPE_LIFESKILL_USE = 11,
  ECommonActionType::COMMON_ACTION_TYPE_SOCIALSKILL_USE = 12, ECommonActionType::COMMON_ACTION_TYPE_MUSIC_PLAY = 13, ECommonActionType::COMMON_ACTION_TYPE_NPC_CLICK = 14, ECommonActionType::COMMON_ACTION_TYPE_QUEST_ITEM_USE = 15,
  ECommonActionType::COMMON_ACTION_TYPE_SHIP_CONTROL = 16, ECommonActionType::COMMON_ACTION_TYPE_SHIP_SKILL_USE = 17, ECommonActionType::COMMON_ACTION_TYPE_PRIVATE_ACTION_SYNC = 18, ECommonActionType::COMMON_ACTION_TYPE_EFFECT_APPLY = 19,
  ECommonActionType::COMMON_ACTION_TYPE_MAX = 20
}
 
enum  ECommonActionCancelType : uint8_t { ECommonActionCancelType::COMMON_ACTION_CANCEL_TYPE_NONE = 0, ECommonActionCancelType::COMMON_ACTION_CANCEL_TYPE_CLIENT = 1, ECommonActionCancelType::COMMON_ACTION_CANCEL_TYPE_FORCED = 2, ECommonActionCancelType::COMMON_ACTION_CANCEL_TYPE_MAX = 3 }
 
enum  ECommonActionCancelForcedReason : uint8_t {
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_NONE = 0, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_NEW_COMMON_ACTION = 1, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_EQUIP_CHANGE = 2, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_REMOVE_PICKUP = 3,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_WARP = 4, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_TELEPORT = 5, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_MOVE_DISABLED = 6, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_LEAVE_ZONE = 7,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_MOVE = 8, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_TAKE_DAMAGE = 9, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_ABNORMAL_STATUS_EFFECT = 10, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_BE_KILLED = 11,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_START_SKILL = 12, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_STATE_ON = 13, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_STATE_OFF = 14, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_EXPIRED = 15,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_DETACH = 16, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_NO_LIFE_TOOL = 17, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_ROTATOR_FINISH = 18, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_TRANSIT_STOP = 19,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_PROP_INVISIBLE_OR_DISABLED = 20, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_START_TRACK_MOVE = 21, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_TRIGGER_ACTION = 22, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_CUTSCENE_INVINCIBLE = 23,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_EXE_TRACK_MOVE = 24, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_DISABLED_BY_SKILL_EFFECT = 25, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_SHIP_WRECK = 26, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_ADMIN = 27,
  ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_DESPAWN_BY_SKILL_EFFECT = 28, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_TRIGGER_CUTSCENE_START = 29, ECommonActionCancelForcedReason::COMMON_ACTION_CANCEL_FORCED_REASON_MAX = 30
}
 
enum  ECommonActionLearnType : uint8_t { ECommonActionLearnType::COMMON_ACTION_LEARN_TYPE_NONE = 0, ECommonActionLearnType::COMMON_ACTION_LEARN_TYPE_AUTO = 1, ECommonActionLearnType::COMMON_ACTION_LEARN_TYPE_REWARD = 2, ECommonActionLearnType::COMMON_ACTION_LEARN_TYPE_MAX = 3 }
 
enum  ECommonActionOnVehicle : uint8_t { ECommonActionOnVehicle::COMMON_ACTION_ON_VEHICLE_ALLOW = 0, ECommonActionOnVehicle::COMMON_ACTION_ON_VEHICLE_BAN = 1, ECommonActionOnVehicle::COMMON_ACTION_ON_VEHICLE_GET_OFF = 2, ECommonActionOnVehicle::COMMON_ACTION_ON_VEHICLE_MAX = 3 }
 
enum  ECommonActionOnStance : uint8_t { ECommonActionOnStance::COMMON_ACTION_ON_STANCE_ALLOW = 0, ECommonActionOnStance::COMMON_ACTION_ON_STANCE_BAN = 1, ECommonActionOnStance::COMMON_ACTION_ON_STANCE_RESET = 2, ECommonActionOnStance::COMMON_ACTION_ON_STANCE_MAX = 3 }
 
enum  ECommonActionConditionType : uint8_t {
  ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_NONE = 0, ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_EQUIP_ITEM = 1, ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_STATUS_EFFECT = 2, ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_POLYMORPH = 3,
  ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_ON_VOYAGE = 4, ECommonActionConditionType::COMMON_ACTION_CONDITION_TYPE_MAX = 5
}
 
enum  ECommonActionRuleType : uint8_t { ECommonActionRuleType::COMMON_ACTION_RULE_TYPE_REPLACE = 0, ECommonActionRuleType::COMMON_ACTION_RULE_TYPE_CONSTRAINT = 1, ECommonActionRuleType::COMMON_ACTION_RULE_TYPE_MAX = 2 }
 
enum  ECombatEffectActorType : uint8_t { ECombatEffectActorType::COMBAT_EFFECT_ACTOR_TYPE_NONE = 0, ECombatEffectActorType::COMBAT_EFFECT_ACTOR_TYPE_SELF = 1, ECombatEffectActorType::COMBAT_EFFECT_ACTOR_TYPE_TARGET = 2, ECombatEffectActorType::COMBAT_EFFECT_ACTOR_TYPE_MAX = 3 }
 
enum  ECombatEffectConditionType : uint8_t {
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NONE = 0, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_CURRENT_SKILL = 1, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_HP_LESS = 2, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_HP_GREATER = 3,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_MP_LESS = 4, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_MP_GREATER = 5, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_LESS = 6, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_GREATER = 7,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_EQUAL = 8, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NPC_SPECIES = 9, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_NPC_ATTR = 10, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE = 11,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_STATUS = 12, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_IMMUNE = 13, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_STATUS_IMMUNE = 14, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_ALL = 15,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_PC = 16, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_SKILL_EFFECT_ID = 17, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_STACK_COUNT = 18, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_STATUS_EFFECT_IMMUNETYPE = 19,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_NOT_MOVE = 20, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_TARGET_COUNT = 21, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_SKILL_IDENTITY_CATEGORY = 22, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_ELEMENT_VALUE = 23,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_BACK_ATTACK = 24, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_CURRENT_SKILL_GROUP = 25, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_STATUS_ALL = 26, ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_STANCE = 27,
  ECombatEffectConditionType::COMBAT_EFFECT_CONDITION_TYPE_MAX = 28
}
 
enum  ECombatEffectActionType : uint8_t {
  ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_NONE = 0, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_DAMAGE = 1, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_FINAL_DAMAGE = 2, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_CRITICAL_RATIO = 3,
  ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_CRITICAL_MULTIPLIER = 4, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_PENETRATION = 5, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_PENETRATION_WHEN_CRITICAL = 6, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_ACTIVE_EFFECT_WHEN_DAMAGE = 7,
  ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_ACTIVE_EFFECT_WHEN_CRITICAL = 8, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_MISS = 9, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_DAMAGE = 10, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_CRITICAL = 11,
  ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_AFTER_EFFECT = 12, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_EXEC_AFTER_SKILL = 13, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_APPLY_HEAL = 14, ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MODIFY_REACTIVE_DAMAGE = 15,
  ECombatEffectActionType::COMBAT_EFFECT_ACTION_TYPE_MAX = 16
}
 
enum  EContentsUnlockType : uint8_t {
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_NONE = 0, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_MUSIC_PLAY = 1, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_ADV_BOOK = 2, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_PROFESSION = 3,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_WORLD_MAP = 4, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_AWAKENING = 5, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_INTIMATE = 6, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_GUILD = 7,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_COLOSSEUM = 8, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_RAID = 9, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_MESSENGER_MEDAL = 10, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_CHAOS_GATE = 11,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_VOYAGE = 12, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_VEHICLE = 13, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_TOWN = 14, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_PERIODIC_QUEST = 15,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_MILESTONE = 16, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_CHAOS_DUNGEON = 17, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_ENGRAVE = 18, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_AVATAR_REFORM = 19,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_AVATAR_DISASSEMBLY = 20, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_MOCOCO_REWARD = 21, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_ISLANDHEARTS_REWARD = 22, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_GIANTHEARTS_REWARD = 23,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_GREATPICTURES_REWARD = 24, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_ITEM_ENHANCE = 25, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_ANTARES_NIGHTMARE = 26, EContentsUnlockType::CONTENTS_UNLOCK_TYPE_EDEN_GATE = 27,
  EContentsUnlockType::CONTENTS_UNLOCK_TYPE_MAX = 28
}
 
enum  EContentsRequireType : uint8_t {
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_NONE = 0, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MIN_PC_LEVEL = 1, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MAX_PC_LEVEL = 2, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MIN_PERSONNEL = 3,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_MAX_PERSONNEL = 4, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MIN_ATTAINED_ITEM_LEVEL = 5, EContentsRequireType::CONTENTS_REQUIRE_TYPE_QUEST_ACTIVE = 6, EContentsRequireType::CONTENTS_REQUIRE_TYPE_QUEST_COMPLETED = 7,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_CONSUME_ITEM = 8, EContentsRequireType::CONTENTS_REQUIRE_TYPE_LEADER_CONSUME_ITEM = 9, EContentsRequireType::CONTENTS_REQUIRE_TYPE_FRIENDSHIP = 10, EContentsRequireType::CONTENTS_REQUIRE_TYPE_CARD_BATTLE_COUNT = 11,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_CARD_BATTLE_WIN = 12, EContentsRequireType::CONTENTS_REQUIRE_TYPE_RAID_LICENSE_GRADE = 13, EContentsRequireType::CONTENTS_REQUIRE_TYPE_COMPLETE_NORMAL_CUBE = 14, EContentsRequireType::CONTENTS_REQUIRE_TYPE_COMPLETE_TOWER_SHADOW = 15,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_CONTENTS_TIME_TABLE = 16, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MIN_CURRENT_ITEM_LEVEL = 17, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MAX_CURRENT_ITEM_LEVEL = 18, EContentsRequireType::CONTENTS_REQUIRE_TYPE_CONSUME_MONEY_TYPE = 19,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_SAME_CLASS_OVER = 20, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MIN_GUILD_RATING = 21, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MAX_GUILD_RATING = 22, EContentsRequireType::CONTENTS_REQUIRE_TYPE_DEPART_FROM_OCEAN = 23,
  EContentsRequireType::CONTENTS_REQUIRE_TYPE_CONTENTS_UNLOCK = 24, EContentsRequireType::CONTENTS_REQUIRE_TYPE_LIFE_TOOL = 25, EContentsRequireType::CONTENTS_REQUIRE_TYPE_MAX = 26
}
 
enum  EColosseumCustomGameType : uint8_t { EColosseumCustomGameType::COLOSSEUM_CUSTOM_GAME_TYPE_NONE = 0, EColosseumCustomGameType::COLOSSEUM_CUSTOM_GAME_TYPE_FRIENDLY = 1, EColosseumCustomGameType::COLOSSEUM_CUSTOM_GAME_TYPE_COMPETITION = 2, EColosseumCustomGameType::COLOSSEUM_CUSTOM_GAME_TYPE_MAX = 3 }
 
enum  EColosseumRuleType : uint8_t {
  EColosseumRuleType::COLOSSEUM_RULE_TYPE_ELIMINATION = 0, EColosseumRuleType::COLOSSEUM_RULE_TYPE_TEAM_FIGHT = 1, EColosseumRuleType::COLOSSEUM_RULE_TYPE_TEAM_DEATHMATCH = 2, EColosseumRuleType::COLOSSEUM_RULE_TYPE_FREE_FOR_ALL = 3,
  EColosseumRuleType::COLOSSEUM_RULE_TYPE_TEAM_DEATHMATCH_RANK = 4, EColosseumRuleType::COLOSSEUM_RULE_TYPE_COOPERATION = 5, EColosseumRuleType::COLOSSEUM_RULE_TYPE_MAX = 6
}
 
enum  EColosseumTeamType : uint8_t { EColosseumTeamType::COLOSSEUM_TEAM_TYPE_RED = 0, EColosseumTeamType::COLOSSEUM_TEAM_TYPE_BLUE = 1, EColosseumTeamType::COLOSSEUM_TEAM_TYPE_MAX = 2 }
 
enum  EColosseumLeaveReason : uint8_t {
  EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_NONE = 0, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_PARTY_INFO_CHANGED = 1, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_DESTROYED = 2, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MEMBER_REJECT = 3,
  EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_PARTY_INVITE = 4, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_PARTY_JOIN = 5, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MEMBER_CONDITION_TIMEOUT = 6, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MEMBER_CONDITION_BAD = 7,
  EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MEMBER_ENTER_DUNGEON = 8, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_TOO_MANY_ENTER_ZONE = 9, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MEMBER_LOGOUT = 10, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_NO_ENTRY_ZONE = 11,
  EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_CARD_BATTLE = 12, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_TROOP_INFO_CHANGE = 13, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_TROOP_INVITE = 14, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_TROOP_CREATE = 15,
  EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_TROOP_ACCEPT = 16, EColosseumLeaveReason::COLOSSEUM_LEAVE_REASON_MAX = 17
}
 
enum  EColosseumState : uint8_t {
  EColosseumState::COLOSSEUM_STATE_PREPARING = 0, EColosseumState::COLOSSEUM_STATE_WARM_UP = 1, EColosseumState::COLOSSEUM_STATE_INTRO = 2, EColosseumState::COLOSSEUM_STATE_WAIT_FOR_REFEREE = 3,
  EColosseumState::COLOSSEUM_STATE_READY = 4, EColosseumState::COLOSSEUM_STATE_ROUND_START = 5, EColosseumState::COLOSSEUM_STATE_ACTIVE = 6, EColosseumState::COLOSSEUM_STATE_ROUND_FINISH = 7,
  EColosseumState::COLOSSEUM_STATE_RESULT = 8, EColosseumState::COLOSSEUM_STATE_OUTRO = 9, EColosseumState::COLOSSEUM_STATE_REPORTING = 10, EColosseumState::COLOSSEUM_STATE_INACTIVE = 11,
  EColosseumState::COLOSSEUM_STATE_MAX = 12
}
 
enum  EColosseumResult : uint8_t { EColosseumResult::COLOSSEUM_RESULT_LOSE = 0, EColosseumResult::COLOSSEUM_RESULT_WIN = 1, EColosseumResult::COLOSSEUM_RESULT_DRAW = 2, EColosseumResult::COLOSSEUM_RESULT_MAX = 3 }
 
enum  EColosseumStatType : uint8_t {
  EColosseumStatType::COLOSSEUM_STAT_TYPE_AVERAGE_KILL = 0, EColosseumStatType::COLOSSEUM_STAT_TYPE_AVERAGE_DAMAGE = 1, EColosseumStatType::COLOSSEUM_STAT_TYPE_CHAIN_VICTORY = 2, EColosseumStatType::COLOSSEUM_STAT_TYPE_FIRST_PICK_VICTORY = 3,
  EColosseumStatType::COLOSSEUM_STAT_TYPE_SECOND_PICK_VICTORY = 4, EColosseumStatType::COLOSSEUM_STAT_TYPE_THIRD_PICK_VICTORY = 5, EColosseumStatType::COLOSSEUM_STAT_TYPE_DOUBLE_KILL_COUNT = 6, EColosseumStatType::COLOSSEUM_STAT_TYPE_TRIPLE_KILL_COUNT = 7,
  EColosseumStatType::COLOSSEUM_STAT_TYPE_PLAY_COUNT = 8, EColosseumStatType::COLOSSEUM_STAT_TYPE_MAX = 9
}
 
enum  EColosseumMemberState : uint8_t { EColosseumMemberState::COLOSSEUM_MEMBER_STATE_IDLE = 0, EColosseumMemberState::COLOSSEUM_MEMBER_STATE_ACTIVE = 1, EColosseumMemberState::COLOSSEUM_MEMBER_STATE_DEFEATED = 2, EColosseumMemberState::COLOSSEUM_MEMBER_STATE_MAX = 3 }
 
enum  EColosseumKillType : uint8_t {
  EColosseumKillType::COLOSSEUM_KILL_TYPE_NONE = 0, EColosseumKillType::COLOSSEUM_KILL_TYPE_DOUBLE = 1, EColosseumKillType::COLOSSEUM_KILL_TYPE_TRIPLE = 2, EColosseumKillType::COLOSSEUM_KILL_TYPE_QUAD = 3,
  EColosseumKillType::COLOSSEUM_KILL_TYPE_PENTA = 4, EColosseumKillType::COLOSSEUM_KILL_TYPE_MAX = 5
}
 
enum  EColosseumSeasonType : uint8_t { EColosseumSeasonType::COLOSSEUM_SEASON_TYPE_NONE = 0, EColosseumSeasonType::COLOSSEUM_SEASON_TYPE_OFF_SEASON = 1, EColosseumSeasonType::COLOSSEUM_SEASON_TYPE_OPENED_SEASON = 2, EColosseumSeasonType::COLOSSEUM_SEASON_TYPE_MAX = 3 }
 
enum  EColosseumObserverCommandType : uint8_t {
  EColosseumObserverCommandType::COLOSSEUM_OBSERVER_COMMAND_TYPE_NONE = 0, EColosseumObserverCommandType::COLOSSEUM_OBSERVER_COMMAND_TYPE_START = 1, EColosseumObserverCommandType::COLOSSEUM_OBSERVER_COMMAND_TYPE_STOP = 2, EColosseumObserverCommandType::COLOSSEUM_OBSERVER_COMMAND_TYPE_LEAVE = 3,
  EColosseumObserverCommandType::COLOSSEUM_OBSERVER_COMMAND_TYPE_MAX = 4
}
 
enum  EColosseumObserverStatusType : uint8_t { EColosseumObserverStatusType::COLOSSEUM_OBSERVER_STATUS_TYPE_NONE = 0, EColosseumObserverStatusType::COLOSSEUM_OBSERVER_STATUS_TYPE_ENTER = 1, EColosseumObserverStatusType::COLOSSEUM_OBSERVER_STATUS_TYPE_LEAVE = 2, EColosseumObserverStatusType::COLOSSEUM_OBSERVER_STATUS_TYPE_MAX = 3 }
 
enum  EColosseumInviteRejectType : uint8_t {
  EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_SAY_NO = 0, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_TIMEOUT = 1, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_EXCEED = 2, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_CUTSCENE = 3,
  EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_ENV_SETTING = 4, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_DEAD = 5, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_INTERACTION = 6, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_PRACTICE = 7,
  EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_BLOCK = 8, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_INVITE_ERROR = 9, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE = 10, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_BLOCK_BY_ME = 11,
  EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_COMPETITION_QUEST = 12, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_BATTLEFIELD = 13, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_JOIN_ELSE = 14, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_LOGOUT = 15,
  EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_PARTYBOARD = 16, EColosseumInviteRejectType::COLOSSEUM_INVITE_REJECT_TYPE_MAX = 17
}
 
enum  EColosseumRoomLeaveReason : uint8_t {
  EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_NONE = 0, EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_SELF_LEAVE = 1, EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_KICKED = 2, EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_WARP = 3,
  EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_LOGOUT = 4, EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_DESTROYED = 5, EColosseumRoomLeaveReason::COLOSSEUMROOM_LEAVE_REASON_MAX = 6
}
 
enum  EColosseumRoomDestroyReason : uint8_t {
  EColosseumRoomDestroyReason::COLOSSEUMROOM_DESTROY_REASON_HOST_REQUEST = 0, EColosseumRoomDestroyReason::COLOSSEUMROOM_DESTROY_REASON_HOST_WARP = 1, EColosseumRoomDestroyReason::COLOSSEUMROOM_DESTROY_REASON_HOST_LOGOUT = 2, EColosseumRoomDestroyReason::COLOSSEUMROOM_DESTROY_REASON_START = 3,
  EColosseumRoomDestroyReason::COLOSSEUMROOM_DESTROY_REASON_MAX = 4
}
 
enum  EPvPResultRewardType : uint8_t {
  EPvPResultRewardType::PVP_RESULT_REWARD_TYPE_LOSE = 0, EPvPResultRewardType::PVP_RESULT_REWARD_TYPE_WIN = 1, EPvPResultRewardType::PVP_RESULT_REWARD_TYPE_EVENT_LOSE = 2, EPvPResultRewardType::PVP_RESULT_REWARD_TYPE_EVENT_WIN = 3,
  EPvPResultRewardType::PVP_RESULT_REWARD_TYPE_MAX = 4
}
 
enum  EPvPRankValueType : uint8_t { EPvPRankValueType::PVP_RANK_VALUE_TYPE_MMR = 0, EPvPRankValueType::PVP_RANK_VALUE_TYPE_RANKING = 1, EPvPRankValueType::PVP_RANK_VALUE_TYPE_MAX = 2 }
 
enum  EPvPLevelType : uint8_t { EPvPLevelType::PVP_LEVEL_TYPE_ABSOLUTE = 0, EPvPLevelType::PVP_LEVEL_TYPE_RELATIVE = 1, EPvPLevelType::PVP_LEVEL_TYPE_MAX = 2 }
 
enum  ECoopQuestType : uint8_t {
  ECoopQuestType::COOP_QUEST_TYPE_NORMAL = 0, ECoopQuestType::COOP_QUEST_TYPE_CHAOS_GATE = 1, ECoopQuestType::COOP_QUEST_TYPE_COMPETITION = 2, ECoopQuestType::COOP_QUEST_TYPE_TEAM_COMPETITION = 3,
  ECoopQuestType::COOP_QUEST_TYPE_DUNGEON = 4, ECoopQuestType::COOP_QUEST_TYPE_MAX = 5
}
 
enum  ECoopQuestStatus : uint8_t {
  ECoopQuestStatus::COOP_QUEST_STATUS_NONE = 0, ECoopQuestStatus::COOP_QUEST_STATUS_PREPARE = 1, ECoopQuestStatus::COOP_QUEST_STATUS_READY = 2, ECoopQuestStatus::COOP_QUEST_STATUS_STARTED = 3,
  ECoopQuestStatus::COOP_QUEST_STATUS_REWARD = 4, ECoopQuestStatus::COOP_QUEST_STATUS_MAX = 5
}
 
enum  ECoopResultGrade : uint8_t {
  ECoopResultGrade::COOP_RESULT_GRADE_BRONZE = 0, ECoopResultGrade::COOP_RESULT_GRADE_SILVER = 1, ECoopResultGrade::COOP_RESULT_GRADE_GOLD = 2, ECoopResultGrade::COOP_RESULT_GRADE_PLATINUM = 3,
  ECoopResultGrade::COOP_RESULT_GRADE_MAX = 4
}
 
enum  ECoopQuestContribution : uint8_t {
  ECoopQuestContribution::COOP_QUEST_CONTRIBUTION_NORMAL = 0, ECoopQuestContribution::COOP_QUEST_CONTRIBUTION_LACK = 1, ECoopQuestContribution::COOP_QUEST_CONTRIBUTION_BELOW = 2, ECoopQuestContribution::COOP_QUEST_CONTRIBUTION_ZERO = 3,
  ECoopQuestContribution::COOP_QUEST_CONTRIBUTION_MAX = 4
}
 
enum  ECoopQuestContributionCheckRule : uint8_t {
  ECoopQuestContributionCheckRule::COOP_QUEST_CONTRIBUTION_RULE_COUNT_RATE = 0, ECoopQuestContributionCheckRule::COOP_QUEST_CONTRIBUTION_RULE_COUNT_INTEGER = 1, ECoopQuestContributionCheckRule::COOP_QUEST_CONTRIBUTION_RULE_TIME = 2, ECoopQuestContributionCheckRule::COOP_QUEST_CONTRIBUTION_RULE_KILL_CONTRIBUTION = 3,
  ECoopQuestContributionCheckRule::COOP_QUEST_CONTRIBUTION_RULE_MAX = 4
}
 
enum  ECoopQuestCompetitionRewardMemberType : uint8_t {
  ECoopQuestCompetitionRewardMemberType::COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_NONE = 0, ECoopQuestCompetitionRewardMemberType::COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_ALL = 1, ECoopQuestCompetitionRewardMemberType::COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_WIN_TEAM = 2, ECoopQuestCompetitionRewardMemberType::COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_DEFEAT_TEAM = 3,
  ECoopQuestCompetitionRewardMemberType::COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_MAX = 4
}
 
enum  ECoopQuestTeamType : uint8_t { ECoopQuestTeamType::COOP_QUEST_TEAM_TYPE_PERSONAL = 0, ECoopQuestTeamType::COOP_QUEST_TEAM_TYPE_TEAM_A = 1, ECoopQuestTeamType::COOP_QUEST_TEAM_TYPE_TEAM_B = 2, ECoopQuestTeamType::COOP_QUEST_TEAM_TYPE_MAX = 3 }
 
enum  ECommonActionStageType : uint8_t { ECommonActionStageType::COMMON_ACTION_STAGE_START = 0, ECommonActionStageType::COMMON_ACTION_STAGE_EXECUTE = 1, ECommonActionStageType::COMMON_ACTION_STAGE_FINISH = 2, ECommonActionStageType::COMMON_ACTION_STAGE_MAX = 3 }
 
enum  ECommonActionUseType : uint8_t {
  ECommonActionUseType::COMMON_ACTION_USE_TYPE_NONE = 0, ECommonActionUseType::COMMON_ACTION_USE_TYPE_PASSIVE = 1, ECommonActionUseType::COMMON_ACTION_USE_TYPE_ACTIVE = 2, ECommonActionUseType::COMMON_ACTION_USE_TYPE_TOGGLE = 3,
  ECommonActionUseType::COMMON_ACTION_USE_TYPE_MAX = 4
}
 
enum  ECommonActionEffectType : uint8_t {
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_NONE = 0, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_EAT_UNCOOKED = 1, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_LIFE_ETHER = 2, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_EXPERT_COLLECT = 3,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_BARE_HANDS = 4, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_CAMOUFLAGE = 5, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_SURVIVE = 6, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_FLORIST = 7,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_GOLDEN_FINGER = 8, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_ADD_SUCCESS_RATE = 9, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_SUCCESS_BUFF = 10, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_START_BUFF = 11,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_INSTALL_BOMB = 12, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_MOON_LIGHT = 13, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_ROCK_SKIN = 14, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_FIND_LODE = 15,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_PERFECT_TIMING = 16, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MINING_COLLECTING_PEBBLE = 17, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_EXPERT_LOGGER = 18, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_AXE_SPECIALIZE = 19,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_SAW_SPECIALIZE = 20, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_SHARPEN = 21, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_FAST_GROW = 22, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_FIND_TREE = 23,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_CONCENTRATION = 24, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_COOPERATION = 25, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_KICK_TREE = 26, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LUMBERING_COOPERATION_BONUS = 27,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_POLE = 28, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_NET = 29, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_SPECIALIZE = 30, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_BARE_HANDS = 31,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_CAST_BAIT = 32, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_FISH_POT = 33, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_OBSERVE_FISH = 34, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_AQUARIUM_FISH = 35,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_POINT_FISHING = 36, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_FISHING_SUCCESS_DROP = 37, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_DELICATE_HANDS = 38, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_MUSHROOM = 39,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HERBALISM_QUICK_EYE = 40, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_EXPERT = 41, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_CARVE = 42, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_THROW = 43,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_TRAP = 44, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_OBSERVE = 45, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_BURROW = 46, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_CHASE = 47,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_TRACK_DOWN = 48, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_POISON_MACHETE = 49, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_DISASSEMBLE = 50, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_HUNTING_DELICATE_FINISH = 51,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_INTUITION = 52, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_GEOLOGY = 53, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_CONCENTRATION = 54, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_DETECTION = 55,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_TREASURE_HUNTER = 56, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_TRACE_HISTORY = 57, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_EXCAVATION = 58, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_SENSE = 59,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_ANCIENT_GIFT = 60, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_DETECTION_DOG = 61, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_EXCAVATION_PASSIVE = 62, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_SPREAD_NET = 63,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_TREASURE_SALVATION = 64, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_DIVING = 65, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_GOODLUCK = 66, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_EXPLORATION = 67,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_OCEAN_HUNTING = 68, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_CANNON = 69, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_PROTECT_EVENTS = 70, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_COOKING_ON_BOARD = 71,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_QUICK_CHARGE = 72, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BLAST = 73, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_SEARCH = 74, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_THROW_SUPPLY = 75,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_LIGHT_NET = 76, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_REQUITE_GOODLUCK = 77, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_MOVE_SPEED = 78, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_SPEED = 79,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_GAUGE_FLOATINGMATTER = 80, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_MAXSUPPLY = 81, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FIND_ADVENTUREMATTER = 82, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FISHING_SCHOOL = 83,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_RANGEUP = 84, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_AUTOGET = 85, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_ENCOUNTER_BUFF_GHOST = 86, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_ENCOUNTER_BUFF_WRECKED = 87,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_NATIVE_COMMUNICATION = 88, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_STRONG_EVENTS = 89, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_EVENT_PROTECT = 90, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_PAYBACK = 91,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_GAUGE_UP = 92, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_TREASURE_GREAT_UP = 93, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_COOP_TREASURE_GREAT_UP = 94, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FISHINGSCHOOL_GREAT_UP = 95,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_DIVING_DEPTH_UP = 96, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_HUNTING_DAMAGE_UP = 97, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_UP = 98, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_NEUROTOXIN = 99,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_SAVE_LUCK = 100, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_LUCK_DROP_AMPLIFY = 101, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_AUTOROUTE_BOOSTER = 102, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_SHIPWRECK_REVIVE = 103,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_CREW_MEMBER_BONUS = 104, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_VOYAGE_GOLD_FLOATINGMATTER = 105, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_REDUCE_COOLDOWN_ON_ACTION = 106, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ADD_BUFF = 107,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_ADD_EVENT_GAUGE = 108, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_DROP_TYPE_REWARD = 109, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_PROP_TYPE_REWARD = 110, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_METHOD_GRADE_REWARD = 111,
  ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LIFE_REDUCE_COOLDOWN_ACTIVE_SKILL = 112, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_LIFE_REDUCE_COOLDOWN_ON_ACTION = 113, ECommonActionEffectType::COMMON_ACTION_EFFECT_TYPE_MAX = 114
}
 
enum  ECinematicDungeonType : uint8_t { ECinematicDungeonType::CINEMATIC_DUNGEON_TYPE_NONE = 0, ECinematicDungeonType::CINEMATIC_DUNGEON_TYPE_PARTY = 1, ECinematicDungeonType::CINEMATIC_DUNGEON_TYPE_ARK = 2, ECinematicDungeonType::CINEMATIC_DUNGEON_TYPE_MAX = 3 }
 
enum  EContinentType : uint8_t {
  EContinentType::CONTINENT_TYPE_NA = 0, EContinentType::CONTINENT_TYPE_ARTHEMIS = 1, EContinentType::CONTINENT_TYPE_TORTOYK = 2, EContinentType::CONTINENT_TYPE_ANIHC = 3,
  EContinentType::CONTINENT_TYPE_ARTHETINE = 4, EContinentType::CONTINENT_TYPE_PLECCE = 5, EContinentType::CONTINENT_TYPE_SHUSHIRE = 6, EContinentType::CONTINENT_TYPE_YORN = 7,
  EContinentType::CONTINENT_TYPE_PAPUNIKA = 8, EContinentType::CONTINENT_TYPE_LOHENDEL = 9, EContinentType::CONTINENT_TYPE_FATON = 10, EContinentType::CONTINENT_TYPE_BERN_A = 11,
  EContinentType::CONTINENT_TYPE_ERGASIA = 12, EContinentType::CONTINENT_TYPE_KURZAN = 13, EContinentType::CONTINENT_TYPE_LUTERAN_WEST = 14, EContinentType::CONTINENT_TYPE_LUTERAN_EAST = 15,
  EContinentType::CONTINENT_TYPE_LUTERAN_PORT = 16, EContinentType::CONTINENT_TYPE_EUDIA = 17, EContinentType::CONTINENT_TYPE_VOYAGE = 18, EContinentType::CONTINENT_TYPE_BERN_B = 19,
  EContinentType::CONTINENT_TYPE_LIMLAKE_NORTH = 20, EContinentType::CONTINENT_TYPE_LIMLAKE_SOUTH = 21, EContinentType::CONTINENT_TYPE_TRISION = 22, EContinentType::CONTINENT_TYPE_ARKRASIA = 23,
  EContinentType::CONTINENT_TYPE_MAX = 24
}
 
enum  ECardEntryType : uint8_t { ECardEntryType::CARD_ENTRY_TYPE_PC = 0, ECardEntryType::CARD_ENTRY_TYPE_NPC = 1, ECardEntryType::CARD_ENTRY_TYPE_MAX = 2 }
 
enum  ECardGrade : uint8_t {
  ECardGrade::CARD_GRADE_NONE = 0, ECardGrade::CARD_GRADE_COMMON = 1, ECardGrade::CARD_GRADE_UNCOMMON = 2, ECardGrade::CARD_GRADE_RARE = 3,
  ECardGrade::CARD_GRADE_EPIC = 4, ECardGrade::CARD_GRADE_LEGEND = 5, ECardGrade::CARD_GRADE_MAX = 6
}
 
enum  ECardManage : uint8_t { ECardManage::CARD_MANAGE_EXPAND_STORAGE = 0, ECardManage::CARD_MANAGE_EXPAND_DECK = 1, ECardManage::CARD_MANAGE_SKILL_INHERIT = 2, ECardManage::CARD_MANAGE_MAX = 3 }
 
enum  ECardManageCost : uint8_t { ECardManageCost::CARD_MANAGE_COST_NONE = 0, ECardManageCost::CARD_MANAGE_COST_MONEY = 1, ECardManageCost::CARD_MANAGE_COST_ITEM = 2, ECardManageCost::CARD_MANAGE_COST_MAX = 3 }
 
enum  ECardSkillType : uint8_t { ECardSkillType::CARD_SKILL_TYPE_ACTIVE = 0, ECardSkillType::CARD_SKILL_TYPE_PASSIVE = 1, ECardSkillType::CARD_SKILL_TYPE_MAX = 2 }
 
enum  ECardBattleState : uint8_t {
  ECardBattleState::CARD_BATTLE_STATE_NONE = 0, ECardBattleState::CARD_BATTLE_STATE_IN_BATTLE = 1, ECardBattleState::CARD_BATTLE_STATE_WIN = 2, ECardBattleState::CARD_BATTLE_STATE_DEFEAT = 3,
  ECardBattleState::CARD_BATTLE_STATE_MAX = 4
}
 
enum  ECardBattleResultReason : uint8_t {
  ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_NONE = 0, ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_WIN = 1, ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_DEFEAT = 2, ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_TURNOVER = 3,
  ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_SURRENDER = 4, ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_ETC = 5, ECardBattleResultReason::CARD_BATTLE_RESULT_REASON_MAX = 6
}
 
enum  ECardAbnormalStatus : uint8_t {
  ECardAbnormalStatus::CARD_ABNORMAL_STATUS_NONE = 0, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_FREEZE = 1, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_STONE = 2, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_STUN = 3,
  ECardAbnormalStatus::CARD_ABNORMAL_STATUS_FEAR = 4, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_EARTHQUAKE = 5, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_ELECTROCUTION = 6, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_VERMIN = 7,
  ECardAbnormalStatus::CARD_ABNORMAL_STATUS_BURN = 8, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_BLEEDING = 9, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_POISONING = 10, ECardAbnormalStatus::CARD_ABNORMAL_STATUS_CURSE = 11,
  ECardAbnormalStatus::CARD_ABNORMAL_STATUS_MAX = 12
}
 
enum  ECardSkillApplyMoment : uint8_t {
  ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_INIT_DECK = 0, ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_START_BATTLE = 1, ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_WIN_BATTLE = 2, ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_LOSE_BATTLE = 3,
  ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_AT_TURN = 4, ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_FOR_EACH_TURN = 5, ECardSkillApplyMoment::CARD_SKILL_APPLY_MOMENT_MAX = 6
}
 
enum  ECardSkillApplyTarget : uint8_t {
  ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_NONE = 0, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_SELF = 1, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_BOTH_SIDE_INCLUD_SELF = 2, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_BOTH_SIDE_EXCLUDE_SELF = 3,
  ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_ALL = 4, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_EXCLUDE_SELF = 5, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_FIRST = 6, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_SECOND = 7,
  ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_THIRD = 8, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_FOURTH = 9, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_FRIENDLY_FIFTH = 10, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY = 11,
  ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_ALL = 12, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_FIRST = 13, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_SECOND = 14, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_THIRD = 15,
  ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_FOURTH = 16, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_ENEMY_FIFTH = 17, ECardSkillApplyTarget::CARD_SKILL_APPLY_TARGET_MAX = 18
}
 
enum  ECardSkillApplyCondition : uint8_t {
  ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_NONE = 0, ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_ELEMENT = 1, ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_SPECIES = 2, ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_ATTACK = 3,
  ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_HP = 4, ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_DECK_COST = 5, ECardSkillApplyCondition::CARD_SKILL_APPLY_CONDITION_MAX = 6
}
 
enum  ECardSkillApplyJudge : uint8_t {
  ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_NONE = 0, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_GREATER = 1, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_LESS = 2, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_EQUAL = 3,
  ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_ODD_NUMBER = 4, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_EVEN_NUMBER = 5, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_GREATER_SUM = 6, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_LESS_SUM = 7,
  ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_EQUAL_SUM = 8, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_GREATER_SELF = 9, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_LESS_SELF = 10, ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_EQUAL_SELF = 11,
  ECardSkillApplyJudge::CARD_SKILL_APPLY_JUDGE_MAX = 12
}
 
enum  ECardJudgement : uint8_t {
  ECardJudgement::CARD_JUDGEMENT_ORDINARY_HIT = 0, ECardJudgement::CARD_JUDGEMENT_CRITICAL_HIT = 1, ECardJudgement::CARD_JUDGEMENT_MISS = 2, ECardJudgement::CARD_JUDGEMENT_DODGE = 3,
  ECardJudgement::CARD_JUDGEMENT_MAX = 4
}
 
enum  ECardBattleAction : uint8_t { ECardBattleAction::CARD_BATTLE_ACTION_ATTACK = 0, ECardBattleAction::CARD_BATTLE_ACTION_SKILL = 1, ECardBattleAction::CARD_BATTLE_ACTION_MAX = 2 }
 
enum  ECardInvokeEffectType : uint8_t {
  ECardInvokeEffectType::CARD_INVOKE_EFFECT_SKILL_STUCK = 0, ECardInvokeEffectType::CARD_INVOKE_EFFECT_SKILL_INSTANT = 1, ECardInvokeEffectType::CARD_INVOKE_EFFECT_SKILL_DURATION = 2, ECardInvokeEffectType::CARD_INVOKE_EFFECT_SKILL_DURATION_EFFECT_APPLY = 3,
  ECardInvokeEffectType::CARD_INVOKE_EFFECT_SKILL_DURATION_EFFECT_REMOVE = 4, ECardInvokeEffectType::CARD_INVOKE_EFFECT_ABNORMALSTATUS = 5, ECardInvokeEffectType::CARD_INVOKE_EFFECT_ATTACK = 6, ECardInvokeEffectType::CARD_INVOKE_EFFECT_MAX = 7
}
 
enum  ECardRemoveType : uint8_t { ECardRemoveType::CARD_REMOVE_TYPE_DELETE = 0, ECardRemoveType::CARD_REMOVE_TYPE_GROW = 1, ECardRemoveType::CARD_REMOVE_TYPE_INHERIT = 2, ECardRemoveType::CARD_REMOVE_TYPE_MAX = 3 }
 
enum  ECardType : uint8_t { ECardType::CARD_TYPE_NORMAL = 0, ECardType::CARD_TYPE_HERO = 1, ECardType::CARD_TYPE_MAX = 2 }
 
enum  ECardField : uint8_t {
  ECardField::CARD_FIELD_DAY = 0, ECardField::CARD_FIELD_NIGHT = 1, ECardField::CARD_FIELD_DAWN = 2, ECardField::CARD_FIELD_ALL = 3,
  ECardField::CARD_FIELD_MAX = 4
}
 
enum  ECardSpecies : uint8_t {
  ECardSpecies::CARD_SPECIES_NONE = 0, ECardSpecies::CARD_SPECIES_HUMAN = 1, ECardSpecies::CARD_SPECIES_DEVIL = 2, ECardSpecies::CARD_SPECIES_SUBSTANCE = 3,
  ECardSpecies::CARD_SPECIES_UNDEAD = 4, ECardSpecies::CARD_SPECIES_PLANT = 5, ECardSpecies::CARD_SPECIES_INSECT = 6, ECardSpecies::CARD_SPECIES_SPIRIT = 7,
  ECardSpecies::CARD_SPECIES_BEAST = 8, ECardSpecies::CARD_SPECIES_MECHANIC = 9, ECardSpecies::CARD_SPECIES_EXP = 10, ECardSpecies::CARD_SPECIES_ANCIENT = 11,
  ECardSpecies::CARD_SPECIES_GOD = 12, ECardSpecies::CARD_SPECIES_ARCHFIEND = 13, ECardSpecies::CARD_SPECIES_MAX = 14
}
 
enum  ECardElement : uint8_t {
  ECardElement::CARD_ELEMENT_NONE = 0, ECardElement::CARD_ELEMENT_FIRE = 1, ECardElement::CARD_ELEMENT_WATER = 2, ECardElement::CARD_ELEMENT_LIGHTNING = 3,
  ECardElement::CARD_ELEMENT_EARTH = 4, ECardElement::CARD_ELEMENT_HOLY = 5, ECardElement::CARD_ELEMENT_DARK = 6, ECardElement::CARD_ELEMENT_NO_ATTRIBUTE = 7,
  ECardElement::CARD_ELEMENT_MAX = 8
}
 
enum  ECardBattleResult : uint8_t { ECardBattleResult::CARD_BATTLE_RESULT_WIN = 0, ECardBattleResult::CARD_BATTLE_RESULT_LOSE = 1, ECardBattleResult::CARD_BATTLE_RESULT_MAX = 2 }
 
enum  ECardAbilityType : uint8_t {
  ECardAbilityType::CARD_ABILITY_TYPE_INCREASE_ATTACK = 0, ECardAbilityType::CARD_ABILITY_TYPE_DECREASE_ATTACK = 1, ECardAbilityType::CARD_ABILITY_TYPE_VICTORY = 2, ECardAbilityType::CARD_ABILITY_TYPE_REMOVE_CARD = 3,
  ECardAbilityType::CARD_ABILITY_TYPE_REMOVE_SLOT = 4, ECardAbilityType::CARD_ABILITY_TYPE_SUMMON_CARD = 5, ECardAbilityType::CARD_ABILITY_TYPE_MAX = 6
}
 
enum  ECardPatternType : uint8_t {
  ECardPatternType::CARD_PATTERN_TYPE_BATTLE_CRY = 0, ECardPatternType::CARD_PATTERN_TYPE_ECHO_OF_DEATH = 1, ECardPatternType::CARD_PATTERN_TYPE_SHOUTS_OF_VICTORY = 2, ECardPatternType::CARD_PATTERN_TYPE_AURA = 3,
  ECardPatternType::CARD_PATTERN_TYPE_SPECIAL = 4, ECardPatternType::CARD_PATTERN_TYPE_HEROIC = 5, ECardPatternType::CARD_PATTERN_TYPE_MAX = 6
}
 
enum  ECardAbilityConditionType : uint8_t {
  ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_NONE = 0, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_FIELD = 1, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_FIRST_DEPLOYED = 2, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_SIDE_SPECIES = 3,
  ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_SIDE_ELEMENT = 4, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_TARGET_SPECIES = 5, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_TARGET_ELEMENT = 6, ECardAbilityConditionType::CARD_ABILITY_CONDITION_TYPE_MAX = 7
}
 
enum  ECardAbilityExecType : uint8_t {
  ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_DEPLOYED = 0, ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_DEFEATED = 1, ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_VICTORY = 2, ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_AURA = 3,
  ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_BATTLE_START = 4, ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_ALL_MANA_ACQUIRED = 5, ECardAbilityExecType::CARD_ABILITY_EXEC_TYPE_MAX = 6
}
 
enum  ECardAbilityFilter : uint8_t {
  ECardAbilityFilter::CARD_ABILITY_FILTER_NONE = 0, ECardAbilityFilter::CARD_ABILITY_FILTER_MY_CARD_DEPLOYED_BEFORE = 1, ECardAbilityFilter::CARD_ABILITY_FILTER_MY_CARD = 2, ECardAbilityFilter::CARD_ABILITY_FILTER_TARGET_CARD = 3,
  ECardAbilityFilter::CARD_ABILITY_FILTER_MAX = 4
}
 
enum  ECardAbilityTargetPosition : uint8_t { ECardAbilityTargetPosition::CARD_ABILITY_TARGET_POSITION_FRONT = 0, ECardAbilityTargetPosition::CARD_ABILITY_TARGET_POSITION_SIDE = 1, ECardAbilityTargetPosition::CARD_ABILITY_TARGET_POSITION_ALL = 2, ECardAbilityTargetPosition::CARD_ABILITY_TARGET_POSITION_MAX = 3 }
 
enum  ECardSortType : uint8_t {
  ECardSortType::CARD_SORT_TYPE_NONE = 0, ECardSortType::CARD_SORT_TYPE_GRADE_ASC = 1, ECardSortType::CARD_SORT_TYPE_GRADE_DESC = 2, ECardSortType::CARD_SORT_TYPE_DECK_COST_ASC = 3,
  ECardSortType::CARD_SORT_TYPE_DECK_COST_DESC = 4, ECardSortType::CARD_SORT_TYPE_AWAKE_STEP_ASC = 5, ECardSortType::CARD_SORT_TYPE_AWAKE_STEP_DESC = 6, ECardSortType::CARD_SORT_TYPE_ATTACK_ASC = 7,
  ECardSortType::CARD_SORT_TYPE_ATTACK_DESC = 8, ECardSortType::CARD_SORT_TYPE_HP_ASC = 9, ECardSortType::CARD_SORT_TYPE_HP_DESC = 10, ECardSortType::CARD_SORT_TYPE_MAX = 11
}
 
enum  ECardSecondSortType : uint8_t {
  ECardSecondSortType::CARD_SECOND_SORT_TYPE_NONE = 0, ECardSecondSortType::CARD_SECOND_SORT_TYPE_ATTACK_ASC = 1, ECardSecondSortType::CARD_SECOND_SORT_TYPE_ATTACK_DESC = 2, ECardSecondSortType::CARD_SECOND_SORT_TYPE_HP_ASC = 3,
  ECardSecondSortType::CARD_SECOND_SORT_TYPE_HP_DESC = 4, ECardSecondSortType::CARD_SECOND_SORT_TYPE_MAX = 5
}
 
enum  ECrewGrade : uint8_t {
  ECrewGrade::CREW_GRADE_COMMON = 0, ECrewGrade::CREW_GRADE_UNCOMMON = 1, ECrewGrade::CREW_GRADE_RARE = 2, ECrewGrade::CREW_GRADE_EPIC = 3,
  ECrewGrade::CREW_GRADE_LEGEND = 4, ECrewGrade::CREW_GRADE_RELIC = 5, ECrewGrade::CREW_GRADE_MAX = 6
}
 
enum  ECinematicSyncType : uint8_t {
  ECinematicSyncType::CINEMATIC_SYNC_TYPE_NONE = 0, ECinematicSyncType::CINEMATIC_SYNC_TYPE_PLAYER = 1, ECinematicSyncType::CINEMATIC_SYNC_TYPE_ACTIVATOR = 2, ECinematicSyncType::CINEMATIC_SYNC_TYPE_PARTYLEADER = 3,
  ECinematicSyncType::CINEMATIC_SYNC_TYPE_PARTYMEMBER = 4, ECinematicSyncType::CINEMATIC_SYNC_TYPE_NPC = 5, ECinematicSyncType::CINEMATIC_SYNC_TYPE_DRIVENVEHICLE = 6, ECinematicSyncType::CINEMATIC_SYNC_TYPE_VEHICLE = 7,
  ECinematicSyncType::CINEMATIC_SYNC_TYPE_MAX = 8
}
 
enum  EContentsBookmarkType : uint8_t { EContentsBookmarkType::CONTENTS_BOOKMARK_TYPE_MARKET_SEARCH = 0, EContentsBookmarkType::CONTENTS_BOOKMARK_TYPE_MAX = 1 }
 
enum  EContentsConfigType : uint8_t { EContentsConfigType::CONTENTS_CONFIG_TYPE_QUEST = 0, EContentsConfigType::CONTENTS_CONFIG_TYPE_RECIPE_FAVORITE = 1, EContentsConfigType::CONTENTS_CONFIG_TYPE_CALENDAR = 2, EContentsConfigType::CONTENTS_CONFIG_TYPE_MAX = 3 }
 
enum  EContentsDateType : uint8_t {
  EContentsDateType::CONTENTS_DATE_TYPE_NONE = 0, EContentsDateType::CONTENTS_DATE_TYPE_BATTLEFIELD_WEEKLY_RESET = 1, EContentsDateType::CONTENTS_DATE_TYPE_GUILD_DISTRIBUTION = 2, EContentsDateType::CONTENTS_DATE_TYPE_GUILD_DAILY_INIT = 3,
  EContentsDateType::CONTENTS_DATE_TYPE_MAX = 4
}
 
enum  ECharacterTendencyType : uint8_t {
  ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_NONE = 0, ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_INTELLECT = 1, ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_COURAGE = 2, ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_CHARM = 3,
  ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_KINDNESS = 4, ECharacterTendencyType::CHARACTER_TENDENCY_TYPE_MAX = 5
}
 
enum  ECharacterTendencyContentsType : uint8_t { ECharacterTendencyContentsType::CHARACTER_TENDENCY_CONTENTS_TYPE_NONE = 0, ECharacterTendencyContentsType::CHARACTER_TENDENCY_CONTENTS_TYPE_QUEST = 1, ECharacterTendencyContentsType::CHARACTER_TENDENCY_CONTENTS_TYPE_MAX = 2 }
 
enum  EClientSummonSyncMoveType : uint8_t { EClientSummonSyncMoveType::CLIENT_SUMMON_SYNC_MOVE_TYPE_ENABLE = 0, EClientSummonSyncMoveType::CLIENT_SUMMON_SYNC_MOVE_TYPE_CTOS = 1, EClientSummonSyncMoveType::CLIENT_SUMMON_SYNC_MOVE_TYPE_DISABLE = 2, EClientSummonSyncMoveType::CLIENT_SUMMON_SYNC_MOVE_TYPE_MAX = 3 }
 
enum  EClientSummonSyncSkillType : uint8_t { EClientSummonSyncSkillType::CLIENT_SUMMON_SYNC_SKILL_TYPE_ENABLE = 0, EClientSummonSyncSkillType::CLIENT_SUMMON_SYNC_SKILL_TYPE_CTOS = 1, EClientSummonSyncSkillType::CLIENT_SUMMON_SYNC_SKILL_TYPE_DISABLE = 2, EClientSummonSyncSkillType::CLIENT_SUMMON_SYNC_SKILL_TYPE_MAX = 3 }
 
enum  EClientSummonDetectType : uint8_t {
  EClientSummonDetectType::CLIENT_SUMMON_DETECT_TYPE_ALL = 0, EClientSummonDetectType::CLIENT_SUMMON_DETECT_TYPE_ENEMY = 1, EClientSummonDetectType::CLIENT_SUMMON_DETECT_TYPE_ARCHAEOLOGY = 2, EClientSummonDetectType::CLIENT_SUMMON_DETECT_TYPE_DISABLE = 3,
  EClientSummonDetectType::CLIENT_SUMMON_DETECT_TYPE_MAX = 4
}
 
enum  ECurrencyMask : uint8_t {
  ECurrencyMask::CURRENCY_MASK_NONE = 0, ECurrencyMask::CURRENCY_MASK_BOTH = 1, ECurrencyMask::CURRENCY_MASK_CASH_ONLY = 2, ECurrencyMask::CURRENCY_MASK_MONEY_ONLY = 3,
  ECurrencyMask::CURRENCY_MASK_MAX = 4
}
 
enum  ECoopPeopleLevel : uint8_t {
  ECoopPeopleLevel::COOP_PEOPLE_LEVEL_NONE = 0, ECoopPeopleLevel::COOP_PEOPLE_LEVEL = 1, ECoopPeopleLevel::COOP_PEOPLE_LEVEL01 = 2, ECoopPeopleLevel::COOP_PEOPLE_LEVEL02 = 3,
  ECoopPeopleLevel::COOP_PEOPLE_LEVEL03 = 4, ECoopPeopleLevel::COOP_PEOPLE_LEVEL04 = 5, ECoopPeopleLevel::COOP_PEOPLE_LEVEL_MAX = 6
}
 
enum  ECoopQuestLeaveReason : uint8_t { ECoopQuestLeaveReason::COOP_QUEST_LEAVE_REASON_NONE = 0, ECoopQuestLeaveReason::COOP_QUEST_LEAVE_REASON_USER = 1, ECoopQuestLeaveReason::COOP_QUEST_LEAVE_REASON_SHIP_WRECK = 2, ECoopQuestLeaveReason::COOP_QUEST_LEAVE_REASON_MAX = 3 }
 
enum  ECalendarContentsType : uint8_t {
  ECalendarContentsType::CALENDAR_CONTENTS_TYPE_NONE = 0, ECalendarContentsType::CALENDAR_CONTENTS_TYPE_WORLD_EVENT = 1, ECalendarContentsType::CALENDAR_CONTENTS_TYPE_HOT_TIME = 2, ECalendarContentsType::CALENDAR_CONTENTS_TYPE_ETC = 3,
  ECalendarContentsType::CALENDAR_CONTENTS_TYPE_BATTLEFIELD = 4, ECalendarContentsType::CALENDAR_CONTENTS_TYPE_MAX = 5
}
 
enum  ECalendarCommandType : uint8_t {
  ECalendarCommandType::CALENDAR_COMMAND_TYPE_NONE = 0, ECalendarCommandType::CALENDAR_COMMAND_TYPE_CREATE = 1, ECalendarCommandType::CALENDAR_COMMAND_TYPE_UPDATE = 2, ECalendarCommandType::CALENDAR_COMMAND_TYPE_DELETE = 3,
  ECalendarCommandType::CALENDAR_COMMAND_TYPE_MAX = 4
}
 
enum  EDevShapeType : uint8_t {
  EDevShapeType::DEV_SHAPE_TYPE_LINE = 0, EDevShapeType::DEV_SHAPE_TYPE_SPHERE = 1, EDevShapeType::DEV_SHAPE_TYPE_BOX = 2, EDevShapeType::DEV_SHAPE_TYPE_PIE = 3,
  EDevShapeType::DEV_SHAPE_TYPE_CAPSULE = 4, EDevShapeType::DEV_SHAPE_TYPE_MAX = 5
}
 
enum  EDevMessageType : uint8_t {
  EDevMessageType::DEV_MESSAGE_TYPE_THREAT = 0, EDevMessageType::DEV_MESSAGE_TYPE_VOYAGE_EVENT_GAUGE = 1, EDevMessageType::DEV_MESSAGE_TYPE_BOSSRUSH_REWARD = 2, EDevMessageType::DEV_MESSAGE_TYPE_PVP_DATA = 3,
  EDevMessageType::DEV_MESSAGE_TYPE_PVP_DATA_AUX_DAMAGE = 4, EDevMessageType::DEV_MESSAGE_TYPE_PVP_DATA_AUX_DOWN_TIME = 5, EDevMessageType::DEV_MESSAGE_TYPE_BUFF = 6, EDevMessageType::DEV_MESSAGE_TYPE_PROP_CONTRIBUTION = 7,
  EDevMessageType::DEV_MESSAGE_TYPE_PROBABILITY = 8, EDevMessageType::DEV_MESSAGE_TYPE_STAT = 9, EDevMessageType::DEV_MESSAGE_TYPE_MAX = 10
}
 
enum  EDamageType : uint8_t { EDamageType::DAMAGE_TYPE_PHYSICS = 0, EDamageType::DAMAGE_TYPE_MAGIC = 1, EDamageType::DAMAGE_TYPE_MAX = 2 }
 
enum  EDamageAttr : uint8_t {
  EDamageAttr::DAMAGE_ATTR_NONE = 0, EDamageAttr::DAMAGE_ATTR_FIRE = 1, EDamageAttr::DAMAGE_ATTR_ICE = 2, EDamageAttr::DAMAGE_ATTR_ELECTRICITY = 3,
  EDamageAttr::DAMAGE_ATTR_WIND = 4, EDamageAttr::DAMAGE_ATTR_EARTH = 5, EDamageAttr::DAMAGE_ATTR_DARK = 6, EDamageAttr::DAMAGE_ATTR_HOLY = 7,
  EDamageAttr::DAMAGE_ATTR_MAX = 8
}
 
enum  EDamageApplyMethod : uint8_t { EDamageApplyMethod::DAMAGE_APPLY_METHOD_NORMAL = 0, EDamageApplyMethod::DAMAGE_APPLY_METHOD_COUNT = 1, EDamageApplyMethod::DAMAGE_APPLY_METHOD_MAX = 2 }
 
enum  EDayOfWeekType : uint8_t {
  EDayOfWeekType::DAY_OF_WEEK_TYPE_NONE = 0, EDayOfWeekType::DAY_OF_WEEK_TYPE_MONDAY = 1, EDayOfWeekType::DAY_OF_WEEK_TYPE_TUESDAY = 2, EDayOfWeekType::DAY_OF_WEEK_TYPE_WEDNESDAY = 3,
  EDayOfWeekType::DAY_OF_WEEK_TYPE_THURSDAY = 4, EDayOfWeekType::DAY_OF_WEEK_TYPE_FRIDAY = 5, EDayOfWeekType::DAY_OF_WEEK_TYPE_SATURDAY = 6, EDayOfWeekType::DAY_OF_WEEK_TYPE_SUNDAY = 7,
  EDayOfWeekType::DAY_OF_WEEK_TYPE_MAX = 8
}
 
enum  EDeathAttrType : uint8_t {
  EDeathAttrType::DEATH_ATTR_TYPE_NORMAL = 0, EDeathAttrType::DEATH_ATTR_TYPE_FREEZE = 1, EDeathAttrType::DEATH_ATTR_TYPE_STONE = 2, EDeathAttrType::DEATH_ATTR_TYPE_POISON = 3,
  EDeathAttrType::DEATH_ATTR_TYPE_MAX = 4
}
 
enum  EDialogActionType : uint8_t {
  EDialogActionType::DIALOG_ACTION_TYPE_TALK = 0, EDialogActionType::DIALOG_ACTION_TYPE_OFFER_STAGEOPTION = 1, EDialogActionType::DIALOG_ACTION_TYPE_SHOP = 2, EDialogActionType::DIALOG_ACTION_TYPE_CONVOY = 3,
  EDialogActionType::DIALOG_ACTION_TYPE_MAX = 4
}
 
enum  EDropEntityType : uint8_t {
  EDropEntityType::DROP_ENTITY_TYPE_NA = 0, EDropEntityType::DROP_ENTITY_TYPE_ITEM = 1, EDropEntityType::DROP_ENTITY_TYPE_MONEY = 2, EDropEntityType::DROP_ENTITY_TYPE_ETHER = 3,
  EDropEntityType::DROP_ENTITY_TYPE_MAX = 4
}
 
enum  EDuelResultType : uint8_t {
  EDuelResultType::DUEL_RESULT_TYPE_NONE = 0, EDuelResultType::DUEL_RESULT_TYPE_OUTOFRANGE = 1, EDuelResultType::DUEL_RESULT_TYPE_GIVEUP = 2, EDuelResultType::DUEL_RESULT_TYPE_DRAW_TIMEOUT = 3,
  EDuelResultType::DUEL_RESULT_TYPE_NPC = 4, EDuelResultType::DUEL_RESULT_TYPE_MAX = 5
}
 
enum  EDungeonEnterType : uint8_t {
  EDungeonEnterType::DUNGEON_ENTER_TYPE_NONE = 0, EDungeonEnterType::DUNGEON_ENTER_TYPE_DIRECT = 1, EDungeonEnterType::DUNGEON_ENTER_TYPE_MATCH = 2, EDungeonEnterType::DUNGEON_ENTER_TYPE_DIRECT_MATCH = 3,
  EDungeonEnterType::DUNGEON_ENTER_TYPE_MAX = 4
}
 
enum  EDungeonEntryCostType : uint8_t { EDungeonEntryCostType::DUNGEON_ENTRY_COST_TYPE_MEMBER = 0, EDungeonEntryCostType::DUNGEON_ENTRY_COST_TYPE_PARTY_LEADER = 1, EDungeonEntryCostType::DUNGEON_ENTRY_COST_TYPE_MAX = 2 }
 
enum  EDungeonPartyBalanceType : uint8_t {
  EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_NONE = 0, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_FINAL_DMG_RATE = 1, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_HP_RATE = 2, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_RATE = 3,
  EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_EXP_RATE = 4, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_MONEY_RATE = 5, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_ITEM_DROP_RATE = 6, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_MONEY_DROP_RATE = 7,
  EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_GROGGY_POINT_RATE = 8, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_HIT_CHECK_TICK_RATE = 9, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_DECREASE_RATE = 10, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_GROGGY_MAINTAINING_TIME_RATE = 11,
  EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_GROGGY_DECREMENT_RATE = 12, EDungeonPartyBalanceType::DUNGEON_PARTY_BALANCE_TYPE_MAX = 13
}
 
enum  EDropBaseRewardType : uint8_t { EDropBaseRewardType::DROPBASE_REWARD_TYPE_ENTITY = 0, EDropBaseRewardType::DROPBASE_REWARD_TYPE_SMART = 1, EDropBaseRewardType::DROPBASE_REWARD_TYPE_MAX = 2 }
 
enum  EDropSourceType : uint8_t {
  EDropSourceType::DROP_SOURCE_TYPE_DEFAULT = 0, EDropSourceType::DROP_SOURCE_TYPE_NPC = 1, EDropSourceType::DROP_SOURCE_TYPE_PROP = 2, EDropSourceType::DROP_SOURCE_TYPE_BOX = 3,
  EDropSourceType::DROP_SOURCE_TYPE_VFM = 4, EDropSourceType::DROP_SOURCE_TYPE_FAM_PRODUCT = 5, EDropSourceType::DROP_SOURCE_TYPE_SHOP = 6, EDropSourceType::DROP_SOURCE_TYPE_QUEST = 7,
  EDropSourceType::DROP_SOURCE_TYPE_NPC_FRIENDSHIP = 8, EDropSourceType::DROP_SOURCE_TYPE_STAGE_PER_REWARD = 9, EDropSourceType::DROP_SOURCE_TYPE_MAX = 10
}
 
enum  EDropLimitRefreshType : uint8_t {
  EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_NONE = 0, EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_DAILY = 1, EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_HOURLY = 2, EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_WEEKLY = 3,
  EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_SEASON = 4, EDropLimitRefreshType::DROPLIMIT_REFRESH_TYPE_MAX = 5
}
 
enum  EDropBaseLimitRefreshType : uint8_t {
  EDropBaseLimitRefreshType::DROP_BASE_LIMIT_REFRESH_TYPE_NONE = 0, EDropBaseLimitRefreshType::DROP_BASE_LIMIT_REFRESH_TYPE_DAILY = 1, EDropBaseLimitRefreshType::DROP_BASE_LIMIT_REFRESH_TYPE_HOURLY = 2, EDropBaseLimitRefreshType::DROP_BASE_LIMIT_REFRESH_TYPE_WEEKLY = 3,
  EDropBaseLimitRefreshType::DROP_BASE_LIMIT_REFRESH_TYPE_MAX = 4
}
 
enum  EDynamicIslandBeaconType : uint8_t { EDynamicIslandBeaconType::DYNAMIC_ISLAND_BEACON_TYPE_SIGN = 0, EDynamicIslandBeaconType::DYNAMIC_ISLAND_BEACON_TYPE_ENTRY = 1, EDynamicIslandBeaconType::DYNAMIC_ISLAND_BEACON_TYPE_MAX = 2 }
 
enum  EquipSlot : uint8_t {
  EquipSlot::EQUIP_SLOT_WEAPON = 0, EquipSlot::EQUIP_SLOT_HEAD = 1, EquipSlot::EQUIP_SLOT_UPPER_BODY = 2, EquipSlot::EQUIP_SLOT_LOWER_BODY = 3,
  EquipSlot::EQUIP_SLOT_HAND = 4, EquipSlot::EQUIP_SLOT_SHOULDER = 5, EquipSlot::EQUIP_SLOT_NECK = 6, EquipSlot::EQUIP_SLOT_EAR1 = 7,
  EquipSlot::EQUIP_SLOT_EAR2 = 8, EquipSlot::EQUIP_SLOT_FINGER1 = 9, EquipSlot::EQUIP_SLOT_FINGER2 = 10, EquipSlot::EQUIP_SLOT_ABILITY_STONE = 11,
  EquipSlot::EQUIP_SLOT_AVATAR_WEAPON = 12, EquipSlot::EQUIP_SLOT_AVATAR_HEAD = 13, EquipSlot::EQUIP_SLOT_AVATAR_UPPER_BODY = 14, EquipSlot::EQUIP_SLOT_AVATAR_LOWER_BODY = 15,
  EquipSlot::EQUIP_SLOT_AVATAR_INSTRUMENT = 16, EquipSlot::EQUIP_SLOT_AVATAR_FACE1 = 17, EquipSlot::EQUIP_SLOT_AVATAR_FACE2 = 18, EquipSlot::EQUIP_SLOT_AVATAR_WEAPON_OUTFIT = 19,
  EquipSlot::EQUIP_SLOT_AVATAR_HEAD_OUTFIT = 20, EquipSlot::EQUIP_SLOT_AVATAR_UPPER_BODY_OUTFIT = 21, EquipSlot::EQUIP_SLOT_AVATAR_LOWER_BODY_OUTFIT = 22, EquipSlot::EQUIP_SLOT_AVATAR_INSTRUMENT_OUTFIT = 23,
  EquipSlot::EQUIP_SLOT_AVATAR_FACE1_OUTFIT = 24, EquipSlot::EQUIP_SLOT_AVATAR_FACE2_OUTFIT = 25, EquipSlot::EQUIP_SLOT_BRACELET = 26, EquipSlot::EQUIP_SLOT_MAX = 27
}
 
enum  EliteNpcAbilityType : uint8_t {
  EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_INVINCIBILITY = 0, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_QUICKNESS = 1, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_SELF_CLONE = 2, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_SUPER_ARMOR = 3,
  EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_INVISIBILITY = 4, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_DEATH_SUPER_ARMOR = 5, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_DEATH_RECOVERY = 6, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_DARK_PROJECTILE = 7,
  EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_FEAR_PROJECTILE = 8, EliteNpcAbilityType::ELITE_NPC_ABILITY_TYPE_MAX = 9
}
 
enum  EFKEYSLOT : uint8_t { EFKEYSLOT::EFKEYSLOT_First = 0, EFKEYSLOT::EFKEYSLOT_GamePad = 1, EFKEYSLOT::EFKEYSLOT_MAX = 2 }
 
enum  EFKEY_APPLYMODE : uint8_t {
  EFKEY_APPLYMODE::EFKEY_APPLYMODE_BASESYSTEM = 0, EFKEY_APPLYMODE::EFKEY_APPLYMODE_ACTION = 1, EFKEY_APPLYMODE::EFKEY_APPLYMODE_VOYAGE = 2, EFKEY_APPLYMODE::EFKEY_APPLYMODE_BATTLEFIELD = 3,
  EFKEY_APPLYMODE::EFKEY_APPLYMODE_MAX = 4
}
 
enum  EFKEY_HotKeyUIType : uint8_t {
  EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Action = 0, EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Voyage = 1, EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Skill = 2, EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Item = 3,
  EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Menu = 4, EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_System = 5, EFKEY_HotKeyUIType::EFKEY_HotKeyUIType_Max = 6
}
 
enum  EFKEY_Function : uint8_t {
  EFKEY_Function::EFKEY_n_None = 0, EFKEY_Function::EFKEY_n_Action_Move = 1, EFKEY_Function::EFKEY_n_Action_Awakening_Skill = 2, EFKEY_Function::EFKEY_n_Action_Attack = 3,
  EFKEY_Function::EFKEY_n_Action_Attack_Sub = 4, EFKEY_Function::EFKEY_n_Action_Attack_Max = 5, EFKEY_Function::EFKEY_n_Action_SpecialMove = 6, EFKEY_Function::EFKEY_n_Action_HUD_Change = 7,
  EFKEY_Function::EFKEY_n_Action_Identity = 8, EFKEY_Function::EFKEY_n_Action_Identity2 = 9, EFKEY_Function::EFKEY_n_Action_CombatMode = 10, EFKEY_Function::EFKEY_n_Action_Summon_Vehicle = 11,
  EFKEY_Function::EFKEY_n_Action_AutoAdvance = 12, EFKEY_Function::EFKEY_n_Action_SummonNpc_AIControl = 13, EFKEY_Function::EFKEY_n_Action_SmartPing = 14, EFKEY_Function::EFKEY_n_Action_BaseReturn = 15,
  EFKEY_Function::EFKEY_n_Menu_CharacterInfo = 16, EFKEY_Function::EFKEY_n_Menu_UtilityInfo = 17, EFKEY_Function::EFKEY_n_Menu_ShipInfo = 18, EFKEY_Function::EFKEY_n_Menu_PetInfo = 19,
  EFKEY_Function::EFKEY_n_Menu_Inventory = 20, EFKEY_Function::EFKEY_n_Menu_SkillBook = 21, EFKEY_Function::EFKEY_n_Menu_LifeSkill = 22, EFKEY_Function::EFKEY_n_Menu_SocialSkill = 23,
  EFKEY_Function::EFKEY_n_Menu_AllMap = 24, EFKEY_Function::EFKEY_n_Menu_Minimap = 25, EFKEY_Function::EFKEY_n_Menu_ExtandMinimap = 26, EFKEY_Function::EFKEY_n_Menu_Music = 27,
  EFKEY_Function::EFKEY_n_Menu_Guild = 28, EFKEY_Function::EFKEY_n_Menu_Party = 29, EFKEY_Function::EFKEY_n_Menu_Friends = 30, EFKEY_Function::EFKEY_n_Menu_ContentsWindow = 31,
  EFKEY_Function::EFKEY_n_Menu_Quest = 32, EFKEY_Function::EFKEY_n_Menu_Achievement = 33, EFKEY_Function::EFKEY_n_Menu_BookOfAdventure = 34, EFKEY_Function::EFKEY_n_Menu_Intimate = 35,
  EFKEY_Function::EFKEY_n_Menu_VictoryCrest = 36, EFKEY_Function::EFKEY_n_Menu_InGameShop = 37, EFKEY_Function::EFKEY_n_Menu_Card = 38, EFKEY_Function::EFKEY_n_Menu_ItemDictionary = 39,
  EFKEY_Function::EFKEY_n_Menu_MileStone = 40, EFKEY_Function::EFKEY_n_Menu_Fam = 41, EFKEY_Function::EFKEY_n_Menu_Engrave = 42, EFKEY_Function::EFKEY_n_Menu_PeriodQuest = 43,
  EFKEY_Function::EFKEY_n_Menu_HonorTitle = 44, EFKEY_Function::EFKEY_n_Menu_Vehicle = 45, EFKEY_Function::EFKEY_n_Menu_GuideBook = 46, EFKEY_Function::EFKEY_n_Menu_Calendar = 47,
  EFKEY_Function::EFKEY_n_Menu_Cumulative = 48, EFKEY_Function::EFKEY_n_Menu_TownQuestJournal = 49, EFKEY_Function::EFKEY_n_Menu_BattlefieldInfo = 50, EFKEY_Function::EFKEY_n_Menu_PartyMatching = 51,
  EFKEY_Function::EFKEY_n_Menu_PvPInfo = 52, EFKEY_Function::EFKEY_n_Menu_Pet = 53, EFKEY_Function::EFKEY_n_Menu_TroopEditor = 54, EFKEY_Function::EFKEY_n_Menu_Expedition = 55,
  EFKEY_Function::EFKEY_n_Menu_Warp = 56, EFKEY_Function::EFKEY_n_Menu_ItemSeal = 57, EFKEY_Function::EFKEY_n_SystemCancel = 58, EFKEY_Function::EFKEY_n_HUDShow = 59,
  EFKEY_Function::EFKEY_n_ScreenShot = 60, EFKEY_Function::EFKEY_n_ZoomIn = 61, EFKEY_Function::EFKEY_n_ZoomOut = 62, EFKEY_Function::EFKEY_n_NameTag = 63,
  EFKEY_Function::EFKEY_n_DropItemNameTag = 64, EFKEY_Function::EFKEY_n_TargetInteraction = 65, EFKEY_Function::EFKEY_n_Interaction = 66, EFKEY_Function::EFKEY_n_Interaction2 = 67,
  EFKEY_Function::EFKEY_n_MiniMap_ZoomIn = 68, EFKEY_Function::EFKEY_n_MiniMap_ZoomOut = 69, EFKEY_Function::EFKEY_n_ExtandMiniMap_Move = 70, EFKEY_Function::EFKEY_n_ExtandMiniMap_UseSquareHole = 71,
  EFKEY_Function::EFKEY_n_LocalCameraRotation = 72, EFKEY_Function::EFKEY_n_Skill = 73, EFKEY_Function::EFKEY_n_Skill01 = 74, EFKEY_Function::EFKEY_n_Skill02 = 75,
  EFKEY_Function::EFKEY_n_Skill03 = 76, EFKEY_Function::EFKEY_n_Skill04 = 77, EFKEY_Function::EFKEY_n_Skill05 = 78, EFKEY_Function::EFKEY_n_Skill06 = 79,
  EFKEY_Function::EFKEY_n_Skill07 = 80, EFKEY_Function::EFKEY_n_Skill_Max = 81, EFKEY_Function::EFKEY_n_ConsumeItem = 82, EFKEY_Function::EFKEY_n_ConsumeItem_Max = 83,
  EFKEY_Function::EFKEY_n_BattleItem = 84, EFKEY_Function::EFKEY_n_BattleItem01 = 85, EFKEY_Function::EFKEY_n_BattleItem02 = 86, EFKEY_Function::EFKEY_n_BattleItem03 = 87,
  EFKEY_Function::EFKEY_n_BattleItem_Max = 88, EFKEY_Function::EFKEY_n_QuestItem = 89, EFKEY_Function::EFKEY_n_QuestItem01 = 90, EFKEY_Function::EFKEY_n_QuestItem02 = 91,
  EFKEY_Function::EFKEY_n_QuestItem03 = 92, EFKEY_Function::EFKEY_n_QuestItem04 = 93, EFKEY_Function::EFKEY_n_QuestItem05 = 94, EFKEY_Function::EFKEY_n_QuestItem06 = 95,
  EFKEY_Function::EFKEY_n_QuestItem_Max = 96, EFKEY_Function::EFKEY_n_GuildSkill = 97, EFKEY_Function::EFKEY_n_GuildSkill01 = 98, EFKEY_Function::EFKEY_n_GuildSkill02 = 99,
  EFKEY_Function::EFKEY_n_GuildSkill03 = 100, EFKEY_Function::EFKEY_n_GuildSkill04 = 101, EFKEY_Function::EFKEY_n_GuildSkill05 = 102, EFKEY_Function::EFKEY_n_GuildSkill06 = 103,
  EFKEY_Function::EFKEY_n_GuildSkill_Max = 104, EFKEY_Function::EFKEY_n_Voyage_Move = 105, EFKEY_Function::EFKEY_n_Voyage_Booster = 106, EFKEY_Function::EFKEY_n_Voyage_Horn = 107,
  EFKEY_Function::EFKEY_n_Voyage_Anchor = 108, EFKEY_Function::EFKEY_n_Voyage_Cruise = 109, EFKEY_Function::EFKEY_n_Voyage_Avatar_Skill = 110, EFKEY_Function::EFKEY_n_VoiceChat_Ui = 111,
  EFKEY_Function::EFKEY_n_VoiceChat_Speak = 112, EFKEY_Function::EFKEY_n_VoiceChat_PartyChannel = 113, EFKEY_Function::EFKEY_n_VoiceChat_ContentChannel = 114, EFKEY_Function::EFKEY_n_VoiceChat_GuildChannel = 115,
  EFKEY_Function::EFKEY_n_MouseCursor_Up = 116, EFKEY_Function::EFKEY_n_MouseCursor_Down = 117, EFKEY_Function::EFKEY_n_MAX = 118
}
 
enum  EFKEY_DEVAPPLY : uint8_t { EFKEY_DEVAPPLY::EFKEY_DEVAPPLY_1_DemoDev = 0, EFKEY_DEVAPPLY::EFKEY_DEVAPPLY_2_Dev = 1, EFKEY_DEVAPPLY::EFKEY_DEVAPPLY_3_Demo = 2, EFKEY_DEVAPPLY::EFKEY_DEVAPPLY_MAX = 3 }
 
enum  EnchantType : uint8_t {
  EnchantType::ENCHANT_TYPE_NONE = 0, EnchantType::ENCHANT_TYPE_STAT = 1, EnchantType::ENCHANT_TYPE_ATTR = 2, EnchantType::ENCHANT_TYPE_SPECIES = 3,
  EnchantType::ENCHANT_TYPE_IMMUNITY = 4, EnchantType::ENCHANT_TYPE_ANY = 5, EnchantType::ENCHANT_TYPE_MAX = 6
}
 
enum  EnchantSlotGrade : uint8_t { EnchantSlotGrade::ENCHANT_SLOT_GRADE_NONE = 0, EnchantSlotGrade::ENCHANT_SLOT_GRADE_NORMAL = 1, EnchantSlotGrade::ENCHANT_SLOT_GRADE_AMPLIFED = 2, EnchantSlotGrade::ENCHANT_SLOT_GRADE_MAX = 3 }
 
enum  EnchantSlotState : uint8_t { EnchantSlotState::ENCHANT_SLOT_STATE_LOCKED = 0, EnchantSlotState::ENCHANT_SLOT_STATE_NORMAL = 1, EnchantSlotState::ENCHANT_SLOT_STATE_MAX = 2 }
 
enum  EngraveType : uint8_t {
  EngraveType::ENGRAVE_TYPE_NONE = 0, EngraveType::ENGRAVE_TYPE_NORMAL = 1, EngraveType::ENGRAVE_TYPE_CLASS = 2, EngraveType::ENGRAVE_TYPE_LIFE = 3,
  EngraveType::ENGRAVE_TYPE_REWARD = 4, EngraveType::ENGRAVE_TYPE_MAX = 5
}
 
enum  ExcessPropertyType : uint8_t { ExcessPropertyType::EXCESS_PROPERTY_TYPE_NONE = 0, ExcessPropertyType::EXCESS_PROPERTY_TYPE_ITEM = 1, ExcessPropertyType::EXCESS_PROPERTY_TYPE_MONEY = 2, ExcessPropertyType::EXCESS_PROPERTY_TYPE_MAX = 3 }
 
enum  ExpeditionQuestType : uint8_t { ExpeditionQuestType::EXPEDITION_QUEST_TYPE_NONE = 0, ExpeditionQuestType::EXPEDITION_QUEST_TYPE_PERIOD_DAILY = 1, ExpeditionQuestType::EXPEDITION_QUEST_TYPE_INTIMATE = 2, ExpeditionQuestType::EXPEDITION_QUEST_TYPE_MAX = 3 }
 
enum  ExpeditionLevelAdjustType : uint8_t { ExpeditionLevelAdjustType::EXPEDITION_LEVEL_ADJUST_TYPE_NONE = 0, ExpeditionLevelAdjustType::EXPEDITION_LEVEL_ADJUST_TYPE_LEVEL_AND_REWARD = 1, ExpeditionLevelAdjustType::EXPEDITION_LEVEL_ADJUST_TYPE_LEVEL = 2, ExpeditionLevelAdjustType::EXPEDITION_LEVEL_ADJUST_TYPE_MAX = 3 }
 
enum  EFactionType : uint8_t {
  EFactionType::FACTION_TYPE_MONSTER = 0, EFactionType::FACTION_TYPE_PLAYER = 1, EFactionType::FACTION_TYPE_NEUTRAL = 2, EFactionType::FACTION_TYPE_PUBLIC_ENEMY = 3,
  EFactionType::FACTION_TYPE_PUBLIC_FRIEND = 4, EFactionType::FACTION_TYPE_PVP_RED = 5, EFactionType::FACTION_TYPE_PVP_BLUE = 6, EFactionType::FACTION_TYPE_PVP_FREE = 7,
  EFactionType::FACTION_TYPE_PARTY_FRIENDLY = 8, EFactionType::FACTION_TYPE_MAX = 9
}
 
enum  EFactionAffinity : uint8_t { EFactionAffinity::FACTION_AFFINITY_FRIENDLY = 0, EFactionAffinity::FACTION_AFFINITY_NEUTRAL = 1, EFactionAffinity::FACTION_AFFINITY_HOSTILE = 2, EFactionAffinity::FACTION_AFFINITY_MAX = 3 }
 
enum  EFloatingMatterManageType : uint8_t { EFloatingMatterManageType::FLOATING_MATTER_MANAGE_TYPE_COLLECT = 0, EFloatingMatterManageType::FLOATING_MATTER_MANAGE_TYPE_CHANGE = 1, EFloatingMatterManageType::FLOATING_MATTER_MANAGE_TYPE_MAX = 2 }
 
enum  EFloatingMatterCreateType : uint8_t { EFloatingMatterCreateType::FLOATING_MATTER_CREATE_TYPE_AUTO = 0, EFloatingMatterCreateType::FLOATING_MATTER_CREATE_TYPE_MANUAL = 1, EFloatingMatterCreateType::FLOATING_MATTER_CREATE_TYPE_MAX = 2 }
 
enum  EFloatingMatterActionType : uint8_t {
  EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_NONE = 0, EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_GIVE_ITEM = 1, EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_ADD_BUFF = 2, EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_GIVE_GOLD = 3,
  EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_GIVE_DROP_ITEM = 4, EFloatingMatterActionType::FLOATING_MATTER_ACTION_TYPE_MAX = 5
}
 
enum  EFloatingMatterContentsType : uint8_t { EFloatingMatterContentsType::FLOATING_MATTER_CONTENTS_TYPE_NORMAL = 0, EFloatingMatterContentsType::FLOATING_MATTER_CONTENTS_TYPE_GOLD = 1, EFloatingMatterContentsType::FLOATING_MATTER_CONTENTS_TYPE_MAN = 2, EFloatingMatterContentsType::FLOATING_MATTER_CONTENTS_TYPE_MAX = 3 }
 
enum  EFriendshipGrade : uint8_t {
  EFriendshipGrade::FRIENDSHIP_GRADE_NONE = 0, EFriendshipGrade::FRIENDSHIP_GRADE_NORMAL = 1, EFriendshipGrade::FRIENDSHIP_GRADE_INTEREST = 2, EFriendshipGrade::FRIENDSHIP_GRADE_FRIENDLY = 3,
  EFriendshipGrade::FRIENDSHIP_GRADE_TRUST = 4, EFriendshipGrade::FRIENDSHIP_GRADE_MAX = 5
}
 
enum  EFriendshipSubGrade : uint8_t {
  EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE = 0, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE01 = 1, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE02 = 2, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE03 = 3,
  EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE04 = 4, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE05 = 5, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE06 = 6, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE07 = 7,
  EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE08 = 8, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE09 = 9, EFriendshipSubGrade::FRIENDSHIP_SUB_GRADE_MAX = 10
}
 
enum  EFriendshipConditionType : uint8_t {
  EFriendshipConditionType::FRIENDSHIP_CONDITION_TYPE_NONE = 0, EFriendshipConditionType::FRIENDSHIP_CONDITION_TYPE_QUEST = 1, EFriendshipConditionType::FRIENDSHIP_CONDITION_TYPE_TENDENCY = 2, EFriendshipConditionType::FRIENDSHIP_CONDITION_TYPE_FIRST_TRUST = 3,
  EFriendshipConditionType::FRIENDSHIP_CONDITION_TYPE_MAX = 4
}
 
enum  EFriendshipActionType : uint8_t {
  EFriendshipActionType::FRIENDSHIP_ACTION_TYPE_NONE = 0, EFriendshipActionType::FRIENDSHIP_ACTION_TYPE_ITEM = 1, EFriendshipActionType::FRIENDSHIP_ACTION_TYPE_MOTION = 2, EFriendshipActionType::FRIENDSHIP_ACTION_TYPE_MUSIC = 3,
  EFriendshipActionType::FRIENDSHIP_ACTION_TYPE_MAX = 4
}
 
enum  EFriendshipReactionType : uint8_t {
  EFriendshipReactionType::FRIENDSHIP_REACTION_TYPE_NONE = 0, EFriendshipReactionType::FRIENDSHIP_REACTION_TYPE_LIKE = 1, EFriendshipReactionType::FRIENDSHIP_REACTION_TYPE_DISLIKE = 2, EFriendshipReactionType::FRIENDSHIP_REACTION_TYPE_ZERO_POINT = 3,
  EFriendshipReactionType::FRIENDSHIP_REACTION_TYPE_MAX = 4
}
 
enum  EFriendshipEventType : uint8_t { EFriendshipEventType::FRIENDSHIP_EVENT_TYPE_NONE = 0, EFriendshipEventType::FRIENDSHIP_EVENT_TYPE_NEED_CONDITION = 1, EFriendshipEventType::FRIENDSHIP_EVENT_TYPE_MAX = 2 }
 
enum  EFriendshipPointReason : uint8_t {
  EFriendshipPointReason::FRIENDSHIP_POINT_REASON_NONE = 0, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_ACTION = 1, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_RELATION = 2, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_ADMIN = 3,
  EFriendshipPointReason::FRIENDSHIP_POINT_REASON_QUEST = 4, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_EVENT = 5, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_TALK = 6, EFriendshipPointReason::FRIENDSHIP_POINT_REASON_MAX = 7
}
 
enum  EGameConditionType : uint8_t {
  EGameConditionType::GAME_CONDITION_TYPE_DUMMY = 0, EGameConditionType::GAME_CONDITION_TYPE_ITEM_COUNT_LESS = 1, EGameConditionType::GAME_CONDITION_TYPE_ITEM_COUNT_GREATER = 2, EGameConditionType::GAME_CONDITION_TYPE_QUEST_STATUS = 3,
  EGameConditionType::GAME_CONDITION_TYPE_QUEST_STAGE_INDEX = 4, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_LEVEL_LESS = 5, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_LEVEL_GREATER = 6, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_CLASS = 7,
  EGameConditionType::GAME_CONDITION_TYPE_PLAYER_DIVISION = 8, EGameConditionType::GAME_CONDITION_TYPE_STATUS_EFFECT_ON = 9, EGameConditionType::GAME_CONDITION_TYPE_STATUS_EFFECT_OFF = 10, EGameConditionType::GAME_CONDITION_TYPE_IN_ZONE = 11,
  EGameConditionType::GAME_CONDITION_TYPE_IN_VOLUME = 12, EGameConditionType::GAME_CONDITION_TYPE_NPC_ID = 13, EGameConditionType::GAME_CONDITION_TYPE_RIDING_VEHICLE = 14, EGameConditionType::GAME_CONDITION_TYPE_HP_LESS = 15,
  EGameConditionType::GAME_CONDITION_TYPE_HP_GREATER = 16, EGameConditionType::GAME_CONDITION_TYPE_TRAP_SUMMONABLE = 17, EGameConditionType::GAME_CONDITION_TYPE_NPC_SUMMONABLE = 18, EGameConditionType::GAME_CONDITION_TYPE_PICKUP_PROP = 19,
  EGameConditionType::GAME_CONDITION_TYPE_IN_PARTY = 20, EGameConditionType::GAME_CONDITION_TYPE_SHIP_OWNER = 21, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_CLASS_PREVIEW = 22, EGameConditionType::GAME_CONDITION_TYPE_LIFE_LEVEL = 23,
  EGameConditionType::GAME_CONDITION_TYPE_LIFE_SKILL = 24, EGameConditionType::GAME_CONDITION_TYPE_LIFE_TOOL_GRADE = 25, EGameConditionType::GAME_CONDITION_TYPE_QUEST_ITEM_COUNT_LESS = 26, EGameConditionType::GAME_CONDITION_TYPE_QUEST_ITEM_COUNT_GREATER = 27,
  EGameConditionType::GAME_CONDITION_TYPE_MP_LESS = 28, EGameConditionType::GAME_CONDITION_TYPE_IDENTITY_GAUGE_LESS = 29, EGameConditionType::GAME_CONDITION_TYPE_COOP_QUEST_STATUS = 30, EGameConditionType::GAME_CONDITION_TYPE_VOYAGE_STAT = 31,
  EGameConditionType::GAME_CONDITION_TYPE_SHIP_LAUNCHED = 32, EGameConditionType::GAME_CONDITION_TYPE_ZONE_TYPE = 33, EGameConditionType::GAME_CONDITION_TYPE_VOYAGE_SUPPLY = 34, EGameConditionType::GAME_CONDITION_TYPE_SKILL_STACK_LESS = 35,
  EGameConditionType::GAME_CONDITION_TYPE_VOYAGE_SKILL = 36, EGameConditionType::GAME_CONDITION_TYPE_CHARACTER_TENDENCY = 37, EGameConditionType::GAME_CONDITION_TYPE_ADVBOOK = 38, EGameConditionType::GAME_CONDITION_TYPE_LIFE_PROFESSION_TIER = 39,
  EGameConditionType::GAME_CONDITION_TYPE_LIFE_TECHNIQUE_TIER = 40, EGameConditionType::GAME_CONDITION_TYPE_FACTION = 41, EGameConditionType::GAME_CONDITION_TYPE_PC_JUMPING_MODE = 42, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_ITEM_LEVEL_LESS = 43,
  EGameConditionType::GAME_CONDITION_TYPE_PLAYER_ITEM_LEVEL_GREATER = 44, EGameConditionType::GAME_CONDITION_TYPE_NOT_IN_PARTY = 45, EGameConditionType::GAME_CONDITION_TYPE_PLAYER_ATTAINED_ITEM_LEVEL = 46, EGameConditionType::GAME_CONDITION_TYPE_TROOP_UNIT_INDEX = 47,
  EGameConditionType::GAME_CONDITION_TYPE_MAX = 48
}
 
enum  EGameActionType : uint8_t {
  EGameActionType::GAME_ACTION_TYPE_DUMMY = 0, EGameActionType::GAME_ACTION_TYPE_GIVE_ITEM = 1, EGameActionType::GAME_ACTION_TYPE_TAKE_ITEM = 2, EGameActionType::GAME_ACTION_TYPE_DROP_ITEM = 3,
  EGameActionType::GAME_ACTION_TYPE_SUMMON_NPC = 4, EGameActionType::GAME_ACTION_TYPE_SUMMON_PROP = 5, EGameActionType::GAME_ACTION_TYPE_SUMMON_TRAP = 6, EGameActionType::GAME_ACTION_TYPE_UNSUMMON_NPC = 7,
  EGameActionType::GAME_ACTION_TYPE_UNSUMMON_PROP = 8, EGameActionType::GAME_ACTION_TYPE_UNSUMMON_TRAP = 9, EGameActionType::GAME_ACTION_TYPE_EXEC_SKILL_EFFECT = 10, EGameActionType::GAME_ACTION_TYPE_ADD_STATUS_EFFECT = 11,
  EGameActionType::GAME_ACTION_TYPE_REMOVE_STATUS_EFFECT = 12, EGameActionType::GAME_ACTION_TYPE_ADD_STATUS_EFFECT_PARTY = 13, EGameActionType::GAME_ACTION_TYPE_REMOVE_STATUS_EFFECT_PARTY = 14, EGameActionType::GAME_ACTION_TYPE_SET_PLAYER_CLASS = 15,
  EGameActionType::GAME_ACTION_TYPE_KILL_NPC = 16, EGameActionType::GAME_ACTION_TYPE_NPC_START_FOLLOW = 17, EGameActionType::GAME_ACTION_TYPE_NPC_FINISH_FOLLOW = 18, EGameActionType::GAME_ACTION_TYPE_TELEPORT = 19,
  EGameActionType::GAME_ACTION_TYPE_SUMMON_VEHICLE = 20, EGameActionType::GAME_ACTION_TYPE_PICKUP_PROP = 21, EGameActionType::GAME_ACTION_TYPE_MOVE_TRANSIT = 22, EGameActionType::GAME_ACTION_TYPE_WARP_TO_PORTAL = 23,
  EGameActionType::GAME_ACTION_TYPE_WARP_TO_POSITION = 24, EGameActionType::GAME_ACTION_TYPE_START_KISMET = 25, EGameActionType::GAME_ACTION_TYPE_EMIT_AI_SIGNAL = 26, EGameActionType::GAME_ACTION_TYPE_OPEN_INTERFACE = 27,
  EGameActionType::GAME_ACTION_TYPE_STOP_TRANSIT = 28, EGameActionType::GAME_ACTION_TYPE_ROTATE_TRANSIT = 29, EGameActionType::GAME_ACTION_TYPE_GIVE_SHIP = 30, EGameActionType::GAME_ACTION_TYPE_START_TRACK_MOVE = 31,
  EGameActionType::GAME_ACTION_TYPE_CANCEL_SKILL = 32, EGameActionType::GAME_ACTION_TYPE_CHANGE_PROP_STATE = 33, EGameActionType::GAME_ACTION_TYPE_PREVIEW_PLAYER_CLASS = 34, EGameActionType::GAME_ACTION_TYPE_ADD_NPC_WAVE = 35,
  EGameActionType::GAME_ACTION_TYPE_REMOVE_NPC_WAVE = 36, EGameActionType::GAME_ACTION_TYPE_FINISH_NPC_WAVE = 37, EGameActionType::GAME_ACTION_TYPE_CHANGE_PROP_PROPERTY = 38, EGameActionType::GAME_ACTION_TYPE_CONFIRM_PLAYER_CLASS = 39,
  EGameActionType::GAME_ACTION_TYPE_SEND_MAIL = 40, EGameActionType::GAME_ACTION_TYPE_EXPAND_STASH = 41, EGameActionType::GAME_ACTION_TYPE_EXPAND_ACCOUNT_STASH = 42, EGameActionType::GAME_ACTION_TYPE_SET_LAST_POSITION = 43,
  EGameActionType::GAME_ACTION_TYPE_EMIT_MOD_SIGNAL = 44, EGameActionType::GAME_ACTION_TYPE_MAKE_LIFE_DROP_ITEM = 45, EGameActionType::GAME_ACTION_TYPE_REPLACE_NPC = 46, EGameActionType::GAME_ACTION_TYPE_SET_MUSIC_RETURN_POSITION = 47,
  EGameActionType::GAME_ACTION_TYPE_MINING_BOMB_EXPLODE = 48, EGameActionType::GAME_ACTION_TYPE_ADD_ZONE_STATUS_EFFECT = 49, EGameActionType::GAME_ACTION_TYPE_REMOVE_ZONE_STATUS_EFFECT = 50, EGameActionType::GAME_ACTION_TYPE_ADD_MOD_SIGNET = 51,
  EGameActionType::GAME_ACTION_TYPE_ADD_MOD_SIGNET_PARTY = 52, EGameActionType::GAME_ACTION_TYPE_FIND_VIEW_POINT = 53, EGameActionType::GAME_ACTION_TYPE_DROP_ABILITY_STONE = 54, EGameActionType::GAME_ACTION_TYPE_OPEN_CINEMATIC_DUNGEON_UI = 55,
  EGameActionType::GAME_ACTION_TYPE_OPEN_RAID_UI = 56, EGameActionType::GAME_ACTION_TYPE_LUMBERING_SPECIALIZE = 57, EGameActionType::GAME_ACTION_TYPE_SET_PICKUP_PROP_GAUGE = 58, EGameActionType::GAME_ACTION_TYPE_FIND_HIDDEN_STORY = 59,
  EGameActionType::GAME_ACTION_TYPE_INIT_SKILL = 60, EGameActionType::GAME_ACTION_TYPE_INIT_LIFE_SKILL = 61, EGameActionType::GAME_ACTION_TYPE_ADD_SKILL_POINT = 62, EGameActionType::GAME_ACTION_TYPE_ADD_LIFE_SKILL_POINT = 63,
  EGameActionType::GAME_ACTION_TYPE_ADD_REVIVE_COIN = 64, EGameActionType::GAME_ACTION_TYPE_CONTENTS_UNLOCK = 65, EGameActionType::GAME_ACTION_TYPE_DROP_PARTY_ITEM = 66, EGameActionType::GAME_ACTION_TYPE_ADD_MESSENGER_MEDAL = 67,
  EGameActionType::GAME_ACTION_TYPE_REMOVE_ALL_DEBUFF = 68, EGameActionType::GAME_ACTION_TYPE_ACTIVATE_INTIMATE_NPC = 69, EGameActionType::GAME_ACTION_TYPE_GET_OFF_VEHICLE = 70, EGameActionType::GAME_ACTION_TYPE_LEARN_SKILL = 71,
  EGameActionType::GAME_ACTION_TYPE_CHANGE_WAY_POINT = 72, EGameActionType::GAME_ACTION_TYPE_WARP_TO_LAST_POSITION = 73, EGameActionType::GAME_ACTION_TYPE_REMOVE_PICKED_PROP = 74, EGameActionType::GAME_ACTION_TYPE_JOIN_COOP_QUEST = 75,
  EGameActionType::GAME_ACTION_TYPE_CHANGE_FACTION = 76, EGameActionType::GAME_ACTION_TYPE_GIVE_MONEY = 77, EGameActionType::GAME_ACTION_TYPE_DROP_MONEY = 78, EGameActionType::GAME_ACTION_TYPE_GIVE_CASH = 79,
  EGameActionType::GAME_ACTION_TYPE_ANNOUNCE = 80, EGameActionType::GAME_ACTION_TYPE_DESPAWN = 81, EGameActionType::GAME_ACTION_TYPE_SPAWN_DYNAMIC_ISLAND = 82, EGameActionType::GAME_ACTION_TYPE_VOYAGE_ADD_SUPPLY = 83,
  EGameActionType::GAME_ACTION_TYPE_VOYAGE_ADD_FLOATING_MATTER = 84, EGameActionType::GAME_ACTION_TYPE_VOYAGE_BLAST = 85, EGameActionType::GAME_ACTION_TYPE_ADD_SKILL_STACK = 86, EGameActionType::GAME_ACTION_TYPE_GIVE_WALLPAPER = 87,
  EGameActionType::GAME_ACTION_TYPE_START_VOTE_SECRET_DUNGEON = 88, EGameActionType::GAME_ACTION_TYPE_VOYAGE_TAKE_SUPPLY = 89, EGameActionType::GAME_ACTION_TYPE_VOYAGE_ADD_EVENT_GAUGE = 90, EGameActionType::GAME_ACTION_TYPE_VOYAGE_SKILL_DROP = 91,
  EGameActionType::GAME_ACTION_TYPE_ADD_VEHICLE_RESOURCE = 92, EGameActionType::GAME_ACTION_TYPE_ADD_BRAVE_HEART = 93, EGameActionType::GAME_ACTION_TYPE_MAX = 94
}
 
enum  EGameConditionTarget : uint8_t { EGameConditionTarget::GAME_CONDITION_TARGET_PC = 0, EGameConditionTarget::GAME_CONDITION_TARGET_CONTEXT = 1, EGameConditionTarget::GAME_CONDITION_TARGET_MAX = 2 }
 
enum  EGameConditionEvalType : uint8_t { EGameConditionEvalType::GAME_CONDITION_EVAL_TYPE_AND = 0, EGameConditionEvalType::GAME_CONDITION_EVAL_TYPE_OR = 1, EGameConditionEvalType::GAME_CONDITION_EVAL_TYPE_MAX = 2 }
 
enum  EGameActionTarget : uint8_t { EGameActionTarget::GAME_ACTION_TARGET_PC = 0, EGameActionTarget::GAME_ACTION_TARGET_CONTEXT = 1, EGameActionTarget::GAME_ACTION_TARGET_MAX = 2 }
 
enum  EGameActionExecType : uint8_t { EGameActionExecType::GAME_ACTION_EXEC_TYPE_ALL = 0, EGameActionExecType::GAME_ACTION_EXEC_TYPE_MERGED = 1, EGameActionExecType::GAME_ACTION_EXEC_TYPE_FOR_EACH = 2, EGameActionExecType::GAME_ACTION_EXEC_TYPE_MAX = 3 }
 
enum  EGameActionModSignal : uint8_t {
  EGameActionModSignal::GAME_ACTION_MOD_SIGNAL_NONE = 0, EGameActionModSignal::GAME_ACTION_MOD_SIGNAL_CUBE_TOUCH_BOX = 1, EGameActionModSignal::GAME_ACTION_MOD_SIGNAL_NPC_WAVE = 2, EGameActionModSignal::GAME_ACTION_MOD_SIGNAL_TELEPORT = 3,
  EGameActionModSignal::GAME_ACTION_MOD_SIGNAL_MAX = 4
}
 
enum  EGameActionAiSignalTarget : uint8_t { EGameActionAiSignalTarget::GAME_ACTION_AI_SIGNAL_TARGET_ALL = 0, EGameActionAiSignalTarget::GAME_ACTION_AI_SIGNAL_TARGET_SUMMON = 1, EGameActionAiSignalTarget::GAME_ACTION_AI_SIGNAL_TARGET_MAX = 2 }
 
enum  EGenderType : uint8_t { EGenderType::GENDER_TYPE_NONE = 0, EGenderType::GENDER_TYPE_FEMALE = 1, EGenderType::GENDER_TYPE_MALE = 2, EGenderType::GENDER_TYPE_MAX = 3 }
 
enum  EGeneralErrorContentType : uint8_t { EGeneralErrorContentType::GENERAL_ERROR_CONTENT_TYPE_NONE = 0, EGeneralErrorContentType::GENERAL_ERROR_CONTENT_TYPE_SECRET_DUNGEON_START = 1, EGeneralErrorContentType::GENERAL_ERROR_CONTENT_TYPE_REVERSE_RUIN_START = 2, EGeneralErrorContentType::GENERAL_ERROR_CONTENT_TYPE_MAX = 3 }
 
enum  EGuildMemberGrade : uint8_t {
  EGuildMemberGrade::GUILD_MEMBER_GRADE_MASTER = 0, EGuildMemberGrade::GUILD_MEMBER_GRADE_VICE_MASTER = 1, EGuildMemberGrade::GUILD_MEMBER_GRADE_OFFICER = 2, EGuildMemberGrade::GUILD_MEMBER_GRADE_NORMAL = 3,
  EGuildMemberGrade::GUILD_MEMBER_GRADE_NEWBIE = 4, EGuildMemberGrade::GUILD_MEMBER_GRADE_MAX = 5
}
 
enum  EGuildOperationType : uint8_t {
  EGuildOperationType::GUILD_OPERATION_TYPE_MANAGE = 0, EGuildOperationType::GUILD_OPERATION_TYPE_DISBAND = 1, EGuildOperationType::GUILD_OPERATION_TYPE_DELEGATE = 2, EGuildOperationType::GUILD_OPERATION_TYPE_PROMOTE = 3,
  EGuildOperationType::GUILD_OPERATION_TYPE_SET_NICKNAME = 4, EGuildOperationType::GUILD_OPERATION_TYPE_SET_MARK = 5, EGuildOperationType::GUILD_OPERATION_TYPE_NOTICE = 6, EGuildOperationType::GUILD_OPERATION_TYPE_INTRODUCTION = 7,
  EGuildOperationType::GUILD_OPERATION_TYPE_ANNOUNCE = 8, EGuildOperationType::GUILD_OPERATION_TYPE_ACCEPT_JOIN = 9, EGuildOperationType::GUILD_OPERATION_TYPE_KICK = 10, EGuildOperationType::GUILD_OPERATION_TYPE_CONTIRIBUTION = 11,
  EGuildOperationType::GUILD_OPERATION_TYPE_CHATTING = 12, EGuildOperationType::GUILD_OPERATION_TYPE_USE_CONTENTS = 13, EGuildOperationType::GUILD_OPERATION_TYPE_RESEARCH = 14, EGuildOperationType::GUILD_OPERATION_TYPE_BUY_RESOURCE = 15,
  EGuildOperationType::GUILD_OPERATION_TYPE_EQUIP_SKILL = 16, EGuildOperationType::GUILD_OPERATION_TYPE_MAX = 17
}
 
enum  EGuildDisbandStatus : uint8_t {
  EGuildDisbandStatus::GUILD_DISBAND_STATUS_NONE = 0, EGuildDisbandStatus::GUILD_DISBAND_STATUS_CANCEL = 1, EGuildDisbandStatus::GUILD_DISBAND_STATUS_BY_USER = 2, EGuildDisbandStatus::GUILD_DISBAND_STATUS_BY_GM = 3,
  EGuildDisbandStatus::GUILD_DISBAND_STATUS_MAX = 4
}
 
enum  EGuildModifyCode : uint8_t {
  EGuildModifyCode::GUILD_MODIFIED_NONE = 0, EGuildModifyCode::GUILD_MODIFIED_INSERT = 1, EGuildModifyCode::GUILD_MODIFIED_UPDATE = 2, EGuildModifyCode::GUILD_MODIFIED_DELETE = 3,
  EGuildModifyCode::GUILD_MODIFIED_MAX = 4
}
 
enum  EGuildHistoryEventType : uint8_t {
  EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_NONE = 0, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_CREATION = 1, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_JOIN = 2, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_LEAVE = 3,
  EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_PROMOTE = 4, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_LEVELUP = 5, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_DELEGATE = 6, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_KICK = 7,
  EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_FORCED_DELEGATE = 8, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_RESEARCH_COMPLETE = 9, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_OBJECTIVE_COMPLETE = 10, EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_OBJECTIVE_FAIL = 11,
  EGuildHistoryEventType::GUILD_HISTORY_EVENT_TYPE_MAX = 12
}
 
enum  EGuildBattlefieldHistoryEventType : uint8_t {
  EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_NONE = 0, EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH = 1, EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_FIELD_BOSS = 2, EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_RESULT = 3,
  EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_PENALTY_WARNING = 4, EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_PENALTY_APPLY = 5, EGuildBattlefieldHistoryEventType::GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_MAX = 6
}
 
enum  EGuildResourceHistoryType : uint8_t {
  EGuildResourceHistoryType::GUILD_RESOURCE_HISTORY_TYPE_NA = 0, EGuildResourceHistoryType::GUILD_RESOURCE_HISTORY_TYPE_ADD = 1, EGuildResourceHistoryType::GUILD_RESOURCE_HISTORY_TYPE_SUB = 2, EGuildResourceHistoryType::GUILD_RESOURCE_HISTORY_TYPE_DISTRIBUTION = 3,
  EGuildResourceHistoryType::GUILD_RESOURCE_HISTORY_TYPE_MAX = 4
}
 
enum  EGuildHistoryParamType : uint8_t {
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_NA = 0, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DONATION_ID = 1, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_MANA_STONE = 2, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_RESEARCH_ID = 3,
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_RESEARCH_LEVEL = 4, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_CONTRIBUTION = 5, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_AVG_WEEKLY_CONTRIBUTION = 6, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_CONTRIBUTION_AVG_ACHIEVEMENT_RATE = 7,
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_MEMBER_COUNT = 8, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AVG_AMOUNT_PER_MEMBER = 9, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_RATE = 10, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AMOUNT_MEMBER = 11,
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AMOUNT_GUILD = 12, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_SCORE_DIFFERENCE = 13, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_RESULT = 14, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_ENTRANCE_ID = 15,
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_CARRY_OVER_WEEKLY_COIN = 16, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_RESET_DELAY = 17, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_REMAIN_COUNT = 18, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_EXPIRE_DELAY = 19,
  EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_ID = 20, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_LEVEL = 21, EGuildHistoryParamType::GUILD_HISTORY_PARAM_TYPE_MAX = 22
}
 
enum  EGuildContentsType : uint8_t { EGuildContentsType::GUILD_CONTENTS_TYPE_DEATHMATCH = 0, EGuildContentsType::GUILD_CONTENTS_TYPE_FIELD_BOSS = 1, EGuildContentsType::GUILD_CONTENTS_TYPE_ETC = 2, EGuildContentsType::GUILD_CONTENTS_TYPE_MAX = 3 }
 
enum  EGuildContentsJoinType : uint8_t { EGuildContentsJoinType::GUILD_CONTENTS_JOIN_TYPE_NONE = 0, EGuildContentsJoinType::GUILD_CONTENTS_JOIN_TYPE_YES = 1, EGuildContentsJoinType::GUILD_CONTENTS_JOIN_TYPE_NO = 2, EGuildContentsJoinType::GUILD_CONTENTS_JOIN_TYPE_MAX = 3 }
 
enum  EGuildStashActionType : uint8_t {
  EGuildStashActionType::GUILD_STASH_ACTION_TYPE_DEPOSIT_ITEM = 0, EGuildStashActionType::GUILD_STASH_ACTION_TYPE_WITHDRAW_ITEM = 1, EGuildStashActionType::GUILD_STASH_ACTION_TYPE_DEPOSIT_MONEY = 2, EGuildStashActionType::GUILD_STASH_ACTION_TYPE_WITHDRAW_MONEY = 3,
  EGuildStashActionType::GUILD_STASH_ACTION_TYPE_MAX = 4
}
 
enum  EGuildStashHistoryAction : uint8_t { EGuildStashHistoryAction::GUILD_STASH_HISTORY_ACTION_ALL = 0, EGuildStashHistoryAction::GUILD_STASH_HISTORY_ACTION_DEPOSIT = 1, EGuildStashHistoryAction::GUILD_STASH_HISTORY_ACTION_WITHDRAW = 2, EGuildStashHistoryAction::GUILD_STASH_HISTORY_ACTION_MAX = 3 }
 
enum  EGuildStashHistoryPeriod : uint8_t { EGuildStashHistoryPeriod::GUILD_STASH_HISTORY_PERIOD_DAY = 0, EGuildStashHistoryPeriod::GUILD_STASH_HISTORY_PERIOD_WEEK = 1, EGuildStashHistoryPeriod::GUILD_STASH_HISTORY_PERIOD_MONTH = 2, EGuildStashHistoryPeriod::GUILD_STASH_HISTORY_PERIOD_MAX = 3 }
 
enum  EGuildStashHistoryTarget : uint8_t { EGuildStashHistoryTarget::GUILD_STASH_HISTORY_TARGET_ALL = 0, EGuildStashHistoryTarget::GUILD_STASH_HISTORY_TARGET_ITEM = 1, EGuildStashHistoryTarget::GUILD_STASH_HISTORY_TARGET_MONEY = 2, EGuildStashHistoryTarget::GUILD_STASH_HISTORY_TARGET_MAX = 3 }
 
enum  EGameReportType : uint8_t {
  EGameReportType::GAME_REPORT_TYPE_NONE = 0, EGameReportType::GAME_REPORT_TYPE_BASE_CLASS = 1, EGameReportType::GAME_REPORT_TYPE_FIRST_CLASS = 2, EGameReportType::GAME_REPORT_TYPE_SKILL_MAX_LEVEL = 3,
  EGameReportType::GAME_REPORT_TYPE_MEDAL_QUEST_RANK = 4, EGameReportType::GAME_REPORT_TYPE_MEDAL_QUEST_PLATINUM_COUNT = 5, EGameReportType::GAME_REPORT_TYPE_RAID_BATTLE_ITEM = 6, EGameReportType::GAME_REPORT_TYPE_MOD_BATTLE_ITEM = 7,
  EGameReportType::GAME_REPORT_TYPE_VICTORY_CREST = 8, EGameReportType::GAME_REPORT_TYPE_BATTLEFIELD_BATTLE_ITEM = 9, EGameReportType::GAME_REPORT_TYPE_MAX = 10
}
 
enum  EGameReportContentsType : uint8_t {
  EGameReportContentsType::GAME_REPORT_CONTENTS_TYPE_NONE = 0, EGameReportContentsType::GAME_REPORT_CONTENTS_TYPE_RAID = 1, EGameReportContentsType::GAME_REPORT_CONTENTS_TYPE_MOD = 2, EGameReportContentsType::GAME_REPORT_CONTENTS_TYPE_BATTLEFIELD = 3,
  EGameReportContentsType::GAME_REPORT_CONTENTS_TYPE_MAX = 4
}
 
enum  EGuildDisbandStateType : uint8_t {
  EGuildDisbandStateType::GUILD_DISBAND_STATE_TYPE_NONE = 0, EGuildDisbandStateType::GUILD_DISBAND_STATE_TYPE_START = 1, EGuildDisbandStateType::GUILD_DISBAND_STATE_TYPE_WAITING = 2, EGuildDisbandStateType::GUILD_DISBAND_STATE_TYPE_COMPLETE = 3,
  EGuildDisbandStateType::GUILD_DISBAND_STATE_TYPE_MAX = 4
}
 
enum  EGuildSearchType : uint8_t {
  EGuildSearchType::GUILD_SEARCH_TYPE_NONE = 0, EGuildSearchType::GUILD_SEARCH_TYPE_NORMAL = 1, EGuildSearchType::GUILD_SEARCH_TYPE_NORMAL_FIND = 2, EGuildSearchType::GUILD_SEARCH_TYPE_RANK = 3,
  EGuildSearchType::GUILD_SEARCH_TYPE_RANK_FIND = 4, EGuildSearchType::GUILD_SEARCH_TYPE_MAX = 5
}
 
enum  EGuildSkillType : uint8_t { EGuildSkillType::GUILD_SKILL_TYPE_DEATH_MATCH = 0, EGuildSkillType::GUILD_SKILL_TYPE_FIELD_BOSS = 1, EGuildSkillType::GUILD_SKILL_TYPE_ALL = 2, EGuildSkillType::GUILD_SKILL_TYPE_MAX = 3 }
 
enum  EGuildSkillTarget : uint8_t { EGuildSkillTarget::GUILD_SKILL_TARGET_ALLY = 0, EGuildSkillTarget::GUILD_SKILL_TARGET_ENEMY = 1, EGuildSkillTarget::GUILD_SKILL_TARGET_USER = 2, EGuildSkillTarget::GUILD_SKILL_TARGET_MAX = 3 }
 
enum  EGuildResearchType : uint8_t {
  EGuildResearchType::GUILD_RESEARCH_TYPE_BUFF_LEVELUP = 0, EGuildResearchType::GUILD_RESEARCH_TYPE_SHOP = 1, EGuildResearchType::GUILD_RESEARCH_TYPE_ATTEND = 2, EGuildResearchType::GUILD_RESEARCH_TYPE_RESEARCH_SLOT = 3,
  EGuildResearchType::GUILD_RESEARCH_TYPE_SKILL_SLOT = 4, EGuildResearchType::GUILD_RESEARCH_TYPE_SKILL_LIMIT = 5, EGuildResearchType::GUILD_RESEARCH_TYPE_SKILL_RESOURCE = 6, EGuildResearchType::GUILD_RESEARCH_TYPE_GUILD_OBJ_SLOT = 7,
  EGuildResearchType::GUILD_RESEARCH_TYPE_GUILD_OBJ_BATTLE = 8, EGuildResearchType::GUILD_RESEARCH_TYPE_GUILD_OBJ_LIFE = 9, EGuildResearchType::GUILD_RESEARCH_TYPE_GUILD_OBJ_VOYAGE = 10, EGuildResearchType::GUILD_RESEARCH_TYPE_MAX_WEEKLY_DISTRIBUTE = 11,
  EGuildResearchType::GUILD_RESEARCH_TYPE_MAX = 12
}
 
enum  EGuildResourceType : uint8_t {
  EGuildResourceType::GUILD_RESOURCE_TYPE_NONE = 0, EGuildResourceType::GUILD_RESOURCE_TYPE_COIN = 1, EGuildResourceType::GUILD_RESOURCE_TYPE_WEEKLY_COIN = 2, EGuildResourceType::GUILD_RESOURCE_TYPE_MANA_STONE = 3,
  EGuildResourceType::GUILD_RESOURCE_TYPE_MAX = 4
}
 
enum  EGuildDonationType : uint8_t { EGuildDonationType::GUILD_DONATION_TYPE_NONE = 0, EGuildDonationType::GUILD_DONATION_TYPE_MONEY = 1, EGuildDonationType::GUILD_DONATION_TYPE_ITEM = 2, EGuildDonationType::GUILD_DONATION_TYPE_MAX = 3 }
 
enum  EGuildObjectiveGroupType : uint8_t { EGuildObjectiveGroupType::GUILD_OBJECTIVE_GROUP_TYPE_BATTLE = 0, EGuildObjectiveGroupType::GUILD_OBJECTIVE_GROUP_TYPE_LIFE = 1, EGuildObjectiveGroupType::GUILD_OBJECTIVE_GROUP_TYPE_VOYAGE = 2, EGuildObjectiveGroupType::GUILD_OBJECTIVE_GROUP_TYPE_MAX = 3 }
 
enum  EGachaShopType : uint8_t { EGachaShopType::GACHA_SHOP_TYPE_NONE = 0, EGachaShopType::GACHA_SHOP_TYPE_DEFAULT = 1, EGachaShopType::GACHA_SHOP_TYPE_MAX = 2 }
 
enum  EGachaGrade : uint8_t {
  EGachaGrade::GACHA_GRADE_NONE = 0, EGachaGrade::GACHA_GRADE_S = 1, EGachaGrade::GACHA_GRADE_A = 2, EGachaGrade::GACHA_GRADE_B = 3,
  EGachaGrade::GACHA_GRADE_MAX = 4
}
 
enum  EGachaMoneyType : uint8_t {
  EGachaMoneyType::GACHA_MONEY_TYPE_NONE = 0, EGachaMoneyType::GACHA_MONEY_TYPE_BOUND_CRYSTAL = 1, EGachaMoneyType::GACHA_MONEY_TYPE_GOLD = 2, EGachaMoneyType::GACHA_MONEY_TYPE_TRADE_GOLD = 3,
  EGachaMoneyType::GACHA_MONEY_TYPE_MAX = 4
}
 
enum  EGachaLimitType : uint8_t { EGachaLimitType::GACHA_LIMIT_TYPE_NONE = 0, EGachaLimitType::GACHA_LIMIT_TYPE_PC = 1, EGachaLimitType::GACHA_LIMIT_TYPE_EXPEDITION = 2, EGachaLimitType::GACHA_LIMIT_TYPE_MAX = 3 }
 
enum  EGachaDiscountType : uint8_t { EGachaDiscountType::GACHA_DISCOUNT_TYPE_NONE = 0, EGachaDiscountType::GACHA_DISCOUNT_TYPE_RATE = 1, EGachaDiscountType::GACHA_DISCOUNT_TYPE_VALUE = 2, EGachaDiscountType::GACHA_DISCOUNT_TYPE_MAX = 3 }
 
enum  EHitFlag : uint8_t {
  EHitFlag::HIT_FLAG_NORMAL = 0, EHitFlag::HIT_FLAG_CRITICAL = 1, EHitFlag::HIT_FLAG_MISS = 2, EHitFlag::HIT_FLAG_INVINCIBLE = 3,
  EHitFlag::HIT_FLAG_DOT = 4, EHitFlag::HIT_FLAG_IMMUNE = 5, EHitFlag::HIT_FLAG_IMMUNE_SILENCED = 6, EHitFlag::HIT_FLAG_FONT_SILENCED = 7,
  EHitFlag::HIT_FLAG_DOT_CRITICAL = 8, EHitFlag::HIT_FLAG_MAX = 9
}
 
enum  EHitOption : uint8_t { EHitOption::HIT_OPTION_BACK_ATTACK = 0, EHitOption::HIT_OPTION_MAX = 1 }
 
enum  EHelpTargetType : uint8_t { EHelpTargetType::HELP_TARGET_TYPE_NONE = 0, EHelpTargetType::HELP_TARGET_TYPE_TRIBE = 1, EHelpTargetType::HELP_TARGET_TYPE_ALL = 2, EHelpTargetType::HELP_TARGET_TYPE_MAX = 3 }
 
enum  EHelpReactionType : uint8_t { EHelpReactionType::HELP_REACTION_TYPE_NONE = 0, EHelpReactionType::HELP_REACTION_TYPE_ACTION = 1, EHelpReactionType::HELP_REACTION_TYPE_MAX = 2 }
 
enum  EHittedSetUseType : uint8_t {
  EHittedSetUseType::HittedSetUseType_IGNORE = 0, EHittedSetUseType::HittedSetUseType_WEAPON = 1, EHittedSetUseType::HittedSetUseType_SKILL = 2, EHittedSetUseType::HittedSetUseType_WEAPON_02 = 3,
  EHittedSetUseType::HittedSetUseType_Max = 4
}
 
enum  EHonorTitleType : uint8_t { EHonorTitleType::HONOR_TITLE_TYPE_PREFIX = 0, EHonorTitleType::HONOR_TITLE_TYPE_POSTFIX = 1, EHonorTitleType::HONOR_TITLE_TYPE_COMPOUND = 2, EHonorTitleType::HONOR_TITLE_TYPE_MAX = 3 }
 
enum  EHonorTitleGrade : uint8_t {
  EHonorTitleGrade::HONOR_TITLE_GRADE_COMMON = 0, EHonorTitleGrade::HONOR_TITLE_GRADE_UNCOMMON = 1, EHonorTitleGrade::HONOR_TITLE_GRADE_RARE = 2, EHonorTitleGrade::HONOR_TITLE_GRADE_EPIC = 3,
  EHonorTitleGrade::HONOR_TITLE_GRADE_GAMEMASTER = 4, EHonorTitleGrade::HONOR_TITLE_GRADE_MAX = 5
}
 
enum  EHideHelmetType : uint8_t { EHideHelmetType::HIDE_HELMET_EQUIP = 0, EHideHelmetType::HIDE_HELMET_AVATAR = 1, EHideHelmetType::HIDE_HELMET_MAX = 2 }
 
enum  EHideAvatarType : uint8_t {
  EHideAvatarType::HIDE_AVATAR_FACE1 = 0, EHideAvatarType::HIDE_AVATAR_FACE2 = 1, EHideAvatarType::HIDE_AVATAR_HEAD = 2, EHideAvatarType::HIDE_AVATAR_UPPER_BODY = 3,
  EHideAvatarType::HIDE_AVATAR_LOWER_BODY = 4, EHideAvatarType::HIDE_AVATAR_WEAPON = 5, EHideAvatarType::HIDE_AVATAR_INSTRUMENT = 6, EHideAvatarType::HIDE_AVATAR_MAX = 7
}
 
enum  EHotTimeType : uint8_t { EHotTimeType::HOT_TIME_TYPE_TIME_EVENT = 0, EHotTimeType::HOT_TIME_TYPE_URL_EVENT = 1, EHotTimeType::HOT_TIME_TYPE_URL_EVENT01 = 2, EHotTimeType::HOT_TIME_TYPE_MAX = 3 }
 
enum  EIslandHeartCheckType : uint8_t { EIslandHeartCheckType::ISLAND_HEART_CHECK_TYPE_NONE = 0, EIslandHeartCheckType::ISLAND_HEART_CHECK_TYPE_ACCOUNT_CHAR_NO_HAVE = 1, EIslandHeartCheckType::ISLAND_HEART_CHECK_TYPE_ACCOUNT_HAVE_CHAR_NO_HAVE = 2, EIslandHeartCheckType::ISLAND_HEART_CHECK_TYPE_MAX = 3 }
 
enum  EItemProcessType : uint8_t {
  EItemProcessType::ITEM_PROCESS_TYPE_NONE = 0, EItemProcessType::ITEM_PROCESS_TYPE_REMODELING = 1, EItemProcessType::ITEM_PROCESS_TYPE_POLISH = 2, EItemProcessType::ITEM_PROCESS_TYPE_ENGRAVE = 3,
  EItemProcessType::ITEM_PROCESS_TYPE_ENCHANT = 4, EItemProcessType::ITEM_PROCESS_TYPE_CARVE = 5, EItemProcessType::ITEM_PROCESS_TYPE_REFORGING = 6, EItemProcessType::ITEM_PROCESS_TYPE_ENHANCE_FEED = 7,
  EItemProcessType::ITEM_PROCESS_TYPE_ENHANCE_LEVELUP = 8, EItemProcessType::ITEM_PROCESS_TYPE_ENHANCE_OPTION_CHANGE = 9, EItemProcessType::ITEM_PROCESS_TYPE_ENHANCE_INHERIT = 10, EItemProcessType::ITEM_PROCESS_TYPE_MAGIC_SCROLL_APPLY = 11,
  EItemProcessType::ITEM_PROCESS_TYPE_MAGIC_SCROLL_EXTRACT = 12, EItemProcessType::ITEM_PROCESS_TYPE_MAGIC_SCROLL_ENHANCE = 13, EItemProcessType::ITEM_PROCESS_TYPE_MAX = 14
}
 
enum  EItemSeasonType : uint8_t {
  EItemSeasonType::ITEM_SEASON_TYPE_NONE = 0, EItemSeasonType::ITEM_SEASON_TYPE_REVERSE_RUIN_EXPIRE_AT_END = 1, EItemSeasonType::ITEM_SEASON_TYPE_REVERSE_RUIN_EXPIRE_AT_NEXT_END = 2, EItemSeasonType::ITEM_SEASON_TYPE_COLOSSEUM_EXPIRE_AT_END = 3,
  EItemSeasonType::ITEM_SEASON_TYPE_COLOSSEUM_EXPIRE_AT_NEXT_START = 4, EItemSeasonType::ITEM_SEASON_TYPE_MAX = 5
}
 
enum  EItemType : uint8_t {
  EItemType::ITEM_TYPE_NA = 0, EItemType::ITEM_TYPE_EQUIP = 1, EItemType::ITEM_TYPE_LIFE = 2, EItemType::ITEM_TYPE_USEUP = 3,
  EItemType::ITEM_TYPE_QUEST = 4, EItemType::ITEM_TYPE_INSTALL = 5, EItemType::ITEM_TYPE_GENERAL = 6, EItemType::ITEM_TYPE_MATERIAL = 7,
  EItemType::ITEM_TYPE_MUSIC = 8, EItemType::ITEM_TYPE_AVATAR = 9, EItemType::ITEM_TYPE_ASTRA = 10, EItemType::ITEM_TYPE_MAX = 11
}
 
enum  ETokenItemType : uint8_t {
  ETokenItemType::TOKEN_ITEM_COLLECT = 0, ETokenItemType::TOKEN_ITEM_MOD = 1, ETokenItemType::TOKEN_ITEM_VOYAGE = 2, ETokenItemType::TOKEN_ITEM_ISLAND = 3,
  ETokenItemType::TOKEN_ITEM_MAX = 4
}
 
enum  ETokenItemStorageType : uint8_t { ETokenItemStorageType::TOKEN_ITEM_STORAGE_TYPE_PC = 0, ETokenItemStorageType::TOKEN_ITEM_STORAGE_TYPE_ACCOUNT = 1, ETokenItemStorageType::TOKEN_ITEM_STORAGE_TYPE_MAX = 2 }
 
enum  EItemGrade : uint8_t {
  EItemGrade::ITEM_GRADE_COMMON = 0, EItemGrade::ITEM_GRADE_UNCOMMON = 1, EItemGrade::ITEM_GRADE_RARE = 2, EItemGrade::ITEM_GRADE_EPIC = 3,
  EItemGrade::ITEM_GRADE_LEGEND = 4, EItemGrade::ITEM_GRADE_RELIC = 5, EItemGrade::ITEM_GRADE_AVATAR = 6, EItemGrade::ITEM_GRADE_QUEST = 7,
  EItemGrade::ITEM_GRADE_MAX = 8
}
 
enum  EItemDurabilityType : uint8_t {
  EItemDurabilityType::ITEM_DURABILITY_TYPE_NORMAL = 0, EItemDurabilityType::ITEM_DURABILITY_TYPE_UNBREAKABLE = 1, EItemDurabilityType::ITEM_DURABILITY_TYPE_NOT_REPAIRABLE = 2, EItemDurabilityType::ITEM_DURABILITY_TYPE_MAX_DOUBLE = 3,
  EItemDurabilityType::ITEM_DURABILITY_TYPE_MAX_HALF = 4, EItemDurabilityType::ITEM_DURABILITY_TYPE_REPAIR_COST_DOUBLE = 5, EItemDurabilityType::ITEM_DURABILITY_TYPE_REPAIR_COST_HALF = 6, EItemDurabilityType::ITEM_DURABILITY_TYPE_MAX = 7
}
 
enum  EItemBindType : uint8_t {
  EItemBindType::ITEM_BIND_TYPE_NA = 0, EItemBindType::ITEM_BIND_TYPE_ON_EQUIP = 1, EItemBindType::ITEM_BIND_TYPE_ON_PICKUP = 2, EItemBindType::ITEM_BIND_TYPE_ON_CARVE = 3,
  EItemBindType::ITEM_BIND_TYPE_ON_ENCHANT = 4, EItemBindType::ITEM_BIND_TYPE_MAX = 5
}
 
enum  EItemBindTarget : uint8_t { EItemBindTarget::ITEM_BIND_TARGET_NA = 0, EItemBindTarget::ITEM_BIND_TARGET_PC = 1, EItemBindTarget::ITEM_BIND_TARGET_ACCOUNT = 2, EItemBindTarget::ITEM_BIND_TARGET_MAX = 3 }
 
enum  EItemExpireType : uint8_t {
  EItemExpireType::ITEM_EXPIRE_TYPE_NA = 0, EItemExpireType::ITEM_EXPIRE_TYPE_ON_CREATE = 1, EItemExpireType::ITEM_EXPIRE_TYPE_ON_EQUIP = 2, EItemExpireType::ITEM_EXPIRE_TYPE_ON_DEADLINE = 3,
  EItemExpireType::ITEM_EXPIRE_TYPE_MAX = 4
}
 
enum  EItemStorageType : uint8_t {
  EItemStorageType::ITEM_STORAGE_TYPE_INVEN = 0, EItemStorageType::ITEM_STORAGE_TYPE_EQUIP = 1, EItemStorageType::ITEM_STORAGE_TYPE_STASH = 2, EItemStorageType::ITEM_STORAGE_TYPE_GUILD = 3,
  EItemStorageType::ITEM_STORAGE_TYPE_QUEST = 4, EItemStorageType::ITEM_STORAGE_TYPE_MAIL = 5, EItemStorageType::ITEM_STORAGE_TYPE_VEHICLE_SLOT = 6, EItemStorageType::ITEM_STORAGE_TYPE_VOLATILE_SLOT = 7,
  EItemStorageType::ITEM_STORAGE_TYPE_LIFE_TOOL = 8, EItemStorageType::ITEM_STORAGE_TYPE_ACCOUNT_STASH = 9, EItemStorageType::ITEM_STORAGE_TYPE_SCRAP_LIST = 10, EItemStorageType::ITEM_STORAGE_TYPE_POLISH_LIST = 11,
  EItemStorageType::ITEM_STORAGE_TYPE_MARKET = 12, EItemStorageType::ITEM_STORAGE_TYPE_PAID_ITEM_LIST = 13, EItemStorageType::ITEM_STORAGE_TYPE_MATERIAL_STASH = 14, EItemStorageType::ITEM_STORAGE_TYPE_AVATAR_STASH = 15,
  EItemStorageType::ITEM_STORAGE_TYPE_MARKET_TEMP = 16, EItemStorageType::ITEM_STORAGE_TYPE_ASTRA_EQUIP = 17, EItemStorageType::ITEM_STORAGE_TYPE_MAX = 18
}
 
enum  EItemOptionType : uint8_t {
  EItemOptionType::ITEM_OPTION_TYPE_NONE = 0, EItemOptionType::ITEM_OPTION_TYPE_EQUIP = 1, EItemOptionType::ITEM_OPTION_TYPE_ABILITY_STONE = 2, EItemOptionType::ITEM_OPTION_TYPE_SECRET_DUNGEON_SEED = 3,
  EItemOptionType::ITEM_OPTION_TYPE_ASTRA = 4, EItemOptionType::ITEM_OPTION_TYPE_MAX = 5
}
 
enum  EItemUseInBattle : uint8_t { EItemUseInBattle::ITEM_USE_IN_BATTLE_NORMAL = 0, EItemUseInBattle::ITEM_USE_IN_BATTLE_RESTRICTED = 1, EItemUseInBattle::ITEM_USE_IN_BATTLE_ONLY = 2, EItemUseInBattle::ITEM_USE_IN_BATTLE_MAX = 3 }
 
enum  EItemUseInOcean : uint8_t { EItemUseInOcean::ITEM_USE_IN_OCEAN_NONE = 0, EItemUseInOcean::ITEM_USE_IN_OCEAN_ONLY = 1, EItemUseInOcean::ITEM_USE_IN_OCEAN_NOT = 2, EItemUseInOcean::ITEM_USE_IN_OCEAN_MAX = 3 }
 
enum  EItemPolishGrade : uint8_t {
  EItemPolishGrade::ITEM_POLISH_GRADE_NONE = 0, EItemPolishGrade::ITEM_POLISH_GRADE_ZERO = 1, EItemPolishGrade::ITEM_POLISH_GRADE_ONE = 2, EItemPolishGrade::ITEM_POLISH_GRADE_TWO = 3,
  EItemPolishGrade::ITEM_POLISH_GRADE_THREE = 4, EItemPolishGrade::ITEM_POLISH_GRADE_FOUR = 5, EItemPolishGrade::ITEM_POLISH_GRADE_FIVE = 6, EItemPolishGrade::ITEM_POLISH_GRADE_MAX = 7
}
 
enum  EItemCooldownType : uint8_t { EItemCooldownType::ITEM_COOLDOWN_TYPE_NORMAL = 0, EItemCooldownType::ITEM_COOLDOWN_TYPE_DAILY = 1, EItemCooldownType::ITEM_COOLDOWN_TYPE_WEEKLY = 2, EItemCooldownType::ITEM_COOLDOWN_TYPE_MAX = 3 }
 
enum  EIdentityCategory : uint8_t {
  EIdentityCategory::IDENTITY_CATEGORY_NONE = 0, EIdentityCategory::IDENTITY_CATEGORY_BERSERKER_NORMAL = 1, EIdentityCategory::IDENTITY_CATEGORY_BERSERKER_RUSH = 2, EIdentityCategory::IDENTITY_CATEGORY_WARLORD_NORMAL = 3,
  EIdentityCategory::IDENTITY_CATEGORY_WARLORD_SHIELD_OF_BATTLEFIELD = 4, EIdentityCategory::IDENTITY_CATEGORY_DESTROYER_NORMAL = 5, EIdentityCategory::IDENTITY_CATEGORY_DESTROYER_FOCUS = 6, EIdentityCategory::IDENTITY_CATEGORY_DESTROYER_RELEASE = 7,
  EIdentityCategory::IDENTITY_CATEGORY_BATTLE_MASTER_NORMAL = 8, EIdentityCategory::IDENTITY_CATEGORY_BATTLE_MASTER_BUBBLE = 9, EIdentityCategory::IDENTITY_CATEGORY_INFIGHTER_NORMAL = 10, EIdentityCategory::IDENTITY_CATEGORY_INFIGHTER_VIGOR = 11,
  EIdentityCategory::IDENTITY_CATEGORY_INFIGHTER_SHOCK = 12, EIdentityCategory::IDENTITY_CATEGORY_FORCEMASTER_NORMAL = 13, EIdentityCategory::IDENTITY_CATEGORY_FORCEMASTER_SOUL = 14, EIdentityCategory::IDENTITY_CATEGORY_LANCE_MASTER_NORMAL = 15,
  EIdentityCategory::IDENTITY_CATEGORY_LANCE_MASTER_WILD = 16, EIdentityCategory::IDENTITY_CATEGORY_LANCE_MASTER_FOCUS = 17, EIdentityCategory::IDENTITY_CATEGORY_DEVIL_HUNTER_NORMAL = 18, EIdentityCategory::IDENTITY_CATEGORY_DEVIL_HUNTER_PISTOL = 19,
  EIdentityCategory::IDENTITY_CATEGORY_DEVIL_HUNTER_SHOTGUN = 20, EIdentityCategory::IDENTITY_CATEGORY_DEVIL_HUNTER_RIFLE = 21, EIdentityCategory::IDENTITY_CATEGORY_BLASTER_NORMAL = 22, EIdentityCategory::IDENTITY_CATEGORY_BLASTER_CANNON = 23,
  EIdentityCategory::IDENTITY_CATEGORY_HAWKEYE_NORMAL = 24, EIdentityCategory::IDENTITY_CATEGORY_HAWKEYE_SUMMON = 25, EIdentityCategory::IDENTITY_CATEGORY_SUMMONER_NORMAL = 26, EIdentityCategory::IDENTITY_CATEGORY_SUMMONER_ANCIENT = 27,
  EIdentityCategory::IDENTITY_CATEGORY_ARCANA_NORMAL = 28, EIdentityCategory::IDENTITY_CATEGORY_ARCANA_STACK = 29, EIdentityCategory::IDENTITY_CATEGORY_ARCANA_RUIN = 30, EIdentityCategory::IDENTITY_CATEGORY_ARCANA_CARD = 31,
  EIdentityCategory::IDENTITY_CATEGORY_BARD_NORMAL = 32, EIdentityCategory::IDENTITY_CATEGORY_BARD_SERENADE = 33, EIdentityCategory::IDENTITY_CATEGORY_BLADE_BURST = 34, EIdentityCategory::IDENTITY_CATEGORY_HOLYKNIGHT_NORMAL = 35,
  EIdentityCategory::IDENTITY_CATEGORY_HOLYKNIGHT_HOLY = 36, EIdentityCategory::IDENTITY_CATEGORY_HOLYKNIGHT_RETRIBUTION = 37, EIdentityCategory::IDENTITY_CATEGORY_DEMONIC_NORMAL = 38, EIdentityCategory::IDENTITY_CATEGORY_DEMONIC_CAPTURE = 39,
  EIdentityCategory::IDENTITY_CATEGORY_DEMONIC_DEMON = 40, EIdentityCategory::IDENTITY_CATEGORY_WARLORD_LANCE = 41, EIdentityCategory::IDENTITY_CATEGORY_REAPER_NORMAL = 42, EIdentityCategory::IDENTITY_CATEGORY_MAX = 43
}
 
enum  EIdentityProcType : uint8_t {
  EIdentityProcType::IDENTITY_PROC_TYPE_NONE = 0, EIdentityProcType::IDENTITY_PROC_TYPE_BERSERKER_POINT = 1, EIdentityProcType::IDENTITY_PROC_TYPE_BERSERKER_RUSH = 2, EIdentityProcType::IDENTITY_PROC_TYPE_DEVIL_HUNTER_STANCE = 3,
  EIdentityProcType::IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_CONSUME = 4, EIdentityProcType::IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_OUTBURST = 5, EIdentityProcType::IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_CHARGE = 6, EIdentityProcType::IDENTITY_PROC_TYPE_BATTLE_MASTER_POINT = 7,
  EIdentityProcType::IDENTITY_PROC_TYPE_WARLORD_START_DEFENCE = 8, EIdentityProcType::IDENTITY_PROC_TYPE_WARLORD_FINISH_DEFENCE = 9, EIdentityProcType::IDENTITY_PROC_TYPE_WARLORD_START_PROTECT = 10, EIdentityProcType::IDENTITY_PROC_TYPE_WARLORD_FINISH_PROTECT = 11,
  EIdentityProcType::IDENTITY_PROC_TYPE_WARLORD_SHIELD_POINT = 12, EIdentityProcType::IDENTITY_PROC_TYPE_ARCANA_DECK_POINT = 13, EIdentityProcType::IDENTITY_PROC_TYPE_ARCANA_ADD_STACK = 14, EIdentityProcType::IDENTITY_PROC_TYPE_ARCANA_CLEAR_STACK = 15,
  EIdentityProcType::IDENTITY_PROC_TYPE_SUMMONER_ANCIENT_CORE = 16, EIdentityProcType::IDENTITY_PROC_TYPE_DESTROYER_INCREASE_GRAVITY = 17, EIdentityProcType::IDENTITY_PROC_TYPE_DESTROYER_GRAVITY_CORE = 18, EIdentityProcType::IDENTITY_PROC_TYPE_FORCEMASTER_EXPLOSION = 19,
  EIdentityProcType::IDENTITY_PROC_TYPE_BLASTER_CANNON_START = 20, EIdentityProcType::IDENTITY_PROC_TYPE_BLASTER_CANNON_FINISH = 21, EIdentityProcType::IDENTITY_PROC_TYPE_BLASTER_FIRE = 22, EIdentityProcType::IDENTITY_PROC_TYPE_BARD_POINT = 23,
  EIdentityProcType::IDENTITY_PROC_TYPE_BARD_CAST_SENEDANE = 24, EIdentityProcType::IDENTITY_PROC_TYPE_HAWKEYE_POINT = 25, EIdentityProcType::IDENTITY_PROC_TYPE_HAWKEYE_START = 26, EIdentityProcType::IDENTITY_PROC_TYPE_HAWKEYE_FINISH = 27,
  EIdentityProcType::IDENTITY_PROC_TYPE_LANCE_MASTER_POINT = 28, EIdentityProcType::IDENTITY_PROC_TYPE_LANCE_MASTER_STANCE = 29, EIdentityProcType::IDENTITY_PROC_TYPE_LANCE_MASTER_BURN_OUT = 30, EIdentityProcType::IDENTITY_PROC_TYPE_BLADE_POINT = 31,
  EIdentityProcType::IDENTITY_PROC_TYPE_BLADE_ARTS = 32, EIdentityProcType::IDENTITY_PROC_TYPE_BLADE_BURST = 33, EIdentityProcType::IDENTITY_PROC_TYPE_DEMONIC_POINT = 34, EIdentityProcType::IDENTITY_PROC_TYPE_DEMONIC_DEMONIZATION = 35,
  EIdentityProcType::IDENTITY_PROC_TYPE_DEMONIC_BURN_OUT = 36, EIdentityProcType::IDENTITY_PROC_TYPE_DEMONIC_NORMALIZATION = 37, EIdentityProcType::IDENTITY_PROC_TYPE_HOLYKNIGHT_POINT = 38, EIdentityProcType::IDENTITY_PROC_TYPE_HOLYKNIGHT_STANCE = 39,
  EIdentityProcType::IDENTITY_PROC_TYPE_DESTROYER_DECREASE_GRAVITY = 40, EIdentityProcType::IDENTITY_PROC_TYPE_BARD_VALIANT_SERENADE = 41, EIdentityProcType::IDENTITY_PROC_TYPE_REAPER_DARK_POINT = 42, EIdentityProcType::IDENTITY_PROC_TYPE_REAPER_DARK_STANCE = 43,
  EIdentityProcType::IDENTITY_PROC_TYPE_MAX = 44
}
 
enum  EIdentityResetType : uint8_t {
  EIdentityResetType::IDENTITY_RESET_TYPE_NONE = 0, EIdentityResetType::IDENTITY_RESET_TYPE_DEFAULT = 1, EIdentityResetType::IDENTITY_RESET_TYPE_FULL = 2, EIdentityResetType::IDENTITY_RESET_TYPE_FILL_EFFECT = 3,
  EIdentityResetType::IDENTITY_RESET_TYPE_MAX = 4
}
 
enum  EIdentityBladeOrbType : uint8_t {
  EIdentityBladeOrbType::IDENTITY_BLADE_ORB_TYPE_NONE = 0, EIdentityBladeOrbType::IDENTITY_BLADE_ORB_TYPE_BLACK = 1, EIdentityBladeOrbType::IDENTITY_BLADE_ORB_TYPE_RED = 2, EIdentityBladeOrbType::IDENTITY_BLADE_ORB_TYPE_BLUE = 3,
  EIdentityBladeOrbType::IDENTITY_BLADE_ORB_TYPE_MAX = 4
}
 
enum  EInteractPhase : uint8_t { EInteractPhase::INTERACT_PHASE_BEGIN = 0, EInteractPhase::INTERACT_PHASE_CANCEL = 1, EInteractPhase::INTERACT_PHASE_FINISH = 2, EInteractPhase::INTERACT_PHASE_MAX = 3 }
 
enum  EInteractTargetType : uint8_t {
  EInteractTargetType::INTERACT_TARGET_TYPE_SELF = 0, EInteractTargetType::INTERACT_TARGET_TYPE_POSITION = 1, EInteractTargetType::INTERACT_TARGET_TYPE_NPC = 2, EInteractTargetType::INTERACT_TARGET_TYPE_PROP = 3,
  EInteractTargetType::INTERACT_TARGET_TYPE_DIRECTION = 4, EInteractTargetType::INTERACT_TARGET_TYPE_MAX = 5
}
 
enum  EIndexFilterType : uint8_t {
  EIndexFilterType::INDEX_FILTER_TYPE_NONE = 0, EIndexFilterType::INDEX_FILTER_TYPE_ITEM_ID_FOR_NEW = 1, EIndexFilterType::INDEX_FILTER_TYPE_DROP_INDEX = 2, EIndexFilterType::INDEX_FILTER_TYPE_PROP_DROP = 3,
  EIndexFilterType::INDEX_FILTER_TYPE_PROP_SPAWN = 4, EIndexFilterType::INDEX_FILTER_TYPE_NPC_DROP = 5, EIndexFilterType::INDEX_FILTER_TYPE_NPC_SPAWN = 6, EIndexFilterType::INDEX_FILTER_TYPE_ZONE_ID = 7,
  EIndexFilterType::INDEX_FILTER_TYPE_QUEST_ID = 8, EIndexFilterType::INDEX_FILTER_TYPE_RAID_ID = 9, EIndexFilterType::INDEX_FILTER_TYPE_BATTLEFIELD_ENTRANCE_ID = 10, EIndexFilterType::INDEX_FILTER_TYPE_CHAOS_DUNGEON_ID = 11,
  EIndexFilterType::INDEX_FILTER_TYPE_MUSIC_ID = 12, EIndexFilterType::INDEX_FILTER_TYPE_REVERSE_RUIN_ID = 13, EIndexFilterType::INDEX_FILTER_TYPE_ITEM_ID_FOR_USE = 14, EIndexFilterType::INDEX_FILTER_TYPE_ZONE_ID_WITH_LEVEL = 15,
  EIndexFilterType::INDEX_FILTER_TYPE_MAX = 16
}
 
enum  EInvincibleReason : uint8_t {
  EInvincibleReason::INVINCIBLE_REASON_SKILL = 0, EInvincibleReason::INVINCIBLE_REASON_SPAWN = 1, EInvincibleReason::INVINCIBLE_REASON_RETURN = 2, EInvincibleReason::INVINCIBLE_REASON_GOD_MODE = 3,
  EInvincibleReason::INVINCIBLE_REASON_MASTER_ATTACK = 4, EInvincibleReason::INVINCIBLE_REASON_AI_PAUSE = 5, EInvincibleReason::INVINCIBLE_REASON_CUTSCENE = 6, EInvincibleReason::INVINCIBLE_REASON_TOWER = 7,
  EInvincibleReason::INVINCIBLE_REASON_ABILITY_FEATURE = 8, EInvincibleReason::INVINCIBLE_REASON_ADMIN_INVISIBILITY = 9, EInvincibleReason::INVINCIBLE_REASON_ICE_SATUE = 10, EInvincibleReason::INVINCIBLE_REASON_COLOSSEUM = 11,
  EInvincibleReason::INVINCIBLE_REASON_QUEST = 12, EInvincibleReason::INVINCIBLE_REASON_ENTERING_ZONE = 13, EInvincibleReason::INVINCIBLE_REASON_CLIENT_CUTSCENE = 14, EInvincibleReason::INVINCIBLE_REASON_CONTENTS_GENERAL = 15,
  EInvincibleReason::INVINCIBLE_REASON_PROP_VOLUME_ASSEMBLE = 16, EInvincibleReason::INVINCIBLE_REASON_MAX = 17
}
 
enum  EIffActionType : uint8_t {
  EIffActionType::IFF_ACTION_TYPE_ADD = 0, EIffActionType::IFF_ACTION_TYPE_REMOVE = 1, EIffActionType::IFF_ACTION_TYPE_REMOVE_ALL = 2, EIffActionType::IFF_ACTION_TYPE_ADD_FRIEND = 3,
  EIffActionType::IFF_ACTION_TYPE_REMOVE_FRIEND = 4, EIffActionType::IFF_ACTION_TYPE_REMOVE_ALL_FRIEND = 5, EIffActionType::IFF_ACTION_TYPE_MAX = 6
}
 
enum  EItemAddMaxCountType : uint8_t {
  EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_DAILY_RAID = 0, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_WEEKLY_RAID = 1, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_CHAOS_DUNGEON = 2, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_DAILY_EPONA = 3,
  EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_WEEKLY_EPONA = 4, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_EVENT_CHAOS_DUNGEON = 5, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_EPIC_RAID = 6, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_DAILY_FRIENDSHIP_PLAY_MUSIC = 7,
  EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_DAILY_FRIENDSHIP_SOCIAL_ACTION = 8, EItemAddMaxCountType::ITEM_ADD_MAX_COUNT_TYPE_MAX = 9
}
 
enum  EItemAssemblyType : uint8_t { EItemAssemblyType::ITEM_ASSEMBLY_TYPE_NORMAL = 0, EItemAssemblyType::ITEM_ASSEMBLY_TYPE_EVOLUTION = 1, EItemAssemblyType::ITEM_ASSEMBLY_TYPE_MAX = 2 }
 
enum  EItemAssemblyGrade : uint8_t {
  EItemAssemblyGrade::ITEM_ASSEMBLY_GRADE_NONE = 0, EItemAssemblyGrade::ITEM_ASSEMBLY_GRADE_BASIC = 1, EItemAssemblyGrade::ITEM_ASSEMBLY_GRADE_ADVANCED = 2, EItemAssemblyGrade::ITEM_ASSEMBLY_GRADE_EXPERT = 3,
  EItemAssemblyGrade::ITEM_ASSEMBLY_GRADE_MAX = 4
}
 
enum  EItemAssemblyState : uint8_t {
  EItemAssemblyState::ITEM_ASSEMBLY_STATE_IN_PROGRESS = 0, EItemAssemblyState::ITEM_ASSEMBLY_STATE_FINISHED = 1, EItemAssemblyState::ITEM_ASSEMBLY_STATE_RECEIVED = 2, EItemAssemblyState::ITEM_ASSEMBLY_STATE_SEASON_EXPIRED = 3,
  EItemAssemblyState::ITEM_ASSEMBLY_STATE_MAX = 4
}
 
enum  EItemAssemblyOutputGrade : uint8_t { EItemAssemblyOutputGrade::ITEM_ASSEMBLY_OUTPUT_GRADE_NORMAL = 0, EItemAssemblyOutputGrade::ITEM_ASSEMBLY_OUTPUT_GRADE_GOOD = 1, EItemAssemblyOutputGrade::ITEM_ASSEMBLY_OUTPUT_GRADE_MAX = 2 }
 
enum  EItemDisassemblyOutputGrade : uint8_t { EItemDisassemblyOutputGrade::ITEM_DISASSEMBLY_OUTPUT_GRADE_NORMAL = 0, EItemDisassemblyOutputGrade::ITEM_DISASSEMBLY_OUTPUT_GRADE_GOOD = 1, EItemDisassemblyOutputGrade::ITEM_DISASSEMBLY_OUTPUT_GRADE_MAX = 2 }
 
enum  EItemPolishState : uint8_t {
  EItemPolishState::ITEM_POLISH_STATE_IN_PROGRESS = 0, EItemPolishState::ITEM_POLISH_STATE_FINISHED = 1, EItemPolishState::ITEM_POLISH_STATE_VERIFIED = 2, EItemPolishState::ITEM_POLISH_STATE_RECEIVED = 3,
  EItemPolishState::ITEM_POLISH_STATE_MAX = 4
}
 
enum  EItemExchangeType : uint8_t { EItemExchangeType::ITEM_EXCHANGE_TYPE_NONE = 0, EItemExchangeType::ITEM_EXCHANGE_TYPE_SECRET_MAP = 1, EItemExchangeType::ITEM_EXCHANGE_TYPE_MAX = 2 }
 
enum  EItemExchangeResultType : uint8_t {
  EItemExchangeResultType::ITEM_EXCHANGE_RESULT_TYPE_NONE = 0, EItemExchangeResultType::ITEM_EXCHANGE_RESULT_TYPE_GREAT_SUCCESS = 1, EItemExchangeResultType::ITEM_EXCHANGE_RESULT_TYPE_SUCCESS = 2, EItemExchangeResultType::ITEM_EXCHANGE_RESULT_TYPE_FAIL = 3,
  EItemExchangeResultType::ITEM_EXCHANGE_RESULT_TYPE_MAX = 4
}
 
enum  EItemEnhanceMaterialEffectType : uint8_t {
  EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_NONE = 0, EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_INCREASE_SUCCESS_ADD = 1, EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_INCREASE_SUCCESS_MULTIPLY = 2, EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_DISCOUNT_COST = 3,
  EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_SAVE_MATERIAL = 4, EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_SAVE_MATERIAL_ON_FAILURE = 5, EItemEnhanceMaterialEffectType::ITEM_ENHANCE_MATERIAL_EFFECT_MAX = 6
}
 
enum  EAccountKickReason : uint8_t {
  EAccountKickReason::KICK_REASON_NONE = 0, EAccountKickReason::KICK_REASON_DUP_LOGIN = 1, EAccountKickReason::KICK_REASON_DUP_LOGIN_LOCK = 2, EAccountKickReason::KICK_REASON_ADDICTION = 3,
  EAccountKickReason::KICK_REASON_MAX = 4
}
 
enum  ELoginType : uint8_t {
  ELoginType::LOGIN_TYPE_NORMAL = 0, ELoginType::LOGIN_TYPE_STOVE = 1, ELoginType::LOGIN_TYPE_TENCENT = 2, ELoginType::LOGIN_TYPE_GAS = 3,
  ELoginType::LOGIN_TYPE_MAX = 4
}
 
enum  ELogoutReason : uint8_t { ELogoutReason::LOGOUT_REASON_NORMAL = 0, ELogoutReason::LOGOUT_REASON_SERVER_SELECT = 1, ELogoutReason::LOGOUT_REASON_MAX = 2 }
 
enum  ELifeCostItemType : uint8_t { ELifeCostItemType::LIFE_COST_ITEM_TYPE_NONE = 0, ELifeCostItemType::LIFE_COST_ITEM_TYPE_EDIBLE = 1, ELifeCostItemType::LIFE_COST_ITEM_TYPE_SMALL_FRY = 2, ELifeCostItemType::LIFE_COST_ITEM_TYPE_MAX = 3 }
 
enum  ELifeFishingRewardLevel : uint8_t {
  ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_NONE = 0, ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_EASY = 1, ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_NORMAL = 2, ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_HARD = 3,
  ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_HELL = 4, ELifeFishingRewardLevel::LIFE_FISHING_REWARD_LEVEL_MAX = 5
}
 
enum  ELifeItemProduceType : uint8_t { ELifeItemProduceType::LIFE_ITEM_PRODUCE_DROP = 0, ELifeItemProduceType::LIFE_ITEM_PRODUCE_GIVE = 1, ELifeItemProduceType::LIFE_ITEM_PRODUCE_MAX = 2 }
 
enum  ELifePointUpdateReason : uint8_t { ELifePointUpdateReason::LIFE_POINT_UPDATE_REASON_NONE = 0, ELifePointUpdateReason::LIFE_POINT_UPDATE_REASON_INIT_LIFE_SKILL = 1, ELifePointUpdateReason::LIFE_POINT_UPDATE_REASON_MAX = 2 }
 
enum  ELifeVesselActiveType : uint8_t { ELifeVesselActiveType::LIFE_VESSEL_ACTIVE_TYPE_NONE = 0, ELifeVesselActiveType::LIFE_VESSEL_ACTIVE_TYPE_OFF = 1, ELifeVesselActiveType::LIFE_VESSEL_ACTIVE_TYPE_ON = 2, ELifeVesselActiveType::LIFE_VESSEL_ACTIVE_TYPE_MAX = 3 }
 
enum  ELifeHuntingMobType : uint8_t {
  ELifeHuntingMobType::LIFE_HUNTING_MOB_TYPE_NONE = 0, ELifeHuntingMobType::LIFE_HUNTING_MOB_TYPE_NORMAL = 1, ELifeHuntingMobType::LIFE_HUNTING_MOB_TYPE_PLATINUM = 2, ELifeHuntingMobType::LIFE_HUNTING_MOB_TYPE_LARGE = 3,
  ELifeHuntingMobType::LIFE_HUNTING_MOB_TYPE_MAX = 4
}
 
enum  ELifeTechniqueTierType : uint8_t {
  ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE_NONE = 0, ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE = 1, ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE01 = 2, ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE02 = 3,
  ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE03 = 4, ELifeTechniqueTierType::LIFE_TECHNIQUE_TIER_TYPE_MAX = 5
}
 
enum  ELifeSkillSectionForTierType : uint8_t {
  ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE_NONE = 0, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE = 1, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE01 = 2, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE02 = 3,
  ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE03 = 4, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE04 = 5, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE05 = 6, ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE06 = 7,
  ELifeSkillSectionForTierType::LIFE_SKILL_SECTION_FOR_TIER_TYPE_MAX = 8
}
 
enum  EMailTableType : uint8_t {
  EMailTableType::MAILTABLE_TYPE_NONE = 0, EMailTableType::MAILTABLE_TYPE_QUEST = 1, EMailTableType::MAILTABLE_TYPE_ZONEBASE = 2, EMailTableType::MAILTABLE_TYPE_ACHIEVEMENT = 3,
  EMailTableType::MAILTABLE_TYPE_ITEM = 4, EMailTableType::MAILTABLE_TYPE_NPC = 5, EMailTableType::MAILTABLE_TYPE_PROP = 6, EMailTableType::MAILTABLE_TYPE_PVP_LEVEL = 7,
  EMailTableType::MAILTABLE_TYPE_ZONELEVEL = 8, EMailTableType::MAILTABLE_TYPE_MAX = 9
}
 
enum  EMapMarkerType : uint8_t { EMapMarkerType::MAPMARKER_TYPE_SHARED_PARTY = 0, EMapMarkerType::MAPMARKER_TYPE_LINK_LOCATION = 1, EMapMarkerType::MAPMARKER_TYPE_MAX = 2 }
 
enum  EMatchType : uint8_t {
  EMatchType::MATCH_TYPE_MOD = 0, EMatchType::MATCH_TYPE_CINEMATIC = 1, EMatchType::MATCH_TYPE_CHAOS_DUNGEON = 2, EMatchType::MATCH_TYPE_RAID_DAILY = 3,
  EMatchType::MATCH_TYPE_RAID_WEEKLY = 4, EMatchType::MATCH_TYPE_RAID_EPIC = 5, EMatchType::MATCH_TYPE_REVERSE_RUIN = 6, EMatchType::MATCH_TYPE_BATTLEFIELD = 7,
  EMatchType::MATCH_TYPE_MAX = 8
}
 
enum  EMoveType : uint8_t {
  EMoveType::MOVE_TYPE_STOP = 0, EMoveType::MOVE_TYPE_NORMAL = 1, EMoveType::MOVE_TYPE_DOWN = 2, EMoveType::MOVE_TYPE_STAND_UP = 3,
  EMoveType::MOVE_TYPE_SWAY = 4, EMoveType::MOVE_TYPE_KNOCKDOWN = 5, EMoveType::MOVE_TYPE_KNOCKDOWN_TWIST = 6, EMoveType::MOVE_TYPE_BOUND = 7,
  EMoveType::MOVE_TYPE_BRING_DOWN = 8, EMoveType::MOVE_TYPE_FREEZE_STRONG = 9, EMoveType::MOVE_TYPE_SPRING_BOUND = 10, EMoveType::MOVE_TYPE_MAX = 11
}
 
enum  EMoveStopReasonType : uint8_t { EMoveStopReasonType::MOVE_STOP_REASON_TYPE_NORMAL = 0, EMoveStopReasonType::MOVE_STOP_REASON_TYPE_TELEPORT = 1, EMoveStopReasonType::MOVE_STOP_REASON_TYPE_MAX = 2 }
 
enum  EMoveMood : uint8_t {
  EMoveMood::MOVE_MOOD_NONE = 0, EMoveMood::MOVE_MOOD_WALK = 1, EMoveMood::MOVE_MOOD_RUN = 2, EMoveMood::MOVE_MOOD_FAST_RUN = 3,
  EMoveMood::MOVE_MOOD_BURROW = 4, EMoveMood::MOVE_MOOD_MAX = 5
}
 
enum  EModType : uint8_t {
  EModType::MOD_TYPE_CUBE = 0, EModType::MOD_TYPE_TOWER = 1, EModType::MOD_TYPE_PLATINUM_AREA = 2, EModType::MOD_TYPE_BOSS_RUSH = 3,
  EModType::MOD_TYPE_MAX = 4
}
 
enum  EModCubeStageType : uint8_t {
  EModCubeStageType::MOD_CUBE_STAGE_TYPE_ELITE_WAVE = 0, EModCubeStageType::MOD_CUBE_STAGE_TYPE_BOSS_WAVE = 1, EModCubeStageType::MOD_CUBE_STAGE_TYPE_EXPLODING_WAVE = 2, EModCubeStageType::MOD_CUBE_STAGE_TYPE_DOOKY_WAVE = 3,
  EModCubeStageType::MOD_CUBE_STAGE_TYPE_RANGE_WAVE = 4, EModCubeStageType::MOD_CUBE_STAGE_TYPE_NPC_WAVE = 5, EModCubeStageType::MOD_CUBE_STAGE_TYPE_OPEN_BOX = 6, EModCubeStageType::MOD_CUBE_STAGE_TYPE_MAX = 7
}
 
enum  EModCubeStageStep : uint8_t {
  EModCubeStageStep::MOD_CUBE_STAGE_STEP_PREPARE = 0, EModCubeStageStep::MOD_CUBE_STAGE_STEP_START = 1, EModCubeStageStep::MOD_CUBE_STAGE_STEP_CLEAR = 2, EModCubeStageStep::MOD_CUBE_STAGE_STEP_FAIL = 3,
  EModCubeStageStep::MOD_CUBE_STAGE_STEP_START_BOX_WAVE = 4, EModCubeStageStep::MOD_CUBE_STAGE_STEP_CHOOSE_DOOR = 5, EModCubeStageStep::MOD_CUBE_STAGE_STEP_CLEAR_ALL = 6, EModCubeStageStep::MOD_CUBE_STAGE_STEP_MAX = 7
}
 
enum  EModTowerStageStep : uint8_t {
  EModTowerStageStep::MOD_TOWER_STAGE_STEP_START = 0, EModTowerStageStep::MOD_TOWER_STAGE_STEP_TELEPORT = 1, EModTowerStageStep::MOD_TOWER_STAGE_STEP_CLEAR = 2, EModTowerStageStep::MOD_TOWER_STAGE_STEP_FAIL = 3,
  EModTowerStageStep::MOD_TOWER_STAGE_STEP_CLEAR_ALL = 4, EModTowerStageStep::MOD_TOWER_STAGE_STEP_MAX = 5
}
 
enum  EModBossRushStageStep : uint8_t {
  EModBossRushStageStep::MOD_BOSSRUSH_STAGE_STEP_START = 0, EModBossRushStageStep::MOD_BOSSRUSH_STAGE_STEP_CLEAR = 1, EModBossRushStageStep::MOD_BOSSRUSH_STAGE_STEP_FAIL = 2, EModBossRushStageStep::MOD_BOSSRUSH_STAGE_STEP_CLEAR_ALL = 3,
  EModBossRushStageStep::MOD_BOSSRUSH_STAGE_STEP_MAX = 4
}
 
enum  EModTowerSize : uint8_t { EModTowerSize::MOD_TOWER_SIZE_SMALL = 0, EModTowerSize::MOD_TOWER_SIZE_MEDIUM = 1, EModTowerSize::MOD_TOWER_SIZE_LARGE = 2, EModTowerSize::MOD_TOWER_SIZE_MAX = 3 }
 
enum  EModState : uint8_t {
  EModState::MOD_STATE_WAITING_ENTRY = 0, EModState::MOD_STATE_INTRO = 1, EModState::MOD_STATE_PLAYING = 2, EModState::MOD_STATE_PROCESSING_RESULT = 3,
  EModState::MOD_STATE_REWARDING = 4, EModState::MOD_STATE_CHOOSE_NEXT_ROOM_DOOR = 5, EModState::MOD_STATE_INACTIVE = 6, EModState::MOD_STATE_WAITING_DESTROY = 7,
  EModState::MOD_STATE_VICTORY = 8, EModState::MOD_STATE_MAX = 9
}
 
enum  EModRankType : uint8_t {
  EModRankType::MOD_RANK_TYPE_DEATH_COUNT = 0, EModRankType::MOD_RANK_TYPE_DEATH_COUNT_PARTY = 1, EModRankType::MOD_RANK_TYPE_DEATH_RANK = 2, EModRankType::MOD_RANK_TYPE_ATTACKED_COUNT = 3,
  EModRankType::MOD_RANK_TYPE_ATTACKED_COUNT_PARTY = 4, EModRankType::MOD_RANK_TYPE_DAMAGE_COUNT = 5, EModRankType::MOD_RANK_TYPE_DAMAGE_RANK = 6, EModRankType::MOD_RANK_TYPE_PROP_INTERACTION_COUNT = 7,
  EModRankType::MOD_RANK_TYPE_PROP_INTERACTION_COUNT_PARTY = 8, EModRankType::MOD_RANK_TYPE_CLEAR_TIME_PARTY = 9, EModRankType::MOD_RANK_TYPE_KILL_COUNT = 10, EModRankType::MOD_RANK_TYPE_DEBUFF_COUNT_PARTY = 11,
  EModRankType::MOD_RANK_TYPE_CLEARWAVE_PARTY = 12, EModRankType::MOD_RANK_TYPE_TOWER_HP_PARTY = 13, EModRankType::MOD_RANK_TYPE_CUBE_STAGE_INFO = 14, EModRankType::MOD_RANK_TYPE_MAX = 15
}
 
enum  EModRank : uint8_t {
  EModRank::MOD_RANK_F = 0, EModRank::MOD_RANK_C = 1, EModRank::MOD_RANK_B = 2, EModRank::MOD_RANK_A = 3,
  EModRank::MOD_RANK_S = 4, EModRank::MOD_RANK_SS = 5, EModRank::MOD_RANK_MAX = 6
}
 
enum  EModRewardGrade : uint8_t {
  EModRewardGrade::MOD_REWARD_GRADE_BRONZE = 0, EModRewardGrade::MOD_REWARD_GRADE_SILVER = 1, EModRewardGrade::MOD_REWARD_GRADE_GOLD = 2, EModRewardGrade::MOD_REWARD_GRADE_PLATINUM = 3,
  EModRewardGrade::MOD_REWARD_GRADE_DIAMOND = 4, EModRewardGrade::MOD_REWARD_GRADE_MAX = 5
}
 
enum  EModEntranceItemType : uint8_t { EModEntranceItemType::MOD_ENTRANCE_ITEM_TYPE_NONE = 0, EModEntranceItemType::MOD_ENTRANCE_ITEM_TYPE_MONEY = 1, EModEntranceItemType::MOD_ENTRANCE_ITEM_TYPE_ITEM = 2, EModEntranceItemType::MOD_ENTRANCE_ITEM_TYPE_MAX = 3 }
 
enum  EModEntryCondition : uint8_t {
  EModEntryCondition::MOD_ENTRY_CONDITION_NONE = 0, EModEntryCondition::MOD_ENTRY_CONDITION_QUEST = 1, EModEntryCondition::MOD_ENTRY_CONDITION_QUEST_STAGE = 2, EModEntryCondition::MOD_ENTRY_CONDITION_INDUN = 3,
  EModEntryCondition::MOD_ENTRY_CONDITION_ADVENTURE = 4, EModEntryCondition::MOD_ENTRY_CONDITION_MOD = 5, EModEntryCondition::MOD_ENTRY_CONDITION_MAX = 6
}
 
enum  EModWaveState : uint8_t { EModWaveState::MOD_WAVE_STATE_READY = 0, EModWaveState::MOD_WAVE_STATE_START = 1, EModWaveState::MOD_WAVE_STATE_FINISH = 2, EModWaveState::MOD_WAVE_STATE_MAX = 3 }
 
enum  EModResult : uint8_t {
  EModResult::MOD_RESULT_PLAYING = 0, EModResult::MOD_RESULT_WIN = 1, EModResult::MOD_RESULT_DEFEAT = 2, EModResult::MOD_RESULT_LEAVE = 3,
  EModResult::MOD_RESULT_STOP = 4, EModResult::MOD_RESULT_MAX = 5
}
 
enum  EModTargetType : uint8_t {
  EModTargetType::MOD_TARGET_TYPE_SELF = 0, EModTargetType::MOD_TARGET_TYPE_PARTY = 1, EModTargetType::MOD_TARGET_TYPE_TOWER = 2, EModTargetType::MOD_TARGET_TYPE_NPC = 3,
  EModTargetType::MOD_TARGET_TYPE_MAX = 4
}
 
enum  EModAnnounceType : uint8_t {
  EModAnnounceType::MOD_ANNOUNCE_TYPE_BUFF = 0, EModAnnounceType::MOD_ANNOUNCE_TYPE_MOD_SIGNET = 1, EModAnnounceType::MOD_ANNOUNCE_TYPE_BOSS = 2, EModAnnounceType::MOD_ANNOUNCE_TYPE_CAVE_OPEN = 3,
  EModAnnounceType::MOD_ANNOUNCE_TYPE_PLATINUM_RETURN = 4, EModAnnounceType::MOD_ANNOUNCE_TYPE_FINISH = 5, EModAnnounceType::MOD_ANNOUNCE_TYPE_COOPERATION = 6, EModAnnounceType::MOD_ANNOUNCE_TYPE_MAX = 7
}
 
enum  EModPlatinumType : uint8_t {
  EModPlatinumType::MOD_PLATINUM_TYPE_HERBALISM = 0, EModPlatinumType::MOD_PLATINUM_TYPE_LUMBERING = 1, EModPlatinumType::MOD_PLATINUM_TYPE_MINING = 2, EModPlatinumType::MOD_PLATINUM_TYPE_HUNTING = 3,
  EModPlatinumType::MOD_PLATINUM_TYPE_FISHING = 4, EModPlatinumType::MOD_PLATINUM_TYPE_ARCHAEOLOGY = 5, EModPlatinumType::MOD_PLATINUM_TYPE_ASTROLOGY = 6, EModPlatinumType::MOD_PLATINUM_TYPE_SPEAKING = 7,
  EModPlatinumType::MOD_PLATINUM_TYPE_MAX = 8
}
 
enum  EModPlatinumCooperationType : uint8_t {
  EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_NONE = 0, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_LIFE = 1, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_PROP = 2, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_PORTAL = 3,
  EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_MONSTER = 4, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_GIMMICK = 5, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_BUFF = 6, EModPlatinumCooperationType::MOD_PLATINUM_COOPERATION_TYPE_MAX = 7
}
 
enum  EMailDeleteReason : uint8_t {
  EMailDeleteReason::MAIL_DELETE_REASON_NONE = 0, EMailDeleteReason::MAIL_DELETE_REASON_NOT_COMPLETED = 1, EMailDeleteReason::MAIL_DELETE_REASON_USER = 2, EMailDeleteReason::MAIL_DELETE_REASON_SENDBACK = 3,
  EMailDeleteReason::MAIL_DELETE_REASON_ADMIN = 4, EMailDeleteReason::MAIL_DELETE_REASON_MAX = 5
}
 
enum  EMailType : uint8_t { EMailType::MAIL_TYPE_REGULAR = 0, EMailType::MAIL_TYPE_EXPRESS = 1, EMailType::MAIL_TYPE_MAX = 2 }
 
enum  EMailTag : uint8_t {
  EMailTag::MAIL_TAG_NONE = 0, EMailTag::MAIL_TAG_REPLY = 1, EMailTag::MAIL_TAG_PAYMENT_REQUEST = 2, EMailTag::MAIL_TAG_PAYMENT_RECEIVE = 3,
  EMailTag::MAIL_TAG_RETURN = 4, EMailTag::MAIL_TAG_SYSTEM = 5, EMailTag::MAIL_TAG_GM = 6, EMailTag::MAIL_TAG_MAX = 7
}
 
enum  EMailStatus : uint8_t {
  EMailStatus::MAIL_STATUS_DRAFT = 0, EMailStatus::MAIL_STATUS_UNREAD = 1, EMailStatus::MAIL_STATUS_READ = 2, EMailStatus::MAIL_STATUS_DELETED = 3,
  EMailStatus::MAIL_STATUS_MAX = 4
}
 
enum  EMailHeadOpType : uint8_t {
  EMailHeadOpType::MAIL_HEAD_OP_TYPE_NORMAL = 0, EMailHeadOpType::MAIL_HEAD_OP_TYPE_NEW_ONLY = 1, EMailHeadOpType::MAIL_HEAD_OP_TYPE_GET_OLD = 2, EMailHeadOpType::MAIL_HEAD_OP_TYPE_GET_NEW = 3,
  EMailHeadOpType::MAIL_HEAD_OP_TYPE_MAX = 4
}
 
enum  EMailLoadOpType : uint8_t { EMailLoadOpType::MAIL_LOAD_OP_TYPE_REFRESH = 0, EMailLoadOpType::MAIL_LOAD_OP_TYPE_READ = 1, EMailLoadOpType::MAIL_LOAD_OP_TYPE_MAX = 2 }
 
enum  EMailRewardReason : uint8_t {
  EMailRewardReason::MAIL_REWARD_REASON_NONE = 0, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_MOD = 1, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_PLAY_CLASS = 2, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_CHAOS_DUNGEON = 3,
  EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_CARD_BATTLE = 4, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_RAID_FIRST = 5, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_SECRET_PROP = 6, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_QUEST_FORCE_COMPLETE = 7,
  EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_RAID_PAID_REWARD = 8, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_STAGE_PER_REWARD = 9, EMailRewardReason::MAIL_REWARD_REASON_INVEN_FULL_REVERSE_RUIN = 10, EMailRewardReason::MAIL_REWARD_REASON_MAX = 11
}
 
enum  EMoneyType : uint8_t {
  EMoneyType::MONEY_TYPE_NONE = 0, EMoneyType::MONEY_TYPE_GOLD = 1, EMoneyType::MONEY_TYPE_TRADE_GOLD = 2, EMoneyType::MONEY_TYPE_MESSENGER_MEDAL_CAFE = 3,
  EMoneyType::MONEY_TYPE_MESSENGER_MEDAL_FREE = 4, EMoneyType::MONEY_TYPE_MESSENGER_MEDAL_PAID = 5, EMoneyType::MONEY_TYPE_BATTLE_COIN = 6, EMoneyType::MONEY_TYPE_LUPHEON_SEAL = 7,
  EMoneyType::MONEY_TYPE_CRACK_PIECE = 8, EMoneyType::MONEY_TYPE_CASHEW_SEED = 9, EMoneyType::MONEY_TYPE_PIRATE_COIN = 10, EMoneyType::MONEY_TYPE_PVP_TOKEN = 11,
  EMoneyType::MONEY_TYPE_ENHANCE_TOKEN = 12, EMoneyType::MONEY_TYPE_MAX = 13
}
 
enum  EMoneyStorageType : uint8_t { EMoneyStorageType::MONEY_STORAGE_TYPE_PC = 0, EMoneyStorageType::MONEY_STORAGE_TYPE_ACCOUNT = 1, EMoneyStorageType::MONEY_STORAGE_TYPE_MAX = 2 }
 
enum  EMoneyUnlockType : uint8_t { EMoneyUnlockType::MONEY_UNLOCK_TYPE_DEFAULT = 0, EMoneyUnlockType::MONEY_UNLOCK_TYPE_LOCKED = 1, EMoneyUnlockType::MONEY_UNLOCK_TYPE_HIDE = 2, EMoneyUnlockType::MONEY_UNLOCK_TYPE_MAX = 3 }
 
enum  EMoneyAuditType : uint8_t { EMoneyAuditType::MONEY_AUDIT_TYPE_FREE = 0, EMoneyAuditType::MONEY_AUDIT_TYPE_PAID = 1, EMoneyAuditType::MONEY_AUDIT_TYPE_MAX = 2 }
 
enum  EMusicActionType : uint8_t {
  EMusicActionType::MUSIC_ACTION_TYPE_NONE = 0, EMusicActionType::MUSIC_ACTION_TYPE_TOWN_PORTAL = 1, EMusicActionType::MUSIC_ACTION_TYPE_EFFECT_ON_PROP = 2, EMusicActionType::MUSIC_ACTION_TYPE_ESCAPE = 3,
  EMusicActionType::MUSIC_ACTION_TYPE_SUMMON_VEHICLE = 4, EMusicActionType::MUSIC_ACTION_TYPE_ENTER_TOWN = 5, EMusicActionType::MUSIC_ACTION_TYPE_ENTER_RUIN_LOBBY = 6, EMusicActionType::MUSIC_ACTION_TYPE_MAX = 7
}
 
enum  EMusicActionOnProp : uint8_t {
  EMusicActionOnProp::MUSIC_ACTION_ON_PROP_NONE = 0, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_ENABLE = 1, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_DISABLE = 2, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_VISIBLE = 3,
  EMusicActionOnProp::MUSIC_ACTION_ON_PROP_INVISIBLE = 4, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_GO_ON = 5, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_GO_OFF = 6, EMusicActionOnProp::MUSIC_ACTION_ON_PROP_MAX = 7
}
 
enum  EMusicBindType : uint8_t { EMusicBindType::MUSIC_BIND_TYPE_CHARACTER = 0, EMusicBindType::MUSIC_BIND_TYPE_EXPEDITION = 1, EMusicBindType::MUSIC_BIND_TYPE_MAX = 2 }
 
enum  EMemoryPosType : uint8_t { EMemoryPosType::MEMORY_POS_TYPE_TARGETPOS = 0, EMemoryPosType::MEMORY_POS_TYPE_CASTERPOS = 1, EMemoryPosType::MEMORY_POS_TYPE_MAX = 2 }
 
enum  EMarketProductStatus : uint8_t {
  EMarketProductStatus::MARKET_PRODUCT_STATUS_NONE = 0, EMarketProductStatus::MARKET_PRODUCT_STATUS_READY = 1, EMarketProductStatus::MARKET_PRODUCT_STATUS_OVERDUE = 2, EMarketProductStatus::MARKET_PRODUCT_STATUS_DELETED = 3,
  EMarketProductStatus::MARKET_PRODUCT_STATUS_SOLD_OUT = 4, EMarketProductStatus::MARKET_PRODUCT_STATUS_CANCELED = 5, EMarketProductStatus::MARKET_PRODUCT_STATUS_CANCELED_BY_GM = 6, EMarketProductStatus::MARKET_PRODUCT_STATUS_MAX = 7
}
 
enum  EMarketPeriod : uint8_t {
  EMarketPeriod::MARKET_PERIOD = 0, EMarketPeriod::MARKET_PERIOD01 = 1, EMarketPeriod::MARKET_PERIOD02 = 2, EMarketPeriod::MARKET_PERIOD03 = 3,
  EMarketPeriod::MARKET_PERIOD_MAX = 4
}
 
enum  EMarketSortType : uint8_t {
  EMarketSortType::MARKET_SORT_TYPE_USE_LEVEL = 0, EMarketSortType::MARKET_SORT_TYPE_ITEM_LEVEL = 1, EMarketSortType::MARKET_SORT_TYPE_ITEM_GRADE = 2, EMarketSortType::MARKET_SORT_TYPE_ITEM_QUALITY = 3,
  EMarketSortType::MARKET_SORT_TYPE_PRICE = 4, EMarketSortType::MARKET_SORT_TYPE_LIFE_LEVEL = 5, EMarketSortType::MARKET_SORT_TYPE_PROFESSION_TIER = 6, EMarketSortType::MARKET_SORT_TYPE_MAX = 7
}
 
enum  EMarketSortOrder : uint8_t { EMarketSortOrder::MARKET_SORT_ORDER_ASC = 0, EMarketSortOrder::MARKET_SORT_ORDER_DESC = 1, EMarketSortOrder::MARKET_SORT_ORDER_MAX = 2 }
 
enum  EMonetaryType : uint8_t { EMonetaryType::MONETARY_TYPE_NONE = 0, EMonetaryType::MONETARY_TYPE_MONEY = 1, EMonetaryType::MONETARY_TYPE_PAID_CASH = 2, EMonetaryType::MONETARY_TYPE_MAX = 3 }
 
enum  EMvpStatType : uint8_t {
  EMvpStatType::MVP_STAT_TYPE_NONE = 0, EMvpStatType::MVP_STAT_TYPE_DAMAGE_NPC = 1, EMvpStatType::MVP_STAT_TYPE_DAMAGE_PC = 2, EMvpStatType::MVP_STAT_TYPE_PARALYZE = 3,
  EMvpStatType::MVP_STAT_TYPE_HEAL = 4, EMvpStatType::MVP_STAT_TYPE_PROTECT_TEAM = 5, EMvpStatType::MVP_STAT_TYPE_PROTECT_SELF = 6, EMvpStatType::MVP_STAT_TYPE_KILL_NPC = 7,
  EMvpStatType::MVP_STAT_TYPE_KILL_PC = 8, EMvpStatType::MVP_STAT_TYPE_BATTLE_ITEM = 9, EMvpStatType::MVP_STAT_TYPE_DAMAGE_PC_ABSORBED = 10, EMvpStatType::MVP_STAT_TYPE_MAX = 11
}
 
enum  EMvpPointCalcType : uint8_t { EMvpPointCalcType::MVP_POINT_CALC_TYPE_PERCENT = 0, EMvpPointCalcType::MVP_POINT_CALC_TYPE_ABS = 1, EMvpPointCalcType::MVP_POINT_CALC_TYPE_MAX = 2 }
 
enum  EMagicScrollEnhanceGrade : uint8_t {
  EMagicScrollEnhanceGrade::MAGIC_SCROLL_ENHANCE_GRADE_BIG_FAILURE = 0, EMagicScrollEnhanceGrade::MAGIC_SCROLL_ENHANCE_GRADE_FAILURE = 1, EMagicScrollEnhanceGrade::MAGIC_SCROLL_ENHANCE_GRADE_SUCCESS = 2, EMagicScrollEnhanceGrade::MAGIC_SCROLL_ENHANCE_GRADE_BIG_SUCCESS = 3,
  EMagicScrollEnhanceGrade::MAGIC_SCROLL_ENHANCE_GRADE_MAX = 4
}
 
enum  ENpcBehitType : uint8_t { ENpcBehitType::NPC_BEHIT_TYPE_NONE = 0, ENpcBehitType::NPC_BEHIT_TYPE_ALL_SWAY = 1, ENpcBehitType::NPC_BEHIT_TYPE_ABNORMAL_SWAY = 2, ENpcBehitType::NPC_BEHIT_TYPE_MAX = 3 }
 
enum  ENpcGrade : uint8_t {
  ENpcGrade::NPC_GRADE_NONE = 0, ENpcGrade::NPC_GRADE_UNDERLING = 1, ENpcGrade::NPC_GRADE_NORMAL = 2, ENpcGrade::NPC_GRADE_ELITE = 3,
  ENpcGrade::NPC_GRADE_NAMED = 4, ENpcGrade::NPC_GRADE_SEED = 5, ENpcGrade::NPC_GRADE_BOSS = 6, ENpcGrade::NPC_GRADE_RAID = 7,
  ENpcGrade::NPC_GRADE_LUCKY = 8, ENpcGrade::NPC_GRADE_EPIC_RAID = 9, ENpcGrade::NPC_GRADE_MAX = 10
}
 
enum  ENpcType : uint8_t {
  ENpcType::NPC_TYPE_MONSTER = 0, ENpcType::NPC_TYPE_TOWNSFOLK = 1, ENpcType::NPC_TYPE_SUMMONED = 2, ENpcType::NPC_TYPE_TOTEM = 3,
  ENpcType::NPC_TYPE_MERCENARY = 4, ENpcType::NPC_TYPE_PET = 5, ENpcType::NPC_TYPE_MAX = 6
}
 
enum  ENpcSpecies : uint8_t {
  ENpcSpecies::NPC_SPECIES_NONE = 0, ENpcSpecies::NPC_SPECIES_HUMANOID = 1, ENpcSpecies::NPC_SPECIES_DEVIL = 2, ENpcSpecies::NPC_SPECIES_SUBSTANCE = 3,
  ENpcSpecies::NPC_SPECIES_UNDEAD = 4, ENpcSpecies::NPC_SPECIES_PLANT = 5, ENpcSpecies::NPC_SPECIES_INSECT = 6, ENpcSpecies::NPC_SPECIES_SPIRIT = 7,
  ENpcSpecies::NPC_SPECIES_WILD_BEAST = 8, ENpcSpecies::NPC_SPECIES_MECHANIC = 9, ENpcSpecies::NPC_SPECIES_ANCIENT = 10, ENpcSpecies::NPC_SPECIES_GOD = 11,
  ENpcSpecies::NPC_SPECIES_ARCHEFIEND = 12, ENpcSpecies::NPC_SPECIES_VOYAGE_GHOST = 13, ENpcSpecies::NPC_SPECIES_VOYAGE_HUNTING = 14, ENpcSpecies::NPC_SPECIES_STRUCTURE = 15,
  ENpcSpecies::NPC_SPECIES_MAX = 16
}
 
enum  ENpcSizeType : uint8_t {
  ENpcSizeType::NPC_SIZE_TYPE_NONE = 0, ENpcSizeType::NPC_SIZE_TYPE_MINI = 1, ENpcSizeType::NPC_SIZE_TYPE_SMALL = 2, ENpcSizeType::NPC_SIZE_TYPE_MEDIUM = 3,
  ENpcSizeType::NPC_SIZE_TYPE_LARGE = 4, ENpcSizeType::NPC_SIZE_TYPE_GIGANTIC = 5, ENpcSizeType::NPC_SIZE_TYPE_MAX = 6
}
 
enum  ENpcStatType : uint8_t { ENpcStatType::NPC_STAT_TYPE_PERCENT = 0, ENpcStatType::NPC_STAT_TYPE_TABLE = 1, ENpcStatType::NPC_STAT_TYPE_MAX = 2 }
 
enum  ENpcStatus : uint8_t {
  ENpcStatus::NPC_STATUS_NORMAL = 0, ENpcStatus::NPC_STATUS_CHANGE1 = 1, ENpcStatus::NPC_STATUS_CHANGE2 = 2, ENpcStatus::NPC_STATUS_CHANGE3 = 3,
  ENpcStatus::NPC_STATUS_COUNTER = 4, ENpcStatus::NPC_STATUS_INACTIVE = 5, ENpcStatus::NPC_STATUS_FLIGHT = 6, ENpcStatus::NPC_STATUS_FIXED = 7,
  ENpcStatus::NPC_STATUS_MAX = 8
}
 
enum  ENpcAlignment : uint8_t {
  ENpcAlignment::NPC_ALIGNMENT_NEUTRAL = 0, ENpcAlignment::NPC_ALIGNMENT_AGGRESSIVE = 1, ENpcAlignment::NPC_ALIGNMENT_ALWAYS_AGGRESSIVE = 2, ENpcAlignment::NPC_ALIGNMENT_FRIENDLY = 3,
  ENpcAlignment::NPC_ALIGNMENT_INSENSITIVE = 4, ENpcAlignment::NPC_ALIGNMENT_MAX = 5
}
 
enum  ENpcPartType : uint8_t {
  ENpcPartType::NPC_PART_TYPE_BODY = 0, ENpcPartType::NPC_PART_TYPE = 1, ENpcPartType::NPC_PART_TYPE01 = 2, ENpcPartType::NPC_PART_TYPE02 = 3,
  ENpcPartType::NPC_PART_TYPE03 = 4, ENpcPartType::NPC_PART_TYPE04 = 5, ENpcPartType::NPC_PART_TYPE05 = 6, ENpcPartType::NPC_PART_TYPE06 = 7,
  ENpcPartType::NPC_PART_TYPE07 = 8, ENpcPartType::NPC_PART_TYPE08 = 9, ENpcPartType::NPC_PART_TYPE09 = 10, ENpcPartType::NPC_PART_TYPE10 = 11,
  ENpcPartType::NPC_PART_TYPE11 = 12, ENpcPartType::NPC_PART_TYPE12 = 13, ENpcPartType::NPC_PART_TYPE13 = 14, ENpcPartType::NPC_PART_TYPE14 = 15,
  ENpcPartType::NPC_PART_TYPE_MAX = 16
}
 
enum  ENpcPartHitCondition : uint8_t {
  ENpcPartHitCondition::NPC_PART_HIT_CONDITION_NONE = 0, ENpcPartHitCondition::NPC_PART_HIT_CONDITION_HP = 1, ENpcPartHitCondition::NPC_PART_HIT_CONDITION_HP_PERCENT = 2, ENpcPartHitCondition::NPC_PART_HIT_CONDITION_CHECK_PART = 3,
  ENpcPartHitCondition::NPC_PART_HIT_CONDITION_BUFF = 4, ENpcPartHitCondition::NPC_PART_HIT_CONDITION_SKILL_EFFECT = 5, ENpcPartHitCondition::NPC_PART_HIT_CONDITION_MAX = 6
}
 
enum  ENpcPartAttackType : uint8_t { ENpcPartAttackType::NPC_PART_ATTACK_TYPE_PENETRATION = 0, ENpcPartAttackType::NPC_PART_ATTACK_TYPE_AMPUTATION = 1, ENpcPartAttackType::NPC_PART_ATTACK_TYPE_KNOCK = 2, ENpcPartAttackType::NPC_PART_ATTACK_TYPE_MAX = 3 }
 
enum  ENpcEvolutionState : uint8_t {
  ENpcEvolutionState::NPC_EVOLUTION_STATE_NONE = 0, ENpcEvolutionState::NPC_EVOLUTION_STATE_PROGRESS = 1, ENpcEvolutionState::NPC_EVOLUTION_STATE_COMPLETED = 2, ENpcEvolutionState::NPC_EVOLUTION_STATE_FAILED = 3,
  ENpcEvolutionState::NPC_EVOLUTION_STATE_MAX = 4
}
 
enum  ENpcEvolutionPhase : uint8_t { ENpcEvolutionPhase::NPC_EVOLUTION_PHASE = 0, ENpcEvolutionPhase::NPC_EVOLUTION_PHASE01 = 1, ENpcEvolutionPhase::NPC_EVOLUTION_PHASE02 = 2, ENpcEvolutionPhase::NPC_EVOLUTION_PHASE_MAX = 3 }
 
enum  ENpcInteractionEventType : uint8_t {
  ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_BALLOONTALK = 0, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_AI_ESCORT_START = 1, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_AI_FOLLOW_START = 2, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_AI_SIGNAL = 3,
  ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_CONFIRM_PLAYER_CLASS = 4, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_FACTION_CHANGE = 5, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_REPLACE_NPC = 6, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_TRIGGER_START = 7,
  ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_COOP_QUEST_START = 8, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_FRIENDSHIP_TALK_REWARD = 9, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_RETURN_ISLANDHEARTS = 10, ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_TOWN_INVITE = 11,
  ENpcInteractionEventType::NPC_INTERACTION_EVENT_TYPE_MAX = 12
}
 
enum  ENpcInteractionEndReason : uint8_t {
  ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_NONE = 0, ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_CLIENT_REQUEST = 1, ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_SERVER_WARP = 2, ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_SERVER_TELEPORT = 3,
  ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_CLIENT_START_FAILED = 4, ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_TRAINING_MODE_START = 5, ENpcInteractionEndReason::NPC_INTERACTION_END_REASON_MAX = 6
}
 
enum  ENPCSpawnAction : uint8_t {
  ENPCSpawnAction::NPC_SPAWN_ACTION_NONE = 0, ENPCSpawnAction::NPC_SPAWN_ACTION_MATERIAL = 1, ENPCSpawnAction::NPC_SPAWN_ACTION = 2, ENPCSpawnAction::NPC_SPAWN_ACTION01 = 3,
  ENPCSpawnAction::NPC_SPAWN_ACTION02 = 4, ENPCSpawnAction::NPC_SPAWN_ACTION03 = 5, ENPCSpawnAction::NPC_SPAWN_ACTION04 = 6, ENPCSpawnAction::NPC_SPAWN_ACTION_MAX = 7
}
 
enum  ENpcSpawnLocationType : uint8_t { ENpcSpawnLocationType::NPC_SPAWN_LOCATION_TYPE_ALL = 0, ENpcSpawnLocationType::NPC_SPAWN_LOCATION_TYPE_GROUP = 1, ENpcSpawnLocationType::NPC_SPAWN_LOCATION_TYPE_SPOT = 2, ENpcSpawnLocationType::NPC_SPAWN_LOCATION_TYPE_MAX = 3 }
 
enum  ENPCDespawnAction : uint8_t {
  ENPCDespawnAction::NPC_DESPAWN_ACTION_NONE = 0, ENPCDespawnAction::NPC_DESPAWN_ACTION_MATERIAL = 1, ENPCDespawnAction::NPC_DESPAWN_ACTION = 2, ENPCDespawnAction::NPC_DESPAWN_ACTION01 = 3,
  ENPCDespawnAction::NPC_DESPAWN_ACTION_MAX = 4
}
 
enum  ENPCIdleMotion : uint8_t {
  ENPCIdleMotion::NPC_IDLE_NONE = 0, ENPCIdleMotion::NPC_IDLE = 1, ENPCIdleMotion::NPC_IDLE01 = 2, ENPCIdleMotion::NPC_IDLE02 = 3,
  ENPCIdleMotion::NPC_IDLE03 = 4, ENPCIdleMotion::NPC_IDLE04 = 5, ENPCIdleMotion::NPC_IDLE_MAX = 6
}
 
enum  ENpcAttackFilter : uint8_t {
  ENpcAttackFilter::NPC_ATTACK_FILTER_NONE = 0, ENpcAttackFilter::NPC_ATTACK_FILTER_FOLLOWER = 1, ENpcAttackFilter::NPC_ATTACK_FILTER_PERFORMER = 2, ENpcAttackFilter::NPC_ATTACK_FILTER_ENVIRONMENT = 3,
  ENpcAttackFilter::NPC_ATTACK_FILTER_PC_MINION = 4, ENpcAttackFilter::NPC_ATTACK_FILTER_MAX = 5
}
 
enum  ENpcMoveType : uint8_t {
  ENpcMoveType::NPC_MOVE_TYPE_NONE = 0, ENpcMoveType::NPC_MOVE_TYPE_FIXED = 1, ENpcMoveType::NPC_MOVE_TYPE_FIXED_ABNORMAL = 2, ENpcMoveType::NPC_MOVE_TYPE_FIXED_FIXDIR = 3,
  ENpcMoveType::NPC_MOVE_TYPE_FIXED_ABNORMAL_FIXDIR = 4, ENpcMoveType::NPC_MOVE_TYPE_MAX = 5
}
 
enum  ENpcSignalType : uint8_t { ENpcSignalType::NPC_SIGNAL_TYPE_AI = 0, ENpcSignalType::NPC_SIGNAL_TYPE_TRIGGER = 1, ENpcSignalType::NPC_SIGNAL_TYPE_MAX = 2 }
 
enum  ENpcEvolutionType : uint8_t { ENpcEvolutionType::NPC_EVOLUTION_TYPE_NONE = 0, ENpcEvolutionType::NPC_EVOLUTION_TYPE_TRAVELING_MERCHANT = 1, ENpcEvolutionType::NPC_EVOLUTION_TYPE_WHALE = 2, ENpcEvolutionType::NPC_EVOLUTION_TYPE_MAX = 3 }
 
enum  ENpcRotateReason : uint8_t { ENpcRotateReason::NPC_ROTATE_REASON_LOOK_TARGET = 0, ENpcRotateReason::NPC_ROTATE_REASON_PROVOKE = 1, ENpcRotateReason::NPC_ROTATE_REASON_NPC_BEHAVIOR_CONTROL = 2, ENpcRotateReason::NPC_ROTATE_REASON_MAX = 3 }
 
enum  ENpcSkillReplaceType : uint8_t {
  ENpcSkillReplaceType::NPC_SKILL_REPLACE_TYPE_NONE = 0, ENpcSkillReplaceType::NPC_SKILL_REPLACE_TYPE_SKILL_EFFECT = 1, ENpcSkillReplaceType::NPC_SKILL_REPLACE_TYPE_SKILL_LAYER = 2, ENpcSkillReplaceType::NPC_SKILL_REPLACE_TYPE_SKILL_INFO = 3,
  ENpcSkillReplaceType::NPC_SKILL_REPLACE_TYPE_MAX = 4
}
 
enum  ENpcTalkConditionType : uint8_t {
  ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_NONE = 0, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_BUFF = 1, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_FRIENDSHIP = 2, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_HAVE_ITEM = 3,
  ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_HAVE_ITEM_CATEGORY = 4, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_HONOR = 5, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_ITEM_LEVEL = 6, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_NECESSARY_QUEST = 7,
  ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_PARTY_SIZE = 8, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_PC_CLASS = 9, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_PC_LEVEL = 10, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_PICKUP_PROP = 11,
  ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_QUEST = 12, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_QUEST_POINT = 13, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_SELECTION = 14, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_SELECT_QUEST = 15,
  ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_TENDENCY_STATUS = 16, ENpcTalkConditionType::NPC_TALK_CONDITION_TYPE_MAX = 17
}
 
enum  EObjectIndex : uint8_t {
  EObjectIndex::OBJECT_INDEX_PC = 0, EObjectIndex::OBJECT_INDEX_NPC = 1, EObjectIndex::OBJECT_INDEX_PROP = 2, EObjectIndex::OBJECT_INDEX_PROJECTILE = 3,
  EObjectIndex::OBJECT_INDEX_DROP_BOX = 4, EObjectIndex::OBJECT_INDEX_TRAP = 5, EObjectIndex::OBJECT_INDEX_VEHICLE = 6, EObjectIndex::OBJECT_INDEX_TRANSIT = 7,
  EObjectIndex::OBJECT_INDEX_BEACON = 8, EObjectIndex::OBJECT_INDEX_TOWER = 9, EObjectIndex::OBJECT_INDEX_NPC_MAKER = 10, EObjectIndex::OBJECT_INDEX_MAX = 11
}
 
enum  EObjectSizeGrade : uint8_t {
  EObjectSizeGrade::OBJECT_SIZE_GRADE_FREESIZE = 0, EObjectSizeGrade::OBJECT_SIZE_GRADE_EXTRASMALL = 1, EObjectSizeGrade::OBJECT_SIZE_GRADE_SMALL = 2, EObjectSizeGrade::OBJECT_SIZE_GRADE_MEDIUM = 3,
  EObjectSizeGrade::OBJECT_SIZE_GRADE_LARGE = 4, EObjectSizeGrade::OBJECT_SIZE_GRADE_EXTRALARGE = 5, EObjectSizeGrade::OBJECT_SIZE_GRADE_MAX = 6
}
 
enum  EOceanAreaType : uint8_t {
  EOceanAreaType::OCEAN_AREA_TYPE_NONE = 0, EOceanAreaType::OCEAN_AREA_TYPE_SEA_WEED = 1, EOceanAreaType::OCEAN_AREA_TYPE_DEAD_PERSON = 2, EOceanAreaType::OCEAN_AREA_TYPE_SIREN = 3,
  EOceanAreaType::OCEAN_AREA_TYPE_ROCK = 4, EOceanAreaType::OCEAN_AREA_TYPE_STORM = 5, EOceanAreaType::OCEAN_AREA_TYPE_COLD_WAVE = 6, EOceanAreaType::OCEAN_AREA_TYPE_SAND_STORM = 7,
  EOceanAreaType::OCEAN_AREA_TYPE_FAIR_WIND = 8, EOceanAreaType::OCEAN_AREA_TYPE_MAX = 9
}
 
enum  EObserverModeActionType : uint8_t { EObserverModeActionType::OBSERVER_MODE_ACTION_TYPE_START = 0, EObserverModeActionType::OBSERVER_MODE_ACTION_TYPE_FINISH = 1, EObserverModeActionType::OBSERVER_MODE_ACTION_TYPE_MAX = 2 }
 
enum  EPingType : uint8_t {
  EPingType::PING_TYPE_CLIENT = 0, EPingType::PING_TYPE_LOGIN = 1, EPingType::PING_TYPE_WORLD = 2, EPingType::PING_TYPE_GAME = 3,
  EPingType::PING_TYPE_SOCIAL = 4, EPingType::PING_TYPE_MAX = 5
}
 
enum  EPatrolPathType : uint8_t { EPatrolPathType::PATROL_PATH_TYPE_ROUNDTRIP = 0, EPatrolPathType::PATROL_PATH_TYPE_CIRCULARIC = 1, EPatrolPathType::PATROL_PATH_TYPE_ONCE = 2, EPatrolPathType::PATROL_PATH_TYPE_MAX = 3 }
 
enum  EPeriodUpdateStatType : uint8_t {
  EPeriodUpdateStatType::PERIOD_UPDATE_STAT_HP = 0, EPeriodUpdateStatType::PERIOD_UPDATE_STAT_MP = 1, EPeriodUpdateStatType::PERIOD_UPDATE_STAT_IDENTITY_GAUGE1 = 2, EPeriodUpdateStatType::PERIOD_UPDATE_STAT_IDENTITY_GAUGE2 = 3,
  EPeriodUpdateStatType::PERIOD_UPDATE_STAT_IDENTITY_GAUGE3 = 4, EPeriodUpdateStatType::PERIOD_UPDATE_STAT_MAX = 5
}
 
enum  EPeriodUpdateType : uint8_t { EPeriodUpdateType::PERIOD_UPDATE_TYPE_AUTO_INCREMENT = 0, EPeriodUpdateType::PERIOD_UPDATE_TYPE_IDENTITY_SYSTEM = 1, EPeriodUpdateType::PERIOD_UPDATE_TYPE_MAX = 2 }
 
enum  EPeriodQuestSelectExemptionType : uint8_t {
  EPeriodQuestSelectExemptionType::PERIOD_QUEST_SELECT_EXEMPTION_TYPE_NONE = 0, EPeriodQuestSelectExemptionType::PERIOD_QUEST_SELECT_EXEMPTION_TYPE_FRIENDSHIP_GRADE_ALL_TRUST = 1, EPeriodQuestSelectExemptionType::PERIOD_QUEST_SELECT_EXEMPTION_TYPE_FRIENDSHIP_GRADE_TRUST = 2, EPeriodQuestSelectExemptionType::PERIOD_QUEST_SELECT_EXEMPTION_TYPE_PVP_LEVEL = 3,
  EPeriodQuestSelectExemptionType::PERIOD_QUEST_SELECT_EXEMPTION_TYPE_MAX = 4
}
 
enum  EPeriodQuestType : uint8_t { EPeriodQuestType::PERIOD_QUEST_TYPE_DAILY = 0, EPeriodQuestType::PERIOD_QUEST_TYPE_WEEKLY = 1, EPeriodQuestType::PERIOD_QUEST_TYPE_GUILD = 2, EPeriodQuestType::PERIOD_QUEST_TYPE_MAX = 3 }
 
enum  EPeriodRewardType : uint8_t { EPeriodRewardType::PERIOD_REWARD_TYPE_NONE = 0, EPeriodRewardType::PERIOD_REWARD_TYPE_EDEN_GATE = 1, EPeriodRewardType::PERIOD_REWARD_TYPE_MAX = 2 }
 
enum  EPreprocessedShapeType : uint8_t {
  EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_TINYSMALL = 0, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_SMALL = 1, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_MEDIUM = 2, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_MEDIUM01 = 3,
  EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE = 4, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE01 = 5, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE02 = 6, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE03 = 7,
  EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE04 = 8, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_LARGE05 = 9, EPreprocessedShapeType::PREPROCESSED_SHAPE_TYPE_MAX = 10
}
 
enum  EPetEnableType : uint8_t {
  EPetEnableType::PET_ENABLE_ALLOW = 0, EPetEnableType::PET_ENABLE_ALLOW_EFFECT = 1, EPetEnableType::PET_ENABLE_ALLOW_UTILITY = 2, EPetEnableType::PET_ENABLE_ALLOW_ALL_HIDE = 3,
  EPetEnableType::PET_ENABLE_ALLOW_EFFECT_HIDE = 4, EPetEnableType::PET_ENABLE_ALLOW_UTILITY_HIDE = 5, EPetEnableType::PET_ENABLE_DISALLOW = 6, EPetEnableType::PET_ENABLE_MAX = 7
}
 
enum  EPublishReason : uint8_t {
  EPublishReason::PUBLISH_REASON_MOVE = 0, EPublishReason::PUBLISH_REASON_SPAWN = 1, EPublishReason::PUBLISH_REASON_REVEAL = 2, EPublishReason::PUBLISH_REASON_TRAVEL = 3,
  EPublishReason::PUBLISH_REASON_EXISTING = 4, EPublishReason::PUBLISH_REASON_WARP_POINT = 5, EPublishReason::PUBLISH_REASON_MAX = 6
}
 
enum  EPlayerClass : uint8_t {
  EPlayerClass::PLAYER_CLASS_NA = 0, EPlayerClass::PLAYER_CLASS_WARRIOR1 = 1, EPlayerClass::PLAYER_CLASS_WARRIOR2 = 2, EPlayerClass::PLAYER_CLASS_WARRIOR3 = 3,
  EPlayerClass::PLAYER_CLASS_WARRIOR4 = 4, EPlayerClass::PLAYER_CLASS_WARRIOR5 = 5, EPlayerClass::PLAYER_CLASS_WARRIOR6 = 6, EPlayerClass::PLAYER_CLASS_WARRIOR7 = 7,
  EPlayerClass::PLAYER_CLASS_WARRIOR8 = 8, EPlayerClass::PLAYER_CLASS_WARRIOR9 = 9, EPlayerClass::PLAYER_CLASS_WARRIOR10 = 10, EPlayerClass::PLAYER_CLASS_WARRIOR11 = 11,
  EPlayerClass::PLAYER_CLASS_WARRIOR12 = 12, EPlayerClass::PLAYER_CLASS_WARRIOR13 = 13, EPlayerClass::PLAYER_CLASS_WARRIOR14 = 14, EPlayerClass::PLAYER_CLASS_WARRIOR15 = 15,
  EPlayerClass::PLAYER_CLASS_WARRIOR16 = 16, EPlayerClass::PLAYER_CLASS_WARRIOR17 = 17, EPlayerClass::PLAYER_CLASS_WARRIOR18 = 18, EPlayerClass::PLAYER_CLASS_WARRIOR19 = 19,
  EPlayerClass::PLAYER_CLASS_WARRIOR20 = 20, EPlayerClass::PLAYER_CLASS_WARRIOR21 = 21, EPlayerClass::PLAYER_CLASS_WARRIOR22 = 22, EPlayerClass::PLAYER_CLASS_WARRIOR23 = 23,
  EPlayerClass::PLAYER_CLASS_WARRIOR24 = 24, EPlayerClass::PLAYER_CLASS_WARRIOR25 = 25, EPlayerClass::PLAYER_CLASS_WARRIOR26 = 26, EPlayerClass::PLAYER_CLASS_WARRIOR27 = 27,
  EPlayerClass::PLAYER_CLASS_WARRIOR28 = 28, EPlayerClass::PLAYER_CLASS_WARRIOR29 = 29, EPlayerClass::PLAYER_CLASS_WARRIOR30 = 30, EPlayerClass::PLAYER_CLASS_WARRIOR31 = 31,
  EPlayerClass::PLAYER_CLASS_WARRIOR32 = 32, EPlayerClass::PLAYER_CLASS_WARRIOR33 = 33, EPlayerClass::PLAYER_CLASS_WARRIOR34 = 34, EPlayerClass::PLAYER_CLASS_WARRIOR35 = 35,
  EPlayerClass::PLAYER_CLASS_WARRIOR36 = 36, EPlayerClass::PLAYER_CLASS_WARRIOR37 = 37, EPlayerClass::PLAYER_CLASS_WARRIOR38 = 38, EPlayerClass::PLAYER_CLASS_WARRIOR39 = 39,
  EPlayerClass::PLAYER_CLASS_WARRIOR40 = 40, EPlayerClass::PLAYER_CLASS_WARRIOR41 = 41, EPlayerClass::PLAYER_CLASS_WARRIOR42 = 42, EPlayerClass::PLAYER_CLASS_WARRIOR43 = 43,
  EPlayerClass::PLAYER_CLASS_WARRIOR44 = 44, EPlayerClass::PLAYER_CLASS_WARRIOR45 = 45, EPlayerClass::PLAYER_CLASS_WARRIOR46 = 46, EPlayerClass::PLAYER_CLASS_WARRIOR47 = 47,
  EPlayerClass::PLAYER_CLASS_WARRIOR48 = 48, EPlayerClass::PLAYER_CLASS_WARRIOR49 = 49, EPlayerClass::PLAYER_CLASS_WARRIOR50 = 50, EPlayerClass::PLAYER_CLASS_WARRIOR51 = 51,
  EPlayerClass::PLAYER_CLASS_WARRIOR52 = 52, EPlayerClass::PLAYER_CLASS_WARRIOR53 = 53, EPlayerClass::PLAYER_CLASS_WARRIOR54 = 54, EPlayerClass::PLAYER_CLASS_WARRIOR55 = 55,
  EPlayerClass::PLAYER_CLASS_WARRIOR56 = 56, EPlayerClass::PLAYER_CLASS_WARRIOR57 = 57, EPlayerClass::PLAYER_CLASS_WARRIOR58 = 58, EPlayerClass::PLAYER_CLASS_WARRIOR59 = 59,
  EPlayerClass::PLAYER_CLASS_WARRIOR60 = 60, EPlayerClass::PLAYER_CLASS_WARRIOR61 = 61, EPlayerClass::PLAYER_CLASS_WARRIOR62 = 62, EPlayerClass::PLAYER_CLASS_WARRIOR63 = 63,
  EPlayerClass::PLAYER_CLASS_WARRIOR64 = 64, EPlayerClass::PLAYER_CLASS_WARRIOR65 = 65, EPlayerClass::PLAYER_CLASS_WARRIOR66 = 66, EPlayerClass::PLAYER_CLASS_WARRIOR67 = 67,
  EPlayerClass::PLAYER_CLASS_WARRIOR68 = 68, EPlayerClass::PLAYER_CLASS_WARRIOR69 = 69, EPlayerClass::PLAYER_CLASS_WARRIOR70 = 70, EPlayerClass::PLAYER_CLASS_WARRIOR71 = 71,
  EPlayerClass::PLAYER_CLASS_WARRIOR72 = 72, EPlayerClass::PLAYER_CLASS_WARRIOR73 = 73, EPlayerClass::PLAYER_CLASS_WARRIOR74 = 74, EPlayerClass::PLAYER_CLASS_WARRIOR75 = 75,
  EPlayerClass::PLAYER_CLASS_WARRIOR76 = 76, EPlayerClass::PLAYER_CLASS_WARRIOR77 = 77, EPlayerClass::PLAYER_CLASS_WARRIOR78 = 78, EPlayerClass::PLAYER_CLASS_WARRIOR79 = 79,
  EPlayerClass::PLAYER_CLASS_WARRIOR80 = 80, EPlayerClass::PLAYER_CLASS_WARRIOR81 = 81, EPlayerClass::PLAYER_CLASS_WARRIOR82 = 82, EPlayerClass::PLAYER_CLASS_WARRIOR83 = 83,
  EPlayerClass::PLAYER_CLASS_WARRIOR84 = 84, EPlayerClass::PLAYER_CLASS_WARRIOR85 = 85, EPlayerClass::PLAYER_CLASS_WARRIOR86 = 86, EPlayerClass::PLAYER_CLASS_WARRIOR87 = 87,
  EPlayerClass::PLAYER_CLASS_WARRIOR88 = 88, EPlayerClass::PLAYER_CLASS_WARRIOR89 = 89, EPlayerClass::PLAYER_CLASS_WARRIOR90 = 90, EPlayerClass::PLAYER_CLASS_WARRIOR91 = 91,
  EPlayerClass::PLAYER_CLASS_WARRIOR92 = 92, EPlayerClass::PLAYER_CLASS_WARRIOR93 = 93, EPlayerClass::PLAYER_CLASS_WARRIOR94 = 94, EPlayerClass::PLAYER_CLASS_WARRIOR95 = 95,
  EPlayerClass::PLAYER_CLASS_WARRIOR96 = 96, EPlayerClass::PLAYER_CLASS_WARRIOR97 = 97, EPlayerClass::PLAYER_CLASS_WARRIOR98 = 98, EPlayerClass::PLAYER_CLASS_WARRIOR99 = 99,
  EPlayerClass::PLAYER_CLASS_WARRIOR100 = 100, EPlayerClass::PLAYER_CLASS_WARRIOR = 101, EPlayerClass::PLAYER_CLASS_BERSERKER = 102, EPlayerClass::PLAYER_CLASS_DESTROYER = 103,
  EPlayerClass::PLAYER_CLASS_WARLORD = 104, EPlayerClass::PLAYER_CLASS_HOLYKNIGHT = 105, EPlayerClass::PLAYER_CLASS_MAGICIAN106 = 106, EPlayerClass::PLAYER_CLASS_MAGICIAN107 = 107,
  EPlayerClass::PLAYER_CLASS_MAGICIAN108 = 108, EPlayerClass::PLAYER_CLASS_MAGICIAN109 = 109, EPlayerClass::PLAYER_CLASS_MAGICIAN110 = 110, EPlayerClass::PLAYER_CLASS_MAGICIAN111 = 111,
  EPlayerClass::PLAYER_CLASS_MAGICIAN112 = 112, EPlayerClass::PLAYER_CLASS_MAGICIAN113 = 113, EPlayerClass::PLAYER_CLASS_MAGICIAN114 = 114, EPlayerClass::PLAYER_CLASS_MAGICIAN115 = 115,
  EPlayerClass::PLAYER_CLASS_MAGICIAN116 = 116, EPlayerClass::PLAYER_CLASS_MAGICIAN117 = 117, EPlayerClass::PLAYER_CLASS_MAGICIAN118 = 118, EPlayerClass::PLAYER_CLASS_MAGICIAN119 = 119,
  EPlayerClass::PLAYER_CLASS_MAGICIAN120 = 120, EPlayerClass::PLAYER_CLASS_MAGICIAN121 = 121, EPlayerClass::PLAYER_CLASS_MAGICIAN122 = 122, EPlayerClass::PLAYER_CLASS_MAGICIAN123 = 123,
  EPlayerClass::PLAYER_CLASS_MAGICIAN124 = 124, EPlayerClass::PLAYER_CLASS_MAGICIAN125 = 125, EPlayerClass::PLAYER_CLASS_MAGICIAN126 = 126, EPlayerClass::PLAYER_CLASS_MAGICIAN127 = 127,
  EPlayerClass::PLAYER_CLASS_MAGICIAN128 = 128, EPlayerClass::PLAYER_CLASS_MAGICIAN129 = 129, EPlayerClass::PLAYER_CLASS_MAGICIAN130 = 130, EPlayerClass::PLAYER_CLASS_MAGICIAN131 = 131,
  EPlayerClass::PLAYER_CLASS_MAGICIAN132 = 132, EPlayerClass::PLAYER_CLASS_MAGICIAN133 = 133, EPlayerClass::PLAYER_CLASS_MAGICIAN134 = 134, EPlayerClass::PLAYER_CLASS_MAGICIAN135 = 135,
  EPlayerClass::PLAYER_CLASS_MAGICIAN136 = 136, EPlayerClass::PLAYER_CLASS_MAGICIAN137 = 137, EPlayerClass::PLAYER_CLASS_MAGICIAN138 = 138, EPlayerClass::PLAYER_CLASS_MAGICIAN139 = 139,
  EPlayerClass::PLAYER_CLASS_MAGICIAN140 = 140, EPlayerClass::PLAYER_CLASS_MAGICIAN141 = 141, EPlayerClass::PLAYER_CLASS_MAGICIAN142 = 142, EPlayerClass::PLAYER_CLASS_MAGICIAN143 = 143,
  EPlayerClass::PLAYER_CLASS_MAGICIAN144 = 144, EPlayerClass::PLAYER_CLASS_MAGICIAN145 = 145, EPlayerClass::PLAYER_CLASS_MAGICIAN146 = 146, EPlayerClass::PLAYER_CLASS_MAGICIAN147 = 147,
  EPlayerClass::PLAYER_CLASS_MAGICIAN148 = 148, EPlayerClass::PLAYER_CLASS_MAGICIAN149 = 149, EPlayerClass::PLAYER_CLASS_MAGICIAN150 = 150, EPlayerClass::PLAYER_CLASS_MAGICIAN151 = 151,
  EPlayerClass::PLAYER_CLASS_MAGICIAN152 = 152, EPlayerClass::PLAYER_CLASS_MAGICIAN153 = 153, EPlayerClass::PLAYER_CLASS_MAGICIAN154 = 154, EPlayerClass::PLAYER_CLASS_MAGICIAN155 = 155,
  EPlayerClass::PLAYER_CLASS_MAGICIAN156 = 156, EPlayerClass::PLAYER_CLASS_MAGICIAN157 = 157, EPlayerClass::PLAYER_CLASS_MAGICIAN158 = 158, EPlayerClass::PLAYER_CLASS_MAGICIAN159 = 159,
  EPlayerClass::PLAYER_CLASS_MAGICIAN160 = 160, EPlayerClass::PLAYER_CLASS_MAGICIAN161 = 161, EPlayerClass::PLAYER_CLASS_MAGICIAN162 = 162, EPlayerClass::PLAYER_CLASS_MAGICIAN163 = 163,
  EPlayerClass::PLAYER_CLASS_MAGICIAN164 = 164, EPlayerClass::PLAYER_CLASS_MAGICIAN165 = 165, EPlayerClass::PLAYER_CLASS_MAGICIAN166 = 166, EPlayerClass::PLAYER_CLASS_MAGICIAN167 = 167,
  EPlayerClass::PLAYER_CLASS_MAGICIAN168 = 168, EPlayerClass::PLAYER_CLASS_MAGICIAN169 = 169, EPlayerClass::PLAYER_CLASS_MAGICIAN170 = 170, EPlayerClass::PLAYER_CLASS_MAGICIAN171 = 171,
  EPlayerClass::PLAYER_CLASS_MAGICIAN172 = 172, EPlayerClass::PLAYER_CLASS_MAGICIAN173 = 173, EPlayerClass::PLAYER_CLASS_MAGICIAN174 = 174, EPlayerClass::PLAYER_CLASS_MAGICIAN175 = 175,
  EPlayerClass::PLAYER_CLASS_MAGICIAN176 = 176, EPlayerClass::PLAYER_CLASS_MAGICIAN177 = 177, EPlayerClass::PLAYER_CLASS_MAGICIAN178 = 178, EPlayerClass::PLAYER_CLASS_MAGICIAN179 = 179,
  EPlayerClass::PLAYER_CLASS_MAGICIAN180 = 180, EPlayerClass::PLAYER_CLASS_MAGICIAN181 = 181, EPlayerClass::PLAYER_CLASS_MAGICIAN182 = 182, EPlayerClass::PLAYER_CLASS_MAGICIAN183 = 183,
  EPlayerClass::PLAYER_CLASS_MAGICIAN184 = 184, EPlayerClass::PLAYER_CLASS_MAGICIAN185 = 185, EPlayerClass::PLAYER_CLASS_MAGICIAN186 = 186, EPlayerClass::PLAYER_CLASS_MAGICIAN187 = 187,
  EPlayerClass::PLAYER_CLASS_MAGICIAN188 = 188, EPlayerClass::PLAYER_CLASS_MAGICIAN189 = 189, EPlayerClass::PLAYER_CLASS_MAGICIAN190 = 190, EPlayerClass::PLAYER_CLASS_MAGICIAN191 = 191,
  EPlayerClass::PLAYER_CLASS_MAGICIAN192 = 192, EPlayerClass::PLAYER_CLASS_MAGICIAN193 = 193, EPlayerClass::PLAYER_CLASS_MAGICIAN194 = 194, EPlayerClass::PLAYER_CLASS_MAGICIAN195 = 195,
  EPlayerClass::PLAYER_CLASS_MAGICIAN196 = 196, EPlayerClass::PLAYER_CLASS_MAGICIAN197 = 197, EPlayerClass::PLAYER_CLASS_MAGICIAN198 = 198, EPlayerClass::PLAYER_CLASS_MAGICIAN199 = 199,
  EPlayerClass::PLAYER_CLASS_MAGICIAN200 = 200, EPlayerClass::PLAYER_CLASS_MAGICIAN = 201, EPlayerClass::PLAYER_CLASS_ARCANA = 202, EPlayerClass::PLAYER_CLASS_SUMMONER = 203,
  EPlayerClass::PLAYER_CLASS_BARD = 204, EPlayerClass::PLAYER_CLASS_FIGHTER205 = 205, EPlayerClass::PLAYER_CLASS_FIGHTER206 = 206, EPlayerClass::PLAYER_CLASS_FIGHTER207 = 207,
  EPlayerClass::PLAYER_CLASS_FIGHTER208 = 208, EPlayerClass::PLAYER_CLASS_FIGHTER209 = 209, EPlayerClass::PLAYER_CLASS_FIGHTER210 = 210, EPlayerClass::PLAYER_CLASS_FIGHTER211 = 211,
  EPlayerClass::PLAYER_CLASS_FIGHTER212 = 212, EPlayerClass::PLAYER_CLASS_FIGHTER213 = 213, EPlayerClass::PLAYER_CLASS_FIGHTER214 = 214, EPlayerClass::PLAYER_CLASS_FIGHTER215 = 215,
  EPlayerClass::PLAYER_CLASS_FIGHTER216 = 216, EPlayerClass::PLAYER_CLASS_FIGHTER217 = 217, EPlayerClass::PLAYER_CLASS_FIGHTER218 = 218, EPlayerClass::PLAYER_CLASS_FIGHTER219 = 219,
  EPlayerClass::PLAYER_CLASS_FIGHTER220 = 220, EPlayerClass::PLAYER_CLASS_FIGHTER221 = 221, EPlayerClass::PLAYER_CLASS_FIGHTER222 = 222, EPlayerClass::PLAYER_CLASS_FIGHTER223 = 223,
  EPlayerClass::PLAYER_CLASS_FIGHTER224 = 224, EPlayerClass::PLAYER_CLASS_FIGHTER225 = 225, EPlayerClass::PLAYER_CLASS_FIGHTER226 = 226, EPlayerClass::PLAYER_CLASS_FIGHTER227 = 227,
  EPlayerClass::PLAYER_CLASS_FIGHTER228 = 228, EPlayerClass::PLAYER_CLASS_FIGHTER229 = 229, EPlayerClass::PLAYER_CLASS_FIGHTER230 = 230, EPlayerClass::PLAYER_CLASS_FIGHTER231 = 231,
  EPlayerClass::PLAYER_CLASS_FIGHTER232 = 232, EPlayerClass::PLAYER_CLASS_FIGHTER233 = 233, EPlayerClass::PLAYER_CLASS_FIGHTER234 = 234, EPlayerClass::PLAYER_CLASS_FIGHTER235 = 235,
  EPlayerClass::PLAYER_CLASS_FIGHTER236 = 236, EPlayerClass::PLAYER_CLASS_FIGHTER237 = 237, EPlayerClass::PLAYER_CLASS_FIGHTER238 = 238, EPlayerClass::PLAYER_CLASS_FIGHTER239 = 239,
  EPlayerClass::PLAYER_CLASS_FIGHTER240 = 240, EPlayerClass::PLAYER_CLASS_FIGHTER241 = 241, EPlayerClass::PLAYER_CLASS_FIGHTER242 = 242, EPlayerClass::PLAYER_CLASS_FIGHTER243 = 243,
  EPlayerClass::PLAYER_CLASS_FIGHTER244 = 244, EPlayerClass::PLAYER_CLASS_FIGHTER245 = 245, EPlayerClass::PLAYER_CLASS_FIGHTER246 = 246, EPlayerClass::PLAYER_CLASS_FIGHTER247 = 247,
  EPlayerClass::PLAYER_CLASS_FIGHTER248 = 248, EPlayerClass::PLAYER_CLASS_FIGHTER249 = 249, EPlayerClass::PLAYER_CLASS_FIGHTER250 = 250, EPlayerClass::PLAYER_CLASS_FIGHTER251 = 251,
  EPlayerClass::PLAYER_CLASS_FIGHTER252 = 252, EPlayerClass::PLAYER_CLASS_FIGHTER253 = 253, EPlayerClass::PLAYER_CLASS_FIGHTER254 = 254, EPlayerClass::PLAYER_CLASS_FIGHTER255 = 255,
  EPlayerClass::PLAYER_CLASS_FIGHTER256 = 256, EPlayerClass::PLAYER_CLASS_FIGHTER257 = 257, EPlayerClass::PLAYER_CLASS_FIGHTER258 = 258, EPlayerClass::PLAYER_CLASS_FIGHTER259 = 259,
  EPlayerClass::PLAYER_CLASS_FIGHTER260 = 260, EPlayerClass::PLAYER_CLASS_FIGHTER261 = 261, EPlayerClass::PLAYER_CLASS_FIGHTER262 = 262, EPlayerClass::PLAYER_CLASS_FIGHTER263 = 263,
  EPlayerClass::PLAYER_CLASS_FIGHTER264 = 264, EPlayerClass::PLAYER_CLASS_FIGHTER265 = 265, EPlayerClass::PLAYER_CLASS_FIGHTER266 = 266, EPlayerClass::PLAYER_CLASS_FIGHTER267 = 267,
  EPlayerClass::PLAYER_CLASS_FIGHTER268 = 268, EPlayerClass::PLAYER_CLASS_FIGHTER269 = 269, EPlayerClass::PLAYER_CLASS_FIGHTER270 = 270, EPlayerClass::PLAYER_CLASS_FIGHTER271 = 271,
  EPlayerClass::PLAYER_CLASS_FIGHTER272 = 272, EPlayerClass::PLAYER_CLASS_FIGHTER273 = 273, EPlayerClass::PLAYER_CLASS_FIGHTER274 = 274, EPlayerClass::PLAYER_CLASS_FIGHTER275 = 275,
  EPlayerClass::PLAYER_CLASS_FIGHTER276 = 276, EPlayerClass::PLAYER_CLASS_FIGHTER277 = 277, EPlayerClass::PLAYER_CLASS_FIGHTER278 = 278, EPlayerClass::PLAYER_CLASS_FIGHTER279 = 279,
  EPlayerClass::PLAYER_CLASS_FIGHTER280 = 280, EPlayerClass::PLAYER_CLASS_FIGHTER281 = 281, EPlayerClass::PLAYER_CLASS_FIGHTER282 = 282, EPlayerClass::PLAYER_CLASS_FIGHTER283 = 283,
  EPlayerClass::PLAYER_CLASS_FIGHTER284 = 284, EPlayerClass::PLAYER_CLASS_FIGHTER285 = 285, EPlayerClass::PLAYER_CLASS_FIGHTER286 = 286, EPlayerClass::PLAYER_CLASS_FIGHTER287 = 287,
  EPlayerClass::PLAYER_CLASS_FIGHTER288 = 288, EPlayerClass::PLAYER_CLASS_FIGHTER289 = 289, EPlayerClass::PLAYER_CLASS_FIGHTER290 = 290, EPlayerClass::PLAYER_CLASS_FIGHTER291 = 291,
  EPlayerClass::PLAYER_CLASS_FIGHTER292 = 292, EPlayerClass::PLAYER_CLASS_FIGHTER293 = 293, EPlayerClass::PLAYER_CLASS_FIGHTER294 = 294, EPlayerClass::PLAYER_CLASS_FIGHTER295 = 295,
  EPlayerClass::PLAYER_CLASS_FIGHTER296 = 296, EPlayerClass::PLAYER_CLASS_FIGHTER297 = 297, EPlayerClass::PLAYER_CLASS_FIGHTER298 = 298, EPlayerClass::PLAYER_CLASS_FIGHTER299 = 299,
  EPlayerClass::PLAYER_CLASS_FIGHTER300 = 300, EPlayerClass::PLAYER_CLASS_FIGHTER = 301, EPlayerClass::PLAYER_CLASS_BATTLE_MASTER = 302, EPlayerClass::PLAYER_CLASS_INFIGHTER = 303,
  EPlayerClass::PLAYER_CLASS_FORCE_MASTER = 304, EPlayerClass::PLAYER_CLASS_LANCE_MASTER = 305, EPlayerClass::PLAYER_CLASS_DELAIN306 = 306, EPlayerClass::PLAYER_CLASS_DELAIN307 = 307,
  EPlayerClass::PLAYER_CLASS_DELAIN308 = 308, EPlayerClass::PLAYER_CLASS_DELAIN309 = 309, EPlayerClass::PLAYER_CLASS_DELAIN310 = 310, EPlayerClass::PLAYER_CLASS_DELAIN311 = 311,
  EPlayerClass::PLAYER_CLASS_DELAIN312 = 312, EPlayerClass::PLAYER_CLASS_DELAIN313 = 313, EPlayerClass::PLAYER_CLASS_DELAIN314 = 314, EPlayerClass::PLAYER_CLASS_DELAIN315 = 315,
  EPlayerClass::PLAYER_CLASS_DELAIN316 = 316, EPlayerClass::PLAYER_CLASS_DELAIN317 = 317, EPlayerClass::PLAYER_CLASS_DELAIN318 = 318, EPlayerClass::PLAYER_CLASS_DELAIN319 = 319,
  EPlayerClass::PLAYER_CLASS_DELAIN320 = 320, EPlayerClass::PLAYER_CLASS_DELAIN321 = 321, EPlayerClass::PLAYER_CLASS_DELAIN322 = 322, EPlayerClass::PLAYER_CLASS_DELAIN323 = 323,
  EPlayerClass::PLAYER_CLASS_DELAIN324 = 324, EPlayerClass::PLAYER_CLASS_DELAIN325 = 325, EPlayerClass::PLAYER_CLASS_DELAIN326 = 326, EPlayerClass::PLAYER_CLASS_DELAIN327 = 327,
  EPlayerClass::PLAYER_CLASS_DELAIN328 = 328, EPlayerClass::PLAYER_CLASS_DELAIN329 = 329, EPlayerClass::PLAYER_CLASS_DELAIN330 = 330, EPlayerClass::PLAYER_CLASS_DELAIN331 = 331,
  EPlayerClass::PLAYER_CLASS_DELAIN332 = 332, EPlayerClass::PLAYER_CLASS_DELAIN333 = 333, EPlayerClass::PLAYER_CLASS_DELAIN334 = 334, EPlayerClass::PLAYER_CLASS_DELAIN335 = 335,
  EPlayerClass::PLAYER_CLASS_DELAIN336 = 336, EPlayerClass::PLAYER_CLASS_DELAIN337 = 337, EPlayerClass::PLAYER_CLASS_DELAIN338 = 338, EPlayerClass::PLAYER_CLASS_DELAIN339 = 339,
  EPlayerClass::PLAYER_CLASS_DELAIN340 = 340, EPlayerClass::PLAYER_CLASS_DELAIN341 = 341, EPlayerClass::PLAYER_CLASS_DELAIN342 = 342, EPlayerClass::PLAYER_CLASS_DELAIN343 = 343,
  EPlayerClass::PLAYER_CLASS_DELAIN344 = 344, EPlayerClass::PLAYER_CLASS_DELAIN345 = 345, EPlayerClass::PLAYER_CLASS_DELAIN346 = 346, EPlayerClass::PLAYER_CLASS_DELAIN347 = 347,
  EPlayerClass::PLAYER_CLASS_DELAIN348 = 348, EPlayerClass::PLAYER_CLASS_DELAIN349 = 349, EPlayerClass::PLAYER_CLASS_DELAIN350 = 350, EPlayerClass::PLAYER_CLASS_DELAIN351 = 351,
  EPlayerClass::PLAYER_CLASS_DELAIN352 = 352, EPlayerClass::PLAYER_CLASS_DELAIN353 = 353, EPlayerClass::PLAYER_CLASS_DELAIN354 = 354, EPlayerClass::PLAYER_CLASS_DELAIN355 = 355,
  EPlayerClass::PLAYER_CLASS_DELAIN356 = 356, EPlayerClass::PLAYER_CLASS_DELAIN357 = 357, EPlayerClass::PLAYER_CLASS_DELAIN358 = 358, EPlayerClass::PLAYER_CLASS_DELAIN359 = 359,
  EPlayerClass::PLAYER_CLASS_DELAIN360 = 360, EPlayerClass::PLAYER_CLASS_DELAIN361 = 361, EPlayerClass::PLAYER_CLASS_DELAIN362 = 362, EPlayerClass::PLAYER_CLASS_DELAIN363 = 363,
  EPlayerClass::PLAYER_CLASS_DELAIN364 = 364, EPlayerClass::PLAYER_CLASS_DELAIN365 = 365, EPlayerClass::PLAYER_CLASS_DELAIN366 = 366, EPlayerClass::PLAYER_CLASS_DELAIN367 = 367,
  EPlayerClass::PLAYER_CLASS_DELAIN368 = 368, EPlayerClass::PLAYER_CLASS_DELAIN369 = 369, EPlayerClass::PLAYER_CLASS_DELAIN370 = 370, EPlayerClass::PLAYER_CLASS_DELAIN371 = 371,
  EPlayerClass::PLAYER_CLASS_DELAIN372 = 372, EPlayerClass::PLAYER_CLASS_DELAIN373 = 373, EPlayerClass::PLAYER_CLASS_DELAIN374 = 374, EPlayerClass::PLAYER_CLASS_DELAIN375 = 375,
  EPlayerClass::PLAYER_CLASS_DELAIN376 = 376, EPlayerClass::PLAYER_CLASS_DELAIN377 = 377, EPlayerClass::PLAYER_CLASS_DELAIN378 = 378, EPlayerClass::PLAYER_CLASS_DELAIN379 = 379,
  EPlayerClass::PLAYER_CLASS_DELAIN380 = 380, EPlayerClass::PLAYER_CLASS_DELAIN381 = 381, EPlayerClass::PLAYER_CLASS_DELAIN382 = 382, EPlayerClass::PLAYER_CLASS_DELAIN383 = 383,
  EPlayerClass::PLAYER_CLASS_DELAIN384 = 384, EPlayerClass::PLAYER_CLASS_DELAIN385 = 385, EPlayerClass::PLAYER_CLASS_DELAIN386 = 386, EPlayerClass::PLAYER_CLASS_DELAIN387 = 387,
  EPlayerClass::PLAYER_CLASS_DELAIN388 = 388, EPlayerClass::PLAYER_CLASS_DELAIN389 = 389, EPlayerClass::PLAYER_CLASS_DELAIN390 = 390, EPlayerClass::PLAYER_CLASS_DELAIN391 = 391,
  EPlayerClass::PLAYER_CLASS_DELAIN392 = 392, EPlayerClass::PLAYER_CLASS_DELAIN393 = 393, EPlayerClass::PLAYER_CLASS_DELAIN394 = 394, EPlayerClass::PLAYER_CLASS_DELAIN395 = 395,
  EPlayerClass::PLAYER_CLASS_DELAIN396 = 396, EPlayerClass::PLAYER_CLASS_DELAIN397 = 397, EPlayerClass::PLAYER_CLASS_DELAIN398 = 398, EPlayerClass::PLAYER_CLASS_DELAIN399 = 399,
  EPlayerClass::PLAYER_CLASS_DELAIN400 = 400, EPlayerClass::PLAYER_CLASS_DELAIN = 401, EPlayerClass::PLAYER_CLASS_BLADE = 402, EPlayerClass::PLAYER_CLASS_DEMONIC = 403,
  EPlayerClass::PLAYER_CLASS_REAPER = 404, EPlayerClass::PLAYER_CLASS_HUNTER405 = 405, EPlayerClass::PLAYER_CLASS_HUNTER406 = 406, EPlayerClass::PLAYER_CLASS_HUNTER407 = 407,
  EPlayerClass::PLAYER_CLASS_HUNTER408 = 408, EPlayerClass::PLAYER_CLASS_HUNTER409 = 409, EPlayerClass::PLAYER_CLASS_HUNTER410 = 410, EPlayerClass::PLAYER_CLASS_HUNTER411 = 411,
  EPlayerClass::PLAYER_CLASS_HUNTER412 = 412, EPlayerClass::PLAYER_CLASS_HUNTER413 = 413, EPlayerClass::PLAYER_CLASS_HUNTER414 = 414, EPlayerClass::PLAYER_CLASS_HUNTER415 = 415,
  EPlayerClass::PLAYER_CLASS_HUNTER416 = 416, EPlayerClass::PLAYER_CLASS_HUNTER417 = 417, EPlayerClass::PLAYER_CLASS_HUNTER418 = 418, EPlayerClass::PLAYER_CLASS_HUNTER419 = 419,
  EPlayerClass::PLAYER_CLASS_HUNTER420 = 420, EPlayerClass::PLAYER_CLASS_HUNTER421 = 421, EPlayerClass::PLAYER_CLASS_HUNTER422 = 422, EPlayerClass::PLAYER_CLASS_HUNTER423 = 423,
  EPlayerClass::PLAYER_CLASS_HUNTER424 = 424, EPlayerClass::PLAYER_CLASS_HUNTER425 = 425, EPlayerClass::PLAYER_CLASS_HUNTER426 = 426, EPlayerClass::PLAYER_CLASS_HUNTER427 = 427,
  EPlayerClass::PLAYER_CLASS_HUNTER428 = 428, EPlayerClass::PLAYER_CLASS_HUNTER429 = 429, EPlayerClass::PLAYER_CLASS_HUNTER430 = 430, EPlayerClass::PLAYER_CLASS_HUNTER431 = 431,
  EPlayerClass::PLAYER_CLASS_HUNTER432 = 432, EPlayerClass::PLAYER_CLASS_HUNTER433 = 433, EPlayerClass::PLAYER_CLASS_HUNTER434 = 434, EPlayerClass::PLAYER_CLASS_HUNTER435 = 435,
  EPlayerClass::PLAYER_CLASS_HUNTER436 = 436, EPlayerClass::PLAYER_CLASS_HUNTER437 = 437, EPlayerClass::PLAYER_CLASS_HUNTER438 = 438, EPlayerClass::PLAYER_CLASS_HUNTER439 = 439,
  EPlayerClass::PLAYER_CLASS_HUNTER440 = 440, EPlayerClass::PLAYER_CLASS_HUNTER441 = 441, EPlayerClass::PLAYER_CLASS_HUNTER442 = 442, EPlayerClass::PLAYER_CLASS_HUNTER443 = 443,
  EPlayerClass::PLAYER_CLASS_HUNTER444 = 444, EPlayerClass::PLAYER_CLASS_HUNTER445 = 445, EPlayerClass::PLAYER_CLASS_HUNTER446 = 446, EPlayerClass::PLAYER_CLASS_HUNTER447 = 447,
  EPlayerClass::PLAYER_CLASS_HUNTER448 = 448, EPlayerClass::PLAYER_CLASS_HUNTER449 = 449, EPlayerClass::PLAYER_CLASS_HUNTER450 = 450, EPlayerClass::PLAYER_CLASS_HUNTER451 = 451,
  EPlayerClass::PLAYER_CLASS_HUNTER452 = 452, EPlayerClass::PLAYER_CLASS_HUNTER453 = 453, EPlayerClass::PLAYER_CLASS_HUNTER454 = 454, EPlayerClass::PLAYER_CLASS_HUNTER455 = 455,
  EPlayerClass::PLAYER_CLASS_HUNTER456 = 456, EPlayerClass::PLAYER_CLASS_HUNTER457 = 457, EPlayerClass::PLAYER_CLASS_HUNTER458 = 458, EPlayerClass::PLAYER_CLASS_HUNTER459 = 459,
  EPlayerClass::PLAYER_CLASS_HUNTER460 = 460, EPlayerClass::PLAYER_CLASS_HUNTER461 = 461, EPlayerClass::PLAYER_CLASS_HUNTER462 = 462, EPlayerClass::PLAYER_CLASS_HUNTER463 = 463,
  EPlayerClass::PLAYER_CLASS_HUNTER464 = 464, EPlayerClass::PLAYER_CLASS_HUNTER465 = 465, EPlayerClass::PLAYER_CLASS_HUNTER466 = 466, EPlayerClass::PLAYER_CLASS_HUNTER467 = 467,
  EPlayerClass::PLAYER_CLASS_HUNTER468 = 468, EPlayerClass::PLAYER_CLASS_HUNTER469 = 469, EPlayerClass::PLAYER_CLASS_HUNTER470 = 470, EPlayerClass::PLAYER_CLASS_HUNTER471 = 471,
  EPlayerClass::PLAYER_CLASS_HUNTER472 = 472, EPlayerClass::PLAYER_CLASS_HUNTER473 = 473, EPlayerClass::PLAYER_CLASS_HUNTER474 = 474, EPlayerClass::PLAYER_CLASS_HUNTER475 = 475,
  EPlayerClass::PLAYER_CLASS_HUNTER476 = 476, EPlayerClass::PLAYER_CLASS_HUNTER477 = 477, EPlayerClass::PLAYER_CLASS_HUNTER478 = 478, EPlayerClass::PLAYER_CLASS_HUNTER479 = 479,
  EPlayerClass::PLAYER_CLASS_HUNTER480 = 480, EPlayerClass::PLAYER_CLASS_HUNTER481 = 481, EPlayerClass::PLAYER_CLASS_HUNTER482 = 482, EPlayerClass::PLAYER_CLASS_HUNTER483 = 483,
  EPlayerClass::PLAYER_CLASS_HUNTER484 = 484, EPlayerClass::PLAYER_CLASS_HUNTER485 = 485, EPlayerClass::PLAYER_CLASS_HUNTER486 = 486, EPlayerClass::PLAYER_CLASS_HUNTER487 = 487,
  EPlayerClass::PLAYER_CLASS_HUNTER488 = 488, EPlayerClass::PLAYER_CLASS_HUNTER489 = 489, EPlayerClass::PLAYER_CLASS_HUNTER490 = 490, EPlayerClass::PLAYER_CLASS_HUNTER491 = 491,
  EPlayerClass::PLAYER_CLASS_HUNTER492 = 492, EPlayerClass::PLAYER_CLASS_HUNTER493 = 493, EPlayerClass::PLAYER_CLASS_HUNTER494 = 494, EPlayerClass::PLAYER_CLASS_HUNTER495 = 495,
  EPlayerClass::PLAYER_CLASS_HUNTER496 = 496, EPlayerClass::PLAYER_CLASS_HUNTER497 = 497, EPlayerClass::PLAYER_CLASS_HUNTER498 = 498, EPlayerClass::PLAYER_CLASS_HUNTER499 = 499,
  EPlayerClass::PLAYER_CLASS_HUNTER500 = 500, EPlayerClass::PLAYER_CLASS_HUNTER = 501, EPlayerClass::PLAYER_CLASS_HAWK_EYE = 502, EPlayerClass::PLAYER_CLASS_DEVIL_HUNTER = 503,
  EPlayerClass::PLAYER_CLASS_BLASTER = 504, EPlayerClass::PLAYER_CLASS_SCOUTER = 505, EPlayerClass::PLAYER_CLASS_SPECIALIST506 = 506, EPlayerClass::PLAYER_CLASS_SPECIALIST507 = 507,
  EPlayerClass::PLAYER_CLASS_SPECIALIST508 = 508, EPlayerClass::PLAYER_CLASS_SPECIALIST509 = 509, EPlayerClass::PLAYER_CLASS_SPECIALIST510 = 510, EPlayerClass::PLAYER_CLASS_SPECIALIST511 = 511,
  EPlayerClass::PLAYER_CLASS_SPECIALIST512 = 512, EPlayerClass::PLAYER_CLASS_SPECIALIST513 = 513, EPlayerClass::PLAYER_CLASS_SPECIALIST514 = 514, EPlayerClass::PLAYER_CLASS_SPECIALIST515 = 515,
  EPlayerClass::PLAYER_CLASS_SPECIALIST516 = 516, EPlayerClass::PLAYER_CLASS_SPECIALIST517 = 517, EPlayerClass::PLAYER_CLASS_SPECIALIST518 = 518, EPlayerClass::PLAYER_CLASS_SPECIALIST519 = 519,
  EPlayerClass::PLAYER_CLASS_SPECIALIST520 = 520, EPlayerClass::PLAYER_CLASS_SPECIALIST521 = 521, EPlayerClass::PLAYER_CLASS_SPECIALIST522 = 522, EPlayerClass::PLAYER_CLASS_SPECIALIST523 = 523,
  EPlayerClass::PLAYER_CLASS_SPECIALIST524 = 524, EPlayerClass::PLAYER_CLASS_SPECIALIST525 = 525, EPlayerClass::PLAYER_CLASS_SPECIALIST526 = 526, EPlayerClass::PLAYER_CLASS_SPECIALIST527 = 527,
  EPlayerClass::PLAYER_CLASS_SPECIALIST528 = 528, EPlayerClass::PLAYER_CLASS_SPECIALIST529 = 529, EPlayerClass::PLAYER_CLASS_SPECIALIST530 = 530, EPlayerClass::PLAYER_CLASS_SPECIALIST531 = 531,
  EPlayerClass::PLAYER_CLASS_SPECIALIST532 = 532, EPlayerClass::PLAYER_CLASS_SPECIALIST533 = 533, EPlayerClass::PLAYER_CLASS_SPECIALIST534 = 534, EPlayerClass::PLAYER_CLASS_SPECIALIST535 = 535,
  EPlayerClass::PLAYER_CLASS_SPECIALIST536 = 536, EPlayerClass::PLAYER_CLASS_SPECIALIST537 = 537, EPlayerClass::PLAYER_CLASS_SPECIALIST538 = 538, EPlayerClass::PLAYER_CLASS_SPECIALIST539 = 539,
  EPlayerClass::PLAYER_CLASS_SPECIALIST540 = 540, EPlayerClass::PLAYER_CLASS_SPECIALIST541 = 541, EPlayerClass::PLAYER_CLASS_SPECIALIST542 = 542, EPlayerClass::PLAYER_CLASS_SPECIALIST543 = 543,
  EPlayerClass::PLAYER_CLASS_SPECIALIST544 = 544, EPlayerClass::PLAYER_CLASS_SPECIALIST545 = 545, EPlayerClass::PLAYER_CLASS_SPECIALIST546 = 546, EPlayerClass::PLAYER_CLASS_SPECIALIST547 = 547,
  EPlayerClass::PLAYER_CLASS_SPECIALIST548 = 548, EPlayerClass::PLAYER_CLASS_SPECIALIST549 = 549, EPlayerClass::PLAYER_CLASS_SPECIALIST550 = 550, EPlayerClass::PLAYER_CLASS_SPECIALIST551 = 551,
  EPlayerClass::PLAYER_CLASS_SPECIALIST552 = 552, EPlayerClass::PLAYER_CLASS_SPECIALIST553 = 553, EPlayerClass::PLAYER_CLASS_SPECIALIST554 = 554, EPlayerClass::PLAYER_CLASS_SPECIALIST555 = 555,
  EPlayerClass::PLAYER_CLASS_SPECIALIST556 = 556, EPlayerClass::PLAYER_CLASS_SPECIALIST557 = 557, EPlayerClass::PLAYER_CLASS_SPECIALIST558 = 558, EPlayerClass::PLAYER_CLASS_SPECIALIST559 = 559,
  EPlayerClass::PLAYER_CLASS_SPECIALIST560 = 560, EPlayerClass::PLAYER_CLASS_SPECIALIST561 = 561, EPlayerClass::PLAYER_CLASS_SPECIALIST562 = 562, EPlayerClass::PLAYER_CLASS_SPECIALIST563 = 563,
  EPlayerClass::PLAYER_CLASS_SPECIALIST564 = 564, EPlayerClass::PLAYER_CLASS_SPECIALIST565 = 565, EPlayerClass::PLAYER_CLASS_SPECIALIST566 = 566, EPlayerClass::PLAYER_CLASS_SPECIALIST567 = 567,
  EPlayerClass::PLAYER_CLASS_SPECIALIST568 = 568, EPlayerClass::PLAYER_CLASS_SPECIALIST569 = 569, EPlayerClass::PLAYER_CLASS_SPECIALIST570 = 570, EPlayerClass::PLAYER_CLASS_SPECIALIST571 = 571,
  EPlayerClass::PLAYER_CLASS_SPECIALIST572 = 572, EPlayerClass::PLAYER_CLASS_SPECIALIST573 = 573, EPlayerClass::PLAYER_CLASS_SPECIALIST574 = 574, EPlayerClass::PLAYER_CLASS_SPECIALIST575 = 575,
  EPlayerClass::PLAYER_CLASS_SPECIALIST576 = 576, EPlayerClass::PLAYER_CLASS_SPECIALIST577 = 577, EPlayerClass::PLAYER_CLASS_SPECIALIST578 = 578, EPlayerClass::PLAYER_CLASS_SPECIALIST579 = 579,
  EPlayerClass::PLAYER_CLASS_SPECIALIST580 = 580, EPlayerClass::PLAYER_CLASS_SPECIALIST581 = 581, EPlayerClass::PLAYER_CLASS_SPECIALIST582 = 582, EPlayerClass::PLAYER_CLASS_SPECIALIST583 = 583,
  EPlayerClass::PLAYER_CLASS_SPECIALIST584 = 584, EPlayerClass::PLAYER_CLASS_SPECIALIST585 = 585, EPlayerClass::PLAYER_CLASS_SPECIALIST586 = 586, EPlayerClass::PLAYER_CLASS_SPECIALIST587 = 587,
  EPlayerClass::PLAYER_CLASS_SPECIALIST588 = 588, EPlayerClass::PLAYER_CLASS_SPECIALIST589 = 589, EPlayerClass::PLAYER_CLASS_SPECIALIST590 = 590, EPlayerClass::PLAYER_CLASS_SPECIALIST591 = 591,
  EPlayerClass::PLAYER_CLASS_SPECIALIST592 = 592, EPlayerClass::PLAYER_CLASS_SPECIALIST593 = 593, EPlayerClass::PLAYER_CLASS_SPECIALIST594 = 594, EPlayerClass::PLAYER_CLASS_SPECIALIST595 = 595,
  EPlayerClass::PLAYER_CLASS_SPECIALIST596 = 596, EPlayerClass::PLAYER_CLASS_SPECIALIST597 = 597, EPlayerClass::PLAYER_CLASS_SPECIALIST598 = 598, EPlayerClass::PLAYER_CLASS_SPECIALIST599 = 599,
  EPlayerClass::PLAYER_CLASS_SPECIALIST600 = 600, EPlayerClass::PLAYER_CLASS_SPECIALIST = 601, EPlayerClass::PLAYER_CLASS_ASTROLOGER = 602, EPlayerClass::PLAYER_CLASS_MUSICIAN = 603,
  EPlayerClass::PLAYER_CLASS_ALCHEMIST = 604, EPlayerClass::PLAYER_CLASS_MAX = 605
}
 
enum  EPlayerClassDeprecated : uint8_t {
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_NA = 0, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_WARRIOR = 1, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_MAGICIAN = 2, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_FIGHTER = 3,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_DELAIN = 4, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_HUNTER = 5, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_SPECIALIST = 6, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_BERSERKER = 7,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_DESTROYER = 8, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_WARLORD = 9, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_ARCANA = 10, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_SUMMONER = 11,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_BARD = 12, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_BATTLE_MASTER = 13, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_INFIGHTER = 14, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_FORCE_MASTER = 15,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_BLADE = 16, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_DEMONIC = 17, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_REAPER = 18, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_HAWK_EYE = 19,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_DEVIL_HUNTER = 20, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_BLASTER = 21, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_ASTROLOGER = 22, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_MUSICIAN = 23,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_ALCHEMIST = 24, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_SCOUTER = 25, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_LANCE_MASTER = 26, EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_HOLYKNIGHT = 27,
  EPlayerClassDeprecated::PLAYER_CLASS_DEPRECATED_MAX = 28
}
 
enum  EPlayerClassDivision : uint8_t {
  EPlayerClassDivision::PLAYER_CLASS_DIVISION_NA = 0, EPlayerClassDivision::PLAYER_CLASS_DIVISION_WARRIOR = 1, EPlayerClassDivision::PLAYER_CLASS_DIVISION_MAGICIAN = 2, EPlayerClassDivision::PLAYER_CLASS_DIVISION_FIGHTER = 3,
  EPlayerClassDivision::PLAYER_CLASS_DIVISION_DELAIN = 4, EPlayerClassDivision::PLAYER_CLASS_DIVISION_HUNTER = 5, EPlayerClassDivision::PLAYER_CLASS_DIVISION_SPECIALIST = 6, EPlayerClassDivision::PLAYER_CLASS_DIVISION_MAX = 7
}
 
enum  EPlayerClassOpType : uint8_t {
  EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_REVERT = 0, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_PREVIEW = 1, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_COMMIT = 2, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_CANCEL = 3,
  EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_STOP_NPC_WAVE = 4, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_START_NORMAL_NPC_WAVE = 5, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_START_BOSS_NPC_WAVE = 6, EPlayerClassOpType::PLAYER_CLASS_OP_TYPE_MAX = 7
}
 
enum  EPolymorphRestrictedClickProp : uint8_t { EPolymorphRestrictedClickProp::POLYMORPH_RESTRICTED_CLICK_PROP_DISABLE = 0, EPolymorphRestrictedClickProp::POLYMORPH_RESTRICTED_CLICK_PROP_ID = 1, EPolymorphRestrictedClickProp::POLYMORPH_RESTRICTED_CLICK_PROP_NONE = 2, EPolymorphRestrictedClickProp::POLYMORPH_RESTRICTED_CLICK_PROP_MAX = 3 }
 
enum  EPolymorphRestrictedUseupItem : uint8_t {
  EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_DISABLE = 0, EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_SPECIFIED_ID = 1, EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_POTION = 2, EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_POTION_OR_SPECIFIED_ID = 3,
  EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_BATTLE_POTION_OR_SPECIFIED_ID = 4, EPolymorphRestrictedUseupItem::POLYMORPH_RESTRICTED_USEUP_ITEM_MAX = 5
}
 
enum  EPropType : uint8_t {
  EPropType::PROP_TYPE_VOLUME = 0, EPropType::PROP_TYPE_TOUCH = 1, EPropType::PROP_TYPE_HIT = 2, EPropType::PROP_TYPE_PICKUP = 3,
  EPropType::PROP_TYPE_FIGURE = 4, EPropType::PROP_TYPE_MAX = 5
}
 
enum  EPropVolumeType : uint8_t {
  EPropVolumeType::PROP_VOLUME_TYPE_NORMAL = 0, EPropVolumeType::PROP_VOLUME_TYPE_RINGOUT = 1, EPropVolumeType::PROP_VOLUME_TYPE_HOLY_BARRIER = 2, EPropVolumeType::PROP_VOLUME_TYPE_PORTAL = 3,
  EPropVolumeType::PROP_VOLUME_TYPE_BUSH = 4, EPropVolumeType::PROP_VOLUME_TYPE_ASSEMBLE = 5, EPropVolumeType::PROP_VOLUME_TYPE_TRACKMOVE = 6, EPropVolumeType::PROP_VOLUME_TYPE_RETURN = 7,
  EPropVolumeType::PROP_VOLUME_TYPE_PORT = 8, EPropVolumeType::PROP_VOLUME_TYPE_CASE = 9, EPropVolumeType::PROP_VOLUME_TYPE_FISHING_SPOT = 10, EPropVolumeType::PROP_VOLUME_TYPE_FISHBOWL = 11,
  EPropVolumeType::PROP_VOLUME_TYPE_AREA = 12, EPropVolumeType::PROP_VOLUME_TYPE_TELEPORT = 13, EPropVolumeType::PROP_VOLUME_TYPE_START_DUNGEON_QUEST = 14, EPropVolumeType::PROP_VOLUME_TYPE_STORED_POSITION = 15,
  EPropVolumeType::PROP_VOLUME_TYPE_INDOOR = 16, EPropVolumeType::PROP_VOLUME_TYPE_STREAMING_WARP = 17, EPropVolumeType::PROP_VOLUME_TYPE_STATION = 18, EPropVolumeType::PROP_VOLUME_TYPE_BOSS_ROOM = 19,
  EPropVolumeType::PROP_VOLUME_TYPE_MAX = 20
}
 
enum  EPropVolumeSize : uint8_t {
  EPropVolumeSize::PROP_VOLUME_SIZE = 0, EPropVolumeSize::PROP_VOLUME_SIZE01 = 1, EPropVolumeSize::PROP_VOLUME_SIZE02 = 2, EPropVolumeSize::PROP_VOLUME_SIZE03 = 3,
  EPropVolumeSize::PROP_VOLUME_SIZE04 = 4, EPropVolumeSize::PROP_VOLUME_SIZE_MAX = 5
}
 
enum  EPropTouchType : uint8_t {
  EPropTouchType::PROP_TOUCH_TYPE_CLICK = 0, EPropTouchType::PROP_TOUCH_TYPE_DOOR = 1, EPropTouchType::PROP_TOUCH_TYPE_SWITCH = 2, EPropTouchType::PROP_TOUCH_TYPE_GRIP = 3,
  EPropTouchType::PROP_TOUCH_TYPE_SHARED = 4, EPropTouchType::PROP_TOUCH_TYPE_ROTATOR = 5, EPropTouchType::PROP_TOUCH_TYPE_JOINT = 6, EPropTouchType::PROP_TOUCH_TYPE_MAX = 7
}
 
enum  EPropContentType : uint8_t {
  EPropContentType::PROP_CONTENT_TYPE_NONE = 0, EPropContentType::PROP_CONTENT_TYPE_SQUAREHOLE = 1, EPropContentType::PROP_CONTENT_TYPE_CHAOSGATE = 2, EPropContentType::PROP_CONTENT_TYPE_RETURN = 3,
  EPropContentType::PROP_CONTENT_TYPE_CUBE_LOBBY = 4, EPropContentType::PROP_CONTENT_TYPE_CUBE_VOTE = 5, EPropContentType::PROP_CONTENT_TYPE_SD_GO_NEXT_ROOM = 6, EPropContentType::PROP_CONTENT_TYPE_SD_ENTRY = 7,
  EPropContentType::PROP_CONTENT_TYPE_CATALYST = 8, EPropContentType::PROP_CONTENT_TYPE_CHAOSGATE_COIN = 9, EPropContentType::PROP_CONTENT_TYPE_CHAOSGATE_LEVER = 10, EPropContentType::PROP_CONTENT_TYPE_CHAOSGATE_CARVE = 11,
  EPropContentType::PROP_CONTENT_TYPE_TOWER_ENTRY = 12, EPropContentType::PROP_CONTENT_TYPE_MOD_REVIVE_POINT = 13, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_RETURN_PLACE = 14, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_CAVE = 15,
  EPropContentType::PROP_CONTENT_TYPE_PLATINUM_HERBALISM = 16, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_LUMBERING = 17, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_MINING = 18, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_HUNTING = 19,
  EPropContentType::PROP_CONTENT_TYPE_PLATINUM_FISHING = 20, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_ARCHAEOLOGY = 21, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_ASTROLOGY = 22, EPropContentType::PROP_CONTENT_TYPE_PLATINUM_SPEAKING = 23,
  EPropContentType::PROP_CONTENT_TYPE_CINEMATIC_DUNGEON = 24, EPropContentType::PROP_CONTENT_TYPE_OCEAN_COAST = 25, EPropContentType::PROP_CONTENT_TYPE_FLOATING_MATTER = 26, EPropContentType::PROP_CONTENT_TYPE_ADVENTURE_MATTER = 27,
  EPropContentType::PROP_CONTENT_TYPE_VOYAGE_FISHING_SCHOOL = 28, EPropContentType::PROP_CONTENT_TYPE_VOYAGE_TREASURE_POINT = 29, EPropContentType::PROP_CONTENT_TYPE_VOYAGE_EXPLORATION = 30, EPropContentType::PROP_CONTENT_TYPE_DYNAMIC_ISLAND_ENTRY = 31,
  EPropContentType::PROP_CONTENT_TYPE_OCEAN_ANCHOR = 32, EPropContentType::PROP_CONTENT_TYPE_OCEAN_AREA_FENCE = 33, EPropContentType::PROP_CONTENT_TYPE_ICE_STATUE = 34, EPropContentType::PROP_CONTENT_TYPE_LIFE_HUNTING_TRAP = 35,
  EPropContentType::PROP_CONTENT_TYPE_LIFE_HUNTING_WAY_POINT = 36, EPropContentType::PROP_CONTENT_TYPE_LIFE_HUNTING_CARVE = 37, EPropContentType::PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_DIGGING_POINT = 38, EPropContentType::PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_RUINS = 39,
  EPropContentType::PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_ARTIFACT_BOX = 40, EPropContentType::PROP_CONTENT_TYPE_COOP_QUEST = 41, EPropContentType::PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_RUINS_REWARD = 42, EPropContentType::PROP_CONTENT_TYPE_SILIANS_ORDER = 43,
  EPropContentType::PROP_CONTENT_TYPE_LIFE_FISH_POT_STAKE = 44, EPropContentType::PROP_CONTENT_TYPE_LIFE_FISH_POT = 45, EPropContentType::PROP_CONTENT_TYPE_ISLAND_ENTRY_AND_EXIT = 46, EPropContentType::PROP_CONTENT_TYPE_COLLECTING = 47,
  EPropContentType::PROP_CONTENT_TYPE_SKILL_CONSTRAINT_UPDATE = 48, EPropContentType::PROP_CONTENT_TYPE_RAID = 49, EPropContentType::PROP_CONTENT_TYPE_COLOSSEUM = 50, EPropContentType::PROP_CONTENT_TYPE_NATIVE_VILLAGE = 51,
  EPropContentType::PROP_CONTENT_TYPE_VOYAGE_SUNKEN_ROCK = 52, EPropContentType::PROP_CONTENT_TYPE_SAFE_OF_CAPTAIN = 53, EPropContentType::PROP_CONTENT_TYPE_TOWN_SITE = 54, EPropContentType::PROP_CONTENT_TYPE_LIFE_FISH_POINT = 55,
  EPropContentType::PROP_CONTENT_TYPE_CHAOSDUNGEON_ENTER = 56, EPropContentType::PROP_CONTENT_TYPE_VOYAGE_DIVING = 57, EPropContentType::PROP_CONTENT_TYPE_SD_SECRET_TREASURE = 58, EPropContentType::PROP_CONTENT_TYPE_PROLOGUE_SKIP = 59,
  EPropContentType::PROP_CONTENT_TYPE_LIGHT_CLIENT_PORTAL = 60, EPropContentType::PROP_CONTENT_TYPE_BATTLEFIELD_SCORE = 61, EPropContentType::PROP_CONTENT_TYPE_BATTLEFIELD_ENTRANCE = 62, EPropContentType::PROP_CONTENT_TYPE_BATTLEFIELD_FENCE = 63,
  EPropContentType::PROP_CONTENT_TYPE_BATTLEFIELD_FIELD_BOSS = 64, EPropContentType::PROP_CONTENT_TYPE_TOWN_DISPATCH = 65, EPropContentType::PROP_CONTENT_TYPE_JUMPING_DUNGEON = 66, EPropContentType::PROP_CONTENT_TYPE_OCEAN_DUNGEON = 67,
  EPropContentType::PROP_CONTENT_TYPE_TROOP_DUNGEON_SET = 68, EPropContentType::PROP_CONTENT_TYPE_REVERSE_RUIN_NEXT_ROOM = 69, EPropContentType::PROP_CONTENT_TYPE_REVERSE_RUIN_ENTRANCE = 70, EPropContentType::PROP_CONTENT_TYPE_REVERSE_RUIN_TREASURE_CHEST = 71,
  EPropContentType::PROP_CONTENT_TYPE_VOYAGE_COOP_TREASURE_POINT = 72, EPropContentType::PROP_CONTENT_TYPE_EDEN_GATE = 73, EPropContentType::PROP_CONTENT_TYPE_MAX = 74
}
 
enum  EPropPickupType : uint8_t { EPropPickupType::PROP_PICKUP_TYPE_NORMAL = 0, EPropPickupType::PROP_PICKUP_TYPE_GADGET = 1, EPropPickupType::PROP_PICKUP_TYPE_MAX = 2 }
 
enum  EPropState : uint8_t {
  EPropState::PROP_STATE_ON = 0, EPropState::PROP_STATE_GO_ON = 1, EPropState::PROP_STATE_OFF = 2, EPropState::PROP_STATE_GO_OFF = 3,
  EPropState::PROP_STATE_RESTORE = 4, EPropState::PROP_STATE_MAX = 5
}
 
enum  EPropBlockState : uint8_t { EPropBlockState::PROP_BLOCK_STATE_DEFAULT = 0, EPropBlockState::PROP_BLOCK_STATE_BLOCKED = 1, EPropBlockState::PROP_BLOCK_STATE_NOT_BLOCKED = 2, EPropBlockState::PROP_BLOCK_STATE_MAX = 3 }
 
enum  EPCZoneStatCoefficientType : uint8_t {
  EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_WEAPON_DAM = 0, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_ATTACK = 1, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_HP = 2, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_SECOND = 3,
  EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_ATTR_DAM = 4, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_DEF = 5, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_VITALITY = 6, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_PHYSICAL_INC_RATE = 7,
  EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_MAGICAL_INC_RATE = 8, EPCZoneStatCoefficientType::PC_ZONE_STAT_COEFFICIENT_MAX = 9
}
 
enum  EPCResetResourceType : uint8_t {
  EPCResetResourceType::PC_RESET_RESOURCE_TYPE_ADD_POLYMORPH = 0, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_REMOVE_POLYMORPH = 1, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_DEATH = 2, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_DEATH_ON_RESET = 3,
  EPCResetResourceType::PC_RESET_RESOURCE_TYPE_REVIVE = 4, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_REVIVE_ON_RESET = 5, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_ZONE_ENTER = 6, EPCResetResourceType::PC_RESET_RESOURCE_TYPE_ZONE_LEAVE = 7,
  EPCResetResourceType::PC_RESET_RESOURCE_TYPE_MAX = 8
}
 
enum  EPartyType : uint8_t {
  EPartyType::PARTY_TYPE_NORMAL = 0, EPartyType::PARTY_TYPE_RAID = 1, EPartyType::PARTY_TYPE_CHAOS = 2, EPartyType::PARTY_TYPE_ARENA = 3,
  EPartyType::PARTY_TYPE_COLOSSEUM = 4, EPartyType::PARTY_TYPE_MOD = 5, EPartyType::PARTY_TYPE_MATCHING = 6, EPartyType::PARTY_TYPE_MAX = 7
}
 
enum  EPartyJoinRejectType : uint8_t {
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_SAY_NO = 0, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_TIMEOUT = 1, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_EXCEED = 2, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_CUTSCENE = 3,
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_ENV_SETTING = 4, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_DEAD = 5, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_INTERACTION = 6, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_PRACTICE = 7,
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_BLOCK = 8, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_INVITE_ERROR = 9, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_INVITE_IMPOSSIBLE = 10, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_BLOCK_BY_ME = 11,
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_COMPETITION_QUEST = 12, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_BATTLEFIELD = 13, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_JOIN_ELSE = 14, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_LOGOUT = 15,
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_PARTYBOARD = 16, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_ENV_SETTING = 17, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_JOIN_ELSE = 18, EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_CUTSCENE = 19,
  EPartyJoinRejectType::PARTY_JOIN_REJECT_TYPE_MAX = 20
}
 
enum  EPartyLeaveType : uint8_t {
  EPartyLeaveType::PARTY_LEAVE_TYPE_SELF_LEAVE = 0, EPartyLeaveType::PARTY_LEAVE_TYPE_KICKED = 1, EPartyLeaveType::PARTY_LEAVE_TYPE_KICKED_TIMEOUT = 2, EPartyLeaveType::PARTY_LEAVE_TYPE_DESTROYED = 3,
  EPartyLeaveType::PARTY_LEAVE_TYPE_SYSTEM = 4, EPartyLeaveType::PARTY_LEAVE_TYPE_SYSTEM_ERROR = 5, EPartyLeaveType::PARTY_LEAVE_TYPE_TRAINING = 6, EPartyLeaveType::PARTY_LEAVE_TYPE_PARTY_ROOM = 7,
  EPartyLeaveType::PARTY_LEAVE_TYPE_MAX = 8
}
 
enum  EPartyLootType : uint8_t {
  EPartyLootType::PARTY_LOOT_TYPE_FREE = 0, EPartyLootType::PARTY_LOOT_TYPE_ROUND_ROBIN = 1, EPartyLootType::PARTY_LOOT_TYPE_LEADER = 2, EPartyLootType::PARTY_LOOT_TYPE_RANDOM = 3,
  EPartyLootType::PARTY_LOOT_TYPE_MAX = 4
}
 
enum  EPartyMemberAuth : uint8_t { EPartyMemberAuth::PARTY_MEMBER_AUTH_ADMIN = 0, EPartyMemberAuth::PARTY_MEMBER_AUTH_LEADER = 1, EPartyMemberAuth::PARTY_MEMBER_AUTH_MAX = 2 }
 
enum  EPartyMemberState : uint8_t { EPartyMemberState::PARTY_MEMBER_STATE_NORMAL = 0, EPartyMemberState::PARTY_MEMBER_STATE_DISCONNECTED = 1, EPartyMemberState::PARTY_MEMBER_STATE_MAX = 2 }
 
enum  EPartyManageOpType : uint8_t {
  EPartyManageOpType::PARTY_MANAGE_OP_TYPE_DISBAND = 0, EPartyManageOpType::PARTY_MANAGE_OP_TYPE_UPGRADE = 1, EPartyManageOpType::PARTY_MANAGE_OP_TYPE_KICK = 2, EPartyManageOpType::PARTY_MANAGE_OP_TYPE_CHANGE_LEADER = 3,
  EPartyManageOpType::PARTY_MANAGE_OP_TYPE_CHANGE_LOOT_TYPE = 4, EPartyManageOpType::PARTY_MANAGE_OP_TYPE_MAX = 5
}
 
enum  EPartyBidType : uint8_t {
  EPartyBidType::PARTY_BID_TYPE_NONE = 0, EPartyBidType::PARTY_BID_TYPE_GIVE_UP = 1, EPartyBidType::PARTY_BID_TYPE_FARE = 2, EPartyBidType::PARTY_BID_TYPE_NORMAL = 3,
  EPartyBidType::PARTY_BID_TYPE_NEED = 4, EPartyBidType::PARTY_BID_TYPE_MAX = 5
}
 
enum  EPartyAuctionFinishType : uint8_t { EPartyAuctionFinishType::PARTY_AUCTION_FINISH_TYPE_NORMAL = 0, EPartyAuctionFinishType::PARTY_AUCTION_FINISH_TYPE_ALL_GAVE_UP = 1, EPartyAuctionFinishType::PARTY_AUCTION_FINISH_TYPE_TIE = 2, EPartyAuctionFinishType::PARTY_AUCTION_FINISH_TYPE_MAX = 3 }
 
enum  EPartyVoteType : uint8_t {
  EPartyVoteType::PARTY_VOTE_TYPE_KICK = 0, EPartyVoteType::PARTY_VOTE_TYPE_SECRET_DUNGEON_START = 1, EPartyVoteType::PARTY_VOTE_TYPE_SECRET_DUNGEON_NEXT_ROOM = 2, EPartyVoteType::PARTY_VOTE_TYPE_RAID_START = 3,
  EPartyVoteType::PARTY_VOTE_TYPE_DUNGEON_ENTER = 4, EPartyVoteType::PARTY_VOTE_TYPE_DUNGEON_RESTART = 5, EPartyVoteType::PARTY_VOTE_TYPE_REVERSE_RUIN = 6, EPartyVoteType::PARTY_VOTE_TYPE_EDEN_GATE_LEAVE = 7,
  EPartyVoteType::PARTY_VOTE_TYPE_EDEN_GATE_LEAVE_WITH_REWARD = 8, EPartyVoteType::PARTY_VOTE_TYPE_MAX = 9
}
 
enum  EPartyVoteFinishType : uint8_t {
  EPartyVoteFinishType::PARTY_VOTE_FINISH_TYPE_APPROVED = 0, EPartyVoteFinishType::PARTY_VOTE_FINISH_TYPE_DISAPPROVED = 1, EPartyVoteFinishType::PARTY_VOTE_FINISH_TYPE_CANCEL_BY_AUCTION = 2, EPartyVoteFinishType::PARTY_VOTE_FINISH_TYPE_CANCEL_BY_MEMBER_CHANGE = 3,
  EPartyVoteFinishType::PARTY_VOTE_FINISH_TYPE_MAX = 4
}
 
enum  EPatrolEventType : uint8_t {
  EPatrolEventType::PATROL_EVENT_TYPE_NONE = 0, EPatrolEventType::PATROL_EVENT_TYPE_START_CONVOY = 1, EPatrolEventType::PATROL_EVENT_TYPE_ARRIVED_CONVOY = 2, EPatrolEventType::PATROL_EVENT_TYPE_SPAWN_NPC = 3,
  EPatrolEventType::PATROL_EVENT_TYPE_DESPAWN_NPC = 4, EPatrolEventType::PATROL_EVENT_TYPE_AI_EVENT = 5, EPatrolEventType::PATROL_EVENT_TYPE_CHANGE_MOVEMOOD = 6, EPatrolEventType::PATROL_EVENT_TYPE_ROTATE = 7,
  EPatrolEventType::PATROL_EVENT_TYPE_MAX = 8
}
 
enum  EPermanentAttr : uint8_t {
  EPermanentAttr::PERMANENT_ATTR_NONE = 0, EPermanentAttr::PERMANENT_ATTR_STAT_STR = 1, EPermanentAttr::PERMANENT_ATTR_STAT_AGI = 2, EPermanentAttr::PERMANENT_ATTR_STAT_INT = 3,
  EPermanentAttr::PERMANENT_ATTR_STAT_CON = 4, EPermanentAttr::PERMANENT_ATTR_STAT_CRITICALHIT = 5, EPermanentAttr::PERMANENT_ATTR_STAT_SPECIALTY = 6, EPermanentAttr::PERMANENT_ATTR_STAT_OPPRESSION = 7,
  EPermanentAttr::PERMANENT_ATTR_STAT_RAPIDITY = 8, EPermanentAttr::PERMANENT_ATTR_STAT_ENDURANCE = 9, EPermanentAttr::PERMANENT_ATTR_STAT_MASTERY = 10, EPermanentAttr::PERMANENT_ATTR_TENDENCY_INTELLECT = 11,
  EPermanentAttr::PERMANENT_ATTR_TENDENCY_COURAGE = 12, EPermanentAttr::PERMANENT_ATTR_TENDENCY_CHAR = 13, EPermanentAttr::PERMANENT_ATTR_TENDENCY_KINDNESS = 14, EPermanentAttr::PERMANENT_ATTR_COMBAT_SKILL_POINT = 15,
  EPermanentAttr::PERMANENT_ATTR_LIFE_SKILL_POINT = 16, EPermanentAttr::PERMANENT_ATTR_MAX = 17
}
 
enum  EProfessionType : uint8_t {
  EProfessionType::PROFESSION_TYPE_NA = 0, EProfessionType::PROFESSION_TYPE_HERBALISM = 1, EProfessionType::PROFESSION_TYPE_LUMBERING = 2, EProfessionType::PROFESSION_TYPE_MINING = 3,
  EProfessionType::PROFESSION_TYPE_HUNTING = 4, EProfessionType::PROFESSION_TYPE_FISHING = 5, EProfessionType::PROFESSION_TYPE_ARCHAEOLOGY = 6, EProfessionType::PROFESSION_TYPE_ASTROLOGY = 7,
  EProfessionType::PROFESSION_TYPE_SPEAKING = 8, EProfessionType::PROFESSION_TYPE_MAX = 9
}
 
enum  EBlockSkillType : uint8_t {
  EBlockSkillType::BLOCK_SKILL_TYPE_SUCCESS = 0, EBlockSkillType::BLOCK_SKILL_TYPE_FAIL = 1, EBlockSkillType::BLOCK_SKILL_TYPE_INPROGRESS = 2, EBlockSkillType::BLOCK_SKILL_TYPE_START = 3,
  EBlockSkillType::BLOCK_SKILL_TYPE_MAX = 4
}
 
enum  EPickaxeGrade : uint8_t { EPickaxeGrade::PICKAXE_GRADE_NORMAL = 0, EPickaxeGrade::PICKAXE_GRADE_RARE = 1, EPickaxeGrade::PICKAXE_GRADE_SPECIAL = 2, EPickaxeGrade::PICKAXE_GRADE_MAX = 3 }
 
enum  EPickupDropBoxOrigin : uint8_t { EPickupDropBoxOrigin::PICKUP_DROPBOX_ORIGIN_NORMAL = 0, EPickupDropBoxOrigin::PICKUP_DROPBOX_ORIGIN_PET = 1, EPickupDropBoxOrigin::PICKUP_DROPBOX_ORIGIN_MAX = 2 }
 
enum  EPortalType : uint8_t {
  EPortalType::PORTAL_TYPE_IMMEDIATE = 0, EPortalType::PORTAL_TYPE_YES_NO = 1, EPortalType::PORTAL_TYPE_GROUP_YES_NO = 2, EPortalType::PORTAL_TYPE_GROUP_ALL_YES_NO = 3,
  EPortalType::PORTAL_TYPE_ENTRANCE_UI = 4, EPortalType::PORTAL_TYPE_MAX = 5
}
 
enum  EPCDatabaseResetType : uint8_t { EPCDatabaseResetType::PC_DATABASE_RESET_TYPE_ACHIEVEMENT = 0, EPCDatabaseResetType::PC_DATABASE_RESET_TYPE_CARD = 1, EPCDatabaseResetType::PC_DATABASE_RESET_TYPE_MAX = 2 }
 
enum  EPendingCommandType : uint8_t {
  EPendingCommandType::PENDING_COMMAND_TYPE_ADD_EXP = 0, EPendingCommandType::PENDING_COMMAND_TYPE_ADD_MONEY = 1, EPendingCommandType::PENDING_COMMAND_TYPE_REMOVE_MONEY = 2, EPendingCommandType::PENDING_COMMAND_TYPE_ADD_LIFE_EXP = 3,
  EPendingCommandType::PENDING_COMMAND_TYPE_FINISH_ACHIEVEMENT = 4, EPendingCommandType::PENDING_COMMAND_TYPE_HANDLE_FRIENDSHIP_TRUST = 5, EPendingCommandType::PENDING_COMMAND_TYPE_ADD_ITEM = 6, EPendingCommandType::PENDING_COMMAND_TYPE_ADD_PERMANENT_ATTR = 7,
  EPendingCommandType::PENDING_COMMAND_TYPE_ADD_EXPEDITION_EXP = 8, EPendingCommandType::PENDING_COMMAND_TYPE_ACQUIRE_ISLAND_HEART = 9, EPendingCommandType::PENDING_COMMAND_TYPE_MAX = 10
}
 
enum  EPrivateActionSyncType : uint8_t {
  EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_NONE = 0, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_LIFE_HUNTING_TRAP_REMOVE = 1, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_LIFE_HUNTING_TRAP_OPEN = 2, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_LIFE_FISH_POT_REMOVE = 3,
  EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_LIFE_FISH_POT_OPEN = 4, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_VOYAGE_EXPLORATION_REMOVE = 5, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_VOYAGE_EXPLORATION_OPEN = 6, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_SQUARE_HOLE_USE = 7,
  EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_COLLECTING_PROP_TOUCH = 8, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_SQUARE_HOLE_ADD = 9, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_RETURN_TO_BASE = 10, EPrivateActionSyncType::PRIVATE_ACTION_SYNC_TYPE_MAX = 11
}
 
enum  EPrivateSummonPropType : uint8_t { EPrivateSummonPropType::PRIVATE_SUMMON_PROP_TYPE_NONE = 0, EPrivateSummonPropType::PRIVATE_SUMMON_PROP_TYPE_INVISIBLE = 1, EPrivateSummonPropType::PRIVATE_SUMMON_PROP_TYPE_VISIBLE = 2, EPrivateSummonPropType::PRIVATE_SUMMON_PROP_TYPE_MAX = 3 }
 
enum  EPaidCashType : uint8_t {
  EPaidCashType::PAID_CASH_TYPE_NONE = 0, EPaidCashType::PAID_CASH_TYPE_PAID = 1, EPaidCashType::PAID_CASH_TYPE_FREE = 2, EPaidCashType::PAID_CASH_TYPE_BOUND = 3,
  EPaidCashType::PAID_CASH_TYPE_MILEAGE = 4, EPaidCashType::PAID_CASH_TYPE_LUCKY_TOKEN = 5, EPaidCashType::PAID_CASH_TYPE_MAX = 6
}
 
enum  EPaidLimitResetPeriod : uint8_t {
  EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_NONE = 0, EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_DAILY = 1, EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_WEEKLY = 2, EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_MONTHLY = 3,
  EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_YEARLY = 4, EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_TODAY = 5, EPaidLimitResetPeriod::PAID_LIMIT_RESET_PERIOD_MAX = 6
}
 
enum  EPaidItemType : uint8_t {
  EPaidItemType::PAID_ITEM_TYPE_NONE = 0, EPaidItemType::PAID_ITEM_TYPE_POINT_ITEM = 1, EPaidItemType::PAID_ITEM_TYPE_GAME_ITEM = 2, EPaidItemType::PAID_ITEM_TYPE_SERVICE = 3,
  EPaidItemType::PAID_ITEM_TYPE_PC_NAME_CHANGE = 4, EPaidItemType::PAID_ITEM_TYPE_PC_LOOK_CHANGE = 5, EPaidItemType::PAID_ITEM_TYPE_PC_JUMPING_MODE = 6, EPaidItemType::PAID_ITEM_TYPE_PC_JUMPING_MODE_FAST = 7,
  EPaidItemType::PAID_ITEM_TYPE_PC_SLOT_EXPANSION = 8, EPaidItemType::PAID_ITEM_TYPE_MAX = 9
}
 
enum  EPaidPurchaseSource : uint8_t {
  EPaidPurchaseSource::PAID_PURCHASE_SOURCE_NORMAL = 0, EPaidPurchaseSource::PAID_PURCHASE_SOURCE_GIFT = 1, EPaidPurchaseSource::PAID_PURCHASE_SOURCE_COUPON = 2, EPaidPurchaseSource::PAID_PURCHASE_SOURCE_EVENT = 3,
  EPaidPurchaseSource::PAID_PURCHASE_SOURCE_ADMIN = 4, EPaidPurchaseSource::PAID_PURCHASE_SOURCE_MAX = 5
}
 
enum  EPaidFeatureType : uint8_t {
  EPaidFeatureType::PAID_FEATURE_TYPE_NONE = 0, EPaidFeatureType::PAID_FEATURE_TYPE_SQUARE_HOLE_DISCOUNT = 1, EPaidFeatureType::PAID_FEATURE_TYPE_VOYAGE_LINER_DISCOUNT = 2, EPaidFeatureType::PAID_FEATURE_TYPE_VOYAGE_LUCK_RECOVERY_INCREMENT = 3,
  EPaidFeatureType::PAID_FEATURE_TYPE_VOYAGE_SHIP_SPEED_INCREMENT = 4, EPaidFeatureType::PAID_FEATURE_TYPE_BM_WARP_POSITION_SYSTEM = 5, EPaidFeatureType::PAID_FEATURE_TYPE_REDUCE_COOLDOWN_TOWN_PORTAL = 6, EPaidFeatureType::PAID_FEATURE_TYPE_ADD_DAILY_FRIENDSHIP_PLAY_MUSIC = 7,
  EPaidFeatureType::PAID_FEATURE_TYPE_ADD_DAILY_FRIENDSHIP_SOCIAL_ACTION = 8, EPaidFeatureType::PAID_FEATURE_TYPE_PREMIUM_ACCOUNT_DAILY_REWARD = 9, EPaidFeatureType::PAID_FEATURE_TYPE_MAX = 10
}
 
enum  EPaidTokenType : uint8_t {
  EPaidTokenType::PAID_TOKEN_TYPE_NONE = 0, EPaidTokenType::PAID_TOKEN_TYPE_PC_NAME_CHANGE = 1, EPaidTokenType::PAID_TOKEN_TYPE_PC_LOOK_CHANGE = 2, EPaidTokenType::PAID_TOKEN_TYPE_PC_JUMPING_MODE = 3,
  EPaidTokenType::PAID_TOKEN_TYPE_PC_JUMPING_MODE_FAST = 4, EPaidTokenType::PAID_TOKEN_TYPE_PC_SLOT_EXPANSION = 5, EPaidTokenType::PAID_TOKEN_TYPE_MAX = 6
}
 
enum  EPaidActionType : uint8_t {
  EPaidActionType::PAID_ACTION_TYPE_NONE = 0, EPaidActionType::PAID_ACTION_TYPE_CHARACTER_SLOT_EXPAND = 1, EPaidActionType::PAID_ACTION_TYPE_PC_STASH_EXPAND = 2, EPaidActionType::PAID_ACTION_TYPE_ACCOUNT_STASH_EXPAND = 3,
  EPaidActionType::PAID_ACTION_TYPE_SKILL_PRESET_RESET = 4, EPaidActionType::PAID_ACTION_TYPE_LIFE_SKILL_RESET = 5, EPaidActionType::PAID_ACTION_TYPE_EQUIP_PRESET_EXPAND = 6, EPaidActionType::PAID_ACTION_TYPE_SKILL_PRESET_EXPAND = 7,
  EPaidActionType::PAID_ACTION_TYPE_ITEM_ASSEMBLY_FINISH = 8, EPaidActionType::PAID_ACTION_TYPE_ITEM_ASSEMBLY_REMOTE_RECEIVE = 9, EPaidActionType::PAID_ACTION_TYPE_ITEM_EVOLUTION_FINISH = 10, EPaidActionType::PAID_ACTION_TYPE_ITEM_EVOLUTION_REMOTE_RECEIVE = 11,
  EPaidActionType::PAID_ACTION_TYPE_ITEM_POLISH_FINISH = 12, EPaidActionType::PAID_ACTION_TYPE_ITEM_POLISH_REMOTE_RECEIVE = 13, EPaidActionType::PAID_ACTION_TYPE_DAILY_QUEST_FINISH = 14, EPaidActionType::PAID_ACTION_TYPE_WEEKLY_QUEST_FINISH = 15,
  EPaidActionType::PAID_ACTION_TYPE_TOWN_PRODUCT_FINISH = 16, EPaidActionType::PAID_ACTION_TYPE_TOWN_INSTALL_FINISH = 17, EPaidActionType::PAID_ACTION_TYPE_TOWN_QUEST_CANDIDATE_REFRESH = 18, EPaidActionType::PAID_ACTION_TYPE_TOWN_MISSION_CANDIDATE_REFRESH = 19,
  EPaidActionType::PAID_ACTION_TYPE_TOWN_NPC_RECRUIT_REFRESH = 20, EPaidActionType::PAID_ACTION_TYPE_TOWN_CREW_RECRUIT_REFRESH = 21, EPaidActionType::PAID_ACTION_TYPE_TOWN_MISSION_FINISH = 22, EPaidActionType::PAID_ACTION_TYPE_TOWN_BUILD_SHIP_FINISH = 23,
  EPaidActionType::PAID_ACTION_TYPE_TOWN_MISSION_NPC_COOLDOWN_RESET = 24, EPaidActionType::PAID_ACTION_TYPE_REVIVE = 25, EPaidActionType::PAID_ACTION_TYPE_CHAOS_DUNGEON_REWARD_RESET = 26, EPaidActionType::PAID_ACTION_TYPE_SHIP_REPAIR_FINISH = 27,
  EPaidActionType::PAID_ACTION_TYPE_CARD_STORAGE_EXPAND = 28, EPaidActionType::PAID_ACTION_TYPE_CARD_DECK_EXPAND = 29, EPaidActionType::PAID_ACTION_TYPE_CARD_SKILL_INHERIT = 30, EPaidActionType::PAID_ACTION_TYPE_DAILY_QUEST_RESET = 31,
  EPaidActionType::PAID_ACTION_TYPE_WEEKLY_QUEST_RESET = 32, EPaidActionType::PAID_ACTION_TYPE_DAILY_QUEST_EXPAND = 33, EPaidActionType::PAID_ACTION_TYPE_WEEKLY_QUEST_EXPAND = 34, EPaidActionType::PAID_ACTION_TYPE_WEEKLY_QUEST_LIST_REFRESH = 35,
  EPaidActionType::PAID_ACTION_TYPE_INSURANCE_BONUS_EXTEND = 36, EPaidActionType::PAID_ACTION_TYPE_TOWN_REVIVE_CREW = 37, EPaidActionType::PAID_ACTION_TYPE_TOWN_PRODUCT_ITEM_TIME_REDUCE = 38, EPaidActionType::PAID_ACTION_TYPE_TOWN_PRODUCT_RES_TIME_REDUCE = 39,
  EPaidActionType::PAID_ACTION_TYPE_TOWN_INSTALL_TIME_REDUCE = 40, EPaidActionType::PAID_ACTION_TYPE_TOWN_RESEARCH_TIME_REDUCE = 41, EPaidActionType::PAID_ACTION_TYPE_TOWN_BUY_NPC_DRESS = 42, EPaidActionType::PAID_ACTION_TYPE_TOWN_MISSION_TIME_REDUCE = 43,
  EPaidActionType::PAID_ACTION_TYPE_NERIA_NPC_REFRESH = 44, EPaidActionType::PAID_ACTION_TYPE_PET_EFFECT = 45, EPaidActionType::PAID_ACTION_TYPE_PET_UTILITY_SKILL = 46, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH = 47,
  EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH01 = 48, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH02 = 49, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH03 = 50, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH04 = 51,
  EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH05 = 52, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH06 = 53, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH07 = 54, EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH08 = 55,
  EPaidActionType::PAID_ACTION_TYPE_RAID_LICENSE_FINISH09 = 56, EPaidActionType::PAID_ACTION_TYPE_ITEM_ENHANCE_RESET = 57, EPaidActionType::PAID_ACTION_TYPE_PET_EFFECT_CHANGE = 58, EPaidActionType::PAID_ACTION_TYPE_STAGE_PER_REWARD_ADD_REWARD = 59,
  EPaidActionType::PAID_ACTION_TYPE_WARP_COOLDOWN = 60, EPaidActionType::PAID_ACTION_TYPE_WARP_SAVE_LOCATION_COOLDOWN = 61, EPaidActionType::PAID_ACTION_TYPE_WARP_POINT_SLOT_EXPAND = 62, EPaidActionType::PAID_ACTION_TYPE_WARP = 63,
  EPaidActionType::PAID_ACTION_TYPE_MAX = 64
}
 
enum  EPaidActionLimitType : uint8_t {
  EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_NONE = 0, EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_ACCOUNT = 1, EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_EXPEDITION = 2, EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_CHARACTER = 3,
  EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_LOCAL = 4, EPaidActionLimitType::PAID_ACTION_LIMIT_TYPE_MAX = 5
}
 
enum  EPaidBuffApplyType : uint8_t { EPaidBuffApplyType::PAID_BUFF_APPLY_TYPE_NONE = 0, EPaidBuffApplyType::PAID_BUFF_APPLY_TYPE_EXPEDITION = 1, EPaidBuffApplyType::PAID_BUFF_APPLY_TYPE_CHARACTER = 2, EPaidBuffApplyType::PAID_BUFF_APPLY_TYPE_MAX = 3 }
 
enum  EPaidBuffType : uint8_t {
  EPaidBuffType::PAID_BUFF_TYPE_NONE = 0, EPaidBuffType::PAID_BUFF_TYPE_INSURANCE_BONUS = 1, EPaidBuffType::PAID_BUFF_TYPE_PET_EFFECT = 2, EPaidBuffType::PAID_BUFF_TYPE_UTILITY_SKILL = 3,
  EPaidBuffType::PAID_BUFF_TYPE_MAX = 4
}
 
enum  EPaidCostCategory : uint8_t {
  EPaidCostCategory::PAID_COST_CATEGORY_NONE = 0, EPaidCostCategory::PAID_COST_CATEGORY_CASH = 1, EPaidCostCategory::PAID_COST_CATEGORY_MONEY = 2, EPaidCostCategory::PAID_COST_CATEGORY_ITEM_ID = 3,
  EPaidCostCategory::PAID_COST_CATEGORY_ITEM_CATEGORY = 4, EPaidCostCategory::PAID_COST_CATEGORY_MAX = 5
}
 
enum  EPaidCostLevelType : uint8_t {
  EPaidCostLevelType::PAID_COST_LEVEL_TYPE_COUNT = 0, EPaidCostLevelType::PAID_COST_LEVEL_TYPE_PC_LEVEL = 1, EPaidCostLevelType::PAID_COST_LEVEL_TYPE_REDUCE_TIME = 2, EPaidCostLevelType::PAID_COST_LEVEL_TYPE_TARGET_BUY = 3,
  EPaidCostLevelType::PAID_COST_LEVEL_TYPE_EXTEND_DURATION = 4, EPaidCostLevelType::PAID_COST_LEVEL_TYPE_TARGET_REF = 5, EPaidCostLevelType::PAID_COST_LEVEL_TYPE_MAX = 6
}
 
enum  EPaidSourceType : uint8_t {
  EPaidSourceType::PAID_SOURCE_TYPE_NONE = 0, EPaidSourceType::PAID_SOURCE_TYPE_BILLING = 1, EPaidSourceType::PAID_SOURCE_TYPE_PCROOM = 2, EPaidSourceType::PAID_SOURCE_TYPE_EVENT = 3,
  EPaidSourceType::PAID_SOURCE_TYPE_GAME = 4, EPaidSourceType::PAID_SOURCE_TYPE_MAX = 5
}
 
enum  EPCNameStatus : uint8_t {
  EPCNameStatus::PC_NAME_STATUS_NORMAL = 0, EPCNameStatus::PC_NAME_STATUS_JUST_BECAUSE = 1, EPCNameStatus::PC_NAME_STATUS_SLANG_USED = 2, EPCNameStatus::PC_NAME_STATUS_TOKEN_USED = 3,
  EPCNameStatus::PC_NAME_STATUS_MAX = 4
}
 
enum  EPCMergeStatus : uint8_t { EPCMergeStatus::PC_MERGE_STATUS_NONE = 0, EPCMergeStatus::PC_MERGE_STATUS_MERGED = 1, EPCMergeStatus::PC_MERGE_STATUS_EXCESS = 2, EPCMergeStatus::PC_MERGE_STATUS_MAX = 3 }
 
enum  EPropertyOrigin : uint8_t {
  EPropertyOrigin::PROPERTY_ORIGIN_NA = 0, EPropertyOrigin::PROPERTY_ORIGIN_ADMIN = 1, EPropertyOrigin::PROPERTY_ORIGIN_PENDING = 2, EPropertyOrigin::PROPERTY_ORIGIN_NPC = 3,
  EPropertyOrigin::PROPERTY_ORIGIN_PROP = 4, EPropertyOrigin::PROPERTY_ORIGIN_SHOP = 5, EPropertyOrigin::PROPERTY_ORIGIN_SHOP_REDEEM = 6, EPropertyOrigin::PROPERTY_ORIGIN_TRADE = 7,
  EPropertyOrigin::PROPERTY_ORIGIN_GAME_ACTION = 8, EPropertyOrigin::PROPERTY_ORIGIN_TRIGGER = 9, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_MOVE = 10, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_USE = 11,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_SPLIT = 12, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_REPAIR = 13, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_DESTROY = 14, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ASSEMBLY = 15,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_DISASSEMBLY = 16, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_EXCHANGE = 17, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_POLISH = 18, EPropertyOrigin::PROPERTY_ORIGIN_ABILITY_STONE_CARVE = 19,
  EPropertyOrigin::PROPERTY_ORIGIN_ADVENTURE_MATTER = 20, EPropertyOrigin::PROPERTY_ORIGIN_ADV_BOOK_REWARD = 21, EPropertyOrigin::PROPERTY_ORIGIN_AUTO_RECHARGE = 22, EPropertyOrigin::PROPERTY_ORIGIN_AVATAR_REFORM = 23,
  EPropertyOrigin::PROPERTY_ORIGIN_CARD_BATTLE_REWARD = 24, EPropertyOrigin::PROPERTY_ORIGIN_CARD_DECK_EXPAND = 25, EPropertyOrigin::PROPERTY_ORIGIN_CARD_ENHANCE = 26, EPropertyOrigin::PROPERTY_ORIGIN_CAST_SKILL = 27,
  EPropertyOrigin::PROPERTY_ORIGIN_CHAOS_GATE_REWARD = 28, EPropertyOrigin::PROPERTY_ORIGIN_CLASS_PREVIEW = 29, EPropertyOrigin::PROPERTY_ORIGIN_DICE_VICTORY_CREST_PLATE = 30, EPropertyOrigin::PROPERTY_ORIGIN_EXPEDITION_LEVEL_REWARD = 31,
  EPropertyOrigin::PROPERTY_ORIGIN_FLOATING_MATTER = 32, EPropertyOrigin::PROPERTY_ORIGIN_FLOATING_MATTER_BONUS = 33, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_CREATION = 34, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_STASH = 35,
  EPropertyOrigin::PROPERTY_ORIGIN_GUILD_STASH_DEPOSIT = 36, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_STASH_WITHDRAW = 37, EPropertyOrigin::PROPERTY_ORIGIN_LIFE_CONSUME = 38, EPropertyOrigin::PROPERTY_ORIGIN_LIFE_REWARD = 39,
  EPropertyOrigin::PROPERTY_ORIGIN_LIFE_TOOL_DESTROY = 40, EPropertyOrigin::PROPERTY_ORIGIN_MAIL_SEND = 41, EPropertyOrigin::PROPERTY_ORIGIN_MAIL_UNPACK = 42, EPropertyOrigin::PROPERTY_ORIGIN_MAIL_PAYMENT = 43,
  EPropertyOrigin::PROPERTY_ORIGIN_MARKET_ADD = 44, EPropertyOrigin::PROPERTY_ORIGIN_MARKET_ROLLBACK = 45, EPropertyOrigin::PROPERTY_ORIGIN_MARKET_BUY = 46, EPropertyOrigin::PROPERTY_ORIGIN_CUMULATIVE_POINT_REWARD = 47,
  EPropertyOrigin::PROPERTY_ORIGIN_MOD_ENTRY = 48, EPropertyOrigin::PROPERTY_ORIGIN_MOD_PROCESS = 49, EPropertyOrigin::PROPERTY_ORIGIN_MOD_REWARD = 50, EPropertyOrigin::PROPERTY_ORIGIN_NATIVE_VILLAGE = 51,
  EPropertyOrigin::PROPERTY_ORIGIN_PAID_SHOP = 52, EPropertyOrigin::PROPERTY_ORIGIN_PROP_CONTENTS = 53, EPropertyOrigin::PROPERTY_ORIGIN_PROP_COLLECTING_REWARD = 54, EPropertyOrigin::PROPERTY_ORIGIN_QUEST_ELEMENT = 55,
  EPropertyOrigin::PROPERTY_ORIGIN_QUEST_REWARD = 56, EPropertyOrigin::PROPERTY_ORIGIN_ALT_QUEST_REWARD = 57, EPropertyOrigin::PROPERTY_ORIGIN_RAID_REWARD = 58, EPropertyOrigin::PROPERTY_ORIGIN_RANDOM_BOX = 59,
  EPropertyOrigin::PROPERTY_ORIGIN_REVIVE_COST = 60, EPropertyOrigin::PROPERTY_ORIGIN_CREW_ALTERNATIVE_REWARD = 61, EPropertyOrigin::PROPERTY_ORIGIN_CREW_DISPOSAL_REWARD = 62, EPropertyOrigin::PROPERTY_ORIGIN_SHIP_ALTERNATIVE_REWARD = 63,
  EPropertyOrigin::PROPERTY_ORIGIN_SHIP_RESUPPLY = 64, EPropertyOrigin::PROPERTY_ORIGIN_SHIP_LEVEL_UP = 65, EPropertyOrigin::PROPERTY_ORIGIN_SLAVE_LIBERATE = 66, EPropertyOrigin::PROPERTY_ORIGIN_SQUARE_HOLE_PAYMENT = 67,
  EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_CONSUME = 68, EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_REWARD = 69, EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_REWARD_BONUS = 70, EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_RESTORE = 71,
  EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_SKILL = 72, EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_SPREADNET = 73, EPropertyOrigin::PROPERTY_ORIGIN_ZONE_ENTRY = 74, EPropertyOrigin::PROPERTY_ORIGIN_ACHIEVEMENT_REWARD = 75,
  EPropertyOrigin::PROPERTY_ORIGIN_NPC_FRIENDSHIP_ACTION = 76, EPropertyOrigin::PROPERTY_ORIGIN_NPC_FRIENDSHIP_REWARD = 77, EPropertyOrigin::PROPERTY_ORIGIN_VOYAGE_LINER = 78, EPropertyOrigin::PROPERTY_ORIGIN_PVP_COLOSSEUM = 79,
  EPropertyOrigin::PROPERTY_ORIGIN_PVP_LEVEL_REWARD = 80, EPropertyOrigin::PROPERTY_ORIGIN_TROPHY_AUCTION = 81, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_PRODUCE_COST = 82, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_EQUIP_NPC_ITEM = 83,
  EPropertyOrigin::PROPERTY_ORIGIN_TOWN_DISPATCH_MISSION_ITEM = 84, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_EXTRA_STAT_CHANGE = 85, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_POLISH_BONUS_CHANGE = 86, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_UNLOCK = 87,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_CHANGE = 88, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_IMBUE = 89, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_REMOVE_IMBUE = 90, EPropertyOrigin::PROPERTY_ORIGIN_ABILITY_ENGRAVE_ITEM = 91,
  EPropertyOrigin::PROPERTY_ORIGIN_TOWN_PRODUCT_BOOST = 92, EPropertyOrigin::PROPERTY_ORIGIN_PAID_ACTION = 93, EPropertyOrigin::PROPERTY_ORIGIN_ISLAND_HEART = 94, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_CREW_TRAINING = 95,
  EPropertyOrigin::PROPERTY_ORIGIN_TOWN_SHOP_BUY = 96, EPropertyOrigin::PROPERTY_ORIGIN_CHAOS_DUNGEON_ENTRY = 97, EPropertyOrigin::PROPERTY_ORIGIN_CHAOS_DUNGEON_REWARD = 98, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_BUILD_SHIP_COST = 99,
  EPropertyOrigin::PROPERTY_ORIGIN_TOWN_BUILDING_COST = 100, EPropertyOrigin::PROPERTY_ORIGIN_QUEST_POINT_REWARD = 101, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_ESCROW_RETURN = 102, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_GIVE_RESULT = 103,
  EPropertyOrigin::PROPERTY_ORIGIN_LIFE_REWARD_DROP = 104, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_RECRUIT_CREW_COST = 105, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_NPC_APPLICATION = 106, EPropertyOrigin::PROPERTY_ORIGIN_STOCK_ADD = 107,
  EPropertyOrigin::PROPERTY_ORIGIN_STOCK_ROLLBACK = 108, EPropertyOrigin::PROPERTY_ORIGIN_STOCK_CANCEL = 109, EPropertyOrigin::PROPERTY_ORIGIN_STOCK_TAKE = 110, EPropertyOrigin::PROPERTY_ORIGIN_CARD_GROWUP = 111,
  EPropertyOrigin::PROPERTY_ORIGIN_LIFE_REWARD_SKILL_BONUS = 112, EPropertyOrigin::PROPERTY_ORIGIN_SECRET_PROP_MAP_REWARD = 113, EPropertyOrigin::PROPERTY_ORIGIN_PERIOD_QUEST_FORCE_COMPLETE = 114, EPropertyOrigin::PROPERTY_ORIGIN_PC_NAME_CHANGE = 115,
  EPropertyOrigin::PROPERTY_ORIGIN_PC_LOOK_CHANGE = 116, EPropertyOrigin::PROPERTY_ORIGIN_BUSINESS_EVENT_ROLLBOOK = 117, EPropertyOrigin::PROPERTY_ORIGIN_BUSINESS_EVENT_HOTTIME = 118, EPropertyOrigin::PROPERTY_ORIGIN_PC_ROOM_REWARD = 119,
  EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_DEATHMATCH_REWARD = 120, EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_RANK_REWARD = 121, EPropertyOrigin::PROPERTY_ORIGIN_EXCESS_PROPERTY = 122, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_OPEN_SITE_AREA = 123,
  EPropertyOrigin::PROPERTY_ORIGIN_PC_JUMPING_MODE = 124, EPropertyOrigin::PROPERTY_ORIGIN_PVP_WEEKLY_REWARD = 125, EPropertyOrigin::PROPERTY_ORIGIN_PC_SLOT_EXPAND = 126, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENHANCE_FEED = 127,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENHANCE_LEVEL_UP = 128, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENHANCE_OPTION_CHANGE = 129, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_ENHANCE_INHERIT = 130, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_DONATION = 131,
  EPropertyOrigin::PROPERTY_ORIGIN_GUILD_ATTENDANCE = 132, EPropertyOrigin::PROPERTY_ORIGIN_STAGE_PER_REWARD = 133, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_RESEARCH = 134, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_RESEARCH_SUPPORT = 135,
  EPropertyOrigin::PROPERTY_ORIGIN_GUILD_SKILL_RESOURCE_BUY = 136, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_SKILL_RESOURCE_CHARGE = 137, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_WEEKLY_DISTRIBUTION = 138, EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_FIELDBOSS_REWARD = 139,
  EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_GRADE_POINT_REWARD = 140, EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_MERCENARY_COST = 141, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_DONATION_ROLLBACK = 142, EPropertyOrigin::PROPERTY_ORIGIN_REVERSE_RUIN_REWARD = 143,
  EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_ENTRANCE_ENLIST_COST = 144, EPropertyOrigin::PROPERTY_ORIGIN_BATTLEFIELD_ENTRANCE_ENLIST_REFUND = 145, EPropertyOrigin::PROPERTY_ORIGIN_SHOP_BUY_ITEM = 146, EPropertyOrigin::PROPERTY_ORIGIN_SHOP_BUY_MONEY = 147,
  EPropertyOrigin::PROPERTY_ORIGIN_SHOP_SELL_ITEM = 148, EPropertyOrigin::PROPERTY_ORIGIN_MUSIC_PLAY = 149, EPropertyOrigin::PROPERTY_ORIGIN_VEHICLE_SUMMON = 150, EPropertyOrigin::PROPERTY_ORIGIN_NPC_WAVE = 151,
  EPropertyOrigin::PROPERTY_ORIGIN_ZONE_VOLATILE = 152, EPropertyOrigin::PROPERTY_ORIGIN_PREMIUM_ACCOUNT_REWARD = 153, EPropertyOrigin::PROPERTY_ORIGIN_GACHA = 154, EPropertyOrigin::PROPERTY_ORIGIN_GACHA_REWARD = 155,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_SEAL = 156, EPropertyOrigin::PROPERTY_ORIGIN_MAGIC_SCROLL_ENHANCE = 157, EPropertyOrigin::PROPERTY_ORIGIN_MAGIC_SCROLL_APPLY = 158, EPropertyOrigin::PROPERTY_ORIGIN_MAGIC_SCROLL_EXTRACT = 159,
  EPropertyOrigin::PROPERTY_ORIGIN_GUILD_OBJECTIVE_UPDATE = 160, EPropertyOrigin::PROPERTY_ORIGIN_GUILD_OBJECTIVE_REWARD = 161, EPropertyOrigin::PROPERTY_ORIGIN_RAID_REWARD_PROP = 162, EPropertyOrigin::PROPERTY_ORIGIN_PROLOGUE_SKIP = 163,
  EPropertyOrigin::PROPERTY_ORIGIN_NPC_AFFECTION_TALK = 164, EPropertyOrigin::PROPERTY_ORIGIN_NPC_AFFECTION_MEMORIAL = 165, EPropertyOrigin::PROPERTY_ORIGIN_NPC_AFFECTION_LONGING = 166, EPropertyOrigin::PROPERTY_ORIGIN_ROTATION_ISLAND_REWARD = 167,
  EPropertyOrigin::PROPERTY_ORIGIN_TOWN_ITEM_ASSEMBLY = 168, EPropertyOrigin::PROPERTY_ORIGIN_TOWN_RESEARCH = 169, EPropertyOrigin::PROPERTY_ORIGIN_EVENT_MISSION_CATEGORY_REWARD = 170, EPropertyOrigin::PROPERTY_ORIGIN_EVENT_MISSION_OBJECTIVE_REWARD = 171,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_OPTION_CALIBRATE = 172, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_OPTION_TRANSFER = 173, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_SOCKET_UNLOCK = 174, EPropertyOrigin::PROPERTY_ORIGIN_ITEM_SOCKET_CHANGE = 175,
  EPropertyOrigin::PROPERTY_ORIGIN_ITEM_SOCKET_AMPLIFY = 176, EPropertyOrigin::PROPERTY_ORIGIN_BUSINESS_EVENT_URL_HOTTIME = 177, EPropertyOrigin::PROPERTY_ORIGIN_MAX = 178
}
 
enum  EPCRoomGrade : uint8_t { EPCRoomGrade::PC_ROOM_GRADE_NONE = 0, EPCRoomGrade::PC_ROOM_GRADE_FREE = 1, EPCRoomGrade::PC_ROOM_GRADE_PREMIUM = 2, EPCRoomGrade::PC_ROOM_GRADE_MAX = 3 }
 
enum  EPCRoomRewardType : uint8_t { EPCRoomRewardType::PC_ROOM_REWARD_TYPE_NONE = 0, EPCRoomRewardType::PC_ROOM_REWARD_TYPE_DAILY = 1, EPCRoomRewardType::PC_ROOM_REWARD_TYPE_REPETITIVE = 2, EPCRoomRewardType::PC_ROOM_REWARD_TYPE_MAX = 3 }
 
enum  EPvpForcedActionType : uint8_t { EPvpForcedActionType::PVP_FORCED_ACTION_TYPE_ABNORMAL_MOVE = 0, EPvpForcedActionType::PVP_FORCED_ACTION_TYPE_ABNORMAL_MOVE_IMMUNE = 1, EPvpForcedActionType::PVP_FORCED_ACTION_TYPE_ABNORMAL_MAX = 2 }
 
enum  EPvPWeeklyRankType : uint8_t { EPvPWeeklyRankType::PVP_WEEKLY_RANK_TYPE_NONE = 0, EPvPWeeklyRankType::PVP_WEEKLY_RANK_TYPE_POINT = 1, EPvPWeeklyRankType::PVP_WEEKLY_RANK_TYPE_LEVEL = 2, EPvPWeeklyRankType::PVP_WEEKLY_RANK_TYPE_MAX = 3 }
 
enum  EPartyRoomTargetType : uint8_t {
  EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_NONE = 0, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_RAID = 1, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_MOD = 2, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_FREE_TOPIC = 3,
  EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_RAID_WEEKLY = 4, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_RAID_EASY = 5, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_RAID_EPIC = 6, EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_EDEN_GATE = 7,
  EPartyRoomTargetType::PARTY_ROOM_TARGET_TYPE_MAX = 8
}
 
enum  EPartyRoomDestroyReason : uint8_t {
  EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_HOST_REQUEST = 0, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_HOST_LOGOUT = 1, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_FULL_PARTY = 2, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_PARTY_LEADER_CHANGED = 3,
  EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_PARTY_LEADER_LEFT = 4, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_GM_REQUEST = 5, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_HOST_INVALID_ZONE = 6, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_HOST_COMPETITION_QUEST = 7,
  EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_IN_MATCHING = 8, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_INOUT_TROOP = 9, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_CHANGE_OPTION = 10, EPartyRoomDestroyReason::PARTY_ROOM_DESTROY_REASON_MAX = 11
}
 
enum  EPartyRoomLeaveReason : uint8_t {
  EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_SELF_LEAVE = 0, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_LOGOUT = 1, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_INVALID_ZONE = 2, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_COMPETITION_QUEST = 3,
  EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_IN_MATCHING = 4, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_INOUT_PARTY = 5, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_CHANGE_OPTION = 6, EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_KICKED = 7,
  EPartyRoomLeaveReason::PARTY_ROOM_LEAVE_REASON_MAX = 8
}
 
enum  EPartyRoomInviteRejectType : uint8_t {
  EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_SAY_NO = 0, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_TIMEOUT = 1, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_EXCEED = 2, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_CUTSCENE = 3,
  EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_ENV_SETTING = 4, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_DEAD = 5, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_INTERACTION = 6, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_PRACTICE = 7,
  EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_BLOCK = 8, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_INVITE_ERROR = 9, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE = 10, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_BLOCK_BY_ME = 11,
  EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_COMPETITION_QUEST = 12, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_BATTLEFIELD = 13, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_JOIN_ELSE = 14, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_LOGOUT = 15,
  EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_PARTYROOM = 16, EPartyRoomInviteRejectType::PARTY_ROOM_INVITE_REJECT_TYPE_MAX = 17
}
 
enum  EPartyBoardTargetType : uint8_t {
  EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_NONE = 0, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_RAID = 1, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_MOD = 2, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_FREE_TOPIC = 3,
  EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_RAID_WEEKLY = 4, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_RAID_EASY = 5, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_RAID_EPIC = 6, EPartyBoardTargetType::PARTY_BOARD_TARGET_TYPE_MAX = 7
}
 
enum  EPartyBoardSearchMethodType : uint8_t { EPartyBoardSearchMethodType::PARTY_BOARD_SEARCH_METHOD_TYPE_NONE = 0, EPartyBoardSearchMethodType::PARTY_BOARD_SEARCH_METHOD_TYPE_CAN_JOIN = 1, EPartyBoardSearchMethodType::PARTY_BOARD_SEARCH_METHOD_TYPE_CAN_JOIN_TARGET_ID = 2, EPartyBoardSearchMethodType::PARTY_BOARD_SEARCH_METHOD_TYPE_MAX = 3 }
 
enum  EPartyBoardDestroyReason : uint8_t {
  EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_HOST_REQUEST = 0, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_HOST_LOGOUT = 1, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_FULL_PARTY = 2, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_PARTY_LEADER_CHANGED = 3,
  EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_PARTY_LEADER_LEFT = 4, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_GM_REQUEST = 5, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_HOST_INVALID_ZONE = 6, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_HOST_COMPETITION_QUEST = 7,
  EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_IN_MATCHING = 8, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_INOUT_TROOP = 9, EPartyBoardDestroyReason::PARTY_BOARD_DESTROY_REASON_MAX = 10
}
 
enum  EPetFunctionType : uint8_t {
  EPetFunctionType::PET_FUNCTION_TYPE_NONE = 0, EPetFunctionType::PET_FUNCTION_TYPE_LOOT = 1, EPetFunctionType::PET_FUNCTION_TYPE_STORAGE = 2, EPetFunctionType::PET_FUNCTION_TYPE_POST = 3,
  EPetFunctionType::PET_FUNCTION_TYPE_REPAIR = 4, EPetFunctionType::PET_FUNCTION_TYPE_MARKET = 5, EPetFunctionType::PET_FUNCTION_TYPE_INVENTORY = 6, EPetFunctionType::PET_FUNCTION_TYPE_MAX = 7
}
 
enum  EPetInteractionEndReason : uint8_t {
  EPetInteractionEndReason::PET_INTERACTION_END_REASON_NONE = 0, EPetInteractionEndReason::PET_INTERACTION_END_REASON_CLIENT_REQUEST = 1, EPetInteractionEndReason::PET_INTERACTION_END_REASON_SERVER_WARP = 2, EPetInteractionEndReason::PET_INTERACTION_END_REASON_SERVER_TELEPORT = 3,
  EPetInteractionEndReason::PET_INTERACTION_END_REASON_CLIENT_START_FAILED = 4, EPetInteractionEndReason::PET_INTERACTION_END_REASON_TRAINING_MODE_START = 5, EPetInteractionEndReason::PET_INTERACTION_END_REASON_MAX = 6
}
 
enum  EJumpingModeCompletionRewardType : uint8_t {
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_NONE = 0, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_QUEST_COMPLETE = 1, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ACHIEVEMENT_COMPLETE = 2, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_CONTENTS_UNLOCK = 3,
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ITEM = 4, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_PC_LEVEL_SET = 5, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_LIFE_LEVEL_SET = 6, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_MUSIC = 7,
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ISLAND_HEARTS = 8, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_SQUARE_HOLE_OPEN = 9, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ZONE_VISIT = 10, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_PERMANENT_ATTR = 11,
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_QUEST_START = 12, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_RAID_LICENSE_GRADE = 13, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_CREW = 14, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_SHIP = 15,
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_MONEY = 16, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_SKILL = 17, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_TASK = 18, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_VISIT_CONTINENT = 19,
  EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_MATTER_TOUCH = 20, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_ABILITY_ENGRAVE = 21, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_DELETE_ITEM = 22, EJumpingModeCompletionRewardType::JUMPING_MODE_COMPLETION_REWARD_TYPE_MAX = 23
}
 
enum  EJumpingModeRewardGiveRangeType : uint8_t { EJumpingModeRewardGiveRangeType::JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_COMMON = 0, EJumpingModeRewardGiveRangeType::JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_EVENT = 1, EJumpingModeRewardGiveRangeType::JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_BM = 2, EJumpingModeRewardGiveRangeType::JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_MAX = 3 }
 
enum  ERejectReasonType : uint8_t {
  ERejectReasonType::REJECT_REASON_TYPE_NONE = 0, ERejectReasonType::REJECT_REASON_TYPE_SAY_NO = 1, ERejectReasonType::REJECT_REASON_TYPE_TIMEOUT = 2, ERejectReasonType::REJECT_REASON_TYPE_ENV_SETTING = 3,
  ERejectReasonType::REJECT_REASON_TYPE_CUTSCENE = 4, ERejectReasonType::REJECT_REASON_TYPE_INTERACTION = 5, ERejectReasonType::REJECT_REASON_TYPE_TARGET_IS_TOO_FAR = 6, ERejectReasonType::REJECT_REASON_TYPE_DUELING = 7,
  ERejectReasonType::REJECT_REASON_TYPE_TRADING = 8, ERejectReasonType::REJECT_REASON_TYPE_EXCEED = 9, ERejectReasonType::REJECT_REASON_TYPE_DEAD = 10, ERejectReasonType::REJECT_REASON_TYPE_MAX = 11
}
 
enum  ERewardGiveType : uint8_t { ERewardGiveType::REWARD_GIVE_TYPE_BASIC = 0, ERewardGiveType::REWARD_GIVE_TYPE_BONUS = 1, ERewardGiveType::REWARD_GIVE_TYPE_MAX = 2 }
 
enum  ERewardGiveUnitType : uint8_t { ERewardGiveUnitType::REWARD_GIVE_UNIT_TYPE_ACCOUNT = 0, ERewardGiveUnitType::REWARD_GIVE_UNIT_TYPE_EXPEDITION = 1, ERewardGiveUnitType::REWARD_GIVE_UNIT_TYPE_CHARACTER = 2, ERewardGiveUnitType::REWARD_GIVE_UNIT_TYPE_MAX = 3 }
 
enum  ERewardWorldRangeType : uint8_t { ERewardWorldRangeType::REWARD_WORLD_RANGE_TYPE_CHARACTER = 0, ERewardWorldRangeType::REWARD_WORLD_RANGE_TYPE_EXPEDITION = 1, ERewardWorldRangeType::REWARD_WORLD_RANGE_TYPE_MAX = 2 }
 
enum  EResetIdentityOnAction : uint8_t { EResetIdentityOnAction::RESET_IDENTITY_ON_ACTION_NONE = 0, EResetIdentityOnAction::RESET_IDENTITY_ON_ACTION_ALL = 1, EResetIdentityOnAction::RESET_IDENTITY_ON_ACTION_BAN_VEHICLE = 2, EResetIdentityOnAction::RESET_IDENTITY_ON_ACTION_MAX = 3 }
 
enum  EReverseRuinState : uint8_t {
  EReverseRuinState::REVERSE_RUIN_STATE_NONE = 0, EReverseRuinState::REVERSE_RUIN_STATE_PROGRESS = 1, EReverseRuinState::REVERSE_RUIN_STATE_PAUSE = 2, EReverseRuinState::REVERSE_RUIN_STATE_CLEAR = 3,
  EReverseRuinState::REVERSE_RUIN_STATE_FAIL = 4, EReverseRuinState::REVERSE_RUIN_STATE_MAX = 5
}
 
enum  ERaidClearType : uint8_t { ERaidClearType::RAID_CLEAR_TYPE_NONE = 0, ERaidClearType::RAID_CLEAR_TYPE_FIRST = 1, ERaidClearType::RAID_CLEAR_TYPE_TIME_RECORD = 2, ERaidClearType::RAID_CLEAR_TYPE_MAX = 3 }
 
enum  EContentsRankingType : uint8_t { EContentsRankingType::CONTENTS_RANKING_TYPE_REVERSE_RUIN = 0, EContentsRankingType::CONTENTS_RANKING_TYPE_MAX = 1 }
 
enum  ERaidRewardResetType : uint8_t { ERaidRewardResetType::RAID_REWARD_RESET_TYPE_NONE = 0, ERaidRewardResetType::RAID_REWARD_RESET_TYPE_WEEKLY = 1, ERaidRewardResetType::RAID_REWARD_RESET_TYPE_MAX = 2 }
 
enum  EQuestType : uint8_t {
  EQuestType::QUEST_TYPE_MAIN = 0, EQuestType::QUEST_TYPE_BASIC = 1, EQuestType::QUEST_TYPE_DUNGEON = 2, EQuestType::QUEST_TYPE_RESERVED = 3,
  EQuestType::QUEST_TYPE_UNEXPECTED = 4, EQuestType::QUEST_TYPE_CONTINENT = 5, EQuestType::QUEST_TYPE_COOPERATION = 6, EQuestType::QUEST_TYPE_PERIOD = 7,
  EQuestType::QUEST_TYPE_MAX = 8
}
 
enum  EQuestStatus : uint8_t {
  EQuestStatus::QUEST_STATUS_NONE = 0, EQuestStatus::QUEST_STATUS_ACTIVE = 1, EQuestStatus::QUEST_STATUS_SUCCESS = 2, EQuestStatus::QUEST_STATUS_COMPLETE = 3,
  EQuestStatus::QUEST_STATUS_FAILED = 4, EQuestStatus::QUEST_STATUS_MAX = 5
}
 
enum  EQuestObjectiveType : uint8_t {
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_NPC = 0, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_ITEM = 1, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_INTERACT_PROP = 2, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TALK_WITH_NPC = 3,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_CONVOY_ARRIVED = 4, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_VISIT_VOLUME = 5, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_PICKUP_PROP = 6, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_EQUIP_ITEM = 7,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_APPLY_ITEM_EFFECT = 8, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_COMPLETE_NPC_WAVE = 9, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_CHANGE_CLASS = 10, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_APPLY_PROP_EFFECT = 11,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_DESTROY_TOWER = 12, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_VISIT_ZONE = 13, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_SKILL = 14, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_COMMON_ACTION = 15,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_GATHER_QUEST_ITEM = 16, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_QUEST_ITEM = 17, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_APPLY_QUEST_ITEM_EFFECT = 18, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_NPC_WITH_ITEM = 19,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_NPC_WITH_QUEST_ITEM = 20, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_BALLOON_TALK_WITH_NPC = 21, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_NPC_FRIENDSHIP = 22, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_CLEAR_DUNGEON = 23,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_ADD_STATUS_EFFECT = 24, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_REMOVE_STATUS_EFFECT = 25, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_HAVE_MONEY = 26, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_ADD_SHIP = 27,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_UPGRADE_SHIP = 28, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_ADD_VOYAGE_CREW = 29, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_CONSTRUCT_BUILDING = 30, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_UPGRADE_BUILDING = 31,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_HAVE_BUILDING = 32, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_RESOURCE = 33, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_ITEM = 34, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_IN_BUILIDNG = 35,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_DISPATCH_MISSION = 36, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_EMPLOY_NPC = 37, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_TALK_WITH_NPC = 38, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_DEPLOY_NPC = 39,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_CARD_BATTLE = 40, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_PLAYER = 41, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_MONEY = 42, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_COLLECT_PROP = 43,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_PLAY_MOD = 44, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_PLAY_COLOSSEUM = 45, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_USE_FRIENDSHIP_ACTION = 46, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_GATHER_FRIENDSHIP_POINT = 47,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_PROCESS_ITEM = 48, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_BOOST = 49, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_INTERACT_FLOATING_MATTER = 50, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_GATHER_POINT = 51,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_HAVE_TOKEN_ITEM = 52, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_GATHER_TOKEN_ITEM = 53, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_RIDE_VEHICLE = 54, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_BOSS = 55,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_EMPLOY_DISPATCH_CREW = 56, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_RESEARCH_COMPLETE = 57, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_TOWN_OPEN_SITE_AREA = 58, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_KILL_HIT_PROP = 59,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_GATHER_REVERSERUIN_POINT = 60, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_CLEAR_TROOP_SUB_QUEST = 61, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_PLAY_COLOSSEUM_KA = 62, EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_COOP_TREASURE_SALVAGE = 63,
  EQuestObjectiveType::QUEST_OBJECTIVE_TYPE_MAX = 64
}
 
enum  EQuestFailureType : uint8_t {
  EQuestFailureType::QUEST_FAILURE_TYPE_DEATH = 0, EQuestFailureType::QUEST_FAILURE_TYPE_TIMER_EXPIRED = 1, EQuestFailureType::QUEST_FAILURE_TYPE_MOVED_ZONE = 2, EQuestFailureType::QUEST_FAILURE_TYPE_DIED_NPC = 3,
  EQuestFailureType::QUEST_FAILURE_TYPE_ESCAPE_POSITION = 4, EQuestFailureType::QUEST_FAILURE_TYPE_JOIN_PARTY = 5, EQuestFailureType::QUEST_FAILURE_TYPE_USE_ITEM = 6, EQuestFailureType::QUEST_FAILURE_TYPE_USE_SQUARE_HOLE = 7,
  EQuestFailureType::QUEST_FAILURE_TYPE_CHECK_NPC_HP = 8, EQuestFailureType::QUEST_FAILURE_TYPE_LEAVE_VOLUME = 9, EQuestFailureType::QUEST_FAILURE_TYPE_REMOVE_STATUS_EFFECT = 10, EQuestFailureType::QUEST_FAILURE_TYPE_RIDE_VEHICLE = 11,
  EQuestFailureType::QUEST_FAILURE_TYPE_TOWN_DISMISS_NPC = 12, EQuestFailureType::QUEST_FAILURE_TYPE_MAX = 13
}
 
enum  EQuestActivationType : uint8_t { EQuestActivationType::QUEST_ACTIVATION_TYPE_NONE = 0, EQuestActivationType::QUEST_ACTIVATION_TYPE_START = 1, EQuestActivationType::QUEST_ACTIVATION_TYPE_COMPLETE = 2, EQuestActivationType::QUEST_ACTIVATION_TYPE_MAX = 3 }
 
enum  EQuestRewardType : uint8_t {
  EQuestRewardType::QUEST_REWARD_TYPE_NONE = 0, EQuestRewardType::QUEST_REWARD_TYPE_MONEY = 1, EQuestRewardType::QUEST_REWARD_TYPE_EXP = 2, EQuestRewardType::QUEST_REWARD_TYPE_ITEM = 3,
  EQuestRewardType::QUEST_REWARD_TYPE_LIFE_EXP = 4, EQuestRewardType::QUEST_REWARD_TYPE_LIFE_POINT = 5, EQuestRewardType::QUEST_REWARD_TYPE_MAX = 6
}
 
enum  EQuestSpecialRewardType : uint8_t {
  EQuestSpecialRewardType::QUEST_SPECIAL_REWARD_TYPE_NONE = 0, EQuestSpecialRewardType::QUEST_SPECIAL_REWARD_TYPE_SHIP = 1, EQuestSpecialRewardType::QUEST_SPECIAL_REWARD_TYPE_BUFF = 2, EQuestSpecialRewardType::QUEST_SPECIAL_REWARD_TYPE_MUSIC = 3,
  EQuestSpecialRewardType::QUEST_SPECIAL_REWARD_TYPE_MAX = 4
}
 
enum  EQuestGatherItemFailBonusType : uint8_t { EQuestGatherItemFailBonusType::QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_NONE = 0, EQuestGatherItemFailBonusType::QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_ITEM = 1, EQuestGatherItemFailBonusType::QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_BUFF = 2, EQuestGatherItemFailBonusType::QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_MAX = 3 }
 
enum  EQuestItemCategory : uint8_t { EQuestItemCategory::QUEST_ITEM_CATEGORY_NORMAL = 0, EQuestItemCategory::QUEST_ITEM_CATEGORY_USE = 1, EQuestItemCategory::QUEST_ITEM_CATEGORY_NOTE = 2, EQuestItemCategory::QUEST_ITEM_CATEGORY_MAX = 3 }
 
enum  EMedalQuestRank : uint8_t {
  EMedalQuestRank::MEDAL_QUEST_RANK_NONE = 0, EMedalQuestRank::MEDAL_QUEST_RANK_BRONZE = 1, EMedalQuestRank::MEDAL_QUEST_RANK_SILVER = 2, EMedalQuestRank::MEDAL_QUEST_RANK_GOLD = 3,
  EMedalQuestRank::MEDAL_QUEST_RANK_PLATINUM = 4, EMedalQuestRank::MEDAL_QUEST_RANK_MAX = 5
}
 
enum  EQuestVolumeEventType : uint8_t { EQuestVolumeEventType::QUEST_VOLUME_EVENT_TYPE_ENTER = 0, EQuestVolumeEventType::QUEST_VOLUME_EVENT_TYPE_LEAVE = 1, EQuestVolumeEventType::QUEST_VOLUME_EVENT_TYPE_STAY = 2, EQuestVolumeEventType::QUEST_VOLUME_EVENT_TYPE_MAX = 3 }
 
enum  EQuestPropInteractType : uint8_t {
  EQuestPropInteractType::QUEST_PROP_INTERACT_TYPE_DEFAULT = 0, EQuestPropInteractType::QUEST_PROP_INTERACT_TYPE_ATTACH = 1, EQuestPropInteractType::QUEST_PROP_INTERACT_TYPE_DETACH = 2, EQuestPropInteractType::QUEST_PROP_INTERACT_TYPE_TIMER_END = 3,
  EQuestPropInteractType::QUEST_PROP_INTERACT_TYPE_MAX = 4
}
 
enum  EQuestObjectiveCheckRule : uint8_t { EQuestObjectiveCheckRule::QUEST_OBJECTIVE_CHECK_RULE_OR = 0, EQuestObjectiveCheckRule::QUEST_OBJECTIVE_CHECK_RULE_AND = 1, EQuestObjectiveCheckRule::QUEST_OBJECTIVE_CHECK_RULE_MAX = 2 }
 
enum  EQuickSlotDataType : uint8_t { EQuickSlotDataType::QUICK_SLOT_DATA_TYPE_SKILL = 0, EQuickSlotDataType::QUICK_SLOT_DATA_TYPE_COMMON_ACTION = 1, EQuickSlotDataType::QUICK_SLOT_DATA_TYPE_MAX = 2 }
 
enum  EQuickSlot : uint8_t { EQuickSlot::QUICK_SLOT_SKILL = 0, EQuickSlot::QUICK_SLOT_LIFE = 1, EQuickSlot::QUICK_SLOT_MAX = 2 }
 
enum  ESkillQuickSlotType : uint8_t { ESkillQuickSlotType::SKILL_QUICK_SLOT_TYPE = 0, ESkillQuickSlotType::SKILL_QUICK_SLOT_TYPE01 = 1, ESkillQuickSlotType::SKILL_QUICK_SLOT_TYPE02 = 2, ESkillQuickSlotType::SKILL_QUICK_SLOT_TYPE_MAX = 3 }
 
enum  EQuestVisibilityType : uint8_t { EQuestVisibilityType::QUEST_VISIBLITY_TYPE_PROGRESS = 0, EQuestVisibilityType::QUEST_VISIBLITY_TYPE_SUCCESS = 1, EQuestVisibilityType::QUEST_VISIBLITY_TYPE_COMPLETE = 2, EQuestVisibilityType::QUEST_VISIBLITY_TYPE_MAX = 3 }
 
enum  EQuestVisibility : uint8_t { EQuestVisibility::QUEST_VISIBILITY_SHOW = 0, EQuestVisibility::QUEST_VISIBILITY_HIDE = 1, EQuestVisibility::QUEST_VISIBILITY_MAX = 2 }
 
enum  EQuestStartType : uint8_t {
  EQuestStartType::QUEST_START_TYPE_NPC = 0, EQuestStartType::QUEST_START_TYPE_ACTIVATE_PROP = 1, EQuestStartType::QUEST_START_TYPE_QUEST_ITEM = 2, EQuestStartType::QUEST_START_TYPE_AUTO = 3,
  EQuestStartType::QUEST_START_TYPE_UI = 4, EQuestStartType::QUEST_START_TYPE_MAX = 5
}
 
enum  EQuestEndType : uint8_t { EQuestEndType::QUEST_END_TYPE_NPC = 0, EQuestEndType::QUEST_END_TYPE_AUTO = 1, EQuestEndType::QUEST_END_TYPE_UI = 2, EQuestEndType::QUEST_END_TYPE_MAX = 3 }
 
enum  EQuestBookMarkActionType : uint8_t {
  EQuestBookMarkActionType::QUEST_BOOK_MARK_ACTION_TYPE_NONE = 0, EQuestBookMarkActionType::QUEST_BOOK_MARK_ACTION_TYPE_ADD = 1, EQuestBookMarkActionType::QUEST_BOOK_MARK_ACTION_TYPE_DELETE = 2, EQuestBookMarkActionType::QUEST_BOOK_MARK_ACTION_TYPE_COMPLETION = 3,
  EQuestBookMarkActionType::QUEST_BOOK_MARK_ACTION_TYPE_MAX = 4
}
 
enum  EQuestPeriodOptionActionType : uint8_t {
  EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_NONE = 0, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_EXPANSION_DAILY = 1, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_EXPANSION_WEEKLY = 2, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_CLEAR_LIST_DAILY = 3,
  EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_CLEAR_LIST_WEEKLY = 4, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_RESET_DAILY = 5, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_RESET_WEEKLY = 6, EQuestPeriodOptionActionType::QUEST_PERIOD_OPTION_ACTION_TYPE_MAX = 7
}
 
enum  EQuestOfferBehaviorType : uint8_t {
  EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_KILL_NPC = 0, EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_INTERACT_PROP = 1, EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_TALK_WITH_NPC = 2, EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_BALLOON_TALK_WITH_NPC = 3,
  EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_COMMON_ACTION_WITH_PROP = 4, EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_GATHER_FLOATING_MATTER = 5, EQuestOfferBehaviorType::QUEST_OFFER_BEHAVIOR_TYPE_MAX = 6
}
 
enum  EDungeonQuestType : uint8_t { EDungeonQuestType::DungeonQuest_Main = 0, EDungeonQuestType::DungeonQuest_Sub = 1, EDungeonQuestType::DungeonQuest_Troop_Sub = 2, EDungeonQuestType::DungeonQuest_MAX = 3 }
 
enum  ERaidResult : uint8_t {
  ERaidResult::RAID_RESULT_NOT_YET = 0, ERaidResult::RAID_RESULT_CLEAR = 1, ERaidResult::RAID_RESULT_FAIL_SPENT_ALL_BRAVE_HEART = 2, ERaidResult::RAID_RESULT_FAIL_TIME_OVER = 3,
  ERaidResult::RAID_RESULT_FAIL_CHECK_TICKET = 4, ERaidResult::RAID_RESULT_FAIL_VOTE = 5, ERaidResult::RAID_RESULT_MAX = 6
}
 
enum  ERaidType : uint8_t {
  ERaidType::RAID_TYPE_NONE = 0, ERaidType::RAID_TYPE_NORMAL = 1, ERaidType::RAID_TYPE_WEEK = 2, ERaidType::RAID_TYPE_EPIC = 3,
  ERaidType::RAID_TYPE_MAX = 4
}
 
enum  ERaidBraveHeartType : uint8_t { ERaidBraveHeartType::RAID_BRAVE_HEART_TYPE_NORMAL = 0, ERaidBraveHeartType::RAID_BRAVE_HEART_TYPE_NORMAL_NOT_REVIVE = 1, ERaidBraveHeartType::RAID_BRAVE_HEART_TYPE_PERSONAL = 2, ERaidBraveHeartType::RAID_BRAVE_HEART_TYPE_MAX = 3 }
 
enum  ERaidDifficultyType : uint8_t {
  ERaidDifficultyType::RAID_DIFFICULTY_TYPE_EASY = 0, ERaidDifficultyType::RAID_DIFFICULTY_TYPE_NORMAL = 1, ERaidDifficultyType::RAID_DIFFICULTY_TYPE_CHALLENGE = 2, ERaidDifficultyType::RAID_DIFFICULTY_TYPE_CHALLENGEHARD = 3,
  ERaidDifficultyType::RAID_DIFFICULTY_TYPE_MAX = 4
}
 
enum  ERandomBoxType : uint8_t {
  ERandomBoxType::RANDOM_BOX_TYPE_GROUND = 0, ERandomBoxType::RANDOM_BOX_TYPE_NORMAL = 1, ERandomBoxType::RANDOM_BOX_TYPE_RANDOM = 2, ERandomBoxType::RANDOM_BOX_TYPE_SELECTIVE = 3,
  ERandomBoxType::RANDOM_BOX_TYPE_MAX = 4
}
 
enum  EReviveMethod : uint8_t { EReviveMethod::REVIVE_METHOD_IN_PLACE = 0, EReviveMethod::REVIVE_METHOD_STORED_PLACE = 1, EReviveMethod::REVIVE_METHOD_MAX = 2 }
 
enum  EReviveStoredPlaceType : uint8_t { EReviveStoredPlaceType::REVIVE_STORED_PLACE_TYPE_DEFAULT = 0, EReviveStoredPlaceType::REVIVE_STORED_PLACE_TYPE_LAST_POS = 1, EReviveStoredPlaceType::REVIVE_STORED_PLACE_TYPE_RANDOM_POS = 2, EReviveStoredPlaceType::REVIVE_STORED_PLACE_TYPE_MAX = 3 }
 
enum  EReviveMethodSupport : uint8_t {
  EReviveMethodSupport::REVIVE_METHOD_SUPPORT_NONE = 0, EReviveMethodSupport::REVIVE_METHOD_SUPPORT_IN_PLACE_AND_STORED_PLACE = 1, EReviveMethodSupport::REVIVE_METHOD_SUPPORT_IN_PLACE = 2, EReviveMethodSupport::REVIVE_METHOD_SUPPORT_IN_PLACE_WITH_TIMEOUT_STORED_PLACE = 3,
  EReviveMethodSupport::REVIVE_METHOD_SUPPORT_STORED_PLACE = 4, EReviveMethodSupport::REVIVE_METHOD_SUPPORT_MAX = 5
}
 
enum  EServerType : uint8_t {
  EServerType::SERVER_TYPE_LOGIN = 0, EServerType::SERVER_TYPE_WORLD = 1, EServerType::SERVER_TYPE_GAME = 2, EServerType::SERVER_TYPE_QUERY = 3,
  EServerType::SERVER_TYPE_CENTER = 4, EServerType::SERVER_TYPE_MATCH = 5, EServerType::SERVER_TYPE_RESERVED06 = 6, EServerType::SERVER_TYPE_AUCTION = 7,
  EServerType::SERVER_TYPE_TRACE = 8, EServerType::SERVER_TYPE_RESERVED09 = 9, EServerType::SERVER_TYPE_RESERVED10 = 10, EServerType::SERVER_TYPE_RESERVED11 = 11,
  EServerType::SERVER_TYPE_RESERVED12 = 12, EServerType::SERVER_TYPE_RESERVED13 = 13, EServerType::SERVER_TYPE_RESERVED14 = 14, EServerType::SERVER_TYPE_AGENT = 15,
  EServerType::SERVER_TYPE_CONSOLE = 16, EServerType::SERVER_TYPE_LUDY = 17, EServerType::SERVER_TYPE_AM = 18, EServerType::SERVER_TYPE_MAX = 19
}
 
enum  ESystemMessageType : uint8_t {
  ESystemMessageType::SYSTEM_MESSAGE_TYPE_DEFAULT = 0, ESystemMessageType::SYSTEM_MESSAGE_TYPE_WORLD = 1, ESystemMessageType::SYSTEM_MESSAGE_TYPE_ZONE = 2, ESystemMessageType::SYSTEM_MESSAGE_TYPE_WHISPER = 3,
  ESystemMessageType::SYSTEM_MESSAGE_TYPE_BAN_ACCOUNT = 4, ESystemMessageType::SYSTEM_MESSAGE_TYPE_KICK_ACCOUNT = 5, ESystemMessageType::SYSTEM_MESSAGE_TYPE_SERVER_TEXT = 6, ESystemMessageType::SYSTEM_MESSAGE_TYPE_RAW_TEXT = 7,
  ESystemMessageType::SYSTEM_MESSAGE_TYPE_BUFF = 8, ESystemMessageType::SYSTEM_MESSAGE_TYPE_EVENT = 9, ESystemMessageType::SYSTEM_MESSAGE_TYPE_MAX = 10
}
 
enum  ESDMapShareResponseType : uint8_t {
  ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_NA = 0, ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_ACCEPT = 1, ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_REFUSE = 2, ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_TIMEOUT = 3,
  ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_INTERACTION = 4, ESDMapShareResponseType::SD_MAP_SHARE_RESPONSE_TYPE_MAX = 5
}
 
enum  ESDRoomShapeType : uint8_t {
  ESDRoomShapeType::SD_ROOM_SHAPE_TYPE_NA = 0, ESDRoomShapeType::SD_ROOM_SHAPE_TYPE_MAZE = 1, ESDRoomShapeType::SD_ROOM_SHAPE_TYPE_PATH = 2, ESDRoomShapeType::SD_ROOM_SHAPE_TYPE_RADIAL = 3,
  ESDRoomShapeType::SD_ROOM_SHAPE_TYPE_MAX = 4
}
 
enum  ESDRoomSizeType : uint8_t {
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_TINY = 0, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_TINY01 = 1, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_TINY02 = 2, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_TINY03 = 3,
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_TINY04 = 4, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_SMALL = 5, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_SMALL01 = 6, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_SMALL02 = 7,
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_SMALL03 = 8, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_SMALL04 = 9, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MEDIUM = 10, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MEDIUM01 = 11,
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MEDIUM02 = 12, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MEDIUM03 = 13, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MEDIUM04 = 14, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_LARGE = 15,
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_LARGE01 = 16, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_LARGE02 = 17, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_LARGE03 = 18, ESDRoomSizeType::SD_ROOM_SIZE_TYPE_LARGE04 = 19,
  ESDRoomSizeType::SD_ROOM_SIZE_TYPE_MAX = 20
}
 
enum  ESmartPingSignalType : uint8_t {
  ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_ATTACK = 0, ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_ASSEMBLE = 1, ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_HELP = 2, ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_DANGER = 3,
  ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_MOVING = 4, ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_TARGETING = 5, ESmartPingSignalType::SMARTPING_SIGNAL_TYPE_MAX = 6
}
 
enum  EStatType : uint8_t {
  EStatType::STAT_TYPE_NONE = 0, EStatType::STAT_TYPE_HP = 1, EStatType::STAT_TYPE_MP = 2, EStatType::STAT_TYPE_STR = 3,
  EStatType::STAT_TYPE_AGI = 4, EStatType::STAT_TYPE_INT = 5, EStatType::STAT_TYPE_CON = 6, EStatType::STAT_TYPE_STR_X = 7,
  EStatType::STAT_TYPE_AGI_X = 8, EStatType::STAT_TYPE_INT_X = 9, EStatType::STAT_TYPE_CON_X = 10, EStatType::STAT_TYPE_STR_X_X = 11,
  EStatType::STAT_TYPE_AGI_X_X = 12, EStatType::STAT_TYPE_INT_X_X = 13, EStatType::STAT_TYPE_CON_X_X = 14, EStatType::STAT_TYPE_CRITICALHIT = 15,
  EStatType::STAT_TYPE_SPECIALTY = 16, EStatType::STAT_TYPE_OPPRESSION = 17, EStatType::STAT_TYPE_RAPIDITY = 18, EStatType::STAT_TYPE_ENDURANCE = 19,
  EStatType::STAT_TYPE_MASTERY = 20, EStatType::STAT_TYPE_CRITICALHIT_X = 21, EStatType::STAT_TYPE_SPECIALTY_X = 22, EStatType::STAT_TYPE_OPPRESSION_X = 23,
  EStatType::STAT_TYPE_RAPIDITY_X = 24, EStatType::STAT_TYPE_ENDURANCE_X = 25, EStatType::STAT_TYPE_MASTERY_X = 26, EStatType::STAT_TYPE_MAX_HP = 27,
  EStatType::STAT_TYPE_MAX_MP = 28, EStatType::STAT_TYPE_MAX_HP_X = 29, EStatType::STAT_TYPE_MAX_MP_X = 30, EStatType::STAT_TYPE_MAX_HP_X_X = 31,
  EStatType::STAT_TYPE_MAX_MP_X_X = 32, EStatType::STAT_TYPE_NORMAL_HP_RECOVERY = 33, EStatType::STAT_TYPE_COMBAT_HP_RECOVERY = 34, EStatType::STAT_TYPE_NORMAL_HP_RECOVERY_RATE = 35,
  EStatType::STAT_TYPE_COMBAT_HP_RECOVERY_RATE = 36, EStatType::STAT_TYPE_NORMAL_MP_RECOVERY = 37, EStatType::STAT_TYPE_COMBAT_MP_RECOVERY = 38, EStatType::STAT_TYPE_NORMAL_MP_RECOVERY_RATE = 39,
  EStatType::STAT_TYPE_COMBAT_MP_RECOVERY_RATE = 40, EStatType::STAT_TYPE_SELF_RECOVERY_RATE = 41, EStatType::STAT_TYPE_DRAIN_HP_DAM_RATE = 42, EStatType::STAT_TYPE_DRAIN_MP_DAM_RATE = 43,
  EStatType::STAT_TYPE_DAM_REFLECTION_RATE = 44, EStatType::STAT_TYPE_MIN_WEAPON_DAM = 45, EStatType::STAT_TYPE_MAX_WEAPON_DAM = 46, EStatType::STAT_TYPE_CHAR_ATTACK_DAM = 47,
  EStatType::STAT_TYPE_DAM_ADDEND = 48, EStatType::STAT_TYPE_ATTACK_POWER_RATE = 49, EStatType::STAT_TYPE_SKILL_DAMAGE_RATE = 50, EStatType::STAT_TYPE_ATTACK_POWER_RATE_X = 51,
  EStatType::STAT_TYPE_SKILL_DAMAGE_RATE_X = 52, EStatType::STAT_TYPE_COOLDOWN_REDUCTION = 53, EStatType::STAT_TYPE_PARALYZATION_POINT_RATE = 54, EStatType::STAT_TYPE_DEF = 55,
  EStatType::STAT_TYPE_RES = 56, EStatType::STAT_TYPE_DEF_X = 57, EStatType::STAT_TYPE_RES_X = 58, EStatType::STAT_TYPE_DEF_X_X = 59,
  EStatType::STAT_TYPE_RES_X_X = 60, EStatType::STAT_TYPE_DEF_DEC = 61, EStatType::STAT_TYPE_RES_DEC = 62, EStatType::STAT_TYPE_DEF_DEC_X = 63,
  EStatType::STAT_TYPE_RES_DEC_X = 64, EStatType::STAT_TYPE_DEF_DEC_X_X = 65, EStatType::STAT_TYPE_RES_DEC_X_X = 66, EStatType::STAT_TYPE_DEF_PEN_RATE = 67,
  EStatType::STAT_TYPE_RES_PEN_RATE = 68, EStatType::STAT_TYPE_PHYSICAL_INC_RATE = 69, EStatType::STAT_TYPE_MAGICAL_INC_RATE = 70, EStatType::STAT_TYPE_SELF_SHIELD_RATE = 71,
  EStatType::STAT_TYPE_HIT_RATE = 72, EStatType::STAT_TYPE_DODGE_RATE = 73, EStatType::STAT_TYPE_CRITICAL_HIT_RATE = 74, EStatType::STAT_TYPE_CRITICAL_RES_RATE = 75,
  EStatType::STAT_TYPE_CRITICAL_DAM_RATE = 76, EStatType::STAT_TYPE_ATTACK_SPEED = 77, EStatType::STAT_TYPE_ATTACK_SPEED_RATE = 78, EStatType::STAT_TYPE_MOVE_SPEED = 79,
  EStatType::STAT_TYPE_MOVE_SPEED_RATE = 80, EStatType::STAT_TYPE_PROP_MOVE_SPEED = 81, EStatType::STAT_TYPE_PROP_MOVE_SPEED_RATE = 82, EStatType::STAT_TYPE_VEHICLE_MOVE_SPEED = 83,
  EStatType::STAT_TYPE_VEHICLE_MOVE_SPEED_RATE = 84, EStatType::STAT_TYPE_SHIP_MOVE_SPEED = 85, EStatType::STAT_TYPE_SHIP_MOVE_SPEED_RATE = 86, EStatType::STAT_TYPE_FIRE_DAM_RATE = 87,
  EStatType::STAT_TYPE_ICE_DAM_RATE = 88, EStatType::STAT_TYPE_ELECTRICITY_DAM_RATE = 89, EStatType::STAT_TYPE_WIND_DAM_RATE = 90, EStatType::STAT_TYPE_EARTH_DAM_RATE = 91,
  EStatType::STAT_TYPE_DARK_DAM_RATE = 92, EStatType::STAT_TYPE_HOLY_DAM_RATE = 93, EStatType::STAT_TYPE_ELEMENTS_DAM_RATE = 94, EStatType::STAT_TYPE_FIRE_RES_RATE = 95,
  EStatType::STAT_TYPE_ICE_RES_RATE = 96, EStatType::STAT_TYPE_ELECTRICITY_RES_RATE = 97, EStatType::STAT_TYPE_WIND_RES_RATE = 98, EStatType::STAT_TYPE_EARTH_RES_RATE = 99,
  EStatType::STAT_TYPE_DARK_RES_RATE = 100, EStatType::STAT_TYPE_HOLY_RES_RATE = 101, EStatType::STAT_TYPE_ELEMENTS_RES_RATE = 102, EStatType::STAT_TYPE_MOVE_CC_RES_RATE = 103,
  EStatType::STAT_TYPE_CONDITION_CC_RES_RATE = 104, EStatType::STAT_TYPE_SELF_CC_TIME_RATE = 105, EStatType::STAT_TYPE_ENEMY_CC_TIME_RATE = 106, EStatType::STAT_TYPE_IDENTITY_VALUE1 = 107,
  EStatType::STAT_TYPE_IDENTITY_VALUE2 = 108, EStatType::STAT_TYPE_IDENTITY_VALUE3 = 109, EStatType::STAT_TYPE_AWAKENING_DAM_RATE = 110, EStatType::STAT_TYPE_ITEM_DROP_RATE = 111,
  EStatType::STAT_TYPE_GOLD_RATE = 112, EStatType::STAT_TYPE_EXP_RATE = 113, EStatType::STAT_TYPE_DAM_ATTR_VALUE = 114, EStatType::STAT_TYPE_CHAR_ATTR_ATTACK_DAM = 115,
  EStatType::STAT_TYPE_FIRE_DEF = 116, EStatType::STAT_TYPE_ICE_DEF = 117, EStatType::STAT_TYPE_ELECTRICITY_DEF = 118, EStatType::STAT_TYPE_EARTH_DEF = 119,
  EStatType::STAT_TYPE_DARK_DEF = 120, EStatType::STAT_TYPE_HOLY_DEF = 121, EStatType::STAT_TYPE_ELEMENTAL_DEF = 122, EStatType::STAT_TYPE_ATTACK_POWER_ADDEND = 123,
  EStatType::STAT_TYPE_ATTR_ATTACK_POWER_ADDEND = 124, EStatType::STAT_TYPE_NPC_SPECIES_HUMANOID_DAM_RATE = 125, EStatType::STAT_TYPE_NPC_SPECIES_DEVIL_DAM_RATE = 126, EStatType::STAT_TYPE_NPC_SPECIES_SUBSTANCE_DAM_RATE = 127,
  EStatType::STAT_TYPE_NPC_SPECIES_UNDEAD_DAM_RATE = 128, EStatType::STAT_TYPE_NPC_SPECIES_PLANT_DAM_RATE = 129, EStatType::STAT_TYPE_NPC_SPECIES_INSECT_DAM_RATE = 130, EStatType::STAT_TYPE_NPC_SPECIES_SPIRIT_DAM_RATE = 131,
  EStatType::STAT_TYPE_NPC_SPECIES_WILD_BEAST_DAM_RATE = 132, EStatType::STAT_TYPE_NPC_SPECIES_MECHANIC_DAM_RATE = 133, EStatType::STAT_TYPE_NPC_SPECIES_ANCIENT_DAM_RATE = 134, EStatType::STAT_TYPE_NPC_SPECIES_GOD_DAM_RATE = 135,
  EStatType::STAT_TYPE_NPC_SPECIES_ARCHFIEND_DAM_RATE = 136, EStatType::STAT_TYPE_VITALITY = 137, EStatType::STAT_TYPE_SHIP_BOOTER_SPEED = 138, EStatType::STAT_TYPE_SHIP_WRECK_SPEED_RATE = 139,
  EStatType::STAT_TYPE_ISLAND_SPEED_RATE = 140, EStatType::STAT_TYPE_ATTACK_POWER_SUB_RATE = 141, EStatType::STAT_TYPE_ATTACK_POWER_SUB_RATE01 = 142, EStatType::STAT_TYPE_PHYSICAL_INC_SUB_RATE = 143,
  EStatType::STAT_TYPE_PHYSICAL_INC_SUB_RATE01 = 144, EStatType::STAT_TYPE_MAGICAL_INC_SUB_RATE = 145, EStatType::STAT_TYPE_MAGICAL_INC_SUB_RATE01 = 146, EStatType::STAT_TYPE_SKILL_DAMAGE_SUB_RATE = 147,
  EStatType::STAT_TYPE_SKILL_DAMAGE_SUB_RATE01 = 148, EStatType::STAT_TYPE_RESOURCE_RECOVERY_RATE = 149, EStatType::STAT_TYPE_MAX = 150
}
 
enum  EShopConditionType : uint8_t {
  EShopConditionType::SHOP_CONDITION_NONE = 0, EShopConditionType::SHOP_CONDITION_PC_LEVEL = 1, EShopConditionType::SHOP_CONDITION_ITEM_LEVEL = 2, EShopConditionType::SHOP_CONDITION_EXPEDITION_LEVEL = 3,
  EShopConditionType::SHOP_CONDITION_QUEST_POINT = 4, EShopConditionType::SHOP_CONDITION_PVP_LEVEL = 5, EShopConditionType::SHOP_CONDITION_TENDENCY = 6, EShopConditionType::SHOP_CONDITION_ACHIEVEMENT = 7,
  EShopConditionType::SHOP_CONDITION_NPC_FRIENDSHIP = 8, EShopConditionType::SHOP_CONDITION_QUEST_CLEAR = 9, EShopConditionType::SHOP_CONDITION_ISLANDHEART_COUNT = 10, EShopConditionType::SHOP_CONDITION_SHOP_RESEARCH_LEVEL = 11,
  EShopConditionType::SHOP_CONDITION_GUILD_CONTRIBUTION = 12, EShopConditionType::SHOP_CONDITION_PVP_LEVEL_LAST = 13, EShopConditionType::SHOP_CONDITION_MAX = 14
}
 
enum  EStatVisibility : uint8_t { EStatVisibility::STAT_VISIBILITY_NONE = 0, EStatVisibility::STAT_VISIBILITY_SELF = 1, EStatVisibility::STAT_VISIBILITY_OTHER = 2, EStatVisibility::STAT_VISIBILITY_MAX = 3 }
 
enum  ESkillCategory : uint8_t {
  ESkillCategory::SKILL_CATEGORY_NORMAL = 0, ESkillCategory::SKILL_CATEGORY_COMMON = 1, ESkillCategory::SKILL_CATEGORY_LIFE = 2, ESkillCategory::SKILL_CATEGORY_SOCIAL = 3,
  ESkillCategory::SKILL_CATEGORY_MAX = 4
}
 
enum  EStatChangeOrigin : uint8_t {
  EStatChangeOrigin::STAT_CHANGE_ORIGIN_NONE = 0, EStatChangeOrigin::STAT_CHANGE_ORIGIN_ITEM = 1, EStatChangeOrigin::STAT_CHANGE_ORIGIN_BUFF = 2, EStatChangeOrigin::STAT_CHANGE_ORIGIN_DRAIN = 3,
  EStatChangeOrigin::STAT_CHANGE_ORIGIN_SKILL_EFFECT = 4, EStatChangeOrigin::STAT_CHANGE_ORIGIN_VICTORY_CREST = 5, EStatChangeOrigin::STAT_CHANGE_COMBAT_EFFECT = 6, EStatChangeOrigin::STAT_CHANGE_MAX = 7
}
 
enum  ESkillActionType : uint8_t {
  ESkillActionType::SKILL_ACTION_TYPE_NONE = 0, ESkillActionType::SKILL_ACTION_TYPE_DEFAULT = 1, ESkillActionType::SKILL_ACTION_TYPE_MOVING = 2, ESkillActionType::SKILL_ACTION_TYPE_GETUP = 3,
  ESkillActionType::SKILL_ACTION_TYPE_MAX = 4
}
 
enum  ESkillType : uint8_t {
  ESkillType::SKILL_TYPE_NONE = 0, ESkillType::SKILL_TYPE_NORMAL = 1, ESkillType::SKILL_TYPE_NOMOTION = 2, ESkillType::SKILL_TYPE_CASTING = 3,
  ESkillType::SKILL_TYPE_CHARGE = 4, ESkillType::SKILL_TYPE_HOLDING = 5, ESkillType::SKILL_TYPE_COMBO = 6, ESkillType::SKILL_TYPE_MOVING = 7,
  ESkillType::SKILL_TYPE_PUSH = 8, ESkillType::SKILL_TYPE_CIRCULAR = 9, ESkillType::SKILL_TYPE_COMMONACTION = 10, ESkillType::SKILL_TYPE_GETUP = 11,
  ESkillType::SKILL_TYPE_CHAIN = 12, ESkillType::SKILL_TYPE_MAX = 13
}
 
enum  ESkillGrade : uint8_t { ESkillGrade::SKILL_GRADE_NORMAL = 0, ESkillGrade::SKILL_GRADE_AWAKENING = 1, ESkillGrade::SKILL_GRADE_MAX = 2 }
 
enum  ESkillOrigin : uint8_t {
  ESkillOrigin::SKILL_ORIGIN_NONE = 0, ESkillOrigin::SKILL_ORIGIN_AUTO = 1, ESkillOrigin::SKILL_ORIGIN_SKILLBOOK = 2, ESkillOrigin::SKILL_ORIGIN_TEMP = 3,
  ESkillOrigin::SKILL_ORIGIN_LIFESKILL_RESET = 4, ESkillOrigin::SKILL_ORIGIN_ADMIN = 5, ESkillOrigin::SKILL_ORIGIN_JUMPING_MODE = 6, ESkillOrigin::SKILL_ORIGIN_MAX = 7
}
 
enum  ESkillBookAcquireType : uint8_t {
  ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_NONE = 0, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_NORMAL = 1, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_AREA = 2, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_CHARGE = 3,
  ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_HORDING = 4, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_COMBO = 5, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_CHAIN = 6, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_TOGGLE = 7,
  ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_COMMONACTION = 8, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_SOCIAL = 9, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_LIFE = 10, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_CASTING = 11,
  ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_AWAKENING = 12, ESkillBookAcquireType::SKILL_BOOK_ACQUIRE_TYPE_MAX = 13
}
 
enum  ENpcSkillConditionTarget : uint8_t { ENpcSkillConditionTarget::NPC_SKILL_CONDITION_TARGET_PRIMARY = 0, ENpcSkillConditionTarget::NPC_SKILL_CONDITION_TARGET_ENEMY = 1, ENpcSkillConditionTarget::NPC_SKILL_CONDITION_TARGET_MAX = 2 }
 
enum  ESkillRangeType : uint8_t { ESkillRangeType::SKILL_RANGE_TYPE_MELEE = 0, ESkillRangeType::SKILL_RANGE_TYPE_RANGED = 1, ESkillRangeType::SKILL_RANGE_TYPE_MAX = 2 }
 
enum  ESkillBookType : uint8_t {
  ESkillBookType::SKILL_BOOK_NONE = 0, ESkillBookType::SKILL_BOOK_ACTIVE = 1, ESkillBookType::SKILL_BOOK_PASSIVE = 2, ESkillBookType::SKILL_BOOK_SPECIAL = 3,
  ESkillBookType::SKILL_BOOK_IDENTITY = 4, ESkillBookType::SKILL_BOOK_MAX = 5
}
 
enum  ESkillTimingBarType : uint8_t {
  ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_NONE = 0, ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_READY = 1, ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_CASTING = 2, ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_CHARGE = 3,
  ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_OVERCHARGE = 4, ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_OVERCHARGE_NEXT = 5, ESkillTimingBarType::SKILL_TIMING_BAR_TYPE_MAX = 6
}
 
enum  ESkillEffectTarget : uint8_t {
  ESkillEffectTarget::SKILL_EFFECT_TARGET_NONE = 0, ESkillEffectTarget::SKILL_EFFECT_TARGET_PARTY = 1, ESkillEffectTarget::SKILL_EFFECT_TARGET_ENEMY = 2, ESkillEffectTarget::SKILL_EFFECT_TARGET_ALLY = 3,
  ESkillEffectTarget::SKILL_EFFECT_TARGET_ALL = 4, ESkillEffectTarget::SKILL_EFFECT_TARGET_ZONE_PC = 5, ESkillEffectTarget::SKILL_EFFECT_TARGET_ZONE_OBJECT = 6, ESkillEffectTarget::SKILL_EFFECT_TARGET_MAX = 7
}
 
enum  ESkillEffectType : uint8_t {
  ESkillEffectType::SKILL_EFFECT_TYPE_NONE = 0, ESkillEffectType::SKILL_EFFECT_TYPE_PHYSICAL_DAMAGE = 1, ESkillEffectType::SKILL_EFFECT_TYPE_MAGICAL_DAMAGE = 2, ESkillEffectType::SKILL_EFFECT_TYPE_PERCENT_DAMAGE = 3,
  ESkillEffectType::SKILL_EFFECT_TYPE_DAMAGE_DIST = 4, ESkillEffectType::SKILL_EFFECT_TYPE_MAGIC_DAMAGE_DIST = 5, ESkillEffectType::SKILL_EFFECT_TYPE_HEAL = 6, ESkillEffectType::SKILL_EFFECT_TYPE_ADD_STATUS_EFFECT = 7,
  ESkillEffectType::SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT = 8, ESkillEffectType::SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT_STACK_LESS = 9, ESkillEffectType::SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT_STACK_GREATER = 10, ESkillEffectType::SKILL_EFFECT_TYPE_DECREASE_STATUS_EFFECT = 11,
  ESkillEffectType::SKILL_EFFECT_TYPE_THROW_PROJECTILE = 12, ESkillEffectType::SKILL_EFFECT_TYPE_TELEPORT = 13, ESkillEffectType::SKILL_EFFECT_TYPE_CHAIN_SKILL = 14, ESkillEffectType::SKILL_EFFECT_TYPE_SUMMON_NPC = 15,
  ESkillEffectType::SKILL_EFFECT_TYPE_SUMMON_TRAP = 16, ESkillEffectType::SKILL_EFFECT_TYPE_APPROACH = 17, ESkillEffectType::SKILL_EFFECT_TYPE_REPLENISH_MP = 18, ESkillEffectType::SKILL_EFFECT_TYPE_REPLENISH_HP = 19,
  ESkillEffectType::SKILL_EFFECT_TYPE_ADD_THREAT = 20, ESkillEffectType::SKILL_EFFECT_TYPE_FILL_IDENTITY_GAUGE = 21, ESkillEffectType::SKILL_EFFECT_TYPE_ACTIVE_TRAP = 22, ESkillEffectType::SKILL_EFFECT_TYPE_RESET_COOLDOWN = 23,
  ESkillEffectType::SKILL_EFFECT_TYPE_REVIVE_PART = 24, ESkillEffectType::SKILL_EFFECT_TYPE_DESPAWN_TRAP = 25, ESkillEffectType::SKILL_EFFECT_TYPE_DISABLE_PROP = 26, ESkillEffectType::SKILL_EFFECT_TYPE_SEND_AI_SIGNAL = 27,
  ESkillEffectType::SKILL_EFFECT_TYPE_CHANGE_PROP_STATE = 28, ESkillEffectType::SKILL_EFFECT_TYPE_EXPIRE_CHAIN_SKILL = 29, ESkillEffectType::SKILL_EFFECT_TYPE_RESET_LIFE_SKILL = 30, ESkillEffectType::SKILL_EFFECT_TYPE_CHANGE_NPC_FACTION = 31,
  ESkillEffectType::SKILL_EFFECT_TYPE_SUICIDE = 32, ESkillEffectType::SKILL_EFFECT_TYPE_THROW_PROJECTILE_TARGET = 33, ESkillEffectType::SKILL_EFFECT_TYPE_AI_POINT = 34, ESkillEffectType::SKILL_EFFECT_TYPE_ADD_PICKUP_PROP_GAUGE = 35,
  ESkillEffectType::SKILL_EFFECT_TYPE_LIFE_VESSEL = 36, ESkillEffectType::SKILL_EFFECT_TYPE_KILL = 37, ESkillEffectType::SKILL_EFFECT_TYPE_ABNORMAL_MOVE = 38, ESkillEffectType::SKILL_EFFECT_TYPE_REMOVE_CARRYING_PROP = 39,
  ESkillEffectType::SKILL_EFFECT_TYPE_CREATE_PART = 40, ESkillEffectType::SKILL_EFFECT_TYPE_DROP_ETHER = 41, ESkillEffectType::SKILL_EFFECT_TYPE_EXEC_SKILL_EFFECT = 42, ESkillEffectType::SKILL_EFFECT_TYPE_REPLACE_NPC = 43,
  ESkillEffectType::SKILL_EFFECT_TYPE_COMMAND_SUMMON_NPC = 44, ESkillEffectType::SKILL_EFFECT_TYPE_SUMMON_PROP = 45, ESkillEffectType::SKILL_EFFECT_TYPE_ADD_PROVOKE_RESIST = 46, ESkillEffectType::SKILL_EFFECT_TYPE_DESTROY_PARTS = 47,
  ESkillEffectType::SKILL_EFFECT_TYPE_ATTACH_PC = 48, ESkillEffectType::SKILL_EFFECT_TYPE_DETACH_PC = 49, ESkillEffectType::SKILL_EFFECT_TYPE_ADD_SKILL_STACK = 50, ESkillEffectType::SKILL_EFFECT_TYPE_DESPAWN_PROP = 51,
  ESkillEffectType::SKILL_EFFECT_TYPE_REVERSE_RUIN_POINT = 52, ESkillEffectType::SKILL_EFFECT_TYPE_ADD_STATUS_EFFECT_DURATION = 53, ESkillEffectType::SKILL_EFFECT_TYPE_MAX = 54
}
 
enum  ESkillEffectChainType : uint8_t { ESkillEffectChainType::SKILL_EFFECT_CHAIN_TYPE_NONE = 0, ESkillEffectChainType::SKILL_EFFECT_CHAIN_TYPE_HIT = 1, ESkillEffectChainType::SKILL_EFFECT_CHAIN_TYPE_CRITICAL_HIT = 2, ESkillEffectChainType::SKILL_EFFECT_CHAIN_TYPE_MAX = 3 }
 
enum  ESkillEffectChainActor : uint8_t { ESkillEffectChainActor::SKILL_EFFECT_CHAIN_ACTOR_NONE = 0, ESkillEffectChainActor::SKILL_EFFECT_CHAIN_ACTOR_SELF = 1, ESkillEffectChainActor::SKILL_EFFECT_CHAIN_ACTOR_TARGET = 2, ESkillEffectChainActor::SKILL_EFFECT_CHAIN_ACTOR_MAX = 3 }
 
enum  ESkillEffectFilterActorType : uint8_t {
  ESkillEffectFilterActorType::SKILL_EFFECT_FILTER_ACTOR_TYPE_ALL = 0, ESkillEffectFilterActorType::SKILL_EFFECT_FILTER_ACTOR_TYPE_NPC = 1, ESkillEffectFilterActorType::SKILL_EFFECT_FILTER_ACTOR_TYPE_PROP = 2, ESkillEffectFilterActorType::SKILL_EFFECT_FILTER_ACTOR_TYPE_PC = 3,
  ESkillEffectFilterActorType::SKILL_EFFECT_FILTER_ACTOR_TYPE_MAX = 4
}
 
enum  ESkillEffectFilterConditionType : uint8_t {
  ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NONE = 0, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_HP_LESS = 1, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_HP_GREATER = 2, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_GRADE_LESS = 3,
  ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_GRADE_GREATER = 4, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_SPECIES = 5, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_ATTR = 6, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_ABNORMAL_MOVE = 7,
  ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_ABNORMAL_STATUS = 8, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_STATUS_EFFECT_ON = 9, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_STATUS_EFFECT_OFF = 10, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_FROM_MINE = 11,
  ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_ATTACHED_PC_ONLY = 12, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_ATTACHED_PC_EXCLUDED = 13, ESkillEffectFilterConditionType::SKILL_EFFECT_FILTER_CONDITION_TYPE_MAX = 14
}
 
enum  ESkillEffectPushType : uint8_t { ESkillEffectPushType::SKILL_EFFECT_PUSH_TYPE_NORMAL = 0, ESkillEffectPushType::SKILL_EFFECT_PUSH_TYPE_COLLECT = 1, ESkillEffectPushType::SKILL_EFFECT_PUSH_TYPE_MAX = 2 }
 
enum  ESkillEffectHitDirType : uint8_t {
  ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_NONE = 0, ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_INSTANT = 1, ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_RIGHT_TO_LEFT = 2, ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_LEFT_TO_RIGHT = 3,
  ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_TO_FRONT = 4, ESkillEffectHitDirType::SKILL_EFFECT_HIT_DIR_TYPE_MAX = 5
}
 
enum  ESkillEffectOriginType : uint8_t {
  ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_NONE = 0, ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_SKILL = 1, ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_COMBAT_EFFECT = 2, ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_CHAIN = 3,
  ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_STATUS_EFFECT = 4, ESkillEffectOriginType::SKILL_EFFECT_ORIGIN_TYPE_MAX = 5
}
 
enum  ESkillAreaType : uint8_t {
  ESkillAreaType::SKILL_AREA_TYPE_NONE = 0, ESkillAreaType::SKILL_AREA_TYPE_SPHERE = 1, ESkillAreaType::SKILL_AREA_TYPE_CYLINDER = 2, ESkillAreaType::SKILL_AREA_TYPE_FAN = 3,
  ESkillAreaType::SKILL_AREA_TYPE_MAX = 4
}
 
enum  ESkillAreaOrigin : uint8_t {
  ESkillAreaOrigin::SKILL_AREA_ORIGIN_CASTER = 0, ESkillAreaOrigin::SKILL_AREA_ORIGIN_AIM = 1, ESkillAreaOrigin::SKILL_AREA_ORIGIN_MEMORIZED_CASTER = 2, ESkillAreaOrigin::SKILL_AREA_ORIGIN_MEMORIZED_AIM = 3,
  ESkillAreaOrigin::SKILL_AREA_ORIGIN_VARIABLE_AIM = 4, ESkillAreaOrigin::SKILL_AREA_ORIGIN_RANDOM_AIM = 5, ESkillAreaOrigin::SKILL_AREA_ORIGIN_RANDOM_POS = 6, ESkillAreaOrigin::SKILL_AREA_ORIGIN_ZONE_SPOT = 7,
  ESkillAreaOrigin::SKILL_AREA_ORIGIN_SKILL_START_POS = 8, ESkillAreaOrigin::SKILL_AREA_ORIGIN_VARIABLE_CASTER = 9, ESkillAreaOrigin::SKILL_AREA_ORIGIN_MAX = 10
}
 
enum  ESkillAreaAffectDir : uint8_t {
  ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_CASTER_POS = 0, ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_CASTER_DIR = 1, ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_HIT_POS = 2, ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_CASTER_DIR_EX = 3,
  ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_TARGET_OPPOSITE_DIR = 4, ESkillAreaAffectDir::SKILL_AREA_AFFECT_DIR_MAX = 5
}
 
enum  ESkillTargetSort : uint8_t {
  ESkillTargetSort::SKILL_TARGET_SORT_NONE = 0, ESkillTargetSort::SKILL_TARGET_SORT_RANDOM = 1, ESkillTargetSort::SKILL_TARGET_SORT_CLOSEST = 2, ESkillTargetSort::SKILL_TARGET_SORT_LOW_HP = 3,
  ESkillTargetSort::SKILL_TARGET_SORT_DEGREE = 4, ESkillTargetSort::SKILL_TARGET_SORT_FAR = 5, ESkillTargetSort::SKILL_TARGET_SORT_MAX = 6
}
 
enum  ESkillTierType : uint8_t { ESkillTierType::SKILL_TIER_TYPE = 0, ESkillTierType::SKILL_TIER_TYPE01 = 1, ESkillTierType::SKILL_TIER_TYPE02 = 2, ESkillTierType::SKILL_TIER_TYPE_MAX = 3 }
 
enum  ESkillSelectConditionType : uint8_t { ESkillSelectConditionType::SKILL_SELECT_CONDITION_TYPE_NONE = 0, ESkillSelectConditionType::SKILL_SELECT_CONDITION_TYPE_STANCE = 1, ESkillSelectConditionType::SKILL_SELECT_CONDITION_TYPE_ABILITY = 2, ESkillSelectConditionType::SKILL_SELECT_CONDITION_TYPE_MAX = 3 }
 
enum  ESkillFeatureOrigin : uint8_t { ESkillFeatureOrigin::SKILL_FEATURE_ORIGIN_SKILL = 0, ESkillFeatureOrigin::SKILL_FEATURE_ORIGIN_ITEM = 1, ESkillFeatureOrigin::SKILL_FEATURE_ORIGIN_ADMIN = 2, ESkillFeatureOrigin::SKILL_FEATURE_ORIGIN_MAX = 3 }
 
enum  ESkillFeatureType : uint8_t {
  ESkillFeatureType::SKILL_FEATURE_TYPE_NONE = 0, ESkillFeatureType::SKILL_FEATURE_TYPE_ENABLE_NOTIFY = 1, ESkillFeatureType::SKILL_FEATURE_TYPE_ENABLE_DIR_CHANGE = 2, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_MOVE_DIST = 3,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_LAYER = 4, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_STAGE_SPEED = 5, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_STAGE_COLLISION = 6, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_MAX_TARGET = 7,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_AREA_RANGE = 8, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_AREA_ANGLE = 9, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_COST = 10, ESkillFeatureType::SKILL_FEATURE_TYPE_RECOVER_COST = 11,
  ESkillFeatureType::SKILL_FEATURE_TYPE_RECOVER_USED_COST = 12, ESkillFeatureType::SKILL_FEATURE_TYPE_REDUCE_DEFAULT_COOLDOWN = 13, ESkillFeatureType::SKILL_FEATURE_TYPE_REDUCE_ACTIVE_COOLDOWN = 14, ESkillFeatureType::SKILL_FEATURE_TYPE_ENABLE_STAGE_BUFF = 15,
  ESkillFeatureType::SKILL_FEATURE_TYPE_ADD_STAGE_BUFF = 16, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_AREA_RANGE = 17, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_DURATION = 18, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_STAT = 19,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_STACK = 20, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_PARAM = 21, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BUFF_EXPIRED_ACTION = 22, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_CHAIN_RATIO = 23,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_ABNORMAL = 24, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_ABNORMAL_RATIO = 25, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_ATTR = 26, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_VALUE = 27,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_COEFFICIENT = 28, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_CRITICAL = 29, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_CRITICAL_RATE = 30, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_ATTACK_STAGE_SPEED = 31,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_STACK_CHARGE_TIME = 32, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_STACK_MAX_COUNT = 33, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_TARGETING = 34, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_MIN_RANGE = 35,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_MAX_RANGE = 36, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PUSH_INFO = 37, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PARTS_ATTACK_ATTR = 38, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_CHAIN_INFO = 39,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_CHAIN_DELAY = 40, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_BEHIT_MOVE_INFO = 41, ESkillFeatureType::SKILL_FEATURE_TYPE_ADD_BUFF_STAT = 42, ESkillFeatureType::SKILL_FEATURE_TYPE_ADD_CHAIN_SKILL_EFFECT = 43,
  ESkillFeatureType::SKILL_FEATURE_TYPE_REMOVE_CHAIN_SKILL_EFFECT = 44, ESkillFeatureType::SKILL_FEATURE_TYPE_ADD_CHAIN_COMBAT_EFFECT = 45, ESkillFeatureType::SKILL_FEATURE_TYPE_REMOVE_CHAIN_COMBAT_EFFECT = 46, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_BONUS = 47,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_AI_POINT = 48, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_DAM_ADDEND = 49, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_HITTED = 50, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_MOVE_SPEED = 51,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_BUFF = 52, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_BONUS = 53, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_NORMAL_INFO = 54, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_INVISIBILITY = 55,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_CONSTRAINT = 56, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_BOOK_TYPE = 57, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTION_SKILL_EFFECT_ID = 58, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PUSH_PVP_INFO = 59,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_FORCED_CRITICAL = 60, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_INSTANCE_SKILL_EFFECT_INFO = 61, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_START_STAGE = 62, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_DIR_TARGET = 63,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_STAGE_DIR_RATE = 64, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTION = 65, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_VIEW = 66, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_SPEED = 67,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_DIST = 68, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_RESOURCESCALE = 69, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_MAX_TARGET_HIT_COUNT = 70, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ID = 71,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SIGHT_RANGE = 72, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_PURSUIT_RANGE = 73, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_WALK_MOVESPEED = 74, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_BATTLE_MOVESPEED = 75,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_LIFE_TIME = 76, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_AI_INDEX = 77, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_INVINCIBLE_DURATION = 78, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ACQUIRE_IDENTITY = 79,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_ID = 80, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_DIE_SKILL_ID = 81, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_DESTROY_SKILL_ID = 82, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SPAWN_BUFF_ID = 83,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_COUNT = 84, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_STAT = 85, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_THREAT_POINT = 86, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_USABLE_TICK = 87,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_USE_ORDER = 88, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ADD_CHAIN_COMBAT_EFFECT = 89, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_LIFETIME = 90, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_DESTROY_DELAYTIME = 91,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_REACT_INFO = 92, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_INVOKE_EFFECT = 93, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_COUNT = 94, ESkillFeatureType::SKILL_FEATURE_TYPE_ENABLE_IDENTITY_EVENT = 95,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_IDENTITY_PROC_VALUE = 96, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_INFO = 97, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_IDENTITY_PROC_PVP_VALUE = 98, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_PVP_INFO = 99,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_REPLACE_INFO = 100, ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_REPLACE_PVP_INFO = 101, ESkillFeatureType::SKILL_FEATURE_TYPE_SWAP_CHAIN_SKILL_EFFECT = 102, ESkillFeatureType::SKILL_FEATURE_TYPE_SWAP_CHAIN_COMBAT_EFFECT = 103,
  ESkillFeatureType::SKILL_FEATURE_TYPE_CHANGE_CHARGE_SCALE = 104, ESkillFeatureType::SKILL_FEATURE_TYPE_MAX = 105
}
 
enum  ESkillConstraintType : uint8_t {
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_NONE = 0, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_MP = 1, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_MP_PERCENT = 2, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_HP = 3,
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_HP_PERCENT = 4, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_STATUS_EFFECT_ON = 5, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_STATUS_EFFECT_OFF = 6, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IDENTITY_STANCE = 7,
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE0_LESS = 8, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE0_GREATER = 9, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE1_LESS = 10, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE1_GREATER = 11,
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_WEAPON = 12, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_DURABILITY = 13, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_LIFE_TOOL = 14, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_PROP_GAUGE_GREATER = 15,
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_ITEM = 16, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_IN_VOLUME = 17, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_BOOST_GAUGE_GREATER = 18, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_TRAP_INPUT_RANGE = 19,
  ESkillConstraintType::SKILL_CONSTRAINT_TYPE_SUMMONED_USE_SKILL = 20, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_ABILITY_FEATURE_ENABLED = 21, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_VEHICLE_RESOURCE = 22, ESkillConstraintType::SKILL_CONSTRAINT_TYPE_MAX = 23
}
 
enum  ESkillIgnoreFreezeLevel : uint8_t {
  ESkillIgnoreFreezeLevel::SKILL_IGNORE_FREEZE_LEVEL_NONE = 0, ESkillIgnoreFreezeLevel::SKILL_IGNORE_FREEZE_LEVEL_WEAK = 1, ESkillIgnoreFreezeLevel::SKILL_IGNORE_FREEZE_LEVEL_STRONG = 2, ESkillIgnoreFreezeLevel::SKILL_IGNORE_FREEZE_LEVEL_GROGGY = 3,
  ESkillIgnoreFreezeLevel::SKILL_IGNORE_FREEZE_LEVEL_MAX = 4
}
 
enum  EStagePerRewardConditionCategory : uint8_t {
  EStagePerRewardConditionCategory::STAGE_PER_REWARD_CONDITION_CATEGORY_NONE = 0, EStagePerRewardConditionCategory::STAGE_PER_REWARD_CONDITION_CATEGORY_CLEAR = 1, EStagePerRewardConditionCategory::STAGE_PER_REWARD_CONDITION_CATEGORY_FAIL = 2, EStagePerRewardConditionCategory::STAGE_PER_REWARD_CONDITION_CATEGORY_START_IMMEDIATELY = 3,
  EStagePerRewardConditionCategory::STAGE_PER_REWARD_CONDITION_CATEGORY_MAX = 4
}
 
enum  EStagePerRewardCondition : uint8_t {
  EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_NONE = 0, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_NPC_DESPAWN = 1, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_NPC_KILLED = 2, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_CLEAR_TIME = 3,
  EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_SCORE_TIME_OUT = 4, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_NPC_START_SKILL = 5, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_NPC_FINISH_SKILL = 6, EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_QUEST_STAGE = 7,
  EStagePerRewardCondition::STAGE_PER_REWARD_CONDITION_MAX = 8
}
 
enum  EStagePerRewardFinish : uint8_t { EStagePerRewardFinish::STAGE_PER_REWARD_FINISH_NOT_YET = 0, EStagePerRewardFinish::STAGE_PER_REWARD_FINISH_PARTLY_CLEAR = 1, EStagePerRewardFinish::STAGE_PER_REWARD_FINISH_FULL_CLEAR = 2, EStagePerRewardFinish::STAGE_PER_REWARD_FINISH_MAX = 3 }
 
enum  EStagePerRewardVote : uint8_t {
  EStagePerRewardVote::STAGE_PER_REWARD_VOTE_GIVE_UP = 0, EStagePerRewardVote::STAGE_PER_REWARD_VOTE_RECEIEVE_PARTLY_REWARD = 1, EStagePerRewardVote::STAGE_PER_REWARD_VOTE_SYSTEM_PARTLY_REWARD = 2, EStagePerRewardVote::STAGE_PER_REWARD_VOTE_SYSTEM_DISABLE = 3,
  EStagePerRewardVote::STAGE_PER_REWARD_VOTE_MAX = 4
}
 
enum  EStatusEffectAddOrigin : uint8_t { EStatusEffectAddOrigin::STATUS_EFFECT_ADD_NORMAL = 0, EStatusEffectAddOrigin::STATUS_EFFECT_ADD_PASSIVE = 1, EStatusEffectAddOrigin::STATUS_EFFECT_ADD_PET = 2, EStatusEffectAddOrigin::STATUS_EFFECT_ADD_MAX = 3 }
 
enum  EStatusEffectApplyCategory : uint8_t {
  EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_NORMAL = 0, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_CLASS = 1, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_FOOD = 2, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_ITEM = 3,
  EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_VOYAGE = 4, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_BATTLE_FIELD_NORMAL = 5, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_BATTLE_COLOSSEUM = 6, EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_REVERSE_RUIN = 7,
  EStatusEffectApplyCategory::STATUS_EFFECT_APPLY_CATEGORY_MAX = 8
}
 
enum  EStatusEffectZoneKeepType : uint8_t { EStatusEffectZoneKeepType::STATUS_EFFECT_ZONE_KEEP_TYPE_NORMAL = 0, EStatusEffectZoneKeepType::STATUS_EFFECT_ZONE_KEEP_TYPE_STOP_HIDE = 1, EStatusEffectZoneKeepType::STATUS_EFFECT_ZONE_KEEP_TYPE_STOP_GRAY = 2, EStatusEffectZoneKeepType::STATUS_EFFECT_ZONE_KEEP_TYPE_MAX = 3 }
 
enum  EStatusEffectCategory : uint8_t { EStatusEffectCategory::STATUS_EFFECT_CATEGORY_BUFF = 0, EStatusEffectCategory::STATUS_EFFECT_CATEGORY_DEBUFF = 1, EStatusEffectCategory::STATUS_EFFECT_CATEGORY_MAX = 2 }
 
enum  EStatusEffectSubCategory : uint8_t { EStatusEffectSubCategory::STATUS_EFFECT_SUB_CATEGORY_NONE = 0, EStatusEffectSubCategory::STATUS_EFFECT_SUB_CATEGORY_MAGIC = 1, EStatusEffectSubCategory::STATUS_EFFECT_SUB_CATEGORY_POISON = 2, EStatusEffectSubCategory::STATUS_EFFECT_SUB_CATEGORY_MAX = 3 }
 
enum  EStatusEffectType : uint8_t {
  EStatusEffectType::STATUS_EFFECT_TYPE_NONE = 0, EStatusEffectType::STATUS_EFFECT_TYPE_PHYSICAL_DAMAGE = 1, EStatusEffectType::STATUS_EFFECT_TYPE_MAGICAL_DAMAGE = 2, EStatusEffectType::STATUS_EFFECT_TYPE_HEAL = 3,
  EStatusEffectType::STATUS_EFFECT_TYPE_FREEZE = 4, EStatusEffectType::STATUS_EFFECT_TYPE_STONE = 5, EStatusEffectType::STATUS_EFFECT_TYPE_FEAR = 6, EStatusEffectType::STATUS_EFFECT_TYPE_STUN = 7,
  EStatusEffectType::STATUS_EFFECT_TYPE_SLEEP = 8, EStatusEffectType::STATUS_EFFECT_TYPE_EARTHQUAKE = 9, EStatusEffectType::STATUS_EFFECT_TYPE_CURSE = 10, EStatusEffectType::STATUS_EFFECT_TYPE_WEAKEN_DEFENSE = 11,
  EStatusEffectType::STATUS_EFFECT_TYPE_WEAKEN_RESISTANCE = 12, EStatusEffectType::STATUS_EFFECT_TYPE_DEATH_SENTENCE = 13, EStatusEffectType::STATUS_EFFECT_TYPE_SILENCE = 14, EStatusEffectType::STATUS_EFFECT_TYPE_DARKNESS = 15,
  EStatusEffectType::STATUS_EFFECT_TYPE_VERMIN = 16, EStatusEffectType::STATUS_EFFECT_TYPE_BLEEDING = 17, EStatusEffectType::STATUS_EFFECT_TYPE_POISONING = 18, EStatusEffectType::STATUS_EFFECT_TYPE_ELECTROCUTION = 19,
  EStatusEffectType::STATUS_EFFECT_TYPE_BURN = 20, EStatusEffectType::STATUS_EFFECT_TYPE_MOVE_SPEED_DOWN = 21, EStatusEffectType::STATUS_EFFECT_TYPE_ALL_SPEED_DOWN = 22, EStatusEffectType::STATUS_EFFECT_TYPE_INVINCIBILITY = 23,
  EStatusEffectType::STATUS_EFFECT_TYPE_SHIELD = 24, EStatusEffectType::STATUS_EFFECT_TYPE_REPLENISH_MP = 25, EStatusEffectType::STATUS_EFFECT_TYPE_REPLENISH_MP_RATE = 26, EStatusEffectType::STATUS_EFFECT_TYPE_ABSORB_AREA = 27,
  EStatusEffectType::STATUS_EFFECT_TYPE_SKILL_DAMAGE_AMPLIFY = 28, EStatusEffectType::STATUS_EFFECT_TYPE_MINION_EVENT = 29, EStatusEffectType::STATUS_EFFECT_TYPE_CHANGE_HIT_FLAG = 30, EStatusEffectType::STATUS_EFFECT_TYPE_IDENTITY_GAUGE = 31,
  EStatusEffectType::STATUS_EFFECT_TYPE_BEATTACKED_DAMAGE_AMPLIFY = 32, EStatusEffectType::STATUS_EFFECT_TYPE_POLYMORPH_PC = 33, EStatusEffectType::STATUS_EFFECT_TYPE_SUPER_ARMOR = 34, EStatusEffectType::STATUS_EFFECT_TYPE_INVOKE_SKILL_EFFECT = 35,
  EStatusEffectType::STATUS_EFFECT_TYPE_FORCED_MOVE = 36, EStatusEffectType::STATUS_EFFECT_TYPE_CONFINEMENT = 37, EStatusEffectType::STATUS_EFFECT_TYPE_ACTION_DISABLE = 38, EStatusEffectType::STATUS_EFFECT_TYPE_HERBALISM_INSTANT_DURABILITY_IGNORE = 39,
  EStatusEffectType::STATUS_EFFECT_TYPE_MINING_ADD_CASTING_SPEED = 40, EStatusEffectType::STATUS_EFFECT_TYPE_WOUND = 41, EStatusEffectType::STATUS_EFFECT_TYPE_WILD_GROWTH = 42, EStatusEffectType::STATUS_EFFECT_TYPE_NEAR_DEATH_EXPERIENCE = 43,
  EStatusEffectType::STATUS_EFFECT_TYPE_CHANGE_FACTION = 44, EStatusEffectType::STATUS_EFFECT_TYPE_NPC_PART_INVINCIBILITY = 45, EStatusEffectType::STATUS_EFFECT_TYPE_LUMBERING_SHARPEN = 46, EStatusEffectType::STATUS_EFFECT_TYPE_DISGUISE = 47,
  EStatusEffectType::STATUS_EFFECT_TYPE_BECHASED_NPC = 48, EStatusEffectType::STATUS_EFFECT_TYPE_FISHING_SCHOOL = 49, EStatusEffectType::STATUS_EFFECT_TYPE_HERBALISM_LIFE_ETHER = 50, EStatusEffectType::STATUS_EFFECT_TYPE_HERBALISM_DELICATE_HANDS = 51,
  EStatusEffectType::STATUS_EFFECT_TYPE_SHIP_BOOST_GAUGE = 52, EStatusEffectType::STATUS_EFFECT_TYPE_HUNTING_CHASE = 53, EStatusEffectType::STATUS_EFFECT_TYPE_ARCHEOLOGY_DETECTION = 54, EStatusEffectType::STATUS_EFFECT_TYPE_ARCHEOLOGY_CONECTRATION = 55,
  EStatusEffectType::STATUS_EFFECT_TYPE_ARCHEOLOGY_SENSE_OF_TOMBRAIDER = 56, EStatusEffectType::STATUS_EFFECT_TYPE_RESET_COOLDOWN = 57, EStatusEffectType::STATUS_EFFECT_TYPE_PROVOKE = 58, EStatusEffectType::STATUS_EFFECT_TYPE_GHOST = 59,
  EStatusEffectType::STATUS_EFFECT_TYPE_LUMBERING_FIND_TREE = 60, EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_CASTING_SPEED = 61, EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_TOOL_DESTROY_RATE = 62, EStatusEffectType::STATUS_EFFECT_TYPE_PROTECT = 63,
  EStatusEffectType::STATUS_EFFECT_TYPE_PART_CORROSION = 64, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_SUPPLY_ACCELERATE = 65, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_SUPPLY_FLUCTUATE = 66, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_ACTION_DISABLE = 67,
  EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_BOOST_GAUGE_UNOBTAINABLE = 68, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_IMMUNE_EVENT = 69, EStatusEffectType::STATUS_EFFECT_TYPE_SKILL_DAMAGE_AMPLIFY_ATTACK = 70, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_ADD_EVENT_GAUGE = 71,
  EStatusEffectType::STATUS_EFFECT_TYPE_PROVOKE_RESIST = 72, EStatusEffectType::STATUS_EFFECT_TYPE_IGNITE = 73, EStatusEffectType::STATUS_EFFECT_TYPE_HERBALISM_VITALITY_ETHER = 74, EStatusEffectType::STATUS_EFFECT_TYPE_HERBALISM_GOLDEN_FINGER = 75,
  EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_ADD_SUCCESS_RATE = 76, EStatusEffectType::STATUS_EFFECT_TYPE_IGNORE_IMMUNE = 77, EStatusEffectType::STATUS_EFFECT_TYPE_FIXED_DAMAGE_SELF = 78, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_BOOST_GAUGE_FLUCTUATE = 79,
  EStatusEffectType::STATUS_EFFECT_TYPE_CHANGE_AI_POINT = 80, EStatusEffectType::STATUS_EFFECT_TYPE_AURA = 81, EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_PLUS_SUCCESS_RATE = 82, EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_MULTIPLY_SUCCESS_RATE = 83,
  EStatusEffectType::STATUS_EFFECT_TYPE_FISHING_BARE_HANDS = 84, EStatusEffectType::STATUS_EFFECT_TYPE_FISHING_CAST_BAIT = 85, EStatusEffectType::STATUS_EFFECT_TYPE_COLLISION_DISABLE = 86, EStatusEffectType::STATUS_EFFECT_TYPE_BACK_ATTACK_AMPLIFY = 87,
  EStatusEffectType::STATUS_EFFECT_TYPE_INSTANT_STAT_AMPLIFY = 88, EStatusEffectType::STATUS_EFFECT_TYPE_SHIP_WRECK = 89, EStatusEffectType::STATUS_EFFECT_TYPE_BURN_MP = 90, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_LUCK_RECOVERY_INCREMENT = 91,
  EStatusEffectType::STATUS_EFFECT_TYPE_AI_POINT_AMPLIFY = 92, EStatusEffectType::STATUS_EFFECT_TYPE_LIFE_MULTIPLY_EXP_RATE = 93, EStatusEffectType::STATUS_EFFECT_TYPE_PVP_TOKEN_REWARD_INCREASE_PERCENT = 94, EStatusEffectType::STATUS_EFFECT_TYPE_VOYAGE_LUCK_DROP_AMPLIFY = 95,
  EStatusEffectType::STATUS_EFFECT_TYPE_INCREASE_IDENTITY_GAUGE = 96, EStatusEffectType::STATUS_EFFECT_TYPE_PC_STAT_MIN_MAX_FIX = 97, EStatusEffectType::STATUS_EFFECT_TYPE_REVERSE_RUIN_DROP_INCREASE_PERCENT = 98, EStatusEffectType::STATUS_EFFECT_TYPE_NOTICE_GAUGE = 99,
  EStatusEffectType::STATUS_EFFECT_TYPE_BACK_ATTACK_RESIST = 100, EStatusEffectType::STATUS_EFFECT_TYPE_MAX = 101
}
 
enum  EStatusEffectExpiredReasonType : uint8_t {
  EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_NONE = 0, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_CANCEL = 1, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_STACK_COUNT = 2, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_LIFETIME = 3,
  EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_BEATTACKED = 4, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_LEAVE_ZONE = 5, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_KEEP_ZONE = 6, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_DEATH = 7,
  EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_ATTACK_COUNT = 8, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_BEHIT_COUNT = 9, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_UNSUMMON = 10, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_SKILL_USED = 11,
  EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_CINEMATIC = 12, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_PARALYZATION = 13, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_PORT_LEAVE = 14, EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_REVIVE = 15,
  EStatusEffectExpiredReasonType::STATUS_EFFECT_EXPIRED_REASON_MAX = 16
}
 
enum  EStatusEffectUniqueDecision : uint8_t {
  EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_NONE = 0, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER = 1, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_NONE_CASTER = 2, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_SAME_MASTER = 3,
  EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER_CONSTRAIN = 4, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER_EACH = 5, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_SAME_PARTY = 6, EStatusEffectUniqueDecision::STATUS_EFFECT_UNIQUE_DECISION_MAX = 7
}
 
enum  EStatusEffectGroupReplace : uint8_t { EStatusEffectGroupReplace::STATUS_EFFECT_GROUP_REPLACE_LEVEL = 0, EStatusEffectGroupReplace::STATUS_EFFECT_GROUP_REPLACE_DURATION = 1, EStatusEffectGroupReplace::STATUS_EFFECT_GROUP_REPLACE_MAX = 2 }
 
enum  EStatusEffectSyncType : uint8_t {
  EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_NONE = 0, EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_PARTY = 1, EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_ALL = 2, EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_CASTER_AND_TARGET = 3,
  EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_FRIENDLY = 4, EStatusEffectSyncType::STATUS_EFFECT_SYNC_TYPE_MAX = 5
}
 
enum  EStatusEffectZoneResetType : uint8_t { EStatusEffectZoneResetType::STATUS_EFFECT_ZONE_RESET_TYPE_REMOVE = 0, EStatusEffectZoneResetType::STATUS_EFFECT_ZONE_RESET_TYPE_KEEP = 1, EStatusEffectZoneResetType::STATUS_EFFECT_ZONE_RESET_TYPE_MAX = 2 }
 
enum  EStatusEffectAffinityType : uint8_t { EStatusEffectAffinityType::STATUS_EFFECT_AFFINITY_TYPE_ALL_WITHOUT_SELF = 0, EStatusEffectAffinityType::STATUS_EFFECT_AFFINITY_TYPE_ALLY_WITHOUT_SELF = 1, EStatusEffectAffinityType::STATUS_EFFECT_AFFINITY_TYPE_ENEMY = 2, EStatusEffectAffinityType::STATUS_EFFECT_AFFINITY_TYPE_MAX = 3 }
 
enum  EStatusEffectDestroyType : uint8_t { EStatusEffectDestroyType::STATUS_EFFECT_DESTROY_TYPE_DAMAGE = 0, EStatusEffectDestroyType::STATUS_EFFECT_DESTROY_TYPE_HIT = 1, EStatusEffectDestroyType::STATUS_EFFECT_DESTROY_TYPE_MAX = 2 }
 
enum  EStatusEffectDisguiseTransparentType : uint8_t {
  EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_NONE = 0, EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_FACTION = 1, EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_DEACTIVATE_DURING_ACTION = 2, EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_HIDDEN = 3,
  EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_TRANSLUCENCE = 4, EStatusEffectDisguiseTransparentType::STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_MAX = 5
}
 
enum  EStatusEffectTargetCheckType : uint8_t { EStatusEffectTargetCheckType::STATUS_EFFECT_TARGET_CHECK_TYPE_SELF = 0, EStatusEffectTargetCheckType::STATUS_EFFECT_TARGET_CHECK_TYPE_PARIMARY = 1, EStatusEffectTargetCheckType::STATUS_EFFECT_TARGET_CHECK_TYPE_MAX = 2 }
 
enum  ESummonPositionType : uint8_t { ESummonPositionType::SUMMON_POSITION_TYPE_NONE = 0, ESummonPositionType::SUMMON_POSITION_TYPE_PC = 1, ESummonPositionType::SUMMON_POSITION_TYPE_CONTEXT = 2, ESummonPositionType::SUMMON_POSITION_TYPE_MAX = 3 }
 
enum  ESummonType : uint8_t { ESummonType::SUMMON_TYPE_NPC_BASE_LEVEL = 0, ESummonType::SUMMON_TYPE_MASTER_LEVEL = 1, ESummonType::SUMMON_TYPE_MAX = 2 }
 
enum  ESummonedNpcMoveType : uint8_t { ESummonedNpcMoveType::SUMMONED_NPC_MOVE_TYPE_FOLLOW = 0, ESummonedNpcMoveType::SUMMONED_NPC_MOVE_TYPE_ATTACH = 1, ESummonedNpcMoveType::SUMMONED_NPC_MOVE_TYPE_MAX = 2 }
 
enum  ESummonedNpcBattleMoveType : uint8_t { ESummonedNpcBattleMoveType::SUMMONED_NPC_BATTLE_MOVE_TYPE_TRACE = 0, ESummonedNpcBattleMoveType::SUMMONED_NPC_BATTLE_MOVE_TYPE_PLACE = 1, ESummonedNpcBattleMoveType::SUMMONED_NPC_BATTLE_MOVE_TYPE_MAX = 2 }
 
enum  ESuperArmorType : uint8_t {
  ESuperArmorType::SUPER_ARMOR_TYPE_NONE = 0, ESuperArmorType::SUPER_ARMOR_TYPE_NORMAL = 1, ESuperArmorType::SUPER_ARMOR_TYPE_INVINCIBLE = 2, ESuperArmorType::SUPER_ARMOR_TYPE_SPECIAL = 3,
  ESuperArmorType::SUPER_ARMOR_TYPE_ABNORMAL_STATUS = 4, ESuperArmorType::SUPER_ARMOR_TYPE_MAX = 5
}
 
enum  ESpawnObjectType : uint8_t {
  ESpawnObjectType::SPAWN_OBJECT_TYPE_NPC = 0, ESpawnObjectType::SPAWN_OBJECT_TYPE_PROP = 1, ESpawnObjectType::SPAWN_OBJECT_TYPE_VEHICLE = 2, ESpawnObjectType::SPAWN_OBJECT_TYPE_TRANSPORTER = 3,
  ESpawnObjectType::SPAWN_OBJECT_TYPE_CHAOS_GATE = 4, ESpawnObjectType::SPAWN_OBJECT_TYPE_TRAP = 5, ESpawnObjectType::SPAWN_OBJECT_TYPE_TOWER = 6, ESpawnObjectType::SPAWN_OBJECT_TYPE_MAX = 7
}
 
enum  ESpotSpawnGroupType : uint8_t { ESpotSpawnGroupType::SPOT_SPAWN_GROUP_TYPE_FIXED = 0, ESpotSpawnGroupType::SPOT_SPAWN_GROUP_TYPE_DICE = 1, ESpotSpawnGroupType::SPOT_SPAWN_GROUP_TYPE_MAX = 2 }
 
enum  ESpotSpawnObjectType : uint8_t {
  ESpotSpawnObjectType::SPOT_SPAWN_OBJECT_TYPE_NONE = 0, ESpotSpawnObjectType::SPOT_SPAWN_OBJECT_TYPE_NPC = 1, ESpotSpawnObjectType::SPOT_SPAWN_OBJECT_TYPE_PROP = 2, ESpotSpawnObjectType::SPOT_SPAWN_OBJECT_TYPE_TRAP = 3,
  ESpotSpawnObjectType::SPOT_SPAWN_OBJECT_TYPE_MAX = 4
}
 
enum  ESpawnRotationType : uint8_t { ESpawnRotationType::SPAWN_ROTATION_TYPE_RANDOM = 0, ESpawnRotationType::SPAWN_ROTATION_TYPE_SPOT = 1, ESpawnRotationType::SPAWN_ROTATION_TYPE_MAX = 2 }
 
enum  EShipType : uint8_t {
  EShipType::SHIP_TYPE_NONE = 0, EShipType::SHIP_TYPE_PIRATE = 1, EShipType::SHIP_TYPE_WHITEWIND = 2, EShipType::SHIP_TYPE_ESTOC = 3,
  EShipType::SHIP_TYPE_ICEBREAKER = 4, EShipType::SHIP_TYPE_GHOST = 5, EShipType::SHIP_TYPE_MULTI = 6, EShipType::SHIP_TYPE_STEEL = 7,
  EShipType::SHIP_TYPE_SLOOP = 8, EShipType::SHIP_TYPE_MAX = 9
}
 
enum  EShipAvatarDurationType : uint8_t {
  EShipAvatarDurationType::SHIP_AVATAR_DURATION_TYPE_NONE = 0, EShipAvatarDurationType::SHIP_AVATAR_DURATION_TYPE_RELATIVE = 1, EShipAvatarDurationType::SHIP_AVATAR_DURATION_TYPE_ABSOLUTE = 2, EShipAvatarDurationType::SHIP_AVATAR_DURATION_TYPE_PC_ROOM = 3,
  EShipAvatarDurationType::SHIP_AVATAR_DURATION_TYPE_MAX = 4
}
 
enum  ESailAcquireType : uint8_t { ESailAcquireType::SAIL_ACQUIRE_TYPE_AUTO = 0, ESailAcquireType::SAIL_ACQUIRE_TYPE_REWARD = 1, ESailAcquireType::SAIL_ACQUIRE_TYPE_MAX = 2 }
 
enum  EShipAnchorState : uint8_t { EShipAnchorState::SHIP_ANCHOR_STATE_PULLED = 0, EShipAnchorState::SHIP_ANCHOR_STATE_DROPPED = 1, EShipAnchorState::SHIP_ANCHOR_STATE_MAX = 2 }
 
enum  EShipControlType : uint8_t { EShipControlType::SHIP_CONTROL_TYPE_WHISTLE = 0, EShipControlType::SHIP_CONTROL_TYPE_MAX = 1 }
 
enum  EShipTier : uint8_t {
  EShipTier::SHIP_TIER = 0, EShipTier::SHIP_TIER01 = 1, EShipTier::SHIP_TIER02 = 2, EShipTier::SHIP_TIER03 = 3,
  EShipTier::SHIP_TIER04 = 4, EShipTier::SHIP_TIER05 = 5, EShipTier::SHIP_TIER_MAX = 6
}
 
enum  EShipSupplyType : uint8_t { EShipSupplyType::SHIP_SUPPLY_TYPE_MONEY = 0, EShipSupplyType::SHIP_SUPPLY_TYPE_PIRATE_COIN = 1, EShipSupplyType::SHIP_SUPPLY_TYPE_MAX = 2 }
 
enum  EShipSupplyChangeReason : uint8_t {
  EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_NONE = 0, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_GAME_ACTION = 1, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_MOVE = 2, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_USE_SKILL = 3,
  EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_QUICK_CHARGE = 4, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_NATIVE_VILLAGE = 5, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_LEVEL_UP = 6, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_FLUCTUATE = 7,
  EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_SHIPWRECK_REVIVE = 8, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_REPAIR = 9, EShipSupplyChangeReason::SHIP_SUPPLY_CHANGE_REASON_MAX = 10
}
 
enum  ESkillCancelReason : uint8_t {
  ESkillCancelReason::SKILL_CANCEL_REASON_NONE = 0, ESkillCancelReason::SKILL_CANCEL_REASON_ABNORMAL_SWAY = 1, ESkillCancelReason::SKILL_CANCEL_REASON_ABNORMAL_BRING_DOWN = 2, ESkillCancelReason::SKILL_CANCEL_REASON_ABNORMAL_ROOT_MOTION = 3,
  ESkillCancelReason::SKILL_CANCEL_REASON_BEFORE_TELEPORT = 4, ESkillCancelReason::SKILL_CANCEL_REASON_BE_KILLED = 5, ESkillCancelReason::SKILL_CANCEL_REASON_GRAP_RELEASE = 6, ESkillCancelReason::SKILL_CANCEL_REASON_GRAP_FREEZE_STRONG = 7,
  ESkillCancelReason::SKILL_CANCEL_REASON_DEBUFF_NO_ACTION = 8, ESkillCancelReason::SKILL_CANCEL_REASON_TRIGGER_CLIENT_EVENT = 9, ESkillCancelReason::SKILL_CANCEL_REASON_VEHICLE_REMOVE_PASSENGER = 10, ESkillCancelReason::SKILL_CANCEL_REASON_VEHICLE_ADMIN = 11,
  ESkillCancelReason::SKILL_CANCEL_REASON_NPC_CLIENT_PROVOKE = 12, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_SERVER_PROVOKE = 13, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_AI_RESET_FORCED_ACTION = 14, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_AI_ACTION_CANCEL_SKILL = 15,
  ESkillCancelReason::SKILL_CANCEL_REASON_NPC_AI_STATE_ACTION_CANCEL_SKILL = 16, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_GROGGY = 17, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_RAGE = 18, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_BLOCK_SKILL = 19,
  ESkillCancelReason::SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_AI = 20, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_DAMAGED = 21, ESkillCancelReason::SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_DESTRUCTION_SKILLEFFECT = 22, ESkillCancelReason::SKILL_CANCEL_REASON_GAME_ACTION = 23,
  ESkillCancelReason::SKILL_CANCEL_REASON_MOVE_TO_HOME = 24, ESkillCancelReason::SKILL_CANCEL_REASON_CLIENT_REQUEST = 25, ESkillCancelReason::SKILL_CANCEL_REASON_COMMAND_SKILL = 26, ESkillCancelReason::SKILL_CANCEL_REASON_INIT_BY_ZONE = 27,
  ESkillCancelReason::SKILL_CANCEL_REASON_MAX = 28
}
 
enum  EItemPriceType : uint8_t {
  EItemPriceType::ITEM_PRICE_TYPE_NA = 0, EItemPriceType::ITEM_PRICE_TYPE_MONEY = 1, EItemPriceType::ITEM_PRICE_TYPE_BOUND_CASH = 2, EItemPriceType::ITEM_PRICE_TYPE_ITEM = 3,
  EItemPriceType::ITEM_PRICE_TYPE_CASHEW_SEED = 4, EItemPriceType::ITEM_PRICE_TYPE_LUPHEON_SEAL = 5, EItemPriceType::ITEM_PRICE_TYPE_PIRATE_COIN = 6, EItemPriceType::ITEM_PRICE_TYPE_TRADE_GOLD = 7,
  EItemPriceType::ITEM_PRICE_TYPE_PVP_TOKEN = 8, EItemPriceType::ITEM_PRICE_TYPE_CRACK_PIECE = 9, EItemPriceType::ITEM_PRICE_TYPE_ENHANCE_TOKEN = 10, EItemPriceType::ITEM_PRICE_TYPE_MAX = 11
}
 
enum  EShopBarterType : uint8_t {
  EShopBarterType::SHOP_BARTER_TYPE_DEFAULT = 0, EShopBarterType::SHOP_BARTER_TYPE_SPECIFIED_PRICE = 1, EShopBarterType::SHOP_BARTER_TYPE_BOUND_CASH = 2, EShopBarterType::SHOP_BARTER_TYPE_ITEM = 3,
  EShopBarterType::SHOP_BARTER_TYPE_CASHEW_SEED = 4, EShopBarterType::SHOP_BARTER_TYPE_LUPHEON_SEAL = 5, EShopBarterType::SHOP_BARTER_TYPE_PIRATE_COIN = 6, EShopBarterType::SHOP_BARTER_TYPE_TRADE_GOLD = 7,
  EShopBarterType::SHOP_BARTER_TYPE_PVP_TOKEN = 8, EShopBarterType::SHOP_BARTER_TYPE_CRACK_PIECE = 9, EShopBarterType::SHOP_BARTER_TYPE_ENHANCE_TOKEN = 10, EShopBarterType::SHOP_BARTER_TYPE_MAX = 11
}
 
enum  EShopLimitStockType : uint8_t { EShopLimitStockType::SHOP_LIMIT_STOCK_TYPE_NONE = 0, EShopLimitStockType::SHOP_LIMIT_STOCK_TYPE_RESTART = 1, EShopLimitStockType::SHOP_LIMIT_STOCK_TYPE_INTERVAL = 2, EShopLimitStockType::SHOP_LIMIT_STOCK_TYPE_MAX = 3 }
 
enum  EShopLimitReleaseType : uint8_t { EShopLimitReleaseType::SHOP_LIMIT_RELEASE_TYPE_NONE = 0, EShopLimitReleaseType::SHOP_LIMIT_RELEASE_TYPE_INTERVAL = 1, EShopLimitReleaseType::SHOP_LIMIT_RELEASE_TYPE_MAX = 2 }
 
enum  EShopLimitPriceCalcType : uint8_t { EShopLimitPriceCalcType::SHOP_LIMIT_PRICE_CALC_TYPE_NONE = 0, EShopLimitPriceCalcType::SHOP_LIMIT_PRICE_CALC_TYPE_DROP_LIMIT = 1, EShopLimitPriceCalcType::SHOP_LIMIT_PRICE_CALC_TYPE_SHOP_LIMIT = 2, EShopLimitPriceCalcType::SHOP_LIMIT_PRICE_CALC_TYPE_MAX = 3 }
 
enum  EShopRepairType : uint8_t {
  EShopRepairType::SHOP_REPAIR_TYPE_ONE = 0, EShopRepairType::SHOP_REPAIR_TYPE_EQUIP = 1, EShopRepairType::SHIP_REPAIR_TYPE_LIFE_TOOL = 2, EShopRepairType::SHOP_REPAIR_TYPE_ALL = 3,
  EShopRepairType::SHOP_REPAIR_TYPE_MAX = 4, EShopRepairType::ShopRepairType_MAX = 5
}
 
enum  EShopCheckTargetType : uint8_t {
  EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_NONE = 0, EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_CUMULATIVE_POINT = 1, EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_MUSIC = 2, EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_SOCIAL_ACTION = 3,
  EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_PERMANENT_ATTR = 4, EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_VEHICLE = 5, EShopCheckTargetType::SHOP_CHECK_TARGET_TYPE_MAX = 6
}
 
enum  ESecretDungeonEntryFilter : uint8_t {
  ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_NA = 0, ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_ID = 1, ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_ZONE = 2, ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_CONTINENT = 3,
  ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_LEVEL = 4, ESecretDungeonEntryFilter::SECRET_DUNGEON_ENTRY_FILTER_MAX = 5
}
 
enum  ESecretDungeonEntryType : uint8_t {
  ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_NORMAL = 0, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_LIFE_HUNTING = 1, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_ISLAND = 2, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_SPECIAL = 3,
  ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_NORMAL = 4, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_ISLAND = 5, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_VOYAGE = 6, ESecretDungeonEntryType::SECRET_DUNGEON_ENTRY_TYPE_MAX = 7
}
 
enum  ESecretDungeonContinentFilter : uint8_t {
  ESecretDungeonContinentFilter::SECRET_DUNGEON_CONTINENT_FILTER_ANY = 0, ESecretDungeonContinentFilter::SECRET_DUNGEON_CONTINENT_FILTER_ALL_SAME_CONTINENT = 1, ESecretDungeonContinentFilter::SECRET_DUNGEON_CONTINENT_FILTER_FIRST_SAME_CONTINENT = 2, ESecretDungeonContinentFilter::SECRET_DUNGEON_CONTINENT_FILTER_LAST_SAME_CONTINENT = 3,
  ESecretDungeonContinentFilter::SECRET_DUNGEON_CONTINENT_FILTER_MAX = 4
}
 
enum  ESecretDungeonShapeFilter : uint8_t {
  ESecretDungeonShapeFilter::SECRET_DUNGEON_SHAPE_FILTER_ANY = 0, ESecretDungeonShapeFilter::SECRET_DUNGEON_SHAPE_FILTER_MAZE = 1, ESecretDungeonShapeFilter::SECRET_DUNGEON_SHAPE_FILTER_PATH = 2, ESecretDungeonShapeFilter::SECRET_DUNGEON_SHAPE_FILTER_RADIAL = 3,
  ESecretDungeonShapeFilter::SECRET_DUNGEON_SHAPE_FILTER_MAX = 4
}
 
enum  ESecretDungeonMinimapSize : uint8_t {
  ESecretDungeonMinimapSize::SECRET_DUNGEON_MINIMAP_SIZE_NA = 0, ESecretDungeonMinimapSize::SECRET_DUNGEON_MINIMAP_SIZE_SMALL = 1, ESecretDungeonMinimapSize::SECRET_DUNGEON_MINIMAP_SIZE_MEDIUM = 2, ESecretDungeonMinimapSize::SECRET_DUNGEON_MINIMAP_SIZE_LARGE = 3,
  ESecretDungeonMinimapSize::SECRET_DUNGEON_MINIMAP_SIZE_MAX = 4
}
 
enum  ESecretDungeonRadarSize : uint8_t {
  ESecretDungeonRadarSize::SECRET_DUNGEON_RADAR_SIZE_NA = 0, ESecretDungeonRadarSize::SECRET_DUNGEON_RADAR_SIZE_SMALL = 1, ESecretDungeonRadarSize::SECRET_DUNGEON_RADAR_SIZE_MEDIUM = 2, ESecretDungeonRadarSize::SECRET_DUNGEON_RADAR_SIZE_LARGE = 3,
  ESecretDungeonRadarSize::SECRET_DUNGEON_RADAR_SIZE_MAX = 4
}
 
enum  ESlangType : uint8_t {
  ESlangType::SLANG_TYPE_WHOLE = 0, ESlangType::SLANG_TYPE_PARTIAL = 1, ESlangType::SLANG_TYPE_CHAT = 2, ESlangType::SLANG_TYPE_PATTERN = 3,
  ESlangType::SLANG_TYPE_WHITE = 4, ESlangType::SLANG_TYPE_MAX = 5
}
 
enum  EServerTimeType : uint8_t {
  EServerTimeType::SERVER_TIME_TYPE_LOGIN = 0, EServerTimeType::SERVER_TIME_TYPE_WORLD = 1, EServerTimeType::SERVER_TIME_TYPE_GAME = 2, EServerTimeType::SERVER_TIME_TYPE_SOCIAL = 3,
  EServerTimeType::SERVER_TIME_TYPE_MATCH = 4, EServerTimeType::SERVER_TIME_TYPE_MAX = 5
}
 
enum  EStockType : uint8_t { EStockType::STOCK_TYPE_CASH = 0, EStockType::STOCK_TYPE_GOLD = 1, EStockType::STOCK_TYPE_MAX = 2 }
 
enum  EStockProductStatus : uint8_t {
  EStockProductStatus::STOCK_PRODUCT_STATUS_NONE = 0, EStockProductStatus::STOCK_PRODUCT_STATUS_READY = 1, EStockProductStatus::STOCK_PRODUCT_STATUS_SOLD_OUT = 2, EStockProductStatus::STOCK_PRODUCT_STATUS_OVERDUE = 3,
  EStockProductStatus::STOCK_PRODUCT_STATUS_CANCELED = 4, EStockProductStatus::STOCK_PRODUCT_STATUS_DELETED = 5, EStockProductStatus::STOCK_PRODUCT_STATUS_DELETED_BY_GM = 6, EStockProductStatus::STOCK_PRODUCT_STATUS_MAX = 7
}
 
enum  EStockResultType : uint8_t {
  EStockResultType::STOCK_RESULT_TYPE_CASH_PAID = 0, EStockResultType::STOCK_RESULT_TYPE_CASH_BOUND = 1, EStockResultType::STOCK_RESULT_TYPE_GOLD = 2, EStockResultType::STOCK_RESULT_TYPE_CASH_PAID_RECEIPT = 3,
  EStockResultType::STOCK_RESULT_TYPE_CASH_BOUND_RECEIPT = 4, EStockResultType::STOCK_RESULT_TYPE_GOLD_RECEIPT = 5, EStockResultType::STOCK_RESULT_TYPE_MAX = 6
}
 
enum  EStockResultOrigin : uint8_t {
  EStockResultOrigin::STOCK_RESULT_ORIGIN_NONE = 0, EStockResultOrigin::STOCK_RESULT_ORIGIN_SOLD = 1, EStockResultOrigin::STOCK_RESULT_ORIGIN_CANCELED = 2, EStockResultOrigin::STOCK_RESULT_ORIGIN_OVERDUE = 3,
  EStockResultOrigin::STOCK_RESULT_ORIGIN_REMAINDER = 4, EStockResultOrigin::STOCK_RESULT_ORIGIN_RECEIPT = 5, EStockResultOrigin::STOCK_RESULT_ORIGIN_MILEAGE_RECEIPT = 6, EStockResultOrigin::STOCK_RESULT_ORIGIN_CANCELED_BY_GM = 7,
  EStockResultOrigin::STOCK_RESULT_ORIGIN_MAX = 8
}
 
enum  EStockResultStatus : uint8_t {
  EStockResultStatus::STOCK_RESULT_STATUS_NONE = 0, EStockResultStatus::STOCK_RESULT_STATUS_READY = 1, EStockResultStatus::STOCK_RESULT_STATUS_PENDING = 2, EStockResultStatus::STOCK_RESULT_STATUS_RECEIVED = 3,
  EStockResultStatus::STOCK_RESULT_STATUS_DELETED = 4, EStockResultStatus::STOCK_RESULT_STATUS_DELETED_BY_GM = 5, EStockResultStatus::STOCK_RESULT_STATUS_MAX = 6
}
 
enum  ESlideNoticeType : uint8_t { ESlideNoticeType::SLIDE_NOTICE_TYPE_NONE = 0, ESlideNoticeType::SLIDE_NOTICE_TYPE_CAMPAIGN = 1, ESlideNoticeType::SLIDE_NOTICE_TYPE_NOTICE = 2, ESlideNoticeType::SLIDE_NOTICE_TYPE_MAX = 3 }
 
enum  ESlideNoticeHeaderType : uint8_t {
  ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_NONE = 0, ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_NOTICE = 1, ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_INFO = 2, ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_HELP = 3,
  ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_EVENT = 4, ESlideNoticeHeaderType::SLIDE_NOTICE_HEADER_TYPE_MAX = 5
}
 
enum  ESecurityServiceType : uint8_t { ESecurityServiceType::SECURITY_SERVICE_TYPE_NONE = 0, ESecurityServiceType::SECURITY_SERVICE_TYPE_OTP = 1, ESecurityServiceType::SECURITY_SERVICE_TYPE_TRUSTED_MACHINE = 2, ESecurityServiceType::SECURITY_SERVICE_TYPE_MAX = 3 }
 
enum  ETraceDamageType : uint8_t {
  ETraceDamageType::TRACE_DAMAGE_TYPE_SKILL_EFFECT_DAMAGE = 0, ETraceDamageType::TRACE_DAMAGE_TYPE_BASE_DAMAGE = 1, ETraceDamageType::TRACE_DAMAGE_TYPE_NPC_ATTACK_ADJUSTED_DAMAGE = 2, ETraceDamageType::TRACE_DAMAGE_TYPE_REPEAT_DAMAGE = 3,
  ETraceDamageType::TRACE_DAMAGE_TYPE_STATUS_EFFECT_STACK_MULTIPLIER = 4, ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_SKILL_DAMAGE_RATE = 5, ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_AWAKENING_DAM_RATE = 6, ETraceDamageType::TRACE_DAMAGE_TYPE_WEAPON_AMPLIFY = 7,
  ETraceDamageType::TRACE_DAMAGE_TYPE_CONFIG_PVP_DAMAGE_RATIO = 8, ETraceDamageType::TRACE_DAMAGE_TYPE_DAMAGE_REDUCTION = 9, ETraceDamageType::TRACE_DAMAGE_TYPE_DAMAGE_SUM = 10, ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_DAMAGE_INC_RATE = 11,
  ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_CRITICAL = 12, ETraceDamageType::TRACE_DAMAGE_TYPE_SKILL_CUSTOMIZING_AND_ADDON = 13, ETraceDamageType::TRACE_DAMAGE_TYPE_NPC_ADAPTATION = 14, ETraceDamageType::TRACE_DAMAGE_TYPE_ABILITY = 15,
  ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_ATTR_RES_RATE = 16, ETraceDamageType::TRACE_DAMAGE_TYPE_STAT_NPC_SPECIES_DAM_RATE = 17, ETraceDamageType::TRACE_DAMAGE_TYPE_LEVEL_DAMAGE = 18, ETraceDamageType::TRACE_DAMAGE_TYPE_BACK_ATTACK = 19,
  ETraceDamageType::TRACE_DAMAGE_TYPE_REFLECTION_DAMAGE = 20, ETraceDamageType::TRACE_DAMAGE_TYPE_VF_BALANCE_HIT = 21, ETraceDamageType::TRACE_DAMAGE_TYPE_FINAL_DAMAGE_MODIFY = 22, ETraceDamageType::TRACE_DAMAGE_TYPE_MAX = 23
}
 
enum  ETendencyType : uint8_t {
  ETendencyType::TENDENCY_TYPE_NONE = 0, ETendencyType::TENDENCY_TYPE_CURIOSITY = 1, ETendencyType::TENDENCY_TYPE_TIMID = 2, ETendencyType::TENDENCY_TYPE_SUPERSTITION = 3,
  ETendencyType::TENDENCY_TYPE_SINCERITY = 4, ETendencyType::TENDENCY_TYPE_NEGATIVE = 5, ETendencyType::TENDENCY_TYPE_POSITIVE = 6, ETendencyType::TENDENCY_TYPE_RATIONAL = 7,
  ETendencyType::TENDENCY_TYPE_EMOTIONAL = 8, ETendencyType::TENDENCY_TYPE_LUXURY = 9, ETendencyType::TENDENCY_TYPE_SIMPLE = 10, ETendencyType::TENDENCY_TYPE_FASHION = 11,
  ETendencyType::TENDENCY_TYPE_ADVENTURER = 12, ETendencyType::TENDENCY_TYPE_LITERARY = 13, ETendencyType::TENDENCY_TYPE_PIRATE = 14, ETendencyType::TENDENCY_TYPE_GOURMET = 15,
  ETendencyType::TENDENCY_TYPE_DRINK = 16, ETendencyType::TENDENCY_TYPE_SCIENCE = 17, ETendencyType::TENDENCY_TYPE_MAKER = 18, ETendencyType::TENDENCY_TYPE_COLLECTOR = 19,
  ETendencyType::TENDENCY_TYPE_WIZARD = 20, ETendencyType::TENDENCY_TYPE_ARTIST = 21, ETendencyType::TENDENCY_TYPE_BEAUTY = 22, ETendencyType::TENDENCY_TYPE_DARKPAST = 23,
  ETendencyType::TENDENCY_TYPE_FIGHTER = 24, ETendencyType::TENDENCY_TYPE_MAX = 25
}
 
enum  EThreatSortOrder : uint8_t {
  EThreatSortOrder::THREAT_SORT_ORDER_NORMAL = 0, EThreatSortOrder::THREAT_SORT_ORDER_FIXED = 1, EThreatSortOrder::THREAT_SORT_ORDER_NORMAL_EX = 2, EThreatSortOrder::THREAT_SORT_ORDER_RANDOM = 3,
  EThreatSortOrder::THREAT_SORT_ORDER_RESET_PERIODICALLY = 4, EThreatSortOrder::THREAT_SORT_ORDER_RANDOM_PRIORITY = 5, EThreatSortOrder::THREAT_SORT_ORDER_NEAREST_DISTANCE = 6, EThreatSortOrder::THREAT_SORT_ORDER_MAX = 7
}
 
enum  EThreatPriority : uint8_t { EThreatPriority::THREAT_PRIORITY = 0, EThreatPriority::THREAT_PRIORITY01 = 1, EThreatPriority::THREAT_PRIORITY_MAX = 2 }
 
enum  ETribeType : uint8_t {
  ETribeType::TRIBE_TYPE_NONE = 0, ETribeType::TRIBE_TYPE_HUMAN = 1, ETribeType::TRIBE_TYPE_LAZERNES = 2, ETribeType::TRIBE_TYPE_MOKOKO = 3,
  ETribeType::TRIBE_TYPE_KENNAIN = 4, ETribeType::TRIBE_TYPE_SEALIN = 5, ETribeType::TRIBE_TYPE_UMAR = 6, ETribeType::TRIBE_TYPE_FAIRY = 7,
  ETribeType::TRIBE_TYPE_GOBLIN = 8, ETribeType::TRIBE_TYPE_ANIMAL = 9, ETribeType::TRIBE_TYPE_MAX = 10
}
 
enum  ETriggerNodeType : uint8_t { ETriggerNodeType::TRIGGER_NODE_TYPE_CONDITION = 0, ETriggerNodeType::TRIGGER_NODE_TYPE_CHECK = 1, ETriggerNodeType::TRIGGER_NODE_TYPE_ACTION = 2, ETriggerNodeType::TRIGGER_NODE_TYPE_MAX = 3 }
 
enum  ETriggerBroadcastType : uint8_t {
  ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_SELF = 0, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_PARTY = 1, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_INSTANCE_ZONE = 2, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TRANSIT = 3,
  ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT = 4, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT01 = 5, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT02 = 6, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT03 = 7,
  ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT04 = 8, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_TROOP_UNIT05 = 9, ETriggerBroadcastType::TRIGGER_BROADCAST_TYPE_MAX = 10
}
 
enum  ETroopUnit : uint8_t {
  ETroopUnit::TROOP_UNIT_NONE = 0, ETroopUnit::TROOP_UNIT = 1, ETroopUnit::TROOP_UNIT01 = 2, ETroopUnit::TROOP_UNIT02 = 3,
  ETroopUnit::TROOP_UNIT03 = 4, ETroopUnit::TROOP_UNIT04 = 5, ETroopUnit::TROOP_UNIT05 = 6, ETroopUnit::TROOP_UNIT_MAX = 7
}
 
enum  ETriggerSignalType : uint8_t {
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NONE = 0, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_OUT = 1, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_CLICK_CLICK = 2, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_DOOR_OPEN = 3,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_DOOR_CLOSE = 4, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_SWITCH_ON = 5, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_SWITCH_OFF = 6, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_HIT_HIT = 7,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_HIT_DESTRUCT = 8, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_GRIP_GRIP = 9, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VOLUME_ENTER = 10, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VOLUME_LEAVE = 11,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VOLUME_ON = 12, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VOLUME_OFF = 13, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_SPAWN = 14, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_DEAD = 15,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_EVENT = 16, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_EVENT01 = 17, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_EVENT02 = 18, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_EVENT03 = 19,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_EVENT04 = 20, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_YES = 21, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NO = 22, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_PROP_PICKUP = 23,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_PROP_ROTATE_START = 24, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_PROP_ROTATE_CANCEL = 25, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_PROP_ROTATE_END = 26, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_ASSEMBLED = 27,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_USER_SIGNAL = 28, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VOLUME_INPUTKEY = 29, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_SHARED_CLICK = 30, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_SHARED_DESPAWN = 31,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_DUNGEON_CLEARED = 32, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_COOP_QUEST_START = 33, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_COOP_QUEST_COMPLETE = 34, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_COOP_QUEST_FAIL = 35,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_USER_SHIP_WRECK = 36, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_TOWER_HIT = 37, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_TOWER_DESTRUCT = 38, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VEHICLE_ENTER = 39,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_VEHICLE_LEAVE = 40, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_INSTANCEZONE_LOAD_COMPLETE = 41, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_RANDOM_CASE = 42, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_RANDOM_CASE01 = 43,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_RANDOM_CASE02 = 44, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_RANDOM_CASE03 = 45, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_RANDOM_CASE04 = 46, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_NPC_PATHEVENT = 47,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_JOINT_ATTACH = 48, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_JOINT_DETACH = 49, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_HIT_ON2 = 50, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_HIT_ON3 = 51,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_COOP_QUEST_CANCEL = 52, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_DUNGEON_ENTER = 53, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_STATION_DISABLE = 54, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_ALL_DEAD = 55,
  ETriggerSignalType::TRIGGER_SIGNAL_TYPE_ALL_EXIT = 56, ETriggerSignalType::TRIGGER_SIGNAL_TYPE_MAX = 57
}
 
enum  ETradeLockCause : uint8_t {
  ETradeLockCause::TRADE_LOCK_CAUSE_REQUEST = 0, ETradeLockCause::TRADE_LOCK_CAUSE_UNLOCK_OTHER = 1, ETradeLockCause::TRADE_LOCK_CAUSE_ADDITEM_OTHER = 2, ETradeLockCause::TRADE_LOCK_CAUSE_REMOVEITEM_OTHER = 3,
  ETradeLockCause::TRADE_LOCK_CAUSE_MODIFYMONEY_OTHER = 4, ETradeLockCause::TRADE_LOCK_CAUSE_MAX = 5
}
 
enum  ETrapType : uint8_t { ETrapType::TRAP_TYPE_ACTIVE = 0, ETrapType::TRAP_TYPE_REACTIVE = 1, ETrapType::TRAP_TYPE_REACTIVE_INPUT = 2, ETrapType::TRAP_TYPE_MAX = 3 }
 
enum  ETrapBoundingType : uint8_t { ETrapBoundingType::TRAP_BOUNDING_TYPE_SPHERE = 0, ETrapBoundingType::TRAP_BOUNDING_TYPE_OBB = 1, ETrapBoundingType::TRAP_BOUNDING_TYPE_MAX = 2 }
 
enum  ETrapState : uint8_t {
  ETrapState::TRAP_STATE_INACTIVE = 0, ETrapState::TRAP_STATE_READY = 1, ETrapState::TRAP_STATE_IGNITED = 2, ETrapState::TRAP_STATE_EXPLODING = 3,
  ETrapState::TRAP_STATE_EXHAUSTED = 4, ETrapState::TRAP_STATE_MAX = 5
}
 
enum  ETrapTargetMoveType : uint8_t { ETrapTargetMoveType::TRAP_TARGET_MOVE_TYPE_NONE = 0, ETrapTargetMoveType::TRAP_TARGET_MOVE_TYPE_CENTER = 1, ETrapTargetMoveType::TRAP_TARGET_MOVE_TYPE_MAX = 2 }
 
enum  ETrapTargetFilterType : uint8_t { ETrapTargetFilterType::TRAP_TARGET_FILTER_TYPE_NONE = 0, ETrapTargetFilterType::TRAP_TARGET_FILTER_TYPE_PC = 1, ETrapTargetFilterType::TRAP_TARGET_FILTER_TYPE_MAX = 2 }
 
enum  ETransitState : uint8_t {
  ETransitState::TRANSIT_STATE_IDLE = 0, ETransitState::TRANSIT_STATE_MOVE = 1, ETransitState::TRANSIT_STATE_ROTATE = 2, ETransitState::TRANSIT_STATE_PAUSE = 3,
  ETransitState::TRANSIT_STATE_QUIT = 4, ETransitState::TRANSIT_STATE_MAX = 5
}
 
enum  ETransitStateChangeReason : uint8_t {
  ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_NONE = 0, ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_MOVE = 1, ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_TELEPORT = 2, ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_STOP = 3,
  ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_ROTATE = 4, ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_PATH_NODE_ARRIVED = 5, ETransitStateChangeReason::TRANSIT_STATE_CHANGE_REASON_MAX = 6
}
 
enum  ETransitMoveMode : uint8_t { ETransitMoveMode::TRANSIT_MOVE_MODE_IDLE = 0, ETransitMoveMode::TRANSIT_MOVE_MODE_PATH = 1, ETransitMoveMode::TRANSIT_MOVE_MODE_ROTATING = 2, ETransitMoveMode::TRANSIT_MOVE_MODE_MAX = 3 }
 
enum  ETransitPatrolDirection : uint8_t { ETransitPatrolDirection::TRANSIT_PATROL_DIRECTION_BACKWARD = 0, ETransitPatrolDirection::TRANSIT_PATROL_DIRECTION_FORWARD = 1, ETransitPatrolDirection::TRANSIT_PATROL_DIRECTION_MAX = 2 }
 
enum  ETeleportType : uint8_t {
  ETeleportType::TELEPORT_TYPE_NONE = 0, ETeleportType::TELEPORT_TYPE_NORMAL = 1, ETeleportType::TELEPORT_TYPE_NORMAL_WITH_CONTENT = 2, ETeleportType::TELEPORT_TYPE_POSITION_ONLY = 3,
  ETeleportType::TELEPORT_TYPE_POSITION_ONLY_WITHOUT_CALLBACK = 4, ETeleportType::TELEPORT_TYPE_TRIGGER_SYNC_LOCATION = 5, ETeleportType::TELEPORT_TYPE_IN_HOUSE = 6, ETeleportType::TELEPORT_TYPE_SKILLEFFECT = 7,
  ETeleportType::TELEPORT_TYPE_BM_WARP_POSITION = 8, ETeleportType::TELEPORT_TYPE_SYNC_POSITION_AFTER_ENTER_ZONE = 9, ETeleportType::TELEPORT_TYPE_MAX = 10
}
 
enum  ETowerRespawnType : uint8_t { ETowerRespawnType::TOWER_RESPAWN_TYPE_NORMAL = 0, ETowerRespawnType::TOWER_RESPAWN_TYPE_INSTANT = 1, ETowerRespawnType::TOWER_RESPAWN_TYPE_NEVER = 2, ETowerRespawnType::TOWER_RESPAWN_TYPE_MAX = 3 }
 
enum  ETrophyAuctionState : uint8_t {
  ETrophyAuctionState::TROPHY_AUCTION_STATE_INIT = 0, ETrophyAuctionState::TROPHY_AUCTION_STATE_READY = 1, ETrophyAuctionState::TROPHY_AUCTION_STATE_START = 2, ETrophyAuctionState::TROPHY_AUCTION_STATE_IDLE = 3,
  ETrophyAuctionState::TROPHY_AUCTION_STATE_MAX = 4
}
 
enum  ETrophyBidType : uint8_t {
  ETrophyBidType::TROPHY_BID_TYPE_NONE = 0, ETrophyBidType::TROPHY_BID_TYPE_NORMAL = 1, ETrophyBidType::TROPHY_BID_TYPE_GIVE_UP = 2, ETrophyBidType::TROPHY_BID_TYPE_NOT_ENOUGH_MONEY = 3,
  ETrophyBidType::TROPHY_BID_TYPE_LOGOUT = 4, ETrophyBidType::TROPHY_BID_TYPE_MAX = 5
}
 
enum  ETrophyAuctionFinishType : uint8_t { ETrophyAuctionFinishType::TROPHY_AUCTION_FINISH_TYPE_NORMAL = 0, ETrophyAuctionFinishType::TROPHY_AUCTION_FINISH_TYPE_ALL_GAVE_UP = 1, ETrophyAuctionFinishType::TROPHY_AUCTION_FINISH_TYPE_MAX = 2 }
 
enum  ETrainingModeNpcCategory : uint8_t { ETrainingModeNpcCategory::TRAINING_MODE_NPC_CATEGORY_MONSTER = 0, ETrainingModeNpcCategory::TRAINING_MODE_NPC_CATEGORY_SCARECROW = 1, ETrainingModeNpcCategory::TRAINING_MODE_NPC_CATEGORY_MAX = 2 }
 
enum  ETrainingModeNpcGrade : uint8_t {
  ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_NONE = 0, ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_NORMAL = 1, ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_NAMED = 2, ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_SEED = 3,
  ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_BOSS = 4, ETrainingModeNpcGrade::TRAINING_MODE_NPC_GRADE_MAX = 5
}
 
enum  ETrainingModeAction : uint8_t {
  ETrainingModeAction::TRAINING_MODE_ACTION_START = 0, ETrainingModeAction::TRAINING_MODE_ACTION_END = 1, ETrainingModeAction::TRAINING_MODE_ACTION_SPAWN_NPC = 2, ETrainingModeAction::TRAINING_MODE_ACTION_DESPAWN_NPC_ALL = 3,
  ETrainingModeAction::TRAINING_MODE_ACTION_REFILL = 4, ETrainingModeAction::TRAINING_MODE_ACTION_RESET_COOLDOWN = 5, ETrainingModeAction::TRAINING_MODE_ACTION_RESET_SKILL = 6, ETrainingModeAction::TRAINING_MODE_ACTION_COOLDOWN_DISABLE = 7,
  ETrainingModeAction::TRAINING_MODE_ACTION_COOLDOWN_ENABLE = 8, ETrainingModeAction::TRAINING_MODE_ACTION_REFILL_AUTO_ENABLE = 9, ETrainingModeAction::TRAINING_MODE_ACTION_REFILL_AUTO_DISABLE = 10, ETrainingModeAction::TRAINING_MODE_ACTION_MAX = 11
}
 
enum  ETownHaveCheckType : uint8_t { ETownHaveCheckType::TOWN_HAVE_CHECK_TYPE_NONE = 0, ETownHaveCheckType::TOWN_HAVE_CHECK_TYPE_HAVE = 1, ETownHaveCheckType::TOWN_HAVE_CHECK_TYPE_NO_HAVE = 2, ETownHaveCheckType::TOWN_HAVE_CHECK_TYPE_MAX = 3 }
 
enum  ETownShipDispatchMissionCheckOption : uint8_t { ETownShipDispatchMissionCheckOption::TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_NONE = 0, ETownShipDispatchMissionCheckOption::TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_SUCCESS = 1, ETownShipDispatchMissionCheckOption::TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_MAX = 2 }
 
enum  ETownDispatchCrewUpdateReason : uint8_t {
  ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_NONE = 0, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_TRAINING = 1, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_RECOVER = 2, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_ADMIN_CHANGE_LEVEL = 3,
  ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_ADMIN_CHANGE_EXP = 4, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_MISSION_START = 5, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_MISSION_FINISH = 6, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_ADD = 7,
  ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_DISMISS = 8, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_DEATH = 9, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_ON_BOARD = 10, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_DISEMBARK = 11,
  ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_REVIVE = 12, ETownDispatchCrewUpdateReason::TOWN_DISPATCH_CREW_UPDATE_REASON_MAX = 13
}
 
enum  ETownDispatchItemType : uint8_t { ETownDispatchItemType::TOWN_DISPATCH_ITEM_TYPE_NONE = 0, ETownDispatchItemType::TOWN_DISPATCH_ITEM_TYPE_SHIPMENT = 1, ETownDispatchItemType::TOWN_DISPATCH_ITEM_TYPE_MANUAL = 2, ETownDispatchItemType::TOWN_DISPATCH_ITEM_TYPE_MAX = 3 }
 
enum  ETownDispatchShipUpdateReason : uint8_t {
  ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_NONE = 0, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_UPGRADE = 1, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_SELL = 2, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_REPAIR = 3,
  ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_START = 4, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_END = 5, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_FINISH = 6, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_MISSION_START = 7,
  ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_MISSION_FINISH = 8, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_NAME_CHANGE = 9, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_END_PAID = 10, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_DESTROYED = 11,
  ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_CREW_ADDED = 12, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_CREW_REMOVED = 13, ETownDispatchShipUpdateReason::TOWN_DISPATCH_SHIP_UPDATE_REASON_MAX = 14
}
 
enum  ETownDispatchNpcUpdateReason : uint8_t {
  ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_NONE = 0, ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_RECRUIT = 1, ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_MISSION_START = 2, ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_MISSION_FINISH = 3,
  ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_COOLDOWN_RESET_PAID = 4, ETownDispatchNpcUpdateReason::TOWN_DISPATCH_NPC_UPDATE_REASON_MAX = 5
}
 
enum  ETownDispatchCrewTrainingType : uint8_t { ETownDispatchCrewTrainingType::TOWN_DISPATCH_CREW_TRAINING_TYPE_BASIC = 0, ETownDispatchCrewTrainingType::TOWN_DISPATCH_CREW_TRAINING_TYPE_MID = 1, ETownDispatchCrewTrainingType::TOWN_DISPATCH_CREW_TRAINING_TYPE_EXPERT = 2, ETownDispatchCrewTrainingType::TOWN_DISPATCH_CREW_TRAINING_TYPE_MAX = 3 }
 
enum  ETownDispatchMissionResult : uint8_t { ETownDispatchMissionResult::TOWN_DISPATCH_MISSION_RESULT_FAILED = 0, ETownDispatchMissionResult::TOWN_DISPATCH_MISSION_RESULT_SUCCESS = 1, ETownDispatchMissionResult::TOWN_DISPATCH_MISSION_RESULT_GREAT = 2, ETownDispatchMissionResult::TOWN_DISPATCH_MISSION_RESULT_MAX = 3 }
 
enum  ETownShipDurabilityStatus : uint8_t {
  ETownShipDurabilityStatus::TOWN_SHIP_DURABILITY_STATUS_NORMAL = 0, ETownShipDurabilityStatus::TOWN_SHIP_DURABILITY_STATUS_DAMAGED = 1, ETownShipDurabilityStatus::TOWN_SHIP_DURABILITY_STATUS_DAMAGED_HEAVY = 2, ETownShipDurabilityStatus::TOWN_SHIP_DURABILITY_STATUS_DESTROYED = 3,
  ETownShipDurabilityStatus::TOWN_SHIP_DURABILITY_STATUS_MAX = 4
}
 
enum  ETownResearchEffectType : uint8_t {
  ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_NONE = 0, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_ENABLE_INSTALL_BUILDING = 1, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_ADD_SHIP_MAX_COUNT = 2, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_TIER_SELECT = 3,
  ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_TRADE = 4, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_COMBAT = 5, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_EXPLORE = 6, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_SCHEDULE = 7,
  ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_REDUCE_BUILD_SHIP_TIME = 8, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_MAX_RENEW = 9, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_FRIENDSHIP_NPC = 10, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_CREW_SELECT_RATIO = 11,
  ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_CREW_SELECT_FIXED = 12, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_CREW_CANDIDATE_PLUS = 13, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_CREW_RENEW_COUNT_PLUS = 14, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_ADD_SHIP_MAX_LEVEL = 15,
  ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_SHIP_UPGRADE = 16, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_ADD_CREW_MAX_COUNT = 17, ETownResearchEffectType::TOWN_RESEARCH_EFFECT_TYPE_MAX = 18
}
 
enum  ETownSiteAreaState : uint8_t {
  ETownSiteAreaState::TOWN_SITE_AREA_STATE_NONE = 0, ETownSiteAreaState::TOWN_SITE_AREA_STATE_IDLE = 1, ETownSiteAreaState::TOWN_SITE_AREA_STATE_BUILDING = 2, ETownSiteAreaState::TOWN_SITE_AREA_STATE_BUILT = 3,
  ETownSiteAreaState::TOWN_SITE_AREA_STATE_MAX = 4
}
 
enum  ETownQuestPointRewardType : uint8_t { ETownQuestPointRewardType::TOWN_QUEST_POINT_REWARD_TYPE_NONE = 0, ETownQuestPointRewardType::TOWN_QUEST_POINT_REWARD_TYPE_ITEM = 1, ETownQuestPointRewardType::TOWN_QUEST_POINT_REWARD_TYPE_TOWN_RESOURCE = 2, ETownQuestPointRewardType::TOWN_QUEST_POINT_REWARD_TYPE_MAX = 3 }
 
enum  ETownQuestPoolType : uint8_t { ETownQuestPoolType::TOWN_QUEST_POOL_TYPE_NONE = 0, ETownQuestPoolType::TOWN_QUEST_POOL_TYPE_ALL = 1, ETownQuestPoolType::TOWN_QUEST_POOL_TYPE_PAID = 2, ETownQuestPoolType::TOWN_QUEST_POOL_TYPE_MAX = 3 }
 
enum  ETownQuestGrade : uint8_t {
  ETownQuestGrade::TOWN_QUEST_GRADE_COMMON = 0, ETownQuestGrade::TOWN_QUEST_GRADE_UNCOMMON = 1, ETownQuestGrade::TOWN_QUEST_GRADE_RARE = 2, ETownQuestGrade::TOWN_QUEST_GRADE_EPIC = 3,
  ETownQuestGrade::TOWN_QUEST_GRADE_RELIC = 4, ETownQuestGrade::TOWN_QUEST_GRADE_LEGEND = 5, ETownQuestGrade::TOWN_QUEST_GRADE_MAX = 6
}
 
enum  ETownQuestSelectOp : uint8_t { ETownQuestSelectOp::TOWN_QUEST_SELECT_OP_AND = 0, ETownQuestSelectOp::TOWN_QUEST_SELECT_OP_OR = 1, ETownQuestSelectOp::TOWN_QUEST_SELECT_OP_MAX = 2 }
 
enum  ETownQuestProduceStage : uint8_t { ETownQuestProduceStage::TOWN_QUEST_PRODUCE_STAGE_NONE = 0, ETownQuestProduceStage::TOWN_QUEST_PRODUCE_STAGE_START = 1, ETownQuestProduceStage::TOWN_QUEST_PRODUCE_STAGE_FINISH = 2, ETownQuestProduceStage::TOWN_QUEST_PRODUCE_STAGE_MAX = 3 }
 
enum  ETownNpcPoolType : uint8_t { ETownNpcPoolType::TOWN_NPC_POOL_TYPE_NORMAL = 0, ETownNpcPoolType::TOWN_NPC_POOL_TYPE_NERIA = 1, ETownNpcPoolType::TOWN_NPC_POOL_TYPE_FRIENDSHIP = 2, ETownNpcPoolType::TOWN_NPC_POOL_TYPE_MAX = 3 }
 
enum  ETownNpcSkillCondition : uint8_t {
  ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_NONE = 0, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_IN_LEADER_SLOT = 1, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_IN_ASSISTANT_SLOT = 2, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_TARGET_PRODUCT_MAX_GRADE = 3,
  ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_LESS = 4, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_EQUAL = 5, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_GREATER = 6, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_LESS = 7,
  ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_EQUAL = 8, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_GREATER = 9, ETownNpcSkillCondition::TOWN_NPC_SKILL_CONDITION_MAX = 10
}
 
enum  ETownNpcSkillEffectType : uint8_t {
  ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_NONE = 0, ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_PRODUCE_TIME = 1, ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_PRODUCE_COST = 2, ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_HEALTH_COST = 3,
  ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_MATERIAL = 4, ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_PRODUCE_PLUS = 5, ETownNpcSkillEffectType::TOWN_NPC_SKILL_EFFECT_TYPE_MAX = 6
}
 
enum  ETownNpcStat : uint8_t {
  ETownNpcStat::TOWN_NPC_STAT_NONE = 0, ETownNpcStat::TOWN_NPC_STAT_STR = 1, ETownNpcStat::TOWN_NPC_STAT_DEX = 2, ETownNpcStat::TOWN_NPC_STAT_END = 3,
  ETownNpcStat::TOWN_NPC_STAT_INT = 4, ETownNpcStat::TOWN_NPC_STAT_MAX = 5
}
 
enum  ETownNpcItemEquipType : uint8_t { ETownNpcItemEquipType::TOWN_NPC_ITEM_EQUIP_TYPE_CLOTH = 0, ETownNpcItemEquipType::TOWN_NPC_ITEM_EQUIP_TYPE_TOOL = 1, ETownNpcItemEquipType::TOWN_NPC_ITEM_EQUIP_TYPE_MAX = 2 }
 
enum  ETownNpcInviteConditionType : uint8_t {
  ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_NONE = 0, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_TOWN_LEVEL = 1, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_BUILDING_TYPE_COUNT = 2, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_BUILDING_ID_COUNT = 3,
  ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_TOWN_POPULATION = 4, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_DISPATCH_SHIP_TOTAL_COUNT = 5, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_DISPATCH_SHIP_ID_COUNT = 6, ETownNpcInviteConditionType::TOWN_NPC_INVITE_CONDITION_TYPE_MAX = 7
}
 
enum  ETownNpcTalkType : uint8_t { ETownNpcTalkType::TOWN_NPC_TALK_TYPE_ENCOURAGE = 0, ETownNpcTalkType::TOWN_NPC_TALK_TYPE_PRESENT = 1, ETownNpcTalkType::TOWN_NPC_TALK_TYPE_MAX = 2 }
 
enum  ETownNpcGrade : uint8_t {
  ETownNpcGrade::TOWN_NPC_GRADE_COMMON = 0, ETownNpcGrade::TOWN_NPC_GRADE_UNCOMMON = 1, ETownNpcGrade::TOWN_NPC_GRADE_RARE = 2, ETownNpcGrade::TOWN_NPC_GRADE_EPIC = 3,
  ETownNpcGrade::TOWN_NPC_GRADE_RELIC = 4, ETownNpcGrade::TOWN_NPC_GRADE_LEGEND = 5, ETownNpcGrade::TOWN_NPC_GRADE_MAX = 6
}
 
enum  ETownResourceType : uint8_t {
  ETownResourceType::TOWN_RESOURCE_TYPE_NONE = 0, ETownResourceType::TOWN_RESOURCE_TYPE_COIN = 1, ETownResourceType::TOWN_RESOURCE_TYPE_FARMING = 2, ETownResourceType::TOWN_RESOURCE_TYPE_LIVESTOCK = 3,
  ETownResourceType::TOWN_RESOURCE_TYPE_MINING = 4, ETownResourceType::TOWN_RESOURCE_TYPE_LUMBERING = 5, ETownResourceType::TOWN_RESOURCE_TYPE_FISHING = 6, ETownResourceType::TOWN_RESOURCE_TYPE_ARCHEOLOGY = 7,
  ETownResourceType::TOWN_RESOURCE_TYPE_MAX = 8
}
 
enum  ETownResourceChangeReason : uint8_t {
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_NONE = 0, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_SHOP_BUY = 1, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION = 2, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_DEATH_NPC_RECRUIT = 3,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_INSTALL = 4, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_UPGRADE = 5, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_REPLACE = 6, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_RESEARCH = 7,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_NPC_RECRUIT = 8, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_MISSION_START = 9, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_CREW_RECRUIT = 10, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_RECOVER_CREW = 11,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILD_SHIP = 12, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_UPGRADE_SHIP = 13, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_REPAIR_SHIP = 14, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION_PLUS = 15,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_CANCEL_BUILDING_INSTALL = 16, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_CANCEL_RESEARCH = 17, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_ADMIN = 18, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_MISSION_FINISH = 19,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILD_SHIP_DB_FAILURE = 20, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_SELL_SHIP = 21, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_QUEST_REWARD = 22, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_QUEST_REWARD_POINT_USE = 23,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION_FIN = 24, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_TAKE_FUND = 25, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_USE_ITEM = 26, ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_OPEN_SITE_AREA = 27,
  ETownResourceChangeReason::TOWN_RESOURCE_CHANGE_REASON_MAX = 28
}
 
enum  ETownProductGrade : uint8_t { ETownProductGrade::TOWN_PRODUCT_GRADE_NORMAL = 0, ETownProductGrade::TOWN_PRODUCT_GRADE_GOOD = 1, ETownProductGrade::TOWN_PRODUCT_GRADE_MAX = 2 }
 
enum  ETownObjectState : uint8_t {
  ETownObjectState::TOWN_OBJECT_STATE_NONE = 0, ETownObjectState::TOWN_OBJECT_STATE_INSTALL = 1, ETownObjectState::TOWN_OBJECT_STATE_INSTALLED = 2, ETownObjectState::TOWN_OBJECT_STATE_UPGRADING = 3,
  ETownObjectState::TOWN_OBJECT_STATE_IDLE = 4, ETownObjectState::TOWN_OBJECT_STATE_PRODUCE = 5, ETownObjectState::TOWN_OBJECT_STATE_PRODUCED = 6, ETownObjectState::TOWN_OBJECT_STATE_DESTORY = 7,
  ETownObjectState::TOWN_OBJECT_STATE_RESEARCHING = 8, ETownObjectState::TOWN_OBJECT_STATE_RESEARCHED = 9, ETownObjectState::TOWN_OBJECT_STATE_MAX = 10
}
 
enum  ETownObjectInstallStep : uint8_t { ETownObjectInstallStep::TOWN_OBJECT_INSTALL_STEP = 0, ETownObjectInstallStep::TOWN_OBJECT_INSTALL_STEP01 = 1, ETownObjectInstallStep::TOWN_OBJECT_INSTALL_STEP02 = 2, ETownObjectInstallStep::TOWN_OBJECT_INSTALL_STEP_MAX = 3 }
 
enum  ETownEscrowStorageType : uint8_t { ETownEscrowStorageType::TOWN_ESCROW_STORAGE_TYPE_NONE = 0, ETownEscrowStorageType::TOWN_ESCROW_STORAGE_TYPE_GAME = 1, ETownEscrowStorageType::TOWN_ESCROW_STORAGE_TYPE_FAM = 2, ETownEscrowStorageType::TOWN_ESCROW_STORAGE_TYPE_MAX = 3 }
 
enum  ETownEscrowOperationType : uint8_t { ETownEscrowOperationType::TOWN_ESCROW_OPERATION_TYPE_REGISTER = 0, ETownEscrowOperationType::TOWN_ESCROW_OPERATION_TYPE_RETURN = 1, ETownEscrowOperationType::TOWN_ESCROW_OPERATION_TYPE_RESULT = 2, ETownEscrowOperationType::TOWN_ESCROW_OPERATION_TYPE_MAX = 3 }
 
enum  ETownBuildingCategory : uint8_t {
  ETownBuildingCategory::TOWN_BUILDING_CATEGORY_NONE = 0, ETownBuildingCategory::TOWN_BUILDING_CATEGORY_EMPTY_SITE = 1, ETownBuildingCategory::TOWN_BUILDING_CATEGORY_PRODUCT = 2, ETownBuildingCategory::TOWN_BUILDING_CATEGORY_RESOURCE = 3,
  ETownBuildingCategory::TOWN_BUILDING_CATEGORY_SPECIAL = 4, ETownBuildingCategory::TOWN_BUILDING_CATEGORY_MAX = 5
}
 
enum  ETownBuildingType : uint8_t {
  ETownBuildingType::TOWN_BUILDING_TYPE_NONE = 0, ETownBuildingType::TOWN_BUILDING_TYPE_LABORATORY = 1, ETownBuildingType::TOWN_BUILDING_TYPE_EMPLOYMENT_AGENCY = 2, ETownBuildingType::TOWN_BUILDING_TYPE_CLOTHING_STORE = 3,
  ETownBuildingType::TOWN_BUILDING_TYPE_RESTAURANT = 4, ETownBuildingType::TOWN_BUILDING_TYPE_GIFT_SHOP = 5, ETownBuildingType::TOWN_BUILDING_TYPE_FARMLAND = 6, ETownBuildingType::TOWN_BUILDING_TYPE_LUMBER_CAMP = 7,
  ETownBuildingType::TOWN_BUILDING_TYPE_MINE = 8, ETownBuildingType::TOWN_BUILDING_TYPE_FISHERY = 9, ETownBuildingType::TOWN_BUILDING_TYPE_BARN = 10, ETownBuildingType::TOWN_BUILDING_TYPE_EXCAVATION_SITE = 11,
  ETownBuildingType::TOWN_BUILDING_TYPE_WIND_MILL = 12, ETownBuildingType::TOWN_BUILDING_TYPE_FOOD_FACTORY = 13, ETownBuildingType::TOWN_BUILDING_TYPE_MATERIAL_FACTORY = 14, ETownBuildingType::TOWN_BUILDING_TYPE_FORGE = 15,
  ETownBuildingType::TOWN_BUILDING_TYPE_GRINDERY = 16, ETownBuildingType::TOWN_BUILDING_TYPE_MANSION_PC = 17, ETownBuildingType::TOWN_BUILDING_TYPE_MANSION_NPC = 18, ETownBuildingType::TOWN_BUILDING_TYPE_HARBOR = 19,
  ETownBuildingType::TOWN_BUILDING_TYPE_STATUE = 20, ETownBuildingType::TOWN_BUILDING_TYPE_MAX = 21
}
 
enum  ETownDispatchElementDir : uint8_t { ETownDispatchElementDir::TOWN_DISPATCH_ELEMENT_DIR_GO = 0, ETownDispatchElementDir::TOWN_DISPATCH_ELEMENT_DIR_RETURN = 1, ETownDispatchElementDir::TOWN_DISPATCH_ELEMENT_DIR_MAX = 2 }
 
enum  ETownDispatchShipState : uint8_t {
  ETownDispatchShipState::TOWN_DISPATCH_SHIP_STATE_NONE = 0, ETownDispatchShipState::TOWN_DISPATCH_SHIP_STATE_BUILDING = 1, ETownDispatchShipState::TOWN_DISPATCH_SHIP_STATE_BUILT = 2, ETownDispatchShipState::TOWN_DISPATCH_SHIP_STATE_IDLE = 3,
  ETownDispatchShipState::TOWN_DISPATCH_SHIP_STATE_MAX = 4
}
 
enum  ETownBuildingRequest : uint8_t {
  ETownBuildingRequest::TOWN_BUILDING_REQUEST_INSTALL = 0, ETownBuildingRequest::TOWN_BUILDING_REQUEST_UPGRADE = 1, ETownBuildingRequest::TOWN_BUILDING_REQUEST_DESTROY = 2, ETownBuildingRequest::TOWN_BUILDING_REQUEST_REPLACE = 3,
  ETownBuildingRequest::TOWN_BUILDING_REQUEST_CANCEL = 4, ETownBuildingRequest::TOWN_BUILDING_REQUEST_CONFIRM = 5, ETownBuildingRequest::TOWN_BUILDING_REQUEST_MAX = 6
}
 
enum  ETownDispatchCrewGrade : uint8_t {
  ETownDispatchCrewGrade::TOWN_DISPATCH_CREW_GRADE_COMMON = 0, ETownDispatchCrewGrade::TOWN_DISPATCH_CREW_GRADE_UNCOMMON = 1, ETownDispatchCrewGrade::TOWN_DISPATCH_CREW_GRADE_RARE = 2, ETownDispatchCrewGrade::TOWN_DISPATCH_CREW_GRADE_EPIC = 3,
  ETownDispatchCrewGrade::TOWN_DISPATCH_CREW_GRADE_MAX = 4
}
 
enum  ETownDispatchSkillCategory : uint8_t {
  ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_NONE = 0, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_CREW_NAVIGATION = 1, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_CREW_DECK = 2, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_CREW_COMMON = 3,
  ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_NPC = 4, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_SHIP = 5, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_ITEM = 6, ETownDispatchSkillCategory::TOWN_DISPATCH_SKILL_CATEGORY_MAX = 7
}
 
enum  ETownDispatchSkillEffect : uint8_t {
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_NONE = 0, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_REWARD_TOWN_COIN_PERCENT = 1, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_REWARD_EXP_PERCENT = 2, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_NULLIFY_CREW_DAMAGE_RATIO = 3,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_MOVE_TIME_PERCENT = 4, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_TOWN_RES_COST_PERCENT = 5, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_DECREASE_SHIP_DAMAGE_PERCENT = 6, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_CONDUCT_TIME_PERCENT = 7,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_ALL_REWARD_INCREASE_PERCENT = 8, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_MISSION_MUST_SUCCESS = 9, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_DAMAGE_TO_SHIP = 10, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_DAMAGE_TO_CREW = 11,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_MISSION_MOVE_TIME_PERCENT = 12, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_MISSION_CONDUCT_TIME_PERCENT = 13, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_ALL_REWARD_DECREASE_PERCENT = 14, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_DECREASE_MISSION_SUCCESS_RATE = 15,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_ADVENTURE_SEA_RESIST = 16, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_BASE_STAT_LEVEL_PERCENT = 17, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_BONUS_REWARD_ON_SUCCESS = 18, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_TARGET_EVENT_SUCCESS_RATE = 19,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_BONUS_REWARD_ON_TARGET_EVENT_SUCCESS = 20, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_INCREASE_STAT_EVENT_SUCCESS_RATE = 21, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_BONUS_MONEY_ON_SUCCESS_GREAT = 22, ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_BONUS_TOWN_RES_ON_SUCCESS_GREAT = 23,
  ETownDispatchSkillEffect::TOWN_DISPATCH_SKILL_EFFECT_MAX = 24
}
 
enum  ETownDispatchMissionPickType : uint8_t {
  ETownDispatchMissionPickType::TOWN_DISPATCH_MISSION_PICK_TYPE_COMMON = 0, ETownDispatchMissionPickType::TOWN_DISPATCH_MISSION_PICK_TYPE_ADDITIONAL = 1, ETownDispatchMissionPickType::TOWN_DISPATCH_MISSION_PICK_TYPE_SCHEDULE = 2, ETownDispatchMissionPickType::TOWN_DISPATCH_MISSION_PICK_TYPE_DISPOSABLE = 3,
  ETownDispatchMissionPickType::TOWN_DISPATCH_MISSION_PICK_TYPE_MAX = 4
}
 
enum  ETownDispatchMissionCategory : uint8_t {
  ETownDispatchMissionCategory::TOWN_DISPATCH_MISSION_CATEGORY_NONE = 0, ETownDispatchMissionCategory::TOWN_DISPATCH_MISSION_CATEGORY_COMBAT = 1, ETownDispatchMissionCategory::TOWN_DISPATCH_MISSION_CATEGORY_TRADE = 2, ETownDispatchMissionCategory::TOWN_DISPATCH_MISSION_CATEGORY_EXPLORE = 3,
  ETownDispatchMissionCategory::TOWN_DISPATCH_MISSION_CATEGORY_MAX = 4
}
 
enum  ETownDispatchBaseStatType : uint8_t {
  ETownDispatchBaseStatType::TOWN_DISPATCH_BASE_STAT_TYPE_NONE = 0, ETownDispatchBaseStatType::TOWN_DISPATCH_BASE_STAT_TYPE_COMBAT = 1, ETownDispatchBaseStatType::TOWN_DISPATCH_BASE_STAT_TYPE_TRADE = 2, ETownDispatchBaseStatType::TOWN_DISPATCH_BASE_STAT_TYPE_EXPLORE = 3,
  ETownDispatchBaseStatType::TOWN_DISPATCH_BASE_STAT_TYPE_MAX = 4
}
 
enum  ETownDispatchMissionElementType : uint8_t {
  ETownDispatchMissionElementType::TOWN_DISPATCH_MISSION_ELEMENT_TYPE_NONE = 0, ETownDispatchMissionElementType::TOWN_DISPATCH_MISSION_ELEMENT_TYPE_GOOD = 1, ETownDispatchMissionElementType::TOWN_DISPATCH_MISSION_ELEMENT_TYPE_BAD = 2, ETownDispatchMissionElementType::TOWN_DISPATCH_MISSION_ELEMENT_TYPE_ADVENTURE_SEA = 3,
  ETownDispatchMissionElementType::TOWN_DISPATCH_MISSION_ELEMENT_TYPE_MAX = 4
}
 
enum  ETownDispatchShipCrewSlotType : uint8_t {
  ETownDispatchShipCrewSlotType::TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_CHIEF = 0, ETownDispatchShipCrewSlotType::TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_NAVIGATOR = 1, ETownDispatchShipCrewSlotType::TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_BOATSWAIN = 2, ETownDispatchShipCrewSlotType::TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_CREW = 3,
  ETownDispatchShipCrewSlotType::TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_MAX = 4
}
 
enum  ETownResearchCategory : uint8_t { ETownResearchCategory::TOWN_RESEARCH_CATEGORY_NONE = 0, ETownResearchCategory::TOWN_RESEARCH_CATEGORY_BUILDING = 1, ETownResearchCategory::TOWN_RESEARCH_CATEGORY_DISPATCH = 2, ETownResearchCategory::TOWN_RESEARCH_CATEGORY_MAX = 3 }
 
enum  ETownResearchSubCategory : uint8_t {
  ETownResearchSubCategory::TOWN_RESEARCH_SUB_CATEGORY_NONE = 0, ETownResearchSubCategory::TOWN_RESEARCH_SUB_CATEGORY_BASE = 1, ETownResearchSubCategory::TOWN_RESEARCH_SUB_CATEGORY_EXTEND = 2, ETownResearchSubCategory::TOWN_RESEARCH_SUB_CATEGORY_SPECIAL = 3,
  ETownResearchSubCategory::TOWN_RESEARCH_SUB_CATEGORY_MAX = 4
}
 
enum  EStageChangeDirType : uint8_t {
  EStageChangeDirType::STAGE_CHANGE_DIR_TYPE_NONE = 0, EStageChangeDirType::STAGE_CHANGE_DIR_TYPE_STAGE_CHANGE = 1, EStageChangeDirType::STAGE_CHANGE_DIR_TYPE_ALWAYS = 2, EStageChangeDirType::STAGE_CHANGE_DIR_TYPE_MOVE_DIR = 3,
  EStageChangeDirType::STAGE_CHANGE_DIR_TYPE_MAX = 4
}
 
enum  ETroopJoinRejectType : uint8_t {
  ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_SAY_NO = 0, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_TIMEOUT = 1, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_EXCEED = 2, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_CUTSCENE = 3,
  ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_ENV_SETTING = 4, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_DEAD = 5, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_INTERACTION = 6, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_PRACTICE = 7,
  ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_BLOCK = 8, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_INVITE_ERROR = 9, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_INVITE_IMPOSSIBLE = 10, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_BLOCK_BY_ME = 11,
  ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_COMPETITION_QUEST = 12, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_BATTLEFIELD = 13, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_JOIN_ELSE = 14, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_LOGOUT = 15,
  ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_PARTYBOARD = 16, ETroopJoinRejectType::TROOP_JOIN_REJECT_TYPE_MAX = 17
}
 
enum  ETroopLeaveType : uint8_t {
  ETroopLeaveType::TROOP_LEAVE_TYPE_SELF_LEAVE = 0, ETroopLeaveType::TROOP_LEAVE_TYPE_KICKED = 1, ETroopLeaveType::TROOP_LEAVE_TYPE_KICKED_TIMEOUT = 2, ETroopLeaveType::TROOP_LEAVE_TYPE_DESTROYED = 3,
  ETroopLeaveType::TROOP_LEAVE_TYPE_SYSTEM = 4, ETroopLeaveType::TROOP_LEAVE_TYPE_SYSTEM_ERROR = 5, ETroopLeaveType::TROOP_LEAVE_TYPE_TRAINING = 6, ETroopLeaveType::TROOP_LEAVE_TYPE_PARTY_LEAVE_SELF = 7,
  ETroopLeaveType::TROOP_LEAVE_TYPE_WARP_FROM_TROOP_ZONE = 8, ETroopLeaveType::TROOP_LEAVE_TYPE_ENTER_ZONE_NOT_SUPPORT = 9, ETroopLeaveType::TROOP_LEAVE_TYPE_LOGIN_ZONE_NOT_SUPPORT = 10, ETroopLeaveType::TROOP_LEAVE_TYPE_CHANGE_TO_PARTY = 11,
  ETroopLeaveType::TROOP_LEAVE_TYPE_SYSTEM_BATTLEFIELD = 12, ETroopLeaveType::TROOP_LEAVE_TYPE_MATCHING_IN_PERSISTENT = 13, ETroopLeaveType::TROOP_LEAVE_TYPE_SYSTEM_COLOSSEUM = 14, ETroopLeaveType::TROOP_LEAVE_TYPE_EXIT_TROOP_ZONE_RE_PARTY = 15,
  ETroopLeaveType::TROOP_LEAVE_TYPE_MAX = 16
}
 
enum  ETroopType : uint8_t { ETroopType::TROOP_TYPE_NORMAL = 0, ETroopType::TROOP_TYPE_MATCHING = 1, ETroopType::TROOP_TYPE_MAX = 2 }
 
enum  EUnpublishReason : uint8_t {
  EUnpublishReason::UNPUBLISH_REASON_MOVE = 0, EUnpublishReason::UNPUBLISH_REASON_DESPAWN = 1, EUnpublishReason::UNPUBLISH_REASON_DESTORY = 2, EUnpublishReason::UNPUBLISH_REASON_HIDE = 3,
  EUnpublishReason::UNPUBLISH_REASON_WARP = 4, EUnpublishReason::UNPUBLISH_REASON_LOGOUT = 5, EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_COLLISION_HIT = 6, EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_LIFETIME_EXCEEDED = 7,
  EUnpublishReason::UNPUBLISH_REASON_TRAP_KILLED = 8, EUnpublishReason::UNPUBLISH_REASON_TRAP_UNINSTALLED = 9, EUnpublishReason::UNPUBLISH_REASON_TRAP_MAX_LIFETIME_EXCEEDED = 10, EUnpublishReason::UNPUBLISH_REASON_TRAP_MAX_EXPLODE_COUNT_EXCEEDED = 11,
  EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_COLLISION_WORLD = 12, EUnpublishReason::UNPUBLISH_REASON_MINION_DIED = 13, EUnpublishReason::UNPUBLISH_REASON_MINION_LIFETIME_EXCEED = 14, EUnpublishReason::UNPUBLISH_REASON_MINION_SUMMON_COUNT_EXCEEDED = 15,
  EUnpublishReason::UNPUBLISH_REASON_MINION_UNSUMMONED = 16, EUnpublishReason::UNPUBLISH_REASON_VEHICLE_UNSUMMONED = 17, EUnpublishReason::UNPUBLISH_REASON_VEHICLE_TIMEOUT = 18, EUnpublishReason::UNPUBLISH_REASON_VEHICLE_KILLED = 19,
  EUnpublishReason::UNPUBLISH_REASON_VEHICLE_NOT_ALLOWED_ZONE = 20, EUnpublishReason::UNPUBLISH_REASON_VEHICLE_RIDE_ON_COUNT_ZERO = 21, EUnpublishReason::UNPUBLISH_REASON_DROP_OBJECT_PICKUP = 22, EUnpublishReason::UNPUBLISH_REASON_TELEPORT = 23,
  EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_SKILL_END = 24, EUnpublishReason::UNPUBLISH_REASON_MAX_TARGET_HIT_COUNT_EXCEEDED = 25, EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_CASTER_DIED = 26, EUnpublishReason::UNPUBLISH_REASON_PROJECTILE_CASTER_PARALYZING = 27,
  EUnpublishReason::UNPUBLISH_REASON_OBSERVER_MODE_FINISH = 28, EUnpublishReason::UNPUBLISH_REASON_WARP_POINT = 29, EUnpublishReason::UNPUBLISH_REASON_MAX = 30
}
 
enum  EUnsummonType : uint8_t { EUnsummonType::UNSUMMON_TYPE_NPC = 0, EUnsummonType::UNSUMMON_TYPE_VEHICLE = 1, EUnsummonType::UNSUMMON_TYPE_MAX = 2 }
 
enum  EVehicleType : uint8_t { EVehicleType::VEHICLE_TYPE_NORMAL = 0, EVehicleType::VEHICLE_TYPE_COMBAT = 1, EVehicleType::VEHICLE_TYPE_MAX = 2 }
 
enum  EVehicleOriginType : uint8_t { EVehicleOriginType::VEHICLE_ORIGIN_TYPE_SUMMON = 0, EVehicleOriginType::VEHICLE_ORIGIN_TYPE_PLACEMENT = 1, EVehicleOriginType::VEHICLE_ORIGIN_TYPE_INSTALLATION = 2, EVehicleOriginType::VEHICLE_ORIGIN_TYPE_MAX = 3 }
 
enum  EVehicleRideType : uint8_t { EVehicleRideType::VEHICLE_RIDE_TYPE_NONE = 0, EVehicleRideType::VEHICLE_RIDE_TYPE_ANIMATION = 1, EVehicleRideType::VEHICLE_RIDE_TYPE_MAX = 2 }
 
enum  EVehicleGetOffOrigin : uint8_t {
  EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_NONE = 0, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_USER = 1, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_LEAVE_ZONE = 2, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_BE_KILLED = 3,
  EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_DAMAGED = 4, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_DURATION = 5, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_ABNORMAL_STATUS = 6, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_TRIGGER = 7,
  EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_GAME_ACTION = 8, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_NPC_INTERACTION = 9, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_COMMON_ACTION_START = 10, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_TRIGGER_SYNC_LOC = 11,
  EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_TRACK_MOVE = 12, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_CHANGE_SLOT = 13, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_STATUS_EFFECT = 14, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_INDOOR = 15,
  EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_EXPIRE = 16, EVehicleGetOffOrigin::VEHICLE_GET_OFF_ORIGIN_MAX = 17
}
 
enum  EVehicleRideOnOrigin : uint8_t { EVehicleRideOnOrigin::VEHICLE_RIDE_ON_ORIGIN_NONE = 0, EVehicleRideOnOrigin::VEHICLE_RIDE_ON_ORIGIN_USER = 1, EVehicleRideOnOrigin::VEHICLE_RIDE_ON_ORIGIN_ENTER_ZONE = 2, EVehicleRideOnOrigin::VEHICLE_RIDE_ON_ORIGIN_MAX = 3 }
 
enum  EVehicleItemUseType : uint8_t { EVehicleItemUseType::VEHICLE_ITEM_USE_TYPE_UNUSABLE = 0, EVehicleItemUseType::VEHICLE_ITEM_USE_TYPE_NOT_REFUND = 1, EVehicleItemUseType::VEHICLE_ITEM_USE_TYPE_REFUNDABLE = 2, EVehicleItemUseType::VEHICLE_ITEM_USE_TYPE_MAX = 3 }
 
enum  EVehicleSlotUpdateType : uint8_t { EVehicleSlotUpdateType::VEHICLE_SLOT_UPDATE_TYPE_CHANGE_SLOT = 0, EVehicleSlotUpdateType::VEHICLE_SLOT_UPDATE_TYPE_CHANGE_BOOKMARK = 1, EVehicleSlotUpdateType::VEHICLE_SLOT_UPDATE_TYPE_MAX = 2 }
 
enum  EVoiceChatChannelType : uint8_t { EVoiceChatChannelType::VOICE_CHAT_CHANNEL_TYPE_PARTY = 0, EVoiceChatChannelType::VOICE_CHAT_CHANNEL_TYPE_TROOP = 1, EVoiceChatChannelType::VOICE_CHAT_CHANNEL_TYPE_GUILD = 2, EVoiceChatChannelType::VOICE_CHAT_CHANNEL_TYPE_MAX = 3 }
 
enum  EVoiceChatTokenType : uint8_t {
  EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_LOGIN = 0, EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_JOIN = 1, EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_MUTE = 2, EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_MUTEALL = 3,
  EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_KICK = 4, EVoiceChatTokenType::VOICE_CHAT_TOKEN_TYPE_MAX = 5
}
 
enum  EVoyageStat : uint8_t {
  EVoyageStat::VOYAGE_STAT_NONE = 0, EVoyageStat::VOYAGE_STAT_FLOATING_MATTER_BOOSTER_GAUGE = 1, EVoyageStat::VOYAGE_STAT_FLOATING_MATTER_SUPPLY = 2, EVoyageStat::VOYAGE_STAT_FLOATING_MATTER_DETECTION = 3,
  EVoyageStat::VOYAGE_STAT_FLOATING_MATTER_CREW = 4, EVoyageStat::VOYAGE_STAT_FLOATING_MATTER_UP = 5, EVoyageStat::VOYAGE_STAT_SPEED_VALUE = 6, EVoyageStat::VOYAGE_STAT_SPEED_PERCENT = 7,
  EVoyageStat::VOYAGE_STAT_SPEED_BOOSTER = 8, EVoyageStat::VOYAGE_STAT_SUPPLY_MAX = 9, EVoyageStat::VOYAGE_STAT_SUPPLY_ACCELERATE = 10, EVoyageStat::VOYAGE_STAT_SHIP_SPREAD_NET = 11,
  EVoyageStat::VOYAGE_STAT_SHIP_LIGHT_NET = 12, EVoyageStat::VOYAGE_STAT_SHIP_REQUITE_GOODLUCK = 13, EVoyageStat::VOYAGE_STAT_BOOSTER_GAUGE_UNOBTAINABLE = 14, EVoyageStat::VOYAGE_STAT_BOOSTER_GAUGE_UP = 15,
  EVoyageStat::VOYAGE_STAT_BOOSTER_PAYBACK = 16, EVoyageStat::VOYAGE_STAT_ACTION_DISABLE = 17, EVoyageStat::VOYAGE_STAT_ENCOUNTER_BUFF_GHOST = 18, EVoyageStat::VOYAGE_STAT_ENCOUNTER_BUFF_WRECKED = 19,
  EVoyageStat::VOYAGE_STAT_NATIVE_COMMUNICATION = 20, EVoyageStat::VOYAGE_STAT_HUNTING_DAMAGE_UP = 21, EVoyageStat::VOYAGE_STAT_TREASURE_GREAT_UP = 22, EVoyageStat::VOYAGE_STAT_COOP_TREASURE_GREAT_UP = 23,
  EVoyageStat::VOYAGE_STAT_FISHINGSCHOOL_GREAT_UP = 24, EVoyageStat::VOYAGE_STAT_DIVING_DEPTH_UP = 25, EVoyageStat::VOYAGE_STAT_NEUROTOXIN = 26, EVoyageStat::VOYAGE_STAT_SAVE_LUCK = 27,
  EVoyageStat::VOYAGE_STAT_LUCK_DROP_AMPLIFY = 28, EVoyageStat::VOYAGE_STAT_SHIPWRECK_REVIVE = 29, EVoyageStat::VOYAGE_STAT_GOLD_FLOATINGMATTER = 30, EVoyageStat::VOYAGE_STAT_MAX = 31
}
 
enum  EVoyageDisableType : uint8_t {
  EVoyageDisableType::VOYAGE_DISABLE_TYPE_NONE = 0, EVoyageDisableType::VOYAGE_DISABLE_TYPE_ACTIVE = 1, EVoyageDisableType::VOYAGE_DISABLE_TYPE_NORMAL_SKILL = 2, EVoyageDisableType::VOYAGE_DISABLE_TYPE_SHIP_CONTROL = 3,
  EVoyageDisableType::VOYAGE_DISABLE_TYPE_STATIC_ISLAND = 4, EVoyageDisableType::VOYAGE_DISABLE_TYPE_DYNAMIC_ISLAND = 5, EVoyageDisableType::VOYAGE_DISABLE_TYPE_FIELD = 6, EVoyageDisableType::VOYAGE_DISABLE_TYPE_CITY = 7,
  EVoyageDisableType::VOYAGE_DISABLE_TYPE_MOVE = 8, EVoyageDisableType::VOYAGE_DISABLE_TYPE_MAX = 9
}
 
enum  EVoyageEventType : uint8_t {
  EVoyageEventType::VOYAGE_EVENT_TYPE_SEA_WEED = 0, EVoyageEventType::VOYAGE_EVENT_TYPE_DEAD_PERSON = 1, EVoyageEventType::VOYAGE_EVENT_TYPE_ROCK = 2, EVoyageEventType::VOYAGE_EVENT_TYPE_STORM = 3,
  EVoyageEventType::VOYAGE_EVENT_TYPE_COLD_WAVE = 4, EVoyageEventType::VOYAGE_EVENT_TYPE_FEAR = 5, EVoyageEventType::VOYAGE_EVENT_TYPE_BLESS = 6, EVoyageEventType::VOYAGE_EVENT_TYPE_CURSE = 7,
  EVoyageEventType::VOYAGE_EVENT_TYPE_DAMAGE = 8, EVoyageEventType::VOYAGE_EVENT_TYPE_FIRE = 9, EVoyageEventType::VOYAGE_EVENT_TYPE_FATIGUE = 10, EVoyageEventType::VOYAGE_EVENT_TYPE_COLDEST_WAVE = 11,
  EVoyageEventType::VOYAGE_EVENT_TYPE_RAT = 12, EVoyageEventType::VOYAGE_EVENT_TYPE_SCURVY = 13, EVoyageEventType::VOYAGE_EVENT_TYPE_SIREN_SONG = 14, EVoyageEventType::VOYAGE_EVENT_TYPE_ENTANGLE = 15,
  EVoyageEventType::VOYAGE_EVENT_TYPE_CRACKED_SAIL = 16, EVoyageEventType::VOYAGE_EVENT_TYPE_BLIND = 17, EVoyageEventType::VOYAGE_EVENT_TYPE_HOMESICKNESS = 18, EVoyageEventType::VOYAGE_EVENT_TYPE_FOOD_POISONING = 19,
  EVoyageEventType::VOYAGE_EVENT_TYPE_WET_FOG = 20, EVoyageEventType::VOYAGE_EVENT_TYPE_DUST = 21, EVoyageEventType::VOYAGE_EVENT_TYPE_SAND_STORM = 22, EVoyageEventType::VOYAGE_EVENT_TYPE_FAIR_WIND = 23,
  EVoyageEventType::VOYAGE_EVENT_TYPE_MAX = 24
}
 
enum  EVoyageEventExecuteType : uint8_t {
  EVoyageEventExecuteType::VOYAGE_EVENT_EXECUTE_TYPE_IMMEDIATE = 0, EVoyageEventExecuteType::VOYAGE_EVENT_EXECUTE_TYPE_TIME = 1, EVoyageEventExecuteType::VOYAGE_EVENT_EXECUTE_TYPE_DISTANCE = 2, EVoyageEventExecuteType::VOYAGE_EVENT_EXECUTE_TYPE_TIME_OR_DISTANCE = 3,
  EVoyageEventExecuteType::VOYAGE_EVENT_EXECUTE_TYPE_MAX = 4
}
 
enum  EVoyageEventReason : uint8_t {
  EVoyageEventReason::VOYAGE_EVENT_REASON_NONE = 0, EVoyageEventReason::VOYAGE_EVENT_REASON_ENTER = 1, EVoyageEventReason::VOYAGE_EVENT_REASON_LEAVE = 2, EVoyageEventReason::VOYAGE_EVENT_REASON_MOVE = 3,
  EVoyageEventReason::VOYAGE_EVENT_REASON_STAY = 4, EVoyageEventReason::VOYAGE_EVENT_REASON_MAX = 5
}
 
enum  EVoyageEventRemoveReason : uint8_t {
  EVoyageEventRemoveReason::VOYAGE_EVENT_REMOVE_REASON_NONE = 0, EVoyageEventRemoveReason::VOYAGE_EVENT_REMOVE_REASON_TIME_EXPIRED = 1, EVoyageEventRemoveReason::VOYAGE_EVENT_REMOVE_REASON_CREW_SKILL = 2, EVoyageEventRemoveReason::VOYAGE_EVENT_REMOVE_REASON_LEAVE_AREA = 3,
  EVoyageEventRemoveReason::VOYAGE_EVENT_REMOVE_REASON_MAX = 4
}
 
enum  EVoyageRecordType : uint8_t {
  EVoyageRecordType::VOYAGE_RECORD_TYPE_SHIP = 0, EVoyageRecordType::VOYAGE_RECORD_TYPE_CREW = 1, EVoyageRecordType::VOYAGE_RECORD_TYPE_ADVENTURE_MATTER = 2, EVoyageRecordType::VOYAGE_RECORD_TYPE_VISIT_ZONE = 3,
  EVoyageRecordType::VOYAGE_RECORD_TYPE_WATCH_WHALE = 4, EVoyageRecordType::VOYAGE_RECORD_TYPE_GHOST_SHIP_ENCOUNTER = 5, EVoyageRecordType::VOYAGE_RECORD_TYPE_MAX = 6
}
 
enum  EVoyageSearchType : uint8_t {
  EVoyageSearchType::VOYAGE_SEARCH_TYPE_NONE = 0, EVoyageSearchType::VOYAGE_SEARCH_TYPE_NPC_HUNTING = 1, EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_SUNKEN_ROCK = 2, EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_NATIVE_VILLIAGE = 3,
  EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_TREASURE_POINT = 4, EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_FISHING_SCHOOL = 5, EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_DIVING = 6, EVoyageSearchType::VOYAGE_SEARCH_TYPE_PROP_ADVENTUREMATTER = 7,
  EVoyageSearchType::VOYAGE_SEARCH_TYPE_MAX = 8
}
 
enum  EVoyageActionType : uint8_t { EVoyageActionType::VOYAGE_ACTION_TYPE_TREASURE_SALVATION = 0, EVoyageActionType::VOYAGE_ACTION_TYPE_DIVING = 1, EVoyageActionType::VOYAGE_ACTION_TYPE_FISHING_SCHOOL = 2, EVoyageActionType::VOYAGE_ACTION_TYPE_MAX = 3 }
 
enum  EVoyageSkillDropGrade : uint8_t { EVoyageSkillDropGrade::VOYAGE_SKILL_DROP_GRADE_FAIL = 0, EVoyageSkillDropGrade::VOYAGE_SKILL_DROP_GRADE_SUCCESS = 1, EVoyageSkillDropGrade::VOYAGE_SKILL_DROP_GRADE_GREAT = 2, EVoyageSkillDropGrade::VOYAGE_SKILL_DROP_GRADE_MAX = 3 }
 
enum  EVoyageLuckChangeReason : uint8_t { EVoyageLuckChangeReason::VOYAGE_LUCK_CHANGE_REASON_NONE = 0, EVoyageLuckChangeReason::VOYAGE_LUCK_CHANGE_REASON_RESTORE = 1, EVoyageLuckChangeReason::VOYAGE_LUCK_CHANGE_REASON_REWARD = 2, EVoyageLuckChangeReason::VOYAGE_LUCK_CHANGE_REASON_MAX = 3 }
 
enum  EWallpaperUnlockType : uint8_t { EWallpaperUnlockType::WALLPAPER_UNLOCK_TYPE_DEFAULT = 0, EWallpaperUnlockType::WALLPAPER_UNLOCK_TYPE_ACHIEVEMENT = 1, EWallpaperUnlockType::WALLPAPER_UNLOCK_TYPE_MAX = 2 }
 
enum  EWorldCongestion : uint8_t { EWorldCongestion::WORLD_CONGESTION_LIGHT = 0, EWorldCongestion::WORLD_CONGESTION_MEDIUM = 1, EWorldCongestion::WORLD_CONGESTION_HEAVY = 2, EWorldCongestion::WORLD_CONGESTION_MAX = 3 }
 
enum  EWorldDisplayTag : uint8_t {
  EWorldDisplayTag::WORLD_DISPLAY_TAG_NORMAL = 0, EWorldDisplayTag::WORLD_DISPLAY_TAG_NEW = 1, EWorldDisplayTag::WORLD_DISPLAY_TAG_RECOMMENDED = 2, EWorldDisplayTag::WORLD_DISPLAY_TAG_EVENT = 3,
  EWorldDisplayTag::WORLD_DISPLAY_TAG_MAX = 4
}
 
enum  EWorldEventRepeatType : uint8_t {
  EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_YEARLY = 0, EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_MONTHLY = 1, EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_WEEKLY = 2, EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_DAILY = 3,
  EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_HOURLY = 4, EWorldEventRepeatType::WORLD_EVENT_REPEAT_TYPE_MAX = 5
}
 
enum  EWorldEventActionType : uint8_t {
  EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SPAWN_CHAOS_GATE = 0, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SPAWN_LUCKY_MONSTER = 1, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SPAWN_EVENT_NPC = 2, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_CHANGE_RAID_CONFIG = 3,
  EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SPAWN_ISLAND = 4, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SPAWN_WORLD_OBJECT = 5, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_GENERATE_COOP_QUEST = 6, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_SIGN_WORLD_OBJECT = 7,
  EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_DESPAWN_WORLD_OBJECT = 8, EWorldEventActionType::WORLD_EVENT_ACTION_TYPE_MAX = 9
}
 
enum  EWarpPointSlotType : uint8_t { EWarpPointSlotType::WARP_POINT_SLOT_TYPE_BASE = 0, EWarpPointSlotType::WARP_POINT_SLOT_TYPE_EXPAND = 1, EWarpPointSlotType::WARP_POINT_SLOT_TYPE_PAID_SERVICE = 2, EWarpPointSlotType::WARP_POINT_SLOT_TYPE_MAX = 3 }
 
enum  EZoneType : uint8_t {
  EZoneType::ZONE_TYPE_FIELD = 0, EZoneType::ZONE_TYPE_CITY = 1, EZoneType::ZONE_TYPE_INSTANCE_DUNGEON = 2, EZoneType::ZONE_TYPE_PERSONAL_DUNGEON = 3,
  EZoneType::ZONE_TYPE_ARENA = 4, EZoneType::ZONE_TYPE_MOD = 5, EZoneType::ZONE_TYPE_OCEAN = 6, EZoneType::ZONE_TYPE_COLOSSEUM = 7,
  EZoneType::ZONE_TYPE_CHAOSGATE = 8, EZoneType::ZONE_TYPE_ENCOUNTER_DUNGEON = 9, EZoneType::ZONE_TYPE_SECRET_DUNGEON = 10, EZoneType::ZONE_TYPE_RAID_DUNGEON = 11,
  EZoneType::ZONE_TYPE_STATIC_ISLAND = 12, EZoneType::ZONE_TYPE_DYNAMIC_ISLAND = 13, EZoneType::ZONE_TYPE_PERSONAL_ISLAND = 14, EZoneType::ZONE_TYPE_PERSONAL_TOWN = 15,
  EZoneType::ZONE_TYPE_VOYAGE_LINER = 16, EZoneType::ZONE_TYPE_TRAINING_MODE = 17, EZoneType::ZONE_TYPE_BATTLEFIELD = 18, EZoneType::ZONE_TYPE_MAX = 19,
  EZoneType::ZoneType_Button = 0, EZoneType::ZoneType_Joystick = 1, EZoneType::ZoneType_Trackball = 2, EZoneType::ZoneType_Slider = 3,
  EZoneType::ZoneType_SubClassed = 4, EZoneType::ZoneType_MAX = 5
}
 
enum  EZoneContentType : uint8_t {
  EZoneContentType::ZONE_CONTENT_TYPE_NONE = 0, EZoneContentType::ZONE_CONTENT_TYPE_CHANGE_CLASS = 1, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_STORY_MISSION = 2, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_PARTY = 3,
  EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_ARK = 4, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_DEFAULT = 5, EZoneContentType::ZONE_CONTENT_TYPE_GHOST_SHIP = 6, EZoneContentType::ZONE_CONTENT_TYPE_WRECKED_SHIP = 7,
  EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_DEATH_SCENE = 8, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_LABYRINTH = 9, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_EPIC_RAID = 10, EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_JUMPING_MODE = 11,
  EZoneContentType::ZONE_CONTENT_TYPE_DUNGEON_TROOP_SET = 12, EZoneContentType::ZONE_CONTENT_TYPE_REVERSE_RUIN = 13, EZoneContentType::ZONE_CONTENT_TYPE_REVERSE_RUIN_LOBBY = 14, EZoneContentType::ZONE_CONTENT_TYPE_BATTLEFIELD_OPEN_MATCH = 15,
  EZoneContentType::ZONE_CONTENT_TYPE_EDEN_GATE = 16, EZoneContentType::ZONE_CONTENT_TYPE_MAX = 17
}
 
enum  EZoneLevel : uint8_t {
  EZoneLevel::ZONE_LEVEL_NORMAL = 0, EZoneLevel::ZONE_LEVEL_HARD = 1, EZoneLevel::ZONE_LEVEL_CHAOS = 2, EZoneLevel::ZONE_LEVEL_HELL = 3,
  EZoneLevel::ZONE_LEVEL_MAX = 4
}
 
enum  EZoneClearType : uint8_t { EZoneClearType::ZONE_CLEAR_TYPE_NONE = 0, EZoneClearType::ZONE_CLEAR_TYPE_BOSS_KILL = 1, EZoneClearType::ZONE_CLEAR_TYPE_ALL_MONSTER_KILL = 2, EZoneClearType::ZONE_CLEAR_TYPE_MAX = 3 }
 
enum  EZoneFailType : uint8_t { EZoneFailType::ZONE_FAIL_TYPE_NONE = 0, EZoneFailType::ZONE_FAIL_TYPE_DEATH = 1, EZoneFailType::ZONE_FAIL_TYPE_TIME_LIMT = 2, EZoneFailType::ZONE_FAIL_TYPE_MAX = 3 }
 
enum  EZoneSpotType : uint8_t {
  EZoneSpotType::WORLD_SPOT_TYPE_CHAOS_GATE = 0, EZoneSpotType::WORLD_SPOT_TYPE_MONSTER = 1, EZoneSpotType::WORLD_SPOT_TYPE_PROP = 2, EZoneSpotType::WORLD_SPOT_TYPE_TRAP = 3,
  EZoneSpotType::WORLD_SPOT_TYPE_NPC_WAVE = 4, EZoneSpotType::WORLD_SPOT_TYPE_SKILL_TARGET = 5, EZoneSpotType::WORLD_SPOT_TYPE_COLOSSEUM = 6, EZoneSpotType::WORLD_SPOT_TYPE_RAID_MOVE_DIRECT = 7,
  EZoneSpotType::WORLD_SPOT_TYPE_RAID_MOVE_DEVIOUS = 8, EZoneSpotType::WORLD_SPOT_TYPE_REVIVE = 9, EZoneSpotType::WORLD_SPOT_TYPE_BATTLEFIELD = 10, EZoneSpotType::WORLD_SPOT_TYPE_MAX = 11
}
 
enum  EZoneBuffTarget : uint8_t {
  EZoneBuffTarget::ZONE_BUFF_TARGET_NONE = 0, EZoneBuffTarget::ZONE_BUFF_TARGET_PC = 1, EZoneBuffTarget::ZONE_BUFF_TARGET_MONSTER = 2, EZoneBuffTarget::ZONE_BUFF_TARGET_NPC = 3,
  EZoneBuffTarget::ZONE_BUFF_TARGET_ALL = 4, EZoneBuffTarget::ZONE_BUFF_TARGET_MAX = 5
}
 
enum  EZonePvPType : uint8_t { EZonePvPType::ZONE_PVP_TYPE_DISABLED = 0, EZonePvPType::ZONE_PVP_TYPE_ENABLED = 1, EZonePvPType::ZONE_PVP_TYPE_CONDITIONAL = 2, EZonePvPType::ZONE_PVP_TYPE_MAX = 3 }
 
enum  EZoneObjectType : uint8_t {
  EZoneObjectType::ZONE_OBJECT_TYPE_NONE = 0, EZoneObjectType::ZONE_OBJECT_TYPE_EXISTENCE_ONLY = 1, EZoneObjectType::ZONE_OBJECT_TYPE_POSITION_SYNC_SECTOR = 2, EZoneObjectType::ZONE_OBJECT_TYPE_POSITION_SYNC_ZONE = 3,
  EZoneObjectType::ZONE_OBJECT_TYPE_POSITION_SKILL_SYNC = 4, EZoneObjectType::ZONE_OBJECT_TYPE_MAX = 5
}
 
enum  EHuntingChaseWayPointType : uint8_t {
  EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_START = 0, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_POINT01 = 1, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_POINT02 = 2, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_POINT03 = 3,
  EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_POINT04 = 4, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_POINT05 = 5, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_END = 6, EHuntingChaseWayPointType::HUNTING_CHASE_WAY_POINT_TYPE_MAX = 7
}
 
enum  ETriggerWaveControlType : uint8_t { ETriggerWaveControlType::TRIGGER_WAVE_CONTROL_TYPE_START = 0, ETriggerWaveControlType::TRIGGER_WAVE_CONTROL_TYPE_STOP = 1, ETriggerWaveControlType::TRIGGER_WAVE_CONTROL_TYPE_MAX = 2 }
 
enum  ETriggerContentType : uint8_t {
  ETriggerContentType::TRIGGER_CONTENT_TYPE_NONE = 0, ETriggerContentType::TRIGGER_CONTENT_TYPE_CHAOSGATE = 1, ETriggerContentType::TRIGGER_CONTENT_TYPE_MOD_PLATINUM_FIELD_A = 2, ETriggerContentType::TRIGGER_CONTENT_TYPE_MOD_PLATINUM_FIELD_B = 3,
  ETriggerContentType::TRIGGER_CONTENT_TYPE_VOYAGE_LINER = 4, ETriggerContentType::TRIGGER_CONTENT_TYPE_MOD_BOSSRUSH = 5, ETriggerContentType::TRIGGER_CONTENT_TYPE_RAID = 6, ETriggerContentType::TRIGGER_CONTENT_TYPE_TOWN = 7,
  ETriggerContentType::TRIGGER_CONTENT_TYPE_ISLAND_HEART_POINT = 8, ETriggerContentType::TRIGGER_CONTENT_TYPE_CHAOSDUNGEON = 9, ETriggerContentType::TRIGGER_CONTENT_TYPE_ZONE = 10, ETriggerContentType::TRIGGER_CONTENT_TYPE_TRAINING_MODE = 11,
  ETriggerContentType::TRIGGER_CONTENT_TYPE_TOWER = 12, ETriggerContentType::TRIGGER_CONTENT_TYPE_COLOSSEUM = 13, ETriggerContentType::TRIGGER_CONTENT_TYPE_NPC_EVOLUTION = 14, ETriggerContentType::TRIGGER_CONTENT_TYPE_BATTLEFIELD = 15,
  ETriggerContentType::TRIGGER_CONTENT_TYPE_ADVENTURE_MATTER = 16, ETriggerContentType::TRIGGER_CONTENT_TYPE_REVERSE_RUIN = 17, ETriggerContentType::TRIGGER_CONTENT_TYPE_MAX = 18
}
 
enum  ECumulativePointType : uint8_t {
  ECumulativePointType::CUMULATIVE_POINT_TYPE_GIANT_HEARTS = 0, ECumulativePointType::CUMULATIVE_POINT_TYPE_ISLAND_HEARTS = 1, ECumulativePointType::CUMULATIVE_POINT_TYPE_MOCOCO = 2, ECumulativePointType::CUMULATIVE_POINT_TYPE_GREAT_PICTURES = 3,
  ECumulativePointType::CUMULATIVE_POINT_TYPE_MAX = 4
}
 
enum  ESkillMomentDeviation : uint8_t {
  ESkillMomentDeviation::SKILL_MOMENT_DEVIATION_CORRECT = 0, ESkillMomentDeviation::SKILL_MOMENT_DEVIATION_EARLY = 1, ESkillMomentDeviation::SKILL_MOMENT_DEVIATION_LATE = 2, ESkillMomentDeviation::SKILL_MOMENT_DEVIATION_CHANGE_STAGE_EARLY = 3,
  ESkillMomentDeviation::SKILL_MOMENT_DEVIATION_MAX = 4
}
 
enum  EFishingNetRewardGrade : uint8_t {
  EFishingNetRewardGrade::FISHING_NET_REWARD_GRADE_NONE = 0, EFishingNetRewardGrade::FISHING_NET_REWARD_GRADE_GOOD = 1, EFishingNetRewardGrade::FISHING_NET_REWARD_GRADE_GREAT = 2, EFishingNetRewardGrade::FISHING_NET_REWARD_GRADE_PERFECT = 3,
  EFishingNetRewardGrade::FISHING_NET_REWARD_GRADE_MAX = 4
}
 
enum  EAvatarReformOutputGrade : uint8_t { EAvatarReformOutputGrade::AVATAR_REFORM_OUTPUT_GRADE_GOOD = 0, EAvatarReformOutputGrade::AVATAR_REFORM_OUTPUT_GRADE_NORMAL = 1, EAvatarReformOutputGrade::AVATAR_REFORM_OUTPUT_GRADE_FAIL = 2, EAvatarReformOutputGrade::AVATAR_REFORM_OUTPUT_GRADE_MAX = 3 }
 
enum  EAvatarReformType : uint8_t { EAvatarReformType::AVATAR_REFORM_TYPE_COMPOSITE = 0, EAvatarReformType::AVATAR_REFORM_TYPE_DISASSEMBLE = 1, EAvatarReformType::AVATAR_REFORM_TYPE_MAX = 2 }
 
enum  EAvatarReformComposite : uint8_t { EAvatarReformComposite::AVATAR_REFORM_COMPOSITE_EQUIP = 0, EAvatarReformComposite::AVATAR_REFORM_COMPOSITE_BADGE = 1, EAvatarReformComposite::AVATAR_REFORM_COMPOSITE_MAX = 2 }
 
enum  ESkillResultErrorType : uint8_t {
  ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_START = 0, ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_CAST = 1, ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_STAGE = 2, ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_FINISH = 3,
  ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_EFFECT_GROUP = 4, ESkillResultErrorType::SKILL_RESULT_ERROR_TYPE_MAX = 5
}
 
enum  EAbilityFeatureExecType : uint8_t { EAbilityFeatureExecType::ABILITY_FEATURE_EXEC_TYPE_ALWAYS = 0, EAbilityFeatureExecType::ABILITY_FEATURE_EXEC_TYPE_RATIO = 1, EAbilityFeatureExecType::ABILITY_FEATURE_EXEC_TYPE_TIMED_RATIO = 2, EAbilityFeatureExecType::ABILITY_FEATURE_EXEC_TYPE_MAX = 3 }
 
enum  EAbilityOreGrade : uint8_t {
  EAbilityOreGrade::ABILITY_ORE_GRADE_G01 = 0, EAbilityOreGrade::ABILITY_ORE_GRADE_G02 = 1, EAbilityOreGrade::ABILITY_ORE_GRADE_G03 = 2, EAbilityOreGrade::ABILITY_ORE_GRADE_G04 = 3,
  EAbilityOreGrade::ABILITY_ORE_GRADE_G05 = 4, EAbilityOreGrade::ABILITY_ORE_GRADE_G06 = 5, EAbilityOreGrade::ABILITY_ORE_GRADE_G07 = 6, EAbilityOreGrade::ABILITY_ORE_GRADE_G08 = 7,
  EAbilityOreGrade::ABILITY_ORE_GRADE_G09 = 8, EAbilityOreGrade::ABILITY_ORE_GRADE_G10 = 9, EAbilityOreGrade::ABILITY_ORE_GRADE_MAX = 10
}
 
enum  EAchievementObjectiveUpdateProc : uint8_t {
  EAchievementObjectiveUpdateProc::ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_SINGLE = 0, EAchievementObjectiveUpdateProc::ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_ACCUMULATIVE = 1, EAchievementObjectiveUpdateProc::ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_CURRENT = 2, EAchievementObjectiveUpdateProc::ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_GREATER = 3,
  EAchievementObjectiveUpdateProc::ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_MAX = 4
}
 
enum  EAchievementFinishOrigin : uint8_t { EAchievementFinishOrigin::ACHIEVEMENT_FINISH_ORIGIN_NORMAL = 0, EAchievementFinishOrigin::ACHIEVEMENT_FINISH_ORIGIN_REWARD = 1, EAchievementFinishOrigin::ACHIEVEMENT_FINISH_ORIGIN_MAX = 2 }
 
enum  EAchievementEventOrigin : uint8_t { EAchievementEventOrigin::ACHIEVEMENT_EVENT_ORIGIN_GAME = 0, EAchievementEventOrigin::ACHIEVEMENT_EVENT_ORIGIN_CLIENT = 1, EAchievementEventOrigin::ACHIEVEMENT_EVENT_ORIGIN_FAM = 2, EAchievementEventOrigin::ACHIEVEMENT_EVENT_ORIGIN_MAX = 3 }
 
enum  EActorClass : uint8_t {
  EActorClass::ACTOR_CLASS_CREATURE = 0, EActorClass::ACTOR_CLASS_PROP = 1, EActorClass::ACTOR_CLASS_PROJECTILE = 2, EActorClass::ACTOR_CLASS_TRAP = 3,
  EActorClass::ACTOR_CLASS_VEHICLE = 4, EActorClass::ACTOR_CLASS_TOWER = 5, EActorClass::ACTOR_CLASS_MAX = 6
}
 
enum  EAbnormalEvent : uint8_t {
  EAbnormalEvent::ABNORMAL_EVENT_DOWN_START = 0, EAbnormalEvent::ABNORMAL_EVENT_DOWN_END = 1, EAbnormalEvent::ABNORMAL_EVENT_STAND_UP_START = 2, EAbnormalEvent::ABNORMAL_EVENT_STAND_UP_END = 3,
  EAbnormalEvent::ABNORMAL_EVENT_SWAY_START = 4, EAbnormalEvent::ABNORMAL_EVENT_SWAY_END = 5, EAbnormalEvent::ABNORMAL_EVENT_KNOCKBACK_START = 6, EAbnormalEvent::ABNORMAL_EVENT_KNOCKBACK_END = 7,
  EAbnormalEvent::ABNORMAL_EVENT_KNOCKDOWN_START = 8, EAbnormalEvent::ABNORMAL_EVENT_KNOCKDOWN_END = 9, EAbnormalEvent::ABNORMAL_EVENT_KNOCKDOWN_TWIST_START = 10, EAbnormalEvent::ABNORMAL_EVENT_KNOCKDOWN_TWIST_END = 11,
  EAbnormalEvent::ABNORMAL_EVENT_BOUND_START = 12, EAbnormalEvent::ABNORMAL_EVENT_BOUND_END = 13, EAbnormalEvent::ABNORMAL_EVENT_SPRING_BOUND_START = 14, EAbnormalEvent::ABNORMAL_EVENT_SPRING_BOUND_END = 15,
  EAbnormalEvent::ABNORMAL_EVENT_AIRBORNE_START = 16, EAbnormalEvent::ABNORMAL_EVENT_AIRBORNE_END = 17, EAbnormalEvent::ABNORMAL_EVENT_AIRBORNE_HIT_START = 18, EAbnormalEvent::ABNORMAL_EVENT_AIRBORNE_HIT_END = 19,
  EAbnormalEvent::ABNORMAL_EVENT_BRING_DOWN_START = 20, EAbnormalEvent::ABNORMAL_EVENT_BRING_DOWN_END = 21, EAbnormalEvent::ABNORMAL_EVENT_THRUST_START = 22, EAbnormalEvent::ABNORMAL_EVENT_THRUST_END = 23,
  EAbnormalEvent::ABNORMAL_EVENT_FREEZE_START = 24, EAbnormalEvent::ABNORMAL_EVENT_FREEZE_END = 25, EAbnormalEvent::ABNORMAL_EVENT_STONE_START = 26, EAbnormalEvent::ABNORMAL_EVENT_STONE_END = 27,
  EAbnormalEvent::ABNORMAL_EVENT_FEAR_START = 28, EAbnormalEvent::ABNORMAL_EVENT_FEAR_END = 29, EAbnormalEvent::ABNORMAL_EVENT_SHACKLE_START = 30, EAbnormalEvent::ABNORMAL_EVENT_SHACKLE_END = 31,
  EAbnormalEvent::ABNORMAL_EVENT_STUN_START = 32, EAbnormalEvent::ABNORMAL_EVENT_STUN_END = 33, EAbnormalEvent::ABNORMAL_EVENT_POLYMORPH_START = 34, EAbnormalEvent::ABNORMAL_EVENT_POLYMORPH_END = 35,
  EAbnormalEvent::ABNORMAL_EVENT_PLUNGE_START = 36, EAbnormalEvent::ABNORMAL_EVENT_PLUNGE_END = 37, EAbnormalEvent::ABNORMAL_EVENT_SILENCE_START = 38, EAbnormalEvent::ABNORMAL_EVENT_SILENCE_END = 39,
  EAbnormalEvent::ABNORMAL_EVENT_EARTHQUEAKE_START = 40, EAbnormalEvent::ABNORMAL_EVENT_EARTHQUEAKE_END = 41, EAbnormalEvent::ABNORMAL_EVENT_VERMIN_START = 42, EAbnormalEvent::ABNORMAL_EVENT_VERMIN_END = 43,
  EAbnormalEvent::ABNORMAL_EVENT_ELECTROCUTION_START = 44, EAbnormalEvent::ABNORMAL_EVENT_ELECTROCUTION_END = 45, EAbnormalEvent::ABNORMAL_EVENT_CONFINEMENT_START = 46, EAbnormalEvent::ABNORMAL_EVENT_CONFINEMENT_END = 47,
  EAbnormalEvent::ABNORMAL_EVENT_SLEEP_START = 48, EAbnormalEvent::ABNORMAL_EVENT_SLEEP_END = 49, EAbnormalEvent::ABNORMAL_EVENT_FREEZE_WEAK_START = 50, EAbnormalEvent::ABNORMAL_EVENT_FREEZE_WEAK_END = 51,
  EAbnormalEvent::ABNORMAL_EVENT_FREEZE_STRONG_START = 52, EAbnormalEvent::ABNORMAL_EVENT_FREEZE_STRONG_END = 53, EAbnormalEvent::ABNORMAL_EVENT_PROVOKE_START = 54, EAbnormalEvent::ABNORMAL_EVENT_PROVOKE_END = 55,
  EAbnormalEvent::ABNORMAL_EVENT_MAX = 56
}
 
enum  EInvisibleReason : uint8_t {
  EInvisibleReason::INVISIBLE_REASON_ADMIN = 0, EInvisibleReason::INVISIBLE_REASON_COLOSSEUM_OBSERVER = 1, EInvisibleReason::INVISIBLE_REASON_VEHICLE_SLOT = 2, EInvisibleReason::INVISIBLE_REASON_OBSERVER_MODE = 3,
  EInvisibleReason::INVISIBLE_REASON_MAX = 4
}
 
enum  EActionDisableReason : uint8_t {
  EActionDisableReason::ACTION_DISABLE_REASON_NONE = 0, EActionDisableReason::ACTION_DISABLE_REASON_MOTION_PROCESSING = 1, EActionDisableReason::ACTION_DISABLE_REASON_ABNORMAL_STATUS = 2, EActionDisableReason::ACTION_DISABLE_REASON_ABNORMAL_ACTION_COUNT = 3,
  EActionDisableReason::ACTION_DISABLE_REASON_MANUAL = 4, EActionDisableReason::ACTION_DISABLE_REASON_IN_TOWER = 5, EActionDisableReason::ACTION_DISABLE_REASON_ACTION_SPEED_ZERO = 6, EActionDisableReason::ACTION_DISABLE_REASON_TRACK_MOVING = 7,
  EActionDisableReason::ACTION_DISABLE_REASON_RIDE_ON_VEHICLE = 8, EActionDisableReason::ACTION_DISABLE_REASON_INVISIBLE = 9, EActionDisableReason::ACTION_DISABLE_REASON_BE_GRABBED = 10, EActionDisableReason::ACTION_DISABLE_REASON_DIR_CHANGE_ONLY = 11,
  EActionDisableReason::ACTION_DISABLE_REASON_FLIGHT = 12, EActionDisableReason::ACTION_DISABLE_REASON_MAX = 13
}
 
enum  EAiNodeType : uint8_t { EAiNodeType::AI_NODE_TYPE_ACTION = 0, EAiNodeType::AI_NODE_TYPE_CONDITION = 1, EAiNodeType::AI_NODE_TYPE_MAX = 2 }
 
enum  EAiStateActionType : uint8_t {
  EAiStateActionType::AI_STATE_ACTION_TYPE_CANCEL_SKILL = 0, EAiStateActionType::AI_STATE_ACTION_TYPE_CHANGE_IDLE_EMOTION = 1, EAiStateActionType::AI_STATE_ACTION_TYPE_CHANGE_STATE = 2, EAiStateActionType::AI_STATE_ACTION_TYPE_INTERACTION = 3,
  EAiStateActionType::AI_STATE_ACTION_TYPE_EMIT_SIGNAL = 4, EAiStateActionType::AI_STATE_ACTION_TYPE_INVINCIBLE = 5, EAiStateActionType::AI_STATE_ACTION_TYPE_MOVE_TO_TARGET = 6, EAiStateActionType::AI_STATE_ACTION_TYPE_MOVE_TO_POSITION = 7,
  EAiStateActionType::AI_STATE_ACTION_TYPE_PATROL = 8, EAiStateActionType::AI_STATE_ACTION_TYPE_RESET_SIGNAL = 9, EAiStateActionType::AI_STATE_ACTION_TYPE_TELEPORT = 10, EAiStateActionType::AI_STATE_ACTION_TYPE_USE_SKILL = 11,
  EAiStateActionType::AI_STATE_ACTION_TYPE_SET_BALLOON = 12, EAiStateActionType::AI_STATE_ACTION_TYPE_SET_FACTION = 13, EAiStateActionType::AI_STATE_ACTION_TYPE_ADD_STATE_BUFF = 14, EAiStateActionType::AI_STATE_ACTION_TYPE_ADD_STATUS_EFFECT = 15,
  EAiStateActionType::AI_STATE_ACTION_TYPE_LIFE_VESSEL = 16, EAiStateActionType::AI_STATE_ACTION_TYPE_HELP_SIGNAL = 17, EAiStateActionType::AI_STATE_ACTION_TYPE_CHANGE_MOVE_TYPE = 18, EAiStateActionType::AI_STATE_ACTION_TYPE_DESPAWN = 19,
  EAiStateActionType::AI_STATE_ACTION_TYPE_MOVE_FROM_AWAY_TARGET = 20, EAiStateActionType::AI_STATE_ACTION_TYPE_MOVE_TO_RELATIVE_POSITION = 21, EAiStateActionType::AI_STATE_ACTION_TYPE_SET_PATROL_INDEX = 22, EAiStateActionType::AI_STATE_ACTION_TYPE_REMOVE_STATUS_EFFECT = 23,
  EAiStateActionType::AI_STATE_ACTION_TYPE_SPECIAL_USE_SKILL = 24, EAiStateActionType::AI_STATE_ACTION_TYPE_SET_GAMENOTE = 25, EAiStateActionType::AI_STATE_ACTION_TYPE_SEND_NPC_SIGNAL_STRING = 26, EAiStateActionType::AI_STATE_ACTION_TYPE_MAX = 27
}
 
enum  EAiFlag : uint8_t {
  EAiFlag::AI_FLAG_NODE_ENABLED = 0, EAiFlag::AI_FLAG_PAUSED = 1, EAiFlag::AI_FLAG_FACTION_TASK_IN_PROGRESS = 2, EAiFlag::AI_FLAG_HELP_SIGNALED = 3,
  EAiFlag::AI_FLAG_TAKED_DAMAGE = 4, EAiFlag::AI_FLAG_GROGGY_ACTIVATED = 5, EAiFlag::AI_FLAG_PARALYZATION_ACTIVATED = 6, EAiFlag::AI_FLAG_FORCED_TIMER = 7,
  EAiFlag::AI_FLAG_MAX = 8
}
 
enum  EAiSkill : uint8_t {
  EAiSkill::AI_CHOSEN_SKILL = 0, EAiSkill::AI_FORCED_SKILL = 1, EAiSkill::AI_BURROW_START_SKILL = 2, EAiSkill::AI_BURROW_END_SKILL = 3,
  EAiSkill::AI_USED_SKILL = 4, EAiSkill::AI_SKILL_MAX = 5, EAiSkill::AI_MAX = 6
}
 
enum  EAiMoveMood : uint8_t {
  EAiMoveMood::AI_MOVE_MOOD_WALK = 0, EAiMoveMood::AI_MOVE_MOOD_RUN = 1, EAiMoveMood::AI_MOVE_MOOD_STOP = 2, EAiMoveMood::AI_MOVE_MOOD_SPEED = 3,
  EAiMoveMood::AI_MOVE_MOOD_BURROW = 4, EAiMoveMood::AI_MOVE_MOOD_FAST_RUN = 5, EAiMoveMood::AI_MOVE_MOOD_MAX = 6
}
 
enum  EAiValue : uint8_t {
  EAiValue::AI_VALUE_NONE = 0, EAiValue::AI_VALUE_CHANGE_SKILL_SET = 1, EAiValue::AI_VALUE_CHOOSE_SKILL = 2, EAiValue::AI_VALUE_FACTION = 3,
  EAiValue::AI_VALUE_BALLOON = 4, EAiValue::AI_VALUE_CHANGE_STATE = 5, EAiValue::AI_VALUE_DESPAWN = 6, EAiValue::AI_VALUE_INFINITY = 7,
  EAiValue::AI_VALUE_USE_SKILL = 8, EAiValue::AI_VALUE_HELP_SIGNAL = 9, EAiValue::AI_VALUE_INVINCIBLE = 10, EAiValue::AI_VALUE_MOVE_SPEED = 11,
  EAiValue::AI_VALUE_COMBO_SKILL = 12, EAiValue::AI_VALUE_STATUS_EFFECT = 13, EAiValue::AI_VALUE_GLOBAL_COOL_TIME = 14, EAiValue::AI_VALUE_GO_TO_HOME = 15,
  EAiValue::AI_VALUE_STAT_RECOVERY = 16, EAiValue::AI_VALUE_MAX = 17
}
 
enum  ECompareType : uint8_t {
  ECompareType::COMPARE_TYPE_EQUAL = 0, ECompareType::COMPARE_TYPE_NOT_EQUAL = 1, ECompareType::COMPARE_TYPE_LESS = 2, ECompareType::COMPARE_TYPE_LESS_EQUAL = 3,
  ECompareType::COMPARE_TYPE_GREATER = 4, ECompareType::COMPARE_TYPE_GREATER_EQUAL = 5, ECompareType::COMPARE_TYPE_MAX = 6
}
 
enum  EPatrolState : uint8_t { EPatrolState::PATROL_STATE_BACKWARD = 0, EPatrolState::PATROL_STATE_PAUSE = 1, EPatrolState::PATROL_STATE_END = 2, EPatrolState::PATROL_STATE_MAX = 3 }
 
enum  EPatrolSet : uint8_t {
  EPatrolSet::PATROL_SET_PATROL = 0, EPatrolSet::PATROL_SET_FORCE_START = 1, EPatrolSet::PATROL_SET_PAUSE = 2, EPatrolSet::PATROL_SET_NONE = 3,
  EPatrolSet::PATROL_SET_MAX = 4
}
 
enum  EChangeTargetType : uint8_t { EChangeTargetType::CHANGE_TARGET_TYPE_DISTANCE = 0, EChangeTargetType::CHANGE_TARGET_TYPE_SKILL_RANGE = 1, EChangeTargetType::CHANGE_TARGET_TYPE_ALL = 2, EChangeTargetType::CHANGE_TARGET_TYPE_MAX = 3 }
 
enum  EChooseTargetType : uint8_t {
  EChooseTargetType::CHOOSE_TARGET_TYPE_HEIGHEST = 0, EChooseTargetType::CHOOSE_TARGET_TYPE_LOWEST = 1, EChooseTargetType::CHOOSE_TARGET_TYPE_DISTANCE_VALUE = 2, EChooseTargetType::CHOOSE_TARGET_TYPE_HEIGHEST_HP = 3,
  EChooseTargetType::CHOOSE_TARGET_TYPE_LOWEST_HP = 4, EChooseTargetType::CHOOSE_TARGET_TYPE_RANDOM = 5, EChooseTargetType::CHOOSE_TARGET_TYPE_NO_SELECT = 6, EChooseTargetType::CHOOSE_TARGET_TYPE_MAX = 7
}
 
enum  ETargetAngleType : uint8_t {
  ETargetAngleType::TARGET_ANGLE_TYPE_NONE = 0, ETargetAngleType::TARGET_ANGLE_TYPE_LEFT = 1, ETargetAngleType::TARGET_ANGLE_TYPE_RIGHT = 2, ETargetAngleType::TARGET_ANGLE_TYPE_FRONT = 3,
  ETargetAngleType::TARGET_ANGLE_TYPE_BACK = 4, ETargetAngleType::TARGET_ANGLE_TYPE_CUSTOM = 5, ETargetAngleType::TARGET_ANGLE_TYPE_MAX = 6
}
 
enum  ETargetHoldType : uint8_t { ETargetHoldType::TARGET_HOLD_TYPE_TICK = 0, ETargetHoldType::TARGET_HOLD_TYPE_ATTACK_COUNT = 1, ETargetHoldType::TARGET_HOLD_TYPE_FIXED = 2, ETargetHoldType::TARGET_HOLD_TYPE_MAX = 3 }
 
enum  ETargetType : uint8_t {
  ETargetType::TARGET_TYPE_PRIMARY = 0, ETargetType::TARGET_TYPE_MASTER = 1, ETargetType::TARGET_TYPE_FOLLOW_OBJECT = 2, ETargetType::TARGET_TYPE_NPC = 3,
  ETargetType::TARGET_TYPE_MAX = 4
}
 
enum  ECheckTargetType : uint8_t {
  ECheckTargetType::CHECK_TARGET_TYPE_SELF = 0, ECheckTargetType::CHECK_TARGET_TYPE_PRIMARY = 1, ECheckTargetType::CHECK_TARGET_TYPE_FOLLOW_OBJECT = 2, ECheckTargetType::CHECK_TARGET_TYPE_SUMMON_MASTER = 3,
  ECheckTargetType::CHECK_TARGET_TYPE_MAX = 4
}
 
enum  ECheckRangeType : uint8_t { ECheckRangeType::CHECK_RANGE_TYPE_BOTH = 0, ECheckRangeType::CHECK_RANGE_TYPE_MIN_RANGE = 1, ECheckRangeType::CHECK_RANGE_TYPE_MAX_RANGE = 2, ECheckRangeType::CHECK_RANGE_TYPE_MAX = 3 }
 
enum  EReturnStatus : uint8_t { EReturnStatus::RETURN_STATUS_BEGIN = 0, EReturnStatus::RETURN_STATUS_END = 1, EReturnStatus::RETURN_STATUS_MAX = 2 }
 
enum  EChooseSkillOption : uint8_t { EChooseSkillOption::CHOOSE_SKILL_OPTION_MIN_DISTANCE = 0, EChooseSkillOption::CHOOSE_SKILL_OPTION_STANDING = 1, EChooseSkillOption::CHOOSE_SKILL_OPTION_MAX = 2 }
 
enum  EAiContentType : uint8_t { EAiContentType::AI_CONTENT_TYPE_GROGGY = 0, EAiContentType::AI_CONTENT_TYPE_PARALYZATION = 1, EAiContentType::AI_CONTENT_TYPE_BLOCKSKILL = 2, EAiContentType::AI_CONTENT_TYPE_MAX = 3 }
 
enum  ETargetFilter : uint8_t {
  ETargetFilter::TARGET_FILTER_ALLY = 0, ETargetFilter::TARGET_FILTER_ENEMY = 1, ETargetFilter::TARGET_FILTER_PRIMARY_ENEMY = 2, ETargetFilter::TARGET_FILTER_SPECIFIED_INDEX = 3,
  ETargetFilter::TARGET_FILTER_PC = 4, ETargetFilter::TARGET_FILTER_ALL = 5, ETargetFilter::TARGET_FILTER_PC_AND_ALLY = 6, ETargetFilter::TARGET_FILTER_MAX = 7
}
 
enum  EAiSummonType : uint8_t { EAiSummonType::AI_SUMMON_TYPE_NPC = 0, EAiSummonType::AI_SUMMON_TYPE_TRAP = 1, EAiSummonType::AI_SUMMON_TYPE_PROP = 2, EAiSummonType::AI_SUMMON_TYPE_MAX = 3 }
 
enum  EAiTickStatus : uint8_t {
  EAiTickStatus::AI_TICK_STATUS_START = 0, EAiTickStatus::AI_TICK_STATUS_PAUSE = 1, EAiTickStatus::AI_TICK_STATUS_RESUME = 2, EAiTickStatus::AI_TICK_STATUS_RESET = 3,
  EAiTickStatus::AI_TICK_STATUS_MAX = 4
}
 
enum  EAiPrimaryEnemyType : uint8_t { EAiPrimaryEnemyType::AI_PRIMARY_ENEMY_ALL = 0, EAiPrimaryEnemyType::AI_PRIMARY_ENEMY_PC = 1, EAiPrimaryEnemyType::AI_PRIMARY_ENEMY_NPC = 2, EAiPrimaryEnemyType::AI_PRIMARY_ENEMY_MAX = 3 }
 
enum  EAiModType : uint8_t {
  EAiModType::AI_MOD_TYPE_CUBE = 0, EAiModType::AI_MOD_TYPE_TOWER = 1, EAiModType::AI_MOD_TYPE_PLATINUM_AREA = 2, EAiModType::AI_MOD_TYPE_TOWN_DEFENCE = 3,
  EAiModType::AI_MOD_TYPE_BOSS_RUSH = 4, EAiModType::AI_MOD_TYPE_MAX = 5
}
 
enum  EAiPointType : uint8_t { EAiPointType::AI_POINT_TYPE_GROGGY = 0, EAiPointType::AI_POINT_TYPE_PARALYZATION = 1, EAiPointType::AI_POINT_TYPE_MAX = 2 }
 
enum  EAiMoveType : uint8_t { EAiMoveType::AI_MOVE_TYPE_NORMAL = 0, EAiMoveType::AI_MOVE_TYPE_PATROL = 1, EAiMoveType::AI_MOVE_TYPE_MAX = 2 }
 
enum  EAiSummonDistanceType : uint8_t { EAiSummonDistanceType::AI_SUMMON_DISTANCE_TYPE_FOLLOW = 0, EAiSummonDistanceType::AI_SUMMON_DISTANCE_TYPE_RETURN = 1, EAiSummonDistanceType::AI_SUMMON_DISTANCE_TYPE_MAX = 2 }
 
enum  EAiMasterSlaveOrderType : uint8_t { EAiMasterSlaveOrderType::AI_MASTER_SLAVE_ORDER_TYPE_TO_MASTER = 0, EAiMasterSlaveOrderType::AI_MASTER_SLAVE_ORDER_TYPE_TO_SLAVE = 1, EAiMasterSlaveOrderType::AI_MASTER_SLAVE_ORDER_TYPE_MAX = 2 }
 
enum  EBattlefieldFaction : uint8_t { EBattlefieldFaction::BATTLEFIELD_FACTION_UNCHANGE = 0, EBattlefieldFaction::BATTLEFIELD_FACTION_TEAM = 1, EBattlefieldFaction::BATTLEFIELD_FACTION_MAX = 2 }
 
enum  EBattlefieldGuildNotifyType : uint8_t {
  EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_NONE = 0, EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_CREATE = 1, EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_ENTERER_COUNT = 2, EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_DESTROY = 3,
  EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_ENTRY_RESCTRICTION_EXPIRE = 4, EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_UPDATE_INSTANCE_STATE = 5, EBattlefieldGuildNotifyType::BATTLEFIELD_GUILD_NOTIFY_TYPE_MAX = 6
}
 
enum  EBattlefieldGuildUpdateType : uint8_t {
  EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_NONE = 0, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_ENLIST = 1, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_CANCEL = 2, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_RESULT = 3,
  EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_OCCUPY = 4, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_RANKING = 5, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_REWARD = 6, EBattlefieldGuildUpdateType::BATTLEFIELD_GUILD_UPDATE_TYPE_MAX = 7
}
 
enum  EBattlefieldSearchType : uint8_t {
  EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_NONE = 0, EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_MATCH_STATUS = 1, EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_RANK_STATUS = 2, EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_OCCUPIED_STATUS = 3,
  EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_LAST_WEEK_RANK = 4, EBattlefieldSearchType::BATTLEFIELD_SEARCH_TYPE_MAX = 5
}
 
enum  EBattlefieldRequestType : uint8_t { EBattlefieldRequestType::BATTLEFIELD_REQUEST_TYPE_NONE = 0, EBattlefieldRequestType::BATTLEFIELD_REQUEST_TYPE_MEMBER_ENTER = 1, EBattlefieldRequestType::BATTLEFIELD_REQUEST_TYPE_GUILD_LEVEL_UPDATE = 2, EBattlefieldRequestType::BATTLEFIELD_REQUEST_TYPE_MAX = 3 }
 
enum  EBattlefieldEnlistCancelReason : uint8_t { EBattlefieldEnlistCancelReason::BATTLEFIELD_ENLIST_CANCEL_REASON_NONE = 0, EBattlefieldEnlistCancelReason::BATTLEFIELD_ENLIST_CANCEL_REASON_USER = 1, EBattlefieldEnlistCancelReason::BATTLEFIELD_ENLIST_CANCEL_REASON_ADMIN = 2, EBattlefieldEnlistCancelReason::BATTLEFIELD_ENLIST_CANCEL_REASON_MAX = 3 }
 
enum  EBattlefieldScoreOrigin : uint8_t { EBattlefieldScoreOrigin::BATTLEFIELD_SCORE_ORIGIN_KILL = 0, EBattlefieldScoreOrigin::BATTLEFIELD_SCORE_ORIGIN_PROP = 1, EBattlefieldScoreOrigin::BATTLEFIELD_SCORE_ORIGIN_NPC = 2, EBattlefieldScoreOrigin::BATTLEFIELD_SCORE_ORIGIN_MAX = 3 }
 
enum  EBattlefieldCheckConditionType : uint8_t {
  EBattlefieldCheckConditionType::BATTLEFIELD_CHECK_CONDITION_TYPE_NONE = 0, EBattlefieldCheckConditionType::BATTLEFIELD_CHECK_CONDITION_TYPE_INVITE = 1, EBattlefieldCheckConditionType::BATTLEFIELD_CHECK_CONDITION_TYPE_INVITE_ACCEPT = 2, EBattlefieldCheckConditionType::BATTLEFIELD_CHECK_CONDITION_TYPE_ENTER_TRY = 3,
  EBattlefieldCheckConditionType::BATTLEFIELD_CHECK_CONDITION_TYPE_MAX = 4
}
 
enum  EBattlefieldOpenMatchEnlistType : uint8_t {
  EBattlefieldOpenMatchEnlistType::BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PERSONAL = 0, EBattlefieldOpenMatchEnlistType::BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PARTY = 1, EBattlefieldOpenMatchEnlistType::BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PERSONAL_AND_PARTY = 2, EBattlefieldOpenMatchEnlistType::BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_TROOP = 3,
  EBattlefieldOpenMatchEnlistType::BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_MAX = 4
}
 
enum  ECardBattleStateEvent : uint8_t {
  ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_START = 0, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_PLAYER_TRUN_END = 1, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_ENEMY_TURN_END = 2, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_PLAYER_TEAM_DIED = 3,
  ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_ENEMY_TEAM_DIED = 4, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_FINISH = 5, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_GIVE_UP = 6, ECardBattleStateEvent::CARD_BATTLE_STATE_EVENT_MAX = 7
}
 
enum  ECardContextState : uint8_t {
  ECardContextState::CARD_CONTEXT_STATE_NONE = 0, ECardContextState::CARD_CONTEXT_STATE_INIT = 1, ECardContextState::CARD_CONTEXT_STATE_READY = 2, ECardContextState::CARD_CONTEXT_STATE_PROCESS = 3,
  ECardContextState::CARD_CONTEXT_STATE_MAX = 4
}
 
enum  ECardBaseParam : uint8_t {
  ECardBaseParam::CARD_BASE_PARAM_MAX_HP = 0, ECardBaseParam::CARD_BASE_PARAM_ATTACK_POWER = 1, ECardBaseParam::CARD_BASE_PARAM_HIT_RATE = 2, ECardBaseParam::CARD_BASE_PARAM_DODGE_RATE = 3,
  ECardBaseParam::CARD_BASE_PARAM_CRITICAL_HIT_RATE = 4, ECardBaseParam::CARD_BASE_PARAM_CRITICAL_DODGE_RATE = 5, ECardBaseParam::CARD_BASE_PARAM_RECEIVE_DAMAGE = 6, ECardBaseParam::CARD_BASE_PARAM_APPLY_DAMAGE = 7,
  ECardBaseParam::CARD_BASE_PARAM_MAX = 8
}
 
enum  ECardCompareType : uint8_t {
  ECardCompareType::CARD_COMPARE_TYPE_NONE = 0, ECardCompareType::CARD_COMPARE_TYPE_GREATER = 1, ECardCompareType::CARD_COMPARE_TYPE_LESS = 2, ECardCompareType::CARD_COMPARE_TYPE_EQUAL = 3,
  ECardCompareType::CARD_COMPARE_TYPE_ODD = 4, ECardCompareType::CARD_COMPARE_TYPE_EVEN = 5, ECardCompareType::CARD_COMPARE_TYPE_MAX = 6
}
 
enum  EChaosPartyMemberCount : uint8_t {
  EChaosPartyMemberCount::CHAOS_PARTY_MEMBER_COUNT_1 = 0, EChaosPartyMemberCount::CHAOS_PARTY_MEMBER_COUNT_11 = 1, EChaosPartyMemberCount::CHAOS_PARTY_MEMBER_COUNT_16 = 2, EChaosPartyMemberCount::CHAOS_PARTY_MEMBER_COUNT_21_MAX = 3,
  EChaosPartyMemberCount::CHAOS_PARTY_MEMBER_COUNT_MAX = 4
}
 
enum  EAttackRangeType : uint8_t { EAttackRangeType::ATTACK_RANGE_TYPE_MELEE = 0, EAttackRangeType::ATTACK_RANGE_TYPE_RANGED = 1, EAttackRangeType::ATTACK_RANGE_TYPE_MAX = 2 }
 
enum  ECommonActionOrigin : uint8_t {
  ECommonActionOrigin::COMMON_ACTION_ORIGIN_NONE = 0, ECommonActionOrigin::COMMON_ACTION_ORIGIN_AUTO = 1, ECommonActionOrigin::COMMON_ACTION_ORIGIN_SKILLBOOK = 2, ECommonActionOrigin::COMMON_ACTION_ORIGIN_TEMP = 3,
  ECommonActionOrigin::COMMON_ACTION_ORIGIN_LIFESKILL_RESET = 4, ECommonActionOrigin::COMMON_ACTION_ORIGIN_ADMIN = 5, ECommonActionOrigin::COMMON_ACTION_ORIGIN_MAX = 6
}
 
enum  ECommonActionRemoveOrigin : uint8_t {
  ECommonActionRemoveOrigin::COMMON_ACTION_REMOVE_ORIGIN_NONE = 0, ECommonActionRemoveOrigin::COMMON_ACTION_REMOVE_ORIGIN_LIFESKILL_RESET = 1, ECommonActionRemoveOrigin::COMMON_ACTION_REMOVE_ORIGIN_TEMP = 2, ECommonActionRemoveOrigin::COMMON_ACTION_REMOVE_ORIGIN_ADMIN = 3,
  ECommonActionRemoveOrigin::COMMON_ACTION_REMOVE_ORIGIN_MAX = 4
}
 
enum  ECommonActionPointOrigin : uint8_t {
  ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_LEVELUP = 0, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_ROOKIE = 1, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_ADMIN = 2, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_QUEST = 3,
  ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_LEARN_SKILL = 4, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_ITEM = 5, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_PERMANENT = 6, ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_LEARN_LIFE_TECHNIQUE_TIER = 7,
  ECommonActionPointOrigin::COMMON_ACTION_POINT_ORIGIN_MAX = 8
}
 
enum  ECreatureClass : uint8_t { ECreatureClass::CREATURE_CLASS_PC = 0, ECreatureClass::CREATURE_CLASS_NPC = 1, ECreatureClass::CREATURE_CLASS_MAX = 2 }
 
enum  EIgnoreImmuneType : uint8_t { EIgnoreImmuneType::IGNORE_IMMUNE_DAMAGE = 0, EIgnoreImmuneType::IGNORE_IMMUNE_ABNORMAL_MOVE = 1, EIgnoreImmuneType::IGNORE_IMMUNE_ABNORMAL_STATUS = 2, EIgnoreImmuneType::IGNORE_IMMUNE_MAX = 3 }
 
enum  EPutDamageResult : uint8_t {
  EPutDamageResult::PUT_DAMAGE_RESULT_SUCCESS = 0, EPutDamageResult::PUT_DAMAGE_RESULT_FAILURE_UNKNOWN = 1, EPutDamageResult::PUT_DAMAGE_RESULT_FAILURE_DEAD = 2, EPutDamageResult::PUT_DAMAGE_RESULT_FAILURE_INVINCIBLE = 3,
  EPutDamageResult::PUT_DAMAGE_RESULT_FAILURE_LIFE_VESSEL = 4, EPutDamageResult::PUT_DAMAGE_RESULT_FAILURE_INVALID_HP = 5, EPutDamageResult::PUT_DAMAGE_RESULT_MAX = 6
}
 
enum  EDevShapeGroup : uint8_t {
  EDevShapeGroup::DEV_SHAPE_GROUP_SECTOR = 0, EDevShapeGroup::DEV_SHAPE_GROUP_PHYSX = 1, EDevShapeGroup::DEV_SHAPE_GROUP_PATH = 2, EDevShapeGroup::DEV_SHAPE_GROUP_PC = 3,
  EDevShapeGroup::DEV_SHAPE_GROUP_NPC = 4, EDevShapeGroup::DEV_SHAPE_GROUP_DROP = 5, EDevShapeGroup::DEV_SHAPE_GROUP_PROP = 6, EDevShapeGroup::DEV_SHAPE_GROUP_TRAP = 7,
  EDevShapeGroup::DEV_SHAPE_GROUP_SKILL_EFFECT = 8, EDevShapeGroup::DEV_SHAPE_GROUP_PC_SKILL_RANGE = 9, EDevShapeGroup::DEV_SHAPE_GROUP_NPC_SKILL_RANGE = 10, EDevShapeGroup::DEV_SHAPE_GROUP_PROJECTILE = 11,
  EDevShapeGroup::DEV_SHAPE_GROUP_PROJECTILE_PATH = 12, EDevShapeGroup::DEV_SHAPE_GROUP_ROOT_MOTION = 13, EDevShapeGroup::DEV_SHAPE_GROUP_SUPER_ARMOR = 14, EDevShapeGroup::DEV_SHAPE_GROUP_VEHICLE = 15,
  EDevShapeGroup::DEV_SHAPE_GROUP_TRANSIT = 16, EDevShapeGroup::DEV_SHAPE_GROUP_TOWER = 17, EDevShapeGroup::DEV_SHAPE_GROUP_NAVI_GRID = 18, EDevShapeGroup::DEV_SHAPE_GROUP_BACK_ATTACK = 19,
  EDevShapeGroup::DEV_SHAPE_GROUP_STAT = 20, EDevShapeGroup::DEV_SHAPE_GROUP_MAX = 21
}
 
enum  EAiLogGroup : uint8_t {
  EAiLogGroup::AI_LOG_GROUP_ENABLE = 0, EAiLogGroup::AI_LOG_GROUP_NODE = 1, EAiLogGroup::AI_LOG_GROUP_RAGE = 2, EAiLogGroup::AI_LOG_GROUP_AIPOINT = 3,
  EAiLogGroup::AI_LOG_GROUP_TARGETTING = 4, EAiLogGroup::AI_LOG_GROUP_PARTS = 5, EAiLogGroup::AI_LOG_GROUP_THREAT = 6, EAiLogGroup::AI_LOG_GROUP_SIGNAL = 7,
  EAiLogGroup::AI_LOG_GROUP_VARIABLE = 8, EAiLogGroup::AI_LOG_GROUP_FOLLOWER = 9, EAiLogGroup::AI_LOG_GROUP_SKILL = 10, EAiLogGroup::AI_LOG_GROUP_MAX = 11
}
 
enum  EObjectCounterType : uint8_t {
  EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_TIMER_VERY_FAST = 0, EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_TIMER_FAST = 1, EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_TIMER_MEDIUM = 2, EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_TIMER_SLOW = 3,
  EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_TIMER_VERY_SLOW = 4, EObjectCounterType::OBJECT_COUNTER_TYPE_COMMON_ARCHIVE = 5, EObjectCounterType::OBJECT_COUNTER_TYPE_ACTOR_AUTO_RECOVERY = 6, EObjectCounterType::OBJECT_COUNTER_TYPE_ACTOR_MOTION = 7,
  EObjectCounterType::OBJECT_COUNTER_TYPE_ACTOR_SKILL = 8, EObjectCounterType::OBJECT_COUNTER_TYPE_ACTOR_WARP = 9, EObjectCounterType::OBJECT_COUNTER_TYPE_ACTOR_INIT_STAT = 10, EObjectCounterType::OBJECT_COUNTER_TYPE_CREATURE_COMBAT = 11,
  EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_AI = 12, EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_AI_STATE = 13, EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_AI_THREAT = 14, EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_DESTROY_SKILL = 15,
  EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_MAKER_HEARTBEAT = 16, EObjectCounterType::OBJECT_COUNTER_TYPE_NPC_PART_SET = 17, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_IDENTITY = 18, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_OBJECT_CONTROL = 19,
  EObjectCounterType::OBJECT_COUNTER_TYPE_PC_CHASER_CONTEXT = 20, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_QUEST_JOURNAL = 21, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_REVIVE_CONTEXT = 22, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_PROP_CONTEXT = 23,
  EObjectCounterType::OBJECT_COUNTER_TYPE_PC_LOG_CONTEXT = 24, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_PORTAL_BUNDLE = 25, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_PVP_CORRECTING = 26, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_ABILITY_FEATURE = 27,
  EObjectCounterType::OBJECT_COUNTER_TYPE_PC_ITEM_DURABILITY = 28, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_WORLD_UPDATE = 29, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_ACHIEVEMENT_JOURNAL = 30, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_ACHIEVEMENT_CACHE = 31,
  EObjectCounterType::OBJECT_COUNTER_TYPE_PC_ITEM_CRAFT_CONTEXT = 32, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_MONEY_CONTEXT = 33, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_DATABASE_UPDATE = 34, EObjectCounterType::OBJECT_COUNTER_TYPE_PC_PLAYTIME_EVENT = 35,
  EObjectCounterType::OBJECT_COUNTER_TYPE_PC_FRIENDSHIP_EVENT = 36, EObjectCounterType::OBJECT_COUNTER_TYPE_PROJECTILE_UPDATE = 37, EObjectCounterType::OBJECT_COUNTER_TYPE_PROP_HEARTBEAT = 38, EObjectCounterType::OBJECT_COUNTER_TYPE_TRANSIT_MOVE = 39,
  EObjectCounterType::OBJECT_COUNTER_TYPE_TRAP_DISPATCH = 40, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_SELF = 41, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_SECTOR = 42, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_PHYSX = 43,
  EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_PATH = 44, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_SKILL_EFFECT = 45, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_SKILL_RANGE = 46, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_ROOT_MOTION = 47,
  EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_SUPER_ARMOR = 48, EObjectCounterType::OBJECT_COUNTER_TYPE_DEV_SHAPE_STAT = 49, EObjectCounterType::OBJECT_COUNTER_TYPE_MAX = 50
}
 
enum  EFriendshipTalkConditionType : uint8_t {
  EFriendshipTalkConditionType::FRIENDSHIP_TALK_CONDITION_TYPE_NONE = 0, EFriendshipTalkConditionType::FRIENDSHIP_TALK_CONDITION_TYPE_FRIENDSHIP = 1, EFriendshipTalkConditionType::FRIENDSHIP_TALK_CONDITION_TYPE_TENDENCY_STATUS = 2, EFriendshipTalkConditionType::FRIENDSHIP_TALK_CONDITION_TYPE_TENDENCY_MAX = 3,
  EFriendshipTalkConditionType::FRIENDSHIP_TALK_CONDITION_TYPE_MAX = 4
}
 
enum  EGameActionExecResult : uint8_t { EGameActionExecResult::GAME_ACTION_EXEC_RESULT_NONE = 0, EGameActionExecResult::GAME_ACTION_EXEC_RESULT_PARTIAL = 1, EGameActionExecResult::GAME_ACTION_EXEC_RESULT_FULL = 2, EGameActionExecResult::GAME_ACTION_EXEC_RESULT_MAX = 3 }
 
enum  ECommonActionExecType : uint8_t { ECommonActionExecType::COMMON_ACTION_EXEC_TYPE_INSTANT = 0, ECommonActionExecType::COMMON_ACTION_EXEC_TYPE_TOGGLE = 1, ECommonActionExecType::COMMON_ACTION_EXEC_TYPE_MAX = 2 }
 
enum  ELifeTrapState : uint8_t { ELifeTrapState::LIFE_TRAP_STATE_SETUP = 0, ELifeTrapState::LIFE_TRAP_STATE_EXECUTE = 1, ELifeTrapState::LIFE_TRAP_STATE_REMOVE = 2, ELifeTrapState::LIFE_TRAP_STATE_MAX = 3 }
 
enum  ELifeTrapProfession : uint8_t { ELifeTrapProfession::LIFE_TRAP_PROFESSION_HUNTING = 0, ELifeTrapProfession::LIFE_TRAP_PROFESSION_FISHING = 1, ELifeTrapProfession::LIFE_TRAP_PROFESSION_VOYAGE_EXPLORATION = 2, ELifeTrapProfession::LIFE_TRAP_PROFESSION_MAX = 3 }
 
enum  EDieGameActionContentsType : uint8_t { EDieGameActionContentsType::DIE_GAME_ACTION_CONTENTS_TYPE_NA = 0, EDieGameActionContentsType::DIE_GAME_ACTION_CONTENTS_TYPE_TOWER = 1, EDieGameActionContentsType::DIE_GAME_ACTION_CONTENTS_TYPE_MAX = 2 }
 
enum  EVoyageActionRestrictionType : uint8_t {
  EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_NONE = 0, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_PROP_HIT = 1, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_PROP_PICKUP = 2, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_VEHICLE = 3,
  EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_AWAKENING_SKILL = 4, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_BATTLE_SKILL = 5, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_LIFE_SKILL = 6, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_SOCIAL_SKILL = 7,
  EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_MUSIC_PLAY = 8, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_DUEL = 9, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_BATTLE_ITEM = 10, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_PROP_TOUCH = 11,
  EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_NPC_CLICK = 12, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_EQUIP_SET = 13, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_LIFE_TOOL_SET = 14, EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_EQUIP_PRESET = 15,
  EVoyageActionRestrictionType::VOYAGE_ACTION_RESTRICTION_TYPE_MAX = 16
}
 
enum  EGuildTaskType : uint8_t {
  EGuildTaskType::GUILD_TASK_TYPE_NONE = 0, EGuildTaskType::GUILD_TASK_TYPE_CREATE = 1, EGuildTaskType::GUILD_TASK_TYPE_CREATE_RESULT = 2, EGuildTaskType::GUILD_TASK_TYPE_DELEGATE = 3,
  EGuildTaskType::GUILD_TASK_TYPE_DISBAND = 4, EGuildTaskType::GUILD_TASK_TYPE_INVITE = 5, EGuildTaskType::GUILD_TASK_TYPE_INVITE_ACCEPT = 6, EGuildTaskType::GUILD_TASK_TYPE_JOIN = 7,
  EGuildTaskType::GUILD_TASK_TYPE_JOIN_ACCEPT = 8, EGuildTaskType::GUILD_TASK_TYPE_KICK = 9, EGuildTaskType::GUILD_TASK_TYPE_LEAVE = 10, EGuildTaskType::GUILD_TASK_TYPE_MODIFY_GRADE = 11,
  EGuildTaskType::GUILD_TASK_TYPE_MODIFY_HEADER = 12, EGuildTaskType::GUILD_TASK_TYPE_MODIFY_RECOMMENDATION = 13, EGuildTaskType::GUILD_TASK_TYPE_PROMOTE = 14, EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_DISBAND = 15,
  EGuildTaskType::GUILD_TASK_TYPE_SEARCH = 16, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_EXP = 17, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_CREATION_DATE_MAP = 18, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_MEMBER = 19,
  EGuildTaskType::GUILD_TASK_TYPE_PC_RECORD_IN_AND_OUT = 20, EGuildTaskType::GUILD_TASK_TYPE_PENDING_JOIN_REMOVE = 21, EGuildTaskType::GUILD_TASK_TYPE_DISBAND_STATE_NOTIFY = 22, EGuildTaskType::GUILD_TASK_TYPE_FORCED_DISBAND = 23,
  EGuildTaskType::GUILD_TASK_TYPE_FORCED_DELEGATE = 24, EGuildTaskType::GUILD_TASK_TYPE_NEWBIE_AUTO_PROMOTE = 25, EGuildTaskType::GUILD_TASK_TYPE_ACCOUNT_RESET_PROCESS = 26, EGuildTaskType::GUILD_TASK_TYPE_BATTLEFIELD_NOTIFY = 27,
  EGuildTaskType::GUILD_TASK_TYPE_BATTLEFIELD_UPDATE = 28, EGuildTaskType::GUILD_TASK_TYPE_BATTLEFIELD_RANK_REWARD = 29, EGuildTaskType::GUILD_TASK_TYPE_BATTLEFIELD_FORCED_CLEAR = 30, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_DATABASE_RANK = 31,
  EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_UPDATE_RANK = 32, EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_LEAVE_PENALTY = 33, EGuildTaskType::GUILD_TASK_TYPE_FORCED_CLEAR_LEAVE_PENALTY = 34, EGuildTaskType::GUILD_TASK_TYPE_FORCED_CHANGE_EXP = 35,
  EGuildTaskType::GUILD_TASK_TYPE_FORCED_SET_RATING = 36, EGuildTaskType::GUILD_TASK_TYPE_FORCED_PROMOTE = 37, EGuildTaskType::GUILD_TASK_TYPE_DONATION = 38, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_RESOURCE = 39,
  EGuildTaskType::GUILD_TASK_TYPE_ATTENDANCE = 40, EGuildTaskType::GUILD_TASK_TYPE_ATTENDANCE_RESULT = 41, EGuildTaskType::GUILD_TASK_TYPE_MERCENARY_JOIN = 42, EGuildTaskType::GUILD_TASK_TYPE_MERCENARY_LEAVE = 43,
  EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_WEEKLY_DISTRIBUTION = 44, EGuildTaskType::GUILD_TASK_TYPE_DISTRIBUTION_SET = 45, EGuildTaskType::GUILD_TASK_TYPE_RESEARCH = 46, EGuildTaskType::GUILD_TASK_TYPE_RESEARCH_NOTIFY = 47,
  EGuildTaskType::GUILD_TASK_TYPE_RESEARCH_SUPPORT = 48, EGuildTaskType::GUILD_TASK_TYPE_RESEARCH_SUPPORT_RESULT = 49, EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_RESEARCH = 50, EGuildTaskType::GUILD_TASK_TYPE_MERCENARY_LIST = 51,
  EGuildTaskType::GUILD_TASK_TYPE_BATTLEFIELD_GRADE_POINT_UPDATE = 52, EGuildTaskType::GUILD_TASK_TYPE_SCHEDULE_DAILY_INIT = 53, EGuildTaskType::GUILD_TASK_TYPE_SKILL_SLOT_CHANGE = 54, EGuildTaskType::GUILD_TASK_TYPE_SKILL_RESOURCE_BUY = 55,
  EGuildTaskType::GUILD_TASK_TYPE_MERCENARY_REWARD = 56, EGuildTaskType::GUILD_TASK_TYPE_FORCED_WEEKLY_DISTRIBUTION = 57, EGuildTaskType::GUILD_TASK_TYPE_UPDATE_WEEKLY_CONTRIBUTION = 58, EGuildTaskType::GUILD_TASK_TYPE_DONATION_ROLLBACK = 59,
  EGuildTaskType::GUILD_TASK_TYPE_FORCED_UPDATE_CONTRIBUTION = 60, EGuildTaskType::GUILD_TASK_TYPE_FORCED_DAILY_RESET = 61, EGuildTaskType::GUILD_TASK_TYPE_FORCED_SET_DISTRIBUTION = 62, EGuildTaskType::GUILD_TASK_TYPE_MERCENARY_RESET = 63,
  EGuildTaskType::GUILD_TASK_TYPE_FORCED_CLEAR_DISTRIBUTION_DATE = 64, EGuildTaskType::GUILD_TASK_TYPE_CONTENTS_VOTE_START = 65, EGuildTaskType::GUILD_TASK_TYPE_CONTENTS_VOTE_CAST = 66, EGuildTaskType::GUILD_TASK_TYPE_CONTENTS_NOTICE_CHANGE = 67,
  EGuildTaskType::GUILD_TASK_TYPE_OBJECTIVE_UPDATE = 68, EGuildTaskType::GUILD_TASK_TYPE_OBJECTIVE_SELECT = 69, EGuildTaskType::GUILD_TASK_TYPE_OBJECTIVE_ADD_POINT = 70, EGuildTaskType::GUILD_TASK_TYPE_OBJECTIVE_WEEKLY_REWARD = 71,
  EGuildTaskType::GUILD_TASK_TYPE_MAX = 72
}
 
enum  EGuildLogReason : uint8_t { EGuildLogReason::GUILD_LOG_REASON_NONE = 0, EGuildLogReason::GUILD_LOG_REASON_SYSTEM = 1, EGuildLogReason::GUILD_LOG_REASON_USER = 2, EGuildLogReason::GUILD_LOG_REASON_MAX = 3 }
 
enum  EGuildLeaveType : uint8_t {
  EGuildLeaveType::GUILD_LEAVE_TYPE_NONE = 0, EGuildLeaveType::GUILD_LEAVE_TYPE_NORMAL = 1, EGuildLeaveType::GUILD_LEAVE_TYPE_DISBAND = 2, EGuildLeaveType::GUILD_LEAVE_TYPE_ACCOUNT_RESET = 3,
  EGuildLeaveType::GUILD_LEAVE_TYPE_KICK = 4, EGuildLeaveType::GUILD_LEAVE_TYPE_MAX = 5
}
 
enum  EIdentitySystemEvent : uint8_t {
  EIdentitySystemEvent::IDENTITY_SYSTEM_EVENT_NONE = 0, EIdentitySystemEvent::IDENTITY_SYSTEM_EVENT_SKILL_CUSTOMIZED = 1, EIdentitySystemEvent::IDENTITY_SYSTEM_EVENT_PROJECTILE_TAG_CUSTOMIZE = 2, EIdentitySystemEvent::IDENTITY_SYSTEM_EVENT_PROJECTILE_EXPIRED = 3,
  EIdentitySystemEvent::IDENTITY_SYSTEM_EVENT_MAX = 4
}
 
enum  EIdentitySystemCustomizedType : uint8_t {
  EIdentitySystemCustomizedType::IDENTITY_SYSTEM_CUSTOMIZED_TYPE_NONE = 0, EIdentitySystemCustomizedType::IDENTITY_SYSTEM_CUSTOMIZED_TYPE_INFIGHER_AMPLIFY_SHOCK_DAMAGE = 1, EIdentitySystemCustomizedType::IDENTITY_SYSTEM_CUSTOMIZED_TYPE_DESTROYER_AMPLIFY_GAUGE_PER_CORE = 2, EIdentitySystemCustomizedType::IDENTITY_SYSTEM_CUSTOMIZED_TYPE_DESTROYER_GAIN_GAUGE_BY_HIT = 3,
  EIdentitySystemCustomizedType::IDENTITY_SYSTEM_CUSTOMIZED_TYPE_MAX = 4
}
 
enum  EInfighterConsumeShockType : uint8_t { EInfighterConsumeShockType::INFIGHTER_CONSUME_SHOCK_TYPE_FULL = 0, EInfighterConsumeShockType::INFIGHTER_CONSUME_SHOCK_TYPE_RECOVER_PERCENT = 1, EInfighterConsumeShockType::INFIGHTER_CONSUME_SHOCK_TYPE_MAX = 2 }
 
enum  EItemStackResult : uint8_t { EItemStackResult::ITEM_STACK_COMPLETE = 0, EItemStackResult::ITEM_STACK_INCOMPLETE = 1, EItemStackResult::ITEM_STACK_ERROR = 2, EItemStackResult::ITEM_STACK_MAX = 3 }
 
enum  ELogCategory : uint8_t { ELogCategory::LOG_CATEGORY_GAME = 0, ELogCategory::LOG_CATEGORY_ACCOUNT = 1, ELogCategory::LOG_CATEGORY_MAX = 2 }
 
enum  ELogWriterType : uint8_t {
  ELogWriterType::LOG_WRITER_TYPE_NETWORK = 0, ELogWriterType::LOG_WRITER_TYPE_FILE = 1, ELogWriterType::LOG_WRITER_TYPE_JSON = 2, ELogWriterType::LOG_WRITER_TYPE_KAFKA = 3,
  ELogWriterType::LOG_WRITER_TYPE_MAX = 4
}
 
enum  EAccountLogType : uint8_t {
  EAccountLogType::ACCOUNT_LOG_TYPE_LOGIN = 0, EAccountLogType::ACCOUNT_LOG_TYPE_LOGOUT = 1, EAccountLogType::ACCOUNT_LOG_TYPE_LOGOUT_ABNORMAL = 2, EAccountLogType::ACCOUNT_LOG_TYPE_AGREE_TERMS = 3,
  EAccountLogType::ACCOUNT_LOG_TYPE_TRY_LOGIN = 4, EAccountLogType::ACCOUNT_LOG_TYPE_CREATE_ACCOUNT = 5, EAccountLogType::ACCOUNT_LOG_TYPE_SELECT_WORLD = 6, EAccountLogType::ACCOUNT_LOG_TYPE_CHARACTER_LIST = 7,
  EAccountLogType::ACCOUNT_LOG_TYPE_DUP_LOGIN = 8, EAccountLogType::ACCOUNT_LOG_TYPE_MOUSE_SELECT = 9, EAccountLogType::ACCOUNT_LOG_TYPE_MOUSE_SWAP = 10, EAccountLogType::ACCOUNT_LOG_TYPE_PC_ROOM_START = 11,
  EAccountLogType::ACCOUNT_LOG_TYPE_PC_ROOM_END = 12, EAccountLogType::ACCOUNT_LOG_TYPE_PC_ROOM_PLAY = 13, EAccountLogType::ACCOUNT_LOG_TYPE_PC_ROOM_REWARD_FAIL = 14, EAccountLogType::ACCOUNT_LOG_TYPE_AUX_PASSWORD_NEW = 15,
  EAccountLogType::ACCOUNT_LOG_TYPE_AUX_PASSWORD_CHANGE = 16, EAccountLogType::ACCOUNT_LOG_TYPE_AUX_PASSWORD_MATCH = 17, EAccountLogType::ACCOUNT_LOG_TYPE_AUX_PASSWORD_MISMATCH = 18, EAccountLogType::ACCOUNT_LOG_TYPE_MAX = 19
}
 
enum  EGameLogType : uint8_t {
  EGameLogType::GAME_LOG_TYPE_ADMIN_CMD = 0, EGameLogType::GAME_LOG_TYPE_SYSTEM_ALERT = 1, EGameLogType::GAME_LOG_TYPE_FIRST_SEND_OVERFLOW = 2, EGameLogType::GAME_LOG_TYPE_SECOND_SEND_OVERFLOW = 3,
  EGameLogType::GAME_LOG_TYPE_SOCKET_DISCONNECT_NORMAL = 4, EGameLogType::GAME_LOG_TYPE_SOCKET_DISCONNECT_ABNORMAL = 5, EGameLogType::GAME_LOG_TYPE_ACCOUNT_LOGIN = 6, EGameLogType::GAME_LOG_TYPE_ACCOUNT_LOGOUT = 7,
  EGameLogType::GAME_LOG_TYPE_ACCOUNT_LOGOUT_ABNORMAL = 8, EGameLogType::GAME_LOG_TYPE_ACCOUNT_AGREE_TERMS = 9, EGameLogType::GAME_LOG_TYPE_HACK_FAST_PING = 10, EGameLogType::GAME_LOG_TYPE_HACK_FAST_MOVE = 11,
  EGameLogType::GAME_LOG_TYPE_HACK_FAST_NORMAL_ATTACK = 12, EGameLogType::GAME_LOG_TYPE_HACK_MISMATCH_SKILL_MOMENT = 13, EGameLogType::GAME_LOG_TYPE_HACK_SKIPPED_SKILL_FINISH = 14, EGameLogType::GAME_LOG_TYPE_HACK_MISMATCH_PROJECTILE_MOMENT = 15,
  EGameLogType::GAME_LOG_TYPE_HACK_FAST_PROJECTILE = 16, EGameLogType::GAME_LOG_TYPE_HACK_PACKET_FLOODING = 17, EGameLogType::GAME_LOG_TYPE_HACK_INVALID_PACKET = 18, EGameLogType::GAME_LOG_TYPE_HACK_MALFORMED_PACKET = 19,
  EGameLogType::GAME_LOG_TYPE_HACK_FISHING_FAST_SUCCESS = 20, EGameLogType::GAME_LOG_TYPE_HACK_INVALID_MOVE_POSITION = 21, EGameLogType::GAME_LOG_TYPE_HACK_XIGN_CODE_DISCONNECT = 22, EGameLogType::GAME_LOG_TYPE_HACK_INVALID_PACKET_ID = 23,
  EGameLogType::GAME_LOG_TYPE_HACK_INVALID_PACKET_SIZE = 24, EGameLogType::GAME_LOG_TYPE_HACK_INVALID_PACKET_SEQUENCE = 25, EGameLogType::GAME_LOG_TYPE_HACK_INVALID_PEER_STATE = 26, EGameLogType::GAME_LOG_TYPE_HACK_MALFORMED_POSTMARK = 27,
  EGameLogType::GAME_LOG_TYPE_HACK_MALFORMED_PACKET_BODY = 28, EGameLogType::GAME_LOG_TYPE_HACK_NULL_PACKET_HANDLER = 29, EGameLogType::GAME_LOG_TYPE_HACK_FORGED_CODE = 30, EGameLogType::GAME_LOG_TYPE_HACK_ANTI_CHEAT = 31,
  EGameLogType::GAME_LOG_TYPE_HACK_KARMA_DISCONNECT = 32, EGameLogType::GAME_LOG_TYPE_HACK_MUST_TRIGGER_NOT_EXECUTED = 33, EGameLogType::GAME_LOG_TYPE_HACK_AUTO_PLAY_RECORD = 34, EGameLogType::GAME_LOG_TYPE_PC_CREATE = 35,
  EGameLogType::GAME_LOG_TYPE_PC_DELETE = 36, EGameLogType::GAME_LOG_TYPE_PC_DELETE_PENDING = 37, EGameLogType::GAME_LOG_TYPE_PC_DELETE_CANCEL = 38, EGameLogType::GAME_LOG_TYPE_PC_ENTER = 39,
  EGameLogType::GAME_LOG_TYPE_PC_LEAVE = 40, EGameLogType::GAME_LOG_TYPE_PC_HEARTBEAT = 41, EGameLogType::GAME_LOG_TYPE_PC_DEATH = 42, EGameLogType::GAME_LOG_TYPE_PC_CLASS_CHANGE = 43,
  EGameLogType::GAME_LOG_TYPE_PC_REVIVE = 44, EGameLogType::GAME_LOG_TYPE_PC_CHANNEL_CHANGE = 45, EGameLogType::GAME_LOG_TYPE_PC_RENAME = 46, EGameLogType::GAME_LOG_TYPE_PC_LOOK_CHANGE = 47,
  EGameLogType::GAME_LOG_TYPE_PC_PROLOGUE_SKIP_SELECT = 48, EGameLogType::GAME_LOG_TYPE_PC_GET_EXCESS = 49, EGameLogType::GAME_LOG_TYPE_PC_PUT_EXCESS = 50, EGameLogType::GAME_LOG_TYPE_PC_JUMPING_START = 51,
  EGameLogType::GAME_LOG_TYPE_PC_JUMPING_PROGRESS = 52, EGameLogType::GAME_LOG_TYPE_PC_JUMPING_FINISH = 53, EGameLogType::GAME_LOG_TYPE_PC_SLOT_EXPAND = 54, EGameLogType::GAME_LOG_TYPE_PC_ESCAPE = 55,
  EGameLogType::GAME_LOG_TYPE_LEVEL_UP = 56, EGameLogType::GAME_LOG_TYPE_LIFE_LEVEL_UP = 57, EGameLogType::GAME_LOG_TYPE_PVP_LEVEL_UP = 58, EGameLogType::GAME_LOG_TYPE_EXPEDITION_LEVEL_UP = 59,
  EGameLogType::GAME_LOG_TYPE_COMBAT_EXP = 60, EGameLogType::GAME_LOG_TYPE_LIFE_EXP = 61, EGameLogType::GAME_LOG_TYPE_PVP_EXP = 62, EGameLogType::GAME_LOG_TYPE_EXPEDITION_EXP = 63,
  EGameLogType::GAME_LOG_TYPE_ZONE_ENTER = 64, EGameLogType::GAME_LOG_TYPE_ZONE_LEAVE = 65, EGameLogType::GAME_LOG_TYPE_PORT_ENTER = 66, EGameLogType::GAME_LOG_TYPE_PORT_LEAVE = 67,
  EGameLogType::GAME_LOG_TYPE_SQUARE_HOLE_REGISTER = 68, EGameLogType::GAME_LOG_TYPE_SQUARE_HOLE_USE = 69, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_START_IN_WORLD = 70, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_START_IN_GAME = 71,
  EGameLogType::GAME_LOG_TYPE_COLOSSEUM_FINISH_IN_GAME = 72, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_FINISH_IN_WORLD = 73, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ORDER_FINISH = 74, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ROUND_START = 75,
  EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ROUND_FINISH = 76, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_SEASON_REWARD = 77, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_MATCHING_START = 78, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_OBSERVER_ENTER = 79,
  EGameLogType::GAME_LOG_TYPE_COLOSSEUM_OBSERVER_LEAVE = 80, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_OBSERVER_COMMAND = 81, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ROOM_CREATE = 82, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ROOM_DESTROY = 83,
  EGameLogType::GAME_LOG_TYPE_COLOSSEUM_MMR_DEDUCT = 84, EGameLogType::GAME_LOG_TYPE_CUMULATIVE_POINT_ADD = 85, EGameLogType::GAME_LOG_TYPE_CUMULATIVE_POINT_REWARD = 86, EGameLogType::GAME_LOG_TYPE_MOD_START = 87,
  EGameLogType::GAME_LOG_TYPE_MOD_ENTER = 88, EGameLogType::GAME_LOG_TYPE_MOD_LEAVE = 89, EGameLogType::GAME_LOG_TYPE_MOD_RESULT = 90, EGameLogType::GAME_LOG_TYPE_MOD_CUBE_PROCEED = 91,
  EGameLogType::GAME_LOG_TYPE_MOD_CUBE_BUFF = 92, EGameLogType::GAME_LOG_TYPE_MOD_CUBE_RESULT = 93, EGameLogType::GAME_LOG_TYPE_MOD_CUBE_END = 94, EGameLogType::GAME_LOG_TYPE_MOD_TOWER_START = 95,
  EGameLogType::GAME_LOG_TYPE_MOD_TOWER_RESULT = 96, EGameLogType::GAME_LOG_TYPE_MOD_TOWER_END = 97, EGameLogType::GAME_LOG_TYPE_MOD_PLATINUM_AREA_START = 98, EGameLogType::GAME_LOG_TYPE_MOD_PLATINUM_AREA_FINISH = 99,
  EGameLogType::GAME_LOG_TYPE_MOD_PLATINUM_AREA_RETURN = 100, EGameLogType::GAME_LOG_TYPE_MOD_PLATINUM_AREA_END = 101, EGameLogType::GAME_LOG_TYPE_MOD_BOSSRUSH_START = 102, EGameLogType::GAME_LOG_TYPE_MOD_BOSSRUSH_RESULT = 103,
  EGameLogType::GAME_LOG_TYPE_MOD_BOSSRUSH_END = 104, EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_CREATE = 105, EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_NOENTRY = 106, EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_DESTROY = 107,
  EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_ENTER = 108, EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_LEAVE = 109, EGameLogType::GAME_LOG_TYPE_CHAOS_GATE_RESULT = 110, EGameLogType::GAME_LOG_TYPE_ITEM_ADD = 111,
  EGameLogType::GAME_LOG_TYPE_ITEM_REMOVE = 112, EGameLogType::GAME_LOG_TYPE_ITEM_BUY = 113, EGameLogType::GAME_LOG_TYPE_ITEM_SELL = 114, EGameLogType::GAME_LOG_TYPE_ITEM_REDEEM = 115,
  EGameLogType::GAME_LOG_TYPE_ITEM_DESTROY = 116, EGameLogType::GAME_LOG_TYPE_ITEM_SPLIT = 117, EGameLogType::GAME_LOG_TYPE_ITEM_MERGE = 118, EGameLogType::GAME_LOG_TYPE_ITEM_INCREASE = 119,
  EGameLogType::GAME_LOG_TYPE_ITEM_DECREASE = 120, EGameLogType::GAME_LOG_TYPE_ITEM_EQUIP_IN = 121, EGameLogType::GAME_LOG_TYPE_ITEM_EQUIP_OUT = 122, EGameLogType::GAME_LOG_TYPE_ITEM_STORAGE_IN = 123,
  EGameLogType::GAME_LOG_TYPE_ITEM_STORAGE_OUT = 124, EGameLogType::GAME_LOG_TYPE_ITEM_LIFE_TOOL_IN = 125, EGameLogType::GAME_LOG_TYPE_ITEM_LIFE_TOOL_OUT = 126, EGameLogType::GAME_LOG_TYPE_ITEM_USE = 127,
  EGameLogType::GAME_LOG_TYPE_ITEM_REPAIR = 128, EGameLogType::GAME_LOG_TYPE_ITEM_TRADE = 129, EGameLogType::GAME_LOG_TYPE_ITEM_TRADE_ERROR = 130, EGameLogType::GAME_LOG_TYPE_ITEM_PENDING = 131,
  EGameLogType::GAME_LOG_TYPE_ITEM_PENDING_EXECUTE = 132, EGameLogType::GAME_LOG_TYPE_ITEM_CARVE = 133, EGameLogType::GAME_LOG_TYPE_ITEM_ASSEMBLY_ADD = 134, EGameLogType::GAME_LOG_TYPE_ITEM_ASSEMBLY_FINISH = 135,
  EGameLogType::GAME_LOG_TYPE_ITEM_ASSEMBLY_RECEIVE = 136, EGameLogType::GAME_LOG_TYPE_ITEM_DISASSEMBLY_REQUEST = 137, EGameLogType::GAME_LOG_TYPE_ITEM_STASH_EXPAND = 138, EGameLogType::GAME_LOG_TYPE_ITEM_EQUIP_PRESET_EXPAND = 139,
  EGameLogType::GAME_LOG_TYPE_ITEM_EQUIP_PRESET_APPLY = 140, EGameLogType::GAME_LOG_TYPE_ITEM_EXCHANGE = 141, EGameLogType::GAME_LOG_TYPE_ITEM_POLISH_ADD = 142, EGameLogType::GAME_LOG_TYPE_ITEM_POLISH_VERIFY = 143,
  EGameLogType::GAME_LOG_TYPE_ITEM_EXPIRE = 144, EGameLogType::GAME_LOG_TYPE_ITEM_BARTER = 145, EGameLogType::GAME_LOG_TYPE_ITEM_EXTRA_STAT_CHANGE = 146, EGameLogType::GAME_LOG_TYPE_ITEM_POLISH_BONUS_CHANGE = 147,
  EGameLogType::GAME_LOG_TYPE_ITEM_POLISH_BONUS_CONFIRM = 148, EGameLogType::GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_IMBUE = 149, EGameLogType::GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_REMOVE_IMBUE = 150, EGameLogType::GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_CHANGE = 151,
  EGameLogType::GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_UNLOCK = 152, EGameLogType::GAME_LOG_TYPE_ITEM_ABILITY_UNLOCK_PROGRESS = 153, EGameLogType::GAME_LOG_TYPE_ITEM_ABILITY_UNLOCK_FINISH = 154, EGameLogType::GAME_LOG_TYPE_ITEM_ABILITY_ENGRAVE = 155,
  EGameLogType::GAME_LOG_TYPE_ITEM_BIND_CHANGE = 156, EGameLogType::GAME_LOG_TYPE_ITEM_ADD_MAX_COUNT_CHANGE = 157, EGameLogType::GAME_LOG_TYPE_ITEM_POST_PROCESS = 158, EGameLogType::GAME_LOG_TYPE_ITEM_ENHANCE_FEED = 159,
  EGameLogType::GAME_LOG_TYPE_ITEM_ENHANCE_LEVEL_UP = 160, EGameLogType::GAME_LOG_TYPE_ITEM_ENHANCE_OPTION_CHANGE = 161, EGameLogType::GAME_LOG_TYPE_ITEM_ENHANCE_OPTION_CONFIRM = 162, EGameLogType::GAME_LOG_TYPE_ITEM_ENHANCE_INHERIT = 163,
  EGameLogType::GAME_LOG_TYPE_ITEM_AUTO_PURGE = 164, EGameLogType::GAME_LOG_TYPE_ITEM_SEAL = 165, EGameLogType::GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_ENHANCE = 166, EGameLogType::GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_APPLY = 167,
  EGameLogType::GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_EXTRACT = 168, EGameLogType::GAME_LOG_TYPE_ITEM_SMART_DROP_EXECUTE = 169, EGameLogType::GAME_LOG_TYPE_ITEM_SMART_DROP_BOX_CREATE = 170, EGameLogType::GAME_LOG_TYPE_ITEM_DROP_BOX_RESENT = 171,
  EGameLogType::GAME_LOG_TYPE_TOKEN_ITEM_INCREASE = 172, EGameLogType::GAME_LOG_TYPE_TOKEN_ITEM_DECREASE = 173, EGameLogType::GAME_LOG_TYPE_AVATAR_ITEM_REFORM_COMPOSITE = 174, EGameLogType::GAME_LOG_TYPE_AVATAR_ITEM_REFORM_DISASSEMBLE = 175,
  EGameLogType::GAME_LOG_TYPE_INDEX_FILTER_ITEM_DROP = 176, EGameLogType::GAME_LOG_TYPE_INDEX_FILTER_ITEM_OBTAIN = 177, EGameLogType::GAME_LOG_TYPE_MONEY_INCREASE = 178, EGameLogType::GAME_LOG_TYPE_MONEY_DECREASE = 179,
  EGameLogType::GAME_LOG_TYPE_ETC_MONEY_INCREASE = 180, EGameLogType::GAME_LOG_TYPE_ETC_MONEY_DECREASE = 181, EGameLogType::GAME_LOG_TYPE_MONEY_BOX_BUY = 182, EGameLogType::GAME_LOG_TYPE_RAID_RESULT = 183,
  EGameLogType::GAME_LOG_TYPE_RAID_START = 184, EGameLogType::GAME_LOG_TYPE_RAID_ENTER = 185, EGameLogType::GAME_LOG_TYPE_RAID_LEAVE = 186, EGameLogType::GAME_LOG_TYPE_RAID_COMBAT_REPORT = 187,
  EGameLogType::GAME_LOG_TYPE_RAID_PAID_REWARD = 188, EGameLogType::GAME_LOG_TYPE_RAID_LEAVE_VOTE_START = 189, EGameLogType::GAME_LOG_TYPE_RAID_LEAVE_VOTE_CAST = 190, EGameLogType::GAME_LOG_TYPE_RAID_LEAVE_VOTE_FINISH = 191,
  EGameLogType::GAME_LOG_TYPE_QUEST_ACCEPT = 192, EGameLogType::GAME_LOG_TYPE_QUEST_SUCCESS = 193, EGameLogType::GAME_LOG_TYPE_QUEST_FAILURE = 194, EGameLogType::GAME_LOG_TYPE_QUEST_ABANDON = 195,
  EGameLogType::GAME_LOG_TYPE_QUEST_REWARD = 196, EGameLogType::GAME_LOG_TYPE_QUEST_ACCEPT_FAILED = 197, EGameLogType::GAME_LOG_TYPE_QUEST_STAGE_COMPLETE = 198, EGameLogType::GAME_LOG_TYPE_QUEST_POINT_ADD = 199,
  EGameLogType::GAME_LOG_TYPE_QUEST_POINT_REWARD = 200, EGameLogType::GAME_LOG_TYPE_QUEST_POINT_GRADE_UP = 201, EGameLogType::GAME_LOG_TYPE_QUEST_ITEM_ADD = 202, EGameLogType::GAME_LOG_TYPE_QUEST_ITEM_REMOVE = 203,
  EGameLogType::GAME_LOG_TYPE_QUEST_PERIOD_REPEAT = 204, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_START = 205, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_SUCCESS = 206, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_FAILURE = 207,
  EGameLogType::GAME_LOG_TYPE_COOP_QUEST_MEMBER_JOIN = 208, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_MEMBER_SUCCESS = 209, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_MEMBER_FAILURE = 210, EGameLogType::GAME_LOG_TYPE_COOP_QUEST_MEMBER_GIVEUP = 211,
  EGameLogType::GAME_LOG_TYPE_COOP_QUEST_MEMBER_REWARD = 212, EGameLogType::GAME_LOG_TYPE_SKILL_ADD = 213, EGameLogType::GAME_LOG_TYPE_SKILL_REMOVE = 214, EGameLogType::GAME_LOG_TYPE_SKILL_POINT_INCREASE = 215,
  EGameLogType::GAME_LOG_TYPE_SKILL_POINT_DECREASE = 216, EGameLogType::GAME_LOG_TYPE_SKILL_INITIALIZE = 217, EGameLogType::GAME_LOG_TYPE_SKILL_CUSTOMIZE = 218, EGameLogType::GAME_LOG_TYPE_SKILL_LEVELUP = 219,
  EGameLogType::GAME_LOG_TYPE_SKILL_START = 220, EGameLogType::GAME_LOG_TYPE_SKILL_PRESET_APPLY = 221, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_ADD = 222, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_REMOVE = 223,
  EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_POINT_INCREASE = 224, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_POINT_DECREASE = 225, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_INITIALIZE = 226, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_LEVELUP = 227,
  EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_START = 228, EGameLogType::GAME_LOG_TYPE_COMMON_ACTION_END = 229, EGameLogType::GAME_LOG_TYPE_MAIL_SEND_USER = 230, EGameLogType::GAME_LOG_TYPE_MAIL_SEND_SYSTEM = 231,
  EGameLogType::GAME_LOG_TYPE_MAIL_SEND_BACK = 232, EGameLogType::GAME_LOG_TYPE_MAIL_DELETE = 233, EGameLogType::GAME_LOG_TYPE_MAIL_READ = 234, EGameLogType::GAME_LOG_TYPE_MAIL_UNPACK_MONEY = 235,
  EGameLogType::GAME_LOG_TYPE_MAIL_UNPACK_ITEM = 236, EGameLogType::GAME_LOG_TYPE_MAIL_PAYMENT_RECEIVE = 237, EGameLogType::GAME_LOG_TYPE_SHIP_ADD = 238, EGameLogType::GAME_LOG_TYPE_SHIP_REMOVE = 239,
  EGameLogType::GAME_LOG_TYPE_SHIP_LEVELUP = 240, EGameLogType::GAME_LOG_TYPE_SHIP_LEVELUP_FAIL = 241, EGameLogType::GAME_LOG_TYPE_SHIP_REPAIR = 242, EGameLogType::GAME_LOG_TYPE_SHIP_REPAIR_FAIL = 243,
  EGameLogType::GAME_LOG_TYPE_SHIP_REPAIR_COMPLETE = 244, EGameLogType::GAME_LOG_TYPE_SHIP_RESUPPLY = 245, EGameLogType::GAME_LOG_TYPE_SHIP_CHANGE = 246, EGameLogType::GAME_LOG_TYPE_SHIP_WRECK = 247,
  EGameLogType::GAME_LOG_TYPE_SHIP_AVATAR_ADD = 248, EGameLogType::GAME_LOG_TYPE_SHIP_AVATAR_CHANGE = 249, EGameLogType::GAME_LOG_TYPE_CREW_ADD = 250, EGameLogType::GAME_LOG_TYPE_CREW_REMOVE = 251,
  EGameLogType::GAME_LOG_TYPE_CREW_CHANGE = 252, EGameLogType::GAME_LOG_TYPE_MUSIC_ADD = 253, EGameLogType::GAME_LOG_TYPE_MUSIC_REMOVE = 254, EGameLogType::GAME_LOG_TYPE_MUSIC_REGISTER_RETURN_POSITION = 255,
  EGameLogType::GAME_LOG_TYPE_ADV_BOOK_TASK_INCREASE = 256, EGameLogType::GAME_LOG_TYPE_ADV_BOOK_REWARD = 257, EGameLogType::GAME_LOG_TYPE_ADV_BOOK_RANK_CHANGE = 258, EGameLogType::GAME_LOG_TYPE_ACHIEVEMENT_FINISH = 259,
  EGameLogType::GAME_LOG_TYPE_ACHIEVEMENT_REWARD_ITEM = 260, EGameLogType::GAME_LOG_TYPE_ACHIEVEMENT_REWARD_TITLE = 261, EGameLogType::GAME_LOG_TYPE_ACHIEVEMENT_OBJECTIVE_FINISH = 262, EGameLogType::GAME_LOG_TYPE_CHAT = 263,
  EGameLogType::GAME_LOG_TYPE_PARTY_AUCTION_FINISH = 264, EGameLogType::GAME_LOG_TYPE_PARTY_CREATE = 265, EGameLogType::GAME_LOG_TYPE_PARTY_JOIN = 266, EGameLogType::GAME_LOG_TYPE_PARTY_LEAVE = 267,
  EGameLogType::GAME_LOG_TYPE_PARTY_KICKVOTE_PROGRESS = 268, EGameLogType::GAME_LOG_TYPE_PARTY_KICKVOTE_RESULT = 269, EGameLogType::GAME_LOG_TYPE_PARTY_ROOM_CREATE = 270, EGameLogType::GAME_LOG_TYPE_PARTY_ROOM_DESTROY = 271,
  EGameLogType::GAME_LOG_TYPE_PARTY_ROOM_MEMBER_JOIN = 272, EGameLogType::GAME_LOG_TYPE_PARTY_ROOM_MEMBER_LEAVE = 273, EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_CREATE = 274, EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_DESTROY = 275,
  EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_JOIN = 276, EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_LEAVE = 277, EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_REJECT = 278, EGameLogType::GAME_LOG_TYPE_PARTY_BOARD_CHANGE = 279,
  EGameLogType::GAME_LOG_TYPE_TROOP_CREATE = 280, EGameLogType::GAME_LOG_TYPE_TROOP_JOIN = 281, EGameLogType::GAME_LOG_TYPE_TROOP_LEAVE = 282, EGameLogType::GAME_LOG_TYPE_TROOP_TRANSFER = 283,
  EGameLogType::GAME_LOG_TYPE_GUILD_CREATE = 284, EGameLogType::GAME_LOG_TYPE_GUILD_DISBAND = 285, EGameLogType::GAME_LOG_TYPE_GUILD_DISBAND_CANCEL = 286, EGameLogType::GAME_LOG_TYPE_GUILD_PROMOTE = 287,
  EGameLogType::GAME_LOG_TYPE_GUILD_DELEGATE = 288, EGameLogType::GAME_LOG_TYPE_GUILD_JOIN = 289, EGameLogType::GAME_LOG_TYPE_GUILD_JOIN_ACCEPT = 290, EGameLogType::GAME_LOG_TYPE_GUILD_KICK = 291,
  EGameLogType::GAME_LOG_TYPE_GUILD_LEAVE = 292, EGameLogType::GAME_LOG_TYPE_GUILD_GRADE_CHANGE = 293, EGameLogType::GAME_LOG_TYPE_GUILD_HEADER_CHANGE = 294, EGameLogType::GAME_LOG_TYPE_GUILD_STASH_EXPAND = 295,
  EGameLogType::GAME_LOG_TYPE_GUILD_STASH_ITEM_DEPOSIT = 296, EGameLogType::GAME_LOG_TYPE_GUILD_STASH_ITEM_WITHDRAW = 297, EGameLogType::GAME_LOG_TYPE_GUILD_STASH_ITEM_MOVE = 298, EGameLogType::GAME_LOG_TYPE_GUILD_STASH_MONEY_DEPOSIT = 299,
  EGameLogType::GAME_LOG_TYPE_GUILD_STASH_MONEY_WITHDRAW = 300, EGameLogType::GAME_LOG_TYPE_GUILD_INVITE = 301, EGameLogType::GAME_LOG_TYPE_GUILD_JOIN_REQUEST = 302, EGameLogType::GAME_LOG_TYPE_GUILD_EXP_CHANGE = 303,
  EGameLogType::GAME_LOG_TYPE_GUILD_LEVEL_CHANGE = 304, EGameLogType::GAME_LOG_TYPE_GUILD_RESOURCE_CHANGE = 305, EGameLogType::GAME_LOG_TYPE_GUILD_CONTRIBUTION_CHANGE = 306, EGameLogType::GAME_LOG_TYPE_GUILD_WEEKLY_CONTRIBUTION_CHANGE = 307,
  EGameLogType::GAME_LOG_TYPE_GUILD_DONATION = 308, EGameLogType::GAME_LOG_TYPE_GUILD_DONATION_ROLLBACK = 309, EGameLogType::GAME_LOG_TYPE_GUILD_ATTENDANCE = 310, EGameLogType::GAME_LOG_TYPE_GUILD_RESEARCH_START = 311,
  EGameLogType::GAME_LOG_TYPE_GUILD_RESEARCH_COMPLETE = 312, EGameLogType::GAME_LOG_TYPE_GUILD_RESEARCH_SUPPORT = 313, EGameLogType::GAME_LOG_TYPE_GUILD_DISTRIBUTION_SETTING_CHANGE = 314, EGameLogType::GAME_LOG_TYPE_GUILD_DISTRIBUTION_TO_GUILD = 315,
  EGameLogType::GAME_LOG_TYPE_GUILD_DISTRIBUTION_TO_MEMBER = 316, EGameLogType::GAME_LOG_TYPE_GUILD_OBJECTIVE_SELECT = 317, EGameLogType::GAME_LOG_TYPE_GUILD_OBJECTIVE_WEEKLY_REWARD = 318, EGameLogType::GAME_LOG_TYPE_GUILD_CONTENTS_JOIN_VOTE = 319,
  EGameLogType::GAME_LOG_TYPE_BUDDY_REQUEST = 320, EGameLogType::GAME_LOG_TYPE_BUDDY_RESPONSE = 321, EGameLogType::GAME_LOG_TYPE_BLOCK_REMOVE = 322, EGameLogType::GAME_LOG_TYPE_BLOCK_REQUEST = 323,
  EGameLogType::GAME_LOG_TYPE_BUDDY_REMOVE = 324, EGameLogType::GAME_LOG_TYPE_MATCH_ENLIST = 325, EGameLogType::GAME_LOG_TYPE_MATCH_ENLIST_FAIL = 326, EGameLogType::GAME_LOG_TYPE_MATCH_CANCEL = 327,
  EGameLogType::GAME_LOG_TYPE_MATCH_CONFIRM_REQUESTED = 328, EGameLogType::GAME_LOG_TYPE_MATCH_CONFIRMED = 329, EGameLogType::GAME_LOG_TYPE_MATCH_COMPLETED = 330, EGameLogType::GAME_LOG_TYPE_WARP_BY_MATCHING = 331,
  EGameLogType::GAME_LOG_TYPE_WARP_TO_SITE_FAIL = 332, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ENLIST = 333, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_ENLIST_FAIL = 334, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_CANCEL = 335,
  EGameLogType::GAME_LOG_TYPE_COLOSSEUM_CONFIRM_REQUESTED = 336, EGameLogType::GAME_LOG_TYPE_COLOSSEUM_CONFIRMED = 337, EGameLogType::GAME_LOG_TYPE_BALANCE_TOP_GRADE_NPC_KILL = 338, EGameLogType::GAME_LOG_TYPE_BALANCE_FIELD_BOSS_KILL = 339,
  EGameLogType::GAME_LOG_TYPE_HONOR_TITLE_REMOVE = 340, EGameLogType::GAME_LOG_TYPE_WALLPAPER_ADD = 341, EGameLogType::GAME_LOG_TYPE_WALLPAPER_REMOVE = 342, EGameLogType::GAME_LOG_TYPE_WALLPAPER_USE = 343,
  EGameLogType::GAME_LOG_TYPE_PARTY_DUNGEON_CREATE = 344, EGameLogType::GAME_LOG_TYPE_SECRET_DUNGEON_CREATE = 345, EGameLogType::GAME_LOG_TYPE_DUNGEON_CLEARED = 346, EGameLogType::GAME_LOG_TYPE_SECRET_DUNGEON_RESULT = 347,
  EGameLogType::GAME_LOG_TYPE_DUNGEON_ENTER = 348, EGameLogType::GAME_LOG_TYPE_CHAOS_DUNGEON_ENTER = 349, EGameLogType::GAME_LOG_TYPE_CHAOS_DUNGEON_CLEARED = 350, EGameLogType::GAME_LOG_TYPE_CHAOS_DUNGEON_CHANGE_ENTRANCECOUNT = 351,
  EGameLogType::GAME_LOG_TYPE_REVERSE_RUIN_ENTER = 352, EGameLogType::GAME_LOG_TYPE_REVERSE_RUIN_CHANGE_ROOM = 353, EGameLogType::GAME_LOG_TYPE_REVERSE_RUIN_CHANGE_STAGE = 354, EGameLogType::GAME_LOG_TYPE_REVERSE_RUIN_STAGE_CLEAR = 355,
  EGameLogType::GAME_LOG_TYPE_REVERSE_RUIN_STAGE_FAILURE = 356, EGameLogType::GAME_LOG_TYPE_PERIOD_REWARD_COUNT_CHANGE = 357, EGameLogType::GAME_LOG_TYPE_FRIENDSHIP_ACTION = 358, EGameLogType::GAME_LOG_TYPE_FRIENDSHIP_REWARD = 359,
  EGameLogType::GAME_LOG_TYPE_FRIENDSHIP_GRADE_CHANGE = 360, EGameLogType::GAME_LOG_TYPE_FRIENDSHIP_POINT_INCREASE = 361, EGameLogType::GAME_LOG_TYPE_FRIENDSHIP_POINT_DECREASE = 362, EGameLogType::GAME_LOG_TYPE_ISLAND_SLAVE_LIBERATE = 363,
  EGameLogType::GAME_LOG_TYPE_LIFE_HUNTING_CHANGE_WAY_POINT = 364, EGameLogType::GAME_LOG_TYPE_LIFE_HUNTING_INSTALL_TRAP = 365, EGameLogType::GAME_LOG_TYPE_LIFE_HUNTING_REMOVE_TRAP = 366, EGameLogType::GAME_LOG_TYPE_LIFE_HUNTING_OPEN_TRAP = 367,
  EGameLogType::GAME_LOG_TYPE_LIFE_HUNTING_PREMATURE_TRAP = 368, EGameLogType::GAME_LOG_TYPE_LIFE_ARCHEOLOGY_ARTIFACT_OPEN = 369, EGameLogType::GAME_LOG_TYPE_MARKET_ADD = 370, EGameLogType::GAME_LOG_TYPE_MARKET_CANCEL = 371,
  EGameLogType::GAME_LOG_TYPE_MARKET_RETURN = 372, EGameLogType::GAME_LOG_TYPE_MARKET_BUY = 373, EGameLogType::GAME_LOG_TYPE_MARKET_SELL = 374, EGameLogType::GAME_LOG_TYPE_MARKET_BUNDLE_CHANGE = 375,
  EGameLogType::GAME_LOG_TYPE_PAID_CASH_INCREMENT_BEGIN = 376, EGameLogType::GAME_LOG_TYPE_PAID_CASH_INCREMENT_COMMIT = 377, EGameLogType::GAME_LOG_TYPE_PAID_CASH_DECREMENT_BEGIN = 378, EGameLogType::GAME_LOG_TYPE_PAID_CASH_DECREMENT_COMMIT = 379,
  EGameLogType::GAME_LOG_TYPE_PAID_CASH_INCREMENT_FAIL = 380, EGameLogType::GAME_LOG_TYPE_PAID_CASH_DECREMENT_FAIL = 381, EGameLogType::GAME_LOG_TYPE_PAID_PACKAGE_BUY = 382, EGameLogType::GAME_LOG_TYPE_PAID_PACKAGE_GIFT = 383,
  EGameLogType::GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_TRY = 384, EGameLogType::GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_COMMIT = 385, EGameLogType::GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_CANCEL = 386, EGameLogType::GAME_LOG_TYPE_PAID_TOKEN_CHANGE = 387,
  EGameLogType::GAME_LOG_TYPE_PAID_ACTION_BEGIN = 388, EGameLogType::GAME_LOG_TYPE_PAID_ACTION_COMMIT = 389, EGameLogType::GAME_LOG_TYPE_PAID_ACTION_CANCEL = 390, EGameLogType::GAME_LOG_TYPE_PC_ROOM_REWARD = 391,
  EGameLogType::GAME_LOG_TYPE_STOCK_ADD_START = 392, EGameLogType::GAME_LOG_TYPE_STOCK_ADD_FINISH = 393, EGameLogType::GAME_LOG_TYPE_STOCK_CANCEL_START = 394, EGameLogType::GAME_LOG_TYPE_STOCK_CANCEL_FINISH = 395,
  EGameLogType::GAME_LOG_TYPE_STOCK_RESULT = 396, EGameLogType::GAME_LOG_TYPE_STOCK_TAKE_START = 397, EGameLogType::GAME_LOG_TYPE_STOCK_TAKE_FINISH = 398, EGameLogType::GAME_LOG_TYPE_STOCK_HEARTBEAT = 399,
  EGameLogType::GAME_LOG_TYPE_STOCK_CONTROL = 400, EGameLogType::GAME_LOG_TYPE_EXPEDITION_REWARD = 401, EGameLogType::GAME_LOG_TYPE_EXPEDITION_LEVEL_ADJUST = 402, EGameLogType::GAME_LOG_TYPE_DUEL_FINISH = 403,
  EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_ADD = 404, EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_INSCRIBE = 405, EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_UNLOCK_PLATE = 406, EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_SELECT = 407,
  EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_DICE_PLATE = 408, EGameLogType::GAME_LOG_TYPE_VICTORY_CREST_COMMIT_PLATE = 409, EGameLogType::GAME_LOG_TYPE_LIFE_FISHING_INSTALL_TRAP = 410, EGameLogType::GAME_LOG_TYPE_LIFE_FISHING_REMOVE_TRAP = 411,
  EGameLogType::GAME_LOG_TYPE_LIFE_FISHING_OPEN_TRAP = 412, EGameLogType::GAME_LOG_TYPE_LIFE_FISHING_NET_RESULT = 413, EGameLogType::GAME_LOG_TYPE_TROPHY_AUCTION_START = 414, EGameLogType::GAME_LOG_TYPE_TROPHY_AUCTION = 415,
  EGameLogType::GAME_LOG_TYPE_TROPHY_AUCTION_BID = 416, EGameLogType::GAME_LOG_TYPE_TROPHY_AUCTION_BID_CANCEL = 417, EGameLogType::GAME_LOG_TYPE_TROPHY_AUCTION_BID_RESULT = 418, EGameLogType::GAME_LOG_TYPE_CARD_ADD = 419,
  EGameLogType::GAME_LOG_TYPE_CARD_REMOVE = 420, EGameLogType::GAME_LOG_TYPE_CARD_GROWTH = 421, EGameLogType::GAME_LOG_TYPE_CARD_AWAKE = 422, EGameLogType::GAME_LOG_TYPE_CARD_INHERIT = 423,
  EGameLogType::GAME_LOG_TYPE_CARD_INHERIT_RETRY = 424, EGameLogType::GAME_LOG_TYPE_CARD_STORAGE_EXPAND = 425, EGameLogType::GAME_LOG_TYPE_CARD_DECK_EXPAND = 426, EGameLogType::GAME_LOG_TYPE_CARD_BATTLE_FINISH = 427,
  EGameLogType::GAME_LOG_TYPE_VEHICLE_RIDE_ON = 428, EGameLogType::GAME_LOG_TYPE_VEHICLE_GET_OFF = 429, EGameLogType::GAME_LOG_TYPE_VEHICLE_ADD = 430, EGameLogType::GAME_LOG_TYPE_VEHICLE_REMOVE = 431,
  EGameLogType::GAME_LOG_TYPE_VOYAGE_DESTROYED = 432, EGameLogType::GAME_LOG_TYPE_VOYAGE_LINER_ENTER = 433, EGameLogType::GAME_LOG_TYPE_VOYAGE_LUCK_INCREASE = 434, EGameLogType::GAME_LOG_TYPE_VOYAGE_LUCK_DECREASE = 435,
  EGameLogType::GAME_LOG_TYPE_VOYAGE_LUCK_MAX_ADD = 436, EGameLogType::GAME_LOG_TYPE_PERMANENT_ATTR_ACQUIRE = 437, EGameLogType::GAME_LOG_TYPE_NPC_PEDDLER_SPAWN = 438, EGameLogType::GAME_LOG_TYPE_NPC_FIELD_BOSS_SPAWN = 439,
  EGameLogType::GAME_LOG_TYPE_TOWN_BASE_LEVEL_UP = 440, EGameLogType::GAME_LOG_TYPE_TOWN_BASE_EXP = 441, EGameLogType::GAME_LOG_TYPE_TOWN_MAX_POPULATION = 442, EGameLogType::GAME_LOG_TYPE_TOWN_ENTER = 443,
  EGameLogType::GAME_LOG_TYPE_TOWN_LEAVE = 444, EGameLogType::GAME_LOG_TYPE_TOWN_EXPEL = 445, EGameLogType::GAME_LOG_TYPE_TOWN_NAME_CHANGE = 446, EGameLogType::GAME_LOG_TYPE_TOWN_RESOURCE_INCREASE = 447,
  EGameLogType::GAME_LOG_TYPE_TOWN_RESOURCE_DECREASE = 448, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_START = 449, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_FINISH = 450, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_FINISH_PAID = 451,
  EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_CANCEL = 452, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_CART_ADD = 453, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_RECRUIT = 454, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_DISMISS = 455,
  EGameLogType::GAME_LOG_TYPE_TOWN_NPC_DEPLOY = 456, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_REMOVE_NPC = 457, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_HEALTH = 458, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_LEVEL_UP = 459,
  EGameLogType::GAME_LOG_TYPE_TOWN_NPC_STAT = 460, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_START = 461, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_FINISH_PAID = 462, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_FINISH = 463,
  EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_CRUNCH_RESULT = 464, EGameLogType::GAME_LOG_TYPE_TOWN_RESEARCH_START = 465, EGameLogType::GAME_LOG_TYPE_TOWN_RESEARCH_CANCEL = 466, EGameLogType::GAME_LOG_TYPE_TOWN_RESEARCH_FINISH = 467,
  EGameLogType::GAME_LOG_TYPE_TOWN_RESEARCH_FINISH_PAID = 468, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_BUILD_START = 469, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_BUILD_FINISH_PAID = 470, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_BUILD_FINISH = 471,
  EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_UPGRADE = 472, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_REPAIR = 473, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_REMOVE = 474, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_START = 475,
  EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_FINISH = 476, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_FINISH_PAID = 477, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_REFRESH = 478, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_RECRUIT = 479,
  EGameLogType::GAME_LOG_TYPE_TOWN_RENEW_NPC_CANDIDATE = 480, EGameLogType::GAME_LOG_TYPE_TOWN_RENEW_CREW_CANDIDATE = 481, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_DIED = 482, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_DISMISS = 483,
  EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_LEVEL_UP = 484, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_TRAINING = 485, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_HEALTH = 486, EGameLogType::GAME_LOG_TYPE_TOWN_DISPATCH_CREW_MAX_COUNT = 487,
  EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PC_DEPLOY = 488, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PC_DETACH = 489, EGameLogType::GAME_LOG_TYPE_TOWN_BUILDING_PC_EXP = 490, EGameLogType::GAME_LOG_TYPE_TOWN_OPEN_SITE_AREA = 491,
  EGameLogType::GAME_LOG_TYPE_TOWN_TAKE_FUND = 492, EGameLogType::GAME_LOG_TYPE_TOWN_CHANGE_SHIP_NAME = 493, EGameLogType::GAME_LOG_TYPE_TOWN_SHIP_ADDED = 494, EGameLogType::GAME_LOG_TYPE_TOWN_QUEST_START = 495,
  EGameLogType::GAME_LOG_TYPE_TOWN_QUEST_SUCCESS = 496, EGameLogType::GAME_LOG_TYPE_TOWN_QUEST_REWARD = 497, EGameLogType::GAME_LOG_TYPE_TOWN_QUEST_STAGE_COMPLETE = 498, EGameLogType::GAME_LOG_TYPE_TOWN_QUEST_START_FAILURE = 499,
  EGameLogType::GAME_LOG_TYPE_TOWN_NPC_DRESS_BUY = 500, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_DRESS_EQUIP = 501, EGameLogType::GAME_LOG_TYPE_TOWN_NPC_DRESS_UNEQUIP = 502, EGameLogType::GAME_LOG_TYPE_TOWN_REDUCE_TIME_INSTALL_BUILDING = 503,
  EGameLogType::GAME_LOG_TYPE_TOWN_REDUCE_TIME_MISSION = 504, EGameLogType::GAME_LOG_TYPE_TOWN_REDUCE_TIME_PRODUCTION = 505, EGameLogType::GAME_LOG_TYPE_TOWN_REDUCE_TIME_RESEARCH = 506, EGameLogType::GAME_LOG_TYPE_TENDENCY_POINT_INCREASE = 507,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_ENLIST = 508, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_CANCEL = 509, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_CREATE = 510, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_DESTROY = 511,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_ENTER = 512, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_EXIT = 513, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_RESULT = 514, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_SPECIAL_START = 515,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_SPECIAL_END = 516, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_WEEKLY_RESET_START = 517, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_WEEKLY_RESET_END = 518, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_ENTRANCE_OCCUPY = 519,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_RANK_REWARD_GUILD = 520, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_RANK_REWARD_MEMBER = 521, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MATCH_CREATE = 522, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_KICK = 523,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_COMBAT_REPORT = 524, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_GUILD_SKILL_USE = 525, EGameLogType::GAME_LOG_TYPE_CONFIG_MOUSE = 526, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_01 = 527,
  EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_02 = 528, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_03 = 529, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_04 = 530, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_XMOD = 531,
  EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_CMOD = 532, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_NET = 533, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_MACRO = 534, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_SPEED = 535,
  EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_SCREEN = 536, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_TOOL = 537, EGameLogType::GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_UNKNOWN = 538, EGameLogType::GAME_LOG_TYPE_VOICE_CHAT_AUTH_GENERATE = 539,
  EGameLogType::GAME_LOG_TYPE_PVP_WEEKLY_POINT_INCREASE = 540, EGameLogType::GAME_LOG_TYPE_PVP_WEEKLY_REWARD = 541, EGameLogType::GAME_LOG_TYPE_MVP_RAW_REPORT = 542, EGameLogType::GAME_LOG_TYPE_MVP_RESULT_REPORT = 543,
  EGameLogType::GAME_LOG_TYPE_MVP_REPORT = 544, EGameLogType::GAME_LOG_TYPE_PET_ADD = 545, EGameLogType::GAME_LOG_TYPE_PET_SUMMON = 546, EGameLogType::GAME_LOG_TYPE_PET_UNSUMMON = 547,
  EGameLogType::GAME_LOG_TYPE_PET_CHANGE_EFFECT = 548, EGameLogType::GAME_LOG_TYPE_PET_CHANGE_NAME = 549, EGameLogType::GAME_LOG_TYPE_PET_CHANGE_CONFIG = 550, EGameLogType::GAME_LOG_TYPE_PAID_BUFF_ADD = 551,
  EGameLogType::GAME_LOG_TYPE_STAGE_PER_REWARD_PROCESS = 552, EGameLogType::GAME_LOG_TYPE_STAGE_PER_REWARD_REWARD = 553, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_CREATE = 554, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_JOIN = 555,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_JOIN_RESULT = 556, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_ACCEPT = 557, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_GRADE_POINT = 558, EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_GUILD_GRADE_POINT = 559,
  EGameLogType::GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_REWARD_GIVE = 560, EGameLogType::GAME_LOG_TYPE_WARP_POINT_SAVE = 561, EGameLogType::GAME_LOG_TYPE_WARP_POINT_USE = 562, EGameLogType::GAME_LOG_TYPE_WARP_POINT_EXPAND = 563,
  EGameLogType::GAME_LOG_TYPE_GACHA_DRAW = 564, EGameLogType::GAME_LOG_TYPE_GACHA_REWARD = 565, EGameLogType::GAME_LOG_TYPE_ROLL_BOOK_EVENT_ATTEND = 566, EGameLogType::GAME_LOG_TYPE_ROLL_BOOK_EVENT_REWARD = 567,
  EGameLogType::GAME_LOG_TYPE_HOT_TIME_EVENT_ATTEND = 568, EGameLogType::GAME_LOG_TYPE_HOT_TIME_EVENT_REWARD = 569, EGameLogType::GAME_LOG_TYPE_PC_SLOT_UPDATE = 570, EGameLogType::GAME_LOG_TYPE_CONTENTS_RANK_REWARD_REVERSE_RUIN = 571,
  EGameLogType::GAME_LOG_TYPE_MAX = 572
}
 
enum  EMatchConfirmType : uint8_t { EMatchConfirmType::MATCH_CONFIRM_TYPE_NO_ANSWER = 0, EMatchConfirmType::MATCH_CONFIRM_TYPE_YES = 1, EMatchConfirmType::MATCH_CONFIRM_TYPE_NO = 2, EMatchConfirmType::MATCH_CONFIRM_TYPE_MAX = 3 }
 
enum  EGameLogStorageOp : uint8_t { EGameLogStorageOp::GAME_LOG_STORAGE_OP_REMOVE = 0, EGameLogStorageOp::GAME_LOG_STORAGE_OP_ADD = 1, EGameLogStorageOp::GAME_LOG_STORAGE_OP_MAX = 2 }
 
enum  ECardAddOrigin : uint8_t { ECardAddOrigin::CARD_ADD_ORIGIN_USE_ITEM = 0, ECardAddOrigin::CARD_ADD_ORIGIN_EXCESS_STORAGE = 1, ECardAddOrigin::CARD_ADD_ORIGIN_ADMIN_CMD = 2, ECardAddOrigin::CARD_ADD_ORIGIN_MAX = 3 }
 
enum  ELootOwnerType : uint8_t { ELootOwnerType::LOOT_OWNER_TYPE_INDIVIDUAL = 0, ELootOwnerType::LOOT_OWNER_TYPE_PARTY = 1, ELootOwnerType::LOOT_OWNER_TYPE_MAX = 2 }
 
enum  EModStateEvent : uint8_t {
  EModStateEvent::MOD_STATE_EVENT_INTRO = 0, EModStateEvent::MOD_STATE_EVENT_START = 1, EModStateEvent::MOD_STATE_EVENT_FINISH = 2, EModStateEvent::MOD_STATE_EVENT_REWARD = 3,
  EModStateEvent::MOD_STATE_EVENT_CHOOSE_NEXT_DOOR = 4, EModStateEvent::MOD_STATE_EVENT_FINALIZE = 5, EModStateEvent::MOD_STATE_EVENT_DESTROY = 6, EModStateEvent::MOD_STATE_EVENT_VICTORY = 7,
  EModStateEvent::MOD_STATE_EVENT_HIDE_ALL_BOX = 8, EModStateEvent::MOD_STATE_EVENT_MAX = 9
}
 
enum  EModCubeDoor : uint8_t {
  EModCubeDoor::MOD_CUBE_DOOR_EAST = 0, EModCubeDoor::MOD_CUBE_DOOR_WEST = 1, EModCubeDoor::MOD_CUBE_DOOR_SOUTH = 2, EModCubeDoor::MOD_CUBE_DOOR_NORTH = 3,
  EModCubeDoor::MOD_CUBE_DOOR_MAX = 4
}
 
enum  EThreatType : uint8_t {
  EThreatType::THREAT_TYPE_NORMAL = 0, EThreatType::THREAT_TYPE_ACTIVE = 1, EThreatType::THREAT_TYPE_HELP = 2, EThreatType::THREAT_TYPE_PARTY = 3,
  EThreatType::THREAT_TYPE_FORCE = 4, EThreatType::THREAT_TYPE_MAX = 5
}
 
enum  ENpcPurposeType : uint8_t {
  ENpcPurposeType::NPC_PURPOSE_TYPE_NORMAL = 0, ENpcPurposeType::NPC_PURPOSE_TYPE_NPC_WAVE = 1, ENpcPurposeType::NPC_PURPOSE_TYPE_PLATINUM_PROP_HUNTING = 2, ENpcPurposeType::NPC_PURPOSE_TYPE_TRAINING_MODE = 3,
  ENpcPurposeType::NPC_PURPOSE_TYPE_MAX = 4
}
 
enum  ENpcPartRegenType : uint8_t { ENpcPartRegenType::NPC_PART_REGEN_TYPE_TICK = 0, ENpcPartRegenType::NPC_PART_REGEN_TYPE_SKILL = 1, ENpcPartRegenType::NPC_PART_REGEN_TYPE_MAX = 2 }
 
enum  ERageType : uint8_t {
  ERageType::RAGE_TYPE_NONE = 0, ERageType::RAGE_TYPE_DAMAGE_COUNT = 1, ERageType::RAGE_TYPE_DAMAGE = 2, ERageType::RAGE_TYPE_TICK = 3,
  ERageType::RAGE_TYPE_HELP = 4, ERageType::RAGE_TYPE_HP_RATE = 5, ERageType::RAGE_TYPE_MAX = 6
}
 
enum  ERageActionType : uint8_t {
  ERageActionType::RAGE_ACTION_TYPE_NONE = 0, ERageActionType::RAGE_ACTION_TYPE_CHANGE_STATE = 1, ERageActionType::RAGE_ACTION_TYPE_USE_SKILL = 2, ERageActionType::RAGE_ACTION_TYPE_ABNORMAL_MOVE = 3,
  ERageActionType::RAGE_ACTION_TYPE_MAX = 4
}
 
enum  EReviveNpcPartOrigin : uint8_t {
  EReviveNpcPartOrigin::REVIVE_NPC_PART_ORIGIN_SYSTEM = 0, EReviveNpcPartOrigin::REVIVE_NPC_PART_ORIGIN_GOHOME = 1, EReviveNpcPartOrigin::REVIVE_NPC_PART_ORIGIN_LOST_TARGET = 2, EReviveNpcPartOrigin::REVIVE_NPC_PART_ORIGIN_REGEN = 3,
  EReviveNpcPartOrigin::REVIVE_NPC_PART_ORIGIN_MAX = 4
}
 
enum  ENpcWaveState : uint8_t { ENpcWaveState::NPC_WAVE_STATE_PREPARING = 0, ENpcWaveState::NPC_WAVE_STATE_ACTIVE = 1, ENpcWaveState::NPC_WAVE_STATE_INACTIVE = 2, ENpcWaveState::NPC_WAVE_STATE_MAX = 3 }
 
enum  ENpcWaveCompleteType : uint8_t { ENpcWaveCompleteType::NPC_WAVE_COMPLETE_TYPE_ALL = 0, ENpcWaveCompleteType::NPC_WAVE_COMPLETE_TYPE_APPOINTED = 1, ENpcWaveCompleteType::NPC_WAVE_COMPLETE_TYPE_RATIO = 2, ENpcWaveCompleteType::NPC_WAVE_COMPLETE_TYPE_MAX = 3 }
 
enum  ENpcWaveGroupType : uint8_t {
  ENpcWaveGroupType::NPC_WAVE_GROUP_TYPE_ALL = 0, ENpcWaveGroupType::NPC_WAVE_GROUP_TYPE_RANDOM = 1, ENpcWaveGroupType::NPC_WAVE_GROUP_TYPE_RANDOM_OVERLAP = 2, ENpcWaveGroupType::NPC_WAVE_GROUP_TYPE_REPEAT = 3,
  ENpcWaveGroupType::NPC_WAVE_GROUP_TYPE_MAX = 4
}
 
enum  ENpcWaveNodeType : uint8_t { ENpcWaveNodeType::NPC_WAVE_NODE_TYPE_ALL = 0, ENpcWaveNodeType::NPC_WAVE_NODE_TYPE_RANDOM = 1, ENpcWaveNodeType::NPC_WAVE_NODE_TYPE_RANDOM_OVERLAP = 2, ENpcWaveNodeType::NPC_WAVE_NODE_TYPE_MAX = 3 }
 
enum  ENpcWaveSpawnType : uint8_t { ENpcWaveSpawnType::NPC_WAVE_SPAWN_TYPE_GROUP = 0, ENpcWaveSpawnType::NPC_WAVE_SPAWN_TYPE_RANDOM = 1, ENpcWaveSpawnType::NPC_WAVE_SPAWN_TYPE_MAX = 2 }
 
enum  ENpcWaveGroupSpawnType : uint8_t { ENpcWaveGroupSpawnType::NPC_WAVE_GROUP_SPAWN_TYPE_CONCURRENT = 0, ENpcWaveGroupSpawnType::NPC_WAVE_GROUP_SPAWN_TYPE_SEQUENTIAL = 1, ENpcWaveGroupSpawnType::NPC_WAVE_GROUP_SPAWN_TYPE_MAX = 2 }
 
enum  ENpcWavePositionType : uint8_t {
  ENpcWavePositionType::NPC_WAVE_POSITION_TYPE_NONE = 0, ENpcWavePositionType::NPC_WAVE_POSITION_TYPE_SPOT = 1, ENpcWavePositionType::NPC_WAVE_POSITION_TYPE_GROUP = 2, ENpcWavePositionType::NPC_WAVE_POSITION_TYPE_GROUP_OVERLAP = 3,
  ENpcWavePositionType::NPC_WAVE_POSITION_TYPE_MAX = 4
}
 
enum  ENpcWaveMethod : uint8_t { ENpcWaveMethod::NPC_WAVE_METHOD_TIME = 0, ENpcWaveMethod::NPC_WAVE_METHOD_RATIO = 1, ENpcWaveMethod::NPC_WAVE_METHOD_MAX = 2 }
 
enum  ENpcMoveSpotType : uint8_t { ENpcMoveSpotType::NPC_MOVE_SPOT_TYPE_DIRECT = 0, ENpcMoveSpotType::NPC_MOVE_SPOT_TYPE_DEVIOUS = 1, ENpcMoveSpotType::NPC_MOVE_SPOT_TYPE_MAX = 2 }
 
enum  ENpcExpireType : uint8_t { ENpcExpireType::NPC_EXPIRE_TYPE_NONE = 0, ENpcExpireType::NPC_EXPIRE_TYPE_TIME = 1, ENpcExpireType::NPC_EXPIRE_TYPE_MAX = 2 }
 
enum  ENpcAdminChangeType : uint8_t {
  ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_GRADE = 0, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_SPECIES = 1, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_DAMAGE_ATTRIBUTE = 2, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_IMMUNE_ID = 3,
  ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_PARALYZATION_MAX_POINT = 4, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_PARTS_MASK = 5, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_STAT_SIGHT_RANGE = 6, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_STAT_WAR_RANGE = 7,
  ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_STAT_PURSUIT_RANGE = 8, ENpcAdminChangeType::NPC_ADMIN_CHANGE_TYPE_MAX = 9
}
 
enum  ENpcBehaviorControlType : uint8_t { ENpcBehaviorControlType::NPC_BEHAVIOR_CONTROL_NO_USE = 0, ENpcBehaviorControlType::NPC_BEHAVIOR_CONTROL_IDLE = 1, ENpcBehaviorControlType::NPC_BEHAVIOR_CONTROL_BATTLE = 2, ENpcBehaviorControlType::NPC_BEHAVIOR_CONTROL_MAX = 3 }
 
enum  ENpcCommandType : uint8_t { ENpcCommandType::NPC_COMMAND_TYPE_MOVE = 0, ENpcCommandType::NPC_COMMAND_TYPE_USE_SKILL = 1, ENpcCommandType::NPC_COMMAND_TYPE_MAX = 2 }
 
enum  ENpcMoveToHomeType : uint8_t { ENpcMoveToHomeType::NPC_MOVE_TO_HOME_TYPE_NEAR_LOCATION = 0, ENpcMoveToHomeType::NPC_MOVE_TO_HOME_TYPE_RETURN_POS = 1, ENpcMoveToHomeType::NPC_MOVE_TO_HOME_TYPE_SPAWN_POS = 2, ENpcMoveToHomeType::NPC_MOVE_TO_HOME_TYPE_MAX = 3 }
 
enum  ENpcAiPointType : uint8_t {
  ENpcAiPointType::NPC_AI_POINT_TYPE_NONE = 0, ENpcAiPointType::NPC_AI_POINT_TYPE_ITEM = 1, ENpcAiPointType::NPC_AI_POINT_TYPE_PARALYZATION = 2, ENpcAiPointType::NPC_AI_POINT_TYPE_GROGGY = 3,
  ENpcAiPointType::NPC_AI_POINT_TYPE_BLOCK_SKILL = 4, ENpcAiPointType::NPC_AI_POINT_TYPE_MAX = 5
}
 
enum  EObjectClass : uint8_t {
  EObjectClass::OBJECT_CLASS_ACTOR = 0, EObjectClass::OBJECT_CLASS_DROP_BOX = 1, EObjectClass::OBJECT_CLASS_WALL = 2, EObjectClass::OBJECT_CLASS_TRANSIT = 3,
  EObjectClass::OBJECT_CLASS_BEACON = 4, EObjectClass::OBJECT_CLASS_NPC_MAKER = 5, EObjectClass::OBJECT_CLASS_MAX = 6
}
 
enum  EObjectTimerType : uint8_t {
  EObjectTimerType::OBJECT_TIMER_TYPE_VERY_FAST = 0, EObjectTimerType::OBJECT_TIMER_TYPE_FAST = 1, EObjectTimerType::OBJECT_TIMER_TYPE_MEDIUM = 2, EObjectTimerType::OBJECT_TIMER_TYPE_SLOW = 3,
  EObjectTimerType::OBJECT_TIMER_TYPE_VERY_SLOW = 4, EObjectTimerType::OBJECT_TIMER_TYPE_MAX = 5
}
 
enum  EZoneBindState : uint8_t {
  EZoneBindState::ZONE_BIND_STATE_VOID = 0, EZoneBindState::ZONE_BIND_STATE_ENTERING = 1, EZoneBindState::ZONE_BIND_STATE_LEAVING = 2, EZoneBindState::ZONE_BIND_STATE_NORMAL = 3,
  EZoneBindState::ZONE_BIND_STATE_MOVING = 4, EZoneBindState::ZONE_BIND_STATE_DELETING = 5, EZoneBindState::ZONE_BIND_STATE_MAX = 6
}
 
enum  EMoveResult : uint8_t {
  EMoveResult::MOVE_RESULT_MOVED = 0, EMoveResult::MOVE_RESULT_GOAL_REACHED = 1, EMoveResult::MOVE_RESULT_CANNOT_MOVE = 2, EMoveResult::MOVE_RESULT_ERROR = 3,
  EMoveResult::MOVE_RESULT_MAX = 4
}
 
enum  EParamType : uint8_t { EParamType::PARAM_TYPE_ABSOLUTE = 0, EParamType::PARAM_TYPE_RELATIVE = 1, EParamType::PARAM_TYPE_MAX = 2 }
 
enum  ECollisionResult : uint8_t { ECollisionResult::COLLISION_RESULT_ERROR = 0, ECollisionResult::COLLISION_RESULT_EXIST = 1, ECollisionResult::COLLISION_RESULT_NONE = 2, ECollisionResult::COLLISION_RESULT_MAX = 3 }
 
enum  EPCEntryPlan : uint8_t {
  EPCEntryPlan::PC_ENTRY_PLAN_UNKNOWN = 0, EPCEntryPlan::PC_ENTRY_PLAN_CURRENT_DB_POS = 1, EPCEntryPlan::PC_ENTRY_PLAN_CURRENT_BASE_POS = 2, EPCEntryPlan::PC_ENTRY_PLAN_LAST_DB_POS = 3,
  EPCEntryPlan::PC_ENTRY_PLAN_LAST_BASE_POS = 4, EPCEntryPlan::PC_ENTRY_PLAN_SESSION_DOC_POS = 5, EPCEntryPlan::PC_ENTRY_PLAN_MAX = 6
}
 
enum  EPCDeleteCode : uint8_t {
  EPCDeleteCode::PC_DELETE_CODE_NOT_SET = 0, EPCDeleteCode::PC_DELETE_CODE_NOT_DELETED = 1, EPCDeleteCode::PC_DELETE_CODE_DELETED_BY_USER = 2, EPCDeleteCode::PC_DELETE_CODE_DELETED_BY_ADMIN = 3,
  EPCDeleteCode::PC_DELETE_CODE_MAX = 4
}
 
enum  ExpType : uint8_t {
  ExpType::EXP_TYPE_COMBAT = 0, ExpType::EXP_TYPE_LIFE = 1, ExpType::EXP_TYPE_EXPEDITION = 2, ExpType::EXP_TYPE_PVP = 3,
  ExpType::EXP_TYPE_MAX = 4
}
 
enum  EProjectileAccelType : uint8_t {
  EProjectileAccelType::PROJECTILE_ACCEL_TYPE_NONE = 0, EProjectileAccelType::PROJECTILE_ACCEL_TYPE_RELATIVE = 1, EProjectileAccelType::PROJECTILE_ACCEL_TYPE_ABSOLUTE = 2, EProjectileAccelType::PROJECTILE_ACCEL_TYPE_DE_ACCEL_WITH_TIME = 3,
  EProjectileAccelType::PROJECTILE_ACCEL_TYPE_MAX = 4
}
 
enum  EProjectileAimType : uint8_t {
  EProjectileAimType::PROJECTILE_AIM_TYPE_SELECTED = 0, EProjectileAimType::PROJECTILE_AIM_TYPE_DIRECTION = 1, EProjectileAimType::PROJECTILE_AIM_TYPE_AIM_POS = 2, EProjectileAimType::PROJECTILE_AIM_TYPE_CONTROL_TARGET_POS = 3,
  EProjectileAimType::PROJECTILE_AIM_TYPE_CASTER_POS = 4, EProjectileAimType::PROJECTILE_AIM_TYPE_AUTO_TARGET_POS = 5, EProjectileAimType::PROJECTILE_AIM_TYPE_MAX = 6
}
 
enum  EProjectileAreaType : uint8_t { EProjectileAreaType::PROJECTILE_AREA_TYPE_IMPACT = 0, EProjectileAreaType::PROJECTILE_AREA_TYPE_SKILL = 1, EProjectileAreaType::PROJECTILE_AREA_TYPE_MAX = 2 }
 
enum  EProjectileBankDataAddendType : uint8_t {
  EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_NONE = 0, EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_DIST_DAMAGE_RATIO = 1, EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_HIT_DAMAGE_RATIO = 2, EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_INVOKE_SKILL_EFFECT_DAMAGE_RATIO = 3,
  EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_HIT_SKILL_EFFECT_DAMAGE_RATIO = 4, EProjectileBankDataAddendType::PROJECTILE_BANK_DATA_ADDEND_TYPE_MAX = 5
}
 
enum  EProjectileBankDataIntType : uint8_t { EProjectileBankDataIntType::PROJECTILE_BANK_DATA_INT_TYPE_NONE = 0, EProjectileBankDataIntType::PROJECTILE_BANK_DATA_INT_TYPE_AREABUFF_ID = 1, EProjectileBankDataIntType::PROJECTILE_BANK_DATA_INT_TYPE_MAX = 2 }
 
enum  EProjectileProcType : uint8_t {
  EProjectileProcType::PROJECTILE_PROC_TYPE_SET_TARGET = 0, EProjectileProcType::PROJECTILE_PROC_TYPE_TRACE = 1, EProjectileProcType::PROJECTILE_PROC_TYPE_TIMER = 2, EProjectileProcType::PROJECTILE_PROC_TYPE_ACCEL = 3,
  EProjectileProcType::PROJECTILE_PROC_TYPE_SKILL_EFFECT = 4, EProjectileProcType::PROJECTILE_PROC_TYPE_SET_SKELETAL_MESH = 5, EProjectileProcType::PROJECTILE_PROC_TYPE_TIER_CHECK_SKILL_EFFECT = 6, EProjectileProcType::PROJECTILE_PROC_TYPE_TIER_CHECK_BANK_DATA = 7,
  EProjectileProcType::PROJECTILE_PROC_TYPE_BANK_DATA = 8, EProjectileProcType::PROJECTILE_PROC_TYPE_AURA_BUFF = 9, EProjectileProcType::PROJECTILE_PROC_TYPE_SEQUENTIAL_SKILL_EFFECT = 10, EProjectileProcType::PROJECTILE_PROC_TYPE_MAX = 11
}
 
enum  EProjectileTraceTargetSelectType : uint8_t { EProjectileTraceTargetSelectType::PROJECTILE_TRACE_TARGET_SELECT_TYPE_RANGE = 0, EProjectileTraceTargetSelectType::PROJECTILE_TRACE_TARGET_SELECT_TYPE_TARGET = 1, EProjectileTraceTargetSelectType::PROJECTILE_TRACE_TARGET_SELECT_TYPE_MAX = 2 }
 
enum  EProjectileType : uint8_t { EProjectileType::PROJECTILE_TYPE_AREA = 0, EProjectileType::PROJECTILE_TYPE_GRENADE = 1, EProjectileType::PROJECTILE_TYPE_MISSILE = 2, EProjectileType::PROJECTILE_TYPE_MAX = 3 }
 
enum  EProjectileTraceIdleMoveType : uint8_t {
  EProjectileTraceIdleMoveType::PROJECTILE_TRACE_IDLE_MOVE_TYPE_MOVE = 0, EProjectileTraceIdleMoveType::PROJECTILE_TRACE_IDLE_MOVE_TYPE_STOP = 1, EProjectileTraceIdleMoveType::PROJECTILE_TRACE_IDLE_MOVE_TYPE_EXPLODE = 2, EProjectileTraceIdleMoveType::PROJECTILE_TRACE_IDLE_MOVE_TYPE_DESTROY = 3,
  EProjectileTraceIdleMoveType::PROJECTILE_TRACE_IDLE_MOVE_TYPE_MAX = 4
}
 
enum  EProjectileHitType : uint8_t { EProjectileHitType::PROJECTILE_HIT_TYPE_MOVING_PATH = 0, EProjectileHitType::PROJECTILE_HIT_TYPE_SKILL_EFFECT = 1, EProjectileHitType::PROJECTILE_HIT_TYPE_MAX = 2 }
 
enum  EProjectileTraceTargetOption : uint8_t { EProjectileTraceTargetOption::PROJECTILE_TRACE_TARGET_OPTION_NONE = 0, EProjectileTraceTargetOption::PROJECTILE_TRACE_TARGET_OPTION_SELF_ONLY = 1, EProjectileTraceTargetOption::PROJECTILE_TRACE_TARGET_OPTION_MAX = 2 }
 
enum  EQuestActionType : uint8_t {
  EQuestActionType::QUEST_ACTION_TYPE_ACQUIRE_QUEST_ITEM = 0, EQuestActionType::QUEST_ACTION_TYPE_GIVE_BUFF = 1, EQuestActionType::QUEST_ACTION_TYPE_GIVE_QUEST_ITEM = 2, EQuestActionType::QUEST_ACTION_TYPE_GIVE_RANDOM_BUFF = 3,
  EQuestActionType::QUEST_ACTION_TYPE_MAX = 4
}
 
enum  EQuestOfferFailureRatioType : uint8_t { EQuestOfferFailureRatioType::QUEST_OFFER_FAILURE_RATIO_TYPE_NONE = 0, EQuestOfferFailureRatioType::QUEST_OFFER_FAILURE_RATIO_TYPE_ITEM = 1, EQuestOfferFailureRatioType::QUEST_OFFER_FAILURE_RATIO_TYPE_BUFF = 2, EQuestOfferFailureRatioType::QUEST_OFFER_FAILURE_RATIO_TYPE_MAX = 3 }
 
enum  EQuestOfferReturnType : uint8_t { EQuestOfferReturnType::QUEST_OFFER_RETURN_TYPE_NONE = 0, EQuestOfferReturnType::QUEST_OFFER_RETURN_TYPE_QUEST_COMPLETE = 1, EQuestOfferReturnType::QUEST_OFFER_RETURN_TYPE_QUEST_STAGE_COMPLETE = 2, EQuestOfferReturnType::QUEST_OFFER_RETURN_TYPE_MAX = 3 }
 
enum  EQuestEventType : uint8_t {
  EQuestEventType::QUEST_EVENT_TYPE_NONE = 0, EQuestEventType::QUEST_EVENT_TYPE_FORCE_REFRESH = 1, EQuestEventType::QUEST_EVENT_TYPE_USE_ITEM = 2, EQuestEventType::QUEST_EVENT_TYPE_APPLY_ITEM_EFFECT = 3,
  EQuestEventType::QUEST_EVENT_TYPE_APPLY_PROP_EFFECT = 4, EQuestEventType::QUEST_EVENT_TYPE_EQUIP_ITEM = 5, EQuestEventType::QUEST_EVENT_TYPE_TALK_NPC = 6, EQuestEventType::QUEST_EVENT_TYPE_KILL_NPC = 7,
  EQuestEventType::QUEST_EVENT_TYPE_KILL_NPC_WITH_ITEM = 8, EQuestEventType::QUEST_EVENT_TYPE_KILL_NPC_WITH_QUESTITEM = 9, EQuestEventType::QUEST_EVENT_TYPE_NPC_WAVE_COMPLETED = 10, EQuestEventType::QUEST_EVENT_TYPE_INTERACT_PROP = 11,
  EQuestEventType::QUEST_EVENT_TYPE_ENTER_PROP = 12, EQuestEventType::QUEST_EVENT_TYPE_LEAVE_PROP = 13, EQuestEventType::QUEST_EVENT_TYPE_STAY_TIMER_TICK = 14, EQuestEventType::QUEST_EVENT_TYPE_STAY_TIMER_FINISHED = 15,
  EQuestEventType::QUEST_EVENT_TYPE_DROP_PICKUP_PROP = 16, EQuestEventType::QUEST_EVENT_TYPE_THROW_PICKUP_PROP = 17, EQuestEventType::QUEST_EVENT_TYPE_CONVOY_ARRIVED = 18, EQuestEventType::QUEST_EVENT_TYPE_CONVOY_DIED = 19,
  EQuestEventType::QUEST_EVENT_TYPE_ESCAPE_POSITION = 20, EQuestEventType::QUEST_EVENT_TYPE_DIED = 21, EQuestEventType::QUEST_EVENT_TYPE_TIMER_EXPIRED = 22, EQuestEventType::QUEST_EVENT_TYPE_STAGE_TIMER_EXPIRED = 23,
  EQuestEventType::QUEST_EVENT_TYPE_PICKUP_PROP_USE_SKILL = 24, EQuestEventType::QUEST_EVENT_TYPE_CLASS_CHANGED = 25, EQuestEventType::QUEST_EVENT_TYPE_DESTROY_TOWER = 26, EQuestEventType::QUEST_EVENT_TYPE_VISIT_ZONE = 27,
  EQuestEventType::QUEST_EVENT_TYPE_USE_SKILL = 28, EQuestEventType::QUEST_EVENT_TYPE_USE_COMMON_ACTION = 29, EQuestEventType::QUEST_EVENT_TYPE_ACQUIRE_QUEST_ITEM = 30, EQuestEventType::QUEST_EVENT_TYPE_USE_QUEST_ITEM = 31,
  EQuestEventType::QUEST_EVENT_TYPE_APPLY_QUEST_ITEM_EFFECT = 32, EQuestEventType::QUEST_EVENT_TYPE_BALLOON_TALK_NPC = 33, EQuestEventType::QUEST_EVENT_TYPE_NPC_FRIENDSHIP = 34, EQuestEventType::QUEST_EVENT_TYPE_CLEAR_DUNGEON = 35,
  EQuestEventType::QUEST_EVENT_TYPE_MOVED_ZONE = 36, EQuestEventType::QUEST_EVENT_TYPE_JOIN_PARTY = 37, EQuestEventType::QUEST_EVENT_TYPE_USE_ITEM_TO_FAIL = 38, EQuestEventType::QUEST_EVENT_TYPE_USE_SQUARE_HOLE = 39,
  EQuestEventType::QUEST_EVENT_TYPE_CHECK_NPC_HP = 40, EQuestEventType::QUEST_EVENT_TYPE_LEAVE_VOLUME = 41, EQuestEventType::QUEST_EVENT_TYPE_ADD_STATUS_EFFECT = 42, EQuestEventType::QUEST_EVENT_TYPE_REMOVE_STATUS_EFFECT = 43,
  EQuestEventType::QUEST_EVENT_TYPE_REMOVE_STATUS_EFFECT_FAIL = 44, EQuestEventType::QUEST_EVENT_TYPE_HAVE_MONEY = 45, EQuestEventType::QUEST_EVENT_TYPE_FORCE_FAIL_QUEST = 46, EQuestEventType::QUEST_EVENT_TYPE_FORCE_FAIL_QUEST_STAGE = 47,
  EQuestEventType::QUEST_EVENT_TYPE_ADD_SHIP = 48, EQuestEventType::QUEST_EVENT_TYPE_UPGRADE_SHIP = 49, EQuestEventType::QUEST_EVENT_TYPE_ADD_VOYAGE_CREW = 50, EQuestEventType::QUEST_EVENT_TYPE_RIDE_VEHICLE_FAIL = 51,
  EQuestEventType::QUEST_EVENT_TYPE_TOWN_INSTALL_BUILDING = 52, EQuestEventType::QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION = 53, EQuestEventType::QUEST_EVENT_TYPE_TOWN_EMPLOY_NPC = 54, EQuestEventType::QUEST_EVENT_TYPE_TOWN_PRODUCUCTION = 55,
  EQuestEventType::QUEST_EVENT_TYPE_TOWN_TALK_WITH_NPC = 56, EQuestEventType::QUEST_EVENT_TYPE_TOWN_DEPLOY_NPC = 57, EQuestEventType::QUEST_EVENT_TYPE_TOWN_DISMISS_NPC = 58, EQuestEventType::QUEST_EVENT_TYPE_CARD_BATTLE = 59,
  EQuestEventType::QUEST_EVENT_TYPE_KILL_PLAYER = 60, EQuestEventType::QUEST_EVENT_TYPE_USE_MONEY = 61, EQuestEventType::QUEST_EVENT_TYPE_PLAY_COLOSSEUM = 62, EQuestEventType::QUEST_EVENT_TYPE_USE_FRIENDSHIP_ACTION = 63,
  EQuestEventType::QUEST_EVENT_TYPE_GATHER_FRIENDSHIP_POINT = 64, EQuestEventType::QUEST_EVENT_TYPE_TOWN_UPGRADE_BUILDING = 65, EQuestEventType::QUEST_EVENT_TYPE_COLLECT_PROP = 66, EQuestEventType::QUEST_EVENT_TYPE_START_MOD = 67,
  EQuestEventType::QUEST_EVENT_TYPE_PROCESS_ITEM = 68, EQuestEventType::QUEST_EVENT_TYPE_CHANGE_MOD_STAGE = 69, EQuestEventType::QUEST_EVENT_TYPE_FINISH_MOD = 70, EQuestEventType::QUEST_EVENT_TYPE_USE_LIFE_WITH_PROP = 71,
  EQuestEventType::QUEST_EVENT_TYPE_USE_VOYAGE_WITH_PROP = 72, EQuestEventType::QUEST_EVENT_TYPE_TOWN_PRODUCE_BOOST = 73, EQuestEventType::QUEST_EVENT_TYPE_FLUSH_DATABASE = 74, EQuestEventType::QUEST_EVENT_TYPE_INTERACT_FLOATING_MATTER = 75,
  EQuestEventType::QUEST_EVENT_TYPE_KILL_ASSIST_PLAYER = 76, EQuestEventType::QUEST_EVENT_TYPE_TOKEN_ITEM = 77, EQuestEventType::QUEST_EVENT_TYPE_MOD_PLATINUM_COOP = 78, EQuestEventType::QUEST_EVENT_TYPE_RIDE_VEHICLE = 79,
  EQuestEventType::QUEST_EVENT_TYPE_TOWN_DISPATCH_EMPLOY_CREW = 80, EQuestEventType::QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION_END = 81, EQuestEventType::QUEST_EVENT_TYPE_TOWN_RESEARCH_COMPLETE = 82, EQuestEventType::QUEST_EVENT_TYPE_TOWN_OPEN_SITE_AREA = 83,
  EQuestEventType::QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION_START = 84, EQuestEventType::QUEST_EVENT_TYPE_KILL_HIT_PROP = 85, EQuestEventType::QUEST_EVENT_TYPE_GATHER_REVERSERUIN_POINT = 86, EQuestEventType::QUEST_EVENT_TYPE_CLEAR_TROOP_SUB_QUEST = 87,
  EQuestEventType::QUEST_EVENT_TYPE_COOP_TREASURE_SALVAGE = 88, EQuestEventType::QUEST_EVENT_TYPE_PLAY_COLOSSEUM_KILL = 89, EQuestEventType::QUEST_EVENT_TYPE_PLAY_COLOSSEUM_ASSIST = 90, EQuestEventType::QUEST_EVENT_TYPE_MAX = 91
}
 
enum  EQuestRemoveOptionType : uint8_t { EQuestRemoveOptionType::QUEST_REMOVE_OPTION_TYPE_BUFF = 0, EQuestRemoveOptionType::QUEST_REMOVE_OPTION_TYPE_QUEST_ITEM = 1, EQuestRemoveOptionType::QUEST_REMOVE_OPTION_TYPE_MAX = 2 }
 
enum  EQuestGatherPointConditionType : uint8_t {
  EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_NONE = 0, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_APPLY_PICKUP_EFFECT = 1, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_GATHER_QUEST_ITEM = 2, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_INTERACT_PROP = 3,
  EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER = 4, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_KILL_PLAYER = 5, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_USE_PICKUP_PROP = 6, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER_WITH_ITEM = 7,
  EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER_WITH_QUEST_ITEM = 8, EQuestGatherPointConditionType::QUEST_GATHER_POINT_CONDITION_TYPE_MAX = 9
}
 
enum  EQuestGatherPointKillPlayerSubType : uint8_t {
  EQuestGatherPointKillPlayerSubType::QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_NONE = 0, EQuestGatherPointKillPlayerSubType::QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_KILL = 1, EQuestGatherPointKillPlayerSubType::QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_ASSIST = 2, EQuestGatherPointKillPlayerSubType::QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_DIED = 3,
  EQuestGatherPointKillPlayerSubType::QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_MAX = 4
}
 
enum  EActionType : uint8_t {
  EActionType::ACTION_TYPE_NONE = 0, EActionType::ACTION_TYPE_EXEC_ACTION = 1, EActionType::ACTION_TYPE_MEMORIZE_POS = 2, EActionType::ACTION_TYPE_TOGGLE_COLLISION = 3,
  EActionType::ACTION_TYPE_EMIT_TRIGGER_SIGNAL = 4, EActionType::ACTION_TYPE_PARALYZATION = 5, EActionType::ACTION_TYPE_CHANGE_NPC_STATUS = 6, EActionType::ACTION_TYPE_MAX = 7
}
 
enum  EAuraTargetType : uint8_t { EAuraTargetType::AURA_TARGET_TYPE_SELF = 0, EAuraTargetType::AURA_TARGET_TYPE_TARGET = 1, EAuraTargetType::AURA_TARGET_TYPE_ALL = 2, EAuraTargetType::AURA_TARGET_TYPE_MAX = 3 }
 
enum  EAuraConditionType : uint8_t { EAuraConditionType::AURA_CONDITION_TYPE_TARGET_COUNT_GREATER = 0, EAuraConditionType::AURA_CONDITION_TYPE_TARGET_COUNT_LESS = 1, EAuraConditionType::AURA_CONDITION_TYPE_TARGET_CHECK_BUFF = 2, EAuraConditionType::AURA_CONDITION_TYPE_TARGET_MAX = 3 }
 
enum  EAuraActionType : uint8_t { EAuraActionType::AURA_ACTION_TYPE_ADD_BUFF = 0, EAuraActionType::AURA_ACTION_TYPE_ADD_BUFF_TARGET_COUNT = 1, EAuraActionType::AURA_ACTION_TYPE_REMOVE_BUFF = 2, EAuraActionType::AURA_ACTION_TYPE_MAX = 3 }
 
enum  ECheckQuickSlotType : uint8_t {
  ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_SKILL = 0, ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_LIFE_SKILL = 1, ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_POLYMORPH_SKILL = 2, ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_VOYAGE_SKILL = 3,
  ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_PROP_SKILL = 4, ECheckQuickSlotType::CHECK_QUICK_SLOT_TYPE_MAX = 5
}
 
enum  ESkillRootmotionMoveType : uint8_t {
  ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_NORMAL = 0, ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_CONSTNUMBER = 1, ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_MOUSEPOS = 2, ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_FRONTOFTARGET = 3,
  ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_TARGET = 4, ESkillRootmotionMoveType::SKILL_ROOTMOTION_MOVE_TYPE_MAX = 5
}
 
enum  ESkillEffectHealType : uint8_t {
  ESkillEffectHealType::SKILL_EFFECT_HEAL_TYPE_MIN_MAX = 0, ESkillEffectHealType::SKILL_EFFECT_HEAL_TYPE_CASTER_MAXHP_PERCENT = 1, ESkillEffectHealType::SKILL_EFFECT_HEAL_TYPE_FULL_CHARGE = 2, ESkillEffectHealType::SKILL_EFFECT_HEAL_TYPE_TARGET_MAXHP_PERCENT = 3,
  ESkillEffectHealType::SKILL_EFFECT_HEAL_TYPE_MAX = 4
}
 
enum  ESkillResetType : uint8_t {
  ESkillResetType::SKILL_RESET_TYPE_CLIENT_REQUEST = 0, ESkillResetType::SKILL_RESET_TYPE_GAME_ACTION = 1, ESkillResetType::SKILL_RESET_TYPE_FIRST_LOGIN = 2, ESkillResetType::SKILL_RESET_TYPE_CLASS_CHANGE = 3,
  ESkillResetType::SKILL_RESET_TYPE_CLASS_CHANGE_PREVIEW = 4, ESkillResetType::SKILL_RESET_TYPE_CLASS_CHANGE_REVERT = 5, ESkillResetType::SKILL_RESET_TYPE_MAX = 6
}
 
enum  ESkillRemoveOrigin : uint8_t { ESkillRemoveOrigin::SKILL_REMOVE_ORIGIN_NONE = 0, ESkillRemoveOrigin::SKILL_REMOVE_ORIGIN_LIFESKILL_RESET = 1, ESkillRemoveOrigin::SKILL_REMOVE_ORIGIN_MAX = 2 }
 
enum  ESkillPointOrigin : uint8_t {
  ESkillPointOrigin::SKILL_POINT_ORIGIN_LEVELUP = 0, ESkillPointOrigin::SKILL_POINT_ORIGIN_ROOKIE = 1, ESkillPointOrigin::SKILL_POINT_ORIGIN_ADMIN = 2, ESkillPointOrigin::SKILL_POINT_ORIGIN_QUEST = 3,
  ESkillPointOrigin::SKILL_POINT_ORIGIN_LEARN_SKILL = 4, ESkillPointOrigin::SKILL_POINT_ORIGIN_ITEM = 5, ESkillPointOrigin::SKILL_POINT_ORIGIN_PERMANENT = 6, ESkillPointOrigin::SKILL_POINT_ORIGIN_CLASS_PREVIEW = 7,
  ESkillPointOrigin::SKILL_POINT_ORIGIN_MAX = 8
}
 
enum  ESkillRotateType : uint8_t { ESkillRotateType::SKILL_ROTATE_TYPE_NONE = 0, ESkillRotateType::SKILL_ROTATE_TYPE_DEGREE = 1, ESkillRotateType::SKILL_ROTATE_TYPE_MAX = 2 }
 
enum  ESkillFinishReason : uint8_t { ESkillFinishReason::SKILL_FINISH_REASON_NONE = 0, ESkillFinishReason::SKILL_FINISH_REASON_SUCCESS = 1, ESkillFinishReason::SKILL_FINISH_REASON_CANCELED = 2, ESkillFinishReason::SKILL_FINISH_REASON_MAX = 3 }
 
enum  ESuperArmorOrigin : uint8_t { ESuperArmorOrigin::SUPER_ARMOR_ORIGIN_STATUS_EFFECT = 0, ESuperArmorOrigin::SUPER_ARMOR_ORIGIN_VF_IRON_BUBBLE = 1, ESuperArmorOrigin::SUPER_ARMOR_ORIGIN_MAX = 2 }
 
enum  EStatusEffectTemplateType : uint8_t {
  EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_NONE = 0, EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_ABNORMAL = 1, EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_DOT = 2, EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_HOT = 3,
  EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_DUMMY = 4, EStatusEffectTemplateType::STATUS_EFFECT_TEMPLATE_TYPE_MAX = 5
}
 
enum  EStatusEffectDotDamageType : uint8_t {
  EStatusEffectDotDamageType::STATUS_EFFECT_DOT_DAMAGE_TYPE_MINMAX = 0, EStatusEffectDotDamageType::STATUS_EFFECT_DOT_DAMAGE_TYPE_MAXHP = 1, EStatusEffectDotDamageType::STATUS_EFFECT_DOT_DAMAGE_TYPE_HP = 2, EStatusEffectDotDamageType::STATUS_EFFECT_DOT_DAMAGE_FORMULA = 3,
  EStatusEffectDotDamageType::STATUS_EFFECT_DOT_DAMAGE_MAX = 4
}
 
enum  EStatusEffectWoundDamageType : uint8_t { EStatusEffectWoundDamageType::STATUS_EFFECT_WOUND_DAMAGE_TYPE_ALL = 0, EStatusEffectWoundDamageType::STATUS_EFFECT_WOUND_DAMAGE_TYPE_PHYSICS = 1, EStatusEffectWoundDamageType::STATUS_EFFECT_WOUND_DAMAGE_TYPE_MAGIC = 2, EStatusEffectWoundDamageType::STATUS_EFFECT_WOUND_DAMAGE_TYPE_MAX = 3 }
 
enum  EStatusEffectFixedDamageType : uint8_t { EStatusEffectFixedDamageType::STATUS_EFFECT_FIXED_DAMAGE_TYPE_NORMAL = 0, EStatusEffectFixedDamageType::STATUS_EFFECT_FIXED_DAMAGE_TYPE_MAXHP = 1, EStatusEffectFixedDamageType::STATUS_EFFECT_FIXED_DAMAGE_TYPE_HP = 2, EStatusEffectFixedDamageType::STATUS_EFFECT_FIXED_DAMAGE_TYPE_MAX = 3 }
 
enum  EStatusEffectHealType : uint8_t { EStatusEffectHealType::STATUS_EFFECT_HEAL_TYPE_MINMAX = 0, EStatusEffectHealType::STATUS_EFFECT_HEAL_TYPE_MAXHP = 1, EStatusEffectHealType::STATUS_EFFECT_HEAL_TYPE_MAX = 2 }
 
enum  EStatusEffectStackType : uint8_t { EStatusEffectStackType::STATUS_EFFECT_STACK_TYPE_NONE = 0, EStatusEffectStackType::STATUS_EFFECT_STACK_TYPE_SAME_CASTER = 1, EStatusEffectStackType::STATUS_EFFECT_STACK_TYPE_ANY = 2, EStatusEffectStackType::STATUS_EFFECT_STACK_TYPE_MAX = 3 }
 
enum  EStatusEffectAmplifyTargetType : uint8_t { EStatusEffectAmplifyTargetType::STATUS_EFFECT_AMPLIFY_TARGET_TYPE_ALL = 0, EStatusEffectAmplifyTargetType::STATUS_EFFECT_AMPLIFY_TARGET_TYPE_CASTER = 1, EStatusEffectAmplifyTargetType::STATUS_EFFECT_AMPLIFY_TARGET_TYPE_PARTY = 2, EStatusEffectAmplifyTargetType::STATUS_EFFECT_AMPLIFY_TARGET_TYPE_MAX = 3 }
 
enum  EStatusEffectRemoveOrigin : uint8_t {
  EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_NORMAL = 0, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_MOD_CUBE = 1, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_CHAOS_DUNGEON = 2, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_GAME_ACTION = 3,
  EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_NPC_END_COMBAT = 4, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_REVERSE_RUIN = 5, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_EDEN_GATE = 6, EStatusEffectRemoveOrigin::STATUS_EFFECT_REMOVE_ORIGIN_MAX = 7
}
 
enum  EStatusEffectRemoveType : uint8_t {
  EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_ID = 0, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_ALL = 1, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_CANCEL_TYPE = 2, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_BUFF_COUNT = 3,
  EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_BUFF_CANCEL_TYPE = 4, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_BUFF_RANDOM = 5, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_DEBUFF_COUNT = 6, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_DEBUFF_CANCEL_TYPE = 7,
  EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_DEBUFF_RANDOM = 8, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_DEBUFF_CANNOT_MOVE = 9, EStatusEffectRemoveType::STATUS_EFFECT_REMOVE_TYPE_MAX = 10
}
 
enum  EStatusEffectShieldType : uint8_t {
  EStatusEffectShieldType::STATUS_EFFECT_SHIELD_TYPE_TABLE = 0, EStatusEffectShieldType::STATUS_EFFECT_SHIELD_TYPE_MAXHP = 1, EStatusEffectShieldType::STATUS_EFFECT_SHIELD_TYPE_CASTER_MAXHP = 2, EStatusEffectShieldType::STATUS_EFFECT_SHIELD_TYPE_WARLORD_SHIELD_OF_BATTLEFIELD = 3,
  EStatusEffectShieldType::STATUS_EFFECT_SHIELD_TYPE_MAX = 4
}
 
enum  EStatusEffectMinionEventType : uint8_t { EStatusEffectMinionEventType::STATUS_EFFECT_MINION_EVENT_NONE = 0, EStatusEffectMinionEventType::STATUS_EFFECT_MINION_EVENT_TYPE_DELIVER_DAMAGE = 1, EStatusEffectMinionEventType::STATUS_EFFECT_MINION_EVENT_MAX = 2 }
 
enum  EStatusEffectTargetSearchType : uint8_t { EStatusEffectTargetSearchType::STATUS_EFFECT_TARGET_SEARCH_TYPE_BUFF = 0, EStatusEffectTargetSearchType::STATUS_EFFECT_TARGET_SEARCH_TYPE_SKILL_EFFECT = 1, EStatusEffectTargetSearchType::STATUS_EFFECT_TARGET_SEARCH_TYPE_PRIMARY = 2, EStatusEffectTargetSearchType::STATUS_EFFECT_TARGET_SEARCH_TYPE_MAX = 3 }
 
enum  EStatusEffectSelectCasterType : uint8_t { EStatusEffectSelectCasterType::STATUS_EFFECT_SELECT_CASTER_TYPE_INVOKER = 0, EStatusEffectSelectCasterType::STATUS_EFFECT_SELECT_CASTER_TYPE_OWNER = 1, EStatusEffectSelectCasterType::STATUS_EFFECT_SELECT_CASTER_TYPE_MAX = 2 }
 
enum  EStatusEffectDisguiseCombatType : uint8_t { EStatusEffectDisguiseCombatType::STATUS_EFFECT_DISGUISE_COMBAT_TYPE_DISGUISE = 0, EStatusEffectDisguiseCombatType::STATUS_EFFECT_DISGUISE_COMBAT_TYPE_CANCEL = 1, EStatusEffectDisguiseCombatType::STATUS_EFFECT_DISGUISE_COMBAT_TYPE_MAX = 2 }
 
enum  EStatusEffectDisguiseActionExpireType : uint8_t { EStatusEffectDisguiseActionExpireType::STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_SKILL_AND_ITEM = 0, EStatusEffectDisguiseActionExpireType::STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_NONE = 1, EStatusEffectDisguiseActionExpireType::STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_MAX = 2 }
 
enum  EStatusEffectDisguiseDamageExpireType : uint8_t { EStatusEffectDisguiseDamageExpireType::STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_ALL = 0, EStatusEffectDisguiseDamageExpireType::STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_NONE = 1, EStatusEffectDisguiseDamageExpireType::STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_MAX = 2 }
 
enum  EStatusEffectInvokeSkillEffectConditionType : uint8_t {
  EStatusEffectInvokeSkillEffectConditionType::STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_NONE = 0, EStatusEffectInvokeSkillEffectConditionType::STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_TARGET = 1, EStatusEffectInvokeSkillEffectConditionType::STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_HP_GREATER = 2, EStatusEffectInvokeSkillEffectConditionType::STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_HP_LESS = 3,
  EStatusEffectInvokeSkillEffectConditionType::STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_MAX = 4
}
 
enum  EStatusEffectConsumeMpType : uint8_t { EStatusEffectConsumeMpType::STATUS_EFFECT_CONSUME_MP_TYPE_ABSOLUTE = 0, EStatusEffectConsumeMpType::STATUS_EFFECT_CONSUME_MP_TYPE_TARGET_MAXMP_PERCENT = 1, EStatusEffectConsumeMpType::STATUS_EFFECT_CONSUME_MP_TYPE_TARGET_MP_PERCENT = 2, EStatusEffectConsumeMpType::STATUS_EFFECT_CONSUME_MP_TYPE_MAX = 3 }
 
enum  ESkillFormulaDamageRule : uint8_t { ESkillFormulaDamageRule::SKILL_FORMULA_DAMAGE_RULE_ABSOLUTE = 0, ESkillFormulaDamageRule::SKILL_FORMULA_DAMAGE_RULE_RELATIVE = 1, ESkillFormulaDamageRule::SKILL_FORMULA_DAMAGE_RULE_MAX = 2 }
 
enum  ESkillMoveType : uint8_t { ESkillMoveType::SKILL_MOVE_TYPE_DIRECTION = 0, ESkillMoveType::SKILL_MOVE_TYPE_TARGET = 1, ESkillMoveType::SKILL_MOVE_TYPE_DESTINATION = 2, ESkillMoveType::SKILL_MOVE_TYPE_MAX = 3 }
 
enum  EIntrinsicSkillType : uint8_t {
  EIntrinsicSkillType::INTRINSIC_SKILL_TYPE_DEFAULT_ATTACK = 0, EIntrinsicSkillType::INTRINSIC_SKILL_TYPE_BARE_HAND_ATTACK = 1, EIntrinsicSkillType::INTRINSIC_SKILL_TYPE_DODGE = 2, EIntrinsicSkillType::INTRINSIC_SKILL_TYPE_GET_UP = 3,
  EIntrinsicSkillType::INTRINSIC_SKILL_TYPE_MAX = 4
}
 
enum  ENpcSkillStageConditionType : uint8_t { ENpcSkillStageConditionType::NPC_SKILL_STAGE_CONDITION_TYPE_PROBABILITY = 0, ENpcSkillStageConditionType::NPC_SKILL_STAGE_CONDITION_TYPE_SKILLEFFECT_HIT = 1, ENpcSkillStageConditionType::NPC_SKILL_STAGE_CONDITION_TYPE_CHECKAREA = 2, ENpcSkillStageConditionType::NPC_SKILL_STAGE_CONDITION_TYPE_MAX = 3 }
 
enum  ESkillNextStageConditionType : uint8_t { ESkillNextStageConditionType::SKILL_NEXT_STAGE_CONDITION_TYPE_TAKE_DAMAGE = 0, ESkillNextStageConditionType::SKILL_NEXT_STAGE_CONDITION_TYPE_HIT_EFFECT = 1, ESkillNextStageConditionType::SKILL_NEXT_STAGE_CONDITION_TYPE_MAX = 2 }
 
enum  ESkillEffectApproachAimType : uint8_t { ESkillEffectApproachAimType::SKILL_EFFECT_APPROACH_AIM_TYPE_TARGET = 0, ESkillEffectApproachAimType::SKILL_EFFECT_APPROACH_AIM_TYPE_CLIENT_AIM = 1, ESkillEffectApproachAimType::SKILL_EFFECT_APPROACH_AIM_TYPE_SELF = 2, ESkillEffectApproachAimType::SKILL_EFFECT_APPROACH_AIM_TYPE_MAX = 3 }
 
enum  ESkillEffectDropLootOwnerType : uint8_t { ESkillEffectDropLootOwnerType::SKILL_EFFECT_DROP_LOOT_OWNER_TARGET = 0, ESkillEffectDropLootOwnerType::SKILL_EFFECT_DROP_LOOT_OWNER_TARGET_PARTY = 1, ESkillEffectDropLootOwnerType::SKILL_EFFECT_DROP_LOOT_OWNER_TARGET_EVERY_PC = 2, ESkillEffectDropLootOwnerType::SKILL_EFFECT_DROP_LOOT_OWNER_MAX = 3 }
 
enum  ESummonNpcCommandType : uint8_t { ESummonNpcCommandType::SUMMON_NPC_COMMAND_TYPE_ADD_BUFF = 0, ESummonNpcCommandType::SUMMON_NPC_COMMAND_TYPE_REMOVE_BUFF = 1, ESummonNpcCommandType::SUMMON_NPC_COMMAND_TYPE_USE_SKILL = 2, ESummonNpcCommandType::SUMMON_NPC_COMMAND_TYPE_MAX = 3 }
 
enum  ESkillChangeFailReason : uint8_t {
  ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_NONE = 0, ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_WHILE_CAST = 1, ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_WHILE_CHAIN_SKILL = 2, ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_ABNORMAL_STATUS = 3,
  ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_INVALID_SKILL_COOL_DOWN = 4, ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_NOT_MAX_STATCK_COUNT = 5, ESkillChangeFailReason::SKILL_CHANGE_FAIL_REASON_MAX = 6
}
 
enum  EMotionResolverType : uint8_t { EMotionResolverType::MOTION_RESOLVER_TYPE_NPC = 0, EMotionResolverType::MOTION_RESOLVER_TYPE_PC = 1, EMotionResolverType::MOTION_RESOLVER_TYPE_PVP = 2, EMotionResolverType::MOTION_RESOLVER_TYPE_MAX = 3 }
 
enum  ESkillBonusAttackResultType : uint8_t { ESkillBonusAttackResultType::SKILL_BONUS_ATTACK_RESULT_TYPE_NONE = 0, ESkillBonusAttackResultType::SKILL_BONUS_ATTACK_RESULT_TYPE_INFLICT = 1, ESkillBonusAttackResultType::SKILL_BONUS_ATTACK_RESULT_TYPE_KILLED = 2, ESkillBonusAttackResultType::SKILL_BONUS_ATTACK_RESULT_TYPE_MAX = 3 }
 
enum  EWithoutSkillType : uint8_t { EWithoutSkillType::WITHOUT_SKILL_TYPE_MOVING = 0, EWithoutSkillType::WITHOUT_SKILL_TYPE_GETUP = 1, EWithoutSkillType::WITHOUT_SKILL_TYPE_AWAKENING = 2, EWithoutSkillType::WITHOUT_SKILL_TYPE_MAX = 3 }
 
enum  ETargetableConditionType : uint8_t { ETargetableConditionType::TARGETABLE_CONDITION_TYPE_SKILL = 0, ETargetableConditionType::TARGETABLE_CONDITION_TYPE_BEHIT = 1, ETargetableConditionType::TARGETABLE_CONDITION_TYPE_MAX = 2 }
 
enum  EStatusEffectActorType : uint8_t { EStatusEffectActorType::STATUS_EFFECT_ACTOR_TYPE_NONE = 0, EStatusEffectActorType::STATUS_EFFECT_ACTOR_TYPE_OWNER = 1, EStatusEffectActorType::STATUS_EFFECT_ACTOR_TYPE_EXCEPT_OWNER = 2, EStatusEffectActorType::STATUS_EFFECT_ACTOR_TYPE_MAX = 3 }
 
enum  ECollisionDisableType : uint8_t { ECollisionDisableType::COLLISION_DISABLE_TYPE_ALL = 0, ECollisionDisableType::COLLISION_DISABLE_TYPE_BODY = 1, ECollisionDisableType::COLLISION_DISABLE_TYPE_MAX = 2 }
 
enum  EAiPointAmplifyTargetType : uint8_t { EAiPointAmplifyTargetType::AI_POINT_AMPLIFY_TARGET_TYPE_TARGET = 0, EAiPointAmplifyTargetType::AI_POINT_AMPLIFY_TARGET_TYPE_CASTER = 1, EAiPointAmplifyTargetType::AI_POINT_AMPLIFY_TARGET_TYPE_MAX = 2 }
 
enum  ESpawnNodeType : uint8_t {
  ESpawnNodeType::SPAWN_NODE_TYPE_NPC = 0, ESpawnNodeType::SPAWN_NODE_TYPE_PROP = 1, ESpawnNodeType::SPAWN_NODE_TYPE_TRAP = 2, ESpawnNodeType::SPAWN_NODE_TYPE_TOWER = 3,
  ESpawnNodeType::SPAWN_NODE_TYPE_VEHICLE = 4, ESpawnNodeType::SPAWN_NODE_TYPE_MAX = 5
}
 
enum  ESpawnResult : uint8_t {
  ESpawnResult::SPAWN_RESULT_FULL = 0, ESpawnResult::SPAWN_RESULT_PENDING = 1, ESpawnResult::SPAWN_RESULT_ERROR_OCCURED = 2, ESpawnResult::SPAWN_RESULT_FILTERED_ID = 3,
  ESpawnResult::SPAWN_RESULT_MAX = 4
}
 
enum  EDistributedSerialNumberType : uint8_t { EDistributedSerialNumberType::DISTRIBUTED_SERIAL_NUMBER_TYPE_ITEM = 0, EDistributedSerialNumberType::DISTRIBUTED_SERIAL_NUMBER_TYPE_CARD = 1, EDistributedSerialNumberType::DISTRIBUTED_SERIAL_NUMBER_TYPE_PET = 2, EDistributedSerialNumberType::DISTRIBUTED_SERIAL_NUMBER_TYPE_MAX = 3 }
 
enum  ETownExpReason : uint8_t {
  ETownExpReason::TOWN_EXP_REASON_NONE = 0, ETownExpReason::TOWN_EXP_REASON_BUILDING_INSTALL = 1, ETownExpReason::TOWN_EXP_REASON_BUILDING_PRODUCTION = 2, ETownExpReason::TOWN_EXP_REASON_FINISH_RESEARCH = 3,
  ETownExpReason::TOWN_EXP_REASON_QUEST = 4, ETownExpReason::TOWN_EXP_REASON_ADMIN = 5, ETownExpReason::TOWN_EXP_REASON_MAX = 6
}
 
enum  ETownBuildingStatType : uint8_t {
  ETownBuildingStatType::TOWN_BUILDING_STAT_TYPE_NONE = 0, ETownBuildingStatType::TOWN_BUILDING_STAT_TYPE_REDUCE_PRODUCTION_TIME_RATIO = 1, ETownBuildingStatType::TOWN_BUILDING_STAT_TYPE_REDUCE_PRODUCTION_COST_RATIO = 2, ETownBuildingStatType::TOWN_BUILDING_STAT_TYPE_REDUCE_HEALTH_COST_RATIO = 3,
  ETownBuildingStatType::TOWN_BUILDING_STAT_TYPE_MAX = 4
}
 
enum  ETownStatType : uint8_t {
  ETownStatType::TOWN_STAT_TYPE_NONE = 0, ETownStatType::TOWN_STAT_TYPE_SHIP_MAX_COUNT_PLUS = 1, ETownStatType::TOWN_STAT_TYPE_DISPATCH_SELECT_TRADE_PLUS = 2, ETownStatType::TOWN_STAT_TYPE_DISPATCH_SELECT_COMBAT_PLUS = 3,
  ETownStatType::TOWN_STAT_TYPE_DISPATCH_SELECT_EXPLORE_PLUS = 4, ETownStatType::TOWN_STAT_TYPE_DISPATCH_SELECT_SCHEDULE_PLUS = 5, ETownStatType::TOWN_STAT_TYPE_REDUCE_BUILD_SHIP_TIME_PERCENT = 6, ETownStatType::TOWN_STAT_TYPE_DISPATCH_MAX_RENEW_PLUS = 7,
  ETownStatType::TOWN_STAT_TYPE_DISPATCH_FRIENDSHIP_NPC = 8, ETownStatType::TOWN_STAT_TYPE_DISPATCH_CREW_CANDIDATE_PLUS = 9, ETownStatType::TOWN_STAT_TYPE_DISPATCH_CREW_RENEW_COUNT_PLUS = 10, ETownStatType::TOWN_STAT_TYPE_SHIP_MAX_LEVEL_PLUS = 11,
  ETownStatType::TOWN_STAT_TYPE_CREW_MAX_COUNT_PLUS = 12, ETownStatType::TOWN_STAT_TYPE_MAX = 13
}
 
enum  ETownDispatchStatType : uint8_t {
  ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_NONE = 0, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_REWARD_TOWN_COIN_PERCENT = 1, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_REWARD_EXP_PERCENT = 2, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_NULLIFY_CREW_DAMAGE_RATIO = 3,
  ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_MOVE_TIME_PERCENT = 4, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_TOWN_RES_COST_PERCENT = 5, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_DECREASE_SHIP_DAMAGE_PERCENT = 6, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_CONDUCT_TIME_PERCENT = 7,
  ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_ALL_REWARD_INCREASE_PERCENT = 8, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_MISSION_MUST_SUCCESS = 9, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_MISSION_MOVE_TIME_PERCENT = 10, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_MISSION_CONDUCT_TIME_PERCENT = 11,
  ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_ALL_REWARD_DECREASE_PERCENT = 12, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_DECREASE_MISSION_SUCCESS_RATE = 13, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_COMBAT_PERCENT = 14, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_TRADE_PERCENT = 15,
  ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_EXPLORE_PERCENT = 16, ETownDispatchStatType::TOWN_DISPATCH_STAT_TYPE_MAX = 17
}
 
enum  EDispatchSkillEffectStage : uint8_t { EDispatchSkillEffectStage::DISPATCH_SKILL_EFFECT_STAGE_FINISH_MISSION = 0, EDispatchSkillEffectStage::DISPATCH_SKILL_EFFECT_STAGE_EVENT_BONUS = 1, EDispatchSkillEffectStage::DISPATCH_SKILL_EFFECT_STAGE_MISSION_BONUS = 2, EDispatchSkillEffectStage::DISPATCH_SKILL_EFFECT_STAGE_MAX = 3 }
 
enum  ETriggerDataVersion : uint8_t { ETriggerDataVersion::TriggerDataVersion = 0, ETriggerDataVersion::TriggerDataVersion01 = 1, ETriggerDataVersion::TriggerDataVersion_MAX = 2 }
 
enum  EZoneCategory : uint8_t {
  EZoneCategory::ZONE_CATEGORY_PERSISTENT = 0, EZoneCategory::ZONE_CATEGORY_PARTY = 1, EZoneCategory::ZONE_CATEGORY_CONTEXT = 2, EZoneCategory::ZONE_CATEGORY_PERSONAL = 3,
  EZoneCategory::ZONE_CATEGORY_MAX = 4
}
 
enum  EZoneChannelStatus : uint8_t { EZoneChannelStatus::ZONE_CHANNEL_STATUS_CLOSED = 0, EZoneChannelStatus::ZONE_CHANNEL_STATUS_OPEN = 1, EZoneChannelStatus::ZONE_CHANNEL_STATUS_FULL = 2, EZoneChannelStatus::ZONE_CHANNEL_STATUS_MAX = 3 }
 
enum  EZoneChannelGuessMode : uint8_t { EZoneChannelGuessMode::ZONE_CHANNEL_GUESS_MODE_LOCAL = 0, EZoneChannelGuessMode::ZONE_CHANNEL_GUESS_MODE_GLOBAL = 1, EZoneChannelGuessMode::ZONE_CHANNEL_GUESS_MODE_MAX = 2 }
 
enum  EZoneClearState : uint8_t { EZoneClearState::ZONE_CLEAR_STATE_NORMAL = 0, EZoneClearState::ZONE_CLEAR_STATE_CLEARED = 1, EZoneClearState::ZONE_CLEAR_STATE_FAILED = 2, EZoneClearState::ZONE_CLEAR_STATE_MAX = 3 }
 
enum  EKickOutReason : uint8_t { EKickOutReason::KICK_OUT_REASON_INVALID_PARTY = 0, EKickOutReason::KICK_OUT_REASON_TIME_LIMIT_EXCEEDED = 1, EKickOutReason::KICK_OUT_REASON_DEATH_COUNT_LIMIT_EXCEEDED = 2, EKickOutReason::KICK_OUT_REASON_MAX = 3 }
 
enum  EBroadcastMode : uint8_t { EBroadcastMode::BROADCAST_MODE_NONE = 0, EBroadcastMode::BROADCAST_MODE_SECTOR = 1, EBroadcastMode::BROADCAST_MODE_ALL = 2, EBroadcastMode::BROADCAST_MODE_MAX = 3 }
 
enum  EHeightMode : uint8_t { EHeightMode::HEIGHT_MODE_NONE = 0, EHeightMode::HEIGHT_MODE_ADJUST = 1, EHeightMode::HEIGHT_MODE_MAX = 2 }
 
enum  ESDElementType : uint8_t {
  ESDElementType::SD_ELEMENT_TYPE_MONSTER = 0, ESDElementType::SD_ELEMENT_TYPE_BOSS = 1, ESDElementType::SD_ELEMENT_TYPE_LUCKY_MONSTER = 2, ESDElementType::SD_ELEMENT_TYPE_LUCKY_MONSTER_MANY = 3,
  ESDElementType::SD_ELEMENT_TYPE_NPC = 4, ESDElementType::SD_ELEMENT_TYPE_REWARD_CHEST = 5, ESDElementType::SD_ELEMENT_TYPE_TREASURE_CHEST_MANY = 6, ESDElementType::SD_ELEMENT_TYPE_TREASURE_CHEST = 7,
  ESDElementType::SD_ELEMENT_TYPE_HERBALISM = 8, ESDElementType::SD_ELEMENT_TYPE_MINING = 9, ESDElementType::SD_ELEMENT_TYPE_MONSTER_WEAK = 10, ESDElementType::SD_ELEMENT_TYPE_HERBALISM_MANY = 11,
  ESDElementType::SD_ELEMENT_TYPE_MINING_MANY = 12, ESDElementType::SD_ELEMENT_TYPE_MONSTER_SPECIAL = 13, ESDElementType::SD_ELEMENT_TYPE_MONSTER_STRONG = 14, ESDElementType::SD_ELEMENT_TYPE_LUMBERING = 15,
  ESDElementType::SD_ELEMENT_TYPE_LUMBERING_MANY = 16, ESDElementType::SD_ELEMENT_TYPE_PROP_FIGURE = 17, ESDElementType::SD_ELEMENT_TYPE_PROP_HIT = 18, ESDElementType::SD_ELEMENT_TYPE_TRAP = 19,
  ESDElementType::SD_ELEMENT_TYPE_ARCHAEOLOGY = 20, ESDElementType::SD_ELEMENT_TYPE_ETC = 21, ESDElementType::SD_ELEMENT_TYPE_MAX = 22
}
 
enum  EChaosGateCarveState : uint8_t { EChaosGateCarveState::CHAOS_GATE_CARVE_STATE_NONE = 0, EChaosGateCarveState::CHAOS_GATE_CARVE_STATE_PROGRESS = 1, EChaosGateCarveState::CHAOS_GATE_CARVE_STATE_FINISH = 2, EChaosGateCarveState::CHAOS_GATE_CARVE_STATE_MAX = 3 }
 
enum  EZoneAction : uint8_t {
  EZoneAction::ZONE_ACTION_CUSTOMIZE = 0, EZoneAction::ZONE_ACTION_USE_POTION = 1, EZoneAction::ZONE_ACTION_USE_VOLATILE_BATTLE_ITEM = 2, EZoneAction::ZONE_ACTION_USE_COMMON_BATTLE_ITEM = 3,
  EZoneAction::ZONE_ACTION_USE_DUNGEON_BATTLE_ITEM = 4, EZoneAction::ZONE_ACTION_USE_AWAKENING_SKILL = 5, EZoneAction::ZONE_ACTION_USE_GETUP_SKILL = 6, EZoneAction::ZONE_ACTION_PVP = 7,
  EZoneAction::ZONE_ACTION_CHANGE_CHANNEL = 8, EZoneAction::ZONE_ACTION_MIGRATE_SUMMONED_NPC = 9, EZoneAction::ZONE_ACTION_VICTORY_CREST = 10, EZoneAction::ZONE_ACTION_SUMMON_VEHICLE = 11,
  EZoneAction::ZONE_ACTION_DUEL = 12, EZoneAction::ZONE_ACTION_COLOSSEUM_ENLIST = 13, EZoneAction::ZONE_ACTION_USE_USEUP_ITEM = 14, EZoneAction::ZONE_ACTION_USE_PVP_BATTLE_ITEM = 15,
  EZoneAction::ZONE_ACTION_MAX = 16
}
 
enum  EMoveMode : uint8_t {
  EMoveMode::MOVE_MODE_IDLE = 0, EMoveMode::MOVE_MODE_DOWN = 1, EMoveMode::MOVE_MODE_STAND_UP = 2, EMoveMode::MOVE_MODE_SWAY = 3,
  EMoveMode::MOVE_MODE_BRING_DOWN = 4, EMoveMode::MOVE_MODE_ATTACK = 5, EMoveMode::MOVE_MODE_BE_HIT = 6, EMoveMode::MOVE_MODE_PATH = 7,
  EMoveMode::MOVE_MODE_PATH_ERROR = 8, EMoveMode::MOVE_MODE_PATH_SKILL_ATTACK = 9, EMoveMode::MOVE_MODE_PATH_SKILL_ATTACK_ERROR = 10, EMoveMode::MOVE_MODE_TRACK = 11,
  EMoveMode::MOVE_MODE_ROTATE_PROP = 12, EMoveMode::MOVE_MODE_LINE = 13, EMoveMode::MOVE_MODE_MAX = 14
}
 
enum  EMoveResultType : uint8_t {
  EMoveResultType::MOVE_RESULT_TYPE_SUCCESS = 0, EMoveResultType::MOVE_RESULT_TYPE_FAILURE_UNKNOWN = 1, EMoveResultType::MOVE_RESULT_TYPE_FAILURE_MOVING = 2, EMoveResultType::MOVE_RESULT_TYPE_FAILURE_ZONE_INVALID_STATE = 3,
  EMoveResultType::MOVE_RESULT_TYPE_FAILURE_DIFF_ZONE = 4, EMoveResultType::MOVE_RESULT_TYPE_FAILURE_INVALID_DEST_POS = 5, EMoveResultType::MOVE_RESULT_TYPE_MAX = 6
}
 
enum  EMotionProcessingMode : uint8_t { EMotionProcessingMode::MOTION_PROCESSING_MODE_NONE = 0, EMotionProcessingMode::MOTION_PROCESSING_MODE_INTERPOLATE = 1, EMotionProcessingMode::MOTION_PROCESSING_MODE_MAX = 2 }
 
enum  EZoneLeaveFailReason : uint8_t {
  EZoneLeaveFailReason::ZONE_LEAVE_FAIL_REASON_NONE = 0, EZoneLeaveFailReason::ZONE_LEAVE_FAIL_REASON_DUNGEON_EVENT = 1, EZoneLeaveFailReason::ZONE_LEAVE_FAIL_REASON_PC_EVENT = 2, EZoneLeaveFailReason::ZONE_LEAVE_FAIL_REASON_RESERVED_EVENT = 3,
  EZoneLeaveFailReason::ZONE_LEAVE_FAIL_REASON_MAX = 4
}
 
enum  EMoveDebugOrigin : uint8_t {
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_NONE = 0, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TELEPORT = 1, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_SKILL_MOVE = 2, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOVE_INSTANT = 3,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_CIRCULAR_ARC = 4, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_DOWN = 5, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_LINE = 6, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_LINE01 = 7,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_PATH = 8, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_ROOT = 9, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_ROOT01 = 10, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_QUERY = 11,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_TRACK = 12, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MOTION_STOP = 13, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_VEHICLE_BEFORE = 14, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_VEHICLE_OFF = 15,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MOVE_OBJECT = 16, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MOVE_SELF = 17, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_ADD_OBJECT = 18, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_REMOVE_OBJECT = 19,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT = 20, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT01 = 21, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT02 = 22, EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_ETC = 23,
  EMoveDebugOrigin::MOVE_DEBUG_ORIGIN_MAX = 24
}
 
enum  EReverseRuinDataAddResult : uint8_t {
  EReverseRuinDataAddResult::REVERSE_RUIN_DATA_ADD_RESULT_NONE = 0, EReverseRuinDataAddResult::REVERSE_RUIN_DATA_ADD_RESULT_ACCOUNT_NEW = 1, EReverseRuinDataAddResult::REVERSE_RUIN_DATA_ADD_RESULT_PC_NEW = 2, EReverseRuinDataAddResult::REVERSE_RUIN_DATA_ADD_RESULT_PC_UPDATE = 3,
  EReverseRuinDataAddResult::REVERSE_RUIN_DATA_ADD_RESULT_MAX = 4
}
 
enum  EAbilityKitGrade : uint8_t {
  EAbilityKitGrade::ABILITY_KIT_GRADE_OLD = 0, EAbilityKitGrade::ABILITY_KIT_GRADE_COMMON = 1, EAbilityKitGrade::ABILITY_KIT_GRADE_FINE = 2, EAbilityKitGrade::ABILITY_KIT_GRADE_SUPERIOR = 3,
  EAbilityKitGrade::ABILITY_KIT_GRADE_LEGENDARY = 4, EAbilityKitGrade::ABILITY_KIT_GRADE_MAX = 5
}
 
enum  EAbilityOrbState : uint8_t { EAbilityOrbState::ABILITY_ORB_STATE_NONE = 0, EAbilityOrbState::ABILITY_ORB_STATE_SUCCESS = 1, EAbilityOrbState::ABILITY_ORB_STATE_FAILURE = 2, EAbilityOrbState::ABILITY_ORB_STATE_MAX = 3 }
 
enum  EAbilityOrbSign : uint8_t { EAbilityOrbSign::ABILITY_ORB_SIGN_NONE = 0, EAbilityOrbSign::ABILITY_ORB_SIGN_PLUS = 1, EAbilityOrbSign::ABILITY_ORB_SIGN_MINUS = 2, EAbilityOrbSign::ABILITY_ORB_SIGN_MAX = 3 }
 
enum  EAbilityGrade : uint8_t {
  EAbilityGrade::ABILITY_GRADE_MINUS = 0, EAbilityGrade::ABILITY_GRADE_MINUS01 = 1, EAbilityGrade::ABILITY_GRADE_MINUS02 = 2, EAbilityGrade::ABILITY_GRADE_NA = 3,
  EAbilityGrade::ABILITY_GRADE_PLUS = 4, EAbilityGrade::ABILITY_GRADE_PLUS01 = 5, EAbilityGrade::ABILITY_GRADE_PLUS02 = 6, EAbilityGrade::ABILITY_GRADE_MAX = 7
}
 
enum  EAddonType : uint8_t {
  EAddonType::ADDON_TYPE_NONE = 0, EAddonType::ADDON_TYPE_SLOT = 1, EAddonType::ADDON_TYPE_STAT = 2, EAddonType::ADDON_TYPE_ABILITY_POINT = 3,
  EAddonType::ADDON_TYPE_COMBAT_EFFECT = 4, EAddonType::ADDON_TYPE_SKILL_DAMAGE = 5, EAddonType::ADDON_TYPE_SKILL_CRITICAL_RATIO = 6, EAddonType::ADDON_TYPE_SKILL_CRITICAL_DAMAGE = 7,
  EAddonType::ADDON_TYPE_SKILL_PENETRATION = 8, EAddonType::ADDON_TYPE_NPC_GRADE_LESS_DAMAGE = 9, EAddonType::ADDON_TYPE_NPC_GRADE_LESS_CRITICAL_RATIO = 10, EAddonType::ADDON_TYPE_NPC_GRADE_LESS_CRITICAL_DAMAGE = 11,
  EAddonType::ADDON_TYPE_NPC_GRADE_LESS_PENETRATION = 12, EAddonType::ADDON_TYPE_NPC_GRADE_GREATER_DAMAGE = 13, EAddonType::ADDON_TYPE_NPC_GRADE_GREATER_CRITICAL_RATIO = 14, EAddonType::ADDON_TYPE_NPC_GRADE_GREATER_CRITICAL_DAMAGE = 15,
  EAddonType::ADDON_TYPE_NPC_GRADE_GREATER_PENETRATION = 16, EAddonType::ADDON_TYPE_NPC_SPECIES_DAMAGE = 17, EAddonType::ADDON_TYPE_NPC_SPECIES_CRITICAL_RATIO = 18, EAddonType::ADDON_TYPE_NPC_SPECIES_CRITICAL_DAMAGE = 19,
  EAddonType::ADDON_TYPE_NPC_SPECIES_PENETRATION = 20, EAddonType::ADDON_TYPE_NPC_ATTR_DAMAGE = 21, EAddonType::ADDON_TYPE_NPC_ATTR_CRITICAL_RATIO = 22, EAddonType::ADDON_TYPE_NPC_ATTR_CRITICAL_DAMAGE = 23,
  EAddonType::ADDON_TYPE_NPC_ATTR_PENETRATION = 24, EAddonType::ADDON_TYPE_MANA_REDUCTION = 25, EAddonType::ADDON_TYPE_SKILL_MANA_REDUCTION = 26, EAddonType::ADDON_TYPE_SKILL_COOLDOWN_REDUCTION = 27,
  EAddonType::ADDON_TYPE_ABILITY_FEATURE = 28, EAddonType::ADDON_TYPE_CLASS_OPTION = 29, EAddonType::ADDON_TYPE_ABILITY_POINT_PASSIVE = 30, EAddonType::ADDON_TYPE_INSTRUMENT = 31,
  EAddonType::ADDON_TYPE_SKILL_FEATURE = 32, EAddonType::ADDON_TYPE_NPC_ADAPTATION = 33, EAddonType::ADDON_TYPE_SKILL_GROUP_DAMAGE = 34, EAddonType::ADDON_TYPE_SKILL_GROUP_COOLDOWN_REDUCTION = 35,
  EAddonType::ADDON_TYPE_MAX = 36
}
 
enum  EAffinityType : uint8_t {
  EAffinityType::AFFINITY_TYPE_NONE = 0, EAffinityType::AFFINITY_TYPE_SELF = 1, EAffinityType::AFFINITY_TYPE_PARTY = 2, EAffinityType::AFFINITY_TYPE_ENEMY = 3,
  EAffinityType::AFFINITY_TYPE_ALLY = 4, EAffinityType::AFFINITY_TYPE_ALL_WITHOUT_SELF = 5, EAffinityType::AFFINITY_TYPE_ALL = 6, EAffinityType::AFFINITY_TYPE_PARTY_WITHOUT_SELF = 7,
  EAffinityType::AFFINITY_TYPE_ALLY_WITHOUT_SELF = 8, EAffinityType::AFFINITY_TYPE_ALL_WITHOUT_SUMMON_NPC = 9, EAffinityType::AFFINITY_TYPE_ENEMY_WITHOUT_SUMMON_NPC = 10, EAffinityType::AFFINITY_TYPE_MAX = 11
}
 
enum  EAbnormalStatusType : uint8_t {
  EAbnormalStatusType::ABNORMAL_STATUS_TYPE_NONE = 0, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_FREEZE = 1, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_STONE = 2, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_FEAR = 3,
  EAbnormalStatusType::ABNORMAL_STATUS_TYPE_STUN = 4, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_POLYMORPH = 5, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_SILENCE = 6, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_EARTHQUAKE = 7,
  EAbnormalStatusType::ABNORMAL_STATUS_TYPE_VERMIN = 8, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_ELECTROCUTION = 9, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_CONFINEMENT = 10, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_SLEEP = 11,
  EAbnormalStatusType::ABNORMAL_STATUS_TYPE_PROVOKE = 12, EAbnormalStatusType::ABNORMAL_STATUS_TYPE_MAX = 13
}
 
enum  EAuthTokenType : uint8_t {
  EAuthTokenType::AUTH_TOKEN_TYPE_CLIENT = 0, EAuthTokenType::AUTH_TOKEN_TYPE_LOGIN = 1, EAuthTokenType::AUTH_TOKEN_TYPE_ENTRY = 2, EAuthTokenType::AUTH_TOKEN_TYPE_GAME = 3,
  EAuthTokenType::AUTH_TOKEN_TYPE_MAX = 4
}
 
enum  EAssetViewType : uint8_t {
  EAssetViewType::ASSET_VIEW_TYPE_NONE = 0, EAssetViewType::ASSET_VIEW_TYPE_ALL = 1, EAssetViewType::ASSET_VIEW_TYPE_CLIENT = 2, EAssetViewType::ASSET_VIEW_TYPE_SERVER = 3,
  EAssetViewType::ASSET_VIEW_TYPE_MAX = 4
}
 
enum  EAddonOrigin : uint8_t {
  EAddonOrigin::ADDON_ORIGIN_ADMIN = 0, EAddonOrigin::ADDON_ORIGIN_ITEM_EQUIP = 1, EAddonOrigin::ADDON_ORIGIN_ITEM_CRYSTAL = 2, EAddonOrigin::ADDON_ORIGIN_ITEM_ABILITY_STONE = 3,
  EAddonOrigin::ADDON_ORIGIN_SKILL_LEVEL = 4, EAddonOrigin::ADDON_ORIGIN_SKILL_FEATURE = 5, EAddonOrigin::ADDON_ORIGIN_STATUS_EFFECT = 6, EAddonOrigin::ADDON_ORIGIN_ABILITY_POINT = 7,
  EAddonOrigin::ADDON_ORIGIN_VICTORY_CREST = 8, EAddonOrigin::ADDON_ORIGIN_ITEM_AVATAR_CRYSTAL = 9, EAddonOrigin::ADDON_ORIGIN_MAX = 10
}
 
enum  EAttendanceLimitType : uint8_t { EAttendanceLimitType::ATTENDANCE_LIMIT_TYPE_CHAOS_GATE = 0, EAttendanceLimitType::ATTENDANCE_LIMIT_TYPE_ISLAND = 1, EAttendanceLimitType::ATTENDANCE_LIMIT_TYPE_MAX = 2 }
 
enum  EWorldIslandEventType : uint8_t {
  EWorldIslandEventType::WORLD_ISLAND_EVENT_NONE = 0, EWorldIslandEventType::WORLD_ISLAND_EVENT_CREATE_ENTRY = 1, EWorldIslandEventType::WORLD_ISLAND_EVENT_SYNC_ENTRY = 2, EWorldIslandEventType::WORLD_ISLAND_EVENT_CLOSE_ENTRY = 3,
  EWorldIslandEventType::WORLD_ISLAND_EVENT_REMOVE_ENTRY = 4, EWorldIslandEventType::WORLD_ISLAND_EVENT_CREATE_ZONE = 5, EWorldIslandEventType::WORLD_ISLAND_EVENT_DESTROY_ZONE = 6, EWorldIslandEventType::WORLD_ISLAND_EVENT_MAX = 7
}
 
enum  EWorldObjectStatType : uint8_t { EWorldObjectStatType::WORLD_OBJECT_STAT_TYPE_NONE = 0, EWorldObjectStatType::WORLD_OBJECT_STAT_TYPE_DURABILITY = 1, EWorldObjectStatType::WORLD_OBJECT_STAT_TYPE_MAX = 2 }
 
enum  EVoiceChatInfoRelayType : uint8_t { EVoiceChatInfoRelayType::VOICE_CHAT_INFO_RELAY_TYPE_AUTH_INFO = 0, EVoiceChatInfoRelayType::VOICE_CHAT_INFO_RELAY_TYPE_MEMBER_INFO = 1, EVoiceChatInfoRelayType::VOICE_CHAT_INFO_RELAY_TYPE_MAX = 2 }
 
enum  EVoyageLinerZoneState : uint8_t {
  EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_NONE = 0, EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_CREATING = 1, EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_ENTERING = 2, EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_WATING = 3,
  EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_FINISH = 4, EVoyageLinerZoneState::VOYAGE_LINER_ZONE_STATE_MAX = 5
}
 
enum  ETownDispatchMissionCommand : uint8_t { ETownDispatchMissionCommand::TOWN_DISPATCH_MISSION_COMMAND_NONE = 0, ETownDispatchMissionCommand::TOWN_DISPATCH_MISSION_COMMAND_ADD = 1, ETownDispatchMissionCommand::TOWN_DISPATCH_MISSION_COMMAND_REMOVE = 2, ETownDispatchMissionCommand::TOWN_DISPATCH_MISSION_COMMAND_MAX = 3 }
 
enum  ETownAdminRequest : uint8_t {
  ETownAdminRequest::TOWN_ADMIN_REQUEST_NONE = 0, ETownAdminRequest::TOWN_ADMIN_REQUEST_CHANGE_TOWN_LEVEL = 1, ETownAdminRequest::TOWN_ADMIN_REQUEST_ADD_TOWN_EXP = 2, ETownAdminRequest::TOWN_ADMIN_REQUEST_CHANGE_NPC_LEVEL = 3,
  ETownAdminRequest::TOWN_ADMIN_REQUEST_ADD_NPC_EXP = 4, ETownAdminRequest::TOWN_ADMIN_REQUEST_CHANGE_CREW_LEVEL = 5, ETownAdminRequest::TOWN_ADMIN_REQUEST_ADD_CREW_EXP = 6, ETownAdminRequest::TOWN_ADMIN_REQUEST_PRODUCT_FINISH = 7,
  ETownAdminRequest::TOWN_ADMIN_REQUEST_INSTALL_FINISH = 8, ETownAdminRequest::TOWN_ADMIN_REQUEST_RESEARCH_FINISH = 9, ETownAdminRequest::TOWN_ADMIN_REQUEST_ADD_NPC_FATIGUE = 10, ETownAdminRequest::TOWN_ADMIN_REQUEST_MAX = 11
}
 
enum  ETownQuestSlotPaidCode : uint8_t { ETownQuestSlotPaidCode::TOWN_QUEST_SLOT_PAID_CODE_FREE = 0, ETownQuestSlotPaidCode::TOWN_QUEST_SLOT_PAID_CODE_PAID = 1, ETownQuestSlotPaidCode::TOWN_QUEST_SLOT_PAID_CODE_MAX = 2 }
 
enum  EStockCancelReason : uint8_t { EStockCancelReason::STOCK_CANCEL_REASON_USER_REQUEST = 0, EStockCancelReason::STOCK_CANCEL_REASON_TIMEOUT = 1, EStockCancelReason::STOCK_CANCEL_REASON_GM = 2, EStockCancelReason::STOCK_CANCEL_REASON_MAX = 3 }
 
enum  EStockOpType : uint8_t {
  EStockOpType::STOCK_OP_TYPE_NONE = 0, EStockOpType::STOCK_OP_TYPE_ADD = 1, EStockOpType::STOCK_OP_TYPE_CANCEL_BY_USER = 2, EStockOpType::STOCK_OP_TYPE_CANCEL_BY_SYSTEM = 3,
  EStockOpType::STOCK_OP_TYPE_TAKE = 4, EStockOpType::STOCK_OP_TYPE_MAX = 5
}
 
enum  ESecretPropDropType : uint8_t { ESecretPropDropType::SECRET_PROP_DROP_TYPE_NONE = 0, ESecretPropDropType::SECRET_PROP_DROP_TYPE_GIVE = 1, ESecretPropDropType::SECRET_PROP_DROP_TYPE_GROUND = 2, ESecretPropDropType::SECRET_PROP_DROP_TYPE_MAX = 3 }
 
enum  EShipLackSupplyStatus : uint8_t {
  EShipLackSupplyStatus::SHIP_LACK_SUPPLY_STATUS_NONE = 0, EShipLackSupplyStatus::SHIP_LACK_SUPPLY_STATUS_LACK1 = 1, EShipLackSupplyStatus::SHIP_LACK_SUPPLY_STATUS_LACK2 = 2, EShipLackSupplyStatus::SHIP_LACK_SUPPLY_STATUS_NORMAL = 3,
  EShipLackSupplyStatus::SHIP_LACK_SUPPLY_STATUS_MAX = 4
}
 
enum  EServerHealthType : uint8_t {
  EServerHealthType::SERVER_HEALTH_TYPE_NONE = 0, EServerHealthType::SERVER_HEALTH_TYPE_UPTIME = 1, EServerHealthType::SERVER_HEALTH_TYPE_USED_MEMORY = 2, EServerHealthType::SERVER_HEALTH_TYPE_REMAIN_DISK = 3,
  EServerHealthType::SERVER_HEALTH_TYPE_REMAIN_ITEM = 4, EServerHealthType::SERVER_HEALTH_TYPE_DATABASE_ERROR = 5, EServerHealthType::SERVER_HEALTH_TYPE_MAX = 6
}
 
enum  ERestorePartyType : uint8_t { ERestorePartyType::RESTORE_PARTY_TYPE_PARTY = 0, ERestorePartyType::RESTORE_PARTY_TYPE_PARTY_ROOM = 1, ERestorePartyType::RESTORE_PARTY_TYPE_MAX = 2 }
 
enum  EPaidTokenUsage : uint8_t { EPaidTokenUsage::PAID_TOKEN_USAGE_NONE = 0, EPaidTokenUsage::PAID_TOKEN_USAGE_EVENT = 1, EPaidTokenUsage::PAID_TOKEN_USAGE_NORMAL = 2, EPaidTokenUsage::PAID_TOKEN_USAGE_MAX = 3 }
 
enum  EPaidSeviceChangeReason : uint8_t { EPaidSeviceChangeReason::PAID_SERVICE_CHANGE_REASON_NONE = 0, EPaidSeviceChangeReason::PAID_SERVICE_CHANGE_REASON_CHANGED = 1, EPaidSeviceChangeReason::PAID_SERVICE_CHANGE_REASON_EXPIRED = 2, EPaidSeviceChangeReason::PAID_SERVICE_CHANGE_REASON_MAX = 3 }
 
enum  EPartyInfoRelayType : uint8_t { EPartyInfoRelayType::PARTY_INFO_RELAY_TYPE_INFO = 0, EPartyInfoRelayType::PARTY_INFO_RELAY_TYPE_LEAVE_RESULT = 1, EPartyInfoRelayType::PARTY_INFO_RELAY_TYPE_RENEW_NOTIFY = 2, EPartyInfoRelayType::PARTY_INFO_RELAY_TYPE_MAX = 3 }
 
enum  EPCSummaryPropertyType : uint8_t { EPCSummaryPropertyType::PCSUMMARY_PROPERTY_LEVEL = 0, EPCSummaryPropertyType::PCSUMMARY_PROPERTY_MAX_ITEM_LEVEL = 1, EPCSummaryPropertyType::PCSUMMARY_PROPERTY_MAX = 2 }
 
enum  EPCLimitType : uint8_t { EPCLimitType::PC_LIMIT_PARTY_VOTE_APPROVED_PROPOSE = 0, EPCLimitType::PC_LIMIT_PARTY_VOTE_APPROVED_MAX = 1 }
 
enum  EPaidPurchaseUnpackState : uint8_t {
  EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_DEFAULT = 0, EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_PENDING = 1, EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_UNPACKED = 2, EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_DELIVER_START = 3,
  EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_DELIVER_END = 4, EPaidPurchaseUnpackState::PAID_PURCHASE_UNPACK_STATE_MAX = 5
}
 
enum  EPaidCashEventStatus : uint8_t { EPaidCashEventStatus::PAID_CASH_EVENT_STATUS_DEFAULT = 0, EPaidCashEventStatus::PAID_CASH_EVENT_STATUS_FINISHED = 1, EPaidCashEventStatus::PAID_CASH_EVENT_STATUS_ERROR_OCCURED = 2, EPaidCashEventStatus::PAID_CASH_EVENT_STATUS_MAX = 3 }
 
enum  EPaidEventStatus : uint8_t {
  EPaidEventStatus::PAID_EVENT_STAUS_NONE = 0, EPaidEventStatus::PAID_EVENT_STAUS_PENDING = 1, EPaidEventStatus::PAID_EVENT_STAUS_STARTED = 2, EPaidEventStatus::PAID_EVENT_STAUS_FINISHED = 3,
  EPaidEventStatus::PAID_EVENT_STAUS_CANCELED = 4, EPaidEventStatus::PAID_EVENT_STAUS_MAX = 5
}
 
enum  EPaidEventType : uint8_t {
  EPaidEventType::PAID_EVENT_TYPE_NONE = 0, EPaidEventType::PAID_EVENT_TYPE_ACTION = 1, EPaidEventType::PAID_EVENT_TYPE_NPC_SHOP = 2, EPaidEventType::PAID_EVENT_TYPE_TRADE = 3,
  EPaidEventType::PAID_EVENT_TYPE_ITEM_ASSEMBLY = 4, EPaidEventType::PAID_EVENT_TYPE_GACHA = 5, EPaidEventType::PAID_EVENT_TYPE_GACHA_REWARD = 6, EPaidEventType::PAID_EVENT_TYPE_MAX = 7
}
 
enum  EPartyLeaveReason : uint8_t {
  EPartyLeaveReason::PARTY_LEAVE_REASON_REQUEST = 0, EPartyLeaveReason::PARTY_LEAVE_REASON_KICK_BY_USER = 1, EPartyLeaveReason::PARTY_LEAVE_REASON_KICK_BY_VOTE = 2, EPartyLeaveReason::PARTY_LEAVE_REASON_KICK_BY_TIMEOUT = 3,
  EPartyLeaveReason::PARTY_LEAVE_REASON_SYSTEM = 4, EPartyLeaveReason::PARTY_LEAVE_REASON_SYSTEM_MATCH = 5, EPartyLeaveReason::PARTY_LEAVE_REASON_SYSTEM_FORCE = 6, EPartyLeaveReason::PARTY_LEAVE_REASON_TRAINING = 7,
  EPartyLeaveReason::PARTY_LEAVE_REASON_PARTY_ROOM = 8, EPartyLeaveReason::PARTY_LEAVE_REASON_MAX = 9
}
 
enum  EPartyJoinReason : uint8_t {
  EPartyJoinReason::PARTY_JOIN_REASON_INVITATION = 0, EPartyJoinReason::PARTY_JOIN_REASON_APPLICATION = 1, EPartyJoinReason::PARTY_JOIN_REASON_SYSTEM = 2, EPartyJoinReason::PARTY_JOIN_REASON_SYSTEM_MATCH = 3,
  EPartyJoinReason::PARTY_JOIN_REASON_RE = 4, EPartyJoinReason::PARTY_JOIN_REASON_MAX = 5
}
 
enum  EParamChangeType : uint8_t {
  EParamChangeType::PARAM_CHANGE_TYPE_INC = 0, EParamChangeType::PARAM_CHANGE_TYPE_DEC = 1, EParamChangeType::PARAM_CHANGE_TYPE_INC_PERCENT = 2, EParamChangeType::PARAM_CHANGE_TYPE_DEC_PERCENT = 3,
  EParamChangeType::PARAM_CHANGE_TYPE_MAX = 4
}
 
enum  EPaidShopStatus : uint8_t { EPaidShopStatus::PAID_SHOP_STATUS_CLOSED = 0, EPaidShopStatus::PAID_SHOP_STATUS_OPEN_TO_ADMIN = 1, EPaidShopStatus::PAID_SHOP_STATUS_OPEN_TO_PUBLIC = 2, EPaidShopStatus::PAID_SHOP_STATUS_MAX = 3 }
 
enum  EPacketThreadType : uint8_t { EPacketThreadType::PACKET_THREAD_TYPE_SINGLE = 0, EPacketThreadType::PACKET_THREAD_TYPE_FREE = 1, EPacketThreadType::PACKET_THREAD_TYPE_MAX = 2 }
 
enum  EMarketControlType : uint8_t {
  EMarketControlType::MARKET_CONTROL_OPEN = 0, EMarketControlType::MARKET_CONTROL_CLOSE = 1, EMarketControlType::MARKET_CONTROL_CANCEL = 2, EMarketControlType::MARKET_CONTROL_CANCEL_ALL = 3,
  EMarketControlType::MARKET_CONTROL_MAX = 4
}
 
enum  EMailReturnStatus : uint8_t { EMailReturnStatus::MAIL_RETURN_STATUS_NONE = 0, EMailReturnStatus::MAIL_RETURN_STATUS_RETURNED = 1, EMailReturnStatus::MAIL_RETURN_STATUS_RECEIVED = 2, EMailReturnStatus::MAIL_RETURN_STATUS_MAX = 3 }
 
enum  ELifeRewardDropType : uint8_t {
  ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_NONE = 0, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_SUCCESS = 1, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_FAIL = 2, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_EQUIP_AXE = 3,
  ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_EQUIP_SAW = 4, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_GAME_ACTION_BONUS = 5, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_SKILL_BONUS = 6, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_MINI_GAME_PERFECT = 7,
  ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_SKILL_BONUS2 = 8, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_GREAT_SUCCESS = 9, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_SUCCESS_FINAL = 10, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_MINI_GAME_GOOD = 11,
  ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_MINI_GAME_GREAT = 12, ELifeRewardDropType::LIFE_REWARD_DROP_TYPE_MAX = 13
}
 
enum  EInstantRecallType : uint8_t {
  EInstantRecallType::INSTANT_RECALL_TYPE_NONE = 0, EInstantRecallType::INSTANT_RECALL_TYPE_COLOSSEUM = 1, EInstantRecallType::INSTANT_RECALL_TYPE_CHAOS_DUNGEON = 2, EInstantRecallType::INSTANT_RECALL_TYPE_MOD = 3,
  EInstantRecallType::INSTANT_RECALL_TYPE_DUNGEON = 4, EInstantRecallType::INSTANT_RECALL_TYPE_RAID = 5, EInstantRecallType::INSTANT_RECALL_TYPE_BATTLEFIELD = 6, EInstantRecallType::INSTANT_RECALL_TYPE_MAX = 7
}
 
enum  EGachaShopCommand : uint8_t { EGachaShopCommand::GACHA_SHOP_COMMAND_RELOAD = 0, EGachaShopCommand::GACHA_SHOP_COMMAND_SET_STATUS = 1, EGachaShopCommand::GACHA_SHOP_COMMAND_MAX = 2 }
 
enum  EGachaShopStatus : uint8_t { EGachaShopStatus::GACHA_SHOP_STATUS_CLOSED = 0, EGachaShopStatus::GACHA_SHOP_STATUS_OPEN_TO_ADMIN = 1, EGachaShopStatus::GACHA_SHOP_STATUS_OPEN_TO_PUBLIC = 2, EGachaShopStatus::GACHA_SHOP_STATUS_MAX = 3 }
 
enum  EGuildUndistributedReason : uint8_t {
  EGuildUndistributedReason::GUILD_UNDISTRIBUTED_REASON_NONE = 0, EGuildUndistributedReason::GUILD_UNDISTRIBUTED_REASON_MIN_CONTRIBUTION = 1, EGuildUndistributedReason::GUILD_UNDISTRIBUTED_REASON_NO_AUTHORITY = 2, EGuildUndistributedReason::GUILD_UNDISTRIBUTED_REASON_ZERO_DISTRIBUTION_RATE = 3,
  EGuildUndistributedReason::GUILD_UNDISTRIBUTED_REASON_MAX = 4
}
 
enum  EGuildSystemMailType : uint8_t {
  EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_NONE = 0, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_JOIN_ACCEPT = 1, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_JOIN_REJECT = 2, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_KICK = 3,
  EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_KICK_PENALTY = 4, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_FORCED_DELEGATE_OLD_MASTER = 5, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_FORCED_DELEGATE_NEW_MASTER = 6, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_DISBAND = 7,
  EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_DISBAND_PENALTY = 8, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_RANK_REWARD = 9, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_DISTRIBUTION = 10, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_MERCENARY_REWARD = 11,
  EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_MERCENARY_FIRE = 12, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_UNDISTRIBUTED_REASON = 13, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_MASTER_RANK_REWARD = 14, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_WARNING = 15,
  EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_APPLY = 16, EGuildSystemMailType::GUILD_SYSTEM_MAIL_TYPE_MAX = 17
}
 
enum  EDynamicIslandType : uint8_t { EDynamicIslandType::DYNAMIC_ISLAND_TYPE_CHANNEL = 0, EDynamicIslandType::DYNAMIC_ISLAND_TYPE_WORLD = 1, EDynamicIslandType::DYNAMIC_ISLAND_TYPE_MAX = 2 }
 
enum  ECcuType : uint8_t {
  ECcuType::CCU_TYPE_FIELD = 0, ECcuType::CCU_TYPE_CITY = 1, ECcuType::CCU_TYPE_DUNGEON = 2, ECcuType::CCU_TYPE_MOD = 3,
  ECcuType::CCU_TYPE_CHAOSGATE = 4, ECcuType::CCU_TYPE_COLOSSEUM = 5, ECcuType::CCU_TYPE_BATTLEFIELD = 6, ECcuType::CCU_TYPE_MAX = 7
}
 
enum  EColosseumPlayerApplicationStage : uint8_t {
  EColosseumPlayerApplicationStage::COLOSSEUM_PLAYER_APPLICATION_STAGE_NONE = 0, EColosseumPlayerApplicationStage::COLOSSEUM_PLAYER_APPLICATION_STAGE_LOBBY = 1, EColosseumPlayerApplicationStage::COLOSSEUM_PLAYER_APPLICATION_STAGE_CONFIRM = 2, EColosseumPlayerApplicationStage::COLOSSEUM_PLAYER_APPLICATION_STAGE_PLAY = 3,
  EColosseumPlayerApplicationStage::COLOSSEUM_PLAYER_APPLICATION_STAGE_MAX = 4
}
 
enum  EColosseumQueryType : uint8_t {
  EColosseumQueryType::COLOSSEUM_QUERY_TYPE_LOBBY_PC_COUNT = 0, EColosseumQueryType::COLOSSEUM_QUERY_TYPE_LOBBY_PC_COUNT_BY_TYPE = 1, EColosseumQueryType::COLOSSEUM_QUERY_TYPE_LOBBY_PC_LIST = 2, EColosseumQueryType::COLOSSEUM_QUERY_TYPE_CONFIRM_WAIT_PC_COUNT = 3,
  EColosseumQueryType::COLOSSEUM_QUERY_TYPE_CONFIRM_WAIT_PC_LIST = 4, EColosseumQueryType::COLOSSEUM_QUERY_TYPE_COLOSSEUM_POINT = 5, EColosseumQueryType::COLOSSEUM_QUERY_TYPE_MAX = 6
}
 
enum  EBookmarkTypeCode : uint8_t { EBookmarkTypeCode::BOOKMARK_TYPE_CODE_NONE = 0, EBookmarkTypeCode::BOOKMARK_TYPE_CODE_COMMON_SOCIAL_ACTION = 1, EBookmarkTypeCode::BOOKMARK_TYPE_CODE_MAX = 2 }
 
enum  EBattlefieldMercenaryRecruitControl : uint8_t {
  EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_NONE = 0, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_CREATE = 1, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_DESTROY = 2, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_SEARCH = 3,
  EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_INSPECT = 4, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_JOIN = 5, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_LEAVE = 6, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_ACCEPT = 7,
  EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_REJECT = 8, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_PC_JOIN_LIST = 9, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_PC_JOIN_LIST = 10, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_GRADE_POINT_VOTE = 11,
  EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_GRADE_POINT_VOTE = 12, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_REWARD = 13, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_DESTROY_ALL = 14, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_MERCENARY_RESET = 15,
  EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_GRADE_POINT_LIST = 16, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_GRADE_POINT_LIST = 17, EBattlefieldMercenaryRecruitControl::BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MAX = 18
}
 
enum  EBattlefieldControlType : uint8_t {
  EBattlefieldControlType::BATTLEFIELD_CONTROL_TYPE_NONE = 0, EBattlefieldControlType::BATTLEFIELD_CONTROL_TYPE_ENLIST = 1, EBattlefieldControlType::BATTLEFIELD_CONTROL_TYPE_ENTER = 2, EBattlefieldControlType::BATTLEFIELD_CONTROL_TYPE_MATCH = 3,
  EBattlefieldControlType::BATTLEFIELD_CONTROL_TYPE_MAX = 4
}
 
enum  EBattlefieldPenaltyReason : uint8_t {
  EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_NONE = 0, EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_ILLEGAL_PROGRAM = 1, EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_HACK = 2, EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_ABUSE = 3,
  EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_ETC = 4, EBattlefieldPenaltyReason::BATTLEFIELD_PENALTY_REASON_MAX = 5
}
 
enum  EBuddyRecordUpdateType : uint8_t { EBuddyRecordUpdateType::BUDDY_RECORD_UPDATE_TYPE_NONE = 0, EBuddyRecordUpdateType::BUDDY_RECORD_UPDATE_TYPE_GROUP = 1, EBuddyRecordUpdateType::BUDDY_RECORD_UPDATE_TYPE_ACCEPT_BUDDY = 2, EBuddyRecordUpdateType::BUDDY_RECORD_UPDATE_TYPE_MAX = 3 }
 
enum  EBlackListCacheType : uint8_t {
  EBlackListCacheType::BLACK_LIST_CACHE_TYPE_NONE = 0, EBlackListCacheType::BLACK_LIST_CACHE_TYPE_GET_LIST = 1, EBlackListCacheType::BLACK_LIST_CACHE_TYPE_ADD = 2, EBlackListCacheType::BLACK_LIST_CACHE_TYPE_DELETE = 3,
  EBlackListCacheType::BLACK_LIST_CACHE_TYPE_MAX = 4
}
 
enum  EAdminKickType : uint8_t {
  EAdminKickType::ADMIN_KICK_TYPE_LOGIN = 0, EAdminKickType::ADMIN_KICK_TYPE_BASIC = 1, EAdminKickType::ADMIN_KICK_TYPE_BAN = 2, EAdminKickType::ADMIN_KICK_TYPE_AUTH_LEVEL = 3,
  EAdminKickType::ADMIN_KICK_TYPE_MAX = 4
}
 
enum  EAdminPlayerColosseumRecordOpType : uint8_t {
  EAdminPlayerColosseumRecordOpType::ADMIN_PLAYER_COLOSSEUM_RECORD_OP_QUERY = 0, EAdminPlayerColosseumRecordOpType::ADMIN_PLAYER_COLOSSEUM_RECORD_OP_UPDATE = 1, EAdminPlayerColosseumRecordOpType::ADMIN_PLAYER_COLOSSEUM_RECORD_OP_RESET = 2, EAdminPlayerColosseumRecordOpType::ADMIN_PLAYER_COLOSSEUM_RECORD_OP_DORMANT_RELEGATION = 3,
  EAdminPlayerColosseumRecordOpType::ADMIN_PLAYER_COLOSSEUM_RECORD_OP_MAX = 4
}
 
enum  EDataUnitType : uint8_t {
  EDataUnitType::DataUnit_UPK = 0, EDataUnitType::DataUnit_Quest = 1, EDataUnitType::DataUnit_NPCFunction = 2, EDataUnitType::DataUnit_DeployMap = 3,
  EDataUnitType::DataUnit_TriggerMap = 4, EDataUnitType::DataUnit_Minimap = 5, EDataUnitType::DataUnit_UI = 6, EDataUnitType::DataUnit_ColorOption = 7,
  EDataUnitType::DataUnit_Action = 8, EDataUnitType::DataUnit_DevelopOption = 9, EDataUnitType::DataUnit_EnvirObjectMap = 10, EDataUnitType::DataUnit_TestOption = 11,
  EDataUnitType::DataUnit_DefaultUserOption = 12, EDataUnitType::DataUnit_UserOption = 13, EDataUnitType::DataUnit_AccountOption = 14, EDataUnitType::DataUnit_MatineeSync = 15,
  EDataUnitType::DataUnit_EnvirObjectTemplate = 16, EDataUnitType::DataUnit_TooltipInfo = 17, EDataUnitType::DataUnit_UISoundTheme = 18, EDataUnitType::DataUnit_Movie = 19,
  EDataUnitType::DataUnit_QuestPerform = 20, EDataUnitType::DataUnit_ParticleSound = 21, EDataUnitType::DataUnit_Sound = 22, EDataUnitType::DataUnit_PropLookInfo = 23,
  EDataUnitType::DataUnit_DropModelLookInfo = 24, EDataUnitType::DataUnit_ShipLookInfo = 25, EDataUnitType::DataUnit_ItemLookInfo = 26, EDataUnitType::DataUnit_TrapLookInfo = 27,
  EDataUnitType::DataUnit_GibsModelLookInfo = 28, EDataUnitType::DataUnit_GibsParticleLookInfo = 29, EDataUnitType::DataUnit_HumanLookInfo = 30, EDataUnitType::DataUnit_TowerLookInfo = 31,
  EDataUnitType::DataUnit_MonsterLookInfo = 32, EDataUnitType::DataUnit_TransporterLookInfo = 33, EDataUnitType::DataUnit_VehicleLookInfo = 34, EDataUnitType::DataUnit_FunctionNPCLocation = 35,
  EDataUnitType::DataUnit_WebInfo = 36, EDataUnitType::DataUnit_TownObjectLookInfo = 37, EDataUnitType::DataUnit_Summons = 38, EDataUnitType::DataUnit_Icon = 39,
  EDataUnitType::DataUnit_SummonsEditorFilter = 40, EDataUnitType::DataUnit_LOAGo = 41, EDataUnitType::DataUnit_ActionCategory = 42, EDataUnitType::DataUnit_PropCollision = 43,
  EDataUnitType::DataUnit_TowerCollision = 44, EDataUnitType::DataUnit_TrackMove = 45, EDataUnitType::DataUnit_Filter = 46, EDataUnitType::DataUnit_UIProperties = 47,
  EDataUnitType::DataUnit_MAX = 48
}
 
enum  EZoneObjectSyncStatus : uint8_t { EZoneObjectSyncStatus::ZONE_OBJECT_SYNC_STATUS_NONE = 0, EZoneObjectSyncStatus::ZONE_OBJECT_SYNC_STATUS_ZONE = 1, EZoneObjectSyncStatus::ZONE_OBJECT_SYNC_STATUS_SECTOR = 2, EZoneObjectSyncStatus::ZONE_OBJECT_SYNC_STATUS_MAX = 3 }
 
enum  EWorldMapLayerType : uint8_t {
  EWorldMapLayerType::WORLDMAP_LAYER_TYPE_WORLD = 0, EWorldMapLayerType::WORLDMAP_LAYER_TYPE_CONTINENT = 1, EWorldMapLayerType::WORLDMAP_LAYER_TYPE_ZONE = 2, EWorldMapLayerType::WORLDMAP_LAYER_TYPE_VOYAGE = 3,
  EWorldMapLayerType::WORLDMAP_LAYER_TYPE_MAX = 4
}
 
enum  EVehicleGrade : uint8_t { EVehicleGrade::VEHICLE_GRADE_NORMAL = 0, EVehicleGrade::VEHICLE_GRADE_BM = 1, EVehicleGrade::VEHICLE_GRADE_MAX = 2 }
 
enum  EXIT_MENU_POSITION_TYPE : uint8_t {
  EXIT_MENU_POSITION_TYPE::EXIT_MENU_POSITION_NONE = 0, EXIT_MENU_POSITION_TYPE::EXIT_MENU_POSITION_MAIN = 1, EXIT_MENU_POSITION_TYPE::EXIT_MENU_POSITION_LEFTBOTTOM = 2, EXIT_MENU_POSITION_TYPE::EXIT_MENU_POSITION_RIGHTBOTTOM = 3,
  EXIT_MENU_POSITION_TYPE::EXIT_MENU_POSITION_MAX = 4
}
 
enum  EGuildResearchCategoryType : uint8_t {
  EGuildResearchCategoryType::GuildResearchCategoryType_None = 0, EGuildResearchCategoryType::GuildResearchCategoryType_Reward_Enhance = 1, EGuildResearchCategoryType::GuildResearchCategoryType_Skill_Enhance = 2, EGuildResearchCategoryType::GuildResearchCategoryType_Skill_Support = 3,
  EGuildResearchCategoryType::GuildResearchCategoryType_Quest_Enhance = 4, EGuildResearchCategoryType::GuildResearchCategoryType_Max = 5
}
 
enum  EGuildContentsBannerType : uint8_t {
  EGuildContentsBannerType::GuildContentsBannerType_DeathMatch = 0, EGuildContentsBannerType::GuildContentsBannerType_FieldBoss = 1, EGuildContentsBannerType::GuildContentsBannerType_Fortress = 2, EGuildContentsBannerType::GuildContentsBannerType_ResearchTarget = 3,
  EGuildContentsBannerType::GuildContentsBannerType_GuildWeekObjective = 4, EGuildContentsBannerType::GuildContentsBannerType_Update = 5, EGuildContentsBannerType::GuildContentsBannerType_MAX = 6
}
 
enum  EGuildContentType : uint8_t {
  EGuildContentType::GuildContentType_DeathMatch = 0, EGuildContentType::GuildContentType_FieldBoss = 1, EGuildContentType::GuildContentType_ResearchTarget = 2, EGuildContentType::GuildContentType_GuildWeekObjective = 3,
  EGuildContentType::GuildContentType_Update = 4, EGuildContentType::GuildContentType_MAX = 5
}
 
enum  ERestrictionState : uint8_t { ERestrictionState::RestrictionState_NoChange = 0, ERestrictionState::RestrictionState_Disable = 1, ERestrictionState::RestrictionState_Max = 2 }
 
enum  ERestrictionType : uint8_t {
  ERestrictionType::RestrictionType_Potion = 0, ERestrictionType::RestrictionType_Equipment = 1, ERestrictionType::RestrictionType_Skill = 2, ERestrictionType::RestrictionType_BattleItem = 3,
  ERestrictionType::RestrictionType_Max = 4
}
 
enum  EUndefinedIconType : uint8_t {
  EUndefinedIconType::UNDEFINED_ICON_WALLPAPER = 0, EUndefinedIconType::UNDEFINED_ICON_HONORTITLE = 1, EUndefinedIconType::UNDEFINED_ICON_LUCKYENERGY_MAXINCREASE = 2, EUndefinedIconType::UNDEFINED_ICON_LUCKYENERGY_REGEN = 3,
  EUndefinedIconType::UNDEFINED_ICON_MAX = 4
}
 
enum  EUsageCategory : uint8_t {
  EUsageCategory::USAGE_CATEGORY_ASSEMBLY = 0, EUsageCategory::USAGE_CATEGORY_EVOLUTION = 1, EUsageCategory::USAGE_CATEGORY_POLISHING = 2, EUsageCategory::USAGE_CATEGORY_BARTERING = 3,
  EUsageCategory::USAGE_CATEGORY_UPGRADE_SHIP = 4, EUsageCategory::USAGE_CATEGORY_MAX = 5
}
 
enum  EUIUnitTypeIndex : uint8_t {
  EUIUnitTypeIndex::UI_UNIT_TYPE_INDEX_NONE = 0, EUIUnitTypeIndex::UI_UNIT_TYPE_PIS = 1, EUIUnitTypeIndex::UI_UNIT_TYPE_DIALOG_SYSTEM = 2, EUIUnitTypeIndex::UI_UNIT_TYPE_DIALOG_SYSTEM_NEW = 3,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TERUMS_OF_SERVICE = 4, EUIUnitTypeIndex::UI_UNIT_TYPE_RATING = 5, EUIUnitTypeIndex::UI_UNIT_TYPE_LOGIN = 6, EUIUnitTypeIndex::UI_UNIT_TYPE_LOGIN_SERVERLIST = 7,
  EUIUnitTypeIndex::UI_UNIT_TYPE_LOGIN_COPYRIGHT = 8, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_TOP = 9, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_WALLPAER = 10, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_BOTTOM = 11,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_LIST = 12, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_EXPEDITION = 13, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_CONTROL = 14, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_CONTROLBOTTOM = 15,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CLASSSELECT_MOVIE = 16, EUIUnitTypeIndex::UI_UNIT_TYPE_CLASSSELECT_DETAILPAGE = 17, EUIUnitTypeIndex::UI_UNIT_TYPE_CLASSSELECT_BOTTOM = 18, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_NAME_GROUP = 19,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_BOTTON_GROUP = 20, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_DETALE_PAGE = 21, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_SYSBUTTON_GROUP = 22, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_LEFT_GROUP = 23,
  EUIUnitTypeIndex::UI_UNIT_TYPE_FISHINGNET_MINIGAME = 24, EUIUnitTypeIndex::UI_UNIT_TYPE_EXCAVATION_MINIGAME = 25, EUIUnitTypeIndex::UI_UNIT_TYPE_INVENTORY = 26, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_COMMON = 27,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_WARE_HOUSE = 28, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_REPAIR = 29, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_COLOSSEUM = 30, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_SHOP = 31,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_BARTER = 32, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ENCHANT = 33, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_CHANGE_ENCHANT = 34, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ABILITY_REFINE = 35,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEM_CRAFT = 36, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEM_ASSEMBLY = 37, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEM_ASSEMBLY_RECIPE = 38, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEM_DISASSEMBLY = 39,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_CUMULATIVE_REWARD = 40, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_SDMAPEXCHANGE = 41, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_POLISH = 42, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_RAIDLICENSE = 43,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCH = 44, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHCREWMANAGE = 45, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHRECRUITCREW = 46, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHSHIPMANAGE = 47,
  EUIUnitTypeIndex::UI_UNIT_TYPE_EXIT_MENU = 48, EUIUnitTypeIndex::UI_UNIT_TYPE_HOT_KEY = 49, EUIUnitTypeIndex::UI_UNIT_TYPE_EDITOR_RESOLUTION = 50, EUIUnitTypeIndex::UI_UNIT_TYPE_EXIT_WINDOW = 51,
  EUIUnitTypeIndex::UI_UNIT_TYPE_QUICKSLOT_SHORTCUT = 52, EUIUnitTypeIndex::UI_UNIT_TYPE_QUICKSLOT_DURABILITYSTATE = 53, EUIUnitTypeIndex::UI_UNIT_TYPE_QUICKSLOT_QUICKMENU = 54, EUIUnitTypeIndex::UI_UNIT_TYPE_QUICKSLOT_TPSVIEW = 55,
  EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_MINI_INFO = 56, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_SUMMARY = 57, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_JOURNAL = 58, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_INFO = 59,
  EUIUnitTypeIndex::UI_UNIT_TYPE_OTHERCHARACTER_INFO = 60, EUIUnitTypeIndex::UI_UNIT_TYPE_USERTRADE = 61, EUIUnitTypeIndex::UI_UNIT_TYPE_NEW_TOOL_TIP = 62, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTY = 63,
  EUIUnitTypeIndex::UI_UNIT_TYPE_SIMPLEPARTY = 64, EUIUnitTypeIndex::UI_UNIT_TYPE_DEAD_SCENE = 65, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYINVITE = 66, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYDICE = 67,
  EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING = 68, EUIUnitTypeIndex::UI_UNIT_TYPE_QUICKMENU = 69, EUIUnitTypeIndex::UI_UNIT_TYPE_HEADSTATUS = 70, EUIUnitTypeIndex::UI_UNIT_TYPE_SKILL_BOOK = 71,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TARGETSTATUS = 72, EUIUnitTypeIndex::UI_UNIT_TYPE_MINIMAP = 73, EUIUnitTypeIndex::UI_UNIT_TYPE_EXPANDED_MINIMAP = 74, EUIUnitTypeIndex::UI_UNIT_TYPE_DROPITEM = 75,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COMMONOBJECT = 76, EUIUnitTypeIndex::UI_UNIT_TYPE_CINEMACAPTION = 77, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_DEFAULTSKIN = 78, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_BERSERKERSKIN = 79,
  EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_DESTROYERSKIN = 80, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_WARLORDSKIN = 81, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_HOLYKNIGHTSKIN = 82, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_ARCANASKIN = 83,
  EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_SUMMONERSKIN = 84, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_BATTLEMASTERSKIN = 85, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_INFIGHTERSKIN = 86, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_KIMASTERSKIN = 87,
  EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_LANCEMASTERSKIN = 88, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_HAWKEYESKIN = 89, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_DEVILHUNTERSKIN = 90, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_BLASTERSKIN = 91,
  EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_BARDSKIN = 92, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_KIMASTERGAUGESKIN = 93, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_DEMONICSKIN = 94, EUIUnitTypeIndex::UI_UNIT_TYPE_IDENTITY_BLADESKIN = 95,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COLORPICKER = 96, EUIUnitTypeIndex::UI_UNIT_TYPE_CUSTOM_COLORPICKER = 97, EUIUnitTypeIndex::UI_UNIT_TYPE_CHATMESSAGE = 98, EUIUnitTypeIndex::UI_UNIT_TYPE_CHATMESSAGEOPTION = 99,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CHATTING = 100, EUIUnitTypeIndex::UI_UNIT_TYPE_CHATTINGFILTEROPTION = 101, EUIUnitTypeIndex::UI_UNIT_TYPE_ANNOUNCE = 102, EUIUnitTypeIndex::UI_UNIT_TYPE_DAMAGETEXT = 103,
  EUIUnitTypeIndex::UI_UNIT_TYPE_STYLISHCOMBO = 104, EUIUnitTypeIndex::UI_UNIT_TYPE_EXPERIENCEBAR = 105, EUIUnitTypeIndex::UI_UNIT_TYPE_TUTORIAL = 106, EUIUnitTypeIndex::UI_UNIT_TYPE_SOCIALSKILL = 107,
  EUIUnitTypeIndex::UI_UNIT_TYPE_LIFESKILL = 108, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_RESULT = 109, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_OBSERVER = 110, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_TOP = 111,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_PARTY_TDM = 112, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_PARTY_FFA = 113, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_PARTY_ELI = 114, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_RESULT_NEW = 115,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_HEAD_STATUS = 116, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_RANK_INFO = 117, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_RANKING_BOARD = 118, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_SPECTATOR = 119,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CLASS_PREVIEW = 120, EUIUnitTypeIndex::UI_UNIT_TYPE_INTERACTION_KEY_ICON = 121, EUIUnitTypeIndex::UI_UNIT_TYPE_MAIL = 122, EUIUnitTypeIndex::UI_UNIT_TYPE_MAIL_READ = 123,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_CUBE = 124, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_TOWNDEFENCE = 125, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_TOWER = 126, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_PLATINUM_AREA = 127,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_TOWER_ENTRANCE = 128, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_BOSS = 129, EUIUnitTypeIndex::UI_UNIT_TYPE_MUSIC = 130, EUIUnitTypeIndex::UI_UNIT_TYPE_BUDDY = 131,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BUDDY_ADVENTURE = 132, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_RESULT = 133, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_CUBE_RESULT = 134, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_TOWNDEFENCE_RESULT = 135,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_TOWER_RESULT = 136, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_PLATINUMAREA_RESULT = 137, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_BOSS_RESULT = 138, EUIUnitTypeIndex::UI_UNIT_TYPE_ADVENTUREBOOK = 139,
  EUIUnitTypeIndex::UI_UNIT_TYPE_ACQUIREITEM = 140, EUIUnitTypeIndex::UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_MAP = 141, EUIUnitTypeIndex::UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_CONFIRM = 142, EUIUnitTypeIndex::UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_PROGRESS = 143,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_ENTRANCE = 144, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_NOTE = 145, EUIUnitTypeIndex::UI_UNIT_TYPE_CHAOSGATE_PROGRESS = 146, EUIUnitTypeIndex::UI_UNIT_TYPE_CHAOSGATE_SCOREBOARD = 147,
  EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_ENTRANCE = 148, EUIUnitTypeIndex::UI_UNIT_TYPE_WEEKLY_RAID_ENTRANCE = 149, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_HUD = 150, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_CLEAR = 151,
  EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_FAIL = 152, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_EXIT_NOTICE = 153, EUIUnitTypeIndex::UI_UNIT_TYPE_MOVIE_PLAYER = 154, EUIUnitTypeIndex::UI_UNIT_TYPE_NOTICE = 155,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NOTICE_MOD = 156, EUIUnitTypeIndex::UI_UNIT_TYPE_MAP = 157, EUIUnitTypeIndex::UI_UNIT_TYPE_CINEMATIC_ENTRANCE = 158, EUIUnitTypeIndex::UI_UNIT_TYPE_ACHIEVEMENT = 159,
  EUIUnitTypeIndex::UI_UNIT_TYPE_RANDOM_BOX = 160, EUIUnitTypeIndex::UI_UNIT_TYPE_SELECT_BOX = 161, EUIUnitTypeIndex::UI_UNIT_TYPE_NORMAL_BOX = 162, EUIUnitTypeIndex::UI_UNIT_TYPE_UNLOCK_BOX = 163,
  EUIUnitTypeIndex::UI_UNIT_TYPE_GAME_NOTE = 164, EUIUnitTypeIndex::UI_UNIT_TYPE_BUFF_ANNOUNCE = 165, EUIUnitTypeIndex::UI_UNIT_TYPE_SYSTEM_OPTION = 166, EUIUnitTypeIndex::UI_UNIT_TYPE_GLOBAL_TIMER = 167,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CONTENTS_UNLOCK = 168, EUIUnitTypeIndex::UI_UNIT_TYPE_LIFEVESSEL = 169, EUIUnitTypeIndex::UI_UNIT_TYPE_LOGIN_BACKGROUND = 170, EUIUnitTypeIndex::UI_UNIT_TYPE_GAMERATING = 171,
  EUIUnitTypeIndex::UI_UNIT_TYPE_GAMEWAITING = 172, EUIUnitTypeIndex::UI_UNIT_TYPE_INSTANCE_DUNGEON_ENTRANCE = 173, EUIUnitTypeIndex::UI_UNIT_TYPE_GUILD_SEARCH = 174, EUIUnitTypeIndex::UI_UNIT_TYPE_GUILD = 175,
  EUIUnitTypeIndex::UI_UNIT_TYPE_FRIENDSHIP = 176, EUIUnitTypeIndex::UI_UNIT_TYPE_NETWORKSTATE = 177, EUIUnitTypeIndex::UI_UNIT_TYPE_EQUIP_PRESET = 178, EUIUnitTypeIndex::UI_UNIT_TYPE_ADVENTURE_OBJECT = 179,
  EUIUnitTypeIndex::UI_UNIT_TYPE_LIFETOOLDURABILITY = 180, EUIUnitTypeIndex::UI_UNIT_TYPE_OCEAN_HUD = 181, EUIUnitTypeIndex::UI_UNIT_TYPE_OCEAN_RUDDER = 182, EUIUnitTypeIndex::UI_UNIT_TYPE_ANCHOR_MODE = 183,
  EUIUnitTypeIndex::UI_UNIT_TYPE_ANCHOR_MODE_SAIL = 184, EUIUnitTypeIndex::UI_UNIT_TYPE_ANCHOR_MODE_CREW = 185, EUIUnitTypeIndex::UI_UNIT_TYPE_ANCHOR_MODE_AVATAR = 186, EUIUnitTypeIndex::UI_UNIT_TYPE_ANCHOR_MODE_UPGRADE = 187,
  EUIUnitTypeIndex::UI_UNIT_TYPE_DUNGEON_QUEST_PROGRESS = 188, EUIUnitTypeIndex::UI_UNIT_TYPE_DUNGEON_FAIL = 189, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_COOP_INFO = 190, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_COOP_RESULT_INFO = 191,
  EUIUnitTypeIndex::UI_UNIT_TYPE_INTERACTION_MARK = 192, EUIUnitTypeIndex::UI_UNIT_TYPE_ARCANA_CARDBOOK = 193, EUIUnitTypeIndex::UI_UNIT_TYPE_HONOR = 194, EUIUnitTypeIndex::UI_UNIT_TYPE_VICTORYCREST = 195,
  EUIUnitTypeIndex::UI_UNIT_TYPE_VICTORYCREST_PLATECHANGE = 196, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP = 197, EUIUnitTypeIndex::UI_UNIT_TYPE_MARKET = 198, EUIUnitTypeIndex::UI_UNIT_TYPE_WATER_MARK = 199,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_EVOLUTION = 200, EUIUnitTypeIndex::UI_UNIT_TYPE_CURRENCY_BAR = 201, EUIUnitTypeIndex::UI_UNIT_TYPE_CURRENCY_INFO = 202, EUIUnitTypeIndex::UI_UNIT_TYPE_CURRENCY_EXCHANGE = 203,
  EUIUnitTypeIndex::UI_UNIT_TYPE_WEB_PAGE = 204, EUIUnitTypeIndex::UI_UNIT_TYPE_PERSONAL_DUNGEON_ENTRANCE = 205, EUIUnitTypeIndex::UI_UNIT_TYPE_DUEL_RESULT = 206, EUIUnitTypeIndex::UI_UNIT_TYPE_MOD_WAITING_INFO = 207,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CANDIDATE = 208, EUIUnitTypeIndex::UI_UNIT_TYPE_PIP = 209, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_DICTIONARY = 210, EUIUnitTypeIndex::UI_UNIT_TYPE_INTERRUPTSKILL = 211,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TROPHYAUCTION = 212, EUIUnitTypeIndex::UI_UNIT_TYPE_VOYAGE_TRANSPORT = 213, EUIUnitTypeIndex::UI_UNIT_TYPE_ENGRAVE_BOOK = 214, EUIUnitTypeIndex::UI_UNIT_TYPE_ENGRAVE_ITEM = 215,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_MANAGEMENT = 216, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_PROGRESS = 217, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_PROGRESS_DETAIL = 218, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_HUD = 219,
  EUIUnitTypeIndex::UI_UNIT_TYPE_FRIENDSHIP_GIFT = 220, EUIUnitTypeIndex::UI_UNIT_TYPE_COUPON = 221, EUIUnitTypeIndex::UI_UNIT_TYPE_CARD_STORAGE = 222, EUIUnitTypeIndex::UI_UNIT_TYPE_HELP_DESK = 223,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MILESTONE = 224, EUIUnitTypeIndex::UI_UNIT_TYPE_PRACTICE = 225, EUIUnitTypeIndex::UI_UNIT_TYPE_CARD_BATTLE_ENTRANCE = 226, EUIUnitTypeIndex::UI_UNIT_TYPE_CARD_BATTLE = 227,
  EUIUnitTypeIndex::UI_UNIT_TYPE_INPUTKEY_PERFECTZONE = 228, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_QUEST_JOURNAL = 229, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MANAGER_LIST = 230, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MANAGER_INTERVIEW = 231,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MANAGER_POOL = 232, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MANAGER_NERIA_POOL = 233, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_REFORGE = 234, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_REMODEL = 235,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_LABORATARY = 236, EUIUnitTypeIndex::UI_UNIT_TYPE_INTERNETCAFE_BENEFIT = 237, EUIUnitTypeIndex::UI_UNIT_TYPE_QUEST_COMPETITION_COOP_RESULT_INFO = 238, EUIUnitTypeIndex::UI_UNIT_TYPE_PERIOD_QUEST_NOTICE_BOARD = 239,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CHAOSDUNGEON_ENTRANCE = 240, EUIUnitTypeIndex::UI_UNIT_TYPE_CHAOSDUNGEON_RESULT = 241, EUIUnitTypeIndex::UI_UNIT_TYPE_VOYAGE_DIVING = 242, EUIUnitTypeIndex::UI_UNIT_TYPE_AUX_PASSWORD = 243,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CONTENTS_UNLOCK_SECOND = 244, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_CHARGE = 245, EUIUnitTypeIndex::UI_UNIT_TYPE_USERREPORT = 246, EUIUnitTypeIndex::UI_UNIT_TYPE_PROLOGUE_SKIP = 247,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CALENDAR = 248, EUIUnitTypeIndex::UI_UNIT_TYPE_TOKENITEM_INFO = 249, EUIUnitTypeIndex::UI_UNIT_TYPE_VEHICLE = 250, EUIUnitTypeIndex::UI_UNIT_TYPE_GUIDE_BOOK = 251,
  EUIUnitTypeIndex::UI_UNIT_TYPE_ROLL_BOOK = 252, EUIUnitTypeIndex::UI_UNIT_TYPE_HOT_TIME = 253, EUIUnitTypeIndex::UI_UNIT_TYPE_STOCK = 254, EUIUnitTypeIndex::UI_UNIT_TYPE_OCEAN_LUCK = 255,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_AVATAR_REFORM = 256, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_AVATAR_DISASSEMBLY = 257, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ENCHANT_AVATAR = 258, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_PURCHASE = 259,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_SEARCH_USER = 260, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_CART = 261, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_SEND_GIFT = 262, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_TAKE = 263,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_CONFIRM_RECEIPT = 264, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_PREVIEW = 265, EUIUnitTypeIndex::UI_UNIT_TYPE_CASH_SHOP_PAIDSERVICE = 266, EUIUnitTypeIndex::UI_UNIT_TYPE_EVENT_GUIDE = 267,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOP_INFO_NOTICE = 268, EUIUnitTypeIndex::UI_UNIT_TYPE_NVIDIA_HIGHLIGHT = 269, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_ENTRANCE = 270, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_RANK_REWARD = 271,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_TERMS = 272, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_RANKING = 273, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_ENTER = 274, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_PLAY = 275,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_SURRENDER = 276, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_OBSERVER = 277, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_SCORE = 278, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_RESULT = 279,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_HEAD_STATUS = 280, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_BOSS = 281, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_BOSS_SUCCESS = 282, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_BOSS_FAILED = 283,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_BOSS_NOTICE = 284, EUIUnitTypeIndex::UI_UNIT_TYPE_GUILD_SKILL = 285, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_RUNE = 286, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_RUNE_CHANGE = 287,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CUMULATIVE_VIEWER = 288, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MAP = 289, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_CONSTRUCT = 290, EUIUnitTypeIndex::UI_UNIT_TYPE_LIFE_REMAIN_ACTION_COUNT = 291,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_UPGRADE = 292, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MANAGER_RECRUIT = 293, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_DISPATCH_MAIN = 294, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_DISPATCH_CREW = 295,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_DISPATCH_MISSION = 296, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_DISPATCH_MISSION_RESULT = 297, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_BUILDING_MANAGER = 298, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_MAP_UNLOCK = 299,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_REWARD_NOTICE = 300, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_FUND_REWARD = 301, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_CRAFT = 302, EUIUnitTypeIndex::UI_UNIT_TYPE_SMARTPING_PANEL = 303,
  EUIUnitTypeIndex::UI_UNIT_TYPE_SMARTPING_PANEL_SMALL = 304, EUIUnitTypeIndex::UI_UNIT_TYPE_SMARTPING_NAMEPLATE = 305, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_CRAFT_RESOURCE = 306, EUIUnitTypeIndex::UI_UNIT_TYPE_EASY_RAID_ENTRANCE = 307,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_SCORE = 308, EUIUnitTypeIndex::UI_UNIT_TYPE_PVP_INFO = 309, EUIUnitTypeIndex::UI_UNIT_TYPE_EXCESS_INVEN = 310, EUIUnitTypeIndex::UI_UNIT_TYPE_CURRENCY_STORAGE = 311,
  EUIUnitTypeIndex::UI_UNIT_TYPE_VOICE_CHAT = 312, EUIUnitTypeIndex::UI_UNIT_TYPE_VOICE_CHAT_HUD = 313, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_CRAFT_LIST = 314, EUIUnitTypeIndex::UI_UNIT_TYPE_TOWN_NPC_DRESS_ROOM = 315,
  EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_V2 = 316, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_JOIN = 317, EUIUnitTypeIndex::UI_UNIT_TYPE_PVP_LEVEL_INFO = 318, EUIUnitTypeIndex::UI_UNIT_TYPE_PVP_REWARD_INFO = 319,
  EUIUnitTypeIndex::UI_UNIT_TYPE_FRIENDSHIP_MUSIC = 320, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_DETAIL = 321, EUIUnitTypeIndex::UI_UNIT_TYPE_JUMPING_MODE = 322, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_INVITE = 323,
  EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_JUMPING = 324, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_JUMPING_BOTTOM = 325, EUIUnitTypeIndex::UI_UNIT_TYPE_PET_INVENTORY = 326, EUIUnitTypeIndex::UI_UNIT_TYPE_PET_SKILL = 327,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MVP_RESULT = 328, EUIUnitTypeIndex::UI_UNIT_TYPE_MVP_SHORTCUT = 329, EUIUnitTypeIndex::UI_UNIT_TYPE_PVP_RANKING_BOARD = 330, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_LEVELUP = 331,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_OPTIONCHANGE = 332, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_INHERIT = 333, EUIUnitTypeIndex::UI_UNIT_TYPE_PET_CONTEXT_MENU = 334, EUIUnitTypeIndex::UI_UNIT_TYPE_TROOP_HUD = 335,
  EUIUnitTypeIndex::UI_UNIT_TYPE_TROOPDUNGEON_ENTRANCE = 336, EUIUnitTypeIndex::UI_UNIT_TYPE_PET_INTERACTION = 337, EUIUnitTypeIndex::UI_UNIT_TYPE_FRIENDSHIP_SOCIALSKILL = 338, EUIUnitTypeIndex::UI_UNIT_TYPE_TROOP_EDITOR = 339,
  EUIUnitTypeIndex::UI_UNIT_TYPE_EPIC_RAID_ENTRANCE = 340, EUIUnitTypeIndex::UI_UNIT_TYPE_GUILD_SYSTEM = 341, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_STAGE_PER_REWARD_HUD = 342, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_STAGE_PER_REWARD_RESULT = 343,
  EUIUnitTypeIndex::UI_UNIT_TYPE_MERCENARY_RECRUIT_BOARD = 344, EUIUnitTypeIndex::UI_UNIT_TYPE_MERCENARY_JOB_BOARD = 345, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_GUILD_VOTE = 346, EUIUnitTypeIndex::UI_UNIT_TYPE_STAGE_PER_REWARD_BM_WINDOW = 347,
  EUIUnitTypeIndex::UI_UNIT_TYPE_OBSERVER_MODE_RIGHT_FRAME = 348, EUIUnitTypeIndex::UI_UNIT_TYPE_OBSERVER_MODE_BOTTOM_FRAME = 349, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_STOP = 350, EUIUnitTypeIndex::UI_UNIT_TYPE_CONTENTS_TIMER = 351,
  EUIUnitTypeIndex::UI_UNIT_TYPE_WARP = 352, EUIUnitTypeIndex::UI_UNIT_TYPE_ACHIEVEMENT_MENU = 353, EUIUnitTypeIndex::UI_UNIT_TYPE_EXPEDITION_MENU = 354, EUIUnitTypeIndex::UI_UNIT_TYPE_REVERSERUIN_PROGRESS = 355,
  EUIUnitTypeIndex::UI_UNIT_TYPE_REVERSERUIN_RESULT = 356, EUIUnitTypeIndex::UI_UNIT_TYPE_REVERSERUIN_ENTRANCE = 357, EUIUnitTypeIndex::UI_UNIT_TYPE_REVERSERUIN_CLEAR_GRADE_EFFECT = 358, EUIUnitTypeIndex::UI_UNIT_TYPE_REVERSERUIN_RANKING = 359,
  EUIUnitTypeIndex::UI_UNIT_TYPE_ASTRA_EQUIP = 360, EUIUnitTypeIndex::UI_UNIT_TYPE_RAID_CLEAR_TIMEREWARD = 361, EUIUnitTypeIndex::UI_UNIT_TYPE_NOTICE_CAMERA_ROTATION = 362, EUIUnitTypeIndex::UI_UNIT_TYPE_CONTENTS_TIMER_CONFIG = 363,
  EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_CUSTOM_WAIT_ROOM = 364, EUIUnitTypeIndex::UI_UNIT_TYPE_COLOSSEUM_CUSTOM_MATCHING_ROOM = 365, EUIUnitTypeIndex::UI_UNIT_TYPE_PREMIUMACCOUNT_BENEFIT = 366, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_ENTER = 367,
  EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_SCORE = 368, EUIUnitTypeIndex::UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_RESULT = 369, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE = 370, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_DETAIL = 371,
  EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_ROOM = 372, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_ADMIN = 373, EUIUnitTypeIndex::UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_INVITE = 374, EUIUnitTypeIndex::UI_UNIT_TYPE_ITEM_SEAL = 375,
  EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_ENTRANCE = 376, EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_PROGRESS = 377, EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_FAIL_NOTICE = 378, EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_STOP_NOTICE = 379,
  EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_CLEAR_NOTICE = 380, EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_RESULT = 381, EUIUnitTypeIndex::UI_UNIT_TYPE_EDEN_GATE_BM_WINDOW = 382, EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_MAGICSCROLL_ENHANCE = 383,
  EUIUnitTypeIndex::UI_UNIT_TYPE_NPC_INTERACTION_MAGICSCROLL_APPLY = 384, EUIUnitTypeIndex::UI_UNIT_TYPE_LOGIN_EVENTTOKEN = 385, EUIUnitTypeIndex::UI_UNIT_TYPE_CHARACTER_SELECT_POSITION_CHANGE = 386, EUIUnitTypeIndex::UI_UNIT_TYPE_INDICATOR = 387,
  EUIUnitTypeIndex::UI_UNIT_TYPE_LIVE_EVENT = 388, EUIUnitTypeIndex::UI_UNIT_TYPE_MAX = 389
}
 
enum  EUISequenceCommandType : uint8_t {
  EUISequenceCommandType::UISEQUENCE_COMMAND_TYPE_NONE = 0, EUISequenceCommandType::UISEQUENCE_COMMAND_TYPE_SIMPLEMODE = 1, EUISequenceCommandType::UISEQUENCE_COMMAND_TYPE_SCREENSHOTMODE = 2, EUISequenceCommandType::UISEQUENCE_COMMAND_TYPE_UIPRESETMODE = 3,
  EUISequenceCommandType::UISEQUENCE_COMMAND_TYPE_MAX = 4
}
 
enum  ETownBuildingSizeType : uint8_t { ETownBuildingSizeType::TOWN_BUILDING_SIZE_TYPE_NORMAL = 0, ETownBuildingSizeType::TOWN_BUILDING_SIZE_TYPE_LARGE = 1, ETownBuildingSizeType::TOWN_BUILDING_SIZE_TYPE_MAX = 2 }
 
enum  ETargetUIType : uint8_t {
  ETargetUIType::TARGET_UI_NONE = 0, ETargetUIType::TARGET_UI_SPAWN_CALL = 1, ETargetUIType::TARGET_UI_HIT_CALL = 2, ETargetUIType::TARGET_UI_NO_CALL = 3,
  ETargetUIType::TARGET_UI_MAX = 4
}
 
enum  ETutorialUIEventTargetSearchType : uint8_t {
  ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_NONE = 0, ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_SKILLINDEX = 1, ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_ITEMINDEX = 2, ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_HOTKEY = 3,
  ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_ORDER = 4, ETutorialUIEventTargetSearchType::TUTORIAL_UIEVENT_TARGETSEARCH_MAX = 5
}
 
enum  ETutorialUIEventTargetWidgetType : uint8_t {
  ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_NONE = 0, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_SKILLQUICKSLOT = 1, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_ITEMQUICKSLOT = 2, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_SPECIALQUICKSLOT = 3,
  ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_INTERACTIONQUICKSLOT = 4, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_QUICKMENUBUTTON = 5, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_MINIMAP = 6, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_EXPANDEDMINIMAP = 7,
  ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_IDENTITY = 8, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_ITEMINVENTORY = 9, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_MUSICBUTTON = 10, ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_TUTORIALSLOT = 11,
  ETutorialUIEventTargetWidgetType::TUTORIAL_UIEVENT_TARGETWIDGET_MAX = 12
}
 
enum  ETutorialConditionBindType : uint8_t { ETutorialConditionBindType::TUTORIAL_CONDITION_BIND_ACTIVATE = 0, ETutorialConditionBindType::TUTORIAL_CONDITION_BIND_COMPLETE = 1, ETutorialConditionBindType::TUTORIAL_CONDITION_BIND_FAIL = 2, ETutorialConditionBindType::TUTORIAL_CONDITION_BIND_MAX = 3 }
 
enum  ETutorialConditionType : uint8_t {
  ETutorialConditionType::TUTORIAL_CONDITION_ENTERVOLUME = 0, ETutorialConditionType::TUTORIAL_CONDITION_LEAVEVOLUME = 1, ETutorialConditionType::TUTORIAL_CONDITION_ACQUIREITEM = 2, ETutorialConditionType::TUTORIAL_CONDITION_USEITEM = 3,
  ETutorialConditionType::TUTORIAL_CONDITION_ITEMDURABILITYCHANGE = 4, ETutorialConditionType::TUTORIAL_CONDITION_ACCEPTQUEST = 5, ETutorialConditionType::TUTORIAL_CONDITION_LEVELCHANGE = 6, ETutorialConditionType::TUTORIAL_CONDITION_LIFELEVELCHANGE = 7,
  ETutorialConditionType::TUTORIAL_CONDITION_ACQUIRESKILL = 8, ETutorialConditionType::TUTORIAL_CONDITION_USESKILL = 9, ETutorialConditionType::TUTORIAL_CONDITION_CLASSCHANGE = 10, ETutorialConditionType::TUTORIAL_CONDITION_UIWINDOWOPEN = 11,
  ETutorialConditionType::TUTORIAL_CONDITION_UIWINDOWCLOSE = 12, ETutorialConditionType::TUTORIAL_CONDITION_STAT = 13, ETutorialConditionType::TUTORIAL_CONDITION_IDENTITY = 14, ETutorialConditionType::TUTORIAL_CONDITION_INTERACTPROP = 15,
  ETutorialConditionType::TUTORIAL_CONDITION_EXPLODETRAP = 16, ETutorialConditionType::TUTORIAL_CONDITION_ENDREMOTEEVENT = 17, ETutorialConditionType::TUTORIAL_CONDITION_PICKUPETHER = 18, ETutorialConditionType::TUTORIAL_CONDITION_DROPITEM = 19,
  ETutorialConditionType::TUTORIAL_CONDITION_ACQUIRETITLE = 20, ETutorialConditionType::TUTORIAL_CONDITION_ACQUIREACHIEVEMENT = 21, ETutorialConditionType::TUTORIAL_CONDITION_COLOSSEUM = 22, ETutorialConditionType::TUTORIAL_CONDITION_ANNOUNCE = 23,
  ETutorialConditionType::TUTORIAL_CONDITION_ACQUIRE_ITEMCATEGORY = 24, ETutorialConditionType::TUTORIAL_CONDITION_HUD_CHANGE = 25, ETutorialConditionType::TUTORIAL_CONDITION_COMPLETE_QUEST = 26, ETutorialConditionType::TUTORIAL_CONDITION_BUFF = 27,
  ETutorialConditionType::TUTORIAL_CONDITION_ACQUIRE_CURRENCY = 28, ETutorialConditionType::TUTORIAL_CONDITION_EXPEDITION_LEVELCHANGE = 29, ETutorialConditionType::TUTORIAL_CONDITION_ACQUIRE_CREW = 30, ETutorialConditionType::TUTORIAL_CONDITION_VOYAGE_SUPPLY = 31,
  ETutorialConditionType::TUTORIAL_CONDITION_VOYAGE_EVENT = 32, ETutorialConditionType::TUTORIAL_CONDITION_VEHICLE = 33, ETutorialConditionType::TUTORIAL_CONDITION_NPC_INTERACTION = 34, ETutorialConditionType::TUTORIAL_CONDITION_ENTER_ZONE = 35,
  ETutorialConditionType::TUTORIAL_CONDITION_SCREENSHOTMODE = 36, ETutorialConditionType::TUTORIAL_CONDITION_APPROACH_NPC = 37, ETutorialConditionType::TUTORIAL_CONDITION_APPROACH_PROP = 38, ETutorialConditionType::TUTORIAL_CONDITION_VOYAGE_BOOSTGAUGE = 39,
  ETutorialConditionType::TUTORIAL_CONDITION_UICHILDWINDOWOPEN = 40, ETutorialConditionType::TUTORIAL_CONDITION_UICHILDWINDOWCLOSE = 41, ETutorialConditionType::TUTORIAL_CONDITION_ITEM_ABILITY = 42, ETutorialConditionType::TUTORIAL_CONDITION_LUCKYENERGY = 43,
  ETutorialConditionType::TUTORIAL_CONDITION_PET_ACTION = 44, ETutorialConditionType::TUTORIAL_CONDITION_MAX = 45
}
 
enum  ETutorialEventType : uint8_t {
  ETutorialEventType::TUTORIAL_EVENT_NONE = 0, ETutorialEventType::TUTORIAL_EVENT_TUTORIALCONTROL = 1, ETutorialEventType::TUTORIAL_EVENT_UIDIRECTSTART = 2, ETutorialEventType::TUTORIAL_EVENT_UIDIRECTEND = 3,
  ETutorialEventType::TUTORIAL_EVENT_UITUTORIALANNOUNCE = 4, ETutorialEventType::TUTORIAL_EVENT_FREEZEGAME = 5, ETutorialEventType::TUTORIAL_EVENT_FREEZECLEARGAME = 6, ETutorialEventType::TUTORIAL_EVENT_UICONTROL = 7,
  ETutorialEventType::TUTORIAL_EVENT_GAMENOTECONTROL = 8, ETutorialEventType::TUTORIAL_EVENT_MAX = 9
}
 
enum  ETutorialEventBindType : uint8_t {
  ETutorialEventBindType::TUTORIAL_EVENT_BIND_ACTIVATE = 0, ETutorialEventBindType::TUTORIAL_EVENT_BIND_DEACTIVATE = 1, ETutorialEventBindType::TUTORIAL_EVENT_BIND_COMPLETE = 2, ETutorialEventBindType::TUTORIAL_EVENT_BIND_FAIL = 3,
  ETutorialEventBindType::TUTORIAL_EVENT_BIND_MAX = 4
}
 
enum  ETargetingMethod : uint8_t {
  ETargetingMethod::TARGETING_NONE = 0, ETargetingMethod::TARGETING_ENEMY = 1, ETargetingMethod::TARGETING_ALLY = 2, ETargetingMethod::TARGETING_ONESELF = 3,
  ETargetingMethod::TARGETING_DIR_BY_INPUT = 4, ETargetingMethod::TARGETING_POS_BY_INPUT = 5, ETargetingMethod::TARGETING_ALLY_CORPSE = 6, ETargetingMethod::TARGETING_ENEMY_CORPSE = 7,
  ETargetingMethod::TARGETING_MAX = 8
}
 
enum  ESummonedNpcConditionalSkillType : uint8_t { ESummonedNpcConditionalSkillType::SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_NORMAL = 0, ESummonedNpcConditionalSkillType::SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_TARGET_FIRST_DETECT = 1, ESummonedNpcConditionalSkillType::SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_MAX = 2 }
 
enum  ESummonedNpcShowType : uint8_t { ESummonedNpcShowType::SUMMONED_NPC_SHOW_TYPE_EVERYONE = 0, ESummonedNpcShowType::SUMMONED_NPC_SHOW_TYPE_LOCAL = 1, ESummonedNpcShowType::SUMMONED_NPC_SHOW_TYPE_MAX = 2 }
 
enum  ESYSTEMOPTION_SYSTEMKEY : uint8_t {
  ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_FIRSTCREATE = 0, ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_EXCESS_COMFIRM = 1, ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_RESERVE = 2, ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_RESERVE01 = 3,
  ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_RESERVE02 = 4, ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_RESERVE03 = 5, ESYSTEMOPTION_SYSTEMKEY::SYSTEMOPTION_SYSTEMKEY_MAX = 6
}
 
enum  ESYSTEMOPTION_TAB : uint8_t {
  ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_VIDEO = 0, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_AUDIO = 1, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_COMMUNITY = 2, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_GAMEPLAY = 3,
  ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_GAMEPLAY_HUD = 4, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_GAMEPLAY_NAMETAG = 5, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY = 6, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_ACTION = 7,
  ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_VOYAGE = 8, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_SKILL = 9, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_ITEM = 10, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_MENU = 11,
  ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_KEY_SYSTEM = 12, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_MAX_INDEX = 13, ESYSTEMOPTION_TAB::SYSTEMOPTION_TAB_MAX = 14
}
 
enum  ESYSTEMOPTION_UI_DIRECTION : uint8_t {
  ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_NONE = 0, ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_LEFT = 1, ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_RIGHT = 2, ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_BOTTOM = 3,
  ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_UP = 4, ESYSTEMOPTION_UI_DIRECTION::SYSTEMOPTION_DIRECTION_MAX = 5
}
 
enum  ESYSTEMOPTION_UI_COMPONENT : uint8_t {
  ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_COMBOBOX = 0, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_SLIDER = 1, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_CHECKBOX = 2, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_SHORTCUT = 3,
  ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_COLOR = 4, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_LIST = 5, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_BUTTON = 6, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_TITLE = 7,
  ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_SUBTITLE = 8, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_LINE = 9, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_COMPONENT_MAX = 10, ESYSTEMOPTION_UI_COMPONENT::SYSTEMOPTION_MAX = 11
}
 
enum  ESYSTEMOPTION_CATEGORY : uint8_t {
  ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_VIDEO = 0, ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_AUDIO = 1, ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_GAMEPLAY = 2, ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_COMMUNITY = 3,
  ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_KEY = 4, ESYSTEMOPTION_CATEGORY::SYSTEMOPTION_CATEGORY_MAX = 5
}
 
enum  EStatusEffectIconShowType : uint8_t {
  EStatusEffectIconShowType::STATUS_EFFECT_ICON_SHOW_TYPE_NONE = 0, EStatusEffectIconShowType::STATUS_EFFECT_ICON_SHOW_TYPE_ALL = 1, EStatusEffectIconShowType::STATUS_EFFECT_ICON_SHOW_TYPE_CASTER_OR_PARTY = 2, EStatusEffectIconShowType::STATUS_EFFECT_ICON_SHOW_TYPE_CASTER_OR_TARGET = 3,
  EStatusEffectIconShowType::STATUS_EFFECT_ICON_SHOW_TYPE_MAX = 4
}
 
enum  EStatusEffectCollisionDisableType : uint8_t { EStatusEffectCollisionDisableType::STATUS_EFFECT_COLLISION_DISABLE_TYPE_ALL = 0, EStatusEffectCollisionDisableType::STATUS_EFFECT_COLLISION_DISABLE_TYPE_BODY = 1, EStatusEffectCollisionDisableType::STATUS_EFFECT_COLLISION_DISABLE_TYPE_MAX = 2 }
 
enum  EStatusEffectFontTarget : uint8_t { EStatusEffectFontTarget::STATUS_EFFECT_FONT_TARGET_NORMAL = 0, EStatusEffectFontTarget::STATUS_EFFECT_FONT_TARGET_PARTY_CASTER = 1, EStatusEffectFontTarget::STATUS_EFFECT_FONT_TARGET_SELFONLY = 2, EStatusEffectFontTarget::STATUS_EFFECT_FONT_TARGET_MAX = 3 }
 
enum  EStatusEffectTargetTooltipType : uint8_t {
  EStatusEffectTargetTooltipType::STATUS_EFFECT_TARGET_TOOLTIP_TYPE_NONE = 0, EStatusEffectTargetTooltipType::STATUS_EFFECT_TARGET_TOOLTIP_TYPE_SELF = 1, EStatusEffectTargetTooltipType::STATUS_EFFECT_TARGET_TOOLTIP_TYPE_PARTY = 2, EStatusEffectTargetTooltipType::STATUS_EFFECT_TARGET_TOOLTIP_TYPE_SELF_PARTY = 3,
  EStatusEffectTargetTooltipType::STATUS_EFFECT_TARGET_TOOLTIP_TYPE_MAX = 4
}
 
enum  ESuperArmorTooltipType : uint8_t {
  ESuperArmorTooltipType::SUPER_ARMOR_TOOLTIP_TYPE_NONE = 0, ESuperArmorTooltipType::SUPER_ARMOR_TOOLTIP_TYPE_SWAY = 1, ESuperArmorTooltipType::SUPER_ARMOR_TOOLTIP_TYPE_HIT = 2, ESuperArmorTooltipType::SUPER_ARMOR_TOOLTIP_TYPE_HITSTATE = 3,
  ESuperArmorTooltipType::SUPER_ARMOR_TOOLTIP_TYPE_MAX = 4
}
 
enum  EStiffnessTooltipType : uint8_t {
  EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_NONE = 0, EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_LOW = 1, EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_NORMAL = 2, EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_HIGH = 3,
  EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_HIGHER = 4, EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_HIGHEST = 5, EStiffnessTooltipType::SKILL_STIFFNESS_TYPE_MAX = 6
}
 
enum  ESkillMaxRangeProcType : uint8_t { ESkillMaxRangeProcType::SKILL_MAX_RANGE_PROC_TYPE_RANGE = 0, ESkillMaxRangeProcType::SKILL_MAX_RANGE_PROC_TYPE_WALK = 1, ESkillMaxRangeProcType::SKILL_MAX_RANGE_PROC_TYPE_MAX = 2 }
 
enum  ESkillViewCheckType : uint8_t {
  ESkillViewCheckType::SKILL_VIEW_CHECK_TYPE_NONE = 0, ESkillViewCheckType::SKILL_VIEW_CHECK_TYPE_NO_UPDATE_COLLISION_RADIUS = 1, ESkillViewCheckType::SKILL_VIEW_CHECK_TYPE_UPDATE_COLLISION_RADIUS = 2, ESkillViewCheckType::SKILL_VIEW_CHECK_TYPE_UPDATE_AREA_RADIUS = 3,
  ESkillViewCheckType::SKILL_VIEW_CHECK_TYPE_MAX = 4
}
 
enum  ESkillInvokeType : uint8_t { ESkillInvokeType::SKILL_INVOKE_TYPE_ACTIVE = 0, ESkillInvokeType::SKILL_INVOKE_TYPE_PASSIVE = 1, ESkillInvokeType::SKILL_INVOKE_TYPE_TOGGLE = 2, ESkillInvokeType::SKILL_INVOKE_TYPE_MAX = 3 }
 
enum  ESkillEffectStrength : uint8_t {
  ESkillEffectStrength::SKILL_EFFECT_STRENGTH = 0, ESkillEffectStrength::SKILL_EFFECT_STRENGTH01 = 1, ESkillEffectStrength::SKILL_EFFECT_STRENGTH02 = 2, ESkillEffectStrength::SKILL_EFFECT_STRENGTH03 = 3,
  ESkillEffectStrength::SKILL_EFFECT_STRENGTH04 = 4, ESkillEffectStrength::SKILL_EFFECT_STRENGTH05 = 5, ESkillEffectStrength::SKILL_EFFECT_STRENGTH_MAX = 6
}
 
enum  ESkillEffectPartsAttackType : uint8_t {
  ESkillEffectPartsAttackType::SKILL_EFFECT_PARTS_ATTACK_TYPE_NONE = 0, ESkillEffectPartsAttackType::SKILL_EFFECT_PARTS_ATTACK_TYPE_PENETRATION = 1, ESkillEffectPartsAttackType::SKILL_EFFECT_PARTS_ATTACK_TYPE_AMPUTATION = 2, ESkillEffectPartsAttackType::SKILL_EFFECT_PARTS_ATTACK_TYPE_KNOCK = 3,
  ESkillEffectPartsAttackType::SKILL_EFFECT_PARTS_ATTACK_TYPE_MAX = 4
}
 
enum  EShopOpenType : uint8_t {
  EShopOpenType::SHOP_OPEN_TYPE_NONE = 0, EShopOpenType::SHOP_OPEN_TYPE_SHOP = 1, EShopOpenType::SHOP_OPEN_TYPE_BARTER = 2, EShopOpenType::SHOP_OPEN_TYPE_AVATAR_BARTER = 3,
  EShopOpenType::SHOP_OPEN_TYPE_MAX = 4
}
 
enum  EScreenShotModeType : uint8_t {
  EScreenShotModeType::SCREENSHOTMODE_TYPE_HIDE = 0, EScreenShotModeType::SCREENSHOTMODE_TYPE_ABBREV_MODE = 1, EScreenShotModeType::SCREENSHOTMODE_TYPE_COMBAT_MODE = 2, EScreenShotModeType::SCREENSHOTMODE_TYPE_NOT_HIDE = 3,
  EScreenShotModeType::SCREENSHOTMODE_MAX = 4
}
 
enum  ERestrictConditionType : uint8_t { ERestrictConditionType::RESTRICT_CONDITION_TYPE_NONE = 0, ERestrictConditionType::RESTRICT_CONDITION_TYPE_ZONEBASE = 1, ERestrictConditionType::RESTRICT_CONDITION_TYPE_ZONETYPE = 2, ERestrictConditionType::RESTRICT_CONDITION_TYPE_MAX = 3 }
 
enum  EQuestNoteAlignType : uint8_t { EQuestNoteAlignType::QUEST_NOTE_ALIGN_TYPE_CENTER = 0, EQuestNoteAlignType::QUEST_NOTE_ALIGN_TYPE_LEFT = 1, EQuestNoteAlignType::QUEST_NOTE_ALIGN_TYPE_RIGHT = 2, EQuestNoteAlignType::QUEST_NOTE_ALIGN_TYPE_MAX = 3 }
 
enum  EPolymorphHeadstatusType : uint8_t {
  EPolymorphHeadstatusType::POLYMORPH_HEADSTATUSTYPE_NONE = 0, EPolymorphHeadstatusType::POLYMORPH_HEADSTATUSTYPE_NAMETAG = 1, EPolymorphHeadstatusType::POLYMORPH_HEADSTATUSTYPE_HIDE = 2, EPolymorphHeadstatusType::POLYMORPH_HEADSTATUSTYPE_BALLOONONLY = 3,
  EPolymorphHeadstatusType::POLYMORPH_HEADSTATUSTYPE_MAX = 4
}
 
enum  EPetEmotionEndCondition : uint8_t { EPetEmotionEndCondition::PET_EMOTION_END_CONDTION_NONE = 0, EPetEmotionEndCondition::PET_EMOTION_END_CONDTION_LOOP = 1, EPetEmotionEndCondition::PET_EMOTION_END_CONDTION_OWNER_COMMON_ACTION_END = 2, EPetEmotionEndCondition::PET_EMOTION_END_CONDTION_MAX = 3 }
 
enum  EPetEmotionTrigger : uint8_t {
  EPetEmotionTrigger::PET_EMOTION_TRIGGER_NONE = 0, EPetEmotionTrigger::PET_EMOTION_TRIGGER_GET_ITEM = 1, EPetEmotionTrigger::PET_EMOTION_TRIGGER_OWNER_LEVEL_UP = 2, EPetEmotionTrigger::PET_EMOTION_TRIGGER_OWNER_REVIVAL = 3,
  EPetEmotionTrigger::PET_EMOTION_TRIGGER_OWNER_DIED = 4, EPetEmotionTrigger::PET_EMOTION_TRIGGER_COMMONACTION_INTERACTION = 5, EPetEmotionTrigger::PET_EMOTION_TRIGGER_QUEST_CHECK = 6, EPetEmotionTrigger::PET_EMOTION_TRIGGER_DUEL = 7,
  EPetEmotionTrigger::PET_EMOTION_TRIGGER_MAX = 8
}
 
enum  EPcMapSymbolContentType : uint8_t { EPcMapSymbolContentType::PC_MAP_SYMOBL_CONTENT_TYPE_NONE = 0, EPcMapSymbolContentType::PC_MAP_SYMOBL_CONTENT_TYPE_BATTLEFIELD_DEATH_MATCH = 1, EPcMapSymbolContentType::PC_MAP_SYMOBL_CONTENT_TYPE_COOPERATION_QUEST = 2, EPcMapSymbolContentType::PC_MAP_SYMOBL_CONTENT_TYPE_MAX = 3 }
 
enum  ECLASS_STAT_TYPE : uint8_t {
  ECLASS_STAT_TYPE::PC_STAT_TYPE_Attack = 0, ECLASS_STAT_TYPE::PC_STAT_TYPE_Agility = 1, ECLASS_STAT_TYPE::PC_STAT_TYPE_Defence = 2, ECLASS_STAT_TYPE::PC_STAT_TYPE_Support = 3,
  ECLASS_STAT_TYPE::PC_STAT_TYPE_Range = 4, ECLASS_STAT_TYPE::PC_STAT_TYPE_MAX = 5
}
 
enum  EPartsAttacktooltipType : uint8_t {
  EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_NONE = 0, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_PIERCE = 1, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_PIERCE01 = 2, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_PIERCE02 = 3,
  EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_CUT = 4, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_CUT01 = 5, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_CUT02 = 6, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_HIT = 7,
  EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_HIT01 = 8, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_HIT02 = 9, EPartsAttacktooltipType::PARTS_ATTACK_TOOLTIP_MAX = 10
}
 
enum  ENpcParalyzationType : uint8_t {
  ENpcParalyzationType::NPC_PARALYZATION_UNKNOWN = 0, ENpcParalyzationType::NPC_PARALYZATION_NORMAL = 1, ENpcParalyzationType::NPC_PARALYZATION_ACTIVATE = 2, ENpcParalyzationType::NPC_PARALYZATION_IGNORE = 3,
  ENpcParalyzationType::NPC_PARALYZATION_LOCK = 4, ENpcParalyzationType::NPC_PARALYZATION_MAX = 5
}
 
enum  ENPCInteractionFunctionSequenceType : uint8_t {
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_NONE = 0, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Talk = 1, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Quest = 2, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Shop = 3,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Present = 4, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Sailing = 5, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_RegisterBattleItem = 6, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Stash = 7,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Repair = 8, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Guild = 9, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Mail = 10, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Rumor = 11,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CHARM_NO = 12, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Colosseum = 13, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Ability = 14, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Crystal = 15,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemAssembly = 16, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemDisassembly = 17, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Medal = 18, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MedalQuest = 19,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Friendship = 20, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Barter = 21, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_SDMapExchange = 22, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CoopQuest = 23,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Market = 24, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Evolution = 25, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_RaidLicense = 26, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Polish = 27,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Archology = 28, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Practice = 29, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Reforge = 30, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CardBattle = 31,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CardMake = 32, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Remodel = 33, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MococoReward = 34, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_IslandHeartsReward = 35,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_IslandHeartsReturn = 36, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Enchant = 37, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_EnchantChange = 38, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Engrave = 39,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcPoolNeria = 40, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownBuilding = 41, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcPool = 42, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownFriendShipNpcPool = 43,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchRecruitCrew = 44, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcInterview = 45, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownProduction = 46, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatch = 47,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchShipManage = 48, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchCrewManage = 49, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownBuildingResearch = 50, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchResearch = 51,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_GiantHeartsReward = 52, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_GreatPicturesReward = 53, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarDisassembly = 54, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarReform = 55,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarCrestReform = 56, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_EnchantAvatar = 57, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarBarter = 58, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceLevelUp = 59,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceOptionChange = 60, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceInherit = 61, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_PetSkill = 62, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MagicScrollEnhance = 63,
  ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MagicScrollApply = 64, ENPCInteractionFunctionSequenceType::NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MAX = 65
}
 
enum  ENameplatetype : uint8_t {
  ENameplatetype::NAMEPLATE_TYPE_NONE = 0, ENameplatetype::NAMEPLATE_TYPE_PLAYER_LOCAL = 1, ENameplatetype::NAMEPLATE_TYPE_PLAYER_NEUTRAL = 2, ENameplatetype::NAMEPLATE_TYPE_PLAYER_ENEMY = 3,
  ENameplatetype::NAMEPLATE_TYPE_PLAYER_PARTY = 4, ENameplatetype::NAMEPLATE_TYPE_PLAYER_GUILD = 5, ENameplatetype::NAMEPLATE_TYPE_PLAYER_TROOP = 6, ENameplatetype::NAMEPLATE_TYPE_QUEST_COOP_TEAM_A = 7,
  ENameplatetype::NAMEPLATE_TYPE_QUEST_COOP_TEAM_B = 8, ENameplatetype::NAMEPLATE_TYPE_NPC_NEUTRAL = 9, ENameplatetype::NAMEPLATE_TYPE_NPC_FRIENDLY = 10, ENameplatetype::NAMEPLATE_TYPE_NPC_ENEMY = 11,
  ENameplatetype::NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_26UP = 12, ENameplatetype::NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_11UP25UP = 13, ENameplatetype::NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_25DOWN10UP = 14, ENameplatetype::NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_26DOWN = 15,
  ENameplatetype::NAMEPLATE_TYPE_MONSTER_FRIENDLY = 16, ENameplatetype::NAMEPLATE_TYPE_MONSTER_BALANCE_26UP = 17, ENameplatetype::NAMEPLATE_TYPE_MONSTER_BALANCE_11UP25UP = 18, ENameplatetype::NAMEPLATE_TYPE_MONSTER_BALANCE_25DOWN10UP = 19,
  ENameplatetype::NAMEPLATE_TYPE_MONSTER_BALANCE_26DOWN = 20, ENameplatetype::NAMEPLATE_TYPE_PROP = 21, ENameplatetype::NAMEPLATE_TYPE_PROP_NOT_ENOUGH_LIFETIER = 22, ENameplatetype::NAMEPLATE_TYPE_MAX = 23
}
 
enum  ENameCheckResultType : uint8_t {
  ENameCheckResultType::NAME_CHECK_RESULT_SUCCESS = 0, ENameCheckResultType::NAME_CHECK_RESULT_NOT_ENOUGH_CHAR = 1, ENameCheckResultType::NAME_CHECK_RESULT_TOO_MANY_CHAR = 2, ENameCheckResultType::NAME_CHECK_RESULT_NOT_AVAILABLE_CHAR = 3,
  ENameCheckResultType::NAME_CHECK_RESULT_ERROR = 4, ENameCheckResultType::NAME_CHECK_RESULT_MAX = 5
}
 
enum  EMileStoneRewardType : uint8_t {
  EMileStoneRewardType::MILESTONE_REWARD_SHILLING = 0, EMileStoneRewardType::MILESTONE_REWARD_GOLD = 1, EMileStoneRewardType::MILESTONE_REWARD_LUPHEON_SEAL = 2, EMileStoneRewardType::MILESTONE_REWARD_PIRATE_COIN = 3,
  EMileStoneRewardType::MILESTONE_REWARD_ARCRASIUM = 4, EMileStoneRewardType::MILESTONE_REWARD_RUNE = 5, EMileStoneRewardType::MILESTONE_REWARD_MAT_ENCHANT_CATALYST = 6, EMileStoneRewardType::MILESTONE_REWARD_POLISH_BONUS_TOOL = 7,
  EMileStoneRewardType::MILESTONE_REWARD_BREATH_SUN = 8, EMileStoneRewardType::MILESTONE_REWARD_BREATH_MOON = 9, EMileStoneRewardType::MILESTONE_REWARD_BREATH_STAR = 10, EMileStoneRewardType::MILESTONE_REWARD_SECRET_MAP = 11,
  EMileStoneRewardType::MILESTONE_REWARD_ABILITY_STONE = 12, EMileStoneRewardType::MILESTONE_REWARD_ENGRAVE_BOOK = 13, EMileStoneRewardType::MILESTONE_REWARD_PRESENT = 14, EMileStoneRewardType::MILESTONE_REWARD_CUISINE = 15,
  EMileStoneRewardType::MILESTONE_REWARD_BATTLE_ITEM = 16, EMileStoneRewardType::MILESTONE_REWARD_CREW = 17, EMileStoneRewardType::MILESTONE_REWARD_VESSEL_BLUEPRINT = 18, EMileStoneRewardType::MILESTONE_REWARD_CARD = 19,
  EMileStoneRewardType::MILESTONE_REWARD_RIDES = 20, EMileStoneRewardType::MILESTONE_REWARD_SOLAR_STONE = 21, EMileStoneRewardType::MILESTONE_REWARD_ENHANCE_MATERIAL = 22, EMileStoneRewardType::MILESTONE_REWARD_ENHANCE_ADDITIVE = 23,
  EMileStoneRewardType::MILESTONE_REWARD_ENHANCE_BREAKTHROUGH = 24, EMileStoneRewardType::MILESTONE_REWARD_MAX = 25
}
 
enum  EMileStoneFilterOptionType : uint8_t {
  EMileStoneFilterOptionType::MILESTONE_FILTER_SINGLEPLAY = 0, EMileStoneFilterOptionType::MILESTONE_FILTER_MULTIPLAY = 1, EMileStoneFilterOptionType::MILESTONE_FILTER_PVE = 2, EMileStoneFilterOptionType::MILESTONE_FILTER_PVP = 3,
  EMileStoneFilterOptionType::MILESTONE_FILTER_CHAOSGATE = 4, EMileStoneFilterOptionType::MILESTONE_FILTER_CHAOSDUNGEON = 5, EMileStoneFilterOptionType::MILESTONE_FILTER_RAID = 6, EMileStoneFilterOptionType::MILESTONE_FILTER_FIELDBOSS = 7,
  EMileStoneFilterOptionType::MILESTONE_FILTER_TOWER = 8, EMileStoneFilterOptionType::MILESTONE_FILTER_CUBE = 9, EMileStoneFilterOptionType::MILESTONE_FILTER_CORRIDOR = 10, EMileStoneFilterOptionType::MILESTONE_FILTER_PLATINUMFIELD = 11,
  EMileStoneFilterOptionType::MILESTONE_FILTER_COLOSSEUM = 12, EMileStoneFilterOptionType::MILESTONE_FILTER_LUPHEON_SEAL = 13, EMileStoneFilterOptionType::MILESTONE_FILTER_DUNGEON = 14, EMileStoneFilterOptionType::MILESTONE_FILTER_ISLAND = 15,
  EMileStoneFilterOptionType::MILESONTE_FILTER_ISLAND_GIENAH = 16, EMileStoneFilterOptionType::MILESONTE_FILTER_ISLAND_PROCYON = 17, EMileStoneFilterOptionType::MILESTONE_FILTER_SECRETDUNGEON = 18, EMileStoneFilterOptionType::MILESTONE_FILTER_REVERSE_RUIN = 19,
  EMileStoneFilterOptionType::MILESTONE_FILTER_MAX = 20, EMileStoneFilterOptionType::MileStoneFilterOptionType_MAX = 21
}
 
enum  EMileStoneUnlockType : uint8_t {
  EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_NONE = 0, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_CUBE_NORMAL_DIAOMND = 1, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_TOWER_SHADOW_FLOORLEVEL = 2, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_RAID_STEP = 3,
  EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_QUEST_CLEAR = 4, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_CHARACTER_LEVEL = 5, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_ITEM_LEVEL = 6, EMileStoneUnlockType::MILESTONE_CONTENTS_UNLOCK_MAX = 7
}
 
enum  EMileStoneCategory : uint8_t { EMileStoneCategory::MILESTONE_CATEGORY_CONTENTS = 0, EMileStoneCategory::MILESTONE_CATEGORY_REWARD = 1, EMileStoneCategory::MILESTONE_CATEGORY_MAX = 2 }
 
enum  EMileStoneType : uint8_t {
  EMileStoneType::MILESTONE_CONTENTS_NONE = 0, EMileStoneType::MILESTONE_CONTENTS_CUBE = 1, EMileStoneType::MILESTONE_CONTENTS_PLATINUM_FIELD = 2, EMileStoneType::MILESTONE_CONTENTS_TOWER = 3,
  EMileStoneType::MILESTONE_CONTENTS_CHAOSGATE = 4, EMileStoneType::MILESTONE_CONTENTS_RAID = 5, EMileStoneType::MILESTONE_CONTENTS_FIELD_BOSS = 6, EMileStoneType::MILESTONE_CONTENTS_ISLAND = 7,
  EMileStoneType::MILESTONE_CONTENTS_ISLAND_GIENAH = 8, EMileStoneType::MILESTONE_CONTENTS_ISLAND_PROCYON = 9, EMileStoneType::MILESTONE_CONTENTS_CHAOS_DUNGEON = 10, EMileStoneType::MILESTONE_CONTENTS_COLOSSEUM = 11,
  EMileStoneType::MILESTONE_CONTENTS_DUNGEON = 12, EMileStoneType::MILESTONE_CONTENTS_CORRIDOR = 13, EMileStoneType::MILESTONE_CONTENTS_LUPHEON_SEAL = 14, EMileStoneType::MILESTONE_CONTENTS_CARDBATTLE = 15,
  EMileStoneType::MILESTONE_CONTENTS_ETC = 16, EMileStoneType::MILESTONE_CONTENTS_BATTLEFIELD = 17, EMileStoneType::MILESTONE_CONTENTS_VOYAGE = 18, EMileStoneType::MILESTONE_CONTENTS_EXCHANGE = 19,
  EMileStoneType::MILESTONE_CONTENTS_SECRETDUNGEON = 20, EMileStoneType::MILESTONE_CONTENTS_ITEM_ENHANCE = 21, EMileStoneType::MILESTONE_CONTENTS_REVERSE_RUIN = 22, EMileStoneType::MILESTONE_CONTENTS_MAX = 23
}
 
enum  EMoneyCategory : uint8_t {
  EMoneyCategory::MONEY_CATEGORY_BASIC = 0, EMoneyCategory::MONEY_CATEGORY_ACCOUNT = 1, EMoneyCategory::MONEY_CATEGORY_MESSENGERMEDAL = 2, EMoneyCategory::MONEY_CATEGORY_VOYAGE = 3,
  EMoneyCategory::MONEY_CATEGORY_CONTENTS = 4, EMoneyCategory::MONEY_CATEGORY_AREA = 5, EMoneyCategory::MONEY_CATEGORY_MAX = 6
}
 
enum  EBattleFieldIconType : uint8_t {
  EBattleFieldIconType::BATTLEFIELD_ICON_DEATH_MATCH_A = 0, EBattleFieldIconType::BATTLEFIELD_ICON_FIELD_BOSS_A = 1, EBattleFieldIconType::BATTLEFIELD_ICON_CHAOSGATE_A = 2, EBattleFieldIconType::BATTLEFIELD_ICON_CHAOSGATE_B = 3,
  EBattleFieldIconType::BATTLEFIELD_ICON_CHAOSGATE_C = 4, EBattleFieldIconType::BATTLEFIELD_ICON_CHAOSGATE_D = 5, EBattleFieldIconType::BATTLEFIELD_ICON_FORTRESS_A = 6, EBattleFieldIconType::BATTLEFIELD_ICON_MAX = 7
}
 
enum  EModIconType : uint8_t {
  EModIconType::MOD_ICON_CUBE = 0, EModIconType::MOD_ICON_CUBE_ELITE = 1, EModIconType::MOD_ICON_TOWER_A = 2, EModIconType::MOD_ICON_PLATINUM_A = 3,
  EModIconType::MOD_ICON_PLATINUM_B = 4, EModIconType::MOD_ICON_BOSS_RUSH = 5, EModIconType::MOD_ICON_TOWER_B = 6, EModIconType::MOD_ICON_CUBE_DIMENSION = 7,
  EModIconType::MOD_ICON_TOWER_C = 8, EModIconType::MOD_ICON_MAX = 9
}
 
enum  EMapSymbolContentType : uint8_t {
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_NONE = 0, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_CHAOS_GATE_PC = 1, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PARTY_MEMBER = 2, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_BECHASED_MONSTER = 3,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_QUEST_ZONE = 4, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TRACE_QUEST_ZONE = 5, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER = 6, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER01 = 7,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER02 = 8, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER03 = 9, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER_LINKLOCATION = 10, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_FRIENDSHIP_NPC = 11,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_ITEM_DICTIONARY = 12, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND = 13, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND_PK = 14, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND_CONDITIONAL_PK = 15,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_ENEMY_PC = 16, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC = 17, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_DEAD = 18, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_GADGET_SUB = 19,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_HIGH_SCORER_SUB = 20, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_ENEMY = 21, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_PARTY = 22, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE_PARTY = 23,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE = 24, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE_ENEMY = 25, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_ALLY = 26, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_SMARTPING_ASSEMBLE = 27,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_SMARTPING_MOVING = 28, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_SMARTPING_DANGER = 29, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_SMARTPING_HELP = 30, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_SMARTPING_TARGETING = 31,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION = 32, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION01 = 33, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION02 = 34, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION03 = 35,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION04 = 36, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE = 37, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE01 = 38, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE02 = 39,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE03 = 40, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE04 = 41, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE05 = 42, EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_ALARM = 43,
  EMapSymbolContentType::MAP_SYMBOL_CONTENT_TYPE_MAX = 44
}
 
enum  EMapSymbolSearchType : uint8_t { EMapSymbolSearchType::MAP_SYMBOL_SEARCH_TYPE_ALL = 0, EMapSymbolSearchType::MAP_SYMBOL_SEARCH_TYPE_TITLE_ONLY = 1, EMapSymbolSearchType::MAP_SYMBOL_SEARCH_TYPE_CONTENT_ONLY = 2, EMapSymbolSearchType::MAP_SYMBOL_SEARCH_TYPE_MAX = 3 }
 
enum  EMapSymbolKeyType : uint8_t {
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_PARTY = 0, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_OBJECT = 1, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_SPANWINDEX = 2, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_PC = 3,
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_QUEST = 4, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_CHAOS_GATE_PORTAL = 5, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_BECHASED_MONSTER = 6, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_CHAOS_GATE_MONSTER = 7,
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_SCANED_TREE = 8, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_MAP_MARKER_PARTY = 9, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_MAP_MARKER_LINK_LOCATION = 10, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_CLIENT_TRAP = 11,
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_ITEMDICTIONARY = 12, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_DYNAMIC_ISLAND = 13, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_SPOT = 14, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_TOWN = 15,
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_SMARTPING = 16, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_VOYAGE_DESTINATION = 17, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_TROOP = 18, EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_ALARM = 19,
  EMapSymbolKeyType::MAP_SYMBOL_KEY_TYPE_MAX = 20
}
 
enum  EMapSymbolAlignType : uint8_t { EMapSymbolAlignType::MAP_SYMBOL_ALIGN_TYPE_CENTER = 0, EMapSymbolAlignType::MAP_SYMBOL_ALIGN_TYPE_BOTTOM_CENTER = 1, EMapSymbolAlignType::MAP_SYMBOL_ALIGN_TYPE_MAX = 2 }
 
enum  EMapSymbolSubCategory : uint8_t {
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_TOP_PRIORITY = 0, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_CHARACTER_PARTY = 1, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_CHARACTER_MONSTER = 2, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_CHARACTER_TROOP = 3,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_INSTANCE_FIELD = 4, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_INSTANCE_DUNGEON = 5, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_CINEMATIC_DUNGEON = 6, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_RAID_DUNGEON = 7,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_CHAOS_GATE = 8, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_PORTAL = 9, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_RETURN_PROP = 10, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_SQUAREHOLE = 11,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_PORT = 12, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_ISLAND = 13, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_EXPLORATION_MATTER = 14, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_FLOATING_MATTER = 15,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_DISCOVERY = 16, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_OCEAN_INSTANCE_DUNGEON = 17, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_OCEAN_CINEMATIC_DUNGEON = 18, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_GHOST_SHIP = 19,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_HELL_DUNGEON = 20, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_DISCOVERY_SUPPLY_POINT = 21, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_MAIN = 22, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_BASIC = 23,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_INSTANCE_DUNGEON = 24, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_RESERVED = 25, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_UNEXPECTED = 26, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_CONTINENT = 27,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_COOPERATION = 28, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_ADVENTURE = 29, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_QUEST_PERIOD = 30, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_MINING = 31,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_LUMBERING = 32, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_HERBALISM = 33, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_FISHING = 34, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_HUNTING = 35,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_ARCHAEOLOGY = 36, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_EQUIPMENT = 37, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_GENERAL = 38, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_TOOL = 39,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_SPECIAL = 40, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_TRADE = 41, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_ETC = 42, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_MANUFACTURE = 43,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_CRAFT = 44, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_REPAIR = 45, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_STORAGE = 46, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_POST = 47,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_CRISTAL = 48, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_ABILITY = 49, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_MESSENGER = 50, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_COLOSSEUM = 51,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_MEDAL = 52, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_AUCTION = 53, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_GUILD = 54, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_SAILING = 55,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_PET = 56, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_MERCENARY = 57, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_INTIMATE = 58, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_RAID = 59,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_CARD = 60, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_STOCK = 61, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_NPC_ENHANCEMENT = 62, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_CONTENT = 63,
  EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_OCEAN_AREA = 64, EMapSymbolSubCategory::MAP_SYMBOL_SUB_CATEGORY_MAX = 65
}
 
enum  EMapSymbolCategory : uint8_t {
  EMapSymbolCategory::MAP_SYMBOL_CATEGORY_TOP_PRIORITY = 0, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_CHARACTER = 1, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_QUEST = 2, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_BACKGROUND = 3,
  EMapSymbolCategory::MAP_SYMBOL_CATEGORY_LIFE_LEVEL = 4, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_NPC = 5, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_CONTENT = 6, EMapSymbolCategory::MAP_SYMBOL_CATEGORY_OCEAN_AREA = 7,
  EMapSymbolCategory::MAP_SYMBOL_CATEGORY_MAX = 8
}
 
enum  EMaterialHittedSound : uint8_t {
  EMaterialHittedSound::MATERIAL_HITTEDSOUND_NONE = 0, EMaterialHittedSound::MATERIAL_HITTEDSOUND_WATER = 1, EMaterialHittedSound::MATERIAL_HITTEDSOUND_AIR = 2, EMaterialHittedSound::MATERIAL_HITTEDSOUND_STONE = 3,
  EMaterialHittedSound::MATERIAL_HITTEDSOUND_FLESH = 4, EMaterialHittedSound::MATERIAL_HITTEDSOUND_METAL = 5, EMaterialHittedSound::MATERIAL_HITTEDSOUND_PLATE = 6, EMaterialHittedSound::MATERIAL_HITTEDSOUND_WOOD = 7,
  EMaterialHittedSound::MATERIAL_HITTEDSOUND_LEATHER = 8, EMaterialHittedSound::MATERIAL_HITTEDSOUND_ICE = 9, EMaterialHittedSound::MATERIAL_HITTEDSOUND_LAVA = 10, EMaterialHittedSound::MATERIAL_HITTEDSOUND_MUCUS = 11,
  EMaterialHittedSound::MATERIAL_HITTEDSOUND_MAX = 12
}
 
enum  EMaterialArmor : uint8_t {
  EMaterialArmor::MATERIAL_ARMOR_NONE = 0, EMaterialArmor::MATERIAL_ARMOR_WATER = 1, EMaterialArmor::MATERIAL_ARMOR_AIR = 2, EMaterialArmor::MATERIAL_ARMOR_STONE = 3,
  EMaterialArmor::MATERIAL_ARMOR_FLESH1 = 4, EMaterialArmor::MATERIAL_ARMOR_FLESH2 = 5, EMaterialArmor::MATERIAL_ARMOR_METAL = 6, EMaterialArmor::MATERIAL_ARMOR_WOOD = 7,
  EMaterialArmor::MATERIAL_ARMOR_LEATHER = 8, EMaterialArmor::MATERIAL_ARMOR_ICE = 9, EMaterialArmor::MATERIAL_ARMOR_LAVA = 10, EMaterialArmor::MATERIAL_ARMOR_MUCUS = 11,
  EMaterialArmor::MATERIAL_ARMOR_EXOSKELETAL = 12, EMaterialArmor::MATERIAL_ARMOR_MAX = 13
}
 
enum  EMaterialWeaponAttribute : uint8_t {
  EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_NONE = 0, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_FIRE = 1, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_ICE = 2, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_ELECTRIC = 3,
  EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_WIND = 4, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_EARTH = 5, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_DARK = 6, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_HOLY = 7,
  EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_WATER = 8, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_LAVA = 9, EMaterialWeaponAttribute::MATERIAL_WEAPON_ATTRIBUTE_MAX = 10
}
 
enum  EMaterialWeapon : uint8_t {
  EMaterialWeapon::MATERIAL_WEAPON_NONE = 0, EMaterialWeapon::MATERIAL_WEAPON_SWORD = 1, EMaterialWeapon::MATERIAL_WEAPON_BOW = 2, EMaterialWeapon::MATERIAL_WEAPON_GUN = 3,
  EMaterialWeapon::MATERIAL_WEAPON_SPEAR = 4, EMaterialWeapon::MATERIAL_WEAPON_GAUNTLET = 5, EMaterialWeapon::MATERIAL_WEAPON_INSTRUMENT = 6, EMaterialWeapon::MATERIAL_WEAPON_HAMMER = 7,
  EMaterialWeapon::MATERIAL_WEAPON_DAGGER = 8, EMaterialWeapon::MATERIAL_WEAPON_WAND = 9, EMaterialWeapon::MATERIAL_WEAPON_CARDDECK = 10, EMaterialWeapon::MATERIAL_WEAPON_SYMBOL = 11,
  EMaterialWeapon::MATERIAL_WEAPON_LONGLANCE = 12, EMaterialWeapon::MATERIAL_WEAPON_SHORTLANCE = 13, EMaterialWeapon::MATERIAL_WEAPON_DEMONIC_WEAPON = 14, EMaterialWeapon::MATERIAL_WEAPON_DEMONCLOW = 15,
  EMaterialWeapon::MATERIAL_WEAPON_BLADE_DUELSWORD = 16, EMaterialWeapon::MATERIAL_WEAPON_BLADE_LONGSWORD = 17, EMaterialWeapon::MATERIAL_WEAPON_HOLYSWORD = 18, EMaterialWeapon::MATERIAL_WEAPON_HOLYSWORD_ENHANCED = 19,
  EMaterialWeapon::MATERIAL_WEAPON_SCOUTER_LASER = 20, EMaterialWeapon::MATERIAL_WEAPON_MAX = 21
}
 
enum  ELifeVesselUIType : uint8_t {
  ELifeVesselUIType::LIFEVESSEL_UITYPE_NONE = 0, ELifeVesselUIType::LIFEVESSEL_UITYPE = 1, ELifeVesselUIType::LIFEVESSEL_UITYPE01 = 2, ELifeVesselUIType::LIFEVESSEL_UITYPE02 = 3,
  ELifeVesselUIType::LIFEVESSEL_UITYPE03 = 4, ELifeVesselUIType::LIFEVESSEL_UITYPE04 = 5, ELifeVesselUIType::LIFEVESSEL_UITYPE05 = 6, ELifeVesselUIType::LIFEVESSEL_UITYPE06 = 7,
  ELifeVesselUIType::LIFEVESSEL_UITYPE07 = 8, ELifeVesselUIType::LIFEVESSEL_UITYPE08 = 9, ELifeVesselUIType::LIFEVESSEL_UITYPE09 = 10, ELifeVesselUIType::LIFEVESSEL_UITYPE10 = 11,
  ELifeVesselUIType::LIFEVESSEL_UITYPE11 = 12, ELifeVesselUIType::LIFEVESSEL_UITYPE12 = 13, ELifeVesselUIType::LIFEVESSEL_UITYPE13 = 14, ELifeVesselUIType::LIFEVESSEL_UITYPE14 = 15,
  ELifeVesselUIType::LIFEVESSEL_UITYPE15 = 16, ELifeVesselUIType::LIFEVESSEL_UITYPE16 = 17, ELifeVesselUIType::LIFEVESSEL_UITYPE17 = 18, ELifeVesselUIType::LIFEVESSEL_UITYPE18 = 19,
  ELifeVesselUIType::LIFEVESSEL_UITYPE19 = 20, ELifeVesselUIType::LIFEVESSEL_UITYPE_MAX = 21
}
 
enum  EItemDictionaryLinkType : uint8_t {
  EItemDictionaryLinkType::ITEM_DICTIONARY_LINK_NONE = 0, EItemDictionaryLinkType::ITEM_DICTIONARY_LINK_ITEM = 1, EItemDictionaryLinkType::ITEM_DICTIONARY_LINK_SUB_CATEGORY = 2, EItemDictionaryLinkType::ITEM_DICTIONARY_LINK_MAIN_CATEGORY = 3,
  EItemDictionaryLinkType::ITEM_DICTIONARY_LINK_MAX = 4
}
 
enum  EItemStorageCategory : uint8_t {
  EItemStorageCategory::ITEM_STORAGE_CATEGORY_NA = 0, EItemStorageCategory::ITEM_STORAGE_CATEGORY_EQUIP = 1, EItemStorageCategory::ITEM_STORAGE_CATEGORY_INVEN = 2, EItemStorageCategory::ITEM_STORAGE_CATEGORY_STASH = 3,
  EItemStorageCategory::ITEM_STORAGE_CATEGORY_MAX = 4
}
 
enum  EItemDictionaryContentSubCategory : uint8_t {
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_NONE = 0, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_ALL = 1, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MONSTER_NORMAL = 2, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MONSTER_BOSS = 3,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MONSTER_CHAOSGATE = 4, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_AVATAR_REFORM = 5, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_AVATAR_DISASSEMBLY = 6, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CHAOS_DUNGEON_NORMAL = 7,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CHAOS_DUNGEON_EVENT = 8, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_TOWER = 9, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_CUBE = 10, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_PLATINUM_AREA = 11,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_BOSSRUSH = 12, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_PLANT = 13, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_LUMBERING = 14, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_MINING = 15,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_HUNTING = 16, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_FISHING = 17, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_LIFE_ARCHEOLOGY = 18, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_HUNTING = 19,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_FLOATING = 20, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_TREASURE = 21, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_FISHING_SCHOOL = 22, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_WHALE = 23,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_WRECK = 24, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_AQUANAUTICS = 25, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_DRAGNET = 26, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MERCHANT = 27,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MERCHANT_WANDERER = 28, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MERCHANT_EXCHANGE = 29, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_DAILY = 30, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_WEEKLY = 31,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_POINT_REWARD = 32, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_MOCOCO = 33, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_ISLAND_HEARTS = 34, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_GIANT_HEARTS = 35,
  EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_GIANT_PICTURES = 36, EItemDictionaryContentSubCategory::ITEM_DICTIONARY_CONTENT_SUB_MAX = 37
}
 
enum  EItemDictionaryContentMainCategory : uint8_t {
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_NONE = 0, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_ALL = 1, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_MONSTER = 2, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_AVATAR = 3,
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_RAID = 4, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_CHAOS_DUNGEON = 5, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_CARD_BATTLE = 6, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_SILIANS_ORDER = 7,
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_LIFE = 8, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_VOYAGE = 9, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_SHOP = 10, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_ASSEMBLY = 11,
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_EVOLUTION = 12, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_INTIMATE = 13, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_QUEST = 14, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_QUEST_EPONA = 15,
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_CUMULATIVE_POINT = 16, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_COLOSSEUM = 17, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_EXPEDITION_TERRITORY = 18, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_SECRET_DUNGEON = 19,
  EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_ABYSS_RAID = 20, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_REVERSE_RUIN = 21, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_ETC = 22, EItemDictionaryContentMainCategory::ITEM_DICTIONARY_CONTENT_MAIN_MAX = 23
}
 
enum  EItemAssemblyFlag : uint8_t {
  EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_NONE = 0, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_WARRIOR_WEAPON = 1, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_FIGHTER_WEAPON = 2, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_HUNTER_WEAPON = 3,
  EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_MAGICIAN_WEAPON = 4, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_DELAIN_WEAPON = 5, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_SPECIALIST_WEAPON = 6, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_COOK = 7,
  EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_ALCHEMY = 8, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_RESTORATION = 9, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_CARD = 10, EItemAssemblyFlag::ITEM_ASSEMBLY_FLAG_MAX = 11
}
 
enum  EIngamePreviewCameraType : uint8_t {
  EIngamePreviewCameraType::PC = 0, EIngamePreviewCameraType::Vehicle = 1, EIngamePreviewCameraType::SHIP = 2, EIngamePreviewCameraType::PET = 3,
  EIngamePreviewCameraType::AVATAR_BARTER = 4, EIngamePreviewCameraType::IngamePreviewCameraType_MAX = 5
}
 
enum  EGrabbedSocketType : uint8_t { EGrabbedSocketType::GRABBED_SOCKET_TYPE_HEAD = 0, EGrabbedSocketType::GRABBED_SOCKET_TYPE_BODY = 1, EGrabbedSocketType::GRABBED_SOCKET_TYPE_MAX = 2 }
 
enum  EGrabSocketType : uint8_t {
  EGrabSocketType::GRAB_SOCKET_TYPE_HAND = 0, EGrabSocketType::GRAB_SOCKET_TYPE_HAND01 = 1, EGrabSocketType::GRAB_SOCKET_TYPE_MOUTH = 2, EGrabSocketType::GRAB_SOCKET_TYPE_MOUTH01 = 3,
  EGrabSocketType::GRAB_SOCKET_TYPE_TAIL = 4, EGrabSocketType::GRAB_SOCKET_TYPE_TAIL01 = 5, EGrabSocketType::GRAB_SOCKET_TYPE_ETC = 6, EGrabSocketType::GRAB_SOCKET_TYPE_ETC01 = 7,
  EGrabSocketType::GRAB_SOCKET_TYPE_MAX = 8
}
 
enum  EGameNoteBackgroundType : uint8_t { EGameNoteBackgroundType::GAME_NOTE_BACKGROUND_TYPE_DEFAULT = 0, EGameNoteBackgroundType::GAME_NOTE_BACKGROUND_TYPE_STORY = 1, EGameNoteBackgroundType::GAME_NOTE_BACKGROUND_TYPE_MAX = 2 }
 
enum  EGameNoteType : uint8_t { EGameNoteType::GAME_NOTE_TYPE_DEFAULT = 0, EGameNoteType::GAME_NOTE_TYPE_SIMPLE = 1, EGameNoteType::GAME_NOTE_TYPE_MAX = 2 }
 
enum  EGuildMemberListSortType : uint8_t {
  EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_NONE = 0, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERNAME_ASC = 1, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERNAME_DESC = 2, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_GRADE_ASC = 3,
  EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_GRADE_DESC = 4, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERLEVEL_ASC = 5, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERLEVEL_DESC = 6, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERCLASS_ASC = 7,
  EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_PLAYERCLASS_DESC = 8, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_CONNECT_ASC = 9, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_CONNECT_DESC = 10, EGuildMemberListSortType::GUILD_MEMBER_LIST_SORT_MAX = 11
}
 
enum  EFChatUIFilterType : uint8_t {
  EFChatUIFilterType::EFChatUIFilter_Yell = 0, EFChatUIFilterType::EFChatUIFilter_Normal = 1, EFChatUIFilterType::EFChatUIFilter_Local = 2, EFChatUIFilterType::EFChatUIFilter_Whisper = 3,
  EFChatUIFilterType::EFChatUIFilter_Party = 4, EFChatUIFilterType::EFChatUIFilter_Guild = 5, EFChatUIFilterType::EFChatUIFilter_GuildMaster = 6, EFChatUIFilterType::EFChatUIFilter_Social = 7,
  EFChatUIFilterType::EFChatUIFilter_System_Force = 8, EFChatUIFilterType::EFChatUIFilter_System_Infomation = 9, EFChatUIFilterType::EFChatUIFilter_System_Error = 10, EFChatUIFilterType::EFChatUIFilter_System_Warning = 11,
  EFChatUIFilterType::EFChatUIFilter_Gain_Self = 12, EFChatUIFilterType::EFChatUIFilter_Gain_Party = 13, EFChatUIFilterType::EFChatUIFilter_NPC_Talk = 14, EFChatUIFilterType::EFChatUIFilter_Friend = 15,
  EFChatUIFilterType::EFChatUIFilter_Tab_Alarm = 16, EFChatUIFilterType::EFChatUIFilter_Experience = 17, EFChatUIFilterType::EFChatUIFilter_Money = 18, EFChatUIFilterType::EFChatUIFilter_Troop = 19,
  EFChatUIFilterType::EFChatUIFilter_ColosseumRoom = 20, EFChatUIFilterType::EFChatUIFilter_None = 21, EFChatUIFilterType::EFChatUIFilter_MAX = 22
}
 
enum  EnchantTypeIndex : uint8_t {
  EnchantTypeIndex::ENCHANT_TYPE_INDEX_NONE = 0, EnchantTypeIndex::ENCHANT_TYPE_INDEX_STAT = 1, EnchantTypeIndex::ENCHANT_TYPE_INDEX_ATTRIBUTE = 2, EnchantTypeIndex::ENCHANT_TYPE_INDEX_AFFILIATION = 3,
  EnchantTypeIndex::ENCHANT_TYPE_INDEX_IMMUNITY = 4, EnchantTypeIndex::ENCHANT_TYPE_INDEX_ANY = 5, EnchantTypeIndex::ENCHANT_TYPE_INDEX_AMPLIFYING_STAT = 6, EnchantTypeIndex::ENCHANT_TYPE_INDEX_AMPLIFYING_ATTRIBUTE = 7,
  EnchantTypeIndex::ENCHANT_TYPE_INDEX_AMPLIFYING_AFFILIATION = 8, EnchantTypeIndex::ENCHANT_TYPE_INDEX_AMPLIFYING_IMMUNITY = 9, EnchantTypeIndex::ENCHANT_TYPE_INDEX_AMPLIFYING_ANY = 10, EnchantTypeIndex::ENCHANT_TYPE_INDEX_LOCK = 11,
  EnchantTypeIndex::ENCHANT_TYPE_INDEX_MAX = 12
}
 
enum  ExpandedStatType : uint8_t {
  ExpandedStatType::EX_STAT_TYPE_NONE = 0, ExpandedStatType::EX_STAT_TYPE_MIN_ATTACK_POWER = 1, ExpandedStatType::EX_STAT_TYPE_MAX_ATTACK_POWER = 2, ExpandedStatType::EX_STAT_TYPE_COMBAT_POWER = 3,
  ExpandedStatType::EX_STAT_TYPE_STAT_ATTACK_POWER = 4, ExpandedStatType::EX_STAT_TYPE_MAX = 5
}
 
enum  EDialogCreateType : uint8_t { EDialogCreateType::CREATE_SINGULAR = 0, EDialogCreateType::CREATE_MULTIPLE = 1, EDialogCreateType::CREATE_STACKSINGULAR = 2, EDialogCreateType::CREATE_MAX = 3 }
 
enum  EDialogButtonType : uint8_t {
  EDialogButtonType::BUTTON_NONE = 0, EDialogButtonType::BUTTON_YES = 1, EDialogButtonType::BUTTON_NO = 2, EDialogButtonType::BUTTON_IGNORE = 3,
  EDialogButtonType::BUTTON_OK = 4, EDialogButtonType::BUTTON_CANCEL = 5, EDialogButtonType::BUTTON_GIVEUP = 6, EDialogButtonType::BUTTON_ACCEPT = 7,
  EDialogButtonType::BUTTON_DECLINE = 8, EDialogButtonType::BUTTON_AGREE = 9, EDialogButtonType::BUTTON_REVERSE = 10, EDialogButtonType::BUTTON_EXIT = 11,
  EDialogButtonType::BUTTON_SKIP = 12, EDialogButtonType::BUTTON_PROLUGUE = 13, EDialogButtonType::BUTTON_LEAVE = 14, EDialogButtonType::BUTTON_REWARD = 15,
  EDialogButtonType::BUTTON_EMANCIPATION = 16, EDialogButtonType::BUTTON_GIFT = 17, EDialogButtonType::BUTTON_JOIN = 18, EDialogButtonType::BUTTON_NOTJOIN = 19,
  EDialogButtonType::BUTTON_LOCK = 20, EDialogButtonType::BUTTON_UNLOCK = 21, EDialogButtonType::BUTTON_ESCAPE = 22, EDialogButtonType::BUTTON_TOWNENTER = 23,
  EDialogButtonType::BUTTON_TOWNEXIT = 24, EDialogButtonType::BUTTON_PARTICIPATION = 25, EDialogButtonType::BUTTON_RECRUIT = 26, EDialogButtonType::BUTTON_KICK = 27,
  EDialogButtonType::BUTTON_CERTIFICATION = 28, EDialogButtonType::BUTTON_BUY = 29, EDialogButtonType::BUTTON_USE = 30, EDialogButtonType::BUTTON_COMPLETE = 31,
  EDialogButtonType::BUTTON_WAIT = 32, EDialogButtonType::BUTTON_MAX = 33
}
 
enum  EDialogButtonStyle : uint8_t {
  EDialogButtonStyle::STYLE_NONE = 0, EDialogButtonStyle::STYLE_YES = 1, EDialogButtonStyle::STYLE_YES_NO = 2, EDialogButtonStyle::STYLE_YES_NO_IGNORE = 3,
  EDialogButtonStyle::STYLE_OK = 4, EDialogButtonStyle::STYLE_OK_CANCEL = 5, EDialogButtonStyle::STYLE_OK_CANCEL_GIVEUP = 6, EDialogButtonStyle::STYLE_ACCEPT_DECLINE = 7,
  EDialogButtonStyle::STYLE_AGREE_REVERSE = 8, EDialogButtonStyle::STYLE_EXIT = 9, EDialogButtonStyle::STYLE_PROLOGUE_SKIP = 10, EDialogButtonStyle::STYLE_MAX = 11
}
 
enum  EDataProviderType : uint8_t {
  EDataProviderType::DATAPROVIDER_NONE = 0, EDataProviderType::DATAPROVIDER_GUILD_INFO = 1, EDataProviderType::DATAPROVIDER_GUILD_MEMBERLIST = 2, EDataProviderType::DATAPROVIDER_GUILD_MEMBERAUTHLIST = 3,
  EDataProviderType::DATAPROVIDER_COLOSSEUM_LOBBYCHARACTERDATA = 4, EDataProviderType::DATAPROVIDER_COLOSSEUM_RESULTLISTA = 5, EDataProviderType::DATAPROVIDER_COLOSSEUM_RESULTLISTB = 6, EDataProviderType::DATAPROVIDER_LIFEINFO = 7,
  EDataProviderType::DATAPROVIDER_LIFEPROFESSIONLIST = 8, EDataProviderType::DATAPROVIDER_LIFESKILL_HERBALISM = 9, EDataProviderType::DATAPROVIDER_LIFESKILL_LUMBERING = 10, EDataProviderType::DATAPROVIDER_LIFESKILL_MINING = 11,
  EDataProviderType::DATAPROVIDER_LIFESKILL_HUNTING = 12, EDataProviderType::DATAPROVIDER_LIFESKILL_FISHING = 13, EDataProviderType::DATAPROVIDER_LIFESKILL_ARCHEOLOGY = 14, EDataProviderType::DATAPROVIDER_LIFESKILL_ASTROLOGY = 15,
  EDataProviderType::DATAPROVIDER_LIFESKILL_SPEAKING = 16, EDataProviderType::DATAPROVIDER_CHARACTERINFO_SHIPLIST = 17, EDataProviderType::DATAPROVIDER_NPCINTERACTION_SHIPLIST = 18, EDataProviderType::DATAPROVIDER_NPCINTERACTION_SHIPSAILORLIST = 19,
  EDataProviderType::DATAPROVIDER_NPCINTERACTION_STASHINFO = 20, EDataProviderType::DATAPROVIDER_NPCINTERACTION_WAREHOUSE = 21, EDataProviderType::DATAPROVIDER_NPCINTERACTION_WAREHOUSE_ACCOUNT = 22, EDataProviderType::DATAPROVIDER_SOCIALSKILL = 23,
  EDataProviderType::DATAPROVIDER_HOTKEY_MAINMENULIST = 24, EDataProviderType::DATAPROVIDER_HOTKEY_HOTKEYLIST = 25, EDataProviderType::DATAPROVIDER_ENCHANT_BASE = 26, EDataProviderType::DATAPROVIDER_ENCHANT_ABILITY = 27,
  EDataProviderType::DATAPROVIDER_ENCHANT_CRYSTAL = 28, EDataProviderType::DATAPROVIDER_REFINE_TAB = 29, EDataProviderType::DATAPROVIDER_REFINE_BASE = 30, EDataProviderType::DATAPROVIDER_REFINE_ABILITY = 31,
  EDataProviderType::DATAPROVIDER_SQUAREHOLE = 32, EDataProviderType::DATAPROVIDER_CHATMESSAGE = 33, EDataProviderType::DATAPROVIDER_CHATMESSAGEOPTION = 34, EDataProviderType::DATAPROVIDER_QUEST_TREE = 35,
  EDataProviderType::DATAPROVIDER_QUEST_SUMMARY = 36, EDataProviderType::DATAPROVIDER_QUEST_MINI_INFO = 37, EDataProviderType::DATAPROVIDER_QUEST_JOURNAL_SUMMARY = 38, EDataProviderType::DATAPROVIDER_HOTKEY_IMAGEKEYBOARD = 39,
  EDataProviderType::DATAPROVIDER_CHARACTERINFO_DETAILSTAT = 40, EDataProviderType::DATAPROVIDER_CHARACTERINFO_ABILITYPAGE = 41, EDataProviderType::DATAPROVIDER_CHARACTERINFO_EQUIPITEM = 42, EDataProviderType::DATAPROVIDER_CHARACTERINFO_DETAILPAGE = 43,
  EDataProviderType::DATAPROVIDER_OTHERCHARACTERINFO_DETAILSTAT = 44, EDataProviderType::DATAPROVIDER_OTHERCHARACTERINFO_DETAILPAGE = 45, EDataProviderType::DATAPROVIDER_OTHERCHARACTERINFO_ABILITYPAGE = 46, EDataProviderType::DATAPROVIDER_OTHERCHARACTERINFO_EQUIPITEM = 47,
  EDataProviderType::DATAPROVIDER_DEADWINDOW_INFO = 48, EDataProviderType::DATAPROVIDER_INVENTORY_MAIN = 49, EDataProviderType::DATAPROVIDER_INVENTORY_QUEST = 50, EDataProviderType::DATAPROVIDER_INVENTORY_INFO = 51,
  EDataProviderType::DATAPROVIDER_SKILLBOOK_INFO = 52, EDataProviderType::DATAPROVIDER_SKILLBOOK_LIST = 53, EDataProviderType::DATAPROVIDER_SKILLBOOK_CUSTOMIZING_INFO = 54, EDataProviderType::DATAPROVIDER_SKILLBOOK_CUSTOMIZING_LIST = 55,
  EDataProviderType::DATAPROVIDER_MOD_TOWNDEFENCESHOP = 56, EDataProviderType::DATAPROVIDER_CHARACTER_CUSTOMIZE = 57, EDataProviderType::DATAPROVIDER_PCSELECT_LIST = 58, EDataProviderType::DATAPROVIDER_PCCREATE_DETAILPAGE = 59,
  EDataProviderType::DATAPROVIDER_MAX = 60
}
 
enum  EDecalEffectType : uint8_t {
  EDecalEffectType::DECALEFFECTTYPE_CIRCLEORSQUARE = 0, EDecalEffectType::DECALEFFECTTYPE_RECTANGLE = 1, EDecalEffectType::DECALEFFECTTYPE_ARROW = 2, EDecalEffectType::DECALEFFECTTYPE_FANSHAPE = 3,
  EDecalEffectType::DECALEFFECTTYPE_DONUTSHAPE = 4, EDecalEffectType::DECALEFFECTTYPE_MAX = 5
}
 
enum  EDamageFontGroupType : uint8_t {
  EDamageFontGroupType::DAMAGEFONTGROUPTYPE_NORMAL = 0, EDamageFontGroupType::DAMAGEFONTGROUPTYPE_NOHEAL = 1, EDamageFontGroupType::DAMAGEFONTGROUPTYPE_HEALTEXT = 2, EDamageFontGroupType::DAMAGEFONTGROUPTYPE_NOTEXT = 3,
  EDamageFontGroupType::DAMAGEFONTGROUPTYPE_MAX = 4
}
 
enum  EDamageAimOffsetType : uint8_t {
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_NonAimOffset = 0, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_Head_Type1_M = 1, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_Head_Type2_M = 2, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_2Leg_Type1_M = 3,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_2Leg_Type2_M = 4, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_4Leg_Type1_M = 5, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_4Leg_Type2_M = 6, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LUCMT_00 = 7,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_GSTBM_00 = 8, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_MRHG_00 = 9, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BOCO_00 = 10, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BOBH_00 = 11,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BONS_00 = 12, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BORN_00 = 13, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRCL_00 = 14, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPAT_00 = 15,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRNF_00 = 16, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CDEHJ_00 = 17, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CMDUK_00 = 18, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRR_00 = 19,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LHGS_00 = 20, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ELAH_00 = 21, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRT_00 = 22, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_PTWS_00 = 23,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SCWP_00 = 24, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_MVDR_00 = 25, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BUGSQ_00 = 26, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CURV_00 = 27,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADAQ_00 = 28, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_REMM_00 = 29, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADMT_00 = 30, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_NP_ASGW_00 = 31,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_YOWR_00 = 32, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SCMS_00 = 33, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADTP_00 = 34, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0010_00 = 35,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0004_00 = 36, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TREI_00 = 37, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0017_00 = 38, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SQSP_00 = 39,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPDM_00 = 40, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LVPC_00 = 41, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TTPR_00 = 42, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0005_00 = 43,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_AHMS_00 = 44, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LVPM_00 = 45, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_PTMG_00 = 46, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CPTAT_00 = 47,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CULO_00 = 48, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CUWD_00 = 49, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ISAP_00 = 50, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRA_00 = 51,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_PR_ISWB_00 = 52, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0023_00 = 53, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TRBW_00 = 54, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ELMS_00 = 55,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRR_0001 = 56, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_PC_FE_Type1 = 57, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_PC_MA_Type1 = 58, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CUCR_00 = 59,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RECK_00 = 60, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADTF_00 = 61, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRLA_00 = 62, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_B_Body_Type1_M = 63,
  EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_Dmg_B_Body_Type1_L = 64, EDamageAimOffsetType::DAMAGE_AIM_OFFSET_TYPE_MAX = 65
}
 
enum  ECoopQuestTeamSymbolType : uint8_t { ECoopQuestTeamSymbolType::COOP_QUEST_TEAM_SYMBOL_TYPE_ALL = 0, ECoopQuestTeamSymbolType::COOP_QUEST_TEAM_SYMBOL_TYPE_MY_TEAM = 1, ECoopQuestTeamSymbolType::COOP_QUEST_TEAM_SYMBOL_TYPE_MAX = 2 }
 
enum  ECharacterInfoImmuneStatType : uint8_t {
  ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_MOVESLOW = 0, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_ATTACKSLOW = 1, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_FREEZE = 2, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_STONE = 3,
  ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_FEAR = 4, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_STUN = 5, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_SILENCE = 6, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_EARTHQUAKE = 7,
  ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_VERMIN = 8, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_ELECTROCUTION = 9, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_CONFINEMENT = 10, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_SLEEP = 11,
  ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_CURSE = 12, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_DISARMING = 13, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_DARKNESS = 14, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_BLEEDING = 15,
  ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_POISONING = 16, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_BURN = 17, ECharacterInfoImmuneStatType::CHARACTERINFO_IMMUNESTAT_TYPE_MAX = 18
}
 
enum  EClientAIBattleType : uint8_t { EClientAIBattleType::CLIENTAI_BATTLETYPE_CONTINUOUS = 0, EClientAIBattleType::CLIENTAI_BATTLETYPE_ONETARGET = 1, EClientAIBattleType::CLIENTAI_BATTLETYPE_ONESHOT = 2, EClientAIBattleType::CLIENTAI_BATTLETYPE_MAX = 3 }
 
enum  EContentsRewardType : uint8_t {
  EContentsRewardType::CONTENTS_REWARD_TYPE_NONE = 0, EContentsRewardType::CONTENTS_REWARD_TYPE_EXP = 1, EContentsRewardType::CONTENTS_REWARD_TYPE_LIFE_EXP = 2, EContentsRewardType::CONTENTS_REWARD_TYPE_MONEY = 3,
  EContentsRewardType::CONTENTS_REWARD_TYPE_ITEM = 4, EContentsRewardType::CONTENTS_REWARD_TYPE_CLASS_ITEM = 5, EContentsRewardType::CONTENTS_REWARD_TYPE_MAX = 6
}
 
enum  EConditionalEffectScaleType : uint8_t {
  EConditionalEffectScaleType::CONDITIONALEFFECT_SCALE_NONE = 0, EConditionalEffectScaleType::CONDITIONALEFFECT_SCALE_TABLEVALUE_SIZE = 1, EConditionalEffectScaleType::CONDITIONALEFFECT_SCALE_TABLEVALUE_SCALE = 2, EConditionalEffectScaleType::CONDITIONALEFFECT_SCALE_SIGHTRANGE_SIZE = 3,
  EConditionalEffectScaleType::CONDITIONALEFFECT_SCALE_MAX = 4
}
 
enum  EConditionalEffectMaintainType : uint8_t { EConditionalEffectMaintainType::CONDITIONALEFFECT_MAINTAIN_NONE = 0, EConditionalEffectMaintainType::CONDITIONALEFFECT_MAINTAIN_NONBATTLE = 1, EConditionalEffectMaintainType::CONDITIONALEFFECT_MAINTAIN_BATTLE = 2, EConditionalEffectMaintainType::CONDITIONALEFFECT_MAINTAIN_MAX = 3 }
 
enum  EConditionalEffectType : uint8_t { EConditionalEffectType::CONDITIONALEFFECT_NONE = 0, EConditionalEffectType::CONDITIONALEFFECT_DECAL = 1, EConditionalEffectType::CONDITIONALEFFECT_EFFECT = 2, EConditionalEffectType::CONDITIONALEFFECT_MAX = 3 }
 
enum  ECommonWidgetType : uint8_t {
  ECommonWidgetType::COMMONWIDGET_NONE = 0, ECommonWidgetType::COMMONWIDGET_SKILLTIMINGBAR = 1, ECommonWidgetType::COMMONWIDGET_SOUND_NOTE = 2, ECommonWidgetType::COMMONWIDGET_LIFEACTIONTIMINGBAR = 3,
  ECommonWidgetType::COMMONWIDGET_COMMONACTIONTIMINGBAR = 4, ECommonWidgetType::COMMONWIDGET_MUSIC_ACTION_TIMINGBAR = 5, ECommonWidgetType::COMMONWIDGET_MININGTIMINGBAR = 6, ECommonWidgetType::COMMONWIDGET_LUMBERINGTIMINGBAR = 7,
  ECommonWidgetType::COMMONWIDGET_HERBALISMTIMINGBAR = 8, ECommonWidgetType::COMMONWIDGET_HUNTINGTIMINGBAR = 9, ECommonWidgetType::COMMONWIDGET_ARCHEOLOGYBAR = 10, ECommonWidgetType::COMMONWIDGET_VOLUMETIMINGBAR = 11,
  ECommonWidgetType::COMMONWIDGET_MAX = 12
}
 
enum  ECinematicSubtitlePositionType : uint8_t { ECinematicSubtitlePositionType::CINEMATIC_SUBTITLE_POSITION_TYPE_NORMAL = 0, ECinematicSubtitlePositionType::CINEMATIC_SUBTITLE_POSITION_TYPE_UPPER = 1, ECinematicSubtitlePositionType::CINEMATIC_SUBTITLE_POSITION_TYPE_MAX = 2 }
 
enum  ECameraModeType : uint8_t { ECameraModeType::CAMERA_MODE_ISOMETRIC = 0, ECameraModeType::CAMERA_MODE_TPS = 1, ECameraModeType::CAMERA_MODE_TOPVIEW = 2, ECameraModeType::CAMERA_MODE_MAX = 3 }
 
enum  ECalendarEventCategoryType : uint8_t {
  ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_HOTTIME = 0, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_CHOSGATE = 1, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_COLOSSEUM = 2, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_FIELDBOSS = 3,
  ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_MERCHANT_WANDERER = 4, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_QUEST_COOP = 5, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_VOYAGE = 6, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_ISLAND = 7,
  ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_BATTLEFIELD = 8, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_ETC = 9, ECalendarEventCategoryType::CALENDAR_EVENT_CATEGORY_MAX = 10
}
 
enum  EBlockPCRootMotionSkillPenetrateType : uint8_t { EBlockPCRootMotionSkillPenetrateType::BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_NONE = 0, EBlockPCRootMotionSkillPenetrateType::BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_NORMAL = 1, EBlockPCRootMotionSkillPenetrateType::BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_FORCE = 2, EBlockPCRootMotionSkillPenetrateType::BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_MAX = 3 }
 
enum  EBackAttackTooltipType : uint8_t { EBackAttackTooltipType::BACK_ATTACK_TOOLTIP_TYPE_NONE = 0, EBackAttackTooltipType::BACK_ATTACK_TOOLTIP_TYPE_NORMAL = 1, EBackAttackTooltipType::BACK_ATTACK_TOOLTIP_TYPE_MAX = 2 }
 
enum  EAcquisitionCategory : uint8_t {
  EAcquisitionCategory::ACQUISITION_CATEGORY_NPC_MONSTER = 0, EAcquisitionCategory::ACQUISITION_CATEGORY_RAID = 1, EAcquisitionCategory::ACQUISITION_CATEGORY_LIFE_GATHER = 2, EAcquisitionCategory::ACQUISITION_CATEGORY_VOYAGE = 3,
  EAcquisitionCategory::ACQUISITION_CATEGORY_SHOP = 4, EAcquisitionCategory::ACQUISITION_CATEGORY_ASSEMBLY = 5, EAcquisitionCategory::ACQUISITION_CATEGORY_EVOLUTION = 6, EAcquisitionCategory::ACQUISITION_CATEGORY_POLISH = 7,
  EAcquisitionCategory::ACQUISITION_CATEGORY_DISASSEMBLY = 8, EAcquisitionCategory::ACQUISITION_CATEGORY_RANDOM_BOX = 9, EAcquisitionCategory::ACQUISITION_CATEGORY_TREASURE_MAP = 10, EAcquisitionCategory::ACQUISITION_CATEGORY_EXPEDITION = 11,
  EAcquisitionCategory::ACQUISITION_CATEGORY_ACHIEVEMENT = 12, EAcquisitionCategory::ACQUISITION_CATEGORY_ADV_BOOK = 13, EAcquisitionCategory::ACQUISITION_CATEGORY_QUEST = 14, EAcquisitionCategory::ACQUISITION_CATEGORY_QUEST_EPONA = 15,
  EAcquisitionCategory::ACQUISITION_CATEGORY_INTIMATE = 16, EAcquisitionCategory::ACQUISITION_CATEGORY_AVATAR = 17, EAcquisitionCategory::ACQUISITION_CATEGORY_CARDBATTLE = 18, EAcquisitionCategory::ACQUISITION_CATEGORY_CHAOSDUNGEON = 19,
  EAcquisitionCategory::ACQUISITION_CATEGORY_CUMULATIVE_POINT = 20, EAcquisitionCategory::ACQUISITION_CATEGORY_SILIAN_ORDER = 21, EAcquisitionCategory::ACQUISITION_CATEGORY_COLOSSEUM = 22, EAcquisitionCategory::ACQUISITION_CATEGORY_EXPEDITION_TERRITORY = 23,
  EAcquisitionCategory::ACQUISITION_CATEGORY_ABYSS_RAID = 24, EAcquisitionCategory::ACQUISITION_CATEGORY_REVERSE_RUIN = 25, EAcquisitionCategory::ACQUISITION_CATEGORY_ETC = 26, EAcquisitionCategory::ACQUISITION_CATEGORY_MAX = 27
}
 
enum  EAnnounceCategory : uint8_t {
  EAnnounceCategory::ANNOUNCE_CATEGORY_TEXT = 0, EAnnounceCategory::ANNOUNCE_CATEGORY_CHAOSGATE_CLOSE_TEXT = 1, EAnnounceCategory::ANNOUNCE_CATEGORY_FAVORITY_ACTIVE_TEXT = 2, EAnnounceCategory::ANNOUNCE_CATEGORY_NORMAL_QUEST = 3,
  EAnnounceCategory::ANNOUNCE_CATEGORY_MAIN_QUEST = 4, EAnnounceCategory::ANNOUNCE_CATEGORY_INDUN_QUEST = 5, EAnnounceCategory::ANNOUNCE_CATEGORY_GET_ITEM = 6, EAnnounceCategory::ANNOUNCE_CATEGORY_GET_QUESTITEM = 7,
  EAnnounceCategory::ANNOUNCE_CATEGORY_GET_SKILL = 8, EAnnounceCategory::ANNOUNCE_CATEGORY_AREA_NAME = 9, EAnnounceCategory::ANNOUNCE_CATEGORY_NOTICE = 10, EAnnounceCategory::ANNOUNCE_CATEGORY_CUBE = 11,
  EAnnounceCategory::ANNOUNCE_CATEGORY_TITLE = 12, EAnnounceCategory::ANNOUNCE_CATEGORY_MOD_OPEN = 13, EAnnounceCategory::ANNOUNCE_CATEGORY_MUSIC = 14, EAnnounceCategory::ANNOUNCE_CATEGORY_ACHIEVEMENT = 15,
  EAnnounceCategory::ANNOUNCE_CATEGORY_ADVENTUREBOOK = 16, EAnnounceCategory::ANNOUNCE_CATEGORY_TOWER = 17, EAnnounceCategory::ANNOUNCE_CATEGORY_ADVENTURE_MATTER = 18, EAnnounceCategory::ANNOUNCE_CATEGORY_MODPLATINUM = 19,
  EAnnounceCategory::ANNOUNCE_CATEGORY_TROUBLE_AREA = 20, EAnnounceCategory::ANNOUNCE_CATEGORY_OPERATION = 21, EAnnounceCategory::ANNOUNCE_CATEGORY_ATTAINMENT = 22, EAnnounceCategory::ANNOUNCE_CATEGORY_SAILING_GETSHIP = 23,
  EAnnounceCategory::ANNOUNCE_CATEGORY_SAILING_GETCREW = 24, EAnnounceCategory::ANNOUNCE_CATEGORY_ISLAND_BOX = 25, EAnnounceCategory::ANNOUNCE_CATEGORY_COLOSSEUM = 26, EAnnounceCategory::ANNOUNCE_CATEGORY_CHAOSGATE_MAD_PORTAL = 27,
  EAnnounceCategory::ANNOUNCE_CATEGORY_CHAOSGATE_DISEASE_PORTAL = 28, EAnnounceCategory::ANNOUNCE_CATEGORY_CHAOSGATE_DARK_PORTAL = 29, EAnnounceCategory::ANNOUNCE_CATEGORY_CHAOSGATE_FANTASY_PORTAL = 30, EAnnounceCategory::ANNOUNCE_CATEGORY_EXPEDITION_LEVEL_UP = 31,
  EAnnounceCategory::ANNOUNCE_CATEGORY_BOSSRUSH = 32, EAnnounceCategory::ANNOUNCE_CATEGORY_DYNAMIC_ISLAND = 33, EAnnounceCategory::ANNOUNCE_CATEGORY_WORLDOBJECT_DESTRUCTION = 34, EAnnounceCategory::ANNOUNCE_CATEGORY_GET_ARCANACARD = 35,
  EAnnounceCategory::ANNOUNCE_CATEGORY_ENGRAVEUNLOCK = 36, EAnnounceCategory::ANNOUNCE_CATEGORY_DISPATCH_GETCREW = 37, EAnnounceCategory::ANNOUNCE_CATEGORY_TOWN_GETWORKER = 38, EAnnounceCategory::ANNOUNCE_CATEGORY_TOWN_GETINSTITUTE = 39,
  EAnnounceCategory::ANNOUNCE_CATEGORY_WALLPAPER = 40, EAnnounceCategory::ANNOUNCE_CATEGORY_QUEST_APPEAR = 41, EAnnounceCategory::ANNOUNCE_CATEGORY_CALENDAR = 42, EAnnounceCategory::ANNOUNCE_CATEGORY_WORLDOBJECT = 43,
  EAnnounceCategory::ANNOUNCE_CATEGORY_FIELDBOSS_BOSS = 44, EAnnounceCategory::ANNOUNCE_CATEGORY_SHOP_SECRET_TEXT = 45, EAnnounceCategory::ANNOUNCE_CATEGORY_BATTLEFIELD_DEATHMATCH = 46, EAnnounceCategory::ANNOUNCE_CATEGORY_FIELDBOSS_ZONE = 47,
  EAnnounceCategory::ANNOUNCE_CATEGORY_DEATHMATCH_ZONE = 48, EAnnounceCategory::ANNOUNCE_CATEGORY_LABYRINTH_START_TEXT = 49, EAnnounceCategory::ANNOUNCE_CATEGORY_LABYRINTH_WAVE_TEXT = 50, EAnnounceCategory::ANNOUNCE_CATEGORY_LABYRINTH_BOSS_TEXT = 51,
  EAnnounceCategory::ANNOUNCE_CATEGORY_DISPATCH_MISSION_START = 52, EAnnounceCategory::ANNOUNCE_CATEGORY_TOWN_BUILDINGCONSTRUCT = 53, EAnnounceCategory::ANNOUNCE_CATEGORY_ITEM_ENHANCE = 54, EAnnounceCategory::ANNOUNCE_CATEGORY_GHOST_SHIP = 55,
  EAnnounceCategory::ANNOUNCE_CATEGORY_GUILDRESEARCH = 56, EAnnounceCategory::ANNOUNCE_CATEGORY_GUILDSKILL_TEXT = 57, EAnnounceCategory::ANNOUNCE_CATEGORY_GUILDSKILL = 58, EAnnounceCategory::ANNOUNCE_CATEGORY_MERCENARY_TEXT = 59,
  EAnnounceCategory::ANNOUNCE_CATEGORY_REVERSERUIN = 60, EAnnounceCategory::ANNOUNCE_CATEGORY_REVERSERUIN_UNLOCK_TEXT = 61, EAnnounceCategory::ANNOUNCE_CATEGORY_SCENE_EVENT = 62, EAnnounceCategory::ANNOUNCE_CATEGORY_GUILD_HONOR_DONATION = 63,
  EAnnounceCategory::ANNOUNCE_CATEGORY_GUILD_SPECIAL_SUPPORT = 64, EAnnounceCategory::ANNOUNCE_CATEGORY_CLEAR_RAID_FIRST_KILL = 65, EAnnounceCategory::ANNOUNCE_CATEGORY_CLEAR_RAID_KILL_TIME_RECORD = 66, EAnnounceCategory::ANNOUNCE_CATEGORY_CLEAR_RAID_ANY = 67,
  EAnnounceCategory::ANNOUNCE_CATEGORY_GUILD_WEEK_OBJ_ACCEPT = 68, EAnnounceCategory::ANNOUNCE_CATEGORY_MAX = 69
}
 
enum  EAnnouncePositionType : uint8_t {
  EAnnouncePositionType::ANNOUNCE_POSITION_POSITION = 0, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION01 = 1, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION02 = 2, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION03 = 3,
  EAnnouncePositionType::ANNOUNCE_POSITION_POSITION04 = 4, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION05 = 5, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION06 = 6, EAnnouncePositionType::ANNOUNCE_POSITION_POSITION07 = 7,
  EAnnouncePositionType::ANNOUNCE_POSITION_MAX = 8
}
 
enum  EActionNotifyUIEventKey : uint8_t {
  EActionNotifyUIEventKey::ACTION_NOTIFY_UIEVENT_RESULT_FAIL = 0, EActionNotifyUIEventKey::ACTION_NOTIFY_UIEVENT_RESULT_SUCCESS = 1, EActionNotifyUIEventKey::ACTION_NOTIFY_UIEVENT_RESULT_BETTER_SUCCESS = 2, EActionNotifyUIEventKey::ACTION_NOTIFY_UIEVENT_RESULT_PERFECT_SUCCESS = 3,
  EActionNotifyUIEventKey::ACTION_NOTIFY_UIEVENT_RESULT_MAX = 4
}
 
enum  EActionConditionStanceModeOutput : uint8_t { EActionConditionStanceModeOutput::ACTION_CONDITION_STANCE_MODE_OUTPUT_NONE = 0, EActionConditionStanceModeOutput::ACTION_CONDITION_STANCE_MODE_OUTPUT_VEHICLE = 1, EActionConditionStanceModeOutput::ACTION_CONDITION_STANCE_MODE_OUTPUT_PICKUP_PROP = 2, EActionConditionStanceModeOutput::ACTION_CONDITION_STANCE_MODE_OUTPUT_MAX = 3 }
 
enum  EAffinityPlayTimeType : uint8_t { EAffinityPlayTimeType::AffinityPlayTimeType_Magnification = 0, EAffinityPlayTimeType::AffinityPlayTimeType_Absolute = 1, EAffinityPlayTimeType::AffinityPlayTimeType_MAX = 2 }
 
enum  EAffinityFXScaleType : uint8_t {
  EAffinityFXScaleType::AffinityFXScaleType = 0, EAffinityFXScaleType::AffinityFXScaleType01 = 1, EAffinityFXScaleType::AffinityFXScaleType02 = 2, EAffinityFXScaleType::AffinityFXScaleType03 = 3,
  EAffinityFXScaleType::AffinityFXScaleType04 = 4, EAffinityFXScaleType::AffinityFXScaleType_MAX = 5
}
 
enum  EActionConditionRidingModeOutput : uint8_t {
  EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_NONE = 0, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_HORSE = 1, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_TURTLE = 2, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_RAPTOR = 3,
  EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_HEAVYWALKER = 4, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_HOVERBOARD = 5, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_CANNON = 6, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_LADYBUG = 7,
  EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_WOLF = 8, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_CHAMKRI = 9, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_DEER = 10, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_STEIFEBRISE = 11,
  EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_FLAMINGO = 12, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_HEAVYWALKER_BM9 = 13, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_AU_RUS = 14, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_CARRIAGE = 15,
  EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_SNOWBIKE = 16, EActionConditionRidingModeOutput::ACTION_CONDITION_RIDINGMODE_OUTPUT_MAX = 17
}
 
enum  EActionConditionPropCarryingModeOutput : uint8_t {
  EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_RAISED = 0, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_AIMING = 1, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_ONEHAND_RAISED = 2, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_ONEHAND_RELAXED = 3,
  EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_OVERHEAD = 4, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_MIDDLE = 5, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_CROSS = 6, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_FRYING_PAN = 7,
  EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_CROSS2 = 8, EActionConditionPropCarryingModeOutput::ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_MAX = 9
}
 
enum  EAbilityFeatureValueIndex : uint8_t {
  EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX = 0, EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX01 = 1, EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX02 = 2, EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX03 = 3,
  EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX04 = 4, EAbilityFeatureValueIndex::ABILITY_FEATURE_VALUE_INDEX_MAX = 5
}
 
enum  EStatusEffectCooldownType : uint8_t {
  EStatusEffectCooldownType::STATUS_EFFECT_COOLDOWN_TYPE_NONE = 0, EStatusEffectCooldownType::STATUS_EFFECT_COOLDOWN_TYPE_ONCE = 1, EStatusEffectCooldownType::STATUS_EFFECT_COOLDOWN_TYPE_LOOP = 2, EStatusEffectCooldownType::STATUS_EFFECT_COOLDOWN_TYPE_LOOP_BY_FINISHED = 3,
  EStatusEffectCooldownType::STATUS_EFFECT_COOLDOWN_TYPE_MAX = 4
}
 
enum  EStatusEffectVisibleFilter : uint8_t {
  EStatusEffectVisibleFilter::STATUS_EFFECT_VISIBLE_FILTER_NONE = 0, EStatusEffectVisibleFilter::STATUS_EFFECT_VISIBLE_FILTER_HP_GREATER = 1, EStatusEffectVisibleFilter::STATUS_EFFECT_VISIBLE_FILTER_ABNORMAL_MOVE = 2, EStatusEffectVisibleFilter::STATUS_EFFECT_VISIBLE_FILTER_EXPIRED_CHAIN = 3,
  EStatusEffectVisibleFilter::STATUS_EFFECT_VISIBLE_FILTER_MAX = 4
}
 
enum  EStatusEffectTransition : uint8_t { EStatusEffectTransition::STATUS_EFFECT_TRANSITION_NONE = 0, EStatusEffectTransition::STATUS_EFFECT_TRANSITION_KILLER = 1, EStatusEffectTransition::STATUS_EFFECT_TRANSITION_MAX = 2 }
 
enum  EStatusEffectExpireCondition : uint8_t {
  EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_NONE = 0, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_ATTACK_COUNT = 1, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_DAMAGED_COUNT = 2, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_STACK_COUNT = 3,
  EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_UNSUMMON = 4, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_IMMUNE_COUNT = 5, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_SKILL_USED_COUNT = 6, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_PORT_LEAVE = 7,
  EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_REVIVE = 8, EStatusEffectExpireCondition::STATUS_EFFECT_EXPIRE_CONDITION_MAX = 9
}
 
enum  ESkillEffectTargetFace : uint8_t {
  ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_NONE = 0, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_CASTER_POS = 1, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_CASTER_POS_OPPOSITE = 2, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_CASTER_DIR = 3,
  ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_CASTER_DIR_OPPOSITE = 4, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_HIT_POS = 5, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_HIT_POS_OPPOSITE = 6, ESkillEffectTargetFace::SKILL_EFFECT_TARGET_FACE_MAX = 7
}
 
enum  EDropPlanType : uint8_t { EDropPlanType::DROP_PLAN_TYPE_NORMAL = 0, EDropPlanType::DROP_PLAN_TYPE_INDIVIDUAL = 1, EDropPlanType::DROP_PLAN_TYPE_MAX = 2 }
 
enum  ECTE_MA_TARGET_TYPE : uint8_t {
  ECTE_MA_TARGET_TYPE::CTE_MATT_Armor = 0, ECTE_MA_TARGET_TYPE::CTE_MATT_Weapon = 1, ECTE_MA_TARGET_TYPE::CTE_MATT_ArmorAndWeapon = 2, ECTE_MA_TARGET_TYPE::CTE_MATT_DefaultMesh = 3,
  ECTE_MA_TARGET_TYPE::CTE_MATT_All = 4, ECTE_MA_TARGET_TYPE::CTE_MATT_MAX = 5
}
 
enum  ECTE_MA_MERGE_METHOD : uint8_t { ECTE_MA_MERGE_METHOD::CTE_MAMM_Continuous = 0, ECTE_MA_MERGE_METHOD::CTE_MAMM_Noncontinuous = 1, ECTE_MA_MERGE_METHOD::CTE_MAMM_MAX = 2 }
 
enum  ECTE_NOTIFY_ACTIVATE_TYPE : uint8_t { ECTE_NOTIFY_ACTIVATE_TYPE::CTE_NAT_Ordered = 0, ECTE_NOTIFY_ACTIVATE_TYPE::CTE_NAT_OrderedOrEndTime = 1, ECTE_NOTIFY_ACTIVATE_TYPE::CTE_NAT_EndTime = 2, ECTE_NOTIFY_ACTIVATE_TYPE::CTE_NAT_MAX = 3 }
 
enum  EACTION_PARTICLE_DATA_TYPE : uint8_t { EACTION_PARTICLE_DATA_TYPE::ACTION_PARTICLE_NONE = 0, EACTION_PARTICLE_DATA_TYPE::ACTION_PARTICLE_ACTION = 1, EACTION_PARTICLE_DATA_TYPE::ACTION_PARTICLE_NOTIFY = 2, EACTION_PARTICLE_DATA_TYPE::ACTION_PARTICLE_MAX = 3 }
 
enum  EPARTICLE_SOUND_DOWN_DATA_TYPE : uint8_t { EPARTICLE_SOUND_DOWN_DATA_TYPE::PARTICLE_SOUND_DOWN_DATA_DEFAULT = 0, EPARTICLE_SOUND_DOWN_DATA_TYPE::PARTICLE_SOUND_DOWN_DATA_SPING_BOUND = 1, EPARTICLE_SOUND_DOWN_DATA_TYPE::PARTICLE_SOUND_DOWN_DATA_MAX = 2 }
 
enum  EFNpcIdleType : uint8_t {
  EFNpcIdleType::TYPE_NPC_IDLE_NORMAL = 0, EFNpcIdleType::TYPE_NPC_IDLE_SC_INTIMATE = 1, EFNpcIdleType::TYPE_NPC_IDLE_SC_TALK = 2, EFNpcIdleType::TYPE_NPC_IDLE_SC_GREET = 3,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_GREET01 = 4, EFNpcIdleType::TYPE_NPC_IDLE_SC_SURPRISE = 5, EFNpcIdleType::TYPE_NPC_IDLE_SC_CHEER_LOOP = 6, EFNpcIdleType::TYPE_NPC_IDLE_SC_CHEER_SITDOWN_M_LOOP = 7,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_JEER_LOOP = 8, EFNpcIdleType::TYPE_NPC_IDLE_SC_FEAR_LOOP = 9, EFNpcIdleType::TYPE_NPC_IDLE_SC_ABSURD_LOOP = 10, EFNpcIdleType::TYPE_NPC_IDLE_SC_DENY_LOOP = 11,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_AFFIRMATION_LOOP = 12, EFNpcIdleType::TYPE_NPC_IDLE_SC_BEG_LOOP = 13, EFNpcIdleType::TYPE_NPC_IDLE_SC_LAUGHING_LOOP = 14, EFNpcIdleType::TYPE_NPC_IDLE_SC_CRYING_LOOP = 15,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_DISAPPOINT_LOOP = 16, EFNpcIdleType::TYPE_NPC_IDLE_SC_RAGE_LOOP = 17, EFNpcIdleType::TYPE_NPC_IDLE_SC_APOLOGIZE_LOOP = 18, EFNpcIdleType::TYPE_NPC_IDLE_SC_SHYNESS_LOOP = 19,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_PRAY_LOOP = 20, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP = 21, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP01 = 22, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP02 = 23,
  EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP = 24, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP01 = 25, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP02 = 26, EFNpcIdleType::TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP = 27,
  EFNpcIdleType::TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP01 = 28, EFNpcIdleType::TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP02 = 29, EFNpcIdleType::TYPE_NPC_IDLE_ACT_DEADPOSE_U = 30, EFNpcIdleType::TYPE_NPC_IDLE_ACT_DEADPOSE_R = 31,
  EFNpcIdleType::TYPE_NPC_IDLE_ACT_DEADPOSE_L = 32, EFNpcIdleType::TYPE_NPC_IDLE_ACT_DEADPOSE_D = 33, EFNpcIdleType::TYPE_NPC_IDLE_BATTLE = 34, EFNpcIdleType::TYPE_NPC_IDLE_ATT_BATTLE_1_01 = 35,
  EFNpcIdleType::TYPE_NPC_IDLE_MATINEE_SYNC = 36, EFNpcIdleType::TYPE_NPC_IDLE_ACT_CRAFTING_LOOP = 37, EFNpcIdleType::TYPE_NPC_IDLE_ACT_CRAFTING_SUCCESS = 38, EFNpcIdleType::TYPE_NPC_IDLE_EVT_RESPAWN_LOOP = 39,
  EFNpcIdleType::TYPE_NPC_IDLE_EVT_RESPAWN_END = 40, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SPECIAL = 41, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SPECIAL01 = 42, EFNpcIdleType::TYPE_NPC_IDLE_ACT_SPECIAL02 = 43,
  EFNpcIdleType::TYPE_NPC_IDLE_ACT_DMG_CRITICAL_LOOP = 44, EFNpcIdleType::TYPE_NPC_IDLE_ACT_GROUND = 45, EFNpcIdleType::TYPE_NPC_IDLE_ACT_ABN_STUN = 46, EFNpcIdleType::TYPE_NPC_IDLE_ACT_ABN_BUG = 47,
  EFNpcIdleType::TYPE_NPC_IDLE_SC_FRIENDSHIP = 48, EFNpcIdleType::TYPE_NPC_IDLE_SC_FRIENDSHIP01 = 49, EFNpcIdleType::TYPE_NPC_IDLE_SC_FRIENDSHIP02 = 50, EFNpcIdleType::TYPE_NPC_IDLE_MAX = 51
}
 
enum  EFActionNotifyFixSoundPosType : uint8_t { EFActionNotifyFixSoundPosType::EFFSPT_None = 0, EFActionNotifyFixSoundPosType::EFFSPT_TargetCastPos = 1, EFActionNotifyFixSoundPosType::EFFSPT_ActorPos = 2, EFActionNotifyFixSoundPosType::EFFSPT_MAX = 3 }
 
enum  EFTestBuffMode : uint8_t { EFTestBuffMode::EFTestBuff = 0, EFTestBuffMode::EFTestDeBuff = 1, EFTestBuffMode::EFTestBuffMode_MAX = 2 }
 
enum  EFHitSegmentDirType : uint8_t {
  EFHitSegmentDirType::EFHSDT_None = 0, EFHitSegmentDirType::EFHSDT_Instant = 1, EFHitSegmentDirType::EFHSDT_RightToLeft = 2, EFHitSegmentDirType::EFHSDT_LeftToRight = 3,
  EFHitSegmentDirType::EFHSDT_ToFront = 4, EFHitSegmentDirType::EFHSDT_MAX = 5
}
 
enum  EFCommonActionVoiceSetType : uint8_t { EFCommonActionVoiceSetType::CommonActionVoiceSet_Normal = 0, EFCommonActionVoiceSetType::CommonActionVoiceSet_Life = 1, EFCommonActionVoiceSetType::CommonActionVoiceSet_Social = 2, EFCommonActionVoiceSetType::CommonActionVoiceSet_MAX = 3 }
 
enum  EPst_SpawnType : uint8_t {
  EPst_SpawnType::EPst_Must = 0, EPst_SpawnType::EPst_Random = 1, EPst_SpawnType::EPst_Random_Socket = 2, EPst_SpawnType::EPst_Random_Bone = 3,
  EPst_SpawnType::EPst_MAX = 4
}
 
enum  EFBP_SOURCETYPE : uint8_t {
  EFBP_SOURCETYPE::BPST_OWNER_BONE = 0, EFBP_SOURCETYPE::BPST_OWNER_BONE_RANDOM = 1, EFBP_SOURCETYPE::BPST_OWNER_SOCKET = 2, EFBP_SOURCETYPE::BPST_OWNER_SOCKET_RANDOM = 3,
  EFBP_SOURCETYPE::BPST_OWNER_MAX = 4
}
 
enum  EFEQUIP_PART : uint8_t {
  EFEQUIP_PART::EFEP_NONE = 0, EFEQUIP_PART::EFEP_FACE = 1, EFEQUIP_PART::EFEP_HAIR = 2, EFEQUIP_PART::EFEP_HEAD = 3,
  EFEQUIP_PART::EFEP_CHEST = 4, EFEQUIP_PART::EFEP_PANTS = 5, EFEQUIP_PART::EFEP_HAND = 6, EFEQUIP_PART::EFEP_SHOULDER = 7,
  EFEQUIP_PART::EFEP_FACEDECO = 8, EFEQUIP_PART::EFEP_WEAPON = 9, EFEQUIP_PART::EFEP_FACEACC = 10, EFEQUIP_PART::EFEP_MAX = 11
}
 
enum  EFBP_TARGETTYPE : uint8_t {
  EFBP_TARGETTYPE::BPTT_OWNER_BONE = 0, EFBP_TARGETTYPE::BPTT_OWNER_BONE_RANDOM = 1, EFBP_TARGETTYPE::BPTT_OWNER_SOCKET = 2, EFBP_TARGETTYPE::BPTT_OWNER_SOCKET_RANDOM = 3,
  EFBP_TARGETTYPE::BPTT_OTHER_BONE = 4, EFBP_TARGETTYPE::BPTT_OTHER_SOCKET = 5, EFBP_TARGETTYPE::BPTT_POINT = 6, EFBP_TARGETTYPE::BPTT_MAX = 7
}
 
enum  EFPS_SORTDIRECTION : uint8_t {
  EFPS_SORTDIRECTION::PS_SORT_NONE = 0, EFPS_SORTDIRECTION::PS_SORT_PLUS_X = 1, EFPS_SORTDIRECTION::PS_SORT_PLUS_Y = 2, EFPS_SORTDIRECTION::PS_SORT_PLUS_Z = 3,
  EFPS_SORTDIRECTION::PS_SORT_MINUS_X = 4, EFPS_SORTDIRECTION::PS_SORT_MINUS_Y = 5, EFPS_SORTDIRECTION::PS_SORT_MINUS_Z = 6, EFPS_SORTDIRECTION::PS_SORT_MAX = 7
}
 
enum  EFPBS_SpawnType : uint8_t { EFPBS_SpawnType::EFPBS_Must = 0, EFPBS_SpawnType::EFPBS_Random = 1, EFPBS_SpawnType::EFPBS_MAX = 2 }
 
enum  ECommonActionAttachType : uint8_t { ECommonActionAttachType::CommonActionAttachType_LookInfo = 0, ECommonActionAttachType::CommonActionAttachType_Mesh = 1, ECommonActionAttachType::CommonActionAttachType_MAX = 2 }
 
enum  EInputEventType : uint8_t {
  EInputEventType::IET_ALWAYS = 0, EInputEventType::IET_DOWNED = 1, EInputEventType::IET_UP = 2, EInputEventType::IET_DOWN = 3,
  EInputEventType::IET_NOTDOWN = 4, EInputEventType::IET_MOVEINPUT = 5, EInputEventType::IET_MOVEINPUT_END = 6, EInputEventType::IET_INTERACTIONKEY = 7,
  EInputEventType::IET_MAX = 8
}
 
enum  EInputTimingType : uint8_t {
  EInputTimingType::ITT_NONE = 0, EInputTimingType::ITT_MOVECANCEL = 1, EInputTimingType::ITT_INPUTCANCEL = 2, EInputTimingType::ITT_STAGECHANGE = 3,
  EInputTimingType::ITT_TIMINGCANCEL = 4, EInputTimingType::ITT_OVERLAPSKILL = 5, EInputTimingType::ITT_PERFECTZONE = 6, EInputTimingType::ITT_MOVEINPUT = 7,
  EInputTimingType::ITT_AUTOMOVEINPUT = 8, EInputTimingType::ITT_MOVESPEED = 9, EInputTimingType::ITT_GETUP_SKILL = 10, EInputTimingType::ITT_AUTO_SKILL_DIR_INPUT = 11,
  EInputTimingType::ITT_MAX = 12
}
 
enum  EFActionNotify_LookTarget_Type : uint8_t { EFActionNotify_LookTarget_Type::EFANLT_TIMELOOK = 0, EFActionNotify_LookTarget_Type::EFANLT_FORCELOOK = 1, EFActionNotify_LookTarget_Type::EFANLT_MAX = 2 }
 
enum  EFActionNotify_NPCSkillMoveType : uint8_t { EFActionNotify_NPCSkillMoveType::EANNMT_SKILL_MOVE_TYPE_DIRECTION = 0, EFActionNotify_NPCSkillMoveType::EANNMT_SKILL_MOVE_TYPE_TARGET = 1, EFActionNotify_NPCSkillMoveType::EANNMT_SKILL_MOVE_TYPE_DESTINATION = 2, EFActionNotify_NPCSkillMoveType::EANNMT_SKILL_MOVE_TYPE_MAX = 3 }
 
enum  EFMATERIAL_MITVACTION : uint8_t { EFMATERIAL_MITVACTION::EFMATMV_None = 0, EFMATERIAL_MITVACTION::EFMATMV_Spawn = 1, EFMATERIAL_MITVACTION::EFMATMV_Dead = 2, EFMATERIAL_MITVACTION::EFMATMV_MAX = 3 }
 
enum  EFMATERIAL_FOOTSTEP : uint8_t {
  EFMATERIAL_FOOTSTEP::EFMATFS_Default = 0, EFMATERIAL_FOOTSTEP::EFMATFS_Dirt = 1, EFMATERIAL_FOOTSTEP::EFMATFS_Grass = 2, EFMATERIAL_FOOTSTEP::EFMATFS_WaterDeep = 3,
  EFMATERIAL_FOOTSTEP::EFMATFS_WaterSwamp = 4, EFMATERIAL_FOOTSTEP::EFMATFS_WoodFloor = 5, EFMATERIAL_FOOTSTEP::EFMATFS_WoodTree = 6, EFMATERIAL_FOOTSTEP::EFMATFS_MetalHeavy = 7,
  EFMATERIAL_FOOTSTEP::EFMATFS_MetalLight = 8, EFMATERIAL_FOOTSTEP::EFMATFS_Stone = 9, EFMATERIAL_FOOTSTEP::EFMATFS_Mud = 10, EFMATERIAL_FOOTSTEP::EFMATFS_Carpet = 11,
  EFMATERIAL_FOOTSTEP::EFMATFS_Snow = 12, EFMATERIAL_FOOTSTEP::EFMATFS_Magic01 = 13, EFMATERIAL_FOOTSTEP::EFMATFS_UnderwaterSand = 14, EFMATERIAL_FOOTSTEP::EFMATFS_UnderwaterStone = 15,
  EFMATERIAL_FOOTSTEP::EFMATFS_MAX = 16
}
 
enum  EnvirObjectMoveType : uint8_t {
  EnvirObjectMoveType::ENVIR_OBJECT_MOVE_TYPE_RANDOM = 0, EnvirObjectMoveType::ENVIR_OBJECT_MOVE_TYPE_TARGET_POS = 1, EnvirObjectMoveType::ENVIR_OBJECT_MOVE_TYPE_CHARACTER = 2, EnvirObjectMoveType::ENVIR_OBJECT_MOVE_TYPE_ESCAPE = 3,
  EnvirObjectMoveType::ENVIR_OBJECT_MOVE_TYPE_MAX = 4
}
 
enum  EnvirObjectState : uint8_t {
  EnvirObjectState::ENVIR_OBJECT_STATE_IDLE = 0, EnvirObjectState::ENVIR_OBJECT_STATE_MOVE_RANDOM = 1, EnvirObjectState::ENVIR_OBJECT_STATE_MOVE_TARGET_POS = 2, EnvirObjectState::ENVIR_OBJECT_STATE_MOVE_CHARACTER = 3,
  EnvirObjectState::ENVIR_OBJECT_STATE_MOVE_ESCAPE = 4, EnvirObjectState::ENVIR_OBJECT_STATE_DEAD = 5, EnvirObjectState::ENVIR_OBJECT_STATE_ANY = 6, EnvirObjectState::ENVIR_OBJECT_STATE_MAX = 7
}
 
enum  EnvirObjectStateTransition : uint8_t { EnvirObjectStateTransition::ENVIR_OBJECT_STATE_TRANSITION_APPROACH = 0, EnvirObjectStateTransition::ENVIR_OBJECT_STATE_TRANSITION_PROBABILITY = 1, EnvirObjectStateTransition::ENVIR_OBJECT_STATE_TRANSITION_HIT = 2, EnvirObjectStateTransition::ENVIR_OBJECT_STATE_TRANSITION_MAX = 3 }
 
enum  EFSOCKET_STATE : uint8_t { EFSOCKET_STATE::EFST_NonBattle = 0, EFSOCKET_STATE::EFST_Battle = 1, EFSOCKET_STATE::EFST_MAX = 2 }
 
enum  EF_PARTICLE_SOUND_TYPE : uint8_t {
  EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_FOOTSTEP = 0, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_KNOCKBACK = 1, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_DOWN = 2, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_SKILL_HIT = 3,
  EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_WEAPON_HIT = 4, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_ARMOR_HIT = 5, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_WEAPON_FX = 6, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_BE_HITTED = 7,
  EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_WEAPON_ATTRIBUTE = 8, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_BUFF = 9, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_GROUND_EFFECT = 10, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_COMMON = 11,
  EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_POSTPROCESSEFFECT_CAMERA = 12, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_ENHANCE = 13, EF_PARTICLE_SOUND_TYPE::EF_PARTICLE_SOUND_MAX = 14
}
 
enum  EF_SOUND_CONTAINER_TYPE : uint8_t { EF_SOUND_CONTAINER_TYPE::EF_SOUND_CONTAINER_SKILL_HIT_SET = 0, EF_SOUND_CONTAINER_TYPE::EF_SOUND_CONTAINER_MAX = 1 }
 
enum  EF_PARTICLE_DATA_TYPE : uint8_t {
  EF_PARTICLE_DATA_TYPE::EF_PARTICLE_DATA = 0, EF_PARTICLE_DATA_TYPE::EF_PARTICLE_DATA_SIMPLE = 1, EF_PARTICLE_DATA_TYPE::EF_PARTICLE_DATA_IDENTY = 2, EF_PARTICLE_DATA_TYPE::EF_PARTICLE_DATA_MAX = 3,
  EF_PARTICLE_DATA_TYPE::EF_PARTICLE_MAX = 4
}
 
enum  EF_POSTPROCESS_MATERIALEFFECT_TYPE : uint8_t {
  EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_CHAOSGATE = 0, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_DEAD = 1, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_HIT = 2, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_SKILL = 3,
  EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_STATUS = 4, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_HP = 5, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_SHIPWRECKED = 6, EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_CAMERA = 7,
  EF_POSTPROCESS_MATERIALEFFECT_TYPE::EF_POSTPROCESS_MATERIALEFFECT_MAX = 8
}
 
enum  EF_PARTICLE_BUFF_INFO_TYPE : uint8_t { EF_PARTICLE_BUFF_INFO_TYPE::EF_PARTICLE_BUFF_INFO_TYPE_BASE = 0, EF_PARTICLE_BUFF_INFO_TYPE::EF_PARTICLE_BUFF_INFO_TYPE_STACK = 1, EF_PARTICLE_BUFF_INFO_TYPE::EF_PARTICLE_BUFF_INFO_TYPE_MAX = 2 }
 
enum  EF_PARTICLE_DATAMODULE_TYPE : uint8_t { EF_PARTICLE_DATAMODULE_TYPE::EF_PARTICLE_DATAMODULE_TYPE_BASE = 0, EF_PARTICLE_DATAMODULE_TYPE::EF_PARTICLE_DATAMODULE_TYPE_AK_EVENT = 1, EF_PARTICLE_DATAMODULE_TYPE::EF_PARTICLE_DATAMODULE_TYPE_MAX = 2 }
 
enum  EFGAMEMSG_TYPE : uint8_t {
  EFGAMEMSG_TYPE::eGameMsg_System = 0, EFGAMEMSG_TYPE::eGameMsg_TipsName = 1, EFGAMEMSG_TYPE::eGameMsg_TipsDesc = 2, EFGAMEMSG_TYPE::eGameMsg_Mod = 3,
  EFGAMEMSG_TYPE::eGameMsg_Quest = 4, EFGAMEMSG_TYPE::eGameMsg_TalkAndEvent = 5, EFGAMEMSG_TYPE::eGameMsg_GUI = 6, EFGAMEMSG_TYPE::eGameMsg_Function = 7,
  EFGAMEMSG_TYPE::eGameMsg_Combat = 8, EFGAMEMSG_TYPE::eGameMsg_Empty9 = 9, EFGAMEMSG_TYPE::eGameMsg_Empty10 = 10, EFGAMEMSG_TYPE::eGameMsg_Empty11 = 11,
  EFGAMEMSG_TYPE::eGameMsg_Cinematic = 12, EFGAMEMSG_TYPE::eGameMsg_MAX = 13
}
 
enum  EFMatineeSyncTargetType : uint8_t {
  EFMatineeSyncTargetType::SyncTarget_PC = 0, EFMatineeSyncTargetType::SyncTarget_NPC = 1, EFMatineeSyncTargetType::SyncTarget_PartyMain = 2, EFMatineeSyncTargetType::SyncTarget_PartyMember = 3,
  EFMatineeSyncTargetType::SyncTarget_DrivenVehicle = 4, EFMatineeSyncTargetType::SyncTarget_Vehicle = 5, EFMatineeSyncTargetType::SyncTarget_MAX = 6
}
 
enum  EDummyActorSpotType : uint8_t {
  EDummyActorSpotType::SECRET_DUNGEON_MONSTER = 0, EDummyActorSpotType::SECRET_DUNGEON_BOSS = 1, EDummyActorSpotType::SECRET_DUNGEON_NPC = 2, EDummyActorSpotType::SECRET_DUNGEON_REWARD = 3,
  EDummyActorSpotType::SECRET_DUNGEON_CHEST = 4, EDummyActorSpotType::SECRET_DUNGEON_MINING = 5, EDummyActorSpotType::SECRET_DUNGEON_HERBALISM = 6, EDummyActorSpotType::SECRET_DUNGEON_LUCKY = 7,
  EDummyActorSpotType::SECRET_DUNGEON_ETC = 8, EDummyActorSpotType::SECRET_DUNGEON_MAX = 9
}
 
enum  EPathUsingType : uint8_t { EPathUsingType::PATH_USING_TYPE_NPC = 0, EPathUsingType::PATH_USING_TYPE_TRANSPORT = 1, EPathUsingType::PATH_USING_TYPE_MAX = 2 }
 
enum  EDeployDifficultyLevel : uint8_t {
  EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_NORMAL = 0, EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_HARD = 1, EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_EXPERT = 2, EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_MASTER = 3,
  EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_COMMON = 4, EDeployDifficultyLevel::DEPLOY_DIFFICULTY_LEVEL_MAX = 5
}
 
enum  EFDeployType : uint8_t {
  EFDeployType::DEPLOY_TYPE_NPC = 0, EFDeployType::DEPLOY_TYPE_PROP = 1, EFDeployType::DEPLOY_TYPE_VEHICLE = 2, EFDeployType::DEPLOY_TYPE_TRANSPORT = 3,
  EFDeployType::DEPLOY_TYPE_PATH = 4, EFDeployType::DEPLOY_TYPE_TRAP = 5, EFDeployType::DEPLOY_TYPE_TOWER = 6, EFDeployType::DEPLOY_TYPE_SPOT = 7,
  EFDeployType::DEPLOY_TYPE_QUEST_ZONE = 8, EFDeployType::DEPLOY_TYPE_GROUP = 9, EFDeployType::DEPLOY_TYPE_NOTE_BALLOON = 10, EFDeployType::DEPLOY_TYPE_PORTALPOINT = 11,
  EFDeployType::DEPLOY_TYPE_TRACKMOVE = 12, EFDeployType::DEPLOY_TYPE_MAX = 13
}
 
enum  EUPKDataExportType : uint8_t {
  EUPKDataExportType::UPKDataExport_All = 0, EUPKDataExportType::UPKDataExport_Server = 1, EUPKDataExportType::UPKDataExport_Client = 2, EUPKDataExportType::UPKDataExport_Editor = 3,
  EUPKDataExportType::UPKDataExport_MAX = 4
}
 
enum  EUPKDataType : uint8_t {
  EUPKDataType::UPKData_ActionPC = 0, EUPKDataType::UPKData_ActionNPC = 1, EUPKDataType::UPKData_ActionTrap = 2, EUPKDataType::UPKData_ActionVehicle = 3,
  EUPKDataType::UPKData_DefaultAnimTree = 4, EUPKDataType::UPKData_DropModelAnimTree = 5, EUPKDataType::UPKData_LookInfos = 6, EUPKDataType::UPKData_CharacterCustomizing = 7,
  EUPKDataType::UPKData_ColorPalette = 8, EUPKDataType::UPKData_TexturePalette = 9, EUPKDataType::UPKData_ActionShip = 10, EUPKDataType::UPKData_LookInfoPC = 11,
  EUPKDataType::UPKData_LookInfoGibs = 12, EUPKDataType::UPKData_ActionPolymorph = 13, EUPKDataType::UPKData_CommonAction = 14, EUPKDataType::UPKData_ActionGadget = 15,
  EUPKDataType::UPKData_CustomizeBoneScale = 16, EUPKDataType::UPKData_MAX = 17
}
 
enum  EFActionNotify_Rotate_Type : uint8_t { EFActionNotify_Rotate_Type::EFANRT_ROTATE_TYPE_NONE = 0, EFActionNotify_Rotate_Type::EFANRT_ROTATE_TYPE_DEGREE = 1, EFActionNotify_Rotate_Type::EFANRT_ROTATE_TYPE_MAX = 2 }
 
enum  EFSoundSetStuffType : uint8_t { EFSoundSetStuffType::EFSoundSetStuff_Idle = 0, EFSoundSetStuffType::EFSoundSetStuff_Move = 1, EFSoundSetStuffType::EFSoundSetStuff_Special = 2, EFSoundSetStuffType::EFSoundSetStuff_MAX = 3 }
 
enum  EFVoiceSetAdditionalType : uint8_t { EFVoiceSetAdditionalType::EFVoiceSetAdditional = 0, EFVoiceSetAdditionalType::EFVoiceSetAdditional01 = 1, EFVoiceSetAdditionalType::EFVoiceSetAdditional02 = 2, EFVoiceSetAdditionalType::EFVoiceSetAdditional_MAX = 3 }
 
enum  EFVoiceSetAttackCastType : uint8_t {
  EFVoiceSetAttackCastType::EFVoiceSetAttackCast = 0, EFVoiceSetAttackCastType::EFVoiceSetAttackCast01 = 1, EFVoiceSetAttackCastType::EFVoiceSetAttackCast02 = 2, EFVoiceSetAttackCastType::EFVoiceSetAttackCast03 = 3,
  EFVoiceSetAttackCastType::EFVoiceSetAttackCast04 = 4, EFVoiceSetAttackCastType::EFVoiceSetAttackCast05 = 5, EFVoiceSetAttackCastType::EFVoiceSetAttackCast06 = 6, EFVoiceSetAttackCastType::EFVoiceSetAttackCast07 = 7,
  EFVoiceSetAttackCastType::EFVoiceSetAttackCast08 = 8, EFVoiceSetAttackCastType::EFVoiceSetAttackCast09 = 9, EFVoiceSetAttackCastType::EFVoiceSetAttackCast10 = 10, EFVoiceSetAttackCastType::EFVoiceSetAttackCast11 = 11,
  EFVoiceSetAttackCastType::EFVoiceSetAttackCast12 = 12, EFVoiceSetAttackCastType::EFVoiceSetAttackCast13 = 13, EFVoiceSetAttackCastType::EFVoiceSetAttackCast14 = 14, EFVoiceSetAttackCastType::EFVoiceSetAttackCast_MAX = 15
}
 
enum  EFVoiceSetAttackCastLongType : uint8_t {
  EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong = 0, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong01 = 1, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong02 = 2, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong03 = 3,
  EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong04 = 4, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong05 = 5, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong06 = 6, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong07 = 7,
  EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong08 = 8, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong09 = 9, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong10 = 10, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong11 = 11,
  EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong12 = 12, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong13 = 13, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong14 = 14, EFVoiceSetAttackCastLongType::EFVoiceSetAttackCastLong_MAX = 15
}
 
enum  EFVoiceSetAttackExecType : uint8_t {
  EFVoiceSetAttackExecType::EFVoiceSetAttackExec = 0, EFVoiceSetAttackExecType::EFVoiceSetAttackExec01 = 1, EFVoiceSetAttackExecType::EFVoiceSetAttackExec02 = 2, EFVoiceSetAttackExecType::EFVoiceSetAttackExec03 = 3,
  EFVoiceSetAttackExecType::EFVoiceSetAttackExec04 = 4, EFVoiceSetAttackExecType::EFVoiceSetAttackExec05 = 5, EFVoiceSetAttackExecType::EFVoiceSetAttackExec06 = 6, EFVoiceSetAttackExecType::EFVoiceSetAttackExec07 = 7,
  EFVoiceSetAttackExecType::EFVoiceSetAttackExec08 = 8, EFVoiceSetAttackExecType::EFVoiceSetAttackExec09 = 9, EFVoiceSetAttackExecType::EFVoiceSetAttackExec10 = 10, EFVoiceSetAttackExecType::EFVoiceSetAttackExec11 = 11,
  EFVoiceSetAttackExecType::EFVoiceSetAttackExec12 = 12, EFVoiceSetAttackExecType::EFVoiceSetAttackExec13 = 13, EFVoiceSetAttackExecType::EFVoiceSetAttackExec14 = 14, EFVoiceSetAttackExecType::EFVoiceSetAttackExec_MAX = 15
}
 
enum  EFVoiceSetAttackShotType : uint8_t {
  EFVoiceSetAttackShotType::EFVoiceSetAttackShot = 0, EFVoiceSetAttackShotType::EFVoiceSetAttackShot01 = 1, EFVoiceSetAttackShotType::EFVoiceSetAttackShot02 = 2, EFVoiceSetAttackShotType::EFVoiceSetAttackShot03 = 3,
  EFVoiceSetAttackShotType::EFVoiceSetAttackShot04 = 4, EFVoiceSetAttackShotType::EFVoiceSetAttackShot05 = 5, EFVoiceSetAttackShotType::EFVoiceSetAttackShot06 = 6, EFVoiceSetAttackShotType::EFVoiceSetAttackShot07 = 7,
  EFVoiceSetAttackShotType::EFVoiceSetAttackShot08 = 8, EFVoiceSetAttackShotType::EFVoiceSetAttackShot09 = 9, EFVoiceSetAttackShotType::EFVoiceSetAttackShot10 = 10, EFVoiceSetAttackShotType::EFVoiceSetAttackShot11 = 11,
  EFVoiceSetAttackShotType::EFVoiceSetAttackShot12 = 12, EFVoiceSetAttackShotType::EFVoiceSetAttackShot13 = 13, EFVoiceSetAttackShotType::EFVoiceSetAttackShot14 = 14, EFVoiceSetAttackShotType::EFVoiceSetAttackShot_MAX = 15
}
 
enum  EFVoiceSetDamageType : uint8_t { EFVoiceSetDamageType::EFVoiceSetDamage = 0, EFVoiceSetDamageType::EFVoiceSetDamage01 = 1, EFVoiceSetDamageType::EFVoiceSetDamage_MAX = 2 }
 
enum  EFVoiceSetDeathType : uint8_t { EFVoiceSetDeathType::EFVoiceSetDeath = 0, EFVoiceSetDeathType::EFVoiceSetDeath01 = 1, EFVoiceSetDeathType::EFVoiceSetDeath_Ragdoll = 2, EFVoiceSetDeathType::EFVoiceSetDeath_MAX = 3 }
 
enum  EFVoiceSetDownType : uint8_t { EFVoiceSetDownType::EFVoiceSetDown = 0, EFVoiceSetDownType::EFVoiceSetDown01 = 1, EFVoiceSetDownType::EFVoiceSetDown_MAX = 2 }
 
enum  EFVoiceSetIdleType : uint8_t {
  EFVoiceSetIdleType::EFVoiceSetIdle_Bat1 = 0, EFVoiceSetIdleType::EFVoiceSetIdle_Nor1 = 1, EFVoiceSetIdleType::EFVoiceSetIdle_Nor2 = 2, EFVoiceSetIdleType::EFVoiceSetIdle_Nor3 = 3,
  EFVoiceSetIdleType::EFVoiceSetIdle_MAX = 4
}
 
enum  EFVoiceSetRunType : uint8_t { EFVoiceSetRunType::EFVoiceSetRun = 0, EFVoiceSetRunType::EFVoiceSetRun01 = 1, EFVoiceSetRunType::EFVoiceSetRun_MAX = 2 }
 
enum  EFVoiceSetSpawnType : uint8_t { EFVoiceSetSpawnType::EFVoiceSetSpawn = 0, EFVoiceSetSpawnType::EFVoiceSetSpawn01 = 1, EFVoiceSetSpawnType::EFVoiceSetSpawn02 = 2, EFVoiceSetSpawnType::EFVoiceSetSpawn_MAX = 3 }
 
enum  EFVoiceSetStandUpType : uint8_t { EFVoiceSetStandUpType::EFVoiceSetStandUp = 0, EFVoiceSetStandUpType::EFVoiceSetStandUp01 = 1, EFVoiceSetStandUpType::EFVoiceSetStandUp_MAX = 2 }
 
enum  EFVoiceSetWalkType : uint8_t { EFVoiceSetWalkType::EFVoiceSetWalk = 0, EFVoiceSetWalkType::EFVoiceSetWalk01 = 1, EFVoiceSetWalkType::EFVoiceSetWalk_MAX = 2 }
 
enum  EFSTAGE_CHANGEDIRTYPE : uint8_t {
  EFSTAGE_CHANGEDIRTYPE::EFSTGCHANGEDIR_NONE = 0, EFSTAGE_CHANGEDIRTYPE::EFSTGCHANGEDIR_STAGECHANGE = 1, EFSTAGE_CHANGEDIRTYPE::EFSTGCHANGEDIR_ALWAYS = 2, EFSTAGE_CHANGEDIRTYPE::EFSTGCHANGEDIR_MOVEDIR = 3,
  EFSTAGE_CHANGEDIRTYPE::EFSTGCHANGEDIR_MAX = 4
}
 
enum  EFSTAGE_MOVEPOSTYPE : uint8_t {
  EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_ROOTMOTION = 0, EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_CONSTNUMBER = 1, EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_MOUSEPOS = 2, EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_FRONTOFTARGET = 3,
  EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_TARGET = 4, EFSTAGE_MOVEPOSTYPE::EFSTGMOVEPOSTYPE_MAX = 5
}
 
enum  EFSTAGE_TIMINGBARCATEGORY : uint8_t {
  EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_SKILL = 0, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_COMMONACTION = 1, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_LIFEACTION = 2, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_MUSIC_ACTION = 3,
  EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_MINING = 4, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_LUMBERING = 5, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_HERBARISM = 6, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_HUNTING = 7,
  EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_ARCHEOLOGY = 8, EFSTAGE_TIMINGBARCATEGORY::EFSTGTIMINGBARCATEGORY_MAX = 9
}
 
enum  EFSTAGE_TIMINGBARTYPE : uint8_t {
  EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_NONE = 0, EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_READY = 1, EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_CASTING = 2, EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_CHARGE = 3,
  EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_OVERCHARGE = 4, EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_OVERCHARGE_NEXT = 5, EFSTAGE_TIMINGBARTYPE::EFSTGTIMINGBAR_MAX = 6
}
 
enum  EFSTAGE_TIMINGBARTEXTTYPE : uint8_t {
  EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_NONE = 0, EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_PERCENT = 1, EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_SINGLETIME = 2, EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_TIME_MIN_MAX = 3,
  EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_VALUE_MIN_MAX = 4, EFSTAGE_TIMINGBARTEXTTYPE::EFSTGTIMINGBAR_TEXT_MAX = 5
}
 
enum  ESkipCollidePawnType : uint8_t {
  ESkipCollidePawnType::SKIP_COLLIDE_PAWN_NONE = 0, ESkipCollidePawnType::SKIP_COLLIDE_PAWN_NORMAL = 1, ESkipCollidePawnType::SKIP_COLLIDE_PAWN_FORCE = 2, ESkipCollidePawnType::SKIP_COLLIDE_PAWN_UNCONDITIONAL = 3,
  ESkipCollidePawnType::SKIP_COLLIDE_PAWN_MAX = 4
}
 
enum  EFAnimNodeAimMode : uint8_t { EFAnimNodeAimMode::EFAIMMODE_NORMAL = 0, EFAnimNodeAimMode::EFAIMMODE_CHARCUSTOMIZING = 1, EFAnimNodeAimMode::EFAIMMODE_MAX = 2 }
 
enum  EFDropItemEventType : uint8_t {
  EFDropItemEventType::EFDropItemEvent_EffectOnDrop = 0, EFDropItemEventType::EFDropItemEvent_EffectOnAir = 1, EFDropItemEventType::EFDropItemEvent_EffectOnModel = 2, EFDropItemEventType::EFDropItemEvent_DominantLight = 3,
  EFDropItemEventType::EFDropItemEvent_MaterialColor = 4, EFDropItemEventType::EFDropItemEvent_MaterialFloat = 5, EFDropItemEventType::EFDropItemEvent_AKEvent = 6, EFDropItemEventType::EFDropItemEvent_MAX = 7
}
 
enum  EFBoundingVolumeType : uint8_t {
  EFBoundingVolumeType::BV_SPHERE = 0, EFBoundingVolumeType::BV_CAPSULE = 1, EFBoundingVolumeType::BV_AABB = 2, EFBoundingVolumeType::BV_OBB = 3,
  EFBoundingVolumeType::BV_POINT = 4, EFBoundingVolumeType::BV_MAX = 5
}
 
enum  EFShakePlayGroupState : uint8_t { EFShakePlayGroupState::EFShakePlayGroupState_None = 0, EFShakePlayGroupState::EFShakePlayGroupState_ContainNoAttenuate = 1, EFShakePlayGroupState::EFShakePlayGroupState_Playing = 2, EFShakePlayGroupState::EFShakePlayGroupState_MAX = 3 }
 
enum  EFXLS_HEADER_TYPE : uint8_t {
  EFXLS_HEADER_TYPE::EFXSLHT_Group = 0, EFXLS_HEADER_TYPE::EFXSLHT_Titles = 1, EFXLS_HEADER_TYPE::EFXSLHT_DisplayName = 2, EFXLS_HEADER_TYPE::EFXSLHT_Comments = 3,
  EFXLS_HEADER_TYPE::EFXSLHT_DataType = 4, EFXLS_HEADER_TYPE::EFXSLHT_Enum = 5, EFXLS_HEADER_TYPE::EFXSLHT_Range = 6, EFXLS_HEADER_TYPE::EFXSLHT_Content = 7,
  EFXLS_HEADER_TYPE::EFXSLHT_MAX = 8
}
 
enum  EFMASK_LEVEL : uint8_t { EFMASK_LEVEL::eMASK_LEVEL_LOW = 0, EFMASK_LEVEL::eMASK_LEVEL_HIGH = 1, EFMASK_LEVEL::eMASK_LEVEL_MAX = 2 }
 
enum  EFMASK_STAGE : uint8_t {
  EFMASK_STAGE::eMASK_STAGE_ZERO = 0, EFMASK_STAGE::eMASK_STAGE_ONE = 1, EFMASK_STAGE::eMASK_STAGE_TWO = 2, EFMASK_STAGE::eMASK_STAGE_THREE = 3,
  EFMASK_STAGE::eMASK_STAGE_FOUR = 4, EFMASK_STAGE::eMASK_STAGE_FIVE = 5, EFMASK_STAGE::eMASK_STAGE_MAX = 6
}
 
enum  EQuestStatusType : uint8_t {
  EQuestStatusType::QST_None = 0, EQuestStatusType::QST_UnableStart = 1, EQuestStatusType::QST_Start = 2, EQuestStatusType::QST_Success = 3,
  EQuestStatusType::QST_Progress = 4, EQuestStatusType::QST_Complete = 5, EQuestStatusType::QST_FAIL = 6, EQuestStatusType::QST_Ready = 7,
  EQuestStatusType::QST_MAX = 8
}
 
enum  EFDropItemEffectEventType : uint8_t {
  EFDropItemEffectEventType::EFDropItemEffectEvent_None = 0, EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnDrop = 1, EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnAir = 2, EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnGround = 3,
  EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnModel = 4, EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnPickup = 5, EFDropItemEffectEventType::EFDropItemEffectEvent_ParticleOnTimeout = 6, EFDropItemEffectEventType::EFDropItemEffectEvent_DominantLight = 7,
  EFDropItemEffectEventType::EFDropItemEffectEvent_MaterialColor = 8, EFDropItemEffectEventType::EFDropItemEffectEvent_MaterialFloat = 9, EFDropItemEffectEventType::EFDropItemEffectEvent_AKEventOnDrop = 10, EFDropItemEffectEventType::EFDropItemEffectEvent_AKEventOnAir = 11,
  EFDropItemEffectEventType::EFDropItemEffectEvent_AKEventOnGround = 12, EFDropItemEffectEventType::EFDropItemEffectEvent_MAX = 13
}
 
enum  EnvVolumeState : uint8_t {
  EnvVolumeState::EnvVolumeState_None = 0, EnvVolumeState::EnvVolumeState_BlendIn = 1, EnvVolumeState::EnvVolumeState_BlendInDone = 2, EnvVolumeState::EnvVolumeState_BlendOut = 3,
  EnvVolumeState::EnvVolumeState_BlendOutDone = 4, EnvVolumeState::EnvVolumeState_ForceBlendOut = 5, EnvVolumeState::EnvVolumeState_MAX = 6
}
 
enum  ECELL_LOOK : uint8_t {
  ECELL_LOOK::ECLOOK_CHOCO = 0, ECELL_LOOK::ECLOOK_DEFAULT = 1, ECELL_LOOK::ECLOOK_BLACK = 2, ECELL_LOOK::ECLOOK_RED = 3,
  ECELL_LOOK::ECLOOK_MAX = 4
}
 
enum  EEDIT_MODE : uint8_t {
  EEDIT_MODE::EEMODE_COMMENT = 0, EEDIT_MODE::EEMODE_TYPE = 1, EEDIT_MODE::EEMODE_TITLE = 2, EEDIT_MODE::EEMODE_DATA = 3,
  EEDIT_MODE::EEMODE_MAX = 4
}
 
enum  EFCursor : uint8_t {
  EFCursor::eCURSOR_DEFAULT = 0, EFCursor::eCURSOR_NONE = 1, EFCursor::eCURSOR_NORMAL = 2, EFCursor::eCURSOR_FRIEND = 3,
  EFCursor::eCURSOR_ENEMY = 4, EFCursor::eCURSOR_PORTAL = 5, EFCursor::eCURSOR_TALK = 6, EFCursor::eCURSOR_CONTROL = 7,
  EFCursor::eCURSOR_PICKUP = 8, EFCursor::eCURSOR_TARGET = 9, EFCursor::eCURSOR_PROPOBJ_UNUSE = 10, EFCursor::eCURSOR_PROPOBJ_USE = 11,
  EFCursor::eCURSOR_ITEMUSE_OVERTARGET = 12, EFCursor::eCURSOR_ITEMUSE_NONEOVERTARGET = 13, EFCursor::eCURSOR_REPAIR = 14, EFCursor::eCURSOR_CONTEXT = 15,
  EFCursor::eCURSOR_REFINE_ENABLE = 16, EFCursor::eCURSOR_REFINE_DISABLE = 17, EFCursor::eCURSOR_FISHING = 18, EFCursor::eCURSOR_LOGGING = 19,
  EFCursor::eCURSOR_MAPMARKER = 20, EFCursor::eCURSOR_HERBALISM = 21, EFCursor::eCURSOR_MINING = 22, EFCursor::eCURSOR_HUNTING = 23,
  EFCursor::eCURSOR_ARCHAEOLOGY = 24, EFCursor::eCURSOR_CREW_DISPOSAL = 25, EFCursor::eCURSOR_VOYAGE_DESTINATION = 26, EFCursor::eCURSOR_HANGUP = 27,
  EFCursor::eCURSOR_MAX = 28
}
 
enum  EBUDDY_TAB : uint8_t {
  EBUDDY_TAB::EBUDDY_TAB_BUDDY = 0, EBUDDY_TAB::EBUDDY_TAB_REQUEST = 1, EBUDDY_TAB::EBUDDY_TAB_BLOCK = 2, EBUDDY_TAB::EBUDDY_TAB_RECENT = 3,
  EBUDDY_TAB::EBUDDY_TAB_MAX = 4
}
 
enum  EBUDDY_GROUP : uint8_t {
  EBUDDY_GROUP::EBUDDY_GROUP_DEFAULT = 0, EBUDDY_GROUP::EBUDDY_GROUP_REQUEST = 1, EBUDDY_GROUP::EBUDDY_GROUP_RECEIVE = 2, EBUDDY_GROUP::EBUDDY_GROUP_CUSTOM = 3,
  EBUDDY_GROUP::EBUDDY_GROUP_MAX = 4
}
 
enum  EFMailOpenType : uint8_t { EFMailOpenType::EFMOT_NPC = 0, EFMailOpenType::EFMOT_ICON = 1, EFMailOpenType::EFMOT_MAX = 2 }
 
enum  EFMailReceiverType : uint8_t { EFMailReceiverType::EFMRT_RECENTLY = 0, EFMailReceiverType::EFMRT_FRIEND = 1, EFMailReceiverType::EFMRT_GUILD = 2, EFMailReceiverType::EFMRT_MAX = 3 }
 
enum  EMARKET_CHILDWINDOW_TYPE : uint8_t {
  EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_ADVANCESEARCHPAGE = 0, EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_REGISTRATORPAGE = 1, EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_PURCHARGEPAGE = 2, EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_CANCELATIONPAGE = 3,
  EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_ITEMRETURNPAGE = 4, EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_SEARCHING = 5, EMARKET_CHILDWINDOW_TYPE::MARKET_CHILDWINDOW_TYPE_MAX = 6
}
 
enum  EModEntranceState : uint8_t { EModEntranceState::MOD_ENTRANCE_STATE_ACTIVE = 0, EModEntranceState::MOD_ENTRANCE_STATE_LOCK = 1, EModEntranceState::MOD_ENTRANCE_STATE_REQUEST = 2, EModEntranceState::MOD_ENTRANCE_STATE_MAX = 3 }
 
enum  ENoticeIconType : uint8_t {
  ENoticeIconType::ENOTICE_ICON_TYPE_MAIL = 0, ENoticeIconType::ENOTICE_ICON_TYPE_EMERGENCY_MAIL = 1, ENoticeIconType::ENOTICE_ICON_TYPE_MOD = 2, ENoticeIconType::ENOTICE_ICON_TYPE_COLOSSEUM = 3,
  ENoticeIconType::ENOTICE_ICON_TYPE_CINEMATIC_DUNGEON = 4, ENoticeIconType::ENOTICE_ICON_TYPE_ITEM_ASSEMBLY = 5, ENoticeIconType::ENOTICE_ICON_TYPE_COOPQUEST = 6, ENoticeIconType::ENOTICE_ICON_TYPE_MAX = 7
}
 
enum  ESKILLBOOKTAB : uint8_t {
  ESKILLBOOKTAB::ESKILLBOOKTAB_ACTIVE = 0, ESKILLBOOKTAB::ESKILLBOOKTAB_PASSIVE = 1, ESKILLBOOKTAB::ESKILLBOOKTAB_SPECIAL = 2, ESKILLBOOKTAB::ESKILLBOOKTAB_IDENTITY_CARDDECK = 3,
  ESKILLBOOKTAB::ESKILLBOOKTAB_MAX = 4
}
 
enum  EFUserTradeState : uint8_t { EFUserTradeState::EFUTS_WAITING = 0, EFUserTradeState::EFUTS_TRADING = 1, EFUserTradeState::EFUTS_PROGRESSING = 2, EFUserTradeState::EFUTS_MAX = 3 }
 
enum  EInterpTrackSoundSetType : uint8_t {
  EInterpTrackSoundSetType::InterpTrackSoundSet_DownMid = 0, EInterpTrackSoundSetType::InterpTrackSoundSet_DownSmall = 1, EInterpTrackSoundSetType::InterpTrackSoundSet_FootStep = 2, EInterpTrackSoundSetType::InterpTrackSoundSet_KnockBack = 3,
  EInterpTrackSoundSetType::InterpTrackSoundSet_Landing = 4, EInterpTrackSoundSetType::InterpTrackSoundSet_Stuff = 5, EInterpTrackSoundSetType::InterpTrackSoundSet_MAX = 6
}
 
enum  ESubtitleDisplayMethod : uint8_t { ESubtitleDisplayMethod::SubtitleDisplay_Normal = 0, ESubtitleDisplayMethod::SubtitleDisplay_Typing = 1, ESubtitleDisplayMethod::SubtitleDisplay_Fade = 2, ESubtitleDisplayMethod::SubtitleDisplay_MAX = 3 }
 
enum  ESubtitleBalloonType : uint8_t { ESubtitleBalloonType::SubtitleBalloon_Circle = 0, ESubtitleBalloonType::SubtitleBalloon_Cloud = 1, ESubtitleBalloonType::SubtitleBalloon_Sharp = 2, ESubtitleBalloonType::SubtitleBalloon_MAX = 3 }
 
enum  EInterpTrackVoiceSetType : uint8_t {
  EInterpTrackVoiceSetType::InterpTrackVoiceSet_CommonAction = 0, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Additional = 1, EInterpTrackVoiceSetType::InterpTrackVoiceSet_AttackCast = 2, EInterpTrackVoiceSetType::InterpTrackVoiceSet_AttackCastLong = 3,
  EInterpTrackVoiceSetType::InterpTrackVoiceSet_AttackExec = 4, EInterpTrackVoiceSetType::InterpTrackVoiceSet_AttackShot = 5, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Damage = 6, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Death = 7,
  EInterpTrackVoiceSetType::InterpTrackVoiceSet_Down = 8, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Idle = 9, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Run = 10, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Spawn = 11,
  EInterpTrackVoiceSetType::InterpTrackVoiceSet_StandUp = 12, EInterpTrackVoiceSetType::InterpTrackVoiceSet_Walk = 13, EInterpTrackVoiceSetType::InterpTrackVoiceSet_MAX = 14
}
 
enum  EISOCamPPMethod : uint8_t {
  EISOCamPPMethod::ISOCamPP_None = 0, EISOCamPPMethod::ISOCamPP_Start = 1, EISOCamPPMethod::ISOCamPP_Blend = 2, EISOCamPPMethod::ISOCamPP_End = 3,
  EISOCamPPMethod::ISOCamPP_MAX = 4
}
 
enum  ELOAGoExcuteType : uint8_t { ELOAGoExcuteType::LOAGO_EXCUTE_TYPE_EVENT = 0, ELOAGoExcuteType::LOAGO_EXCUTE_TYPE_CHECK = 1, ELOAGoExcuteType::LOAGO_EXCUTE_TYPE_ACTION = 2, ELOAGoExcuteType::LOAGO_EXCUTE_TYPE_MAX = 3 }
 
enum  EFLOAGoEventType : uint8_t { EFLOAGoEventType::LOAGO_EVENT_OBJECT = 0, EFLOAGoEventType::LOAGO_EVENT_ZONE = 1, EFLOAGoEventType::LOAGO_EVENT_MAX = 2 }
 
enum  EFLOAGoCheckType : uint8_t { EFLOAGoCheckType::LOAGO_CHECK_MYPLAYER = 0, EFLOAGoCheckType::LOAGO_CHECK_ZONE_TYPE = 1, EFLOAGoCheckType::LOAGO_CHECK_ZONE_ID = 2, EFLOAGoCheckType::LOAGO_CHECK_MAX = 3 }
 
enum  EFLOAGoActionType : uint8_t {
  EFLOAGoActionType::LOAGO_ACTION_COMMAND = 0, EFLOAGoActionType::LOAGO_ACTION_PLAY_SKILL = 1, EFLOAGoActionType::LOAGO_ACTION_PLAY_SOCIALACTION = 2, EFLOAGoActionType::LOAGO_ACTION_MOVE = 3,
  EFLOAGoActionType::LOAGO_ACTION_WAIT = 4, EFLOAGoActionType::LOAGO_ACTION_RANDOM_WARP = 5, EFLOAGoActionType::LOAGO_ACTION_RANDOM_TELEPORT = 6, EFLOAGoActionType::LOAGO_ACTION_TOGGLE_ALL_UI = 7,
  EFLOAGoActionType::LOAGO_ACTION_MOVE_SEARCH_TARGET = 8, EFLOAGoActionType::LOAGO_ACTION_BATTLE = 9, EFLOAGoActionType::LOAGO_ACTION_QUEST = 10, EFLOAGoActionType::LOAGO_ACTION_PARTY = 11,
  EFLOAGoActionType::LOAGO_ACTION_RAIDENTERANCE = 12, EFLOAGoActionType::LOAGO_ACTION_SKILL_PERF_REPORT = 13, EFLOAGoActionType::LOAGO_ACTION_PCITEM_PERF_REPORT = 14, EFLOAGoActionType::LOAGO_ACTION_NPC_PERF_REPORT = 15,
  EFLOAGoActionType::LOAGO_ACTION_NPC_SKILL_TEST = 16, EFLOAGoActionType::LOAGO_ACTION_BATTLEFIELD_ENTERANCE = 17, EFLOAGoActionType::LOAGO_ACTION_INTERACT_PROP = 18, EFLOAGoActionType::LOAGO_ACTION_PLAY_MUSIC = 19,
  EFLOAGoActionType::LOAGO_ACTION_MAX = 20
}
 
enum  ELOAGoMyPlayerCheckType : uint8_t { ELOAGoMyPlayerCheckType::LOAGO_MYPLATER_CHECK_TYPE_NORMAL = 0, ELOAGoMyPlayerCheckType::LOAGO_MYPLATER_CHECK_TYPE_ABNORMAL = 1, ELOAGoMyPlayerCheckType::LOAGO_MYPLAYER_CHECK_TYPE_DEATH = 2, ELOAGoMyPlayerCheckType::LOAGO_MAX = 3 }
 
enum  ELOAGoZoneTypeCheckType : uint8_t {
  ELOAGoZoneTypeCheckType::LOAGO_ZONETYPE_CHECK_TYPE_DUNGEON = 0, ELOAGoZoneTypeCheckType::LOAGO_ZONETYPE_CHECK_TYPE_FIELD = 1, ELOAGoZoneTypeCheckType::LOAGO_ZONETYPE_CHECK_TYPE_MOD = 2, ELOAGoZoneTypeCheckType::LOAGO_ZONETYPE_CHECK_TYPE_RAID = 3,
  ELOAGoZoneTypeCheckType::LOAGO_ZONETYPE_CHECK_TYPE_MAX = 4
}
 
enum  ELOAGoZoneIdCheckType : uint8_t { ELOAGoZoneIdCheckType::LOAGO_ZONEID_CHECK_ID_MATCH = 0, ELOAGoZoneIdCheckType::LOAGO_ZONEID_CHECK_ID_DEFERENCE = 1, ELOAGoZoneIdCheckType::LOAGO_ZONEID_CHECK_ID_MAX = 2 }
 
enum  ELOAGoObjectEventType : uint8_t { ELOAGoObjectEventType::LOAGO_OBJECT_EVENT_TYPE_SPAWN = 0, ELOAGoObjectEventType::LOAGO_OBJECT_EVENT_TYPE_DESPAWN = 1, ELOAGoObjectEventType::LOAGO_OBJECT_EVENT_TYPE_MAX = 2 }
 
enum  ELOAGoZoneEventType : uint8_t { ELOAGoZoneEventType::LOAGO_ZONE_EVENT_TYPE_ENTER = 0, ELOAGoZoneEventType::LOAGO_ZONE_EVENT_TYPE_LEAVE = 1, ELOAGoZoneEventType::LOAGO_ZONE_EVENT_TYPE_MAX = 2 }
 
enum  ELOAGoMoveSearchTargetOutputType : uint8_t { ELOAGoMoveSearchTargetOutputType::LOAGO_MOVE_SEARCH_TARGET_OUTPUT_SUCCESS = 0, ELOAGoMoveSearchTargetOutputType::LOAGO_MOVE_SEARCH_TARGET_OUTPUT_NEEDTARGET = 1, ELOAGoMoveSearchTargetOutputType::LOAGO_MOVE_SEARCH_TARGET_OUTPUT_FAILED = 2, ELOAGoMoveSearchTargetOutputType::LOAGO_MOVE_SEARCH_TARGET_OUTPUT_MAX = 3 }
 
enum  ELOAGoMoveTargetType : uint8_t { ELOAGoMoveTargetType::LOAGO_MOVE_TARGET_POSITION = 0, ELOAGoMoveTargetType::LOAGO_MOVE_TARGET_OBJECT = 1, ELOAGoMoveTargetType::LOAGO_MOVE_TARGET_MAX = 2 }
 
enum  ELOAGoMoveOutputType : uint8_t { ELOAGoMoveOutputType::LOAGO_MOVE_OUTPUT_SUCCESS = 0, ELOAGoMoveOutputType::LOAGO_MOVE_OUTPUT_FAILED = 1, ELOAGoMoveOutputType::LOAGO_MOVE_OUTPUT_MAX = 2 }
 
enum  ELOAGOObjectTargetType : uint8_t {
  ELOAGOObjectTargetType::LOAGO_OBJECT_TARGET_TYPE_NONE = 0, ELOAGOObjectTargetType::LOAGO_OBJECT_TARGET_TYPE_NPC = 1, ELOAGOObjectTargetType::LOAGO_OBJECT_TARGET_TYPE_MONSTER = 2, ELOAGOObjectTargetType::LOAGO_OBJECT_TARGET_TYPE_PROP = 3,
  ELOAGOObjectTargetType::LOAGO_OBJECT_TARGET_TYPE_MAX = 4
}
 
enum  ESectionAxis : uint8_t {
  ESectionAxis::ESA_XAxis = 0, ESectionAxis::ESA_XAxis_Negative = 1, ESectionAxis::ESA_YAxis = 2, ESectionAxis::ESA_YAxis_Negative = 3,
  ESectionAxis::ESA_ZAxis = 4, ESectionAxis::ESA_ZAxis_Negative = 5, ESectionAxis::ESA_MAX = 6
}
 
enum  ETowerAnimationType : uint8_t { ETowerAnimationType::TAIT_None = 0, ETowerAnimationType::TAIT_Hit1 = 1, ETowerAnimationType::TAIT_Off = 2, ETowerAnimationType::TAIT_MAX = 3 }
 
enum  EPropAnimationType : uint8_t {
  EPropAnimationType::PAIT_None = 0, EPropAnimationType::PAIT_Hit = 1, EPropAnimationType::PAIT_Hit1 = 2, EPropAnimationType::PAIT_Hit101 = 3,
  EPropAnimationType::PAIT_Hit2 = 4, EPropAnimationType::PAIT_Hit201 = 5, EPropAnimationType::PAIT_Hit3 = 6, EPropAnimationType::PAIT_On = 7,
  EPropAnimationType::PAIT_On2 = 8, EPropAnimationType::PAIT_On3 = 9, EPropAnimationType::PAIT_Off = 10, EPropAnimationType::PAIT_GoOn = 11,
  EPropAnimationType::PAIT_GoOff = 12, EPropAnimationType::PAIT_Spawn = 13, EPropAnimationType::PAIT_Despawn = 14, EPropAnimationType::PAIT_MAX = 15
}
 
enum  EPropSocketType : uint8_t {
  EPropSocketType::PropSocket_EnterPos = 0, EPropSocketType::PropSocket_EnterPos_On = 1, EPropSocketType::PropSocket_EnterPos_Off = 2, EPropSocketType::PropSocket_EnterPos_Joint1 = 3,
  EPropSocketType::PropSocket_EnterPos_Joint2 = 4, EPropSocketType::PropSocket_EnterPos_Joint3 = 5, EPropSocketType::PropSocket_EnterPos_Joint4 = 6, EPropSocketType::PropSocket_LookAt = 7,
  EPropSocketType::PropSocket_Hit = 8, EPropSocketType::PropSocket_MAX = 9
}
 
enum  EFLAYER_LEVEL : uint8_t { EFLAYER_LEVEL::EFLLV_INNER = 0, EFLAYER_LEVEL::EFLLV_OUTER = 1, EFLAYER_LEVEL::EFLLV_MAX = 2 }
 
enum  EPropMaterialActionParamType : uint8_t { EPropMaterialActionParamType::PROP_MATERIAL_ACTION_PARAM_SCALAR = 0, EPropMaterialActionParamType::PROP_MATERIAL_ACTION_PARAM_COLOR = 1, EPropMaterialActionParamType::PROP_MATERIAL_ACTION_PARAM_MAX = 2 }
 
enum  EPropSubCollisionUseType : uint8_t { EPropSubCollisionUseType::PSC_USE_PATH_AGENT = 0, EPropSubCollisionUseType::PSC_USE_FLOOR = 1, EPropSubCollisionUseType::PSC_USE_MAX = 2 }
 
enum  EPropSubCollisionPrimitiveType : uint8_t { EPropSubCollisionPrimitiveType::PSC_PRIM_BOX = 0, EPropSubCollisionPrimitiveType::PSC_PRIM_CYLINDER = 1, EPropSubCollisionPrimitiveType::PSC_PRIM_MAX = 2 }
 
enum  EeDirectAttachType : uint8_t {
  EeDirectAttachType::eDAT_None = 0, EeDirectAttachType::eDAT_Socket1 = 1, EeDirectAttachType::eDAT_Socket2 = 2, EeDirectAttachType::eDAT_Socket3 = 3,
  EeDirectAttachType::eDAT_MAX = 4
}
 
enum  EeDirectMaskType : uint8_t {
  EeDirectMaskType::eDMT_None = 0, EeDirectMaskType::eDMT_MASK1 = 1, EeDirectMaskType::eDMT_MASK2 = 2, EeDirectMaskType::eDMT_MASK3 = 3,
  EeDirectMaskType::eDMT_MASK4 = 4, EeDirectMaskType::eDMT_HIDE = 5, EeDirectMaskType::eDMT_MAX = 6
}
 
enum  EFDROPMODEL_SIZE : uint8_t { EFDROPMODEL_SIZE::EFDMS_Small = 0, EFDROPMODEL_SIZE::EFDMS_Medium = 1, EFDROPMODEL_SIZE::EFDMS_Big = 2, EFDROPMODEL_SIZE::EFDMS_MAX = 3 }
 
enum  EItemLookInfoCategory : uint8_t {
  EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_NONE = 0, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_FACE = 1, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_HAIR = 2, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_HEAD = 3,
  EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_CHEST = 4, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_SUIT = 5, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_PANTS = 6, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_HAND = 7,
  EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_SHOULDER = 8, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_FACEDECO = 9, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_WEAPON = 10, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_TOOL = 11,
  EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_FACEACC = 12, EItemLookInfoCategory::ITEM_LOOK_INFO_CATEGORY_MAX = 13
}
 
enum  ESwitchInteractionInputCaseType : uint8_t { ESwitchInteractionInputCaseType::SwitchInteractionInputCase_G = 0, ESwitchInteractionInputCaseType::SwitchInteractionInputCase_H = 1, ESwitchInteractionInputCaseType::SwitchInteractionInputCase_MAX = 2 }
 
enum  ENpcClickProcessType : uint8_t {
  ENpcClickProcessType::Click_NPCAISendDlg = 0, ENpcClickProcessType::Click_MODEntrance = 1, ENpcClickProcessType::Click_ChangeClass = 2, ENpcClickProcessType::Click_ColosseumEnlist = 3,
  ENpcClickProcessType::Click_FGTCube = 4, ENpcClickProcessType::Click_LiberateSlave = 5, ENpcClickProcessType::Click_Market = 6, ENpcClickProcessType::Click_VoyageTransport = 7,
  ENpcClickProcessType::Click_VoyageTransport_Exit = 8, ENpcClickProcessType::Click_TownMap = 9, ENpcClickProcessType::Click_Stock = 10, ENpcClickProcessType::Click_MAX = 11
}
 
enum  ENpcFunctionTalk_FunctionType : uint8_t {
  ENpcFunctionTalk_FunctionType::FunctionTalk_QuestObjective = 0, ENpcFunctionTalk_FunctionType::FunctionTalk_NPCClickEvent = 1, ENpcFunctionTalk_FunctionType::FunctionTalk_AIEscortStart = 2, ENpcFunctionTalk_FunctionType::FunctionTalk_AIFollowStart = 3,
  ENpcFunctionTalk_FunctionType::FunctionTalk_AISignal = 4, ENpcFunctionTalk_FunctionType::FunctionTalk_CoopQuestStart = 5, ENpcFunctionTalk_FunctionType::FunctionTalk_FriendshipReward = 6, ENpcFunctionTalk_FunctionType::FunctionTalk_ReturnIslandHearts = 7,
  ENpcFunctionTalk_FunctionType::FunctionTalk_TownInvite = 8, ENpcFunctionTalk_FunctionType::FunctionTalk_MAX = 9
}
 
enum  ETalkPopupWindowType : uint8_t {
  ETalkPopupWindowType::TPW_None = 0, ETalkPopupWindowType::TPW_QuestStart = 1, ETalkPopupWindowType::TPW_QuestComplete = 2, ETalkPopupWindowType::TPW_Shop = 3,
  ETalkPopupWindowType::TPW_PopupMsgBox = 4, ETalkPopupWindowType::TPW_Max = 5
}
 
enum  ETalkConditionOutputLink : uint8_t { ETalkConditionOutputLink::TCOL_Yes = 0, ETalkConditionOutputLink::TCOL_No = 1, ETalkConditionOutputLink::TCOL_MAX = 2 }
 
enum  ETalkItemOption : uint8_t { ETalkItemOption::TIO_None = 0, ETalkItemOption::TIO_Equipment = 1, ETalkItemOption::TIO_Inventory = 2, ETalkItemOption::TIO_Max = 3 }
 
enum  EFunctionTalkOption : uint8_t {
  EFunctionTalkOption::FTO_None = 0, EFunctionTalkOption::FTO_UpdataQuestByNextLinkSeq = 1, EFunctionTalkOption::FTO_ImmadiatelyInteractionEnd = 2, EFunctionTalkOption::FTO_RequestAndInteractionEnd = 3,
  EFunctionTalkOption::FTO_MAX = 4
}
 
enum  ETalkPlayerType : uint8_t { ETalkPlayerType::Talk_NPC = 0, ETalkPlayerType::Talk_PC = 1, ETalkPlayerType::Talk_MAX = 2 }
 
enum  EBalloonSizeType : uint8_t { EBalloonSizeType::BalloonSize_Small = 0, EBalloonSizeType::BalloonSize_Large = 1, EBalloonSizeType::BalloonSize_MAX = 2 }
 
enum  EBalloonType : uint8_t {
  EBalloonType::Balloon_Default = 0, EBalloonType::Balloon_Shout = 1, EBalloonType::Balloon_Thinking = 2, EBalloonType::Balloon_Invisible = 3,
  EBalloonType::Balloon_MAX = 4
}
 
enum  EMICParamLoopType : uint8_t { EMICParamLoopType::MIC_PARAM_LOOP_ONCE = 0, EMICParamLoopType::MIC_PARAM_LOOP_REWIND = 1, EMICParamLoopType::MIC_PARAM_LOOP_PINGPONG = 2, EMICParamLoopType::MIC_PARAM_LOOP_MAX = 3 }
 
enum  ECircleSurfaceAxis : uint8_t { ECircleSurfaceAxis::PMLCS_CIRCLE_AXIS_XY = 0, ECircleSurfaceAxis::PMLCS_CIRCLE_AXIS_YZ = 1, ECircleSurfaceAxis::PMLCS_CIRCLE_AXIS_ZX = 2, ECircleSurfaceAxis::PMLCS_CIRCLE_AXIS_MAX = 3 }
 
enum  ECylinderSpinAxis : uint8_t { ECylinderSpinAxis::PMLPCS_AXIS_X = 0, ECylinderSpinAxis::PMLPCS_AXIS_Y = 1, ECylinderSpinAxis::PMLPCS_AXIS_Z = 2, ECylinderSpinAxis::PMLPCS_AXIS_MAX = 3 }
 
enum  EParticleSoundDataBeHittedPawnMaterial_HitParticleType : uint8_t { EParticleSoundDataBeHittedPawnMaterial_HitParticleType::ePSDBHPM_CHANGE = 0, EParticleSoundDataBeHittedPawnMaterial_HitParticleType::ePSDBHPM_ADDON = 1, EParticleSoundDataBeHittedPawnMaterial_HitParticleType::ePSDBHPM_MAX = 2 }
 
enum  EParticleSoundDataBuffFX_ScaleOption : uint8_t {
  EParticleSoundDataBuffFX_ScaleOption::ParticleSoundDataBuffFX_ScaleOption_ORIGIN = 0, EParticleSoundDataBuffFX_ScaleOption::ParticleSoundDataBuffFX_ScaleOption_ONLY_LOOKINFOSCALE = 1, EParticleSoundDataBuffFX_ScaleOption::ParticleSoundDataBuffFX_ScaleOption_LOOKINFOSCALE_AND_PAWNSCALE = 2, EParticleSoundDataBuffFX_ScaleOption::ParticleSoundDataBuffFX_ScaleOption_LOOKINFOSCALE_AND_PAWNSCALE_MINMAX = 3,
  EParticleSoundDataBuffFX_ScaleOption::ParticleSoundDataBuffFX_ScaleOption_MAX = 4
}
 
enum  EParticleSoundDataBuffFXSet_HitParticleType : uint8_t { EParticleSoundDataBuffFXSet_HitParticleType::ePSDBFS_CHANGE = 0, EParticleSoundDataBuffFXSet_HitParticleType::ePSDBFS_ADDON = 1, EParticleSoundDataBuffFXSet_HitParticleType::ePSDBFS_MAX = 2 }
 
enum  EeParticleStackBuffInfoAddType : uint8_t { EeParticleStackBuffInfoAddType::ePSBAT_Change = 0, EeParticleStackBuffInfoAddType::ePSBAT_Add = 1, EeParticleStackBuffInfoAddType::ePSBAT_MAX = 2 }
 
enum  EPCSelectStartActionType : uint8_t { EPCSelectStartActionType::PCSelectStartAction_Stand = 0, EPCSelectStartActionType::PCSelectStartAction_Sit = 1, EPCSelectStartActionType::PCSelectStartAction_MAX = 2 }
 
enum  ECameraStyle : uint8_t {
  ECameraStyle::CameraStyle_Isometric = 0, ECameraStyle::CameraStyle_ThirdPerson = 1, ECameraStyle::CameraStyle_Macro = 2, ECameraStyle::CameraStyle_Customizing = 3,
  ECameraStyle::CameraStyle_Interaction = 4, ECameraStyle::CameraStyle_Free = 5, ECameraStyle::CameraStyle_Watch = 6, ECameraStyle::CameraStyle_BackView = 7,
  ECameraStyle::CameraStyle_Panning = 8, ECameraStyle::CameraStyle_TPS = 9, ECameraStyle::CameraStyle_EditorView = 10, ECameraStyle::CameraStyle_TopView = 11,
  ECameraStyle::CameraStyle_SelfCamera = 12, ECameraStyle::CameraStyle_VolumeCamera = 13, ECameraStyle::CameraStyle_MAX = 14
}
 
enum  EFPlayerControlInputCommandType : uint8_t {
  EFPlayerControlInputCommandType::PCICT_NONE = 0, EFPlayerControlInputCommandType::PCICT_STAND = 1, EFPlayerControlInputCommandType::PCICT_SKILL = 2, EFPlayerControlInputCommandType::PCICT_COMMONACTION = 3,
  EFPlayerControlInputCommandType::PCICT_MOVE_TO_DIR = 4, EFPlayerControlInputCommandType::PCICT_MOVE_TO_FRONT = 5, EFPlayerControlInputCommandType::PCICT_MOVE_TO_POS = 6, EFPlayerControlInputCommandType::PCICT_MOVE_TO_ACTOR = 7,
  EFPlayerControlInputCommandType::PCICT_CHASE_TO_ACTOR = 8, EFPlayerControlInputCommandType::PCICT_PICK_ITEM = 9, EFPlayerControlInputCommandType::PCICT_BOARD_VEHICLE = 10, EFPlayerControlInputCommandType::PCICT_INTERACT_NPC = 11,
  EFPlayerControlInputCommandType::PCICT_TOUCH_PROP = 12, EFPlayerControlInputCommandType::PCICT_MAX = 13
}
 
enum  EFPlayerControlInputCondition : uint8_t {
  EFPlayerControlInputCondition::PCIC_NONE = 0, EFPlayerControlInputCondition::PCIC_PICK_GROUND = 1, EFPlayerControlInputCondition::PCIC_PICK_ACTOR = 2, EFPlayerControlInputCondition::PCIC_PICK_ITEM = 3,
  EFPlayerControlInputCondition::PCIC_PICK_VEHICLE = 4, EFPlayerControlInputCondition::PCIC_PICK_NPC = 5, EFPlayerControlInputCondition::PCIC_PICK_PROP = 6, EFPlayerControlInputCondition::PCIC_DIR_INPUT = 7,
  EFPlayerControlInputCondition::PCIC_DIR_INPUTEND = 8, EFPlayerControlInputCondition::PCIC_SKILLINPUT = 9, EFPlayerControlInputCondition::PCIC_COMMONACTION_INPUT = 10, EFPlayerControlInputCondition::PCIC_CHASE_ACTOR = 11,
  EFPlayerControlInputCondition::PCIC_MAX = 12
}
 
enum  ETargetCastMode : uint8_t {
  ETargetCastMode::ETCM_NONE = 0, ETargetCastMode::ETCM_TARGET_AREA = 1, ETargetCastMode::ETCM_TARGET_POS = 2, ETargetCastMode::ETCM_TARGET_OBJECT = 3,
  ETargetCastMode::ETCM_MAX = 4
}
 
enum  EGameGlobalPostProcessType : uint8_t {
  EGameGlobalPostProcessType::EGGPPType_HPEffect = 0, EGameGlobalPostProcessType::EGGPPType_DeadEffect = 1, EGameGlobalPostProcessType::EGGPPType_ChaosGate = 2, EGameGlobalPostProcessType::EGGPPType_ShipWreck = 3,
  EGameGlobalPostProcessType::EGGPPType_MAX = 4
}
 
enum  EFSummonsProjHitTargetType : uint8_t {
  EFSummonsProjHitTargetType::EFSPHTT_None = 0, EFSummonsProjHitTargetType::EFSPHTT_Pawn = 1, EFSummonsProjHitTargetType::EFSPHTT_BGround = 2, EFSummonsProjHitTargetType::EFSPHTT_Door = 3,
  EFSummonsProjHitTargetType::EFSPHTT_Prop = 4, EFSummonsProjHitTargetType::EFSPHTT_Tower = 5, EFSummonsProjHitTargetType::EFSPHTT_MAX = 6
}
 
enum  EMissileProjectileState : uint8_t {
  EMissileProjectileState::MissileProjectileState_NONE = 0, EMissileProjectileState::MissileProjectileState_WAIT = 1, EMissileProjectileState::MissileProjectileState_IS_WAITING_NOCOLLISION = 2, EMissileProjectileState::MissileProjectileState_ACCEL = 3,
  EMissileProjectileState::MissileProjectileState_END = 4, EMissileProjectileState::MissileProjectileState_MAX = 5
}
 
enum  ETraceProjectileState : uint8_t {
  ETraceProjectileState::TraceProjectileState_NONE = 0, ETraceProjectileState::TraceProjectileState_WAIT = 1, ETraceProjectileState::TraceProjectileState_TRACE = 2, ETraceProjectileState::TraceProjectileState_END = 3,
  ETraceProjectileState::TraceProjectileState_MAX = 4
}
 
enum  EFSummonsATSelect : uint8_t {
  EFSummonsATSelect::EFSATS_NONE = 0, EFSummonsATSelect::EFSATS_Direction = 1, EFSummonsATSelect::EFSATS_AimPos = 2, EFSummonsATSelect::EFSATS_ControlTargetPos = 3,
  EFSummonsATSelect::EFSATS_CasterPos = 4, EFSummonsATSelect::EFSATS_AutoTargetPos = 5, EFSummonsATSelect::EFSATS_MAX = 6
}
 
enum  EFSummonsHitCheckType : uint8_t { EFSummonsHitCheckType::EFSHCT_Impact = 0, EFSummonsHitCheckType::EFSHCT_SkillEffect = 1, EFSummonsHitCheckType::EFSHCT_MAX = 2 }
 
enum  EFSummonsJudgmentRotationDir : uint8_t { EFSummonsJudgmentRotationDir::EFSummonsJudgmentRotationDir_Right = 0, EFSummonsJudgmentRotationDir::EFSummonsJudgmentRotationDir_Left = 1, EFSummonsJudgmentRotationDir::EFSummonsJudgmentRotationDir_MAX = 2 }
 
enum  ETraceProjectileTargetOptionType : uint8_t { ETraceProjectileTargetOptionType::TraceProjectileTargetOptionType_None = 0, ETraceProjectileTargetOptionType::TraceProjectileTargetOptionType_SelfOnly = 1, ETraceProjectileTargetOptionType::TraceProjectileTargetOptionType_MAX = 2 }
 
enum  ETraceProjectileEndMoveType : uint8_t {
  ETraceProjectileEndMoveType::TraceProjectileEndMoveType_Move = 0, ETraceProjectileEndMoveType::TraceProjectileEndMoveType_Stop = 1, ETraceProjectileEndMoveType::TraceProjectileEndMoveType_Explode = 2, ETraceProjectileEndMoveType::TraceProjectileEndMoveType_Destroy = 3,
  ETraceProjectileEndMoveType::TraceProjectileEndMoveType_MAX = 4
}
 
enum  ETraceProjectileStartMoveType : uint8_t { ETraceProjectileStartMoveType::TraceProjectileStartMoveType_Move = 0, ETraceProjectileStartMoveType::TraceProjectileStartMoveType_Stop = 1, ETraceProjectileStartMoveType::TraceProjectileStartMoveType_MAX = 2 }
 
enum  ETraceProjectileTargetSelectType : uint8_t { ETraceProjectileTargetSelectType::TraceProjectileTargetSelectType_Range = 0, ETraceProjectileTargetSelectType::TraceProjectileTargetSelectType_Target = 1, ETraceProjectileTargetSelectType::TraceProjectileTargetSelectType_MAX = 2 }
 
enum  EQuestOfferFailOption_GiveObjectType : uint8_t { EQuestOfferFailOption_GiveObjectType::QOFOGOT_None = 0, EQuestOfferFailOption_GiveObjectType::QOFOGOT_Item = 1, EQuestOfferFailOption_GiveObjectType::QOFOGOT_Buff = 2, EQuestOfferFailOption_GiveObjectType::QOFOGOT_MAX = 3 }
 
enum  EQuestStart : uint8_t { EQuestStart::QuestStart_Npc = 0, EQuestStart::QuestStart_QuestItem = 1, EQuestStart::QuestStart_Auto = 2, EQuestStart::QuestStart_MAX = 3 }
 
enum  EPeriodQuestContentType : uint8_t {
  EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_NONE = 0, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_MOD = 1, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_PvP = 2, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_VOYAGE = 3,
  EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_PROFESSION = 4, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_INTIMATE = 5, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_ITEM = 6, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_CHAOS_GATE = 7,
  EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_RAID = 8, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_LABYRINTH = 9, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_REVERSERUIN = 10, EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_COMBAT = 11,
  EPeriodQuestContentType::PERIOD_QUEST_CONTENT_TYPE_MAX = 12
}
 
enum  ECoopQuestTeamCompetitionResult : uint8_t { ECoopQuestTeamCompetitionResult::COOP_QUEST_TEAM_COMPETITION_RESULT_NONE = 0, ECoopQuestTeamCompetitionResult::COOP_QUEST_TEAM_COMPETITION_RESULT_WIN = 1, ECoopQuestTeamCompetitionResult::COOP_QUEST_TEAM_COMPETITION_RESULT_LOSE = 2, ECoopQuestTeamCompetitionResult::COOP_QUEST_TEAM_COMPETITION_RESULT_MAX = 3 }
 
enum  EQuestEndConditionSuffix : uint8_t {
  EQuestEndConditionSuffix::END_COUNT_SUFFIX_NONE = 0, EQuestEndConditionSuffix::END_COUNT_SUFFIX_PERSON = 1, EQuestEndConditionSuffix::END_COUNT_SUFFIX_UNIT = 2, EQuestEndConditionSuffix::END_COUNT_SUFFIX_MONSTER = 3,
  EQuestEndConditionSuffix::END_COUNT_SUFFIX_POINT = 4, EQuestEndConditionSuffix::END_COUNT_SUFFIX_MAX = 5
}
 
enum  EQuestEndConditionNoun : uint8_t {
  EQuestEndConditionNoun::END_COUNT_NOUN_NONE = 0, EQuestEndConditionNoun::END_COUNT_NOUN_ACQUISITION = 1, EQuestEndConditionNoun::END_COUNT_NOUN_RESCUE = 2, EQuestEndConditionNoun::END_COUNT_NOUN_HARVEST = 3,
  EQuestEndConditionNoun::END_COUNT_NOUN_COLLECTING = 4, EQuestEndConditionNoun::END_COUNT_NOUN_CAPTURE = 5, EQuestEndConditionNoun::END_COUNT_NOUN_EXTRACTION = 6, EQuestEndConditionNoun::END_COUNT_NOUN_REMOVAL = 7,
  EQuestEndConditionNoun::END_COUNT_NOUN_PICKUP = 8, EQuestEndConditionNoun::END_COUNT_NOUN_MAX = 9
}
 
enum  EBasicQuestType : uint8_t {
  EBasicQuestType::BasicQuest_Basic = 0, EBasicQuestType::BasicQuest_Adventure = 1, EBasicQuestType::BasicQuest_AdventureEpic = 2, EBasicQuestType::BasicQuest_Intimate = 3,
  EBasicQuestType::BasicQuest_Event = 4, EBasicQuestType::BasicQuest_MAX = 5
}
 
enum  EGiveUpOfferReturnType : uint8_t { EGiveUpOfferReturnType::GORT_None = 0, EGiveUpOfferReturnType::GORT_GiveUp = 1, EGiveUpOfferReturnType::GORT_MAX = 2 }
 
enum  EOfferReturnType : uint8_t { EOfferReturnType::ORT_None = 0, EOfferReturnType::ORT_QuestComplete = 1, EOfferReturnType::ORT_QuestStepComplete = 2, EOfferReturnType::ORT_MAX = 3 }
 
enum  EBindCaptureType : uint8_t {
  EBindCaptureType::BindCapture_None = 0, EBindCaptureType::BindCapture_LocalPlayer = 1, EBindCaptureType::BindCapture_OtherPlayer = 2, EBindCaptureType::BindCapture_Snapshot = 3,
  EBindCaptureType::BindCapture_CashShop = 4, EBindCaptureType::BindCapture_Town = 5, EBindCaptureType::BindCapture_Pet = 6, EBindCaptureType::BindCapture_MAX = 7
}
 
enum  ESelfCameraOpMode : uint8_t { ESelfCameraOpMode::SelfCameraOp_Default = 0, ESelfCameraOpMode::SelfCameraOp_PictureSpot = 1, ESelfCameraOpMode::SelfCameraOp_MAX = 2 }
 
enum  EChangeTranslucentVolumeAction : uint8_t { EChangeTranslucentVolumeAction::ChangeTranslucentVolumeAction_Restore = 0, EChangeTranslucentVolumeAction::ChangeTranslucentVolumeAction_ForceLeave = 1, EChangeTranslucentVolumeAction::ChangeTranslucentVolumeAction_ForceEnter = 2, EChangeTranslucentVolumeAction::ChangeTranslucentVolumeAction_MAX = 3 }
 
enum  EFAutoBlendState : uint8_t { EFAutoBlendState::AutoBlendState_NeedInit = 0, EFAutoBlendState::AutoBlendState_Applyed = 1, EFAutoBlendState::AutoBlendState_NA = 2, EFAutoBlendState::AutoBlendState_MAX = 3 }
 
enum  EUNM_SNPC_workCompletedState : uint8_t {
  EUNM_SNPC_workCompletedState::eSANCWCS_goto_Move = 0, EUNM_SNPC_workCompletedState::eSANCWCS_goto_EventMove = 1, EUNM_SNPC_workCompletedState::eSANCWCS_goto_EventWait = 2, EUNM_SNPC_workCompletedState::eSANCWCS_goto_Exit = 3,
  EUNM_SNPC_workCompletedState::eSANCWCS_goto_MAX = 4
}
 
enum  ENUM_SNPC_NPCState : uint8_t {
  ENUM_SNPC_NPCState::eSANCNS_SetMove = 0, ENUM_SNPC_NPCState::eSANCNS_mMove = 1, ENUM_SNPC_NPCState::eSANCNS_mNext = 2, ENUM_SNPC_NPCState::eSANCNS_mWait = 3,
  ENUM_SNPC_NPCState::eSANCNS_mLoop = 4, ENUM_SNPC_NPCState::eSANCNS_mExit = 5, ENUM_SNPC_NPCState::eSANCNS_SetetMove = 6, ENUM_SNPC_NPCState::eSANCNS_etMove = 7,
  ENUM_SNPC_NPCState::eSANCNS_etNext = 8, ENUM_SNPC_NPCState::eSANCNS_etLoop = 9, ENUM_SNPC_NPCState::eSANCNS_etExit = 10, ENUM_SNPC_NPCState::eSANCNS_SetDelay = 11,
  ENUM_SNPC_NPCState::eSANCNS_Delay = 12, ENUM_SNPC_NPCState::eSANCNS_MAX = 13
}
 
enum  ENUM_SNPC_PlayAnimationName : uint8_t {
  ENUM_SNPC_PlayAnimationName::eSANCAN_Empty = 0, ENUM_SNPC_PlayAnimationName::eSANCAN_Stand = 1, ENUM_SNPC_PlayAnimationName::eSANCAN_Walk = 2, ENUM_SNPC_PlayAnimationName::eSANCAN_Run = 3,
  ENUM_SNPC_PlayAnimationName::eSANCAN_Idle1 = 4, ENUM_SNPC_PlayAnimationName::eSANCAN_Idle2 = 5, ENUM_SNPC_PlayAnimationName::eSANCAN_MAX = 6
}
 
enum  ENUM_SNPC_PlayAnimState : uint8_t { ENUM_SNPC_PlayAnimState::eSANCAS_Not_Play = 0, ENUM_SNPC_PlayAnimState::eSANCAS_Start = 1, ENUM_SNPC_PlayAnimState::eSANCAS_Arrived = 2, ENUM_SNPC_PlayAnimState::eSANCAS_MAX = 3 }
 
enum  EFSummonsSummonProjectileUsePlatformType : uint8_t { EFSummonsSummonProjectileUsePlatformType::EFSSPUP_Both = 0, EFSummonsSummonProjectileUsePlatformType::EFSSPUP_Client = 1, EFSummonsSummonProjectileUsePlatformType::EFSSPUP_Server = 2, EFSummonsSummonProjectileUsePlatformType::EFSSPUP_MAX = 3 }
 
enum  EFSummonsAAType : uint8_t {
  EFSummonsAAType::EFSAAT_None = 0, EFSummonsAAType::EFSAAT_Ratio = 1, EFSummonsAAType::EFSAAT_Time = 2, EFSummonsAAType::EFSAAT_DecreaseTime = 3,
  EFSummonsAAType::EFSAAT_MAX = 4
}
 
enum  EFSequenceSummonsActionBankDataMultiUseValueEnum : uint8_t {
  EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_None = 0, EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_DistDamageRatio = 1, EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_HitDamageCountRatio = 2, EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_SkillEffectActiveCountRatio = 3,
  EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_SkillEffectHitCountRatio = 4, EFSequenceSummonsActionBankDataMultiUseValueEnum::EFSSABDMUV_MAX = 5
}
 
enum  EFSequenceSummonsActionBankDataBOOLValueEnum : uint8_t { EFSequenceSummonsActionBankDataBOOLValueEnum::EFSABBVE_NONE = 0, EFSequenceSummonsActionBankDataBOOLValueEnum::EFSABBVE_FixArea_DecalOverPrevent = 1, EFSequenceSummonsActionBankDataBOOLValueEnum::EFSABBVE_MAX = 2 }
 
enum  EFSequenceSummonsActionBankDataFloatValueEnum : uint8_t {
  EFSequenceSummonsActionBankDataFloatValueEnum::EFSABFVE_NONE = 0, EFSequenceSummonsActionBankDataFloatValueEnum::EFSABFVE_Projectile_ResScale = 1, EFSequenceSummonsActionBankDataFloatValueEnum::EFSABFVE_FixArea_LoopFXStartTime = 2, EFSequenceSummonsActionBankDataFloatValueEnum::EFSABFVE_FixArea_DecalFadeOutTime = 3,
  EFSequenceSummonsActionBankDataFloatValueEnum::EFSABFVE_MAX = 4
}
 
enum  EFSequenceSummonsActionBankDataParticleEnum : uint8_t {
  EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_NONE = 0, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_Trail = 1, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_Explode = 2, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_NaturalDie = 3,
  EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_StartFX = 4, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_StartDecal = 5, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_LoopFX = 6, EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_LoopDecal = 7,
  EFSequenceSummonsActionBankDataParticleEnum::EFSABPE_MAX = 8
}
 
enum  EFProjectileActionSkeletalMeshMaterialParameterDelayType : uint8_t { EFProjectileActionSkeletalMeshMaterialParameterDelayType::EFPASMD_Time = 0, EFProjectileActionSkeletalMeshMaterialParameterDelayType::EFPASMD_Dist = 1, EFProjectileActionSkeletalMeshMaterialParameterDelayType::EFPASMD_MAX = 2 }
 
enum  EFProjectileActionSkeletalMeshMaterialParameterValueType : uint8_t {
  EFProjectileActionSkeletalMeshMaterialParameterValueType::EFPASMMP_None = 0, EFProjectileActionSkeletalMeshMaterialParameterValueType::EFPASMMP_Speed = 1, EFProjectileActionSkeletalMeshMaterialParameterValueType::EFPASMMP_Time = 2, EFProjectileActionSkeletalMeshMaterialParameterValueType::EFPASMMP_Dist = 3,
  EFProjectileActionSkeletalMeshMaterialParameterValueType::EFPASMMP_MAX = 4
}
 
enum  EPCLookInfoActorNameTagType : uint8_t {
  EPCLookInfoActorNameTagType::PCLookInfoActorNameTagType_Local = 0, EPCLookInfoActorNameTagType::PCLookInfoActorNameTagType_Neutral = 1, EPCLookInfoActorNameTagType::PCLookInfoActorNameTagType_Enemy = 2, EPCLookInfoActorNameTagType::PCLookInfoActorNameTagType_Party = 3,
  EPCLookInfoActorNameTagType::PCLookInfoActorNameTagType_MAX = 4
}
 
enum  EN_AI_Type : uint8_t { EN_AI_Type::eEN_AI_MOVE = 0, EN_AI_Type::eEN_AI_MOVE_WITH_ESCAPE = 1, EN_AI_Type::eEN_AI_MOVE_WITH_DIE = 2, EN_AI_Type::eEN_AI_MAX = 3 }
 
enum  EFTableDataType : uint8_t {
  EFTableDataType::EFTDT_Empty = 0, EFTableDataType::EFTDT_Int32 = 1, EFTableDataType::EFTDT_Int64 = 2, EFTableDataType::EFTDT_Double = 3,
  EFTableDataType::EFTDT_String = 4, EFTableDataType::EFTDT_Float = 5, EFTableDataType::EFTDT_Bool = 6, EFTableDataType::EFTDT_MAX = 7
}
 
enum  ETriggerKismetFadingType : uint8_t { ETriggerKismetFadingType::TKFT_FadeIn = 0, ETriggerKismetFadingType::TKFT_FadeOutIn = 1, ETriggerKismetFadingType::TKFT_FadeOut = 2, ETriggerKismetFadingType::TKFT_MAX = 3 }
 
enum  ETriggerKismetCombatStateType : uint8_t { ETriggerKismetCombatStateType::TKCST_None = 0, ETriggerKismetCombatStateType::TKCST_Combat = 1, ETriggerKismetCombatStateType::TKCST_Idle = 2, ETriggerKismetCombatStateType::TKCST_MAX = 3 }
 
enum  ETriggerSceneEventFlagType : uint8_t { ETriggerSceneEventFlagType::TCEFT_None = 0, ETriggerSceneEventFlagType::TCEFT_Off = 1, ETriggerSceneEventFlagType::TCEFT_On = 2, ETriggerSceneEventFlagType::TCEFT_MAX = 3 }
 
enum  ETriggerCheckState_Random : uint8_t {
  ETriggerCheckState_Random::TCE_Random_Case1 = 0, ETriggerCheckState_Random::TCE_Random_Case2 = 1, ETriggerCheckState_Random::TCE_Random_Case3 = 2, ETriggerCheckState_Random::TCE_Random_Case4 = 3,
  ETriggerCheckState_Random::TCE_Random_Case5 = 4, ETriggerCheckState_Random::TCE_Random_MAX = 5
}
 
enum  ETriggerItemEventType : uint8_t {
  ETriggerItemEventType::TIET_Equip = 0, ETriggerItemEventType::TIET_Unequip = 1, ETriggerItemEventType::TIET_Give = 2, ETriggerItemEventType::TIET_Delete = 3,
  ETriggerItemEventType::TIET_MAX = 4
}
 
enum  ETriggerActionState : uint8_t { ETriggerActionState::TAS_Out = 0, ETriggerActionState::TAS_MAX = 1 }
 
enum  ETriggerSkipType : uint8_t { ETriggerSkipType::TST_Available = 0, ETriggerSkipType::TST_Disable_Newbie = 1, ETriggerSkipType::TST_Disable = 2, ETriggerSkipType::TST_MAX = 3 }
 
enum  ETriggerCheckState : uint8_t { ETriggerCheckState::TCS_Yes = 0, ETriggerCheckState::TCS_No = 1, ETriggerCheckState::TCS_MAX = 2 }
 
enum  ETriggerConditionState_CooperationQuest : uint8_t {
  ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Start = 0, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Complete = 1, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Fail = 2, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Cancel = 3,
  ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Condition = 4, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Condition01 = 5, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Condition02 = 6, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Condition03 = 7,
  ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_Condition04 = 8, ETriggerConditionState_CooperationQuest::TCS_CooperationQuest_MAX = 9
}
 
enum  ETriggerConditionState_Vehicle : uint8_t { ETriggerConditionState_Vehicle::TCS_Vehicle_Enter = 0, ETriggerConditionState_Vehicle::TCS_Vehicle_Leave = 1, ETriggerConditionState_Vehicle::TCS_Vehicle_MAX = 2 }
 
enum  ETriggerConditionState_Tower : uint8_t { ETriggerConditionState_Tower::TCS_Tower_Hit = 0, ETriggerConditionState_Tower::TCS_Tower_Destruct = 1, ETriggerConditionState_Tower::TCS_Tower_MAX = 2 }
 
enum  ETriggerConditionState_InputKeyVolumeProp : uint8_t { ETriggerConditionState_InputKeyVolumeProp::TCS_InputKeyVolumeProp_InputKey = 0, ETriggerConditionState_InputKeyVolumeProp::TCS_InputKeyVolumeProp_MAX = 1 }
 
enum  ETriggerConditionState_StationVolumeProp : uint8_t { ETriggerConditionState_StationVolumeProp::TCS_StationVolumeProp_Disable = 0, ETriggerConditionState_StationVolumeProp::TCS_StationVolumeProp_MAX = 1 }
 
enum  ETriggerConditionState_BossRoomVolumeProp : uint8_t { ETriggerConditionState_BossRoomVolumeProp::TCS_BossRoomVolumeProp_AllDead = 0, ETriggerConditionState_BossRoomVolumeProp::TCS_BossRoomVolumeProp_AllExit = 1, ETriggerConditionState_BossRoomVolumeProp::TCS_BossRoomVolumeProp_MAX = 2 }
 
enum  ETriggerConditionState_AssembleVolumeProp : uint8_t { ETriggerConditionState_AssembleVolumeProp::TCS_AssembleVolumeProp_Assemble = 0, ETriggerConditionState_AssembleVolumeProp::TCS_AssembleVolumeProp_MAX = 1 }
 
enum  ETriggerConditionState_VolumeProp : uint8_t {
  ETriggerConditionState_VolumeProp::TCS_VolumeProp_Enter = 0, ETriggerConditionState_VolumeProp::TCS_VolumeProp_Leave = 1, ETriggerConditionState_VolumeProp::TCS_VolumeProp_On = 2, ETriggerConditionState_VolumeProp::TCS_VolumeProp_Off = 3,
  ETriggerConditionState_VolumeProp::TCS_VolumeProp_MAX = 4
}
 
enum  ETriggerConditionState_JointProp : uint8_t { ETriggerConditionState_JointProp::TCS_JointProp_Attach = 0, ETriggerConditionState_JointProp::TCS_JointProp_Detach = 1, ETriggerConditionState_JointProp::TCS_JointProp_MAX = 2 }
 
enum  ETriggerConditionState_SwitchProp : uint8_t { ETriggerConditionState_SwitchProp::TCS_SwitchProp_On = 0, ETriggerConditionState_SwitchProp::TCS_SwitchProp_Off = 1, ETriggerConditionState_SwitchProp::TCS_SwitchProp_MAX = 2 }
 
enum  ETriggerConditionState_SharedProp : uint8_t { ETriggerConditionState_SharedProp::TCS_SharedProp_Click = 0, ETriggerConditionState_SharedProp::TCS_SharedProp_Despawn = 1, ETriggerConditionState_SharedProp::TCS_SharedProp_MAX = 2 }
 
enum  ETriggerConditionState_RotatorProp : uint8_t { ETriggerConditionState_RotatorProp::TCS_RotatorProp_RotateStart = 0, ETriggerConditionState_RotatorProp::TCS_RotatorProp_RotateCancel = 1, ETriggerConditionState_RotatorProp::TCS_RotatorProp_RotateEnd = 2, ETriggerConditionState_RotatorProp::TCS_RotatorProp_MAX = 3 }
 
enum  ETriggerConditionState_GripProp : uint8_t { ETriggerConditionState_GripProp::TCS_GripProp_Grip = 0, ETriggerConditionState_GripProp::TCS_GripProp_MAX = 1 }
 
enum  ETriggerConditionState_DoorProp : uint8_t { ETriggerConditionState_DoorProp::TCS_DoorProp_Open = 0, ETriggerConditionState_DoorProp::TCS_DoorProp_Close = 1, ETriggerConditionState_DoorProp::TCS_DoorProp_MAX = 2 }
 
enum  ETriggerConditionState_ClickProp : uint8_t { ETriggerConditionState_ClickProp::TCS_ClickProp_Click = 0, ETriggerConditionState_ClickProp::TCS_ClickProp_MAX = 1 }
 
enum  ETriggerConditionState_PickupProp : uint8_t { ETriggerConditionState_PickupProp::TCS_PickupProp_Pickup = 0, ETriggerConditionState_PickupProp::TCS_PickupProp_MAX = 1 }
 
enum  ETriggerConditionState_HitProp : uint8_t {
  ETriggerConditionState_HitProp::TCS_HitProp_Hit = 0, ETriggerConditionState_HitProp::TCS_HitProp_Destruct = 1, ETriggerConditionState_HitProp::TCS_HitProp_On2 = 2, ETriggerConditionState_HitProp::TCS_HitProp_On3 = 3,
  ETriggerConditionState_HitProp::TCS_HitProp_MAX = 4
}
 
enum  ETriggerConditionState_NPC : uint8_t {
  ETriggerConditionState_NPC::TCS_NPC_Dead = 0, ETriggerConditionState_NPC::TCS_NPC_Spawn = 1, ETriggerConditionState_NPC::TCS_NPC_Event1 = 2, ETriggerConditionState_NPC::TCS_NPC_Event2 = 3,
  ETriggerConditionState_NPC::TCS_NPC_Event3 = 4, ETriggerConditionState_NPC::TCS_NPC_Event4 = 5, ETriggerConditionState_NPC::TCS_NPC_Event5 = 6, ETriggerConditionState_NPC::TCS_NPC_PathEvent = 7,
  ETriggerConditionState_NPC::TCS_NPC_RecvSignal = 8, ETriggerConditionState_NPC::TCS_NPC_MAX = 9
}
 
enum  ETriggerCheckNodeType : uint8_t {
  ETriggerCheckNodeType::TriggerCheck_DeadNPC = 0, ETriggerCheckNodeType::TriggerCheck_QuestState = 1, ETriggerCheckNodeType::TriggerCheck_IsDespawnProp = 2, ETriggerCheckNodeType::TriggerCheck_PropState = 3,
  ETriggerCheckNodeType::TriggerCheck_InVolumeProp = 4, ETriggerCheckNodeType::TriggerCheck_Random = 5, ETriggerCheckNodeType::TriggerCheck_HaveItem = 6, ETriggerCheckNodeType::TriggerCheck_DespawnTower = 7,
  ETriggerCheckNodeType::TriggerCheck_PlayerClass = 8, ETriggerCheckNodeType::TriggerCheck_LifeVessel = 9, ETriggerCheckNodeType::TriggerCheck_ZoneLevel = 10, ETriggerCheckNodeType::TriggerCheck_RandomCase = 11,
  ETriggerCheckNodeType::TriggerCheck_JumpingPlayer = 12, ETriggerCheckNodeType::TriggerCheck_MAX = 13
}
 
enum  ETriggerSceneEventType : uint8_t {
  ETriggerSceneEventType::TCET_Sound = 0, ETriggerSceneEventType::TCET_Effect = 1, ETriggerSceneEventType::TCET_UI = 2, ETriggerSceneEventType::TCET_Input = 3,
  ETriggerSceneEventType::TCET_Kismet = 4, ETriggerSceneEventType::TCET_Delay = 5, ETriggerSceneEventType::TCET_MAX = 6
}
 
enum  ETriggerKismetForceFinishType : uint8_t { ETriggerKismetForceFinishType::TKFFT_None = 0, ETriggerKismetForceFinishType::TKFFT_Skip = 1, ETriggerKismetForceFinishType::TKFFT_TriggerUnitCompletion = 2, ETriggerKismetForceFinishType::TKFFT_MAX = 3 }
 
enum  ETriggerActionNodeType : uint8_t {
  ETriggerActionNodeType::TriggerAction_ChangePropProperty = 0, ETriggerActionNodeType::TriggerAction_ChangeTouchPropState = 1, ETriggerActionNodeType::TriggerAction_SpawnNPC = 2, ETriggerActionNodeType::TriggerAction_SpawnTrap = 3,
  ETriggerActionNodeType::TriggerAction_RespawnNPC = 4, ETriggerActionNodeType::TriggerAction_DespawnNPC = 5, ETriggerActionNodeType::TriggerAction_TeleportPlayer = 6, ETriggerActionNodeType::TriggerAction_WarpPlayer = 7,
  ETriggerActionNodeType::TriggerAction_ItemEvent = 8, ETriggerActionNodeType::TriggerAction_SendAISignal = 9, ETriggerActionNodeType::TriggerAction_SetPublicTransitDirection = 10, ETriggerActionNodeType::TriggerAction_SceneEvent = 11,
  ETriggerActionNodeType::TriggerAction_StopPublicTransit = 12, ETriggerActionNodeType::TriggerAction_RotatePublicTransit = 13, ETriggerActionNodeType::TriggerAction_CancelPropInteraction = 14, ETriggerActionNodeType::TriggerAction_StartTrackMove = 15,
  ETriggerActionNodeType::TriggerAction_Delay = 16, ETriggerActionNodeType::TriggerAction_ChangeDefaultWarpPosition = 17, ETriggerActionNodeType::TriggerAction_ChangeDefaultWarpZone = 18, ETriggerActionNodeType::TriggerAction_AddAggroAround = 19,
  ETriggerActionNodeType::TriggerAction_DespawnTrap = 20, ETriggerActionNodeType::TriggerAction_ChangeTowerProperty = 21, ETriggerActionNodeType::TriggerAction_ChangeNPCFaction = 22, ETriggerActionNodeType::TriggerAction_SetIdentityGauge = 23,
  ETriggerActionNodeType::TriggerAction_ChangeLifeVessel = 24, ETriggerActionNodeType::TriggerAction_RevivePartyMembers = 25, ETriggerActionNodeType::TriggerAction_ActiveAI = 26, ETriggerActionNodeType::TriggerAction_ControlWave = 27,
  ETriggerActionNodeType::TriggerAction_ChangeVehicleProperty = 28, ETriggerActionNodeType::TriggerAction_SpawnProp = 29, ETriggerActionNodeType::TriggerAction_DespawnProp = 30, ETriggerActionNodeType::TriggerAction_DespawnVehicle = 31,
  ETriggerActionNodeType::TriggerAction_TeleportNPC = 32, ETriggerActionNodeType::TriggerAction_ImmediateJumping = 33, ETriggerActionNodeType::TriggerAction_ChangeStoredRevivePosition = 34, ETriggerActionNodeType::TriggerAction_SetTriggerUnitEnableState = 35,
  ETriggerActionNodeType::TriggerAction_RestoreTriggerUnitActiveCount = 36, ETriggerActionNodeType::TriggerAction_StartTrophyAuction = 37, ETriggerActionNodeType::TriggerAction_ReviveAllPlayer = 38, ETriggerActionNodeType::TriggerAction_ChangeInPlaceRevivePosition = 39,
  ETriggerActionNodeType::TriggerAction_MAX = 40
}
 
enum  EUISequenceVariableType : uint8_t { EUISequenceVariableType::UISequenceVariableType_Load = 0, EUISequenceVariableType::UISequenceVariableType_Max = 1 }
 
enum  EUISequenceOutputType : uint8_t { EUISequenceOutputType::UISequenceOutputType_Child = 0, EUISequenceOutputType::UISequenceOutputType_Condition = 1, EUISequenceOutputType::UISequenceOutputType_Max = 2 }
 
enum  EConditionOperator : uint8_t { EConditionOperator::OR = 0, EConditionOperator::AND = 1, EConditionOperator::ConditionOperator_MAX = 2 }
 
enum  ECompareOperator : uint8_t { ECompareOperator::Greater = 0, ECompareOperator::Less = 1, ECompareOperator::CompareOperator_MAX = 2 }
 
enum  EUISequenceConditionType : uint8_t { EUISequenceConditionType::UISequenceConditionType_True_Load = 0, EUISequenceConditionType::UISequenceConditionType_False_Load = 1, EUISequenceConditionType::UISequenceConditionType_Max = 2 }
 
enum  EUISequenceState : uint8_t { EUISequenceState::UISequenceState_True_Playing = 0, EUISequenceState::UISequenceState_False_Playing = 1, EUISequenceState::UISequenceState_Stop = 2, EUISequenceState::UISequenceState_Max = 3 }
 
enum  EMapType : uint8_t {
  EMapType::MapType_Each = 0, EMapType::MapType_Sailing = 1, EMapType::MapType_ChangeJob = 2, EMapType::MapType_Colosseum = 3,
  EMapType::MapType_Fam = 4, EMapType::MapType_MAX = 5
}
 
enum  ETargetUIMode : uint8_t { ETargetUIMode::UIMode_None = 0, ETargetUIMode::UIMode_Anchor = 1, ETargetUIMode::UIMode_Colosseum = 2, ETargetUIMode::UIMode_MAX = 3 }
 
enum  ELoadingType : uint8_t { ELoadingType::LoadingType_PreLoad = 0, ELoadingType::LoadingType_RealTime = 1, ELoadingType::LoadingType_MAX = 2 }
 
enum  EFWatchCameraMode : uint8_t { EFWatchCameraMode::EFWatch_Default = 0, EFWatchCameraMode::EFWatch_Fixed = 1, EFWatchCameraMode::EFWatch_Colosseum = 2, EFWatchCameraMode::EFWatch_MAX = 3 }
 
enum  EActorMetricsType : uint8_t { EActorMetricsType::METRICS_VERTS = 0, EActorMetricsType::METRICS_TRIS = 1, EActorMetricsType::METRICS_SECTIONS = 2, EActorMetricsType::METRICS_MAX = 3 }
 
enum  EMoveDir : uint8_t {
  EMoveDir::MD_Stationary = 0, EMoveDir::MD_Forward = 1, EMoveDir::MD_Backward = 2, EMoveDir::MD_Left = 3,
  EMoveDir::MD_Right = 4, EMoveDir::MD_Up = 5, EMoveDir::MD_Down = 6, EMoveDir::MD_MAX = 7
}
 
enum  EPhysics : uint8_t {
  EPhysics::PHYS_None = 0, EPhysics::PHYS_Walking = 1, EPhysics::PHYS_Falling = 2, EPhysics::PHYS_Swimming = 3,
  EPhysics::PHYS_Flying = 4, EPhysics::PHYS_Rotating = 5, EPhysics::PHYS_Projectile = 6, EPhysics::PHYS_Interpolating = 7,
  EPhysics::PHYS_Spider = 8, EPhysics::PHYS_Ladder = 9, EPhysics::PHYS_RigidBody = 10, EPhysics::PHYS_SoftBody = 11,
  EPhysics::PHYS_NavMeshWalking = 12, EPhysics::PHYS_Unused = 13, EPhysics::PHYS_Custom = 14, EPhysics::PHYS_Skill = 15,
  EPhysics::PHYS_BeHit = 16, EPhysics::PHYS_FLIGHT = 17, EPhysics::PHYS_MAX = 18
}
 
enum  ECollisionType : uint8_t {
  ECollisionType::COLLIDE_CustomDefault = 0, ECollisionType::COLLIDE_NoCollision = 1, ECollisionType::COLLIDE_BlockAll = 2, ECollisionType::COLLIDE_BlockWeapons = 3,
  ECollisionType::COLLIDE_TouchAll = 4, ECollisionType::COLLIDE_TouchWeapons = 5, ECollisionType::COLLIDE_BlockAllButWeapons = 6, ECollisionType::COLLIDE_TouchAllButWeapons = 7,
  ECollisionType::COLLIDE_BlockWeaponsKickable = 8, ECollisionType::COLLIDE_MAX = 9
}
 
enum  ETravelType : uint8_t { ETravelType::TRAVEL_Absolute = 0, ETravelType::TRAVEL_Partial = 1, ETravelType::TRAVEL_Relative = 2, ETravelType::TRAVEL_MAX = 3 }
 
enum  EDoubleClickDir : uint8_t {
  EDoubleClickDir::DCLICK_None = 0, EDoubleClickDir::DCLICK_Left = 1, EDoubleClickDir::DCLICK_Right = 2, EDoubleClickDir::DCLICK_Forward = 3,
  EDoubleClickDir::DCLICK_Back = 4, EDoubleClickDir::DCLICK_Active = 5, EDoubleClickDir::DCLICK_Done = 6, EDoubleClickDir::DCLICK_MAX = 7
}
 
enum  ENetRole : uint8_t {
  ENetRole::ROLE_None = 0, ENetRole::ROLE_SimulatedProxy = 1, ENetRole::ROLE_AutonomousProxy = 2, ENetRole::ROLE_Authority = 3,
  ENetRole::ROLE_MAX = 4
}
 
enum  ETerrainCollisionType : uint8_t {
  ETerrainCollisionType::TERRAIN_COLLISION_TYPE_CUSTOM = 0, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_NO_COLLISION = 1, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_GROUND = 2, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_GROUND_OBSTACLE = 3,
  ETerrainCollisionType::TERRAIN_COLLISION_TYPE_WALL = 4, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_NO_BLOCK_ACTOR_REACT_PHYSICAL_MATERIAL = 5, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_NO_BLOCK_ACTOR_REACT_DECAL = 6, ETerrainCollisionType::TERRAIN_COLLISION_TYPE_MAX = 7
}
 
enum  EOnlineDataAdvertisementType : uint8_t {
  EOnlineDataAdvertisementType::ODAT_DontAdvertise = 0, EOnlineDataAdvertisementType::ODAT_OnlineService = 1, EOnlineDataAdvertisementType::ODAT_QoS = 2, EOnlineDataAdvertisementType::ODAT_OnlineServiceAndQoS = 3,
  EOnlineDataAdvertisementType::ODAT_MAX = 4
}
 
enum  ESettingsDataType : uint8_t {
  ESettingsDataType::SDT_Empty = 0, ESettingsDataType::SDT_Int32 = 1, ESettingsDataType::SDT_Int64 = 2, ESettingsDataType::SDT_Double = 3,
  ESettingsDataType::SDT_String = 4, ESettingsDataType::SDT_Float = 5, ESettingsDataType::SDT_Blob = 6, ESettingsDataType::SDT_DateTime = 7,
  ESettingsDataType::SDT_MAX = 8
}
 
enum  EPropertyValueMappingType : uint8_t {
  EPropertyValueMappingType::PVMT_RawValue = 0, EPropertyValueMappingType::PVMT_PredefinedValues = 1, EPropertyValueMappingType::PVMT_Ranged = 2, EPropertyValueMappingType::PVMT_IdMapped = 3,
  EPropertyValueMappingType::PVMT_MAX = 4
}
 
enum  EOnlineNewsType : uint8_t {
  EOnlineNewsType::ONT_Unknown = 0, EOnlineNewsType::ONT_GameNews = 1, EOnlineNewsType::ONT_ContentAnnouncements = 2, EOnlineNewsType::ONT_Misc = 3,
  EOnlineNewsType::ONT_MAX = 4
}
 
enum  ENATType : uint8_t {
  ENATType::NAT_Unknown = 0, ENATType::NAT_Open = 1, ENATType::NAT_Moderate = 2, ENATType::NAT_Strict = 3,
  ENATType::NAT_MAX = 4
}
 
enum  EOnlineServerConnectionStatus : uint8_t {
  EOnlineServerConnectionStatus::OSCS_NotConnected = 0, EOnlineServerConnectionStatus::OSCS_Connected = 1, EOnlineServerConnectionStatus::OSCS_ConnectionDropped = 2, EOnlineServerConnectionStatus::OSCS_NoNetworkConnection = 3,
  EOnlineServerConnectionStatus::OSCS_ServiceUnavailable = 4, EOnlineServerConnectionStatus::OSCS_UpdateRequired = 5, EOnlineServerConnectionStatus::OSCS_ServersTooBusy = 6, EOnlineServerConnectionStatus::OSCS_DuplicateLoginDetected = 7,
  EOnlineServerConnectionStatus::OSCS_InvalidUser = 8, EOnlineServerConnectionStatus::OSCS_MAX = 9
}
 
enum  EOnlineEnumerationReadState : uint8_t {
  EOnlineEnumerationReadState::OERS_NotStarted = 0, EOnlineEnumerationReadState::OERS_InProgress = 1, EOnlineEnumerationReadState::OERS_Done = 2, EOnlineEnumerationReadState::OERS_Failed = 3,
  EOnlineEnumerationReadState::OERS_MAX = 4
}
 
enum  EOnlineGameState : uint8_t {
  EOnlineGameState::OGS_NoSession = 0, EOnlineGameState::OGS_Pending = 1, EOnlineGameState::OGS_Starting = 2, EOnlineGameState::OGS_InProgress = 3,
  EOnlineGameState::OGS_Ending = 4, EOnlineGameState::OGS_Ended = 5, EOnlineGameState::OGS_MAX = 6
}
 
enum  EOnlineAccountCreateStatus : uint8_t {
  EOnlineAccountCreateStatus::OACS_CreateSuccessful = 0, EOnlineAccountCreateStatus::OACS_UnknownError = 1, EOnlineAccountCreateStatus::OACS_InvalidUserName = 2, EOnlineAccountCreateStatus::OACS_InvalidPassword = 3,
  EOnlineAccountCreateStatus::OACS_InvalidUniqueUserName = 4, EOnlineAccountCreateStatus::OACS_UniqueUserNameInUse = 5, EOnlineAccountCreateStatus::OACS_ServiceUnavailable = 6, EOnlineAccountCreateStatus::OACS_MAX = 7
}
 
enum  ELanBeaconState : uint8_t { ELanBeaconState::LANB_NotUsingLanBeacon = 0, ELanBeaconState::LANB_Hosting = 1, ELanBeaconState::LANB_Searching = 2, ELanBeaconState::LANB_MAX = 3 }
 
enum  EOnlineContentType : uint8_t { EOnlineContentType::OCT_Downloaded = 0, EOnlineContentType::OCT_SaveGame = 1, EOnlineContentType::OCT_MAX = 2 }
 
enum  EOnlineFriendState : uint8_t {
  EOnlineFriendState::OFS_Offline = 0, EOnlineFriendState::OFS_Online = 1, EOnlineFriendState::OFS_Away = 2, EOnlineFriendState::OFS_Busy = 3,
  EOnlineFriendState::OFS_MAX = 4
}
 
enum  ENetworkNotificationPosition : uint8_t {
  ENetworkNotificationPosition::NNP_TopLeft = 0, ENetworkNotificationPosition::NNP_TopCenter = 1, ENetworkNotificationPosition::NNP_TopRight = 2, ENetworkNotificationPosition::NNP_CenterLeft = 3,
  ENetworkNotificationPosition::NNP_Center = 4, ENetworkNotificationPosition::NNP_CenterRight = 5, ENetworkNotificationPosition::NNP_BottomLeft = 6, ENetworkNotificationPosition::NNP_BottomCenter = 7,
  ENetworkNotificationPosition::NNP_BottomRight = 8, ENetworkNotificationPosition::NNP_MAX = 9
}
 
enum  EFeaturePrivilegeLevel : uint8_t { EFeaturePrivilegeLevel::FPL_Disabled = 0, EFeaturePrivilegeLevel::FPL_EnabledFriendsOnly = 1, EFeaturePrivilegeLevel::FPL_Enabled = 2, EFeaturePrivilegeLevel::FPL_MAX = 3 }
 
enum  ELoginStatus : uint8_t { ELoginStatus::LS_NotLoggedIn = 0, ELoginStatus::LS_UsingLocalProfile = 1, ELoginStatus::LS_LoggedIn = 2, ELoginStatus::LS_MAX = 3 }
 
enum  EAuthStatus : uint8_t {
  EAuthStatus::AUS_NotStarted = 0, EAuthStatus::AUS_Pending = 1, EAuthStatus::AUS_Authenticated = 2, EAuthStatus::AUS_Failed = 3,
  EAuthStatus::AUS_MAX = 4
}
 
enum  EGJKResult : uint8_t { EGJKResult::GJK_Intersect = 0, EGJKResult::GJK_NoIntersection = 1, EGJKResult::GJK_Fail = 2, EGJKResult::GJK_MAX = 3 }
 
enum  EDetailMode : uint8_t { EDetailMode::DM_Low = 0, EDetailMode::DM_Medium = 1, EDetailMode::DM_High = 2, EDetailMode::DM_MAX = 3 }
 
enum  ESceneDepthPriorityGroup : uint8_t {
  ESceneDepthPriorityGroup::SDPG_UnrealEdBackground = 0, ESceneDepthPriorityGroup::SDPG_World = 1, ESceneDepthPriorityGroup::SDPG_Foreground = 2, ESceneDepthPriorityGroup::SDPG_UnrealEdForeground = 3,
  ESceneDepthPriorityGroup::SDPG_PostProcess = 4, ESceneDepthPriorityGroup::SDPG_MAX = 5
}
 
enum  ERadialImpulseFalloff : uint8_t { ERadialImpulseFalloff::RIF_Constant = 0, ERadialImpulseFalloff::RIF_Linear = 1, ERadialImpulseFalloff::RIF_MAX = 2 }
 
enum  EPrimitiveGameType : uint8_t {
  EPrimitiveGameType::EPrimitiveGame_None = 0, EPrimitiveGameType::EPrimitiveGame_Others = 1, EPrimitiveGameType::EPrimitiveGame_Boss = 2, EPrimitiveGameType::EPrimitiveGame_Player = 3,
  EPrimitiveGameType::EPrimitiveGame_LocalPlayer = 4, EPrimitiveGameType::EPrimitiveGame_Capture = 5, EPrimitiveGameType::EPrimitiveGame_MAX = 6
}
 
enum  ERBCollisionChannel : uint8_t {
  ERBCollisionChannel::RBCC_Default = 0, ERBCollisionChannel::RBCC_Nothing = 1, ERBCollisionChannel::RBCC_Pawn = 2, ERBCollisionChannel::RBCC_Vehicle = 3,
  ERBCollisionChannel::RBCC_Water = 4, ERBCollisionChannel::RBCC_GameplayPhysics = 5, ERBCollisionChannel::RBCC_EffectPhysics = 6, ERBCollisionChannel::RBCC_Untitled1 = 7,
  ERBCollisionChannel::RBCC_Untitled2 = 8, ERBCollisionChannel::RBCC_Untitled3 = 9, ERBCollisionChannel::RBCC_Untitled4 = 10, ERBCollisionChannel::RBCC_Cloth = 11,
  ERBCollisionChannel::RBCC_FluidDrain = 12, ERBCollisionChannel::RBCC_SoftBody = 13, ERBCollisionChannel::RBCC_FracturedMeshPart = 14, ERBCollisionChannel::RBCC_BlockingVolume = 15,
  ERBCollisionChannel::RBCC_DeadPawn = 16, ERBCollisionChannel::RBCC_Clothing = 17, ERBCollisionChannel::RBCC_ClothingCollision = 18, ERBCollisionChannel::RBCC_MAX = 19
}
 
enum  EPrimitveLookType : uint8_t {
  EPrimitveLookType::EPrimitiveLook_None = 0, EPrimitveLookType::EPrimitiveLook_Human = 1, EPrimitveLookType::EPrimitiveLook_NPC = 2, EPrimitveLookType::EPrimitiveLook_Item = 3,
  EPrimitveLookType::EPrimitiveLook_Part = 4, EPrimitveLookType::EPrimitiveLook_Town = 5, EPrimitveLookType::EPrimitiveLook_Others = 6, EPrimitveLookType::EPrimitiveLook_MAX = 7
}
 
enum  EViewTargetBlendFunction : uint8_t {
  EViewTargetBlendFunction::VTBlend_Linear = 0, EViewTargetBlendFunction::VTBlend_Cubic = 1, EViewTargetBlendFunction::VTBlend_EaseIn = 2, EViewTargetBlendFunction::VTBlend_EaseOut = 3,
  EViewTargetBlendFunction::VTBlend_EaseInOut = 4, EViewTargetBlendFunction::VTBlend_MAX = 5
}
 
enum  EFocusType : uint8_t { EFocusType::FOCUS_Distance = 0, EFocusType::FOCUS_Position = 1, EFocusType::FOCUS_MAX = 2 }
 
enum  ECameraAnimPlaySpace : uint8_t { ECameraAnimPlaySpace::CAPS_CameraLocal = 0, ECameraAnimPlaySpace::CAPS_World = 1, ECameraAnimPlaySpace::CAPS_UserDefined = 2, ECameraAnimPlaySpace::CAPS_MAX = 3 }
 
enum  ESequenceCompletionType : uint8_t { ESequenceCompletionType::SequenceCompletion_None = 0, ESequenceCompletionType::SequenceCompletion_Skip = 1, ESequenceCompletionType::SequenceCompletion_ForceCompletion = 2, ESequenceCompletionType::SequenceCompletion_MAX = 3 }
 
enum  ESequenceOpState : uint8_t { ESequenceOpState::SEQ_Initialized = 0, ESequenceOpState::SEQ_Activated = 1, ESequenceOpState::SEQ_Deactivated = 2, ESequenceOpState::SEQ_MAX = 3 }
 
enum  EMovieControlType : uint8_t { EMovieControlType::MCT_Play = 0, EMovieControlType::MCT_Stop = 1, EMovieControlType::MCT_Pause = 2, EMovieControlType::MCT_MAX = 3 }
 
enum  EOnlineGameSearchComparisonType : uint8_t {
  EOnlineGameSearchComparisonType::OGSCT_Equals = 0, EOnlineGameSearchComparisonType::OGSCT_NotEquals = 1, EOnlineGameSearchComparisonType::OGSCT_GreaterThan = 2, EOnlineGameSearchComparisonType::OGSCT_GreaterThanEquals = 3,
  EOnlineGameSearchComparisonType::OGSCT_LessThan = 4, EOnlineGameSearchComparisonType::OGSCT_LessThanEquals = 5, EOnlineGameSearchComparisonType::OGSCT_MAX = 6
}
 
enum  EOnlineGameSearchEntryType : uint8_t { EOnlineGameSearchEntryType::OGSET_Property = 0, EOnlineGameSearchEntryType::OGSET_LocalizedSetting = 1, EOnlineGameSearchEntryType::OGSET_ObjectProperty = 2, EOnlineGameSearchEntryType::OGSET_MAX = 3 }
 
enum  EOnlineGameSearchSortType : uint8_t { EOnlineGameSearchSortType::OGSSO_Ascending = 0, EOnlineGameSearchSortType::OGSSO_Descending = 1, EOnlineGameSearchSortType::OGSSO_MAX = 2 }
 
enum  EProgressMessageType : uint8_t {
  EProgressMessageType::PMT_Clear = 0, EProgressMessageType::PMT_Information = 1, EProgressMessageType::PMT_AdminMessage = 2, EProgressMessageType::PMT_DownloadProgress = 3,
  EProgressMessageType::PMT_ConnectionFailure = 4, EProgressMessageType::PMT_PeerConnectionFailure = 5, EProgressMessageType::PMT_PeerHostMigrationFailure = 6, EProgressMessageType::PMT_SocketFailure = 7,
  EProgressMessageType::PMT_MAX = 8
}
 
enum  EPhysBodyOp : uint8_t { EPhysBodyOp::PBO_None = 0, EPhysBodyOp::PBO_Term = 1, EPhysBodyOp::PBO_Disable = 2, EPhysBodyOp::PBO_MAX = 3 }
 
enum  EBoneVisibilityStatus : uint8_t { EBoneVisibilityStatus::BVS_HiddenByParent = 0, EBoneVisibilityStatus::BVS_Visible = 1, EBoneVisibilityStatus::BVS_ExplicitlyHidden = 2, EBoneVisibilityStatus::BVS_MAX = 3 }
 
enum  EFaceFXRegOp : uint8_t { EFaceFXRegOp::FXRO_Add = 0, EFaceFXRegOp::FXRO_Multiply = 1, EFaceFXRegOp::FXRO_Replace = 2, EFaceFXRegOp::FXRO_MAX = 3 }
 
enum  EFaceFXBlendMode : uint8_t { EFaceFXBlendMode::FXBM_Overwrite = 0, EFaceFXBlendMode::FXBM_Additive = 1, EFaceFXBlendMode::FXBM_MAX = 2 }
 
enum  EInstanceWeightUsage : uint8_t { EInstanceWeightUsage::IWU_PartialSwap = 0, EInstanceWeightUsage::IWU_FullSwap = 1, EInstanceWeightUsage::IWU_MAX = 2 }
 
enum  EAnimRotationOnly : uint8_t { EAnimRotationOnly::EARO_AnimSet = 0, EAnimRotationOnly::EARO_ForceEnabled = 1, EAnimRotationOnly::EARO_ForceDisabled = 2, EAnimRotationOnly::EARO_MAX = 3 }
 
enum  ERootMotionRotationMode : uint8_t { ERootMotionRotationMode::RMRM_Ignore = 0, ERootMotionRotationMode::RMRM_RotateActor = 1, ERootMotionRotationMode::RMRM_MAX = 2 }
 
enum  ERootMotionMode : uint8_t {
  ERootMotionMode::RMM_Translate = 0, ERootMotionMode::RMM_Velocity = 1, ERootMotionMode::RMM_Ignore = 2, ERootMotionMode::RMM_Accel = 3,
  ERootMotionMode::RMM_Relative = 4, ERootMotionMode::RMM_MAX = 5
}
 
enum  EMaxDistanceScaleMode : uint8_t { EMaxDistanceScaleMode::MDSM_Multiply = 0, EMaxDistanceScaleMode::MDSM_Substract = 1, EMaxDistanceScaleMode::MDSM_MAX = 2 }
 
enum  EInputMatchAction : uint8_t { EInputMatchAction::IMA_GreaterThan = 0, EInputMatchAction::IMA_LessThan = 1, EInputMatchAction::IMA_MAX = 2 }
 
enum  EInputTypes : uint8_t { EInputTypes::IT_XAxis = 0, EInputTypes::IT_YAxis = 1, EInputTypes::IT_MAX = 2 }
 
enum  ENavMeshEdgeType : uint8_t {
  ENavMeshEdgeType::NAVEDGE_Normal = 0, ENavMeshEdgeType::NAVEDGE_Mantle = 1, ENavMeshEdgeType::NAVEDGE_Coverslip = 2, ENavMeshEdgeType::NAVEDGE_SwatTurn = 3,
  ENavMeshEdgeType::NAVEDGE_DropDown = 4, ENavMeshEdgeType::NAVEDGE_PathObject = 5, ENavMeshEdgeType::NAVEDGE_BackRefDummy = 6, ENavMeshEdgeType::NAVEDGE_Jump = 7,
  ENavMeshEdgeType::NAVEDGE_MAX = 8
}
 
enum  EAkEventPrepareStep : uint8_t {
  EAkEventPrepareStep::EAKPS_None = 0, EAkEventPrepareStep::EAKPS_Prepared = 1, EAkEventPrepareStep::EAKPS_WaitingBankCallback = 2, EAkEventPrepareStep::EAKPS_WaitingEventCallback = 3,
  EAkEventPrepareStep::EAKPS_Failed = 4, EAkEventPrepareStep::EAKPS_MAX = 5
}
 
enum  EAmbientOcclusionQuality : uint8_t { EAmbientOcclusionQuality::AO_High = 0, EAmbientOcclusionQuality::AO_Medium = 1, EAmbientOcclusionQuality::AO_Low = 2, EAmbientOcclusionQuality::AO_MAX = 3 }
 
enum  ECsgOper : uint8_t {
  ECsgOper::CSG_Active = 0, ECsgOper::CSG_Add = 1, ECsgOper::CSG_Subtract = 2, ECsgOper::CSG_Intersect = 3,
  ECsgOper::CSG_Deintersect = 4, ECsgOper::CSG_MAX = 5
}
 
enum  EReverbPreset : uint8_t {
  EReverbPreset::REVERB_Default = 0, EReverbPreset::REVERB_Bathroom = 1, EReverbPreset::REVERB_StoneRoom = 2, EReverbPreset::REVERB_Auditorium = 3,
  EReverbPreset::REVERB_ConcertHall = 4, EReverbPreset::REVERB_Cave = 5, EReverbPreset::REVERB_Hallway = 6, EReverbPreset::REVERB_StoneCorridor = 7,
  EReverbPreset::REVERB_Alley = 8, EReverbPreset::REVERB_Forest = 9, EReverbPreset::REVERB_City = 10, EReverbPreset::REVERB_Mountains = 11,
  EReverbPreset::REVERB_Quarry = 12, EReverbPreset::REVERB_Plain = 13, EReverbPreset::REVERB_ParkingLot = 14, EReverbPreset::REVERB_SewerPipe = 15,
  EReverbPreset::REVERB_Underwater = 16, EReverbPreset::REVERB_SmallRoom = 17, EReverbPreset::REVERB_MediumRoom = 18, EReverbPreset::REVERB_LargeRoom = 19,
  EReverbPreset::REVERB_MediumHall = 20, EReverbPreset::REVERB_LargeHall = 21, EReverbPreset::REVERB_Plate = 22, EReverbPreset::REVERB_MAX = 23
}
 
enum  EPathFindingError : uint8_t {
  EPathFindingError::PATHERROR_STARTPOLYNOTFOUND = 0, EPathFindingError::PATHERROR_GOALPOLYNOTFOUND = 1, EPathFindingError::PATHERROR_ANCHORPYLONNOTFOUND = 2, EPathFindingError::PATHERROR_NOPATHFOUND = 3,
  EPathFindingError::PATHERROR_COMPUTEVALIDFINALDEST_FAIL = 4, EPathFindingError::PATHERROR_GETNEXTMOVELOCATION_FAIL = 5, EPathFindingError::PATHERROR_MOVETIMEOUT = 6, EPathFindingError::PATHERROR_MAX = 7
}
 
enum  EDebugState : uint8_t {
  EDebugState::DEBUGSTATE_None = 0, EDebugState::DEBUGSTATE_IsolateDryAudio = 1, EDebugState::DEBUGSTATE_IsolateReverb = 2, EDebugState::DEBUGSTATE_TestLPF = 3,
  EDebugState::DEBUGSTATE_TestStereoBleed = 4, EDebugState::DEBUGSTATE_TestLFEBleed = 5, EDebugState::DEBUGSTATE_DisableLPF = 6, EDebugState::DEBUGSTATE_DisableRadio = 7,
  EDebugState::DEBUGSTATE_MAX = 8
}
 
enum  ESoundClassName : uint8_t { ESoundClassName::ESoundClassName_MAX = 0 }
 
enum  ETTSSpeaker : uint8_t {
  ETTSSpeaker::TTSSPEAKER_Paul = 0, ETTSSpeaker::TTSSPEAKER_Harry = 1, ETTSSpeaker::TTSSPEAKER_Frank = 2, ETTSSpeaker::TTSSPEAKER_Dennis = 3,
  ETTSSpeaker::TTSSPEAKER_Kit = 4, ETTSSpeaker::TTSSPEAKER_Betty = 5, ETTSSpeaker::TTSSPEAKER_Ursula = 6, ETTSSpeaker::TTSSPEAKER_Rita = 7,
  ETTSSpeaker::TTSSPEAKER_Wendy = 8, ETTSSpeaker::TTSSPEAKER_MAX = 9
}
 
enum  ESoundDistanceCalc : uint8_t {
  ESoundDistanceCalc::SOUNDDISTANCE_Normal = 0, ESoundDistanceCalc::SOUNDDISTANCE_InfiniteXYPlane = 1, ESoundDistanceCalc::SOUNDDISTANCE_InfiniteXZPlane = 2, ESoundDistanceCalc::SOUNDDISTANCE_InfiniteYZPlane = 3,
  ESoundDistanceCalc::SOUNDDISTANCE_MAX = 4
}
 
enum  ESoundDistanceModel : uint8_t {
  ESoundDistanceModel::ATTENUATION_Linear = 0, ESoundDistanceModel::ATTENUATION_Logarithmic = 1, ESoundDistanceModel::ATTENUATION_Inverse = 2, ESoundDistanceModel::ATTENUATION_LogReverse = 3,
  ESoundDistanceModel::ATTENUATION_NaturalSound = 4, ESoundDistanceModel::ATTENUATION_MAX = 5
}
 
enum  EPlatformInterfaceDataType : uint8_t {
  EPlatformInterfaceDataType::PIDT_None = 0, EPlatformInterfaceDataType::PIDT_Int = 1, EPlatformInterfaceDataType::PIDT_Float = 2, EPlatformInterfaceDataType::PIDT_String = 3,
  EPlatformInterfaceDataType::PIDT_Object = 4, EPlatformInterfaceDataType::PIDT_Custom = 5, EPlatformInterfaceDataType::PIDT_MAX = 6
}
 
enum  EAnimationCompressionFormat : uint8_t {
  EAnimationCompressionFormat::ACF_None = 0, EAnimationCompressionFormat::ACF_Float96NoW = 1, EAnimationCompressionFormat::ACF_Fixed48NoW = 2, EAnimationCompressionFormat::ACF_IntervalFixed32NoW = 3,
  EAnimationCompressionFormat::ACF_Fixed32NoW = 4, EAnimationCompressionFormat::ACF_Float32NoW = 5, EAnimationCompressionFormat::ACF_Identity = 6, EAnimationCompressionFormat::ACF_MAX = 7
}
 
enum  EAnimationKeyFormat : uint8_t {
  EAnimationKeyFormat::AKF_ConstantKeyLerp = 0, EAnimationKeyFormat::AKF_VariableKeyLerp = 1, EAnimationKeyFormat::AKF_PerTrackCompression = 2, EAnimationKeyFormat::AKF_ACLDefault = 3,
  EAnimationKeyFormat::AKF_ACLCustom = 4, EAnimationKeyFormat::AKF_ACLSafe = 5, EAnimationKeyFormat::AKF_MAX = 6
}
 
enum  EACLRotationFormat : uint8_t { EACLRotationFormat::ACLRF_Quat = 0, EACLRotationFormat::ACLRF_QuatDropW = 1, EACLRotationFormat::ACLRF_QuatDropW_Variable = 2, EACLRotationFormat::ACLRF_MAX = 3 }
 
enum  EACLVectorFormat : uint8_t { EACLVectorFormat::ACLVF_Vector3 = 0, EACLVectorFormat::ACLVF_Vector3_Variable = 1, EACLVectorFormat::ACLVF_Vector3_MAX = 2 }
 
enum  EACLCompressionLevel : uint8_t {
  EACLCompressionLevel::ACL_Lowest = 0, EACLCompressionLevel::ACL_Low = 1, EACLCompressionLevel::ACL_Medium = 2, EACLCompressionLevel::ACL_High = 3,
  EACLCompressionLevel::ACL_Highest = 4, EACLCompressionLevel::ACL_MAX = 5
}
 
enum  ESliderType : uint8_t { ESliderType::ST_1D = 0, ESliderType::ST_2D = 1, ESliderType::ST_MAX = 2 }
 
enum  EWeightCheck : uint8_t { EWeightCheck::EWC_AnimNodeSlotNotPlaying = 0, EWeightCheck::EWC_MAX = 1 }
 
enum  EBlendType : uint8_t { EBlendType::EBT_ParentBoneSpace = 0, EBlendType::EBT_MeshSpace = 1, EBlendType::EBT_MAX = 2 }
 
enum  EAnimAimDir : uint8_t {
  EAnimAimDir::ANIMAIM_LEFTUP = 0, EAnimAimDir::ANIMAIM_CENTERUP = 1, EAnimAimDir::ANIMAIM_RIGHTUP = 2, EAnimAimDir::ANIMAIM_LEFTCENTER = 3,
  EAnimAimDir::ANIMAIM_CENTERCENTER = 4, EAnimAimDir::ANIMAIM_RIGHTCENTER = 5, EAnimAimDir::ANIMAIM_LEFTDOWN = 6, EAnimAimDir::ANIMAIM_CENTERDOWN = 7,
  EAnimAimDir::ANIMAIM_RIGHTDOWN = 8, EAnimAimDir::ANIMAIM_MAX = 9
}
 
enum  EAimID : uint8_t {
  EAimID::EAID_LeftUp = 0, EAimID::EAID_LeftDown = 1, EAimID::EAID_RightUp = 2, EAimID::EAID_RightDown = 3,
  EAimID::EAID_ZeroUp = 4, EAimID::EAID_ZeroDown = 5, EAimID::EAID_ZeroLeft = 6, EAimID::EAID_ZeroRight = 7,
  EAimID::EAID_CellLU = 8, EAimID::EAID_CellCU = 9, EAimID::EAID_CellRU = 10, EAimID::EAID_CellLC = 11,
  EAimID::EAID_CellCC = 12, EAimID::EAID_CellRC = 13, EAimID::EAID_CellLD = 14, EAimID::EAID_CellCD = 15,
  EAimID::EAID_CellRD = 16, EAimID::EAID_MAX = 17
}
 
enum  EBaseBlendType : uint8_t { EBaseBlendType::BBT_ByActorTag = 0, EBaseBlendType::BBT_ByActorClass = 1, EBaseBlendType::BBT_MAX = 2 }
 
enum  ERootRotationOption : uint8_t { ERootRotationOption::RRO_Default = 0, ERootRotationOption::RRO_Discard = 1, ERootRotationOption::RRO_Extract = 2, ERootRotationOption::RRO_MAX = 3 }
 
enum  ERootBoneAxis : uint8_t { ERootBoneAxis::RBA_Default = 0, ERootBoneAxis::RBA_Discard = 1, ERootBoneAxis::RBA_Translate = 2, ERootBoneAxis::RBA_MAX = 3 }
 
enum  EBlendMode : uint8_t {
  EBlendMode::BLEND_Opaque = 0, EBlendMode::BLEND_Masked = 1, EBlendMode::BLEND_Translucent = 2, EBlendMode::BLEND_Additive = 3,
  EBlendMode::BLEND_Modulate = 4, EBlendMode::BLEND_ModulateAndAdd = 5, EBlendMode::BLEND_SoftMasked = 6, EBlendMode::BLEND_AlphaComposite = 7,
  EBlendMode::BLEND_DitheredTranslucent = 8, EBlendMode::BLEND_MAX = 9
}
 
enum  EMaterialLightingModel : uint8_t {
  EMaterialLightingModel::MLM_Phong = 0, EMaterialLightingModel::MLM_NonDirectional = 1, EMaterialLightingModel::MLM_Unlit = 2, EMaterialLightingModel::MLM_SHPRT = 3,
  EMaterialLightingModel::MLM_Custom = 4, EMaterialLightingModel::MLM_Anisotropic = 5, EMaterialLightingModel::MLM_MAX = 6
}
 
enum  EMaterialTessellationMode : uint8_t { EMaterialTessellationMode::MTM_NoTessellation = 0, EMaterialTessellationMode::MTM_FlatTessellation = 1, EMaterialTessellationMode::MTM_PNTriangles = 2, EMaterialTessellationMode::MTM_MAX = 3 }
 
enum  EMobileValueSource : uint8_t {
  EMobileValueSource::MVS_Constant = 0, EMobileValueSource::MVS_VertexColorRed = 1, EMobileValueSource::MVS_VertexColorGreen = 2, EMobileValueSource::MVS_VertexColorBlue = 3,
  EMobileValueSource::MVS_VertexColorAlpha = 4, EMobileValueSource::MVS_BaseTextureRed = 5, EMobileValueSource::MVS_BaseTextureGreen = 6, EMobileValueSource::MVS_BaseTextureBlue = 7,
  EMobileValueSource::MVS_BaseTextureAlpha = 8, EMobileValueSource::MVS_MaskTextureRed = 9, EMobileValueSource::MVS_MaskTextureGreen = 10, EMobileValueSource::MVS_MaskTextureBlue = 11,
  EMobileValueSource::MVS_MaskTextureAlpha = 12, EMobileValueSource::MVS_NormalTextureAlpha = 13, EMobileValueSource::MVS_EmissiveTextureRed = 14, EMobileValueSource::MVS_EmissiveTextureGreen = 15,
  EMobileValueSource::MVS_EmissiveTextureBlue = 16, EMobileValueSource::MVS_EmissiveTextureAlpha = 17, EMobileValueSource::MVS_MAX = 18
}
 
enum  EMobileTextureBlendFactorSource : uint8_t { EMobileTextureBlendFactorSource::MTBFS_VertexColor = 0, EMobileTextureBlendFactorSource::MTBFS_MaskTexture = 1, EMobileTextureBlendFactorSource::MTBFS_MAX = 2 }
 
enum  EMobileTexCoordsSource : uint8_t {
  EMobileTexCoordsSource::MTCS_TexCoords0 = 0, EMobileTexCoordsSource::MTCS_TexCoords1 = 1, EMobileTexCoordsSource::MTCS_TexCoords2 = 2, EMobileTexCoordsSource::MTCS_TexCoords3 = 3,
  EMobileTexCoordsSource::MTCS_MAX = 4
}
 
enum  EMobileAlphaValueSource : uint8_t {
  EMobileAlphaValueSource::MAVS_DiffuseTextureAlpha = 0, EMobileAlphaValueSource::MAVS_MaskTextureRed = 1, EMobileAlphaValueSource::MAVS_MaskTextureGreen = 2, EMobileAlphaValueSource::MAVS_MaskTextureBlue = 3,
  EMobileAlphaValueSource::MAVS_MAX = 4
}
 
enum  EMobileColorMultiplySource : uint8_t {
  EMobileColorMultiplySource::MCMS_None = 0, EMobileColorMultiplySource::MCMS_BaseTextureRed = 1, EMobileColorMultiplySource::MCMS_BaseTextureGreen = 2, EMobileColorMultiplySource::MCMS_BaseTextureBlue = 3,
  EMobileColorMultiplySource::MCMS_BaseTextureAlpha = 4, EMobileColorMultiplySource::MCMS_MaskTextureRed = 5, EMobileColorMultiplySource::MCMS_MaskTextureGreen = 6, EMobileColorMultiplySource::MCMS_MaskTextureBlue = 7,
  EMobileColorMultiplySource::MCMS_MaskTextureAlpha = 8, EMobileColorMultiplySource::MCMS_MAX = 9
}
 
enum  EMobileEmissiveColorSource : uint8_t { EMobileEmissiveColorSource::MECS_EmissiveTexture = 0, EMobileEmissiveColorSource::MECS_BaseTexture = 1, EMobileEmissiveColorSource::MECS_Constant = 2, EMobileEmissiveColorSource::MECS_MAX = 3 }
 
enum  EMobileEnvironmentBlendMode : uint8_t { EMobileEnvironmentBlendMode::MEBM_Add = 0, EMobileEnvironmentBlendMode::MEBM_Lerp = 1, EMobileEnvironmentBlendMode::MEBM_MAX = 2 }
 
enum  EMobileSpecularMask : uint8_t {
  EMobileSpecularMask::MSM_Constant = 0, EMobileSpecularMask::MSM_Luminance = 1, EMobileSpecularMask::MSM_DiffuseRed = 2, EMobileSpecularMask::MSM_DiffuseGreen = 3,
  EMobileSpecularMask::MSM_DiffuseBlue = 4, EMobileSpecularMask::MSM_DiffuseAlpha = 5, EMobileSpecularMask::MSM_MaskTextureRGB = 6, EMobileSpecularMask::MSM_MaskTextureRed = 7,
  EMobileSpecularMask::MSM_MaskTextureGreen = 8, EMobileSpecularMask::MSM_MaskTextureBlue = 9, EMobileSpecularMask::MSM_MaskTextureAlpha = 10, EMobileSpecularMask::MSM_MAX = 11
}
 
enum  EMobileAmbientOcclusionSource : uint8_t {
  EMobileAmbientOcclusionSource::MAOS_Disabled = 0, EMobileAmbientOcclusionSource::MAOS_VertexColorRed = 1, EMobileAmbientOcclusionSource::MAOS_VertexColorGreen = 2, EMobileAmbientOcclusionSource::MAOS_VertexColorBlue = 3,
  EMobileAmbientOcclusionSource::MAOS_VertexColorAlpha = 4, EMobileAmbientOcclusionSource::MAOS_MAX = 5
}
 
enum  ELightingBuildQuality : uint8_t {
  ELightingBuildQuality::Quality_Preview = 0, ELightingBuildQuality::Quality_Medium = 1, ELightingBuildQuality::Quality_High = 2, ELightingBuildQuality::Quality_Production = 3,
  ELightingBuildQuality::Quality_NoGlobalIllumination = 4, ELightingBuildQuality::Quality_MAX = 5
}
 
enum  EPathSearchType : uint8_t {
  EPathSearchType::PST_Default = 0, EPathSearchType::PST_Breadth = 1, EPathSearchType::PST_NewBestPathTo = 2, EPathSearchType::PST_Constraint = 3,
  EPathSearchType::PST_MAX = 4
}
 
enum  EDynamicLightEnvironmentBoundsMethod : uint8_t { EDynamicLightEnvironmentBoundsMethod::DLEB_OwnerComponents = 0, EDynamicLightEnvironmentBoundsMethod::DLEB_ManualOverride = 1, EDynamicLightEnvironmentBoundsMethod::DLEB_ActiveComponents = 2, EDynamicLightEnvironmentBoundsMethod::DLEB_MAX = 3 }
 
enum  EImpactDamageOverride : uint8_t { EImpactDamageOverride::IDO_None = 0, EImpactDamageOverride::IDO_On = 1, EImpactDamageOverride::IDO_Off = 2, EImpactDamageOverride::IDO_MAX = 3 }
 
enum  EDamageParameterOverrideMode : uint8_t { EDamageParameterOverrideMode::DPOM_Absolute = 0, EDamageParameterOverrideMode::DPOM_Multiplier = 1, EDamageParameterOverrideMode::DPOM_MAX = 2 }
 
enum  EInitialOscillatorOffset : uint8_t { EInitialOscillatorOffset::EOO_OffsetRandom = 0, EInitialOscillatorOffset::EOO_OffsetZero = 1, EInitialOscillatorOffset::EOO_MAX = 2 }
 
enum  ECanvasBlendMode : uint8_t {
  ECanvasBlendMode::BLEND_CANVAS_Opaque = 0, ECanvasBlendMode::BLEND_CANVAS_Masked = 1, ECanvasBlendMode::BLEND_CANVAS_Translucent = 2, ECanvasBlendMode::BLEND_CANVAS_Additive = 3,
  ECanvasBlendMode::BLEND_CANVAS_Modulate = 4, ECanvasBlendMode::BLEND_CANVAS_ModulateAndAdd = 5, ECanvasBlendMode::BLEND_CANVAS_SoftMasked = 6, ECanvasBlendMode::BLEND_CANVAS_AlphaComposite = 7,
  ECanvasBlendMode::BLEND_CANVAS_DitheredTranslucent = 8, ECanvasBlendMode::BLEND_CANVAS_AlphaOnly = 9, ECanvasBlendMode::BLEND_CANVAS_MAX = 10
}
 
enum  ETextureCompressionSettings : uint8_t {
  ETextureCompressionSettings::TC_Default = 0, ETextureCompressionSettings::TC_Normalmap = 1, ETextureCompressionSettings::TC_Displacementmap = 2, ETextureCompressionSettings::TC_NormalmapAlpha = 3,
  ETextureCompressionSettings::TC_Grayscale = 4, ETextureCompressionSettings::TC_HighDynamicRange = 5, ETextureCompressionSettings::TC_OneBitAlpha = 6, ETextureCompressionSettings::TC_NormalmapUncompressed = 7,
  ETextureCompressionSettings::TC_NormalmapBC5 = 8, ETextureCompressionSettings::TC_OneBitMonochrome = 9, ETextureCompressionSettings::TC_SimpleLightmapModification = 10, ETextureCompressionSettings::TC_VectorDisplacementmap = 11,
  ETextureCompressionSettings::TC_MAX = 12
}
 
enum  EPixelFormat : uint8_t {
  EPixelFormat::PF_Unknown = 0, EPixelFormat::PF_A32B32G32R32F = 1, EPixelFormat::PF_A8R8G8B8 = 2, EPixelFormat::PF_G8 = 3,
  EPixelFormat::PF_G16 = 4, EPixelFormat::PF_DXT1 = 5, EPixelFormat::PF_DXT3 = 6, EPixelFormat::PF_DXT5 = 7,
  EPixelFormat::PF_UYVY = 8, EPixelFormat::PF_FloatRGB = 9, EPixelFormat::PF_FloatRGBA = 10, EPixelFormat::PF_DepthStencil = 11,
  EPixelFormat::PF_ShadowDepth = 12, EPixelFormat::PF_FilteredShadowDepth = 13, EPixelFormat::PF_R32F = 14, EPixelFormat::PF_G16R16 = 15,
  EPixelFormat::PF_G16R16F = 16, EPixelFormat::PF_G16R16F_FILTER = 17, EPixelFormat::PF_G32R32F = 18, EPixelFormat::PF_A2B10G10R10 = 19,
  EPixelFormat::PF_A16B16G16R16 = 20, EPixelFormat::PF_D24 = 21, EPixelFormat::PF_R16F = 22, EPixelFormat::PF_R16F_FILTER = 23,
  EPixelFormat::PF_BC5 = 24, EPixelFormat::PF_V8U8 = 25, EPixelFormat::PF_A1 = 26, EPixelFormat::PF_FloatR11G11B10 = 27,
  EPixelFormat::PF_A4R4G4B4 = 28, EPixelFormat::PF_R5G6B5 = 29, EPixelFormat::PF_MAX = 30
}
 
enum  ETextureFilter : uint8_t { ETextureFilter::TF_Nearest = 0, ETextureFilter::TF_Linear = 1, ETextureFilter::TF_MAX = 2 }
 
enum  ETextureAddress : uint8_t { ETextureAddress::TA_Wrap = 0, ETextureAddress::TA_Clamp = 1, ETextureAddress::TA_Mirror = 2, ETextureAddress::TA_MAX = 3 }
 
enum  ETextureGroup : uint8_t {
  ETextureGroup::TEXTUREGROUP_World = 0, ETextureGroup::TEXTUREGROUP_WorldNormalMap = 1, ETextureGroup::TEXTUREGROUP_WorldSpecular = 2, ETextureGroup::TEXTUREGROUP_Character = 3,
  ETextureGroup::TEXTUREGROUP_CharacterNormalMap = 4, ETextureGroup::TEXTUREGROUP_CharacterSpecular = 5, ETextureGroup::TEXTUREGROUP_Weapon = 6, ETextureGroup::TEXTUREGROUP_WeaponNormalMap = 7,
  ETextureGroup::TEXTUREGROUP_WeaponSpecular = 8, ETextureGroup::TEXTUREGROUP_Vehicle = 9, ETextureGroup::TEXTUREGROUP_VehicleNormalMap = 10, ETextureGroup::TEXTUREGROUP_VehicleSpecular = 11,
  ETextureGroup::TEXTUREGROUP_Cinematic = 12, ETextureGroup::TEXTUREGROUP_Effects = 13, ETextureGroup::TEXTUREGROUP_EffectsNotFiltered = 14, ETextureGroup::TEXTUREGROUP_Skybox = 15,
  ETextureGroup::TEXTUREGROUP_UI = 16, ETextureGroup::TEXTUREGROUP_Lightmap = 17, ETextureGroup::TEXTUREGROUP_RenderTarget = 18, ETextureGroup::TEXTUREGROUP_MobileFlattened = 19,
  ETextureGroup::TEXTUREGROUP_ProcBuilding_Face = 20, ETextureGroup::TEXTUREGROUP_ProcBuilding_LightMap = 21, ETextureGroup::TEXTUREGROUP_Shadowmap = 22, ETextureGroup::TEXTUREGROUP_ColorLookupTable = 23,
  ETextureGroup::TEXTUREGROUP_Terrain_Heightmap = 24, ETextureGroup::TEXTUREGROUP_Terrain_Weightmap = 25, ETextureGroup::TEXTUREGROUP_ImageBasedReflection = 26, ETextureGroup::TEXTUREGROUP_Bokeh = 27,
  ETextureGroup::TEXTUREGROUP_WorldExtend = 28, ETextureGroup::TEXTUREGROUP_WorldExtendNormalMap = 29, ETextureGroup::TEXTUREGROUP_WorldExtendSpecular = 30, ETextureGroup::TEXTUREGROUP_EffectsNormalMap = 31,
  ETextureGroup::TEXTUREGROUP_MAX = 32
}
 
enum  ETextureMipGenSettings : uint8_t {
  ETextureMipGenSettings::TMGS_FromTextureGroup = 0, ETextureMipGenSettings::TMGS_SimpleAverage = 1, ETextureMipGenSettings::TMGS_Sharpen0 = 2, ETextureMipGenSettings::TMGS_Sharpen1 = 3,
  ETextureMipGenSettings::TMGS_Sharpen2 = 4, ETextureMipGenSettings::TMGS_Sharpen3 = 5, ETextureMipGenSettings::TMGS_Sharpen4 = 6, ETextureMipGenSettings::TMGS_Sharpen5 = 7,
  ETextureMipGenSettings::TMGS_Sharpen6 = 8, ETextureMipGenSettings::TMGS_Sharpen7 = 9, ETextureMipGenSettings::TMGS_Sharpen8 = 10, ETextureMipGenSettings::TMGS_Sharpen9 = 11,
  ETextureMipGenSettings::TMGS_Sharpen10 = 12, ETextureMipGenSettings::TMGS_NoMipmaps = 13, ETextureMipGenSettings::TMGS_LeaveExistingMips = 14, ETextureMipGenSettings::TMGS_Blur1 = 15,
  ETextureMipGenSettings::TMGS_Blur2 = 16, ETextureMipGenSettings::TMGS_Blur3 = 17, ETextureMipGenSettings::TMGS_Blur4 = 18, ETextureMipGenSettings::TMGS_Blur5 = 19,
  ETextureMipGenSettings::TMGS_MAX = 20
}
 
enum  ETextureMipCount : uint8_t { ETextureMipCount::TMC_ResidentMips = 0, ETextureMipCount::TMC_AllMips = 1, ETextureMipCount::TMC_AllMipsBiased = 2, ETextureMipCount::TMC_MAX = 3 }
 
enum  ESaveDataVersionSupport : uint8_t { ESaveDataVersionSupport::SaveDataVersionSupportLessThenEqual = 0, ESaveDataVersionSupport::SaveDataVersionSupportEqual = 1, ESaveDataVersionSupport::SaveDataVersionSupportAny = 2, ESaveDataVersionSupport::SaveDataVersionSupport_MAX = 3 }
 
enum  ESaveSlotOperationEnum : uint8_t { ESaveSlotOperationEnum::SSO_SET = 0, ESaveSlotOperationEnum::SSO_GET = 1, ESaveSlotOperationEnum::SSO_DELETE = 2, ESaveSlotOperationEnum::SSO_MAX = 3 }
 
enum  ECloudStorageDelegate : uint8_t {
  ECloudStorageDelegate::CSD_KeyValueReadComplete = 0, ECloudStorageDelegate::CSD_KeyValueWriteComplete = 1, ECloudStorageDelegate::CSD_ValueChanged = 2, ECloudStorageDelegate::CSD_DocumentQueryComplete = 3,
  ECloudStorageDelegate::CSD_DocumentReadComplete = 4, ECloudStorageDelegate::CSD_DocumentWriteComplete = 5, ECloudStorageDelegate::CSD_DocumentConflictDetected = 6, ECloudStorageDelegate::CSD_MAX = 7
}
 
enum  ECodecEventType : uint8_t { ECodecEventType::CodecEventType_None = 0, ECodecEventType::CodecEventType_MovieEnd = 1, ECodecEventType::CodecEventType_InitFail = 2, ECodecEventType::CodecEventType_MAX = 3 }
 
enum  EInputPlatformType : uint8_t { EInputPlatformType::IPT_PC = 0, EInputPlatformType::IPT = 1, EInputPlatformType::IPT_PS3 = 2, EInputPlatformType::IPT_MAX = 3 }
 
enum  ETouchType : uint8_t {
  ETouchType::Touch_Began = 0, ETouchType::Touch_Moved = 1, ETouchType::Touch_Stationary = 2, ETouchType::Touch_Ended = 3,
  ETouchType::Touch_Cancelled = 4, ETouchType::Touch_MAX = 5
}
 
enum  ECoverGroupFillAction : uint8_t {
  ECoverGroupFillAction::CGFA_Overwrite = 0, ECoverGroupFillAction::CGFA_Add = 1, ECoverGroupFillAction::CGFA_Remove = 2, ECoverGroupFillAction::CGFA_Clear = 3,
  ECoverGroupFillAction::CGFA_Cylinder = 4, ECoverGroupFillAction::CGFA_MAX = 5
}
 
enum  ECoverLocationDescription : uint8_t {
  ECoverLocationDescription::CoverDesc_None = 0, ECoverLocationDescription::CoverDesc_InWindow = 1, ECoverLocationDescription::CoverDesc_InDoorway = 2, ECoverLocationDescription::CoverDesc_BehindCar = 3,
  ECoverLocationDescription::CoverDesc_BehindTruck = 4, ECoverLocationDescription::CoverDesc_OnTruck = 5, ECoverLocationDescription::CoverDesc_BehindBarrier = 6, ECoverLocationDescription::CoverDesc_BehindColumn = 7,
  ECoverLocationDescription::CoverDesc_BehindCrate = 8, ECoverLocationDescription::CoverDesc_BehindWall = 9, ECoverLocationDescription::CoverDesc_BehindStatue = 10, ECoverLocationDescription::CoverDesc_BehindSandbags = 11,
  ECoverLocationDescription::CoverDesc_MAX = 12
}
 
enum  ECoverType : uint8_t { ECoverType::CT_None = 0, ECoverType::CT_Standing = 1, ECoverType::CT_MidLevel = 2, ECoverType::CT_MAX = 3 }
 
enum  ECoverAction : uint8_t {
  ECoverAction::CA_Default = 0, ECoverAction::CA_BlindLeft = 1, ECoverAction::CA_BlindRight = 2, ECoverAction::CA_LeanLeft = 3,
  ECoverAction::CA_LeanRight = 4, ECoverAction::CA_PopUp = 5, ECoverAction::CA_BlindUp = 6, ECoverAction::CA_PeekLeft = 7,
  ECoverAction::CA_PeekRight = 8, ECoverAction::CA_PeekUp = 9, ECoverAction::CA_MAX = 10
}
 
enum  ECoverDirection : uint8_t {
  ECoverDirection::CD_Default = 0, ECoverDirection::CD_Left = 1, ECoverDirection::CD_Right = 2, ECoverDirection::CD_Up = 3,
  ECoverDirection::CD_MAX = 4
}
 
enum  EFireLinkID : uint8_t { EFireLinkID::FLI_FireLink = 0, EFireLinkID::FLI_RejectedFireLink = 1, EFireLinkID::FLI_MAX = 2 }
 
enum  ELightmapModificationFunction : uint8_t { ELightmapModificationFunction::MLMF_Modulate = 0, ELightmapModificationFunction::MLMF_ModulateAlpha = 1, ELightmapModificationFunction::MLMF_MAX = 2 }
 
enum  EFilterMode : uint8_t { EFilterMode::FM_None = 0, EFilterMode::FM_Ignore = 1, EFilterMode::FM_Affect = 2, EFilterMode::FM_MAX = 3 }
 
enum  EDecalTransform : uint8_t { EDecalTransform::DecalTransform_OwnerAbsolute = 0, EDecalTransform::DecalTransform_OwnerRelative = 1, EDecalTransform::DecalTransform_SpawnRelative = 2, EDecalTransform::DecalTransform_MAX = 3 }
 
enum  EMaterialUsage : uint8_t {
  EMaterialUsage::MATUSAGE_SkeletalMesh = 0, EMaterialUsage::MATUSAGE_FracturedMeshes = 1, EMaterialUsage::MATUSAGE_ParticleSprites = 2, EMaterialUsage::MATUSAGE_BeamTrails = 3,
  EMaterialUsage::MATUSAGE_ParticleSubUV = 4, EMaterialUsage::MATUSAGE_SpeedTree = 5, EMaterialUsage::MATUSAGE_StaticLighting = 6, EMaterialUsage::MATUSAGE_GammaCorrection = 7,
  EMaterialUsage::MATUSAGE_LensFlare = 8, EMaterialUsage::MATUSAGE_InstancedMeshParticles = 9, EMaterialUsage::MATUSAGE_FluidSurface = 10, EMaterialUsage::MATUSAGE_Decals = 11,
  EMaterialUsage::MATUSAGE_MaterialEffect = 12, EMaterialUsage::MATUSAGE_MorphTargets = 13, EMaterialUsage::MATUSAGE_FogVolumes = 14, EMaterialUsage::MATUSAGE_RadialBlur = 15,
  EMaterialUsage::MATUSAGE_InstancedMeshes = 16, EMaterialUsage::MATUSAGE_SplineMesh = 17, EMaterialUsage::MATUSAGE_ScreenDoorFade = 18, EMaterialUsage::MATUSAGE_APEXMesh = 19,
  EMaterialUsage::MATUSAGE_Terrain = 20, EMaterialUsage::MATUSAGE_Landscape = 21, EMaterialUsage::MATUSAGE_MobileLandscape = 22, EMaterialUsage::MATUSAGE_MAX = 23
}
 
enum  EShadowFilterQuality : uint8_t { EShadowFilterQuality::SFQ_Low = 0, EShadowFilterQuality::SFQ_Medium = 1, EShadowFilterQuality::SFQ_High = 2, EShadowFilterQuality::SFQ_MAX = 3 }
 
enum  EShadowProjectionTechnique : uint8_t {
  EShadowProjectionTechnique::ShadowProjTech_Default = 0, EShadowProjectionTechnique::ShadowProjTech_PCF = 1, EShadowProjectionTechnique::ShadowProjTech_VSM = 2, EShadowProjectionTechnique::ShadowProjTech_BPCF_Low = 3,
  EShadowProjectionTechnique::ShadowProjTech_BPCF_Medium = 4, EShadowProjectionTechnique::ShadowProjTech_BPCF_High = 5, EShadowProjectionTechnique::ShadowProjTech_MAX = 6
}
 
enum  ELightShadowMode : uint8_t { ELightShadowMode::LightShadow_Normal = 0, ELightShadowMode::LightShadow_Modulate = 1, ELightShadowMode::LightShadow_ModulateBetter = 2, ELightShadowMode::LightShadow_MAX = 3 }
 
enum  ELightAffectsClassification : uint8_t {
  ELightAffectsClassification::LAC_USER_SELECTED = 0, ELightAffectsClassification::LAC_DYNAMIC_AFFECTING = 1, ELightAffectsClassification::LAC_STATIC_AFFECTING = 2, ELightAffectsClassification::LAC_DYNAMIC_AND_STATIC_AFFECTING = 3,
  ELightAffectsClassification::LAC_MAX = 4
}
 
enum  EDistributionParamMode : uint8_t { EDistributionParamMode::DPM_Normal = 0, EDistributionParamMode::DPM_Abs = 1, EDistributionParamMode::DPM_Direct = 2, EDistributionParamMode::DPM_MAX = 3 }
 
enum  EDOFQuality : uint8_t { EDOFQuality::DOFQuality_Low = 0, EDOFQuality::DOFQuality_Medium = 1, EDOFQuality::DOFQuality_High = 2, EDOFQuality::DOFQuality_MAX = 3 }
 
enum  EDOFType : uint8_t { EDOFType::DOFType_SimpleDOF = 0, EDOFType::DOFType_ReferenceDOF = 1, EDOFType::DOFType_BokehDOF = 2, EDOFType::DOFType_MAX = 3 }
 
enum  EDoorType : uint8_t { EDoorType::DOOR_Shoot = 0, EDoorType::DOOR_Touch = 1, EDoorType::DOOR_MAX = 2 }
 
enum  EParticleSysParamType : uint8_t {
  EParticleSysParamType::PSPT_None = 0, EParticleSysParamType::PSPT_Scalar = 1, EParticleSysParamType::PSPT_ScalarRand = 2, EParticleSysParamType::PSPT_Vector = 3,
  EParticleSysParamType::PSPT_VectorRand = 4, EParticleSysParamType::PSPT_Color = 5, EParticleSysParamType::PSPT_Actor = 6, EParticleSysParamType::PSPT_Material = 7,
  EParticleSysParamType::PSPT_Component = 8, EParticleSysParamType::PSPT_ActorSocket = 9, EParticleSysParamType::PSPT_MAX = 10
}
 
enum  EParticleReplayState : uint8_t { EParticleReplayState::PRS_Disabled = 0, EParticleReplayState::PRS_Capturing = 1, EParticleReplayState::PRS_Replaying = 2, EParticleReplayState::PRS_MAX = 3 }
 
enum  EParticleEventType : uint8_t {
  EParticleEventType::EPET_Any = 0, EParticleEventType::EPET_Spawn = 1, EParticleEventType::EPET_Death = 2, EParticleEventType::EPET_Collision = 3,
  EParticleEventType::EPET_WorldAttractorCollision = 4, EParticleEventType::EPET_Kismet = 5, EParticleEventType::EPET_MAX = 6
}
 
enum  EParticleSystemLODMethod : uint8_t { EParticleSystemLODMethod::PARTICLESYSTEMLODMETHOD_Automatic = 0, EParticleSystemLODMethod::PARTICLESYSTEMLODMETHOD_DirectSet = 1, EParticleSystemLODMethod::PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2, EParticleSystemLODMethod::PARTICLESYSTEMLODMETHOD_MAX = 3 }
 
enum  ETransitionType : uint8_t {
  ETransitionType::TT_None = 0, ETransitionType::TT_Paused = 1, ETransitionType::TT_Loading = 2, ETransitionType::TT_Saving = 3,
  ETransitionType::TT_Connecting = 4, ETransitionType::TT_Precaching = 5, ETransitionType::TT_MAX = 6
}
 
enum  EFacebookIntegrationDelegate : uint8_t {
  EFacebookIntegrationDelegate::FID_AuthorizationComplete = 0, EFacebookIntegrationDelegate::FID_FacebookRequestComplete = 1, EFacebookIntegrationDelegate::FID_DialogComplete = 2, EFacebookIntegrationDelegate::FID_FriendsListComplete = 3,
  EFacebookIntegrationDelegate::FID_MAX = 4
}
 
enum  EFWFileType : uint8_t {
  EFWFileType::FWFT_Log = 0, EFWFileType::FWFT_Stats = 1, EFWFileType::FWFT_HTML = 2, EFWFileType::FWFT_User = 3,
  EFWFileType::FWFT_Debug = 4, EFWFileType::FWFT_MAX = 5
}
 
enum  EInfluenceType : uint8_t {
  EInfluenceType::Fluid_Flow = 0, EInfluenceType::Fluid_Raindrops = 1, EInfluenceType::Fluid_Wave = 2, EInfluenceType::Fluid_Sphere = 3,
  EInfluenceType::Fluid_MAX = 4
}
 
enum  EFontImportCharacterSet : uint8_t { EFontImportCharacterSet::FontICS_Default = 0, EFontImportCharacterSet::FontICS_Ansi = 1, EFontImportCharacterSet::FontICS_Symbol = 2, EFontImportCharacterSet::FontICS_MAX = 3 }
 
enum  EWaveformFunction : uint8_t {
  EWaveformFunction::WF_Constant = 0, EWaveformFunction::WF_LinearIncreasing = 1, EWaveformFunction::WF_LinearDecreasing = 2, EWaveformFunction::WF_Sin0to90 = 3,
  EWaveformFunction::WF_Sin90to180 = 4, EWaveformFunction::WF_Sin0to180 = 5, EWaveformFunction::WF_Noise = 6, EWaveformFunction::WF_MAX = 7
}
 
enum  EHostMigrationProgress : uint8_t {
  EHostMigrationProgress::HostMigration_None = 0, EHostMigrationProgress::HostMigration_FindingNewHost = 1, EHostMigrationProgress::HostMigration_MigratingAsHost = 2, EHostMigrationProgress::HostMigration_MigratingAsClient = 3,
  EHostMigrationProgress::HostMigration_ClientTravel = 4, EHostMigrationProgress::HostMigration_HostReadyToTravel = 5, EHostMigrationProgress::HostMigration_Failed = 6, EHostMigrationProgress::HostMigration_MAX = 7
}
 
enum  EConsoleType : uint8_t {
  EConsoleType::CONSOLE_Any = 0, EConsoleType::CONSOLE_Xbox360 = 1, EConsoleType::CONSOLE_PS3 = 2, EConsoleType::CONSOLE_Mobile = 3,
  EConsoleType::CONSOLE_IPhone = 4, EConsoleType::CONSOLE_Android = 5, EConsoleType::CONSOLE_Kindle = 6, EConsoleType::CONSOLE_WiiU = 7,
  EConsoleType::CONSOLE_Flash = 8, EConsoleType::CONSOLE_MAX = 9
}
 
enum  EPreferredLightmapType : uint8_t { EPreferredLightmapType::EPLT_Default = 0, EPreferredLightmapType::EPLT_Directional = 1, EPreferredLightmapType::EPLT_Simple = 2, EPreferredLightmapType::EPLT_MAX = 3 }
 
enum  EVisibilityAggressiveness : uint8_t { EVisibilityAggressiveness::VIS_LeastAggressive = 0, EVisibilityAggressiveness::VIS_ModeratelyAggressive = 1, EVisibilityAggressiveness::VIS_MostAggressive = 2, EVisibilityAggressiveness::VIS_Max = 3 }
 
enum  ENetMode : uint8_t {
  ENetMode::NM_Standalone = 0, ENetMode::NM_DedicatedServer = 1, ENetMode::NM_ListenServer = 2, ENetMode::NM_Client = 3,
  ENetMode::NM_MAX = 4
}
 
enum  EFullyLoadPackageType : uint8_t {
  EFullyLoadPackageType::FULLYLOAD_Map = 0, EFullyLoadPackageType::FULLYLOAD_Game_PreLoadClass = 1, EFullyLoadPackageType::FULLYLOAD_Game_PostLoadClass = 2, EFullyLoadPackageType::FULLYLOAD_Always = 3,
  EFullyLoadPackageType::FULLYLOAD_Mutator = 4, EFullyLoadPackageType::FULLYLOAD_MAX = 5
}
 
enum  EStandbyType : uint8_t { EStandbyType::STDBY_Rx = 0, EStandbyType::STDBY_Tx = 1, EStandbyType::STDBY_BadPing = 2, EStandbyType::STDBY_MAX = 3 }
 
enum  EGameStatGroups : uint8_t {
  EGameStatGroups::GSG_EngineStats = 0, EGameStatGroups::GSG_Game = 1, EGameStatGroups::GSG_Team = 2, EGameStatGroups::GSG_Player = 3,
  EGameStatGroups::GSG_Weapon = 4, EGameStatGroups::GSG_Damage = 5, EGameStatGroups::GSG_Projectile = 6, EGameStatGroups::GSG_Pawn = 7,
  EGameStatGroups::GSG_GameSpecific = 8, EGameStatGroups::GSG_Aggregate = 9, EGameStatGroups::GSG_MAX = 10
}
 
enum  ESplitScreenType : uint8_t {
  ESplitScreenType::eSST_NONE = 0, ESplitScreenType::eSST_2P_HORIZONTAL = 1, ESplitScreenType::eSST_2P_VERTICAL = 2, ESplitScreenType::eSST_3P_FAVOR_TOP = 3,
  ESplitScreenType::eSST_3P_FAVOR_BOTTOM = 4, ESplitScreenType::eSST_4P = 5, ESplitScreenType::eSST_MAX = 6
}
 
enum  ESafeZoneType : uint8_t {
  ESafeZoneType::eSZ_TOP = 0, ESafeZoneType::eSZ_BOTTOM = 1, ESafeZoneType::eSZ_LEFT = 2, ESafeZoneType::eSZ_RIGHT = 3,
  ESafeZoneType::eSZ_MAX = 4
}
 
enum  ESetMode : uint8_t { ESetMode::SetMode_Toggle = 0, ESetMode::SetMode_Enable = 1, ESetMode::SetMode_Disable = 2, ESetMode::SetMode_MAX = 3 }
 
enum  EGoogleIntegrationDelegate : uint8_t {
  EGoogleIntegrationDelegate::GDEL_AuthorizationComplete = 0, EGoogleIntegrationDelegate::GDEL_FriendsListComplete = 1, EGoogleIntegrationDelegate::GDEL_YouTubeSubscriptionListComplete = 2, EGoogleIntegrationDelegate::GDEL_YouTubeSubscriptionAddComplete = 3,
  EGoogleIntegrationDelegate::GDEL_MAX = 4
}
 
enum  EInAppMessageInterfaceDelegate : uint8_t { EInAppMessageInterfaceDelegate::IAMD_InAppSMSUIComplete = 0, EInAppMessageInterfaceDelegate::IAMD_InAppEmailComplete = 1, EInAppMessageInterfaceDelegate::IAMD_MAX = 2 }
 
enum  EAdManagerDelegate : uint8_t { EAdManagerDelegate::AMD_ClickedBanner = 0, EAdManagerDelegate::AMD_UserClosedAd = 1, EAdManagerDelegate::AMD_MAX = 2 }
 
enum  EFoliageCullOption : uint8_t {
  EFoliageCullOption::FOLIAGECULL_Cull = 0, EFoliageCullOption::FOLIAGECULL_ScaleZ = 1, EFoliageCullOption::FOLIAGECULL_ScaleXYZ = 2, EFoliageCullOption::FOLIAGECULL_TranslateZ = 3,
  EFoliageCullOption::FOLIAGECULL_MAX = 4
}
 
enum  EEdgeHandlingStatus : uint8_t {
  EEdgeHandlingStatus::EHS_AddedBothDirs = 0, EEdgeHandlingStatus::EHS_Added0to1 = 1, EEdgeHandlingStatus::EHS_Added1to0 = 2, EEdgeHandlingStatus::EHS_AddedNone = 3,
  EEdgeHandlingStatus::EHS_MAX = 4
}
 
enum  EMATPLAYER_TYPE : uint8_t {
  EMATPLAYER_TYPE::MATPLAYER_ORIGINAL = 0, EMATPLAYER_TYPE::MATPLAYER_MYPLAYER = 1, EMATPLAYER_TYPE::MATPLAYER_SOMEONE = 2, EMATPLAYER_TYPE::MATPLAYER_PARTYMAIN = 3,
  EMATPLAYER_TYPE::MATPLAYER_PARTYMEMBER = 4, EMATPLAYER_TYPE::MATPLAYER_NPC = 5, EMATPLAYER_TYPE::MATPLAYER_DRIVENVEHICLE = 6, EMATPLAYER_TYPE::MATPLAYER_VEHICLE = 7,
  EMATPLAYER_TYPE::MATPLAYER_MAX = 8
}
 
enum  ETrackActiveCondition : uint8_t { ETrackActiveCondition::ETAC_Always = 0, ETrackActiveCondition::ETAC_GoreEnabled = 1, ETrackActiveCondition::ETAC_GoreDisabled = 2, ETrackActiveCondition::ETAC_MAX = 3 }
 
enum  EHeadTrackingAction : uint8_t { EHeadTrackingAction::EHTA_DisableHeadTracking = 0, EHeadTrackingAction::EHTA_EnableHeadTracking = 1, EHeadTrackingAction::EHTA_MAX = 2 }
 
enum  ETrackToggleAction : uint8_t {
  ETrackToggleAction::ETTA_Off = 0, ETrackToggleAction::ETTA_On = 1, ETrackToggleAction::ETTA_Toggle = 2, ETrackToggleAction::ETTA_Trigger = 3,
  ETrackToggleAction::ETTA_MAX = 4
}
 
enum  EVisibilityTrackCondition : uint8_t { EVisibilityTrackCondition::EVTC_Always = 0, EVisibilityTrackCondition::EVTC_GoreEnabled = 1, EVisibilityTrackCondition::EVTC_GoreDisabled = 2, EVisibilityTrackCondition::EVTC_MAX = 3 }
 
enum  EVisibilityTrackAction : uint8_t { EVisibilityTrackAction::EVTA_Hide = 0, EVisibilityTrackAction::EVTA_Show = 1, EVisibilityTrackAction::EVTA_Toggle = 2, EVisibilityTrackAction::EVTA_MAX = 3 }
 
enum  EInterpTrackMoveRotMode : uint8_t { EInterpTrackMoveRotMode::IMR_Keyframed = 0, EInterpTrackMoveRotMode::IMR_LookAtGroup = 1, EInterpTrackMoveRotMode::IMR_Ignore = 2, EInterpTrackMoveRotMode::IMR_MAX = 3 }
 
enum  EInterpTrackMoveFrame : uint8_t { EInterpTrackMoveFrame::IMF_World = 0, EInterpTrackMoveFrame::IMF_RelativeToInitial = 1, EInterpTrackMoveFrame::IMF_MAX = 2 }
 
enum  EInterpMoveAxis : uint8_t {
  EInterpMoveAxis::AXIS_TranslationX = 0, EInterpMoveAxis::AXIS_TranslationY = 1, EInterpMoveAxis::AXIS_TranslationZ = 2, EInterpMoveAxis::AXIS_RotationX = 3,
  EInterpMoveAxis::AXIS_RotationY = 4, EInterpMoveAxis::AXIS_RotationZ = 5, EInterpMoveAxis::AXIS_MAX = 6
}
 
enum  ELandscapeSetupErrors : uint8_t {
  ELandscapeSetupErrors::LSE_None = 0, ELandscapeSetupErrors::LSE_NoLandscapeInfo = 1, ELandscapeSetupErrors::LSE_CollsionXY = 2, ELandscapeSetupErrors::LSE_NoLayerInfo = 3,
  ELandscapeSetupErrors::LSE_MAX = 4
}
 
enum  ELandscapeGizmoType : uint8_t { ELandscapeGizmoType::LGT_None = 0, ELandscapeGizmoType::LGT_Height = 1, ELandscapeGizmoType::LGT_Weight = 2, ELandscapeGizmoType::LGT_MAX = 3 }
 
enum  ETextureAddressForce : uint8_t {
  ETextureAddressForce::TAF_Original = 0, ETextureAddressForce::TAF_Wrap = 1, ETextureAddressForce::TAF_Clamp = 2, ETextureAddressForce::TAF_Mirror = 3,
  ETextureAddressForce::TAF_Border = 4, ETextureAddressForce::TAF_MAX = 5
}
 
enum  ELevelGridCellShape : uint8_t { ELevelGridCellShape::LGCS_Box = 0, ELevelGridCellShape::LGCS_Hex = 1, ELevelGridCellShape::LGCS_MAX = 2 }
 
enum  EStreamingVolumeUsage : uint8_t {
  EStreamingVolumeUsage::SVB_Loading = 0, EStreamingVolumeUsage::SVB_LoadingAndVisibility = 1, EStreamingVolumeUsage::SVB_VisibilityBlockingOnLoad = 2, EStreamingVolumeUsage::SVB_BlockingOnLoad = 3,
  EStreamingVolumeUsage::SVB_LoadingNotVisible = 4, EStreamingVolumeUsage::SVB_MAX = 5
}
 
enum  ETextureColorChannel : uint8_t {
  ETextureColorChannel::TCC_Red = 0, ETextureColorChannel::TCC_Green = 1, ETextureColorChannel::TCC_Blue = 2, ETextureColorChannel::TCC_Alpha = 3,
  ETextureColorChannel::TCC_MAX = 4
}
 
enum  ECustomMaterialOutputType : uint8_t {
  ECustomMaterialOutputType::CMOT_Float1 = 0, ECustomMaterialOutputType::CMOT_Float2 = 1, ECustomMaterialOutputType::CMOT_Float3 = 2, ECustomMaterialOutputType::CMOT_Float4 = 3,
  ECustomMaterialOutputType::CMOT_MAX = 4
}
 
enum  EDepthOfFieldFunctionValue : uint8_t { EDepthOfFieldFunctionValue::TDOF_NearAndFarMask = 0, EDepthOfFieldFunctionValue::TDOF_NearMask = 1, EDepthOfFieldFunctionValue::TDOF_FarMask = 2, EDepthOfFieldFunctionValue::TDOF_MAX = 3 }
 
enum  EFunctionInputType : uint8_t {
  EFunctionInputType::FunctionInput_Scalar = 0, EFunctionInputType::FunctionInput_Vector2 = 1, EFunctionInputType::FunctionInput_Vector3 = 2, EFunctionInputType::FunctionInput_Vector4 = 3,
  EFunctionInputType::FunctionInput_Texture2D = 4, EFunctionInputType::FunctionInput_TextureCube = 5, EFunctionInputType::FunctionInput_StaticBool = 6, EFunctionInputType::FunctionInput_MAX = 7
}
 
enum  ELandscapeLayerBlendType : uint8_t { ELandscapeLayerBlendType::LB_AlphaBlend = 0, ELandscapeLayerBlendType::LB_HeightBlend = 1, ELandscapeLayerBlendType::LB_MAX = 2 }
 
enum  ESceneTextureType : uint8_t { ESceneTextureType::SceneTex_Lighting = 0, ESceneTextureType::SceneTex_MAX = 1 }
 
enum  ETerrainCoordMappingType : uint8_t {
  ETerrainCoordMappingType::TCMT_Auto = 0, ETerrainCoordMappingType::TCMT_XY = 1, ETerrainCoordMappingType::TCMT_XZ = 2, ETerrainCoordMappingType::TCMT_YZ = 3,
  ETerrainCoordMappingType::TCMT_MAX = 4
}
 
enum  EMaterialVectorCoordTransform : uint8_t {
  EMaterialVectorCoordTransform::TRANSFORM_World = 0, EMaterialVectorCoordTransform::TRANSFORM_View = 1, EMaterialVectorCoordTransform::TRANSFORM_Local = 2, EMaterialVectorCoordTransform::TRANSFORM_Tangent = 3,
  EMaterialVectorCoordTransform::TRANSFORM_MAX = 4
}
 
enum  EMaterialVectorCoordTransformSource : uint8_t {
  EMaterialVectorCoordTransformSource::TRANSFORMSOURCE_World = 0, EMaterialVectorCoordTransformSource::TRANSFORMSOURCE_Local = 1, EMaterialVectorCoordTransformSource::TRANSFORMSOURCE_Tangent = 2, EMaterialVectorCoordTransformSource::TRANSFORMSOURCE_View = 3,
  EMaterialVectorCoordTransformSource::TRANSFORMSOURCE_MAX = 4
}
 
enum  EMaterialPositionTransform : uint8_t { EMaterialPositionTransform::TRANSFORMPOS_World = 0, EMaterialPositionTransform::TRANSFORMPOS_MAX = 1 }
 
enum  EMaterialPositionTransformSource : uint8_t { EMaterialPositionTransformSource::TRANSFORMPOSSOURCE_Local = 0, EMaterialPositionTransformSource::TRANSFORMPOSSOURCE_PostProjection = 1, EMaterialPositionTransformSource::TRANSFORMPOSSOURCE_MAX = 2 }
 
enum  EMicroTransactionDelegate : uint8_t { EMicroTransactionDelegate::MTD_PurchaseQueryComplete = 0, EMicroTransactionDelegate::MTD_PurchaseComplete = 1, EMicroTransactionDelegate::MTD_MAX = 2 }
 
enum  EMicroTransactionResult : uint8_t {
  EMicroTransactionResult::MTR_Succeeded = 0, EMicroTransactionResult::MTR_Failed = 1, EMicroTransactionResult::MTR_Canceled = 2, EMicroTransactionResult::MTR_RestoredFromServer = 3,
  EMicroTransactionResult::MTR_MAX = 4
}
 
enum  EFFG_ForceFieldCoordinates : uint8_t {
  EFFG_ForceFieldCoordinates::FFG_CARTESIAN = 0, EFFG_ForceFieldCoordinates::FFG_SPHERICAL = 1, EFFG_ForceFieldCoordinates::FFG_CYLINDRICAL = 2, EFFG_ForceFieldCoordinates::FFG_TOROIDAL = 3,
  EFFG_ForceFieldCoordinates::FFG_MAX = 4
}
 
enum  EFFB_ForceFieldCoordinates : uint8_t {
  EFFB_ForceFieldCoordinates::FFB_CARTESIAN = 0, EFFB_ForceFieldCoordinates::FFB_SPHERICAL = 1, EFFB_ForceFieldCoordinates::FFB_CYLINDRICAL = 2, EFFB_ForceFieldCoordinates::FFB_TOROIDAL = 3,
  EFFB_ForceFieldCoordinates::FFB_MAX = 4
}
 
enum  EOnlineProfilePropertyOwner : uint8_t { EOnlineProfilePropertyOwner::OPPO_None = 0, EOnlineProfilePropertyOwner::OPPO_OnlineService = 1, EOnlineProfilePropertyOwner::OPPO_Game = 2, EOnlineProfilePropertyOwner::OPPO_MAX = 3 }
 
enum  EOnlinePlayerStorageAsyncState : uint8_t {
  EOnlinePlayerStorageAsyncState::OPAS_NotStarted = 0, EOnlinePlayerStorageAsyncState::OPAS_Read = 1, EOnlinePlayerStorageAsyncState::OPAS_Write = 2, EOnlinePlayerStorageAsyncState::OPAS_Finished = 3,
  EOnlinePlayerStorageAsyncState::OPAS_MAX = 4
}
 
enum  EProfileSettingID : uint8_t {
  EProfileSettingID::PSI_Unknown = 0, EProfileSettingID::PSI_ControllerVibration = 1, EProfileSettingID::PSI_YInversion = 2, EProfileSettingID::PSI_GamerCred = 3,
  EProfileSettingID::PSI_GamerRep = 4, EProfileSettingID::PSI_VoiceMuted = 5, EProfileSettingID::PSI_VoiceThruSpeakers = 6, EProfileSettingID::PSI_VoiceVolume = 7,
  EProfileSettingID::PSI_GamerPictureKey = 8, EProfileSettingID::PSI_GamerMotto = 9, EProfileSettingID::PSI_GamerTitlesPlayed = 10, EProfileSettingID::PSI_GamerAchievementsEarned = 11,
  EProfileSettingID::PSI_GameDifficulty = 12, EProfileSettingID::PSI_ControllerSensitivity = 13, EProfileSettingID::PSI_PreferredColor1 = 14, EProfileSettingID::PSI_PreferredColor2 = 15,
  EProfileSettingID::PSI_AutoAim = 16, EProfileSettingID::PSI_AutoCenter = 17, EProfileSettingID::PSI_MovementControl = 18, EProfileSettingID::PSI_RaceTransmission = 19,
  EProfileSettingID::PSI_RaceCameraLocation = 20, EProfileSettingID::PSI_RaceBrakeControl = 21, EProfileSettingID::PSI_RaceAcceleratorControl = 22, EProfileSettingID::PSI_GameCredEarned = 23,
  EProfileSettingID::PSI_GameAchievementsEarned = 24, EProfileSettingID::PSI_EndLiveIds = 25, EProfileSettingID::PSI_ProfileVersionNum = 26, EProfileSettingID::PSI_ProfileSaveCount = 27,
  EProfileSettingID::PSI_MAX = 28
}
 
enum  EProfileDifficultyOptions : uint8_t { EProfileDifficultyOptions::PDO_Normal = 0, EProfileDifficultyOptions::PDO_Easy = 1, EProfileDifficultyOptions::PDO_Hard = 2, EProfileDifficultyOptions::PDO_MAX = 3 }
 
enum  EProfileControllerSensitivityOptions : uint8_t { EProfileControllerSensitivityOptions::PCSO_Medium = 0, EProfileControllerSensitivityOptions::PCSO_Low = 1, EProfileControllerSensitivityOptions::PCSO_High = 2, EProfileControllerSensitivityOptions::PCSO_MAX = 3 }
 
enum  EProfilePreferredColorOptions : uint8_t {
  EProfilePreferredColorOptions::PPCO_None = 0, EProfilePreferredColorOptions::PPCO_Black = 1, EProfilePreferredColorOptions::PPCO_White = 2, EProfilePreferredColorOptions::PPCO_Yellow = 3,
  EProfilePreferredColorOptions::PPCO_Orange = 4, EProfilePreferredColorOptions::PPCO_Pink = 5, EProfilePreferredColorOptions::PPCO_Red = 6, EProfilePreferredColorOptions::PPCO_Purple = 7,
  EProfilePreferredColorOptions::PPCO_Blue = 8, EProfilePreferredColorOptions::PPCO_Green = 9, EProfilePreferredColorOptions::PPCO_Brown = 10, EProfilePreferredColorOptions::PPCO_Silver = 11,
  EProfilePreferredColorOptions::PPCO_MAX = 12
}
 
enum  EProfileAutoAimOptions : uint8_t { EProfileAutoAimOptions::PAAO_Off = 0, EProfileAutoAimOptions::PAAO_On = 1, EProfileAutoAimOptions::PAAO_MAX = 2 }
 
enum  EProfileAutoCenterOptions : uint8_t { EProfileAutoCenterOptions::PACO_Off = 0, EProfileAutoCenterOptions::PACO_On = 1, EProfileAutoCenterOptions::PACO_MAX = 2 }
 
enum  EProfileMovementControlOptions : uint8_t { EProfileMovementControlOptions::PMCO_L_Thumbstick = 0, EProfileMovementControlOptions::PMCO_R_Thumbstick = 1, EProfileMovementControlOptions::PMCO_MAX = 2 }
 
enum  EProfileRaceTransmissionOptions : uint8_t { EProfileRaceTransmissionOptions::PRTO_Auto = 0, EProfileRaceTransmissionOptions::PRTO_Manual = 1, EProfileRaceTransmissionOptions::PRTO_MAX = 2 }
 
enum  EProfileRaceCameraLocationOptions : uint8_t { EProfileRaceCameraLocationOptions::PRCLO_Behind = 0, EProfileRaceCameraLocationOptions::PRCLO_Front = 1, EProfileRaceCameraLocationOptions::PRCLO_Inside = 2, EProfileRaceCameraLocationOptions::PRCLO_MAX = 3 }
 
enum  EProfileRaceBrakeControlOptions : uint8_t { EProfileRaceBrakeControlOptions::PRBCO_Trigger = 0, EProfileRaceBrakeControlOptions::PRBCO_Button = 1, EProfileRaceBrakeControlOptions::PRBCO_MAX = 2 }
 
enum  EProfileRaceAcceleratorControlOptions : uint8_t { EProfileRaceAcceleratorControlOptions::PRACO_Trigger = 0, EProfileRaceAcceleratorControlOptions::PRACO_Button = 1, EProfileRaceAcceleratorControlOptions::PRACO_MAX = 2 }
 
enum  EProfileYInversionOptions : uint8_t { EProfileYInversionOptions::PYIO_Off = 0, EProfileYInversionOptions::PYIO_On = 1, EProfileYInversionOptions::PYIO_MAX = 2 }
 
enum  EProfileXInversionOptions : uint8_t { EProfileXInversionOptions::PXIO_Off = 0, EProfileXInversionOptions::PXIO_On = 1, EProfileXInversionOptions::PXIO_MAX = 2 }
 
enum  EProfileOmniDirEvadeOptions : uint8_t { EProfileOmniDirEvadeOptions::PODI_Off = 0, EProfileOmniDirEvadeOptions::PODI_On = 1, EProfileOmniDirEvadeOptions::PODI_MAX = 2 }
 
enum  EProfileControllerVibrationToggleOptions : uint8_t {
  EProfileControllerVibrationToggleOptions::PCVTO_Off = 0, EProfileControllerVibrationToggleOptions::PCVTO_IgnoreThis = 1, EProfileControllerVibrationToggleOptions::PCVTO_IgnoreThis2 = 2, EProfileControllerVibrationToggleOptions::PCVTO_On = 3,
  EProfileControllerVibrationToggleOptions::PCVTO_MAX = 4
}
 
enum  EProfileVoiceThruSpeakersOptions : uint8_t { EProfileVoiceThruSpeakersOptions::PVTSO_Off = 0, EProfileVoiceThruSpeakersOptions::PVTSO_On = 1, EProfileVoiceThruSpeakersOptions::PVTSO_Both = 2, EProfileVoiceThruSpeakersOptions::PVTSO_MAX = 3 }
 
enum  EEmitterRenderMode : uint8_t {
  EEmitterRenderMode::ERM_Normal = 0, EEmitterRenderMode::ERM_Point = 1, EEmitterRenderMode::ERM_Cross = 2, EEmitterRenderMode::ERM_None = 3,
  EEmitterRenderMode::ERM_MAX = 4
}
 
enum  EParticleSubUVInterpMethod : uint8_t {
  EParticleSubUVInterpMethod::PSUVIM_None = 0, EParticleSubUVInterpMethod::PSUVIM_Linear = 1, EParticleSubUVInterpMethod::PSUVIM_Linear_Blend = 2, EParticleSubUVInterpMethod::PSUVIM_Random = 3,
  EParticleSubUVInterpMethod::PSUVIM_Random_Blend = 4, EParticleSubUVInterpMethod::PSUVIM_MAX = 5
}
 
enum  EParticleBurstMethod : uint8_t { EParticleBurstMethod::EPBM_Instant = 0, EParticleBurstMethod::EPBM_Interpolated = 1, EParticleBurstMethod::EPBM_MAX = 2 }
 
enum  EModuleType : uint8_t {
  EModuleType::EPMT_General = 0, EModuleType::EPMT_TypeData = 1, EModuleType::EPMT_Beam = 2, EModuleType::EPMT_Trail = 3,
  EModuleType::EPMT_Spawn = 4, EModuleType::EPMT_Required = 5, EModuleType::EPMT_Event = 6, EModuleType::EPMT_AkEvent = 7,
  EModuleType::EPMT_MAX = 8
}
 
enum  EParticleSourceSelectionMethod : uint8_t { EParticleSourceSelectionMethod::EPSSM_Random = 0, EParticleSourceSelectionMethod::EPSSM_Sequential = 1, EParticleSourceSelectionMethod::EPSSM_MAX = 2 }
 
enum  EBoneSocketAttractorFalloffType : uint8_t { EBoneSocketAttractorFalloffType::BSFOFF_Constant = 0, EBoneSocketAttractorFalloffType::BSFOFF_Linear = 1, EBoneSocketAttractorFalloffType::BSFOFF_Exponent = 2, EBoneSocketAttractorFalloffType::BSFOFF_MAX = 3 }
 
enum  ELocationBoneSocketDestSelectionMethod : uint8_t {
  ELocationBoneSocketDestSelectionMethod::BONESOCKETDESTSEL_Sequential = 0, ELocationBoneSocketDestSelectionMethod::BONESOCKETDESTSEL_Random = 1, ELocationBoneSocketDestSelectionMethod::BONESOCKETDESTSEL_RandomExhaustive = 2, ELocationBoneSocketDestSelectionMethod::BONESOCKETDESTSEL_BlendAll = 3,
  ELocationBoneSocketDestSelectionMethod::BONESOCKETDESTSEL_MAX = 4
}
 
enum  ELocationBoneSocketDestination : uint8_t { ELocationBoneSocketDestination::BONESOCKETDEST_Bones = 0, ELocationBoneSocketDestination::BONESOCKETDEST_Sockets = 1, ELocationBoneSocketDestination::BONESOCKETDEST_MAX = 2 }
 
enum  EAttractorParticleSelectionMethod : uint8_t { EAttractorParticleSelectionMethod::EAPSM_Random = 0, EAttractorParticleSelectionMethod::EAPSM_Sequential = 1, EAttractorParticleSelectionMethod::EAPSM_MAX = 2 }
 
enum  EVertSurfaceAttractorFalloffType : uint8_t { EVertSurfaceAttractorFalloffType::VSFOFF_Constant = 0, EVertSurfaceAttractorFalloffType::VSFOFF_Linear = 1, EVertSurfaceAttractorFalloffType::VSFOFF_Exponent = 2, EVertSurfaceAttractorFalloffType::VSFOFF_MAX = 3 }
 
enum  EAttractorSkelVertSurfaceDestination : uint8_t { EAttractorSkelVertSurfaceDestination::VERTSURFACEDEST_Vert = 0, EAttractorSkelVertSurfaceDestination::VERTSURFACEDEST_Surface = 1, EAttractorSkelVertSurfaceDestination::VERTSURFACEDEST_MAX = 2 }
 
enum  EBeam2SourceTargetMethod : uint8_t {
  EBeam2SourceTargetMethod::PEB2STM_Default = 0, EBeam2SourceTargetMethod::PEB2STM_UserSet = 1, EBeam2SourceTargetMethod::PEB2STM_Emitter = 2, EBeam2SourceTargetMethod::PEB2STM_Particle = 3,
  EBeam2SourceTargetMethod::PEB2STM_Actor = 4, EBeam2SourceTargetMethod::PEB2STM_MAX = 5
}
 
enum  EBeam2SourceTargetTangentMethod : uint8_t {
  EBeam2SourceTargetTangentMethod::PEB2STTM_Direct = 0, EBeam2SourceTargetTangentMethod::PEB2STTM_UserSet = 1, EBeam2SourceTargetTangentMethod::PEB2STTM_Distribution = 2, EBeam2SourceTargetTangentMethod::PEB2STTM_Emitter = 3,
  EBeam2SourceTargetTangentMethod::PEB2STTM_MAX = 4
}
 
enum  EBeamModifierType : uint8_t { EBeamModifierType::PEB2MT_Source = 0, EBeamModifierType::PEB2MT_Target = 1, EBeamModifierType::PEB2MT_MAX = 2 }
 
enum  EParticleCameraOffsetUpdateMethod : uint8_t { EParticleCameraOffsetUpdateMethod::EPCOUM_DirectSet = 0, EParticleCameraOffsetUpdateMethod::EPCOUM_Additive = 1, EParticleCameraOffsetUpdateMethod::EPCOUM_Scalar = 2, EParticleCameraOffsetUpdateMethod::EPCOUM_MAX = 3 }
 
enum  EParticleCollisionComplete : uint8_t {
  EParticleCollisionComplete::EPCC_Kill = 0, EParticleCollisionComplete::EPCC_Freeze = 1, EParticleCollisionComplete::EPCC_HaltCollisions = 2, EParticleCollisionComplete::EPCC_FreezeTranslation = 3,
  EParticleCollisionComplete::EPCC_FreezeRotation = 4, EParticleCollisionComplete::EPCC_FreezeMovement = 5, EParticleCollisionComplete::EPCC_MAX = 6
}
 
enum  EParticleAttractorActionType : uint8_t {
  EParticleAttractorActionType::PAAT_None = 0, EParticleAttractorActionType::PAAT_Destroy = 1, EParticleAttractorActionType::PAAT_Freeze = 2, EParticleAttractorActionType::PAAT_Event = 3,
  EParticleAttractorActionType::PAAT_MAX = 4
}
 
enum  ELocationBoneSocketSource : uint8_t { ELocationBoneSocketSource::BONESOCKETSOURCE_Bones = 0, ELocationBoneSocketSource::BONESOCKETSOURCE_Sockets = 1, ELocationBoneSocketSource::BONESOCKETSOURCE_MAX = 2 }
 
enum  ELocationBoneSocketSelectionMethod : uint8_t { ELocationBoneSocketSelectionMethod::BONESOCKETSEL_Sequential = 0, ELocationBoneSocketSelectionMethod::BONESOCKETSEL_Random = 1, ELocationBoneSocketSelectionMethod::BONESOCKETSEL_RandomExhaustive = 2, ELocationBoneSocketSelectionMethod::BONESOCKETSEL_MAX = 3 }
 
enum  ELocationEmitterSelectionMethod : uint8_t { ELocationEmitterSelectionMethod::ELESM_Random = 0, ELocationEmitterSelectionMethod::ELESM_Sequential = 1, ELocationEmitterSelectionMethod::ELESM_MAX = 2 }
 
enum  ECylinderHeightAxis : uint8_t { ECylinderHeightAxis::PMLPC_HEIGHTAXIS_X = 0, ECylinderHeightAxis::PMLPC_HEIGHTAXIS_Y = 1, ECylinderHeightAxis::PMLPC_HEIGHTAXIS_Z = 2, ECylinderHeightAxis::PMLPC_HEIGHTAXIS_MAX = 3 }
 
enum  ELocationSkelVertSurfaceSource : uint8_t { ELocationSkelVertSurfaceSource::VERTSURFACESOURCE_Vert = 0, ELocationSkelVertSurfaceSource::VERTSURFACESOURCE_Surface = 1, ELocationSkelVertSurfaceSource::VERTSURFACESOURCE_MAX = 2 }
 
enum  ELocationStaticVertSurfaceSource : uint8_t { ELocationStaticVertSurfaceSource::VERTSTATICSURFACESOURCE_Vert = 0, ELocationStaticVertSurfaceSource::VERTSTATICSURFACESOURCE_Surface = 1, ELocationStaticVertSurfaceSource::VERTSTATICSURFACESOURCE_MAX = 2 }
 
enum  EOrbitChainMode : uint8_t { EOrbitChainMode::EOChainMode_Add = 0, EOrbitChainMode::EOChainMode_Scale = 1, EOrbitChainMode::EOChainMode_Link = 2, EOrbitChainMode::EOChainMode_MAX = 3 }
 
enum  EParticleAxisLock : uint8_t {
  EParticleAxisLock::EPAL_NONE = 0, EParticleAxisLock::EPAL_X = 1, EParticleAxisLock::EPAL_Y = 2, EParticleAxisLock::EPAL_Z = 3,
  EParticleAxisLock::EPAL_NEGATIVE_X = 4, EParticleAxisLock::EPAL_NEGATIVE_Y = 5, EParticleAxisLock::EPAL_NEGATIVE_Z = 6, EParticleAxisLock::EPAL_ROTATE_X = 7,
  EParticleAxisLock::EPAL_ROTATE_Y = 8, EParticleAxisLock::EPAL_ROTATE_Z = 9, EParticleAxisLock::EPAL_MAX = 10
}
 
enum  EEmitterDynamicParameterValue : uint8_t {
  EEmitterDynamicParameterValue::EDPV_UserSet = 0, EEmitterDynamicParameterValue::EDPV_VelocityX = 1, EEmitterDynamicParameterValue::EDPV_VelocityY = 2, EEmitterDynamicParameterValue::EDPV_VelocityZ = 3,
  EEmitterDynamicParameterValue::EDPV_VelocityMag = 4, EEmitterDynamicParameterValue::EDPV_MAX = 5
}
 
enum  EParticleLevelInfluenceType : uint8_t { EParticleLevelInfluenceType::LIT_Never = 0, EParticleLevelInfluenceType::LIT_OutsidePhysicsVolumes = 1, EParticleLevelInfluenceType::LIT_Always = 2, EParticleLevelInfluenceType::LIT_MAX = 3 }
 
enum  EParticleScreenAlignment : uint8_t {
  EParticleScreenAlignment::PSA_Square = 0, EParticleScreenAlignment::PSA_Rectangle = 1, EParticleScreenAlignment::PSA_Velocity = 2, EParticleScreenAlignment::PSA_TypeSpecific = 3,
  EParticleScreenAlignment::PSA_MAX = 4
}
 
enum  EOpacitySourceMode : uint8_t {
  EOpacitySourceMode::OSM_Alpha = 0, EOpacitySourceMode::OSM_ColorBrightness = 1, EOpacitySourceMode::OSM_RedChannel = 2, EOpacitySourceMode::OSM_GreenChannel = 3,
  EOpacitySourceMode::OSM_BlueChannel = 4, EOpacitySourceMode::OSM_MAX = 5
}
 
enum  ESubUVBoundingVertexCount : uint8_t { ESubUVBoundingVertexCount::BVC_FourVertices = 0, ESubUVBoundingVertexCount::BVC_MAX = 1 }
 
enum  EParticleSortMode : uint8_t {
  EParticleSortMode::PSORTMODE_None = 0, EParticleSortMode::PSORTMODE_ViewProjDepth = 1, EParticleSortMode::PSORTMODE_DistanceToView = 2, EParticleSortMode::PSORTMODE_Age_OldestFirst = 3,
  EParticleSortMode::PSORTMODE_Age_NewestFirst = 4, EParticleSortMode::PSORTMODE_MAX = 5
}
 
enum  EEmitterNormalsMode : uint8_t { EEmitterNormalsMode::ENM_CameraFacing = 0, EEmitterNormalsMode::ENM_Spherical = 1, EEmitterNormalsMode::ENM_Cylindrical = 2, EEmitterNormalsMode::ENM_MAX = 3 }
 
enum  ETrail2SourceMethod : uint8_t { ETrail2SourceMethod::PET2SRCM_Default = 0, ETrail2SourceMethod::PET2SRCM_Particle = 1, ETrail2SourceMethod::PET2SRCM_Actor = 2, ETrail2SourceMethod::PET2SRCM_MAX = 3 }
 
enum  ETrail2SpawnMethod : uint8_t { ETrail2SpawnMethod::PET2SM_Emitter = 0, ETrail2SpawnMethod::PET2SM_Velocity = 1, ETrail2SpawnMethod::PET2SM_Distance = 2, ETrail2SpawnMethod::PET2SM_MAX = 3 }
 
enum  ETrailTaperMethod : uint8_t { ETrailTaperMethod::PETTM_None = 0, ETrailTaperMethod::PETTM_Full = 1, ETrailTaperMethod::PETTM_Partial = 2, ETrailTaperMethod::PETTM_MAX = 3 }
 
enum  EBeamMethod : uint8_t {
  EBeamMethod::PEBM_Distance = 0, EBeamMethod::PEBM_EndPoints = 1, EBeamMethod::PEBM_EndPoints_Interpolated = 2, EBeamMethod::PEBM_UserSet_EndPoints = 3,
  EBeamMethod::PEBM_UserSet_EndPoints_Interpolated = 4, EBeamMethod::PEBM_MAX = 5
}
 
enum  EBeamEndPointMethod : uint8_t { EBeamEndPointMethod::PEBEPM_Calculated = 0, EBeamEndPointMethod::PEBEPM_Distribution = 1, EBeamEndPointMethod::PEBEPM_Distribution_Constant = 2, EBeamEndPointMethod::PEBEPM_MAX = 3 }
 
enum  EBeam2Method : uint8_t { EBeam2Method::PEB2M_Distance = 0, EBeam2Method::PEB2M_Target = 1, EBeam2Method::PEB2M_Branch = 2, EBeam2Method::PEB2M_MAX = 3 }
 
enum  EBeamTaperMethod : uint8_t { EBeamTaperMethod::PEBTM_None = 0, EBeamTaperMethod::PEBTM_Full = 1, EBeamTaperMethod::PEBTM_Partial = 2, EBeamTaperMethod::PEBTM_MAX = 3 }
 
enum  EMeshCameraFacingOptions : uint8_t {
  EMeshCameraFacingOptions::XAxisFacing_NoUp = 0, EMeshCameraFacingOptions::XAxisFacing_ZUp = 1, EMeshCameraFacingOptions::XAxisFacing_NegativeZUp = 2, EMeshCameraFacingOptions::XAxisFacing_YUp = 3,
  EMeshCameraFacingOptions::XAxisFacing_NegativeYUp = 4, EMeshCameraFacingOptions::LockedAxis_ZAxisFacing = 5, EMeshCameraFacingOptions::LockedAxis_NegativeZAxisFacing = 6, EMeshCameraFacingOptions::LockedAxis_YAxisFacing = 7,
  EMeshCameraFacingOptions::LockedAxis_NegativeYAxisFacing = 8, EMeshCameraFacingOptions::VelocityAligned_ZAxisFacing = 9, EMeshCameraFacingOptions::VelocityAligned_NegativeZAxisFacing = 10, EMeshCameraFacingOptions::VelocityAligned_YAxisFacing = 11,
  EMeshCameraFacingOptions::VelocityAligned_NegativeYAxisFacing = 12, EMeshCameraFacingOptions::EMeshCameraFacingOptions_MAX = 13
}
 
enum  EMeshCameraFacingUpAxis : uint8_t {
  EMeshCameraFacingUpAxis::CameraFacing_NoneUP = 0, EMeshCameraFacingUpAxis::CameraFacing_ZUp = 1, EMeshCameraFacingUpAxis::CameraFacing_NegativeZUp = 2, EMeshCameraFacingUpAxis::CameraFacing_YUp = 3,
  EMeshCameraFacingUpAxis::CameraFacing_NegativeYUp = 4, EMeshCameraFacingUpAxis::CameraFacing_MAX = 5
}
 
enum  EMeshScreenAlignment : uint8_t { EMeshScreenAlignment::PSMA_MeshFaceCameraWithRoll = 0, EMeshScreenAlignment::PSMA_MeshFaceCameraWithSpin = 1, EMeshScreenAlignment::PSMA_MeshFaceCameraWithLockedAxis = 2, EMeshScreenAlignment::PSMA_MAX = 3 }
 
enum  EPhysXMeshRotationMethod : uint8_t {
  EPhysXMeshRotationMethod::PMRM_Disabled = 0, EPhysXMeshRotationMethod::PMRM_Spherical = 1, EPhysXMeshRotationMethod::PMRM_Box = 2, EPhysXMeshRotationMethod::PMRM_LongBox = 3,
  EPhysXMeshRotationMethod::PMRM_FlatBox = 4, EPhysXMeshRotationMethod::PMRM_Velocity = 5, EPhysXMeshRotationMethod::PMRM_MAX = 6
}
 
enum  ETrailsRenderAxisOption : uint8_t { ETrailsRenderAxisOption::Trails_CameraUp = 0, ETrailsRenderAxisOption::Trails_SourceUp = 1, ETrailsRenderAxisOption::Trails_WorldUp = 2, ETrailsRenderAxisOption::Trails_MAX = 3 }
 
enum  EParticleSystemLimitGroup : uint8_t {
  EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_None = 0, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_PostBlur = 1, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_PostEtc = 2, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_Distortion = 3,
  EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_Light = 4, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_Dust = 5, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_Debris = 6, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_Lensflare = 7,
  EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_CrackDecal = 8, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_EtcDecal = 9, EParticleSystemLimitGroup::EPARTICLESYSTEMLIMITGROUP_MAX = 10
}
 
enum  EParticleSystemOcclusionBoundsMethod : uint8_t { EParticleSystemOcclusionBoundsMethod::EPSOBM_None = 0, EParticleSystemOcclusionBoundsMethod::EPSOBM_ParticleBounds = 1, EParticleSystemOcclusionBoundsMethod::EPSOBM_CustomBounds = 2, EParticleSystemOcclusionBoundsMethod::EPSOBM_MAX = 3 }
 
enum  EParticleSystemUpdateMode : uint8_t { EParticleSystemUpdateMode::EPSUM_RealTime = 0, EParticleSystemUpdateMode::EPSUM_FixedTime = 1, EParticleSystemUpdateMode::EPSUM_MAX = 2 }
 
enum  EProcBuildingAxis : uint8_t { EProcBuildingAxis::EPBAxis_X = 0, EProcBuildingAxis::EPBAxis_Z = 1, EProcBuildingAxis::EPBAxis_MAX = 2 }
 
enum  EScopeEdge : uint8_t {
  EScopeEdge::EPSA_Top = 0, EScopeEdge::EPSA_Bottom = 1, EScopeEdge::EPSA_Left = 2, EScopeEdge::EPSA_Right = 3,
  EScopeEdge::EPSA_None = 4, EScopeEdge::EPSA_MAX = 5
}
 
enum  EBuildingStatsBrowserColumns : uint8_t {
  EBuildingStatsBrowserColumns::BSBC_Name = 0, EBuildingStatsBrowserColumns::BSBC_Ruleset = 1, EBuildingStatsBrowserColumns::BSBC_NumStaticMeshComps = 2, EBuildingStatsBrowserColumns::BSBC_NumInstancedStaticMeshComps = 3,
  EBuildingStatsBrowserColumns::BSBC_NumInstancedTris = 4, EBuildingStatsBrowserColumns::BSBC_LightmapMemBytes = 5, EBuildingStatsBrowserColumns::BSBC_ShadowmapMemBytes = 6, EBuildingStatsBrowserColumns::BSBC_LODDiffuseMemBytes = 7,
  EBuildingStatsBrowserColumns::BSBC_LODLightingMemBytes = 8, EBuildingStatsBrowserColumns::BSBC_MAX = 9
}
 
enum  EPBCornerType : uint8_t { EPBCornerType::EPBC_Default = 0, EPBCornerType::EPBC_Chamfer = 1, EPBCornerType::EPBC_Round = 2, EPBCornerType::EPBC_MAX = 3 }
 
enum  EProcBuildingEdge : uint8_t {
  EProcBuildingEdge::EPBE_Top = 0, EProcBuildingEdge::EPBE_Bottom = 1, EProcBuildingEdge::EPBE_Left = 2, EProcBuildingEdge::EPBE_Right = 3,
  EProcBuildingEdge::EPBE_MAX = 4
}
 
enum  EPhysEffectType : uint8_t { EPhysEffectType::EPMET_Impact = 0, EPhysEffectType::EPMET_Slide = 1, EPhysEffectType::EPMET_MAX = 2 }
 
enum  ESimulationMethod : uint8_t { ESimulationMethod::ESM_SPH = 0, ESimulationMethod::ESM_NO_PARTICLE_INTERACTION = 1, ESimulationMethod::ESM_MIXED_MODE = 2, ESimulationMethod::ESM_MAX = 3 }
 
enum  EPacketSizeMultiplier : uint8_t {
  EPacketSizeMultiplier::EPSM = 0, EPacketSizeMultiplier::EPSM01 = 1, EPacketSizeMultiplier::EPSM02 = 2, EPacketSizeMultiplier::EPSM03 = 3,
  EPacketSizeMultiplier::EPSM04 = 4, EPacketSizeMultiplier::EPSM05 = 5, EPacketSizeMultiplier::EPSM_MAX = 6
}
 
enum  ESceneCaptureViewMode : uint8_t {
  ESceneCaptureViewMode::SceneCapView_Lit = 0, ESceneCaptureViewMode::SceneCapView_Unlit = 1, ESceneCaptureViewMode::SceneCapView_LitNoShadows = 2, ESceneCaptureViewMode::SceneCapView_Wire = 3,
  ESceneCaptureViewMode::SceneCapView_MAX = 4
}
 
enum  ESleepFamily : uint8_t { ESleepFamily::SF_Normal = 0, ESleepFamily::SF_Sensitive = 1, ESleepFamily::SF_MAX = 2 }
 
enum  ERadialForceType : uint8_t { ERadialForceType::RFT_Force = 0, ERadialForceType::RFT_Impulse = 1, ERadialForceType::RFT_MAX = 2 }
 
enum  ERouteDirection : uint8_t { ERouteDirection::ERD_Forward = 0, ERouteDirection::ERD_Reverse = 1, ERouteDirection::ERD_MAX = 2 }
 
enum  ERouteFillAction : uint8_t {
  ERouteFillAction::RFA_Overwrite = 0, ERouteFillAction::RFA_Add = 1, ERouteFillAction::RFA_Remove = 2, ERouteFillAction::RFA_Clear = 3,
  ERouteFillAction::RFA_MAX = 4
}
 
enum  ERouteType : uint8_t { ERouteType::ERT_Linear = 0, ERouteType::ERT_Loop = 1, ERouteType::ERT_Circle = 2, ERouteType::ERT_MAX = 3 }
 
enum  EPointSelection : uint8_t { EPointSelection::PS_Normal = 0, EPointSelection::PS_Random = 1, EPointSelection::PS_Reverse = 2, EPointSelection::PS_MAX = 3 }
 
enum  EMeshType : uint8_t { EMeshType::MeshType_StaticMesh = 0, EMeshType::MeshType_SkeletalMesh = 1, EMeshType::MeshType_MAX = 2 }
 
enum  EWorldAttractorFalloffType : uint8_t { EWorldAttractorFalloffType::FOFF_Constant = 0, EWorldAttractorFalloffType::FOFF_Linear = 1, EWorldAttractorFalloffType::FOFF_Exponent = 2, EWorldAttractorFalloffType::FOFF_MAX = 3 }
 
enum  EParticleEventOutputType : uint8_t {
  EParticleEventOutputType::ePARTICLEOUT_Spawn = 0, EParticleEventOutputType::ePARTICLEOUT_Death = 1, EParticleEventOutputType::ePARTICLEOUT_Collision = 2, EParticleEventOutputType::ePARTICLEOUT_AttractorCollision = 3,
  EParticleEventOutputType::ePARTICLEOUT_Kismet = 4, EParticleEventOutputType::ePARTICLEOUT_MAX = 5
}
 
enum  EBoneControlSpace : uint8_t {
  EBoneControlSpace::BCS_WorldSpace = 0, EBoneControlSpace::BCS_ActorSpace = 1, EBoneControlSpace::BCS_ComponentSpace = 2, EBoneControlSpace::BCS_ParentBoneSpace = 3,
  EBoneControlSpace::BCS_BoneSpace = 4, EBoneControlSpace::BCS_OtherBoneSpace = 5, EBoneControlSpace::BCS_BaseMeshSpace = 6, EBoneControlSpace::BCS_MAX = 7
}
 
enum  ESplineControlRotMode : uint8_t { ESplineControlRotMode::SCR_NoChange = 0, ESplineControlRotMode::SCR_AlongSpline = 1, ESplineControlRotMode::SCR_Interpolate = 2, ESplineControlRotMode::SCR_MAX = 3 }
 
enum  ESoftBodyBoneType : uint8_t { ESoftBodyBoneType::SOFTBODYBONE_Fixed = 0, ESoftBodyBoneType::SOFTBODYBONE_BreakableAttachment = 1, ESoftBodyBoneType::SOFTBODYBONE_TwoWayAttachment = 2, ESoftBodyBoneType::SOFTBODYBONE_MAX = 3 }
 
enum  EFloorConformType : uint8_t {
  EFloorConformType::EFCT_NotYetDetermined = 0, EFloorConformType::EFCT_None = 1, EFloorConformType::EFCT_Tall = 2, EFloorConformType::EFCT_Flat = 3,
  EFloorConformType::EFCT_Squeezed = 4, EFloorConformType::EFCT_MAX = 5
}
 
enum  EClothBoneType : uint8_t { EClothBoneType::CLOTHBONE_Fixed = 0, EClothBoneType::CLOTHBONE_BreakableAttachment = 1, EClothBoneType::CLOTHBONE_TearLine = 2, EClothBoneType::CLOTHBONE_MAX = 3 }
 
enum  ESkeletalMeshOptimizationNormalMode : uint8_t { ESkeletalMeshOptimizationNormalMode::SMONM_Recalculate = 0, ESkeletalMeshOptimizationNormalMode::SMONM_RecalculateSoft = 1, ESkeletalMeshOptimizationNormalMode::SMONM_RecalculateHard = 2, ESkeletalMeshOptimizationNormalMode::SMONM_MAX = 3 }
 
enum  ESkeletalMeshOptimizationImportance : uint8_t {
  ESkeletalMeshOptimizationImportance::SMOI_Off = 0, ESkeletalMeshOptimizationImportance::SMOI_Lowest = 1, ESkeletalMeshOptimizationImportance::SMOI_Low = 2, ESkeletalMeshOptimizationImportance::SMOI_Normal = 3,
  ESkeletalMeshOptimizationImportance::SMOI_High = 4, ESkeletalMeshOptimizationImportance::SMOI_Highest = 5, ESkeletalMeshOptimizationImportance::SMOI_MAX = 6
}
 
enum  ESkeletalMeshOptimizationType : uint8_t { ESkeletalMeshOptimizationType::SMOT_NumOfTriangles = 0, ESkeletalMeshOptimizationType::SMOT_MaxDeviation = 1, ESkeletalMeshOptimizationType::SMOT_MAX = 2 }
 
enum  ETriangleSortOption : uint8_t {
  ETriangleSortOption::TRISORT_None = 0, ETriangleSortOption::TRISORT_CenterRadialDistance = 1, ETriangleSortOption::TRISORT_Random = 2, ETriangleSortOption::TRISORT_MergeContiguous = 3,
  ETriangleSortOption::TRISORT_Custom = 4, ETriangleSortOption::TRISORT_CustomLeftRight = 5, ETriangleSortOption::TRISORT_MAX = 6
}
 
enum  EBoneBreakOption : uint8_t { EBoneBreakOption::BONEBREAK_SoftPreferred = 0, EBoneBreakOption::BONEBREAK_AutoDetect = 1, EBoneBreakOption::BONEBREAK_RigidPreferred = 2, EBoneBreakOption::BONEBREAK_MAX = 3 }
 
enum  ETriangleSortAxis : uint8_t { ETriangleSortAxis::TSA_X_Axis = 0, ETriangleSortAxis::TSA_Y_Axis = 1, ETriangleSortAxis::TSA_Z_Axis = 2, ETriangleSortAxis::TSA_MAX = 3 }
 
enum  EClothMovementScaleGen : uint8_t { EClothMovementScaleGen::ECMDM_DistToFixedVert = 0, EClothMovementScaleGen::ECMDM_VertexBoneWeight = 1, EClothMovementScaleGen::ECMDM_Empty = 2, EClothMovementScaleGen::ECMDM_MAX = 3 }
 
enum  EDecompressionType : uint8_t {
  EDecompressionType::DTYPE_Setup = 0, EDecompressionType::DTYPE_Invalid = 1, EDecompressionType::DTYPE_Preview = 2, EDecompressionType::DTYPE_Native = 3,
  EDecompressionType::DTYPE_RealTime = 4, EDecompressionType::DTYPE_Procedural = 5, EDecompressionType::DTYPE_Xenon = 6, EDecompressionType::DTYPE_MAX = 7
}
 
enum  ESpeedTreeMeshType : uint8_t {
  ESpeedTreeMeshType::STMT_MinMinusOne = 0, ESpeedTreeMeshType::STMT_Branches1 = 1, ESpeedTreeMeshType::STMT_Branches2 = 2, ESpeedTreeMeshType::STMT_Fronds = 3,
  ESpeedTreeMeshType::STMT_LeafCards = 4, ESpeedTreeMeshType::STMT_LeafMeshes = 5, ESpeedTreeMeshType::STMT_Billboards = 6, ESpeedTreeMeshType::STMT_Max = 7
}
 
enum  EWheelSide : uint8_t { EWheelSide::SIDE_None = 0, EWheelSide::SIDE_Left = 1, EWheelSide::SIDE_Right = 2, EWheelSide::SIDE_MAX = 3 }
 
enum  ETerrainMappingType : uint8_t {
  ETerrainMappingType::TMT_Auto = 0, ETerrainMappingType::TMT_XY = 1, ETerrainMappingType::TMT_XZ = 2, ETerrainMappingType::TMT_YZ = 3,
  ETerrainMappingType::TMT_MAX = 4
}
 
enum  ETextureFlipBookMethod : uint8_t {
  ETextureFlipBookMethod::TFBM_UL_ROW = 0, ETextureFlipBookMethod::TFBM_UL_COL = 1, ETextureFlipBookMethod::TFBM_UR_ROW = 2, ETextureFlipBookMethod::TFBM_UR_COL = 3,
  ETextureFlipBookMethod::TFBM_LL_ROW = 4, ETextureFlipBookMethod::TFBM_LL_COL = 5, ETextureFlipBookMethod::TFBM_LR_ROW = 6, ETextureFlipBookMethod::TFBM_LR_COL = 7,
  ETextureFlipBookMethod::TFBM_RANDOM = 8, ETextureFlipBookMethod::TFBM_MAX = 9
}
 
enum  EMovieStreamSource : uint8_t { EMovieStreamSource::MovieStream_File = 0, EMovieStreamSource::MovieStream_Memory = 1, EMovieStreamSource::MovieStream_MAX = 2 }
 
enum  ETwitterRequestMethod : uint8_t { ETwitterRequestMethod::TRM_Get = 0, ETwitterRequestMethod::TRM_Post = 1, ETwitterRequestMethod::TRM_Delete = 2, ETwitterRequestMethod::TRM_MAX = 3 }
 
enum  ETwitterIntegrationDelegate : uint8_t { ETwitterIntegrationDelegate::TID_AuthorizeComplete = 0, ETwitterIntegrationDelegate::TID_TweetUIComplete = 1, ETwitterIntegrationDelegate::TID_RequestComplete = 2, ETwitterIntegrationDelegate::TID_MAX = 3 }
 
enum  EPostProcessAAType : uint8_t {
  EPostProcessAAType::PostProcessAA_Off = 0, EPostProcessAAType::PostProcessAA_FXAA0 = 1, EPostProcessAAType::PostProcessAA_FXAA1 = 2, EPostProcessAAType::PostProcessAA_FXAA2 = 3,
  EPostProcessAAType::PostProcessAA_FXAA3 = 4, EPostProcessAAType::PostProcessAA_FXAA4 = 5, EPostProcessAAType::PostProcessAA_FXAA5 = 6, EPostProcessAAType::PostProcessAA_MLAA = 7,
  EPostProcessAAType::PostProcessAA_SMAA1 = 8, EPostProcessAAType::PostProcessAA_SMAA2 = 9, EPostProcessAAType::PostProcessAA_SMAA3 = 10, EPostProcessAAType::PostProcessAA_MAX = 11
}
 
enum  ETonemapperType : uint8_t { ETonemapperType::Tonemapper_Off = 0, ETonemapperType::Tonemapper_Filmic = 1, ETonemapperType::Tonemapper_Customizable = 2, ETonemapperType::Tonemapper_MAX = 3 }
 
enum  EMenuOptionType : uint8_t {
  EMenuOptionType::MENUOT_ComboReadOnly = 0, EMenuOptionType::MENUOT_ComboNumeric = 1, EMenuOptionType::MENUOT_CheckBox = 2, EMenuOptionType::MENUOT_Slider = 3,
  EMenuOptionType::MENUOT_Spinner = 4, EMenuOptionType::MENUOT_EditBox = 5, EMenuOptionType::MENUOT_CollectionCheckBox = 6, EMenuOptionType::MENUOT_CollapsingList = 7,
  EMenuOptionType::MENUOT_MAX = 8
}
 
enum  EStatsFetchType : uint8_t {
  EStatsFetchType::SFT_Player = 0, EStatsFetchType::SFT_CenteredOnPlayer = 1, EStatsFetchType::SFT_Friends = 2, EStatsFetchType::SFT_TopRankings = 3,
  EStatsFetchType::SFT_MAX = 4
}
 
enum  EWeaponFireType : uint8_t {
  EWeaponFireType::EWFT_InstantHit = 0, EWeaponFireType::EWFT_Projectile = 1, EWeaponFireType::EWFT_Custom = 2, EWeaponFireType::EWFT_None = 3,
  EWeaponFireType::EWFT_MAX = 4
}
 
enum  EShakeParam : uint8_t { EShakeParam::ESP_OffsetRandom = 0, EShakeParam::ESP_OffsetZero = 1, EShakeParam::ESP_MAX = 2 }
 
enum  EConformType : uint8_t {
  EConformType::CFM_NavMesh = 0, EConformType::CFM_BSP = 1, EConformType::CFM_World = 2, EConformType::CFM_None = 3,
  EConformType::CFM_MAX = 4
}
 
enum  ECrowdBehaviorEvent : uint8_t {
  ECrowdBehaviorEvent::CBE_None = 0, ECrowdBehaviorEvent::CBE_Spawn = 1, ECrowdBehaviorEvent::CBE_Random = 2, ECrowdBehaviorEvent::CBE_SeePlayer = 3,
  ECrowdBehaviorEvent::CBE_EncounterAgent = 4, ECrowdBehaviorEvent::CBE_TakeDamage = 5, ECrowdBehaviorEvent::CBE_GroupWaiting = 6, ECrowdBehaviorEvent::CBE_Uneasy = 7,
  ECrowdBehaviorEvent::CBE_Alert = 8, ECrowdBehaviorEvent::CBE_Panic = 9, ECrowdBehaviorEvent::CBE_MAX = 10
}
 
enum  ERecoilStart : uint8_t { ERecoilStart::ERS_Zero = 0, ERecoilStart::ERS_Random = 1, ERecoilStart::ERS_MAX = 2 }
 
enum  EGameSessionType : uint8_t {
  EGameSessionType::GT_SessionInvalid = 0, EGameSessionType::GT_SinglePlayer = 1, EGameSessionType::GT_Coop = 2, EGameSessionType::GT_Multiplayer = 3,
  EGameSessionType::GT_MAX = 4
}
 
enum  ECameraViewportTypes : uint8_t {
  ECameraViewportTypes::CVT_16to9_Full = 0, ECameraViewportTypes::CVT_16to9_VertSplit = 1, ECameraViewportTypes::CVT_16to9_HorizSplit = 2, ECameraViewportTypes::CVT_4to3_Full = 3,
  ECameraViewportTypes::CVT_4to3_HorizSplit = 4, ECameraViewportTypes::CVT_4to3_VertSplit = 5, ECameraViewportTypes::CVT_MAX = 6
}
 
enum  EZoneType : uint8_t {
  EZoneType::ZONE_TYPE_FIELD = 0, EZoneType::ZONE_TYPE_CITY = 1, EZoneType::ZONE_TYPE_INSTANCE_DUNGEON = 2, EZoneType::ZONE_TYPE_PERSONAL_DUNGEON = 3,
  EZoneType::ZONE_TYPE_ARENA = 4, EZoneType::ZONE_TYPE_MOD = 5, EZoneType::ZONE_TYPE_OCEAN = 6, EZoneType::ZONE_TYPE_COLOSSEUM = 7,
  EZoneType::ZONE_TYPE_CHAOSGATE = 8, EZoneType::ZONE_TYPE_ENCOUNTER_DUNGEON = 9, EZoneType::ZONE_TYPE_SECRET_DUNGEON = 10, EZoneType::ZONE_TYPE_RAID_DUNGEON = 11,
  EZoneType::ZONE_TYPE_STATIC_ISLAND = 12, EZoneType::ZONE_TYPE_DYNAMIC_ISLAND = 13, EZoneType::ZONE_TYPE_PERSONAL_ISLAND = 14, EZoneType::ZONE_TYPE_PERSONAL_TOWN = 15,
  EZoneType::ZONE_TYPE_VOYAGE_LINER = 16, EZoneType::ZONE_TYPE_TRAINING_MODE = 17, EZoneType::ZONE_TYPE_BATTLEFIELD = 18, EZoneType::ZONE_TYPE_MAX = 19,
  EZoneType::ZoneType_Button = 0, EZoneType::ZoneType_Joystick = 1, EZoneType::ZoneType_Trackball = 2, EZoneType::ZoneType_Slider = 3,
  EZoneType::ZoneType_SubClassed = 4, EZoneType::ZoneType_MAX = 5
}
 
enum  EZoneState : uint8_t {
  EZoneState::ZoneState_Inactive = 0, EZoneState::ZoneState_Activating = 1, EZoneState::ZoneState_Active = 2, EZoneState::ZoneState_Deactivating = 3,
  EZoneState::ZoneState_MAX = 4
}
 
enum  EZoneSlideType : uint8_t { EZoneSlideType::ZoneSlide_UpDown = 0, EZoneSlideType::ZoneSlide_LeftRight = 1, EZoneSlideType::ZoneSlide_MAX = 2 }
 
enum  EUIOrientation : uint8_t {
  EUIOrientation::UI_Unknown = 0, EUIOrientation::UI_Portait = 1, EUIOrientation::UI_PortaitUpsideDown = 2, EUIOrientation::UI_LandscapeRight = 3,
  EUIOrientation::UI_LandscapeLeft = 4, EUIOrientation::UI_MAX = 5
}
 
enum  EMenuImageDrawStyle : uint8_t { EMenuImageDrawStyle::IDS_Normal = 0, EMenuImageDrawStyle::IDS_Stretched = 1, EMenuImageDrawStyle::IDS_Tile = 2, EMenuImageDrawStyle::IDS_MAX = 3 }
 
enum  ETextDrawMethod : uint8_t { ETextDrawMethod::DRAW_CenterText = 0, ETextDrawMethod::DRAW_WrapText = 1, ETextDrawMethod::DRAW_MAX = 2 }
 
enum  EFlashTextureRescale : uint8_t {
  EFlashTextureRescale::FlashTextureScale_High = 0, EFlashTextureRescale::FlashTextureScale_Low = 1, EFlashTextureRescale::FlashTextureScale_NextLow = 2, EFlashTextureRescale::FlashTextureScale_Mult4 = 3,
  EFlashTextureRescale::FlashTextureScale_None = 4, EFlashTextureRescale::FlashTextureScale_MAX = 5
}
 
enum  EASType : uint8_t {
  EASType::AS_Undefined = 0, EASType::AS_Null = 1, EASType::AS_Number = 2, EASType::AS_Int = 3,
  EASType::AS_String = 4, EASType::AS_Boolean = 5, EASType::AS_Object = 6, EASType::AS_Slot = 7,
  EASType::AS_MAX = 8
}
 
enum  EGFxAlign : uint8_t {
  EGFxAlign::Align_Center = 0, EGFxAlign::Align_TopCenter = 1, EGFxAlign::Align_BottomCenter = 2, EGFxAlign::Align_CenterLeft = 3,
  EGFxAlign::Align_CenterRight = 4, EGFxAlign::Align_TopLeft = 5, EGFxAlign::Align_TopRight = 6, EGFxAlign::Align_BottomLeft = 7,
  EGFxAlign::Align_BottomRight = 8, EGFxAlign::Align_MAX = 9
}
 
enum  EGFxScaleMode : uint8_t {
  EGFxScaleMode::SM_NoScale = 0, EGFxScaleMode::SM_ShowAll = 1, EGFxScaleMode::SM_ExactFit = 2, EGFxScaleMode::SM_NoBorder = 3,
  EGFxScaleMode::SM_MAX = 4
}
 
enum  EGFxTimingMode : uint8_t { EGFxTimingMode::TM_Game = 0, EGFxTimingMode::TM_Real = 1, EGFxTimingMode::TM_MAX = 2 }
 
enum  EGFxRenderTextureMode : uint8_t { EGFxRenderTextureMode::RTM_Opaque = 0, EGFxRenderTextureMode::RTM_Alpha = 1, EGFxRenderTextureMode::RTM_AlphaComposite = 2, EGFxRenderTextureMode::RTM_MAX = 3 }
 

Functions

template<typename Fn >
Fn GetVFunction (const void *instance, std::size_t index)
 

Enumeration Type Documentation

◆ EAbilityFeatureExecType

enum SDK::EAbilityFeatureExecType : uint8_t
strong
Enumerator
ABILITY_FEATURE_EXEC_TYPE_ALWAYS 
ABILITY_FEATURE_EXEC_TYPE_RATIO 
ABILITY_FEATURE_EXEC_TYPE_TIMED_RATIO 
ABILITY_FEATURE_EXEC_TYPE_MAX 

◆ EAbilityFeatureType

enum SDK::EAbilityFeatureType : uint8_t
strong
Enumerator
ABILITY_FEATURE_TYPE_NONE 
ABILITY_FEATURE_TYPE_POTION_JUNKIE 
ABILITY_FEATURE_TYPE_RUTHLESS 
ABILITY_FEATURE_TYPE_SPIRIT_ABSORPTION 
ABILITY_FEATURE_TYPE_ETHER_JUNKIE 
ABILITY_FEATURE_TYPE_STEADY_STATE 
ABILITY_FEATURE_TYPE_AMPUTATION_MASTER 
ABILITY_FEATURE_TYPE_SPARKLE 
ABILITY_FEATURE_TYPE_STRONG_BACK 
ABILITY_FEATURE_TYPE_LIVING_EXPERT 
ABILITY_FEATURE_TYPE_GRUDGE 
ABILITY_FEATURE_TYPE_EVASION_EXPERT 
ABILITY_FEATURE_TYPE_SUPER_CHARGE 
ABILITY_FEATURE_TYPE_STUN_IMMUNITY 
ABILITY_FEATURE_TYPE_INDOMITABLE_WILL 
ABILITY_FEATURE_TYPE_FUGITIVE 
ABILITY_FEATURE_TYPE_IDENTITY_BERSERKER_MADNESS 
ABILITY_FEATURE_TYPE_IDENTITY_BATTLE_MASTER_BUBBLE 
ABILITY_FEATURE_TYPE_IDENTITY_DEVIL_HUNTER_WEAPON 
ABILITY_FEATURE_TYPE_IDENTITY_BLASTER_OVERHAUL 
ABILITY_FEATURE_TYPE_LUCKY_MONSTER_KILLER 
ABILITY_FEATURE_TYPE_HARMONY 
ABILITY_FEATURE_TYPE_ETHER_BOY 
ABILITY_FEATURE_TYPE_MONEY_EXPLOSION 
ABILITY_FEATURE_TYPE_GLUTTON 
ABILITY_FEATURE_TYPE_SECRET_MAP 
ABILITY_FEATURE_TYPE_NEAR_DEATH_EXPERIENCE 
ABILITY_FEATURE_TYPE_MATT_CRITICAL 
ABILITY_FEATURE_TYPE_HEAVY_PUNCH 
ABILITY_FEATURE_TYPE_STONE_IMMUNITY 
ABILITY_FEATURE_TYPE_FREEZE_IMMUNITY 
ABILITY_FEATURE_TYPE_SILENCE_IMMUNITY 
ABILITY_FEATURE_TYPE_EARTHQUAKE_IMMUNITY 
ABILITY_FEATURE_TYPE_FEAR_IMMUNITY 
ABILITY_FEATURE_TYPE_BURN_IMMUNITY 
ABILITY_FEATURE_TYPE_SLOW_IMMUNITY 
ABILITY_FEATURE_TYPE_PENETRATION_MASTER 
ABILITY_FEATURE_TYPE_BLOW_MASTER 
ABILITY_FEATURE_TYPE_LIFE_DYNAMITE 
ABILITY_FEATURE_TYPE_LIFE_MINERS_INSTINCT 
ABILITY_FEATURE_TYPE_LIFE_LUCKYDAY 
ABILITY_FEATURE_TYPE_LIFE_GOLDEN_FISH 
ABILITY_FEATURE_TYPE_LIFE_FISHING_NET_EXPERT 
ABILITY_FEATURE_TYPE_LIFE_LUMBERING_TOOL_MASTER 
ABILITY_FEATURE_TYPE_LIFE_LUMBERING_EXTRA_HUGE 
ABILITY_FEATURE_TYPE_LIFE_LUMBERING_SAPLING 
ABILITY_FEATURE_TYPE_LIFE_FOUR_LEAFED_CLOVER 
ABILITY_FEATURE_TYPE_LIFE_BUG_MASTER 
ABILITY_FEATURE_TYPE_LIFE_OLD_WILD_GINSENG 
ABILITY_FEATURE_TYPE_LIFE_HUNTING_PRO 
ABILITY_FEATURE_TYPE_LIFE_BUTCHER 
ABILITY_FEATURE_TYPE_LIFE_HOT_SPOT 
ABILITY_FEATURE_TYPE_LIFE_DELICATE_DIGGING 
ABILITY_FEATURE_TYPE_LIFE_CONCENTRATION 
ABILITY_FEATURE_TYPE_LIFE_HIGH_FREQUENCY 
ABILITY_FEATURE_TYPE_LIFE_PICKAXE_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_MOONLIGHT_PENALTYOFF 
ABILITY_FEATURE_TYPE_LIFE_FASTBOMB 
ABILITY_FEATURE_TYPE_LIFE_FISHINGROD_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_DOUBLE_POINT 
ABILITY_FEATURE_TYPE_LIFE_GOLDEN_BAIT 
ABILITY_FEATURE_TYPE_LIFE_AXE_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_TREEKICK 
ABILITY_FEATURE_TYPE_LIFE_GLOVE_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_FAKER_TOUCH 
ABILITY_FEATURE_TYPE_LIFE_MACHETE_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_HEAVYPOISON 
ABILITY_FEATURE_TYPE_LIFE_GOLDENRABBIT 
ABILITY_FEATURE_TYPE_LIFE_SHOVEL_TIERUP 
ABILITY_FEATURE_TYPE_LIFE_TREASUREHENTER 
ABILITY_FEATURE_TYPE_LIFE_PROTAMER 
ABILITY_FEATURE_TYPE_ELECTROCUTION_IMMUNITY 
ABILITY_FEATURE_TYPE_VERMIN_IMMUNITY 
ABILITY_FEATURE_TYPE_SLEEP_IMMUNITY 
ABILITY_FEATURE_TYPE_CONFINEMENT_IMMUNITY 
ABILITY_FEATURE_TYPE_BLEEDING_IMMUNITY 
ABILITY_FEATURE_TYPE_POISONING_IMMUNITY 
ABILITY_FEATURE_TYPE_CURSE_IMMUNITY 
ABILITY_FEATURE_TYPE_SLOWNESS_IMMUNITY 
ABILITY_FEATURE_TYPE_DISARMING_IMMUNITY 
ABILITY_FEATURE_TYPE_ALL_SPEED_DOWN_IMMUNITY 
ABILITY_FEATURE_TYPE_DARKNESS_IMMUNITY 
ABILITY_FEATURE_TYPE_CHILL_IMMUNITY 
ABILITY_FEATURE_TYPE_IDENTITY_BERSERKER_RUSH_UP 
ABILITY_FEATURE_TYPE_IDENTITY_BATTLE_MASTER_ORIGINAL_INTENTION 
ABILITY_FEATURE_TYPE_IDENTITY_INFIGHTER_VIGOR_MASTER 
ABILITY_FEATURE_TYPE_IDENTITY_INFIGHTER_SHOCK_REGEN 
ABILITY_FEATURE_TYPE_IDENTITY_DEVIL_HUNTER_HAND_GUNNER 
ABILITY_FEATURE_TYPE_IDENTITY_BLASTER_FREE_BOMB_ARDMENT 
ABILITY_FEATURE_TYPE_IDENTITY_BARD_SWEET_SONG 
ABILITY_FEATURE_TYPE_IDENTITY_BARD_URGENT_RESCUE 
ABILITY_FEATURE_TYPE_IDENTITY_DESTROYER_ANGRY_HAMMER 
ABILITY_FEATURE_TYPE_IDENTITY_DESTROYER_GRAVITY_UP 
ABILITY_FEATURE_TYPE_IDENTITY_SUMMONER_SENIOR 
ABILITY_FEATURE_TYPE_IDENTITY_SUMMONER_ANCIENT_ENERGY 
ABILITY_FEATURE_TYPE_IDENTITY_ARCANA_EMPRESS_CARD 
ABILITY_FEATURE_TYPE_IDENTITY_ARCANA_EMPEROR_CARD 
ABILITY_FEATURE_TYPE_EMERGENCY_STANTUP 
ABILITY_FEATURE_TYPE_OUTSIDER 
ABILITY_FEATURE_TYPE_TELESCOPE 
ABILITY_FEATURE_TYPE_IDENTITY_WARLORD_LIGHT_SHEILD 
ABILITY_FEATURE_TYPE_IDENTITY_WARLORD_LONELY_KNIGHT 
ABILITY_FEATURE_TYPE_TENACITY 
ABILITY_FEATURE_TYPE_GRINDING_GLOVE 
ABILITY_FEATURE_TYPE_SHIELD_PENETRATION 
ABILITY_FEATURE_TYPE_STRENGTH_MASTER 
ABILITY_FEATURE_TYPE_PROTECTION_GODDESS 
ABILITY_FEATURE_TYPE_HEAVY_ARMOR 
ABILITY_FEATURE_TYPE_EXPLOSION_MASTER 
ABILITY_FEATURE_TYPE_UPGRADE_SHIELD 
ABILITY_FEATURE_TYPE_NECROMANCER 
ABILITY_FEATURE_TYPE_FIRST_CRITICAL 
ABILITY_FEATURE_TYPE_BROKEN_BONE 
ABILITY_FEATURE_TYPE_THUNDER_FURY 
ABILITY_FEATURE_TYPE_CURSED_TOY 
ABILITY_FEATURE_TYPE_GLADIATOR 
ABILITY_FEATURE_TYPE_BACKSTAB_MASTER 
ABILITY_FEATURE_TYPE_ETHER_EVAPORATION 
ABILITY_FEATURE_TYPE_MANA_FLOW 
ABILITY_FEATURE_TYPE_DOUBLE_JUMP 
ABILITY_FEATURE_TYPE_BARRICADE 
ABILITY_FEATURE_TYPE_TROOP_LEADER 
ABILITY_FEATURE_TYPE_AWAKENING 
ABILITY_FEATURE_TYPE_ANOTHER_SILVERHAWK 
ABILITY_FEATURE_TYPE_HANDLING_SILVERHAWK 
ABILITY_FEATURE_TYPE_RELEASED_QI 
ABILITY_FEATURE_TYPE_POWER_QI 
ABILITY_FEATURE_TYPE_VF_CRUEL 
ABILITY_FEATURE_TYPE_VF_BALANCE_HIT 
ABILITY_FEATURE_TYPE_VF_SOLIDARITY 
ABILITY_FEATURE_TYPE_VF_JOB_HUNTER 
ABILITY_FEATURE_TYPE_VF_HARDNESS 
ABILITY_FEATURE_TYPE_VF_WARMONGER 
ABILITY_FEATURE_TYPE_VF_ELEMENTAL_EFFECT 
ABILITY_FEATURE_TYPE_VF_QUICK_STAND 
ABILITY_FEATURE_TYPE_VF_SWIFT 
ABILITY_FEATURE_TYPE_VF_COUNTER_CHANCE 
ABILITY_FEATURE_TYPE_VF_BUBBLE_FURY 
ABILITY_FEATURE_TYPE_VF_MADNESS_FOLLOWER 
ABILITY_FEATURE_TYPE_VF_FURY_TRAIN 
ABILITY_FEATURE_TYPE_VF_GUARDIAN_CAPE 
ABILITY_FEATURE_TYPE_VF_COUNTER_ATTACK 
ABILITY_FEATURE_TYPE_VF_ENDURANCE 
ABILITY_FEATURE_TYPE_VF_FURY_STIMULUS 
ABILITY_FEATURE_TYPE_VF_GIANT_BLOOD 
ABILITY_FEATURE_TYPE_VF_TOUGH_SKIN 
ABILITY_FEATURE_TYPE_VF_BLOOD_THIRSH 
ABILITY_FEATURE_TYPE_VF_BLOOD_WARRIOR 
ABILITY_FEATURE_TYPE_VF_EMERGENCY_HEAL 
ABILITY_FEATURE_TYPE_VF_CHASER 
ABILITY_FEATURE_TYPE_VF_STRONG_HIT 
ABILITY_FEATURE_TYPE_VF_SHARP_FOCUS 
ABILITY_FEATURE_TYPE_VF_BLOOD_FURY 
ABILITY_FEATURE_TYPE_VF_FRENZY 
ABILITY_FEATURE_TYPE_VF_IMPREGNABILITY 
ABILITY_FEATURE_TYPE_VF_DEFENSE_POSTURES 
ABILITY_FEATURE_TYPE_VF_IRON_SHIELD 
ABILITY_FEATURE_TYPE_VF_MAGIC_SHIELD 
ABILITY_FEATURE_TYPE_VF_ENDURANCE_HEAL 
ABILITY_FEATURE_TYPE_VF_RECOVER 
ABILITY_FEATURE_TYPE_VF_BATTLE_COMMANDER 
ABILITY_FEATURE_TYPE_VF_PUNISH 
ABILITY_FEATURE_TYPE_VF_IRON_WALL 
ABILITY_FEATURE_TYPE_VF_INCREMENT_GRAVITY 
ABILITY_FEATURE_TYPE_VF_REVERSE_GRAVITY 
ABILITY_FEATURE_TYPE_VF_GRAVITY_POWER 
ABILITY_FEATURE_TYPE_VF_CREATE_GRAVITY 
ABILITY_FEATURE_TYPE_VF_GRAVITY_HEAL 
ABILITY_FEATURE_TYPE_VF_GRAVITY_RUSH 
ABILITY_FEATURE_TYPE_VF_GRAVITY_ARMOR 
ABILITY_FEATURE_TYPE_VF_GRAVITY_RECOVERY 
ABILITY_FEATURE_TYPE_VF_FIRE_ICE_TRAIN 
ABILITY_FEATURE_TYPE_VF_WIND_EARTH_ELEC_TRAIN 
ABILITY_FEATURE_TYPE_VF_DARK_HOLY_TRAIN 
ABILITY_FEATURE_TYPE_VF_CONDITION_SHIELD 
ABILITY_FEATURE_TYPE_VF_CREATE_BUBBLE 
ABILITY_FEATURE_TYPE_VF_SHARP_EVADE 
ABILITY_FEATURE_TYPE_VF_BUBBLE_HEAL 
ABILITY_FEATURE_TYPE_VF_BUBBLE_POWER 
ABILITY_FEATURE_TYPE_VF_MATCHLESS 
ABILITY_FEATURE_TYPE_VF_ACTIVATE_BUBBLE 
ABILITY_FEATURE_TYPE_VF_ENERGY_RECOVERY 
ABILITY_FEATURE_TYPE_VF_ENERGY_MORALE_CHARGE 
ABILITY_FEATURE_TYPE_VF_SHOCK_TRAIN 
ABILITY_FEATURE_TYPE_VF_CREATE_ENERGY 
ABILITY_FEATURE_TYPE_VF_SHOCK_RECOVERY 
ABILITY_FEATURE_TYPE_VF_SHARP_NERVE 
ABILITY_FEATURE_TYPE_VF_INTERNAL_INJURY 
ABILITY_FEATURE_TYPE_VF_DUCKING_MASTER 
ABILITY_FEATURE_TYPE_VF_BLITZ_GENERAL 
ABILITY_FEATURE_TYPE_VF_MANA_TRAIN 
ABILITY_FEATURE_TYPE_VF_ANCIENT_WILL 
ABILITY_FEATURE_TYPE_VF_ANCIENT_ESSENCE 
ABILITY_FEATURE_TYPE_VF_ANCIENT_POTENTIAL 
ABILITY_FEATURE_TYPE_VF_MANA_SHIELD 
ABILITY_FEATURE_TYPE_VF_SPRINT_BLESSING 
ABILITY_FEATURE_TYPE_VF_ELEMENTAL_CURSE 
ABILITY_FEATURE_TYPE_VF_SUMMON_MASTER 
ABILITY_FEATURE_TYPE_VF_PREPARE_POWER 
ABILITY_FEATURE_TYPE_VF_MANA_BOOSTER 
ABILITY_FEATURE_TYPE_VF_FAIRY_HARMONY 
ABILITY_FEATURE_TYPE_VF_ANCIENT_MAGIC 
ABILITY_FEATURE_TYPE_VF_ENDURANCE_SONG 
ABILITY_FEATURE_TYPE_VF_MASTER_SONG 
ABILITY_FEATURE_TYPE_VF_WIND_SONG 
ABILITY_FEATURE_TYPE_VF_GUARDIAN_SERENADE 
ABILITY_FEATURE_TYPE_VF_COUNTER_SERENADE 
ABILITY_FEATURE_TYPE_VF_INCREMENT_HEAL 
ABILITY_FEATURE_TYPE_VF_INCREMENT_MAGIC_SONG 
ABILITY_FEATURE_TYPE_VF_BLESSING_GODDESS 
ABILITY_FEATURE_TYPE_VF_GUARDIAN_ANGEL 
ABILITY_FEATURE_TYPE_VF_ACTIVE_CARD 
ABILITY_FEATURE_TYPE_VF_BONUS_CARD 
ABILITY_FEATURE_TYPE_VF_SHUFFLE_MASTER 
ABILITY_FEATURE_TYPE_VF_WARINESS 
ABILITY_FEATURE_TYPE_VF_HEAL_CARD 
ABILITY_FEATURE_TYPE_VF_WIND_WING 
ABILITY_FEATURE_TYPE_VF_RUIN_MASTER 
ABILITY_FEATURE_TYPE_VF_STACKED_MASTER 
ABILITY_FEATURE_TYPE_VF_CARD_COLLECTOR 
ABILITY_FEATURE_TYPE_VF_HANDGUN_MASTER 
ABILITY_FEATURE_TYPE_VF_SHOTGUN_MASTER 
ABILITY_FEATURE_TYPE_VF_RIFLE_MASTER 
ABILITY_FEATURE_TYPE_VF_GUN_GUARD 
ABILITY_FEATURE_TYPE_VF_AGILE 
ABILITY_FEATURE_TYPE_VF_UNHINDERED_MOVE 
ABILITY_FEATURE_TYPE_VF_WEAKNESS_HUNT 
ABILITY_FEATURE_TYPE_VF_LONELY_HUNTER 
ABILITY_FEATURE_TYPE_VF_CALM_AIM 
ABILITY_FEATURE_TYPE_VF_GUN_MASTER 
ABILITY_FEATURE_TYPE_VF_BURNING_TIME 
ABILITY_FEATURE_TYPE_VF_FIREPOWER_CHARGE 
ABILITY_FEATURE_TYPE_VF_SAFETY_FIRE 
ABILITY_FEATURE_TYPE_VF_EFFECTIVE_FIREPOWER 
ABILITY_FEATURE_TYPE_VF_DEFENSE_MODULE 
ABILITY_FEATURE_TYPE_VF_GRAVITY_MODULE 
ABILITY_FEATURE_TYPE_VF_BATTLE_HEAT 
ABILITY_FEATURE_TYPE_VF_ATOMIC_BOMB 
ABILITY_FEATURE_TYPE_VF_QUICK_SILVERHAWK 
ABILITY_FEATURE_TYPE_VF_COMMUNION 
ABILITY_FEATURE_TYPE_VF_WIND_FURY 
ABILITY_FEATURE_TYPE_VF_MASTER_HUNTER 
ABILITY_FEATURE_TYPE_VF_HAWK_BLOW 
ABILITY_FEATURE_TYPE_VF_ENERGY_REGEN 
ABILITY_FEATURE_TYPE_VF_INC_ENERGY_EXPLOSION 
ABILITY_FEATURE_TYPE_VF_ENERGY_STABLE 
ABILITY_FEATURE_TYPE_VF_ENERGY_SHIELD 
ABILITY_FEATURE_TYPE_VF_ENERGY_CYCLE 
ABILITY_FEATURE_TYPE_VF_INC_ENERGY_ATTACK 
ABILITY_FEATURE_TYPE_VF_FIRE_ICE 
ABILITY_FEATURE_TYPE_VF_ENERGY_FURY 
ABILITY_FEATURE_TYPE_VF_ENERGY_COMPRESS 
ABILITY_FEATURE_TYPE_VF_STRONG_HEART 
ABILITY_FEATURE_TYPE_VF_LAST_BUBBLE 
ABILITY_FEATURE_TYPE_VF_CRITICAL_BUBBLE 
ABILITY_FEATURE_TYPE_VF_IRON_BUBBLE 
ABILITY_FEATURE_TYPE_VF_LAST_ENERGY 
ABILITY_FEATURE_TYPE_VF_RECHARGE_SERENADE 
ABILITY_FEATURE_TYPE_VF_HEAL_SERENADE 
ABILITY_FEATURE_TYPE_VF_AIERCE_ATTACK 
ABILITY_FEATURE_TYPE_VF_GIANT_HUNT 
ABILITY_FEATURE_TYPE_VF_HUNTER_EYES 
ABILITY_FEATURE_TYPE_VF_GIANT_SPEAR 
ABILITY_FEATURE_TYPE_VF_LIMIT_CONQUEST 
ABILITY_FEATURE_TYPE_VF_WARRIOR_INSTINCT 
ABILITY_FEATURE_TYPE_VF_LANCE_SPECIALIST 
ABILITY_FEATURE_TYPE_VF_QUICK_MOVE 
ABILITY_FEATURE_TYPE_VF_CORE_SUPPLY 
ABILITY_FEATURE_TYPE_VF_VITALITY_PROMOTION 
ABILITY_FEATURE_TYPE_VF_ENLIGHTENMENT 
ABILITY_FEATURE_TYPE_IDENTITY_LANCEMASTER_CLIMAX 
ABILITY_FEATURE_TYPE_IDENTITY_LANCEMASTER_SELFCONTROL 
ABILITY_FEATURE_TYPE_VF_DEATH_ORB 
ABILITY_FEATURE_TYPE_VF_ABSORB_ORB 
ABILITY_FEATURE_TYPE_VF_QUICK_ARTS 
ABILITY_FEATURE_TYPE_VF_PROTECT_ORB 
ABILITY_FEATURE_TYPE_VF_ORBELIXIR 
ABILITY_FEATURE_TYPE_VF_CHAIN_ATTACK 
ABILITY_FEATURE_TYPE_VF_BURST_STRIKE 
ABILITY_FEATURE_TYPE_VF_ARTS_RUSH 
ABILITY_FEATURE_TYPE_IDENTITY_DEMONIC_REPRESSION 
ABILITY_FEATURE_TYPE_IDENTITY_DEMONIC_IMPULSE 
ABILITY_FEATURE_TYPE_IDENTITY_BLADE_BURST 
ABILITY_FEATURE_TYPE_IDENTITY_BLADE_LINGER 
ABILITY_FEATURE_TYPE_VF_SKILL_UPGRADE 
ABILITY_FEATURE_TYPE_VF_MIND_CONTROL 
ABILITY_FEATURE_TYPE_VF_TIME_EXTENSION 
ABILITY_FEATURE_TYPE_VF_SELF_DEFENCE 
ABILITY_FEATURE_TYPE_VF_SKIN_REGENERATION 
ABILITY_FEATURE_TYPE_VF_FEVER_PITCH 
ABILITY_FEATURE_TYPE_VF_DEVIL_POWER 
ABILITY_FEATURE_TYPE_VF_REVOCATION 
ABILITY_FEATURE_TYPE_IDENTITY_HOLYKNIGHT_JUDGE 
ABILITY_FEATURE_TYPE_IDENTITY_HOLYKNIGHT_BLESS 
ABILITY_FEATURE_TYPE_MAX 

◆ EAbilityFeatureValueIndex

enum SDK::EAbilityFeatureValueIndex : uint8_t
strong
Enumerator
ABILITY_FEATURE_VALUE_INDEX 
ABILITY_FEATURE_VALUE_INDEX01 
ABILITY_FEATURE_VALUE_INDEX02 
ABILITY_FEATURE_VALUE_INDEX03 
ABILITY_FEATURE_VALUE_INDEX04 
ABILITY_FEATURE_VALUE_INDEX_MAX 

◆ EAbilityGrade

enum SDK::EAbilityGrade : uint8_t
strong
Enumerator
ABILITY_GRADE_MINUS 
ABILITY_GRADE_MINUS01 
ABILITY_GRADE_MINUS02 
ABILITY_GRADE_NA 
ABILITY_GRADE_PLUS 
ABILITY_GRADE_PLUS01 
ABILITY_GRADE_PLUS02 
ABILITY_GRADE_MAX 

◆ EAbilityKitGrade

enum SDK::EAbilityKitGrade : uint8_t
strong
Enumerator
ABILITY_KIT_GRADE_OLD 
ABILITY_KIT_GRADE_COMMON 
ABILITY_KIT_GRADE_FINE 
ABILITY_KIT_GRADE_SUPERIOR 
ABILITY_KIT_GRADE_LEGENDARY 
ABILITY_KIT_GRADE_MAX 

◆ EAbilityOrbSign

enum SDK::EAbilityOrbSign : uint8_t
strong
Enumerator
ABILITY_ORB_SIGN_NONE 
ABILITY_ORB_SIGN_PLUS 
ABILITY_ORB_SIGN_MINUS 
ABILITY_ORB_SIGN_MAX 

◆ EAbilityOrbState

enum SDK::EAbilityOrbState : uint8_t
strong
Enumerator
ABILITY_ORB_STATE_NONE 
ABILITY_ORB_STATE_SUCCESS 
ABILITY_ORB_STATE_FAILURE 
ABILITY_ORB_STATE_MAX 

◆ EAbilityOreGrade

enum SDK::EAbilityOreGrade : uint8_t
strong
Enumerator
ABILITY_ORE_GRADE_G01 
ABILITY_ORE_GRADE_G02 
ABILITY_ORE_GRADE_G03 
ABILITY_ORE_GRADE_G04 
ABILITY_ORE_GRADE_G05 
ABILITY_ORE_GRADE_G06 
ABILITY_ORE_GRADE_G07 
ABILITY_ORE_GRADE_G08 
ABILITY_ORE_GRADE_G09 
ABILITY_ORE_GRADE_G10 
ABILITY_ORE_GRADE_MAX 

◆ EAbilityTextBroadCastType

enum SDK::EAbilityTextBroadCastType : uint8_t
strong
Enumerator
ABILITY_TEXT_BROADCAST_TYPE_NONE 
ABILITY_TEXT_BROADCAST_TYPE_ME 
ABILITY_TEXT_BROADCAST_TYPE_PARTY 
ABILITY_TEXT_BROADCAST_TYPE_ALL 
ABILITY_TEXT_BROADCAST_TYPE_MAX 

◆ EAbnormalEvent

enum SDK::EAbnormalEvent : uint8_t
strong
Enumerator
ABNORMAL_EVENT_DOWN_START 
ABNORMAL_EVENT_DOWN_END 
ABNORMAL_EVENT_STAND_UP_START 
ABNORMAL_EVENT_STAND_UP_END 
ABNORMAL_EVENT_SWAY_START 
ABNORMAL_EVENT_SWAY_END 
ABNORMAL_EVENT_KNOCKBACK_START 
ABNORMAL_EVENT_KNOCKBACK_END 
ABNORMAL_EVENT_KNOCKDOWN_START 
ABNORMAL_EVENT_KNOCKDOWN_END 
ABNORMAL_EVENT_KNOCKDOWN_TWIST_START 
ABNORMAL_EVENT_KNOCKDOWN_TWIST_END 
ABNORMAL_EVENT_BOUND_START 
ABNORMAL_EVENT_BOUND_END 
ABNORMAL_EVENT_SPRING_BOUND_START 
ABNORMAL_EVENT_SPRING_BOUND_END 
ABNORMAL_EVENT_AIRBORNE_START 
ABNORMAL_EVENT_AIRBORNE_END 
ABNORMAL_EVENT_AIRBORNE_HIT_START 
ABNORMAL_EVENT_AIRBORNE_HIT_END 
ABNORMAL_EVENT_BRING_DOWN_START 
ABNORMAL_EVENT_BRING_DOWN_END 
ABNORMAL_EVENT_THRUST_START 
ABNORMAL_EVENT_THRUST_END 
ABNORMAL_EVENT_FREEZE_START 
ABNORMAL_EVENT_FREEZE_END 
ABNORMAL_EVENT_STONE_START 
ABNORMAL_EVENT_STONE_END 
ABNORMAL_EVENT_FEAR_START 
ABNORMAL_EVENT_FEAR_END 
ABNORMAL_EVENT_SHACKLE_START 
ABNORMAL_EVENT_SHACKLE_END 
ABNORMAL_EVENT_STUN_START 
ABNORMAL_EVENT_STUN_END 
ABNORMAL_EVENT_POLYMORPH_START 
ABNORMAL_EVENT_POLYMORPH_END 
ABNORMAL_EVENT_PLUNGE_START 
ABNORMAL_EVENT_PLUNGE_END 
ABNORMAL_EVENT_SILENCE_START 
ABNORMAL_EVENT_SILENCE_END 
ABNORMAL_EVENT_EARTHQUEAKE_START 
ABNORMAL_EVENT_EARTHQUEAKE_END 
ABNORMAL_EVENT_VERMIN_START 
ABNORMAL_EVENT_VERMIN_END 
ABNORMAL_EVENT_ELECTROCUTION_START 
ABNORMAL_EVENT_ELECTROCUTION_END 
ABNORMAL_EVENT_CONFINEMENT_START 
ABNORMAL_EVENT_CONFINEMENT_END 
ABNORMAL_EVENT_SLEEP_START 
ABNORMAL_EVENT_SLEEP_END 
ABNORMAL_EVENT_FREEZE_WEAK_START 
ABNORMAL_EVENT_FREEZE_WEAK_END 
ABNORMAL_EVENT_FREEZE_STRONG_START 
ABNORMAL_EVENT_FREEZE_STRONG_END 
ABNORMAL_EVENT_PROVOKE_START 
ABNORMAL_EVENT_PROVOKE_END 
ABNORMAL_EVENT_MAX 

◆ EAbnormalMoveGroupType

enum SDK::EAbnormalMoveGroupType : uint8_t
strong
Enumerator
ABNORMAL_MOVE_GROUP_TYPE_NONE 
ABNORMAL_MOVE_GROUP_TYPE_SWAY 
ABNORMAL_MOVE_GROUP_TYPE_DOWN 
ABNORMAL_MOVE_GROUP_TYPE_AIR 
ABNORMAL_MOVE_GROUP_TYPE_PARALYZATION 
ABNORMAL_MOVE_GROUP_TYPE_MAX 

◆ EAbnormalStatusType

enum SDK::EAbnormalStatusType : uint8_t
strong
Enumerator
ABNORMAL_STATUS_TYPE_NONE 
ABNORMAL_STATUS_TYPE_FREEZE 
ABNORMAL_STATUS_TYPE_STONE 
ABNORMAL_STATUS_TYPE_FEAR 
ABNORMAL_STATUS_TYPE_STUN 
ABNORMAL_STATUS_TYPE_POLYMORPH 
ABNORMAL_STATUS_TYPE_SILENCE 
ABNORMAL_STATUS_TYPE_EARTHQUAKE 
ABNORMAL_STATUS_TYPE_VERMIN 
ABNORMAL_STATUS_TYPE_ELECTROCUTION 
ABNORMAL_STATUS_TYPE_CONFINEMENT 
ABNORMAL_STATUS_TYPE_SLEEP 
ABNORMAL_STATUS_TYPE_PROVOKE 
ABNORMAL_STATUS_TYPE_MAX 

◆ EAbusePenaltyType

enum SDK::EAbusePenaltyType : uint8_t
strong
Enumerator
ABUSE_PENALTY_TYPE_PLAY 
ABUSE_PENALTY_TYPE_CHAT 
ABUSE_PENALTY_TYPE_TRADE 
ABUSE_PENALTY_TYPE_MAX 

◆ EAccountKickReason

enum SDK::EAccountKickReason : uint8_t
strong
Enumerator
KICK_REASON_NONE 
KICK_REASON_DUP_LOGIN 
KICK_REASON_DUP_LOGIN_LOCK 
KICK_REASON_ADDICTION 
KICK_REASON_MAX 

◆ EAccountLogType

enum SDK::EAccountLogType : uint8_t
strong
Enumerator
ACCOUNT_LOG_TYPE_LOGIN 
ACCOUNT_LOG_TYPE_LOGOUT 
ACCOUNT_LOG_TYPE_LOGOUT_ABNORMAL 
ACCOUNT_LOG_TYPE_AGREE_TERMS 
ACCOUNT_LOG_TYPE_TRY_LOGIN 
ACCOUNT_LOG_TYPE_CREATE_ACCOUNT 
ACCOUNT_LOG_TYPE_SELECT_WORLD 
ACCOUNT_LOG_TYPE_CHARACTER_LIST 
ACCOUNT_LOG_TYPE_DUP_LOGIN 
ACCOUNT_LOG_TYPE_MOUSE_SELECT 
ACCOUNT_LOG_TYPE_MOUSE_SWAP 
ACCOUNT_LOG_TYPE_PC_ROOM_START 
ACCOUNT_LOG_TYPE_PC_ROOM_END 
ACCOUNT_LOG_TYPE_PC_ROOM_PLAY 
ACCOUNT_LOG_TYPE_PC_ROOM_REWARD_FAIL 
ACCOUNT_LOG_TYPE_AUX_PASSWORD_NEW 
ACCOUNT_LOG_TYPE_AUX_PASSWORD_CHANGE 
ACCOUNT_LOG_TYPE_AUX_PASSWORD_MATCH 
ACCOUNT_LOG_TYPE_AUX_PASSWORD_MISMATCH 
ACCOUNT_LOG_TYPE_MAX 

◆ EAchievementCategoryType

enum SDK::EAchievementCategoryType : uint8_t
strong
Enumerator
ACHIEVEMENT_CATEGORY_TYPE_NORMAL 
ACHIEVEMENT_CATEGORY_TYPE_COMBAT 
ACHIEVEMENT_CATEGORY_TYPE_MAX 

◆ EAchievementEventOrigin

enum SDK::EAchievementEventOrigin : uint8_t
strong
Enumerator
ACHIEVEMENT_EVENT_ORIGIN_GAME 
ACHIEVEMENT_EVENT_ORIGIN_CLIENT 
ACHIEVEMENT_EVENT_ORIGIN_FAM 
ACHIEVEMENT_EVENT_ORIGIN_MAX 

◆ EAchievementFinishOrigin

enum SDK::EAchievementFinishOrigin : uint8_t
strong
Enumerator
ACHIEVEMENT_FINISH_ORIGIN_NORMAL 
ACHIEVEMENT_FINISH_ORIGIN_REWARD 
ACHIEVEMENT_FINISH_ORIGIN_MAX 

◆ EAchievementObjectiveActionType

enum SDK::EAchievementObjectiveActionType : uint8_t
strong
Enumerator
ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_NONE 
ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_BACK_ATTACK 
ACHIEVEMENT_OBJECTIVE_ACTION_TYPE_MAX 

◆ EAchievementObjectiveUpdateProc

enum SDK::EAchievementObjectiveUpdateProc : uint8_t
strong
Enumerator
ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_SINGLE 
ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_ACCUMULATIVE 
ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_CURRENT 
ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_GREATER 
ACHIEVEMENT_OBJECTIVE_UPDATE_PROC_MAX 

◆ EACLCompressionLevel

enum SDK::EACLCompressionLevel : uint8_t
strong
Enumerator
ACL_Lowest 
ACL_Low 
ACL_Medium 
ACL_High 
ACL_Highest 
ACL_MAX 

◆ EACLRotationFormat

enum SDK::EACLRotationFormat : uint8_t
strong
Enumerator
ACLRF_Quat 
ACLRF_QuatDropW 
ACLRF_QuatDropW_Variable 
ACLRF_MAX 

◆ EACLVectorFormat

enum SDK::EACLVectorFormat : uint8_t
strong
Enumerator
ACLVF_Vector3 
ACLVF_Vector3_Variable 
ACLVF_Vector3_MAX 

◆ EAcquireLimitRefreshType

enum SDK::EAcquireLimitRefreshType : uint8_t
strong
Enumerator
ACQUIRE_LIMIT_REFRESH_TYPE_NONE 
ACQUIRE_LIMIT_REFRESH_TYPE_DAILY 
ACQUIRE_LIMIT_REFRESH_TYPE_WEEKLY 
ACQUIRE_LIMIT_REFRESH_TYPE_MAX 

◆ EAcquireLimitType

enum SDK::EAcquireLimitType : uint8_t
strong
Enumerator
ACQUIRE_LIMIT_TYPE_NONE 
ACQUIRE_LIMIT_TYPE_SHOP 
ACQUIRE_LIMIT_TYPE_MAX 

◆ EAcquisitionCategory

enum SDK::EAcquisitionCategory : uint8_t
strong
Enumerator
ACQUISITION_CATEGORY_NPC_MONSTER 
ACQUISITION_CATEGORY_RAID 
ACQUISITION_CATEGORY_LIFE_GATHER 
ACQUISITION_CATEGORY_VOYAGE 
ACQUISITION_CATEGORY_SHOP 
ACQUISITION_CATEGORY_ASSEMBLY 
ACQUISITION_CATEGORY_EVOLUTION 
ACQUISITION_CATEGORY_POLISH 
ACQUISITION_CATEGORY_DISASSEMBLY 
ACQUISITION_CATEGORY_RANDOM_BOX 
ACQUISITION_CATEGORY_TREASURE_MAP 
ACQUISITION_CATEGORY_EXPEDITION 
ACQUISITION_CATEGORY_ACHIEVEMENT 
ACQUISITION_CATEGORY_ADV_BOOK 
ACQUISITION_CATEGORY_QUEST 
ACQUISITION_CATEGORY_QUEST_EPONA 
ACQUISITION_CATEGORY_INTIMATE 
ACQUISITION_CATEGORY_AVATAR 
ACQUISITION_CATEGORY_CARDBATTLE 
ACQUISITION_CATEGORY_CHAOSDUNGEON 
ACQUISITION_CATEGORY_CUMULATIVE_POINT 
ACQUISITION_CATEGORY_SILIAN_ORDER 
ACQUISITION_CATEGORY_COLOSSEUM 
ACQUISITION_CATEGORY_EXPEDITION_TERRITORY 
ACQUISITION_CATEGORY_ABYSS_RAID 
ACQUISITION_CATEGORY_REVERSE_RUIN 
ACQUISITION_CATEGORY_ETC 
ACQUISITION_CATEGORY_MAX 

◆ EACTION_PARTICLE_DATA_TYPE

enum SDK::EACTION_PARTICLE_DATA_TYPE : uint8_t
strong
Enumerator
ACTION_PARTICLE_NONE 
ACTION_PARTICLE_ACTION 
ACTION_PARTICLE_NOTIFY 
ACTION_PARTICLE_MAX 

◆ EActionConditionPropCarryingModeOutput

Enumerator
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_RAISED 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_AIMING 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_ONEHAND_RAISED 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_ONEHAND_RELAXED 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_OVERHEAD 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_MIDDLE 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_CROSS 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_FRYING_PAN 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_TWOHAND_CROSS2 
ACTION_CONDITION_PROPCARRYINGMODE_OUTPUT_MAX 

◆ EActionConditionRidingModeOutput

Enumerator
ACTION_CONDITION_RIDINGMODE_OUTPUT_NONE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_HORSE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_TURTLE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_RAPTOR 
ACTION_CONDITION_RIDINGMODE_OUTPUT_HEAVYWALKER 
ACTION_CONDITION_RIDINGMODE_OUTPUT_HOVERBOARD 
ACTION_CONDITION_RIDINGMODE_OUTPUT_CANNON 
ACTION_CONDITION_RIDINGMODE_OUTPUT_LADYBUG 
ACTION_CONDITION_RIDINGMODE_OUTPUT_WOLF 
ACTION_CONDITION_RIDINGMODE_OUTPUT_CHAMKRI 
ACTION_CONDITION_RIDINGMODE_OUTPUT_DEER 
ACTION_CONDITION_RIDINGMODE_OUTPUT_STEIFEBRISE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_FLAMINGO 
ACTION_CONDITION_RIDINGMODE_OUTPUT_HEAVYWALKER_BM9 
ACTION_CONDITION_RIDINGMODE_OUTPUT_AU_RUS 
ACTION_CONDITION_RIDINGMODE_OUTPUT_CARRIAGE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_SNOWBIKE 
ACTION_CONDITION_RIDINGMODE_OUTPUT_MAX 

◆ EActionConditionStanceModeOutput

Enumerator
ACTION_CONDITION_STANCE_MODE_OUTPUT_NONE 
ACTION_CONDITION_STANCE_MODE_OUTPUT_VEHICLE 
ACTION_CONDITION_STANCE_MODE_OUTPUT_PICKUP_PROP 
ACTION_CONDITION_STANCE_MODE_OUTPUT_MAX 

◆ EActionDisableReason

enum SDK::EActionDisableReason : uint8_t
strong
Enumerator
ACTION_DISABLE_REASON_NONE 
ACTION_DISABLE_REASON_MOTION_PROCESSING 
ACTION_DISABLE_REASON_ABNORMAL_STATUS 
ACTION_DISABLE_REASON_ABNORMAL_ACTION_COUNT 
ACTION_DISABLE_REASON_MANUAL 
ACTION_DISABLE_REASON_IN_TOWER 
ACTION_DISABLE_REASON_ACTION_SPEED_ZERO 
ACTION_DISABLE_REASON_TRACK_MOVING 
ACTION_DISABLE_REASON_RIDE_ON_VEHICLE 
ACTION_DISABLE_REASON_INVISIBLE 
ACTION_DISABLE_REASON_BE_GRABBED 
ACTION_DISABLE_REASON_DIR_CHANGE_ONLY 
ACTION_DISABLE_REASON_FLIGHT 
ACTION_DISABLE_REASON_MAX 

◆ EActionNotifyUIEventKey

enum SDK::EActionNotifyUIEventKey : uint8_t
strong
Enumerator
ACTION_NOTIFY_UIEVENT_RESULT_FAIL 
ACTION_NOTIFY_UIEVENT_RESULT_SUCCESS 
ACTION_NOTIFY_UIEVENT_RESULT_BETTER_SUCCESS 
ACTION_NOTIFY_UIEVENT_RESULT_PERFECT_SUCCESS 
ACTION_NOTIFY_UIEVENT_RESULT_MAX 

◆ EActionType

enum SDK::EActionType : uint8_t
strong
Enumerator
ACTION_TYPE_NONE 
ACTION_TYPE_EXEC_ACTION 
ACTION_TYPE_MEMORIZE_POS 
ACTION_TYPE_TOGGLE_COLLISION 
ACTION_TYPE_EMIT_TRIGGER_SIGNAL 
ACTION_TYPE_PARALYZATION 
ACTION_TYPE_CHANGE_NPC_STATUS 
ACTION_TYPE_MAX 

◆ EActorClass

enum SDK::EActorClass : uint8_t
strong
Enumerator
ACTOR_CLASS_CREATURE 
ACTOR_CLASS_PROP 
ACTOR_CLASS_PROJECTILE 
ACTOR_CLASS_TRAP 
ACTOR_CLASS_VEHICLE 
ACTOR_CLASS_TOWER 
ACTOR_CLASS_MAX 

◆ EActorMetricsType

enum SDK::EActorMetricsType : uint8_t
strong
Enumerator
METRICS_VERTS 
METRICS_TRIS 
METRICS_SECTIONS 
METRICS_MAX 

◆ EAddonOrigin

enum SDK::EAddonOrigin : uint8_t
strong
Enumerator
ADDON_ORIGIN_ADMIN 
ADDON_ORIGIN_ITEM_EQUIP 
ADDON_ORIGIN_ITEM_CRYSTAL 
ADDON_ORIGIN_ITEM_ABILITY_STONE 
ADDON_ORIGIN_SKILL_LEVEL 
ADDON_ORIGIN_SKILL_FEATURE 
ADDON_ORIGIN_STATUS_EFFECT 
ADDON_ORIGIN_ABILITY_POINT 
ADDON_ORIGIN_VICTORY_CREST 
ADDON_ORIGIN_ITEM_AVATAR_CRYSTAL 
ADDON_ORIGIN_MAX 

◆ EAddonType

enum SDK::EAddonType : uint8_t
strong
Enumerator
ADDON_TYPE_NONE 
ADDON_TYPE_SLOT 
ADDON_TYPE_STAT 
ADDON_TYPE_ABILITY_POINT 
ADDON_TYPE_COMBAT_EFFECT 
ADDON_TYPE_SKILL_DAMAGE 
ADDON_TYPE_SKILL_CRITICAL_RATIO 
ADDON_TYPE_SKILL_CRITICAL_DAMAGE 
ADDON_TYPE_SKILL_PENETRATION 
ADDON_TYPE_NPC_GRADE_LESS_DAMAGE 
ADDON_TYPE_NPC_GRADE_LESS_CRITICAL_RATIO 
ADDON_TYPE_NPC_GRADE_LESS_CRITICAL_DAMAGE 
ADDON_TYPE_NPC_GRADE_LESS_PENETRATION 
ADDON_TYPE_NPC_GRADE_GREATER_DAMAGE 
ADDON_TYPE_NPC_GRADE_GREATER_CRITICAL_RATIO 
ADDON_TYPE_NPC_GRADE_GREATER_CRITICAL_DAMAGE 
ADDON_TYPE_NPC_GRADE_GREATER_PENETRATION 
ADDON_TYPE_NPC_SPECIES_DAMAGE 
ADDON_TYPE_NPC_SPECIES_CRITICAL_RATIO 
ADDON_TYPE_NPC_SPECIES_CRITICAL_DAMAGE 
ADDON_TYPE_NPC_SPECIES_PENETRATION 
ADDON_TYPE_NPC_ATTR_DAMAGE 
ADDON_TYPE_NPC_ATTR_CRITICAL_RATIO 
ADDON_TYPE_NPC_ATTR_CRITICAL_DAMAGE 
ADDON_TYPE_NPC_ATTR_PENETRATION 
ADDON_TYPE_MANA_REDUCTION 
ADDON_TYPE_SKILL_MANA_REDUCTION 
ADDON_TYPE_SKILL_COOLDOWN_REDUCTION 
ADDON_TYPE_ABILITY_FEATURE 
ADDON_TYPE_CLASS_OPTION 
ADDON_TYPE_ABILITY_POINT_PASSIVE 
ADDON_TYPE_INSTRUMENT 
ADDON_TYPE_SKILL_FEATURE 
ADDON_TYPE_NPC_ADAPTATION 
ADDON_TYPE_SKILL_GROUP_DAMAGE 
ADDON_TYPE_SKILL_GROUP_COOLDOWN_REDUCTION 
ADDON_TYPE_MAX 

◆ EAdManagerDelegate

enum SDK::EAdManagerDelegate : uint8_t
strong
Enumerator
AMD_ClickedBanner 
AMD_UserClosedAd 
AMD_MAX 

◆ EAdminKickType

enum SDK::EAdminKickType : uint8_t
strong
Enumerator
ADMIN_KICK_TYPE_LOGIN 
ADMIN_KICK_TYPE_BASIC 
ADMIN_KICK_TYPE_BAN 
ADMIN_KICK_TYPE_AUTH_LEVEL 
ADMIN_KICK_TYPE_MAX 

◆ EAdminPlayerColosseumRecordOpType

Enumerator
ADMIN_PLAYER_COLOSSEUM_RECORD_OP_QUERY 
ADMIN_PLAYER_COLOSSEUM_RECORD_OP_UPDATE 
ADMIN_PLAYER_COLOSSEUM_RECORD_OP_RESET 
ADMIN_PLAYER_COLOSSEUM_RECORD_OP_DORMANT_RELEGATION 
ADMIN_PLAYER_COLOSSEUM_RECORD_OP_MAX 

◆ EAdminStateType

enum SDK::EAdminStateType : uint8_t
strong
Enumerator
ADMIN_STATE_TYPE_IDENTITY 
ADMIN_STATE_TYPE_HIDE 
ADMIN_STATE_TYPE_INVINCIBLE 
ADMIN_STATE_TYPE_COOLDOWN_DISABLED 
ADMIN_STATE_TYPE_TRACE 
ADMIN_STATE_TYPE_MAX 

◆ EAdvRank

enum SDK::EAdvRank : uint8_t
strong
Enumerator
ADV_RANK_NA 
ADV_RANK 
ADV_RANK01 
ADV_RANK02 
ADV_RANK03 
ADV_RANK04 
ADV_RANK05 
ADV_RANK06 
ADV_RANK07 
ADV_RANK08 
ADV_RANK09 
ADV_RANK_MAX 

◆ EAdvRewardStatus

enum SDK::EAdvRewardStatus : uint8_t
strong
Enumerator
ADV_REWARD_STATUS_NONE 
ADV_REWARD_STATUS_READY 
ADV_REWARD_STATUS_FINISHED 
ADV_REWARD_STATUS_MAX 

◆ EAdvRewardType

enum SDK::EAdvRewardType : uint8_t
strong
Enumerator
ADV_REWARD_TYPE_CHARACTER 
ADV_REWARD_TYPE_EXPEDITION 
ADV_REWARD_TYPE_MAX 

◆ EAdvTaskType

enum SDK::EAdvTaskType : uint8_t
strong
Enumerator
ADV_TASK_TYPE_ITEM 
ADV_TASK_TYPE_BOSS_MONSTER 
ADV_TASK_TYPE_MONSTER 
ADV_TASK_TYPE_QUEST 
ADV_TASK_TYPE_SUB_QUEST 
ADV_TASK_TYPE_NPC_FRIENDSHIP 
ADV_TASK_TYPE_VIEW_POINT 
ADV_TASK_TYPE_ZONE 
ADV_TASK_TYPE_HIDDEN_STROY 
ADV_TASK_TYPE_SQUARE_HOLE 
ADV_TASK_TYPE_FOOD 
ADV_TASK_TYPE_MAX 

◆ EAffinityFXScaleType

enum SDK::EAffinityFXScaleType : uint8_t
strong
Enumerator
AffinityFXScaleType 
AffinityFXScaleType01 
AffinityFXScaleType02 
AffinityFXScaleType03 
AffinityFXScaleType04 
AffinityFXScaleType_MAX 

◆ EAffinityPlayTimeType

enum SDK::EAffinityPlayTimeType : uint8_t
strong
Enumerator
AffinityPlayTimeType_Magnification 
AffinityPlayTimeType_Absolute 
AffinityPlayTimeType_MAX 

◆ EAffinityType

enum SDK::EAffinityType : uint8_t
strong
Enumerator
AFFINITY_TYPE_NONE 
AFFINITY_TYPE_SELF 
AFFINITY_TYPE_PARTY 
AFFINITY_TYPE_ENEMY 
AFFINITY_TYPE_ALLY 
AFFINITY_TYPE_ALL_WITHOUT_SELF 
AFFINITY_TYPE_ALL 
AFFINITY_TYPE_PARTY_WITHOUT_SELF 
AFFINITY_TYPE_ALLY_WITHOUT_SELF 
AFFINITY_TYPE_ALL_WITHOUT_SUMMON_NPC 
AFFINITY_TYPE_ENEMY_WITHOUT_SUMMON_NPC 
AFFINITY_TYPE_MAX 

◆ EAgeGroup

enum SDK::EAgeGroup : uint8_t
strong
Enumerator
AGE_GROUP_CHILD 
AGE_GROUP_ADULT 
AGE_GROUP_NA 
AGE_GROUP_MAX 

◆ EAgeType

enum SDK::EAgeType : uint8_t
strong
Enumerator
AGE_TYPE_NONE 
AGE_TYPE_LITTLE 
AGE_TYPE_YOUNG 
AGE_TYPE_MIDDLE 
AGE_TYPE_OLD 
AGE_TYPE_MAX 

◆ EAiContentType

enum SDK::EAiContentType : uint8_t
strong
Enumerator
AI_CONTENT_TYPE_GROGGY 
AI_CONTENT_TYPE_PARALYZATION 
AI_CONTENT_TYPE_BLOCKSKILL 
AI_CONTENT_TYPE_MAX 

◆ EAiFlag

enum SDK::EAiFlag : uint8_t
strong
Enumerator
AI_FLAG_NODE_ENABLED 
AI_FLAG_PAUSED 
AI_FLAG_FACTION_TASK_IN_PROGRESS 
AI_FLAG_HELP_SIGNALED 
AI_FLAG_TAKED_DAMAGE 
AI_FLAG_GROGGY_ACTIVATED 
AI_FLAG_PARALYZATION_ACTIVATED 
AI_FLAG_FORCED_TIMER 
AI_FLAG_MAX 

◆ EAiLogGroup

enum SDK::EAiLogGroup : uint8_t
strong
Enumerator
AI_LOG_GROUP_ENABLE 
AI_LOG_GROUP_NODE 
AI_LOG_GROUP_RAGE 
AI_LOG_GROUP_AIPOINT 
AI_LOG_GROUP_TARGETTING 
AI_LOG_GROUP_PARTS 
AI_LOG_GROUP_THREAT 
AI_LOG_GROUP_SIGNAL 
AI_LOG_GROUP_VARIABLE 
AI_LOG_GROUP_FOLLOWER 
AI_LOG_GROUP_SKILL 
AI_LOG_GROUP_MAX 

◆ EAiMasterSlaveOrderType

enum SDK::EAiMasterSlaveOrderType : uint8_t
strong
Enumerator
AI_MASTER_SLAVE_ORDER_TYPE_TO_MASTER 
AI_MASTER_SLAVE_ORDER_TYPE_TO_SLAVE 
AI_MASTER_SLAVE_ORDER_TYPE_MAX 

◆ EAimID

enum SDK::EAimID : uint8_t
strong
Enumerator
EAID_LeftUp 
EAID_LeftDown 
EAID_RightUp 
EAID_RightDown 
EAID_ZeroUp 
EAID_ZeroDown 
EAID_ZeroLeft 
EAID_ZeroRight 
EAID_CellLU 
EAID_CellCU 
EAID_CellRU 
EAID_CellLC 
EAID_CellCC 
EAID_CellRC 
EAID_CellLD 
EAID_CellCD 
EAID_CellRD 
EAID_MAX 

◆ EAiModType

enum SDK::EAiModType : uint8_t
strong
Enumerator
AI_MOD_TYPE_CUBE 
AI_MOD_TYPE_TOWER 
AI_MOD_TYPE_PLATINUM_AREA 
AI_MOD_TYPE_TOWN_DEFENCE 
AI_MOD_TYPE_BOSS_RUSH 
AI_MOD_TYPE_MAX 

◆ EAiMoveMood

enum SDK::EAiMoveMood : uint8_t
strong
Enumerator
AI_MOVE_MOOD_WALK 
AI_MOVE_MOOD_RUN 
AI_MOVE_MOOD_STOP 
AI_MOVE_MOOD_SPEED 
AI_MOVE_MOOD_BURROW 
AI_MOVE_MOOD_FAST_RUN 
AI_MOVE_MOOD_MAX 

◆ EAiMoveType

enum SDK::EAiMoveType : uint8_t
strong
Enumerator
AI_MOVE_TYPE_NORMAL 
AI_MOVE_TYPE_PATROL 
AI_MOVE_TYPE_MAX 

◆ EAiNodeType

enum SDK::EAiNodeType : uint8_t
strong
Enumerator
AI_NODE_TYPE_ACTION 
AI_NODE_TYPE_CONDITION 
AI_NODE_TYPE_MAX 

◆ EAiPointAmplifyTargetType

enum SDK::EAiPointAmplifyTargetType : uint8_t
strong
Enumerator
AI_POINT_AMPLIFY_TARGET_TYPE_TARGET 
AI_POINT_AMPLIFY_TARGET_TYPE_CASTER 
AI_POINT_AMPLIFY_TARGET_TYPE_MAX 

◆ EAiPointType

enum SDK::EAiPointType : uint8_t
strong
Enumerator
AI_POINT_TYPE_GROGGY 
AI_POINT_TYPE_PARALYZATION 
AI_POINT_TYPE_MAX 

◆ EAiPrimaryEnemyType

enum SDK::EAiPrimaryEnemyType : uint8_t
strong
Enumerator
AI_PRIMARY_ENEMY_ALL 
AI_PRIMARY_ENEMY_PC 
AI_PRIMARY_ENEMY_NPC 
AI_PRIMARY_ENEMY_MAX 

◆ EAiSkill

enum SDK::EAiSkill : uint8_t
strong
Enumerator
AI_CHOSEN_SKILL 
AI_FORCED_SKILL 
AI_BURROW_START_SKILL 
AI_BURROW_END_SKILL 
AI_USED_SKILL 
AI_SKILL_MAX 
AI_MAX 

◆ EAiStateActionType

enum SDK::EAiStateActionType : uint8_t
strong
Enumerator
AI_STATE_ACTION_TYPE_CANCEL_SKILL 
AI_STATE_ACTION_TYPE_CHANGE_IDLE_EMOTION 
AI_STATE_ACTION_TYPE_CHANGE_STATE 
AI_STATE_ACTION_TYPE_INTERACTION 
AI_STATE_ACTION_TYPE_EMIT_SIGNAL 
AI_STATE_ACTION_TYPE_INVINCIBLE 
AI_STATE_ACTION_TYPE_MOVE_TO_TARGET 
AI_STATE_ACTION_TYPE_MOVE_TO_POSITION 
AI_STATE_ACTION_TYPE_PATROL 
AI_STATE_ACTION_TYPE_RESET_SIGNAL 
AI_STATE_ACTION_TYPE_TELEPORT 
AI_STATE_ACTION_TYPE_USE_SKILL 
AI_STATE_ACTION_TYPE_SET_BALLOON 
AI_STATE_ACTION_TYPE_SET_FACTION 
AI_STATE_ACTION_TYPE_ADD_STATE_BUFF 
AI_STATE_ACTION_TYPE_ADD_STATUS_EFFECT 
AI_STATE_ACTION_TYPE_LIFE_VESSEL 
AI_STATE_ACTION_TYPE_HELP_SIGNAL 
AI_STATE_ACTION_TYPE_CHANGE_MOVE_TYPE 
AI_STATE_ACTION_TYPE_DESPAWN 
AI_STATE_ACTION_TYPE_MOVE_FROM_AWAY_TARGET 
AI_STATE_ACTION_TYPE_MOVE_TO_RELATIVE_POSITION 
AI_STATE_ACTION_TYPE_SET_PATROL_INDEX 
AI_STATE_ACTION_TYPE_REMOVE_STATUS_EFFECT 
AI_STATE_ACTION_TYPE_SPECIAL_USE_SKILL 
AI_STATE_ACTION_TYPE_SET_GAMENOTE 
AI_STATE_ACTION_TYPE_SEND_NPC_SIGNAL_STRING 
AI_STATE_ACTION_TYPE_MAX 

◆ EAiSummonDistanceType

enum SDK::EAiSummonDistanceType : uint8_t
strong
Enumerator
AI_SUMMON_DISTANCE_TYPE_FOLLOW 
AI_SUMMON_DISTANCE_TYPE_RETURN 
AI_SUMMON_DISTANCE_TYPE_MAX 

◆ EAiSummonType

enum SDK::EAiSummonType : uint8_t
strong
Enumerator
AI_SUMMON_TYPE_NPC 
AI_SUMMON_TYPE_TRAP 
AI_SUMMON_TYPE_PROP 
AI_SUMMON_TYPE_MAX 

◆ EAiTickStatus

enum SDK::EAiTickStatus : uint8_t
strong
Enumerator
AI_TICK_STATUS_START 
AI_TICK_STATUS_PAUSE 
AI_TICK_STATUS_RESUME 
AI_TICK_STATUS_RESET 
AI_TICK_STATUS_MAX 

◆ EAiValue

enum SDK::EAiValue : uint8_t
strong
Enumerator
AI_VALUE_NONE 
AI_VALUE_CHANGE_SKILL_SET 
AI_VALUE_CHOOSE_SKILL 
AI_VALUE_FACTION 
AI_VALUE_BALLOON 
AI_VALUE_CHANGE_STATE 
AI_VALUE_DESPAWN 
AI_VALUE_INFINITY 
AI_VALUE_USE_SKILL 
AI_VALUE_HELP_SIGNAL 
AI_VALUE_INVINCIBLE 
AI_VALUE_MOVE_SPEED 
AI_VALUE_COMBO_SKILL 
AI_VALUE_STATUS_EFFECT 
AI_VALUE_GLOBAL_COOL_TIME 
AI_VALUE_GO_TO_HOME 
AI_VALUE_STAT_RECOVERY 
AI_VALUE_MAX 

◆ EAkEventPrepareStep

enum SDK::EAkEventPrepareStep : uint8_t
strong
Enumerator
EAKPS_None 
EAKPS_Prepared 
EAKPS_WaitingBankCallback 
EAKPS_WaitingEventCallback 
EAKPS_Failed 
EAKPS_MAX 

◆ EAlphaBlendType

enum SDK::EAlphaBlendType : uint8_t
strong
Enumerator
ABT_Linear 
ABT_Cubic 
ABT_Sinusoidal 
ABT_EaseInOutExponent2 
ABT_EaseInOutExponent3 
ABT_EaseInOutExponent4 
ABT_EaseInOutExponent5 
ABT_MAX 

◆ EAmbientOcclusionQuality

enum SDK::EAmbientOcclusionQuality : uint8_t
strong
Enumerator
AO_High 
AO_Medium 
AO_Low 
AO_MAX 

◆ EAnimAimDir

enum SDK::EAnimAimDir : uint8_t
strong
Enumerator
ANIMAIM_LEFTUP 
ANIMAIM_CENTERUP 
ANIMAIM_RIGHTUP 
ANIMAIM_LEFTCENTER 
ANIMAIM_CENTERCENTER 
ANIMAIM_RIGHTCENTER 
ANIMAIM_LEFTDOWN 
ANIMAIM_CENTERDOWN 
ANIMAIM_RIGHTDOWN 
ANIMAIM_MAX 

◆ EAnimationCompressionFormat

enum SDK::EAnimationCompressionFormat : uint8_t
strong
Enumerator
ACF_None 
ACF_Float96NoW 
ACF_Fixed48NoW 
ACF_IntervalFixed32NoW 
ACF_Fixed32NoW 
ACF_Float32NoW 
ACF_Identity 
ACF_MAX 

◆ EAnimationKeyFormat

enum SDK::EAnimationKeyFormat : uint8_t
strong
Enumerator
AKF_ConstantKeyLerp 
AKF_VariableKeyLerp 
AKF_PerTrackCompression 
AKF_ACLDefault 
AKF_ACLCustom 
AKF_ACLSafe 
AKF_MAX 

◆ EAnimRotationOnly

enum SDK::EAnimRotationOnly : uint8_t
strong
Enumerator
EARO_AnimSet 
EARO_ForceEnabled 
EARO_ForceDisabled 
EARO_MAX 

◆ EAnnounceCategory

enum SDK::EAnnounceCategory : uint8_t
strong
Enumerator
ANNOUNCE_CATEGORY_TEXT 
ANNOUNCE_CATEGORY_CHAOSGATE_CLOSE_TEXT 
ANNOUNCE_CATEGORY_FAVORITY_ACTIVE_TEXT 
ANNOUNCE_CATEGORY_NORMAL_QUEST 
ANNOUNCE_CATEGORY_MAIN_QUEST 
ANNOUNCE_CATEGORY_INDUN_QUEST 
ANNOUNCE_CATEGORY_GET_ITEM 
ANNOUNCE_CATEGORY_GET_QUESTITEM 
ANNOUNCE_CATEGORY_GET_SKILL 
ANNOUNCE_CATEGORY_AREA_NAME 
ANNOUNCE_CATEGORY_NOTICE 
ANNOUNCE_CATEGORY_CUBE 
ANNOUNCE_CATEGORY_TITLE 
ANNOUNCE_CATEGORY_MOD_OPEN 
ANNOUNCE_CATEGORY_MUSIC 
ANNOUNCE_CATEGORY_ACHIEVEMENT 
ANNOUNCE_CATEGORY_ADVENTUREBOOK 
ANNOUNCE_CATEGORY_TOWER 
ANNOUNCE_CATEGORY_ADVENTURE_MATTER 
ANNOUNCE_CATEGORY_MODPLATINUM 
ANNOUNCE_CATEGORY_TROUBLE_AREA 
ANNOUNCE_CATEGORY_OPERATION 
ANNOUNCE_CATEGORY_ATTAINMENT 
ANNOUNCE_CATEGORY_SAILING_GETSHIP 
ANNOUNCE_CATEGORY_SAILING_GETCREW 
ANNOUNCE_CATEGORY_ISLAND_BOX 
ANNOUNCE_CATEGORY_COLOSSEUM 
ANNOUNCE_CATEGORY_CHAOSGATE_MAD_PORTAL 
ANNOUNCE_CATEGORY_CHAOSGATE_DISEASE_PORTAL 
ANNOUNCE_CATEGORY_CHAOSGATE_DARK_PORTAL 
ANNOUNCE_CATEGORY_CHAOSGATE_FANTASY_PORTAL 
ANNOUNCE_CATEGORY_EXPEDITION_LEVEL_UP 
ANNOUNCE_CATEGORY_BOSSRUSH 
ANNOUNCE_CATEGORY_DYNAMIC_ISLAND 
ANNOUNCE_CATEGORY_WORLDOBJECT_DESTRUCTION 
ANNOUNCE_CATEGORY_GET_ARCANACARD 
ANNOUNCE_CATEGORY_ENGRAVEUNLOCK 
ANNOUNCE_CATEGORY_DISPATCH_GETCREW 
ANNOUNCE_CATEGORY_TOWN_GETWORKER 
ANNOUNCE_CATEGORY_TOWN_GETINSTITUTE 
ANNOUNCE_CATEGORY_WALLPAPER 
ANNOUNCE_CATEGORY_QUEST_APPEAR 
ANNOUNCE_CATEGORY_CALENDAR 
ANNOUNCE_CATEGORY_WORLDOBJECT 
ANNOUNCE_CATEGORY_FIELDBOSS_BOSS 
ANNOUNCE_CATEGORY_SHOP_SECRET_TEXT 
ANNOUNCE_CATEGORY_BATTLEFIELD_DEATHMATCH 
ANNOUNCE_CATEGORY_FIELDBOSS_ZONE 
ANNOUNCE_CATEGORY_DEATHMATCH_ZONE 
ANNOUNCE_CATEGORY_LABYRINTH_START_TEXT 
ANNOUNCE_CATEGORY_LABYRINTH_WAVE_TEXT 
ANNOUNCE_CATEGORY_LABYRINTH_BOSS_TEXT 
ANNOUNCE_CATEGORY_DISPATCH_MISSION_START 
ANNOUNCE_CATEGORY_TOWN_BUILDINGCONSTRUCT 
ANNOUNCE_CATEGORY_ITEM_ENHANCE 
ANNOUNCE_CATEGORY_GHOST_SHIP 
ANNOUNCE_CATEGORY_GUILDRESEARCH 
ANNOUNCE_CATEGORY_GUILDSKILL_TEXT 
ANNOUNCE_CATEGORY_GUILDSKILL 
ANNOUNCE_CATEGORY_MERCENARY_TEXT 
ANNOUNCE_CATEGORY_REVERSERUIN 
ANNOUNCE_CATEGORY_REVERSERUIN_UNLOCK_TEXT 
ANNOUNCE_CATEGORY_SCENE_EVENT 
ANNOUNCE_CATEGORY_GUILD_HONOR_DONATION 
ANNOUNCE_CATEGORY_GUILD_SPECIAL_SUPPORT 
ANNOUNCE_CATEGORY_CLEAR_RAID_FIRST_KILL 
ANNOUNCE_CATEGORY_CLEAR_RAID_KILL_TIME_RECORD 
ANNOUNCE_CATEGORY_CLEAR_RAID_ANY 
ANNOUNCE_CATEGORY_GUILD_WEEK_OBJ_ACCEPT 
ANNOUNCE_CATEGORY_MAX 

◆ EAnnouncePositionType

enum SDK::EAnnouncePositionType : uint8_t
strong
Enumerator
ANNOUNCE_POSITION_POSITION 
ANNOUNCE_POSITION_POSITION01 
ANNOUNCE_POSITION_POSITION02 
ANNOUNCE_POSITION_POSITION03 
ANNOUNCE_POSITION_POSITION04 
ANNOUNCE_POSITION_POSITION05 
ANNOUNCE_POSITION_POSITION06 
ANNOUNCE_POSITION_POSITION07 
ANNOUNCE_POSITION_MAX 

◆ EAnnounceType

enum SDK::EAnnounceType : uint8_t
strong
Enumerator
ANNOUNCE_TYPE_NONE 
ANNOUNCE_TYPE_ISLAND_BOX 
ANNOUNCE_TYPE_NPC_DEATH 
ANNOUNCE_TYPE_WORLD_OBJECT_DESTROYED 
ANNOUNCE_TYPE_WORLD_OBJECT_APPEAR 
ANNOUNCE_TYPE_WORLD_OBJECT_STEP 
ANNOUNCE_TYPE_WORLD_OBJECT_PERCENT 
ANNOUNCE_TYPE_WORLD_OBJECT_SIGN 
ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_RED 
ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_BLUE 
ANNOUNCE_TYPE_SYLMAEL_FRAGMENT_NORMAL 
ANNOUNCE_TYPE_SYLMAEL_MINERAL 
ANNOUNCE_TYPE_SYLMAEL_SPECIAL_BUFF 
ANNOUNCE_TYPE_DYNAMIC_ISLAND_FULL 
ANNOUNCE_TYPE_ENTRANCE_ADVANCE 
ANNOUNCE_TYPE_GUILD_HONOR_DONATION 
ANNOUNCE_TYPE_GUILD_RESEARCH_SPECIAL_SUPPORT 
ANNOUNCE_TYPE_MAX 

◆ EAspectRatioAxisConstraint

enum SDK::EAspectRatioAxisConstraint : uint8_t
strong
Enumerator
AspectRatio_MaintainYFOV 
AspectRatio_MaintainXFOV 
AspectRatio_MajorAxisFOV 
AspectRatio_MAX 

◆ EAssetViewType

enum SDK::EAssetViewType : uint8_t
strong
Enumerator
ASSET_VIEW_TYPE_NONE 
ASSET_VIEW_TYPE_ALL 
ASSET_VIEW_TYPE_CLIENT 
ASSET_VIEW_TYPE_SERVER 
ASSET_VIEW_TYPE_MAX 

◆ EAstraSlot

enum SDK::EAstraSlot : uint8_t
strong
Enumerator
ASTRA_SLOT_WILL 
ASTRA_SLOT_BELIEF 
ASTRA_SLOT_CONCENTRATION 
ASTRA_SLOT_DESIRE 
ASTRA_SLOT_MAX 

◆ EASType

enum SDK::EASType : uint8_t
strong
Enumerator
AS_Undefined 
AS_Null 
AS_Number 
AS_Int 
AS_String 
AS_Boolean 
AS_Object 
AS_Slot 
AS_MAX 

◆ EAttackRangeType

enum SDK::EAttackRangeType : uint8_t
strong
Enumerator
ATTACK_RANGE_TYPE_MELEE 
ATTACK_RANGE_TYPE_RANGED 
ATTACK_RANGE_TYPE_MAX 

◆ EAttendanceLimitType

enum SDK::EAttendanceLimitType : uint8_t
strong
Enumerator
ATTENDANCE_LIMIT_TYPE_CHAOS_GATE 
ATTENDANCE_LIMIT_TYPE_ISLAND 
ATTENDANCE_LIMIT_TYPE_MAX 

◆ EAttractorParticleSelectionMethod

Enumerator
EAPSM_Random 
EAPSM_Sequential 
EAPSM_MAX 

◆ EAttractorSkelVertSurfaceDestination

Enumerator
VERTSURFACEDEST_Vert 
VERTSURFACEDEST_Surface 
VERTSURFACEDEST_MAX 

◆ EAuraActionType

enum SDK::EAuraActionType : uint8_t
strong
Enumerator
AURA_ACTION_TYPE_ADD_BUFF 
AURA_ACTION_TYPE_ADD_BUFF_TARGET_COUNT 
AURA_ACTION_TYPE_REMOVE_BUFF 
AURA_ACTION_TYPE_MAX 

◆ EAuraConditionType

enum SDK::EAuraConditionType : uint8_t
strong
Enumerator
AURA_CONDITION_TYPE_TARGET_COUNT_GREATER 
AURA_CONDITION_TYPE_TARGET_COUNT_LESS 
AURA_CONDITION_TYPE_TARGET_CHECK_BUFF 
AURA_CONDITION_TYPE_TARGET_MAX 

◆ EAuraTargetType

enum SDK::EAuraTargetType : uint8_t
strong
Enumerator
AURA_TARGET_TYPE_SELF 
AURA_TARGET_TYPE_TARGET 
AURA_TARGET_TYPE_ALL 
AURA_TARGET_TYPE_MAX 

◆ EAuthStatus

enum SDK::EAuthStatus : uint8_t
strong
Enumerator
AUS_NotStarted 
AUS_Pending 
AUS_Authenticated 
AUS_Failed 
AUS_MAX 

◆ EAuthTokenType

enum SDK::EAuthTokenType : uint8_t
strong
Enumerator
AUTH_TOKEN_TYPE_CLIENT 
AUTH_TOKEN_TYPE_LOGIN 
AUTH_TOKEN_TYPE_ENTRY 
AUTH_TOKEN_TYPE_GAME 
AUTH_TOKEN_TYPE_MAX 

◆ EAutomatedRunResult

enum SDK::EAutomatedRunResult : uint8_t
strong
Enumerator
ARR_Unknown 
ARR_OOM 
ARR_Passed 
ARR_MAX 

◆ EAuxPasswordContentsType

enum SDK::EAuxPasswordContentsType : uint8_t
strong
Enumerator
AUX_PASSWORD_CONTENTS_TYPE_PC_SELECT 
AUX_PASSWORD_CONTENTS_TYPE_PC_DELETE 
AUX_PASSWORD_CONTENTS_TYPE_PAID_SHOP_BUY 
AUX_PASSWORD_CONTENTS_TYPE_STOCK_ADD 
AUX_PASSWORD_CONTENTS_TYPE_PC_JUMPING_MODE_USE 
AUX_PASSWORD_CONTENTS_TYPE_MAX 

◆ EAuxPasswordState

enum SDK::EAuxPasswordState : uint8_t
strong
Enumerator
AUX_PASSWORD_STATE_VERIFIED 
AUX_PASSWORD_STATE_DEFAULT 
AUX_PASSWORD_STATE_NEW 
AUX_PASSWORD_STATE_CHANGE 
AUX_PASSWORD_STATE_LOCKED 
AUX_PASSWORD_STATE_MAX 

◆ EAuxStatTarget

enum SDK::EAuxStatTarget : uint8_t
strong
Enumerator
AUX_STAT_TARGET_SKILL 
AUX_STAT_TARGET_NPC_GRADE 
AUX_STAT_TARGET_NPC_SPECIES 
AUX_STAT_TARGET_NPC_ATTR 
AUX_STAT_TARGET_SKILL_GROUP 
AUX_STAT_TARGET_MAX 

◆ EAuxStatType

enum SDK::EAuxStatType : uint8_t
strong
Enumerator
AUX_STAT_TYPE_DAM 
AUX_STAT_TYPE_CRITICAL_RATIO 
AUX_STAT_TYPE_CRITICAL_DAMAGE 
AUX_STAT_TYPE_PENETRATION 
AUX_STAT_TYPE_MANA_REDUCTION 
AUX_STAT_TYPE_COOLDOWN_REDUCTION 
AUX_STAT_TYPE_MAX 

◆ EAvatarReformComposite

enum SDK::EAvatarReformComposite : uint8_t
strong
Enumerator
AVATAR_REFORM_COMPOSITE_EQUIP 
AVATAR_REFORM_COMPOSITE_BADGE 
AVATAR_REFORM_COMPOSITE_MAX 

◆ EAvatarReformOutputGrade

enum SDK::EAvatarReformOutputGrade : uint8_t
strong
Enumerator
AVATAR_REFORM_OUTPUT_GRADE_GOOD 
AVATAR_REFORM_OUTPUT_GRADE_NORMAL 
AVATAR_REFORM_OUTPUT_GRADE_FAIL 
AVATAR_REFORM_OUTPUT_GRADE_MAX 

◆ EAvatarReformType

enum SDK::EAvatarReformType : uint8_t
strong
Enumerator
AVATAR_REFORM_TYPE_COMPOSITE 
AVATAR_REFORM_TYPE_DISASSEMBLE 
AVATAR_REFORM_TYPE_MAX 

◆ EAxis

enum SDK::EAxis : uint8_t
strong
Enumerator
AXIS_NONE 
AXIS_X 
AXIS_Y 
AXIS_BLANK 
AXIS_Z 
AXIS_MAX 

◆ EBackAttackTooltipType

enum SDK::EBackAttackTooltipType : uint8_t
strong
Enumerator
BACK_ATTACK_TOOLTIP_TYPE_NONE 
BACK_ATTACK_TOOLTIP_TYPE_NORMAL 
BACK_ATTACK_TOOLTIP_TYPE_MAX 

◆ EBalloonSizeType

enum SDK::EBalloonSizeType : uint8_t
strong
Enumerator
BalloonSize_Small 
BalloonSize_Large 
BalloonSize_MAX 

◆ EBalloonType

enum SDK::EBalloonType : uint8_t
strong
Enumerator
Balloon_Default 
Balloon_Shout 
Balloon_Thinking 
Balloon_Invisible 
Balloon_MAX 

◆ EBanAccountType

enum SDK::EBanAccountType : uint8_t
strong
Enumerator
BAN_ACCOUNT_TYPE_ADMIN_COMMAND 
BAN_ACCOUNT_TYPE_ACCOUNT_OWNER 
BAN_ACCOUNT_TYPE_MAX 

◆ EBaseBlendType

enum SDK::EBaseBlendType : uint8_t
strong
Enumerator
BBT_ByActorTag 
BBT_ByActorClass 
BBT_MAX 

◆ EBasicActionType

enum SDK::EBasicActionType : uint8_t
strong
Enumerator
BASIC_ACTION_TYPE_MOVE 
BASIC_ACTION_TYPE_DEFAULT_SKILL 
BASIC_ACTION_TYPE_SKILL 
BASIC_ACTION_TYPE_ITEM 
BASIC_ACTION_TYPE_SKILL_FINISH 
BASIC_ACTION_TYPE_COMMON_ACTION_START 
BASIC_ACTION_TYPE_SKILL_EFFECT 
BASIC_ACTION_TYPE_MAX 

◆ EBasicQuestType

enum SDK::EBasicQuestType : uint8_t
strong
Enumerator
BasicQuest_Basic 
BasicQuest_Adventure 
BasicQuest_AdventureEpic 
BasicQuest_Intimate 
BasicQuest_Event 
BasicQuest_MAX 

◆ EBattlefieldCheckConditionType

enum SDK::EBattlefieldCheckConditionType : uint8_t
strong
Enumerator
BATTLEFIELD_CHECK_CONDITION_TYPE_NONE 
BATTLEFIELD_CHECK_CONDITION_TYPE_INVITE 
BATTLEFIELD_CHECK_CONDITION_TYPE_INVITE_ACCEPT 
BATTLEFIELD_CHECK_CONDITION_TYPE_ENTER_TRY 
BATTLEFIELD_CHECK_CONDITION_TYPE_MAX 

◆ EBattlefieldControlType

enum SDK::EBattlefieldControlType : uint8_t
strong
Enumerator
BATTLEFIELD_CONTROL_TYPE_NONE 
BATTLEFIELD_CONTROL_TYPE_ENLIST 
BATTLEFIELD_CONTROL_TYPE_ENTER 
BATTLEFIELD_CONTROL_TYPE_MATCH 
BATTLEFIELD_CONTROL_TYPE_MAX 

◆ EBattlefieldDeathmatchPenaltyState

Enumerator
BATTLEFIELD_DEATHMATCH_PENALTY_STATE_NONE 
BATTLEFIELD_DEATHMATCH_PENALTY_STATE_WARNING 
BATTLEFIELD_DEATHMATCH_PENALTY_STATE_APPLY 
BATTLEFIELD_DEATHMATCH_PENALTY_STATE_MAX 

◆ EBattlefieldDeathmatchPenaltyTimeType

Enumerator
BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_ONE 
BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_TWO 
BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_THREE 
BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_FOUR 
BATTLEFIELD_DEATHMATCH_PENALTY_TIME_TYPE_MAX 

◆ EBattlefieldEnlistCancelReason

enum SDK::EBattlefieldEnlistCancelReason : uint8_t
strong
Enumerator
BATTLEFIELD_ENLIST_CANCEL_REASON_NONE 
BATTLEFIELD_ENLIST_CANCEL_REASON_USER 
BATTLEFIELD_ENLIST_CANCEL_REASON_ADMIN 
BATTLEFIELD_ENLIST_CANCEL_REASON_MAX 

◆ EBattlefieldEvent

enum SDK::EBattlefieldEvent : uint8_t
strong
Enumerator
BATTLEFIELD_EVENT_KILL 
BATTLEFIELD_EVENT_DOUBLE_KILL 
BATTLEFIELD_EVENT_TRIPLE_KILL 
BATTLEFIELD_EVENT_QUARDRA_KILL 
BATTLEFIELD_EVENT_PENTA_KILL 
BATTLEFIELD_EVENT_HEXA_KILL 
BATTLEFIELD_EVENT_HEPTA_KILL 
BATTLEFIELD_EVENT_OCTA_KILL 
BATTLEFIELD_EVENT_HIGH_SCORE_TARGET_APPEAR 
BATTLEFIELD_EVENT_HIGH_SCORE_TARGET_RELEASE 
BATTLEFIELD_EVENT_PROP_INTERACTION_START 
BATTLEFIELD_EVENT_PROP_INTERACTION_FINISH 
BATTLEFIELD_EVENT_NPC_KILL 
BATTLEFIELD_EVENT_MAX 

◆ EBattlefieldFaction

enum SDK::EBattlefieldFaction : uint8_t
strong
Enumerator
BATTLEFIELD_FACTION_UNCHANGE 
BATTLEFIELD_FACTION_TEAM 
BATTLEFIELD_FACTION_MAX 

◆ EBattlefieldGuildNotifyType

enum SDK::EBattlefieldGuildNotifyType : uint8_t
strong
Enumerator
BATTLEFIELD_GUILD_NOTIFY_TYPE_NONE 
BATTLEFIELD_GUILD_NOTIFY_TYPE_CREATE 
BATTLEFIELD_GUILD_NOTIFY_TYPE_ENTERER_COUNT 
BATTLEFIELD_GUILD_NOTIFY_TYPE_DESTROY 
BATTLEFIELD_GUILD_NOTIFY_TYPE_ENTRY_RESCTRICTION_EXPIRE 
BATTLEFIELD_GUILD_NOTIFY_TYPE_UPDATE_INSTANCE_STATE 
BATTLEFIELD_GUILD_NOTIFY_TYPE_MAX 

◆ EBattlefieldGuildUpdateType

enum SDK::EBattlefieldGuildUpdateType : uint8_t
strong
Enumerator
BATTLEFIELD_GUILD_UPDATE_TYPE_NONE 
BATTLEFIELD_GUILD_UPDATE_TYPE_ENLIST 
BATTLEFIELD_GUILD_UPDATE_TYPE_CANCEL 
BATTLEFIELD_GUILD_UPDATE_TYPE_RESULT 
BATTLEFIELD_GUILD_UPDATE_TYPE_OCCUPY 
BATTLEFIELD_GUILD_UPDATE_TYPE_RANKING 
BATTLEFIELD_GUILD_UPDATE_TYPE_REWARD 
BATTLEFIELD_GUILD_UPDATE_TYPE_MAX 

◆ EBattleFieldIconType

enum SDK::EBattleFieldIconType : uint8_t
strong
Enumerator
BATTLEFIELD_ICON_DEATH_MATCH_A 
BATTLEFIELD_ICON_FIELD_BOSS_A 
BATTLEFIELD_ICON_CHAOSGATE_A 
BATTLEFIELD_ICON_CHAOSGATE_B 
BATTLEFIELD_ICON_CHAOSGATE_C 
BATTLEFIELD_ICON_CHAOSGATE_D 
BATTLEFIELD_ICON_FORTRESS_A 
BATTLEFIELD_ICON_MAX 

◆ EBattlefieldInviteRejectType

enum SDK::EBattlefieldInviteRejectType : uint8_t
strong
Enumerator
BATTLEFIELD_INVITE_REJECT_TYPE_SAY_NO 
BATTLEFIELD_INVITE_REJECT_TYPE_TIMEOUT 
BATTLEFIELD_INVITE_REJECT_TYPE_EXCEED 
BATTLEFIELD_INVITE_REJECT_TYPE_CUTSCENE 
BATTLEFIELD_INVITE_REJECT_TYPE_ENV_SETTING 
BATTLEFIELD_INVITE_REJECT_TYPE_DEAD 
BATTLEFIELD_INVITE_REJECT_TYPE_INTERACTION 
BATTLEFIELD_INVITE_REJECT_TYPE_PRACTICE 
BATTLEFIELD_INVITE_REJECT_TYPE_BLOCK 
BATTLEFIELD_INVITE_REJECT_TYPE_INVITE_ERROR 
BATTLEFIELD_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE 
BATTLEFIELD_INVITE_REJECT_TYPE_BLOCK_BY_ME 
BATTLEFIELD_INVITE_REJECT_TYPE_COMPETITION_QUEST 
BATTLEFIELD_INVITE_REJECT_TYPE_BATTLEFIELD 
BATTLEFIELD_INVITE_REJECT_TYPE_LOGOUT 
BATTLEFIELD_INVITE_REJECT_TYPE_PARTYBOARD 
BATTLEFIELD_INVITE_REJECT_TYPE_MAX 

◆ EBattlefieldMercenaryRecruitControl

Enumerator
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_NONE 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_CREATE 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_DESTROY 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_SEARCH 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_INSPECT 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_JOIN 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_LEAVE 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_ACCEPT 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_REJECT 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_PC_JOIN_LIST 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_PC_JOIN_LIST 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_GRADE_POINT_VOTE 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_GRADE_POINT_VOTE 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_REWARD 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_DESTROY_ALL 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_MERCENARY_RESET 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_GUILD_GRADE_POINT_LIST 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MERCENARY_GRADE_POINT_LIST 
BATTLEFIELD_MERCENARY_RECRUIT_CONTROL_MAX 

◆ EBattlefieldMercenaryRecruitDestroyReason

Enumerator
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_NONE 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_ADMIN 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_GM 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_USER 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_ACCEPTED_FULL 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_CANCELED_BY_BATTLEFIELD 
BATTLEFIELD_MERCENARY_RECRUIT_DESTROY_REASON_MAX 

◆ EBattlefieldMercenaryRecruitJoinStatus

Enumerator
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_NONE 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_WAIT 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_ACCEPT 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_REJECT 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_COMPLETE 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_HISTORY 
BATTLEFIELD_MERCENARY_RECRUIT_JOIN_STATUS_MAX 

◆ EBattlefieldOpenMatchEnlistType

enum SDK::EBattlefieldOpenMatchEnlistType : uint8_t
strong
Enumerator
BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PERSONAL 
BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PARTY 
BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_PERSONAL_AND_PARTY 
BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_TROOP 
BATTLEFIELD_OPEN_MATCH_ENLIST_TYPE_MAX 

◆ EBattlefieldPenaltyReason

enum SDK::EBattlefieldPenaltyReason : uint8_t
strong
Enumerator
BATTLEFIELD_PENALTY_REASON_NONE 
BATTLEFIELD_PENALTY_REASON_ILLEGAL_PROGRAM 
BATTLEFIELD_PENALTY_REASON_HACK 
BATTLEFIELD_PENALTY_REASON_ABUSE 
BATTLEFIELD_PENALTY_REASON_ETC 
BATTLEFIELD_PENALTY_REASON_MAX 

◆ EBattlefieldRankRewardCycleType

enum SDK::EBattlefieldRankRewardCycleType : uint8_t
strong
Enumerator
BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_NONE 
BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_WEEK 
BATTLEFIELD_RANK_REWARD_CYCLE_TYPE_MAX 

◆ EBattlefieldRankType

enum SDK::EBattlefieldRankType : uint8_t
strong
Enumerator
BATTLEFIELD_RANK_TYPE_NONE 
BATTLEFIELD_RANK_TYPE_RANKING 
BATTLEFIELD_RANK_TYPE_PERCENT 
BATTLEFIELD_RANK_TYPE_MAX 

◆ EBattlefieldRequestType

enum SDK::EBattlefieldRequestType : uint8_t
strong
Enumerator
BATTLEFIELD_REQUEST_TYPE_NONE 
BATTLEFIELD_REQUEST_TYPE_MEMBER_ENTER 
BATTLEFIELD_REQUEST_TYPE_GUILD_LEVEL_UPDATE 
BATTLEFIELD_REQUEST_TYPE_MAX 

◆ EBattlefieldResult

enum SDK::EBattlefieldResult : uint8_t
strong
Enumerator
BATTLEFIELD_RESULT_WIN 
BATTLEFIELD_RESULT_LOSE 
BATTLEFIELD_RESULT_MAX 

◆ EBattlefieldRule

enum SDK::EBattlefieldRule : uint8_t
strong
Enumerator
BATTLEFIELD_RULE_DEATH_MATCH 
BATTLEFIELD_RULE_FIELD_BOSS 
BATTLEFIELD_RULE_MAX 

◆ EBattlefieldRuleMode

enum SDK::EBattlefieldRuleMode : uint8_t
strong
Enumerator
BATTLEFIELD_RULE_MODE_NONE 
BATTLEFIELD_RULE_MODE_COOPERATION 
BATTLEFIELD_RULE_MODE_MAX 

◆ EBattlefieldRunawayState

enum SDK::EBattlefieldRunawayState : uint8_t
strong
Enumerator
BATTLEFIELD_RUNAWAY_STATE_AWAY 
BATTLEFIELD_RUNAWAY_STATE_RETURN 
BATTLEFIELD_RUNAWAY_STATE_CONFIRM 
BATTLEFIELD_RUNAWAY_STATE_MAX 

◆ EBattlefieldScheduleType

enum SDK::EBattlefieldScheduleType : uint8_t
strong
Enumerator
BATTLEFIELD_SCHEDULE_TYPE_NONE 
BATTLEFIELD_SCHEDULE_TYPE_APPLICATION 
BATTLEFIELD_SCHEDULE_TYPE_ENTRANCE 
BATTLEFIELD_SCHEDULE_TYPE_OPEN 
BATTLEFIELD_SCHEDULE_TYPE_COOLDOWN 
BATTLEFIELD_SCHEDULE_TYPE_WEEKLY_RESET 
BATTLEFIELD_SCHEDULE_TYPE_MAX 

◆ EBattlefieldScoreOrigin

enum SDK::EBattlefieldScoreOrigin : uint8_t
strong
Enumerator
BATTLEFIELD_SCORE_ORIGIN_KILL 
BATTLEFIELD_SCORE_ORIGIN_PROP 
BATTLEFIELD_SCORE_ORIGIN_NPC 
BATTLEFIELD_SCORE_ORIGIN_MAX 

◆ EBattlefieldSearchType

enum SDK::EBattlefieldSearchType : uint8_t
strong
Enumerator
BATTLEFIELD_SEARCH_TYPE_NONE 
BATTLEFIELD_SEARCH_TYPE_MATCH_STATUS 
BATTLEFIELD_SEARCH_TYPE_RANK_STATUS 
BATTLEFIELD_SEARCH_TYPE_OCCUPIED_STATUS 
BATTLEFIELD_SEARCH_TYPE_LAST_WEEK_RANK 
BATTLEFIELD_SEARCH_TYPE_MAX 

◆ EBattlefieldState

enum SDK::EBattlefieldState : uint8_t
strong
Enumerator
BATTLEFIELD_STATE_INIT 
BATTLEFIELD_STATE_READY 
BATTLEFIELD_STATE_PROGRESS 
BATTLEFIELD_STATE_RESULT 
BATTLEFIELD_STATE_FINALIZE 
BATTLEFIELD_STATE_DESTROY 
BATTLEFIELD_STATE_MAX 

◆ EBattlefieldTeam

enum SDK::EBattlefieldTeam : uint8_t
strong
Enumerator
BATTLEFIELD_TEAM_RED 
BATTLEFIELD_TEAM_BLUE 
BATTLEFIELD_TEAM_MAX 

◆ EBattlefieldVoteType

enum SDK::EBattlefieldVoteType : uint8_t
strong
Enumerator
BATTLEFIELD_VOTE_TYPE_SURRENDER 
BATTLEFIELD_VOTE_TYPE_MAX 

◆ EBattleSlotType

enum SDK::EBattleSlotType : uint8_t
strong
Enumerator
BATTLE_SLOT_TYPE_POTION 
BATTLE_SLOT_TYPE_BATTLE_ITEM 
BATTLE_SLOT_AWAKENING_SKILL_USABLE 
BATTLE_SLOT_TYPE_MAX 
BATTLE_SLOT_MAX 

◆ EBeam2Method

enum SDK::EBeam2Method : uint8_t
strong
Enumerator
PEB2M_Distance 
PEB2M_Target 
PEB2M_Branch 
PEB2M_MAX 

◆ EBeam2SourceTargetMethod

enum SDK::EBeam2SourceTargetMethod : uint8_t
strong
Enumerator
PEB2STM_Default 
PEB2STM_UserSet 
PEB2STM_Emitter 
PEB2STM_Particle 
PEB2STM_Actor 
PEB2STM_MAX 

◆ EBeam2SourceTargetTangentMethod

enum SDK::EBeam2SourceTargetTangentMethod : uint8_t
strong
Enumerator
PEB2STTM_Direct 
PEB2STTM_UserSet 
PEB2STTM_Distribution 
PEB2STTM_Emitter 
PEB2STTM_MAX 

◆ EBeamEndPointMethod

enum SDK::EBeamEndPointMethod : uint8_t
strong
Enumerator
PEBEPM_Calculated 
PEBEPM_Distribution 
PEBEPM_Distribution_Constant 
PEBEPM_MAX 

◆ EBeamMethod

enum SDK::EBeamMethod : uint8_t
strong
Enumerator
PEBM_Distance 
PEBM_EndPoints 
PEBM_EndPoints_Interpolated 
PEBM_UserSet_EndPoints 
PEBM_UserSet_EndPoints_Interpolated 
PEBM_MAX 

◆ EBeamModifierType

enum SDK::EBeamModifierType : uint8_t
strong
Enumerator
PEB2MT_Source 
PEB2MT_Target 
PEB2MT_MAX 

◆ EBeamTaperMethod

enum SDK::EBeamTaperMethod : uint8_t
strong
Enumerator
PEBTM_None 
PEBTM_Full 
PEBTM_Partial 
PEBTM_MAX 

◆ EBindCaptureType

enum SDK::EBindCaptureType : uint8_t
strong
Enumerator
BindCapture_None 
BindCapture_LocalPlayer 
BindCapture_OtherPlayer 
BindCapture_Snapshot 
BindCapture_CashShop 
BindCapture_Town 
BindCapture_Pet 
BindCapture_MAX 

◆ EBlackListCacheType

enum SDK::EBlackListCacheType : uint8_t
strong
Enumerator
BLACK_LIST_CACHE_TYPE_NONE 
BLACK_LIST_CACHE_TYPE_GET_LIST 
BLACK_LIST_CACHE_TYPE_ADD 
BLACK_LIST_CACHE_TYPE_DELETE 
BLACK_LIST_CACHE_TYPE_MAX 

◆ EBladeBurstType

enum SDK::EBladeBurstType : uint8_t
strong
Enumerator
BLADE_BURST_TYPE_SKILL 
BLADE_BURST_TYPE_SKILL01 
BLADE_BURST_TYPE_SKILL02 
BLADE_BURST_TYPE_ENGRAVE 
BLADE_BURST_TYPE_MAX 

◆ EBlendMode

enum SDK::EBlendMode : uint8_t
strong
Enumerator
BLEND_Opaque 
BLEND_Masked 
BLEND_Translucent 
BLEND_Additive 
BLEND_Modulate 
BLEND_ModulateAndAdd 
BLEND_SoftMasked 
BLEND_AlphaComposite 
BLEND_DitheredTranslucent 
BLEND_MAX 

◆ EBlendType

enum SDK::EBlendType : uint8_t
strong
Enumerator
EBT_ParentBoneSpace 
EBT_MeshSpace 
EBT_MAX 

◆ EBlockPCRootMotionSkillPenetrateType

Enumerator
BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_NONE 
BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_NORMAL 
BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_FORCE 
BLOCK_PC_ROOTMOTION_SKILL_PENETRATE_TYPE_MAX 

◆ EBlockSkillType

enum SDK::EBlockSkillType : uint8_t
strong
Enumerator
BLOCK_SKILL_TYPE_SUCCESS 
BLOCK_SKILL_TYPE_FAIL 
BLOCK_SKILL_TYPE_INPROGRESS 
BLOCK_SKILL_TYPE_START 
BLOCK_SKILL_TYPE_MAX 

◆ EBodyType

enum SDK::EBodyType : uint8_t
strong
Enumerator
BODY_TYPE_NONE 
BODY_TYPE_THIN 
BODY_TYPE_REGULAR 
BODY_TYPE_FAT 
BODY_TYPE_MAX 

◆ EBoneBreakOption

enum SDK::EBoneBreakOption : uint8_t
strong
Enumerator
BONEBREAK_SoftPreferred 
BONEBREAK_AutoDetect 
BONEBREAK_RigidPreferred 
BONEBREAK_MAX 

◆ EBoneControlSpace

enum SDK::EBoneControlSpace : uint8_t
strong
Enumerator
BCS_WorldSpace 
BCS_ActorSpace 
BCS_ComponentSpace 
BCS_ParentBoneSpace 
BCS_BoneSpace 
BCS_OtherBoneSpace 
BCS_BaseMeshSpace 
BCS_MAX 

◆ EBoneSocketAttractorFalloffType

enum SDK::EBoneSocketAttractorFalloffType : uint8_t
strong
Enumerator
BSFOFF_Constant 
BSFOFF_Linear 
BSFOFF_Exponent 
BSFOFF_MAX 

◆ EBoneVisibilityStatus

enum SDK::EBoneVisibilityStatus : uint8_t
strong
Enumerator
BVS_HiddenByParent 
BVS_Visible 
BVS_ExplicitlyHidden 
BVS_MAX 

◆ EBookmarkTypeCode

enum SDK::EBookmarkTypeCode : uint8_t
strong
Enumerator
BOOKMARK_TYPE_CODE_NONE 
BOOKMARK_TYPE_CODE_COMMON_SOCIAL_ACTION 
BOOKMARK_TYPE_CODE_MAX 

◆ EBroadcastMode

enum SDK::EBroadcastMode : uint8_t
strong
Enumerator
BROADCAST_MODE_NONE 
BROADCAST_MODE_SECTOR 
BROADCAST_MODE_ALL 
BROADCAST_MODE_MAX 

◆ EBUDDY_GROUP

enum SDK::EBUDDY_GROUP : uint8_t
strong
Enumerator
EBUDDY_GROUP_DEFAULT 
EBUDDY_GROUP_REQUEST 
EBUDDY_GROUP_RECEIVE 
EBUDDY_GROUP_CUSTOM 
EBUDDY_GROUP_MAX 

◆ EBUDDY_TAB

enum SDK::EBUDDY_TAB : uint8_t
strong
Enumerator
EBUDDY_TAB_BUDDY 
EBUDDY_TAB_REQUEST 
EBUDDY_TAB_BLOCK 
EBUDDY_TAB_RECENT 
EBUDDY_TAB_MAX 

◆ EBuddyRecordUpdateType

enum SDK::EBuddyRecordUpdateType : uint8_t
strong
Enumerator
BUDDY_RECORD_UPDATE_TYPE_NONE 
BUDDY_RECORD_UPDATE_TYPE_GROUP 
BUDDY_RECORD_UPDATE_TYPE_ACCEPT_BUDDY 
BUDDY_RECORD_UPDATE_TYPE_MAX 

◆ EBuddyState

enum SDK::EBuddyState : uint8_t
strong
Enumerator
BUDDY_STATE_NONE 
BUDDY_STATE_REQUEST_SENT 
BUDDY_STATE_REQUEST_RECEIVED 
BUDDY_STATE_ESTABLISHED 
BUDDY_STATE_BLOCK_SENT 
BUDDY_STATE_BLOCK_RECEIVED 
BUDDY_STATE_BLOCK_BOTH 
BUDDY_STATE_RECENT 
BUDDY_STATE_MAX 

◆ EBuddyUpdateReason

enum SDK::EBuddyUpdateReason : uint8_t
strong
Enumerator
BUDDY_UPDATE_ON_REQUEST 
BUDDY_UPDATE_ON_LOGIN 
BUDDY_UPDATE_ON_LOGOUT 
BUDDY_UPDATE_ON_CHANGE_PLAYER_CLASS 
BUDDY_UPDATE_ON_CHANGE_PLAYER_LEVEL 
BUDDY_UPDATE_MAX 

◆ EBuildingStatsBrowserColumns

enum SDK::EBuildingStatsBrowserColumns : uint8_t
strong
Enumerator
BSBC_Name 
BSBC_Ruleset 
BSBC_NumStaticMeshComps 
BSBC_NumInstancedStaticMeshComps 
BSBC_NumInstancedTris 
BSBC_LightmapMemBytes 
BSBC_ShadowmapMemBytes 
BSBC_LODDiffuseMemBytes 
BSBC_LODLightingMemBytes 
BSBC_MAX 

◆ EBusinessEventRecycleType

enum SDK::EBusinessEventRecycleType : uint8_t
strong
Enumerator
BUSINESS_EVENT_RECYCLE_TYPE_NONE 
BUSINESS_EVENT_RECYCLE_TYPE_DAILY 
BUSINESS_EVENT_RECYCLE_TYPE_WEEKLY 
BUSINESS_EVENT_RECYCLE_TYPE_ONCE 
BUSINESS_EVENT_RECYCLE_TYPE_MAX 

◆ EBusinessEventType

enum SDK::EBusinessEventType : uint8_t
strong
Enumerator
BUSINESS_EVENT_TYPE_ROLL_BOOK 
BUSINESS_EVENT_TYPE_HOT_TIME 
BUSINESS_EVENT_TYPE_MAX 

◆ ECalendarCommandType

enum SDK::ECalendarCommandType : uint8_t
strong
Enumerator
CALENDAR_COMMAND_TYPE_NONE 
CALENDAR_COMMAND_TYPE_CREATE 
CALENDAR_COMMAND_TYPE_UPDATE 
CALENDAR_COMMAND_TYPE_DELETE 
CALENDAR_COMMAND_TYPE_MAX 

◆ ECalendarContentsType

enum SDK::ECalendarContentsType : uint8_t
strong
Enumerator
CALENDAR_CONTENTS_TYPE_NONE 
CALENDAR_CONTENTS_TYPE_WORLD_EVENT 
CALENDAR_CONTENTS_TYPE_HOT_TIME 
CALENDAR_CONTENTS_TYPE_ETC 
CALENDAR_CONTENTS_TYPE_BATTLEFIELD 
CALENDAR_CONTENTS_TYPE_MAX 

◆ ECalendarEventCategoryType

enum SDK::ECalendarEventCategoryType : uint8_t
strong
Enumerator
CALENDAR_EVENT_CATEGORY_HOTTIME 
CALENDAR_EVENT_CATEGORY_CHOSGATE 
CALENDAR_EVENT_CATEGORY_COLOSSEUM 
CALENDAR_EVENT_CATEGORY_FIELDBOSS 
CALENDAR_EVENT_CATEGORY_MERCHANT_WANDERER 
CALENDAR_EVENT_CATEGORY_QUEST_COOP 
CALENDAR_EVENT_CATEGORY_VOYAGE 
CALENDAR_EVENT_CATEGORY_ISLAND 
CALENDAR_EVENT_CATEGORY_BATTLEFIELD 
CALENDAR_EVENT_CATEGORY_ETC 
CALENDAR_EVENT_CATEGORY_MAX 

◆ ECameraAnimPlaySpace

enum SDK::ECameraAnimPlaySpace : uint8_t
strong
Enumerator
CAPS_CameraLocal 
CAPS_World 
CAPS_UserDefined 
CAPS_MAX 

◆ ECameraModeType

enum SDK::ECameraModeType : uint8_t
strong
Enumerator
CAMERA_MODE_ISOMETRIC 
CAMERA_MODE_TPS 
CAMERA_MODE_TOPVIEW 
CAMERA_MODE_MAX 

◆ ECameraStyle

enum SDK::ECameraStyle : uint8_t
strong
Enumerator
CameraStyle_Isometric 
CameraStyle_ThirdPerson 
CameraStyle_Macro 
CameraStyle_Customizing 
CameraStyle_Interaction 
CameraStyle_Free 
CameraStyle_Watch 
CameraStyle_BackView 
CameraStyle_Panning 
CameraStyle_TPS 
CameraStyle_EditorView 
CameraStyle_TopView 
CameraStyle_SelfCamera 
CameraStyle_VolumeCamera 
CameraStyle_MAX 

◆ ECameraViewportTypes

enum SDK::ECameraViewportTypes : uint8_t
strong
Enumerator
CVT_16to9_Full 
CVT_16to9_VertSplit 
CVT_16to9_HorizSplit 
CVT_4to3_Full 
CVT_4to3_HorizSplit 
CVT_4to3_VertSplit 
CVT_MAX 

◆ ECanvasBlendMode

enum SDK::ECanvasBlendMode : uint8_t
strong
Enumerator
BLEND_CANVAS_Opaque 
BLEND_CANVAS_Masked 
BLEND_CANVAS_Translucent 
BLEND_CANVAS_Additive 
BLEND_CANVAS_Modulate 
BLEND_CANVAS_ModulateAndAdd 
BLEND_CANVAS_SoftMasked 
BLEND_CANVAS_AlphaComposite 
BLEND_CANVAS_DitheredTranslucent 
BLEND_CANVAS_AlphaOnly 
BLEND_CANVAS_MAX 

◆ ECardAbilityConditionType

enum SDK::ECardAbilityConditionType : uint8_t
strong
Enumerator
CARD_ABILITY_CONDITION_TYPE_NONE 
CARD_ABILITY_CONDITION_TYPE_FIELD 
CARD_ABILITY_CONDITION_TYPE_FIRST_DEPLOYED 
CARD_ABILITY_CONDITION_TYPE_SIDE_SPECIES 
CARD_ABILITY_CONDITION_TYPE_SIDE_ELEMENT 
CARD_ABILITY_CONDITION_TYPE_TARGET_SPECIES 
CARD_ABILITY_CONDITION_TYPE_TARGET_ELEMENT 
CARD_ABILITY_CONDITION_TYPE_MAX 

◆ ECardAbilityExecType

enum SDK::ECardAbilityExecType : uint8_t
strong
Enumerator
CARD_ABILITY_EXEC_TYPE_DEPLOYED 
CARD_ABILITY_EXEC_TYPE_DEFEATED 
CARD_ABILITY_EXEC_TYPE_VICTORY 
CARD_ABILITY_EXEC_TYPE_AURA 
CARD_ABILITY_EXEC_TYPE_BATTLE_START 
CARD_ABILITY_EXEC_TYPE_ALL_MANA_ACQUIRED 
CARD_ABILITY_EXEC_TYPE_MAX 

◆ ECardAbilityFilter

enum SDK::ECardAbilityFilter : uint8_t
strong
Enumerator
CARD_ABILITY_FILTER_NONE 
CARD_ABILITY_FILTER_MY_CARD_DEPLOYED_BEFORE 
CARD_ABILITY_FILTER_MY_CARD 
CARD_ABILITY_FILTER_TARGET_CARD 
CARD_ABILITY_FILTER_MAX 

◆ ECardAbilityTargetPosition

enum SDK::ECardAbilityTargetPosition : uint8_t
strong
Enumerator
CARD_ABILITY_TARGET_POSITION_FRONT 
CARD_ABILITY_TARGET_POSITION_SIDE 
CARD_ABILITY_TARGET_POSITION_ALL 
CARD_ABILITY_TARGET_POSITION_MAX 

◆ ECardAbilityType

enum SDK::ECardAbilityType : uint8_t
strong
Enumerator
CARD_ABILITY_TYPE_INCREASE_ATTACK 
CARD_ABILITY_TYPE_DECREASE_ATTACK 
CARD_ABILITY_TYPE_VICTORY 
CARD_ABILITY_TYPE_REMOVE_CARD 
CARD_ABILITY_TYPE_REMOVE_SLOT 
CARD_ABILITY_TYPE_SUMMON_CARD 
CARD_ABILITY_TYPE_MAX 

◆ ECardAbnormalStatus

enum SDK::ECardAbnormalStatus : uint8_t
strong
Enumerator
CARD_ABNORMAL_STATUS_NONE 
CARD_ABNORMAL_STATUS_FREEZE 
CARD_ABNORMAL_STATUS_STONE 
CARD_ABNORMAL_STATUS_STUN 
CARD_ABNORMAL_STATUS_FEAR 
CARD_ABNORMAL_STATUS_EARTHQUAKE 
CARD_ABNORMAL_STATUS_ELECTROCUTION 
CARD_ABNORMAL_STATUS_VERMIN 
CARD_ABNORMAL_STATUS_BURN 
CARD_ABNORMAL_STATUS_BLEEDING 
CARD_ABNORMAL_STATUS_POISONING 
CARD_ABNORMAL_STATUS_CURSE 
CARD_ABNORMAL_STATUS_MAX 

◆ ECardAddOrigin

enum SDK::ECardAddOrigin : uint8_t
strong
Enumerator
CARD_ADD_ORIGIN_USE_ITEM 
CARD_ADD_ORIGIN_EXCESS_STORAGE 
CARD_ADD_ORIGIN_ADMIN_CMD 
CARD_ADD_ORIGIN_MAX 

◆ ECardBaseParam

enum SDK::ECardBaseParam : uint8_t
strong
Enumerator
CARD_BASE_PARAM_MAX_HP 
CARD_BASE_PARAM_ATTACK_POWER 
CARD_BASE_PARAM_HIT_RATE 
CARD_BASE_PARAM_DODGE_RATE 
CARD_BASE_PARAM_CRITICAL_HIT_RATE 
CARD_BASE_PARAM_CRITICAL_DODGE_RATE 
CARD_BASE_PARAM_RECEIVE_DAMAGE 
CARD_BASE_PARAM_APPLY_DAMAGE 
CARD_BASE_PARAM_MAX 

◆ ECardBattleAction

enum SDK::ECardBattleAction : uint8_t
strong
Enumerator
CARD_BATTLE_ACTION_ATTACK 
CARD_BATTLE_ACTION_SKILL 
CARD_BATTLE_ACTION_MAX 

◆ ECardBattleResult

enum SDK::ECardBattleResult : uint8_t
strong
Enumerator
CARD_BATTLE_RESULT_WIN 
CARD_BATTLE_RESULT_LOSE 
CARD_BATTLE_RESULT_MAX 

◆ ECardBattleResultReason

enum SDK::ECardBattleResultReason : uint8_t
strong
Enumerator
CARD_BATTLE_RESULT_REASON_NONE 
CARD_BATTLE_RESULT_REASON_WIN 
CARD_BATTLE_RESULT_REASON_DEFEAT 
CARD_BATTLE_RESULT_REASON_TURNOVER 
CARD_BATTLE_RESULT_REASON_SURRENDER 
CARD_BATTLE_RESULT_REASON_ETC 
CARD_BATTLE_RESULT_REASON_MAX 

◆ ECardBattleState

enum SDK::ECardBattleState : uint8_t
strong
Enumerator
CARD_BATTLE_STATE_NONE 
CARD_BATTLE_STATE_IN_BATTLE 
CARD_BATTLE_STATE_WIN 
CARD_BATTLE_STATE_DEFEAT 
CARD_BATTLE_STATE_MAX 

◆ ECardBattleStateEvent

enum SDK::ECardBattleStateEvent : uint8_t
strong
Enumerator
CARD_BATTLE_STATE_EVENT_START 
CARD_BATTLE_STATE_EVENT_PLAYER_TRUN_END 
CARD_BATTLE_STATE_EVENT_ENEMY_TURN_END 
CARD_BATTLE_STATE_EVENT_PLAYER_TEAM_DIED 
CARD_BATTLE_STATE_EVENT_ENEMY_TEAM_DIED 
CARD_BATTLE_STATE_EVENT_FINISH 
CARD_BATTLE_STATE_EVENT_GIVE_UP 
CARD_BATTLE_STATE_EVENT_MAX 

◆ ECardCompareType

enum SDK::ECardCompareType : uint8_t
strong
Enumerator
CARD_COMPARE_TYPE_NONE 
CARD_COMPARE_TYPE_GREATER 
CARD_COMPARE_TYPE_LESS 
CARD_COMPARE_TYPE_EQUAL 
CARD_COMPARE_TYPE_ODD 
CARD_COMPARE_TYPE_EVEN 
CARD_COMPARE_TYPE_MAX 

◆ ECardContextState

enum SDK::ECardContextState : uint8_t
strong
Enumerator
CARD_CONTEXT_STATE_NONE 
CARD_CONTEXT_STATE_INIT 
CARD_CONTEXT_STATE_READY 
CARD_CONTEXT_STATE_PROCESS 
CARD_CONTEXT_STATE_MAX 

◆ ECardElement

enum SDK::ECardElement : uint8_t
strong
Enumerator
CARD_ELEMENT_NONE 
CARD_ELEMENT_FIRE 
CARD_ELEMENT_WATER 
CARD_ELEMENT_LIGHTNING 
CARD_ELEMENT_EARTH 
CARD_ELEMENT_HOLY 
CARD_ELEMENT_DARK 
CARD_ELEMENT_NO_ATTRIBUTE 
CARD_ELEMENT_MAX 

◆ ECardEntryType

enum SDK::ECardEntryType : uint8_t
strong
Enumerator
CARD_ENTRY_TYPE_PC 
CARD_ENTRY_TYPE_NPC 
CARD_ENTRY_TYPE_MAX 

◆ ECardField

enum SDK::ECardField : uint8_t
strong
Enumerator
CARD_FIELD_DAY 
CARD_FIELD_NIGHT 
CARD_FIELD_DAWN 
CARD_FIELD_ALL 
CARD_FIELD_MAX 

◆ ECardGrade

enum SDK::ECardGrade : uint8_t
strong
Enumerator
CARD_GRADE_NONE 
CARD_GRADE_COMMON 
CARD_GRADE_UNCOMMON 
CARD_GRADE_RARE 
CARD_GRADE_EPIC 
CARD_GRADE_LEGEND 
CARD_GRADE_MAX 

◆ ECardInvokeEffectType

enum SDK::ECardInvokeEffectType : uint8_t
strong
Enumerator
CARD_INVOKE_EFFECT_SKILL_STUCK 
CARD_INVOKE_EFFECT_SKILL_INSTANT 
CARD_INVOKE_EFFECT_SKILL_DURATION 
CARD_INVOKE_EFFECT_SKILL_DURATION_EFFECT_APPLY 
CARD_INVOKE_EFFECT_SKILL_DURATION_EFFECT_REMOVE 
CARD_INVOKE_EFFECT_ABNORMALSTATUS 
CARD_INVOKE_EFFECT_ATTACK 
CARD_INVOKE_EFFECT_MAX 

◆ ECardJudgement

enum SDK::ECardJudgement : uint8_t
strong
Enumerator
CARD_JUDGEMENT_ORDINARY_HIT 
CARD_JUDGEMENT_CRITICAL_HIT 
CARD_JUDGEMENT_MISS 
CARD_JUDGEMENT_DODGE 
CARD_JUDGEMENT_MAX 

◆ ECardManage

enum SDK::ECardManage : uint8_t
strong
Enumerator
CARD_MANAGE_EXPAND_STORAGE 
CARD_MANAGE_EXPAND_DECK 
CARD_MANAGE_SKILL_INHERIT 
CARD_MANAGE_MAX 

◆ ECardManageCost

enum SDK::ECardManageCost : uint8_t
strong
Enumerator
CARD_MANAGE_COST_NONE 
CARD_MANAGE_COST_MONEY 
CARD_MANAGE_COST_ITEM 
CARD_MANAGE_COST_MAX 

◆ ECardPatternType

enum SDK::ECardPatternType : uint8_t
strong
Enumerator
CARD_PATTERN_TYPE_BATTLE_CRY 
CARD_PATTERN_TYPE_ECHO_OF_DEATH 
CARD_PATTERN_TYPE_SHOUTS_OF_VICTORY 
CARD_PATTERN_TYPE_AURA 
CARD_PATTERN_TYPE_SPECIAL 
CARD_PATTERN_TYPE_HEROIC 
CARD_PATTERN_TYPE_MAX 

◆ ECardRemoveType

enum SDK::ECardRemoveType : uint8_t
strong
Enumerator
CARD_REMOVE_TYPE_DELETE 
CARD_REMOVE_TYPE_GROW 
CARD_REMOVE_TYPE_INHERIT 
CARD_REMOVE_TYPE_MAX 

◆ ECardSecondSortType

enum SDK::ECardSecondSortType : uint8_t
strong
Enumerator
CARD_SECOND_SORT_TYPE_NONE 
CARD_SECOND_SORT_TYPE_ATTACK_ASC 
CARD_SECOND_SORT_TYPE_ATTACK_DESC 
CARD_SECOND_SORT_TYPE_HP_ASC 
CARD_SECOND_SORT_TYPE_HP_DESC 
CARD_SECOND_SORT_TYPE_MAX 

◆ ECardSkillApplyCondition

enum SDK::ECardSkillApplyCondition : uint8_t
strong
Enumerator
CARD_SKILL_APPLY_CONDITION_NONE 
CARD_SKILL_APPLY_CONDITION_ELEMENT 
CARD_SKILL_APPLY_CONDITION_SPECIES 
CARD_SKILL_APPLY_CONDITION_ATTACK 
CARD_SKILL_APPLY_CONDITION_HP 
CARD_SKILL_APPLY_CONDITION_DECK_COST 
CARD_SKILL_APPLY_CONDITION_MAX 

◆ ECardSkillApplyJudge

enum SDK::ECardSkillApplyJudge : uint8_t
strong
Enumerator
CARD_SKILL_APPLY_JUDGE_NONE 
CARD_SKILL_APPLY_JUDGE_GREATER 
CARD_SKILL_APPLY_JUDGE_LESS 
CARD_SKILL_APPLY_JUDGE_EQUAL 
CARD_SKILL_APPLY_JUDGE_ODD_NUMBER 
CARD_SKILL_APPLY_JUDGE_EVEN_NUMBER 
CARD_SKILL_APPLY_JUDGE_GREATER_SUM 
CARD_SKILL_APPLY_JUDGE_LESS_SUM 
CARD_SKILL_APPLY_JUDGE_EQUAL_SUM 
CARD_SKILL_APPLY_JUDGE_GREATER_SELF 
CARD_SKILL_APPLY_JUDGE_LESS_SELF 
CARD_SKILL_APPLY_JUDGE_EQUAL_SELF 
CARD_SKILL_APPLY_JUDGE_MAX 

◆ ECardSkillApplyMoment

enum SDK::ECardSkillApplyMoment : uint8_t
strong
Enumerator
CARD_SKILL_APPLY_MOMENT_INIT_DECK 
CARD_SKILL_APPLY_MOMENT_START_BATTLE 
CARD_SKILL_APPLY_MOMENT_WIN_BATTLE 
CARD_SKILL_APPLY_MOMENT_LOSE_BATTLE 
CARD_SKILL_APPLY_MOMENT_AT_TURN 
CARD_SKILL_APPLY_MOMENT_FOR_EACH_TURN 
CARD_SKILL_APPLY_MOMENT_MAX 

◆ ECardSkillApplyTarget

enum SDK::ECardSkillApplyTarget : uint8_t
strong
Enumerator
CARD_SKILL_APPLY_TARGET_NONE 
CARD_SKILL_APPLY_TARGET_SELF 
CARD_SKILL_APPLY_TARGET_BOTH_SIDE_INCLUD_SELF 
CARD_SKILL_APPLY_TARGET_BOTH_SIDE_EXCLUDE_SELF 
CARD_SKILL_APPLY_TARGET_FRIENDLY_ALL 
CARD_SKILL_APPLY_TARGET_FRIENDLY_EXCLUDE_SELF 
CARD_SKILL_APPLY_TARGET_FRIENDLY_FIRST 
CARD_SKILL_APPLY_TARGET_FRIENDLY_SECOND 
CARD_SKILL_APPLY_TARGET_FRIENDLY_THIRD 
CARD_SKILL_APPLY_TARGET_FRIENDLY_FOURTH 
CARD_SKILL_APPLY_TARGET_FRIENDLY_FIFTH 
CARD_SKILL_APPLY_TARGET_ENEMY 
CARD_SKILL_APPLY_TARGET_ENEMY_ALL 
CARD_SKILL_APPLY_TARGET_ENEMY_FIRST 
CARD_SKILL_APPLY_TARGET_ENEMY_SECOND 
CARD_SKILL_APPLY_TARGET_ENEMY_THIRD 
CARD_SKILL_APPLY_TARGET_ENEMY_FOURTH 
CARD_SKILL_APPLY_TARGET_ENEMY_FIFTH 
CARD_SKILL_APPLY_TARGET_MAX 

◆ ECardSkillType

enum SDK::ECardSkillType : uint8_t
strong
Enumerator
CARD_SKILL_TYPE_ACTIVE 
CARD_SKILL_TYPE_PASSIVE 
CARD_SKILL_TYPE_MAX 

◆ ECardSortType

enum SDK::ECardSortType : uint8_t
strong
Enumerator
CARD_SORT_TYPE_NONE 
CARD_SORT_TYPE_GRADE_ASC 
CARD_SORT_TYPE_GRADE_DESC 
CARD_SORT_TYPE_DECK_COST_ASC 
CARD_SORT_TYPE_DECK_COST_DESC 
CARD_SORT_TYPE_AWAKE_STEP_ASC 
CARD_SORT_TYPE_AWAKE_STEP_DESC 
CARD_SORT_TYPE_ATTACK_ASC 
CARD_SORT_TYPE_ATTACK_DESC 
CARD_SORT_TYPE_HP_ASC 
CARD_SORT_TYPE_HP_DESC 
CARD_SORT_TYPE_MAX 

◆ ECardSpecies

enum SDK::ECardSpecies : uint8_t
strong
Enumerator
CARD_SPECIES_NONE 
CARD_SPECIES_HUMAN 
CARD_SPECIES_DEVIL 
CARD_SPECIES_SUBSTANCE 
CARD_SPECIES_UNDEAD 
CARD_SPECIES_PLANT 
CARD_SPECIES_INSECT 
CARD_SPECIES_SPIRIT 
CARD_SPECIES_BEAST 
CARD_SPECIES_MECHANIC 
CARD_SPECIES_EXP 
CARD_SPECIES_ANCIENT 
CARD_SPECIES_GOD 
CARD_SPECIES_ARCHFIEND 
CARD_SPECIES_MAX 

◆ ECardType

enum SDK::ECardType : uint8_t
strong
Enumerator
CARD_TYPE_NORMAL 
CARD_TYPE_HERO 
CARD_TYPE_MAX 

◆ ECcuType

enum SDK::ECcuType : uint8_t
strong
Enumerator
CCU_TYPE_FIELD 
CCU_TYPE_CITY 
CCU_TYPE_DUNGEON 
CCU_TYPE_MOD 
CCU_TYPE_CHAOSGATE 
CCU_TYPE_COLOSSEUM 
CCU_TYPE_BATTLEFIELD 
CCU_TYPE_MAX 

◆ ECELL_LOOK

enum SDK::ECELL_LOOK : uint8_t
strong
Enumerator
ECLOOK_CHOCO 
ECLOOK_DEFAULT 
ECLOOK_BLACK 
ECLOOK_RED 
ECLOOK_MAX 

◆ EChainSkillConditionType

enum SDK::EChainSkillConditionType : uint8_t
strong
Enumerator
CHAIN_SKILL_CONDITION_NONE 
CHAIN_SKILL_CONDITION_SUMMON_NPC 
CHAIN_SKILL_CONDITION_PROJECTILE 
CHAIN_SKILL_CONDITION_SUMMON_TRAP 
CHAIN_SKILL_CONDITION_USE_SKILL 
CHAIN_SKILL_CONDITION_MAX 

◆ EChangePropPropertyType

enum SDK::EChangePropPropertyType : uint8_t
strong
Enumerator
CHANGE_PROP_PROPERTY_TYPE_ENABLE 
CHANGE_PROP_PROPERTY_TYPE_DISABLE 
CHANGE_PROP_PROPERTY_TYPE_VISIBLE 
CHANGE_PROP_PROPERTY_TYPE_INVISIBLE 
CHANGE_PROP_PROPERTY_TYPE_BLOCKABLE 
CHANGE_PROP_PROPERTY_TYPE_UNBLOCKABLE 
CHANGE_PROP_PROPERTY_TYPE_SPAWN_ANIM 
CHANGE_PROP_PROPERTY_TYPE_MAX 

◆ EChangeTargetType

enum SDK::EChangeTargetType : uint8_t
strong
Enumerator
CHANGE_TARGET_TYPE_DISTANCE 
CHANGE_TARGET_TYPE_SKILL_RANGE 
CHANGE_TARGET_TYPE_ALL 
CHANGE_TARGET_TYPE_MAX 

◆ EChangeTowerPropertyType

enum SDK::EChangeTowerPropertyType : uint8_t
strong
Enumerator
CHANGE_TOWER_PROPERTY_TYPE_ENABLE 
CHANGE_TOWER_PROPERTY_TYPE_DISABLE 
CHANGE_TOWER_PROPERTY_TYPE_MAX 

◆ EChangeTranslucentVolumeAction

enum SDK::EChangeTranslucentVolumeAction : uint8_t
strong
Enumerator
ChangeTranslucentVolumeAction_Restore 
ChangeTranslucentVolumeAction_ForceLeave 
ChangeTranslucentVolumeAction_ForceEnter 
ChangeTranslucentVolumeAction_MAX 

◆ EChannelSelectType

enum SDK::EChannelSelectType : uint8_t
strong
Enumerator
CHANNEL_SELECT_TYPE_ALL 
CHANNEL_SELECT_TYPE_APPOINTMENT 
CHANNEL_SELECT_TYPE_RANDOM 
CHANNEL_SELECT_TYPE_MAX 

◆ EChaosGateAnnounceType

enum SDK::EChaosGateAnnounceType : uint8_t
strong
Enumerator
CHAOS_GATE_ANNOUNCE_TYPE_VICTORY 
CHAOS_GATE_ANNOUNCE_TYPE_FINISH 
CHAOS_GATE_ANNOUNCE_TYPE_ZONE_BUFF 
CHAOS_GATE_ANNOUNCE_TYPE_MAX 

◆ EChaosGateCarveState

enum SDK::EChaosGateCarveState : uint8_t
strong
Enumerator
CHAOS_GATE_CARVE_STATE_NONE 
CHAOS_GATE_CARVE_STATE_PROGRESS 
CHAOS_GATE_CARVE_STATE_FINISH 
CHAOS_GATE_CARVE_STATE_MAX 

◆ EChaosGateCorps

enum SDK::EChaosGateCorps : uint8_t
strong
Enumerator
CHAOS_GATE_CORPS_MAD 
CHAOS_GATE_CORPS_DISEASE 
CHAOS_GATE_CORPS_DARK 
CHAOS_GATE_CORPS_DESIRE 
CHAOS_GATE_CORPS_FANTASY 
CHAOS_GATE_CORPS_MAX 

◆ EChaosGateLevel

enum SDK::EChaosGateLevel : uint8_t
strong
Enumerator
CHAOS_GATE_LEVEL_NORMAL 
CHAOS_GATE_LEVEL_HARD 
CHAOS_GATE_LEVEL_MAX 

◆ EChaosGateResult

enum SDK::EChaosGateResult : uint8_t
strong
Enumerator
CHAOS_GATE_RESULT_PLAYING 
CHAOS_GATE_RESULT_WIN 
CHAOS_GATE_RESULT_DEFEAT 
CHAOS_GATE_RESULT_AUCTION 
CHAOS_GATE_RESULT_MAX 

◆ EChaosGateState

enum SDK::EChaosGateState : uint8_t
strong
Enumerator
CHAOS_GATE_STATE_SIGN 
CHAOS_GATE_STATE_CREATE 
CHAOS_GATE_STATE_DESTROY 
CHAOS_GATE_STATE_MAX 

◆ EChaosPartyMemberCount

enum SDK::EChaosPartyMemberCount : uint8_t
strong
Enumerator
CHAOS_PARTY_MEMBER_COUNT_1 
CHAOS_PARTY_MEMBER_COUNT_11 
CHAOS_PARTY_MEMBER_COUNT_16 
CHAOS_PARTY_MEMBER_COUNT_21_MAX 
CHAOS_PARTY_MEMBER_COUNT_MAX 

◆ ECharacterCustomizingType

enum SDK::ECharacterCustomizingType : uint8_t
strong
Enumerator
CHARACTER_CUSTOMIZING_TYPE_FACE 
CHARACTER_CUSTOMIZING_TYPE_HAIR 
CHARACTER_CUSTOMIZING_TYPE_DECORATION 
CHARACTER_CUSTOMIZING_TYPE_MAX 

◆ ECharacterInfoImmuneStatType

enum SDK::ECharacterInfoImmuneStatType : uint8_t
strong
Enumerator
CHARACTERINFO_IMMUNESTAT_TYPE_MOVESLOW 
CHARACTERINFO_IMMUNESTAT_TYPE_ATTACKSLOW 
CHARACTERINFO_IMMUNESTAT_TYPE_FREEZE 
CHARACTERINFO_IMMUNESTAT_TYPE_STONE 
CHARACTERINFO_IMMUNESTAT_TYPE_FEAR 
CHARACTERINFO_IMMUNESTAT_TYPE_STUN 
CHARACTERINFO_IMMUNESTAT_TYPE_SILENCE 
CHARACTERINFO_IMMUNESTAT_TYPE_EARTHQUAKE 
CHARACTERINFO_IMMUNESTAT_TYPE_VERMIN 
CHARACTERINFO_IMMUNESTAT_TYPE_ELECTROCUTION 
CHARACTERINFO_IMMUNESTAT_TYPE_CONFINEMENT 
CHARACTERINFO_IMMUNESTAT_TYPE_SLEEP 
CHARACTERINFO_IMMUNESTAT_TYPE_CURSE 
CHARACTERINFO_IMMUNESTAT_TYPE_DISARMING 
CHARACTERINFO_IMMUNESTAT_TYPE_DARKNESS 
CHARACTERINFO_IMMUNESTAT_TYPE_BLEEDING 
CHARACTERINFO_IMMUNESTAT_TYPE_POISONING 
CHARACTERINFO_IMMUNESTAT_TYPE_BURN 
CHARACTERINFO_IMMUNESTAT_TYPE_MAX 

◆ ECharacterTendencyContentsType

enum SDK::ECharacterTendencyContentsType : uint8_t
strong
Enumerator
CHARACTER_TENDENCY_CONTENTS_TYPE_NONE 
CHARACTER_TENDENCY_CONTENTS_TYPE_QUEST 
CHARACTER_TENDENCY_CONTENTS_TYPE_MAX 

◆ ECharacterTendencyType

enum SDK::ECharacterTendencyType : uint8_t
strong
Enumerator
CHARACTER_TENDENCY_TYPE_NONE 
CHARACTER_TENDENCY_TYPE_INTELLECT 
CHARACTER_TENDENCY_TYPE_COURAGE 
CHARACTER_TENDENCY_TYPE_CHARM 
CHARACTER_TENDENCY_TYPE_KINDNESS 
CHARACTER_TENDENCY_TYPE_MAX 

◆ EChatBlobType

enum SDK::EChatBlobType : uint8_t
strong
Enumerator
CHAT_BLOB_TYPE_NONE 
CHAT_BLOB_TYPE_SDMAP_SHARE_REQUEST 
CHAT_BLOB_TYPE_SDMAP_SHARE_RESPONSE 
CHAT_BLOB_TYPE_MAP_MARKER 
CHAT_BLOB_TYPE_MAX 

◆ EChatType

enum SDK::EChatType : uint8_t
strong
Enumerator
CHAT_TYPE_NORMAL 
CHAT_TYPE_SOCIAL_ACTION 
CHAT_TYPE_WHISPER 
CHAT_TYPE_PARTY 
CHAT_TYPE_GUILD 
CHAT_TYPE_ZONE 
CHAT_TYPE_ZONE_GROUP 
CHAT_TYPE_YELL 
CHAT_TYPE_GUILD_MASTER 
CHAT_TYPE_TROOP 
CHAT_TYPE_TROOP_COMMANDER 
CHAT_TYPE_COLOSSEUM_ROOM 
CHAT_TYPE_PARTY_ROOM 
CHAT_TYPE_MAX 

◆ ECheckMoveType

enum SDK::ECheckMoveType : uint8_t
strong
Enumerator
CHECK_MOVE_TYPE_NONE 
CHECK_MOVE_TYPE_KNOCK_DOWN 
CHECK_MOVE_TYPE_TWIST_KNOCK_DOWN 
CHECK_MOVE_TYPE_BOUND 
CHECK_MOVE_TYPE_BRING_DOWN 
CHECK_MOVE_TYPE_ALL 
CHECK_MOVE_TYPE_MAX 

◆ ECheckQuickSlotType

enum SDK::ECheckQuickSlotType : uint8_t
strong
Enumerator
CHECK_QUICK_SLOT_TYPE_SKILL 
CHECK_QUICK_SLOT_TYPE_LIFE_SKILL 
CHECK_QUICK_SLOT_TYPE_POLYMORPH_SKILL 
CHECK_QUICK_SLOT_TYPE_VOYAGE_SKILL 
CHECK_QUICK_SLOT_TYPE_PROP_SKILL 
CHECK_QUICK_SLOT_TYPE_MAX 

◆ ECheckRangeType

enum SDK::ECheckRangeType : uint8_t
strong
Enumerator
CHECK_RANGE_TYPE_BOTH 
CHECK_RANGE_TYPE_MIN_RANGE 
CHECK_RANGE_TYPE_MAX_RANGE 
CHECK_RANGE_TYPE_MAX 

◆ ECheckTargetType

enum SDK::ECheckTargetType : uint8_t
strong
Enumerator
CHECK_TARGET_TYPE_SELF 
CHECK_TARGET_TYPE_PRIMARY 
CHECK_TARGET_TYPE_FOLLOW_OBJECT 
CHECK_TARGET_TYPE_SUMMON_MASTER 
CHECK_TARGET_TYPE_MAX 

◆ EChooseSkillOption

enum SDK::EChooseSkillOption : uint8_t
strong
Enumerator
CHOOSE_SKILL_OPTION_MIN_DISTANCE 
CHOOSE_SKILL_OPTION_STANDING 
CHOOSE_SKILL_OPTION_MAX 

◆ EChooseTargetType

enum SDK::EChooseTargetType : uint8_t
strong
Enumerator
CHOOSE_TARGET_TYPE_HEIGHEST 
CHOOSE_TARGET_TYPE_LOWEST 
CHOOSE_TARGET_TYPE_DISTANCE_VALUE 
CHOOSE_TARGET_TYPE_HEIGHEST_HP 
CHOOSE_TARGET_TYPE_LOWEST_HP 
CHOOSE_TARGET_TYPE_RANDOM 
CHOOSE_TARGET_TYPE_NO_SELECT 
CHOOSE_TARGET_TYPE_MAX 

◆ ECinematicDungeonType

enum SDK::ECinematicDungeonType : uint8_t
strong
Enumerator
CINEMATIC_DUNGEON_TYPE_NONE 
CINEMATIC_DUNGEON_TYPE_PARTY 
CINEMATIC_DUNGEON_TYPE_ARK 
CINEMATIC_DUNGEON_TYPE_MAX 

◆ ECinematicSubtitlePositionType

enum SDK::ECinematicSubtitlePositionType : uint8_t
strong
Enumerator
CINEMATIC_SUBTITLE_POSITION_TYPE_NORMAL 
CINEMATIC_SUBTITLE_POSITION_TYPE_UPPER 
CINEMATIC_SUBTITLE_POSITION_TYPE_MAX 

◆ ECinematicSyncType

enum SDK::ECinematicSyncType : uint8_t
strong
Enumerator
CINEMATIC_SYNC_TYPE_NONE 
CINEMATIC_SYNC_TYPE_PLAYER 
CINEMATIC_SYNC_TYPE_ACTIVATOR 
CINEMATIC_SYNC_TYPE_PARTYLEADER 
CINEMATIC_SYNC_TYPE_PARTYMEMBER 
CINEMATIC_SYNC_TYPE_NPC 
CINEMATIC_SYNC_TYPE_DRIVENVEHICLE 
CINEMATIC_SYNC_TYPE_VEHICLE 
CINEMATIC_SYNC_TYPE_MAX 

◆ ECircleSurfaceAxis

enum SDK::ECircleSurfaceAxis : uint8_t
strong
Enumerator
PMLCS_CIRCLE_AXIS_XY 
PMLCS_CIRCLE_AXIS_YZ 
PMLCS_CIRCLE_AXIS_ZX 
PMLCS_CIRCLE_AXIS_MAX 

◆ ECLASS_STAT_TYPE

enum SDK::ECLASS_STAT_TYPE : uint8_t
strong
Enumerator
PC_STAT_TYPE_Attack 
PC_STAT_TYPE_Agility 
PC_STAT_TYPE_Defence 
PC_STAT_TYPE_Support 
PC_STAT_TYPE_Range 
PC_STAT_TYPE_MAX 

◆ EClientAIBattleType

enum SDK::EClientAIBattleType : uint8_t
strong
Enumerator
CLIENTAI_BATTLETYPE_CONTINUOUS 
CLIENTAI_BATTLETYPE_ONETARGET 
CLIENTAI_BATTLETYPE_ONESHOT 
CLIENTAI_BATTLETYPE_MAX 

◆ EClientSummonDetectType

enum SDK::EClientSummonDetectType : uint8_t
strong
Enumerator
CLIENT_SUMMON_DETECT_TYPE_ALL 
CLIENT_SUMMON_DETECT_TYPE_ENEMY 
CLIENT_SUMMON_DETECT_TYPE_ARCHAEOLOGY 
CLIENT_SUMMON_DETECT_TYPE_DISABLE 
CLIENT_SUMMON_DETECT_TYPE_MAX 

◆ EClientSummonSyncMoveType

enum SDK::EClientSummonSyncMoveType : uint8_t
strong
Enumerator
CLIENT_SUMMON_SYNC_MOVE_TYPE_ENABLE 
CLIENT_SUMMON_SYNC_MOVE_TYPE_CTOS 
CLIENT_SUMMON_SYNC_MOVE_TYPE_DISABLE 
CLIENT_SUMMON_SYNC_MOVE_TYPE_MAX 

◆ EClientSummonSyncSkillType

enum SDK::EClientSummonSyncSkillType : uint8_t
strong
Enumerator
CLIENT_SUMMON_SYNC_SKILL_TYPE_ENABLE 
CLIENT_SUMMON_SYNC_SKILL_TYPE_CTOS 
CLIENT_SUMMON_SYNC_SKILL_TYPE_DISABLE 
CLIENT_SUMMON_SYNC_SKILL_TYPE_MAX 

◆ EClothBoneType

enum SDK::EClothBoneType : uint8_t
strong
Enumerator
CLOTHBONE_Fixed 
CLOTHBONE_BreakableAttachment 
CLOTHBONE_TearLine 
CLOTHBONE_MAX 

◆ EClothMovementScaleGen

enum SDK::EClothMovementScaleGen : uint8_t
strong
Enumerator
ECMDM_DistToFixedVert 
ECMDM_VertexBoneWeight 
ECMDM_Empty 
ECMDM_MAX 

◆ ECloudStorageDelegate

enum SDK::ECloudStorageDelegate : uint8_t
strong
Enumerator
CSD_KeyValueReadComplete 
CSD_KeyValueWriteComplete 
CSD_ValueChanged 
CSD_DocumentQueryComplete 
CSD_DocumentReadComplete 
CSD_DocumentWriteComplete 
CSD_DocumentConflictDetected 
CSD_MAX 

◆ ECodecEventType

enum SDK::ECodecEventType : uint8_t
strong
Enumerator
CodecEventType_None 
CodecEventType_MovieEnd 
CodecEventType_InitFail 
CodecEventType_MAX 

◆ ECollisionDisableType

enum SDK::ECollisionDisableType : uint8_t
strong
Enumerator
COLLISION_DISABLE_TYPE_ALL 
COLLISION_DISABLE_TYPE_BODY 
COLLISION_DISABLE_TYPE_MAX 

◆ ECollisionResult

enum SDK::ECollisionResult : uint8_t
strong
Enumerator
COLLISION_RESULT_ERROR 
COLLISION_RESULT_EXIST 
COLLISION_RESULT_NONE 
COLLISION_RESULT_MAX 

◆ ECollisionShapeType

enum SDK::ECollisionShapeType : uint8_t
strong
Enumerator
COLLISION_SHAPE_TYPE_NONE 
COLLISION_SHAPE_TYPE_BOX 
COLLISION_SHAPE_TYPE_CYLINDER 
COLLISION_SHAPE_TYPE_MAX 

◆ ECollisionType

enum SDK::ECollisionType : uint8_t
strong
Enumerator
COLLIDE_CustomDefault 
COLLIDE_NoCollision 
COLLIDE_BlockAll 
COLLIDE_BlockWeapons 
COLLIDE_TouchAll 
COLLIDE_TouchWeapons 
COLLIDE_BlockAllButWeapons 
COLLIDE_TouchAllButWeapons 
COLLIDE_BlockWeaponsKickable 
COLLIDE_MAX 

◆ EColosseumCustomGameType

enum SDK::EColosseumCustomGameType : uint8_t
strong
Enumerator
COLOSSEUM_CUSTOM_GAME_TYPE_NONE 
COLOSSEUM_CUSTOM_GAME_TYPE_FRIENDLY 
COLOSSEUM_CUSTOM_GAME_TYPE_COMPETITION 
COLOSSEUM_CUSTOM_GAME_TYPE_MAX 

◆ EColosseumInviteRejectType

enum SDK::EColosseumInviteRejectType : uint8_t
strong
Enumerator
COLOSSEUM_INVITE_REJECT_TYPE_SAY_NO 
COLOSSEUM_INVITE_REJECT_TYPE_TIMEOUT 
COLOSSEUM_INVITE_REJECT_TYPE_EXCEED 
COLOSSEUM_INVITE_REJECT_TYPE_CUTSCENE 
COLOSSEUM_INVITE_REJECT_TYPE_ENV_SETTING 
COLOSSEUM_INVITE_REJECT_TYPE_DEAD 
COLOSSEUM_INVITE_REJECT_TYPE_INTERACTION 
COLOSSEUM_INVITE_REJECT_TYPE_PRACTICE 
COLOSSEUM_INVITE_REJECT_TYPE_BLOCK 
COLOSSEUM_INVITE_REJECT_TYPE_INVITE_ERROR 
COLOSSEUM_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE 
COLOSSEUM_INVITE_REJECT_TYPE_BLOCK_BY_ME 
COLOSSEUM_INVITE_REJECT_TYPE_COMPETITION_QUEST 
COLOSSEUM_INVITE_REJECT_TYPE_BATTLEFIELD 
COLOSSEUM_INVITE_REJECT_TYPE_JOIN_ELSE 
COLOSSEUM_INVITE_REJECT_TYPE_LOGOUT 
COLOSSEUM_INVITE_REJECT_TYPE_PARTYBOARD 
COLOSSEUM_INVITE_REJECT_TYPE_MAX 

◆ EColosseumKillType

enum SDK::EColosseumKillType : uint8_t
strong
Enumerator
COLOSSEUM_KILL_TYPE_NONE 
COLOSSEUM_KILL_TYPE_DOUBLE 
COLOSSEUM_KILL_TYPE_TRIPLE 
COLOSSEUM_KILL_TYPE_QUAD 
COLOSSEUM_KILL_TYPE_PENTA 
COLOSSEUM_KILL_TYPE_MAX 

◆ EColosseumLeaveReason

enum SDK::EColosseumLeaveReason : uint8_t
strong
Enumerator
COLOSSEUM_LEAVE_REASON_NONE 
COLOSSEUM_LEAVE_REASON_PARTY_INFO_CHANGED 
COLOSSEUM_LEAVE_REASON_DESTROYED 
COLOSSEUM_LEAVE_REASON_MEMBER_REJECT 
COLOSSEUM_LEAVE_REASON_PARTY_INVITE 
COLOSSEUM_LEAVE_REASON_PARTY_JOIN 
COLOSSEUM_LEAVE_REASON_MEMBER_CONDITION_TIMEOUT 
COLOSSEUM_LEAVE_REASON_MEMBER_CONDITION_BAD 
COLOSSEUM_LEAVE_REASON_MEMBER_ENTER_DUNGEON 
COLOSSEUM_LEAVE_REASON_TOO_MANY_ENTER_ZONE 
COLOSSEUM_LEAVE_REASON_MEMBER_LOGOUT 
COLOSSEUM_LEAVE_REASON_NO_ENTRY_ZONE 
COLOSSEUM_LEAVE_REASON_CARD_BATTLE 
COLOSSEUM_LEAVE_REASON_TROOP_INFO_CHANGE 
COLOSSEUM_LEAVE_REASON_TROOP_INVITE 
COLOSSEUM_LEAVE_REASON_TROOP_CREATE 
COLOSSEUM_LEAVE_REASON_TROOP_ACCEPT 
COLOSSEUM_LEAVE_REASON_MAX 

◆ EColosseumMemberState

enum SDK::EColosseumMemberState : uint8_t
strong
Enumerator
COLOSSEUM_MEMBER_STATE_IDLE 
COLOSSEUM_MEMBER_STATE_ACTIVE 
COLOSSEUM_MEMBER_STATE_DEFEATED 
COLOSSEUM_MEMBER_STATE_MAX 

◆ EColosseumObserverCommandType

enum SDK::EColosseumObserverCommandType : uint8_t
strong
Enumerator
COLOSSEUM_OBSERVER_COMMAND_TYPE_NONE 
COLOSSEUM_OBSERVER_COMMAND_TYPE_START 
COLOSSEUM_OBSERVER_COMMAND_TYPE_STOP 
COLOSSEUM_OBSERVER_COMMAND_TYPE_LEAVE 
COLOSSEUM_OBSERVER_COMMAND_TYPE_MAX 

◆ EColosseumObserverStatusType

enum SDK::EColosseumObserverStatusType : uint8_t
strong
Enumerator
COLOSSEUM_OBSERVER_STATUS_TYPE_NONE 
COLOSSEUM_OBSERVER_STATUS_TYPE_ENTER 
COLOSSEUM_OBSERVER_STATUS_TYPE_LEAVE 
COLOSSEUM_OBSERVER_STATUS_TYPE_MAX 

◆ EColosseumPlayerApplicationStage

Enumerator
COLOSSEUM_PLAYER_APPLICATION_STAGE_NONE 
COLOSSEUM_PLAYER_APPLICATION_STAGE_LOBBY 
COLOSSEUM_PLAYER_APPLICATION_STAGE_CONFIRM 
COLOSSEUM_PLAYER_APPLICATION_STAGE_PLAY 
COLOSSEUM_PLAYER_APPLICATION_STAGE_MAX 

◆ EColosseumQueryType

enum SDK::EColosseumQueryType : uint8_t
strong
Enumerator
COLOSSEUM_QUERY_TYPE_LOBBY_PC_COUNT 
COLOSSEUM_QUERY_TYPE_LOBBY_PC_COUNT_BY_TYPE 
COLOSSEUM_QUERY_TYPE_LOBBY_PC_LIST 
COLOSSEUM_QUERY_TYPE_CONFIRM_WAIT_PC_COUNT 
COLOSSEUM_QUERY_TYPE_CONFIRM_WAIT_PC_LIST 
COLOSSEUM_QUERY_TYPE_COLOSSEUM_POINT 
COLOSSEUM_QUERY_TYPE_MAX 

◆ EColosseumResult

enum SDK::EColosseumResult : uint8_t
strong
Enumerator
COLOSSEUM_RESULT_LOSE 
COLOSSEUM_RESULT_WIN 
COLOSSEUM_RESULT_DRAW 
COLOSSEUM_RESULT_MAX 

◆ EColosseumRoomDestroyReason

enum SDK::EColosseumRoomDestroyReason : uint8_t
strong
Enumerator
COLOSSEUMROOM_DESTROY_REASON_HOST_REQUEST 
COLOSSEUMROOM_DESTROY_REASON_HOST_WARP 
COLOSSEUMROOM_DESTROY_REASON_HOST_LOGOUT 
COLOSSEUMROOM_DESTROY_REASON_START 
COLOSSEUMROOM_DESTROY_REASON_MAX 

◆ EColosseumRoomLeaveReason

enum SDK::EColosseumRoomLeaveReason : uint8_t
strong
Enumerator
COLOSSEUMROOM_LEAVE_REASON_NONE 
COLOSSEUMROOM_LEAVE_REASON_SELF_LEAVE 
COLOSSEUMROOM_LEAVE_REASON_KICKED 
COLOSSEUMROOM_LEAVE_REASON_WARP 
COLOSSEUMROOM_LEAVE_REASON_LOGOUT 
COLOSSEUMROOM_LEAVE_REASON_DESTROYED 
COLOSSEUMROOM_LEAVE_REASON_MAX 

◆ EColosseumRuleType

enum SDK::EColosseumRuleType : uint8_t
strong
Enumerator
COLOSSEUM_RULE_TYPE_ELIMINATION 
COLOSSEUM_RULE_TYPE_TEAM_FIGHT 
COLOSSEUM_RULE_TYPE_TEAM_DEATHMATCH 
COLOSSEUM_RULE_TYPE_FREE_FOR_ALL 
COLOSSEUM_RULE_TYPE_TEAM_DEATHMATCH_RANK 
COLOSSEUM_RULE_TYPE_COOPERATION 
COLOSSEUM_RULE_TYPE_MAX 

◆ EColosseumSeasonType

enum SDK::EColosseumSeasonType : uint8_t
strong
Enumerator
COLOSSEUM_SEASON_TYPE_NONE 
COLOSSEUM_SEASON_TYPE_OFF_SEASON 
COLOSSEUM_SEASON_TYPE_OPENED_SEASON 
COLOSSEUM_SEASON_TYPE_MAX 

◆ EColosseumState

enum SDK::EColosseumState : uint8_t
strong
Enumerator
COLOSSEUM_STATE_PREPARING 
COLOSSEUM_STATE_WARM_UP 
COLOSSEUM_STATE_INTRO 
COLOSSEUM_STATE_WAIT_FOR_REFEREE 
COLOSSEUM_STATE_READY 
COLOSSEUM_STATE_ROUND_START 
COLOSSEUM_STATE_ACTIVE 
COLOSSEUM_STATE_ROUND_FINISH 
COLOSSEUM_STATE_RESULT 
COLOSSEUM_STATE_OUTRO 
COLOSSEUM_STATE_REPORTING 
COLOSSEUM_STATE_INACTIVE 
COLOSSEUM_STATE_MAX 

◆ EColosseumStatType

enum SDK::EColosseumStatType : uint8_t
strong
Enumerator
COLOSSEUM_STAT_TYPE_AVERAGE_KILL 
COLOSSEUM_STAT_TYPE_AVERAGE_DAMAGE 
COLOSSEUM_STAT_TYPE_CHAIN_VICTORY 
COLOSSEUM_STAT_TYPE_FIRST_PICK_VICTORY 
COLOSSEUM_STAT_TYPE_SECOND_PICK_VICTORY 
COLOSSEUM_STAT_TYPE_THIRD_PICK_VICTORY 
COLOSSEUM_STAT_TYPE_DOUBLE_KILL_COUNT 
COLOSSEUM_STAT_TYPE_TRIPLE_KILL_COUNT 
COLOSSEUM_STAT_TYPE_PLAY_COUNT 
COLOSSEUM_STAT_TYPE_MAX 

◆ EColosseumTeamType

enum SDK::EColosseumTeamType : uint8_t
strong
Enumerator
COLOSSEUM_TEAM_TYPE_RED 
COLOSSEUM_TEAM_TYPE_BLUE 
COLOSSEUM_TEAM_TYPE_MAX 

◆ ECombatEffectActionType

enum SDK::ECombatEffectActionType : uint8_t
strong
Enumerator
COMBAT_EFFECT_ACTION_TYPE_NONE 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_DAMAGE 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_FINAL_DAMAGE 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_CRITICAL_RATIO 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_CRITICAL_MULTIPLIER 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_PENETRATION 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_PENETRATION_WHEN_CRITICAL 
COMBAT_EFFECT_ACTION_TYPE_EXEC_ACTIVE_EFFECT_WHEN_DAMAGE 
COMBAT_EFFECT_ACTION_TYPE_EXEC_ACTIVE_EFFECT_WHEN_CRITICAL 
COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_MISS 
COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_DAMAGE 
COMBAT_EFFECT_ACTION_TYPE_EXEC_REACTIVE_EFFECT_WHEN_CRITICAL 
COMBAT_EFFECT_ACTION_TYPE_EXEC_AFTER_EFFECT 
COMBAT_EFFECT_ACTION_TYPE_EXEC_AFTER_SKILL 
COMBAT_EFFECT_ACTION_TYPE_APPLY_HEAL 
COMBAT_EFFECT_ACTION_TYPE_MODIFY_REACTIVE_DAMAGE 
COMBAT_EFFECT_ACTION_TYPE_MAX 

◆ ECombatEffectActorType

enum SDK::ECombatEffectActorType : uint8_t
strong
Enumerator
COMBAT_EFFECT_ACTOR_TYPE_NONE 
COMBAT_EFFECT_ACTOR_TYPE_SELF 
COMBAT_EFFECT_ACTOR_TYPE_TARGET 
COMBAT_EFFECT_ACTOR_TYPE_MAX 

◆ ECombatEffectConditionType

enum SDK::ECombatEffectConditionType : uint8_t
strong
Enumerator
COMBAT_EFFECT_CONDITION_TYPE_NONE 
COMBAT_EFFECT_CONDITION_TYPE_CURRENT_SKILL 
COMBAT_EFFECT_CONDITION_TYPE_HP_LESS 
COMBAT_EFFECT_CONDITION_TYPE_HP_GREATER 
COMBAT_EFFECT_CONDITION_TYPE_MP_LESS 
COMBAT_EFFECT_CONDITION_TYPE_MP_GREATER 
COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_LESS 
COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_GREATER 
COMBAT_EFFECT_CONDITION_TYPE_NPC_GRADE_EQUAL 
COMBAT_EFFECT_CONDITION_TYPE_NPC_SPECIES 
COMBAT_EFFECT_CONDITION_TYPE_NPC_ATTR 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_STATUS 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_IMMUNE 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_STATUS_IMMUNE 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_ALL 
COMBAT_EFFECT_CONDITION_TYPE_PC 
COMBAT_EFFECT_CONDITION_TYPE_SKILL_EFFECT_ID 
COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_STACK_COUNT 
COMBAT_EFFECT_CONDITION_TYPE_STATUS_EFFECT_IMMUNETYPE 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_NOT_MOVE 
COMBAT_EFFECT_CONDITION_TYPE_TARGET_COUNT 
COMBAT_EFFECT_CONDITION_TYPE_SKILL_IDENTITY_CATEGORY 
COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_ELEMENT_VALUE 
COMBAT_EFFECT_CONDITION_TYPE_BACK_ATTACK 
COMBAT_EFFECT_CONDITION_TYPE_CURRENT_SKILL_GROUP 
COMBAT_EFFECT_CONDITION_TYPE_ABNORMAL_MOVE_STATUS_ALL 
COMBAT_EFFECT_CONDITION_TYPE_IDENTITY_STANCE 
COMBAT_EFFECT_CONDITION_TYPE_MAX 

◆ ECombatStatus

enum SDK::ECombatStatus : uint8_t
strong
Enumerator
COMBAT_STATUS_INACTIVE 
COMBAT_STATUS_ACTIVE 
COMBAT_STATUS_MAX 

◆ ECommonActionAttachType

enum SDK::ECommonActionAttachType : uint8_t
strong
Enumerator
CommonActionAttachType_LookInfo 
CommonActionAttachType_Mesh 
CommonActionAttachType_MAX 

◆ ECommonActionCancelForcedReason

enum SDK::ECommonActionCancelForcedReason : uint8_t
strong
Enumerator
COMMON_ACTION_CANCEL_FORCED_REASON_NONE 
COMMON_ACTION_CANCEL_FORCED_REASON_NEW_COMMON_ACTION 
COMMON_ACTION_CANCEL_FORCED_REASON_EQUIP_CHANGE 
COMMON_ACTION_CANCEL_FORCED_REASON_REMOVE_PICKUP 
COMMON_ACTION_CANCEL_FORCED_REASON_WARP 
COMMON_ACTION_CANCEL_FORCED_REASON_TELEPORT 
COMMON_ACTION_CANCEL_FORCED_REASON_MOVE_DISABLED 
COMMON_ACTION_CANCEL_FORCED_REASON_LEAVE_ZONE 
COMMON_ACTION_CANCEL_FORCED_REASON_MOVE 
COMMON_ACTION_CANCEL_FORCED_REASON_TAKE_DAMAGE 
COMMON_ACTION_CANCEL_FORCED_REASON_ABNORMAL_STATUS_EFFECT 
COMMON_ACTION_CANCEL_FORCED_REASON_BE_KILLED 
COMMON_ACTION_CANCEL_FORCED_REASON_START_SKILL 
COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_STATE_ON 
COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_STATE_OFF 
COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_EXPIRED 
COMMON_ACTION_CANCEL_FORCED_REASON_JOINT_DETACH 
COMMON_ACTION_CANCEL_FORCED_REASON_NO_LIFE_TOOL 
COMMON_ACTION_CANCEL_FORCED_REASON_ROTATOR_FINISH 
COMMON_ACTION_CANCEL_FORCED_REASON_TRANSIT_STOP 
COMMON_ACTION_CANCEL_FORCED_REASON_PROP_INVISIBLE_OR_DISABLED 
COMMON_ACTION_CANCEL_FORCED_REASON_START_TRACK_MOVE 
COMMON_ACTION_CANCEL_FORCED_REASON_TRIGGER_ACTION 
COMMON_ACTION_CANCEL_FORCED_REASON_CUTSCENE_INVINCIBLE 
COMMON_ACTION_CANCEL_FORCED_REASON_EXE_TRACK_MOVE 
COMMON_ACTION_CANCEL_FORCED_REASON_DISABLED_BY_SKILL_EFFECT 
COMMON_ACTION_CANCEL_FORCED_REASON_SHIP_WRECK 
COMMON_ACTION_CANCEL_FORCED_REASON_ADMIN 
COMMON_ACTION_CANCEL_FORCED_REASON_DESPAWN_BY_SKILL_EFFECT 
COMMON_ACTION_CANCEL_FORCED_REASON_TRIGGER_CUTSCENE_START 
COMMON_ACTION_CANCEL_FORCED_REASON_MAX 

◆ ECommonActionCancelType

enum SDK::ECommonActionCancelType : uint8_t
strong
Enumerator
COMMON_ACTION_CANCEL_TYPE_NONE 
COMMON_ACTION_CANCEL_TYPE_CLIENT 
COMMON_ACTION_CANCEL_TYPE_FORCED 
COMMON_ACTION_CANCEL_TYPE_MAX 

◆ ECommonActionCategory

enum SDK::ECommonActionCategory : uint8_t
strong
Enumerator
COMMON_ACTION_CATEGORY_LIFE 
COMMON_ACTION_CATEGORY_SOCIAL 
COMMON_ACTION_CATEGORY_COMMON 
COMMON_ACTION_CATEGORY_VOYAGE 
COMMON_ACTION_CATEGORY_MAX 

◆ ECommonActionConditionType

enum SDK::ECommonActionConditionType : uint8_t
strong
Enumerator
COMMON_ACTION_CONDITION_TYPE_NONE 
COMMON_ACTION_CONDITION_TYPE_EQUIP_ITEM 
COMMON_ACTION_CONDITION_TYPE_STATUS_EFFECT 
COMMON_ACTION_CONDITION_TYPE_POLYMORPH 
COMMON_ACTION_CONDITION_TYPE_ON_VOYAGE 
COMMON_ACTION_CONDITION_TYPE_MAX 

◆ ECommonActionEffectType

enum SDK::ECommonActionEffectType : uint8_t
strong
Enumerator
COMMON_ACTION_EFFECT_TYPE_NONE 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_EAT_UNCOOKED 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_LIFE_ETHER 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_EXPERT_COLLECT 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_BARE_HANDS 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_CAMOUFLAGE 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_SURVIVE 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_FLORIST 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_GOLDEN_FINGER 
COMMON_ACTION_EFFECT_TYPE_MINING_ADD_SUCCESS_RATE 
COMMON_ACTION_EFFECT_TYPE_MINING_SUCCESS_BUFF 
COMMON_ACTION_EFFECT_TYPE_MINING_START_BUFF 
COMMON_ACTION_EFFECT_TYPE_MINING_INSTALL_BOMB 
COMMON_ACTION_EFFECT_TYPE_MINING_MOON_LIGHT 
COMMON_ACTION_EFFECT_TYPE_MINING_ROCK_SKIN 
COMMON_ACTION_EFFECT_TYPE_MINING_FIND_LODE 
COMMON_ACTION_EFFECT_TYPE_MINING_PERFECT_TIMING 
COMMON_ACTION_EFFECT_TYPE_MINING_COLLECTING_PEBBLE 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_EXPERT_LOGGER 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_AXE_SPECIALIZE 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_SAW_SPECIALIZE 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_SHARPEN 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_FAST_GROW 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_FIND_TREE 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_CONCENTRATION 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_COOPERATION 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_KICK_TREE 
COMMON_ACTION_EFFECT_TYPE_LUMBERING_COOPERATION_BONUS 
COMMON_ACTION_EFFECT_TYPE_FISHING_POLE 
COMMON_ACTION_EFFECT_TYPE_FISHING_NET 
COMMON_ACTION_EFFECT_TYPE_FISHING_SPECIALIZE 
COMMON_ACTION_EFFECT_TYPE_FISHING_BARE_HANDS 
COMMON_ACTION_EFFECT_TYPE_FISHING_CAST_BAIT 
COMMON_ACTION_EFFECT_TYPE_FISHING_FISH_POT 
COMMON_ACTION_EFFECT_TYPE_FISHING_OBSERVE_FISH 
COMMON_ACTION_EFFECT_TYPE_FISHING_AQUARIUM_FISH 
COMMON_ACTION_EFFECT_TYPE_FISHING_POINT_FISHING 
COMMON_ACTION_EFFECT_TYPE_FISHING_SUCCESS_DROP 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_DELICATE_HANDS 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_MUSHROOM 
COMMON_ACTION_EFFECT_TYPE_HERBALISM_QUICK_EYE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_EXPERT 
COMMON_ACTION_EFFECT_TYPE_HUNTING_CARVE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_THROW 
COMMON_ACTION_EFFECT_TYPE_HUNTING_TRAP 
COMMON_ACTION_EFFECT_TYPE_HUNTING_OBSERVE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_BURROW 
COMMON_ACTION_EFFECT_TYPE_HUNTING_CHASE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_TRACK_DOWN 
COMMON_ACTION_EFFECT_TYPE_HUNTING_POISON_MACHETE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_DISASSEMBLE 
COMMON_ACTION_EFFECT_TYPE_HUNTING_DELICATE_FINISH 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_INTUITION 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_GEOLOGY 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_CONCENTRATION 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_DETECTION 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_TREASURE_HUNTER 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_TRACE_HISTORY 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_EXCAVATION 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_SENSE 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_ANCIENT_GIFT 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_DETECTION_DOG 
COMMON_ACTION_EFFECT_TYPE_ARCHEOLOGY_EXCAVATION_PASSIVE 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_SPREAD_NET 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_TREASURE_SALVATION 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_DIVING 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_GOODLUCK 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_EXPLORATION 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_OCEAN_HUNTING 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_CANNON 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_PROTECT_EVENTS 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_COOKING_ON_BOARD 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_QUICK_CHARGE 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BLAST 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_SEARCH 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_THROW_SUPPLY 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_LIGHT_NET 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_REQUITE_GOODLUCK 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_MOVE_SPEED 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_SPEED 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_GAUGE_FLOATINGMATTER 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_MAXSUPPLY 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FIND_ADVENTUREMATTER 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FISHING_SCHOOL 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_RANGEUP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_AUTOGET 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_ENCOUNTER_BUFF_GHOST 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_ENCOUNTER_BUFF_WRECKED 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_NATIVE_COMMUNICATION 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_STRONG_EVENTS 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_EVENT_PROTECT 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_PAYBACK 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_BOOSTER_GAUGE_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_TREASURE_GREAT_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_COOP_TREASURE_GREAT_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FISHINGSCHOOL_GREAT_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_DIVING_DEPTH_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_HUNTING_DAMAGE_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_FLOATINGMATTER_UP 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_NEUROTOXIN 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_SAVE_LUCK 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_LUCK_DROP_AMPLIFY 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_AUTOROUTE_BOOSTER 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_SHIPWRECK_REVIVE 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_CREW_MEMBER_BONUS 
COMMON_ACTION_EFFECT_TYPE_VOYAGE_GOLD_FLOATINGMATTER 
COMMON_ACTION_EFFECT_TYPE_REDUCE_COOLDOWN_ON_ACTION 
COMMON_ACTION_EFFECT_TYPE_ADD_BUFF 
COMMON_ACTION_EFFECT_TYPE_ADD_EVENT_GAUGE 
COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_DROP_TYPE_REWARD 
COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_PROP_TYPE_REWARD 
COMMON_ACTION_EFFECT_TYPE_LIFE_INCREASE_METHOD_GRADE_REWARD 
COMMON_ACTION_EFFECT_TYPE_LIFE_REDUCE_COOLDOWN_ACTIVE_SKILL 
COMMON_ACTION_EFFECT_TYPE_LIFE_REDUCE_COOLDOWN_ON_ACTION 
COMMON_ACTION_EFFECT_TYPE_MAX 

◆ ECommonActionExecType

enum SDK::ECommonActionExecType : uint8_t
strong
Enumerator
COMMON_ACTION_EXEC_TYPE_INSTANT 
COMMON_ACTION_EXEC_TYPE_TOGGLE 
COMMON_ACTION_EXEC_TYPE_MAX 

◆ ECommonActionLearnType

enum SDK::ECommonActionLearnType : uint8_t
strong
Enumerator
COMMON_ACTION_LEARN_TYPE_NONE 
COMMON_ACTION_LEARN_TYPE_AUTO 
COMMON_ACTION_LEARN_TYPE_REWARD 
COMMON_ACTION_LEARN_TYPE_MAX 

◆ ECommonActionOnStance

enum SDK::ECommonActionOnStance : uint8_t
strong
Enumerator
COMMON_ACTION_ON_STANCE_ALLOW 
COMMON_ACTION_ON_STANCE_BAN 
COMMON_ACTION_ON_STANCE_RESET 
COMMON_ACTION_ON_STANCE_MAX 

◆ ECommonActionOnVehicle

enum SDK::ECommonActionOnVehicle : uint8_t
strong
Enumerator
COMMON_ACTION_ON_VEHICLE_ALLOW 
COMMON_ACTION_ON_VEHICLE_BAN 
COMMON_ACTION_ON_VEHICLE_GET_OFF 
COMMON_ACTION_ON_VEHICLE_MAX 

◆ ECommonActionOrigin

enum SDK::ECommonActionOrigin : uint8_t
strong
Enumerator
COMMON_ACTION_ORIGIN_NONE 
COMMON_ACTION_ORIGIN_AUTO 
COMMON_ACTION_ORIGIN_SKILLBOOK 
COMMON_ACTION_ORIGIN_TEMP 
COMMON_ACTION_ORIGIN_LIFESKILL_RESET 
COMMON_ACTION_ORIGIN_ADMIN 
COMMON_ACTION_ORIGIN_MAX 

◆ ECommonActionPointOrigin

enum SDK::ECommonActionPointOrigin : uint8_t
strong
Enumerator
COMMON_ACTION_POINT_ORIGIN_LEVELUP 
COMMON_ACTION_POINT_ORIGIN_ROOKIE 
COMMON_ACTION_POINT_ORIGIN_ADMIN 
COMMON_ACTION_POINT_ORIGIN_QUEST 
COMMON_ACTION_POINT_ORIGIN_LEARN_SKILL 
COMMON_ACTION_POINT_ORIGIN_ITEM 
COMMON_ACTION_POINT_ORIGIN_PERMANENT 
COMMON_ACTION_POINT_ORIGIN_LEARN_LIFE_TECHNIQUE_TIER 
COMMON_ACTION_POINT_ORIGIN_MAX 

◆ ECommonActionRemoveOrigin

enum SDK::ECommonActionRemoveOrigin : uint8_t
strong
Enumerator
COMMON_ACTION_REMOVE_ORIGIN_NONE 
COMMON_ACTION_REMOVE_ORIGIN_LIFESKILL_RESET 
COMMON_ACTION_REMOVE_ORIGIN_TEMP 
COMMON_ACTION_REMOVE_ORIGIN_ADMIN 
COMMON_ACTION_REMOVE_ORIGIN_MAX 

◆ ECommonActionRuleType

enum SDK::ECommonActionRuleType : uint8_t
strong
Enumerator
COMMON_ACTION_RULE_TYPE_REPLACE 
COMMON_ACTION_RULE_TYPE_CONSTRAINT 
COMMON_ACTION_RULE_TYPE_MAX 

◆ ECommonActionStageType

enum SDK::ECommonActionStageType : uint8_t
strong
Enumerator
COMMON_ACTION_STAGE_START 
COMMON_ACTION_STAGE_EXECUTE 
COMMON_ACTION_STAGE_FINISH 
COMMON_ACTION_STAGE_MAX 

◆ ECommonActionType

enum SDK::ECommonActionType : uint8_t
strong
Enumerator
COMMON_ACTION_TYPE_NONE 
COMMON_ACTION_TYPE_ITEM_USE 
COMMON_ACTION_TYPE_PROP_TOUCH 
COMMON_ACTION_TYPE_PROP_PICKUP 
COMMON_ACTION_TYPE_PROP_DROP 
COMMON_ACTION_TYPE_VEHICLE_ENTER 
COMMON_ACTION_TYPE_VEHICLE_LEAVE 
COMMON_ACTION_TYPE_VEHICLE_UNSUMMON 
COMMON_ACTION_TYPE_VEHICLE_SUMMON 
COMMON_ACTION_TYPE_PROP_THROW 
COMMON_ACTION_TYPE_PROP_VOLUMEACTIVATE 
COMMON_ACTION_TYPE_LIFESKILL_USE 
COMMON_ACTION_TYPE_SOCIALSKILL_USE 
COMMON_ACTION_TYPE_MUSIC_PLAY 
COMMON_ACTION_TYPE_NPC_CLICK 
COMMON_ACTION_TYPE_QUEST_ITEM_USE 
COMMON_ACTION_TYPE_SHIP_CONTROL 
COMMON_ACTION_TYPE_SHIP_SKILL_USE 
COMMON_ACTION_TYPE_PRIVATE_ACTION_SYNC 
COMMON_ACTION_TYPE_EFFECT_APPLY 
COMMON_ACTION_TYPE_MAX 

◆ ECommonActionUseType

enum SDK::ECommonActionUseType : uint8_t
strong
Enumerator
COMMON_ACTION_USE_TYPE_NONE 
COMMON_ACTION_USE_TYPE_PASSIVE 
COMMON_ACTION_USE_TYPE_ACTIVE 
COMMON_ACTION_USE_TYPE_TOGGLE 
COMMON_ACTION_USE_TYPE_MAX 

◆ ECommonWidgetType

enum SDK::ECommonWidgetType : uint8_t
strong
Enumerator
COMMONWIDGET_NONE 
COMMONWIDGET_SKILLTIMINGBAR 
COMMONWIDGET_SOUND_NOTE 
COMMONWIDGET_LIFEACTIONTIMINGBAR 
COMMONWIDGET_COMMONACTIONTIMINGBAR 
COMMONWIDGET_MUSIC_ACTION_TIMINGBAR 
COMMONWIDGET_MININGTIMINGBAR 
COMMONWIDGET_LUMBERINGTIMINGBAR 
COMMONWIDGET_HERBALISMTIMINGBAR 
COMMONWIDGET_HUNTINGTIMINGBAR 
COMMONWIDGET_ARCHEOLOGYBAR 
COMMONWIDGET_VOLUMETIMINGBAR 
COMMONWIDGET_MAX 

◆ ECompareOperator

enum SDK::ECompareOperator : uint8_t
strong
Enumerator
Greater 
Less 
CompareOperator_MAX 

◆ ECompareType

enum SDK::ECompareType : uint8_t
strong
Enumerator
COMPARE_TYPE_EQUAL 
COMPARE_TYPE_NOT_EQUAL 
COMPARE_TYPE_LESS 
COMPARE_TYPE_LESS_EQUAL 
COMPARE_TYPE_GREATER 
COMPARE_TYPE_GREATER_EQUAL 
COMPARE_TYPE_MAX 

◆ EConditionalEffectMaintainType

enum SDK::EConditionalEffectMaintainType : uint8_t
strong
Enumerator
CONDITIONALEFFECT_MAINTAIN_NONE 
CONDITIONALEFFECT_MAINTAIN_NONBATTLE 
CONDITIONALEFFECT_MAINTAIN_BATTLE 
CONDITIONALEFFECT_MAINTAIN_MAX 

◆ EConditionalEffectScaleType

enum SDK::EConditionalEffectScaleType : uint8_t
strong
Enumerator
CONDITIONALEFFECT_SCALE_NONE 
CONDITIONALEFFECT_SCALE_TABLEVALUE_SIZE 
CONDITIONALEFFECT_SCALE_TABLEVALUE_SCALE 
CONDITIONALEFFECT_SCALE_SIGHTRANGE_SIZE 
CONDITIONALEFFECT_SCALE_MAX 

◆ EConditionalEffectType

enum SDK::EConditionalEffectType : uint8_t
strong
Enumerator
CONDITIONALEFFECT_NONE 
CONDITIONALEFFECT_DECAL 
CONDITIONALEFFECT_EFFECT 
CONDITIONALEFFECT_MAX 

◆ EConditionCheckRule

enum SDK::EConditionCheckRule : uint8_t
strong
Enumerator
CONDITION_CHECK_RULE_AND 
CONDITION_CHECK_RULE_OR 
CONDITION_CHECK_RULE_MAX 

◆ EConditionOperator

enum SDK::EConditionOperator : uint8_t
strong
Enumerator
OR 
AND 
ConditionOperator_MAX 

◆ EConformType

enum SDK::EConformType : uint8_t
strong
Enumerator
CFM_NavMesh 
CFM_BSP 
CFM_World 
CFM_None 
CFM_MAX 

◆ EConsoleType

enum SDK::EConsoleType : uint8_t
strong
Enumerator
CONSOLE_Any 
CONSOLE_Xbox360 
CONSOLE_PS3 
CONSOLE_Mobile 
CONSOLE_IPhone 
CONSOLE_Android 
CONSOLE_Kindle 
CONSOLE_WiiU 
CONSOLE_Flash 
CONSOLE_MAX 

◆ EContentsBookmarkType

enum SDK::EContentsBookmarkType : uint8_t
strong
Enumerator
CONTENTS_BOOKMARK_TYPE_MARKET_SEARCH 
CONTENTS_BOOKMARK_TYPE_MAX 

◆ EContentsConfigType

enum SDK::EContentsConfigType : uint8_t
strong
Enumerator
CONTENTS_CONFIG_TYPE_QUEST 
CONTENTS_CONFIG_TYPE_RECIPE_FAVORITE 
CONTENTS_CONFIG_TYPE_CALENDAR 
CONTENTS_CONFIG_TYPE_MAX 

◆ EContentsDateType

enum SDK::EContentsDateType : uint8_t
strong
Enumerator
CONTENTS_DATE_TYPE_NONE 
CONTENTS_DATE_TYPE_BATTLEFIELD_WEEKLY_RESET 
CONTENTS_DATE_TYPE_GUILD_DISTRIBUTION 
CONTENTS_DATE_TYPE_GUILD_DAILY_INIT 
CONTENTS_DATE_TYPE_MAX 

◆ EContentsMaskType

enum SDK::EContentsMaskType : uint8_t
strong
Enumerator
CONTENTS_MASK_TYPE_NONE 
CONTENTS_MASK_TYPE_PC_CLASS 
CONTENTS_MASK_TYPE_CONTINENT 
CONTENTS_MASK_TYPE_ZONE 
CONTENTS_MASK_TYPE_CHAOS_DUNGEON 
CONTENTS_MASK_TYPE_CHAOS_GATE 
CONTENTS_MASK_TYPE_RAID 
CONTENTS_MASK_TYPE_MOD_CUBE 
CONTENTS_MASK_TYPE_MOD_TOWER 
CONTENTS_MASK_TYPE_MOD_PLATINUM_AREA 
CONTENTS_MASK_TYPE_MOD_BOSS_RUSH 
CONTENTS_MASK_TYPE_BF_DEATHMATCH 
CONTENTS_MASK_TYPE_BF_FIELDBOSS 
CONTENTS_MASK_TYPE_CO_TEAM_DEATHMATCH 
CONTENTS_MASK_TYPE_CO_FREE_FOR_ALL 
CONTENTS_MASK_TYPE_CO_ELIMINATION 
CONTENTS_MASK_TYPE_CO_TEAM_DEATHMATCH_RANK 
CONTENTS_MASK_TYPE_CONTENTS_LEVEL 
CONTENTS_MASK_TYPE_QUEST 
CONTENTS_MASK_TYPE_ITEM 
CONTENTS_MASK_TYPE_NPC 
CONTENTS_MASK_TYPE_EVENT 
CONTENTS_MASK_TYPE_COMMON 
CONTENTS_MASK_TYPE_CARD_BATTLE 
CONTENTS_MASK_TYPE_DROP 
CONTENTS_MASK_TYPE_PROP 
CONTENTS_MASK_TYPE_SECRET_DUNGEON 
CONTENTS_MASK_TYPE_NIGHTMARE_DUNGEON 
CONTENTS_MASK_TYPE_BATTLEFIELD 
CONTENTS_MASK_TYPE_COLOSSEUM 
CONTENTS_MASK_TYPE_PET 
CONTENTS_MASK_TYPE_ITEM_ENHANCE 
CONTENTS_MASK_TYPE_REVERSE_RUIN 
CONTENTS_MASK_TYPE_GUILD 
CONTENTS_MASK_TYPE_TROOP 
CONTENTS_MASK_TYPE_BM 
CONTENTS_MASK_TYPE_NATION 
CONTENTS_MASK_TYPE_NOCOOK 
CONTENTS_MASK_TYPE_JUMPING 
CONTENTS_MASK_TYPE_TOWN 
CONTENTS_MASK_TYPE_VEHICLE 
CONTENTS_MASK_TYPE_MAX 

◆ EContentsRankingType

enum SDK::EContentsRankingType : uint8_t
strong
Enumerator
CONTENTS_RANKING_TYPE_REVERSE_RUIN 
CONTENTS_RANKING_TYPE_MAX 

◆ EContentsRequireType

enum SDK::EContentsRequireType : uint8_t
strong
Enumerator
CONTENTS_REQUIRE_TYPE_NONE 
CONTENTS_REQUIRE_TYPE_MIN_PC_LEVEL 
CONTENTS_REQUIRE_TYPE_MAX_PC_LEVEL 
CONTENTS_REQUIRE_TYPE_MIN_PERSONNEL 
CONTENTS_REQUIRE_TYPE_MAX_PERSONNEL 
CONTENTS_REQUIRE_TYPE_MIN_ATTAINED_ITEM_LEVEL 
CONTENTS_REQUIRE_TYPE_QUEST_ACTIVE 
CONTENTS_REQUIRE_TYPE_QUEST_COMPLETED 
CONTENTS_REQUIRE_TYPE_CONSUME_ITEM 
CONTENTS_REQUIRE_TYPE_LEADER_CONSUME_ITEM 
CONTENTS_REQUIRE_TYPE_FRIENDSHIP 
CONTENTS_REQUIRE_TYPE_CARD_BATTLE_COUNT 
CONTENTS_REQUIRE_TYPE_CARD_BATTLE_WIN 
CONTENTS_REQUIRE_TYPE_RAID_LICENSE_GRADE 
CONTENTS_REQUIRE_TYPE_COMPLETE_NORMAL_CUBE 
CONTENTS_REQUIRE_TYPE_COMPLETE_TOWER_SHADOW 
CONTENTS_REQUIRE_TYPE_CONTENTS_TIME_TABLE 
CONTENTS_REQUIRE_TYPE_MIN_CURRENT_ITEM_LEVEL 
CONTENTS_REQUIRE_TYPE_MAX_CURRENT_ITEM_LEVEL 
CONTENTS_REQUIRE_TYPE_CONSUME_MONEY_TYPE 
CONTENTS_REQUIRE_TYPE_SAME_CLASS_OVER 
CONTENTS_REQUIRE_TYPE_MIN_GUILD_RATING 
CONTENTS_REQUIRE_TYPE_MAX_GUILD_RATING 
CONTENTS_REQUIRE_TYPE_DEPART_FROM_OCEAN 
CONTENTS_REQUIRE_TYPE_CONTENTS_UNLOCK 
CONTENTS_REQUIRE_TYPE_LIFE_TOOL 
CONTENTS_REQUIRE_TYPE_MAX 

◆ EContentsRewardType

enum SDK::EContentsRewardType : uint8_t
strong
Enumerator
CONTENTS_REWARD_TYPE_NONE 
CONTENTS_REWARD_TYPE_EXP 
CONTENTS_REWARD_TYPE_LIFE_EXP 
CONTENTS_REWARD_TYPE_MONEY 
CONTENTS_REWARD_TYPE_ITEM 
CONTENTS_REWARD_TYPE_CLASS_ITEM 
CONTENTS_REWARD_TYPE_MAX 

◆ EContentsUnlockType

enum SDK::EContentsUnlockType : uint8_t
strong
Enumerator
CONTENTS_UNLOCK_TYPE_NONE 
CONTENTS_UNLOCK_TYPE_MUSIC_PLAY 
CONTENTS_UNLOCK_TYPE_ADV_BOOK 
CONTENTS_UNLOCK_TYPE_PROFESSION 
CONTENTS_UNLOCK_TYPE_WORLD_MAP 
CONTENTS_UNLOCK_TYPE_AWAKENING 
CONTENTS_UNLOCK_TYPE_INTIMATE 
CONTENTS_UNLOCK_TYPE_GUILD 
CONTENTS_UNLOCK_TYPE_COLOSSEUM 
CONTENTS_UNLOCK_TYPE_RAID 
CONTENTS_UNLOCK_TYPE_MESSENGER_MEDAL 
CONTENTS_UNLOCK_TYPE_CHAOS_GATE 
CONTENTS_UNLOCK_TYPE_VOYAGE 
CONTENTS_UNLOCK_TYPE_VEHICLE 
CONTENTS_UNLOCK_TYPE_TOWN 
CONTENTS_UNLOCK_TYPE_PERIODIC_QUEST 
CONTENTS_UNLOCK_TYPE_MILESTONE 
CONTENTS_UNLOCK_TYPE_CHAOS_DUNGEON 
CONTENTS_UNLOCK_TYPE_ENGRAVE 
CONTENTS_UNLOCK_TYPE_AVATAR_REFORM 
CONTENTS_UNLOCK_TYPE_AVATAR_DISASSEMBLY 
CONTENTS_UNLOCK_TYPE_MOCOCO_REWARD 
CONTENTS_UNLOCK_TYPE_ISLANDHEARTS_REWARD 
CONTENTS_UNLOCK_TYPE_GIANTHEARTS_REWARD 
CONTENTS_UNLOCK_TYPE_GREATPICTURES_REWARD 
CONTENTS_UNLOCK_TYPE_ITEM_ENHANCE 
CONTENTS_UNLOCK_TYPE_ANTARES_NIGHTMARE 
CONTENTS_UNLOCK_TYPE_EDEN_GATE 
CONTENTS_UNLOCK_TYPE_MAX 

◆ EContinentType

enum SDK::EContinentType : uint8_t
strong
Enumerator
CONTINENT_TYPE_NA 
CONTINENT_TYPE_ARTHEMIS 
CONTINENT_TYPE_TORTOYK 
CONTINENT_TYPE_ANIHC 
CONTINENT_TYPE_ARTHETINE 
CONTINENT_TYPE_PLECCE 
CONTINENT_TYPE_SHUSHIRE 
CONTINENT_TYPE_YORN 
CONTINENT_TYPE_PAPUNIKA 
CONTINENT_TYPE_LOHENDEL 
CONTINENT_TYPE_FATON 
CONTINENT_TYPE_BERN_A 
CONTINENT_TYPE_ERGASIA 
CONTINENT_TYPE_KURZAN 
CONTINENT_TYPE_LUTERAN_WEST 
CONTINENT_TYPE_LUTERAN_EAST 
CONTINENT_TYPE_LUTERAN_PORT 
CONTINENT_TYPE_EUDIA 
CONTINENT_TYPE_VOYAGE 
CONTINENT_TYPE_BERN_B 
CONTINENT_TYPE_LIMLAKE_NORTH 
CONTINENT_TYPE_LIMLAKE_SOUTH 
CONTINENT_TYPE_TRISION 
CONTINENT_TYPE_ARKRASIA 
CONTINENT_TYPE_MAX 

◆ ECoopPeopleLevel

enum SDK::ECoopPeopleLevel : uint8_t
strong
Enumerator
COOP_PEOPLE_LEVEL_NONE 
COOP_PEOPLE_LEVEL 
COOP_PEOPLE_LEVEL01 
COOP_PEOPLE_LEVEL02 
COOP_PEOPLE_LEVEL03 
COOP_PEOPLE_LEVEL04 
COOP_PEOPLE_LEVEL_MAX 

◆ ECoopQuestCompetitionRewardMemberType

Enumerator
COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_NONE 
COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_ALL 
COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_WIN_TEAM 
COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_DEFEAT_TEAM 
COOP_QUEST_COMPETITION_REWARD_MEMBER_TYPE_MAX 

◆ ECoopQuestContribution

enum SDK::ECoopQuestContribution : uint8_t
strong
Enumerator
COOP_QUEST_CONTRIBUTION_NORMAL 
COOP_QUEST_CONTRIBUTION_LACK 
COOP_QUEST_CONTRIBUTION_BELOW 
COOP_QUEST_CONTRIBUTION_ZERO 
COOP_QUEST_CONTRIBUTION_MAX 

◆ ECoopQuestContributionCheckRule

enum SDK::ECoopQuestContributionCheckRule : uint8_t
strong
Enumerator
COOP_QUEST_CONTRIBUTION_RULE_COUNT_RATE 
COOP_QUEST_CONTRIBUTION_RULE_COUNT_INTEGER 
COOP_QUEST_CONTRIBUTION_RULE_TIME 
COOP_QUEST_CONTRIBUTION_RULE_KILL_CONTRIBUTION 
COOP_QUEST_CONTRIBUTION_RULE_MAX 

◆ ECoopQuestLeaveReason

enum SDK::ECoopQuestLeaveReason : uint8_t
strong
Enumerator
COOP_QUEST_LEAVE_REASON_NONE 
COOP_QUEST_LEAVE_REASON_USER 
COOP_QUEST_LEAVE_REASON_SHIP_WRECK 
COOP_QUEST_LEAVE_REASON_MAX 

◆ ECoopQuestStatus

enum SDK::ECoopQuestStatus : uint8_t
strong
Enumerator
COOP_QUEST_STATUS_NONE 
COOP_QUEST_STATUS_PREPARE 
COOP_QUEST_STATUS_READY 
COOP_QUEST_STATUS_STARTED 
COOP_QUEST_STATUS_REWARD 
COOP_QUEST_STATUS_MAX 

◆ ECoopQuestTeamCompetitionResult

enum SDK::ECoopQuestTeamCompetitionResult : uint8_t
strong
Enumerator
COOP_QUEST_TEAM_COMPETITION_RESULT_NONE 
COOP_QUEST_TEAM_COMPETITION_RESULT_WIN 
COOP_QUEST_TEAM_COMPETITION_RESULT_LOSE 
COOP_QUEST_TEAM_COMPETITION_RESULT_MAX 

◆ ECoopQuestTeamSymbolType

enum SDK::ECoopQuestTeamSymbolType : uint8_t
strong
Enumerator
COOP_QUEST_TEAM_SYMBOL_TYPE_ALL 
COOP_QUEST_TEAM_SYMBOL_TYPE_MY_TEAM 
COOP_QUEST_TEAM_SYMBOL_TYPE_MAX 

◆ ECoopQuestTeamType

enum SDK::ECoopQuestTeamType : uint8_t
strong
Enumerator
COOP_QUEST_TEAM_TYPE_PERSONAL 
COOP_QUEST_TEAM_TYPE_TEAM_A 
COOP_QUEST_TEAM_TYPE_TEAM_B 
COOP_QUEST_TEAM_TYPE_MAX 

◆ ECoopQuestTriggerCondOp

enum SDK::ECoopQuestTriggerCondOp : uint8_t
strong
Enumerator
COOP_QUEST_TRIGGER_COND_OP_EQUAL 
COOP_QUEST_TRIGGER_COND_OP_GREATER 
COOP_QUEST_TRIGGER_COND_OP_LESS 
COOP_QUEST_TRIGGER_COND_OP_MAX 

◆ ECoopQuestTriggerCondType

enum SDK::ECoopQuestTriggerCondType : uint8_t
strong
Enumerator
COOP_QUEST_TRIGGER_COND_TYPE_NONE 
COOP_QUEST_TRIGGER_COND_TYPE_TIME 
COOP_QUEST_TRIGGER_COND_TYPE_ATTAIN_RATE 
COOP_QUEST_TRIGGER_COND_TYPE_MAX 

◆ ECoopQuestType

enum SDK::ECoopQuestType : uint8_t
strong
Enumerator
COOP_QUEST_TYPE_NORMAL 
COOP_QUEST_TYPE_CHAOS_GATE 
COOP_QUEST_TYPE_COMPETITION 
COOP_QUEST_TYPE_TEAM_COMPETITION 
COOP_QUEST_TYPE_DUNGEON 
COOP_QUEST_TYPE_MAX 

◆ ECoopResultGrade

enum SDK::ECoopResultGrade : uint8_t
strong
Enumerator
COOP_RESULT_GRADE_BRONZE 
COOP_RESULT_GRADE_SILVER 
COOP_RESULT_GRADE_GOLD 
COOP_RESULT_GRADE_PLATINUM 
COOP_RESULT_GRADE_MAX 

◆ ECoverAction

enum SDK::ECoverAction : uint8_t
strong
Enumerator
CA_Default 
CA_BlindLeft 
CA_BlindRight 
CA_LeanLeft 
CA_LeanRight 
CA_PopUp 
CA_BlindUp 
CA_PeekLeft 
CA_PeekRight 
CA_PeekUp 
CA_MAX 

◆ ECoverDirection

enum SDK::ECoverDirection : uint8_t
strong
Enumerator
CD_Default 
CD_Left 
CD_Right 
CD_Up 
CD_MAX 

◆ ECoverGroupFillAction

enum SDK::ECoverGroupFillAction : uint8_t
strong
Enumerator
CGFA_Overwrite 
CGFA_Add 
CGFA_Remove 
CGFA_Clear 
CGFA_Cylinder 
CGFA_MAX 

◆ ECoverLocationDescription

enum SDK::ECoverLocationDescription : uint8_t
strong
Enumerator
CoverDesc_None 
CoverDesc_InWindow 
CoverDesc_InDoorway 
CoverDesc_BehindCar 
CoverDesc_BehindTruck 
CoverDesc_OnTruck 
CoverDesc_BehindBarrier 
CoverDesc_BehindColumn 
CoverDesc_BehindCrate 
CoverDesc_BehindWall 
CoverDesc_BehindStatue 
CoverDesc_BehindSandbags 
CoverDesc_MAX 

◆ ECoverType

enum SDK::ECoverType : uint8_t
strong
Enumerator
CT_None 
CT_Standing 
CT_MidLevel 
CT_MAX 

◆ ECreatureClass

enum SDK::ECreatureClass : uint8_t
strong
Enumerator
CREATURE_CLASS_PC 
CREATURE_CLASS_NPC 
CREATURE_CLASS_MAX 

◆ ECrewGrade

enum SDK::ECrewGrade : uint8_t
strong
Enumerator
CREW_GRADE_COMMON 
CREW_GRADE_UNCOMMON 
CREW_GRADE_RARE 
CREW_GRADE_EPIC 
CREW_GRADE_LEGEND 
CREW_GRADE_RELIC 
CREW_GRADE_MAX 

◆ ECrowdBehaviorEvent

enum SDK::ECrowdBehaviorEvent : uint8_t
strong
Enumerator
CBE_None 
CBE_Spawn 
CBE_Random 
CBE_SeePlayer 
CBE_EncounterAgent 
CBE_TakeDamage 
CBE_GroupWaiting 
CBE_Uneasy 
CBE_Alert 
CBE_Panic 
CBE_MAX 

◆ ECsgOper

enum SDK::ECsgOper : uint8_t
strong
Enumerator
CSG_Active 
CSG_Add 
CSG_Subtract 
CSG_Intersect 
CSG_Deintersect 
CSG_MAX 

◆ ECTE_MA_MERGE_METHOD

enum SDK::ECTE_MA_MERGE_METHOD : uint8_t
strong
Enumerator
CTE_MAMM_Continuous 
CTE_MAMM_Noncontinuous 
CTE_MAMM_MAX 

◆ ECTE_MA_TARGET_TYPE

enum SDK::ECTE_MA_TARGET_TYPE : uint8_t
strong
Enumerator
CTE_MATT_Armor 
CTE_MATT_Weapon 
CTE_MATT_ArmorAndWeapon 
CTE_MATT_DefaultMesh 
CTE_MATT_All 
CTE_MATT_MAX 

◆ ECTE_NOTIFY_ACTIVATE_TYPE

enum SDK::ECTE_NOTIFY_ACTIVATE_TYPE : uint8_t
strong
Enumerator
CTE_NAT_Ordered 
CTE_NAT_OrderedOrEndTime 
CTE_NAT_EndTime 
CTE_NAT_MAX 

◆ ECumulativePointType

enum SDK::ECumulativePointType : uint8_t
strong
Enumerator
CUMULATIVE_POINT_TYPE_GIANT_HEARTS 
CUMULATIVE_POINT_TYPE_ISLAND_HEARTS 
CUMULATIVE_POINT_TYPE_MOCOCO 
CUMULATIVE_POINT_TYPE_GREAT_PICTURES 
CUMULATIVE_POINT_TYPE_MAX 

◆ ECurrencyMask

enum SDK::ECurrencyMask : uint8_t
strong
Enumerator
CURRENCY_MASK_NONE 
CURRENCY_MASK_BOTH 
CURRENCY_MASK_CASH_ONLY 
CURRENCY_MASK_MONEY_ONLY 
CURRENCY_MASK_MAX 

◆ ECustomMaterialOutputType

enum SDK::ECustomMaterialOutputType : uint8_t
strong
Enumerator
CMOT_Float1 
CMOT_Float2 
CMOT_Float3 
CMOT_Float4 
CMOT_MAX 

◆ ECylinderHeightAxis

enum SDK::ECylinderHeightAxis : uint8_t
strong
Enumerator
PMLPC_HEIGHTAXIS_X 
PMLPC_HEIGHTAXIS_Y 
PMLPC_HEIGHTAXIS_Z 
PMLPC_HEIGHTAXIS_MAX 

◆ ECylinderSpinAxis

enum SDK::ECylinderSpinAxis : uint8_t
strong
Enumerator
PMLPCS_AXIS_X 
PMLPCS_AXIS_Y 
PMLPCS_AXIS_Z 
PMLPCS_AXIS_MAX 

◆ EDamageAimOffsetType

enum SDK::EDamageAimOffsetType : uint8_t
strong
Enumerator
DAMAGE_AIM_OFFSET_TYPE_Dmg_NonAimOffset 
DAMAGE_AIM_OFFSET_TYPE_Dmg_Head_Type1_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_Head_Type2_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_2Leg_Type1_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_2Leg_Type2_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_4Leg_Type1_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_4Leg_Type2_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LUCMT_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_GSTBM_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_MRHG_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BOCO_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BOBH_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BONS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BORN_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRCL_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPAT_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRNF_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CDEHJ_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CMDUK_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRR_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LHGS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ELAH_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRT_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_PTWS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SCWP_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_MVDR_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_BUGSQ_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CURV_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADAQ_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_REMM_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADMT_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_NP_ASGW_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_YOWR_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SCMS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADTP_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0010_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0004_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TREI_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0017_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_SQSP_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPDM_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LVPC_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TTPR_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0005_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_AHMS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_LVPM_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_PTMG_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CPTAT_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CULO_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CUWD_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ISAP_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRA_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_PR_ISWB_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_0023_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_TRBW_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ELMS_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RPRR_0001 
DAMAGE_AIM_OFFSET_TYPE_Dmg_PC_FE_Type1 
DAMAGE_AIM_OFFSET_TYPE_Dmg_PC_MA_Type1 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_CUCR_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RECK_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_ADTF_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_MN_RRLA_00 
DAMAGE_AIM_OFFSET_TYPE_Dmg_B_Body_Type1_M 
DAMAGE_AIM_OFFSET_TYPE_Dmg_B_Body_Type1_L 
DAMAGE_AIM_OFFSET_TYPE_MAX 

◆ EDamageApplyMethod

enum SDK::EDamageApplyMethod : uint8_t
strong
Enumerator
DAMAGE_APPLY_METHOD_NORMAL 
DAMAGE_APPLY_METHOD_COUNT 
DAMAGE_APPLY_METHOD_MAX 

◆ EDamageAttr

enum SDK::EDamageAttr : uint8_t
strong
Enumerator
DAMAGE_ATTR_NONE 
DAMAGE_ATTR_FIRE 
DAMAGE_ATTR_ICE 
DAMAGE_ATTR_ELECTRICITY 
DAMAGE_ATTR_WIND 
DAMAGE_ATTR_EARTH 
DAMAGE_ATTR_DARK 
DAMAGE_ATTR_HOLY 
DAMAGE_ATTR_MAX 

◆ EDamageFontGroupType

enum SDK::EDamageFontGroupType : uint8_t
strong
Enumerator
DAMAGEFONTGROUPTYPE_NORMAL 
DAMAGEFONTGROUPTYPE_NOHEAL 
DAMAGEFONTGROUPTYPE_HEALTEXT 
DAMAGEFONTGROUPTYPE_NOTEXT 
DAMAGEFONTGROUPTYPE_MAX 

◆ EDamageParameterOverrideMode

enum SDK::EDamageParameterOverrideMode : uint8_t
strong
Enumerator
DPOM_Absolute 
DPOM_Multiplier 
DPOM_MAX 

◆ EDamageType

enum SDK::EDamageType : uint8_t
strong
Enumerator
DAMAGE_TYPE_PHYSICS 
DAMAGE_TYPE_MAGIC 
DAMAGE_TYPE_MAX 

◆ EDataProviderType

enum SDK::EDataProviderType : uint8_t
strong
Enumerator
DATAPROVIDER_NONE 
DATAPROVIDER_GUILD_INFO 
DATAPROVIDER_GUILD_MEMBERLIST 
DATAPROVIDER_GUILD_MEMBERAUTHLIST 
DATAPROVIDER_COLOSSEUM_LOBBYCHARACTERDATA 
DATAPROVIDER_COLOSSEUM_RESULTLISTA 
DATAPROVIDER_COLOSSEUM_RESULTLISTB 
DATAPROVIDER_LIFEINFO 
DATAPROVIDER_LIFEPROFESSIONLIST 
DATAPROVIDER_LIFESKILL_HERBALISM 
DATAPROVIDER_LIFESKILL_LUMBERING 
DATAPROVIDER_LIFESKILL_MINING 
DATAPROVIDER_LIFESKILL_HUNTING 
DATAPROVIDER_LIFESKILL_FISHING 
DATAPROVIDER_LIFESKILL_ARCHEOLOGY 
DATAPROVIDER_LIFESKILL_ASTROLOGY 
DATAPROVIDER_LIFESKILL_SPEAKING 
DATAPROVIDER_CHARACTERINFO_SHIPLIST 
DATAPROVIDER_NPCINTERACTION_SHIPLIST 
DATAPROVIDER_NPCINTERACTION_SHIPSAILORLIST 
DATAPROVIDER_NPCINTERACTION_STASHINFO 
DATAPROVIDER_NPCINTERACTION_WAREHOUSE 
DATAPROVIDER_NPCINTERACTION_WAREHOUSE_ACCOUNT 
DATAPROVIDER_SOCIALSKILL 
DATAPROVIDER_HOTKEY_MAINMENULIST 
DATAPROVIDER_HOTKEY_HOTKEYLIST 
DATAPROVIDER_ENCHANT_BASE 
DATAPROVIDER_ENCHANT_ABILITY 
DATAPROVIDER_ENCHANT_CRYSTAL 
DATAPROVIDER_REFINE_TAB 
DATAPROVIDER_REFINE_BASE 
DATAPROVIDER_REFINE_ABILITY 
DATAPROVIDER_SQUAREHOLE 
DATAPROVIDER_CHATMESSAGE 
DATAPROVIDER_CHATMESSAGEOPTION 
DATAPROVIDER_QUEST_TREE 
DATAPROVIDER_QUEST_SUMMARY 
DATAPROVIDER_QUEST_MINI_INFO 
DATAPROVIDER_QUEST_JOURNAL_SUMMARY 
DATAPROVIDER_HOTKEY_IMAGEKEYBOARD 
DATAPROVIDER_CHARACTERINFO_DETAILSTAT 
DATAPROVIDER_CHARACTERINFO_ABILITYPAGE 
DATAPROVIDER_CHARACTERINFO_EQUIPITEM 
DATAPROVIDER_CHARACTERINFO_DETAILPAGE 
DATAPROVIDER_OTHERCHARACTERINFO_DETAILSTAT 
DATAPROVIDER_OTHERCHARACTERINFO_DETAILPAGE 
DATAPROVIDER_OTHERCHARACTERINFO_ABILITYPAGE 
DATAPROVIDER_OTHERCHARACTERINFO_EQUIPITEM 
DATAPROVIDER_DEADWINDOW_INFO 
DATAPROVIDER_INVENTORY_MAIN 
DATAPROVIDER_INVENTORY_QUEST 
DATAPROVIDER_INVENTORY_INFO 
DATAPROVIDER_SKILLBOOK_INFO 
DATAPROVIDER_SKILLBOOK_LIST 
DATAPROVIDER_SKILLBOOK_CUSTOMIZING_INFO 
DATAPROVIDER_SKILLBOOK_CUSTOMIZING_LIST 
DATAPROVIDER_MOD_TOWNDEFENCESHOP 
DATAPROVIDER_CHARACTER_CUSTOMIZE 
DATAPROVIDER_PCSELECT_LIST 
DATAPROVIDER_PCCREATE_DETAILPAGE 
DATAPROVIDER_MAX 

◆ EDataUnitType

enum SDK::EDataUnitType : uint8_t
strong
Enumerator
DataUnit_UPK 
DataUnit_Quest 
DataUnit_NPCFunction 
DataUnit_DeployMap 
DataUnit_TriggerMap 
DataUnit_Minimap 
DataUnit_UI 
DataUnit_ColorOption 
DataUnit_Action 
DataUnit_DevelopOption 
DataUnit_EnvirObjectMap 
DataUnit_TestOption 
DataUnit_DefaultUserOption 
DataUnit_UserOption 
DataUnit_AccountOption 
DataUnit_MatineeSync 
DataUnit_EnvirObjectTemplate 
DataUnit_TooltipInfo 
DataUnit_UISoundTheme 
DataUnit_Movie 
DataUnit_QuestPerform 
DataUnit_ParticleSound 
DataUnit_Sound 
DataUnit_PropLookInfo 
DataUnit_DropModelLookInfo 
DataUnit_ShipLookInfo 
DataUnit_ItemLookInfo 
DataUnit_TrapLookInfo 
DataUnit_GibsModelLookInfo 
DataUnit_GibsParticleLookInfo 
DataUnit_HumanLookInfo 
DataUnit_TowerLookInfo 
DataUnit_MonsterLookInfo 
DataUnit_TransporterLookInfo 
DataUnit_VehicleLookInfo 
DataUnit_FunctionNPCLocation 
DataUnit_WebInfo 
DataUnit_TownObjectLookInfo 
DataUnit_Summons 
DataUnit_Icon 
DataUnit_SummonsEditorFilter 
DataUnit_LOAGo 
DataUnit_ActionCategory 
DataUnit_PropCollision 
DataUnit_TowerCollision 
DataUnit_TrackMove 
DataUnit_Filter 
DataUnit_UIProperties 
DataUnit_MAX 

◆ EDayOfWeekType

enum SDK::EDayOfWeekType : uint8_t
strong
Enumerator
DAY_OF_WEEK_TYPE_NONE 
DAY_OF_WEEK_TYPE_MONDAY 
DAY_OF_WEEK_TYPE_TUESDAY 
DAY_OF_WEEK_TYPE_WEDNESDAY 
DAY_OF_WEEK_TYPE_THURSDAY 
DAY_OF_WEEK_TYPE_FRIDAY 
DAY_OF_WEEK_TYPE_SATURDAY 
DAY_OF_WEEK_TYPE_SUNDAY 
DAY_OF_WEEK_TYPE_MAX 

◆ EDeathAttrType

enum SDK::EDeathAttrType : uint8_t
strong
Enumerator
DEATH_ATTR_TYPE_NORMAL 
DEATH_ATTR_TYPE_FREEZE 
DEATH_ATTR_TYPE_STONE 
DEATH_ATTR_TYPE_POISON 
DEATH_ATTR_TYPE_MAX 

◆ EDebugBreakType

enum SDK::EDebugBreakType : uint8_t
strong
Enumerator
DEBUGGER_NativeOnly 
DEBUGGER_ScriptOnly 
DEBUGGER_Both 
DEBUGGER_MAX 

◆ EDebugState

enum SDK::EDebugState : uint8_t
strong
Enumerator
DEBUGSTATE_None 
DEBUGSTATE_IsolateDryAudio 
DEBUGSTATE_IsolateReverb 
DEBUGSTATE_TestLPF 
DEBUGSTATE_TestStereoBleed 
DEBUGSTATE_TestLFEBleed 
DEBUGSTATE_DisableLPF 
DEBUGSTATE_DisableRadio 
DEBUGSTATE_MAX 

◆ EDecalEffectType

enum SDK::EDecalEffectType : uint8_t
strong
Enumerator
DECALEFFECTTYPE_CIRCLEORSQUARE 
DECALEFFECTTYPE_RECTANGLE 
DECALEFFECTTYPE_ARROW 
DECALEFFECTTYPE_FANSHAPE 
DECALEFFECTTYPE_DONUTSHAPE 
DECALEFFECTTYPE_MAX 

◆ EDecalTransform

enum SDK::EDecalTransform : uint8_t
strong
Enumerator
DecalTransform_OwnerAbsolute 
DecalTransform_OwnerRelative 
DecalTransform_SpawnRelative 
DecalTransform_MAX 

◆ EDecompressionType

enum SDK::EDecompressionType : uint8_t
strong
Enumerator
DTYPE_Setup 
DTYPE_Invalid 
DTYPE_Preview 
DTYPE_Native 
DTYPE_RealTime 
DTYPE_Procedural 
DTYPE_Xenon 
DTYPE_MAX 

◆ EDeployDifficultyLevel

enum SDK::EDeployDifficultyLevel : uint8_t
strong
Enumerator
DEPLOY_DIFFICULTY_LEVEL_NORMAL 
DEPLOY_DIFFICULTY_LEVEL_HARD 
DEPLOY_DIFFICULTY_LEVEL_EXPERT 
DEPLOY_DIFFICULTY_LEVEL_MASTER 
DEPLOY_DIFFICULTY_LEVEL_COMMON 
DEPLOY_DIFFICULTY_LEVEL_MAX 

◆ EDepthOfFieldFunctionValue

enum SDK::EDepthOfFieldFunctionValue : uint8_t
strong
Enumerator
TDOF_NearAndFarMask 
TDOF_NearMask 
TDOF_FarMask 
TDOF_MAX 

◆ EDetailMode

enum SDK::EDetailMode : uint8_t
strong
Enumerator
DM_Low 
DM_Medium 
DM_High 
DM_MAX 

◆ EDevMessageType

enum SDK::EDevMessageType : uint8_t
strong
Enumerator
DEV_MESSAGE_TYPE_THREAT 
DEV_MESSAGE_TYPE_VOYAGE_EVENT_GAUGE 
DEV_MESSAGE_TYPE_BOSSRUSH_REWARD 
DEV_MESSAGE_TYPE_PVP_DATA 
DEV_MESSAGE_TYPE_PVP_DATA_AUX_DAMAGE 
DEV_MESSAGE_TYPE_PVP_DATA_AUX_DOWN_TIME 
DEV_MESSAGE_TYPE_BUFF 
DEV_MESSAGE_TYPE_PROP_CONTRIBUTION 
DEV_MESSAGE_TYPE_PROBABILITY 
DEV_MESSAGE_TYPE_STAT 
DEV_MESSAGE_TYPE_MAX 

◆ EDevShapeGroup

enum SDK::EDevShapeGroup : uint8_t
strong
Enumerator
DEV_SHAPE_GROUP_SECTOR 
DEV_SHAPE_GROUP_PHYSX 
DEV_SHAPE_GROUP_PATH 
DEV_SHAPE_GROUP_PC 
DEV_SHAPE_GROUP_NPC 
DEV_SHAPE_GROUP_DROP 
DEV_SHAPE_GROUP_PROP 
DEV_SHAPE_GROUP_TRAP 
DEV_SHAPE_GROUP_SKILL_EFFECT 
DEV_SHAPE_GROUP_PC_SKILL_RANGE 
DEV_SHAPE_GROUP_NPC_SKILL_RANGE 
DEV_SHAPE_GROUP_PROJECTILE 
DEV_SHAPE_GROUP_PROJECTILE_PATH 
DEV_SHAPE_GROUP_ROOT_MOTION 
DEV_SHAPE_GROUP_SUPER_ARMOR 
DEV_SHAPE_GROUP_VEHICLE 
DEV_SHAPE_GROUP_TRANSIT 
DEV_SHAPE_GROUP_TOWER 
DEV_SHAPE_GROUP_NAVI_GRID 
DEV_SHAPE_GROUP_BACK_ATTACK 
DEV_SHAPE_GROUP_STAT 
DEV_SHAPE_GROUP_MAX 

◆ EDevShapeType

enum SDK::EDevShapeType : uint8_t
strong
Enumerator
DEV_SHAPE_TYPE_LINE 
DEV_SHAPE_TYPE_SPHERE 
DEV_SHAPE_TYPE_BOX 
DEV_SHAPE_TYPE_PIE 
DEV_SHAPE_TYPE_CAPSULE 
DEV_SHAPE_TYPE_MAX 

◆ EDialogActionType

enum SDK::EDialogActionType : uint8_t
strong
Enumerator
DIALOG_ACTION_TYPE_TALK 
DIALOG_ACTION_TYPE_OFFER_STAGEOPTION 
DIALOG_ACTION_TYPE_SHOP 
DIALOG_ACTION_TYPE_CONVOY 
DIALOG_ACTION_TYPE_MAX 

◆ EDialogButtonStyle

enum SDK::EDialogButtonStyle : uint8_t
strong
Enumerator
STYLE_NONE 
STYLE_YES 
STYLE_YES_NO 
STYLE_YES_NO_IGNORE 
STYLE_OK 
STYLE_OK_CANCEL 
STYLE_OK_CANCEL_GIVEUP 
STYLE_ACCEPT_DECLINE 
STYLE_AGREE_REVERSE 
STYLE_EXIT 
STYLE_PROLOGUE_SKIP 
STYLE_MAX 

◆ EDialogButtonType

enum SDK::EDialogButtonType : uint8_t
strong
Enumerator
BUTTON_NONE 
BUTTON_YES 
BUTTON_NO 
BUTTON_IGNORE 
BUTTON_OK 
BUTTON_CANCEL 
BUTTON_GIVEUP 
BUTTON_ACCEPT 
BUTTON_DECLINE 
BUTTON_AGREE 
BUTTON_REVERSE 
BUTTON_EXIT 
BUTTON_SKIP 
BUTTON_PROLUGUE 
BUTTON_LEAVE 
BUTTON_REWARD 
BUTTON_EMANCIPATION 
BUTTON_GIFT 
BUTTON_JOIN 
BUTTON_NOTJOIN 
BUTTON_LOCK 
BUTTON_UNLOCK 
BUTTON_ESCAPE 
BUTTON_TOWNENTER 
BUTTON_TOWNEXIT 
BUTTON_PARTICIPATION 
BUTTON_RECRUIT 
BUTTON_KICK 
BUTTON_CERTIFICATION 
BUTTON_BUY 
BUTTON_USE 
BUTTON_COMPLETE 
BUTTON_WAIT 
BUTTON_MAX 

◆ EDialogCreateType

enum SDK::EDialogCreateType : uint8_t
strong
Enumerator
CREATE_SINGULAR 
CREATE_MULTIPLE 
CREATE_STACKSINGULAR 
CREATE_MAX 

◆ EDieGameActionContentsType

enum SDK::EDieGameActionContentsType : uint8_t
strong
Enumerator
DIE_GAME_ACTION_CONTENTS_TYPE_NA 
DIE_GAME_ACTION_CONTENTS_TYPE_TOWER 
DIE_GAME_ACTION_CONTENTS_TYPE_MAX 

◆ EDispatchSkillEffectStage

enum SDK::EDispatchSkillEffectStage : uint8_t
strong
Enumerator
DISPATCH_SKILL_EFFECT_STAGE_FINISH_MISSION 
DISPATCH_SKILL_EFFECT_STAGE_EVENT_BONUS 
DISPATCH_SKILL_EFFECT_STAGE_MISSION_BONUS 
DISPATCH_SKILL_EFFECT_STAGE_MAX 

◆ EDistributedSerialNumberType

enum SDK::EDistributedSerialNumberType : uint8_t
strong
Enumerator
DISTRIBUTED_SERIAL_NUMBER_TYPE_ITEM 
DISTRIBUTED_SERIAL_NUMBER_TYPE_CARD 
DISTRIBUTED_SERIAL_NUMBER_TYPE_PET 
DISTRIBUTED_SERIAL_NUMBER_TYPE_MAX 

◆ EDistributionParamMode

enum SDK::EDistributionParamMode : uint8_t
strong
Enumerator
DPM_Normal 
DPM_Abs 
DPM_Direct 
DPM_MAX 

◆ EDistributionVectorLockFlags

enum SDK::EDistributionVectorLockFlags : uint8_t
strong
Enumerator
EDVLF_None 
EDVLF_XY 
EDVLF_XZ 
EDVLF_YZ 
EDVLF_XYZ 
EDVLF_MAX 

◆ EDistributionVectorMirrorFlags

enum SDK::EDistributionVectorMirrorFlags : uint8_t
strong
Enumerator
EDVMF_Same 
EDVMF_Different 
EDVMF_Mirror 
EDVMF_MAX 

◆ EDOFQuality

enum SDK::EDOFQuality : uint8_t
strong
Enumerator
DOFQuality_Low 
DOFQuality_Medium 
DOFQuality_High 
DOFQuality_MAX 

◆ EDOFType

enum SDK::EDOFType : uint8_t
strong
Enumerator
DOFType_SimpleDOF 
DOFType_ReferenceDOF 
DOFType_BokehDOF 
DOFType_MAX 

◆ EDoorType

enum SDK::EDoorType : uint8_t
strong
Enumerator
DOOR_Shoot 
DOOR_Touch 
DOOR_MAX 

◆ EDoubleClickDir

enum SDK::EDoubleClickDir : uint8_t
strong
Enumerator
DCLICK_None 
DCLICK_Left 
DCLICK_Right 
DCLICK_Forward 
DCLICK_Back 
DCLICK_Active 
DCLICK_Done 
DCLICK_MAX 

◆ EDropBaseLimitRefreshType

enum SDK::EDropBaseLimitRefreshType : uint8_t
strong
Enumerator
DROP_BASE_LIMIT_REFRESH_TYPE_NONE 
DROP_BASE_LIMIT_REFRESH_TYPE_DAILY 
DROP_BASE_LIMIT_REFRESH_TYPE_HOURLY 
DROP_BASE_LIMIT_REFRESH_TYPE_WEEKLY 
DROP_BASE_LIMIT_REFRESH_TYPE_MAX 

◆ EDropBaseRewardType

enum SDK::EDropBaseRewardType : uint8_t
strong
Enumerator
DROPBASE_REWARD_TYPE_ENTITY 
DROPBASE_REWARD_TYPE_SMART 
DROPBASE_REWARD_TYPE_MAX 

◆ EDropEntityType

enum SDK::EDropEntityType : uint8_t
strong
Enumerator
DROP_ENTITY_TYPE_NA 
DROP_ENTITY_TYPE_ITEM 
DROP_ENTITY_TYPE_MONEY 
DROP_ENTITY_TYPE_ETHER 
DROP_ENTITY_TYPE_MAX 

◆ EDropLimitRefreshType

enum SDK::EDropLimitRefreshType : uint8_t
strong
Enumerator
DROPLIMIT_REFRESH_TYPE_NONE 
DROPLIMIT_REFRESH_TYPE_DAILY 
DROPLIMIT_REFRESH_TYPE_HOURLY 
DROPLIMIT_REFRESH_TYPE_WEEKLY 
DROPLIMIT_REFRESH_TYPE_SEASON 
DROPLIMIT_REFRESH_TYPE_MAX 

◆ EDropPlanType

enum SDK::EDropPlanType : uint8_t
strong
Enumerator
DROP_PLAN_TYPE_NORMAL 
DROP_PLAN_TYPE_INDIVIDUAL 
DROP_PLAN_TYPE_MAX 

◆ EDropSourceType

enum SDK::EDropSourceType : uint8_t
strong
Enumerator
DROP_SOURCE_TYPE_DEFAULT 
DROP_SOURCE_TYPE_NPC 
DROP_SOURCE_TYPE_PROP 
DROP_SOURCE_TYPE_BOX 
DROP_SOURCE_TYPE_VFM 
DROP_SOURCE_TYPE_FAM_PRODUCT 
DROP_SOURCE_TYPE_SHOP 
DROP_SOURCE_TYPE_QUEST 
DROP_SOURCE_TYPE_NPC_FRIENDSHIP 
DROP_SOURCE_TYPE_STAGE_PER_REWARD 
DROP_SOURCE_TYPE_MAX 

◆ EDuelResultType

enum SDK::EDuelResultType : uint8_t
strong
Enumerator
DUEL_RESULT_TYPE_NONE 
DUEL_RESULT_TYPE_OUTOFRANGE 
DUEL_RESULT_TYPE_GIVEUP 
DUEL_RESULT_TYPE_DRAW_TIMEOUT 
DUEL_RESULT_TYPE_NPC 
DUEL_RESULT_TYPE_MAX 

◆ EDummyActorSpotType

enum SDK::EDummyActorSpotType : uint8_t
strong
Enumerator
SECRET_DUNGEON_MONSTER 
SECRET_DUNGEON_BOSS 
SECRET_DUNGEON_NPC 
SECRET_DUNGEON_REWARD 
SECRET_DUNGEON_CHEST 
SECRET_DUNGEON_MINING 
SECRET_DUNGEON_HERBALISM 
SECRET_DUNGEON_LUCKY 
SECRET_DUNGEON_ETC 
SECRET_DUNGEON_MAX 

◆ EDungeonEnterType

enum SDK::EDungeonEnterType : uint8_t
strong
Enumerator
DUNGEON_ENTER_TYPE_NONE 
DUNGEON_ENTER_TYPE_DIRECT 
DUNGEON_ENTER_TYPE_MATCH 
DUNGEON_ENTER_TYPE_DIRECT_MATCH 
DUNGEON_ENTER_TYPE_MAX 

◆ EDungeonEntryCostType

enum SDK::EDungeonEntryCostType : uint8_t
strong
Enumerator
DUNGEON_ENTRY_COST_TYPE_MEMBER 
DUNGEON_ENTRY_COST_TYPE_PARTY_LEADER 
DUNGEON_ENTRY_COST_TYPE_MAX 

◆ EDungeonPartyBalanceType

enum SDK::EDungeonPartyBalanceType : uint8_t
strong
Enumerator
DUNGEON_PARTY_BALANCE_TYPE_NONE 
DUNGEON_PARTY_BALANCE_TYPE_FINAL_DMG_RATE 
DUNGEON_PARTY_BALANCE_TYPE_HP_RATE 
DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_RATE 
DUNGEON_PARTY_BALANCE_TYPE_EXP_RATE 
DUNGEON_PARTY_BALANCE_TYPE_MONEY_RATE 
DUNGEON_PARTY_BALANCE_TYPE_ITEM_DROP_RATE 
DUNGEON_PARTY_BALANCE_TYPE_MONEY_DROP_RATE 
DUNGEON_PARTY_BALANCE_TYPE_GROGGY_POINT_RATE 
DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_HIT_CHECK_TICK_RATE 
DUNGEON_PARTY_BALANCE_TYPE_PARALYZATION_DECREASE_RATE 
DUNGEON_PARTY_BALANCE_TYPE_GROGGY_MAINTAINING_TIME_RATE 
DUNGEON_PARTY_BALANCE_TYPE_GROGGY_DECREMENT_RATE 
DUNGEON_PARTY_BALANCE_TYPE_MAX 

◆ EDungeonQuestType

enum SDK::EDungeonQuestType : uint8_t
strong
Enumerator
DungeonQuest_Main 
DungeonQuest_Sub 
DungeonQuest_Troop_Sub 
DungeonQuest_MAX 

◆ EDynamicIslandBeaconType

enum SDK::EDynamicIslandBeaconType : uint8_t
strong
Enumerator
DYNAMIC_ISLAND_BEACON_TYPE_SIGN 
DYNAMIC_ISLAND_BEACON_TYPE_ENTRY 
DYNAMIC_ISLAND_BEACON_TYPE_MAX 

◆ EDynamicIslandType

enum SDK::EDynamicIslandType : uint8_t
strong
Enumerator
DYNAMIC_ISLAND_TYPE_CHANNEL 
DYNAMIC_ISLAND_TYPE_WORLD 
DYNAMIC_ISLAND_TYPE_MAX 

◆ EDynamicLightEnvironmentBoundsMethod

Enumerator
DLEB_OwnerComponents 
DLEB_ManualOverride 
DLEB_ActiveComponents 
DLEB_MAX 

◆ EEdgeHandlingStatus

enum SDK::EEdgeHandlingStatus : uint8_t
strong
Enumerator
EHS_AddedBothDirs 
EHS_Added0to1 
EHS_Added1to0 
EHS_AddedNone 
EHS_MAX 

◆ EeDirectAttachType

enum SDK::EeDirectAttachType : uint8_t
strong
Enumerator
eDAT_None 
eDAT_Socket1 
eDAT_Socket2 
eDAT_Socket3 
eDAT_MAX 

◆ EeDirectMaskType

enum SDK::EeDirectMaskType : uint8_t
strong
Enumerator
eDMT_None 
eDMT_MASK1 
eDMT_MASK2 
eDMT_MASK3 
eDMT_MASK4 
eDMT_HIDE 
eDMT_MAX 

◆ EEDIT_MODE

enum SDK::EEDIT_MODE : uint8_t
strong
Enumerator
EEMODE_COMMENT 
EEMODE_TYPE 
EEMODE_TITLE 
EEMODE_DATA 
EEMODE_MAX 

◆ EEmitterDynamicParameterValue

enum SDK::EEmitterDynamicParameterValue : uint8_t
strong
Enumerator
EDPV_UserSet 
EDPV_VelocityX 
EDPV_VelocityY 
EDPV_VelocityZ 
EDPV_VelocityMag 
EDPV_MAX 

◆ EEmitterNormalsMode

enum SDK::EEmitterNormalsMode : uint8_t
strong
Enumerator
ENM_CameraFacing 
ENM_Spherical 
ENM_Cylindrical 
ENM_MAX 

◆ EEmitterRenderMode

enum SDK::EEmitterRenderMode : uint8_t
strong
Enumerator
ERM_Normal 
ERM_Point 
ERM_Cross 
ERM_None 
ERM_MAX 

◆ EeParticleStackBuffInfoAddType

enum SDK::EeParticleStackBuffInfoAddType : uint8_t
strong
Enumerator
ePSBAT_Change 
ePSBAT_Add 
ePSBAT_MAX 

◆ EF_PARTICLE_BUFF_INFO_TYPE

enum SDK::EF_PARTICLE_BUFF_INFO_TYPE : uint8_t
strong
Enumerator
EF_PARTICLE_BUFF_INFO_TYPE_BASE 
EF_PARTICLE_BUFF_INFO_TYPE_STACK 
EF_PARTICLE_BUFF_INFO_TYPE_MAX 

◆ EF_PARTICLE_DATA_TYPE

enum SDK::EF_PARTICLE_DATA_TYPE : uint8_t
strong
Enumerator
EF_PARTICLE_DATA 
EF_PARTICLE_DATA_SIMPLE 
EF_PARTICLE_DATA_IDENTY 
EF_PARTICLE_DATA_MAX 
EF_PARTICLE_MAX 

◆ EF_PARTICLE_DATAMODULE_TYPE

enum SDK::EF_PARTICLE_DATAMODULE_TYPE : uint8_t
strong
Enumerator
EF_PARTICLE_DATAMODULE_TYPE_BASE 
EF_PARTICLE_DATAMODULE_TYPE_AK_EVENT 
EF_PARTICLE_DATAMODULE_TYPE_MAX 

◆ EF_PARTICLE_SOUND_TYPE

enum SDK::EF_PARTICLE_SOUND_TYPE : uint8_t
strong
Enumerator
EF_PARTICLE_SOUND_FOOTSTEP 
EF_PARTICLE_SOUND_KNOCKBACK 
EF_PARTICLE_SOUND_DOWN 
EF_PARTICLE_SOUND_SKILL_HIT 
EF_PARTICLE_SOUND_WEAPON_HIT 
EF_PARTICLE_SOUND_ARMOR_HIT 
EF_PARTICLE_SOUND_WEAPON_FX 
EF_PARTICLE_SOUND_BE_HITTED 
EF_PARTICLE_SOUND_WEAPON_ATTRIBUTE 
EF_PARTICLE_SOUND_BUFF 
EF_PARTICLE_SOUND_GROUND_EFFECT 
EF_PARTICLE_SOUND_COMMON 
EF_PARTICLE_SOUND_POSTPROCESSEFFECT_CAMERA 
EF_PARTICLE_SOUND_ENHANCE 
EF_PARTICLE_SOUND_MAX 

◆ EF_POSTPROCESS_MATERIALEFFECT_TYPE

Enumerator
EF_POSTPROCESS_MATERIALEFFECT_CHAOSGATE 
EF_POSTPROCESS_MATERIALEFFECT_DEAD 
EF_POSTPROCESS_MATERIALEFFECT_HIT 
EF_POSTPROCESS_MATERIALEFFECT_SKILL 
EF_POSTPROCESS_MATERIALEFFECT_STATUS 
EF_POSTPROCESS_MATERIALEFFECT_HP 
EF_POSTPROCESS_MATERIALEFFECT_SHIPWRECKED 
EF_POSTPROCESS_MATERIALEFFECT_CAMERA 
EF_POSTPROCESS_MATERIALEFFECT_MAX 

◆ EF_SOUND_CONTAINER_TYPE

enum SDK::EF_SOUND_CONTAINER_TYPE : uint8_t
strong
Enumerator
EF_SOUND_CONTAINER_SKILL_HIT_SET 
EF_SOUND_CONTAINER_MAX 

◆ EFacebookIntegrationDelegate

enum SDK::EFacebookIntegrationDelegate : uint8_t
strong
Enumerator
FID_AuthorizationComplete 
FID_FacebookRequestComplete 
FID_DialogComplete 
FID_FriendsListComplete 
FID_MAX 

◆ EFaceFXBlendMode

enum SDK::EFaceFXBlendMode : uint8_t
strong
Enumerator
FXBM_Overwrite 
FXBM_Additive 
FXBM_MAX 

◆ EFaceFXRegOp

enum SDK::EFaceFXRegOp : uint8_t
strong
Enumerator
FXRO_Add 
FXRO_Multiply 
FXRO_Replace 
FXRO_MAX 

◆ EFactionAffinity

enum SDK::EFactionAffinity : uint8_t
strong
Enumerator
FACTION_AFFINITY_FRIENDLY 
FACTION_AFFINITY_NEUTRAL 
FACTION_AFFINITY_HOSTILE 
FACTION_AFFINITY_MAX 

◆ EFActionNotify_LookTarget_Type

enum SDK::EFActionNotify_LookTarget_Type : uint8_t
strong
Enumerator
EFANLT_TIMELOOK 
EFANLT_FORCELOOK 
EFANLT_MAX 

◆ EFActionNotify_NPCSkillMoveType

enum SDK::EFActionNotify_NPCSkillMoveType : uint8_t
strong
Enumerator
EANNMT_SKILL_MOVE_TYPE_DIRECTION 
EANNMT_SKILL_MOVE_TYPE_TARGET 
EANNMT_SKILL_MOVE_TYPE_DESTINATION 
EANNMT_SKILL_MOVE_TYPE_MAX 

◆ EFActionNotify_Rotate_Type

enum SDK::EFActionNotify_Rotate_Type : uint8_t
strong
Enumerator
EFANRT_ROTATE_TYPE_NONE 
EFANRT_ROTATE_TYPE_DEGREE 
EFANRT_ROTATE_TYPE_MAX 

◆ EFActionNotifyFixSoundPosType

enum SDK::EFActionNotifyFixSoundPosType : uint8_t
strong
Enumerator
EFFSPT_None 
EFFSPT_TargetCastPos 
EFFSPT_ActorPos 
EFFSPT_MAX 

◆ EFactionType

enum SDK::EFactionType : uint8_t
strong
Enumerator
FACTION_TYPE_MONSTER 
FACTION_TYPE_PLAYER 
FACTION_TYPE_NEUTRAL 
FACTION_TYPE_PUBLIC_ENEMY 
FACTION_TYPE_PUBLIC_FRIEND 
FACTION_TYPE_PVP_RED 
FACTION_TYPE_PVP_BLUE 
FACTION_TYPE_PVP_FREE 
FACTION_TYPE_PARTY_FRIENDLY 
FACTION_TYPE_MAX 

◆ EFAnimNodeAimMode

enum SDK::EFAnimNodeAimMode : uint8_t
strong
Enumerator
EFAIMMODE_NORMAL 
EFAIMMODE_CHARCUSTOMIZING 
EFAIMMODE_MAX 

◆ EFAutoBlendState

enum SDK::EFAutoBlendState : uint8_t
strong
Enumerator
AutoBlendState_NeedInit 
AutoBlendState_Applyed 
AutoBlendState_NA 
AutoBlendState_MAX 

◆ EFBoundingVolumeType

enum SDK::EFBoundingVolumeType : uint8_t
strong
Enumerator
BV_SPHERE 
BV_CAPSULE 
BV_AABB 
BV_OBB 
BV_POINT 
BV_MAX 

◆ EFBP_SOURCETYPE

enum SDK::EFBP_SOURCETYPE : uint8_t
strong
Enumerator
BPST_OWNER_BONE 
BPST_OWNER_BONE_RANDOM 
BPST_OWNER_SOCKET 
BPST_OWNER_SOCKET_RANDOM 
BPST_OWNER_MAX 

◆ EFBP_TARGETTYPE

enum SDK::EFBP_TARGETTYPE : uint8_t
strong
Enumerator
BPTT_OWNER_BONE 
BPTT_OWNER_BONE_RANDOM 
BPTT_OWNER_SOCKET 
BPTT_OWNER_SOCKET_RANDOM 
BPTT_OTHER_BONE 
BPTT_OTHER_SOCKET 
BPTT_POINT 
BPTT_MAX 

◆ EFChatUIFilterType

enum SDK::EFChatUIFilterType : uint8_t
strong
Enumerator
EFChatUIFilter_Yell 
EFChatUIFilter_Normal 
EFChatUIFilter_Local 
EFChatUIFilter_Whisper 
EFChatUIFilter_Party 
EFChatUIFilter_Guild 
EFChatUIFilter_GuildMaster 
EFChatUIFilter_Social 
EFChatUIFilter_System_Force 
EFChatUIFilter_System_Infomation 
EFChatUIFilter_System_Error 
EFChatUIFilter_System_Warning 
EFChatUIFilter_Gain_Self 
EFChatUIFilter_Gain_Party 
EFChatUIFilter_NPC_Talk 
EFChatUIFilter_Friend 
EFChatUIFilter_Tab_Alarm 
EFChatUIFilter_Experience 
EFChatUIFilter_Money 
EFChatUIFilter_Troop 
EFChatUIFilter_ColosseumRoom 
EFChatUIFilter_None 
EFChatUIFilter_MAX 

◆ EFColMoveColOption

enum SDK::EFColMoveColOption : uint8_t
strong
Enumerator
EFCMCO_ENABLE 
EFCMCO_PENETRATE 
EFCMCO_MAX 

◆ EFColMovePickingOption

enum SDK::EFColMovePickingOption : uint8_t
strong
Enumerator
EFCMPO_ENABLE 
EFCMPO_PENETRATE 
EFCMPO_WALL 
EFCMPO_MAX 

◆ EFColNavMeshOption

enum SDK::EFColNavMeshOption : uint8_t
strong
Enumerator
EFCNMO_INCLUDE 
EFCNMO_EXCLUDE 
EFCNMO_MAX 

◆ EFColProjectileOption

enum SDK::EFColProjectileOption : uint8_t
strong
Enumerator
EFCPO_ENABLE 
EFCPO_PENETRATE 
EFCPO_MAX 

◆ EFCommonActionVoiceSetType

enum SDK::EFCommonActionVoiceSetType : uint8_t
strong
Enumerator
CommonActionVoiceSet_Normal 
CommonActionVoiceSet_Life 
CommonActionVoiceSet_Social 
CommonActionVoiceSet_MAX 

◆ EFCursor

enum SDK::EFCursor : uint8_t
strong
Enumerator
eCURSOR_DEFAULT 
eCURSOR_NONE 
eCURSOR_NORMAL 
eCURSOR_FRIEND 
eCURSOR_ENEMY 
eCURSOR_PORTAL 
eCURSOR_TALK 
eCURSOR_CONTROL 
eCURSOR_PICKUP 
eCURSOR_TARGET 
eCURSOR_PROPOBJ_UNUSE 
eCURSOR_PROPOBJ_USE 
eCURSOR_ITEMUSE_OVERTARGET 
eCURSOR_ITEMUSE_NONEOVERTARGET 
eCURSOR_REPAIR 
eCURSOR_CONTEXT 
eCURSOR_REFINE_ENABLE 
eCURSOR_REFINE_DISABLE 
eCURSOR_FISHING 
eCURSOR_LOGGING 
eCURSOR_MAPMARKER 
eCURSOR_HERBALISM 
eCURSOR_MINING 
eCURSOR_HUNTING 
eCURSOR_ARCHAEOLOGY 
eCURSOR_CREW_DISPOSAL 
eCURSOR_VOYAGE_DESTINATION 
eCURSOR_HANGUP 
eCURSOR_MAX 

◆ EFDeployType

enum SDK::EFDeployType : uint8_t
strong
Enumerator
DEPLOY_TYPE_NPC 
DEPLOY_TYPE_PROP 
DEPLOY_TYPE_VEHICLE 
DEPLOY_TYPE_TRANSPORT 
DEPLOY_TYPE_PATH 
DEPLOY_TYPE_TRAP 
DEPLOY_TYPE_TOWER 
DEPLOY_TYPE_SPOT 
DEPLOY_TYPE_QUEST_ZONE 
DEPLOY_TYPE_GROUP 
DEPLOY_TYPE_NOTE_BALLOON 
DEPLOY_TYPE_PORTALPOINT 
DEPLOY_TYPE_TRACKMOVE 
DEPLOY_TYPE_MAX 

◆ EFDropItemEffectEventType

enum SDK::EFDropItemEffectEventType : uint8_t
strong
Enumerator
EFDropItemEffectEvent_None 
EFDropItemEffectEvent_ParticleOnDrop 
EFDropItemEffectEvent_ParticleOnAir 
EFDropItemEffectEvent_ParticleOnGround 
EFDropItemEffectEvent_ParticleOnModel 
EFDropItemEffectEvent_ParticleOnPickup 
EFDropItemEffectEvent_ParticleOnTimeout 
EFDropItemEffectEvent_DominantLight 
EFDropItemEffectEvent_MaterialColor 
EFDropItemEffectEvent_MaterialFloat 
EFDropItemEffectEvent_AKEventOnDrop 
EFDropItemEffectEvent_AKEventOnAir 
EFDropItemEffectEvent_AKEventOnGround 
EFDropItemEffectEvent_MAX 

◆ EFDropItemEventType

enum SDK::EFDropItemEventType : uint8_t
strong
Enumerator
EFDropItemEvent_EffectOnDrop 
EFDropItemEvent_EffectOnAir 
EFDropItemEvent_EffectOnModel 
EFDropItemEvent_DominantLight 
EFDropItemEvent_MaterialColor 
EFDropItemEvent_MaterialFloat 
EFDropItemEvent_AKEvent 
EFDropItemEvent_MAX 

◆ EFDROPMODEL_SIZE

enum SDK::EFDROPMODEL_SIZE : uint8_t
strong
Enumerator
EFDMS_Small 
EFDMS_Medium 
EFDMS_Big 
EFDMS_MAX 

◆ EFeaturePrivilegeLevel

enum SDK::EFeaturePrivilegeLevel : uint8_t
strong
Enumerator
FPL_Disabled 
FPL_EnabledFriendsOnly 
FPL_Enabled 
FPL_MAX 

◆ EFEQUIP_PART

enum SDK::EFEQUIP_PART : uint8_t
strong
Enumerator
EFEP_NONE 
EFEP_FACE 
EFEP_HAIR 
EFEP_HEAD 
EFEP_CHEST 
EFEP_PANTS 
EFEP_HAND 
EFEP_SHOULDER 
EFEP_FACEDECO 
EFEP_WEAPON 
EFEP_FACEACC 
EFEP_MAX 

◆ EFFB_ForceFieldCoordinates

enum SDK::EFFB_ForceFieldCoordinates : uint8_t
strong
Enumerator
FFB_CARTESIAN 
FFB_SPHERICAL 
FFB_CYLINDRICAL 
FFB_TOROIDAL 
FFB_MAX 

◆ EFFG_ForceFieldCoordinates

enum SDK::EFFG_ForceFieldCoordinates : uint8_t
strong
Enumerator
FFG_CARTESIAN 
FFG_SPHERICAL 
FFG_CYLINDRICAL 
FFG_TOROIDAL 
FFG_MAX 

◆ EFGAMEMSG_TYPE

enum SDK::EFGAMEMSG_TYPE : uint8_t
strong
Enumerator
eGameMsg_System 
eGameMsg_TipsName 
eGameMsg_TipsDesc 
eGameMsg_Mod 
eGameMsg_Quest 
eGameMsg_TalkAndEvent 
eGameMsg_GUI 
eGameMsg_Function 
eGameMsg_Combat 
eGameMsg_Empty9 
eGameMsg_Empty10 
eGameMsg_Empty11 
eGameMsg_Cinematic 
eGameMsg_MAX 

◆ EFHitSegmentDirType

enum SDK::EFHitSegmentDirType : uint8_t
strong
Enumerator
EFHSDT_None 
EFHSDT_Instant 
EFHSDT_RightToLeft 
EFHSDT_LeftToRight 
EFHSDT_ToFront 
EFHSDT_MAX 

◆ EFilterMode

enum SDK::EFilterMode : uint8_t
strong
Enumerator
FM_None 
FM_Ignore 
FM_Affect 
FM_MAX 

◆ EFireLinkID

enum SDK::EFireLinkID : uint8_t
strong
Enumerator
FLI_FireLink 
FLI_RejectedFireLink 
FLI_MAX 

◆ EFishingNetRewardGrade

enum SDK::EFishingNetRewardGrade : uint8_t
strong
Enumerator
FISHING_NET_REWARD_GRADE_NONE 
FISHING_NET_REWARD_GRADE_GOOD 
FISHING_NET_REWARD_GRADE_GREAT 
FISHING_NET_REWARD_GRADE_PERFECT 
FISHING_NET_REWARD_GRADE_MAX 

◆ EFKEY_APPLYMODE

enum SDK::EFKEY_APPLYMODE : uint8_t
strong
Enumerator
EFKEY_APPLYMODE_BASESYSTEM 
EFKEY_APPLYMODE_ACTION 
EFKEY_APPLYMODE_VOYAGE 
EFKEY_APPLYMODE_BATTLEFIELD 
EFKEY_APPLYMODE_MAX 

◆ EFKEY_DEVAPPLY

enum SDK::EFKEY_DEVAPPLY : uint8_t
strong
Enumerator
EFKEY_DEVAPPLY_1_DemoDev 
EFKEY_DEVAPPLY_2_Dev 
EFKEY_DEVAPPLY_3_Demo 
EFKEY_DEVAPPLY_MAX 

◆ EFKEY_Function

enum SDK::EFKEY_Function : uint8_t
strong
Enumerator
EFKEY_n_None 
EFKEY_n_Action_Move 
EFKEY_n_Action_Awakening_Skill 
EFKEY_n_Action_Attack 
EFKEY_n_Action_Attack_Sub 
EFKEY_n_Action_Attack_Max 
EFKEY_n_Action_SpecialMove 
EFKEY_n_Action_HUD_Change 
EFKEY_n_Action_Identity 
EFKEY_n_Action_Identity2 
EFKEY_n_Action_CombatMode 
EFKEY_n_Action_Summon_Vehicle 
EFKEY_n_Action_AutoAdvance 
EFKEY_n_Action_SummonNpc_AIControl 
EFKEY_n_Action_SmartPing 
EFKEY_n_Action_BaseReturn 
EFKEY_n_Menu_CharacterInfo 
EFKEY_n_Menu_UtilityInfo 
EFKEY_n_Menu_ShipInfo 
EFKEY_n_Menu_PetInfo 
EFKEY_n_Menu_Inventory 
EFKEY_n_Menu_SkillBook 
EFKEY_n_Menu_LifeSkill 
EFKEY_n_Menu_SocialSkill 
EFKEY_n_Menu_AllMap 
EFKEY_n_Menu_Minimap 
EFKEY_n_Menu_ExtandMinimap 
EFKEY_n_Menu_Music 
EFKEY_n_Menu_Guild 
EFKEY_n_Menu_Party 
EFKEY_n_Menu_Friends 
EFKEY_n_Menu_ContentsWindow 
EFKEY_n_Menu_Quest 
EFKEY_n_Menu_Achievement 
EFKEY_n_Menu_BookOfAdventure 
EFKEY_n_Menu_Intimate 
EFKEY_n_Menu_VictoryCrest 
EFKEY_n_Menu_InGameShop 
EFKEY_n_Menu_Card 
EFKEY_n_Menu_ItemDictionary 
EFKEY_n_Menu_MileStone 
EFKEY_n_Menu_Fam 
EFKEY_n_Menu_Engrave 
EFKEY_n_Menu_PeriodQuest 
EFKEY_n_Menu_HonorTitle 
EFKEY_n_Menu_Vehicle 
EFKEY_n_Menu_GuideBook 
EFKEY_n_Menu_Calendar 
EFKEY_n_Menu_Cumulative 
EFKEY_n_Menu_TownQuestJournal 
EFKEY_n_Menu_BattlefieldInfo 
EFKEY_n_Menu_PartyMatching 
EFKEY_n_Menu_PvPInfo 
EFKEY_n_Menu_Pet 
EFKEY_n_Menu_TroopEditor 
EFKEY_n_Menu_Expedition 
EFKEY_n_Menu_Warp 
EFKEY_n_Menu_ItemSeal 
EFKEY_n_SystemCancel 
EFKEY_n_HUDShow 
EFKEY_n_ScreenShot 
EFKEY_n_ZoomIn 
EFKEY_n_ZoomOut 
EFKEY_n_NameTag 
EFKEY_n_DropItemNameTag 
EFKEY_n_TargetInteraction 
EFKEY_n_Interaction 
EFKEY_n_Interaction2 
EFKEY_n_MiniMap_ZoomIn 
EFKEY_n_MiniMap_ZoomOut 
EFKEY_n_ExtandMiniMap_Move 
EFKEY_n_ExtandMiniMap_UseSquareHole 
EFKEY_n_LocalCameraRotation 
EFKEY_n_Skill 
EFKEY_n_Skill01 
EFKEY_n_Skill02 
EFKEY_n_Skill03 
EFKEY_n_Skill04 
EFKEY_n_Skill05 
EFKEY_n_Skill06 
EFKEY_n_Skill07 
EFKEY_n_Skill_Max 
EFKEY_n_ConsumeItem 
EFKEY_n_ConsumeItem_Max 
EFKEY_n_BattleItem 
EFKEY_n_BattleItem01 
EFKEY_n_BattleItem02 
EFKEY_n_BattleItem03 
EFKEY_n_BattleItem_Max 
EFKEY_n_QuestItem 
EFKEY_n_QuestItem01 
EFKEY_n_QuestItem02 
EFKEY_n_QuestItem03 
EFKEY_n_QuestItem04 
EFKEY_n_QuestItem05 
EFKEY_n_QuestItem06 
EFKEY_n_QuestItem_Max 
EFKEY_n_GuildSkill 
EFKEY_n_GuildSkill01 
EFKEY_n_GuildSkill02 
EFKEY_n_GuildSkill03 
EFKEY_n_GuildSkill04 
EFKEY_n_GuildSkill05 
EFKEY_n_GuildSkill06 
EFKEY_n_GuildSkill_Max 
EFKEY_n_Voyage_Move 
EFKEY_n_Voyage_Booster 
EFKEY_n_Voyage_Horn 
EFKEY_n_Voyage_Anchor 
EFKEY_n_Voyage_Cruise 
EFKEY_n_Voyage_Avatar_Skill 
EFKEY_n_VoiceChat_Ui 
EFKEY_n_VoiceChat_Speak 
EFKEY_n_VoiceChat_PartyChannel 
EFKEY_n_VoiceChat_ContentChannel 
EFKEY_n_VoiceChat_GuildChannel 
EFKEY_n_MouseCursor_Up 
EFKEY_n_MouseCursor_Down 
EFKEY_n_MAX 

◆ EFKEY_HotKeyUIType

enum SDK::EFKEY_HotKeyUIType : uint8_t
strong
Enumerator
EFKEY_HotKeyUIType_Action 
EFKEY_HotKeyUIType_Voyage 
EFKEY_HotKeyUIType_Skill 
EFKEY_HotKeyUIType_Item 
EFKEY_HotKeyUIType_Menu 
EFKEY_HotKeyUIType_System 
EFKEY_HotKeyUIType_Max 

◆ EFKEYSLOT

enum SDK::EFKEYSLOT : uint8_t
strong
Enumerator
EFKEYSLOT_First 
EFKEYSLOT_GamePad 
EFKEYSLOT_MAX 

◆ EFlashTextureRescale

enum SDK::EFlashTextureRescale : uint8_t
strong
Enumerator
FlashTextureScale_High 
FlashTextureScale_Low 
FlashTextureScale_NextLow 
FlashTextureScale_Mult4 
FlashTextureScale_None 
FlashTextureScale_MAX 

◆ EFLAYER_LEVEL

enum SDK::EFLAYER_LEVEL : uint8_t
strong
Enumerator
EFLLV_INNER 
EFLLV_OUTER 
EFLLV_MAX 

◆ EFLOAGoActionType

enum SDK::EFLOAGoActionType : uint8_t
strong
Enumerator
LOAGO_ACTION_COMMAND 
LOAGO_ACTION_PLAY_SKILL 
LOAGO_ACTION_PLAY_SOCIALACTION 
LOAGO_ACTION_MOVE 
LOAGO_ACTION_WAIT 
LOAGO_ACTION_RANDOM_WARP 
LOAGO_ACTION_RANDOM_TELEPORT 
LOAGO_ACTION_TOGGLE_ALL_UI 
LOAGO_ACTION_MOVE_SEARCH_TARGET 
LOAGO_ACTION_BATTLE 
LOAGO_ACTION_QUEST 
LOAGO_ACTION_PARTY 
LOAGO_ACTION_RAIDENTERANCE 
LOAGO_ACTION_SKILL_PERF_REPORT 
LOAGO_ACTION_PCITEM_PERF_REPORT 
LOAGO_ACTION_NPC_PERF_REPORT 
LOAGO_ACTION_NPC_SKILL_TEST 
LOAGO_ACTION_BATTLEFIELD_ENTERANCE 
LOAGO_ACTION_INTERACT_PROP 
LOAGO_ACTION_PLAY_MUSIC 
LOAGO_ACTION_MAX 

◆ EFLOAGoCheckType

enum SDK::EFLOAGoCheckType : uint8_t
strong
Enumerator
LOAGO_CHECK_MYPLAYER 
LOAGO_CHECK_ZONE_TYPE 
LOAGO_CHECK_ZONE_ID 
LOAGO_CHECK_MAX 

◆ EFLOAGoEventType

enum SDK::EFLOAGoEventType : uint8_t
strong
Enumerator
LOAGO_EVENT_OBJECT 
LOAGO_EVENT_ZONE 
LOAGO_EVENT_MAX 

◆ EFloatingMatterActionType

enum SDK::EFloatingMatterActionType : uint8_t
strong
Enumerator
FLOATING_MATTER_ACTION_TYPE_NONE 
FLOATING_MATTER_ACTION_TYPE_GIVE_ITEM 
FLOATING_MATTER_ACTION_TYPE_ADD_BUFF 
FLOATING_MATTER_ACTION_TYPE_GIVE_GOLD 
FLOATING_MATTER_ACTION_TYPE_GIVE_DROP_ITEM 
FLOATING_MATTER_ACTION_TYPE_MAX 

◆ EFloatingMatterContentsType

enum SDK::EFloatingMatterContentsType : uint8_t
strong
Enumerator
FLOATING_MATTER_CONTENTS_TYPE_NORMAL 
FLOATING_MATTER_CONTENTS_TYPE_GOLD 
FLOATING_MATTER_CONTENTS_TYPE_MAN 
FLOATING_MATTER_CONTENTS_TYPE_MAX 

◆ EFloatingMatterCreateType

enum SDK::EFloatingMatterCreateType : uint8_t
strong
Enumerator
FLOATING_MATTER_CREATE_TYPE_AUTO 
FLOATING_MATTER_CREATE_TYPE_MANUAL 
FLOATING_MATTER_CREATE_TYPE_MAX 

◆ EFloatingMatterManageType

enum SDK::EFloatingMatterManageType : uint8_t
strong
Enumerator
FLOATING_MATTER_MANAGE_TYPE_COLLECT 
FLOATING_MATTER_MANAGE_TYPE_CHANGE 
FLOATING_MATTER_MANAGE_TYPE_MAX 

◆ EFloorConformType

enum SDK::EFloorConformType : uint8_t
strong
Enumerator
EFCT_NotYetDetermined 
EFCT_None 
EFCT_Tall 
EFCT_Flat 
EFCT_Squeezed 
EFCT_MAX 

◆ EFMailOpenType

enum SDK::EFMailOpenType : uint8_t
strong
Enumerator
EFMOT_NPC 
EFMOT_ICON 
EFMOT_MAX 

◆ EFMailReceiverType

enum SDK::EFMailReceiverType : uint8_t
strong
Enumerator
EFMRT_RECENTLY 
EFMRT_FRIEND 
EFMRT_GUILD 
EFMRT_MAX 

◆ EFMASK_LEVEL

enum SDK::EFMASK_LEVEL : uint8_t
strong
Enumerator
eMASK_LEVEL_LOW 
eMASK_LEVEL_HIGH 
eMASK_LEVEL_MAX 

◆ EFMASK_STAGE

enum SDK::EFMASK_STAGE : uint8_t
strong
Enumerator
eMASK_STAGE_ZERO 
eMASK_STAGE_ONE 
eMASK_STAGE_TWO 
eMASK_STAGE_THREE 
eMASK_STAGE_FOUR 
eMASK_STAGE_FIVE 
eMASK_STAGE_MAX 

◆ EFMATERIAL_FOOTSTEP

enum SDK::EFMATERIAL_FOOTSTEP : uint8_t
strong
Enumerator
EFMATFS_Default 
EFMATFS_Dirt 
EFMATFS_Grass 
EFMATFS_WaterDeep 
EFMATFS_WaterSwamp 
EFMATFS_WoodFloor 
EFMATFS_WoodTree 
EFMATFS_MetalHeavy 
EFMATFS_MetalLight 
EFMATFS_Stone 
EFMATFS_Mud 
EFMATFS_Carpet 
EFMATFS_Snow 
EFMATFS_Magic01 
EFMATFS_UnderwaterSand 
EFMATFS_UnderwaterStone 
EFMATFS_MAX 

◆ EFMATERIAL_MITVACTION

enum SDK::EFMATERIAL_MITVACTION : uint8_t
strong
Enumerator
EFMATMV_None 
EFMATMV_Spawn 
EFMATMV_Dead 
EFMATMV_MAX 

◆ EFMatineeSyncTargetType

enum SDK::EFMatineeSyncTargetType : uint8_t
strong
Enumerator
SyncTarget_PC 
SyncTarget_NPC 
SyncTarget_PartyMain 
SyncTarget_PartyMember 
SyncTarget_DrivenVehicle 
SyncTarget_Vehicle 
SyncTarget_MAX 

◆ EFNpcIdleType

enum SDK::EFNpcIdleType : uint8_t
strong
Enumerator
TYPE_NPC_IDLE_NORMAL 
TYPE_NPC_IDLE_SC_INTIMATE 
TYPE_NPC_IDLE_SC_TALK 
TYPE_NPC_IDLE_SC_GREET 
TYPE_NPC_IDLE_SC_GREET01 
TYPE_NPC_IDLE_SC_SURPRISE 
TYPE_NPC_IDLE_SC_CHEER_LOOP 
TYPE_NPC_IDLE_SC_CHEER_SITDOWN_M_LOOP 
TYPE_NPC_IDLE_SC_JEER_LOOP 
TYPE_NPC_IDLE_SC_FEAR_LOOP 
TYPE_NPC_IDLE_SC_ABSURD_LOOP 
TYPE_NPC_IDLE_SC_DENY_LOOP 
TYPE_NPC_IDLE_SC_AFFIRMATION_LOOP 
TYPE_NPC_IDLE_SC_BEG_LOOP 
TYPE_NPC_IDLE_SC_LAUGHING_LOOP 
TYPE_NPC_IDLE_SC_CRYING_LOOP 
TYPE_NPC_IDLE_SC_DISAPPOINT_LOOP 
TYPE_NPC_IDLE_SC_RAGE_LOOP 
TYPE_NPC_IDLE_SC_APOLOGIZE_LOOP 
TYPE_NPC_IDLE_SC_SHYNESS_LOOP 
TYPE_NPC_IDLE_SC_PRAY_LOOP 
TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP 
TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP01 
TYPE_NPC_IDLE_ACT_SITDOWN_M_LOOP02 
TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP 
TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP01 
TYPE_NPC_IDLE_ACT_SITDOWN_L_LOOP02 
TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP 
TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP01 
TYPE_NPC_IDLE_ACT_LIEDOWN_L_LOOP02 
TYPE_NPC_IDLE_ACT_DEADPOSE_U 
TYPE_NPC_IDLE_ACT_DEADPOSE_R 
TYPE_NPC_IDLE_ACT_DEADPOSE_L 
TYPE_NPC_IDLE_ACT_DEADPOSE_D 
TYPE_NPC_IDLE_BATTLE 
TYPE_NPC_IDLE_ATT_BATTLE_1_01 
TYPE_NPC_IDLE_MATINEE_SYNC 
TYPE_NPC_IDLE_ACT_CRAFTING_LOOP 
TYPE_NPC_IDLE_ACT_CRAFTING_SUCCESS 
TYPE_NPC_IDLE_EVT_RESPAWN_LOOP 
TYPE_NPC_IDLE_EVT_RESPAWN_END 
TYPE_NPC_IDLE_ACT_SPECIAL 
TYPE_NPC_IDLE_ACT_SPECIAL01 
TYPE_NPC_IDLE_ACT_SPECIAL02 
TYPE_NPC_IDLE_ACT_DMG_CRITICAL_LOOP 
TYPE_NPC_IDLE_ACT_GROUND 
TYPE_NPC_IDLE_ACT_ABN_STUN 
TYPE_NPC_IDLE_ACT_ABN_BUG 
TYPE_NPC_IDLE_SC_FRIENDSHIP 
TYPE_NPC_IDLE_SC_FRIENDSHIP01 
TYPE_NPC_IDLE_SC_FRIENDSHIP02 
TYPE_NPC_IDLE_MAX 

◆ EFocusType

enum SDK::EFocusType : uint8_t
strong
Enumerator
FOCUS_Distance 
FOCUS_Position 
FOCUS_MAX 

◆ EFoliageCullOption

enum SDK::EFoliageCullOption : uint8_t
strong
Enumerator
FOLIAGECULL_Cull 
FOLIAGECULL_ScaleZ 
FOLIAGECULL_ScaleXYZ 
FOLIAGECULL_TranslateZ 
FOLIAGECULL_MAX 

◆ EFontImportCharacterSet

enum SDK::EFontImportCharacterSet : uint8_t
strong
Enumerator
FontICS_Default 
FontICS_Ansi 
FontICS_Symbol 
FontICS_MAX 

◆ EFPBS_SpawnType

enum SDK::EFPBS_SpawnType : uint8_t
strong
Enumerator
EFPBS_Must 
EFPBS_Random 
EFPBS_MAX 

◆ EFPlayerControlInputCommandType

enum SDK::EFPlayerControlInputCommandType : uint8_t
strong
Enumerator
PCICT_NONE 
PCICT_STAND 
PCICT_SKILL 
PCICT_COMMONACTION 
PCICT_MOVE_TO_DIR 
PCICT_MOVE_TO_FRONT 
PCICT_MOVE_TO_POS 
PCICT_MOVE_TO_ACTOR 
PCICT_CHASE_TO_ACTOR 
PCICT_PICK_ITEM 
PCICT_BOARD_VEHICLE 
PCICT_INTERACT_NPC 
PCICT_TOUCH_PROP 
PCICT_MAX 

◆ EFPlayerControlInputCondition

enum SDK::EFPlayerControlInputCondition : uint8_t
strong
Enumerator
PCIC_NONE 
PCIC_PICK_GROUND 
PCIC_PICK_ACTOR 
PCIC_PICK_ITEM 
PCIC_PICK_VEHICLE 
PCIC_PICK_NPC 
PCIC_PICK_PROP 
PCIC_DIR_INPUT 
PCIC_DIR_INPUTEND 
PCIC_SKILLINPUT 
PCIC_COMMONACTION_INPUT 
PCIC_CHASE_ACTOR 
PCIC_MAX 

◆ EFProjectileActionSkeletalMeshMaterialParameterDelayType

Enumerator
EFPASMD_Time 
EFPASMD_Dist 
EFPASMD_MAX 

◆ EFProjectileActionSkeletalMeshMaterialParameterValueType

Enumerator
EFPASMMP_None 
EFPASMMP_Speed 
EFPASMMP_Time 
EFPASMMP_Dist 
EFPASMMP_MAX 

◆ EFPS_SORTDIRECTION

enum SDK::EFPS_SORTDIRECTION : uint8_t
strong
Enumerator
PS_SORT_NONE 
PS_SORT_PLUS_X 
PS_SORT_PLUS_Y 
PS_SORT_PLUS_Z 
PS_SORT_MINUS_X 
PS_SORT_MINUS_Y 
PS_SORT_MINUS_Z 
PS_SORT_MAX 

◆ EFriendshipActionType

enum SDK::EFriendshipActionType : uint8_t
strong
Enumerator
FRIENDSHIP_ACTION_TYPE_NONE 
FRIENDSHIP_ACTION_TYPE_ITEM 
FRIENDSHIP_ACTION_TYPE_MOTION 
FRIENDSHIP_ACTION_TYPE_MUSIC 
FRIENDSHIP_ACTION_TYPE_MAX 

◆ EFriendshipConditionType

enum SDK::EFriendshipConditionType : uint8_t
strong
Enumerator
FRIENDSHIP_CONDITION_TYPE_NONE 
FRIENDSHIP_CONDITION_TYPE_QUEST 
FRIENDSHIP_CONDITION_TYPE_TENDENCY 
FRIENDSHIP_CONDITION_TYPE_FIRST_TRUST 
FRIENDSHIP_CONDITION_TYPE_MAX 

◆ EFriendshipEventType

enum SDK::EFriendshipEventType : uint8_t
strong
Enumerator
FRIENDSHIP_EVENT_TYPE_NONE 
FRIENDSHIP_EVENT_TYPE_NEED_CONDITION 
FRIENDSHIP_EVENT_TYPE_MAX 

◆ EFriendshipGrade

enum SDK::EFriendshipGrade : uint8_t
strong
Enumerator
FRIENDSHIP_GRADE_NONE 
FRIENDSHIP_GRADE_NORMAL 
FRIENDSHIP_GRADE_INTEREST 
FRIENDSHIP_GRADE_FRIENDLY 
FRIENDSHIP_GRADE_TRUST 
FRIENDSHIP_GRADE_MAX 

◆ EFriendshipPointReason

enum SDK::EFriendshipPointReason : uint8_t
strong
Enumerator
FRIENDSHIP_POINT_REASON_NONE 
FRIENDSHIP_POINT_REASON_ACTION 
FRIENDSHIP_POINT_REASON_RELATION 
FRIENDSHIP_POINT_REASON_ADMIN 
FRIENDSHIP_POINT_REASON_QUEST 
FRIENDSHIP_POINT_REASON_EVENT 
FRIENDSHIP_POINT_REASON_TALK 
FRIENDSHIP_POINT_REASON_MAX 

◆ EFriendshipReactionType

enum SDK::EFriendshipReactionType : uint8_t
strong
Enumerator
FRIENDSHIP_REACTION_TYPE_NONE 
FRIENDSHIP_REACTION_TYPE_LIKE 
FRIENDSHIP_REACTION_TYPE_DISLIKE 
FRIENDSHIP_REACTION_TYPE_ZERO_POINT 
FRIENDSHIP_REACTION_TYPE_MAX 

◆ EFriendshipSubGrade

enum SDK::EFriendshipSubGrade : uint8_t
strong
Enumerator
FRIENDSHIP_SUB_GRADE 
FRIENDSHIP_SUB_GRADE01 
FRIENDSHIP_SUB_GRADE02 
FRIENDSHIP_SUB_GRADE03 
FRIENDSHIP_SUB_GRADE04 
FRIENDSHIP_SUB_GRADE05 
FRIENDSHIP_SUB_GRADE06 
FRIENDSHIP_SUB_GRADE07 
FRIENDSHIP_SUB_GRADE08 
FRIENDSHIP_SUB_GRADE09 
FRIENDSHIP_SUB_GRADE_MAX 

◆ EFriendshipTalkConditionType

enum SDK::EFriendshipTalkConditionType : uint8_t
strong
Enumerator
FRIENDSHIP_TALK_CONDITION_TYPE_NONE 
FRIENDSHIP_TALK_CONDITION_TYPE_FRIENDSHIP 
FRIENDSHIP_TALK_CONDITION_TYPE_TENDENCY_STATUS 
FRIENDSHIP_TALK_CONDITION_TYPE_TENDENCY_MAX 
FRIENDSHIP_TALK_CONDITION_TYPE_MAX 

◆ EFSequenceSummonsActionBankDataBOOLValueEnum

Enumerator
EFSABBVE_NONE 
EFSABBVE_FixArea_DecalOverPrevent 
EFSABBVE_MAX 

◆ EFSequenceSummonsActionBankDataFloatValueEnum

Enumerator
EFSABFVE_NONE 
EFSABFVE_Projectile_ResScale 
EFSABFVE_FixArea_LoopFXStartTime 
EFSABFVE_FixArea_DecalFadeOutTime 
EFSABFVE_MAX 

◆ EFSequenceSummonsActionBankDataMultiUseValueEnum

Enumerator
EFSSABDMUV_None 
EFSSABDMUV_DistDamageRatio 
EFSSABDMUV_HitDamageCountRatio 
EFSSABDMUV_SkillEffectActiveCountRatio 
EFSSABDMUV_SkillEffectHitCountRatio 
EFSSABDMUV_MAX 

◆ EFSequenceSummonsActionBankDataParticleEnum

Enumerator
EFSABPE_NONE 
EFSABPE_Trail 
EFSABPE_Explode 
EFSABPE_NaturalDie 
EFSABPE_StartFX 
EFSABPE_StartDecal 
EFSABPE_LoopFX 
EFSABPE_LoopDecal 
EFSABPE_MAX 

◆ EFShakePlayGroupState

enum SDK::EFShakePlayGroupState : uint8_t
strong
Enumerator
EFShakePlayGroupState_None 
EFShakePlayGroupState_ContainNoAttenuate 
EFShakePlayGroupState_Playing 
EFShakePlayGroupState_MAX 

◆ EFSOCKET_STATE

enum SDK::EFSOCKET_STATE : uint8_t
strong
Enumerator
EFST_NonBattle 
EFST_Battle 
EFST_MAX 

◆ EFSoundSetStuffType

enum SDK::EFSoundSetStuffType : uint8_t
strong
Enumerator
EFSoundSetStuff_Idle 
EFSoundSetStuff_Move 
EFSoundSetStuff_Special 
EFSoundSetStuff_MAX 

◆ EFSTAGE_CHANGEDIRTYPE

enum SDK::EFSTAGE_CHANGEDIRTYPE : uint8_t
strong
Enumerator
EFSTGCHANGEDIR_NONE 
EFSTGCHANGEDIR_STAGECHANGE 
EFSTGCHANGEDIR_ALWAYS 
EFSTGCHANGEDIR_MOVEDIR 
EFSTGCHANGEDIR_MAX 

◆ EFSTAGE_MOVEPOSTYPE

enum SDK::EFSTAGE_MOVEPOSTYPE : uint8_t
strong
Enumerator
EFSTGMOVEPOSTYPE_ROOTMOTION 
EFSTGMOVEPOSTYPE_CONSTNUMBER 
EFSTGMOVEPOSTYPE_MOUSEPOS 
EFSTGMOVEPOSTYPE_FRONTOFTARGET 
EFSTGMOVEPOSTYPE_TARGET 
EFSTGMOVEPOSTYPE_MAX 

◆ EFSTAGE_TIMINGBARCATEGORY

enum SDK::EFSTAGE_TIMINGBARCATEGORY : uint8_t
strong
Enumerator
EFSTGTIMINGBARCATEGORY_SKILL 
EFSTGTIMINGBARCATEGORY_COMMONACTION 
EFSTGTIMINGBARCATEGORY_LIFEACTION 
EFSTGTIMINGBARCATEGORY_MUSIC_ACTION 
EFSTGTIMINGBARCATEGORY_MINING 
EFSTGTIMINGBARCATEGORY_LUMBERING 
EFSTGTIMINGBARCATEGORY_HERBARISM 
EFSTGTIMINGBARCATEGORY_HUNTING 
EFSTGTIMINGBARCATEGORY_ARCHEOLOGY 
EFSTGTIMINGBARCATEGORY_MAX 

◆ EFSTAGE_TIMINGBARTEXTTYPE

enum SDK::EFSTAGE_TIMINGBARTEXTTYPE : uint8_t
strong
Enumerator
EFSTGTIMINGBAR_TEXT_NONE 
EFSTGTIMINGBAR_TEXT_PERCENT 
EFSTGTIMINGBAR_TEXT_SINGLETIME 
EFSTGTIMINGBAR_TEXT_TIME_MIN_MAX 
EFSTGTIMINGBAR_TEXT_VALUE_MIN_MAX 
EFSTGTIMINGBAR_TEXT_MAX 

◆ EFSTAGE_TIMINGBARTYPE

enum SDK::EFSTAGE_TIMINGBARTYPE : uint8_t
strong
Enumerator
EFSTGTIMINGBAR_NONE 
EFSTGTIMINGBAR_READY 
EFSTGTIMINGBAR_CASTING 
EFSTGTIMINGBAR_CHARGE 
EFSTGTIMINGBAR_OVERCHARGE 
EFSTGTIMINGBAR_OVERCHARGE_NEXT 
EFSTGTIMINGBAR_MAX 

◆ EFSummonsAAType

enum SDK::EFSummonsAAType : uint8_t
strong
Enumerator
EFSAAT_None 
EFSAAT_Ratio 
EFSAAT_Time 
EFSAAT_DecreaseTime 
EFSAAT_MAX 

◆ EFSummonsATSelect

enum SDK::EFSummonsATSelect : uint8_t
strong
Enumerator
EFSATS_NONE 
EFSATS_Direction 
EFSATS_AimPos 
EFSATS_ControlTargetPos 
EFSATS_CasterPos 
EFSATS_AutoTargetPos 
EFSATS_MAX 

◆ EFSummonsHitCheckType

enum SDK::EFSummonsHitCheckType : uint8_t
strong
Enumerator
EFSHCT_Impact 
EFSHCT_SkillEffect 
EFSHCT_MAX 

◆ EFSummonsJudgmentRotationDir

enum SDK::EFSummonsJudgmentRotationDir : uint8_t
strong
Enumerator
EFSummonsJudgmentRotationDir_Right 
EFSummonsJudgmentRotationDir_Left 
EFSummonsJudgmentRotationDir_MAX 

◆ EFSummonsProjHitTargetType

enum SDK::EFSummonsProjHitTargetType : uint8_t
strong
Enumerator
EFSPHTT_None 
EFSPHTT_Pawn 
EFSPHTT_BGround 
EFSPHTT_Door 
EFSPHTT_Prop 
EFSPHTT_Tower 
EFSPHTT_MAX 

◆ EFSummonsSummonProjectileUsePlatformType

Enumerator
EFSSPUP_Both 
EFSSPUP_Client 
EFSSPUP_Server 
EFSSPUP_MAX 

◆ EFTableDataType

enum SDK::EFTableDataType : uint8_t
strong
Enumerator
EFTDT_Empty 
EFTDT_Int32 
EFTDT_Int64 
EFTDT_Double 
EFTDT_String 
EFTDT_Float 
EFTDT_Bool 
EFTDT_MAX 

◆ EFTestBuffMode

enum SDK::EFTestBuffMode : uint8_t
strong
Enumerator
EFTestBuff 
EFTestDeBuff 
EFTestBuffMode_MAX 

◆ EFullyLoadPackageType

enum SDK::EFullyLoadPackageType : uint8_t
strong
Enumerator
FULLYLOAD_Map 
FULLYLOAD_Game_PreLoadClass 
FULLYLOAD_Game_PostLoadClass 
FULLYLOAD_Always 
FULLYLOAD_Mutator 
FULLYLOAD_MAX 

◆ EFunctionInputType

enum SDK::EFunctionInputType : uint8_t
strong
Enumerator
FunctionInput_Scalar 
FunctionInput_Vector2 
FunctionInput_Vector3 
FunctionInput_Vector4 
FunctionInput_Texture2D 
FunctionInput_TextureCube 
FunctionInput_StaticBool 
FunctionInput_MAX 

◆ EFunctionTalkOption

enum SDK::EFunctionTalkOption : uint8_t
strong
Enumerator
FTO_None 
FTO_UpdataQuestByNextLinkSeq 
FTO_ImmadiatelyInteractionEnd 
FTO_RequestAndInteractionEnd 
FTO_MAX 

◆ EFUserTradeState

enum SDK::EFUserTradeState : uint8_t
strong
Enumerator
EFUTS_WAITING 
EFUTS_TRADING 
EFUTS_PROGRESSING 
EFUTS_MAX 

◆ EFVoiceSetAdditionalType

enum SDK::EFVoiceSetAdditionalType : uint8_t
strong
Enumerator
EFVoiceSetAdditional 
EFVoiceSetAdditional01 
EFVoiceSetAdditional02 
EFVoiceSetAdditional_MAX 

◆ EFVoiceSetAttackCastLongType

enum SDK::EFVoiceSetAttackCastLongType : uint8_t
strong
Enumerator
EFVoiceSetAttackCastLong 
EFVoiceSetAttackCastLong01 
EFVoiceSetAttackCastLong02 
EFVoiceSetAttackCastLong03 
EFVoiceSetAttackCastLong04 
EFVoiceSetAttackCastLong05 
EFVoiceSetAttackCastLong06 
EFVoiceSetAttackCastLong07 
EFVoiceSetAttackCastLong08 
EFVoiceSetAttackCastLong09 
EFVoiceSetAttackCastLong10 
EFVoiceSetAttackCastLong11 
EFVoiceSetAttackCastLong12 
EFVoiceSetAttackCastLong13 
EFVoiceSetAttackCastLong14 
EFVoiceSetAttackCastLong_MAX 

◆ EFVoiceSetAttackCastType

enum SDK::EFVoiceSetAttackCastType : uint8_t
strong
Enumerator
EFVoiceSetAttackCast 
EFVoiceSetAttackCast01 
EFVoiceSetAttackCast02 
EFVoiceSetAttackCast03 
EFVoiceSetAttackCast04 
EFVoiceSetAttackCast05 
EFVoiceSetAttackCast06 
EFVoiceSetAttackCast07 
EFVoiceSetAttackCast08 
EFVoiceSetAttackCast09 
EFVoiceSetAttackCast10 
EFVoiceSetAttackCast11 
EFVoiceSetAttackCast12 
EFVoiceSetAttackCast13 
EFVoiceSetAttackCast14 
EFVoiceSetAttackCast_MAX 

◆ EFVoiceSetAttackExecType

enum SDK::EFVoiceSetAttackExecType : uint8_t
strong
Enumerator
EFVoiceSetAttackExec 
EFVoiceSetAttackExec01 
EFVoiceSetAttackExec02 
EFVoiceSetAttackExec03 
EFVoiceSetAttackExec04 
EFVoiceSetAttackExec05 
EFVoiceSetAttackExec06 
EFVoiceSetAttackExec07 
EFVoiceSetAttackExec08 
EFVoiceSetAttackExec09 
EFVoiceSetAttackExec10 
EFVoiceSetAttackExec11 
EFVoiceSetAttackExec12 
EFVoiceSetAttackExec13 
EFVoiceSetAttackExec14 
EFVoiceSetAttackExec_MAX 

◆ EFVoiceSetAttackShotType

enum SDK::EFVoiceSetAttackShotType : uint8_t
strong
Enumerator
EFVoiceSetAttackShot 
EFVoiceSetAttackShot01 
EFVoiceSetAttackShot02 
EFVoiceSetAttackShot03 
EFVoiceSetAttackShot04 
EFVoiceSetAttackShot05 
EFVoiceSetAttackShot06 
EFVoiceSetAttackShot07 
EFVoiceSetAttackShot08 
EFVoiceSetAttackShot09 
EFVoiceSetAttackShot10 
EFVoiceSetAttackShot11 
EFVoiceSetAttackShot12 
EFVoiceSetAttackShot13 
EFVoiceSetAttackShot14 
EFVoiceSetAttackShot_MAX 

◆ EFVoiceSetDamageType

enum SDK::EFVoiceSetDamageType : uint8_t
strong
Enumerator
EFVoiceSetDamage 
EFVoiceSetDamage01 
EFVoiceSetDamage_MAX 

◆ EFVoiceSetDeathType

enum SDK::EFVoiceSetDeathType : uint8_t
strong
Enumerator
EFVoiceSetDeath 
EFVoiceSetDeath01 
EFVoiceSetDeath_Ragdoll 
EFVoiceSetDeath_MAX 

◆ EFVoiceSetDownType

enum SDK::EFVoiceSetDownType : uint8_t
strong
Enumerator
EFVoiceSetDown 
EFVoiceSetDown01 
EFVoiceSetDown_MAX 

◆ EFVoiceSetIdleType

enum SDK::EFVoiceSetIdleType : uint8_t
strong
Enumerator
EFVoiceSetIdle_Bat1 
EFVoiceSetIdle_Nor1 
EFVoiceSetIdle_Nor2 
EFVoiceSetIdle_Nor3 
EFVoiceSetIdle_MAX 

◆ EFVoiceSetRunType

enum SDK::EFVoiceSetRunType : uint8_t
strong
Enumerator
EFVoiceSetRun 
EFVoiceSetRun01 
EFVoiceSetRun_MAX 

◆ EFVoiceSetSpawnType

enum SDK::EFVoiceSetSpawnType : uint8_t
strong
Enumerator
EFVoiceSetSpawn 
EFVoiceSetSpawn01 
EFVoiceSetSpawn02 
EFVoiceSetSpawn_MAX 

◆ EFVoiceSetStandUpType

enum SDK::EFVoiceSetStandUpType : uint8_t
strong
Enumerator
EFVoiceSetStandUp 
EFVoiceSetStandUp01 
EFVoiceSetStandUp_MAX 

◆ EFVoiceSetWalkType

enum SDK::EFVoiceSetWalkType : uint8_t
strong
Enumerator
EFVoiceSetWalk 
EFVoiceSetWalk01 
EFVoiceSetWalk_MAX 

◆ EFWatchCameraMode

enum SDK::EFWatchCameraMode : uint8_t
strong
Enumerator
EFWatch_Default 
EFWatch_Fixed 
EFWatch_Colosseum 
EFWatch_MAX 

◆ EFWFileType

enum SDK::EFWFileType : uint8_t
strong
Enumerator
FWFT_Log 
FWFT_Stats 
FWFT_HTML 
FWFT_User 
FWFT_Debug 
FWFT_MAX 

◆ EFXLS_HEADER_TYPE

enum SDK::EFXLS_HEADER_TYPE : uint8_t
strong
Enumerator
EFXSLHT_Group 
EFXSLHT_Titles 
EFXSLHT_DisplayName 
EFXSLHT_Comments 
EFXSLHT_DataType 
EFXSLHT_Enum 
EFXSLHT_Range 
EFXSLHT_Content 
EFXSLHT_MAX 

◆ EGachaDiscountType

enum SDK::EGachaDiscountType : uint8_t
strong
Enumerator
GACHA_DISCOUNT_TYPE_NONE 
GACHA_DISCOUNT_TYPE_RATE 
GACHA_DISCOUNT_TYPE_VALUE 
GACHA_DISCOUNT_TYPE_MAX 

◆ EGachaGrade

enum SDK::EGachaGrade : uint8_t
strong
Enumerator
GACHA_GRADE_NONE 
GACHA_GRADE_S 
GACHA_GRADE_A 
GACHA_GRADE_B 
GACHA_GRADE_MAX 

◆ EGachaLimitType

enum SDK::EGachaLimitType : uint8_t
strong
Enumerator
GACHA_LIMIT_TYPE_NONE 
GACHA_LIMIT_TYPE_PC 
GACHA_LIMIT_TYPE_EXPEDITION 
GACHA_LIMIT_TYPE_MAX 

◆ EGachaMoneyType

enum SDK::EGachaMoneyType : uint8_t
strong
Enumerator
GACHA_MONEY_TYPE_NONE 
GACHA_MONEY_TYPE_BOUND_CRYSTAL 
GACHA_MONEY_TYPE_GOLD 
GACHA_MONEY_TYPE_TRADE_GOLD 
GACHA_MONEY_TYPE_MAX 

◆ EGachaShopCommand

enum SDK::EGachaShopCommand : uint8_t
strong
Enumerator
GACHA_SHOP_COMMAND_RELOAD 
GACHA_SHOP_COMMAND_SET_STATUS 
GACHA_SHOP_COMMAND_MAX 

◆ EGachaShopStatus

enum SDK::EGachaShopStatus : uint8_t
strong
Enumerator
GACHA_SHOP_STATUS_CLOSED 
GACHA_SHOP_STATUS_OPEN_TO_ADMIN 
GACHA_SHOP_STATUS_OPEN_TO_PUBLIC 
GACHA_SHOP_STATUS_MAX 

◆ EGachaShopType

enum SDK::EGachaShopType : uint8_t
strong
Enumerator
GACHA_SHOP_TYPE_NONE 
GACHA_SHOP_TYPE_DEFAULT 
GACHA_SHOP_TYPE_MAX 

◆ EGameActionAiSignalTarget

enum SDK::EGameActionAiSignalTarget : uint8_t
strong
Enumerator
GAME_ACTION_AI_SIGNAL_TARGET_ALL 
GAME_ACTION_AI_SIGNAL_TARGET_SUMMON 
GAME_ACTION_AI_SIGNAL_TARGET_MAX 

◆ EGameActionExecResult

enum SDK::EGameActionExecResult : uint8_t
strong
Enumerator
GAME_ACTION_EXEC_RESULT_NONE 
GAME_ACTION_EXEC_RESULT_PARTIAL 
GAME_ACTION_EXEC_RESULT_FULL 
GAME_ACTION_EXEC_RESULT_MAX 

◆ EGameActionExecType

enum SDK::EGameActionExecType : uint8_t
strong
Enumerator
GAME_ACTION_EXEC_TYPE_ALL 
GAME_ACTION_EXEC_TYPE_MERGED 
GAME_ACTION_EXEC_TYPE_FOR_EACH 
GAME_ACTION_EXEC_TYPE_MAX 

◆ EGameActionModSignal

enum SDK::EGameActionModSignal : uint8_t
strong
Enumerator
GAME_ACTION_MOD_SIGNAL_NONE 
GAME_ACTION_MOD_SIGNAL_CUBE_TOUCH_BOX 
GAME_ACTION_MOD_SIGNAL_NPC_WAVE 
GAME_ACTION_MOD_SIGNAL_TELEPORT 
GAME_ACTION_MOD_SIGNAL_MAX 

◆ EGameActionTarget

enum SDK::EGameActionTarget : uint8_t
strong
Enumerator
GAME_ACTION_TARGET_PC 
GAME_ACTION_TARGET_CONTEXT 
GAME_ACTION_TARGET_MAX 

◆ EGameActionType

enum SDK::EGameActionType : uint8_t
strong
Enumerator
GAME_ACTION_TYPE_DUMMY 
GAME_ACTION_TYPE_GIVE_ITEM 
GAME_ACTION_TYPE_TAKE_ITEM 
GAME_ACTION_TYPE_DROP_ITEM 
GAME_ACTION_TYPE_SUMMON_NPC 
GAME_ACTION_TYPE_SUMMON_PROP 
GAME_ACTION_TYPE_SUMMON_TRAP 
GAME_ACTION_TYPE_UNSUMMON_NPC 
GAME_ACTION_TYPE_UNSUMMON_PROP 
GAME_ACTION_TYPE_UNSUMMON_TRAP 
GAME_ACTION_TYPE_EXEC_SKILL_EFFECT 
GAME_ACTION_TYPE_ADD_STATUS_EFFECT 
GAME_ACTION_TYPE_REMOVE_STATUS_EFFECT 
GAME_ACTION_TYPE_ADD_STATUS_EFFECT_PARTY 
GAME_ACTION_TYPE_REMOVE_STATUS_EFFECT_PARTY 
GAME_ACTION_TYPE_SET_PLAYER_CLASS 
GAME_ACTION_TYPE_KILL_NPC 
GAME_ACTION_TYPE_NPC_START_FOLLOW 
GAME_ACTION_TYPE_NPC_FINISH_FOLLOW 
GAME_ACTION_TYPE_TELEPORT 
GAME_ACTION_TYPE_SUMMON_VEHICLE 
GAME_ACTION_TYPE_PICKUP_PROP 
GAME_ACTION_TYPE_MOVE_TRANSIT 
GAME_ACTION_TYPE_WARP_TO_PORTAL 
GAME_ACTION_TYPE_WARP_TO_POSITION 
GAME_ACTION_TYPE_START_KISMET 
GAME_ACTION_TYPE_EMIT_AI_SIGNAL 
GAME_ACTION_TYPE_OPEN_INTERFACE 
GAME_ACTION_TYPE_STOP_TRANSIT 
GAME_ACTION_TYPE_ROTATE_TRANSIT 
GAME_ACTION_TYPE_GIVE_SHIP 
GAME_ACTION_TYPE_START_TRACK_MOVE 
GAME_ACTION_TYPE_CANCEL_SKILL 
GAME_ACTION_TYPE_CHANGE_PROP_STATE 
GAME_ACTION_TYPE_PREVIEW_PLAYER_CLASS 
GAME_ACTION_TYPE_ADD_NPC_WAVE 
GAME_ACTION_TYPE_REMOVE_NPC_WAVE 
GAME_ACTION_TYPE_FINISH_NPC_WAVE 
GAME_ACTION_TYPE_CHANGE_PROP_PROPERTY 
GAME_ACTION_TYPE_CONFIRM_PLAYER_CLASS 
GAME_ACTION_TYPE_SEND_MAIL 
GAME_ACTION_TYPE_EXPAND_STASH 
GAME_ACTION_TYPE_EXPAND_ACCOUNT_STASH 
GAME_ACTION_TYPE_SET_LAST_POSITION 
GAME_ACTION_TYPE_EMIT_MOD_SIGNAL 
GAME_ACTION_TYPE_MAKE_LIFE_DROP_ITEM 
GAME_ACTION_TYPE_REPLACE_NPC 
GAME_ACTION_TYPE_SET_MUSIC_RETURN_POSITION 
GAME_ACTION_TYPE_MINING_BOMB_EXPLODE 
GAME_ACTION_TYPE_ADD_ZONE_STATUS_EFFECT 
GAME_ACTION_TYPE_REMOVE_ZONE_STATUS_EFFECT 
GAME_ACTION_TYPE_ADD_MOD_SIGNET 
GAME_ACTION_TYPE_ADD_MOD_SIGNET_PARTY 
GAME_ACTION_TYPE_FIND_VIEW_POINT 
GAME_ACTION_TYPE_DROP_ABILITY_STONE 
GAME_ACTION_TYPE_OPEN_CINEMATIC_DUNGEON_UI 
GAME_ACTION_TYPE_OPEN_RAID_UI 
GAME_ACTION_TYPE_LUMBERING_SPECIALIZE 
GAME_ACTION_TYPE_SET_PICKUP_PROP_GAUGE 
GAME_ACTION_TYPE_FIND_HIDDEN_STORY 
GAME_ACTION_TYPE_INIT_SKILL 
GAME_ACTION_TYPE_INIT_LIFE_SKILL 
GAME_ACTION_TYPE_ADD_SKILL_POINT 
GAME_ACTION_TYPE_ADD_LIFE_SKILL_POINT 
GAME_ACTION_TYPE_ADD_REVIVE_COIN 
GAME_ACTION_TYPE_CONTENTS_UNLOCK 
GAME_ACTION_TYPE_DROP_PARTY_ITEM 
GAME_ACTION_TYPE_ADD_MESSENGER_MEDAL 
GAME_ACTION_TYPE_REMOVE_ALL_DEBUFF 
GAME_ACTION_TYPE_ACTIVATE_INTIMATE_NPC 
GAME_ACTION_TYPE_GET_OFF_VEHICLE 
GAME_ACTION_TYPE_LEARN_SKILL 
GAME_ACTION_TYPE_CHANGE_WAY_POINT 
GAME_ACTION_TYPE_WARP_TO_LAST_POSITION 
GAME_ACTION_TYPE_REMOVE_PICKED_PROP 
GAME_ACTION_TYPE_JOIN_COOP_QUEST 
GAME_ACTION_TYPE_CHANGE_FACTION 
GAME_ACTION_TYPE_GIVE_MONEY 
GAME_ACTION_TYPE_DROP_MONEY 
GAME_ACTION_TYPE_GIVE_CASH 
GAME_ACTION_TYPE_ANNOUNCE 
GAME_ACTION_TYPE_DESPAWN 
GAME_ACTION_TYPE_SPAWN_DYNAMIC_ISLAND 
GAME_ACTION_TYPE_VOYAGE_ADD_SUPPLY 
GAME_ACTION_TYPE_VOYAGE_ADD_FLOATING_MATTER 
GAME_ACTION_TYPE_VOYAGE_BLAST 
GAME_ACTION_TYPE_ADD_SKILL_STACK 
GAME_ACTION_TYPE_GIVE_WALLPAPER 
GAME_ACTION_TYPE_START_VOTE_SECRET_DUNGEON 
GAME_ACTION_TYPE_VOYAGE_TAKE_SUPPLY 
GAME_ACTION_TYPE_VOYAGE_ADD_EVENT_GAUGE 
GAME_ACTION_TYPE_VOYAGE_SKILL_DROP 
GAME_ACTION_TYPE_ADD_VEHICLE_RESOURCE 
GAME_ACTION_TYPE_ADD_BRAVE_HEART 
GAME_ACTION_TYPE_MAX 

◆ EGameConditionEvalType

enum SDK::EGameConditionEvalType : uint8_t
strong
Enumerator
GAME_CONDITION_EVAL_TYPE_AND 
GAME_CONDITION_EVAL_TYPE_OR 
GAME_CONDITION_EVAL_TYPE_MAX 

◆ EGameConditionTarget

enum SDK::EGameConditionTarget : uint8_t
strong
Enumerator
GAME_CONDITION_TARGET_PC 
GAME_CONDITION_TARGET_CONTEXT 
GAME_CONDITION_TARGET_MAX 

◆ EGameConditionType

enum SDK::EGameConditionType : uint8_t
strong
Enumerator
GAME_CONDITION_TYPE_DUMMY 
GAME_CONDITION_TYPE_ITEM_COUNT_LESS 
GAME_CONDITION_TYPE_ITEM_COUNT_GREATER 
GAME_CONDITION_TYPE_QUEST_STATUS 
GAME_CONDITION_TYPE_QUEST_STAGE_INDEX 
GAME_CONDITION_TYPE_PLAYER_LEVEL_LESS 
GAME_CONDITION_TYPE_PLAYER_LEVEL_GREATER 
GAME_CONDITION_TYPE_PLAYER_CLASS 
GAME_CONDITION_TYPE_PLAYER_DIVISION 
GAME_CONDITION_TYPE_STATUS_EFFECT_ON 
GAME_CONDITION_TYPE_STATUS_EFFECT_OFF 
GAME_CONDITION_TYPE_IN_ZONE 
GAME_CONDITION_TYPE_IN_VOLUME 
GAME_CONDITION_TYPE_NPC_ID 
GAME_CONDITION_TYPE_RIDING_VEHICLE 
GAME_CONDITION_TYPE_HP_LESS 
GAME_CONDITION_TYPE_HP_GREATER 
GAME_CONDITION_TYPE_TRAP_SUMMONABLE 
GAME_CONDITION_TYPE_NPC_SUMMONABLE 
GAME_CONDITION_TYPE_PICKUP_PROP 
GAME_CONDITION_TYPE_IN_PARTY 
GAME_CONDITION_TYPE_SHIP_OWNER 
GAME_CONDITION_TYPE_PLAYER_CLASS_PREVIEW 
GAME_CONDITION_TYPE_LIFE_LEVEL 
GAME_CONDITION_TYPE_LIFE_SKILL 
GAME_CONDITION_TYPE_LIFE_TOOL_GRADE 
GAME_CONDITION_TYPE_QUEST_ITEM_COUNT_LESS 
GAME_CONDITION_TYPE_QUEST_ITEM_COUNT_GREATER 
GAME_CONDITION_TYPE_MP_LESS 
GAME_CONDITION_TYPE_IDENTITY_GAUGE_LESS 
GAME_CONDITION_TYPE_COOP_QUEST_STATUS 
GAME_CONDITION_TYPE_VOYAGE_STAT 
GAME_CONDITION_TYPE_SHIP_LAUNCHED 
GAME_CONDITION_TYPE_ZONE_TYPE 
GAME_CONDITION_TYPE_VOYAGE_SUPPLY 
GAME_CONDITION_TYPE_SKILL_STACK_LESS 
GAME_CONDITION_TYPE_VOYAGE_SKILL 
GAME_CONDITION_TYPE_CHARACTER_TENDENCY 
GAME_CONDITION_TYPE_ADVBOOK 
GAME_CONDITION_TYPE_LIFE_PROFESSION_TIER 
GAME_CONDITION_TYPE_LIFE_TECHNIQUE_TIER 
GAME_CONDITION_TYPE_FACTION 
GAME_CONDITION_TYPE_PC_JUMPING_MODE 
GAME_CONDITION_TYPE_PLAYER_ITEM_LEVEL_LESS 
GAME_CONDITION_TYPE_PLAYER_ITEM_LEVEL_GREATER 
GAME_CONDITION_TYPE_NOT_IN_PARTY 
GAME_CONDITION_TYPE_PLAYER_ATTAINED_ITEM_LEVEL 
GAME_CONDITION_TYPE_TROOP_UNIT_INDEX 
GAME_CONDITION_TYPE_MAX 

◆ EGameGlobalPostProcessType

enum SDK::EGameGlobalPostProcessType : uint8_t
strong
Enumerator
EGGPPType_HPEffect 
EGGPPType_DeadEffect 
EGGPPType_ChaosGate 
EGGPPType_ShipWreck 
EGGPPType_MAX 

◆ EGameLogStorageOp

enum SDK::EGameLogStorageOp : uint8_t
strong
Enumerator
GAME_LOG_STORAGE_OP_REMOVE 
GAME_LOG_STORAGE_OP_ADD 
GAME_LOG_STORAGE_OP_MAX 

◆ EGameLogType

enum SDK::EGameLogType : uint8_t
strong
Enumerator
GAME_LOG_TYPE_ADMIN_CMD 
GAME_LOG_TYPE_SYSTEM_ALERT 
GAME_LOG_TYPE_FIRST_SEND_OVERFLOW 
GAME_LOG_TYPE_SECOND_SEND_OVERFLOW 
GAME_LOG_TYPE_SOCKET_DISCONNECT_NORMAL 
GAME_LOG_TYPE_SOCKET_DISCONNECT_ABNORMAL 
GAME_LOG_TYPE_ACCOUNT_LOGIN 
GAME_LOG_TYPE_ACCOUNT_LOGOUT 
GAME_LOG_TYPE_ACCOUNT_LOGOUT_ABNORMAL 
GAME_LOG_TYPE_ACCOUNT_AGREE_TERMS 
GAME_LOG_TYPE_HACK_FAST_PING 
GAME_LOG_TYPE_HACK_FAST_MOVE 
GAME_LOG_TYPE_HACK_FAST_NORMAL_ATTACK 
GAME_LOG_TYPE_HACK_MISMATCH_SKILL_MOMENT 
GAME_LOG_TYPE_HACK_SKIPPED_SKILL_FINISH 
GAME_LOG_TYPE_HACK_MISMATCH_PROJECTILE_MOMENT 
GAME_LOG_TYPE_HACK_FAST_PROJECTILE 
GAME_LOG_TYPE_HACK_PACKET_FLOODING 
GAME_LOG_TYPE_HACK_INVALID_PACKET 
GAME_LOG_TYPE_HACK_MALFORMED_PACKET 
GAME_LOG_TYPE_HACK_FISHING_FAST_SUCCESS 
GAME_LOG_TYPE_HACK_INVALID_MOVE_POSITION 
GAME_LOG_TYPE_HACK_XIGN_CODE_DISCONNECT 
GAME_LOG_TYPE_HACK_INVALID_PACKET_ID 
GAME_LOG_TYPE_HACK_INVALID_PACKET_SIZE 
GAME_LOG_TYPE_HACK_INVALID_PACKET_SEQUENCE 
GAME_LOG_TYPE_HACK_INVALID_PEER_STATE 
GAME_LOG_TYPE_HACK_MALFORMED_POSTMARK 
GAME_LOG_TYPE_HACK_MALFORMED_PACKET_BODY 
GAME_LOG_TYPE_HACK_NULL_PACKET_HANDLER 
GAME_LOG_TYPE_HACK_FORGED_CODE 
GAME_LOG_TYPE_HACK_ANTI_CHEAT 
GAME_LOG_TYPE_HACK_KARMA_DISCONNECT 
GAME_LOG_TYPE_HACK_MUST_TRIGGER_NOT_EXECUTED 
GAME_LOG_TYPE_HACK_AUTO_PLAY_RECORD 
GAME_LOG_TYPE_PC_CREATE 
GAME_LOG_TYPE_PC_DELETE 
GAME_LOG_TYPE_PC_DELETE_PENDING 
GAME_LOG_TYPE_PC_DELETE_CANCEL 
GAME_LOG_TYPE_PC_ENTER 
GAME_LOG_TYPE_PC_LEAVE 
GAME_LOG_TYPE_PC_HEARTBEAT 
GAME_LOG_TYPE_PC_DEATH 
GAME_LOG_TYPE_PC_CLASS_CHANGE 
GAME_LOG_TYPE_PC_REVIVE 
GAME_LOG_TYPE_PC_CHANNEL_CHANGE 
GAME_LOG_TYPE_PC_RENAME 
GAME_LOG_TYPE_PC_LOOK_CHANGE 
GAME_LOG_TYPE_PC_PROLOGUE_SKIP_SELECT 
GAME_LOG_TYPE_PC_GET_EXCESS 
GAME_LOG_TYPE_PC_PUT_EXCESS 
GAME_LOG_TYPE_PC_JUMPING_START 
GAME_LOG_TYPE_PC_JUMPING_PROGRESS 
GAME_LOG_TYPE_PC_JUMPING_FINISH 
GAME_LOG_TYPE_PC_SLOT_EXPAND 
GAME_LOG_TYPE_PC_ESCAPE 
GAME_LOG_TYPE_LEVEL_UP 
GAME_LOG_TYPE_LIFE_LEVEL_UP 
GAME_LOG_TYPE_PVP_LEVEL_UP 
GAME_LOG_TYPE_EXPEDITION_LEVEL_UP 
GAME_LOG_TYPE_COMBAT_EXP 
GAME_LOG_TYPE_LIFE_EXP 
GAME_LOG_TYPE_PVP_EXP 
GAME_LOG_TYPE_EXPEDITION_EXP 
GAME_LOG_TYPE_ZONE_ENTER 
GAME_LOG_TYPE_ZONE_LEAVE 
GAME_LOG_TYPE_PORT_ENTER 
GAME_LOG_TYPE_PORT_LEAVE 
GAME_LOG_TYPE_SQUARE_HOLE_REGISTER 
GAME_LOG_TYPE_SQUARE_HOLE_USE 
GAME_LOG_TYPE_COLOSSEUM_START_IN_WORLD 
GAME_LOG_TYPE_COLOSSEUM_START_IN_GAME 
GAME_LOG_TYPE_COLOSSEUM_FINISH_IN_GAME 
GAME_LOG_TYPE_COLOSSEUM_FINISH_IN_WORLD 
GAME_LOG_TYPE_COLOSSEUM_ORDER_FINISH 
GAME_LOG_TYPE_COLOSSEUM_ROUND_START 
GAME_LOG_TYPE_COLOSSEUM_ROUND_FINISH 
GAME_LOG_TYPE_COLOSSEUM_SEASON_REWARD 
GAME_LOG_TYPE_COLOSSEUM_MATCHING_START 
GAME_LOG_TYPE_COLOSSEUM_OBSERVER_ENTER 
GAME_LOG_TYPE_COLOSSEUM_OBSERVER_LEAVE 
GAME_LOG_TYPE_COLOSSEUM_OBSERVER_COMMAND 
GAME_LOG_TYPE_COLOSSEUM_ROOM_CREATE 
GAME_LOG_TYPE_COLOSSEUM_ROOM_DESTROY 
GAME_LOG_TYPE_COLOSSEUM_MMR_DEDUCT 
GAME_LOG_TYPE_CUMULATIVE_POINT_ADD 
GAME_LOG_TYPE_CUMULATIVE_POINT_REWARD 
GAME_LOG_TYPE_MOD_START 
GAME_LOG_TYPE_MOD_ENTER 
GAME_LOG_TYPE_MOD_LEAVE 
GAME_LOG_TYPE_MOD_RESULT 
GAME_LOG_TYPE_MOD_CUBE_PROCEED 
GAME_LOG_TYPE_MOD_CUBE_BUFF 
GAME_LOG_TYPE_MOD_CUBE_RESULT 
GAME_LOG_TYPE_MOD_CUBE_END 
GAME_LOG_TYPE_MOD_TOWER_START 
GAME_LOG_TYPE_MOD_TOWER_RESULT 
GAME_LOG_TYPE_MOD_TOWER_END 
GAME_LOG_TYPE_MOD_PLATINUM_AREA_START 
GAME_LOG_TYPE_MOD_PLATINUM_AREA_FINISH 
GAME_LOG_TYPE_MOD_PLATINUM_AREA_RETURN 
GAME_LOG_TYPE_MOD_PLATINUM_AREA_END 
GAME_LOG_TYPE_MOD_BOSSRUSH_START 
GAME_LOG_TYPE_MOD_BOSSRUSH_RESULT 
GAME_LOG_TYPE_MOD_BOSSRUSH_END 
GAME_LOG_TYPE_CHAOS_GATE_CREATE 
GAME_LOG_TYPE_CHAOS_GATE_NOENTRY 
GAME_LOG_TYPE_CHAOS_GATE_DESTROY 
GAME_LOG_TYPE_CHAOS_GATE_ENTER 
GAME_LOG_TYPE_CHAOS_GATE_LEAVE 
GAME_LOG_TYPE_CHAOS_GATE_RESULT 
GAME_LOG_TYPE_ITEM_ADD 
GAME_LOG_TYPE_ITEM_REMOVE 
GAME_LOG_TYPE_ITEM_BUY 
GAME_LOG_TYPE_ITEM_SELL 
GAME_LOG_TYPE_ITEM_REDEEM 
GAME_LOG_TYPE_ITEM_DESTROY 
GAME_LOG_TYPE_ITEM_SPLIT 
GAME_LOG_TYPE_ITEM_MERGE 
GAME_LOG_TYPE_ITEM_INCREASE 
GAME_LOG_TYPE_ITEM_DECREASE 
GAME_LOG_TYPE_ITEM_EQUIP_IN 
GAME_LOG_TYPE_ITEM_EQUIP_OUT 
GAME_LOG_TYPE_ITEM_STORAGE_IN 
GAME_LOG_TYPE_ITEM_STORAGE_OUT 
GAME_LOG_TYPE_ITEM_LIFE_TOOL_IN 
GAME_LOG_TYPE_ITEM_LIFE_TOOL_OUT 
GAME_LOG_TYPE_ITEM_USE 
GAME_LOG_TYPE_ITEM_REPAIR 
GAME_LOG_TYPE_ITEM_TRADE 
GAME_LOG_TYPE_ITEM_TRADE_ERROR 
GAME_LOG_TYPE_ITEM_PENDING 
GAME_LOG_TYPE_ITEM_PENDING_EXECUTE 
GAME_LOG_TYPE_ITEM_CARVE 
GAME_LOG_TYPE_ITEM_ASSEMBLY_ADD 
GAME_LOG_TYPE_ITEM_ASSEMBLY_FINISH 
GAME_LOG_TYPE_ITEM_ASSEMBLY_RECEIVE 
GAME_LOG_TYPE_ITEM_DISASSEMBLY_REQUEST 
GAME_LOG_TYPE_ITEM_STASH_EXPAND 
GAME_LOG_TYPE_ITEM_EQUIP_PRESET_EXPAND 
GAME_LOG_TYPE_ITEM_EQUIP_PRESET_APPLY 
GAME_LOG_TYPE_ITEM_EXCHANGE 
GAME_LOG_TYPE_ITEM_POLISH_ADD 
GAME_LOG_TYPE_ITEM_POLISH_VERIFY 
GAME_LOG_TYPE_ITEM_EXPIRE 
GAME_LOG_TYPE_ITEM_BARTER 
GAME_LOG_TYPE_ITEM_EXTRA_STAT_CHANGE 
GAME_LOG_TYPE_ITEM_POLISH_BONUS_CHANGE 
GAME_LOG_TYPE_ITEM_POLISH_BONUS_CONFIRM 
GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_IMBUE 
GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_REMOVE_IMBUE 
GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_CHANGE 
GAME_LOG_TYPE_ITEM_ENCHANT_SLOT_UNLOCK 
GAME_LOG_TYPE_ITEM_ABILITY_UNLOCK_PROGRESS 
GAME_LOG_TYPE_ITEM_ABILITY_UNLOCK_FINISH 
GAME_LOG_TYPE_ITEM_ABILITY_ENGRAVE 
GAME_LOG_TYPE_ITEM_BIND_CHANGE 
GAME_LOG_TYPE_ITEM_ADD_MAX_COUNT_CHANGE 
GAME_LOG_TYPE_ITEM_POST_PROCESS 
GAME_LOG_TYPE_ITEM_ENHANCE_FEED 
GAME_LOG_TYPE_ITEM_ENHANCE_LEVEL_UP 
GAME_LOG_TYPE_ITEM_ENHANCE_OPTION_CHANGE 
GAME_LOG_TYPE_ITEM_ENHANCE_OPTION_CONFIRM 
GAME_LOG_TYPE_ITEM_ENHANCE_INHERIT 
GAME_LOG_TYPE_ITEM_AUTO_PURGE 
GAME_LOG_TYPE_ITEM_SEAL 
GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_ENHANCE 
GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_APPLY 
GAME_LOG_TYPE_ITEM_MAGIC_SCROLL_EXTRACT 
GAME_LOG_TYPE_ITEM_SMART_DROP_EXECUTE 
GAME_LOG_TYPE_ITEM_SMART_DROP_BOX_CREATE 
GAME_LOG_TYPE_ITEM_DROP_BOX_RESENT 
GAME_LOG_TYPE_TOKEN_ITEM_INCREASE 
GAME_LOG_TYPE_TOKEN_ITEM_DECREASE 
GAME_LOG_TYPE_AVATAR_ITEM_REFORM_COMPOSITE 
GAME_LOG_TYPE_AVATAR_ITEM_REFORM_DISASSEMBLE 
GAME_LOG_TYPE_INDEX_FILTER_ITEM_DROP 
GAME_LOG_TYPE_INDEX_FILTER_ITEM_OBTAIN 
GAME_LOG_TYPE_MONEY_INCREASE 
GAME_LOG_TYPE_MONEY_DECREASE 
GAME_LOG_TYPE_ETC_MONEY_INCREASE 
GAME_LOG_TYPE_ETC_MONEY_DECREASE 
GAME_LOG_TYPE_MONEY_BOX_BUY 
GAME_LOG_TYPE_RAID_RESULT 
GAME_LOG_TYPE_RAID_START 
GAME_LOG_TYPE_RAID_ENTER 
GAME_LOG_TYPE_RAID_LEAVE 
GAME_LOG_TYPE_RAID_COMBAT_REPORT 
GAME_LOG_TYPE_RAID_PAID_REWARD 
GAME_LOG_TYPE_RAID_LEAVE_VOTE_START 
GAME_LOG_TYPE_RAID_LEAVE_VOTE_CAST 
GAME_LOG_TYPE_RAID_LEAVE_VOTE_FINISH 
GAME_LOG_TYPE_QUEST_ACCEPT 
GAME_LOG_TYPE_QUEST_SUCCESS 
GAME_LOG_TYPE_QUEST_FAILURE 
GAME_LOG_TYPE_QUEST_ABANDON 
GAME_LOG_TYPE_QUEST_REWARD 
GAME_LOG_TYPE_QUEST_ACCEPT_FAILED 
GAME_LOG_TYPE_QUEST_STAGE_COMPLETE 
GAME_LOG_TYPE_QUEST_POINT_ADD 
GAME_LOG_TYPE_QUEST_POINT_REWARD 
GAME_LOG_TYPE_QUEST_POINT_GRADE_UP 
GAME_LOG_TYPE_QUEST_ITEM_ADD 
GAME_LOG_TYPE_QUEST_ITEM_REMOVE 
GAME_LOG_TYPE_QUEST_PERIOD_REPEAT 
GAME_LOG_TYPE_COOP_QUEST_START 
GAME_LOG_TYPE_COOP_QUEST_SUCCESS 
GAME_LOG_TYPE_COOP_QUEST_FAILURE 
GAME_LOG_TYPE_COOP_QUEST_MEMBER_JOIN 
GAME_LOG_TYPE_COOP_QUEST_MEMBER_SUCCESS 
GAME_LOG_TYPE_COOP_QUEST_MEMBER_FAILURE 
GAME_LOG_TYPE_COOP_QUEST_MEMBER_GIVEUP 
GAME_LOG_TYPE_COOP_QUEST_MEMBER_REWARD 
GAME_LOG_TYPE_SKILL_ADD 
GAME_LOG_TYPE_SKILL_REMOVE 
GAME_LOG_TYPE_SKILL_POINT_INCREASE 
GAME_LOG_TYPE_SKILL_POINT_DECREASE 
GAME_LOG_TYPE_SKILL_INITIALIZE 
GAME_LOG_TYPE_SKILL_CUSTOMIZE 
GAME_LOG_TYPE_SKILL_LEVELUP 
GAME_LOG_TYPE_SKILL_START 
GAME_LOG_TYPE_SKILL_PRESET_APPLY 
GAME_LOG_TYPE_COMMON_ACTION_ADD 
GAME_LOG_TYPE_COMMON_ACTION_REMOVE 
GAME_LOG_TYPE_COMMON_ACTION_POINT_INCREASE 
GAME_LOG_TYPE_COMMON_ACTION_POINT_DECREASE 
GAME_LOG_TYPE_COMMON_ACTION_INITIALIZE 
GAME_LOG_TYPE_COMMON_ACTION_LEVELUP 
GAME_LOG_TYPE_COMMON_ACTION_START 
GAME_LOG_TYPE_COMMON_ACTION_END 
GAME_LOG_TYPE_MAIL_SEND_USER 
GAME_LOG_TYPE_MAIL_SEND_SYSTEM 
GAME_LOG_TYPE_MAIL_SEND_BACK 
GAME_LOG_TYPE_MAIL_DELETE 
GAME_LOG_TYPE_MAIL_READ 
GAME_LOG_TYPE_MAIL_UNPACK_MONEY 
GAME_LOG_TYPE_MAIL_UNPACK_ITEM 
GAME_LOG_TYPE_MAIL_PAYMENT_RECEIVE 
GAME_LOG_TYPE_SHIP_ADD 
GAME_LOG_TYPE_SHIP_REMOVE 
GAME_LOG_TYPE_SHIP_LEVELUP 
GAME_LOG_TYPE_SHIP_LEVELUP_FAIL 
GAME_LOG_TYPE_SHIP_REPAIR 
GAME_LOG_TYPE_SHIP_REPAIR_FAIL 
GAME_LOG_TYPE_SHIP_REPAIR_COMPLETE 
GAME_LOG_TYPE_SHIP_RESUPPLY 
GAME_LOG_TYPE_SHIP_CHANGE 
GAME_LOG_TYPE_SHIP_WRECK 
GAME_LOG_TYPE_SHIP_AVATAR_ADD 
GAME_LOG_TYPE_SHIP_AVATAR_CHANGE 
GAME_LOG_TYPE_CREW_ADD 
GAME_LOG_TYPE_CREW_REMOVE 
GAME_LOG_TYPE_CREW_CHANGE 
GAME_LOG_TYPE_MUSIC_ADD 
GAME_LOG_TYPE_MUSIC_REMOVE 
GAME_LOG_TYPE_MUSIC_REGISTER_RETURN_POSITION 
GAME_LOG_TYPE_ADV_BOOK_TASK_INCREASE 
GAME_LOG_TYPE_ADV_BOOK_REWARD 
GAME_LOG_TYPE_ADV_BOOK_RANK_CHANGE 
GAME_LOG_TYPE_ACHIEVEMENT_FINISH 
GAME_LOG_TYPE_ACHIEVEMENT_REWARD_ITEM 
GAME_LOG_TYPE_ACHIEVEMENT_REWARD_TITLE 
GAME_LOG_TYPE_ACHIEVEMENT_OBJECTIVE_FINISH 
GAME_LOG_TYPE_CHAT 
GAME_LOG_TYPE_PARTY_AUCTION_FINISH 
GAME_LOG_TYPE_PARTY_CREATE 
GAME_LOG_TYPE_PARTY_JOIN 
GAME_LOG_TYPE_PARTY_LEAVE 
GAME_LOG_TYPE_PARTY_KICKVOTE_PROGRESS 
GAME_LOG_TYPE_PARTY_KICKVOTE_RESULT 
GAME_LOG_TYPE_PARTY_ROOM_CREATE 
GAME_LOG_TYPE_PARTY_ROOM_DESTROY 
GAME_LOG_TYPE_PARTY_ROOM_MEMBER_JOIN 
GAME_LOG_TYPE_PARTY_ROOM_MEMBER_LEAVE 
GAME_LOG_TYPE_PARTY_BOARD_CREATE 
GAME_LOG_TYPE_PARTY_BOARD_DESTROY 
GAME_LOG_TYPE_PARTY_BOARD_JOIN 
GAME_LOG_TYPE_PARTY_BOARD_LEAVE 
GAME_LOG_TYPE_PARTY_BOARD_REJECT 
GAME_LOG_TYPE_PARTY_BOARD_CHANGE 
GAME_LOG_TYPE_TROOP_CREATE 
GAME_LOG_TYPE_TROOP_JOIN 
GAME_LOG_TYPE_TROOP_LEAVE 
GAME_LOG_TYPE_TROOP_TRANSFER 
GAME_LOG_TYPE_GUILD_CREATE 
GAME_LOG_TYPE_GUILD_DISBAND 
GAME_LOG_TYPE_GUILD_DISBAND_CANCEL 
GAME_LOG_TYPE_GUILD_PROMOTE 
GAME_LOG_TYPE_GUILD_DELEGATE 
GAME_LOG_TYPE_GUILD_JOIN 
GAME_LOG_TYPE_GUILD_JOIN_ACCEPT 
GAME_LOG_TYPE_GUILD_KICK 
GAME_LOG_TYPE_GUILD_LEAVE 
GAME_LOG_TYPE_GUILD_GRADE_CHANGE 
GAME_LOG_TYPE_GUILD_HEADER_CHANGE 
GAME_LOG_TYPE_GUILD_STASH_EXPAND 
GAME_LOG_TYPE_GUILD_STASH_ITEM_DEPOSIT 
GAME_LOG_TYPE_GUILD_STASH_ITEM_WITHDRAW 
GAME_LOG_TYPE_GUILD_STASH_ITEM_MOVE 
GAME_LOG_TYPE_GUILD_STASH_MONEY_DEPOSIT 
GAME_LOG_TYPE_GUILD_STASH_MONEY_WITHDRAW 
GAME_LOG_TYPE_GUILD_INVITE 
GAME_LOG_TYPE_GUILD_JOIN_REQUEST 
GAME_LOG_TYPE_GUILD_EXP_CHANGE 
GAME_LOG_TYPE_GUILD_LEVEL_CHANGE 
GAME_LOG_TYPE_GUILD_RESOURCE_CHANGE 
GAME_LOG_TYPE_GUILD_CONTRIBUTION_CHANGE 
GAME_LOG_TYPE_GUILD_WEEKLY_CONTRIBUTION_CHANGE 
GAME_LOG_TYPE_GUILD_DONATION 
GAME_LOG_TYPE_GUILD_DONATION_ROLLBACK 
GAME_LOG_TYPE_GUILD_ATTENDANCE 
GAME_LOG_TYPE_GUILD_RESEARCH_START 
GAME_LOG_TYPE_GUILD_RESEARCH_COMPLETE 
GAME_LOG_TYPE_GUILD_RESEARCH_SUPPORT 
GAME_LOG_TYPE_GUILD_DISTRIBUTION_SETTING_CHANGE 
GAME_LOG_TYPE_GUILD_DISTRIBUTION_TO_GUILD 
GAME_LOG_TYPE_GUILD_DISTRIBUTION_TO_MEMBER 
GAME_LOG_TYPE_GUILD_OBJECTIVE_SELECT 
GAME_LOG_TYPE_GUILD_OBJECTIVE_WEEKLY_REWARD 
GAME_LOG_TYPE_GUILD_CONTENTS_JOIN_VOTE 
GAME_LOG_TYPE_BUDDY_REQUEST 
GAME_LOG_TYPE_BUDDY_RESPONSE 
GAME_LOG_TYPE_BLOCK_REMOVE 
GAME_LOG_TYPE_BLOCK_REQUEST 
GAME_LOG_TYPE_BUDDY_REMOVE 
GAME_LOG_TYPE_MATCH_ENLIST 
GAME_LOG_TYPE_MATCH_ENLIST_FAIL 
GAME_LOG_TYPE_MATCH_CANCEL 
GAME_LOG_TYPE_MATCH_CONFIRM_REQUESTED 
GAME_LOG_TYPE_MATCH_CONFIRMED 
GAME_LOG_TYPE_MATCH_COMPLETED 
GAME_LOG_TYPE_WARP_BY_MATCHING 
GAME_LOG_TYPE_WARP_TO_SITE_FAIL 
GAME_LOG_TYPE_COLOSSEUM_ENLIST 
GAME_LOG_TYPE_COLOSSEUM_ENLIST_FAIL 
GAME_LOG_TYPE_COLOSSEUM_CANCEL 
GAME_LOG_TYPE_COLOSSEUM_CONFIRM_REQUESTED 
GAME_LOG_TYPE_COLOSSEUM_CONFIRMED 
GAME_LOG_TYPE_BALANCE_TOP_GRADE_NPC_KILL 
GAME_LOG_TYPE_BALANCE_FIELD_BOSS_KILL 
GAME_LOG_TYPE_HONOR_TITLE_REMOVE 
GAME_LOG_TYPE_WALLPAPER_ADD 
GAME_LOG_TYPE_WALLPAPER_REMOVE 
GAME_LOG_TYPE_WALLPAPER_USE 
GAME_LOG_TYPE_PARTY_DUNGEON_CREATE 
GAME_LOG_TYPE_SECRET_DUNGEON_CREATE 
GAME_LOG_TYPE_DUNGEON_CLEARED 
GAME_LOG_TYPE_SECRET_DUNGEON_RESULT 
GAME_LOG_TYPE_DUNGEON_ENTER 
GAME_LOG_TYPE_CHAOS_DUNGEON_ENTER 
GAME_LOG_TYPE_CHAOS_DUNGEON_CLEARED 
GAME_LOG_TYPE_CHAOS_DUNGEON_CHANGE_ENTRANCECOUNT 
GAME_LOG_TYPE_REVERSE_RUIN_ENTER 
GAME_LOG_TYPE_REVERSE_RUIN_CHANGE_ROOM 
GAME_LOG_TYPE_REVERSE_RUIN_CHANGE_STAGE 
GAME_LOG_TYPE_REVERSE_RUIN_STAGE_CLEAR 
GAME_LOG_TYPE_REVERSE_RUIN_STAGE_FAILURE 
GAME_LOG_TYPE_PERIOD_REWARD_COUNT_CHANGE 
GAME_LOG_TYPE_FRIENDSHIP_ACTION 
GAME_LOG_TYPE_FRIENDSHIP_REWARD 
GAME_LOG_TYPE_FRIENDSHIP_GRADE_CHANGE 
GAME_LOG_TYPE_FRIENDSHIP_POINT_INCREASE 
GAME_LOG_TYPE_FRIENDSHIP_POINT_DECREASE 
GAME_LOG_TYPE_ISLAND_SLAVE_LIBERATE 
GAME_LOG_TYPE_LIFE_HUNTING_CHANGE_WAY_POINT 
GAME_LOG_TYPE_LIFE_HUNTING_INSTALL_TRAP 
GAME_LOG_TYPE_LIFE_HUNTING_REMOVE_TRAP 
GAME_LOG_TYPE_LIFE_HUNTING_OPEN_TRAP 
GAME_LOG_TYPE_LIFE_HUNTING_PREMATURE_TRAP 
GAME_LOG_TYPE_LIFE_ARCHEOLOGY_ARTIFACT_OPEN 
GAME_LOG_TYPE_MARKET_ADD 
GAME_LOG_TYPE_MARKET_CANCEL 
GAME_LOG_TYPE_MARKET_RETURN 
GAME_LOG_TYPE_MARKET_BUY 
GAME_LOG_TYPE_MARKET_SELL 
GAME_LOG_TYPE_MARKET_BUNDLE_CHANGE 
GAME_LOG_TYPE_PAID_CASH_INCREMENT_BEGIN 
GAME_LOG_TYPE_PAID_CASH_INCREMENT_COMMIT 
GAME_LOG_TYPE_PAID_CASH_DECREMENT_BEGIN 
GAME_LOG_TYPE_PAID_CASH_DECREMENT_COMMIT 
GAME_LOG_TYPE_PAID_CASH_INCREMENT_FAIL 
GAME_LOG_TYPE_PAID_CASH_DECREMENT_FAIL 
GAME_LOG_TYPE_PAID_PACKAGE_BUY 
GAME_LOG_TYPE_PAID_PACKAGE_GIFT 
GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_TRY 
GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_COMMIT 
GAME_LOG_TYPE_PAID_PACKAGE_UNPACK_CANCEL 
GAME_LOG_TYPE_PAID_TOKEN_CHANGE 
GAME_LOG_TYPE_PAID_ACTION_BEGIN 
GAME_LOG_TYPE_PAID_ACTION_COMMIT 
GAME_LOG_TYPE_PAID_ACTION_CANCEL 
GAME_LOG_TYPE_PC_ROOM_REWARD 
GAME_LOG_TYPE_STOCK_ADD_START 
GAME_LOG_TYPE_STOCK_ADD_FINISH 
GAME_LOG_TYPE_STOCK_CANCEL_START 
GAME_LOG_TYPE_STOCK_CANCEL_FINISH 
GAME_LOG_TYPE_STOCK_RESULT 
GAME_LOG_TYPE_STOCK_TAKE_START 
GAME_LOG_TYPE_STOCK_TAKE_FINISH 
GAME_LOG_TYPE_STOCK_HEARTBEAT 
GAME_LOG_TYPE_STOCK_CONTROL 
GAME_LOG_TYPE_EXPEDITION_REWARD 
GAME_LOG_TYPE_EXPEDITION_LEVEL_ADJUST 
GAME_LOG_TYPE_DUEL_FINISH 
GAME_LOG_TYPE_VICTORY_CREST_ADD 
GAME_LOG_TYPE_VICTORY_CREST_INSCRIBE 
GAME_LOG_TYPE_VICTORY_CREST_UNLOCK_PLATE 
GAME_LOG_TYPE_VICTORY_CREST_SELECT 
GAME_LOG_TYPE_VICTORY_CREST_DICE_PLATE 
GAME_LOG_TYPE_VICTORY_CREST_COMMIT_PLATE 
GAME_LOG_TYPE_LIFE_FISHING_INSTALL_TRAP 
GAME_LOG_TYPE_LIFE_FISHING_REMOVE_TRAP 
GAME_LOG_TYPE_LIFE_FISHING_OPEN_TRAP 
GAME_LOG_TYPE_LIFE_FISHING_NET_RESULT 
GAME_LOG_TYPE_TROPHY_AUCTION_START 
GAME_LOG_TYPE_TROPHY_AUCTION 
GAME_LOG_TYPE_TROPHY_AUCTION_BID 
GAME_LOG_TYPE_TROPHY_AUCTION_BID_CANCEL 
GAME_LOG_TYPE_TROPHY_AUCTION_BID_RESULT 
GAME_LOG_TYPE_CARD_ADD 
GAME_LOG_TYPE_CARD_REMOVE 
GAME_LOG_TYPE_CARD_GROWTH 
GAME_LOG_TYPE_CARD_AWAKE 
GAME_LOG_TYPE_CARD_INHERIT 
GAME_LOG_TYPE_CARD_INHERIT_RETRY 
GAME_LOG_TYPE_CARD_STORAGE_EXPAND 
GAME_LOG_TYPE_CARD_DECK_EXPAND 
GAME_LOG_TYPE_CARD_BATTLE_FINISH 
GAME_LOG_TYPE_VEHICLE_RIDE_ON 
GAME_LOG_TYPE_VEHICLE_GET_OFF 
GAME_LOG_TYPE_VEHICLE_ADD 
GAME_LOG_TYPE_VEHICLE_REMOVE 
GAME_LOG_TYPE_VOYAGE_DESTROYED 
GAME_LOG_TYPE_VOYAGE_LINER_ENTER 
GAME_LOG_TYPE_VOYAGE_LUCK_INCREASE 
GAME_LOG_TYPE_VOYAGE_LUCK_DECREASE 
GAME_LOG_TYPE_VOYAGE_LUCK_MAX_ADD 
GAME_LOG_TYPE_PERMANENT_ATTR_ACQUIRE 
GAME_LOG_TYPE_NPC_PEDDLER_SPAWN 
GAME_LOG_TYPE_NPC_FIELD_BOSS_SPAWN 
GAME_LOG_TYPE_TOWN_BASE_LEVEL_UP 
GAME_LOG_TYPE_TOWN_BASE_EXP 
GAME_LOG_TYPE_TOWN_MAX_POPULATION 
GAME_LOG_TYPE_TOWN_ENTER 
GAME_LOG_TYPE_TOWN_LEAVE 
GAME_LOG_TYPE_TOWN_EXPEL 
GAME_LOG_TYPE_TOWN_NAME_CHANGE 
GAME_LOG_TYPE_TOWN_RESOURCE_INCREASE 
GAME_LOG_TYPE_TOWN_RESOURCE_DECREASE 
GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_START 
GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_FINISH 
GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_FINISH_PAID 
GAME_LOG_TYPE_TOWN_BUILDING_INSTALL_CANCEL 
GAME_LOG_TYPE_TOWN_NPC_CART_ADD 
GAME_LOG_TYPE_TOWN_NPC_RECRUIT 
GAME_LOG_TYPE_TOWN_NPC_DISMISS 
GAME_LOG_TYPE_TOWN_NPC_DEPLOY 
GAME_LOG_TYPE_TOWN_BUILDING_REMOVE_NPC 
GAME_LOG_TYPE_TOWN_NPC_HEALTH 
GAME_LOG_TYPE_TOWN_NPC_LEVEL_UP 
GAME_LOG_TYPE_TOWN_NPC_STAT 
GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_START 
GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_FINISH_PAID 
GAME_LOG_TYPE_TOWN_BUILDING_PRODUCTION_FINISH 
GAME_LOG_TYPE_TOWN_BUILDING_CRUNCH_RESULT 
GAME_LOG_TYPE_TOWN_RESEARCH_START 
GAME_LOG_TYPE_TOWN_RESEARCH_CANCEL 
GAME_LOG_TYPE_TOWN_RESEARCH_FINISH 
GAME_LOG_TYPE_TOWN_RESEARCH_FINISH_PAID 
GAME_LOG_TYPE_TOWN_SHIP_BUILD_START 
GAME_LOG_TYPE_TOWN_SHIP_BUILD_FINISH_PAID 
GAME_LOG_TYPE_TOWN_SHIP_BUILD_FINISH 
GAME_LOG_TYPE_TOWN_SHIP_UPGRADE 
GAME_LOG_TYPE_TOWN_SHIP_REPAIR 
GAME_LOG_TYPE_TOWN_SHIP_REMOVE 
GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_START 
GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_FINISH 
GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_FINISH_PAID 
GAME_LOG_TYPE_TOWN_DISPATCH_MISSION_REFRESH 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_RECRUIT 
GAME_LOG_TYPE_TOWN_RENEW_NPC_CANDIDATE 
GAME_LOG_TYPE_TOWN_RENEW_CREW_CANDIDATE 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_DIED 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_DISMISS 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_LEVEL_UP 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_TRAINING 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_HEALTH 
GAME_LOG_TYPE_TOWN_DISPATCH_CREW_MAX_COUNT 
GAME_LOG_TYPE_TOWN_BUILDING_PC_DEPLOY 
GAME_LOG_TYPE_TOWN_BUILDING_PC_DETACH 
GAME_LOG_TYPE_TOWN_BUILDING_PC_EXP 
GAME_LOG_TYPE_TOWN_OPEN_SITE_AREA 
GAME_LOG_TYPE_TOWN_TAKE_FUND 
GAME_LOG_TYPE_TOWN_CHANGE_SHIP_NAME 
GAME_LOG_TYPE_TOWN_SHIP_ADDED 
GAME_LOG_TYPE_TOWN_QUEST_START 
GAME_LOG_TYPE_TOWN_QUEST_SUCCESS 
GAME_LOG_TYPE_TOWN_QUEST_REWARD 
GAME_LOG_TYPE_TOWN_QUEST_STAGE_COMPLETE 
GAME_LOG_TYPE_TOWN_QUEST_START_FAILURE 
GAME_LOG_TYPE_TOWN_NPC_DRESS_BUY 
GAME_LOG_TYPE_TOWN_NPC_DRESS_EQUIP 
GAME_LOG_TYPE_TOWN_NPC_DRESS_UNEQUIP 
GAME_LOG_TYPE_TOWN_REDUCE_TIME_INSTALL_BUILDING 
GAME_LOG_TYPE_TOWN_REDUCE_TIME_MISSION 
GAME_LOG_TYPE_TOWN_REDUCE_TIME_PRODUCTION 
GAME_LOG_TYPE_TOWN_REDUCE_TIME_RESEARCH 
GAME_LOG_TYPE_TENDENCY_POINT_INCREASE 
GAME_LOG_TYPE_BATTLEFIELD_ENLIST 
GAME_LOG_TYPE_BATTLEFIELD_CANCEL 
GAME_LOG_TYPE_BATTLEFIELD_CREATE 
GAME_LOG_TYPE_BATTLEFIELD_DESTROY 
GAME_LOG_TYPE_BATTLEFIELD_ENTER 
GAME_LOG_TYPE_BATTLEFIELD_EXIT 
GAME_LOG_TYPE_BATTLEFIELD_RESULT 
GAME_LOG_TYPE_BATTLEFIELD_SPECIAL_START 
GAME_LOG_TYPE_BATTLEFIELD_SPECIAL_END 
GAME_LOG_TYPE_BATTLEFIELD_WEEKLY_RESET_START 
GAME_LOG_TYPE_BATTLEFIELD_WEEKLY_RESET_END 
GAME_LOG_TYPE_BATTLEFIELD_ENTRANCE_OCCUPY 
GAME_LOG_TYPE_BATTLEFIELD_RANK_REWARD_GUILD 
GAME_LOG_TYPE_BATTLEFIELD_RANK_REWARD_MEMBER 
GAME_LOG_TYPE_BATTLEFIELD_MATCH_CREATE 
GAME_LOG_TYPE_BATTLEFIELD_KICK 
GAME_LOG_TYPE_BATTLEFIELD_COMBAT_REPORT 
GAME_LOG_TYPE_BATTLEFIELD_GUILD_SKILL_USE 
GAME_LOG_TYPE_CONFIG_MOUSE 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_01 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_02 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_03 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_04 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_XMOD 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_CMOD 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_NET 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_MACRO 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_SPEED 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_SCREEN 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_TOOL 
GAME_LOG_TYPE_SERVICE_DEV_TEAM_XIGN_CODE_UNKNOWN 
GAME_LOG_TYPE_VOICE_CHAT_AUTH_GENERATE 
GAME_LOG_TYPE_PVP_WEEKLY_POINT_INCREASE 
GAME_LOG_TYPE_PVP_WEEKLY_REWARD 
GAME_LOG_TYPE_MVP_RAW_REPORT 
GAME_LOG_TYPE_MVP_RESULT_REPORT 
GAME_LOG_TYPE_MVP_REPORT 
GAME_LOG_TYPE_PET_ADD 
GAME_LOG_TYPE_PET_SUMMON 
GAME_LOG_TYPE_PET_UNSUMMON 
GAME_LOG_TYPE_PET_CHANGE_EFFECT 
GAME_LOG_TYPE_PET_CHANGE_NAME 
GAME_LOG_TYPE_PET_CHANGE_CONFIG 
GAME_LOG_TYPE_PAID_BUFF_ADD 
GAME_LOG_TYPE_STAGE_PER_REWARD_PROCESS 
GAME_LOG_TYPE_STAGE_PER_REWARD_REWARD 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_CREATE 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_JOIN 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_JOIN_RESULT 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_RECRUIT_ACCEPT 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_GRADE_POINT 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_GUILD_GRADE_POINT 
GAME_LOG_TYPE_BATTLEFIELD_MERCENARY_REWARD_GIVE 
GAME_LOG_TYPE_WARP_POINT_SAVE 
GAME_LOG_TYPE_WARP_POINT_USE 
GAME_LOG_TYPE_WARP_POINT_EXPAND 
GAME_LOG_TYPE_GACHA_DRAW 
GAME_LOG_TYPE_GACHA_REWARD 
GAME_LOG_TYPE_ROLL_BOOK_EVENT_ATTEND 
GAME_LOG_TYPE_ROLL_BOOK_EVENT_REWARD 
GAME_LOG_TYPE_HOT_TIME_EVENT_ATTEND 
GAME_LOG_TYPE_HOT_TIME_EVENT_REWARD 
GAME_LOG_TYPE_PC_SLOT_UPDATE 
GAME_LOG_TYPE_CONTENTS_RANK_REWARD_REVERSE_RUIN 
GAME_LOG_TYPE_MAX 

◆ EGameNoteBackgroundType

enum SDK::EGameNoteBackgroundType : uint8_t
strong
Enumerator
GAME_NOTE_BACKGROUND_TYPE_DEFAULT 
GAME_NOTE_BACKGROUND_TYPE_STORY 
GAME_NOTE_BACKGROUND_TYPE_MAX 

◆ EGameNoteType

enum SDK::EGameNoteType : uint8_t
strong
Enumerator
GAME_NOTE_TYPE_DEFAULT 
GAME_NOTE_TYPE_SIMPLE 
GAME_NOTE_TYPE_MAX 

◆ EGameReportContentsType

enum SDK::EGameReportContentsType : uint8_t
strong
Enumerator
GAME_REPORT_CONTENTS_TYPE_NONE 
GAME_REPORT_CONTENTS_TYPE_RAID 
GAME_REPORT_CONTENTS_TYPE_MOD 
GAME_REPORT_CONTENTS_TYPE_BATTLEFIELD 
GAME_REPORT_CONTENTS_TYPE_MAX 

◆ EGameReportType

enum SDK::EGameReportType : uint8_t
strong
Enumerator
GAME_REPORT_TYPE_NONE 
GAME_REPORT_TYPE_BASE_CLASS 
GAME_REPORT_TYPE_FIRST_CLASS 
GAME_REPORT_TYPE_SKILL_MAX_LEVEL 
GAME_REPORT_TYPE_MEDAL_QUEST_RANK 
GAME_REPORT_TYPE_MEDAL_QUEST_PLATINUM_COUNT 
GAME_REPORT_TYPE_RAID_BATTLE_ITEM 
GAME_REPORT_TYPE_MOD_BATTLE_ITEM 
GAME_REPORT_TYPE_VICTORY_CREST 
GAME_REPORT_TYPE_BATTLEFIELD_BATTLE_ITEM 
GAME_REPORT_TYPE_MAX 

◆ EGameSessionType

enum SDK::EGameSessionType : uint8_t
strong
Enumerator
GT_SessionInvalid 
GT_SinglePlayer 
GT_Coop 
GT_Multiplayer 
GT_MAX 

◆ EGameStatGroups

enum SDK::EGameStatGroups : uint8_t
strong
Enumerator
GSG_EngineStats 
GSG_Game 
GSG_Team 
GSG_Player 
GSG_Weapon 
GSG_Damage 
GSG_Projectile 
GSG_Pawn 
GSG_GameSpecific 
GSG_Aggregate 
GSG_MAX 

◆ EGenderType

enum SDK::EGenderType : uint8_t
strong
Enumerator
GENDER_TYPE_NONE 
GENDER_TYPE_FEMALE 
GENDER_TYPE_MALE 
GENDER_TYPE_MAX 

◆ EGeneralErrorContentType

enum SDK::EGeneralErrorContentType : uint8_t
strong
Enumerator
GENERAL_ERROR_CONTENT_TYPE_NONE 
GENERAL_ERROR_CONTENT_TYPE_SECRET_DUNGEON_START 
GENERAL_ERROR_CONTENT_TYPE_REVERSE_RUIN_START 
GENERAL_ERROR_CONTENT_TYPE_MAX 

◆ EGFxAlign

enum SDK::EGFxAlign : uint8_t
strong
Enumerator
Align_Center 
Align_TopCenter 
Align_BottomCenter 
Align_CenterLeft 
Align_CenterRight 
Align_TopLeft 
Align_TopRight 
Align_BottomLeft 
Align_BottomRight 
Align_MAX 

◆ EGFxRenderTextureMode

enum SDK::EGFxRenderTextureMode : uint8_t
strong
Enumerator
RTM_Opaque 
RTM_Alpha 
RTM_AlphaComposite 
RTM_MAX 

◆ EGFxScaleMode

enum SDK::EGFxScaleMode : uint8_t
strong
Enumerator
SM_NoScale 
SM_ShowAll 
SM_ExactFit 
SM_NoBorder 
SM_MAX 

◆ EGFxTimingMode

enum SDK::EGFxTimingMode : uint8_t
strong
Enumerator
TM_Game 
TM_Real 
TM_MAX 

◆ EGiveUpOfferReturnType

enum SDK::EGiveUpOfferReturnType : uint8_t
strong
Enumerator
GORT_None 
GORT_GiveUp 
GORT_MAX 

◆ EGJKResult

enum SDK::EGJKResult : uint8_t
strong
Enumerator
GJK_Intersect 
GJK_NoIntersection 
GJK_Fail 
GJK_MAX 

◆ EGoogleIntegrationDelegate

enum SDK::EGoogleIntegrationDelegate : uint8_t
strong
Enumerator
GDEL_AuthorizationComplete 
GDEL_FriendsListComplete 
GDEL_YouTubeSubscriptionListComplete 
GDEL_YouTubeSubscriptionAddComplete 
GDEL_MAX 

◆ EGrabbedSocketType

enum SDK::EGrabbedSocketType : uint8_t
strong
Enumerator
GRABBED_SOCKET_TYPE_HEAD 
GRABBED_SOCKET_TYPE_BODY 
GRABBED_SOCKET_TYPE_MAX 

◆ EGrabSocketType

enum SDK::EGrabSocketType : uint8_t
strong
Enumerator
GRAB_SOCKET_TYPE_HAND 
GRAB_SOCKET_TYPE_HAND01 
GRAB_SOCKET_TYPE_MOUTH 
GRAB_SOCKET_TYPE_MOUTH01 
GRAB_SOCKET_TYPE_TAIL 
GRAB_SOCKET_TYPE_TAIL01 
GRAB_SOCKET_TYPE_ETC 
GRAB_SOCKET_TYPE_ETC01 
GRAB_SOCKET_TYPE_MAX 

◆ EGuildBattlefieldHistoryEventType

Enumerator
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_NONE 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_FIELD_BOSS 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_RESULT 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_PENALTY_WARNING 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_DEATHMATCH_PENALTY_APPLY 
GUILD_BATTLEFIELD_HISTORY_EVENT_TYPE_MAX 

◆ EGuildContentsBannerType

enum SDK::EGuildContentsBannerType : uint8_t
strong
Enumerator
GuildContentsBannerType_DeathMatch 
GuildContentsBannerType_FieldBoss 
GuildContentsBannerType_Fortress 
GuildContentsBannerType_ResearchTarget 
GuildContentsBannerType_GuildWeekObjective 
GuildContentsBannerType_Update 
GuildContentsBannerType_MAX 

◆ EGuildContentsJoinType

enum SDK::EGuildContentsJoinType : uint8_t
strong
Enumerator
GUILD_CONTENTS_JOIN_TYPE_NONE 
GUILD_CONTENTS_JOIN_TYPE_YES 
GUILD_CONTENTS_JOIN_TYPE_NO 
GUILD_CONTENTS_JOIN_TYPE_MAX 

◆ EGuildContentsType

enum SDK::EGuildContentsType : uint8_t
strong
Enumerator
GUILD_CONTENTS_TYPE_DEATHMATCH 
GUILD_CONTENTS_TYPE_FIELD_BOSS 
GUILD_CONTENTS_TYPE_ETC 
GUILD_CONTENTS_TYPE_MAX 

◆ EGuildContentType

enum SDK::EGuildContentType : uint8_t
strong
Enumerator
GuildContentType_DeathMatch 
GuildContentType_FieldBoss 
GuildContentType_ResearchTarget 
GuildContentType_GuildWeekObjective 
GuildContentType_Update 
GuildContentType_MAX 

◆ EGuildDisbandStateType

enum SDK::EGuildDisbandStateType : uint8_t
strong
Enumerator
GUILD_DISBAND_STATE_TYPE_NONE 
GUILD_DISBAND_STATE_TYPE_START 
GUILD_DISBAND_STATE_TYPE_WAITING 
GUILD_DISBAND_STATE_TYPE_COMPLETE 
GUILD_DISBAND_STATE_TYPE_MAX 

◆ EGuildDisbandStatus

enum SDK::EGuildDisbandStatus : uint8_t
strong
Enumerator
GUILD_DISBAND_STATUS_NONE 
GUILD_DISBAND_STATUS_CANCEL 
GUILD_DISBAND_STATUS_BY_USER 
GUILD_DISBAND_STATUS_BY_GM 
GUILD_DISBAND_STATUS_MAX 

◆ EGuildDonationType

enum SDK::EGuildDonationType : uint8_t
strong
Enumerator
GUILD_DONATION_TYPE_NONE 
GUILD_DONATION_TYPE_MONEY 
GUILD_DONATION_TYPE_ITEM 
GUILD_DONATION_TYPE_MAX 

◆ EGuildHistoryEventType

enum SDK::EGuildHistoryEventType : uint8_t
strong
Enumerator
GUILD_HISTORY_EVENT_TYPE_NONE 
GUILD_HISTORY_EVENT_TYPE_CREATION 
GUILD_HISTORY_EVENT_TYPE_JOIN 
GUILD_HISTORY_EVENT_TYPE_LEAVE 
GUILD_HISTORY_EVENT_TYPE_PROMOTE 
GUILD_HISTORY_EVENT_TYPE_LEVELUP 
GUILD_HISTORY_EVENT_TYPE_DELEGATE 
GUILD_HISTORY_EVENT_TYPE_KICK 
GUILD_HISTORY_EVENT_TYPE_FORCED_DELEGATE 
GUILD_HISTORY_EVENT_TYPE_RESEARCH_COMPLETE 
GUILD_HISTORY_EVENT_TYPE_OBJECTIVE_COMPLETE 
GUILD_HISTORY_EVENT_TYPE_OBJECTIVE_FAIL 
GUILD_HISTORY_EVENT_TYPE_MAX 

◆ EGuildHistoryParamType

enum SDK::EGuildHistoryParamType : uint8_t
strong
Enumerator
GUILD_HISTORY_PARAM_TYPE_NA 
GUILD_HISTORY_PARAM_TYPE_DONATION_ID 
GUILD_HISTORY_PARAM_TYPE_MANA_STONE 
GUILD_HISTORY_PARAM_TYPE_RESEARCH_ID 
GUILD_HISTORY_PARAM_TYPE_RESEARCH_LEVEL 
GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_CONTRIBUTION 
GUILD_HISTORY_PARAM_TYPE_AVG_WEEKLY_CONTRIBUTION 
GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_CONTRIBUTION_AVG_ACHIEVEMENT_RATE 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_MEMBER_COUNT 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AVG_AMOUNT_PER_MEMBER 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_RATE 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AMOUNT_MEMBER 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_AMOUNT_GUILD 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_SCORE_DIFFERENCE 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_RESULT 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_ENTRANCE_ID 
GUILD_HISTORY_PARAM_TYPE_DISTRIBUTION_CARRY_OVER_WEEKLY_COIN 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_RESET_DELAY 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_REMAIN_COUNT 
GUILD_HISTORY_PARAM_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_EXPIRE_DELAY 
GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_ID 
GUILD_HISTORY_PARAM_TYPE_OBJECTIVE_LEVEL 
GUILD_HISTORY_PARAM_TYPE_MAX 

◆ EGuildLeaveType

enum SDK::EGuildLeaveType : uint8_t
strong
Enumerator
GUILD_LEAVE_TYPE_NONE 
GUILD_LEAVE_TYPE_NORMAL 
GUILD_LEAVE_TYPE_DISBAND 
GUILD_LEAVE_TYPE_ACCOUNT_RESET 
GUILD_LEAVE_TYPE_KICK 
GUILD_LEAVE_TYPE_MAX 

◆ EGuildLogReason

enum SDK::EGuildLogReason : uint8_t
strong
Enumerator
GUILD_LOG_REASON_NONE 
GUILD_LOG_REASON_SYSTEM 
GUILD_LOG_REASON_USER 
GUILD_LOG_REASON_MAX 

◆ EGuildMemberGrade

enum SDK::EGuildMemberGrade : uint8_t
strong
Enumerator
GUILD_MEMBER_GRADE_MASTER 
GUILD_MEMBER_GRADE_VICE_MASTER 
GUILD_MEMBER_GRADE_OFFICER 
GUILD_MEMBER_GRADE_NORMAL 
GUILD_MEMBER_GRADE_NEWBIE 
GUILD_MEMBER_GRADE_MAX 

◆ EGuildMemberListSortType

enum SDK::EGuildMemberListSortType : uint8_t
strong
Enumerator
GUILD_MEMBER_LIST_SORT_NONE 
GUILD_MEMBER_LIST_SORT_PLAYERNAME_ASC 
GUILD_MEMBER_LIST_SORT_PLAYERNAME_DESC 
GUILD_MEMBER_LIST_SORT_GRADE_ASC 
GUILD_MEMBER_LIST_SORT_GRADE_DESC 
GUILD_MEMBER_LIST_SORT_PLAYERLEVEL_ASC 
GUILD_MEMBER_LIST_SORT_PLAYERLEVEL_DESC 
GUILD_MEMBER_LIST_SORT_PLAYERCLASS_ASC 
GUILD_MEMBER_LIST_SORT_PLAYERCLASS_DESC 
GUILD_MEMBER_LIST_SORT_CONNECT_ASC 
GUILD_MEMBER_LIST_SORT_CONNECT_DESC 
GUILD_MEMBER_LIST_SORT_MAX 

◆ EGuildModifyCode

enum SDK::EGuildModifyCode : uint8_t
strong
Enumerator
GUILD_MODIFIED_NONE 
GUILD_MODIFIED_INSERT 
GUILD_MODIFIED_UPDATE 
GUILD_MODIFIED_DELETE 
GUILD_MODIFIED_MAX 

◆ EGuildObjectiveGroupType

enum SDK::EGuildObjectiveGroupType : uint8_t
strong
Enumerator
GUILD_OBJECTIVE_GROUP_TYPE_BATTLE 
GUILD_OBJECTIVE_GROUP_TYPE_LIFE 
GUILD_OBJECTIVE_GROUP_TYPE_VOYAGE 
GUILD_OBJECTIVE_GROUP_TYPE_MAX 

◆ EGuildOperationType

enum SDK::EGuildOperationType : uint8_t
strong
Enumerator
GUILD_OPERATION_TYPE_MANAGE 
GUILD_OPERATION_TYPE_DISBAND 
GUILD_OPERATION_TYPE_DELEGATE 
GUILD_OPERATION_TYPE_PROMOTE 
GUILD_OPERATION_TYPE_SET_NICKNAME 
GUILD_OPERATION_TYPE_SET_MARK 
GUILD_OPERATION_TYPE_NOTICE 
GUILD_OPERATION_TYPE_INTRODUCTION 
GUILD_OPERATION_TYPE_ANNOUNCE 
GUILD_OPERATION_TYPE_ACCEPT_JOIN 
GUILD_OPERATION_TYPE_KICK 
GUILD_OPERATION_TYPE_CONTIRIBUTION 
GUILD_OPERATION_TYPE_CHATTING 
GUILD_OPERATION_TYPE_USE_CONTENTS 
GUILD_OPERATION_TYPE_RESEARCH 
GUILD_OPERATION_TYPE_BUY_RESOURCE 
GUILD_OPERATION_TYPE_EQUIP_SKILL 
GUILD_OPERATION_TYPE_MAX 

◆ EGuildResearchCategoryType

enum SDK::EGuildResearchCategoryType : uint8_t
strong
Enumerator
GuildResearchCategoryType_None 
GuildResearchCategoryType_Reward_Enhance 
GuildResearchCategoryType_Skill_Enhance 
GuildResearchCategoryType_Skill_Support 
GuildResearchCategoryType_Quest_Enhance 
GuildResearchCategoryType_Max 

◆ EGuildResearchType

enum SDK::EGuildResearchType : uint8_t
strong
Enumerator
GUILD_RESEARCH_TYPE_BUFF_LEVELUP 
GUILD_RESEARCH_TYPE_SHOP 
GUILD_RESEARCH_TYPE_ATTEND 
GUILD_RESEARCH_TYPE_RESEARCH_SLOT 
GUILD_RESEARCH_TYPE_SKILL_SLOT 
GUILD_RESEARCH_TYPE_SKILL_LIMIT 
GUILD_RESEARCH_TYPE_SKILL_RESOURCE 
GUILD_RESEARCH_TYPE_GUILD_OBJ_SLOT 
GUILD_RESEARCH_TYPE_GUILD_OBJ_BATTLE 
GUILD_RESEARCH_TYPE_GUILD_OBJ_LIFE 
GUILD_RESEARCH_TYPE_GUILD_OBJ_VOYAGE 
GUILD_RESEARCH_TYPE_MAX_WEEKLY_DISTRIBUTE 
GUILD_RESEARCH_TYPE_MAX 

◆ EGuildResourceHistoryType

enum SDK::EGuildResourceHistoryType : uint8_t
strong
Enumerator
GUILD_RESOURCE_HISTORY_TYPE_NA 
GUILD_RESOURCE_HISTORY_TYPE_ADD 
GUILD_RESOURCE_HISTORY_TYPE_SUB 
GUILD_RESOURCE_HISTORY_TYPE_DISTRIBUTION 
GUILD_RESOURCE_HISTORY_TYPE_MAX 

◆ EGuildResourceType

enum SDK::EGuildResourceType : uint8_t
strong
Enumerator
GUILD_RESOURCE_TYPE_NONE 
GUILD_RESOURCE_TYPE_COIN 
GUILD_RESOURCE_TYPE_WEEKLY_COIN 
GUILD_RESOURCE_TYPE_MANA_STONE 
GUILD_RESOURCE_TYPE_MAX 

◆ EGuildSearchType

enum SDK::EGuildSearchType : uint8_t
strong
Enumerator
GUILD_SEARCH_TYPE_NONE 
GUILD_SEARCH_TYPE_NORMAL 
GUILD_SEARCH_TYPE_NORMAL_FIND 
GUILD_SEARCH_TYPE_RANK 
GUILD_SEARCH_TYPE_RANK_FIND 
GUILD_SEARCH_TYPE_MAX 

◆ EGuildSkillTarget

enum SDK::EGuildSkillTarget : uint8_t
strong
Enumerator
GUILD_SKILL_TARGET_ALLY 
GUILD_SKILL_TARGET_ENEMY 
GUILD_SKILL_TARGET_USER 
GUILD_SKILL_TARGET_MAX 

◆ EGuildSkillType

enum SDK::EGuildSkillType : uint8_t
strong
Enumerator
GUILD_SKILL_TYPE_DEATH_MATCH 
GUILD_SKILL_TYPE_FIELD_BOSS 
GUILD_SKILL_TYPE_ALL 
GUILD_SKILL_TYPE_MAX 

◆ EGuildStashActionType

enum SDK::EGuildStashActionType : uint8_t
strong
Enumerator
GUILD_STASH_ACTION_TYPE_DEPOSIT_ITEM 
GUILD_STASH_ACTION_TYPE_WITHDRAW_ITEM 
GUILD_STASH_ACTION_TYPE_DEPOSIT_MONEY 
GUILD_STASH_ACTION_TYPE_WITHDRAW_MONEY 
GUILD_STASH_ACTION_TYPE_MAX 

◆ EGuildStashHistoryAction

enum SDK::EGuildStashHistoryAction : uint8_t
strong
Enumerator
GUILD_STASH_HISTORY_ACTION_ALL 
GUILD_STASH_HISTORY_ACTION_DEPOSIT 
GUILD_STASH_HISTORY_ACTION_WITHDRAW 
GUILD_STASH_HISTORY_ACTION_MAX 

◆ EGuildStashHistoryPeriod

enum SDK::EGuildStashHistoryPeriod : uint8_t
strong
Enumerator
GUILD_STASH_HISTORY_PERIOD_DAY 
GUILD_STASH_HISTORY_PERIOD_WEEK 
GUILD_STASH_HISTORY_PERIOD_MONTH 
GUILD_STASH_HISTORY_PERIOD_MAX 

◆ EGuildStashHistoryTarget

enum SDK::EGuildStashHistoryTarget : uint8_t
strong
Enumerator
GUILD_STASH_HISTORY_TARGET_ALL 
GUILD_STASH_HISTORY_TARGET_ITEM 
GUILD_STASH_HISTORY_TARGET_MONEY 
GUILD_STASH_HISTORY_TARGET_MAX 

◆ EGuildSystemMailType

enum SDK::EGuildSystemMailType : uint8_t
strong
Enumerator
GUILD_SYSTEM_MAIL_TYPE_NONE 
GUILD_SYSTEM_MAIL_TYPE_JOIN_ACCEPT 
GUILD_SYSTEM_MAIL_TYPE_JOIN_REJECT 
GUILD_SYSTEM_MAIL_TYPE_KICK 
GUILD_SYSTEM_MAIL_TYPE_KICK_PENALTY 
GUILD_SYSTEM_MAIL_TYPE_FORCED_DELEGATE_OLD_MASTER 
GUILD_SYSTEM_MAIL_TYPE_FORCED_DELEGATE_NEW_MASTER 
GUILD_SYSTEM_MAIL_TYPE_DISBAND 
GUILD_SYSTEM_MAIL_TYPE_DISBAND_PENALTY 
GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_RANK_REWARD 
GUILD_SYSTEM_MAIL_TYPE_DISTRIBUTION 
GUILD_SYSTEM_MAIL_TYPE_MERCENARY_REWARD 
GUILD_SYSTEM_MAIL_TYPE_MERCENARY_FIRE 
GUILD_SYSTEM_MAIL_TYPE_UNDISTRIBUTED_REASON 
GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_MASTER_RANK_REWARD 
GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_WARNING 
GUILD_SYSTEM_MAIL_TYPE_BATTLEFIELD_DEATHMATCH_PENALTY_APPLY 
GUILD_SYSTEM_MAIL_TYPE_MAX 

◆ EGuildTaskType

enum SDK::EGuildTaskType : uint8_t
strong
Enumerator
GUILD_TASK_TYPE_NONE 
GUILD_TASK_TYPE_CREATE 
GUILD_TASK_TYPE_CREATE_RESULT 
GUILD_TASK_TYPE_DELEGATE 
GUILD_TASK_TYPE_DISBAND 
GUILD_TASK_TYPE_INVITE 
GUILD_TASK_TYPE_INVITE_ACCEPT 
GUILD_TASK_TYPE_JOIN 
GUILD_TASK_TYPE_JOIN_ACCEPT 
GUILD_TASK_TYPE_KICK 
GUILD_TASK_TYPE_LEAVE 
GUILD_TASK_TYPE_MODIFY_GRADE 
GUILD_TASK_TYPE_MODIFY_HEADER 
GUILD_TASK_TYPE_MODIFY_RECOMMENDATION 
GUILD_TASK_TYPE_PROMOTE 
GUILD_TASK_TYPE_SCHEDULE_DISBAND 
GUILD_TASK_TYPE_SEARCH 
GUILD_TASK_TYPE_UPDATE_EXP 
GUILD_TASK_TYPE_UPDATE_CREATION_DATE_MAP 
GUILD_TASK_TYPE_UPDATE_MEMBER 
GUILD_TASK_TYPE_PC_RECORD_IN_AND_OUT 
GUILD_TASK_TYPE_PENDING_JOIN_REMOVE 
GUILD_TASK_TYPE_DISBAND_STATE_NOTIFY 
GUILD_TASK_TYPE_FORCED_DISBAND 
GUILD_TASK_TYPE_FORCED_DELEGATE 
GUILD_TASK_TYPE_NEWBIE_AUTO_PROMOTE 
GUILD_TASK_TYPE_ACCOUNT_RESET_PROCESS 
GUILD_TASK_TYPE_BATTLEFIELD_NOTIFY 
GUILD_TASK_TYPE_BATTLEFIELD_UPDATE 
GUILD_TASK_TYPE_BATTLEFIELD_RANK_REWARD 
GUILD_TASK_TYPE_BATTLEFIELD_FORCED_CLEAR 
GUILD_TASK_TYPE_UPDATE_DATABASE_RANK 
GUILD_TASK_TYPE_SCHEDULE_UPDATE_RANK 
GUILD_TASK_TYPE_SCHEDULE_LEAVE_PENALTY 
GUILD_TASK_TYPE_FORCED_CLEAR_LEAVE_PENALTY 
GUILD_TASK_TYPE_FORCED_CHANGE_EXP 
GUILD_TASK_TYPE_FORCED_SET_RATING 
GUILD_TASK_TYPE_FORCED_PROMOTE 
GUILD_TASK_TYPE_DONATION 
GUILD_TASK_TYPE_UPDATE_RESOURCE 
GUILD_TASK_TYPE_ATTENDANCE 
GUILD_TASK_TYPE_ATTENDANCE_RESULT 
GUILD_TASK_TYPE_MERCENARY_JOIN 
GUILD_TASK_TYPE_MERCENARY_LEAVE 
GUILD_TASK_TYPE_SCHEDULE_WEEKLY_DISTRIBUTION 
GUILD_TASK_TYPE_DISTRIBUTION_SET 
GUILD_TASK_TYPE_RESEARCH 
GUILD_TASK_TYPE_RESEARCH_NOTIFY 
GUILD_TASK_TYPE_RESEARCH_SUPPORT 
GUILD_TASK_TYPE_RESEARCH_SUPPORT_RESULT 
GUILD_TASK_TYPE_SCHEDULE_RESEARCH 
GUILD_TASK_TYPE_MERCENARY_LIST 
GUILD_TASK_TYPE_BATTLEFIELD_GRADE_POINT_UPDATE 
GUILD_TASK_TYPE_SCHEDULE_DAILY_INIT 
GUILD_TASK_TYPE_SKILL_SLOT_CHANGE 
GUILD_TASK_TYPE_SKILL_RESOURCE_BUY 
GUILD_TASK_TYPE_MERCENARY_REWARD 
GUILD_TASK_TYPE_FORCED_WEEKLY_DISTRIBUTION 
GUILD_TASK_TYPE_UPDATE_WEEKLY_CONTRIBUTION 
GUILD_TASK_TYPE_DONATION_ROLLBACK 
GUILD_TASK_TYPE_FORCED_UPDATE_CONTRIBUTION 
GUILD_TASK_TYPE_FORCED_DAILY_RESET 
GUILD_TASK_TYPE_FORCED_SET_DISTRIBUTION 
GUILD_TASK_TYPE_MERCENARY_RESET 
GUILD_TASK_TYPE_FORCED_CLEAR_DISTRIBUTION_DATE 
GUILD_TASK_TYPE_CONTENTS_VOTE_START 
GUILD_TASK_TYPE_CONTENTS_VOTE_CAST 
GUILD_TASK_TYPE_CONTENTS_NOTICE_CHANGE 
GUILD_TASK_TYPE_OBJECTIVE_UPDATE 
GUILD_TASK_TYPE_OBJECTIVE_SELECT 
GUILD_TASK_TYPE_OBJECTIVE_ADD_POINT 
GUILD_TASK_TYPE_OBJECTIVE_WEEKLY_REWARD 
GUILD_TASK_TYPE_MAX 

◆ EGuildUndistributedReason

enum SDK::EGuildUndistributedReason : uint8_t
strong
Enumerator
GUILD_UNDISTRIBUTED_REASON_NONE 
GUILD_UNDISTRIBUTED_REASON_MIN_CONTRIBUTION 
GUILD_UNDISTRIBUTED_REASON_NO_AUTHORITY 
GUILD_UNDISTRIBUTED_REASON_ZERO_DISTRIBUTION_RATE 
GUILD_UNDISTRIBUTED_REASON_MAX 

◆ EHeadTrackingAction

enum SDK::EHeadTrackingAction : uint8_t
strong
Enumerator
EHTA_DisableHeadTracking 
EHTA_EnableHeadTracking 
EHTA_MAX 

◆ EHeightMode

enum SDK::EHeightMode : uint8_t
strong
Enumerator
HEIGHT_MODE_NONE 
HEIGHT_MODE_ADJUST 
HEIGHT_MODE_MAX 

◆ EHelpReactionType

enum SDK::EHelpReactionType : uint8_t
strong
Enumerator
HELP_REACTION_TYPE_NONE 
HELP_REACTION_TYPE_ACTION 
HELP_REACTION_TYPE_MAX 

◆ EHelpTargetType

enum SDK::EHelpTargetType : uint8_t
strong
Enumerator
HELP_TARGET_TYPE_NONE 
HELP_TARGET_TYPE_TRIBE 
HELP_TARGET_TYPE_ALL 
HELP_TARGET_TYPE_MAX 

◆ EHideAvatarType

enum SDK::EHideAvatarType : uint8_t
strong
Enumerator
HIDE_AVATAR_FACE1 
HIDE_AVATAR_FACE2 
HIDE_AVATAR_HEAD 
HIDE_AVATAR_UPPER_BODY 
HIDE_AVATAR_LOWER_BODY 
HIDE_AVATAR_WEAPON 
HIDE_AVATAR_INSTRUMENT 
HIDE_AVATAR_MAX 

◆ EHideHelmetType

enum SDK::EHideHelmetType : uint8_t
strong
Enumerator
HIDE_HELMET_EQUIP 
HIDE_HELMET_AVATAR 
HIDE_HELMET_MAX 

◆ EHitFlag

enum SDK::EHitFlag : uint8_t
strong
Enumerator
HIT_FLAG_NORMAL 
HIT_FLAG_CRITICAL 
HIT_FLAG_MISS 
HIT_FLAG_INVINCIBLE 
HIT_FLAG_DOT 
HIT_FLAG_IMMUNE 
HIT_FLAG_IMMUNE_SILENCED 
HIT_FLAG_FONT_SILENCED 
HIT_FLAG_DOT_CRITICAL 
HIT_FLAG_MAX 

◆ EHitOption

enum SDK::EHitOption : uint8_t
strong
Enumerator
HIT_OPTION_BACK_ATTACK 
HIT_OPTION_MAX 

◆ EHittedSetUseType

enum SDK::EHittedSetUseType : uint8_t
strong
Enumerator
HittedSetUseType_IGNORE 
HittedSetUseType_WEAPON 
HittedSetUseType_SKILL 
HittedSetUseType_WEAPON_02 
HittedSetUseType_Max 

◆ EHonorTitleGrade

enum SDK::EHonorTitleGrade : uint8_t
strong
Enumerator
HONOR_TITLE_GRADE_COMMON 
HONOR_TITLE_GRADE_UNCOMMON 
HONOR_TITLE_GRADE_RARE 
HONOR_TITLE_GRADE_EPIC 
HONOR_TITLE_GRADE_GAMEMASTER 
HONOR_TITLE_GRADE_MAX 

◆ EHonorTitleType

enum SDK::EHonorTitleType : uint8_t
strong
Enumerator
HONOR_TITLE_TYPE_PREFIX 
HONOR_TITLE_TYPE_POSTFIX 
HONOR_TITLE_TYPE_COMPOUND 
HONOR_TITLE_TYPE_MAX 

◆ EHostMigrationProgress

enum SDK::EHostMigrationProgress : uint8_t
strong
Enumerator
HostMigration_None 
HostMigration_FindingNewHost 
HostMigration_MigratingAsHost 
HostMigration_MigratingAsClient 
HostMigration_ClientTravel 
HostMigration_HostReadyToTravel 
HostMigration_Failed 
HostMigration_MAX 

◆ EHotTimeType

enum SDK::EHotTimeType : uint8_t
strong
Enumerator
HOT_TIME_TYPE_TIME_EVENT 
HOT_TIME_TYPE_URL_EVENT 
HOT_TIME_TYPE_URL_EVENT01 
HOT_TIME_TYPE_MAX 

◆ EHuntingChaseWayPointType

enum SDK::EHuntingChaseWayPointType : uint8_t
strong
Enumerator
HUNTING_CHASE_WAY_POINT_TYPE_START 
HUNTING_CHASE_WAY_POINT_TYPE_POINT01 
HUNTING_CHASE_WAY_POINT_TYPE_POINT02 
HUNTING_CHASE_WAY_POINT_TYPE_POINT03 
HUNTING_CHASE_WAY_POINT_TYPE_POINT04 
HUNTING_CHASE_WAY_POINT_TYPE_POINT05 
HUNTING_CHASE_WAY_POINT_TYPE_END 
HUNTING_CHASE_WAY_POINT_TYPE_MAX 

◆ EIdentityBladeOrbType

enum SDK::EIdentityBladeOrbType : uint8_t
strong
Enumerator
IDENTITY_BLADE_ORB_TYPE_NONE 
IDENTITY_BLADE_ORB_TYPE_BLACK 
IDENTITY_BLADE_ORB_TYPE_RED 
IDENTITY_BLADE_ORB_TYPE_BLUE 
IDENTITY_BLADE_ORB_TYPE_MAX 

◆ EIdentityCategory

enum SDK::EIdentityCategory : uint8_t
strong
Enumerator
IDENTITY_CATEGORY_NONE 
IDENTITY_CATEGORY_BERSERKER_NORMAL 
IDENTITY_CATEGORY_BERSERKER_RUSH 
IDENTITY_CATEGORY_WARLORD_NORMAL 
IDENTITY_CATEGORY_WARLORD_SHIELD_OF_BATTLEFIELD 
IDENTITY_CATEGORY_DESTROYER_NORMAL 
IDENTITY_CATEGORY_DESTROYER_FOCUS 
IDENTITY_CATEGORY_DESTROYER_RELEASE 
IDENTITY_CATEGORY_BATTLE_MASTER_NORMAL 
IDENTITY_CATEGORY_BATTLE_MASTER_BUBBLE 
IDENTITY_CATEGORY_INFIGHTER_NORMAL 
IDENTITY_CATEGORY_INFIGHTER_VIGOR 
IDENTITY_CATEGORY_INFIGHTER_SHOCK 
IDENTITY_CATEGORY_FORCEMASTER_NORMAL 
IDENTITY_CATEGORY_FORCEMASTER_SOUL 
IDENTITY_CATEGORY_LANCE_MASTER_NORMAL 
IDENTITY_CATEGORY_LANCE_MASTER_WILD 
IDENTITY_CATEGORY_LANCE_MASTER_FOCUS 
IDENTITY_CATEGORY_DEVIL_HUNTER_NORMAL 
IDENTITY_CATEGORY_DEVIL_HUNTER_PISTOL 
IDENTITY_CATEGORY_DEVIL_HUNTER_SHOTGUN 
IDENTITY_CATEGORY_DEVIL_HUNTER_RIFLE 
IDENTITY_CATEGORY_BLASTER_NORMAL 
IDENTITY_CATEGORY_BLASTER_CANNON 
IDENTITY_CATEGORY_HAWKEYE_NORMAL 
IDENTITY_CATEGORY_HAWKEYE_SUMMON 
IDENTITY_CATEGORY_SUMMONER_NORMAL 
IDENTITY_CATEGORY_SUMMONER_ANCIENT 
IDENTITY_CATEGORY_ARCANA_NORMAL 
IDENTITY_CATEGORY_ARCANA_STACK 
IDENTITY_CATEGORY_ARCANA_RUIN 
IDENTITY_CATEGORY_ARCANA_CARD 
IDENTITY_CATEGORY_BARD_NORMAL 
IDENTITY_CATEGORY_BARD_SERENADE 
IDENTITY_CATEGORY_BLADE_BURST 
IDENTITY_CATEGORY_HOLYKNIGHT_NORMAL 
IDENTITY_CATEGORY_HOLYKNIGHT_HOLY 
IDENTITY_CATEGORY_HOLYKNIGHT_RETRIBUTION 
IDENTITY_CATEGORY_DEMONIC_NORMAL 
IDENTITY_CATEGORY_DEMONIC_CAPTURE 
IDENTITY_CATEGORY_DEMONIC_DEMON 
IDENTITY_CATEGORY_WARLORD_LANCE 
IDENTITY_CATEGORY_REAPER_NORMAL 
IDENTITY_CATEGORY_MAX 

◆ EIdentityProcType

enum SDK::EIdentityProcType : uint8_t
strong
Enumerator
IDENTITY_PROC_TYPE_NONE 
IDENTITY_PROC_TYPE_BERSERKER_POINT 
IDENTITY_PROC_TYPE_BERSERKER_RUSH 
IDENTITY_PROC_TYPE_DEVIL_HUNTER_STANCE 
IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_CONSUME 
IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_OUTBURST 
IDENTITY_PROC_TYPE_INFIGHTER_SHOCK_CHARGE 
IDENTITY_PROC_TYPE_BATTLE_MASTER_POINT 
IDENTITY_PROC_TYPE_WARLORD_START_DEFENCE 
IDENTITY_PROC_TYPE_WARLORD_FINISH_DEFENCE 
IDENTITY_PROC_TYPE_WARLORD_START_PROTECT 
IDENTITY_PROC_TYPE_WARLORD_FINISH_PROTECT 
IDENTITY_PROC_TYPE_WARLORD_SHIELD_POINT 
IDENTITY_PROC_TYPE_ARCANA_DECK_POINT 
IDENTITY_PROC_TYPE_ARCANA_ADD_STACK 
IDENTITY_PROC_TYPE_ARCANA_CLEAR_STACK 
IDENTITY_PROC_TYPE_SUMMONER_ANCIENT_CORE 
IDENTITY_PROC_TYPE_DESTROYER_INCREASE_GRAVITY 
IDENTITY_PROC_TYPE_DESTROYER_GRAVITY_CORE 
IDENTITY_PROC_TYPE_FORCEMASTER_EXPLOSION 
IDENTITY_PROC_TYPE_BLASTER_CANNON_START 
IDENTITY_PROC_TYPE_BLASTER_CANNON_FINISH 
IDENTITY_PROC_TYPE_BLASTER_FIRE 
IDENTITY_PROC_TYPE_BARD_POINT 
IDENTITY_PROC_TYPE_BARD_CAST_SENEDANE 
IDENTITY_PROC_TYPE_HAWKEYE_POINT 
IDENTITY_PROC_TYPE_HAWKEYE_START 
IDENTITY_PROC_TYPE_HAWKEYE_FINISH 
IDENTITY_PROC_TYPE_LANCE_MASTER_POINT 
IDENTITY_PROC_TYPE_LANCE_MASTER_STANCE 
IDENTITY_PROC_TYPE_LANCE_MASTER_BURN_OUT 
IDENTITY_PROC_TYPE_BLADE_POINT 
IDENTITY_PROC_TYPE_BLADE_ARTS 
IDENTITY_PROC_TYPE_BLADE_BURST 
IDENTITY_PROC_TYPE_DEMONIC_POINT 
IDENTITY_PROC_TYPE_DEMONIC_DEMONIZATION 
IDENTITY_PROC_TYPE_DEMONIC_BURN_OUT 
IDENTITY_PROC_TYPE_DEMONIC_NORMALIZATION 
IDENTITY_PROC_TYPE_HOLYKNIGHT_POINT 
IDENTITY_PROC_TYPE_HOLYKNIGHT_STANCE 
IDENTITY_PROC_TYPE_DESTROYER_DECREASE_GRAVITY 
IDENTITY_PROC_TYPE_BARD_VALIANT_SERENADE 
IDENTITY_PROC_TYPE_REAPER_DARK_POINT 
IDENTITY_PROC_TYPE_REAPER_DARK_STANCE 
IDENTITY_PROC_TYPE_MAX 

◆ EIdentityResetType

enum SDK::EIdentityResetType : uint8_t
strong
Enumerator
IDENTITY_RESET_TYPE_NONE 
IDENTITY_RESET_TYPE_DEFAULT 
IDENTITY_RESET_TYPE_FULL 
IDENTITY_RESET_TYPE_FILL_EFFECT 
IDENTITY_RESET_TYPE_MAX 

◆ EIdentitySystemCustomizedType

enum SDK::EIdentitySystemCustomizedType : uint8_t
strong
Enumerator
IDENTITY_SYSTEM_CUSTOMIZED_TYPE_NONE 
IDENTITY_SYSTEM_CUSTOMIZED_TYPE_INFIGHER_AMPLIFY_SHOCK_DAMAGE 
IDENTITY_SYSTEM_CUSTOMIZED_TYPE_DESTROYER_AMPLIFY_GAUGE_PER_CORE 
IDENTITY_SYSTEM_CUSTOMIZED_TYPE_DESTROYER_GAIN_GAUGE_BY_HIT 
IDENTITY_SYSTEM_CUSTOMIZED_TYPE_MAX 

◆ EIdentitySystemEvent

enum SDK::EIdentitySystemEvent : uint8_t
strong
Enumerator
IDENTITY_SYSTEM_EVENT_NONE 
IDENTITY_SYSTEM_EVENT_SKILL_CUSTOMIZED 
IDENTITY_SYSTEM_EVENT_PROJECTILE_TAG_CUSTOMIZE 
IDENTITY_SYSTEM_EVENT_PROJECTILE_EXPIRED 
IDENTITY_SYSTEM_EVENT_MAX 

◆ EIffActionType

enum SDK::EIffActionType : uint8_t
strong
Enumerator
IFF_ACTION_TYPE_ADD 
IFF_ACTION_TYPE_REMOVE 
IFF_ACTION_TYPE_REMOVE_ALL 
IFF_ACTION_TYPE_ADD_FRIEND 
IFF_ACTION_TYPE_REMOVE_FRIEND 
IFF_ACTION_TYPE_REMOVE_ALL_FRIEND 
IFF_ACTION_TYPE_MAX 

◆ EIgnoreImmuneType

enum SDK::EIgnoreImmuneType : uint8_t
strong
Enumerator
IGNORE_IMMUNE_DAMAGE 
IGNORE_IMMUNE_ABNORMAL_MOVE 
IGNORE_IMMUNE_ABNORMAL_STATUS 
IGNORE_IMMUNE_MAX 

◆ EImpactDamageOverride

enum SDK::EImpactDamageOverride : uint8_t
strong
Enumerator
IDO_None 
IDO_On 
IDO_Off 
IDO_MAX 

◆ EInAppMessageInterfaceDelegate

enum SDK::EInAppMessageInterfaceDelegate : uint8_t
strong
Enumerator
IAMD_InAppSMSUIComplete 
IAMD_InAppEmailComplete 
IAMD_MAX 

◆ EIndexFilterType

enum SDK::EIndexFilterType : uint8_t
strong
Enumerator
INDEX_FILTER_TYPE_NONE 
INDEX_FILTER_TYPE_ITEM_ID_FOR_NEW 
INDEX_FILTER_TYPE_DROP_INDEX 
INDEX_FILTER_TYPE_PROP_DROP 
INDEX_FILTER_TYPE_PROP_SPAWN 
INDEX_FILTER_TYPE_NPC_DROP 
INDEX_FILTER_TYPE_NPC_SPAWN 
INDEX_FILTER_TYPE_ZONE_ID 
INDEX_FILTER_TYPE_QUEST_ID 
INDEX_FILTER_TYPE_RAID_ID 
INDEX_FILTER_TYPE_BATTLEFIELD_ENTRANCE_ID 
INDEX_FILTER_TYPE_CHAOS_DUNGEON_ID 
INDEX_FILTER_TYPE_MUSIC_ID 
INDEX_FILTER_TYPE_REVERSE_RUIN_ID 
INDEX_FILTER_TYPE_ITEM_ID_FOR_USE 
INDEX_FILTER_TYPE_ZONE_ID_WITH_LEVEL 
INDEX_FILTER_TYPE_MAX 

◆ EInfighterConsumeShockType

enum SDK::EInfighterConsumeShockType : uint8_t
strong
Enumerator
INFIGHTER_CONSUME_SHOCK_TYPE_FULL 
INFIGHTER_CONSUME_SHOCK_TYPE_RECOVER_PERCENT 
INFIGHTER_CONSUME_SHOCK_TYPE_MAX 

◆ EInfluenceType

enum SDK::EInfluenceType : uint8_t
strong
Enumerator
Fluid_Flow 
Fluid_Raindrops 
Fluid_Wave 
Fluid_Sphere 
Fluid_MAX 

◆ EIngamePreviewCameraType

enum SDK::EIngamePreviewCameraType : uint8_t
strong
Enumerator
PC 
Vehicle 
SHIP 
PET 
AVATAR_BARTER 
IngamePreviewCameraType_MAX 

◆ EInitialOscillatorOffset

enum SDK::EInitialOscillatorOffset : uint8_t
strong
Enumerator
EOO_OffsetRandom 
EOO_OffsetZero 
EOO_MAX 

◆ EInputEvent

enum SDK::EInputEvent : uint8_t
strong
Enumerator
IE_Pressed 
IE_Released 
IE_Repeat 
IE_DoubleClick 
IE_Axis 
IE_MAX 

◆ EInputEventType

enum SDK::EInputEventType : uint8_t
strong
Enumerator
IET_ALWAYS 
IET_DOWNED 
IET_UP 
IET_DOWN 
IET_NOTDOWN 
IET_MOVEINPUT 
IET_MOVEINPUT_END 
IET_INTERACTIONKEY 
IET_MAX 

◆ EInputMatchAction

enum SDK::EInputMatchAction : uint8_t
strong
Enumerator
IMA_GreaterThan 
IMA_LessThan 
IMA_MAX 

◆ EInputPlatformType

enum SDK::EInputPlatformType : uint8_t
strong
Enumerator
IPT_PC 
IPT 
IPT_PS3 
IPT_MAX 

◆ EInputTimingType

enum SDK::EInputTimingType : uint8_t
strong
Enumerator
ITT_NONE 
ITT_MOVECANCEL 
ITT_INPUTCANCEL 
ITT_STAGECHANGE 
ITT_TIMINGCANCEL 
ITT_OVERLAPSKILL 
ITT_PERFECTZONE 
ITT_MOVEINPUT 
ITT_AUTOMOVEINPUT 
ITT_MOVESPEED 
ITT_GETUP_SKILL 
ITT_AUTO_SKILL_DIR_INPUT 
ITT_MAX 

◆ EInputTypes

enum SDK::EInputTypes : uint8_t
strong
Enumerator
IT_XAxis 
IT_YAxis 
IT_MAX 

◆ EInstanceWeightUsage

enum SDK::EInstanceWeightUsage : uint8_t
strong
Enumerator
IWU_PartialSwap 
IWU_FullSwap 
IWU_MAX 

◆ EInstantRecallType

enum SDK::EInstantRecallType : uint8_t
strong
Enumerator
INSTANT_RECALL_TYPE_NONE 
INSTANT_RECALL_TYPE_COLOSSEUM 
INSTANT_RECALL_TYPE_CHAOS_DUNGEON 
INSTANT_RECALL_TYPE_MOD 
INSTANT_RECALL_TYPE_DUNGEON 
INSTANT_RECALL_TYPE_RAID 
INSTANT_RECALL_TYPE_BATTLEFIELD 
INSTANT_RECALL_TYPE_MAX 

◆ EInteractPhase

enum SDK::EInteractPhase : uint8_t
strong
Enumerator
INTERACT_PHASE_BEGIN 
INTERACT_PHASE_CANCEL 
INTERACT_PHASE_FINISH 
INTERACT_PHASE_MAX 

◆ EInteractTargetType

enum SDK::EInteractTargetType : uint8_t
strong
Enumerator
INTERACT_TARGET_TYPE_SELF 
INTERACT_TARGET_TYPE_POSITION 
INTERACT_TARGET_TYPE_NPC 
INTERACT_TARGET_TYPE_PROP 
INTERACT_TARGET_TYPE_DIRECTION 
INTERACT_TARGET_TYPE_MAX 

◆ EInterpCurveMode

enum SDK::EInterpCurveMode : uint8_t
strong
Enumerator
CIM_Linear 
CIM_CurveAuto 
CIM_Constant 
CIM_CurveUser 
CIM_CurveBreak 
CIM_CurveAutoClamped 
CIM_MAX 

◆ EInterpMethodType

enum SDK::EInterpMethodType : uint8_t
strong
Enumerator
IMT_UseFixedTangentEvalAndNewAutoTangents 
IMT_UseFixedTangentEval 
IMT_UseBrokenTangentEval 
IMT_MAX 

◆ EInterpMoveAxis

enum SDK::EInterpMoveAxis : uint8_t
strong
Enumerator
AXIS_TranslationX 
AXIS_TranslationY 
AXIS_TranslationZ 
AXIS_RotationX 
AXIS_RotationY 
AXIS_RotationZ 
AXIS_MAX 

◆ EInterpTrackMoveFrame

enum SDK::EInterpTrackMoveFrame : uint8_t
strong
Enumerator
IMF_World 
IMF_RelativeToInitial 
IMF_MAX 

◆ EInterpTrackMoveRotMode

enum SDK::EInterpTrackMoveRotMode : uint8_t
strong
Enumerator
IMR_Keyframed 
IMR_LookAtGroup 
IMR_Ignore 
IMR_MAX 

◆ EInterpTrackSoundSetType

enum SDK::EInterpTrackSoundSetType : uint8_t
strong
Enumerator
InterpTrackSoundSet_DownMid 
InterpTrackSoundSet_DownSmall 
InterpTrackSoundSet_FootStep 
InterpTrackSoundSet_KnockBack 
InterpTrackSoundSet_Landing 
InterpTrackSoundSet_Stuff 
InterpTrackSoundSet_MAX 

◆ EInterpTrackVoiceSetType

enum SDK::EInterpTrackVoiceSetType : uint8_t
strong
Enumerator
InterpTrackVoiceSet_CommonAction 
InterpTrackVoiceSet_Additional 
InterpTrackVoiceSet_AttackCast 
InterpTrackVoiceSet_AttackCastLong 
InterpTrackVoiceSet_AttackExec 
InterpTrackVoiceSet_AttackShot 
InterpTrackVoiceSet_Damage 
InterpTrackVoiceSet_Death 
InterpTrackVoiceSet_Down 
InterpTrackVoiceSet_Idle 
InterpTrackVoiceSet_Run 
InterpTrackVoiceSet_Spawn 
InterpTrackVoiceSet_StandUp 
InterpTrackVoiceSet_Walk 
InterpTrackVoiceSet_MAX 

◆ EIntrinsicSkillType

enum SDK::EIntrinsicSkillType : uint8_t
strong
Enumerator
INTRINSIC_SKILL_TYPE_DEFAULT_ATTACK 
INTRINSIC_SKILL_TYPE_BARE_HAND_ATTACK 
INTRINSIC_SKILL_TYPE_DODGE 
INTRINSIC_SKILL_TYPE_GET_UP 
INTRINSIC_SKILL_TYPE_MAX 

◆ EInvincibleReason

enum SDK::EInvincibleReason : uint8_t
strong
Enumerator
INVINCIBLE_REASON_SKILL 
INVINCIBLE_REASON_SPAWN 
INVINCIBLE_REASON_RETURN 
INVINCIBLE_REASON_GOD_MODE 
INVINCIBLE_REASON_MASTER_ATTACK 
INVINCIBLE_REASON_AI_PAUSE 
INVINCIBLE_REASON_CUTSCENE 
INVINCIBLE_REASON_TOWER 
INVINCIBLE_REASON_ABILITY_FEATURE 
INVINCIBLE_REASON_ADMIN_INVISIBILITY 
INVINCIBLE_REASON_ICE_SATUE 
INVINCIBLE_REASON_COLOSSEUM 
INVINCIBLE_REASON_QUEST 
INVINCIBLE_REASON_ENTERING_ZONE 
INVINCIBLE_REASON_CLIENT_CUTSCENE 
INVINCIBLE_REASON_CONTENTS_GENERAL 
INVINCIBLE_REASON_PROP_VOLUME_ASSEMBLE 
INVINCIBLE_REASON_MAX 

◆ EInvisibleReason

enum SDK::EInvisibleReason : uint8_t
strong
Enumerator
INVISIBLE_REASON_ADMIN 
INVISIBLE_REASON_COLOSSEUM_OBSERVER 
INVISIBLE_REASON_VEHICLE_SLOT 
INVISIBLE_REASON_OBSERVER_MODE 
INVISIBLE_REASON_MAX 

◆ EIslandHeartCheckType

enum SDK::EIslandHeartCheckType : uint8_t
strong
Enumerator
ISLAND_HEART_CHECK_TYPE_NONE 
ISLAND_HEART_CHECK_TYPE_ACCOUNT_CHAR_NO_HAVE 
ISLAND_HEART_CHECK_TYPE_ACCOUNT_HAVE_CHAR_NO_HAVE 
ISLAND_HEART_CHECK_TYPE_MAX 

◆ EISOCamPPMethod

enum SDK::EISOCamPPMethod : uint8_t
strong
Enumerator
ISOCamPP_None 
ISOCamPP_Start 
ISOCamPP_Blend 
ISOCamPP_End 
ISOCamPP_MAX 

◆ EItemAddMaxCountType

enum SDK::EItemAddMaxCountType : uint8_t
strong
Enumerator
ITEM_ADD_MAX_COUNT_TYPE_DAILY_RAID 
ITEM_ADD_MAX_COUNT_TYPE_WEEKLY_RAID 
ITEM_ADD_MAX_COUNT_TYPE_CHAOS_DUNGEON 
ITEM_ADD_MAX_COUNT_TYPE_DAILY_EPONA 
ITEM_ADD_MAX_COUNT_TYPE_WEEKLY_EPONA 
ITEM_ADD_MAX_COUNT_TYPE_EVENT_CHAOS_DUNGEON 
ITEM_ADD_MAX_COUNT_TYPE_EPIC_RAID 
ITEM_ADD_MAX_COUNT_TYPE_DAILY_FRIENDSHIP_PLAY_MUSIC 
ITEM_ADD_MAX_COUNT_TYPE_DAILY_FRIENDSHIP_SOCIAL_ACTION 
ITEM_ADD_MAX_COUNT_TYPE_MAX 

◆ EItemAssemblyFlag

enum SDK::EItemAssemblyFlag : uint8_t
strong
Enumerator
ITEM_ASSEMBLY_FLAG_NONE 
ITEM_ASSEMBLY_FLAG_WARRIOR_WEAPON 
ITEM_ASSEMBLY_FLAG_FIGHTER_WEAPON 
ITEM_ASSEMBLY_FLAG_HUNTER_WEAPON 
ITEM_ASSEMBLY_FLAG_MAGICIAN_WEAPON 
ITEM_ASSEMBLY_FLAG_DELAIN_WEAPON 
ITEM_ASSEMBLY_FLAG_SPECIALIST_WEAPON 
ITEM_ASSEMBLY_FLAG_COOK 
ITEM_ASSEMBLY_FLAG_ALCHEMY 
ITEM_ASSEMBLY_FLAG_RESTORATION 
ITEM_ASSEMBLY_FLAG_CARD 
ITEM_ASSEMBLY_FLAG_MAX 

◆ EItemAssemblyGrade

enum SDK::EItemAssemblyGrade : uint8_t
strong
Enumerator
ITEM_ASSEMBLY_GRADE_NONE 
ITEM_ASSEMBLY_GRADE_BASIC 
ITEM_ASSEMBLY_GRADE_ADVANCED 
ITEM_ASSEMBLY_GRADE_EXPERT 
ITEM_ASSEMBLY_GRADE_MAX 

◆ EItemAssemblyOutputGrade

enum SDK::EItemAssemblyOutputGrade : uint8_t
strong
Enumerator
ITEM_ASSEMBLY_OUTPUT_GRADE_NORMAL 
ITEM_ASSEMBLY_OUTPUT_GRADE_GOOD 
ITEM_ASSEMBLY_OUTPUT_GRADE_MAX 

◆ EItemAssemblyState

enum SDK::EItemAssemblyState : uint8_t
strong
Enumerator
ITEM_ASSEMBLY_STATE_IN_PROGRESS 
ITEM_ASSEMBLY_STATE_FINISHED 
ITEM_ASSEMBLY_STATE_RECEIVED 
ITEM_ASSEMBLY_STATE_SEASON_EXPIRED 
ITEM_ASSEMBLY_STATE_MAX 

◆ EItemAssemblyType

enum SDK::EItemAssemblyType : uint8_t
strong
Enumerator
ITEM_ASSEMBLY_TYPE_NORMAL 
ITEM_ASSEMBLY_TYPE_EVOLUTION 
ITEM_ASSEMBLY_TYPE_MAX 

◆ EItemBindTarget

enum SDK::EItemBindTarget : uint8_t
strong
Enumerator
ITEM_BIND_TARGET_NA 
ITEM_BIND_TARGET_PC 
ITEM_BIND_TARGET_ACCOUNT 
ITEM_BIND_TARGET_MAX 

◆ EItemBindType

enum SDK::EItemBindType : uint8_t
strong
Enumerator
ITEM_BIND_TYPE_NA 
ITEM_BIND_TYPE_ON_EQUIP 
ITEM_BIND_TYPE_ON_PICKUP 
ITEM_BIND_TYPE_ON_CARVE 
ITEM_BIND_TYPE_ON_ENCHANT 
ITEM_BIND_TYPE_MAX 

◆ EItemCooldownType

enum SDK::EItemCooldownType : uint8_t
strong
Enumerator
ITEM_COOLDOWN_TYPE_NORMAL 
ITEM_COOLDOWN_TYPE_DAILY 
ITEM_COOLDOWN_TYPE_WEEKLY 
ITEM_COOLDOWN_TYPE_MAX 

◆ EItemDictionaryContentMainCategory

Enumerator
ITEM_DICTIONARY_CONTENT_MAIN_NONE 
ITEM_DICTIONARY_CONTENT_MAIN_ALL 
ITEM_DICTIONARY_CONTENT_MAIN_MONSTER 
ITEM_DICTIONARY_CONTENT_MAIN_AVATAR 
ITEM_DICTIONARY_CONTENT_MAIN_RAID 
ITEM_DICTIONARY_CONTENT_MAIN_CHAOS_DUNGEON 
ITEM_DICTIONARY_CONTENT_MAIN_CARD_BATTLE 
ITEM_DICTIONARY_CONTENT_MAIN_SILIANS_ORDER 
ITEM_DICTIONARY_CONTENT_MAIN_LIFE 
ITEM_DICTIONARY_CONTENT_MAIN_VOYAGE 
ITEM_DICTIONARY_CONTENT_MAIN_SHOP 
ITEM_DICTIONARY_CONTENT_MAIN_ASSEMBLY 
ITEM_DICTIONARY_CONTENT_MAIN_EVOLUTION 
ITEM_DICTIONARY_CONTENT_MAIN_INTIMATE 
ITEM_DICTIONARY_CONTENT_MAIN_QUEST 
ITEM_DICTIONARY_CONTENT_MAIN_QUEST_EPONA 
ITEM_DICTIONARY_CONTENT_MAIN_CUMULATIVE_POINT 
ITEM_DICTIONARY_CONTENT_MAIN_COLOSSEUM 
ITEM_DICTIONARY_CONTENT_MAIN_EXPEDITION_TERRITORY 
ITEM_DICTIONARY_CONTENT_MAIN_SECRET_DUNGEON 
ITEM_DICTIONARY_CONTENT_MAIN_ABYSS_RAID 
ITEM_DICTIONARY_CONTENT_MAIN_REVERSE_RUIN 
ITEM_DICTIONARY_CONTENT_MAIN_ETC 
ITEM_DICTIONARY_CONTENT_MAIN_MAX 

◆ EItemDictionaryContentSubCategory

Enumerator
ITEM_DICTIONARY_CONTENT_SUB_NONE 
ITEM_DICTIONARY_CONTENT_SUB_ALL 
ITEM_DICTIONARY_CONTENT_SUB_MONSTER_NORMAL 
ITEM_DICTIONARY_CONTENT_SUB_MONSTER_BOSS 
ITEM_DICTIONARY_CONTENT_SUB_MONSTER_CHAOSGATE 
ITEM_DICTIONARY_CONTENT_SUB_AVATAR_REFORM 
ITEM_DICTIONARY_CONTENT_SUB_AVATAR_DISASSEMBLY 
ITEM_DICTIONARY_CONTENT_SUB_CHAOS_DUNGEON_NORMAL 
ITEM_DICTIONARY_CONTENT_SUB_CHAOS_DUNGEON_EVENT 
ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_TOWER 
ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_CUBE 
ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_PLATINUM_AREA 
ITEM_DICTIONARY_CONTENT_SUB_SILIAN_ORDER_BOSSRUSH 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_PLANT 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_LUMBERING 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_MINING 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_HUNTING 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_FISHING 
ITEM_DICTIONARY_CONTENT_SUB_LIFE_ARCHEOLOGY 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_HUNTING 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_FLOATING 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_TREASURE 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_FISHING_SCHOOL 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_WHALE 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_WRECK 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_AQUANAUTICS 
ITEM_DICTIONARY_CONTENT_SUB_VOYAGE_DRAGNET 
ITEM_DICTIONARY_CONTENT_SUB_MERCHANT 
ITEM_DICTIONARY_CONTENT_SUB_MERCHANT_WANDERER 
ITEM_DICTIONARY_CONTENT_SUB_MERCHANT_EXCHANGE 
ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_DAILY 
ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_WEEKLY 
ITEM_DICTIONARY_CONTENT_SUB_QUEST_EPONA_POINT_REWARD 
ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_MOCOCO 
ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_ISLAND_HEARTS 
ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_GIANT_HEARTS 
ITEM_DICTIONARY_CONTENT_SUB_CUMULATIVE_POINT_GIANT_PICTURES 
ITEM_DICTIONARY_CONTENT_SUB_MAX 

◆ EItemDictionaryLinkType

enum SDK::EItemDictionaryLinkType : uint8_t
strong
Enumerator
ITEM_DICTIONARY_LINK_NONE 
ITEM_DICTIONARY_LINK_ITEM 
ITEM_DICTIONARY_LINK_SUB_CATEGORY 
ITEM_DICTIONARY_LINK_MAIN_CATEGORY 
ITEM_DICTIONARY_LINK_MAX 

◆ EItemDisassemblyOutputGrade

enum SDK::EItemDisassemblyOutputGrade : uint8_t
strong
Enumerator
ITEM_DISASSEMBLY_OUTPUT_GRADE_NORMAL 
ITEM_DISASSEMBLY_OUTPUT_GRADE_GOOD 
ITEM_DISASSEMBLY_OUTPUT_GRADE_MAX 

◆ EItemDurabilityType

enum SDK::EItemDurabilityType : uint8_t
strong
Enumerator
ITEM_DURABILITY_TYPE_NORMAL 
ITEM_DURABILITY_TYPE_UNBREAKABLE 
ITEM_DURABILITY_TYPE_NOT_REPAIRABLE 
ITEM_DURABILITY_TYPE_MAX_DOUBLE 
ITEM_DURABILITY_TYPE_MAX_HALF 
ITEM_DURABILITY_TYPE_REPAIR_COST_DOUBLE 
ITEM_DURABILITY_TYPE_REPAIR_COST_HALF 
ITEM_DURABILITY_TYPE_MAX 

◆ EItemEnhanceMaterialEffectType

enum SDK::EItemEnhanceMaterialEffectType : uint8_t
strong
Enumerator
ITEM_ENHANCE_MATERIAL_EFFECT_NONE 
ITEM_ENHANCE_MATERIAL_EFFECT_INCREASE_SUCCESS_ADD 
ITEM_ENHANCE_MATERIAL_EFFECT_INCREASE_SUCCESS_MULTIPLY 
ITEM_ENHANCE_MATERIAL_EFFECT_DISCOUNT_COST 
ITEM_ENHANCE_MATERIAL_EFFECT_SAVE_MATERIAL 
ITEM_ENHANCE_MATERIAL_EFFECT_SAVE_MATERIAL_ON_FAILURE 
ITEM_ENHANCE_MATERIAL_EFFECT_MAX 

◆ EItemExchangeResultType

enum SDK::EItemExchangeResultType : uint8_t
strong
Enumerator
ITEM_EXCHANGE_RESULT_TYPE_NONE 
ITEM_EXCHANGE_RESULT_TYPE_GREAT_SUCCESS 
ITEM_EXCHANGE_RESULT_TYPE_SUCCESS 
ITEM_EXCHANGE_RESULT_TYPE_FAIL 
ITEM_EXCHANGE_RESULT_TYPE_MAX 

◆ EItemExchangeType

enum SDK::EItemExchangeType : uint8_t
strong
Enumerator
ITEM_EXCHANGE_TYPE_NONE 
ITEM_EXCHANGE_TYPE_SECRET_MAP 
ITEM_EXCHANGE_TYPE_MAX 

◆ EItemExpireType

enum SDK::EItemExpireType : uint8_t
strong
Enumerator
ITEM_EXPIRE_TYPE_NA 
ITEM_EXPIRE_TYPE_ON_CREATE 
ITEM_EXPIRE_TYPE_ON_EQUIP 
ITEM_EXPIRE_TYPE_ON_DEADLINE 
ITEM_EXPIRE_TYPE_MAX 

◆ EItemGrade

enum SDK::EItemGrade : uint8_t
strong
Enumerator
ITEM_GRADE_COMMON 
ITEM_GRADE_UNCOMMON 
ITEM_GRADE_RARE 
ITEM_GRADE_EPIC 
ITEM_GRADE_LEGEND 
ITEM_GRADE_RELIC 
ITEM_GRADE_AVATAR 
ITEM_GRADE_QUEST 
ITEM_GRADE_MAX 

◆ EItemLookInfoCategory

enum SDK::EItemLookInfoCategory : uint8_t
strong
Enumerator
ITEM_LOOK_INFO_CATEGORY_NONE 
ITEM_LOOK_INFO_CATEGORY_FACE 
ITEM_LOOK_INFO_CATEGORY_HAIR 
ITEM_LOOK_INFO_CATEGORY_HEAD 
ITEM_LOOK_INFO_CATEGORY_CHEST 
ITEM_LOOK_INFO_CATEGORY_SUIT 
ITEM_LOOK_INFO_CATEGORY_PANTS 
ITEM_LOOK_INFO_CATEGORY_HAND 
ITEM_LOOK_INFO_CATEGORY_SHOULDER 
ITEM_LOOK_INFO_CATEGORY_FACEDECO 
ITEM_LOOK_INFO_CATEGORY_WEAPON 
ITEM_LOOK_INFO_CATEGORY_TOOL 
ITEM_LOOK_INFO_CATEGORY_FACEACC 
ITEM_LOOK_INFO_CATEGORY_MAX 

◆ EItemOptionType

enum SDK::EItemOptionType : uint8_t
strong
Enumerator
ITEM_OPTION_TYPE_NONE 
ITEM_OPTION_TYPE_EQUIP 
ITEM_OPTION_TYPE_ABILITY_STONE 
ITEM_OPTION_TYPE_SECRET_DUNGEON_SEED 
ITEM_OPTION_TYPE_ASTRA 
ITEM_OPTION_TYPE_MAX 

◆ EItemPolishGrade

enum SDK::EItemPolishGrade : uint8_t
strong
Enumerator
ITEM_POLISH_GRADE_NONE 
ITEM_POLISH_GRADE_ZERO 
ITEM_POLISH_GRADE_ONE 
ITEM_POLISH_GRADE_TWO 
ITEM_POLISH_GRADE_THREE 
ITEM_POLISH_GRADE_FOUR 
ITEM_POLISH_GRADE_FIVE 
ITEM_POLISH_GRADE_MAX 

◆ EItemPolishState

enum SDK::EItemPolishState : uint8_t
strong
Enumerator
ITEM_POLISH_STATE_IN_PROGRESS 
ITEM_POLISH_STATE_FINISHED 
ITEM_POLISH_STATE_VERIFIED 
ITEM_POLISH_STATE_RECEIVED 
ITEM_POLISH_STATE_MAX 

◆ EItemPriceType

enum SDK::EItemPriceType : uint8_t
strong
Enumerator
ITEM_PRICE_TYPE_NA 
ITEM_PRICE_TYPE_MONEY 
ITEM_PRICE_TYPE_BOUND_CASH 
ITEM_PRICE_TYPE_ITEM 
ITEM_PRICE_TYPE_CASHEW_SEED 
ITEM_PRICE_TYPE_LUPHEON_SEAL 
ITEM_PRICE_TYPE_PIRATE_COIN 
ITEM_PRICE_TYPE_TRADE_GOLD 
ITEM_PRICE_TYPE_PVP_TOKEN 
ITEM_PRICE_TYPE_CRACK_PIECE 
ITEM_PRICE_TYPE_ENHANCE_TOKEN 
ITEM_PRICE_TYPE_MAX 

◆ EItemProcessType

enum SDK::EItemProcessType : uint8_t
strong
Enumerator
ITEM_PROCESS_TYPE_NONE 
ITEM_PROCESS_TYPE_REMODELING 
ITEM_PROCESS_TYPE_POLISH 
ITEM_PROCESS_TYPE_ENGRAVE 
ITEM_PROCESS_TYPE_ENCHANT 
ITEM_PROCESS_TYPE_CARVE 
ITEM_PROCESS_TYPE_REFORGING 
ITEM_PROCESS_TYPE_ENHANCE_FEED 
ITEM_PROCESS_TYPE_ENHANCE_LEVELUP 
ITEM_PROCESS_TYPE_ENHANCE_OPTION_CHANGE 
ITEM_PROCESS_TYPE_ENHANCE_INHERIT 
ITEM_PROCESS_TYPE_MAGIC_SCROLL_APPLY 
ITEM_PROCESS_TYPE_MAGIC_SCROLL_EXTRACT 
ITEM_PROCESS_TYPE_MAGIC_SCROLL_ENHANCE 
ITEM_PROCESS_TYPE_MAX 

◆ EItemSeasonType

enum SDK::EItemSeasonType : uint8_t
strong
Enumerator
ITEM_SEASON_TYPE_NONE 
ITEM_SEASON_TYPE_REVERSE_RUIN_EXPIRE_AT_END 
ITEM_SEASON_TYPE_REVERSE_RUIN_EXPIRE_AT_NEXT_END 
ITEM_SEASON_TYPE_COLOSSEUM_EXPIRE_AT_END 
ITEM_SEASON_TYPE_COLOSSEUM_EXPIRE_AT_NEXT_START 
ITEM_SEASON_TYPE_MAX 

◆ EItemStackResult

enum SDK::EItemStackResult : uint8_t
strong
Enumerator
ITEM_STACK_COMPLETE 
ITEM_STACK_INCOMPLETE 
ITEM_STACK_ERROR 
ITEM_STACK_MAX 

◆ EItemStorageCategory

enum SDK::EItemStorageCategory : uint8_t
strong
Enumerator
ITEM_STORAGE_CATEGORY_NA 
ITEM_STORAGE_CATEGORY_EQUIP 
ITEM_STORAGE_CATEGORY_INVEN 
ITEM_STORAGE_CATEGORY_STASH 
ITEM_STORAGE_CATEGORY_MAX 

◆ EItemStorageType

enum SDK::EItemStorageType : uint8_t
strong
Enumerator
ITEM_STORAGE_TYPE_INVEN 
ITEM_STORAGE_TYPE_EQUIP 
ITEM_STORAGE_TYPE_STASH 
ITEM_STORAGE_TYPE_GUILD 
ITEM_STORAGE_TYPE_QUEST 
ITEM_STORAGE_TYPE_MAIL 
ITEM_STORAGE_TYPE_VEHICLE_SLOT 
ITEM_STORAGE_TYPE_VOLATILE_SLOT 
ITEM_STORAGE_TYPE_LIFE_TOOL 
ITEM_STORAGE_TYPE_ACCOUNT_STASH 
ITEM_STORAGE_TYPE_SCRAP_LIST 
ITEM_STORAGE_TYPE_POLISH_LIST 
ITEM_STORAGE_TYPE_MARKET 
ITEM_STORAGE_TYPE_PAID_ITEM_LIST 
ITEM_STORAGE_TYPE_MATERIAL_STASH 
ITEM_STORAGE_TYPE_AVATAR_STASH 
ITEM_STORAGE_TYPE_MARKET_TEMP 
ITEM_STORAGE_TYPE_ASTRA_EQUIP 
ITEM_STORAGE_TYPE_MAX 

◆ EItemType

enum SDK::EItemType : uint8_t
strong
Enumerator
ITEM_TYPE_NA 
ITEM_TYPE_EQUIP 
ITEM_TYPE_LIFE 
ITEM_TYPE_USEUP 
ITEM_TYPE_QUEST 
ITEM_TYPE_INSTALL 
ITEM_TYPE_GENERAL 
ITEM_TYPE_MATERIAL 
ITEM_TYPE_MUSIC 
ITEM_TYPE_AVATAR 
ITEM_TYPE_ASTRA 
ITEM_TYPE_MAX 

◆ EItemUseInBattle

enum SDK::EItemUseInBattle : uint8_t
strong
Enumerator
ITEM_USE_IN_BATTLE_NORMAL 
ITEM_USE_IN_BATTLE_RESTRICTED 
ITEM_USE_IN_BATTLE_ONLY 
ITEM_USE_IN_BATTLE_MAX 

◆ EItemUseInOcean

enum SDK::EItemUseInOcean : uint8_t
strong
Enumerator
ITEM_USE_IN_OCEAN_NONE 
ITEM_USE_IN_OCEAN_ONLY 
ITEM_USE_IN_OCEAN_NOT 
ITEM_USE_IN_OCEAN_MAX 

◆ EJumpingModeCompletionRewardType

Enumerator
JUMPING_MODE_COMPLETION_REWARD_TYPE_NONE 
JUMPING_MODE_COMPLETION_REWARD_TYPE_QUEST_COMPLETE 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ACHIEVEMENT_COMPLETE 
JUMPING_MODE_COMPLETION_REWARD_TYPE_CONTENTS_UNLOCK 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ITEM 
JUMPING_MODE_COMPLETION_REWARD_TYPE_PC_LEVEL_SET 
JUMPING_MODE_COMPLETION_REWARD_TYPE_LIFE_LEVEL_SET 
JUMPING_MODE_COMPLETION_REWARD_TYPE_MUSIC 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ISLAND_HEARTS 
JUMPING_MODE_COMPLETION_REWARD_TYPE_SQUARE_HOLE_OPEN 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ZONE_VISIT 
JUMPING_MODE_COMPLETION_REWARD_TYPE_PERMANENT_ATTR 
JUMPING_MODE_COMPLETION_REWARD_TYPE_QUEST_START 
JUMPING_MODE_COMPLETION_REWARD_TYPE_RAID_LICENSE_GRADE 
JUMPING_MODE_COMPLETION_REWARD_TYPE_CREW 
JUMPING_MODE_COMPLETION_REWARD_TYPE_SHIP 
JUMPING_MODE_COMPLETION_REWARD_TYPE_MONEY 
JUMPING_MODE_COMPLETION_REWARD_TYPE_SKILL 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_TASK 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_VISIT_CONTINENT 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ADV_MATTER_TOUCH 
JUMPING_MODE_COMPLETION_REWARD_TYPE_ABILITY_ENGRAVE 
JUMPING_MODE_COMPLETION_REWARD_TYPE_DELETE_ITEM 
JUMPING_MODE_COMPLETION_REWARD_TYPE_MAX 

◆ EJumpingModeRewardGiveRangeType

enum SDK::EJumpingModeRewardGiveRangeType : uint8_t
strong
Enumerator
JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_COMMON 
JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_EVENT 
JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_BM 
JUMPING_MODE_REWARD_GIVE_RANGE_TYPE_MAX 

◆ EKickOutReason

enum SDK::EKickOutReason : uint8_t
strong
Enumerator
KICK_OUT_REASON_INVALID_PARTY 
KICK_OUT_REASON_TIME_LIMIT_EXCEEDED 
KICK_OUT_REASON_DEATH_COUNT_LIMIT_EXCEEDED 
KICK_OUT_REASON_MAX 

◆ ELanBeaconState

enum SDK::ELanBeaconState : uint8_t
strong
Enumerator
LANB_NotUsingLanBeacon 
LANB_Hosting 
LANB_Searching 
LANB_MAX 

◆ ELandscapeGizmoType

enum SDK::ELandscapeGizmoType : uint8_t
strong
Enumerator
LGT_None 
LGT_Height 
LGT_Weight 
LGT_MAX 

◆ ELandscapeLayerBlendType

enum SDK::ELandscapeLayerBlendType : uint8_t
strong
Enumerator
LB_AlphaBlend 
LB_HeightBlend 
LB_MAX 

◆ ELandscapeSetupErrors

enum SDK::ELandscapeSetupErrors : uint8_t
strong
Enumerator
LSE_None 
LSE_NoLandscapeInfo 
LSE_CollsionXY 
LSE_NoLayerInfo 
LSE_MAX 

◆ ELevelGridCellShape

enum SDK::ELevelGridCellShape : uint8_t
strong
Enumerator
LGCS_Box 
LGCS_Hex 
LGCS_MAX 

◆ ELifeCostItemType

enum SDK::ELifeCostItemType : uint8_t
strong
Enumerator
LIFE_COST_ITEM_TYPE_NONE 
LIFE_COST_ITEM_TYPE_EDIBLE 
LIFE_COST_ITEM_TYPE_SMALL_FRY 
LIFE_COST_ITEM_TYPE_MAX 

◆ ELifeFishingRewardLevel

enum SDK::ELifeFishingRewardLevel : uint8_t
strong
Enumerator
LIFE_FISHING_REWARD_LEVEL_NONE 
LIFE_FISHING_REWARD_LEVEL_EASY 
LIFE_FISHING_REWARD_LEVEL_NORMAL 
LIFE_FISHING_REWARD_LEVEL_HARD 
LIFE_FISHING_REWARD_LEVEL_HELL 
LIFE_FISHING_REWARD_LEVEL_MAX 

◆ ELifeHuntingMobType

enum SDK::ELifeHuntingMobType : uint8_t
strong
Enumerator
LIFE_HUNTING_MOB_TYPE_NONE 
LIFE_HUNTING_MOB_TYPE_NORMAL 
LIFE_HUNTING_MOB_TYPE_PLATINUM 
LIFE_HUNTING_MOB_TYPE_LARGE 
LIFE_HUNTING_MOB_TYPE_MAX 

◆ ELifeItemProduceType

enum SDK::ELifeItemProduceType : uint8_t
strong
Enumerator
LIFE_ITEM_PRODUCE_DROP 
LIFE_ITEM_PRODUCE_GIVE 
LIFE_ITEM_PRODUCE_MAX 

◆ ELifePointUpdateReason

enum SDK::ELifePointUpdateReason : uint8_t
strong
Enumerator
LIFE_POINT_UPDATE_REASON_NONE 
LIFE_POINT_UPDATE_REASON_INIT_LIFE_SKILL 
LIFE_POINT_UPDATE_REASON_MAX 

◆ ELifeRewardDropType

enum SDK::ELifeRewardDropType : uint8_t
strong
Enumerator
LIFE_REWARD_DROP_TYPE_NONE 
LIFE_REWARD_DROP_TYPE_SUCCESS 
LIFE_REWARD_DROP_TYPE_FAIL 
LIFE_REWARD_DROP_TYPE_EQUIP_AXE 
LIFE_REWARD_DROP_TYPE_EQUIP_SAW 
LIFE_REWARD_DROP_TYPE_GAME_ACTION_BONUS 
LIFE_REWARD_DROP_TYPE_SKILL_BONUS 
LIFE_REWARD_DROP_TYPE_MINI_GAME_PERFECT 
LIFE_REWARD_DROP_TYPE_SKILL_BONUS2 
LIFE_REWARD_DROP_TYPE_GREAT_SUCCESS 
LIFE_REWARD_DROP_TYPE_SUCCESS_FINAL 
LIFE_REWARD_DROP_TYPE_MINI_GAME_GOOD 
LIFE_REWARD_DROP_TYPE_MINI_GAME_GREAT 
LIFE_REWARD_DROP_TYPE_MAX 

◆ ELifeSkillSectionForTierType

enum SDK::ELifeSkillSectionForTierType : uint8_t
strong
Enumerator
LIFE_SKILL_SECTION_FOR_TIER_TYPE_NONE 
LIFE_SKILL_SECTION_FOR_TIER_TYPE 
LIFE_SKILL_SECTION_FOR_TIER_TYPE01 
LIFE_SKILL_SECTION_FOR_TIER_TYPE02 
LIFE_SKILL_SECTION_FOR_TIER_TYPE03 
LIFE_SKILL_SECTION_FOR_TIER_TYPE04 
LIFE_SKILL_SECTION_FOR_TIER_TYPE05 
LIFE_SKILL_SECTION_FOR_TIER_TYPE06 
LIFE_SKILL_SECTION_FOR_TIER_TYPE_MAX 

◆ ELifeTechniqueTierType

enum SDK::ELifeTechniqueTierType : uint8_t
strong
Enumerator
LIFE_TECHNIQUE_TIER_TYPE_NONE 
LIFE_TECHNIQUE_TIER_TYPE 
LIFE_TECHNIQUE_TIER_TYPE01 
LIFE_TECHNIQUE_TIER_TYPE02 
LIFE_TECHNIQUE_TIER_TYPE03 
LIFE_TECHNIQUE_TIER_TYPE_MAX 

◆ ELifeTrapProfession

enum SDK::ELifeTrapProfession : uint8_t
strong
Enumerator
LIFE_TRAP_PROFESSION_HUNTING 
LIFE_TRAP_PROFESSION_FISHING 
LIFE_TRAP_PROFESSION_VOYAGE_EXPLORATION 
LIFE_TRAP_PROFESSION_MAX 

◆ ELifeTrapState

enum SDK::ELifeTrapState : uint8_t
strong
Enumerator
LIFE_TRAP_STATE_SETUP 
LIFE_TRAP_STATE_EXECUTE 
LIFE_TRAP_STATE_REMOVE 
LIFE_TRAP_STATE_MAX 

◆ ELifeVesselActiveType

enum SDK::ELifeVesselActiveType : uint8_t
strong
Enumerator
LIFE_VESSEL_ACTIVE_TYPE_NONE 
LIFE_VESSEL_ACTIVE_TYPE_OFF 
LIFE_VESSEL_ACTIVE_TYPE_ON 
LIFE_VESSEL_ACTIVE_TYPE_MAX 

◆ ELifeVesselUIType

enum SDK::ELifeVesselUIType : uint8_t
strong
Enumerator
LIFEVESSEL_UITYPE_NONE 
LIFEVESSEL_UITYPE 
LIFEVESSEL_UITYPE01 
LIFEVESSEL_UITYPE02 
LIFEVESSEL_UITYPE03 
LIFEVESSEL_UITYPE04 
LIFEVESSEL_UITYPE05 
LIFEVESSEL_UITYPE06 
LIFEVESSEL_UITYPE07 
LIFEVESSEL_UITYPE08 
LIFEVESSEL_UITYPE09 
LIFEVESSEL_UITYPE10 
LIFEVESSEL_UITYPE11 
LIFEVESSEL_UITYPE12 
LIFEVESSEL_UITYPE13 
LIFEVESSEL_UITYPE14 
LIFEVESSEL_UITYPE15 
LIFEVESSEL_UITYPE16 
LIFEVESSEL_UITYPE17 
LIFEVESSEL_UITYPE18 
LIFEVESSEL_UITYPE19 
LIFEVESSEL_UITYPE_MAX 

◆ ELightAffectsClassification

enum SDK::ELightAffectsClassification : uint8_t
strong
Enumerator
LAC_USER_SELECTED 
LAC_DYNAMIC_AFFECTING 
LAC_STATIC_AFFECTING 
LAC_DYNAMIC_AND_STATIC_AFFECTING 
LAC_MAX 

◆ ELightingBuildQuality

enum SDK::ELightingBuildQuality : uint8_t
strong
Enumerator
Quality_Preview 
Quality_Medium 
Quality_High 
Quality_Production 
Quality_NoGlobalIllumination 
Quality_MAX 

◆ ELightmapModificationFunction

enum SDK::ELightmapModificationFunction : uint8_t
strong
Enumerator
MLMF_Modulate 
MLMF_ModulateAlpha 
MLMF_MAX 

◆ ELightShadowMode

enum SDK::ELightShadowMode : uint8_t
strong
Enumerator
LightShadow_Normal 
LightShadow_Modulate 
LightShadow_ModulateBetter 
LightShadow_MAX 

◆ EliteNpcAbilityType

enum SDK::EliteNpcAbilityType : uint8_t
strong
Enumerator
ELITE_NPC_ABILITY_TYPE_INVINCIBILITY 
ELITE_NPC_ABILITY_TYPE_QUICKNESS 
ELITE_NPC_ABILITY_TYPE_SELF_CLONE 
ELITE_NPC_ABILITY_TYPE_SUPER_ARMOR 
ELITE_NPC_ABILITY_TYPE_INVISIBILITY 
ELITE_NPC_ABILITY_TYPE_DEATH_SUPER_ARMOR 
ELITE_NPC_ABILITY_TYPE_DEATH_RECOVERY 
ELITE_NPC_ABILITY_TYPE_DARK_PROJECTILE 
ELITE_NPC_ABILITY_TYPE_FEAR_PROJECTILE 
ELITE_NPC_ABILITY_TYPE_MAX 

◆ ELoadingType

enum SDK::ELoadingType : uint8_t
strong
Enumerator
LoadingType_PreLoad 
LoadingType_RealTime 
LoadingType_MAX 

◆ ELOAGoExcuteType

enum SDK::ELOAGoExcuteType : uint8_t
strong
Enumerator
LOAGO_EXCUTE_TYPE_EVENT 
LOAGO_EXCUTE_TYPE_CHECK 
LOAGO_EXCUTE_TYPE_ACTION 
LOAGO_EXCUTE_TYPE_MAX 

◆ ELOAGoMoveOutputType

enum SDK::ELOAGoMoveOutputType : uint8_t
strong
Enumerator
LOAGO_MOVE_OUTPUT_SUCCESS 
LOAGO_MOVE_OUTPUT_FAILED 
LOAGO_MOVE_OUTPUT_MAX 

◆ ELOAGoMoveSearchTargetOutputType

Enumerator
LOAGO_MOVE_SEARCH_TARGET_OUTPUT_SUCCESS 
LOAGO_MOVE_SEARCH_TARGET_OUTPUT_NEEDTARGET 
LOAGO_MOVE_SEARCH_TARGET_OUTPUT_FAILED 
LOAGO_MOVE_SEARCH_TARGET_OUTPUT_MAX 

◆ ELOAGoMoveTargetType

enum SDK::ELOAGoMoveTargetType : uint8_t
strong
Enumerator
LOAGO_MOVE_TARGET_POSITION 
LOAGO_MOVE_TARGET_OBJECT 
LOAGO_MOVE_TARGET_MAX 

◆ ELOAGoMyPlayerCheckType

enum SDK::ELOAGoMyPlayerCheckType : uint8_t
strong
Enumerator
LOAGO_MYPLATER_CHECK_TYPE_NORMAL 
LOAGO_MYPLATER_CHECK_TYPE_ABNORMAL 
LOAGO_MYPLAYER_CHECK_TYPE_DEATH 
LOAGO_MAX 

◆ ELOAGoObjectEventType

enum SDK::ELOAGoObjectEventType : uint8_t
strong
Enumerator
LOAGO_OBJECT_EVENT_TYPE_SPAWN 
LOAGO_OBJECT_EVENT_TYPE_DESPAWN 
LOAGO_OBJECT_EVENT_TYPE_MAX 

◆ ELOAGOObjectTargetType

enum SDK::ELOAGOObjectTargetType : uint8_t
strong
Enumerator
LOAGO_OBJECT_TARGET_TYPE_NONE 
LOAGO_OBJECT_TARGET_TYPE_NPC 
LOAGO_OBJECT_TARGET_TYPE_MONSTER 
LOAGO_OBJECT_TARGET_TYPE_PROP 
LOAGO_OBJECT_TARGET_TYPE_MAX 

◆ ELOAGoZoneEventType

enum SDK::ELOAGoZoneEventType : uint8_t
strong
Enumerator
LOAGO_ZONE_EVENT_TYPE_ENTER 
LOAGO_ZONE_EVENT_TYPE_LEAVE 
LOAGO_ZONE_EVENT_TYPE_MAX 

◆ ELOAGoZoneIdCheckType

enum SDK::ELOAGoZoneIdCheckType : uint8_t
strong
Enumerator
LOAGO_ZONEID_CHECK_ID_MATCH 
LOAGO_ZONEID_CHECK_ID_DEFERENCE 
LOAGO_ZONEID_CHECK_ID_MAX 

◆ ELOAGoZoneTypeCheckType

enum SDK::ELOAGoZoneTypeCheckType : uint8_t
strong
Enumerator
LOAGO_ZONETYPE_CHECK_TYPE_DUNGEON 
LOAGO_ZONETYPE_CHECK_TYPE_FIELD 
LOAGO_ZONETYPE_CHECK_TYPE_MOD 
LOAGO_ZONETYPE_CHECK_TYPE_RAID 
LOAGO_ZONETYPE_CHECK_TYPE_MAX 

◆ ELocationBoneSocketDestination

enum SDK::ELocationBoneSocketDestination : uint8_t
strong
Enumerator
BONESOCKETDEST_Bones 
BONESOCKETDEST_Sockets 
BONESOCKETDEST_MAX 

◆ ELocationBoneSocketDestSelectionMethod

Enumerator
BONESOCKETDESTSEL_Sequential 
BONESOCKETDESTSEL_Random 
BONESOCKETDESTSEL_RandomExhaustive 
BONESOCKETDESTSEL_BlendAll 
BONESOCKETDESTSEL_MAX 

◆ ELocationBoneSocketSelectionMethod

Enumerator
BONESOCKETSEL_Sequential 
BONESOCKETSEL_Random 
BONESOCKETSEL_RandomExhaustive 
BONESOCKETSEL_MAX 

◆ ELocationBoneSocketSource

enum SDK::ELocationBoneSocketSource : uint8_t
strong
Enumerator
BONESOCKETSOURCE_Bones 
BONESOCKETSOURCE_Sockets 
BONESOCKETSOURCE_MAX 

◆ ELocationEmitterSelectionMethod

enum SDK::ELocationEmitterSelectionMethod : uint8_t
strong
Enumerator
ELESM_Random 
ELESM_Sequential 
ELESM_MAX 

◆ ELocationSkelVertSurfaceSource

enum SDK::ELocationSkelVertSurfaceSource : uint8_t
strong
Enumerator
VERTSURFACESOURCE_Vert 
VERTSURFACESOURCE_Surface 
VERTSURFACESOURCE_MAX 

◆ ELocationStaticVertSurfaceSource

Enumerator
VERTSTATICSURFACESOURCE_Vert 
VERTSTATICSURFACESOURCE_Surface 
VERTSTATICSURFACESOURCE_MAX 

◆ ELocObjectLanguageExtension

enum SDK::ELocObjectLanguageExtension : uint8_t
strong
Enumerator
LocObjectLanguageExtension_INT 
LocObjectLanguageExtension_CHN 
LocObjectLanguageExtension_RUS 
LocObjectLanguageExtension_JPN 
LocObjectLanguageExtension_MAX 

◆ ELogCategory

enum SDK::ELogCategory : uint8_t
strong
Enumerator
LOG_CATEGORY_GAME 
LOG_CATEGORY_ACCOUNT 
LOG_CATEGORY_MAX 

◆ ELoginStatus

enum SDK::ELoginStatus : uint8_t
strong
Enumerator
LS_NotLoggedIn 
LS_UsingLocalProfile 
LS_LoggedIn 
LS_MAX 

◆ ELoginType

enum SDK::ELoginType : uint8_t
strong
Enumerator
LOGIN_TYPE_NORMAL 
LOGIN_TYPE_STOVE 
LOGIN_TYPE_TENCENT 
LOGIN_TYPE_GAS 
LOGIN_TYPE_MAX 

◆ ELogoutReason

enum SDK::ELogoutReason : uint8_t
strong
Enumerator
LOGOUT_REASON_NORMAL 
LOGOUT_REASON_SERVER_SELECT 
LOGOUT_REASON_MAX 

◆ ELogWriterType

enum SDK::ELogWriterType : uint8_t
strong
Enumerator
LOG_WRITER_TYPE_NETWORK 
LOG_WRITER_TYPE_FILE 
LOG_WRITER_TYPE_JSON 
LOG_WRITER_TYPE_KAFKA 
LOG_WRITER_TYPE_MAX 

◆ ELootOwnerType

enum SDK::ELootOwnerType : uint8_t
strong
Enumerator
LOOT_OWNER_TYPE_INDIVIDUAL 
LOOT_OWNER_TYPE_PARTY 
LOOT_OWNER_TYPE_MAX 

◆ EMagicScrollEnhanceGrade

enum SDK::EMagicScrollEnhanceGrade : uint8_t
strong
Enumerator
MAGIC_SCROLL_ENHANCE_GRADE_BIG_FAILURE 
MAGIC_SCROLL_ENHANCE_GRADE_FAILURE 
MAGIC_SCROLL_ENHANCE_GRADE_SUCCESS 
MAGIC_SCROLL_ENHANCE_GRADE_BIG_SUCCESS 
MAGIC_SCROLL_ENHANCE_GRADE_MAX 

◆ EMailDeleteReason

enum SDK::EMailDeleteReason : uint8_t
strong
Enumerator
MAIL_DELETE_REASON_NONE 
MAIL_DELETE_REASON_NOT_COMPLETED 
MAIL_DELETE_REASON_USER 
MAIL_DELETE_REASON_SENDBACK 
MAIL_DELETE_REASON_ADMIN 
MAIL_DELETE_REASON_MAX 

◆ EMailHeadOpType

enum SDK::EMailHeadOpType : uint8_t
strong
Enumerator
MAIL_HEAD_OP_TYPE_NORMAL 
MAIL_HEAD_OP_TYPE_NEW_ONLY 
MAIL_HEAD_OP_TYPE_GET_OLD 
MAIL_HEAD_OP_TYPE_GET_NEW 
MAIL_HEAD_OP_TYPE_MAX 

◆ EMailLoadOpType

enum SDK::EMailLoadOpType : uint8_t
strong
Enumerator
MAIL_LOAD_OP_TYPE_REFRESH 
MAIL_LOAD_OP_TYPE_READ 
MAIL_LOAD_OP_TYPE_MAX 

◆ EMailReturnStatus

enum SDK::EMailReturnStatus : uint8_t
strong
Enumerator
MAIL_RETURN_STATUS_NONE 
MAIL_RETURN_STATUS_RETURNED 
MAIL_RETURN_STATUS_RECEIVED 
MAIL_RETURN_STATUS_MAX 

◆ EMailRewardReason

enum SDK::EMailRewardReason : uint8_t
strong
Enumerator
MAIL_REWARD_REASON_NONE 
MAIL_REWARD_REASON_INVEN_FULL_MOD 
MAIL_REWARD_REASON_INVEN_FULL_PLAY_CLASS 
MAIL_REWARD_REASON_INVEN_FULL_CHAOS_DUNGEON 
MAIL_REWARD_REASON_INVEN_FULL_CARD_BATTLE 
MAIL_REWARD_REASON_INVEN_FULL_RAID_FIRST 
MAIL_REWARD_REASON_INVEN_FULL_SECRET_PROP 
MAIL_REWARD_REASON_INVEN_FULL_QUEST_FORCE_COMPLETE 
MAIL_REWARD_REASON_INVEN_FULL_RAID_PAID_REWARD 
MAIL_REWARD_REASON_INVEN_FULL_STAGE_PER_REWARD 
MAIL_REWARD_REASON_INVEN_FULL_REVERSE_RUIN 
MAIL_REWARD_REASON_MAX 

◆ EMailStatus

enum SDK::EMailStatus : uint8_t
strong
Enumerator
MAIL_STATUS_DRAFT 
MAIL_STATUS_UNREAD 
MAIL_STATUS_READ 
MAIL_STATUS_DELETED 
MAIL_STATUS_MAX 

◆ EMailTableType

enum SDK::EMailTableType : uint8_t
strong
Enumerator
MAILTABLE_TYPE_NONE 
MAILTABLE_TYPE_QUEST 
MAILTABLE_TYPE_ZONEBASE 
MAILTABLE_TYPE_ACHIEVEMENT 
MAILTABLE_TYPE_ITEM 
MAILTABLE_TYPE_NPC 
MAILTABLE_TYPE_PROP 
MAILTABLE_TYPE_PVP_LEVEL 
MAILTABLE_TYPE_ZONELEVEL 
MAILTABLE_TYPE_MAX 

◆ EMailTag

enum SDK::EMailTag : uint8_t
strong
Enumerator
MAIL_TAG_NONE 
MAIL_TAG_REPLY 
MAIL_TAG_PAYMENT_REQUEST 
MAIL_TAG_PAYMENT_RECEIVE 
MAIL_TAG_RETURN 
MAIL_TAG_SYSTEM 
MAIL_TAG_GM 
MAIL_TAG_MAX 

◆ EMailType

enum SDK::EMailType : uint8_t
strong
Enumerator
MAIL_TYPE_REGULAR 
MAIL_TYPE_EXPRESS 
MAIL_TYPE_MAX 

◆ EMapMarkerType

enum SDK::EMapMarkerType : uint8_t
strong
Enumerator
MAPMARKER_TYPE_SHARED_PARTY 
MAPMARKER_TYPE_LINK_LOCATION 
MAPMARKER_TYPE_MAX 

◆ EMapSymbolAlignType

enum SDK::EMapSymbolAlignType : uint8_t
strong
Enumerator
MAP_SYMBOL_ALIGN_TYPE_CENTER 
MAP_SYMBOL_ALIGN_TYPE_BOTTOM_CENTER 
MAP_SYMBOL_ALIGN_TYPE_MAX 

◆ EMapSymbolCategory

enum SDK::EMapSymbolCategory : uint8_t
strong
Enumerator
MAP_SYMBOL_CATEGORY_TOP_PRIORITY 
MAP_SYMBOL_CATEGORY_CHARACTER 
MAP_SYMBOL_CATEGORY_QUEST 
MAP_SYMBOL_CATEGORY_BACKGROUND 
MAP_SYMBOL_CATEGORY_LIFE_LEVEL 
MAP_SYMBOL_CATEGORY_NPC 
MAP_SYMBOL_CATEGORY_CONTENT 
MAP_SYMBOL_CATEGORY_OCEAN_AREA 
MAP_SYMBOL_CATEGORY_MAX 

◆ EMapSymbolContentType

enum SDK::EMapSymbolContentType : uint8_t
strong
Enumerator
MAP_SYMBOL_CONTENT_TYPE_NONE 
MAP_SYMBOL_CONTENT_TYPE_CHAOS_GATE_PC 
MAP_SYMBOL_CONTENT_TYPE_PARTY_MEMBER 
MAP_SYMBOL_CONTENT_TYPE_BECHASED_MONSTER 
MAP_SYMBOL_CONTENT_TYPE_QUEST_ZONE 
MAP_SYMBOL_CONTENT_TYPE_TRACE_QUEST_ZONE 
MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER 
MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER01 
MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER02 
MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER03 
MAP_SYMBOL_CONTENT_TYPE_MAP_MARKER_LINKLOCATION 
MAP_SYMBOL_CONTENT_TYPE_FRIENDSHIP_NPC 
MAP_SYMBOL_CONTENT_TYPE_ITEM_DICTIONARY 
MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND 
MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND_PK 
MAP_SYMBOL_CONTENT_TYPE_DYNAMIC_ISLAND_CONDITIONAL_PK 
MAP_SYMBOL_CONTENT_TYPE_ENEMY_PC 
MAP_SYMBOL_CONTENT_TYPE_PC 
MAP_SYMBOL_CONTENT_TYPE_PC_DEAD 
MAP_SYMBOL_CONTENT_TYPE_PC_GADGET_SUB 
MAP_SYMBOL_CONTENT_TYPE_PC_HIGH_SCORER_SUB 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_ENEMY 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_PARTY 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE_PARTY 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_HIGH_SCORE_ENEMY 
MAP_SYMBOL_CONTENT_TYPE_PC_BATTLEFIELD_ALLY 
MAP_SYMBOL_CONTENT_TYPE_SMARTPING_ASSEMBLE 
MAP_SYMBOL_CONTENT_TYPE_SMARTPING_MOVING 
MAP_SYMBOL_CONTENT_TYPE_SMARTPING_DANGER 
MAP_SYMBOL_CONTENT_TYPE_SMARTPING_HELP 
MAP_SYMBOL_CONTENT_TYPE_SMARTPING_TARGETING 
MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION 
MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION01 
MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION02 
MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION03 
MAP_SYMBOL_CONTENT_TYPE_VOYAGE_DESTINATION04 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE01 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE02 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE03 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE04 
MAP_SYMBOL_CONTENT_TYPE_TROOP_MEMBER_COLOR_TYPE05 
MAP_SYMBOL_CONTENT_TYPE_ALARM 
MAP_SYMBOL_CONTENT_TYPE_MAX 

◆ EMapSymbolKeyType

enum SDK::EMapSymbolKeyType : uint8_t
strong
Enumerator
MAP_SYMBOL_KEY_TYPE_PARTY 
MAP_SYMBOL_KEY_TYPE_OBJECT 
MAP_SYMBOL_KEY_TYPE_SPANWINDEX 
MAP_SYMBOL_KEY_TYPE_PC 
MAP_SYMBOL_KEY_TYPE_QUEST 
MAP_SYMBOL_KEY_TYPE_CHAOS_GATE_PORTAL 
MAP_SYMBOL_KEY_TYPE_BECHASED_MONSTER 
MAP_SYMBOL_KEY_TYPE_CHAOS_GATE_MONSTER 
MAP_SYMBOL_KEY_TYPE_SCANED_TREE 
MAP_SYMBOL_KEY_TYPE_MAP_MARKER_PARTY 
MAP_SYMBOL_KEY_TYPE_MAP_MARKER_LINK_LOCATION 
MAP_SYMBOL_KEY_TYPE_CLIENT_TRAP 
MAP_SYMBOL_KEY_TYPE_ITEMDICTIONARY 
MAP_SYMBOL_KEY_TYPE_DYNAMIC_ISLAND 
MAP_SYMBOL_KEY_TYPE_SPOT 
MAP_SYMBOL_KEY_TYPE_TOWN 
MAP_SYMBOL_KEY_TYPE_SMARTPING 
MAP_SYMBOL_KEY_TYPE_VOYAGE_DESTINATION 
MAP_SYMBOL_KEY_TYPE_TROOP 
MAP_SYMBOL_KEY_TYPE_ALARM 
MAP_SYMBOL_KEY_TYPE_MAX 

◆ EMapSymbolSearchType

enum SDK::EMapSymbolSearchType : uint8_t
strong
Enumerator
MAP_SYMBOL_SEARCH_TYPE_ALL 
MAP_SYMBOL_SEARCH_TYPE_TITLE_ONLY 
MAP_SYMBOL_SEARCH_TYPE_CONTENT_ONLY 
MAP_SYMBOL_SEARCH_TYPE_MAX 

◆ EMapSymbolSubCategory

enum SDK::EMapSymbolSubCategory : uint8_t
strong
Enumerator
MAP_SYMBOL_SUB_CATEGORY_TOP_PRIORITY 
MAP_SYMBOL_SUB_CATEGORY_CHARACTER_PARTY 
MAP_SYMBOL_SUB_CATEGORY_CHARACTER_MONSTER 
MAP_SYMBOL_SUB_CATEGORY_CHARACTER_TROOP 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_INSTANCE_FIELD 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_INSTANCE_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_CINEMATIC_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_RAID_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_CHAOS_GATE 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_PORTAL 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_RETURN_PROP 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_SQUAREHOLE 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_PORT 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_ISLAND 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_EXPLORATION_MATTER 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_FLOATING_MATTER 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_DISCOVERY 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_OCEAN_INSTANCE_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_OCEAN_CINEMATIC_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_GHOST_SHIP 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_HELL_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_BACKGROUND_DISCOVERY_SUPPLY_POINT 
MAP_SYMBOL_SUB_CATEGORY_QUEST_MAIN 
MAP_SYMBOL_SUB_CATEGORY_QUEST_BASIC 
MAP_SYMBOL_SUB_CATEGORY_QUEST_INSTANCE_DUNGEON 
MAP_SYMBOL_SUB_CATEGORY_QUEST_RESERVED 
MAP_SYMBOL_SUB_CATEGORY_QUEST_UNEXPECTED 
MAP_SYMBOL_SUB_CATEGORY_QUEST_CONTINENT 
MAP_SYMBOL_SUB_CATEGORY_QUEST_COOPERATION 
MAP_SYMBOL_SUB_CATEGORY_QUEST_ADVENTURE 
MAP_SYMBOL_SUB_CATEGORY_QUEST_PERIOD 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_MINING 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_LUMBERING 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_HERBALISM 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_FISHING 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_HUNTING 
MAP_SYMBOL_SUB_CATEGORY_LIFE_LEVEL_ARCHAEOLOGY 
MAP_SYMBOL_SUB_CATEGORY_NPC_EQUIPMENT 
MAP_SYMBOL_SUB_CATEGORY_NPC_GENERAL 
MAP_SYMBOL_SUB_CATEGORY_NPC_TOOL 
MAP_SYMBOL_SUB_CATEGORY_NPC_SPECIAL 
MAP_SYMBOL_SUB_CATEGORY_NPC_TRADE 
MAP_SYMBOL_SUB_CATEGORY_NPC_ETC 
MAP_SYMBOL_SUB_CATEGORY_NPC_MANUFACTURE 
MAP_SYMBOL_SUB_CATEGORY_NPC_CRAFT 
MAP_SYMBOL_SUB_CATEGORY_NPC_REPAIR 
MAP_SYMBOL_SUB_CATEGORY_NPC_STORAGE 
MAP_SYMBOL_SUB_CATEGORY_NPC_POST 
MAP_SYMBOL_SUB_CATEGORY_NPC_CRISTAL 
MAP_SYMBOL_SUB_CATEGORY_NPC_ABILITY 
MAP_SYMBOL_SUB_CATEGORY_NPC_MESSENGER 
MAP_SYMBOL_SUB_CATEGORY_NPC_COLOSSEUM 
MAP_SYMBOL_SUB_CATEGORY_NPC_MEDAL 
MAP_SYMBOL_SUB_CATEGORY_NPC_AUCTION 
MAP_SYMBOL_SUB_CATEGORY_NPC_GUILD 
MAP_SYMBOL_SUB_CATEGORY_NPC_SAILING 
MAP_SYMBOL_SUB_CATEGORY_NPC_PET 
MAP_SYMBOL_SUB_CATEGORY_NPC_MERCENARY 
MAP_SYMBOL_SUB_CATEGORY_NPC_INTIMATE 
MAP_SYMBOL_SUB_CATEGORY_NPC_RAID 
MAP_SYMBOL_SUB_CATEGORY_NPC_CARD 
MAP_SYMBOL_SUB_CATEGORY_NPC_STOCK 
MAP_SYMBOL_SUB_CATEGORY_NPC_ENHANCEMENT 
MAP_SYMBOL_SUB_CATEGORY_CONTENT 
MAP_SYMBOL_SUB_CATEGORY_OCEAN_AREA 
MAP_SYMBOL_SUB_CATEGORY_MAX 

◆ EMapType

enum SDK::EMapType : uint8_t
strong
Enumerator
MapType_Each 
MapType_Sailing 
MapType_ChangeJob 
MapType_Colosseum 
MapType_Fam 
MapType_MAX 

◆ EMARKET_CHILDWINDOW_TYPE

enum SDK::EMARKET_CHILDWINDOW_TYPE : uint8_t
strong
Enumerator
MARKET_CHILDWINDOW_TYPE_ADVANCESEARCHPAGE 
MARKET_CHILDWINDOW_TYPE_REGISTRATORPAGE 
MARKET_CHILDWINDOW_TYPE_PURCHARGEPAGE 
MARKET_CHILDWINDOW_TYPE_CANCELATIONPAGE 
MARKET_CHILDWINDOW_TYPE_ITEMRETURNPAGE 
MARKET_CHILDWINDOW_TYPE_SEARCHING 
MARKET_CHILDWINDOW_TYPE_MAX 

◆ EMarketControlType

enum SDK::EMarketControlType : uint8_t
strong
Enumerator
MARKET_CONTROL_OPEN 
MARKET_CONTROL_CLOSE 
MARKET_CONTROL_CANCEL 
MARKET_CONTROL_CANCEL_ALL 
MARKET_CONTROL_MAX 

◆ EMarketPeriod

enum SDK::EMarketPeriod : uint8_t
strong
Enumerator
MARKET_PERIOD 
MARKET_PERIOD01 
MARKET_PERIOD02 
MARKET_PERIOD03 
MARKET_PERIOD_MAX 

◆ EMarketProductStatus

enum SDK::EMarketProductStatus : uint8_t
strong
Enumerator
MARKET_PRODUCT_STATUS_NONE 
MARKET_PRODUCT_STATUS_READY 
MARKET_PRODUCT_STATUS_OVERDUE 
MARKET_PRODUCT_STATUS_DELETED 
MARKET_PRODUCT_STATUS_SOLD_OUT 
MARKET_PRODUCT_STATUS_CANCELED 
MARKET_PRODUCT_STATUS_CANCELED_BY_GM 
MARKET_PRODUCT_STATUS_MAX 

◆ EMarketSortOrder

enum SDK::EMarketSortOrder : uint8_t
strong
Enumerator
MARKET_SORT_ORDER_ASC 
MARKET_SORT_ORDER_DESC 
MARKET_SORT_ORDER_MAX 

◆ EMarketSortType

enum SDK::EMarketSortType : uint8_t
strong
Enumerator
MARKET_SORT_TYPE_USE_LEVEL 
MARKET_SORT_TYPE_ITEM_LEVEL 
MARKET_SORT_TYPE_ITEM_GRADE 
MARKET_SORT_TYPE_ITEM_QUALITY 
MARKET_SORT_TYPE_PRICE 
MARKET_SORT_TYPE_LIFE_LEVEL 
MARKET_SORT_TYPE_PROFESSION_TIER 
MARKET_SORT_TYPE_MAX 

◆ EMatchConfirmType

enum SDK::EMatchConfirmType : uint8_t
strong
Enumerator
MATCH_CONFIRM_TYPE_NO_ANSWER 
MATCH_CONFIRM_TYPE_YES 
MATCH_CONFIRM_TYPE_NO 
MATCH_CONFIRM_TYPE_MAX 

◆ EMatchType

enum SDK::EMatchType : uint8_t
strong
Enumerator
MATCH_TYPE_MOD 
MATCH_TYPE_CINEMATIC 
MATCH_TYPE_CHAOS_DUNGEON 
MATCH_TYPE_RAID_DAILY 
MATCH_TYPE_RAID_WEEKLY 
MATCH_TYPE_RAID_EPIC 
MATCH_TYPE_REVERSE_RUIN 
MATCH_TYPE_BATTLEFIELD 
MATCH_TYPE_MAX 

◆ EMaterialArmor

enum SDK::EMaterialArmor : uint8_t
strong
Enumerator
MATERIAL_ARMOR_NONE 
MATERIAL_ARMOR_WATER 
MATERIAL_ARMOR_AIR 
MATERIAL_ARMOR_STONE 
MATERIAL_ARMOR_FLESH1 
MATERIAL_ARMOR_FLESH2 
MATERIAL_ARMOR_METAL 
MATERIAL_ARMOR_WOOD 
MATERIAL_ARMOR_LEATHER 
MATERIAL_ARMOR_ICE 
MATERIAL_ARMOR_LAVA 
MATERIAL_ARMOR_MUCUS 
MATERIAL_ARMOR_EXOSKELETAL 
MATERIAL_ARMOR_MAX 

◆ EMaterialHittedSound

enum SDK::EMaterialHittedSound : uint8_t
strong
Enumerator
MATERIAL_HITTEDSOUND_NONE 
MATERIAL_HITTEDSOUND_WATER 
MATERIAL_HITTEDSOUND_AIR 
MATERIAL_HITTEDSOUND_STONE 
MATERIAL_HITTEDSOUND_FLESH 
MATERIAL_HITTEDSOUND_METAL 
MATERIAL_HITTEDSOUND_PLATE 
MATERIAL_HITTEDSOUND_WOOD 
MATERIAL_HITTEDSOUND_LEATHER 
MATERIAL_HITTEDSOUND_ICE 
MATERIAL_HITTEDSOUND_LAVA 
MATERIAL_HITTEDSOUND_MUCUS 
MATERIAL_HITTEDSOUND_MAX 

◆ EMaterialLightingModel

enum SDK::EMaterialLightingModel : uint8_t
strong
Enumerator
MLM_Phong 
MLM_NonDirectional 
MLM_Unlit 
MLM_SHPRT 
MLM_Custom 
MLM_Anisotropic 
MLM_MAX 

◆ EMaterialPositionTransform

enum SDK::EMaterialPositionTransform : uint8_t
strong
Enumerator
TRANSFORMPOS_World 
TRANSFORMPOS_MAX 

◆ EMaterialPositionTransformSource

Enumerator
TRANSFORMPOSSOURCE_Local 
TRANSFORMPOSSOURCE_PostProjection 
TRANSFORMPOSSOURCE_MAX 

◆ EMaterialTessellationMode

enum SDK::EMaterialTessellationMode : uint8_t
strong
Enumerator
MTM_NoTessellation 
MTM_FlatTessellation 
MTM_PNTriangles 
MTM_MAX 

◆ EMaterialUsage

enum SDK::EMaterialUsage : uint8_t
strong
Enumerator
MATUSAGE_SkeletalMesh 
MATUSAGE_FracturedMeshes 
MATUSAGE_ParticleSprites 
MATUSAGE_BeamTrails 
MATUSAGE_ParticleSubUV 
MATUSAGE_SpeedTree 
MATUSAGE_StaticLighting 
MATUSAGE_GammaCorrection 
MATUSAGE_LensFlare 
MATUSAGE_InstancedMeshParticles 
MATUSAGE_FluidSurface 
MATUSAGE_Decals 
MATUSAGE_MaterialEffect 
MATUSAGE_MorphTargets 
MATUSAGE_FogVolumes 
MATUSAGE_RadialBlur 
MATUSAGE_InstancedMeshes 
MATUSAGE_SplineMesh 
MATUSAGE_ScreenDoorFade 
MATUSAGE_APEXMesh 
MATUSAGE_Terrain 
MATUSAGE_Landscape 
MATUSAGE_MobileLandscape 
MATUSAGE_MAX 

◆ EMaterialVectorCoordTransform

enum SDK::EMaterialVectorCoordTransform : uint8_t
strong
Enumerator
TRANSFORM_World 
TRANSFORM_View 
TRANSFORM_Local 
TRANSFORM_Tangent 
TRANSFORM_MAX 

◆ EMaterialVectorCoordTransformSource

Enumerator
TRANSFORMSOURCE_World 
TRANSFORMSOURCE_Local 
TRANSFORMSOURCE_Tangent 
TRANSFORMSOURCE_View 
TRANSFORMSOURCE_MAX 

◆ EMaterialWeapon

enum SDK::EMaterialWeapon : uint8_t
strong
Enumerator
MATERIAL_WEAPON_NONE 
MATERIAL_WEAPON_SWORD 
MATERIAL_WEAPON_BOW 
MATERIAL_WEAPON_GUN 
MATERIAL_WEAPON_SPEAR 
MATERIAL_WEAPON_GAUNTLET 
MATERIAL_WEAPON_INSTRUMENT 
MATERIAL_WEAPON_HAMMER 
MATERIAL_WEAPON_DAGGER 
MATERIAL_WEAPON_WAND 
MATERIAL_WEAPON_CARDDECK 
MATERIAL_WEAPON_SYMBOL 
MATERIAL_WEAPON_LONGLANCE 
MATERIAL_WEAPON_SHORTLANCE 
MATERIAL_WEAPON_DEMONIC_WEAPON 
MATERIAL_WEAPON_DEMONCLOW 
MATERIAL_WEAPON_BLADE_DUELSWORD 
MATERIAL_WEAPON_BLADE_LONGSWORD 
MATERIAL_WEAPON_HOLYSWORD 
MATERIAL_WEAPON_HOLYSWORD_ENHANCED 
MATERIAL_WEAPON_SCOUTER_LASER 
MATERIAL_WEAPON_MAX 

◆ EMaterialWeaponAttribute

enum SDK::EMaterialWeaponAttribute : uint8_t
strong
Enumerator
MATERIAL_WEAPON_ATTRIBUTE_NONE 
MATERIAL_WEAPON_ATTRIBUTE_FIRE 
MATERIAL_WEAPON_ATTRIBUTE_ICE 
MATERIAL_WEAPON_ATTRIBUTE_ELECTRIC 
MATERIAL_WEAPON_ATTRIBUTE_WIND 
MATERIAL_WEAPON_ATTRIBUTE_EARTH 
MATERIAL_WEAPON_ATTRIBUTE_DARK 
MATERIAL_WEAPON_ATTRIBUTE_HOLY 
MATERIAL_WEAPON_ATTRIBUTE_WATER 
MATERIAL_WEAPON_ATTRIBUTE_LAVA 
MATERIAL_WEAPON_ATTRIBUTE_MAX 

◆ EMATPLAYER_TYPE

enum SDK::EMATPLAYER_TYPE : uint8_t
strong
Enumerator
MATPLAYER_ORIGINAL 
MATPLAYER_MYPLAYER 
MATPLAYER_SOMEONE 
MATPLAYER_PARTYMAIN 
MATPLAYER_PARTYMEMBER 
MATPLAYER_NPC 
MATPLAYER_DRIVENVEHICLE 
MATPLAYER_VEHICLE 
MATPLAYER_MAX 

◆ EMaxDistanceScaleMode

enum SDK::EMaxDistanceScaleMode : uint8_t
strong
Enumerator
MDSM_Multiply 
MDSM_Substract 
MDSM_MAX 

◆ EMedalQuestRank

enum SDK::EMedalQuestRank : uint8_t
strong
Enumerator
MEDAL_QUEST_RANK_NONE 
MEDAL_QUEST_RANK_BRONZE 
MEDAL_QUEST_RANK_SILVER 
MEDAL_QUEST_RANK_GOLD 
MEDAL_QUEST_RANK_PLATINUM 
MEDAL_QUEST_RANK_MAX 

◆ EMemoryPosType

enum SDK::EMemoryPosType : uint8_t
strong
Enumerator
MEMORY_POS_TYPE_TARGETPOS 
MEMORY_POS_TYPE_CASTERPOS 
MEMORY_POS_TYPE_MAX 

◆ EMenuImageDrawStyle

enum SDK::EMenuImageDrawStyle : uint8_t
strong
Enumerator
IDS_Normal 
IDS_Stretched 
IDS_Tile 
IDS_MAX 

◆ EMenuOptionType

enum SDK::EMenuOptionType : uint8_t
strong
Enumerator
MENUOT_ComboReadOnly 
MENUOT_ComboNumeric 
MENUOT_CheckBox 
MENUOT_Slider 
MENUOT_Spinner 
MENUOT_EditBox 
MENUOT_CollectionCheckBox 
MENUOT_CollapsingList 
MENUOT_MAX 

◆ EMeshCameraFacingOptions

enum SDK::EMeshCameraFacingOptions : uint8_t
strong
Enumerator
XAxisFacing_NoUp 
XAxisFacing_ZUp 
XAxisFacing_NegativeZUp 
XAxisFacing_YUp 
XAxisFacing_NegativeYUp 
LockedAxis_ZAxisFacing 
LockedAxis_NegativeZAxisFacing 
LockedAxis_YAxisFacing 
LockedAxis_NegativeYAxisFacing 
VelocityAligned_ZAxisFacing 
VelocityAligned_NegativeZAxisFacing 
VelocityAligned_YAxisFacing 
VelocityAligned_NegativeYAxisFacing 
EMeshCameraFacingOptions_MAX 

◆ EMeshCameraFacingUpAxis

enum SDK::EMeshCameraFacingUpAxis : uint8_t
strong
Enumerator
CameraFacing_NoneUP 
CameraFacing_ZUp 
CameraFacing_NegativeZUp 
CameraFacing_YUp 
CameraFacing_NegativeYUp 
CameraFacing_MAX 

◆ EMeshScreenAlignment

enum SDK::EMeshScreenAlignment : uint8_t
strong
Enumerator
PSMA_MeshFaceCameraWithRoll 
PSMA_MeshFaceCameraWithSpin 
PSMA_MeshFaceCameraWithLockedAxis 
PSMA_MAX 

◆ EMeshType

enum SDK::EMeshType : uint8_t
strong
Enumerator
MeshType_StaticMesh 
MeshType_SkeletalMesh 
MeshType_MAX 

◆ EMICParamLoopType

enum SDK::EMICParamLoopType : uint8_t
strong
Enumerator
MIC_PARAM_LOOP_ONCE 
MIC_PARAM_LOOP_REWIND 
MIC_PARAM_LOOP_PINGPONG 
MIC_PARAM_LOOP_MAX 

◆ EMicroTransactionDelegate

enum SDK::EMicroTransactionDelegate : uint8_t
strong
Enumerator
MTD_PurchaseQueryComplete 
MTD_PurchaseComplete 
MTD_MAX 

◆ EMicroTransactionResult

enum SDK::EMicroTransactionResult : uint8_t
strong
Enumerator
MTR_Succeeded 
MTR_Failed 
MTR_Canceled 
MTR_RestoredFromServer 
MTR_MAX 

◆ EMileStoneCategory

enum SDK::EMileStoneCategory : uint8_t
strong
Enumerator
MILESTONE_CATEGORY_CONTENTS 
MILESTONE_CATEGORY_REWARD 
MILESTONE_CATEGORY_MAX 

◆ EMileStoneFilterOptionType

enum SDK::EMileStoneFilterOptionType : uint8_t
strong
Enumerator
MILESTONE_FILTER_SINGLEPLAY 
MILESTONE_FILTER_MULTIPLAY 
MILESTONE_FILTER_PVE 
MILESTONE_FILTER_PVP 
MILESTONE_FILTER_CHAOSGATE 
MILESTONE_FILTER_CHAOSDUNGEON 
MILESTONE_FILTER_RAID 
MILESTONE_FILTER_FIELDBOSS 
MILESTONE_FILTER_TOWER 
MILESTONE_FILTER_CUBE 
MILESTONE_FILTER_CORRIDOR 
MILESTONE_FILTER_PLATINUMFIELD 
MILESTONE_FILTER_COLOSSEUM 
MILESTONE_FILTER_LUPHEON_SEAL 
MILESTONE_FILTER_DUNGEON 
MILESTONE_FILTER_ISLAND 
MILESONTE_FILTER_ISLAND_GIENAH 
MILESONTE_FILTER_ISLAND_PROCYON 
MILESTONE_FILTER_SECRETDUNGEON 
MILESTONE_FILTER_REVERSE_RUIN 
MILESTONE_FILTER_MAX 
MileStoneFilterOptionType_MAX 

◆ EMileStoneRewardType

enum SDK::EMileStoneRewardType : uint8_t
strong
Enumerator
MILESTONE_REWARD_SHILLING 
MILESTONE_REWARD_GOLD 
MILESTONE_REWARD_LUPHEON_SEAL 
MILESTONE_REWARD_PIRATE_COIN 
MILESTONE_REWARD_ARCRASIUM 
MILESTONE_REWARD_RUNE 
MILESTONE_REWARD_MAT_ENCHANT_CATALYST 
MILESTONE_REWARD_POLISH_BONUS_TOOL 
MILESTONE_REWARD_BREATH_SUN 
MILESTONE_REWARD_BREATH_MOON 
MILESTONE_REWARD_BREATH_STAR 
MILESTONE_REWARD_SECRET_MAP 
MILESTONE_REWARD_ABILITY_STONE 
MILESTONE_REWARD_ENGRAVE_BOOK 
MILESTONE_REWARD_PRESENT 
MILESTONE_REWARD_CUISINE 
MILESTONE_REWARD_BATTLE_ITEM 
MILESTONE_REWARD_CREW 
MILESTONE_REWARD_VESSEL_BLUEPRINT 
MILESTONE_REWARD_CARD 
MILESTONE_REWARD_RIDES 
MILESTONE_REWARD_SOLAR_STONE 
MILESTONE_REWARD_ENHANCE_MATERIAL 
MILESTONE_REWARD_ENHANCE_ADDITIVE 
MILESTONE_REWARD_ENHANCE_BREAKTHROUGH 
MILESTONE_REWARD_MAX 

◆ EMileStoneType

enum SDK::EMileStoneType : uint8_t
strong
Enumerator
MILESTONE_CONTENTS_NONE 
MILESTONE_CONTENTS_CUBE 
MILESTONE_CONTENTS_PLATINUM_FIELD 
MILESTONE_CONTENTS_TOWER 
MILESTONE_CONTENTS_CHAOSGATE 
MILESTONE_CONTENTS_RAID 
MILESTONE_CONTENTS_FIELD_BOSS 
MILESTONE_CONTENTS_ISLAND 
MILESTONE_CONTENTS_ISLAND_GIENAH 
MILESTONE_CONTENTS_ISLAND_PROCYON 
MILESTONE_CONTENTS_CHAOS_DUNGEON 
MILESTONE_CONTENTS_COLOSSEUM 
MILESTONE_CONTENTS_DUNGEON 
MILESTONE_CONTENTS_CORRIDOR 
MILESTONE_CONTENTS_LUPHEON_SEAL 
MILESTONE_CONTENTS_CARDBATTLE 
MILESTONE_CONTENTS_ETC 
MILESTONE_CONTENTS_BATTLEFIELD 
MILESTONE_CONTENTS_VOYAGE 
MILESTONE_CONTENTS_EXCHANGE 
MILESTONE_CONTENTS_SECRETDUNGEON 
MILESTONE_CONTENTS_ITEM_ENHANCE 
MILESTONE_CONTENTS_REVERSE_RUIN 
MILESTONE_CONTENTS_MAX 

◆ EMileStoneUnlockType

enum SDK::EMileStoneUnlockType : uint8_t
strong
Enumerator
MILESTONE_CONTENTS_UNLOCK_NONE 
MILESTONE_CONTENTS_UNLOCK_CUBE_NORMAL_DIAOMND 
MILESTONE_CONTENTS_UNLOCK_TOWER_SHADOW_FLOORLEVEL 
MILESTONE_CONTENTS_UNLOCK_RAID_STEP 
MILESTONE_CONTENTS_UNLOCK_QUEST_CLEAR 
MILESTONE_CONTENTS_UNLOCK_CHARACTER_LEVEL 
MILESTONE_CONTENTS_UNLOCK_ITEM_LEVEL 
MILESTONE_CONTENTS_UNLOCK_MAX 

◆ EMissileProjectileState

enum SDK::EMissileProjectileState : uint8_t
strong
Enumerator
MissileProjectileState_NONE 
MissileProjectileState_WAIT 
MissileProjectileState_IS_WAITING_NOCOLLISION 
MissileProjectileState_ACCEL 
MissileProjectileState_END 
MissileProjectileState_MAX 

◆ EMobileAlphaValueSource

enum SDK::EMobileAlphaValueSource : uint8_t
strong
Enumerator
MAVS_DiffuseTextureAlpha 
MAVS_MaskTextureRed 
MAVS_MaskTextureGreen 
MAVS_MaskTextureBlue 
MAVS_MAX 

◆ EMobileAmbientOcclusionSource

enum SDK::EMobileAmbientOcclusionSource : uint8_t
strong
Enumerator
MAOS_Disabled 
MAOS_VertexColorRed 
MAOS_VertexColorGreen 
MAOS_VertexColorBlue 
MAOS_VertexColorAlpha 
MAOS_MAX 

◆ EMobileColorMultiplySource

enum SDK::EMobileColorMultiplySource : uint8_t
strong
Enumerator
MCMS_None 
MCMS_BaseTextureRed 
MCMS_BaseTextureGreen 
MCMS_BaseTextureBlue 
MCMS_BaseTextureAlpha 
MCMS_MaskTextureRed 
MCMS_MaskTextureGreen 
MCMS_MaskTextureBlue 
MCMS_MaskTextureAlpha 
MCMS_MAX 

◆ EMobileEmissiveColorSource

enum SDK::EMobileEmissiveColorSource : uint8_t
strong
Enumerator
MECS_EmissiveTexture 
MECS_BaseTexture 
MECS_Constant 
MECS_MAX 

◆ EMobileEnvironmentBlendMode

enum SDK::EMobileEnvironmentBlendMode : uint8_t
strong
Enumerator
MEBM_Add 
MEBM_Lerp 
MEBM_MAX 

◆ EMobileSpecularMask

enum SDK::EMobileSpecularMask : uint8_t
strong
Enumerator
MSM_Constant 
MSM_Luminance 
MSM_DiffuseRed 
MSM_DiffuseGreen 
MSM_DiffuseBlue 
MSM_DiffuseAlpha 
MSM_MaskTextureRGB 
MSM_MaskTextureRed 
MSM_MaskTextureGreen 
MSM_MaskTextureBlue 
MSM_MaskTextureAlpha 
MSM_MAX 

◆ EMobileTexCoordsSource

enum SDK::EMobileTexCoordsSource : uint8_t
strong
Enumerator
MTCS_TexCoords0 
MTCS_TexCoords1 
MTCS_TexCoords2 
MTCS_TexCoords3 
MTCS_MAX 

◆ EMobileTextureBlendFactorSource

enum SDK::EMobileTextureBlendFactorSource : uint8_t
strong
Enumerator
MTBFS_VertexColor 
MTBFS_MaskTexture 
MTBFS_MAX 

◆ EMobileValueSource

enum SDK::EMobileValueSource : uint8_t
strong
Enumerator
MVS_Constant 
MVS_VertexColorRed 
MVS_VertexColorGreen 
MVS_VertexColorBlue 
MVS_VertexColorAlpha 
MVS_BaseTextureRed 
MVS_BaseTextureGreen 
MVS_BaseTextureBlue 
MVS_BaseTextureAlpha 
MVS_MaskTextureRed 
MVS_MaskTextureGreen 
MVS_MaskTextureBlue 
MVS_MaskTextureAlpha 
MVS_NormalTextureAlpha 
MVS_EmissiveTextureRed 
MVS_EmissiveTextureGreen 
MVS_EmissiveTextureBlue 
MVS_EmissiveTextureAlpha 
MVS_MAX 

◆ EModAnnounceType

enum SDK::EModAnnounceType : uint8_t
strong
Enumerator
MOD_ANNOUNCE_TYPE_BUFF 
MOD_ANNOUNCE_TYPE_MOD_SIGNET 
MOD_ANNOUNCE_TYPE_BOSS 
MOD_ANNOUNCE_TYPE_CAVE_OPEN 
MOD_ANNOUNCE_TYPE_PLATINUM_RETURN 
MOD_ANNOUNCE_TYPE_FINISH 
MOD_ANNOUNCE_TYPE_COOPERATION 
MOD_ANNOUNCE_TYPE_MAX 

◆ EModBossRushStageStep

enum SDK::EModBossRushStageStep : uint8_t
strong
Enumerator
MOD_BOSSRUSH_STAGE_STEP_START 
MOD_BOSSRUSH_STAGE_STEP_CLEAR 
MOD_BOSSRUSH_STAGE_STEP_FAIL 
MOD_BOSSRUSH_STAGE_STEP_CLEAR_ALL 
MOD_BOSSRUSH_STAGE_STEP_MAX 

◆ EModCubeDoor

enum SDK::EModCubeDoor : uint8_t
strong
Enumerator
MOD_CUBE_DOOR_EAST 
MOD_CUBE_DOOR_WEST 
MOD_CUBE_DOOR_SOUTH 
MOD_CUBE_DOOR_NORTH 
MOD_CUBE_DOOR_MAX 

◆ EModCubeStageStep

enum SDK::EModCubeStageStep : uint8_t
strong
Enumerator
MOD_CUBE_STAGE_STEP_PREPARE 
MOD_CUBE_STAGE_STEP_START 
MOD_CUBE_STAGE_STEP_CLEAR 
MOD_CUBE_STAGE_STEP_FAIL 
MOD_CUBE_STAGE_STEP_START_BOX_WAVE 
MOD_CUBE_STAGE_STEP_CHOOSE_DOOR 
MOD_CUBE_STAGE_STEP_CLEAR_ALL 
MOD_CUBE_STAGE_STEP_MAX 

◆ EModCubeStageType

enum SDK::EModCubeStageType : uint8_t
strong
Enumerator
MOD_CUBE_STAGE_TYPE_ELITE_WAVE 
MOD_CUBE_STAGE_TYPE_BOSS_WAVE 
MOD_CUBE_STAGE_TYPE_EXPLODING_WAVE 
MOD_CUBE_STAGE_TYPE_DOOKY_WAVE 
MOD_CUBE_STAGE_TYPE_RANGE_WAVE 
MOD_CUBE_STAGE_TYPE_NPC_WAVE 
MOD_CUBE_STAGE_TYPE_OPEN_BOX 
MOD_CUBE_STAGE_TYPE_MAX 

◆ EModEntranceItemType

enum SDK::EModEntranceItemType : uint8_t
strong
Enumerator
MOD_ENTRANCE_ITEM_TYPE_NONE 
MOD_ENTRANCE_ITEM_TYPE_MONEY 
MOD_ENTRANCE_ITEM_TYPE_ITEM 
MOD_ENTRANCE_ITEM_TYPE_MAX 

◆ EModEntranceState

enum SDK::EModEntranceState : uint8_t
strong
Enumerator
MOD_ENTRANCE_STATE_ACTIVE 
MOD_ENTRANCE_STATE_LOCK 
MOD_ENTRANCE_STATE_REQUEST 
MOD_ENTRANCE_STATE_MAX 

◆ EModEntryCondition

enum SDK::EModEntryCondition : uint8_t
strong
Enumerator
MOD_ENTRY_CONDITION_NONE 
MOD_ENTRY_CONDITION_QUEST 
MOD_ENTRY_CONDITION_QUEST_STAGE 
MOD_ENTRY_CONDITION_INDUN 
MOD_ENTRY_CONDITION_ADVENTURE 
MOD_ENTRY_CONDITION_MOD 
MOD_ENTRY_CONDITION_MAX 

◆ EModIconType

enum SDK::EModIconType : uint8_t
strong
Enumerator
MOD_ICON_CUBE 
MOD_ICON_CUBE_ELITE 
MOD_ICON_TOWER_A 
MOD_ICON_PLATINUM_A 
MOD_ICON_PLATINUM_B 
MOD_ICON_BOSS_RUSH 
MOD_ICON_TOWER_B 
MOD_ICON_CUBE_DIMENSION 
MOD_ICON_TOWER_C 
MOD_ICON_MAX 

◆ EModPlatinumCooperationType

enum SDK::EModPlatinumCooperationType : uint8_t
strong
Enumerator
MOD_PLATINUM_COOPERATION_TYPE_NONE 
MOD_PLATINUM_COOPERATION_TYPE_LIFE 
MOD_PLATINUM_COOPERATION_TYPE_PROP 
MOD_PLATINUM_COOPERATION_TYPE_PORTAL 
MOD_PLATINUM_COOPERATION_TYPE_MONSTER 
MOD_PLATINUM_COOPERATION_TYPE_GIMMICK 
MOD_PLATINUM_COOPERATION_TYPE_BUFF 
MOD_PLATINUM_COOPERATION_TYPE_MAX 

◆ EModPlatinumType

enum SDK::EModPlatinumType : uint8_t
strong
Enumerator
MOD_PLATINUM_TYPE_HERBALISM 
MOD_PLATINUM_TYPE_LUMBERING 
MOD_PLATINUM_TYPE_MINING 
MOD_PLATINUM_TYPE_HUNTING 
MOD_PLATINUM_TYPE_FISHING 
MOD_PLATINUM_TYPE_ARCHAEOLOGY 
MOD_PLATINUM_TYPE_ASTROLOGY 
MOD_PLATINUM_TYPE_SPEAKING 
MOD_PLATINUM_TYPE_MAX 

◆ EModRank

enum SDK::EModRank : uint8_t
strong
Enumerator
MOD_RANK_F 
MOD_RANK_C 
MOD_RANK_B 
MOD_RANK_A 
MOD_RANK_S 
MOD_RANK_SS 
MOD_RANK_MAX 

◆ EModRankType

enum SDK::EModRankType : uint8_t
strong
Enumerator
MOD_RANK_TYPE_DEATH_COUNT 
MOD_RANK_TYPE_DEATH_COUNT_PARTY 
MOD_RANK_TYPE_DEATH_RANK 
MOD_RANK_TYPE_ATTACKED_COUNT 
MOD_RANK_TYPE_ATTACKED_COUNT_PARTY 
MOD_RANK_TYPE_DAMAGE_COUNT 
MOD_RANK_TYPE_DAMAGE_RANK 
MOD_RANK_TYPE_PROP_INTERACTION_COUNT 
MOD_RANK_TYPE_PROP_INTERACTION_COUNT_PARTY 
MOD_RANK_TYPE_CLEAR_TIME_PARTY 
MOD_RANK_TYPE_KILL_COUNT 
MOD_RANK_TYPE_DEBUFF_COUNT_PARTY 
MOD_RANK_TYPE_CLEARWAVE_PARTY 
MOD_RANK_TYPE_TOWER_HP_PARTY 
MOD_RANK_TYPE_CUBE_STAGE_INFO 
MOD_RANK_TYPE_MAX 

◆ EModResult

enum SDK::EModResult : uint8_t
strong
Enumerator
MOD_RESULT_PLAYING 
MOD_RESULT_WIN 
MOD_RESULT_DEFEAT 
MOD_RESULT_LEAVE 
MOD_RESULT_STOP 
MOD_RESULT_MAX 

◆ EModRewardGrade

enum SDK::EModRewardGrade : uint8_t
strong
Enumerator
MOD_REWARD_GRADE_BRONZE 
MOD_REWARD_GRADE_SILVER 
MOD_REWARD_GRADE_GOLD 
MOD_REWARD_GRADE_PLATINUM 
MOD_REWARD_GRADE_DIAMOND 
MOD_REWARD_GRADE_MAX 

◆ EModState

enum SDK::EModState : uint8_t
strong
Enumerator
MOD_STATE_WAITING_ENTRY 
MOD_STATE_INTRO 
MOD_STATE_PLAYING 
MOD_STATE_PROCESSING_RESULT 
MOD_STATE_REWARDING 
MOD_STATE_CHOOSE_NEXT_ROOM_DOOR 
MOD_STATE_INACTIVE 
MOD_STATE_WAITING_DESTROY 
MOD_STATE_VICTORY 
MOD_STATE_MAX 

◆ EModStateEvent

enum SDK::EModStateEvent : uint8_t
strong
Enumerator
MOD_STATE_EVENT_INTRO 
MOD_STATE_EVENT_START 
MOD_STATE_EVENT_FINISH 
MOD_STATE_EVENT_REWARD 
MOD_STATE_EVENT_CHOOSE_NEXT_DOOR 
MOD_STATE_EVENT_FINALIZE 
MOD_STATE_EVENT_DESTROY 
MOD_STATE_EVENT_VICTORY 
MOD_STATE_EVENT_HIDE_ALL_BOX 
MOD_STATE_EVENT_MAX 

◆ EModTargetType

enum SDK::EModTargetType : uint8_t
strong
Enumerator
MOD_TARGET_TYPE_SELF 
MOD_TARGET_TYPE_PARTY 
MOD_TARGET_TYPE_TOWER 
MOD_TARGET_TYPE_NPC 
MOD_TARGET_TYPE_MAX 

◆ EModTowerSize

enum SDK::EModTowerSize : uint8_t
strong
Enumerator
MOD_TOWER_SIZE_SMALL 
MOD_TOWER_SIZE_MEDIUM 
MOD_TOWER_SIZE_LARGE 
MOD_TOWER_SIZE_MAX 

◆ EModTowerStageStep

enum SDK::EModTowerStageStep : uint8_t
strong
Enumerator
MOD_TOWER_STAGE_STEP_START 
MOD_TOWER_STAGE_STEP_TELEPORT 
MOD_TOWER_STAGE_STEP_CLEAR 
MOD_TOWER_STAGE_STEP_FAIL 
MOD_TOWER_STAGE_STEP_CLEAR_ALL 
MOD_TOWER_STAGE_STEP_MAX 

◆ EModType

enum SDK::EModType : uint8_t
strong
Enumerator
MOD_TYPE_CUBE 
MOD_TYPE_TOWER 
MOD_TYPE_PLATINUM_AREA 
MOD_TYPE_BOSS_RUSH 
MOD_TYPE_MAX 

◆ EModuleType

enum SDK::EModuleType : uint8_t
strong
Enumerator
EPMT_General 
EPMT_TypeData 
EPMT_Beam 
EPMT_Trail 
EPMT_Spawn 
EPMT_Required 
EPMT_Event 
EPMT_AkEvent 
EPMT_MAX 

◆ EModWaveState

enum SDK::EModWaveState : uint8_t
strong
Enumerator
MOD_WAVE_STATE_READY 
MOD_WAVE_STATE_START 
MOD_WAVE_STATE_FINISH 
MOD_WAVE_STATE_MAX 

◆ EMonetaryType

enum SDK::EMonetaryType : uint8_t
strong
Enumerator
MONETARY_TYPE_NONE 
MONETARY_TYPE_MONEY 
MONETARY_TYPE_PAID_CASH 
MONETARY_TYPE_MAX 

◆ EMoneyAuditType

enum SDK::EMoneyAuditType : uint8_t
strong
Enumerator
MONEY_AUDIT_TYPE_FREE 
MONEY_AUDIT_TYPE_PAID 
MONEY_AUDIT_TYPE_MAX 

◆ EMoneyCategory

enum SDK::EMoneyCategory : uint8_t
strong
Enumerator
MONEY_CATEGORY_BASIC 
MONEY_CATEGORY_ACCOUNT 
MONEY_CATEGORY_MESSENGERMEDAL 
MONEY_CATEGORY_VOYAGE 
MONEY_CATEGORY_CONTENTS 
MONEY_CATEGORY_AREA 
MONEY_CATEGORY_MAX 

◆ EMoneyStorageType

enum SDK::EMoneyStorageType : uint8_t
strong
Enumerator
MONEY_STORAGE_TYPE_PC 
MONEY_STORAGE_TYPE_ACCOUNT 
MONEY_STORAGE_TYPE_MAX 

◆ EMoneyType

enum SDK::EMoneyType : uint8_t
strong
Enumerator
MONEY_TYPE_NONE 
MONEY_TYPE_GOLD 
MONEY_TYPE_TRADE_GOLD 
MONEY_TYPE_MESSENGER_MEDAL_CAFE 
MONEY_TYPE_MESSENGER_MEDAL_FREE 
MONEY_TYPE_MESSENGER_MEDAL_PAID 
MONEY_TYPE_BATTLE_COIN 
MONEY_TYPE_LUPHEON_SEAL 
MONEY_TYPE_CRACK_PIECE 
MONEY_TYPE_CASHEW_SEED 
MONEY_TYPE_PIRATE_COIN 
MONEY_TYPE_PVP_TOKEN 
MONEY_TYPE_ENHANCE_TOKEN 
MONEY_TYPE_MAX 

◆ EMoneyUnlockType

enum SDK::EMoneyUnlockType : uint8_t
strong
Enumerator
MONEY_UNLOCK_TYPE_DEFAULT 
MONEY_UNLOCK_TYPE_LOCKED 
MONEY_UNLOCK_TYPE_HIDE 
MONEY_UNLOCK_TYPE_MAX 

◆ EMotionProcessingMode

enum SDK::EMotionProcessingMode : uint8_t
strong
Enumerator
MOTION_PROCESSING_MODE_NONE 
MOTION_PROCESSING_MODE_INTERPOLATE 
MOTION_PROCESSING_MODE_MAX 

◆ EMotionResolverType

enum SDK::EMotionResolverType : uint8_t
strong
Enumerator
MOTION_RESOLVER_TYPE_NPC 
MOTION_RESOLVER_TYPE_PC 
MOTION_RESOLVER_TYPE_PVP 
MOTION_RESOLVER_TYPE_MAX 

◆ EMoveDebugOrigin

enum SDK::EMoveDebugOrigin : uint8_t
strong
Enumerator
MOVE_DEBUG_ORIGIN_NONE 
MOVE_DEBUG_ORIGIN_TELEPORT 
MOVE_DEBUG_ORIGIN_SKILL_MOVE 
MOVE_DEBUG_ORIGIN_MOVE_INSTANT 
MOVE_DEBUG_ORIGIN_MOTION_CIRCULAR_ARC 
MOVE_DEBUG_ORIGIN_MOTION_DOWN 
MOVE_DEBUG_ORIGIN_MOTION_LINE 
MOVE_DEBUG_ORIGIN_MOTION_LINE01 
MOVE_DEBUG_ORIGIN_MOTION_PATH 
MOVE_DEBUG_ORIGIN_MOTION_ROOT 
MOVE_DEBUG_ORIGIN_MOTION_ROOT01 
MOVE_DEBUG_ORIGIN_MOTION_QUERY 
MOVE_DEBUG_ORIGIN_MOTION_TRACK 
MOVE_DEBUG_ORIGIN_MOTION_STOP 
MOVE_DEBUG_ORIGIN_VEHICLE_BEFORE 
MOVE_DEBUG_ORIGIN_VEHICLE_OFF 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MOVE_OBJECT 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MOVE_SELF 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_ADD_OBJECT 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_REMOVE_OBJECT 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT01 
MOVE_DEBUG_ORIGIN_TRANSIT_TASK_MIGRATE_OBJECT02 
MOVE_DEBUG_ORIGIN_ETC 
MOVE_DEBUG_ORIGIN_MAX 

◆ EMoveDir

enum SDK::EMoveDir : uint8_t
strong
Enumerator
MD_Stationary 
MD_Forward 
MD_Backward 
MD_Left 
MD_Right 
MD_Up 
MD_Down 
MD_MAX 

◆ EMoveMode

enum SDK::EMoveMode : uint8_t
strong
Enumerator
MOVE_MODE_IDLE 
MOVE_MODE_DOWN 
MOVE_MODE_STAND_UP 
MOVE_MODE_SWAY 
MOVE_MODE_BRING_DOWN 
MOVE_MODE_ATTACK 
MOVE_MODE_BE_HIT 
MOVE_MODE_PATH 
MOVE_MODE_PATH_ERROR 
MOVE_MODE_PATH_SKILL_ATTACK 
MOVE_MODE_PATH_SKILL_ATTACK_ERROR 
MOVE_MODE_TRACK 
MOVE_MODE_ROTATE_PROP 
MOVE_MODE_LINE 
MOVE_MODE_MAX 

◆ EMoveMood

enum SDK::EMoveMood : uint8_t
strong
Enumerator
MOVE_MOOD_NONE 
MOVE_MOOD_WALK 
MOVE_MOOD_RUN 
MOVE_MOOD_FAST_RUN 
MOVE_MOOD_BURROW 
MOVE_MOOD_MAX 

◆ EMoveResult

enum SDK::EMoveResult : uint8_t
strong
Enumerator
MOVE_RESULT_MOVED 
MOVE_RESULT_GOAL_REACHED 
MOVE_RESULT_CANNOT_MOVE 
MOVE_RESULT_ERROR 
MOVE_RESULT_MAX 

◆ EMoveResultType

enum SDK::EMoveResultType : uint8_t
strong
Enumerator
MOVE_RESULT_TYPE_SUCCESS 
MOVE_RESULT_TYPE_FAILURE_UNKNOWN 
MOVE_RESULT_TYPE_FAILURE_MOVING 
MOVE_RESULT_TYPE_FAILURE_ZONE_INVALID_STATE 
MOVE_RESULT_TYPE_FAILURE_DIFF_ZONE 
MOVE_RESULT_TYPE_FAILURE_INVALID_DEST_POS 
MOVE_RESULT_TYPE_MAX 

◆ EMoveStopReasonType

enum SDK::EMoveStopReasonType : uint8_t
strong
Enumerator
MOVE_STOP_REASON_TYPE_NORMAL 
MOVE_STOP_REASON_TYPE_TELEPORT 
MOVE_STOP_REASON_TYPE_MAX 

◆ EMoveType

enum SDK::EMoveType : uint8_t
strong
Enumerator
MOVE_TYPE_STOP 
MOVE_TYPE_NORMAL 
MOVE_TYPE_DOWN 
MOVE_TYPE_STAND_UP 
MOVE_TYPE_SWAY 
MOVE_TYPE_KNOCKDOWN 
MOVE_TYPE_KNOCKDOWN_TWIST 
MOVE_TYPE_BOUND 
MOVE_TYPE_BRING_DOWN 
MOVE_TYPE_FREEZE_STRONG 
MOVE_TYPE_SPRING_BOUND 
MOVE_TYPE_MAX 

◆ EMovieControlType

enum SDK::EMovieControlType : uint8_t
strong
Enumerator
MCT_Play 
MCT_Stop 
MCT_Pause 
MCT_MAX 

◆ EMovieStreamSource

enum SDK::EMovieStreamSource : uint8_t
strong
Enumerator
MovieStream_File 
MovieStream_Memory 
MovieStream_MAX 

◆ EMusicActionOnProp

enum SDK::EMusicActionOnProp : uint8_t
strong
Enumerator
MUSIC_ACTION_ON_PROP_NONE 
MUSIC_ACTION_ON_PROP_ENABLE 
MUSIC_ACTION_ON_PROP_DISABLE 
MUSIC_ACTION_ON_PROP_VISIBLE 
MUSIC_ACTION_ON_PROP_INVISIBLE 
MUSIC_ACTION_ON_PROP_GO_ON 
MUSIC_ACTION_ON_PROP_GO_OFF 
MUSIC_ACTION_ON_PROP_MAX 

◆ EMusicActionType

enum SDK::EMusicActionType : uint8_t
strong
Enumerator
MUSIC_ACTION_TYPE_NONE 
MUSIC_ACTION_TYPE_TOWN_PORTAL 
MUSIC_ACTION_TYPE_EFFECT_ON_PROP 
MUSIC_ACTION_TYPE_ESCAPE 
MUSIC_ACTION_TYPE_SUMMON_VEHICLE 
MUSIC_ACTION_TYPE_ENTER_TOWN 
MUSIC_ACTION_TYPE_ENTER_RUIN_LOBBY 
MUSIC_ACTION_TYPE_MAX 

◆ EMusicBindType

enum SDK::EMusicBindType : uint8_t
strong
Enumerator
MUSIC_BIND_TYPE_CHARACTER 
MUSIC_BIND_TYPE_EXPEDITION 
MUSIC_BIND_TYPE_MAX 

◆ EMvpPointCalcType

enum SDK::EMvpPointCalcType : uint8_t
strong
Enumerator
MVP_POINT_CALC_TYPE_PERCENT 
MVP_POINT_CALC_TYPE_ABS 
MVP_POINT_CALC_TYPE_MAX 

◆ EMvpStatType

enum SDK::EMvpStatType : uint8_t
strong
Enumerator
MVP_STAT_TYPE_NONE 
MVP_STAT_TYPE_DAMAGE_NPC 
MVP_STAT_TYPE_DAMAGE_PC 
MVP_STAT_TYPE_PARALYZE 
MVP_STAT_TYPE_HEAL 
MVP_STAT_TYPE_PROTECT_TEAM 
MVP_STAT_TYPE_PROTECT_SELF 
MVP_STAT_TYPE_KILL_NPC 
MVP_STAT_TYPE_KILL_PC 
MVP_STAT_TYPE_BATTLE_ITEM 
MVP_STAT_TYPE_DAMAGE_PC_ABSORBED 
MVP_STAT_TYPE_MAX 

◆ EN_AI_Type

enum SDK::EN_AI_Type : uint8_t
strong
Enumerator
eEN_AI_MOVE 
eEN_AI_MOVE_WITH_ESCAPE 
eEN_AI_MOVE_WITH_DIE 
eEN_AI_MAX 

◆ ENameCheckResultType

enum SDK::ENameCheckResultType : uint8_t
strong
Enumerator
NAME_CHECK_RESULT_SUCCESS 
NAME_CHECK_RESULT_NOT_ENOUGH_CHAR 
NAME_CHECK_RESULT_TOO_MANY_CHAR 
NAME_CHECK_RESULT_NOT_AVAILABLE_CHAR 
NAME_CHECK_RESULT_ERROR 
NAME_CHECK_RESULT_MAX 

◆ ENameplatetype

enum SDK::ENameplatetype : uint8_t
strong
Enumerator
NAMEPLATE_TYPE_NONE 
NAMEPLATE_TYPE_PLAYER_LOCAL 
NAMEPLATE_TYPE_PLAYER_NEUTRAL 
NAMEPLATE_TYPE_PLAYER_ENEMY 
NAMEPLATE_TYPE_PLAYER_PARTY 
NAMEPLATE_TYPE_PLAYER_GUILD 
NAMEPLATE_TYPE_PLAYER_TROOP 
NAMEPLATE_TYPE_QUEST_COOP_TEAM_A 
NAMEPLATE_TYPE_QUEST_COOP_TEAM_B 
NAMEPLATE_TYPE_NPC_NEUTRAL 
NAMEPLATE_TYPE_NPC_FRIENDLY 
NAMEPLATE_TYPE_NPC_ENEMY 
NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_26UP 
NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_11UP25UP 
NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_25DOWN10UP 
NAMEPLATE_TYPE_NPC_ENEMY_BALANCE_26DOWN 
NAMEPLATE_TYPE_MONSTER_FRIENDLY 
NAMEPLATE_TYPE_MONSTER_BALANCE_26UP 
NAMEPLATE_TYPE_MONSTER_BALANCE_11UP25UP 
NAMEPLATE_TYPE_MONSTER_BALANCE_25DOWN10UP 
NAMEPLATE_TYPE_MONSTER_BALANCE_26DOWN 
NAMEPLATE_TYPE_PROP 
NAMEPLATE_TYPE_PROP_NOT_ENOUGH_LIFETIER 
NAMEPLATE_TYPE_MAX 

◆ ENATType

enum SDK::ENATType : uint8_t
strong
Enumerator
NAT_Unknown 
NAT_Open 
NAT_Moderate 
NAT_Strict 
NAT_MAX 

◆ ENavMeshEdgeType

enum SDK::ENavMeshEdgeType : uint8_t
strong
Enumerator
NAVEDGE_Normal 
NAVEDGE_Mantle 
NAVEDGE_Coverslip 
NAVEDGE_SwatTurn 
NAVEDGE_DropDown 
NAVEDGE_PathObject 
NAVEDGE_BackRefDummy 
NAVEDGE_Jump 
NAVEDGE_MAX 

◆ EnchantSlotGrade

enum SDK::EnchantSlotGrade : uint8_t
strong
Enumerator
ENCHANT_SLOT_GRADE_NONE 
ENCHANT_SLOT_GRADE_NORMAL 
ENCHANT_SLOT_GRADE_AMPLIFED 
ENCHANT_SLOT_GRADE_MAX 

◆ EnchantSlotState

enum SDK::EnchantSlotState : uint8_t
strong
Enumerator
ENCHANT_SLOT_STATE_LOCKED 
ENCHANT_SLOT_STATE_NORMAL 
ENCHANT_SLOT_STATE_MAX 

◆ EnchantType

enum SDK::EnchantType : uint8_t
strong
Enumerator
ENCHANT_TYPE_NONE 
ENCHANT_TYPE_STAT 
ENCHANT_TYPE_ATTR 
ENCHANT_TYPE_SPECIES 
ENCHANT_TYPE_IMMUNITY 
ENCHANT_TYPE_ANY 
ENCHANT_TYPE_MAX 

◆ EnchantTypeIndex

enum SDK::EnchantTypeIndex : uint8_t
strong
Enumerator
ENCHANT_TYPE_INDEX_NONE 
ENCHANT_TYPE_INDEX_STAT 
ENCHANT_TYPE_INDEX_ATTRIBUTE 
ENCHANT_TYPE_INDEX_AFFILIATION 
ENCHANT_TYPE_INDEX_IMMUNITY 
ENCHANT_TYPE_INDEX_ANY 
ENCHANT_TYPE_INDEX_AMPLIFYING_STAT 
ENCHANT_TYPE_INDEX_AMPLIFYING_ATTRIBUTE 
ENCHANT_TYPE_INDEX_AMPLIFYING_AFFILIATION 
ENCHANT_TYPE_INDEX_AMPLIFYING_IMMUNITY 
ENCHANT_TYPE_INDEX_AMPLIFYING_ANY 
ENCHANT_TYPE_INDEX_LOCK 
ENCHANT_TYPE_INDEX_MAX 

◆ ENetMode

enum SDK::ENetMode : uint8_t
strong
Enumerator
NM_Standalone 
NM_DedicatedServer 
NM_ListenServer 
NM_Client 
NM_MAX 

◆ ENetRole

enum SDK::ENetRole : uint8_t
strong
Enumerator
ROLE_None 
ROLE_SimulatedProxy 
ROLE_AutonomousProxy 
ROLE_Authority 
ROLE_MAX 

◆ ENetworkNotificationPosition

enum SDK::ENetworkNotificationPosition : uint8_t
strong
Enumerator
NNP_TopLeft 
NNP_TopCenter 
NNP_TopRight 
NNP_CenterLeft 
NNP_Center 
NNP_CenterRight 
NNP_BottomLeft 
NNP_BottomCenter 
NNP_BottomRight 
NNP_MAX 

◆ EngraveType

enum SDK::EngraveType : uint8_t
strong
Enumerator
ENGRAVE_TYPE_NONE 
ENGRAVE_TYPE_NORMAL 
ENGRAVE_TYPE_CLASS 
ENGRAVE_TYPE_LIFE 
ENGRAVE_TYPE_REWARD 
ENGRAVE_TYPE_MAX 

◆ ENoticeIconType

enum SDK::ENoticeIconType : uint8_t
strong
Enumerator
ENOTICE_ICON_TYPE_MAIL 
ENOTICE_ICON_TYPE_EMERGENCY_MAIL 
ENOTICE_ICON_TYPE_MOD 
ENOTICE_ICON_TYPE_COLOSSEUM 
ENOTICE_ICON_TYPE_CINEMATIC_DUNGEON 
ENOTICE_ICON_TYPE_ITEM_ASSEMBLY 
ENOTICE_ICON_TYPE_COOPQUEST 
ENOTICE_ICON_TYPE_MAX 

◆ ENpcAdminChangeType

enum SDK::ENpcAdminChangeType : uint8_t
strong
Enumerator
NPC_ADMIN_CHANGE_TYPE_GRADE 
NPC_ADMIN_CHANGE_TYPE_SPECIES 
NPC_ADMIN_CHANGE_TYPE_DAMAGE_ATTRIBUTE 
NPC_ADMIN_CHANGE_TYPE_IMMUNE_ID 
NPC_ADMIN_CHANGE_TYPE_PARALYZATION_MAX_POINT 
NPC_ADMIN_CHANGE_TYPE_PARTS_MASK 
NPC_ADMIN_CHANGE_TYPE_STAT_SIGHT_RANGE 
NPC_ADMIN_CHANGE_TYPE_STAT_WAR_RANGE 
NPC_ADMIN_CHANGE_TYPE_STAT_PURSUIT_RANGE 
NPC_ADMIN_CHANGE_TYPE_MAX 

◆ ENpcAiPointType

enum SDK::ENpcAiPointType : uint8_t
strong
Enumerator
NPC_AI_POINT_TYPE_NONE 
NPC_AI_POINT_TYPE_ITEM 
NPC_AI_POINT_TYPE_PARALYZATION 
NPC_AI_POINT_TYPE_GROGGY 
NPC_AI_POINT_TYPE_BLOCK_SKILL 
NPC_AI_POINT_TYPE_MAX 

◆ ENpcAlignment

enum SDK::ENpcAlignment : uint8_t
strong
Enumerator
NPC_ALIGNMENT_NEUTRAL 
NPC_ALIGNMENT_AGGRESSIVE 
NPC_ALIGNMENT_ALWAYS_AGGRESSIVE 
NPC_ALIGNMENT_FRIENDLY 
NPC_ALIGNMENT_INSENSITIVE 
NPC_ALIGNMENT_MAX 

◆ ENpcAttackFilter

enum SDK::ENpcAttackFilter : uint8_t
strong
Enumerator
NPC_ATTACK_FILTER_NONE 
NPC_ATTACK_FILTER_FOLLOWER 
NPC_ATTACK_FILTER_PERFORMER 
NPC_ATTACK_FILTER_ENVIRONMENT 
NPC_ATTACK_FILTER_PC_MINION 
NPC_ATTACK_FILTER_MAX 

◆ ENpcBehaviorControlType

enum SDK::ENpcBehaviorControlType : uint8_t
strong
Enumerator
NPC_BEHAVIOR_CONTROL_NO_USE 
NPC_BEHAVIOR_CONTROL_IDLE 
NPC_BEHAVIOR_CONTROL_BATTLE 
NPC_BEHAVIOR_CONTROL_MAX 

◆ ENpcBehitType

enum SDK::ENpcBehitType : uint8_t
strong
Enumerator
NPC_BEHIT_TYPE_NONE 
NPC_BEHIT_TYPE_ALL_SWAY 
NPC_BEHIT_TYPE_ABNORMAL_SWAY 
NPC_BEHIT_TYPE_MAX 

◆ ENpcClickProcessType

enum SDK::ENpcClickProcessType : uint8_t
strong
Enumerator
Click_NPCAISendDlg 
Click_MODEntrance 
Click_ChangeClass 
Click_ColosseumEnlist 
Click_FGTCube 
Click_LiberateSlave 
Click_Market 
Click_VoyageTransport 
Click_VoyageTransport_Exit 
Click_TownMap 
Click_Stock 
Click_MAX 

◆ ENpcCommandType

enum SDK::ENpcCommandType : uint8_t
strong
Enumerator
NPC_COMMAND_TYPE_MOVE 
NPC_COMMAND_TYPE_USE_SKILL 
NPC_COMMAND_TYPE_MAX 

◆ ENPCDespawnAction

enum SDK::ENPCDespawnAction : uint8_t
strong
Enumerator
NPC_DESPAWN_ACTION_NONE 
NPC_DESPAWN_ACTION_MATERIAL 
NPC_DESPAWN_ACTION 
NPC_DESPAWN_ACTION01 
NPC_DESPAWN_ACTION_MAX 

◆ ENpcEvolutionPhase

enum SDK::ENpcEvolutionPhase : uint8_t
strong
Enumerator
NPC_EVOLUTION_PHASE 
NPC_EVOLUTION_PHASE01 
NPC_EVOLUTION_PHASE02 
NPC_EVOLUTION_PHASE_MAX 

◆ ENpcEvolutionState

enum SDK::ENpcEvolutionState : uint8_t
strong
Enumerator
NPC_EVOLUTION_STATE_NONE 
NPC_EVOLUTION_STATE_PROGRESS 
NPC_EVOLUTION_STATE_COMPLETED 
NPC_EVOLUTION_STATE_FAILED 
NPC_EVOLUTION_STATE_MAX 

◆ ENpcEvolutionType

enum SDK::ENpcEvolutionType : uint8_t
strong
Enumerator
NPC_EVOLUTION_TYPE_NONE 
NPC_EVOLUTION_TYPE_TRAVELING_MERCHANT 
NPC_EVOLUTION_TYPE_WHALE 
NPC_EVOLUTION_TYPE_MAX 

◆ ENpcExpireType

enum SDK::ENpcExpireType : uint8_t
strong
Enumerator
NPC_EXPIRE_TYPE_NONE 
NPC_EXPIRE_TYPE_TIME 
NPC_EXPIRE_TYPE_MAX 

◆ ENpcFunctionTalk_FunctionType

enum SDK::ENpcFunctionTalk_FunctionType : uint8_t
strong
Enumerator
FunctionTalk_QuestObjective 
FunctionTalk_NPCClickEvent 
FunctionTalk_AIEscortStart 
FunctionTalk_AIFollowStart 
FunctionTalk_AISignal 
FunctionTalk_CoopQuestStart 
FunctionTalk_FriendshipReward 
FunctionTalk_ReturnIslandHearts 
FunctionTalk_TownInvite 
FunctionTalk_MAX 

◆ ENpcGrade

enum SDK::ENpcGrade : uint8_t
strong
Enumerator
NPC_GRADE_NONE 
NPC_GRADE_UNDERLING 
NPC_GRADE_NORMAL 
NPC_GRADE_ELITE 
NPC_GRADE_NAMED 
NPC_GRADE_SEED 
NPC_GRADE_BOSS 
NPC_GRADE_RAID 
NPC_GRADE_LUCKY 
NPC_GRADE_EPIC_RAID 
NPC_GRADE_MAX 

◆ ENPCIdleMotion

enum SDK::ENPCIdleMotion : uint8_t
strong
Enumerator
NPC_IDLE_NONE 
NPC_IDLE 
NPC_IDLE01 
NPC_IDLE02 
NPC_IDLE03 
NPC_IDLE04 
NPC_IDLE_MAX 

◆ ENpcInteractionEndReason

enum SDK::ENpcInteractionEndReason : uint8_t
strong
Enumerator
NPC_INTERACTION_END_REASON_NONE 
NPC_INTERACTION_END_REASON_CLIENT_REQUEST 
NPC_INTERACTION_END_REASON_SERVER_WARP 
NPC_INTERACTION_END_REASON_SERVER_TELEPORT 
NPC_INTERACTION_END_REASON_CLIENT_START_FAILED 
NPC_INTERACTION_END_REASON_TRAINING_MODE_START 
NPC_INTERACTION_END_REASON_MAX 

◆ ENpcInteractionEventType

enum SDK::ENpcInteractionEventType : uint8_t
strong
Enumerator
NPC_INTERACTION_EVENT_TYPE_BALLOONTALK 
NPC_INTERACTION_EVENT_TYPE_AI_ESCORT_START 
NPC_INTERACTION_EVENT_TYPE_AI_FOLLOW_START 
NPC_INTERACTION_EVENT_TYPE_AI_SIGNAL 
NPC_INTERACTION_EVENT_TYPE_CONFIRM_PLAYER_CLASS 
NPC_INTERACTION_EVENT_TYPE_FACTION_CHANGE 
NPC_INTERACTION_EVENT_TYPE_REPLACE_NPC 
NPC_INTERACTION_EVENT_TYPE_TRIGGER_START 
NPC_INTERACTION_EVENT_TYPE_COOP_QUEST_START 
NPC_INTERACTION_EVENT_TYPE_FRIENDSHIP_TALK_REWARD 
NPC_INTERACTION_EVENT_TYPE_RETURN_ISLANDHEARTS 
NPC_INTERACTION_EVENT_TYPE_TOWN_INVITE 
NPC_INTERACTION_EVENT_TYPE_MAX 

◆ ENPCInteractionFunctionSequenceType

Enumerator
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_NONE 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Talk 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Quest 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Shop 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Present 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Sailing 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_RegisterBattleItem 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Stash 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Repair 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Guild 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Mail 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Rumor 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CHARM_NO 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Colosseum 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Ability 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Crystal 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemAssembly 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemDisassembly 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Medal 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MedalQuest 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Friendship 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Barter 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_SDMapExchange 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CoopQuest 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Market 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Evolution 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_RaidLicense 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Polish 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Archology 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Practice 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Reforge 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CardBattle 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_CardMake 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Remodel 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MococoReward 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_IslandHeartsReward 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_IslandHeartsReturn 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Enchant 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_EnchantChange 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_Engrave 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcPoolNeria 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownBuilding 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcPool 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownFriendShipNpcPool 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchRecruitCrew 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownNpcInterview 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownProduction 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatch 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchShipManage 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchCrewManage 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownBuildingResearch 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_TownDispatchResearch 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_GiantHeartsReward 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_GreatPicturesReward 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarDisassembly 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarReform 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarCrestReform 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_EnchantAvatar 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_AvatarBarter 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceLevelUp 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceOptionChange 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_ItemEnhanceInherit 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_PetSkill 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MagicScrollEnhance 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MagicScrollApply 
NPCINTERACTION_FUNCTION_SEQUENCE_TYPE_MAX 

◆ ENpcMoveSpotType

enum SDK::ENpcMoveSpotType : uint8_t
strong
Enumerator
NPC_MOVE_SPOT_TYPE_DIRECT 
NPC_MOVE_SPOT_TYPE_DEVIOUS 
NPC_MOVE_SPOT_TYPE_MAX 

◆ ENpcMoveToHomeType

enum SDK::ENpcMoveToHomeType : uint8_t
strong
Enumerator
NPC_MOVE_TO_HOME_TYPE_NEAR_LOCATION 
NPC_MOVE_TO_HOME_TYPE_RETURN_POS 
NPC_MOVE_TO_HOME_TYPE_SPAWN_POS 
NPC_MOVE_TO_HOME_TYPE_MAX 

◆ ENpcMoveType

enum SDK::ENpcMoveType : uint8_t
strong
Enumerator
NPC_MOVE_TYPE_NONE 
NPC_MOVE_TYPE_FIXED 
NPC_MOVE_TYPE_FIXED_ABNORMAL 
NPC_MOVE_TYPE_FIXED_FIXDIR 
NPC_MOVE_TYPE_FIXED_ABNORMAL_FIXDIR 
NPC_MOVE_TYPE_MAX 

◆ ENpcParalyzationType

enum SDK::ENpcParalyzationType : uint8_t
strong
Enumerator
NPC_PARALYZATION_UNKNOWN 
NPC_PARALYZATION_NORMAL 
NPC_PARALYZATION_ACTIVATE 
NPC_PARALYZATION_IGNORE 
NPC_PARALYZATION_LOCK 
NPC_PARALYZATION_MAX 

◆ ENpcPartAttackType

enum SDK::ENpcPartAttackType : uint8_t
strong
Enumerator
NPC_PART_ATTACK_TYPE_PENETRATION 
NPC_PART_ATTACK_TYPE_AMPUTATION 
NPC_PART_ATTACK_TYPE_KNOCK 
NPC_PART_ATTACK_TYPE_MAX 

◆ ENpcPartHitCondition

enum SDK::ENpcPartHitCondition : uint8_t
strong
Enumerator
NPC_PART_HIT_CONDITION_NONE 
NPC_PART_HIT_CONDITION_HP 
NPC_PART_HIT_CONDITION_HP_PERCENT 
NPC_PART_HIT_CONDITION_CHECK_PART 
NPC_PART_HIT_CONDITION_BUFF 
NPC_PART_HIT_CONDITION_SKILL_EFFECT 
NPC_PART_HIT_CONDITION_MAX 

◆ ENpcPartRegenType

enum SDK::ENpcPartRegenType : uint8_t
strong
Enumerator
NPC_PART_REGEN_TYPE_TICK 
NPC_PART_REGEN_TYPE_SKILL 
NPC_PART_REGEN_TYPE_MAX 

◆ ENpcPartType

enum SDK::ENpcPartType : uint8_t
strong
Enumerator
NPC_PART_TYPE_BODY 
NPC_PART_TYPE 
NPC_PART_TYPE01 
NPC_PART_TYPE02 
NPC_PART_TYPE03 
NPC_PART_TYPE04 
NPC_PART_TYPE05 
NPC_PART_TYPE06 
NPC_PART_TYPE07 
NPC_PART_TYPE08 
NPC_PART_TYPE09 
NPC_PART_TYPE10 
NPC_PART_TYPE11 
NPC_PART_TYPE12 
NPC_PART_TYPE13 
NPC_PART_TYPE14 
NPC_PART_TYPE_MAX 

◆ ENpcPurposeType

enum SDK::ENpcPurposeType : uint8_t
strong
Enumerator
NPC_PURPOSE_TYPE_NORMAL 
NPC_PURPOSE_TYPE_NPC_WAVE 
NPC_PURPOSE_TYPE_PLATINUM_PROP_HUNTING 
NPC_PURPOSE_TYPE_TRAINING_MODE 
NPC_PURPOSE_TYPE_MAX 

◆ ENpcRotateReason

enum SDK::ENpcRotateReason : uint8_t
strong
Enumerator
NPC_ROTATE_REASON_LOOK_TARGET 
NPC_ROTATE_REASON_PROVOKE 
NPC_ROTATE_REASON_NPC_BEHAVIOR_CONTROL 
NPC_ROTATE_REASON_MAX 

◆ ENpcSignalType

enum SDK::ENpcSignalType : uint8_t
strong
Enumerator
NPC_SIGNAL_TYPE_AI 
NPC_SIGNAL_TYPE_TRIGGER 
NPC_SIGNAL_TYPE_MAX 

◆ ENpcSizeType

enum SDK::ENpcSizeType : uint8_t
strong
Enumerator
NPC_SIZE_TYPE_NONE 
NPC_SIZE_TYPE_MINI 
NPC_SIZE_TYPE_SMALL 
NPC_SIZE_TYPE_MEDIUM 
NPC_SIZE_TYPE_LARGE 
NPC_SIZE_TYPE_GIGANTIC 
NPC_SIZE_TYPE_MAX 

◆ ENpcSkillConditionTarget

enum SDK::ENpcSkillConditionTarget : uint8_t
strong
Enumerator
NPC_SKILL_CONDITION_TARGET_PRIMARY 
NPC_SKILL_CONDITION_TARGET_ENEMY 
NPC_SKILL_CONDITION_TARGET_MAX 

◆ ENpcSkillReplaceType

enum SDK::ENpcSkillReplaceType : uint8_t
strong
Enumerator
NPC_SKILL_REPLACE_TYPE_NONE 
NPC_SKILL_REPLACE_TYPE_SKILL_EFFECT 
NPC_SKILL_REPLACE_TYPE_SKILL_LAYER 
NPC_SKILL_REPLACE_TYPE_SKILL_INFO 
NPC_SKILL_REPLACE_TYPE_MAX 

◆ ENpcSkillStageConditionType

enum SDK::ENpcSkillStageConditionType : uint8_t
strong
Enumerator
NPC_SKILL_STAGE_CONDITION_TYPE_PROBABILITY 
NPC_SKILL_STAGE_CONDITION_TYPE_SKILLEFFECT_HIT 
NPC_SKILL_STAGE_CONDITION_TYPE_CHECKAREA 
NPC_SKILL_STAGE_CONDITION_TYPE_MAX 

◆ ENPCSpawnAction

enum SDK::ENPCSpawnAction : uint8_t
strong
Enumerator
NPC_SPAWN_ACTION_NONE 
NPC_SPAWN_ACTION_MATERIAL 
NPC_SPAWN_ACTION 
NPC_SPAWN_ACTION01 
NPC_SPAWN_ACTION02 
NPC_SPAWN_ACTION03 
NPC_SPAWN_ACTION04 
NPC_SPAWN_ACTION_MAX 

◆ ENpcSpawnLocationType

enum SDK::ENpcSpawnLocationType : uint8_t
strong
Enumerator
NPC_SPAWN_LOCATION_TYPE_ALL 
NPC_SPAWN_LOCATION_TYPE_GROUP 
NPC_SPAWN_LOCATION_TYPE_SPOT 
NPC_SPAWN_LOCATION_TYPE_MAX 

◆ ENpcSpecies

enum SDK::ENpcSpecies : uint8_t
strong
Enumerator
NPC_SPECIES_NONE 
NPC_SPECIES_HUMANOID 
NPC_SPECIES_DEVIL 
NPC_SPECIES_SUBSTANCE 
NPC_SPECIES_UNDEAD 
NPC_SPECIES_PLANT 
NPC_SPECIES_INSECT 
NPC_SPECIES_SPIRIT 
NPC_SPECIES_WILD_BEAST 
NPC_SPECIES_MECHANIC 
NPC_SPECIES_ANCIENT 
NPC_SPECIES_GOD 
NPC_SPECIES_ARCHEFIEND 
NPC_SPECIES_VOYAGE_GHOST 
NPC_SPECIES_VOYAGE_HUNTING 
NPC_SPECIES_STRUCTURE 
NPC_SPECIES_MAX 

◆ ENpcStatType

enum SDK::ENpcStatType : uint8_t
strong
Enumerator
NPC_STAT_TYPE_PERCENT 
NPC_STAT_TYPE_TABLE 
NPC_STAT_TYPE_MAX 

◆ ENpcStatus

enum SDK::ENpcStatus : uint8_t
strong
Enumerator
NPC_STATUS_NORMAL 
NPC_STATUS_CHANGE1 
NPC_STATUS_CHANGE2 
NPC_STATUS_CHANGE3 
NPC_STATUS_COUNTER 
NPC_STATUS_INACTIVE 
NPC_STATUS_FLIGHT 
NPC_STATUS_FIXED 
NPC_STATUS_MAX 

◆ ENpcTalkConditionType

enum SDK::ENpcTalkConditionType : uint8_t
strong
Enumerator
NPC_TALK_CONDITION_TYPE_NONE 
NPC_TALK_CONDITION_TYPE_BUFF 
NPC_TALK_CONDITION_TYPE_FRIENDSHIP 
NPC_TALK_CONDITION_TYPE_HAVE_ITEM 
NPC_TALK_CONDITION_TYPE_HAVE_ITEM_CATEGORY 
NPC_TALK_CONDITION_TYPE_HONOR 
NPC_TALK_CONDITION_TYPE_ITEM_LEVEL 
NPC_TALK_CONDITION_TYPE_NECESSARY_QUEST 
NPC_TALK_CONDITION_TYPE_PARTY_SIZE 
NPC_TALK_CONDITION_TYPE_PC_CLASS 
NPC_TALK_CONDITION_TYPE_PC_LEVEL 
NPC_TALK_CONDITION_TYPE_PICKUP_PROP 
NPC_TALK_CONDITION_TYPE_QUEST 
NPC_TALK_CONDITION_TYPE_QUEST_POINT 
NPC_TALK_CONDITION_TYPE_SELECTION 
NPC_TALK_CONDITION_TYPE_SELECT_QUEST 
NPC_TALK_CONDITION_TYPE_TENDENCY_STATUS 
NPC_TALK_CONDITION_TYPE_MAX 

◆ ENpcType

enum SDK::ENpcType : uint8_t
strong
Enumerator
NPC_TYPE_MONSTER 
NPC_TYPE_TOWNSFOLK 
NPC_TYPE_SUMMONED 
NPC_TYPE_TOTEM 
NPC_TYPE_MERCENARY 
NPC_TYPE_PET 
NPC_TYPE_MAX 

◆ ENpcWaveCompleteType

enum SDK::ENpcWaveCompleteType : uint8_t
strong
Enumerator
NPC_WAVE_COMPLETE_TYPE_ALL 
NPC_WAVE_COMPLETE_TYPE_APPOINTED 
NPC_WAVE_COMPLETE_TYPE_RATIO 
NPC_WAVE_COMPLETE_TYPE_MAX 

◆ ENpcWaveGroupSpawnType

enum SDK::ENpcWaveGroupSpawnType : uint8_t
strong
Enumerator
NPC_WAVE_GROUP_SPAWN_TYPE_CONCURRENT 
NPC_WAVE_GROUP_SPAWN_TYPE_SEQUENTIAL 
NPC_WAVE_GROUP_SPAWN_TYPE_MAX 

◆ ENpcWaveGroupType

enum SDK::ENpcWaveGroupType : uint8_t
strong
Enumerator
NPC_WAVE_GROUP_TYPE_ALL 
NPC_WAVE_GROUP_TYPE_RANDOM 
NPC_WAVE_GROUP_TYPE_RANDOM_OVERLAP 
NPC_WAVE_GROUP_TYPE_REPEAT 
NPC_WAVE_GROUP_TYPE_MAX 

◆ ENpcWaveMethod

enum SDK::ENpcWaveMethod : uint8_t
strong
Enumerator
NPC_WAVE_METHOD_TIME 
NPC_WAVE_METHOD_RATIO 
NPC_WAVE_METHOD_MAX 

◆ ENpcWaveNodeType

enum SDK::ENpcWaveNodeType : uint8_t
strong
Enumerator
NPC_WAVE_NODE_TYPE_ALL 
NPC_WAVE_NODE_TYPE_RANDOM 
NPC_WAVE_NODE_TYPE_RANDOM_OVERLAP 
NPC_WAVE_NODE_TYPE_MAX 

◆ ENpcWavePositionType

enum SDK::ENpcWavePositionType : uint8_t
strong
Enumerator
NPC_WAVE_POSITION_TYPE_NONE 
NPC_WAVE_POSITION_TYPE_SPOT 
NPC_WAVE_POSITION_TYPE_GROUP 
NPC_WAVE_POSITION_TYPE_GROUP_OVERLAP 
NPC_WAVE_POSITION_TYPE_MAX 

◆ ENpcWaveSpawnType

enum SDK::ENpcWaveSpawnType : uint8_t
strong
Enumerator
NPC_WAVE_SPAWN_TYPE_GROUP 
NPC_WAVE_SPAWN_TYPE_RANDOM 
NPC_WAVE_SPAWN_TYPE_MAX 

◆ ENpcWaveState

enum SDK::ENpcWaveState : uint8_t
strong
Enumerator
NPC_WAVE_STATE_PREPARING 
NPC_WAVE_STATE_ACTIVE 
NPC_WAVE_STATE_INACTIVE 
NPC_WAVE_STATE_MAX 

◆ ENUM_SNPC_NPCState

enum SDK::ENUM_SNPC_NPCState : uint8_t
strong
Enumerator
eSANCNS_SetMove 
eSANCNS_mMove 
eSANCNS_mNext 
eSANCNS_mWait 
eSANCNS_mLoop 
eSANCNS_mExit 
eSANCNS_SetetMove 
eSANCNS_etMove 
eSANCNS_etNext 
eSANCNS_etLoop 
eSANCNS_etExit 
eSANCNS_SetDelay 
eSANCNS_Delay 
eSANCNS_MAX 

◆ ENUM_SNPC_PlayAnimationName

enum SDK::ENUM_SNPC_PlayAnimationName : uint8_t
strong
Enumerator
eSANCAN_Empty 
eSANCAN_Stand 
eSANCAN_Walk 
eSANCAN_Run 
eSANCAN_Idle1 
eSANCAN_Idle2 
eSANCAN_MAX 

◆ ENUM_SNPC_PlayAnimState

enum SDK::ENUM_SNPC_PlayAnimState : uint8_t
strong
Enumerator
eSANCAS_Not_Play 
eSANCAS_Start 
eSANCAS_Arrived 
eSANCAS_MAX 

◆ EnvirObjectMoveType

enum SDK::EnvirObjectMoveType : uint8_t
strong
Enumerator
ENVIR_OBJECT_MOVE_TYPE_RANDOM 
ENVIR_OBJECT_MOVE_TYPE_TARGET_POS 
ENVIR_OBJECT_MOVE_TYPE_CHARACTER 
ENVIR_OBJECT_MOVE_TYPE_ESCAPE 
ENVIR_OBJECT_MOVE_TYPE_MAX 

◆ EnvirObjectState

enum SDK::EnvirObjectState : uint8_t
strong
Enumerator
ENVIR_OBJECT_STATE_IDLE 
ENVIR_OBJECT_STATE_MOVE_RANDOM 
ENVIR_OBJECT_STATE_MOVE_TARGET_POS 
ENVIR_OBJECT_STATE_MOVE_CHARACTER 
ENVIR_OBJECT_STATE_MOVE_ESCAPE 
ENVIR_OBJECT_STATE_DEAD 
ENVIR_OBJECT_STATE_ANY 
ENVIR_OBJECT_STATE_MAX 

◆ EnvirObjectStateTransition

enum SDK::EnvirObjectStateTransition : uint8_t
strong
Enumerator
ENVIR_OBJECT_STATE_TRANSITION_APPROACH 
ENVIR_OBJECT_STATE_TRANSITION_PROBABILITY 
ENVIR_OBJECT_STATE_TRANSITION_HIT 
ENVIR_OBJECT_STATE_TRANSITION_MAX 

◆ EnvVolumeState

enum SDK::EnvVolumeState : uint8_t
strong
Enumerator
EnvVolumeState_None 
EnvVolumeState_BlendIn 
EnvVolumeState_BlendInDone 
EnvVolumeState_BlendOut 
EnvVolumeState_BlendOutDone 
EnvVolumeState_ForceBlendOut 
EnvVolumeState_MAX 

◆ EObjectClass

enum SDK::EObjectClass : uint8_t
strong
Enumerator
OBJECT_CLASS_ACTOR 
OBJECT_CLASS_DROP_BOX 
OBJECT_CLASS_WALL 
OBJECT_CLASS_TRANSIT 
OBJECT_CLASS_BEACON 
OBJECT_CLASS_NPC_MAKER 
OBJECT_CLASS_MAX 

◆ EObjectCounterType

enum SDK::EObjectCounterType : uint8_t
strong
Enumerator
OBJECT_COUNTER_TYPE_COMMON_TIMER_VERY_FAST 
OBJECT_COUNTER_TYPE_COMMON_TIMER_FAST 
OBJECT_COUNTER_TYPE_COMMON_TIMER_MEDIUM 
OBJECT_COUNTER_TYPE_COMMON_TIMER_SLOW 
OBJECT_COUNTER_TYPE_COMMON_TIMER_VERY_SLOW 
OBJECT_COUNTER_TYPE_COMMON_ARCHIVE 
OBJECT_COUNTER_TYPE_ACTOR_AUTO_RECOVERY 
OBJECT_COUNTER_TYPE_ACTOR_MOTION 
OBJECT_COUNTER_TYPE_ACTOR_SKILL 
OBJECT_COUNTER_TYPE_ACTOR_WARP 
OBJECT_COUNTER_TYPE_ACTOR_INIT_STAT 
OBJECT_COUNTER_TYPE_CREATURE_COMBAT 
OBJECT_COUNTER_TYPE_NPC_AI 
OBJECT_COUNTER_TYPE_NPC_AI_STATE 
OBJECT_COUNTER_TYPE_NPC_AI_THREAT 
OBJECT_COUNTER_TYPE_NPC_DESTROY_SKILL 
OBJECT_COUNTER_TYPE_NPC_MAKER_HEARTBEAT 
OBJECT_COUNTER_TYPE_NPC_PART_SET 
OBJECT_COUNTER_TYPE_PC_IDENTITY 
OBJECT_COUNTER_TYPE_PC_OBJECT_CONTROL 
OBJECT_COUNTER_TYPE_PC_CHASER_CONTEXT 
OBJECT_COUNTER_TYPE_PC_QUEST_JOURNAL 
OBJECT_COUNTER_TYPE_PC_REVIVE_CONTEXT 
OBJECT_COUNTER_TYPE_PC_PROP_CONTEXT 
OBJECT_COUNTER_TYPE_PC_LOG_CONTEXT 
OBJECT_COUNTER_TYPE_PC_PORTAL_BUNDLE 
OBJECT_COUNTER_TYPE_PC_PVP_CORRECTING 
OBJECT_COUNTER_TYPE_PC_ABILITY_FEATURE 
OBJECT_COUNTER_TYPE_PC_ITEM_DURABILITY 
OBJECT_COUNTER_TYPE_PC_WORLD_UPDATE 
OBJECT_COUNTER_TYPE_PC_ACHIEVEMENT_JOURNAL 
OBJECT_COUNTER_TYPE_PC_ACHIEVEMENT_CACHE 
OBJECT_COUNTER_TYPE_PC_ITEM_CRAFT_CONTEXT 
OBJECT_COUNTER_TYPE_PC_MONEY_CONTEXT 
OBJECT_COUNTER_TYPE_PC_DATABASE_UPDATE 
OBJECT_COUNTER_TYPE_PC_PLAYTIME_EVENT 
OBJECT_COUNTER_TYPE_PC_FRIENDSHIP_EVENT 
OBJECT_COUNTER_TYPE_PROJECTILE_UPDATE 
OBJECT_COUNTER_TYPE_PROP_HEARTBEAT 
OBJECT_COUNTER_TYPE_TRANSIT_MOVE 
OBJECT_COUNTER_TYPE_TRAP_DISPATCH 
OBJECT_COUNTER_TYPE_DEV_SHAPE_SELF 
OBJECT_COUNTER_TYPE_DEV_SHAPE_SECTOR 
OBJECT_COUNTER_TYPE_DEV_SHAPE_PHYSX 
OBJECT_COUNTER_TYPE_DEV_SHAPE_PATH 
OBJECT_COUNTER_TYPE_DEV_SHAPE_SKILL_EFFECT 
OBJECT_COUNTER_TYPE_DEV_SHAPE_SKILL_RANGE 
OBJECT_COUNTER_TYPE_DEV_SHAPE_ROOT_MOTION 
OBJECT_COUNTER_TYPE_DEV_SHAPE_SUPER_ARMOR 
OBJECT_COUNTER_TYPE_DEV_SHAPE_STAT 
OBJECT_COUNTER_TYPE_MAX 

◆ EObjectIndex

enum SDK::EObjectIndex : uint8_t
strong
Enumerator
OBJECT_INDEX_PC 
OBJECT_INDEX_NPC 
OBJECT_INDEX_PROP 
OBJECT_INDEX_PROJECTILE 
OBJECT_INDEX_DROP_BOX 
OBJECT_INDEX_TRAP 
OBJECT_INDEX_VEHICLE 
OBJECT_INDEX_TRANSIT 
OBJECT_INDEX_BEACON 
OBJECT_INDEX_TOWER 
OBJECT_INDEX_NPC_MAKER 
OBJECT_INDEX_MAX 

◆ EObjectSizeGrade

enum SDK::EObjectSizeGrade : uint8_t
strong
Enumerator
OBJECT_SIZE_GRADE_FREESIZE 
OBJECT_SIZE_GRADE_EXTRASMALL 
OBJECT_SIZE_GRADE_SMALL 
OBJECT_SIZE_GRADE_MEDIUM 
OBJECT_SIZE_GRADE_LARGE 
OBJECT_SIZE_GRADE_EXTRALARGE 
OBJECT_SIZE_GRADE_MAX 

◆ EObjectTimerType

enum SDK::EObjectTimerType : uint8_t
strong
Enumerator
OBJECT_TIMER_TYPE_VERY_FAST 
OBJECT_TIMER_TYPE_FAST 
OBJECT_TIMER_TYPE_MEDIUM 
OBJECT_TIMER_TYPE_SLOW 
OBJECT_TIMER_TYPE_VERY_SLOW 
OBJECT_TIMER_TYPE_MAX 

◆ EObserverModeActionType

enum SDK::EObserverModeActionType : uint8_t
strong
Enumerator
OBSERVER_MODE_ACTION_TYPE_START 
OBSERVER_MODE_ACTION_TYPE_FINISH 
OBSERVER_MODE_ACTION_TYPE_MAX 

◆ EOceanAreaType

enum SDK::EOceanAreaType : uint8_t
strong
Enumerator
OCEAN_AREA_TYPE_NONE 
OCEAN_AREA_TYPE_SEA_WEED 
OCEAN_AREA_TYPE_DEAD_PERSON 
OCEAN_AREA_TYPE_SIREN 
OCEAN_AREA_TYPE_ROCK 
OCEAN_AREA_TYPE_STORM 
OCEAN_AREA_TYPE_COLD_WAVE 
OCEAN_AREA_TYPE_SAND_STORM 
OCEAN_AREA_TYPE_FAIR_WIND 
OCEAN_AREA_TYPE_MAX 

◆ EOfferReturnType

enum SDK::EOfferReturnType : uint8_t
strong
Enumerator
ORT_None 
ORT_QuestComplete 
ORT_QuestStepComplete 
ORT_MAX 

◆ EOnlineAccountCreateStatus

enum SDK::EOnlineAccountCreateStatus : uint8_t
strong
Enumerator
OACS_CreateSuccessful 
OACS_UnknownError 
OACS_InvalidUserName 
OACS_InvalidPassword 
OACS_InvalidUniqueUserName 
OACS_UniqueUserNameInUse 
OACS_ServiceUnavailable 
OACS_MAX 

◆ EOnlineContentType

enum SDK::EOnlineContentType : uint8_t
strong
Enumerator
OCT_Downloaded 
OCT_SaveGame 
OCT_MAX 

◆ EOnlineDataAdvertisementType

enum SDK::EOnlineDataAdvertisementType : uint8_t
strong
Enumerator
ODAT_DontAdvertise 
ODAT_OnlineService 
ODAT_QoS 
ODAT_OnlineServiceAndQoS 
ODAT_MAX 

◆ EOnlineEnumerationReadState

enum SDK::EOnlineEnumerationReadState : uint8_t
strong
Enumerator
OERS_NotStarted 
OERS_InProgress 
OERS_Done 
OERS_Failed 
OERS_MAX 

◆ EOnlineFriendState

enum SDK::EOnlineFriendState : uint8_t
strong
Enumerator
OFS_Offline 
OFS_Online 
OFS_Away 
OFS_Busy 
OFS_MAX 

◆ EOnlineGameSearchComparisonType

enum SDK::EOnlineGameSearchComparisonType : uint8_t
strong
Enumerator
OGSCT_Equals 
OGSCT_NotEquals 
OGSCT_GreaterThan 
OGSCT_GreaterThanEquals 
OGSCT_LessThan 
OGSCT_LessThanEquals 
OGSCT_MAX 

◆ EOnlineGameSearchEntryType

enum SDK::EOnlineGameSearchEntryType : uint8_t
strong
Enumerator
OGSET_Property 
OGSET_LocalizedSetting 
OGSET_ObjectProperty 
OGSET_MAX 

◆ EOnlineGameSearchSortType

enum SDK::EOnlineGameSearchSortType : uint8_t
strong
Enumerator
OGSSO_Ascending 
OGSSO_Descending 
OGSSO_MAX 

◆ EOnlineGameState

enum SDK::EOnlineGameState : uint8_t
strong
Enumerator
OGS_NoSession 
OGS_Pending 
OGS_Starting 
OGS_InProgress 
OGS_Ending 
OGS_Ended 
OGS_MAX 

◆ EOnlineNewsType

enum SDK::EOnlineNewsType : uint8_t
strong
Enumerator
ONT_Unknown 
ONT_GameNews 
ONT_ContentAnnouncements 
ONT_Misc 
ONT_MAX 

◆ EOnlinePlayerStorageAsyncState

enum SDK::EOnlinePlayerStorageAsyncState : uint8_t
strong
Enumerator
OPAS_NotStarted 
OPAS_Read 
OPAS_Write 
OPAS_Finished 
OPAS_MAX 

◆ EOnlineProfilePropertyOwner

enum SDK::EOnlineProfilePropertyOwner : uint8_t
strong
Enumerator
OPPO_None 
OPPO_OnlineService 
OPPO_Game 
OPPO_MAX 

◆ EOnlineServerConnectionStatus

enum SDK::EOnlineServerConnectionStatus : uint8_t
strong
Enumerator
OSCS_NotConnected 
OSCS_Connected 
OSCS_ConnectionDropped 
OSCS_NoNetworkConnection 
OSCS_ServiceUnavailable 
OSCS_UpdateRequired 
OSCS_ServersTooBusy 
OSCS_DuplicateLoginDetected 
OSCS_InvalidUser 
OSCS_MAX 

◆ EOpacitySourceMode

enum SDK::EOpacitySourceMode : uint8_t
strong
Enumerator
OSM_Alpha 
OSM_ColorBrightness 
OSM_RedChannel 
OSM_GreenChannel 
OSM_BlueChannel 
OSM_MAX 

◆ EOrbitChainMode

enum SDK::EOrbitChainMode : uint8_t
strong
Enumerator
EOChainMode_Add 
EOChainMode_Scale 
EOChainMode_Link 
EOChainMode_MAX 

◆ EPacketSizeMultiplier

enum SDK::EPacketSizeMultiplier : uint8_t
strong
Enumerator
EPSM 
EPSM01 
EPSM02 
EPSM03 
EPSM04 
EPSM05 
EPSM_MAX 

◆ EPacketThreadType

enum SDK::EPacketThreadType : uint8_t
strong
Enumerator
PACKET_THREAD_TYPE_SINGLE 
PACKET_THREAD_TYPE_FREE 
PACKET_THREAD_TYPE_MAX 

◆ EPaidActionLimitType

enum SDK::EPaidActionLimitType : uint8_t
strong
Enumerator
PAID_ACTION_LIMIT_TYPE_NONE 
PAID_ACTION_LIMIT_TYPE_ACCOUNT 
PAID_ACTION_LIMIT_TYPE_EXPEDITION 
PAID_ACTION_LIMIT_TYPE_CHARACTER 
PAID_ACTION_LIMIT_TYPE_LOCAL 
PAID_ACTION_LIMIT_TYPE_MAX 

◆ EPaidActionType

enum SDK::EPaidActionType : uint8_t
strong
Enumerator
PAID_ACTION_TYPE_NONE 
PAID_ACTION_TYPE_CHARACTER_SLOT_EXPAND 
PAID_ACTION_TYPE_PC_STASH_EXPAND 
PAID_ACTION_TYPE_ACCOUNT_STASH_EXPAND 
PAID_ACTION_TYPE_SKILL_PRESET_RESET 
PAID_ACTION_TYPE_LIFE_SKILL_RESET 
PAID_ACTION_TYPE_EQUIP_PRESET_EXPAND 
PAID_ACTION_TYPE_SKILL_PRESET_EXPAND 
PAID_ACTION_TYPE_ITEM_ASSEMBLY_FINISH 
PAID_ACTION_TYPE_ITEM_ASSEMBLY_REMOTE_RECEIVE 
PAID_ACTION_TYPE_ITEM_EVOLUTION_FINISH 
PAID_ACTION_TYPE_ITEM_EVOLUTION_REMOTE_RECEIVE 
PAID_ACTION_TYPE_ITEM_POLISH_FINISH 
PAID_ACTION_TYPE_ITEM_POLISH_REMOTE_RECEIVE 
PAID_ACTION_TYPE_DAILY_QUEST_FINISH 
PAID_ACTION_TYPE_WEEKLY_QUEST_FINISH 
PAID_ACTION_TYPE_TOWN_PRODUCT_FINISH 
PAID_ACTION_TYPE_TOWN_INSTALL_FINISH 
PAID_ACTION_TYPE_TOWN_QUEST_CANDIDATE_REFRESH 
PAID_ACTION_TYPE_TOWN_MISSION_CANDIDATE_REFRESH 
PAID_ACTION_TYPE_TOWN_NPC_RECRUIT_REFRESH 
PAID_ACTION_TYPE_TOWN_CREW_RECRUIT_REFRESH 
PAID_ACTION_TYPE_TOWN_MISSION_FINISH 
PAID_ACTION_TYPE_TOWN_BUILD_SHIP_FINISH 
PAID_ACTION_TYPE_TOWN_MISSION_NPC_COOLDOWN_RESET 
PAID_ACTION_TYPE_REVIVE 
PAID_ACTION_TYPE_CHAOS_DUNGEON_REWARD_RESET 
PAID_ACTION_TYPE_SHIP_REPAIR_FINISH 
PAID_ACTION_TYPE_CARD_STORAGE_EXPAND 
PAID_ACTION_TYPE_CARD_DECK_EXPAND 
PAID_ACTION_TYPE_CARD_SKILL_INHERIT 
PAID_ACTION_TYPE_DAILY_QUEST_RESET 
PAID_ACTION_TYPE_WEEKLY_QUEST_RESET 
PAID_ACTION_TYPE_DAILY_QUEST_EXPAND 
PAID_ACTION_TYPE_WEEKLY_QUEST_EXPAND 
PAID_ACTION_TYPE_WEEKLY_QUEST_LIST_REFRESH 
PAID_ACTION_TYPE_INSURANCE_BONUS_EXTEND 
PAID_ACTION_TYPE_TOWN_REVIVE_CREW 
PAID_ACTION_TYPE_TOWN_PRODUCT_ITEM_TIME_REDUCE 
PAID_ACTION_TYPE_TOWN_PRODUCT_RES_TIME_REDUCE 
PAID_ACTION_TYPE_TOWN_INSTALL_TIME_REDUCE 
PAID_ACTION_TYPE_TOWN_RESEARCH_TIME_REDUCE 
PAID_ACTION_TYPE_TOWN_BUY_NPC_DRESS 
PAID_ACTION_TYPE_TOWN_MISSION_TIME_REDUCE 
PAID_ACTION_TYPE_NERIA_NPC_REFRESH 
PAID_ACTION_TYPE_PET_EFFECT 
PAID_ACTION_TYPE_PET_UTILITY_SKILL 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH01 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH02 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH03 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH04 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH05 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH06 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH07 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH08 
PAID_ACTION_TYPE_RAID_LICENSE_FINISH09 
PAID_ACTION_TYPE_ITEM_ENHANCE_RESET 
PAID_ACTION_TYPE_PET_EFFECT_CHANGE 
PAID_ACTION_TYPE_STAGE_PER_REWARD_ADD_REWARD 
PAID_ACTION_TYPE_WARP_COOLDOWN 
PAID_ACTION_TYPE_WARP_SAVE_LOCATION_COOLDOWN 
PAID_ACTION_TYPE_WARP_POINT_SLOT_EXPAND 
PAID_ACTION_TYPE_WARP 
PAID_ACTION_TYPE_MAX 

◆ EPaidBuffApplyType

enum SDK::EPaidBuffApplyType : uint8_t
strong
Enumerator
PAID_BUFF_APPLY_TYPE_NONE 
PAID_BUFF_APPLY_TYPE_EXPEDITION 
PAID_BUFF_APPLY_TYPE_CHARACTER 
PAID_BUFF_APPLY_TYPE_MAX 

◆ EPaidBuffType

enum SDK::EPaidBuffType : uint8_t
strong
Enumerator
PAID_BUFF_TYPE_NONE 
PAID_BUFF_TYPE_INSURANCE_BONUS 
PAID_BUFF_TYPE_PET_EFFECT 
PAID_BUFF_TYPE_UTILITY_SKILL 
PAID_BUFF_TYPE_MAX 

◆ EPaidCashEventStatus

enum SDK::EPaidCashEventStatus : uint8_t
strong
Enumerator
PAID_CASH_EVENT_STATUS_DEFAULT 
PAID_CASH_EVENT_STATUS_FINISHED 
PAID_CASH_EVENT_STATUS_ERROR_OCCURED 
PAID_CASH_EVENT_STATUS_MAX 

◆ EPaidCashType

enum SDK::EPaidCashType : uint8_t
strong
Enumerator
PAID_CASH_TYPE_NONE 
PAID_CASH_TYPE_PAID 
PAID_CASH_TYPE_FREE 
PAID_CASH_TYPE_BOUND 
PAID_CASH_TYPE_MILEAGE 
PAID_CASH_TYPE_LUCKY_TOKEN 
PAID_CASH_TYPE_MAX 

◆ EPaidCostCategory

enum SDK::EPaidCostCategory : uint8_t
strong
Enumerator
PAID_COST_CATEGORY_NONE 
PAID_COST_CATEGORY_CASH 
PAID_COST_CATEGORY_MONEY 
PAID_COST_CATEGORY_ITEM_ID 
PAID_COST_CATEGORY_ITEM_CATEGORY 
PAID_COST_CATEGORY_MAX 

◆ EPaidCostLevelType

enum SDK::EPaidCostLevelType : uint8_t
strong
Enumerator
PAID_COST_LEVEL_TYPE_COUNT 
PAID_COST_LEVEL_TYPE_PC_LEVEL 
PAID_COST_LEVEL_TYPE_REDUCE_TIME 
PAID_COST_LEVEL_TYPE_TARGET_BUY 
PAID_COST_LEVEL_TYPE_EXTEND_DURATION 
PAID_COST_LEVEL_TYPE_TARGET_REF 
PAID_COST_LEVEL_TYPE_MAX 

◆ EPaidEventStatus

enum SDK::EPaidEventStatus : uint8_t
strong
Enumerator
PAID_EVENT_STAUS_NONE 
PAID_EVENT_STAUS_PENDING 
PAID_EVENT_STAUS_STARTED 
PAID_EVENT_STAUS_FINISHED 
PAID_EVENT_STAUS_CANCELED 
PAID_EVENT_STAUS_MAX 

◆ EPaidEventType

enum SDK::EPaidEventType : uint8_t
strong
Enumerator
PAID_EVENT_TYPE_NONE 
PAID_EVENT_TYPE_ACTION 
PAID_EVENT_TYPE_NPC_SHOP 
PAID_EVENT_TYPE_TRADE 
PAID_EVENT_TYPE_ITEM_ASSEMBLY 
PAID_EVENT_TYPE_GACHA 
PAID_EVENT_TYPE_GACHA_REWARD 
PAID_EVENT_TYPE_MAX 

◆ EPaidFeatureType

enum SDK::EPaidFeatureType : uint8_t
strong
Enumerator
PAID_FEATURE_TYPE_NONE 
PAID_FEATURE_TYPE_SQUARE_HOLE_DISCOUNT 
PAID_FEATURE_TYPE_VOYAGE_LINER_DISCOUNT 
PAID_FEATURE_TYPE_VOYAGE_LUCK_RECOVERY_INCREMENT 
PAID_FEATURE_TYPE_VOYAGE_SHIP_SPEED_INCREMENT 
PAID_FEATURE_TYPE_BM_WARP_POSITION_SYSTEM 
PAID_FEATURE_TYPE_REDUCE_COOLDOWN_TOWN_PORTAL 
PAID_FEATURE_TYPE_ADD_DAILY_FRIENDSHIP_PLAY_MUSIC 
PAID_FEATURE_TYPE_ADD_DAILY_FRIENDSHIP_SOCIAL_ACTION 
PAID_FEATURE_TYPE_PREMIUM_ACCOUNT_DAILY_REWARD 
PAID_FEATURE_TYPE_MAX 

◆ EPaidItemType

enum SDK::EPaidItemType : uint8_t
strong
Enumerator
PAID_ITEM_TYPE_NONE 
PAID_ITEM_TYPE_POINT_ITEM 
PAID_ITEM_TYPE_GAME_ITEM 
PAID_ITEM_TYPE_SERVICE 
PAID_ITEM_TYPE_PC_NAME_CHANGE 
PAID_ITEM_TYPE_PC_LOOK_CHANGE 
PAID_ITEM_TYPE_PC_JUMPING_MODE 
PAID_ITEM_TYPE_PC_JUMPING_MODE_FAST 
PAID_ITEM_TYPE_PC_SLOT_EXPANSION 
PAID_ITEM_TYPE_MAX 

◆ EPaidLimitResetPeriod

enum SDK::EPaidLimitResetPeriod : uint8_t
strong
Enumerator
PAID_LIMIT_RESET_PERIOD_NONE 
PAID_LIMIT_RESET_PERIOD_DAILY 
PAID_LIMIT_RESET_PERIOD_WEEKLY 
PAID_LIMIT_RESET_PERIOD_MONTHLY 
PAID_LIMIT_RESET_PERIOD_YEARLY 
PAID_LIMIT_RESET_PERIOD_TODAY 
PAID_LIMIT_RESET_PERIOD_MAX 

◆ EPaidPurchaseSource

enum SDK::EPaidPurchaseSource : uint8_t
strong
Enumerator
PAID_PURCHASE_SOURCE_NORMAL 
PAID_PURCHASE_SOURCE_GIFT 
PAID_PURCHASE_SOURCE_COUPON 
PAID_PURCHASE_SOURCE_EVENT 
PAID_PURCHASE_SOURCE_ADMIN 
PAID_PURCHASE_SOURCE_MAX 

◆ EPaidPurchaseUnpackState

enum SDK::EPaidPurchaseUnpackState : uint8_t
strong
Enumerator
PAID_PURCHASE_UNPACK_STATE_DEFAULT 
PAID_PURCHASE_UNPACK_STATE_PENDING 
PAID_PURCHASE_UNPACK_STATE_UNPACKED 
PAID_PURCHASE_UNPACK_STATE_DELIVER_START 
PAID_PURCHASE_UNPACK_STATE_DELIVER_END 
PAID_PURCHASE_UNPACK_STATE_MAX 

◆ EPaidSeviceChangeReason

enum SDK::EPaidSeviceChangeReason : uint8_t
strong
Enumerator
PAID_SERVICE_CHANGE_REASON_NONE 
PAID_SERVICE_CHANGE_REASON_CHANGED 
PAID_SERVICE_CHANGE_REASON_EXPIRED 
PAID_SERVICE_CHANGE_REASON_MAX 

◆ EPaidShopStatus

enum SDK::EPaidShopStatus : uint8_t
strong
Enumerator
PAID_SHOP_STATUS_CLOSED 
PAID_SHOP_STATUS_OPEN_TO_ADMIN 
PAID_SHOP_STATUS_OPEN_TO_PUBLIC 
PAID_SHOP_STATUS_MAX 

◆ EPaidSourceType

enum SDK::EPaidSourceType : uint8_t
strong
Enumerator
PAID_SOURCE_TYPE_NONE 
PAID_SOURCE_TYPE_BILLING 
PAID_SOURCE_TYPE_PCROOM 
PAID_SOURCE_TYPE_EVENT 
PAID_SOURCE_TYPE_GAME 
PAID_SOURCE_TYPE_MAX 

◆ EPaidTokenType

enum SDK::EPaidTokenType : uint8_t
strong
Enumerator
PAID_TOKEN_TYPE_NONE 
PAID_TOKEN_TYPE_PC_NAME_CHANGE 
PAID_TOKEN_TYPE_PC_LOOK_CHANGE 
PAID_TOKEN_TYPE_PC_JUMPING_MODE 
PAID_TOKEN_TYPE_PC_JUMPING_MODE_FAST 
PAID_TOKEN_TYPE_PC_SLOT_EXPANSION 
PAID_TOKEN_TYPE_MAX 

◆ EPaidTokenUsage

enum SDK::EPaidTokenUsage : uint8_t
strong
Enumerator
PAID_TOKEN_USAGE_NONE 
PAID_TOKEN_USAGE_EVENT 
PAID_TOKEN_USAGE_NORMAL 
PAID_TOKEN_USAGE_MAX 

◆ EParamChangeType

enum SDK::EParamChangeType : uint8_t
strong
Enumerator
PARAM_CHANGE_TYPE_INC 
PARAM_CHANGE_TYPE_DEC 
PARAM_CHANGE_TYPE_INC_PERCENT 
PARAM_CHANGE_TYPE_DEC_PERCENT 
PARAM_CHANGE_TYPE_MAX 

◆ EParamType

enum SDK::EParamType : uint8_t
strong
Enumerator
PARAM_TYPE_ABSOLUTE 
PARAM_TYPE_RELATIVE 
PARAM_TYPE_MAX 

◆ EPARTICLE_SOUND_DOWN_DATA_TYPE

enum SDK::EPARTICLE_SOUND_DOWN_DATA_TYPE : uint8_t
strong
Enumerator
PARTICLE_SOUND_DOWN_DATA_DEFAULT 
PARTICLE_SOUND_DOWN_DATA_SPING_BOUND 
PARTICLE_SOUND_DOWN_DATA_MAX 

◆ EParticleAttractorActionType

enum SDK::EParticleAttractorActionType : uint8_t
strong
Enumerator
PAAT_None 
PAAT_Destroy 
PAAT_Freeze 
PAAT_Event 
PAAT_MAX 

◆ EParticleAxisLock

enum SDK::EParticleAxisLock : uint8_t
strong
Enumerator
EPAL_NONE 
EPAL_X 
EPAL_Y 
EPAL_Z 
EPAL_NEGATIVE_X 
EPAL_NEGATIVE_Y 
EPAL_NEGATIVE_Z 
EPAL_ROTATE_X 
EPAL_ROTATE_Y 
EPAL_ROTATE_Z 
EPAL_MAX 

◆ EParticleBurstMethod

enum SDK::EParticleBurstMethod : uint8_t
strong
Enumerator
EPBM_Instant 
EPBM_Interpolated 
EPBM_MAX 

◆ EParticleCameraOffsetUpdateMethod

Enumerator
EPCOUM_DirectSet 
EPCOUM_Additive 
EPCOUM_Scalar 
EPCOUM_MAX 

◆ EParticleCollisionComplete

enum SDK::EParticleCollisionComplete : uint8_t
strong
Enumerator
EPCC_Kill 
EPCC_Freeze 
EPCC_HaltCollisions 
EPCC_FreezeTranslation 
EPCC_FreezeRotation 
EPCC_FreezeMovement 
EPCC_MAX 

◆ EParticleEventOutputType

enum SDK::EParticleEventOutputType : uint8_t
strong
Enumerator
ePARTICLEOUT_Spawn 
ePARTICLEOUT_Death 
ePARTICLEOUT_Collision 
ePARTICLEOUT_AttractorCollision 
ePARTICLEOUT_Kismet 
ePARTICLEOUT_MAX 

◆ EParticleEventType

enum SDK::EParticleEventType : uint8_t
strong
Enumerator
EPET_Any 
EPET_Spawn 
EPET_Death 
EPET_Collision 
EPET_WorldAttractorCollision 
EPET_Kismet 
EPET_MAX 

◆ EParticleLevelInfluenceType

enum SDK::EParticleLevelInfluenceType : uint8_t
strong
Enumerator
LIT_Never 
LIT_OutsidePhysicsVolumes 
LIT_Always 
LIT_MAX 

◆ EParticleReplayState

enum SDK::EParticleReplayState : uint8_t
strong
Enumerator
PRS_Disabled 
PRS_Capturing 
PRS_Replaying 
PRS_MAX 

◆ EParticleScreenAlignment

enum SDK::EParticleScreenAlignment : uint8_t
strong
Enumerator
PSA_Square 
PSA_Rectangle 
PSA_Velocity 
PSA_TypeSpecific 
PSA_MAX 

◆ EParticleSortMode

enum SDK::EParticleSortMode : uint8_t
strong
Enumerator
PSORTMODE_None 
PSORTMODE_ViewProjDepth 
PSORTMODE_DistanceToView 
PSORTMODE_Age_OldestFirst 
PSORTMODE_Age_NewestFirst 
PSORTMODE_MAX 

◆ EParticleSoundDataBeHittedPawnMaterial_HitParticleType

Enumerator
ePSDBHPM_CHANGE 
ePSDBHPM_ADDON 
ePSDBHPM_MAX 

◆ EParticleSoundDataBuffFX_ScaleOption

Enumerator
ParticleSoundDataBuffFX_ScaleOption_ORIGIN 
ParticleSoundDataBuffFX_ScaleOption_ONLY_LOOKINFOSCALE 
ParticleSoundDataBuffFX_ScaleOption_LOOKINFOSCALE_AND_PAWNSCALE 
ParticleSoundDataBuffFX_ScaleOption_LOOKINFOSCALE_AND_PAWNSCALE_MINMAX 
ParticleSoundDataBuffFX_ScaleOption_MAX 

◆ EParticleSoundDataBuffFXSet_HitParticleType

Enumerator
ePSDBFS_CHANGE 
ePSDBFS_ADDON 
ePSDBFS_MAX 

◆ EParticleSourceSelectionMethod

enum SDK::EParticleSourceSelectionMethod : uint8_t
strong
Enumerator
EPSSM_Random 
EPSSM_Sequential 
EPSSM_MAX 

◆ EParticleSubUVInterpMethod

enum SDK::EParticleSubUVInterpMethod : uint8_t
strong
Enumerator
PSUVIM_None 
PSUVIM_Linear 
PSUVIM_Linear_Blend 
PSUVIM_Random 
PSUVIM_Random_Blend 
PSUVIM_MAX 

◆ EParticleSysParamType

enum SDK::EParticleSysParamType : uint8_t
strong
Enumerator
PSPT_None 
PSPT_Scalar 
PSPT_ScalarRand 
PSPT_Vector 
PSPT_VectorRand 
PSPT_Color 
PSPT_Actor 
PSPT_Material 
PSPT_Component 
PSPT_ActorSocket 
PSPT_MAX 

◆ EParticleSystemLimitGroup

enum SDK::EParticleSystemLimitGroup : uint8_t
strong
Enumerator
EPARTICLESYSTEMLIMITGROUP_None 
EPARTICLESYSTEMLIMITGROUP_PostBlur 
EPARTICLESYSTEMLIMITGROUP_PostEtc 
EPARTICLESYSTEMLIMITGROUP_Distortion 
EPARTICLESYSTEMLIMITGROUP_Light 
EPARTICLESYSTEMLIMITGROUP_Dust 
EPARTICLESYSTEMLIMITGROUP_Debris 
EPARTICLESYSTEMLIMITGROUP_Lensflare 
EPARTICLESYSTEMLIMITGROUP_CrackDecal 
EPARTICLESYSTEMLIMITGROUP_EtcDecal 
EPARTICLESYSTEMLIMITGROUP_MAX 

◆ EParticleSystemLODMethod

enum SDK::EParticleSystemLODMethod : uint8_t
strong
Enumerator
PARTICLESYSTEMLODMETHOD_Automatic 
PARTICLESYSTEMLODMETHOD_DirectSet 
PARTICLESYSTEMLODMETHOD_ActivateAutomatic 
PARTICLESYSTEMLODMETHOD_MAX 

◆ EParticleSystemOcclusionBoundsMethod

Enumerator
EPSOBM_None 
EPSOBM_ParticleBounds 
EPSOBM_CustomBounds 
EPSOBM_MAX 

◆ EParticleSystemUpdateMode

enum SDK::EParticleSystemUpdateMode : uint8_t
strong
Enumerator
EPSUM_RealTime 
EPSUM_FixedTime 
EPSUM_MAX 

◆ EPartsAttacktooltipType

enum SDK::EPartsAttacktooltipType : uint8_t
strong
Enumerator
PARTS_ATTACK_TOOLTIP_NONE 
PARTS_ATTACK_TOOLTIP_PIERCE 
PARTS_ATTACK_TOOLTIP_PIERCE01 
PARTS_ATTACK_TOOLTIP_PIERCE02 
PARTS_ATTACK_TOOLTIP_CUT 
PARTS_ATTACK_TOOLTIP_CUT01 
PARTS_ATTACK_TOOLTIP_CUT02 
PARTS_ATTACK_TOOLTIP_HIT 
PARTS_ATTACK_TOOLTIP_HIT01 
PARTS_ATTACK_TOOLTIP_HIT02 
PARTS_ATTACK_TOOLTIP_MAX 

◆ EPartyAuctionFinishType

enum SDK::EPartyAuctionFinishType : uint8_t
strong
Enumerator
PARTY_AUCTION_FINISH_TYPE_NORMAL 
PARTY_AUCTION_FINISH_TYPE_ALL_GAVE_UP 
PARTY_AUCTION_FINISH_TYPE_TIE 
PARTY_AUCTION_FINISH_TYPE_MAX 

◆ EPartyBidType

enum SDK::EPartyBidType : uint8_t
strong
Enumerator
PARTY_BID_TYPE_NONE 
PARTY_BID_TYPE_GIVE_UP 
PARTY_BID_TYPE_FARE 
PARTY_BID_TYPE_NORMAL 
PARTY_BID_TYPE_NEED 
PARTY_BID_TYPE_MAX 

◆ EPartyBoardDestroyReason

enum SDK::EPartyBoardDestroyReason : uint8_t
strong
Enumerator
PARTY_BOARD_DESTROY_REASON_HOST_REQUEST 
PARTY_BOARD_DESTROY_REASON_HOST_LOGOUT 
PARTY_BOARD_DESTROY_REASON_FULL_PARTY 
PARTY_BOARD_DESTROY_REASON_PARTY_LEADER_CHANGED 
PARTY_BOARD_DESTROY_REASON_PARTY_LEADER_LEFT 
PARTY_BOARD_DESTROY_REASON_GM_REQUEST 
PARTY_BOARD_DESTROY_REASON_HOST_INVALID_ZONE 
PARTY_BOARD_DESTROY_REASON_HOST_COMPETITION_QUEST 
PARTY_BOARD_DESTROY_REASON_IN_MATCHING 
PARTY_BOARD_DESTROY_REASON_INOUT_TROOP 
PARTY_BOARD_DESTROY_REASON_MAX 

◆ EPartyBoardSearchMethodType

enum SDK::EPartyBoardSearchMethodType : uint8_t
strong
Enumerator
PARTY_BOARD_SEARCH_METHOD_TYPE_NONE 
PARTY_BOARD_SEARCH_METHOD_TYPE_CAN_JOIN 
PARTY_BOARD_SEARCH_METHOD_TYPE_CAN_JOIN_TARGET_ID 
PARTY_BOARD_SEARCH_METHOD_TYPE_MAX 

◆ EPartyBoardTargetType

enum SDK::EPartyBoardTargetType : uint8_t
strong
Enumerator
PARTY_BOARD_TARGET_TYPE_NONE 
PARTY_BOARD_TARGET_TYPE_RAID 
PARTY_BOARD_TARGET_TYPE_MOD 
PARTY_BOARD_TARGET_TYPE_FREE_TOPIC 
PARTY_BOARD_TARGET_TYPE_RAID_WEEKLY 
PARTY_BOARD_TARGET_TYPE_RAID_EASY 
PARTY_BOARD_TARGET_TYPE_RAID_EPIC 
PARTY_BOARD_TARGET_TYPE_MAX 

◆ EPartyInfoRelayType

enum SDK::EPartyInfoRelayType : uint8_t
strong
Enumerator
PARTY_INFO_RELAY_TYPE_INFO 
PARTY_INFO_RELAY_TYPE_LEAVE_RESULT 
PARTY_INFO_RELAY_TYPE_RENEW_NOTIFY 
PARTY_INFO_RELAY_TYPE_MAX 

◆ EPartyJoinReason

enum SDK::EPartyJoinReason : uint8_t
strong
Enumerator
PARTY_JOIN_REASON_INVITATION 
PARTY_JOIN_REASON_APPLICATION 
PARTY_JOIN_REASON_SYSTEM 
PARTY_JOIN_REASON_SYSTEM_MATCH 
PARTY_JOIN_REASON_RE 
PARTY_JOIN_REASON_MAX 

◆ EPartyJoinRejectType

enum SDK::EPartyJoinRejectType : uint8_t
strong
Enumerator
PARTY_JOIN_REJECT_TYPE_SAY_NO 
PARTY_JOIN_REJECT_TYPE_TIMEOUT 
PARTY_JOIN_REJECT_TYPE_EXCEED 
PARTY_JOIN_REJECT_TYPE_CUTSCENE 
PARTY_JOIN_REJECT_TYPE_ENV_SETTING 
PARTY_JOIN_REJECT_TYPE_DEAD 
PARTY_JOIN_REJECT_TYPE_INTERACTION 
PARTY_JOIN_REJECT_TYPE_PRACTICE 
PARTY_JOIN_REJECT_TYPE_BLOCK 
PARTY_JOIN_REJECT_TYPE_INVITE_ERROR 
PARTY_JOIN_REJECT_TYPE_INVITE_IMPOSSIBLE 
PARTY_JOIN_REJECT_TYPE_BLOCK_BY_ME 
PARTY_JOIN_REJECT_TYPE_COMPETITION_QUEST 
PARTY_JOIN_REJECT_TYPE_BATTLEFIELD 
PARTY_JOIN_REJECT_TYPE_JOIN_ELSE 
PARTY_JOIN_REJECT_TYPE_LOGOUT 
PARTY_JOIN_REJECT_TYPE_PARTYBOARD 
PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_ENV_SETTING 
PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_JOIN_ELSE 
PARTY_JOIN_REJECT_TYPE_RESTORE_PARTY_CUTSCENE 
PARTY_JOIN_REJECT_TYPE_MAX 

◆ EPartyLeaveReason

enum SDK::EPartyLeaveReason : uint8_t
strong
Enumerator
PARTY_LEAVE_REASON_REQUEST 
PARTY_LEAVE_REASON_KICK_BY_USER 
PARTY_LEAVE_REASON_KICK_BY_VOTE 
PARTY_LEAVE_REASON_KICK_BY_TIMEOUT 
PARTY_LEAVE_REASON_SYSTEM 
PARTY_LEAVE_REASON_SYSTEM_MATCH 
PARTY_LEAVE_REASON_SYSTEM_FORCE 
PARTY_LEAVE_REASON_TRAINING 
PARTY_LEAVE_REASON_PARTY_ROOM 
PARTY_LEAVE_REASON_MAX 

◆ EPartyLeaveType

enum SDK::EPartyLeaveType : uint8_t
strong
Enumerator
PARTY_LEAVE_TYPE_SELF_LEAVE 
PARTY_LEAVE_TYPE_KICKED 
PARTY_LEAVE_TYPE_KICKED_TIMEOUT 
PARTY_LEAVE_TYPE_DESTROYED 
PARTY_LEAVE_TYPE_SYSTEM 
PARTY_LEAVE_TYPE_SYSTEM_ERROR 
PARTY_LEAVE_TYPE_TRAINING 
PARTY_LEAVE_TYPE_PARTY_ROOM 
PARTY_LEAVE_TYPE_MAX 

◆ EPartyLootType

enum SDK::EPartyLootType : uint8_t
strong
Enumerator
PARTY_LOOT_TYPE_FREE 
PARTY_LOOT_TYPE_ROUND_ROBIN 
PARTY_LOOT_TYPE_LEADER 
PARTY_LOOT_TYPE_RANDOM 
PARTY_LOOT_TYPE_MAX 

◆ EPartyManageOpType

enum SDK::EPartyManageOpType : uint8_t
strong
Enumerator
PARTY_MANAGE_OP_TYPE_DISBAND 
PARTY_MANAGE_OP_TYPE_UPGRADE 
PARTY_MANAGE_OP_TYPE_KICK 
PARTY_MANAGE_OP_TYPE_CHANGE_LEADER 
PARTY_MANAGE_OP_TYPE_CHANGE_LOOT_TYPE 
PARTY_MANAGE_OP_TYPE_MAX 

◆ EPartyMemberAuth

enum SDK::EPartyMemberAuth : uint8_t
strong
Enumerator
PARTY_MEMBER_AUTH_ADMIN 
PARTY_MEMBER_AUTH_LEADER 
PARTY_MEMBER_AUTH_MAX 

◆ EPartyMemberState

enum SDK::EPartyMemberState : uint8_t
strong
Enumerator
PARTY_MEMBER_STATE_NORMAL 
PARTY_MEMBER_STATE_DISCONNECTED 
PARTY_MEMBER_STATE_MAX 

◆ EPartyRoomDestroyReason

enum SDK::EPartyRoomDestroyReason : uint8_t
strong
Enumerator
PARTY_ROOM_DESTROY_REASON_HOST_REQUEST 
PARTY_ROOM_DESTROY_REASON_HOST_LOGOUT 
PARTY_ROOM_DESTROY_REASON_FULL_PARTY 
PARTY_ROOM_DESTROY_REASON_PARTY_LEADER_CHANGED 
PARTY_ROOM_DESTROY_REASON_PARTY_LEADER_LEFT 
PARTY_ROOM_DESTROY_REASON_GM_REQUEST 
PARTY_ROOM_DESTROY_REASON_HOST_INVALID_ZONE 
PARTY_ROOM_DESTROY_REASON_HOST_COMPETITION_QUEST 
PARTY_ROOM_DESTROY_REASON_IN_MATCHING 
PARTY_ROOM_DESTROY_REASON_INOUT_TROOP 
PARTY_ROOM_DESTROY_REASON_CHANGE_OPTION 
PARTY_ROOM_DESTROY_REASON_MAX 

◆ EPartyRoomInviteRejectType

enum SDK::EPartyRoomInviteRejectType : uint8_t
strong
Enumerator
PARTY_ROOM_INVITE_REJECT_TYPE_SAY_NO 
PARTY_ROOM_INVITE_REJECT_TYPE_TIMEOUT 
PARTY_ROOM_INVITE_REJECT_TYPE_EXCEED 
PARTY_ROOM_INVITE_REJECT_TYPE_CUTSCENE 
PARTY_ROOM_INVITE_REJECT_TYPE_ENV_SETTING 
PARTY_ROOM_INVITE_REJECT_TYPE_DEAD 
PARTY_ROOM_INVITE_REJECT_TYPE_INTERACTION 
PARTY_ROOM_INVITE_REJECT_TYPE_PRACTICE 
PARTY_ROOM_INVITE_REJECT_TYPE_BLOCK 
PARTY_ROOM_INVITE_REJECT_TYPE_INVITE_ERROR 
PARTY_ROOM_INVITE_REJECT_TYPE_INVITE_IMPOSSIBLE 
PARTY_ROOM_INVITE_REJECT_TYPE_BLOCK_BY_ME 
PARTY_ROOM_INVITE_REJECT_TYPE_COMPETITION_QUEST 
PARTY_ROOM_INVITE_REJECT_TYPE_BATTLEFIELD 
PARTY_ROOM_INVITE_REJECT_TYPE_JOIN_ELSE 
PARTY_ROOM_INVITE_REJECT_TYPE_LOGOUT 
PARTY_ROOM_INVITE_REJECT_TYPE_PARTYROOM 
PARTY_ROOM_INVITE_REJECT_TYPE_MAX 

◆ EPartyRoomLeaveReason

enum SDK::EPartyRoomLeaveReason : uint8_t
strong
Enumerator
PARTY_ROOM_LEAVE_REASON_SELF_LEAVE 
PARTY_ROOM_LEAVE_REASON_LOGOUT 
PARTY_ROOM_LEAVE_REASON_INVALID_ZONE 
PARTY_ROOM_LEAVE_REASON_COMPETITION_QUEST 
PARTY_ROOM_LEAVE_REASON_IN_MATCHING 
PARTY_ROOM_LEAVE_REASON_INOUT_PARTY 
PARTY_ROOM_LEAVE_REASON_CHANGE_OPTION 
PARTY_ROOM_LEAVE_REASON_KICKED 
PARTY_ROOM_LEAVE_REASON_MAX 

◆ EPartyRoomTargetType

enum SDK::EPartyRoomTargetType : uint8_t
strong
Enumerator
PARTY_ROOM_TARGET_TYPE_NONE 
PARTY_ROOM_TARGET_TYPE_RAID 
PARTY_ROOM_TARGET_TYPE_MOD 
PARTY_ROOM_TARGET_TYPE_FREE_TOPIC 
PARTY_ROOM_TARGET_TYPE_RAID_WEEKLY 
PARTY_ROOM_TARGET_TYPE_RAID_EASY 
PARTY_ROOM_TARGET_TYPE_RAID_EPIC 
PARTY_ROOM_TARGET_TYPE_EDEN_GATE 
PARTY_ROOM_TARGET_TYPE_MAX 

◆ EPartyType

enum SDK::EPartyType : uint8_t
strong
Enumerator
PARTY_TYPE_NORMAL 
PARTY_TYPE_RAID 
PARTY_TYPE_CHAOS 
PARTY_TYPE_ARENA 
PARTY_TYPE_COLOSSEUM 
PARTY_TYPE_MOD 
PARTY_TYPE_MATCHING 
PARTY_TYPE_MAX 

◆ EPartyVoteFinishType

enum SDK::EPartyVoteFinishType : uint8_t
strong
Enumerator
PARTY_VOTE_FINISH_TYPE_APPROVED 
PARTY_VOTE_FINISH_TYPE_DISAPPROVED 
PARTY_VOTE_FINISH_TYPE_CANCEL_BY_AUCTION 
PARTY_VOTE_FINISH_TYPE_CANCEL_BY_MEMBER_CHANGE 
PARTY_VOTE_FINISH_TYPE_MAX 

◆ EPartyVoteType

enum SDK::EPartyVoteType : uint8_t
strong
Enumerator
PARTY_VOTE_TYPE_KICK 
PARTY_VOTE_TYPE_SECRET_DUNGEON_START 
PARTY_VOTE_TYPE_SECRET_DUNGEON_NEXT_ROOM 
PARTY_VOTE_TYPE_RAID_START 
PARTY_VOTE_TYPE_DUNGEON_ENTER 
PARTY_VOTE_TYPE_DUNGEON_RESTART 
PARTY_VOTE_TYPE_REVERSE_RUIN 
PARTY_VOTE_TYPE_EDEN_GATE_LEAVE 
PARTY_VOTE_TYPE_EDEN_GATE_LEAVE_WITH_REWARD 
PARTY_VOTE_TYPE_MAX 

◆ EPathFindingError

enum SDK::EPathFindingError : uint8_t
strong
Enumerator
PATHERROR_STARTPOLYNOTFOUND 
PATHERROR_GOALPOLYNOTFOUND 
PATHERROR_ANCHORPYLONNOTFOUND 
PATHERROR_NOPATHFOUND 
PATHERROR_COMPUTEVALIDFINALDEST_FAIL 
PATHERROR_GETNEXTMOVELOCATION_FAIL 
PATHERROR_MOVETIMEOUT 
PATHERROR_MAX 

◆ EPathSearchType

enum SDK::EPathSearchType : uint8_t
strong
Enumerator
PST_Default 
PST_Breadth 
PST_NewBestPathTo 
PST_Constraint 
PST_MAX 

◆ EPathUsingType

enum SDK::EPathUsingType : uint8_t
strong
Enumerator
PATH_USING_TYPE_NPC 
PATH_USING_TYPE_TRANSPORT 
PATH_USING_TYPE_MAX 

◆ EPatrolEventType

enum SDK::EPatrolEventType : uint8_t
strong
Enumerator
PATROL_EVENT_TYPE_NONE 
PATROL_EVENT_TYPE_START_CONVOY 
PATROL_EVENT_TYPE_ARRIVED_CONVOY 
PATROL_EVENT_TYPE_SPAWN_NPC 
PATROL_EVENT_TYPE_DESPAWN_NPC 
PATROL_EVENT_TYPE_AI_EVENT 
PATROL_EVENT_TYPE_CHANGE_MOVEMOOD 
PATROL_EVENT_TYPE_ROTATE 
PATROL_EVENT_TYPE_MAX 

◆ EPatrolPathType

enum SDK::EPatrolPathType : uint8_t
strong
Enumerator
PATROL_PATH_TYPE_ROUNDTRIP 
PATROL_PATH_TYPE_CIRCULARIC 
PATROL_PATH_TYPE_ONCE 
PATROL_PATH_TYPE_MAX 

◆ EPatrolSet

enum SDK::EPatrolSet : uint8_t
strong
Enumerator
PATROL_SET_PATROL 
PATROL_SET_FORCE_START 
PATROL_SET_PAUSE 
PATROL_SET_NONE 
PATROL_SET_MAX 

◆ EPatrolState

enum SDK::EPatrolState : uint8_t
strong
Enumerator
PATROL_STATE_BACKWARD 
PATROL_STATE_PAUSE 
PATROL_STATE_END 
PATROL_STATE_MAX 

◆ EPBCornerType

enum SDK::EPBCornerType : uint8_t
strong
Enumerator
EPBC_Default 
EPBC_Chamfer 
EPBC_Round 
EPBC_MAX 

◆ EPCDatabaseResetType

enum SDK::EPCDatabaseResetType : uint8_t
strong
Enumerator
PC_DATABASE_RESET_TYPE_ACHIEVEMENT 
PC_DATABASE_RESET_TYPE_CARD 
PC_DATABASE_RESET_TYPE_MAX 

◆ EPCDeleteCode

enum SDK::EPCDeleteCode : uint8_t
strong
Enumerator
PC_DELETE_CODE_NOT_SET 
PC_DELETE_CODE_NOT_DELETED 
PC_DELETE_CODE_DELETED_BY_USER 
PC_DELETE_CODE_DELETED_BY_ADMIN 
PC_DELETE_CODE_MAX 

◆ EPCEntryPlan

enum SDK::EPCEntryPlan : uint8_t
strong
Enumerator
PC_ENTRY_PLAN_UNKNOWN 
PC_ENTRY_PLAN_CURRENT_DB_POS 
PC_ENTRY_PLAN_CURRENT_BASE_POS 
PC_ENTRY_PLAN_LAST_DB_POS 
PC_ENTRY_PLAN_LAST_BASE_POS 
PC_ENTRY_PLAN_SESSION_DOC_POS 
PC_ENTRY_PLAN_MAX 

◆ EPCLimitType

enum SDK::EPCLimitType : uint8_t
strong
Enumerator
PC_LIMIT_PARTY_VOTE_APPROVED_PROPOSE 
PC_LIMIT_PARTY_VOTE_APPROVED_MAX 

◆ EPCLookInfoActorNameTagType

enum SDK::EPCLookInfoActorNameTagType : uint8_t
strong
Enumerator
PCLookInfoActorNameTagType_Local 
PCLookInfoActorNameTagType_Neutral 
PCLookInfoActorNameTagType_Enemy 
PCLookInfoActorNameTagType_Party 
PCLookInfoActorNameTagType_MAX 

◆ EPcMapSymbolContentType

enum SDK::EPcMapSymbolContentType : uint8_t
strong
Enumerator
PC_MAP_SYMOBL_CONTENT_TYPE_NONE 
PC_MAP_SYMOBL_CONTENT_TYPE_BATTLEFIELD_DEATH_MATCH 
PC_MAP_SYMOBL_CONTENT_TYPE_COOPERATION_QUEST 
PC_MAP_SYMOBL_CONTENT_TYPE_MAX 

◆ EPCMergeStatus

enum SDK::EPCMergeStatus : uint8_t
strong
Enumerator
PC_MERGE_STATUS_NONE 
PC_MERGE_STATUS_MERGED 
PC_MERGE_STATUS_EXCESS 
PC_MERGE_STATUS_MAX 

◆ EPCNameStatus

enum SDK::EPCNameStatus : uint8_t
strong
Enumerator
PC_NAME_STATUS_NORMAL 
PC_NAME_STATUS_JUST_BECAUSE 
PC_NAME_STATUS_SLANG_USED 
PC_NAME_STATUS_TOKEN_USED 
PC_NAME_STATUS_MAX 

◆ EPCResetResourceType

enum SDK::EPCResetResourceType : uint8_t
strong
Enumerator
PC_RESET_RESOURCE_TYPE_ADD_POLYMORPH 
PC_RESET_RESOURCE_TYPE_REMOVE_POLYMORPH 
PC_RESET_RESOURCE_TYPE_DEATH 
PC_RESET_RESOURCE_TYPE_DEATH_ON_RESET 
PC_RESET_RESOURCE_TYPE_REVIVE 
PC_RESET_RESOURCE_TYPE_REVIVE_ON_RESET 
PC_RESET_RESOURCE_TYPE_ZONE_ENTER 
PC_RESET_RESOURCE_TYPE_ZONE_LEAVE 
PC_RESET_RESOURCE_TYPE_MAX 

◆ EPCRoomGrade

enum SDK::EPCRoomGrade : uint8_t
strong
Enumerator
PC_ROOM_GRADE_NONE 
PC_ROOM_GRADE_FREE 
PC_ROOM_GRADE_PREMIUM 
PC_ROOM_GRADE_MAX 

◆ EPCRoomRewardType

enum SDK::EPCRoomRewardType : uint8_t
strong
Enumerator
PC_ROOM_REWARD_TYPE_NONE 
PC_ROOM_REWARD_TYPE_DAILY 
PC_ROOM_REWARD_TYPE_REPETITIVE 
PC_ROOM_REWARD_TYPE_MAX 

◆ EPCSelectStartActionType

enum SDK::EPCSelectStartActionType : uint8_t
strong
Enumerator
PCSelectStartAction_Stand 
PCSelectStartAction_Sit 
PCSelectStartAction_MAX 

◆ EPCSummaryPropertyType

enum SDK::EPCSummaryPropertyType : uint8_t
strong
Enumerator
PCSUMMARY_PROPERTY_LEVEL 
PCSUMMARY_PROPERTY_MAX_ITEM_LEVEL 
PCSUMMARY_PROPERTY_MAX 

◆ EPCZoneStatCoefficientType

enum SDK::EPCZoneStatCoefficientType : uint8_t
strong
Enumerator
PC_ZONE_STAT_COEFFICIENT_WEAPON_DAM 
PC_ZONE_STAT_COEFFICIENT_ATTACK 
PC_ZONE_STAT_COEFFICIENT_HP 
PC_ZONE_STAT_COEFFICIENT_SECOND 
PC_ZONE_STAT_COEFFICIENT_ATTR_DAM 
PC_ZONE_STAT_COEFFICIENT_DEF 
PC_ZONE_STAT_COEFFICIENT_VITALITY 
PC_ZONE_STAT_COEFFICIENT_PHYSICAL_INC_RATE 
PC_ZONE_STAT_COEFFICIENT_MAGICAL_INC_RATE 
PC_ZONE_STAT_COEFFICIENT_MAX 

◆ EPendingCommandType

enum SDK::EPendingCommandType : uint8_t
strong
Enumerator
PENDING_COMMAND_TYPE_ADD_EXP 
PENDING_COMMAND_TYPE_ADD_MONEY 
PENDING_COMMAND_TYPE_REMOVE_MONEY 
PENDING_COMMAND_TYPE_ADD_LIFE_EXP 
PENDING_COMMAND_TYPE_FINISH_ACHIEVEMENT 
PENDING_COMMAND_TYPE_HANDLE_FRIENDSHIP_TRUST 
PENDING_COMMAND_TYPE_ADD_ITEM 
PENDING_COMMAND_TYPE_ADD_PERMANENT_ATTR 
PENDING_COMMAND_TYPE_ADD_EXPEDITION_EXP 
PENDING_COMMAND_TYPE_ACQUIRE_ISLAND_HEART 
PENDING_COMMAND_TYPE_MAX 

◆ EPeriodQuestContentType

enum SDK::EPeriodQuestContentType : uint8_t
strong
Enumerator
PERIOD_QUEST_CONTENT_TYPE_NONE 
PERIOD_QUEST_CONTENT_TYPE_MOD 
PERIOD_QUEST_CONTENT_TYPE_PvP 
PERIOD_QUEST_CONTENT_TYPE_VOYAGE 
PERIOD_QUEST_CONTENT_TYPE_PROFESSION 
PERIOD_QUEST_CONTENT_TYPE_INTIMATE 
PERIOD_QUEST_CONTENT_TYPE_ITEM 
PERIOD_QUEST_CONTENT_TYPE_CHAOS_GATE 
PERIOD_QUEST_CONTENT_TYPE_RAID 
PERIOD_QUEST_CONTENT_TYPE_LABYRINTH 
PERIOD_QUEST_CONTENT_TYPE_REVERSERUIN 
PERIOD_QUEST_CONTENT_TYPE_COMBAT 
PERIOD_QUEST_CONTENT_TYPE_MAX 

◆ EPeriodQuestSelectExemptionType

enum SDK::EPeriodQuestSelectExemptionType : uint8_t
strong
Enumerator
PERIOD_QUEST_SELECT_EXEMPTION_TYPE_NONE 
PERIOD_QUEST_SELECT_EXEMPTION_TYPE_FRIENDSHIP_GRADE_ALL_TRUST 
PERIOD_QUEST_SELECT_EXEMPTION_TYPE_FRIENDSHIP_GRADE_TRUST 
PERIOD_QUEST_SELECT_EXEMPTION_TYPE_PVP_LEVEL 
PERIOD_QUEST_SELECT_EXEMPTION_TYPE_MAX 

◆ EPeriodQuestType

enum SDK::EPeriodQuestType : uint8_t
strong
Enumerator
PERIOD_QUEST_TYPE_DAILY 
PERIOD_QUEST_TYPE_WEEKLY 
PERIOD_QUEST_TYPE_GUILD 
PERIOD_QUEST_TYPE_MAX 

◆ EPeriodRewardType

enum SDK::EPeriodRewardType : uint8_t
strong
Enumerator
PERIOD_REWARD_TYPE_NONE 
PERIOD_REWARD_TYPE_EDEN_GATE 
PERIOD_REWARD_TYPE_MAX 

◆ EPeriodUpdateStatType

enum SDK::EPeriodUpdateStatType : uint8_t
strong
Enumerator
PERIOD_UPDATE_STAT_HP 
PERIOD_UPDATE_STAT_MP 
PERIOD_UPDATE_STAT_IDENTITY_GAUGE1 
PERIOD_UPDATE_STAT_IDENTITY_GAUGE2 
PERIOD_UPDATE_STAT_IDENTITY_GAUGE3 
PERIOD_UPDATE_STAT_MAX 

◆ EPeriodUpdateType

enum SDK::EPeriodUpdateType : uint8_t
strong
Enumerator
PERIOD_UPDATE_TYPE_AUTO_INCREMENT 
PERIOD_UPDATE_TYPE_IDENTITY_SYSTEM 
PERIOD_UPDATE_TYPE_MAX 

◆ EPermanentAttr

enum SDK::EPermanentAttr : uint8_t
strong
Enumerator
PERMANENT_ATTR_NONE 
PERMANENT_ATTR_STAT_STR 
PERMANENT_ATTR_STAT_AGI 
PERMANENT_ATTR_STAT_INT 
PERMANENT_ATTR_STAT_CON 
PERMANENT_ATTR_STAT_CRITICALHIT 
PERMANENT_ATTR_STAT_SPECIALTY 
PERMANENT_ATTR_STAT_OPPRESSION 
PERMANENT_ATTR_STAT_RAPIDITY 
PERMANENT_ATTR_STAT_ENDURANCE 
PERMANENT_ATTR_STAT_MASTERY 
PERMANENT_ATTR_TENDENCY_INTELLECT 
PERMANENT_ATTR_TENDENCY_COURAGE 
PERMANENT_ATTR_TENDENCY_CHAR 
PERMANENT_ATTR_TENDENCY_KINDNESS 
PERMANENT_ATTR_COMBAT_SKILL_POINT 
PERMANENT_ATTR_LIFE_SKILL_POINT 
PERMANENT_ATTR_MAX 

◆ EPetEmotionEndCondition

enum SDK::EPetEmotionEndCondition : uint8_t
strong
Enumerator
PET_EMOTION_END_CONDTION_NONE 
PET_EMOTION_END_CONDTION_LOOP 
PET_EMOTION_END_CONDTION_OWNER_COMMON_ACTION_END 
PET_EMOTION_END_CONDTION_MAX 

◆ EPetEmotionTrigger

enum SDK::EPetEmotionTrigger : uint8_t
strong
Enumerator
PET_EMOTION_TRIGGER_NONE 
PET_EMOTION_TRIGGER_GET_ITEM 
PET_EMOTION_TRIGGER_OWNER_LEVEL_UP 
PET_EMOTION_TRIGGER_OWNER_REVIVAL 
PET_EMOTION_TRIGGER_OWNER_DIED 
PET_EMOTION_TRIGGER_COMMONACTION_INTERACTION 
PET_EMOTION_TRIGGER_QUEST_CHECK 
PET_EMOTION_TRIGGER_DUEL 
PET_EMOTION_TRIGGER_MAX 

◆ EPetEnableType

enum SDK::EPetEnableType : uint8_t
strong
Enumerator
PET_ENABLE_ALLOW 
PET_ENABLE_ALLOW_EFFECT 
PET_ENABLE_ALLOW_UTILITY 
PET_ENABLE_ALLOW_ALL_HIDE 
PET_ENABLE_ALLOW_EFFECT_HIDE 
PET_ENABLE_ALLOW_UTILITY_HIDE 
PET_ENABLE_DISALLOW 
PET_ENABLE_MAX 

◆ EPetFunctionType

enum SDK::EPetFunctionType : uint8_t
strong
Enumerator
PET_FUNCTION_TYPE_NONE 
PET_FUNCTION_TYPE_LOOT 
PET_FUNCTION_TYPE_STORAGE 
PET_FUNCTION_TYPE_POST 
PET_FUNCTION_TYPE_REPAIR 
PET_FUNCTION_TYPE_MARKET 
PET_FUNCTION_TYPE_INVENTORY 
PET_FUNCTION_TYPE_MAX 

◆ EPetInteractionEndReason

enum SDK::EPetInteractionEndReason : uint8_t
strong
Enumerator
PET_INTERACTION_END_REASON_NONE 
PET_INTERACTION_END_REASON_CLIENT_REQUEST 
PET_INTERACTION_END_REASON_SERVER_WARP 
PET_INTERACTION_END_REASON_SERVER_TELEPORT 
PET_INTERACTION_END_REASON_CLIENT_START_FAILED 
PET_INTERACTION_END_REASON_TRAINING_MODE_START 
PET_INTERACTION_END_REASON_MAX 

◆ EPhysBodyOp

enum SDK::EPhysBodyOp : uint8_t
strong
Enumerator
PBO_None 
PBO_Term 
PBO_Disable 
PBO_MAX 

◆ EPhysEffectType

enum SDK::EPhysEffectType : uint8_t
strong
Enumerator
EPMET_Impact 
EPMET_Slide 
EPMET_MAX 

◆ EPhysics

enum SDK::EPhysics : uint8_t
strong
Enumerator
PHYS_None 
PHYS_Walking 
PHYS_Falling 
PHYS_Swimming 
PHYS_Flying 
PHYS_Rotating 
PHYS_Projectile 
PHYS_Interpolating 
PHYS_Spider 
PHYS_Ladder 
PHYS_RigidBody 
PHYS_SoftBody 
PHYS_NavMeshWalking 
PHYS_Unused 
PHYS_Custom 
PHYS_Skill 
PHYS_BeHit 
PHYS_FLIGHT 
PHYS_MAX 

◆ EPhysXMeshRotationMethod

enum SDK::EPhysXMeshRotationMethod : uint8_t
strong
Enumerator
PMRM_Disabled 
PMRM_Spherical 
PMRM_Box 
PMRM_LongBox 
PMRM_FlatBox 
PMRM_Velocity 
PMRM_MAX 

◆ EPickaxeGrade

enum SDK::EPickaxeGrade : uint8_t
strong
Enumerator
PICKAXE_GRADE_NORMAL 
PICKAXE_GRADE_RARE 
PICKAXE_GRADE_SPECIAL 
PICKAXE_GRADE_MAX 

◆ EPickupDropBoxOrigin

enum SDK::EPickupDropBoxOrigin : uint8_t
strong
Enumerator
PICKUP_DROPBOX_ORIGIN_NORMAL 
PICKUP_DROPBOX_ORIGIN_PET 
PICKUP_DROPBOX_ORIGIN_MAX 

◆ EPingType

enum SDK::EPingType : uint8_t
strong
Enumerator
PING_TYPE_CLIENT 
PING_TYPE_LOGIN 
PING_TYPE_WORLD 
PING_TYPE_GAME 
PING_TYPE_SOCIAL 
PING_TYPE_MAX 

◆ EPixelFormat

enum SDK::EPixelFormat : uint8_t
strong
Enumerator
PF_Unknown 
PF_A32B32G32R32F 
PF_A8R8G8B8 
PF_G8 
PF_G16 
PF_DXT1 
PF_DXT3 
PF_DXT5 
PF_UYVY 
PF_FloatRGB 
PF_FloatRGBA 
PF_DepthStencil 
PF_ShadowDepth 
PF_FilteredShadowDepth 
PF_R32F 
PF_G16R16 
PF_G16R16F 
PF_G16R16F_FILTER 
PF_G32R32F 
PF_A2B10G10R10 
PF_A16B16G16R16 
PF_D24 
PF_R16F 
PF_R16F_FILTER 
PF_BC5 
PF_V8U8 
PF_A1 
PF_FloatR11G11B10 
PF_A4R4G4B4 
PF_R5G6B5 
PF_MAX 

◆ EPlatformInterfaceDataType

enum SDK::EPlatformInterfaceDataType : uint8_t
strong
Enumerator
PIDT_None 
PIDT_Int 
PIDT_Float 
PIDT_String 
PIDT_Object 
PIDT_Custom 
PIDT_MAX 

◆ EPlayerClass

enum SDK::EPlayerClass : uint8_t
strong
Enumerator
PLAYER_CLASS_NA 
PLAYER_CLASS_WARRIOR1 
PLAYER_CLASS_WARRIOR2 
PLAYER_CLASS_WARRIOR3 
PLAYER_CLASS_WARRIOR4 
PLAYER_CLASS_WARRIOR5 
PLAYER_CLASS_WARRIOR6 
PLAYER_CLASS_WARRIOR7 
PLAYER_CLASS_WARRIOR8 
PLAYER_CLASS_WARRIOR9 
PLAYER_CLASS_WARRIOR10 
PLAYER_CLASS_WARRIOR11 
PLAYER_CLASS_WARRIOR12 
PLAYER_CLASS_WARRIOR13 
PLAYER_CLASS_WARRIOR14 
PLAYER_CLASS_WARRIOR15 
PLAYER_CLASS_WARRIOR16 
PLAYER_CLASS_WARRIOR17 
PLAYER_CLASS_WARRIOR18 
PLAYER_CLASS_WARRIOR19 
PLAYER_CLASS_WARRIOR20 
PLAYER_CLASS_WARRIOR21 
PLAYER_CLASS_WARRIOR22 
PLAYER_CLASS_WARRIOR23 
PLAYER_CLASS_WARRIOR24 
PLAYER_CLASS_WARRIOR25 
PLAYER_CLASS_WARRIOR26 
PLAYER_CLASS_WARRIOR27 
PLAYER_CLASS_WARRIOR28 
PLAYER_CLASS_WARRIOR29 
PLAYER_CLASS_WARRIOR30 
PLAYER_CLASS_WARRIOR31 
PLAYER_CLASS_WARRIOR32 
PLAYER_CLASS_WARRIOR33 
PLAYER_CLASS_WARRIOR34 
PLAYER_CLASS_WARRIOR35 
PLAYER_CLASS_WARRIOR36 
PLAYER_CLASS_WARRIOR37 
PLAYER_CLASS_WARRIOR38 
PLAYER_CLASS_WARRIOR39 
PLAYER_CLASS_WARRIOR40 
PLAYER_CLASS_WARRIOR41 
PLAYER_CLASS_WARRIOR42 
PLAYER_CLASS_WARRIOR43 
PLAYER_CLASS_WARRIOR44 
PLAYER_CLASS_WARRIOR45 
PLAYER_CLASS_WARRIOR46 
PLAYER_CLASS_WARRIOR47 
PLAYER_CLASS_WARRIOR48 
PLAYER_CLASS_WARRIOR49 
PLAYER_CLASS_WARRIOR50 
PLAYER_CLASS_WARRIOR51 
PLAYER_CLASS_WARRIOR52 
PLAYER_CLASS_WARRIOR53 
PLAYER_CLASS_WARRIOR54 
PLAYER_CLASS_WARRIOR55 
PLAYER_CLASS_WARRIOR56 
PLAYER_CLASS_WARRIOR57 
PLAYER_CLASS_WARRIOR58 
PLAYER_CLASS_WARRIOR59 
PLAYER_CLASS_WARRIOR60 
PLAYER_CLASS_WARRIOR61 
PLAYER_CLASS_WARRIOR62 
PLAYER_CLASS_WARRIOR63 
PLAYER_CLASS_WARRIOR64 
PLAYER_CLASS_WARRIOR65 
PLAYER_CLASS_WARRIOR66 
PLAYER_CLASS_WARRIOR67 
PLAYER_CLASS_WARRIOR68 
PLAYER_CLASS_WARRIOR69 
PLAYER_CLASS_WARRIOR70 
PLAYER_CLASS_WARRIOR71 
PLAYER_CLASS_WARRIOR72 
PLAYER_CLASS_WARRIOR73 
PLAYER_CLASS_WARRIOR74 
PLAYER_CLASS_WARRIOR75 
PLAYER_CLASS_WARRIOR76 
PLAYER_CLASS_WARRIOR77 
PLAYER_CLASS_WARRIOR78 
PLAYER_CLASS_WARRIOR79 
PLAYER_CLASS_WARRIOR80 
PLAYER_CLASS_WARRIOR81 
PLAYER_CLASS_WARRIOR82 
PLAYER_CLASS_WARRIOR83 
PLAYER_CLASS_WARRIOR84 
PLAYER_CLASS_WARRIOR85 
PLAYER_CLASS_WARRIOR86 
PLAYER_CLASS_WARRIOR87 
PLAYER_CLASS_WARRIOR88 
PLAYER_CLASS_WARRIOR89 
PLAYER_CLASS_WARRIOR90 
PLAYER_CLASS_WARRIOR91 
PLAYER_CLASS_WARRIOR92 
PLAYER_CLASS_WARRIOR93 
PLAYER_CLASS_WARRIOR94 
PLAYER_CLASS_WARRIOR95 
PLAYER_CLASS_WARRIOR96 
PLAYER_CLASS_WARRIOR97 
PLAYER_CLASS_WARRIOR98 
PLAYER_CLASS_WARRIOR99 
PLAYER_CLASS_WARRIOR100 
PLAYER_CLASS_WARRIOR 
PLAYER_CLASS_BERSERKER 
PLAYER_CLASS_DESTROYER 
PLAYER_CLASS_WARLORD 
PLAYER_CLASS_HOLYKNIGHT 
PLAYER_CLASS_MAGICIAN106 
PLAYER_CLASS_MAGICIAN107 
PLAYER_CLASS_MAGICIAN108 
PLAYER_CLASS_MAGICIAN109 
PLAYER_CLASS_MAGICIAN110 
PLAYER_CLASS_MAGICIAN111 
PLAYER_CLASS_MAGICIAN112 
PLAYER_CLASS_MAGICIAN113 
PLAYER_CLASS_MAGICIAN114 
PLAYER_CLASS_MAGICIAN115 
PLAYER_CLASS_MAGICIAN116 
PLAYER_CLASS_MAGICIAN117 
PLAYER_CLASS_MAGICIAN118 
PLAYER_CLASS_MAGICIAN119 
PLAYER_CLASS_MAGICIAN120 
PLAYER_CLASS_MAGICIAN121 
PLAYER_CLASS_MAGICIAN122 
PLAYER_CLASS_MAGICIAN123 
PLAYER_CLASS_MAGICIAN124 
PLAYER_CLASS_MAGICIAN125 
PLAYER_CLASS_MAGICIAN126 
PLAYER_CLASS_MAGICIAN127 
PLAYER_CLASS_MAGICIAN128 
PLAYER_CLASS_MAGICIAN129 
PLAYER_CLASS_MAGICIAN130 
PLAYER_CLASS_MAGICIAN131 
PLAYER_CLASS_MAGICIAN132 
PLAYER_CLASS_MAGICIAN133 
PLAYER_CLASS_MAGICIAN134 
PLAYER_CLASS_MAGICIAN135 
PLAYER_CLASS_MAGICIAN136 
PLAYER_CLASS_MAGICIAN137 
PLAYER_CLASS_MAGICIAN138 
PLAYER_CLASS_MAGICIAN139 
PLAYER_CLASS_MAGICIAN140 
PLAYER_CLASS_MAGICIAN141 
PLAYER_CLASS_MAGICIAN142 
PLAYER_CLASS_MAGICIAN143 
PLAYER_CLASS_MAGICIAN144 
PLAYER_CLASS_MAGICIAN145 
PLAYER_CLASS_MAGICIAN146 
PLAYER_CLASS_MAGICIAN147 
PLAYER_CLASS_MAGICIAN148 
PLAYER_CLASS_MAGICIAN149 
PLAYER_CLASS_MAGICIAN150 
PLAYER_CLASS_MAGICIAN151 
PLAYER_CLASS_MAGICIAN152 
PLAYER_CLASS_MAGICIAN153 
PLAYER_CLASS_MAGICIAN154 
PLAYER_CLASS_MAGICIAN155 
PLAYER_CLASS_MAGICIAN156 
PLAYER_CLASS_MAGICIAN157 
PLAYER_CLASS_MAGICIAN158 
PLAYER_CLASS_MAGICIAN159 
PLAYER_CLASS_MAGICIAN160 
PLAYER_CLASS_MAGICIAN161 
PLAYER_CLASS_MAGICIAN162 
PLAYER_CLASS_MAGICIAN163 
PLAYER_CLASS_MAGICIAN164 
PLAYER_CLASS_MAGICIAN165 
PLAYER_CLASS_MAGICIAN166 
PLAYER_CLASS_MAGICIAN167 
PLAYER_CLASS_MAGICIAN168 
PLAYER_CLASS_MAGICIAN169 
PLAYER_CLASS_MAGICIAN170 
PLAYER_CLASS_MAGICIAN171 
PLAYER_CLASS_MAGICIAN172 
PLAYER_CLASS_MAGICIAN173 
PLAYER_CLASS_MAGICIAN174 
PLAYER_CLASS_MAGICIAN175 
PLAYER_CLASS_MAGICIAN176 
PLAYER_CLASS_MAGICIAN177 
PLAYER_CLASS_MAGICIAN178 
PLAYER_CLASS_MAGICIAN179 
PLAYER_CLASS_MAGICIAN180 
PLAYER_CLASS_MAGICIAN181 
PLAYER_CLASS_MAGICIAN182 
PLAYER_CLASS_MAGICIAN183 
PLAYER_CLASS_MAGICIAN184 
PLAYER_CLASS_MAGICIAN185 
PLAYER_CLASS_MAGICIAN186 
PLAYER_CLASS_MAGICIAN187 
PLAYER_CLASS_MAGICIAN188 
PLAYER_CLASS_MAGICIAN189 
PLAYER_CLASS_MAGICIAN190 
PLAYER_CLASS_MAGICIAN191 
PLAYER_CLASS_MAGICIAN192 
PLAYER_CLASS_MAGICIAN193 
PLAYER_CLASS_MAGICIAN194 
PLAYER_CLASS_MAGICIAN195 
PLAYER_CLASS_MAGICIAN196 
PLAYER_CLASS_MAGICIAN197 
PLAYER_CLASS_MAGICIAN198 
PLAYER_CLASS_MAGICIAN199 
PLAYER_CLASS_MAGICIAN200 
PLAYER_CLASS_MAGICIAN 
PLAYER_CLASS_ARCANA 
PLAYER_CLASS_SUMMONER 
PLAYER_CLASS_BARD 
PLAYER_CLASS_FIGHTER205 
PLAYER_CLASS_FIGHTER206 
PLAYER_CLASS_FIGHTER207 
PLAYER_CLASS_FIGHTER208 
PLAYER_CLASS_FIGHTER209 
PLAYER_CLASS_FIGHTER210 
PLAYER_CLASS_FIGHTER211 
PLAYER_CLASS_FIGHTER212 
PLAYER_CLASS_FIGHTER213 
PLAYER_CLASS_FIGHTER214 
PLAYER_CLASS_FIGHTER215 
PLAYER_CLASS_FIGHTER216 
PLAYER_CLASS_FIGHTER217 
PLAYER_CLASS_FIGHTER218 
PLAYER_CLASS_FIGHTER219 
PLAYER_CLASS_FIGHTER220 
PLAYER_CLASS_FIGHTER221 
PLAYER_CLASS_FIGHTER222 
PLAYER_CLASS_FIGHTER223 
PLAYER_CLASS_FIGHTER224 
PLAYER_CLASS_FIGHTER225 
PLAYER_CLASS_FIGHTER226 
PLAYER_CLASS_FIGHTER227 
PLAYER_CLASS_FIGHTER228 
PLAYER_CLASS_FIGHTER229 
PLAYER_CLASS_FIGHTER230 
PLAYER_CLASS_FIGHTER231 
PLAYER_CLASS_FIGHTER232 
PLAYER_CLASS_FIGHTER233 
PLAYER_CLASS_FIGHTER234 
PLAYER_CLASS_FIGHTER235 
PLAYER_CLASS_FIGHTER236 
PLAYER_CLASS_FIGHTER237 
PLAYER_CLASS_FIGHTER238 
PLAYER_CLASS_FIGHTER239 
PLAYER_CLASS_FIGHTER240 
PLAYER_CLASS_FIGHTER241 
PLAYER_CLASS_FIGHTER242 
PLAYER_CLASS_FIGHTER243 
PLAYER_CLASS_FIGHTER244 
PLAYER_CLASS_FIGHTER245 
PLAYER_CLASS_FIGHTER246 
PLAYER_CLASS_FIGHTER247 
PLAYER_CLASS_FIGHTER248 
PLAYER_CLASS_FIGHTER249 
PLAYER_CLASS_FIGHTER250 
PLAYER_CLASS_FIGHTER251 
PLAYER_CLASS_FIGHTER252 
PLAYER_CLASS_FIGHTER253 
PLAYER_CLASS_FIGHTER254 
PLAYER_CLASS_FIGHTER255 
PLAYER_CLASS_FIGHTER256 
PLAYER_CLASS_FIGHTER257 
PLAYER_CLASS_FIGHTER258 
PLAYER_CLASS_FIGHTER259 
PLAYER_CLASS_FIGHTER260 
PLAYER_CLASS_FIGHTER261 
PLAYER_CLASS_FIGHTER262 
PLAYER_CLASS_FIGHTER263 
PLAYER_CLASS_FIGHTER264 
PLAYER_CLASS_FIGHTER265 
PLAYER_CLASS_FIGHTER266 
PLAYER_CLASS_FIGHTER267 
PLAYER_CLASS_FIGHTER268 
PLAYER_CLASS_FIGHTER269 
PLAYER_CLASS_FIGHTER270 
PLAYER_CLASS_FIGHTER271 
PLAYER_CLASS_FIGHTER272 
PLAYER_CLASS_FIGHTER273 
PLAYER_CLASS_FIGHTER274 
PLAYER_CLASS_FIGHTER275 
PLAYER_CLASS_FIGHTER276 
PLAYER_CLASS_FIGHTER277 
PLAYER_CLASS_FIGHTER278 
PLAYER_CLASS_FIGHTER279 
PLAYER_CLASS_FIGHTER280 
PLAYER_CLASS_FIGHTER281 
PLAYER_CLASS_FIGHTER282 
PLAYER_CLASS_FIGHTER283 
PLAYER_CLASS_FIGHTER284 
PLAYER_CLASS_FIGHTER285 
PLAYER_CLASS_FIGHTER286 
PLAYER_CLASS_FIGHTER287 
PLAYER_CLASS_FIGHTER288 
PLAYER_CLASS_FIGHTER289 
PLAYER_CLASS_FIGHTER290 
PLAYER_CLASS_FIGHTER291 
PLAYER_CLASS_FIGHTER292 
PLAYER_CLASS_FIGHTER293 
PLAYER_CLASS_FIGHTER294 
PLAYER_CLASS_FIGHTER295 
PLAYER_CLASS_FIGHTER296 
PLAYER_CLASS_FIGHTER297 
PLAYER_CLASS_FIGHTER298 
PLAYER_CLASS_FIGHTER299 
PLAYER_CLASS_FIGHTER300 
PLAYER_CLASS_FIGHTER 
PLAYER_CLASS_BATTLE_MASTER 
PLAYER_CLASS_INFIGHTER 
PLAYER_CLASS_FORCE_MASTER 
PLAYER_CLASS_LANCE_MASTER 
PLAYER_CLASS_DELAIN306 
PLAYER_CLASS_DELAIN307 
PLAYER_CLASS_DELAIN308 
PLAYER_CLASS_DELAIN309 
PLAYER_CLASS_DELAIN310 
PLAYER_CLASS_DELAIN311 
PLAYER_CLASS_DELAIN312 
PLAYER_CLASS_DELAIN313 
PLAYER_CLASS_DELAIN314 
PLAYER_CLASS_DELAIN315 
PLAYER_CLASS_DELAIN316 
PLAYER_CLASS_DELAIN317 
PLAYER_CLASS_DELAIN318 
PLAYER_CLASS_DELAIN319 
PLAYER_CLASS_DELAIN320 
PLAYER_CLASS_DELAIN321 
PLAYER_CLASS_DELAIN322 
PLAYER_CLASS_DELAIN323 
PLAYER_CLASS_DELAIN324 
PLAYER_CLASS_DELAIN325 
PLAYER_CLASS_DELAIN326 
PLAYER_CLASS_DELAIN327 
PLAYER_CLASS_DELAIN328 
PLAYER_CLASS_DELAIN329 
PLAYER_CLASS_DELAIN330 
PLAYER_CLASS_DELAIN331 
PLAYER_CLASS_DELAIN332 
PLAYER_CLASS_DELAIN333 
PLAYER_CLASS_DELAIN334 
PLAYER_CLASS_DELAIN335 
PLAYER_CLASS_DELAIN336 
PLAYER_CLASS_DELAIN337 
PLAYER_CLASS_DELAIN338 
PLAYER_CLASS_DELAIN339 
PLAYER_CLASS_DELAIN340 
PLAYER_CLASS_DELAIN341 
PLAYER_CLASS_DELAIN342 
PLAYER_CLASS_DELAIN343 
PLAYER_CLASS_DELAIN344 
PLAYER_CLASS_DELAIN345 
PLAYER_CLASS_DELAIN346 
PLAYER_CLASS_DELAIN347 
PLAYER_CLASS_DELAIN348 
PLAYER_CLASS_DELAIN349 
PLAYER_CLASS_DELAIN350 
PLAYER_CLASS_DELAIN351 
PLAYER_CLASS_DELAIN352 
PLAYER_CLASS_DELAIN353 
PLAYER_CLASS_DELAIN354 
PLAYER_CLASS_DELAIN355 
PLAYER_CLASS_DELAIN356 
PLAYER_CLASS_DELAIN357 
PLAYER_CLASS_DELAIN358 
PLAYER_CLASS_DELAIN359 
PLAYER_CLASS_DELAIN360 
PLAYER_CLASS_DELAIN361 
PLAYER_CLASS_DELAIN362 
PLAYER_CLASS_DELAIN363 
PLAYER_CLASS_DELAIN364 
PLAYER_CLASS_DELAIN365 
PLAYER_CLASS_DELAIN366 
PLAYER_CLASS_DELAIN367 
PLAYER_CLASS_DELAIN368 
PLAYER_CLASS_DELAIN369 
PLAYER_CLASS_DELAIN370 
PLAYER_CLASS_DELAIN371 
PLAYER_CLASS_DELAIN372 
PLAYER_CLASS_DELAIN373 
PLAYER_CLASS_DELAIN374 
PLAYER_CLASS_DELAIN375 
PLAYER_CLASS_DELAIN376 
PLAYER_CLASS_DELAIN377 
PLAYER_CLASS_DELAIN378 
PLAYER_CLASS_DELAIN379 
PLAYER_CLASS_DELAIN380 
PLAYER_CLASS_DELAIN381 
PLAYER_CLASS_DELAIN382 
PLAYER_CLASS_DELAIN383 
PLAYER_CLASS_DELAIN384 
PLAYER_CLASS_DELAIN385 
PLAYER_CLASS_DELAIN386 
PLAYER_CLASS_DELAIN387 
PLAYER_CLASS_DELAIN388 
PLAYER_CLASS_DELAIN389 
PLAYER_CLASS_DELAIN390 
PLAYER_CLASS_DELAIN391 
PLAYER_CLASS_DELAIN392 
PLAYER_CLASS_DELAIN393 
PLAYER_CLASS_DELAIN394 
PLAYER_CLASS_DELAIN395 
PLAYER_CLASS_DELAIN396 
PLAYER_CLASS_DELAIN397 
PLAYER_CLASS_DELAIN398 
PLAYER_CLASS_DELAIN399 
PLAYER_CLASS_DELAIN400 
PLAYER_CLASS_DELAIN 
PLAYER_CLASS_BLADE 
PLAYER_CLASS_DEMONIC 
PLAYER_CLASS_REAPER 
PLAYER_CLASS_HUNTER405 
PLAYER_CLASS_HUNTER406 
PLAYER_CLASS_HUNTER407 
PLAYER_CLASS_HUNTER408 
PLAYER_CLASS_HUNTER409 
PLAYER_CLASS_HUNTER410 
PLAYER_CLASS_HUNTER411 
PLAYER_CLASS_HUNTER412 
PLAYER_CLASS_HUNTER413 
PLAYER_CLASS_HUNTER414 
PLAYER_CLASS_HUNTER415 
PLAYER_CLASS_HUNTER416 
PLAYER_CLASS_HUNTER417 
PLAYER_CLASS_HUNTER418 
PLAYER_CLASS_HUNTER419 
PLAYER_CLASS_HUNTER420 
PLAYER_CLASS_HUNTER421 
PLAYER_CLASS_HUNTER422 
PLAYER_CLASS_HUNTER423 
PLAYER_CLASS_HUNTER424 
PLAYER_CLASS_HUNTER425 
PLAYER_CLASS_HUNTER426 
PLAYER_CLASS_HUNTER427 
PLAYER_CLASS_HUNTER428 
PLAYER_CLASS_HUNTER429 
PLAYER_CLASS_HUNTER430 
PLAYER_CLASS_HUNTER431 
PLAYER_CLASS_HUNTER432 
PLAYER_CLASS_HUNTER433 
PLAYER_CLASS_HUNTER434 
PLAYER_CLASS_HUNTER435 
PLAYER_CLASS_HUNTER436 
PLAYER_CLASS_HUNTER437 
PLAYER_CLASS_HUNTER438 
PLAYER_CLASS_HUNTER439 
PLAYER_CLASS_HUNTER440 
PLAYER_CLASS_HUNTER441 
PLAYER_CLASS_HUNTER442 
PLAYER_CLASS_HUNTER443 
PLAYER_CLASS_HUNTER444 
PLAYER_CLASS_HUNTER445 
PLAYER_CLASS_HUNTER446 
PLAYER_CLASS_HUNTER447 
PLAYER_CLASS_HUNTER448 
PLAYER_CLASS_HUNTER449 
PLAYER_CLASS_HUNTER450 
PLAYER_CLASS_HUNTER451 
PLAYER_CLASS_HUNTER452 
PLAYER_CLASS_HUNTER453 
PLAYER_CLASS_HUNTER454 
PLAYER_CLASS_HUNTER455 
PLAYER_CLASS_HUNTER456 
PLAYER_CLASS_HUNTER457 
PLAYER_CLASS_HUNTER458 
PLAYER_CLASS_HUNTER459 
PLAYER_CLASS_HUNTER460 
PLAYER_CLASS_HUNTER461 
PLAYER_CLASS_HUNTER462 
PLAYER_CLASS_HUNTER463 
PLAYER_CLASS_HUNTER464 
PLAYER_CLASS_HUNTER465 
PLAYER_CLASS_HUNTER466 
PLAYER_CLASS_HUNTER467 
PLAYER_CLASS_HUNTER468 
PLAYER_CLASS_HUNTER469 
PLAYER_CLASS_HUNTER470 
PLAYER_CLASS_HUNTER471 
PLAYER_CLASS_HUNTER472 
PLAYER_CLASS_HUNTER473 
PLAYER_CLASS_HUNTER474 
PLAYER_CLASS_HUNTER475 
PLAYER_CLASS_HUNTER476 
PLAYER_CLASS_HUNTER477 
PLAYER_CLASS_HUNTER478 
PLAYER_CLASS_HUNTER479 
PLAYER_CLASS_HUNTER480 
PLAYER_CLASS_HUNTER481 
PLAYER_CLASS_HUNTER482 
PLAYER_CLASS_HUNTER483 
PLAYER_CLASS_HUNTER484 
PLAYER_CLASS_HUNTER485 
PLAYER_CLASS_HUNTER486 
PLAYER_CLASS_HUNTER487 
PLAYER_CLASS_HUNTER488 
PLAYER_CLASS_HUNTER489 
PLAYER_CLASS_HUNTER490 
PLAYER_CLASS_HUNTER491 
PLAYER_CLASS_HUNTER492 
PLAYER_CLASS_HUNTER493 
PLAYER_CLASS_HUNTER494 
PLAYER_CLASS_HUNTER495 
PLAYER_CLASS_HUNTER496 
PLAYER_CLASS_HUNTER497 
PLAYER_CLASS_HUNTER498 
PLAYER_CLASS_HUNTER499 
PLAYER_CLASS_HUNTER500 
PLAYER_CLASS_HUNTER 
PLAYER_CLASS_HAWK_EYE 
PLAYER_CLASS_DEVIL_HUNTER 
PLAYER_CLASS_BLASTER 
PLAYER_CLASS_SCOUTER 
PLAYER_CLASS_SPECIALIST506 
PLAYER_CLASS_SPECIALIST507 
PLAYER_CLASS_SPECIALIST508 
PLAYER_CLASS_SPECIALIST509 
PLAYER_CLASS_SPECIALIST510 
PLAYER_CLASS_SPECIALIST511 
PLAYER_CLASS_SPECIALIST512 
PLAYER_CLASS_SPECIALIST513 
PLAYER_CLASS_SPECIALIST514 
PLAYER_CLASS_SPECIALIST515 
PLAYER_CLASS_SPECIALIST516 
PLAYER_CLASS_SPECIALIST517 
PLAYER_CLASS_SPECIALIST518 
PLAYER_CLASS_SPECIALIST519 
PLAYER_CLASS_SPECIALIST520 
PLAYER_CLASS_SPECIALIST521 
PLAYER_CLASS_SPECIALIST522 
PLAYER_CLASS_SPECIALIST523 
PLAYER_CLASS_SPECIALIST524 
PLAYER_CLASS_SPECIALIST525 
PLAYER_CLASS_SPECIALIST526 
PLAYER_CLASS_SPECIALIST527 
PLAYER_CLASS_SPECIALIST528 
PLAYER_CLASS_SPECIALIST529 
PLAYER_CLASS_SPECIALIST530 
PLAYER_CLASS_SPECIALIST531 
PLAYER_CLASS_SPECIALIST532 
PLAYER_CLASS_SPECIALIST533 
PLAYER_CLASS_SPECIALIST534 
PLAYER_CLASS_SPECIALIST535 
PLAYER_CLASS_SPECIALIST536 
PLAYER_CLASS_SPECIALIST537 
PLAYER_CLASS_SPECIALIST538 
PLAYER_CLASS_SPECIALIST539 
PLAYER_CLASS_SPECIALIST540 
PLAYER_CLASS_SPECIALIST541 
PLAYER_CLASS_SPECIALIST542 
PLAYER_CLASS_SPECIALIST543 
PLAYER_CLASS_SPECIALIST544 
PLAYER_CLASS_SPECIALIST545 
PLAYER_CLASS_SPECIALIST546 
PLAYER_CLASS_SPECIALIST547 
PLAYER_CLASS_SPECIALIST548 
PLAYER_CLASS_SPECIALIST549 
PLAYER_CLASS_SPECIALIST550 
PLAYER_CLASS_SPECIALIST551 
PLAYER_CLASS_SPECIALIST552 
PLAYER_CLASS_SPECIALIST553 
PLAYER_CLASS_SPECIALIST554 
PLAYER_CLASS_SPECIALIST555 
PLAYER_CLASS_SPECIALIST556 
PLAYER_CLASS_SPECIALIST557 
PLAYER_CLASS_SPECIALIST558 
PLAYER_CLASS_SPECIALIST559 
PLAYER_CLASS_SPECIALIST560 
PLAYER_CLASS_SPECIALIST561 
PLAYER_CLASS_SPECIALIST562 
PLAYER_CLASS_SPECIALIST563 
PLAYER_CLASS_SPECIALIST564 
PLAYER_CLASS_SPECIALIST565 
PLAYER_CLASS_SPECIALIST566 
PLAYER_CLASS_SPECIALIST567 
PLAYER_CLASS_SPECIALIST568 
PLAYER_CLASS_SPECIALIST569 
PLAYER_CLASS_SPECIALIST570 
PLAYER_CLASS_SPECIALIST571 
PLAYER_CLASS_SPECIALIST572 
PLAYER_CLASS_SPECIALIST573 
PLAYER_CLASS_SPECIALIST574 
PLAYER_CLASS_SPECIALIST575 
PLAYER_CLASS_SPECIALIST576 
PLAYER_CLASS_SPECIALIST577 
PLAYER_CLASS_SPECIALIST578 
PLAYER_CLASS_SPECIALIST579 
PLAYER_CLASS_SPECIALIST580 
PLAYER_CLASS_SPECIALIST581 
PLAYER_CLASS_SPECIALIST582 
PLAYER_CLASS_SPECIALIST583 
PLAYER_CLASS_SPECIALIST584 
PLAYER_CLASS_SPECIALIST585 
PLAYER_CLASS_SPECIALIST586 
PLAYER_CLASS_SPECIALIST587 
PLAYER_CLASS_SPECIALIST588 
PLAYER_CLASS_SPECIALIST589 
PLAYER_CLASS_SPECIALIST590 
PLAYER_CLASS_SPECIALIST591 
PLAYER_CLASS_SPECIALIST592 
PLAYER_CLASS_SPECIALIST593 
PLAYER_CLASS_SPECIALIST594 
PLAYER_CLASS_SPECIALIST595 
PLAYER_CLASS_SPECIALIST596 
PLAYER_CLASS_SPECIALIST597 
PLAYER_CLASS_SPECIALIST598 
PLAYER_CLASS_SPECIALIST599 
PLAYER_CLASS_SPECIALIST600 
PLAYER_CLASS_SPECIALIST 
PLAYER_CLASS_ASTROLOGER 
PLAYER_CLASS_MUSICIAN 
PLAYER_CLASS_ALCHEMIST 
PLAYER_CLASS_MAX 

◆ EPlayerClassDeprecated

enum SDK::EPlayerClassDeprecated : uint8_t
strong
Enumerator
PLAYER_CLASS_DEPRECATED_NA 
PLAYER_CLASS_DEPRECATED_WARRIOR 
PLAYER_CLASS_DEPRECATED_MAGICIAN 
PLAYER_CLASS_DEPRECATED_FIGHTER 
PLAYER_CLASS_DEPRECATED_DELAIN 
PLAYER_CLASS_DEPRECATED_HUNTER 
PLAYER_CLASS_DEPRECATED_SPECIALIST 
PLAYER_CLASS_DEPRECATED_BERSERKER 
PLAYER_CLASS_DEPRECATED_DESTROYER 
PLAYER_CLASS_DEPRECATED_WARLORD 
PLAYER_CLASS_DEPRECATED_ARCANA 
PLAYER_CLASS_DEPRECATED_SUMMONER 
PLAYER_CLASS_DEPRECATED_BARD 
PLAYER_CLASS_DEPRECATED_BATTLE_MASTER 
PLAYER_CLASS_DEPRECATED_INFIGHTER 
PLAYER_CLASS_DEPRECATED_FORCE_MASTER 
PLAYER_CLASS_DEPRECATED_BLADE 
PLAYER_CLASS_DEPRECATED_DEMONIC 
PLAYER_CLASS_DEPRECATED_REAPER 
PLAYER_CLASS_DEPRECATED_HAWK_EYE 
PLAYER_CLASS_DEPRECATED_DEVIL_HUNTER 
PLAYER_CLASS_DEPRECATED_BLASTER 
PLAYER_CLASS_DEPRECATED_ASTROLOGER 
PLAYER_CLASS_DEPRECATED_MUSICIAN 
PLAYER_CLASS_DEPRECATED_ALCHEMIST 
PLAYER_CLASS_DEPRECATED_SCOUTER 
PLAYER_CLASS_DEPRECATED_LANCE_MASTER 
PLAYER_CLASS_DEPRECATED_HOLYKNIGHT 
PLAYER_CLASS_DEPRECATED_MAX 

◆ EPlayerClassDivision

enum SDK::EPlayerClassDivision : uint8_t
strong
Enumerator
PLAYER_CLASS_DIVISION_NA 
PLAYER_CLASS_DIVISION_WARRIOR 
PLAYER_CLASS_DIVISION_MAGICIAN 
PLAYER_CLASS_DIVISION_FIGHTER 
PLAYER_CLASS_DIVISION_DELAIN 
PLAYER_CLASS_DIVISION_HUNTER 
PLAYER_CLASS_DIVISION_SPECIALIST 
PLAYER_CLASS_DIVISION_MAX 

◆ EPlayerClassOpType

enum SDK::EPlayerClassOpType : uint8_t
strong
Enumerator
PLAYER_CLASS_OP_TYPE_REVERT 
PLAYER_CLASS_OP_TYPE_PREVIEW 
PLAYER_CLASS_OP_TYPE_COMMIT 
PLAYER_CLASS_OP_TYPE_CANCEL 
PLAYER_CLASS_OP_TYPE_STOP_NPC_WAVE 
PLAYER_CLASS_OP_TYPE_START_NORMAL_NPC_WAVE 
PLAYER_CLASS_OP_TYPE_START_BOSS_NPC_WAVE 
PLAYER_CLASS_OP_TYPE_MAX 

◆ EPointSelection

enum SDK::EPointSelection : uint8_t
strong
Enumerator
PS_Normal 
PS_Random 
PS_Reverse 
PS_MAX 

◆ EPolymorphHeadstatusType

enum SDK::EPolymorphHeadstatusType : uint8_t
strong
Enumerator
POLYMORPH_HEADSTATUSTYPE_NONE 
POLYMORPH_HEADSTATUSTYPE_NAMETAG 
POLYMORPH_HEADSTATUSTYPE_HIDE 
POLYMORPH_HEADSTATUSTYPE_BALLOONONLY 
POLYMORPH_HEADSTATUSTYPE_MAX 

◆ EPolymorphRestrictedClickProp

enum SDK::EPolymorphRestrictedClickProp : uint8_t
strong
Enumerator
POLYMORPH_RESTRICTED_CLICK_PROP_DISABLE 
POLYMORPH_RESTRICTED_CLICK_PROP_ID 
POLYMORPH_RESTRICTED_CLICK_PROP_NONE 
POLYMORPH_RESTRICTED_CLICK_PROP_MAX 

◆ EPolymorphRestrictedUseupItem

enum SDK::EPolymorphRestrictedUseupItem : uint8_t
strong
Enumerator
POLYMORPH_RESTRICTED_USEUP_ITEM_DISABLE 
POLYMORPH_RESTRICTED_USEUP_ITEM_SPECIFIED_ID 
POLYMORPH_RESTRICTED_USEUP_ITEM_POTION 
POLYMORPH_RESTRICTED_USEUP_ITEM_POTION_OR_SPECIFIED_ID 
POLYMORPH_RESTRICTED_USEUP_ITEM_BATTLE_POTION_OR_SPECIFIED_ID 
POLYMORPH_RESTRICTED_USEUP_ITEM_MAX 

◆ EPortalType

enum SDK::EPortalType : uint8_t
strong
Enumerator
PORTAL_TYPE_IMMEDIATE 
PORTAL_TYPE_YES_NO 
PORTAL_TYPE_GROUP_YES_NO 
PORTAL_TYPE_GROUP_ALL_YES_NO 
PORTAL_TYPE_ENTRANCE_UI 
PORTAL_TYPE_MAX 

◆ EPostProcessAAType

enum SDK::EPostProcessAAType : uint8_t
strong
Enumerator
PostProcessAA_Off 
PostProcessAA_FXAA0 
PostProcessAA_FXAA1 
PostProcessAA_FXAA2 
PostProcessAA_FXAA3 
PostProcessAA_FXAA4 
PostProcessAA_FXAA5 
PostProcessAA_MLAA 
PostProcessAA_SMAA1 
PostProcessAA_SMAA2 
PostProcessAA_SMAA3 
PostProcessAA_MAX 

◆ EPreferredLightmapType

enum SDK::EPreferredLightmapType : uint8_t
strong
Enumerator
EPLT_Default 
EPLT_Directional 
EPLT_Simple 
EPLT_MAX 

◆ EPreprocessedShapeType

enum SDK::EPreprocessedShapeType : uint8_t
strong
Enumerator
PREPROCESSED_SHAPE_TYPE_TINYSMALL 
PREPROCESSED_SHAPE_TYPE_SMALL 
PREPROCESSED_SHAPE_TYPE_MEDIUM 
PREPROCESSED_SHAPE_TYPE_MEDIUM01 
PREPROCESSED_SHAPE_TYPE_LARGE 
PREPROCESSED_SHAPE_TYPE_LARGE01 
PREPROCESSED_SHAPE_TYPE_LARGE02 
PREPROCESSED_SHAPE_TYPE_LARGE03 
PREPROCESSED_SHAPE_TYPE_LARGE04 
PREPROCESSED_SHAPE_TYPE_LARGE05 
PREPROCESSED_SHAPE_TYPE_MAX 

◆ EPrimitiveGameType

enum SDK::EPrimitiveGameType : uint8_t
strong
Enumerator
EPrimitiveGame_None 
EPrimitiveGame_Others 
EPrimitiveGame_Boss 
EPrimitiveGame_Player 
EPrimitiveGame_LocalPlayer 
EPrimitiveGame_Capture 
EPrimitiveGame_MAX 

◆ EPrimitveLookType

enum SDK::EPrimitveLookType : uint8_t
strong
Enumerator
EPrimitiveLook_None 
EPrimitiveLook_Human 
EPrimitiveLook_NPC 
EPrimitiveLook_Item 
EPrimitiveLook_Part 
EPrimitiveLook_Town 
EPrimitiveLook_Others 
EPrimitiveLook_MAX 

◆ EPrivateActionSyncType

enum SDK::EPrivateActionSyncType : uint8_t
strong
Enumerator
PRIVATE_ACTION_SYNC_TYPE_NONE 
PRIVATE_ACTION_SYNC_TYPE_LIFE_HUNTING_TRAP_REMOVE 
PRIVATE_ACTION_SYNC_TYPE_LIFE_HUNTING_TRAP_OPEN 
PRIVATE_ACTION_SYNC_TYPE_LIFE_FISH_POT_REMOVE 
PRIVATE_ACTION_SYNC_TYPE_LIFE_FISH_POT_OPEN 
PRIVATE_ACTION_SYNC_TYPE_VOYAGE_EXPLORATION_REMOVE 
PRIVATE_ACTION_SYNC_TYPE_VOYAGE_EXPLORATION_OPEN 
PRIVATE_ACTION_SYNC_TYPE_SQUARE_HOLE_USE 
PRIVATE_ACTION_SYNC_TYPE_COLLECTING_PROP_TOUCH 
PRIVATE_ACTION_SYNC_TYPE_SQUARE_HOLE_ADD 
PRIVATE_ACTION_SYNC_TYPE_RETURN_TO_BASE 
PRIVATE_ACTION_SYNC_TYPE_MAX 

◆ EPrivateSummonPropType

enum SDK::EPrivateSummonPropType : uint8_t
strong
Enumerator
PRIVATE_SUMMON_PROP_TYPE_NONE 
PRIVATE_SUMMON_PROP_TYPE_INVISIBLE 
PRIVATE_SUMMON_PROP_TYPE_VISIBLE 
PRIVATE_SUMMON_PROP_TYPE_MAX 

◆ EProcBuildingAxis

enum SDK::EProcBuildingAxis : uint8_t
strong
Enumerator
EPBAxis_X 
EPBAxis_Z 
EPBAxis_MAX 

◆ EProcBuildingEdge

enum SDK::EProcBuildingEdge : uint8_t
strong
Enumerator
EPBE_Top 
EPBE_Bottom 
EPBE_Left 
EPBE_Right 
EPBE_MAX 

◆ EProfessionType

enum SDK::EProfessionType : uint8_t
strong
Enumerator
PROFESSION_TYPE_NA 
PROFESSION_TYPE_HERBALISM 
PROFESSION_TYPE_LUMBERING 
PROFESSION_TYPE_MINING 
PROFESSION_TYPE_HUNTING 
PROFESSION_TYPE_FISHING 
PROFESSION_TYPE_ARCHAEOLOGY 
PROFESSION_TYPE_ASTROLOGY 
PROFESSION_TYPE_SPEAKING 
PROFESSION_TYPE_MAX 

◆ EProfileAutoAimOptions

enum SDK::EProfileAutoAimOptions : uint8_t
strong
Enumerator
PAAO_Off 
PAAO_On 
PAAO_MAX 

◆ EProfileAutoCenterOptions

enum SDK::EProfileAutoCenterOptions : uint8_t
strong
Enumerator
PACO_Off 
PACO_On 
PACO_MAX 

◆ EProfileControllerSensitivityOptions

Enumerator
PCSO_Medium 
PCSO_Low 
PCSO_High 
PCSO_MAX 

◆ EProfileControllerVibrationToggleOptions

Enumerator
PCVTO_Off 
PCVTO_IgnoreThis 
PCVTO_IgnoreThis2 
PCVTO_On 
PCVTO_MAX 

◆ EProfileDifficultyOptions

enum SDK::EProfileDifficultyOptions : uint8_t
strong
Enumerator
PDO_Normal 
PDO_Easy 
PDO_Hard 
PDO_MAX 

◆ EProfileMovementControlOptions

enum SDK::EProfileMovementControlOptions : uint8_t
strong
Enumerator
PMCO_L_Thumbstick 
PMCO_R_Thumbstick 
PMCO_MAX 

◆ EProfileOmniDirEvadeOptions

enum SDK::EProfileOmniDirEvadeOptions : uint8_t
strong
Enumerator
PODI_Off 
PODI_On 
PODI_MAX 

◆ EProfilePreferredColorOptions

enum SDK::EProfilePreferredColorOptions : uint8_t
strong
Enumerator
PPCO_None 
PPCO_Black 
PPCO_White 
PPCO_Yellow 
PPCO_Orange 
PPCO_Pink 
PPCO_Red 
PPCO_Purple 
PPCO_Blue 
PPCO_Green 
PPCO_Brown 
PPCO_Silver 
PPCO_MAX 

◆ EProfileRaceAcceleratorControlOptions

Enumerator
PRACO_Trigger 
PRACO_Button 
PRACO_MAX 

◆ EProfileRaceBrakeControlOptions

enum SDK::EProfileRaceBrakeControlOptions : uint8_t
strong
Enumerator
PRBCO_Trigger 
PRBCO_Button 
PRBCO_MAX 

◆ EProfileRaceCameraLocationOptions

Enumerator
PRCLO_Behind 
PRCLO_Front 
PRCLO_Inside 
PRCLO_MAX 

◆ EProfileRaceTransmissionOptions

enum SDK::EProfileRaceTransmissionOptions : uint8_t
strong
Enumerator
PRTO_Auto 
PRTO_Manual 
PRTO_MAX 

◆ EProfileSettingID

enum SDK::EProfileSettingID : uint8_t
strong
Enumerator
PSI_Unknown 
PSI_ControllerVibration 
PSI_YInversion 
PSI_GamerCred 
PSI_GamerRep 
PSI_VoiceMuted 
PSI_VoiceThruSpeakers 
PSI_VoiceVolume 
PSI_GamerPictureKey 
PSI_GamerMotto 
PSI_GamerTitlesPlayed 
PSI_GamerAchievementsEarned 
PSI_GameDifficulty 
PSI_ControllerSensitivity 
PSI_PreferredColor1 
PSI_PreferredColor2 
PSI_AutoAim 
PSI_AutoCenter 
PSI_MovementControl 
PSI_RaceTransmission 
PSI_RaceCameraLocation 
PSI_RaceBrakeControl 
PSI_RaceAcceleratorControl 
PSI_GameCredEarned 
PSI_GameAchievementsEarned 
PSI_EndLiveIds 
PSI_ProfileVersionNum 
PSI_ProfileSaveCount 
PSI_MAX 

◆ EProfileVoiceThruSpeakersOptions

Enumerator
PVTSO_Off 
PVTSO_On 
PVTSO_Both 
PVTSO_MAX 

◆ EProfileXInversionOptions

enum SDK::EProfileXInversionOptions : uint8_t
strong
Enumerator
PXIO_Off 
PXIO_On 
PXIO_MAX 

◆ EProfileYInversionOptions

enum SDK::EProfileYInversionOptions : uint8_t
strong
Enumerator
PYIO_Off 
PYIO_On 
PYIO_MAX 

◆ EProgressMessageType

enum SDK::EProgressMessageType : uint8_t
strong
Enumerator
PMT_Clear 
PMT_Information 
PMT_AdminMessage 
PMT_DownloadProgress 
PMT_ConnectionFailure 
PMT_PeerConnectionFailure 
PMT_PeerHostMigrationFailure 
PMT_SocketFailure 
PMT_MAX 

◆ EProjectileAccelType

enum SDK::EProjectileAccelType : uint8_t
strong
Enumerator
PROJECTILE_ACCEL_TYPE_NONE 
PROJECTILE_ACCEL_TYPE_RELATIVE 
PROJECTILE_ACCEL_TYPE_ABSOLUTE 
PROJECTILE_ACCEL_TYPE_DE_ACCEL_WITH_TIME 
PROJECTILE_ACCEL_TYPE_MAX 

◆ EProjectileAimType

enum SDK::EProjectileAimType : uint8_t
strong
Enumerator
PROJECTILE_AIM_TYPE_SELECTED 
PROJECTILE_AIM_TYPE_DIRECTION 
PROJECTILE_AIM_TYPE_AIM_POS 
PROJECTILE_AIM_TYPE_CONTROL_TARGET_POS 
PROJECTILE_AIM_TYPE_CASTER_POS 
PROJECTILE_AIM_TYPE_AUTO_TARGET_POS 
PROJECTILE_AIM_TYPE_MAX 

◆ EProjectileAreaType

enum SDK::EProjectileAreaType : uint8_t
strong
Enumerator
PROJECTILE_AREA_TYPE_IMPACT 
PROJECTILE_AREA_TYPE_SKILL 
PROJECTILE_AREA_TYPE_MAX 

◆ EProjectileBankDataAddendType

enum SDK::EProjectileBankDataAddendType : uint8_t
strong
Enumerator
PROJECTILE_BANK_DATA_ADDEND_TYPE_NONE 
PROJECTILE_BANK_DATA_ADDEND_TYPE_DIST_DAMAGE_RATIO 
PROJECTILE_BANK_DATA_ADDEND_TYPE_HIT_DAMAGE_RATIO 
PROJECTILE_BANK_DATA_ADDEND_TYPE_INVOKE_SKILL_EFFECT_DAMAGE_RATIO 
PROJECTILE_BANK_DATA_ADDEND_TYPE_HIT_SKILL_EFFECT_DAMAGE_RATIO 
PROJECTILE_BANK_DATA_ADDEND_TYPE_MAX 

◆ EProjectileBankDataIntType

enum SDK::EProjectileBankDataIntType : uint8_t
strong
Enumerator
PROJECTILE_BANK_DATA_INT_TYPE_NONE 
PROJECTILE_BANK_DATA_INT_TYPE_AREABUFF_ID 
PROJECTILE_BANK_DATA_INT_TYPE_MAX 

◆ EProjectileHitType

enum SDK::EProjectileHitType : uint8_t
strong
Enumerator
PROJECTILE_HIT_TYPE_MOVING_PATH 
PROJECTILE_HIT_TYPE_SKILL_EFFECT 
PROJECTILE_HIT_TYPE_MAX 

◆ EProjectileProcType

enum SDK::EProjectileProcType : uint8_t
strong
Enumerator
PROJECTILE_PROC_TYPE_SET_TARGET 
PROJECTILE_PROC_TYPE_TRACE 
PROJECTILE_PROC_TYPE_TIMER 
PROJECTILE_PROC_TYPE_ACCEL 
PROJECTILE_PROC_TYPE_SKILL_EFFECT 
PROJECTILE_PROC_TYPE_SET_SKELETAL_MESH 
PROJECTILE_PROC_TYPE_TIER_CHECK_SKILL_EFFECT 
PROJECTILE_PROC_TYPE_TIER_CHECK_BANK_DATA 
PROJECTILE_PROC_TYPE_BANK_DATA 
PROJECTILE_PROC_TYPE_AURA_BUFF 
PROJECTILE_PROC_TYPE_SEQUENTIAL_SKILL_EFFECT 
PROJECTILE_PROC_TYPE_MAX 

◆ EProjectileTraceIdleMoveType

enum SDK::EProjectileTraceIdleMoveType : uint8_t
strong
Enumerator
PROJECTILE_TRACE_IDLE_MOVE_TYPE_MOVE 
PROJECTILE_TRACE_IDLE_MOVE_TYPE_STOP 
PROJECTILE_TRACE_IDLE_MOVE_TYPE_EXPLODE 
PROJECTILE_TRACE_IDLE_MOVE_TYPE_DESTROY 
PROJECTILE_TRACE_IDLE_MOVE_TYPE_MAX 

◆ EProjectileTraceTargetOption

enum SDK::EProjectileTraceTargetOption : uint8_t
strong
Enumerator
PROJECTILE_TRACE_TARGET_OPTION_NONE 
PROJECTILE_TRACE_TARGET_OPTION_SELF_ONLY 
PROJECTILE_TRACE_TARGET_OPTION_MAX 

◆ EProjectileTraceTargetSelectType

Enumerator
PROJECTILE_TRACE_TARGET_SELECT_TYPE_RANGE 
PROJECTILE_TRACE_TARGET_SELECT_TYPE_TARGET 
PROJECTILE_TRACE_TARGET_SELECT_TYPE_MAX 

◆ EProjectileType

enum SDK::EProjectileType : uint8_t
strong
Enumerator
PROJECTILE_TYPE_AREA 
PROJECTILE_TYPE_GRENADE 
PROJECTILE_TYPE_MISSILE 
PROJECTILE_TYPE_MAX 

◆ EPropAnimationType

enum SDK::EPropAnimationType : uint8_t
strong
Enumerator
PAIT_None 
PAIT_Hit 
PAIT_Hit1 
PAIT_Hit101 
PAIT_Hit2 
PAIT_Hit201 
PAIT_Hit3 
PAIT_On 
PAIT_On2 
PAIT_On3 
PAIT_Off 
PAIT_GoOn 
PAIT_GoOff 
PAIT_Spawn 
PAIT_Despawn 
PAIT_MAX 

◆ EPropBlockState

enum SDK::EPropBlockState : uint8_t
strong
Enumerator
PROP_BLOCK_STATE_DEFAULT 
PROP_BLOCK_STATE_BLOCKED 
PROP_BLOCK_STATE_NOT_BLOCKED 
PROP_BLOCK_STATE_MAX 

◆ EPropContentType

enum SDK::EPropContentType : uint8_t
strong
Enumerator
PROP_CONTENT_TYPE_NONE 
PROP_CONTENT_TYPE_SQUAREHOLE 
PROP_CONTENT_TYPE_CHAOSGATE 
PROP_CONTENT_TYPE_RETURN 
PROP_CONTENT_TYPE_CUBE_LOBBY 
PROP_CONTENT_TYPE_CUBE_VOTE 
PROP_CONTENT_TYPE_SD_GO_NEXT_ROOM 
PROP_CONTENT_TYPE_SD_ENTRY 
PROP_CONTENT_TYPE_CATALYST 
PROP_CONTENT_TYPE_CHAOSGATE_COIN 
PROP_CONTENT_TYPE_CHAOSGATE_LEVER 
PROP_CONTENT_TYPE_CHAOSGATE_CARVE 
PROP_CONTENT_TYPE_TOWER_ENTRY 
PROP_CONTENT_TYPE_MOD_REVIVE_POINT 
PROP_CONTENT_TYPE_PLATINUM_RETURN_PLACE 
PROP_CONTENT_TYPE_PLATINUM_CAVE 
PROP_CONTENT_TYPE_PLATINUM_HERBALISM 
PROP_CONTENT_TYPE_PLATINUM_LUMBERING 
PROP_CONTENT_TYPE_PLATINUM_MINING 
PROP_CONTENT_TYPE_PLATINUM_HUNTING 
PROP_CONTENT_TYPE_PLATINUM_FISHING 
PROP_CONTENT_TYPE_PLATINUM_ARCHAEOLOGY 
PROP_CONTENT_TYPE_PLATINUM_ASTROLOGY 
PROP_CONTENT_TYPE_PLATINUM_SPEAKING 
PROP_CONTENT_TYPE_CINEMATIC_DUNGEON 
PROP_CONTENT_TYPE_OCEAN_COAST 
PROP_CONTENT_TYPE_FLOATING_MATTER 
PROP_CONTENT_TYPE_ADVENTURE_MATTER 
PROP_CONTENT_TYPE_VOYAGE_FISHING_SCHOOL 
PROP_CONTENT_TYPE_VOYAGE_TREASURE_POINT 
PROP_CONTENT_TYPE_VOYAGE_EXPLORATION 
PROP_CONTENT_TYPE_DYNAMIC_ISLAND_ENTRY 
PROP_CONTENT_TYPE_OCEAN_ANCHOR 
PROP_CONTENT_TYPE_OCEAN_AREA_FENCE 
PROP_CONTENT_TYPE_ICE_STATUE 
PROP_CONTENT_TYPE_LIFE_HUNTING_TRAP 
PROP_CONTENT_TYPE_LIFE_HUNTING_WAY_POINT 
PROP_CONTENT_TYPE_LIFE_HUNTING_CARVE 
PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_DIGGING_POINT 
PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_RUINS 
PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_ARTIFACT_BOX 
PROP_CONTENT_TYPE_COOP_QUEST 
PROP_CONTENT_TYPE_LIFE_ARCHEOLOGY_RUINS_REWARD 
PROP_CONTENT_TYPE_SILIANS_ORDER 
PROP_CONTENT_TYPE_LIFE_FISH_POT_STAKE 
PROP_CONTENT_TYPE_LIFE_FISH_POT 
PROP_CONTENT_TYPE_ISLAND_ENTRY_AND_EXIT 
PROP_CONTENT_TYPE_COLLECTING 
PROP_CONTENT_TYPE_SKILL_CONSTRAINT_UPDATE 
PROP_CONTENT_TYPE_RAID 
PROP_CONTENT_TYPE_COLOSSEUM 
PROP_CONTENT_TYPE_NATIVE_VILLAGE 
PROP_CONTENT_TYPE_VOYAGE_SUNKEN_ROCK 
PROP_CONTENT_TYPE_SAFE_OF_CAPTAIN 
PROP_CONTENT_TYPE_TOWN_SITE 
PROP_CONTENT_TYPE_LIFE_FISH_POINT 
PROP_CONTENT_TYPE_CHAOSDUNGEON_ENTER 
PROP_CONTENT_TYPE_VOYAGE_DIVING 
PROP_CONTENT_TYPE_SD_SECRET_TREASURE 
PROP_CONTENT_TYPE_PROLOGUE_SKIP 
PROP_CONTENT_TYPE_LIGHT_CLIENT_PORTAL 
PROP_CONTENT_TYPE_BATTLEFIELD_SCORE 
PROP_CONTENT_TYPE_BATTLEFIELD_ENTRANCE 
PROP_CONTENT_TYPE_BATTLEFIELD_FENCE 
PROP_CONTENT_TYPE_BATTLEFIELD_FIELD_BOSS 
PROP_CONTENT_TYPE_TOWN_DISPATCH 
PROP_CONTENT_TYPE_JUMPING_DUNGEON 
PROP_CONTENT_TYPE_OCEAN_DUNGEON 
PROP_CONTENT_TYPE_TROOP_DUNGEON_SET 
PROP_CONTENT_TYPE_REVERSE_RUIN_NEXT_ROOM 
PROP_CONTENT_TYPE_REVERSE_RUIN_ENTRANCE 
PROP_CONTENT_TYPE_REVERSE_RUIN_TREASURE_CHEST 
PROP_CONTENT_TYPE_VOYAGE_COOP_TREASURE_POINT 
PROP_CONTENT_TYPE_EDEN_GATE 
PROP_CONTENT_TYPE_MAX 

◆ EPropertyOrigin

enum SDK::EPropertyOrigin : uint8_t
strong
Enumerator
PROPERTY_ORIGIN_NA 
PROPERTY_ORIGIN_ADMIN 
PROPERTY_ORIGIN_PENDING 
PROPERTY_ORIGIN_NPC 
PROPERTY_ORIGIN_PROP 
PROPERTY_ORIGIN_SHOP 
PROPERTY_ORIGIN_SHOP_REDEEM 
PROPERTY_ORIGIN_TRADE 
PROPERTY_ORIGIN_GAME_ACTION 
PROPERTY_ORIGIN_TRIGGER 
PROPERTY_ORIGIN_ITEM_MOVE 
PROPERTY_ORIGIN_ITEM_USE 
PROPERTY_ORIGIN_ITEM_SPLIT 
PROPERTY_ORIGIN_ITEM_REPAIR 
PROPERTY_ORIGIN_ITEM_DESTROY 
PROPERTY_ORIGIN_ITEM_ASSEMBLY 
PROPERTY_ORIGIN_ITEM_DISASSEMBLY 
PROPERTY_ORIGIN_ITEM_EXCHANGE 
PROPERTY_ORIGIN_ITEM_POLISH 
PROPERTY_ORIGIN_ABILITY_STONE_CARVE 
PROPERTY_ORIGIN_ADVENTURE_MATTER 
PROPERTY_ORIGIN_ADV_BOOK_REWARD 
PROPERTY_ORIGIN_AUTO_RECHARGE 
PROPERTY_ORIGIN_AVATAR_REFORM 
PROPERTY_ORIGIN_CARD_BATTLE_REWARD 
PROPERTY_ORIGIN_CARD_DECK_EXPAND 
PROPERTY_ORIGIN_CARD_ENHANCE 
PROPERTY_ORIGIN_CAST_SKILL 
PROPERTY_ORIGIN_CHAOS_GATE_REWARD 
PROPERTY_ORIGIN_CLASS_PREVIEW 
PROPERTY_ORIGIN_DICE_VICTORY_CREST_PLATE 
PROPERTY_ORIGIN_EXPEDITION_LEVEL_REWARD 
PROPERTY_ORIGIN_FLOATING_MATTER 
PROPERTY_ORIGIN_FLOATING_MATTER_BONUS 
PROPERTY_ORIGIN_GUILD_CREATION 
PROPERTY_ORIGIN_GUILD_STASH 
PROPERTY_ORIGIN_GUILD_STASH_DEPOSIT 
PROPERTY_ORIGIN_GUILD_STASH_WITHDRAW 
PROPERTY_ORIGIN_LIFE_CONSUME 
PROPERTY_ORIGIN_LIFE_REWARD 
PROPERTY_ORIGIN_LIFE_TOOL_DESTROY 
PROPERTY_ORIGIN_MAIL_SEND 
PROPERTY_ORIGIN_MAIL_UNPACK 
PROPERTY_ORIGIN_MAIL_PAYMENT 
PROPERTY_ORIGIN_MARKET_ADD 
PROPERTY_ORIGIN_MARKET_ROLLBACK 
PROPERTY_ORIGIN_MARKET_BUY 
PROPERTY_ORIGIN_CUMULATIVE_POINT_REWARD 
PROPERTY_ORIGIN_MOD_ENTRY 
PROPERTY_ORIGIN_MOD_PROCESS 
PROPERTY_ORIGIN_MOD_REWARD 
PROPERTY_ORIGIN_NATIVE_VILLAGE 
PROPERTY_ORIGIN_PAID_SHOP 
PROPERTY_ORIGIN_PROP_CONTENTS 
PROPERTY_ORIGIN_PROP_COLLECTING_REWARD 
PROPERTY_ORIGIN_QUEST_ELEMENT 
PROPERTY_ORIGIN_QUEST_REWARD 
PROPERTY_ORIGIN_ALT_QUEST_REWARD 
PROPERTY_ORIGIN_RAID_REWARD 
PROPERTY_ORIGIN_RANDOM_BOX 
PROPERTY_ORIGIN_REVIVE_COST 
PROPERTY_ORIGIN_CREW_ALTERNATIVE_REWARD 
PROPERTY_ORIGIN_CREW_DISPOSAL_REWARD 
PROPERTY_ORIGIN_SHIP_ALTERNATIVE_REWARD 
PROPERTY_ORIGIN_SHIP_RESUPPLY 
PROPERTY_ORIGIN_SHIP_LEVEL_UP 
PROPERTY_ORIGIN_SLAVE_LIBERATE 
PROPERTY_ORIGIN_SQUARE_HOLE_PAYMENT 
PROPERTY_ORIGIN_VOYAGE_CONSUME 
PROPERTY_ORIGIN_VOYAGE_REWARD 
PROPERTY_ORIGIN_VOYAGE_REWARD_BONUS 
PROPERTY_ORIGIN_VOYAGE_RESTORE 
PROPERTY_ORIGIN_VOYAGE_SKILL 
PROPERTY_ORIGIN_VOYAGE_SPREADNET 
PROPERTY_ORIGIN_ZONE_ENTRY 
PROPERTY_ORIGIN_ACHIEVEMENT_REWARD 
PROPERTY_ORIGIN_NPC_FRIENDSHIP_ACTION 
PROPERTY_ORIGIN_NPC_FRIENDSHIP_REWARD 
PROPERTY_ORIGIN_VOYAGE_LINER 
PROPERTY_ORIGIN_PVP_COLOSSEUM 
PROPERTY_ORIGIN_PVP_LEVEL_REWARD 
PROPERTY_ORIGIN_TROPHY_AUCTION 
PROPERTY_ORIGIN_TOWN_PRODUCE_COST 
PROPERTY_ORIGIN_TOWN_EQUIP_NPC_ITEM 
PROPERTY_ORIGIN_TOWN_DISPATCH_MISSION_ITEM 
PROPERTY_ORIGIN_ITEM_EXTRA_STAT_CHANGE 
PROPERTY_ORIGIN_ITEM_POLISH_BONUS_CHANGE 
PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_UNLOCK 
PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_CHANGE 
PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_IMBUE 
PROPERTY_ORIGIN_ITEM_ENCHANT_SLOT_REMOVE_IMBUE 
PROPERTY_ORIGIN_ABILITY_ENGRAVE_ITEM 
PROPERTY_ORIGIN_TOWN_PRODUCT_BOOST 
PROPERTY_ORIGIN_PAID_ACTION 
PROPERTY_ORIGIN_ISLAND_HEART 
PROPERTY_ORIGIN_TOWN_CREW_TRAINING 
PROPERTY_ORIGIN_TOWN_SHOP_BUY 
PROPERTY_ORIGIN_CHAOS_DUNGEON_ENTRY 
PROPERTY_ORIGIN_CHAOS_DUNGEON_REWARD 
PROPERTY_ORIGIN_TOWN_BUILD_SHIP_COST 
PROPERTY_ORIGIN_TOWN_BUILDING_COST 
PROPERTY_ORIGIN_QUEST_POINT_REWARD 
PROPERTY_ORIGIN_TOWN_ESCROW_RETURN 
PROPERTY_ORIGIN_TOWN_GIVE_RESULT 
PROPERTY_ORIGIN_LIFE_REWARD_DROP 
PROPERTY_ORIGIN_TOWN_RECRUIT_CREW_COST 
PROPERTY_ORIGIN_TOWN_NPC_APPLICATION 
PROPERTY_ORIGIN_STOCK_ADD 
PROPERTY_ORIGIN_STOCK_ROLLBACK 
PROPERTY_ORIGIN_STOCK_CANCEL 
PROPERTY_ORIGIN_STOCK_TAKE 
PROPERTY_ORIGIN_CARD_GROWUP 
PROPERTY_ORIGIN_LIFE_REWARD_SKILL_BONUS 
PROPERTY_ORIGIN_SECRET_PROP_MAP_REWARD 
PROPERTY_ORIGIN_PERIOD_QUEST_FORCE_COMPLETE 
PROPERTY_ORIGIN_PC_NAME_CHANGE 
PROPERTY_ORIGIN_PC_LOOK_CHANGE 
PROPERTY_ORIGIN_BUSINESS_EVENT_ROLLBOOK 
PROPERTY_ORIGIN_BUSINESS_EVENT_HOTTIME 
PROPERTY_ORIGIN_PC_ROOM_REWARD 
PROPERTY_ORIGIN_BATTLEFIELD_DEATHMATCH_REWARD 
PROPERTY_ORIGIN_BATTLEFIELD_RANK_REWARD 
PROPERTY_ORIGIN_EXCESS_PROPERTY 
PROPERTY_ORIGIN_TOWN_OPEN_SITE_AREA 
PROPERTY_ORIGIN_PC_JUMPING_MODE 
PROPERTY_ORIGIN_PVP_WEEKLY_REWARD 
PROPERTY_ORIGIN_PC_SLOT_EXPAND 
PROPERTY_ORIGIN_ITEM_ENHANCE_FEED 
PROPERTY_ORIGIN_ITEM_ENHANCE_LEVEL_UP 
PROPERTY_ORIGIN_ITEM_ENHANCE_OPTION_CHANGE 
PROPERTY_ORIGIN_ITEM_ENHANCE_INHERIT 
PROPERTY_ORIGIN_GUILD_DONATION 
PROPERTY_ORIGIN_GUILD_ATTENDANCE 
PROPERTY_ORIGIN_STAGE_PER_REWARD 
PROPERTY_ORIGIN_GUILD_RESEARCH 
PROPERTY_ORIGIN_GUILD_RESEARCH_SUPPORT 
PROPERTY_ORIGIN_GUILD_SKILL_RESOURCE_BUY 
PROPERTY_ORIGIN_GUILD_SKILL_RESOURCE_CHARGE 
PROPERTY_ORIGIN_GUILD_WEEKLY_DISTRIBUTION 
PROPERTY_ORIGIN_BATTLEFIELD_FIELDBOSS_REWARD 
PROPERTY_ORIGIN_BATTLEFIELD_GRADE_POINT_REWARD 
PROPERTY_ORIGIN_BATTLEFIELD_MERCENARY_COST 
PROPERTY_ORIGIN_GUILD_DONATION_ROLLBACK 
PROPERTY_ORIGIN_REVERSE_RUIN_REWARD 
PROPERTY_ORIGIN_BATTLEFIELD_ENTRANCE_ENLIST_COST 
PROPERTY_ORIGIN_BATTLEFIELD_ENTRANCE_ENLIST_REFUND 
PROPERTY_ORIGIN_SHOP_BUY_ITEM 
PROPERTY_ORIGIN_SHOP_BUY_MONEY 
PROPERTY_ORIGIN_SHOP_SELL_ITEM 
PROPERTY_ORIGIN_MUSIC_PLAY 
PROPERTY_ORIGIN_VEHICLE_SUMMON 
PROPERTY_ORIGIN_NPC_WAVE 
PROPERTY_ORIGIN_ZONE_VOLATILE 
PROPERTY_ORIGIN_PREMIUM_ACCOUNT_REWARD 
PROPERTY_ORIGIN_GACHA 
PROPERTY_ORIGIN_GACHA_REWARD 
PROPERTY_ORIGIN_ITEM_SEAL 
PROPERTY_ORIGIN_MAGIC_SCROLL_ENHANCE 
PROPERTY_ORIGIN_MAGIC_SCROLL_APPLY 
PROPERTY_ORIGIN_MAGIC_SCROLL_EXTRACT 
PROPERTY_ORIGIN_GUILD_OBJECTIVE_UPDATE 
PROPERTY_ORIGIN_GUILD_OBJECTIVE_REWARD 
PROPERTY_ORIGIN_RAID_REWARD_PROP 
PROPERTY_ORIGIN_PROLOGUE_SKIP 
PROPERTY_ORIGIN_NPC_AFFECTION_TALK 
PROPERTY_ORIGIN_NPC_AFFECTION_MEMORIAL 
PROPERTY_ORIGIN_NPC_AFFECTION_LONGING 
PROPERTY_ORIGIN_ROTATION_ISLAND_REWARD 
PROPERTY_ORIGIN_TOWN_ITEM_ASSEMBLY 
PROPERTY_ORIGIN_TOWN_RESEARCH 
PROPERTY_ORIGIN_EVENT_MISSION_CATEGORY_REWARD 
PROPERTY_ORIGIN_EVENT_MISSION_OBJECTIVE_REWARD 
PROPERTY_ORIGIN_ITEM_OPTION_CALIBRATE 
PROPERTY_ORIGIN_ITEM_OPTION_TRANSFER 
PROPERTY_ORIGIN_ITEM_SOCKET_UNLOCK 
PROPERTY_ORIGIN_ITEM_SOCKET_CHANGE 
PROPERTY_ORIGIN_ITEM_SOCKET_AMPLIFY 
PROPERTY_ORIGIN_BUSINESS_EVENT_URL_HOTTIME 
PROPERTY_ORIGIN_MAX 

◆ EPropertyValueMappingType

enum SDK::EPropertyValueMappingType : uint8_t
strong
Enumerator
PVMT_RawValue 
PVMT_PredefinedValues 
PVMT_Ranged 
PVMT_IdMapped 
PVMT_MAX 

◆ EPropMaterialActionParamType

enum SDK::EPropMaterialActionParamType : uint8_t
strong
Enumerator
PROP_MATERIAL_ACTION_PARAM_SCALAR 
PROP_MATERIAL_ACTION_PARAM_COLOR 
PROP_MATERIAL_ACTION_PARAM_MAX 

◆ EPropPickupType

enum SDK::EPropPickupType : uint8_t
strong
Enumerator
PROP_PICKUP_TYPE_NORMAL 
PROP_PICKUP_TYPE_GADGET 
PROP_PICKUP_TYPE_MAX 

◆ EPropSocketType

enum SDK::EPropSocketType : uint8_t
strong
Enumerator
PropSocket_EnterPos 
PropSocket_EnterPos_On 
PropSocket_EnterPos_Off 
PropSocket_EnterPos_Joint1 
PropSocket_EnterPos_Joint2 
PropSocket_EnterPos_Joint3 
PropSocket_EnterPos_Joint4 
PropSocket_LookAt 
PropSocket_Hit 
PropSocket_MAX 

◆ EPropState

enum SDK::EPropState : uint8_t
strong
Enumerator
PROP_STATE_ON 
PROP_STATE_GO_ON 
PROP_STATE_OFF 
PROP_STATE_GO_OFF 
PROP_STATE_RESTORE 
PROP_STATE_MAX 

◆ EPropSubCollisionPrimitiveType

enum SDK::EPropSubCollisionPrimitiveType : uint8_t
strong
Enumerator
PSC_PRIM_BOX 
PSC_PRIM_CYLINDER 
PSC_PRIM_MAX 

◆ EPropSubCollisionUseType

enum SDK::EPropSubCollisionUseType : uint8_t
strong
Enumerator
PSC_USE_PATH_AGENT 
PSC_USE_FLOOR 
PSC_USE_MAX 

◆ EPropTouchType

enum SDK::EPropTouchType : uint8_t
strong
Enumerator
PROP_TOUCH_TYPE_CLICK 
PROP_TOUCH_TYPE_DOOR 
PROP_TOUCH_TYPE_SWITCH 
PROP_TOUCH_TYPE_GRIP 
PROP_TOUCH_TYPE_SHARED 
PROP_TOUCH_TYPE_ROTATOR 
PROP_TOUCH_TYPE_JOINT 
PROP_TOUCH_TYPE_MAX 

◆ EPropType

enum SDK::EPropType : uint8_t
strong
Enumerator
PROP_TYPE_VOLUME 
PROP_TYPE_TOUCH 
PROP_TYPE_HIT 
PROP_TYPE_PICKUP 
PROP_TYPE_FIGURE 
PROP_TYPE_MAX 

◆ EPropVolumeSize

enum SDK::EPropVolumeSize : uint8_t
strong
Enumerator
PROP_VOLUME_SIZE 
PROP_VOLUME_SIZE01 
PROP_VOLUME_SIZE02 
PROP_VOLUME_SIZE03 
PROP_VOLUME_SIZE04 
PROP_VOLUME_SIZE_MAX 

◆ EPropVolumeType

enum SDK::EPropVolumeType : uint8_t
strong
Enumerator
PROP_VOLUME_TYPE_NORMAL 
PROP_VOLUME_TYPE_RINGOUT 
PROP_VOLUME_TYPE_HOLY_BARRIER 
PROP_VOLUME_TYPE_PORTAL 
PROP_VOLUME_TYPE_BUSH 
PROP_VOLUME_TYPE_ASSEMBLE 
PROP_VOLUME_TYPE_TRACKMOVE 
PROP_VOLUME_TYPE_RETURN 
PROP_VOLUME_TYPE_PORT 
PROP_VOLUME_TYPE_CASE 
PROP_VOLUME_TYPE_FISHING_SPOT 
PROP_VOLUME_TYPE_FISHBOWL 
PROP_VOLUME_TYPE_AREA 
PROP_VOLUME_TYPE_TELEPORT 
PROP_VOLUME_TYPE_START_DUNGEON_QUEST 
PROP_VOLUME_TYPE_STORED_POSITION 
PROP_VOLUME_TYPE_INDOOR 
PROP_VOLUME_TYPE_STREAMING_WARP 
PROP_VOLUME_TYPE_STATION 
PROP_VOLUME_TYPE_BOSS_ROOM 
PROP_VOLUME_TYPE_MAX 

◆ EPst_SpawnType

enum SDK::EPst_SpawnType : uint8_t
strong
Enumerator
EPst_Must 
EPst_Random 
EPst_Random_Socket 
EPst_Random_Bone 
EPst_MAX 

◆ EPublishReason

enum SDK::EPublishReason : uint8_t
strong
Enumerator
PUBLISH_REASON_MOVE 
PUBLISH_REASON_SPAWN 
PUBLISH_REASON_REVEAL 
PUBLISH_REASON_TRAVEL 
PUBLISH_REASON_EXISTING 
PUBLISH_REASON_WARP_POINT 
PUBLISH_REASON_MAX 

◆ EPutDamageResult

enum SDK::EPutDamageResult : uint8_t
strong
Enumerator
PUT_DAMAGE_RESULT_SUCCESS 
PUT_DAMAGE_RESULT_FAILURE_UNKNOWN 
PUT_DAMAGE_RESULT_FAILURE_DEAD 
PUT_DAMAGE_RESULT_FAILURE_INVINCIBLE 
PUT_DAMAGE_RESULT_FAILURE_LIFE_VESSEL 
PUT_DAMAGE_RESULT_FAILURE_INVALID_HP 
PUT_DAMAGE_RESULT_MAX 

◆ EPvpForcedActionType

enum SDK::EPvpForcedActionType : uint8_t
strong
Enumerator
PVP_FORCED_ACTION_TYPE_ABNORMAL_MOVE 
PVP_FORCED_ACTION_TYPE_ABNORMAL_MOVE_IMMUNE 
PVP_FORCED_ACTION_TYPE_ABNORMAL_MAX 

◆ EPvPLevelType

enum SDK::EPvPLevelType : uint8_t
strong
Enumerator
PVP_LEVEL_TYPE_ABSOLUTE 
PVP_LEVEL_TYPE_RELATIVE 
PVP_LEVEL_TYPE_MAX 

◆ EPvPRankValueType

enum SDK::EPvPRankValueType : uint8_t
strong
Enumerator
PVP_RANK_VALUE_TYPE_MMR 
PVP_RANK_VALUE_TYPE_RANKING 
PVP_RANK_VALUE_TYPE_MAX 

◆ EPvPResultRewardType

enum SDK::EPvPResultRewardType : uint8_t
strong
Enumerator
PVP_RESULT_REWARD_TYPE_LOSE 
PVP_RESULT_REWARD_TYPE_WIN 
PVP_RESULT_REWARD_TYPE_EVENT_LOSE 
PVP_RESULT_REWARD_TYPE_EVENT_WIN 
PVP_RESULT_REWARD_TYPE_MAX 

◆ EPvPWeeklyRankType

enum SDK::EPvPWeeklyRankType : uint8_t
strong
Enumerator
PVP_WEEKLY_RANK_TYPE_NONE 
PVP_WEEKLY_RANK_TYPE_POINT 
PVP_WEEKLY_RANK_TYPE_LEVEL 
PVP_WEEKLY_RANK_TYPE_MAX 

◆ EQuestActionType

enum SDK::EQuestActionType : uint8_t
strong
Enumerator
QUEST_ACTION_TYPE_ACQUIRE_QUEST_ITEM 
QUEST_ACTION_TYPE_GIVE_BUFF 
QUEST_ACTION_TYPE_GIVE_QUEST_ITEM 
QUEST_ACTION_TYPE_GIVE_RANDOM_BUFF 
QUEST_ACTION_TYPE_MAX 

◆ EQuestActivationType

enum SDK::EQuestActivationType : uint8_t
strong
Enumerator
QUEST_ACTIVATION_TYPE_NONE 
QUEST_ACTIVATION_TYPE_START 
QUEST_ACTIVATION_TYPE_COMPLETE 
QUEST_ACTIVATION_TYPE_MAX 

◆ EQuestBookMarkActionType

enum SDK::EQuestBookMarkActionType : uint8_t
strong
Enumerator
QUEST_BOOK_MARK_ACTION_TYPE_NONE 
QUEST_BOOK_MARK_ACTION_TYPE_ADD 
QUEST_BOOK_MARK_ACTION_TYPE_DELETE 
QUEST_BOOK_MARK_ACTION_TYPE_COMPLETION 
QUEST_BOOK_MARK_ACTION_TYPE_MAX 

◆ EQuestEndConditionNoun

enum SDK::EQuestEndConditionNoun : uint8_t
strong
Enumerator
END_COUNT_NOUN_NONE 
END_COUNT_NOUN_ACQUISITION 
END_COUNT_NOUN_RESCUE 
END_COUNT_NOUN_HARVEST 
END_COUNT_NOUN_COLLECTING 
END_COUNT_NOUN_CAPTURE 
END_COUNT_NOUN_EXTRACTION 
END_COUNT_NOUN_REMOVAL 
END_COUNT_NOUN_PICKUP 
END_COUNT_NOUN_MAX 

◆ EQuestEndConditionSuffix

enum SDK::EQuestEndConditionSuffix : uint8_t
strong
Enumerator
END_COUNT_SUFFIX_NONE 
END_COUNT_SUFFIX_PERSON 
END_COUNT_SUFFIX_UNIT 
END_COUNT_SUFFIX_MONSTER 
END_COUNT_SUFFIX_POINT 
END_COUNT_SUFFIX_MAX 

◆ EQuestEndType

enum SDK::EQuestEndType : uint8_t
strong
Enumerator
QUEST_END_TYPE_NPC 
QUEST_END_TYPE_AUTO 
QUEST_END_TYPE_UI 
QUEST_END_TYPE_MAX 

◆ EQuestEventType

enum SDK::EQuestEventType : uint8_t
strong
Enumerator
QUEST_EVENT_TYPE_NONE 
QUEST_EVENT_TYPE_FORCE_REFRESH 
QUEST_EVENT_TYPE_USE_ITEM 
QUEST_EVENT_TYPE_APPLY_ITEM_EFFECT 
QUEST_EVENT_TYPE_APPLY_PROP_EFFECT 
QUEST_EVENT_TYPE_EQUIP_ITEM 
QUEST_EVENT_TYPE_TALK_NPC 
QUEST_EVENT_TYPE_KILL_NPC 
QUEST_EVENT_TYPE_KILL_NPC_WITH_ITEM 
QUEST_EVENT_TYPE_KILL_NPC_WITH_QUESTITEM 
QUEST_EVENT_TYPE_NPC_WAVE_COMPLETED 
QUEST_EVENT_TYPE_INTERACT_PROP 
QUEST_EVENT_TYPE_ENTER_PROP 
QUEST_EVENT_TYPE_LEAVE_PROP 
QUEST_EVENT_TYPE_STAY_TIMER_TICK 
QUEST_EVENT_TYPE_STAY_TIMER_FINISHED 
QUEST_EVENT_TYPE_DROP_PICKUP_PROP 
QUEST_EVENT_TYPE_THROW_PICKUP_PROP 
QUEST_EVENT_TYPE_CONVOY_ARRIVED 
QUEST_EVENT_TYPE_CONVOY_DIED 
QUEST_EVENT_TYPE_ESCAPE_POSITION 
QUEST_EVENT_TYPE_DIED 
QUEST_EVENT_TYPE_TIMER_EXPIRED 
QUEST_EVENT_TYPE_STAGE_TIMER_EXPIRED 
QUEST_EVENT_TYPE_PICKUP_PROP_USE_SKILL 
QUEST_EVENT_TYPE_CLASS_CHANGED 
QUEST_EVENT_TYPE_DESTROY_TOWER 
QUEST_EVENT_TYPE_VISIT_ZONE 
QUEST_EVENT_TYPE_USE_SKILL 
QUEST_EVENT_TYPE_USE_COMMON_ACTION 
QUEST_EVENT_TYPE_ACQUIRE_QUEST_ITEM 
QUEST_EVENT_TYPE_USE_QUEST_ITEM 
QUEST_EVENT_TYPE_APPLY_QUEST_ITEM_EFFECT 
QUEST_EVENT_TYPE_BALLOON_TALK_NPC 
QUEST_EVENT_TYPE_NPC_FRIENDSHIP 
QUEST_EVENT_TYPE_CLEAR_DUNGEON 
QUEST_EVENT_TYPE_MOVED_ZONE 
QUEST_EVENT_TYPE_JOIN_PARTY 
QUEST_EVENT_TYPE_USE_ITEM_TO_FAIL 
QUEST_EVENT_TYPE_USE_SQUARE_HOLE 
QUEST_EVENT_TYPE_CHECK_NPC_HP 
QUEST_EVENT_TYPE_LEAVE_VOLUME 
QUEST_EVENT_TYPE_ADD_STATUS_EFFECT 
QUEST_EVENT_TYPE_REMOVE_STATUS_EFFECT 
QUEST_EVENT_TYPE_REMOVE_STATUS_EFFECT_FAIL 
QUEST_EVENT_TYPE_HAVE_MONEY 
QUEST_EVENT_TYPE_FORCE_FAIL_QUEST 
QUEST_EVENT_TYPE_FORCE_FAIL_QUEST_STAGE 
QUEST_EVENT_TYPE_ADD_SHIP 
QUEST_EVENT_TYPE_UPGRADE_SHIP 
QUEST_EVENT_TYPE_ADD_VOYAGE_CREW 
QUEST_EVENT_TYPE_RIDE_VEHICLE_FAIL 
QUEST_EVENT_TYPE_TOWN_INSTALL_BUILDING 
QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION 
QUEST_EVENT_TYPE_TOWN_EMPLOY_NPC 
QUEST_EVENT_TYPE_TOWN_PRODUCUCTION 
QUEST_EVENT_TYPE_TOWN_TALK_WITH_NPC 
QUEST_EVENT_TYPE_TOWN_DEPLOY_NPC 
QUEST_EVENT_TYPE_TOWN_DISMISS_NPC 
QUEST_EVENT_TYPE_CARD_BATTLE 
QUEST_EVENT_TYPE_KILL_PLAYER 
QUEST_EVENT_TYPE_USE_MONEY 
QUEST_EVENT_TYPE_PLAY_COLOSSEUM 
QUEST_EVENT_TYPE_USE_FRIENDSHIP_ACTION 
QUEST_EVENT_TYPE_GATHER_FRIENDSHIP_POINT 
QUEST_EVENT_TYPE_TOWN_UPGRADE_BUILDING 
QUEST_EVENT_TYPE_COLLECT_PROP 
QUEST_EVENT_TYPE_START_MOD 
QUEST_EVENT_TYPE_PROCESS_ITEM 
QUEST_EVENT_TYPE_CHANGE_MOD_STAGE 
QUEST_EVENT_TYPE_FINISH_MOD 
QUEST_EVENT_TYPE_USE_LIFE_WITH_PROP 
QUEST_EVENT_TYPE_USE_VOYAGE_WITH_PROP 
QUEST_EVENT_TYPE_TOWN_PRODUCE_BOOST 
QUEST_EVENT_TYPE_FLUSH_DATABASE 
QUEST_EVENT_TYPE_INTERACT_FLOATING_MATTER 
QUEST_EVENT_TYPE_KILL_ASSIST_PLAYER 
QUEST_EVENT_TYPE_TOKEN_ITEM 
QUEST_EVENT_TYPE_MOD_PLATINUM_COOP 
QUEST_EVENT_TYPE_RIDE_VEHICLE 
QUEST_EVENT_TYPE_TOWN_DISPATCH_EMPLOY_CREW 
QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION_END 
QUEST_EVENT_TYPE_TOWN_RESEARCH_COMPLETE 
QUEST_EVENT_TYPE_TOWN_OPEN_SITE_AREA 
QUEST_EVENT_TYPE_TOWN_DISPATCH_MISSION_START 
QUEST_EVENT_TYPE_KILL_HIT_PROP 
QUEST_EVENT_TYPE_GATHER_REVERSERUIN_POINT 
QUEST_EVENT_TYPE_CLEAR_TROOP_SUB_QUEST 
QUEST_EVENT_TYPE_COOP_TREASURE_SALVAGE 
QUEST_EVENT_TYPE_PLAY_COLOSSEUM_KILL 
QUEST_EVENT_TYPE_PLAY_COLOSSEUM_ASSIST 
QUEST_EVENT_TYPE_MAX 

◆ EQuestFailureType

enum SDK::EQuestFailureType : uint8_t
strong
Enumerator
QUEST_FAILURE_TYPE_DEATH 
QUEST_FAILURE_TYPE_TIMER_EXPIRED 
QUEST_FAILURE_TYPE_MOVED_ZONE 
QUEST_FAILURE_TYPE_DIED_NPC 
QUEST_FAILURE_TYPE_ESCAPE_POSITION 
QUEST_FAILURE_TYPE_JOIN_PARTY 
QUEST_FAILURE_TYPE_USE_ITEM 
QUEST_FAILURE_TYPE_USE_SQUARE_HOLE 
QUEST_FAILURE_TYPE_CHECK_NPC_HP 
QUEST_FAILURE_TYPE_LEAVE_VOLUME 
QUEST_FAILURE_TYPE_REMOVE_STATUS_EFFECT 
QUEST_FAILURE_TYPE_RIDE_VEHICLE 
QUEST_FAILURE_TYPE_TOWN_DISMISS_NPC 
QUEST_FAILURE_TYPE_MAX 

◆ EQuestGatherItemFailBonusType

enum SDK::EQuestGatherItemFailBonusType : uint8_t
strong
Enumerator
QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_NONE 
QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_ITEM 
QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_BUFF 
QUEST_GATHER_ITEM_FAIL_BONUS_TYPE_MAX 

◆ EQuestGatherPointConditionType

enum SDK::EQuestGatherPointConditionType : uint8_t
strong
Enumerator
QUEST_GATHER_POINT_CONDITION_TYPE_NONE 
QUEST_GATHER_POINT_CONDITION_TYPE_APPLY_PICKUP_EFFECT 
QUEST_GATHER_POINT_CONDITION_TYPE_GATHER_QUEST_ITEM 
QUEST_GATHER_POINT_CONDITION_TYPE_INTERACT_PROP 
QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER 
QUEST_GATHER_POINT_CONDITION_TYPE_KILL_PLAYER 
QUEST_GATHER_POINT_CONDITION_TYPE_USE_PICKUP_PROP 
QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER_WITH_ITEM 
QUEST_GATHER_POINT_CONDITION_TYPE_KILL_MONSTER_WITH_QUEST_ITEM 
QUEST_GATHER_POINT_CONDITION_TYPE_MAX 

◆ EQuestGatherPointKillPlayerSubType

Enumerator
QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_NONE 
QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_KILL 
QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_ASSIST 
QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_DIED 
QUEST_GATHER_POINT_KILL_PLAYER_SUB_TYPE_MAX 

◆ EQuestItemCategory

enum SDK::EQuestItemCategory : uint8_t
strong
Enumerator
QUEST_ITEM_CATEGORY_NORMAL 
QUEST_ITEM_CATEGORY_USE 
QUEST_ITEM_CATEGORY_NOTE 
QUEST_ITEM_CATEGORY_MAX 

◆ EQuestNoteAlignType

enum SDK::EQuestNoteAlignType : uint8_t
strong
Enumerator
QUEST_NOTE_ALIGN_TYPE_CENTER 
QUEST_NOTE_ALIGN_TYPE_LEFT 
QUEST_NOTE_ALIGN_TYPE_RIGHT 
QUEST_NOTE_ALIGN_TYPE_MAX 

◆ EQuestObjectiveCheckRule

enum SDK::EQuestObjectiveCheckRule : uint8_t
strong
Enumerator
QUEST_OBJECTIVE_CHECK_RULE_OR 
QUEST_OBJECTIVE_CHECK_RULE_AND 
QUEST_OBJECTIVE_CHECK_RULE_MAX 

◆ EQuestObjectiveType

enum SDK::EQuestObjectiveType : uint8_t
strong
Enumerator
QUEST_OBJECTIVE_TYPE_KILL_NPC 
QUEST_OBJECTIVE_TYPE_USE_ITEM 
QUEST_OBJECTIVE_TYPE_INTERACT_PROP 
QUEST_OBJECTIVE_TYPE_TALK_WITH_NPC 
QUEST_OBJECTIVE_TYPE_CONVOY_ARRIVED 
QUEST_OBJECTIVE_TYPE_VISIT_VOLUME 
QUEST_OBJECTIVE_TYPE_USE_PICKUP_PROP 
QUEST_OBJECTIVE_TYPE_EQUIP_ITEM 
QUEST_OBJECTIVE_TYPE_APPLY_ITEM_EFFECT 
QUEST_OBJECTIVE_TYPE_COMPLETE_NPC_WAVE 
QUEST_OBJECTIVE_TYPE_CHANGE_CLASS 
QUEST_OBJECTIVE_TYPE_APPLY_PROP_EFFECT 
QUEST_OBJECTIVE_TYPE_DESTROY_TOWER 
QUEST_OBJECTIVE_TYPE_VISIT_ZONE 
QUEST_OBJECTIVE_TYPE_USE_SKILL 
QUEST_OBJECTIVE_TYPE_USE_COMMON_ACTION 
QUEST_OBJECTIVE_TYPE_GATHER_QUEST_ITEM 
QUEST_OBJECTIVE_TYPE_USE_QUEST_ITEM 
QUEST_OBJECTIVE_TYPE_APPLY_QUEST_ITEM_EFFECT 
QUEST_OBJECTIVE_TYPE_KILL_NPC_WITH_ITEM 
QUEST_OBJECTIVE_TYPE_KILL_NPC_WITH_QUEST_ITEM 
QUEST_OBJECTIVE_TYPE_BALLOON_TALK_WITH_NPC 
QUEST_OBJECTIVE_TYPE_NPC_FRIENDSHIP 
QUEST_OBJECTIVE_TYPE_CLEAR_DUNGEON 
QUEST_OBJECTIVE_TYPE_ADD_STATUS_EFFECT 
QUEST_OBJECTIVE_TYPE_REMOVE_STATUS_EFFECT 
QUEST_OBJECTIVE_TYPE_HAVE_MONEY 
QUEST_OBJECTIVE_TYPE_ADD_SHIP 
QUEST_OBJECTIVE_TYPE_UPGRADE_SHIP 
QUEST_OBJECTIVE_TYPE_ADD_VOYAGE_CREW 
QUEST_OBJECTIVE_TYPE_TOWN_CONSTRUCT_BUILDING 
QUEST_OBJECTIVE_TYPE_TOWN_UPGRADE_BUILDING 
QUEST_OBJECTIVE_TYPE_TOWN_HAVE_BUILDING 
QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_RESOURCE 
QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_ITEM 
QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_IN_BUILIDNG 
QUEST_OBJECTIVE_TYPE_TOWN_DISPATCH_MISSION 
QUEST_OBJECTIVE_TYPE_TOWN_EMPLOY_NPC 
QUEST_OBJECTIVE_TYPE_TOWN_TALK_WITH_NPC 
QUEST_OBJECTIVE_TYPE_TOWN_DEPLOY_NPC 
QUEST_OBJECTIVE_TYPE_CARD_BATTLE 
QUEST_OBJECTIVE_TYPE_KILL_PLAYER 
QUEST_OBJECTIVE_TYPE_USE_MONEY 
QUEST_OBJECTIVE_TYPE_COLLECT_PROP 
QUEST_OBJECTIVE_TYPE_PLAY_MOD 
QUEST_OBJECTIVE_TYPE_PLAY_COLOSSEUM 
QUEST_OBJECTIVE_TYPE_USE_FRIENDSHIP_ACTION 
QUEST_OBJECTIVE_TYPE_GATHER_FRIENDSHIP_POINT 
QUEST_OBJECTIVE_TYPE_PROCESS_ITEM 
QUEST_OBJECTIVE_TYPE_TOWN_PRODUCE_BOOST 
QUEST_OBJECTIVE_TYPE_INTERACT_FLOATING_MATTER 
QUEST_OBJECTIVE_TYPE_GATHER_POINT 
QUEST_OBJECTIVE_TYPE_HAVE_TOKEN_ITEM 
QUEST_OBJECTIVE_TYPE_GATHER_TOKEN_ITEM 
QUEST_OBJECTIVE_TYPE_RIDE_VEHICLE 
QUEST_OBJECTIVE_TYPE_KILL_BOSS 
QUEST_OBJECTIVE_TYPE_TOWN_EMPLOY_DISPATCH_CREW 
QUEST_OBJECTIVE_TYPE_TOWN_RESEARCH_COMPLETE 
QUEST_OBJECTIVE_TYPE_TOWN_OPEN_SITE_AREA 
QUEST_OBJECTIVE_TYPE_KILL_HIT_PROP 
QUEST_OBJECTIVE_TYPE_GATHER_REVERSERUIN_POINT 
QUEST_OBJECTIVE_TYPE_CLEAR_TROOP_SUB_QUEST 
QUEST_OBJECTIVE_TYPE_PLAY_COLOSSEUM_KA 
QUEST_OBJECTIVE_TYPE_COOP_TREASURE_SALVAGE 
QUEST_OBJECTIVE_TYPE_MAX 

◆ EQuestOfferBehaviorType

enum SDK::EQuestOfferBehaviorType : uint8_t
strong
Enumerator
QUEST_OFFER_BEHAVIOR_TYPE_KILL_NPC 
QUEST_OFFER_BEHAVIOR_TYPE_INTERACT_PROP 
QUEST_OFFER_BEHAVIOR_TYPE_TALK_WITH_NPC 
QUEST_OFFER_BEHAVIOR_TYPE_BALLOON_TALK_WITH_NPC 
QUEST_OFFER_BEHAVIOR_TYPE_COMMON_ACTION_WITH_PROP 
QUEST_OFFER_BEHAVIOR_TYPE_GATHER_FLOATING_MATTER 
QUEST_OFFER_BEHAVIOR_TYPE_MAX 

◆ EQuestOfferFailOption_GiveObjectType

Enumerator
QOFOGOT_None 
QOFOGOT_Item 
QOFOGOT_Buff 
QOFOGOT_MAX 

◆ EQuestOfferFailureRatioType

enum SDK::EQuestOfferFailureRatioType : uint8_t
strong
Enumerator
QUEST_OFFER_FAILURE_RATIO_TYPE_NONE 
QUEST_OFFER_FAILURE_RATIO_TYPE_ITEM 
QUEST_OFFER_FAILURE_RATIO_TYPE_BUFF 
QUEST_OFFER_FAILURE_RATIO_TYPE_MAX 

◆ EQuestOfferReturnType

enum SDK::EQuestOfferReturnType : uint8_t
strong
Enumerator
QUEST_OFFER_RETURN_TYPE_NONE 
QUEST_OFFER_RETURN_TYPE_QUEST_COMPLETE 
QUEST_OFFER_RETURN_TYPE_QUEST_STAGE_COMPLETE 
QUEST_OFFER_RETURN_TYPE_MAX 

◆ EQuestPeriodOptionActionType

enum SDK::EQuestPeriodOptionActionType : uint8_t
strong
Enumerator
QUEST_PERIOD_OPTION_ACTION_TYPE_NONE 
QUEST_PERIOD_OPTION_ACTION_TYPE_EXPANSION_DAILY 
QUEST_PERIOD_OPTION_ACTION_TYPE_EXPANSION_WEEKLY 
QUEST_PERIOD_OPTION_ACTION_TYPE_CLEAR_LIST_DAILY 
QUEST_PERIOD_OPTION_ACTION_TYPE_CLEAR_LIST_WEEKLY 
QUEST_PERIOD_OPTION_ACTION_TYPE_RESET_DAILY 
QUEST_PERIOD_OPTION_ACTION_TYPE_RESET_WEEKLY 
QUEST_PERIOD_OPTION_ACTION_TYPE_MAX 

◆ EQuestPropInteractType

enum SDK::EQuestPropInteractType : uint8_t
strong
Enumerator
QUEST_PROP_INTERACT_TYPE_DEFAULT 
QUEST_PROP_INTERACT_TYPE_ATTACH 
QUEST_PROP_INTERACT_TYPE_DETACH 
QUEST_PROP_INTERACT_TYPE_TIMER_END 
QUEST_PROP_INTERACT_TYPE_MAX 

◆ EQuestRemoveOptionType

enum SDK::EQuestRemoveOptionType : uint8_t
strong
Enumerator
QUEST_REMOVE_OPTION_TYPE_BUFF 
QUEST_REMOVE_OPTION_TYPE_QUEST_ITEM 
QUEST_REMOVE_OPTION_TYPE_MAX 

◆ EQuestRewardType

enum SDK::EQuestRewardType : uint8_t
strong
Enumerator
QUEST_REWARD_TYPE_NONE 
QUEST_REWARD_TYPE_MONEY 
QUEST_REWARD_TYPE_EXP 
QUEST_REWARD_TYPE_ITEM 
QUEST_REWARD_TYPE_LIFE_EXP 
QUEST_REWARD_TYPE_LIFE_POINT 
QUEST_REWARD_TYPE_MAX 

◆ EQuestSpecialRewardType

enum SDK::EQuestSpecialRewardType : uint8_t
strong
Enumerator
QUEST_SPECIAL_REWARD_TYPE_NONE 
QUEST_SPECIAL_REWARD_TYPE_SHIP 
QUEST_SPECIAL_REWARD_TYPE_BUFF 
QUEST_SPECIAL_REWARD_TYPE_MUSIC 
QUEST_SPECIAL_REWARD_TYPE_MAX 

◆ EQuestStart

enum SDK::EQuestStart : uint8_t
strong
Enumerator
QuestStart_Npc 
QuestStart_QuestItem 
QuestStart_Auto 
QuestStart_MAX 

◆ EQuestStartType

enum SDK::EQuestStartType : uint8_t
strong
Enumerator
QUEST_START_TYPE_NPC 
QUEST_START_TYPE_ACTIVATE_PROP 
QUEST_START_TYPE_QUEST_ITEM 
QUEST_START_TYPE_AUTO 
QUEST_START_TYPE_UI 
QUEST_START_TYPE_MAX 

◆ EQuestStatus

enum SDK::EQuestStatus : uint8_t
strong
Enumerator
QUEST_STATUS_NONE 
QUEST_STATUS_ACTIVE 
QUEST_STATUS_SUCCESS 
QUEST_STATUS_COMPLETE 
QUEST_STATUS_FAILED 
QUEST_STATUS_MAX 

◆ EQuestStatusType

enum SDK::EQuestStatusType : uint8_t
strong
Enumerator
QST_None 
QST_UnableStart 
QST_Start 
QST_Success 
QST_Progress 
QST_Complete 
QST_FAIL 
QST_Ready 
QST_MAX 

◆ EQuestType

enum SDK::EQuestType : uint8_t
strong
Enumerator
QUEST_TYPE_MAIN 
QUEST_TYPE_BASIC 
QUEST_TYPE_DUNGEON 
QUEST_TYPE_RESERVED 
QUEST_TYPE_UNEXPECTED 
QUEST_TYPE_CONTINENT 
QUEST_TYPE_COOPERATION 
QUEST_TYPE_PERIOD 
QUEST_TYPE_MAX 

◆ EQuestVisibility

enum SDK::EQuestVisibility : uint8_t
strong
Enumerator
QUEST_VISIBILITY_SHOW 
QUEST_VISIBILITY_HIDE 
QUEST_VISIBILITY_MAX 

◆ EQuestVisibilityType

enum SDK::EQuestVisibilityType : uint8_t
strong
Enumerator
QUEST_VISIBLITY_TYPE_PROGRESS 
QUEST_VISIBLITY_TYPE_SUCCESS 
QUEST_VISIBLITY_TYPE_COMPLETE 
QUEST_VISIBLITY_TYPE_MAX 

◆ EQuestVolumeEventType

enum SDK::EQuestVolumeEventType : uint8_t
strong
Enumerator
QUEST_VOLUME_EVENT_TYPE_ENTER 
QUEST_VOLUME_EVENT_TYPE_LEAVE 
QUEST_VOLUME_EVENT_TYPE_STAY 
QUEST_VOLUME_EVENT_TYPE_MAX 

◆ EQuickSlot

enum SDK::EQuickSlot : uint8_t
strong
Enumerator
QUICK_SLOT_SKILL 
QUICK_SLOT_LIFE 
QUICK_SLOT_MAX 

◆ EQuickSlotDataType

enum SDK::EQuickSlotDataType : uint8_t
strong
Enumerator
QUICK_SLOT_DATA_TYPE_SKILL 
QUICK_SLOT_DATA_TYPE_COMMON_ACTION 
QUICK_SLOT_DATA_TYPE_MAX 

◆ EquipSlot

enum SDK::EquipSlot : uint8_t
strong
Enumerator
EQUIP_SLOT_WEAPON 
EQUIP_SLOT_HEAD 
EQUIP_SLOT_UPPER_BODY 
EQUIP_SLOT_LOWER_BODY 
EQUIP_SLOT_HAND 
EQUIP_SLOT_SHOULDER 
EQUIP_SLOT_NECK 
EQUIP_SLOT_EAR1 
EQUIP_SLOT_EAR2 
EQUIP_SLOT_FINGER1 
EQUIP_SLOT_FINGER2 
EQUIP_SLOT_ABILITY_STONE 
EQUIP_SLOT_AVATAR_WEAPON 
EQUIP_SLOT_AVATAR_HEAD 
EQUIP_SLOT_AVATAR_UPPER_BODY 
EQUIP_SLOT_AVATAR_LOWER_BODY 
EQUIP_SLOT_AVATAR_INSTRUMENT 
EQUIP_SLOT_AVATAR_FACE1 
EQUIP_SLOT_AVATAR_FACE2 
EQUIP_SLOT_AVATAR_WEAPON_OUTFIT 
EQUIP_SLOT_AVATAR_HEAD_OUTFIT 
EQUIP_SLOT_AVATAR_UPPER_BODY_OUTFIT 
EQUIP_SLOT_AVATAR_LOWER_BODY_OUTFIT 
EQUIP_SLOT_AVATAR_INSTRUMENT_OUTFIT 
EQUIP_SLOT_AVATAR_FACE1_OUTFIT 
EQUIP_SLOT_AVATAR_FACE2_OUTFIT 
EQUIP_SLOT_BRACELET 
EQUIP_SLOT_MAX 

◆ ERadialForceType

enum SDK::ERadialForceType : uint8_t
strong
Enumerator
RFT_Force 
RFT_Impulse 
RFT_MAX 

◆ ERadialImpulseFalloff

enum SDK::ERadialImpulseFalloff : uint8_t
strong
Enumerator
RIF_Constant 
RIF_Linear 
RIF_MAX 

◆ ERageActionType

enum SDK::ERageActionType : uint8_t
strong
Enumerator
RAGE_ACTION_TYPE_NONE 
RAGE_ACTION_TYPE_CHANGE_STATE 
RAGE_ACTION_TYPE_USE_SKILL 
RAGE_ACTION_TYPE_ABNORMAL_MOVE 
RAGE_ACTION_TYPE_MAX 

◆ ERageType

enum SDK::ERageType : uint8_t
strong
Enumerator
RAGE_TYPE_NONE 
RAGE_TYPE_DAMAGE_COUNT 
RAGE_TYPE_DAMAGE 
RAGE_TYPE_TICK 
RAGE_TYPE_HELP 
RAGE_TYPE_HP_RATE 
RAGE_TYPE_MAX 

◆ ERaidBraveHeartType

enum SDK::ERaidBraveHeartType : uint8_t
strong
Enumerator
RAID_BRAVE_HEART_TYPE_NORMAL 
RAID_BRAVE_HEART_TYPE_NORMAL_NOT_REVIVE 
RAID_BRAVE_HEART_TYPE_PERSONAL 
RAID_BRAVE_HEART_TYPE_MAX 

◆ ERaidClearType

enum SDK::ERaidClearType : uint8_t
strong
Enumerator
RAID_CLEAR_TYPE_NONE 
RAID_CLEAR_TYPE_FIRST 
RAID_CLEAR_TYPE_TIME_RECORD 
RAID_CLEAR_TYPE_MAX 

◆ ERaidDifficultyType

enum SDK::ERaidDifficultyType : uint8_t
strong
Enumerator
RAID_DIFFICULTY_TYPE_EASY 
RAID_DIFFICULTY_TYPE_NORMAL 
RAID_DIFFICULTY_TYPE_CHALLENGE 
RAID_DIFFICULTY_TYPE_CHALLENGEHARD 
RAID_DIFFICULTY_TYPE_MAX 

◆ ERaidResult

enum SDK::ERaidResult : uint8_t
strong
Enumerator
RAID_RESULT_NOT_YET 
RAID_RESULT_CLEAR 
RAID_RESULT_FAIL_SPENT_ALL_BRAVE_HEART 
RAID_RESULT_FAIL_TIME_OVER 
RAID_RESULT_FAIL_CHECK_TICKET 
RAID_RESULT_FAIL_VOTE 
RAID_RESULT_MAX 

◆ ERaidRewardResetType

enum SDK::ERaidRewardResetType : uint8_t
strong
Enumerator
RAID_REWARD_RESET_TYPE_NONE 
RAID_REWARD_RESET_TYPE_WEEKLY 
RAID_REWARD_RESET_TYPE_MAX 

◆ ERaidType

enum SDK::ERaidType : uint8_t
strong
Enumerator
RAID_TYPE_NONE 
RAID_TYPE_NORMAL 
RAID_TYPE_WEEK 
RAID_TYPE_EPIC 
RAID_TYPE_MAX 

◆ ERandomBoxType

enum SDK::ERandomBoxType : uint8_t
strong
Enumerator
RANDOM_BOX_TYPE_GROUND 
RANDOM_BOX_TYPE_NORMAL 
RANDOM_BOX_TYPE_RANDOM 
RANDOM_BOX_TYPE_SELECTIVE 
RANDOM_BOX_TYPE_MAX 

◆ ERBCollisionChannel

enum SDK::ERBCollisionChannel : uint8_t
strong
Enumerator
RBCC_Default 
RBCC_Nothing 
RBCC_Pawn 
RBCC_Vehicle 
RBCC_Water 
RBCC_GameplayPhysics 
RBCC_EffectPhysics 
RBCC_Untitled1 
RBCC_Untitled2 
RBCC_Untitled3 
RBCC_Untitled4 
RBCC_Cloth 
RBCC_FluidDrain 
RBCC_SoftBody 
RBCC_FracturedMeshPart 
RBCC_BlockingVolume 
RBCC_DeadPawn 
RBCC_Clothing 
RBCC_ClothingCollision 
RBCC_MAX 

◆ ERecoilStart

enum SDK::ERecoilStart : uint8_t
strong
Enumerator
ERS_Zero 
ERS_Random 
ERS_MAX 

◆ ERejectReasonType

enum SDK::ERejectReasonType : uint8_t
strong
Enumerator
REJECT_REASON_TYPE_NONE 
REJECT_REASON_TYPE_SAY_NO 
REJECT_REASON_TYPE_TIMEOUT 
REJECT_REASON_TYPE_ENV_SETTING 
REJECT_REASON_TYPE_CUTSCENE 
REJECT_REASON_TYPE_INTERACTION 
REJECT_REASON_TYPE_TARGET_IS_TOO_FAR 
REJECT_REASON_TYPE_DUELING 
REJECT_REASON_TYPE_TRADING 
REJECT_REASON_TYPE_EXCEED 
REJECT_REASON_TYPE_DEAD 
REJECT_REASON_TYPE_MAX 

◆ EResetIdentityOnAction

enum SDK::EResetIdentityOnAction : uint8_t
strong
Enumerator
RESET_IDENTITY_ON_ACTION_NONE 
RESET_IDENTITY_ON_ACTION_ALL 
RESET_IDENTITY_ON_ACTION_BAN_VEHICLE 
RESET_IDENTITY_ON_ACTION_MAX 

◆ ERestorePartyType

enum SDK::ERestorePartyType : uint8_t
strong
Enumerator
RESTORE_PARTY_TYPE_PARTY 
RESTORE_PARTY_TYPE_PARTY_ROOM 
RESTORE_PARTY_TYPE_MAX 

◆ ERestrictConditionType

enum SDK::ERestrictConditionType : uint8_t
strong
Enumerator
RESTRICT_CONDITION_TYPE_NONE 
RESTRICT_CONDITION_TYPE_ZONEBASE 
RESTRICT_CONDITION_TYPE_ZONETYPE 
RESTRICT_CONDITION_TYPE_MAX 

◆ ERestrictionState

enum SDK::ERestrictionState : uint8_t
strong
Enumerator
RestrictionState_NoChange 
RestrictionState_Disable 
RestrictionState_Max 

◆ ERestrictionType

enum SDK::ERestrictionType : uint8_t
strong
Enumerator
RestrictionType_Potion 
RestrictionType_Equipment 
RestrictionType_Skill 
RestrictionType_BattleItem 
RestrictionType_Max 

◆ EReturnStatus

enum SDK::EReturnStatus : uint8_t
strong
Enumerator
RETURN_STATUS_BEGIN 
RETURN_STATUS_END 
RETURN_STATUS_MAX 

◆ EReverbPreset

enum SDK::EReverbPreset : uint8_t
strong
Enumerator
REVERB_Default 
REVERB_Bathroom 
REVERB_StoneRoom 
REVERB_Auditorium 
REVERB_ConcertHall 
REVERB_Cave 
REVERB_Hallway 
REVERB_StoneCorridor 
REVERB_Alley 
REVERB_Forest 
REVERB_City 
REVERB_Mountains 
REVERB_Quarry 
REVERB_Plain 
REVERB_ParkingLot 
REVERB_SewerPipe 
REVERB_Underwater 
REVERB_SmallRoom 
REVERB_MediumRoom 
REVERB_LargeRoom 
REVERB_MediumHall 
REVERB_LargeHall 
REVERB_Plate 
REVERB_MAX 

◆ EReverseRuinDataAddResult

enum SDK::EReverseRuinDataAddResult : uint8_t
strong
Enumerator
REVERSE_RUIN_DATA_ADD_RESULT_NONE 
REVERSE_RUIN_DATA_ADD_RESULT_ACCOUNT_NEW 
REVERSE_RUIN_DATA_ADD_RESULT_PC_NEW 
REVERSE_RUIN_DATA_ADD_RESULT_PC_UPDATE 
REVERSE_RUIN_DATA_ADD_RESULT_MAX 

◆ EReverseRuinState

enum SDK::EReverseRuinState : uint8_t
strong
Enumerator
REVERSE_RUIN_STATE_NONE 
REVERSE_RUIN_STATE_PROGRESS 
REVERSE_RUIN_STATE_PAUSE 
REVERSE_RUIN_STATE_CLEAR 
REVERSE_RUIN_STATE_FAIL 
REVERSE_RUIN_STATE_MAX 

◆ EReviveMethod

enum SDK::EReviveMethod : uint8_t
strong
Enumerator
REVIVE_METHOD_IN_PLACE 
REVIVE_METHOD_STORED_PLACE 
REVIVE_METHOD_MAX 

◆ EReviveMethodSupport

enum SDK::EReviveMethodSupport : uint8_t
strong
Enumerator
REVIVE_METHOD_SUPPORT_NONE 
REVIVE_METHOD_SUPPORT_IN_PLACE_AND_STORED_PLACE 
REVIVE_METHOD_SUPPORT_IN_PLACE 
REVIVE_METHOD_SUPPORT_IN_PLACE_WITH_TIMEOUT_STORED_PLACE 
REVIVE_METHOD_SUPPORT_STORED_PLACE 
REVIVE_METHOD_SUPPORT_MAX 

◆ EReviveNpcPartOrigin

enum SDK::EReviveNpcPartOrigin : uint8_t
strong
Enumerator
REVIVE_NPC_PART_ORIGIN_SYSTEM 
REVIVE_NPC_PART_ORIGIN_GOHOME 
REVIVE_NPC_PART_ORIGIN_LOST_TARGET 
REVIVE_NPC_PART_ORIGIN_REGEN 
REVIVE_NPC_PART_ORIGIN_MAX 

◆ EReviveStoredPlaceType

enum SDK::EReviveStoredPlaceType : uint8_t
strong
Enumerator
REVIVE_STORED_PLACE_TYPE_DEFAULT 
REVIVE_STORED_PLACE_TYPE_LAST_POS 
REVIVE_STORED_PLACE_TYPE_RANDOM_POS 
REVIVE_STORED_PLACE_TYPE_MAX 

◆ ERewardGiveType

enum SDK::ERewardGiveType : uint8_t
strong
Enumerator
REWARD_GIVE_TYPE_BASIC 
REWARD_GIVE_TYPE_BONUS 
REWARD_GIVE_TYPE_MAX 

◆ ERewardGiveUnitType

enum SDK::ERewardGiveUnitType : uint8_t
strong
Enumerator
REWARD_GIVE_UNIT_TYPE_ACCOUNT 
REWARD_GIVE_UNIT_TYPE_EXPEDITION 
REWARD_GIVE_UNIT_TYPE_CHARACTER 
REWARD_GIVE_UNIT_TYPE_MAX 

◆ ERewardWorldRangeType

enum SDK::ERewardWorldRangeType : uint8_t
strong
Enumerator
REWARD_WORLD_RANGE_TYPE_CHARACTER 
REWARD_WORLD_RANGE_TYPE_EXPEDITION 
REWARD_WORLD_RANGE_TYPE_MAX 

◆ ERootBoneAxis

enum SDK::ERootBoneAxis : uint8_t
strong
Enumerator
RBA_Default 
RBA_Discard 
RBA_Translate 
RBA_MAX 

◆ ERootMotionMode

enum SDK::ERootMotionMode : uint8_t
strong
Enumerator
RMM_Translate 
RMM_Velocity 
RMM_Ignore 
RMM_Accel 
RMM_Relative 
RMM_MAX 

◆ ERootMotionRotationMode

enum SDK::ERootMotionRotationMode : uint8_t
strong
Enumerator
RMRM_Ignore 
RMRM_RotateActor 
RMRM_MAX 

◆ ERootRotationOption

enum SDK::ERootRotationOption : uint8_t
strong
Enumerator
RRO_Default 
RRO_Discard 
RRO_Extract 
RRO_MAX 

◆ ERouteDirection

enum SDK::ERouteDirection : uint8_t
strong
Enumerator
ERD_Forward 
ERD_Reverse 
ERD_MAX 

◆ ERouteFillAction

enum SDK::ERouteFillAction : uint8_t
strong
Enumerator
RFA_Overwrite 
RFA_Add 
RFA_Remove 
RFA_Clear 
RFA_MAX 

◆ ERouteType

enum SDK::ERouteType : uint8_t
strong
Enumerator
ERT_Linear 
ERT_Loop 
ERT_Circle 
ERT_MAX 

◆ ESafeZoneType

enum SDK::ESafeZoneType : uint8_t
strong
Enumerator
eSZ_TOP 
eSZ_BOTTOM 
eSZ_LEFT 
eSZ_RIGHT 
eSZ_MAX 

◆ ESailAcquireType

enum SDK::ESailAcquireType : uint8_t
strong
Enumerator
SAIL_ACQUIRE_TYPE_AUTO 
SAIL_ACQUIRE_TYPE_REWARD 
SAIL_ACQUIRE_TYPE_MAX 

◆ ESaveDataVersionSupport

enum SDK::ESaveDataVersionSupport : uint8_t
strong
Enumerator
SaveDataVersionSupportLessThenEqual 
SaveDataVersionSupportEqual 
SaveDataVersionSupportAny 
SaveDataVersionSupport_MAX 

◆ ESaveSlotOperationEnum

enum SDK::ESaveSlotOperationEnum : uint8_t
strong
Enumerator
SSO_SET 
SSO_GET 
SSO_DELETE 
SSO_MAX 

◆ ESceneCaptureViewMode

enum SDK::ESceneCaptureViewMode : uint8_t
strong
Enumerator
SceneCapView_Lit 
SceneCapView_Unlit 
SceneCapView_LitNoShadows 
SceneCapView_Wire 
SceneCapView_MAX 

◆ ESceneDepthPriorityGroup

enum SDK::ESceneDepthPriorityGroup : uint8_t
strong
Enumerator
SDPG_UnrealEdBackground 
SDPG_World 
SDPG_Foreground 
SDPG_UnrealEdForeground 
SDPG_PostProcess 
SDPG_MAX 

◆ ESceneTextureType

enum SDK::ESceneTextureType : uint8_t
strong
Enumerator
SceneTex_Lighting 
SceneTex_MAX 

◆ EScopeEdge

enum SDK::EScopeEdge : uint8_t
strong
Enumerator
EPSA_Top 
EPSA_Bottom 
EPSA_Left 
EPSA_Right 
EPSA_None 
EPSA_MAX 

◆ EScreenShotModeType

enum SDK::EScreenShotModeType : uint8_t
strong
Enumerator
SCREENSHOTMODE_TYPE_HIDE 
SCREENSHOTMODE_TYPE_ABBREV_MODE 
SCREENSHOTMODE_TYPE_COMBAT_MODE 
SCREENSHOTMODE_TYPE_NOT_HIDE 
SCREENSHOTMODE_MAX 

◆ ESDElementType

enum SDK::ESDElementType : uint8_t
strong
Enumerator
SD_ELEMENT_TYPE_MONSTER 
SD_ELEMENT_TYPE_BOSS 
SD_ELEMENT_TYPE_LUCKY_MONSTER 
SD_ELEMENT_TYPE_LUCKY_MONSTER_MANY 
SD_ELEMENT_TYPE_NPC 
SD_ELEMENT_TYPE_REWARD_CHEST 
SD_ELEMENT_TYPE_TREASURE_CHEST_MANY 
SD_ELEMENT_TYPE_TREASURE_CHEST 
SD_ELEMENT_TYPE_HERBALISM 
SD_ELEMENT_TYPE_MINING 
SD_ELEMENT_TYPE_MONSTER_WEAK 
SD_ELEMENT_TYPE_HERBALISM_MANY 
SD_ELEMENT_TYPE_MINING_MANY 
SD_ELEMENT_TYPE_MONSTER_SPECIAL 
SD_ELEMENT_TYPE_MONSTER_STRONG 
SD_ELEMENT_TYPE_LUMBERING 
SD_ELEMENT_TYPE_LUMBERING_MANY 
SD_ELEMENT_TYPE_PROP_FIGURE 
SD_ELEMENT_TYPE_PROP_HIT 
SD_ELEMENT_TYPE_TRAP 
SD_ELEMENT_TYPE_ARCHAEOLOGY 
SD_ELEMENT_TYPE_ETC 
SD_ELEMENT_TYPE_MAX 

◆ ESDMapShareResponseType

enum SDK::ESDMapShareResponseType : uint8_t
strong
Enumerator
SD_MAP_SHARE_RESPONSE_TYPE_NA 
SD_MAP_SHARE_RESPONSE_TYPE_ACCEPT 
SD_MAP_SHARE_RESPONSE_TYPE_REFUSE 
SD_MAP_SHARE_RESPONSE_TYPE_TIMEOUT 
SD_MAP_SHARE_RESPONSE_TYPE_INTERACTION 
SD_MAP_SHARE_RESPONSE_TYPE_MAX 

◆ ESDRoomShapeType

enum SDK::ESDRoomShapeType : uint8_t
strong
Enumerator
SD_ROOM_SHAPE_TYPE_NA 
SD_ROOM_SHAPE_TYPE_MAZE 
SD_ROOM_SHAPE_TYPE_PATH 
SD_ROOM_SHAPE_TYPE_RADIAL 
SD_ROOM_SHAPE_TYPE_MAX 

◆ ESDRoomSizeType

enum SDK::ESDRoomSizeType : uint8_t
strong
Enumerator
SD_ROOM_SIZE_TYPE_TINY 
SD_ROOM_SIZE_TYPE_TINY01 
SD_ROOM_SIZE_TYPE_TINY02 
SD_ROOM_SIZE_TYPE_TINY03 
SD_ROOM_SIZE_TYPE_TINY04 
SD_ROOM_SIZE_TYPE_SMALL 
SD_ROOM_SIZE_TYPE_SMALL01 
SD_ROOM_SIZE_TYPE_SMALL02 
SD_ROOM_SIZE_TYPE_SMALL03 
SD_ROOM_SIZE_TYPE_SMALL04 
SD_ROOM_SIZE_TYPE_MEDIUM 
SD_ROOM_SIZE_TYPE_MEDIUM01 
SD_ROOM_SIZE_TYPE_MEDIUM02 
SD_ROOM_SIZE_TYPE_MEDIUM03 
SD_ROOM_SIZE_TYPE_MEDIUM04 
SD_ROOM_SIZE_TYPE_LARGE 
SD_ROOM_SIZE_TYPE_LARGE01 
SD_ROOM_SIZE_TYPE_LARGE02 
SD_ROOM_SIZE_TYPE_LARGE03 
SD_ROOM_SIZE_TYPE_LARGE04 
SD_ROOM_SIZE_TYPE_MAX 

◆ ESecretDungeonContinentFilter

enum SDK::ESecretDungeonContinentFilter : uint8_t
strong
Enumerator
SECRET_DUNGEON_CONTINENT_FILTER_ANY 
SECRET_DUNGEON_CONTINENT_FILTER_ALL_SAME_CONTINENT 
SECRET_DUNGEON_CONTINENT_FILTER_FIRST_SAME_CONTINENT 
SECRET_DUNGEON_CONTINENT_FILTER_LAST_SAME_CONTINENT 
SECRET_DUNGEON_CONTINENT_FILTER_MAX 

◆ ESecretDungeonEntryFilter

enum SDK::ESecretDungeonEntryFilter : uint8_t
strong
Enumerator
SECRET_DUNGEON_ENTRY_FILTER_NA 
SECRET_DUNGEON_ENTRY_FILTER_ID 
SECRET_DUNGEON_ENTRY_FILTER_ZONE 
SECRET_DUNGEON_ENTRY_FILTER_CONTINENT 
SECRET_DUNGEON_ENTRY_FILTER_LEVEL 
SECRET_DUNGEON_ENTRY_FILTER_MAX 

◆ ESecretDungeonEntryType

enum SDK::ESecretDungeonEntryType : uint8_t
strong
Enumerator
SECRET_DUNGEON_ENTRY_TYPE_NORMAL 
SECRET_DUNGEON_ENTRY_TYPE_LIFE_HUNTING 
SECRET_DUNGEON_ENTRY_TYPE_ISLAND 
SECRET_DUNGEON_ENTRY_TYPE_SPECIAL 
SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_NORMAL 
SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_ISLAND 
SECRET_DUNGEON_ENTRY_TYPE_SECRET_PROP_VOYAGE 
SECRET_DUNGEON_ENTRY_TYPE_MAX 

◆ ESecretDungeonMinimapSize

enum SDK::ESecretDungeonMinimapSize : uint8_t
strong
Enumerator
SECRET_DUNGEON_MINIMAP_SIZE_NA 
SECRET_DUNGEON_MINIMAP_SIZE_SMALL 
SECRET_DUNGEON_MINIMAP_SIZE_MEDIUM 
SECRET_DUNGEON_MINIMAP_SIZE_LARGE 
SECRET_DUNGEON_MINIMAP_SIZE_MAX 

◆ ESecretDungeonRadarSize

enum SDK::ESecretDungeonRadarSize : uint8_t
strong
Enumerator
SECRET_DUNGEON_RADAR_SIZE_NA 
SECRET_DUNGEON_RADAR_SIZE_SMALL 
SECRET_DUNGEON_RADAR_SIZE_MEDIUM 
SECRET_DUNGEON_RADAR_SIZE_LARGE 
SECRET_DUNGEON_RADAR_SIZE_MAX 

◆ ESecretDungeonShapeFilter

enum SDK::ESecretDungeonShapeFilter : uint8_t
strong
Enumerator
SECRET_DUNGEON_SHAPE_FILTER_ANY 
SECRET_DUNGEON_SHAPE_FILTER_MAZE 
SECRET_DUNGEON_SHAPE_FILTER_PATH 
SECRET_DUNGEON_SHAPE_FILTER_RADIAL 
SECRET_DUNGEON_SHAPE_FILTER_MAX 

◆ ESecretPropDropType

enum SDK::ESecretPropDropType : uint8_t
strong
Enumerator
SECRET_PROP_DROP_TYPE_NONE 
SECRET_PROP_DROP_TYPE_GIVE 
SECRET_PROP_DROP_TYPE_GROUND 
SECRET_PROP_DROP_TYPE_MAX 

◆ ESectionAxis

enum SDK::ESectionAxis : uint8_t
strong
Enumerator
ESA_XAxis 
ESA_XAxis_Negative 
ESA_YAxis 
ESA_YAxis_Negative 
ESA_ZAxis 
ESA_ZAxis_Negative 
ESA_MAX 

◆ ESecurityServiceType

enum SDK::ESecurityServiceType : uint8_t
strong
Enumerator
SECURITY_SERVICE_TYPE_NONE 
SECURITY_SERVICE_TYPE_OTP 
SECURITY_SERVICE_TYPE_TRUSTED_MACHINE 
SECURITY_SERVICE_TYPE_MAX 

◆ ESelfCameraOpMode

enum SDK::ESelfCameraOpMode : uint8_t
strong
Enumerator
SelfCameraOp_Default 
SelfCameraOp_PictureSpot 
SelfCameraOp_MAX 

◆ ESequenceCompletionType

enum SDK::ESequenceCompletionType : uint8_t
strong
Enumerator
SequenceCompletion_None 
SequenceCompletion_Skip 
SequenceCompletion_ForceCompletion 
SequenceCompletion_MAX 

◆ ESequenceOpState

enum SDK::ESequenceOpState : uint8_t
strong
Enumerator
SEQ_Initialized 
SEQ_Activated 
SEQ_Deactivated 
SEQ_MAX 

◆ EServerHealthType

enum SDK::EServerHealthType : uint8_t
strong
Enumerator
SERVER_HEALTH_TYPE_NONE 
SERVER_HEALTH_TYPE_UPTIME 
SERVER_HEALTH_TYPE_USED_MEMORY 
SERVER_HEALTH_TYPE_REMAIN_DISK 
SERVER_HEALTH_TYPE_REMAIN_ITEM 
SERVER_HEALTH_TYPE_DATABASE_ERROR 
SERVER_HEALTH_TYPE_MAX 

◆ EServerTimeType

enum SDK::EServerTimeType : uint8_t
strong
Enumerator
SERVER_TIME_TYPE_LOGIN 
SERVER_TIME_TYPE_WORLD 
SERVER_TIME_TYPE_GAME 
SERVER_TIME_TYPE_SOCIAL 
SERVER_TIME_TYPE_MATCH 
SERVER_TIME_TYPE_MAX 

◆ EServerType

enum SDK::EServerType : uint8_t
strong
Enumerator
SERVER_TYPE_LOGIN 
SERVER_TYPE_WORLD 
SERVER_TYPE_GAME 
SERVER_TYPE_QUERY 
SERVER_TYPE_CENTER 
SERVER_TYPE_MATCH 
SERVER_TYPE_RESERVED06 
SERVER_TYPE_AUCTION 
SERVER_TYPE_TRACE 
SERVER_TYPE_RESERVED09 
SERVER_TYPE_RESERVED10 
SERVER_TYPE_RESERVED11 
SERVER_TYPE_RESERVED12 
SERVER_TYPE_RESERVED13 
SERVER_TYPE_RESERVED14 
SERVER_TYPE_AGENT 
SERVER_TYPE_CONSOLE 
SERVER_TYPE_LUDY 
SERVER_TYPE_AM 
SERVER_TYPE_MAX 

◆ ESetMode

enum SDK::ESetMode : uint8_t
strong
Enumerator
SetMode_Toggle 
SetMode_Enable 
SetMode_Disable 
SetMode_MAX 

◆ ESettingsDataType

enum SDK::ESettingsDataType : uint8_t
strong
Enumerator
SDT_Empty 
SDT_Int32 
SDT_Int64 
SDT_Double 
SDT_String 
SDT_Float 
SDT_Blob 
SDT_DateTime 
SDT_MAX 

◆ EShadowFilterQuality

enum SDK::EShadowFilterQuality : uint8_t
strong
Enumerator
SFQ_Low 
SFQ_Medium 
SFQ_High 
SFQ_MAX 

◆ EShadowProjectionTechnique

enum SDK::EShadowProjectionTechnique : uint8_t
strong
Enumerator
ShadowProjTech_Default 
ShadowProjTech_PCF 
ShadowProjTech_VSM 
ShadowProjTech_BPCF_Low 
ShadowProjTech_BPCF_Medium 
ShadowProjTech_BPCF_High 
ShadowProjTech_MAX 

◆ EShakeParam

enum SDK::EShakeParam : uint8_t
strong
Enumerator
ESP_OffsetRandom 
ESP_OffsetZero 
ESP_MAX 

◆ EShipAnchorState

enum SDK::EShipAnchorState : uint8_t
strong
Enumerator
SHIP_ANCHOR_STATE_PULLED 
SHIP_ANCHOR_STATE_DROPPED 
SHIP_ANCHOR_STATE_MAX 

◆ EShipAvatarDurationType

enum SDK::EShipAvatarDurationType : uint8_t
strong
Enumerator
SHIP_AVATAR_DURATION_TYPE_NONE 
SHIP_AVATAR_DURATION_TYPE_RELATIVE 
SHIP_AVATAR_DURATION_TYPE_ABSOLUTE 
SHIP_AVATAR_DURATION_TYPE_PC_ROOM 
SHIP_AVATAR_DURATION_TYPE_MAX 

◆ EShipControlType

enum SDK::EShipControlType : uint8_t
strong
Enumerator
SHIP_CONTROL_TYPE_WHISTLE 
SHIP_CONTROL_TYPE_MAX 

◆ EShipLackSupplyStatus

enum SDK::EShipLackSupplyStatus : uint8_t
strong
Enumerator
SHIP_LACK_SUPPLY_STATUS_NONE 
SHIP_LACK_SUPPLY_STATUS_LACK1 
SHIP_LACK_SUPPLY_STATUS_LACK2 
SHIP_LACK_SUPPLY_STATUS_NORMAL 
SHIP_LACK_SUPPLY_STATUS_MAX 

◆ EShipSupplyChangeReason

enum SDK::EShipSupplyChangeReason : uint8_t
strong
Enumerator
SHIP_SUPPLY_CHANGE_REASON_NONE 
SHIP_SUPPLY_CHANGE_REASON_GAME_ACTION 
SHIP_SUPPLY_CHANGE_REASON_MOVE 
SHIP_SUPPLY_CHANGE_REASON_USE_SKILL 
SHIP_SUPPLY_CHANGE_REASON_QUICK_CHARGE 
SHIP_SUPPLY_CHANGE_REASON_NATIVE_VILLAGE 
SHIP_SUPPLY_CHANGE_REASON_LEVEL_UP 
SHIP_SUPPLY_CHANGE_REASON_FLUCTUATE 
SHIP_SUPPLY_CHANGE_REASON_SHIPWRECK_REVIVE 
SHIP_SUPPLY_CHANGE_REASON_REPAIR 
SHIP_SUPPLY_CHANGE_REASON_MAX 

◆ EShipSupplyType

enum SDK::EShipSupplyType : uint8_t
strong
Enumerator
SHIP_SUPPLY_TYPE_MONEY 
SHIP_SUPPLY_TYPE_PIRATE_COIN 
SHIP_SUPPLY_TYPE_MAX 

◆ EShipTier

enum SDK::EShipTier : uint8_t
strong
Enumerator
SHIP_TIER 
SHIP_TIER01 
SHIP_TIER02 
SHIP_TIER03 
SHIP_TIER04 
SHIP_TIER05 
SHIP_TIER_MAX 

◆ EShipType

enum SDK::EShipType : uint8_t
strong
Enumerator
SHIP_TYPE_NONE 
SHIP_TYPE_PIRATE 
SHIP_TYPE_WHITEWIND 
SHIP_TYPE_ESTOC 
SHIP_TYPE_ICEBREAKER 
SHIP_TYPE_GHOST 
SHIP_TYPE_MULTI 
SHIP_TYPE_STEEL 
SHIP_TYPE_SLOOP 
SHIP_TYPE_MAX 

◆ EShopBarterType

enum SDK::EShopBarterType : uint8_t
strong
Enumerator
SHOP_BARTER_TYPE_DEFAULT 
SHOP_BARTER_TYPE_SPECIFIED_PRICE 
SHOP_BARTER_TYPE_BOUND_CASH 
SHOP_BARTER_TYPE_ITEM 
SHOP_BARTER_TYPE_CASHEW_SEED 
SHOP_BARTER_TYPE_LUPHEON_SEAL 
SHOP_BARTER_TYPE_PIRATE_COIN 
SHOP_BARTER_TYPE_TRADE_GOLD 
SHOP_BARTER_TYPE_PVP_TOKEN 
SHOP_BARTER_TYPE_CRACK_PIECE 
SHOP_BARTER_TYPE_ENHANCE_TOKEN 
SHOP_BARTER_TYPE_MAX 

◆ EShopCheckTargetType

enum SDK::EShopCheckTargetType : uint8_t
strong
Enumerator
SHOP_CHECK_TARGET_TYPE_NONE 
SHOP_CHECK_TARGET_TYPE_CUMULATIVE_POINT 
SHOP_CHECK_TARGET_TYPE_MUSIC 
SHOP_CHECK_TARGET_TYPE_SOCIAL_ACTION 
SHOP_CHECK_TARGET_TYPE_PERMANENT_ATTR 
SHOP_CHECK_TARGET_TYPE_VEHICLE 
SHOP_CHECK_TARGET_TYPE_MAX 

◆ EShopConditionType

enum SDK::EShopConditionType : uint8_t
strong
Enumerator
SHOP_CONDITION_NONE 
SHOP_CONDITION_PC_LEVEL 
SHOP_CONDITION_ITEM_LEVEL 
SHOP_CONDITION_EXPEDITION_LEVEL 
SHOP_CONDITION_QUEST_POINT 
SHOP_CONDITION_PVP_LEVEL 
SHOP_CONDITION_TENDENCY 
SHOP_CONDITION_ACHIEVEMENT 
SHOP_CONDITION_NPC_FRIENDSHIP 
SHOP_CONDITION_QUEST_CLEAR 
SHOP_CONDITION_ISLANDHEART_COUNT 
SHOP_CONDITION_SHOP_RESEARCH_LEVEL 
SHOP_CONDITION_GUILD_CONTRIBUTION 
SHOP_CONDITION_PVP_LEVEL_LAST 
SHOP_CONDITION_MAX 

◆ EShopLimitPriceCalcType

enum SDK::EShopLimitPriceCalcType : uint8_t
strong
Enumerator
SHOP_LIMIT_PRICE_CALC_TYPE_NONE 
SHOP_LIMIT_PRICE_CALC_TYPE_DROP_LIMIT 
SHOP_LIMIT_PRICE_CALC_TYPE_SHOP_LIMIT 
SHOP_LIMIT_PRICE_CALC_TYPE_MAX 

◆ EShopLimitReleaseType

enum SDK::EShopLimitReleaseType : uint8_t
strong
Enumerator
SHOP_LIMIT_RELEASE_TYPE_NONE 
SHOP_LIMIT_RELEASE_TYPE_INTERVAL 
SHOP_LIMIT_RELEASE_TYPE_MAX 

◆ EShopLimitStockType

enum SDK::EShopLimitStockType : uint8_t
strong
Enumerator
SHOP_LIMIT_STOCK_TYPE_NONE 
SHOP_LIMIT_STOCK_TYPE_RESTART 
SHOP_LIMIT_STOCK_TYPE_INTERVAL 
SHOP_LIMIT_STOCK_TYPE_MAX 

◆ EShopOpenType

enum SDK::EShopOpenType : uint8_t
strong
Enumerator
SHOP_OPEN_TYPE_NONE 
SHOP_OPEN_TYPE_SHOP 
SHOP_OPEN_TYPE_BARTER 
SHOP_OPEN_TYPE_AVATAR_BARTER 
SHOP_OPEN_TYPE_MAX 

◆ EShopRepairType

enum SDK::EShopRepairType : uint8_t
strong
Enumerator
SHOP_REPAIR_TYPE_ONE 
SHOP_REPAIR_TYPE_EQUIP 
SHIP_REPAIR_TYPE_LIFE_TOOL 
SHOP_REPAIR_TYPE_ALL 
SHOP_REPAIR_TYPE_MAX 
ShopRepairType_MAX 

◆ ESimulationMethod

enum SDK::ESimulationMethod : uint8_t
strong
Enumerator
ESM_SPH 
ESM_NO_PARTICLE_INTERACTION 
ESM_MIXED_MODE 
ESM_MAX 

◆ ESkeletalMeshOptimizationImportance

Enumerator
SMOI_Off 
SMOI_Lowest 
SMOI_Low 
SMOI_Normal 
SMOI_High 
SMOI_Highest 
SMOI_MAX 

◆ ESkeletalMeshOptimizationNormalMode

Enumerator
SMONM_Recalculate 
SMONM_RecalculateSoft 
SMONM_RecalculateHard 
SMONM_MAX 

◆ ESkeletalMeshOptimizationType

enum SDK::ESkeletalMeshOptimizationType : uint8_t
strong
Enumerator
SMOT_NumOfTriangles 
SMOT_MaxDeviation 
SMOT_MAX 

◆ ESkillActionType

enum SDK::ESkillActionType : uint8_t
strong
Enumerator
SKILL_ACTION_TYPE_NONE 
SKILL_ACTION_TYPE_DEFAULT 
SKILL_ACTION_TYPE_MOVING 
SKILL_ACTION_TYPE_GETUP 
SKILL_ACTION_TYPE_MAX 

◆ ESkillAreaAffectDir

enum SDK::ESkillAreaAffectDir : uint8_t
strong
Enumerator
SKILL_AREA_AFFECT_DIR_CASTER_POS 
SKILL_AREA_AFFECT_DIR_CASTER_DIR 
SKILL_AREA_AFFECT_DIR_HIT_POS 
SKILL_AREA_AFFECT_DIR_CASTER_DIR_EX 
SKILL_AREA_AFFECT_DIR_TARGET_OPPOSITE_DIR 
SKILL_AREA_AFFECT_DIR_MAX 

◆ ESkillAreaOrigin

enum SDK::ESkillAreaOrigin : uint8_t
strong
Enumerator
SKILL_AREA_ORIGIN_CASTER 
SKILL_AREA_ORIGIN_AIM 
SKILL_AREA_ORIGIN_MEMORIZED_CASTER 
SKILL_AREA_ORIGIN_MEMORIZED_AIM 
SKILL_AREA_ORIGIN_VARIABLE_AIM 
SKILL_AREA_ORIGIN_RANDOM_AIM 
SKILL_AREA_ORIGIN_RANDOM_POS 
SKILL_AREA_ORIGIN_ZONE_SPOT 
SKILL_AREA_ORIGIN_SKILL_START_POS 
SKILL_AREA_ORIGIN_VARIABLE_CASTER 
SKILL_AREA_ORIGIN_MAX 

◆ ESkillAreaType

enum SDK::ESkillAreaType : uint8_t
strong
Enumerator
SKILL_AREA_TYPE_NONE 
SKILL_AREA_TYPE_SPHERE 
SKILL_AREA_TYPE_CYLINDER 
SKILL_AREA_TYPE_FAN 
SKILL_AREA_TYPE_MAX 

◆ ESkillBonusAttackResultType

enum SDK::ESkillBonusAttackResultType : uint8_t
strong
Enumerator
SKILL_BONUS_ATTACK_RESULT_TYPE_NONE 
SKILL_BONUS_ATTACK_RESULT_TYPE_INFLICT 
SKILL_BONUS_ATTACK_RESULT_TYPE_KILLED 
SKILL_BONUS_ATTACK_RESULT_TYPE_MAX 

◆ ESkillBookAcquireType

enum SDK::ESkillBookAcquireType : uint8_t
strong
Enumerator
SKILL_BOOK_ACQUIRE_TYPE_NONE 
SKILL_BOOK_ACQUIRE_TYPE_NORMAL 
SKILL_BOOK_ACQUIRE_TYPE_AREA 
SKILL_BOOK_ACQUIRE_TYPE_CHARGE 
SKILL_BOOK_ACQUIRE_TYPE_HORDING 
SKILL_BOOK_ACQUIRE_TYPE_COMBO 
SKILL_BOOK_ACQUIRE_TYPE_CHAIN 
SKILL_BOOK_ACQUIRE_TYPE_TOGGLE 
SKILL_BOOK_ACQUIRE_TYPE_COMMONACTION 
SKILL_BOOK_ACQUIRE_TYPE_SOCIAL 
SKILL_BOOK_ACQUIRE_TYPE_LIFE 
SKILL_BOOK_ACQUIRE_TYPE_CASTING 
SKILL_BOOK_ACQUIRE_TYPE_AWAKENING 
SKILL_BOOK_ACQUIRE_TYPE_MAX 

◆ ESKILLBOOKTAB

enum SDK::ESKILLBOOKTAB : uint8_t
strong
Enumerator
ESKILLBOOKTAB_ACTIVE 
ESKILLBOOKTAB_PASSIVE 
ESKILLBOOKTAB_SPECIAL 
ESKILLBOOKTAB_IDENTITY_CARDDECK 
ESKILLBOOKTAB_MAX 

◆ ESkillBookType

enum SDK::ESkillBookType : uint8_t
strong
Enumerator
SKILL_BOOK_NONE 
SKILL_BOOK_ACTIVE 
SKILL_BOOK_PASSIVE 
SKILL_BOOK_SPECIAL 
SKILL_BOOK_IDENTITY 
SKILL_BOOK_MAX 

◆ ESkillCancelReason

enum SDK::ESkillCancelReason : uint8_t
strong
Enumerator
SKILL_CANCEL_REASON_NONE 
SKILL_CANCEL_REASON_ABNORMAL_SWAY 
SKILL_CANCEL_REASON_ABNORMAL_BRING_DOWN 
SKILL_CANCEL_REASON_ABNORMAL_ROOT_MOTION 
SKILL_CANCEL_REASON_BEFORE_TELEPORT 
SKILL_CANCEL_REASON_BE_KILLED 
SKILL_CANCEL_REASON_GRAP_RELEASE 
SKILL_CANCEL_REASON_GRAP_FREEZE_STRONG 
SKILL_CANCEL_REASON_DEBUFF_NO_ACTION 
SKILL_CANCEL_REASON_TRIGGER_CLIENT_EVENT 
SKILL_CANCEL_REASON_VEHICLE_REMOVE_PASSENGER 
SKILL_CANCEL_REASON_VEHICLE_ADMIN 
SKILL_CANCEL_REASON_NPC_CLIENT_PROVOKE 
SKILL_CANCEL_REASON_NPC_SERVER_PROVOKE 
SKILL_CANCEL_REASON_NPC_AI_RESET_FORCED_ACTION 
SKILL_CANCEL_REASON_NPC_AI_ACTION_CANCEL_SKILL 
SKILL_CANCEL_REASON_NPC_AI_STATE_ACTION_CANCEL_SKILL 
SKILL_CANCEL_REASON_NPC_GROGGY 
SKILL_CANCEL_REASON_NPC_RAGE 
SKILL_CANCEL_REASON_NPC_BLOCK_SKILL 
SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_AI 
SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_DAMAGED 
SKILL_CANCEL_REASON_NPC_DESTROY_PARTS_DESTRUCTION_SKILLEFFECT 
SKILL_CANCEL_REASON_GAME_ACTION 
SKILL_CANCEL_REASON_MOVE_TO_HOME 
SKILL_CANCEL_REASON_CLIENT_REQUEST 
SKILL_CANCEL_REASON_COMMAND_SKILL 
SKILL_CANCEL_REASON_INIT_BY_ZONE 
SKILL_CANCEL_REASON_MAX 

◆ ESkillCategory

enum SDK::ESkillCategory : uint8_t
strong
Enumerator
SKILL_CATEGORY_NORMAL 
SKILL_CATEGORY_COMMON 
SKILL_CATEGORY_LIFE 
SKILL_CATEGORY_SOCIAL 
SKILL_CATEGORY_MAX 

◆ ESkillChangeFailReason

enum SDK::ESkillChangeFailReason : uint8_t
strong
Enumerator
SKILL_CHANGE_FAIL_REASON_NONE 
SKILL_CHANGE_FAIL_REASON_WHILE_CAST 
SKILL_CHANGE_FAIL_REASON_WHILE_CHAIN_SKILL 
SKILL_CHANGE_FAIL_REASON_ABNORMAL_STATUS 
SKILL_CHANGE_FAIL_REASON_INVALID_SKILL_COOL_DOWN 
SKILL_CHANGE_FAIL_REASON_NOT_MAX_STATCK_COUNT 
SKILL_CHANGE_FAIL_REASON_MAX 

◆ ESkillConstraintType

enum SDK::ESkillConstraintType : uint8_t
strong
Enumerator
SKILL_CONSTRAINT_TYPE_NONE 
SKILL_CONSTRAINT_TYPE_MP 
SKILL_CONSTRAINT_TYPE_MP_PERCENT 
SKILL_CONSTRAINT_TYPE_HP 
SKILL_CONSTRAINT_TYPE_HP_PERCENT 
SKILL_CONSTRAINT_TYPE_STATUS_EFFECT_ON 
SKILL_CONSTRAINT_TYPE_STATUS_EFFECT_OFF 
SKILL_CONSTRAINT_TYPE_IDENTITY_STANCE 
SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE0_LESS 
SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE0_GREATER 
SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE1_LESS 
SKILL_CONSTRAINT_TYPE_IDENTITY_GAUGE1_GREATER 
SKILL_CONSTRAINT_TYPE_WEAPON 
SKILL_CONSTRAINT_TYPE_DURABILITY 
SKILL_CONSTRAINT_TYPE_LIFE_TOOL 
SKILL_CONSTRAINT_TYPE_PROP_GAUGE_GREATER 
SKILL_CONSTRAINT_TYPE_ITEM 
SKILL_CONSTRAINT_TYPE_IN_VOLUME 
SKILL_CONSTRAINT_TYPE_BOOST_GAUGE_GREATER 
SKILL_CONSTRAINT_TYPE_TRAP_INPUT_RANGE 
SKILL_CONSTRAINT_TYPE_SUMMONED_USE_SKILL 
SKILL_CONSTRAINT_TYPE_ABILITY_FEATURE_ENABLED 
SKILL_CONSTRAINT_TYPE_VEHICLE_RESOURCE 
SKILL_CONSTRAINT_TYPE_MAX 

◆ ESkillEffectApproachAimType

enum SDK::ESkillEffectApproachAimType : uint8_t
strong
Enumerator
SKILL_EFFECT_APPROACH_AIM_TYPE_TARGET 
SKILL_EFFECT_APPROACH_AIM_TYPE_CLIENT_AIM 
SKILL_EFFECT_APPROACH_AIM_TYPE_SELF 
SKILL_EFFECT_APPROACH_AIM_TYPE_MAX 

◆ ESkillEffectChainActor

enum SDK::ESkillEffectChainActor : uint8_t
strong
Enumerator
SKILL_EFFECT_CHAIN_ACTOR_NONE 
SKILL_EFFECT_CHAIN_ACTOR_SELF 
SKILL_EFFECT_CHAIN_ACTOR_TARGET 
SKILL_EFFECT_CHAIN_ACTOR_MAX 

◆ ESkillEffectChainType

enum SDK::ESkillEffectChainType : uint8_t
strong
Enumerator
SKILL_EFFECT_CHAIN_TYPE_NONE 
SKILL_EFFECT_CHAIN_TYPE_HIT 
SKILL_EFFECT_CHAIN_TYPE_CRITICAL_HIT 
SKILL_EFFECT_CHAIN_TYPE_MAX 

◆ ESkillEffectDropLootOwnerType

enum SDK::ESkillEffectDropLootOwnerType : uint8_t
strong
Enumerator
SKILL_EFFECT_DROP_LOOT_OWNER_TARGET 
SKILL_EFFECT_DROP_LOOT_OWNER_TARGET_PARTY 
SKILL_EFFECT_DROP_LOOT_OWNER_TARGET_EVERY_PC 
SKILL_EFFECT_DROP_LOOT_OWNER_MAX 

◆ ESkillEffectFilterActorType

enum SDK::ESkillEffectFilterActorType : uint8_t
strong
Enumerator
SKILL_EFFECT_FILTER_ACTOR_TYPE_ALL 
SKILL_EFFECT_FILTER_ACTOR_TYPE_NPC 
SKILL_EFFECT_FILTER_ACTOR_TYPE_PROP 
SKILL_EFFECT_FILTER_ACTOR_TYPE_PC 
SKILL_EFFECT_FILTER_ACTOR_TYPE_MAX 

◆ ESkillEffectFilterConditionType

enum SDK::ESkillEffectFilterConditionType : uint8_t
strong
Enumerator
SKILL_EFFECT_FILTER_CONDITION_TYPE_NONE 
SKILL_EFFECT_FILTER_CONDITION_TYPE_HP_LESS 
SKILL_EFFECT_FILTER_CONDITION_TYPE_HP_GREATER 
SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_GRADE_LESS 
SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_GRADE_GREATER 
SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_SPECIES 
SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_ATTR 
SKILL_EFFECT_FILTER_CONDITION_TYPE_ABNORMAL_MOVE 
SKILL_EFFECT_FILTER_CONDITION_TYPE_ABNORMAL_STATUS 
SKILL_EFFECT_FILTER_CONDITION_TYPE_STATUS_EFFECT_ON 
SKILL_EFFECT_FILTER_CONDITION_TYPE_STATUS_EFFECT_OFF 
SKILL_EFFECT_FILTER_CONDITION_TYPE_NPC_FROM_MINE 
SKILL_EFFECT_FILTER_CONDITION_TYPE_ATTACHED_PC_ONLY 
SKILL_EFFECT_FILTER_CONDITION_TYPE_ATTACHED_PC_EXCLUDED 
SKILL_EFFECT_FILTER_CONDITION_TYPE_MAX 

◆ ESkillEffectHealType

enum SDK::ESkillEffectHealType : uint8_t
strong
Enumerator
SKILL_EFFECT_HEAL_TYPE_MIN_MAX 
SKILL_EFFECT_HEAL_TYPE_CASTER_MAXHP_PERCENT 
SKILL_EFFECT_HEAL_TYPE_FULL_CHARGE 
SKILL_EFFECT_HEAL_TYPE_TARGET_MAXHP_PERCENT 
SKILL_EFFECT_HEAL_TYPE_MAX 

◆ ESkillEffectHitDirType

enum SDK::ESkillEffectHitDirType : uint8_t
strong
Enumerator
SKILL_EFFECT_HIT_DIR_TYPE_NONE 
SKILL_EFFECT_HIT_DIR_TYPE_INSTANT 
SKILL_EFFECT_HIT_DIR_TYPE_RIGHT_TO_LEFT 
SKILL_EFFECT_HIT_DIR_TYPE_LEFT_TO_RIGHT 
SKILL_EFFECT_HIT_DIR_TYPE_TO_FRONT 
SKILL_EFFECT_HIT_DIR_TYPE_MAX 

◆ ESkillEffectOriginType

enum SDK::ESkillEffectOriginType : uint8_t
strong
Enumerator
SKILL_EFFECT_ORIGIN_TYPE_NONE 
SKILL_EFFECT_ORIGIN_TYPE_SKILL 
SKILL_EFFECT_ORIGIN_TYPE_COMBAT_EFFECT 
SKILL_EFFECT_ORIGIN_TYPE_CHAIN 
SKILL_EFFECT_ORIGIN_TYPE_STATUS_EFFECT 
SKILL_EFFECT_ORIGIN_TYPE_MAX 

◆ ESkillEffectPartsAttackType

enum SDK::ESkillEffectPartsAttackType : uint8_t
strong
Enumerator
SKILL_EFFECT_PARTS_ATTACK_TYPE_NONE 
SKILL_EFFECT_PARTS_ATTACK_TYPE_PENETRATION 
SKILL_EFFECT_PARTS_ATTACK_TYPE_AMPUTATION 
SKILL_EFFECT_PARTS_ATTACK_TYPE_KNOCK 
SKILL_EFFECT_PARTS_ATTACK_TYPE_MAX 

◆ ESkillEffectPushType

enum SDK::ESkillEffectPushType : uint8_t
strong
Enumerator
SKILL_EFFECT_PUSH_TYPE_NORMAL 
SKILL_EFFECT_PUSH_TYPE_COLLECT 
SKILL_EFFECT_PUSH_TYPE_MAX 

◆ ESkillEffectStrength

enum SDK::ESkillEffectStrength : uint8_t
strong
Enumerator
SKILL_EFFECT_STRENGTH 
SKILL_EFFECT_STRENGTH01 
SKILL_EFFECT_STRENGTH02 
SKILL_EFFECT_STRENGTH03 
SKILL_EFFECT_STRENGTH04 
SKILL_EFFECT_STRENGTH05 
SKILL_EFFECT_STRENGTH_MAX 

◆ ESkillEffectTarget

enum SDK::ESkillEffectTarget : uint8_t
strong
Enumerator
SKILL_EFFECT_TARGET_NONE 
SKILL_EFFECT_TARGET_PARTY 
SKILL_EFFECT_TARGET_ENEMY 
SKILL_EFFECT_TARGET_ALLY 
SKILL_EFFECT_TARGET_ALL 
SKILL_EFFECT_TARGET_ZONE_PC 
SKILL_EFFECT_TARGET_ZONE_OBJECT 
SKILL_EFFECT_TARGET_MAX 

◆ ESkillEffectTargetFace

enum SDK::ESkillEffectTargetFace : uint8_t
strong
Enumerator
SKILL_EFFECT_TARGET_FACE_NONE 
SKILL_EFFECT_TARGET_FACE_CASTER_POS 
SKILL_EFFECT_TARGET_FACE_CASTER_POS_OPPOSITE 
SKILL_EFFECT_TARGET_FACE_CASTER_DIR 
SKILL_EFFECT_TARGET_FACE_CASTER_DIR_OPPOSITE 
SKILL_EFFECT_TARGET_FACE_HIT_POS 
SKILL_EFFECT_TARGET_FACE_HIT_POS_OPPOSITE 
SKILL_EFFECT_TARGET_FACE_MAX 

◆ ESkillEffectType

enum SDK::ESkillEffectType : uint8_t
strong
Enumerator
SKILL_EFFECT_TYPE_NONE 
SKILL_EFFECT_TYPE_PHYSICAL_DAMAGE 
SKILL_EFFECT_TYPE_MAGICAL_DAMAGE 
SKILL_EFFECT_TYPE_PERCENT_DAMAGE 
SKILL_EFFECT_TYPE_DAMAGE_DIST 
SKILL_EFFECT_TYPE_MAGIC_DAMAGE_DIST 
SKILL_EFFECT_TYPE_HEAL 
SKILL_EFFECT_TYPE_ADD_STATUS_EFFECT 
SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT 
SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT_STACK_LESS 
SKILL_EFFECT_TYPE_REMOVE_STATUS_EFFECT_STACK_GREATER 
SKILL_EFFECT_TYPE_DECREASE_STATUS_EFFECT 
SKILL_EFFECT_TYPE_THROW_PROJECTILE 
SKILL_EFFECT_TYPE_TELEPORT 
SKILL_EFFECT_TYPE_CHAIN_SKILL 
SKILL_EFFECT_TYPE_SUMMON_NPC 
SKILL_EFFECT_TYPE_SUMMON_TRAP 
SKILL_EFFECT_TYPE_APPROACH 
SKILL_EFFECT_TYPE_REPLENISH_MP 
SKILL_EFFECT_TYPE_REPLENISH_HP 
SKILL_EFFECT_TYPE_ADD_THREAT 
SKILL_EFFECT_TYPE_FILL_IDENTITY_GAUGE 
SKILL_EFFECT_TYPE_ACTIVE_TRAP 
SKILL_EFFECT_TYPE_RESET_COOLDOWN 
SKILL_EFFECT_TYPE_REVIVE_PART 
SKILL_EFFECT_TYPE_DESPAWN_TRAP 
SKILL_EFFECT_TYPE_DISABLE_PROP 
SKILL_EFFECT_TYPE_SEND_AI_SIGNAL 
SKILL_EFFECT_TYPE_CHANGE_PROP_STATE 
SKILL_EFFECT_TYPE_EXPIRE_CHAIN_SKILL 
SKILL_EFFECT_TYPE_RESET_LIFE_SKILL 
SKILL_EFFECT_TYPE_CHANGE_NPC_FACTION 
SKILL_EFFECT_TYPE_SUICIDE 
SKILL_EFFECT_TYPE_THROW_PROJECTILE_TARGET 
SKILL_EFFECT_TYPE_AI_POINT 
SKILL_EFFECT_TYPE_ADD_PICKUP_PROP_GAUGE 
SKILL_EFFECT_TYPE_LIFE_VESSEL 
SKILL_EFFECT_TYPE_KILL 
SKILL_EFFECT_TYPE_ABNORMAL_MOVE 
SKILL_EFFECT_TYPE_REMOVE_CARRYING_PROP 
SKILL_EFFECT_TYPE_CREATE_PART 
SKILL_EFFECT_TYPE_DROP_ETHER 
SKILL_EFFECT_TYPE_EXEC_SKILL_EFFECT 
SKILL_EFFECT_TYPE_REPLACE_NPC 
SKILL_EFFECT_TYPE_COMMAND_SUMMON_NPC 
SKILL_EFFECT_TYPE_SUMMON_PROP 
SKILL_EFFECT_TYPE_ADD_PROVOKE_RESIST 
SKILL_EFFECT_TYPE_DESTROY_PARTS 
SKILL_EFFECT_TYPE_ATTACH_PC 
SKILL_EFFECT_TYPE_DETACH_PC 
SKILL_EFFECT_TYPE_ADD_SKILL_STACK 
SKILL_EFFECT_TYPE_DESPAWN_PROP 
SKILL_EFFECT_TYPE_REVERSE_RUIN_POINT 
SKILL_EFFECT_TYPE_ADD_STATUS_EFFECT_DURATION 
SKILL_EFFECT_TYPE_MAX 

◆ ESkillFeatureOrigin

enum SDK::ESkillFeatureOrigin : uint8_t
strong
Enumerator
SKILL_FEATURE_ORIGIN_SKILL 
SKILL_FEATURE_ORIGIN_ITEM 
SKILL_FEATURE_ORIGIN_ADMIN 
SKILL_FEATURE_ORIGIN_MAX 

◆ ESkillFeatureType

enum SDK::ESkillFeatureType : uint8_t
strong
Enumerator
SKILL_FEATURE_TYPE_NONE 
SKILL_FEATURE_TYPE_ENABLE_NOTIFY 
SKILL_FEATURE_TYPE_ENABLE_DIR_CHANGE 
SKILL_FEATURE_TYPE_CHANGE_MOVE_DIST 
SKILL_FEATURE_TYPE_CHANGE_LAYER 
SKILL_FEATURE_TYPE_CHANGE_STAGE_SPEED 
SKILL_FEATURE_TYPE_CHANGE_STAGE_COLLISION 
SKILL_FEATURE_TYPE_CHANGE_MAX_TARGET 
SKILL_FEATURE_TYPE_CHANGE_AREA_RANGE 
SKILL_FEATURE_TYPE_CHANGE_AREA_ANGLE 
SKILL_FEATURE_TYPE_CHANGE_COST 
SKILL_FEATURE_TYPE_RECOVER_COST 
SKILL_FEATURE_TYPE_RECOVER_USED_COST 
SKILL_FEATURE_TYPE_REDUCE_DEFAULT_COOLDOWN 
SKILL_FEATURE_TYPE_REDUCE_ACTIVE_COOLDOWN 
SKILL_FEATURE_TYPE_ENABLE_STAGE_BUFF 
SKILL_FEATURE_TYPE_ADD_STAGE_BUFF 
SKILL_FEATURE_TYPE_CHANGE_BUFF_AREA_RANGE 
SKILL_FEATURE_TYPE_CHANGE_BUFF_DURATION 
SKILL_FEATURE_TYPE_CHANGE_BUFF_STAT 
SKILL_FEATURE_TYPE_CHANGE_BUFF_STACK 
SKILL_FEATURE_TYPE_CHANGE_BUFF_PARAM 
SKILL_FEATURE_TYPE_CHANGE_BUFF_EXPIRED_ACTION 
SKILL_FEATURE_TYPE_CHANGE_CHAIN_RATIO 
SKILL_FEATURE_TYPE_CHANGE_ABNORMAL 
SKILL_FEATURE_TYPE_CHANGE_ABNORMAL_RATIO 
SKILL_FEATURE_TYPE_CHANGE_DAM_ATTR 
SKILL_FEATURE_TYPE_CHANGE_DAM_VALUE 
SKILL_FEATURE_TYPE_CHANGE_DAM_COEFFICIENT 
SKILL_FEATURE_TYPE_CHANGE_DAM_CRITICAL 
SKILL_FEATURE_TYPE_CHANGE_DAM_CRITICAL_RATE 
SKILL_FEATURE_TYPE_CHANGE_ATTACK_STAGE_SPEED 
SKILL_FEATURE_TYPE_CHANGE_STACK_CHARGE_TIME 
SKILL_FEATURE_TYPE_CHANGE_STACK_MAX_COUNT 
SKILL_FEATURE_TYPE_CHANGE_TARGETING 
SKILL_FEATURE_TYPE_CHANGE_MIN_RANGE 
SKILL_FEATURE_TYPE_CHANGE_MAX_RANGE 
SKILL_FEATURE_TYPE_CHANGE_PUSH_INFO 
SKILL_FEATURE_TYPE_CHANGE_PARTS_ATTACK_ATTR 
SKILL_FEATURE_TYPE_CHANGE_SKILL_CHAIN_INFO 
SKILL_FEATURE_TYPE_CHANGE_SKILL_CHAIN_DELAY 
SKILL_FEATURE_TYPE_CHANGE_BEHIT_MOVE_INFO 
SKILL_FEATURE_TYPE_ADD_BUFF_STAT 
SKILL_FEATURE_TYPE_ADD_CHAIN_SKILL_EFFECT 
SKILL_FEATURE_TYPE_REMOVE_CHAIN_SKILL_EFFECT 
SKILL_FEATURE_TYPE_ADD_CHAIN_COMBAT_EFFECT 
SKILL_FEATURE_TYPE_REMOVE_CHAIN_COMBAT_EFFECT 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_BONUS 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_AI_POINT 
SKILL_FEATURE_TYPE_CHANGE_DAM_ADDEND 
SKILL_FEATURE_TYPE_CHANGE_HITTED 
SKILL_FEATURE_TYPE_CHANGE_SKILL_MOVE_SPEED 
SKILL_FEATURE_TYPE_CHANGE_SKILL_BUFF 
SKILL_FEATURE_TYPE_CHANGE_SKILL_BONUS 
SKILL_FEATURE_TYPE_CHANGE_SKILL_NORMAL_INFO 
SKILL_FEATURE_TYPE_CHANGE_SKILL_INVISIBILITY 
SKILL_FEATURE_TYPE_CHANGE_SKILL_CONSTRAINT 
SKILL_FEATURE_TYPE_CHANGE_SKILL_BOOK_TYPE 
SKILL_FEATURE_TYPE_CHANGE_PROJECTION_SKILL_EFFECT_ID 
SKILL_FEATURE_TYPE_CHANGE_PUSH_PVP_INFO 
SKILL_FEATURE_TYPE_CHANGE_FORCED_CRITICAL 
SKILL_FEATURE_TYPE_CHANGE_INSTANCE_SKILL_EFFECT_INFO 
SKILL_FEATURE_TYPE_CHANGE_SKILL_START_STAGE 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_DIR_TARGET 
SKILL_FEATURE_TYPE_CHANGE_STAGE_DIR_RATE 
SKILL_FEATURE_TYPE_CHANGE_PROJECTION 
SKILL_FEATURE_TYPE_CHANGE_SKILL_VIEW 
SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_SPEED 
SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_DIST 
SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_RESOURCESCALE 
SKILL_FEATURE_TYPE_CHANGE_PROJECTILE_MAX_TARGET_HIT_COUNT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ID 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SIGHT_RANGE 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_PURSUIT_RANGE 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_WALK_MOVESPEED 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_BATTLE_MOVESPEED 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_LIFE_TIME 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_AI_INDEX 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_INVINCIBLE_DURATION 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ACQUIRE_IDENTITY 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_ID 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_DIE_SKILL_ID 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_DESTROY_SKILL_ID 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SPAWN_BUFF_ID 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_COUNT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_STAT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_THREAT_POINT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_USABLE_TICK 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_SKILL_USE_ORDER 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_NPC_ADD_CHAIN_COMBAT_EFFECT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_LIFETIME 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_DESTROY_DELAYTIME 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_REACT_INFO 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_INVOKE_EFFECT 
SKILL_FEATURE_TYPE_CHANGE_SUMMON_TRAP_COUNT 
SKILL_FEATURE_TYPE_ENABLE_IDENTITY_EVENT 
SKILL_FEATURE_TYPE_CHANGE_IDENTITY_PROC_VALUE 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_INFO 
SKILL_FEATURE_TYPE_CHANGE_IDENTITY_PROC_PVP_VALUE 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_PVP_INFO 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_REPLACE_INFO 
SKILL_FEATURE_TYPE_CHANGE_SKILL_EFFECT_IDENTITY_PROC_REPLACE_PVP_INFO 
SKILL_FEATURE_TYPE_SWAP_CHAIN_SKILL_EFFECT 
SKILL_FEATURE_TYPE_SWAP_CHAIN_COMBAT_EFFECT 
SKILL_FEATURE_TYPE_CHANGE_CHARGE_SCALE 
SKILL_FEATURE_TYPE_MAX 

◆ ESkillFinishReason

enum SDK::ESkillFinishReason : uint8_t
strong
Enumerator
SKILL_FINISH_REASON_NONE 
SKILL_FINISH_REASON_SUCCESS 
SKILL_FINISH_REASON_CANCELED 
SKILL_FINISH_REASON_MAX 

◆ ESkillFormulaDamageRule

enum SDK::ESkillFormulaDamageRule : uint8_t
strong
Enumerator
SKILL_FORMULA_DAMAGE_RULE_ABSOLUTE 
SKILL_FORMULA_DAMAGE_RULE_RELATIVE 
SKILL_FORMULA_DAMAGE_RULE_MAX 

◆ ESkillGrade

enum SDK::ESkillGrade : uint8_t
strong
Enumerator
SKILL_GRADE_NORMAL 
SKILL_GRADE_AWAKENING 
SKILL_GRADE_MAX 

◆ ESkillIgnoreFreezeLevel

enum SDK::ESkillIgnoreFreezeLevel : uint8_t
strong
Enumerator
SKILL_IGNORE_FREEZE_LEVEL_NONE 
SKILL_IGNORE_FREEZE_LEVEL_WEAK 
SKILL_IGNORE_FREEZE_LEVEL_STRONG 
SKILL_IGNORE_FREEZE_LEVEL_GROGGY 
SKILL_IGNORE_FREEZE_LEVEL_MAX 

◆ ESkillInvokeType

enum SDK::ESkillInvokeType : uint8_t
strong
Enumerator
SKILL_INVOKE_TYPE_ACTIVE 
SKILL_INVOKE_TYPE_PASSIVE 
SKILL_INVOKE_TYPE_TOGGLE 
SKILL_INVOKE_TYPE_MAX 

◆ ESkillMaxRangeProcType

enum SDK::ESkillMaxRangeProcType : uint8_t
strong
Enumerator
SKILL_MAX_RANGE_PROC_TYPE_RANGE 
SKILL_MAX_RANGE_PROC_TYPE_WALK 
SKILL_MAX_RANGE_PROC_TYPE_MAX 

◆ ESkillMomentDeviation

enum SDK::ESkillMomentDeviation : uint8_t
strong
Enumerator
SKILL_MOMENT_DEVIATION_CORRECT 
SKILL_MOMENT_DEVIATION_EARLY 
SKILL_MOMENT_DEVIATION_LATE 
SKILL_MOMENT_DEVIATION_CHANGE_STAGE_EARLY 
SKILL_MOMENT_DEVIATION_MAX 

◆ ESkillMoveType

enum SDK::ESkillMoveType : uint8_t
strong
Enumerator
SKILL_MOVE_TYPE_DIRECTION 
SKILL_MOVE_TYPE_TARGET 
SKILL_MOVE_TYPE_DESTINATION 
SKILL_MOVE_TYPE_MAX 

◆ ESkillNextStageConditionType

enum SDK::ESkillNextStageConditionType : uint8_t
strong
Enumerator
SKILL_NEXT_STAGE_CONDITION_TYPE_TAKE_DAMAGE 
SKILL_NEXT_STAGE_CONDITION_TYPE_HIT_EFFECT 
SKILL_NEXT_STAGE_CONDITION_TYPE_MAX 

◆ ESkillOrigin

enum SDK::ESkillOrigin : uint8_t
strong
Enumerator
SKILL_ORIGIN_NONE 
SKILL_ORIGIN_AUTO 
SKILL_ORIGIN_SKILLBOOK 
SKILL_ORIGIN_TEMP 
SKILL_ORIGIN_LIFESKILL_RESET 
SKILL_ORIGIN_ADMIN 
SKILL_ORIGIN_JUMPING_MODE 
SKILL_ORIGIN_MAX 

◆ ESkillPointOrigin

enum SDK::ESkillPointOrigin : uint8_t
strong
Enumerator
SKILL_POINT_ORIGIN_LEVELUP 
SKILL_POINT_ORIGIN_ROOKIE 
SKILL_POINT_ORIGIN_ADMIN 
SKILL_POINT_ORIGIN_QUEST 
SKILL_POINT_ORIGIN_LEARN_SKILL 
SKILL_POINT_ORIGIN_ITEM 
SKILL_POINT_ORIGIN_PERMANENT 
SKILL_POINT_ORIGIN_CLASS_PREVIEW 
SKILL_POINT_ORIGIN_MAX 

◆ ESkillQuickSlotType

enum SDK::ESkillQuickSlotType : uint8_t
strong
Enumerator
SKILL_QUICK_SLOT_TYPE 
SKILL_QUICK_SLOT_TYPE01 
SKILL_QUICK_SLOT_TYPE02 
SKILL_QUICK_SLOT_TYPE_MAX 

◆ ESkillRangeType

enum SDK::ESkillRangeType : uint8_t
strong
Enumerator
SKILL_RANGE_TYPE_MELEE 
SKILL_RANGE_TYPE_RANGED 
SKILL_RANGE_TYPE_MAX 

◆ ESkillRemoveOrigin

enum SDK::ESkillRemoveOrigin : uint8_t
strong
Enumerator
SKILL_REMOVE_ORIGIN_NONE 
SKILL_REMOVE_ORIGIN_LIFESKILL_RESET 
SKILL_REMOVE_ORIGIN_MAX 

◆ ESkillResetType

enum SDK::ESkillResetType : uint8_t
strong
Enumerator
SKILL_RESET_TYPE_CLIENT_REQUEST 
SKILL_RESET_TYPE_GAME_ACTION 
SKILL_RESET_TYPE_FIRST_LOGIN 
SKILL_RESET_TYPE_CLASS_CHANGE 
SKILL_RESET_TYPE_CLASS_CHANGE_PREVIEW 
SKILL_RESET_TYPE_CLASS_CHANGE_REVERT 
SKILL_RESET_TYPE_MAX 

◆ ESkillResultErrorType

enum SDK::ESkillResultErrorType : uint8_t
strong
Enumerator
SKILL_RESULT_ERROR_TYPE_START 
SKILL_RESULT_ERROR_TYPE_CAST 
SKILL_RESULT_ERROR_TYPE_STAGE 
SKILL_RESULT_ERROR_TYPE_FINISH 
SKILL_RESULT_ERROR_TYPE_EFFECT_GROUP 
SKILL_RESULT_ERROR_TYPE_MAX 

◆ ESkillRootmotionMoveType

enum SDK::ESkillRootmotionMoveType : uint8_t
strong
Enumerator
SKILL_ROOTMOTION_MOVE_TYPE_NORMAL 
SKILL_ROOTMOTION_MOVE_TYPE_CONSTNUMBER 
SKILL_ROOTMOTION_MOVE_TYPE_MOUSEPOS 
SKILL_ROOTMOTION_MOVE_TYPE_FRONTOFTARGET 
SKILL_ROOTMOTION_MOVE_TYPE_TARGET 
SKILL_ROOTMOTION_MOVE_TYPE_MAX 

◆ ESkillRotateType

enum SDK::ESkillRotateType : uint8_t
strong
Enumerator
SKILL_ROTATE_TYPE_NONE 
SKILL_ROTATE_TYPE_DEGREE 
SKILL_ROTATE_TYPE_MAX 

◆ ESkillSelectConditionType

enum SDK::ESkillSelectConditionType : uint8_t
strong
Enumerator
SKILL_SELECT_CONDITION_TYPE_NONE 
SKILL_SELECT_CONDITION_TYPE_STANCE 
SKILL_SELECT_CONDITION_TYPE_ABILITY 
SKILL_SELECT_CONDITION_TYPE_MAX 

◆ ESkillTargetSort

enum SDK::ESkillTargetSort : uint8_t
strong
Enumerator
SKILL_TARGET_SORT_NONE 
SKILL_TARGET_SORT_RANDOM 
SKILL_TARGET_SORT_CLOSEST 
SKILL_TARGET_SORT_LOW_HP 
SKILL_TARGET_SORT_DEGREE 
SKILL_TARGET_SORT_FAR 
SKILL_TARGET_SORT_MAX 

◆ ESkillTierType

enum SDK::ESkillTierType : uint8_t
strong
Enumerator
SKILL_TIER_TYPE 
SKILL_TIER_TYPE01 
SKILL_TIER_TYPE02 
SKILL_TIER_TYPE_MAX 

◆ ESkillTimingBarType

enum SDK::ESkillTimingBarType : uint8_t
strong
Enumerator
SKILL_TIMING_BAR_TYPE_NONE 
SKILL_TIMING_BAR_TYPE_READY 
SKILL_TIMING_BAR_TYPE_CASTING 
SKILL_TIMING_BAR_TYPE_CHARGE 
SKILL_TIMING_BAR_TYPE_OVERCHARGE 
SKILL_TIMING_BAR_TYPE_OVERCHARGE_NEXT 
SKILL_TIMING_BAR_TYPE_MAX 

◆ ESkillType

enum SDK::ESkillType : uint8_t
strong
Enumerator
SKILL_TYPE_NONE 
SKILL_TYPE_NORMAL 
SKILL_TYPE_NOMOTION 
SKILL_TYPE_CASTING 
SKILL_TYPE_CHARGE 
SKILL_TYPE_HOLDING 
SKILL_TYPE_COMBO 
SKILL_TYPE_MOVING 
SKILL_TYPE_PUSH 
SKILL_TYPE_CIRCULAR 
SKILL_TYPE_COMMONACTION 
SKILL_TYPE_GETUP 
SKILL_TYPE_CHAIN 
SKILL_TYPE_MAX 

◆ ESkillViewCheckType

enum SDK::ESkillViewCheckType : uint8_t
strong
Enumerator
SKILL_VIEW_CHECK_TYPE_NONE 
SKILL_VIEW_CHECK_TYPE_NO_UPDATE_COLLISION_RADIUS 
SKILL_VIEW_CHECK_TYPE_UPDATE_COLLISION_RADIUS 
SKILL_VIEW_CHECK_TYPE_UPDATE_AREA_RADIUS 
SKILL_VIEW_CHECK_TYPE_MAX 

◆ ESkipCollidePawnType

enum SDK::ESkipCollidePawnType : uint8_t
strong
Enumerator
SKIP_COLLIDE_PAWN_NONE 
SKIP_COLLIDE_PAWN_NORMAL 
SKIP_COLLIDE_PAWN_FORCE 
SKIP_COLLIDE_PAWN_UNCONDITIONAL 
SKIP_COLLIDE_PAWN_MAX 

◆ ESlangType

enum SDK::ESlangType : uint8_t
strong
Enumerator
SLANG_TYPE_WHOLE 
SLANG_TYPE_PARTIAL 
SLANG_TYPE_CHAT 
SLANG_TYPE_PATTERN 
SLANG_TYPE_WHITE 
SLANG_TYPE_MAX 

◆ ESleepFamily

enum SDK::ESleepFamily : uint8_t
strong
Enumerator
SF_Normal 
SF_Sensitive 
SF_MAX 

◆ ESlideNoticeHeaderType

enum SDK::ESlideNoticeHeaderType : uint8_t
strong
Enumerator
SLIDE_NOTICE_HEADER_TYPE_NONE 
SLIDE_NOTICE_HEADER_TYPE_NOTICE 
SLIDE_NOTICE_HEADER_TYPE_INFO 
SLIDE_NOTICE_HEADER_TYPE_HELP 
SLIDE_NOTICE_HEADER_TYPE_EVENT 
SLIDE_NOTICE_HEADER_TYPE_MAX 

◆ ESlideNoticeType

enum SDK::ESlideNoticeType : uint8_t
strong
Enumerator
SLIDE_NOTICE_TYPE_NONE 
SLIDE_NOTICE_TYPE_CAMPAIGN 
SLIDE_NOTICE_TYPE_NOTICE 
SLIDE_NOTICE_TYPE_MAX 

◆ ESliderType

enum SDK::ESliderType : uint8_t
strong
Enumerator
ST_1D 
ST_2D 
ST_MAX 

◆ ESmartPingSignalType

enum SDK::ESmartPingSignalType : uint8_t
strong
Enumerator
SMARTPING_SIGNAL_TYPE_ATTACK 
SMARTPING_SIGNAL_TYPE_ASSEMBLE 
SMARTPING_SIGNAL_TYPE_HELP 
SMARTPING_SIGNAL_TYPE_DANGER 
SMARTPING_SIGNAL_TYPE_MOVING 
SMARTPING_SIGNAL_TYPE_TARGETING 
SMARTPING_SIGNAL_TYPE_MAX 

◆ ESoftBodyBoneType

enum SDK::ESoftBodyBoneType : uint8_t
strong
Enumerator
SOFTBODYBONE_Fixed 
SOFTBODYBONE_BreakableAttachment 
SOFTBODYBONE_TwoWayAttachment 
SOFTBODYBONE_MAX 

◆ ESoundClassName

enum SDK::ESoundClassName : uint8_t
strong
Enumerator
ESoundClassName_MAX 

◆ ESoundDistanceCalc

enum SDK::ESoundDistanceCalc : uint8_t
strong
Enumerator
SOUNDDISTANCE_Normal 
SOUNDDISTANCE_InfiniteXYPlane 
SOUNDDISTANCE_InfiniteXZPlane 
SOUNDDISTANCE_InfiniteYZPlane 
SOUNDDISTANCE_MAX 

◆ ESoundDistanceModel

enum SDK::ESoundDistanceModel : uint8_t
strong
Enumerator
ATTENUATION_Linear 
ATTENUATION_Logarithmic 
ATTENUATION_Inverse 
ATTENUATION_LogReverse 
ATTENUATION_NaturalSound 
ATTENUATION_MAX 

◆ ESpawnNodeType

enum SDK::ESpawnNodeType : uint8_t
strong
Enumerator
SPAWN_NODE_TYPE_NPC 
SPAWN_NODE_TYPE_PROP 
SPAWN_NODE_TYPE_TRAP 
SPAWN_NODE_TYPE_TOWER 
SPAWN_NODE_TYPE_VEHICLE 
SPAWN_NODE_TYPE_MAX 

◆ ESpawnObjectType

enum SDK::ESpawnObjectType : uint8_t
strong
Enumerator
SPAWN_OBJECT_TYPE_NPC 
SPAWN_OBJECT_TYPE_PROP 
SPAWN_OBJECT_TYPE_VEHICLE 
SPAWN_OBJECT_TYPE_TRANSPORTER 
SPAWN_OBJECT_TYPE_CHAOS_GATE 
SPAWN_OBJECT_TYPE_TRAP 
SPAWN_OBJECT_TYPE_TOWER 
SPAWN_OBJECT_TYPE_MAX 

◆ ESpawnResult

enum SDK::ESpawnResult : uint8_t
strong
Enumerator
SPAWN_RESULT_FULL 
SPAWN_RESULT_PENDING 
SPAWN_RESULT_ERROR_OCCURED 
SPAWN_RESULT_FILTERED_ID 
SPAWN_RESULT_MAX 

◆ ESpawnRotationType

enum SDK::ESpawnRotationType : uint8_t
strong
Enumerator
SPAWN_ROTATION_TYPE_RANDOM 
SPAWN_ROTATION_TYPE_SPOT 
SPAWN_ROTATION_TYPE_MAX 

◆ ESpeedTreeMeshType

enum SDK::ESpeedTreeMeshType : uint8_t
strong
Enumerator
STMT_MinMinusOne 
STMT_Branches1 
STMT_Branches2 
STMT_Fronds 
STMT_LeafCards 
STMT_LeafMeshes 
STMT_Billboards 
STMT_Max 

◆ ESplineControlRotMode

enum SDK::ESplineControlRotMode : uint8_t
strong
Enumerator
SCR_NoChange 
SCR_AlongSpline 
SCR_Interpolate 
SCR_MAX 

◆ ESplitScreenType

enum SDK::ESplitScreenType : uint8_t
strong
Enumerator
eSST_NONE 
eSST_2P_HORIZONTAL 
eSST_2P_VERTICAL 
eSST_3P_FAVOR_TOP 
eSST_3P_FAVOR_BOTTOM 
eSST_4P 
eSST_MAX 

◆ ESpotSpawnGroupType

enum SDK::ESpotSpawnGroupType : uint8_t
strong
Enumerator
SPOT_SPAWN_GROUP_TYPE_FIXED 
SPOT_SPAWN_GROUP_TYPE_DICE 
SPOT_SPAWN_GROUP_TYPE_MAX 

◆ ESpotSpawnObjectType

enum SDK::ESpotSpawnObjectType : uint8_t
strong
Enumerator
SPOT_SPAWN_OBJECT_TYPE_NONE 
SPOT_SPAWN_OBJECT_TYPE_NPC 
SPOT_SPAWN_OBJECT_TYPE_PROP 
SPOT_SPAWN_OBJECT_TYPE_TRAP 
SPOT_SPAWN_OBJECT_TYPE_MAX 

◆ EStageChangeDirType

enum SDK::EStageChangeDirType : uint8_t
strong
Enumerator
STAGE_CHANGE_DIR_TYPE_NONE 
STAGE_CHANGE_DIR_TYPE_STAGE_CHANGE 
STAGE_CHANGE_DIR_TYPE_ALWAYS 
STAGE_CHANGE_DIR_TYPE_MOVE_DIR 
STAGE_CHANGE_DIR_TYPE_MAX 

◆ EStagePerRewardCondition

enum SDK::EStagePerRewardCondition : uint8_t
strong
Enumerator
STAGE_PER_REWARD_CONDITION_NONE 
STAGE_PER_REWARD_CONDITION_NPC_DESPAWN 
STAGE_PER_REWARD_CONDITION_NPC_KILLED 
STAGE_PER_REWARD_CONDITION_CLEAR_TIME 
STAGE_PER_REWARD_CONDITION_SCORE_TIME_OUT 
STAGE_PER_REWARD_CONDITION_NPC_START_SKILL 
STAGE_PER_REWARD_CONDITION_NPC_FINISH_SKILL 
STAGE_PER_REWARD_CONDITION_QUEST_STAGE 
STAGE_PER_REWARD_CONDITION_MAX 

◆ EStagePerRewardConditionCategory

Enumerator
STAGE_PER_REWARD_CONDITION_CATEGORY_NONE 
STAGE_PER_REWARD_CONDITION_CATEGORY_CLEAR 
STAGE_PER_REWARD_CONDITION_CATEGORY_FAIL 
STAGE_PER_REWARD_CONDITION_CATEGORY_START_IMMEDIATELY 
STAGE_PER_REWARD_CONDITION_CATEGORY_MAX 

◆ EStagePerRewardFinish

enum SDK::EStagePerRewardFinish : uint8_t
strong
Enumerator
STAGE_PER_REWARD_FINISH_NOT_YET 
STAGE_PER_REWARD_FINISH_PARTLY_CLEAR 
STAGE_PER_REWARD_FINISH_FULL_CLEAR 
STAGE_PER_REWARD_FINISH_MAX 

◆ EStagePerRewardVote

enum SDK::EStagePerRewardVote : uint8_t
strong
Enumerator
STAGE_PER_REWARD_VOTE_GIVE_UP 
STAGE_PER_REWARD_VOTE_RECEIEVE_PARTLY_REWARD 
STAGE_PER_REWARD_VOTE_SYSTEM_PARTLY_REWARD 
STAGE_PER_REWARD_VOTE_SYSTEM_DISABLE 
STAGE_PER_REWARD_VOTE_MAX 

◆ EStandbyType

enum SDK::EStandbyType : uint8_t
strong
Enumerator
STDBY_Rx 
STDBY_Tx 
STDBY_BadPing 
STDBY_MAX 

◆ EStatChangeOrigin

enum SDK::EStatChangeOrigin : uint8_t
strong
Enumerator
STAT_CHANGE_ORIGIN_NONE 
STAT_CHANGE_ORIGIN_ITEM 
STAT_CHANGE_ORIGIN_BUFF 
STAT_CHANGE_ORIGIN_DRAIN 
STAT_CHANGE_ORIGIN_SKILL_EFFECT 
STAT_CHANGE_ORIGIN_VICTORY_CREST 
STAT_CHANGE_COMBAT_EFFECT 
STAT_CHANGE_MAX 

◆ EStatsFetchType

enum SDK::EStatsFetchType : uint8_t
strong
Enumerator
SFT_Player 
SFT_CenteredOnPlayer 
SFT_Friends 
SFT_TopRankings 
SFT_MAX 

◆ EStatType

enum SDK::EStatType : uint8_t
strong
Enumerator
STAT_TYPE_NONE 
STAT_TYPE_HP 
STAT_TYPE_MP 
STAT_TYPE_STR 
STAT_TYPE_AGI 
STAT_TYPE_INT 
STAT_TYPE_CON 
STAT_TYPE_STR_X 
STAT_TYPE_AGI_X 
STAT_TYPE_INT_X 
STAT_TYPE_CON_X 
STAT_TYPE_STR_X_X 
STAT_TYPE_AGI_X_X 
STAT_TYPE_INT_X_X 
STAT_TYPE_CON_X_X 
STAT_TYPE_CRITICALHIT 
STAT_TYPE_SPECIALTY 
STAT_TYPE_OPPRESSION 
STAT_TYPE_RAPIDITY 
STAT_TYPE_ENDURANCE 
STAT_TYPE_MASTERY 
STAT_TYPE_CRITICALHIT_X 
STAT_TYPE_SPECIALTY_X 
STAT_TYPE_OPPRESSION_X 
STAT_TYPE_RAPIDITY_X 
STAT_TYPE_ENDURANCE_X 
STAT_TYPE_MASTERY_X 
STAT_TYPE_MAX_HP 
STAT_TYPE_MAX_MP 
STAT_TYPE_MAX_HP_X 
STAT_TYPE_MAX_MP_X 
STAT_TYPE_MAX_HP_X_X 
STAT_TYPE_MAX_MP_X_X 
STAT_TYPE_NORMAL_HP_RECOVERY 
STAT_TYPE_COMBAT_HP_RECOVERY 
STAT_TYPE_NORMAL_HP_RECOVERY_RATE 
STAT_TYPE_COMBAT_HP_RECOVERY_RATE 
STAT_TYPE_NORMAL_MP_RECOVERY 
STAT_TYPE_COMBAT_MP_RECOVERY 
STAT_TYPE_NORMAL_MP_RECOVERY_RATE 
STAT_TYPE_COMBAT_MP_RECOVERY_RATE 
STAT_TYPE_SELF_RECOVERY_RATE 
STAT_TYPE_DRAIN_HP_DAM_RATE 
STAT_TYPE_DRAIN_MP_DAM_RATE 
STAT_TYPE_DAM_REFLECTION_RATE 
STAT_TYPE_MIN_WEAPON_DAM 
STAT_TYPE_MAX_WEAPON_DAM 
STAT_TYPE_CHAR_ATTACK_DAM 
STAT_TYPE_DAM_ADDEND 
STAT_TYPE_ATTACK_POWER_RATE 
STAT_TYPE_SKILL_DAMAGE_RATE 
STAT_TYPE_ATTACK_POWER_RATE_X 
STAT_TYPE_SKILL_DAMAGE_RATE_X 
STAT_TYPE_COOLDOWN_REDUCTION 
STAT_TYPE_PARALYZATION_POINT_RATE 
STAT_TYPE_DEF 
STAT_TYPE_RES 
STAT_TYPE_DEF_X 
STAT_TYPE_RES_X 
STAT_TYPE_DEF_X_X 
STAT_TYPE_RES_X_X 
STAT_TYPE_DEF_DEC 
STAT_TYPE_RES_DEC 
STAT_TYPE_DEF_DEC_X 
STAT_TYPE_RES_DEC_X 
STAT_TYPE_DEF_DEC_X_X 
STAT_TYPE_RES_DEC_X_X 
STAT_TYPE_DEF_PEN_RATE 
STAT_TYPE_RES_PEN_RATE 
STAT_TYPE_PHYSICAL_INC_RATE 
STAT_TYPE_MAGICAL_INC_RATE 
STAT_TYPE_SELF_SHIELD_RATE 
STAT_TYPE_HIT_RATE 
STAT_TYPE_DODGE_RATE 
STAT_TYPE_CRITICAL_HIT_RATE 
STAT_TYPE_CRITICAL_RES_RATE 
STAT_TYPE_CRITICAL_DAM_RATE 
STAT_TYPE_ATTACK_SPEED 
STAT_TYPE_ATTACK_SPEED_RATE 
STAT_TYPE_MOVE_SPEED 
STAT_TYPE_MOVE_SPEED_RATE 
STAT_TYPE_PROP_MOVE_SPEED 
STAT_TYPE_PROP_MOVE_SPEED_RATE 
STAT_TYPE_VEHICLE_MOVE_SPEED 
STAT_TYPE_VEHICLE_MOVE_SPEED_RATE 
STAT_TYPE_SHIP_MOVE_SPEED 
STAT_TYPE_SHIP_MOVE_SPEED_RATE 
STAT_TYPE_FIRE_DAM_RATE 
STAT_TYPE_ICE_DAM_RATE 
STAT_TYPE_ELECTRICITY_DAM_RATE 
STAT_TYPE_WIND_DAM_RATE 
STAT_TYPE_EARTH_DAM_RATE 
STAT_TYPE_DARK_DAM_RATE 
STAT_TYPE_HOLY_DAM_RATE 
STAT_TYPE_ELEMENTS_DAM_RATE 
STAT_TYPE_FIRE_RES_RATE 
STAT_TYPE_ICE_RES_RATE 
STAT_TYPE_ELECTRICITY_RES_RATE 
STAT_TYPE_WIND_RES_RATE 
STAT_TYPE_EARTH_RES_RATE 
STAT_TYPE_DARK_RES_RATE 
STAT_TYPE_HOLY_RES_RATE 
STAT_TYPE_ELEMENTS_RES_RATE 
STAT_TYPE_MOVE_CC_RES_RATE 
STAT_TYPE_CONDITION_CC_RES_RATE 
STAT_TYPE_SELF_CC_TIME_RATE 
STAT_TYPE_ENEMY_CC_TIME_RATE 
STAT_TYPE_IDENTITY_VALUE1 
STAT_TYPE_IDENTITY_VALUE2 
STAT_TYPE_IDENTITY_VALUE3 
STAT_TYPE_AWAKENING_DAM_RATE 
STAT_TYPE_ITEM_DROP_RATE 
STAT_TYPE_GOLD_RATE 
STAT_TYPE_EXP_RATE 
STAT_TYPE_DAM_ATTR_VALUE 
STAT_TYPE_CHAR_ATTR_ATTACK_DAM 
STAT_TYPE_FIRE_DEF 
STAT_TYPE_ICE_DEF 
STAT_TYPE_ELECTRICITY_DEF 
STAT_TYPE_EARTH_DEF 
STAT_TYPE_DARK_DEF 
STAT_TYPE_HOLY_DEF 
STAT_TYPE_ELEMENTAL_DEF 
STAT_TYPE_ATTACK_POWER_ADDEND 
STAT_TYPE_ATTR_ATTACK_POWER_ADDEND 
STAT_TYPE_NPC_SPECIES_HUMANOID_DAM_RATE 
STAT_TYPE_NPC_SPECIES_DEVIL_DAM_RATE 
STAT_TYPE_NPC_SPECIES_SUBSTANCE_DAM_RATE 
STAT_TYPE_NPC_SPECIES_UNDEAD_DAM_RATE 
STAT_TYPE_NPC_SPECIES_PLANT_DAM_RATE 
STAT_TYPE_NPC_SPECIES_INSECT_DAM_RATE 
STAT_TYPE_NPC_SPECIES_SPIRIT_DAM_RATE 
STAT_TYPE_NPC_SPECIES_WILD_BEAST_DAM_RATE 
STAT_TYPE_NPC_SPECIES_MECHANIC_DAM_RATE 
STAT_TYPE_NPC_SPECIES_ANCIENT_DAM_RATE 
STAT_TYPE_NPC_SPECIES_GOD_DAM_RATE 
STAT_TYPE_NPC_SPECIES_ARCHFIEND_DAM_RATE 
STAT_TYPE_VITALITY 
STAT_TYPE_SHIP_BOOTER_SPEED 
STAT_TYPE_SHIP_WRECK_SPEED_RATE 
STAT_TYPE_ISLAND_SPEED_RATE 
STAT_TYPE_ATTACK_POWER_SUB_RATE 
STAT_TYPE_ATTACK_POWER_SUB_RATE01 
STAT_TYPE_PHYSICAL_INC_SUB_RATE 
STAT_TYPE_PHYSICAL_INC_SUB_RATE01 
STAT_TYPE_MAGICAL_INC_SUB_RATE 
STAT_TYPE_MAGICAL_INC_SUB_RATE01 
STAT_TYPE_SKILL_DAMAGE_SUB_RATE 
STAT_TYPE_SKILL_DAMAGE_SUB_RATE01 
STAT_TYPE_RESOURCE_RECOVERY_RATE 
STAT_TYPE_MAX 

◆ EStatusEffectActorType

enum SDK::EStatusEffectActorType : uint8_t
strong
Enumerator
STATUS_EFFECT_ACTOR_TYPE_NONE 
STATUS_EFFECT_ACTOR_TYPE_OWNER 
STATUS_EFFECT_ACTOR_TYPE_EXCEPT_OWNER 
STATUS_EFFECT_ACTOR_TYPE_MAX 

◆ EStatusEffectAddOrigin

enum SDK::EStatusEffectAddOrigin : uint8_t
strong
Enumerator
STATUS_EFFECT_ADD_NORMAL 
STATUS_EFFECT_ADD_PASSIVE 
STATUS_EFFECT_ADD_PET 
STATUS_EFFECT_ADD_MAX 

◆ EStatusEffectAffinityType

enum SDK::EStatusEffectAffinityType : uint8_t
strong
Enumerator
STATUS_EFFECT_AFFINITY_TYPE_ALL_WITHOUT_SELF 
STATUS_EFFECT_AFFINITY_TYPE_ALLY_WITHOUT_SELF 
STATUS_EFFECT_AFFINITY_TYPE_ENEMY 
STATUS_EFFECT_AFFINITY_TYPE_MAX 

◆ EStatusEffectAmplifyTargetType

enum SDK::EStatusEffectAmplifyTargetType : uint8_t
strong
Enumerator
STATUS_EFFECT_AMPLIFY_TARGET_TYPE_ALL 
STATUS_EFFECT_AMPLIFY_TARGET_TYPE_CASTER 
STATUS_EFFECT_AMPLIFY_TARGET_TYPE_PARTY 
STATUS_EFFECT_AMPLIFY_TARGET_TYPE_MAX 

◆ EStatusEffectApplyCategory

enum SDK::EStatusEffectApplyCategory : uint8_t
strong
Enumerator
STATUS_EFFECT_APPLY_CATEGORY_NORMAL 
STATUS_EFFECT_APPLY_CATEGORY_CLASS 
STATUS_EFFECT_APPLY_CATEGORY_FOOD 
STATUS_EFFECT_APPLY_CATEGORY_ITEM 
STATUS_EFFECT_APPLY_CATEGORY_VOYAGE 
STATUS_EFFECT_APPLY_CATEGORY_BATTLE_FIELD_NORMAL 
STATUS_EFFECT_APPLY_CATEGORY_BATTLE_COLOSSEUM 
STATUS_EFFECT_APPLY_CATEGORY_REVERSE_RUIN 
STATUS_EFFECT_APPLY_CATEGORY_MAX 

◆ EStatusEffectCategory

enum SDK::EStatusEffectCategory : uint8_t
strong
Enumerator
STATUS_EFFECT_CATEGORY_BUFF 
STATUS_EFFECT_CATEGORY_DEBUFF 
STATUS_EFFECT_CATEGORY_MAX 

◆ EStatusEffectCollisionDisableType

Enumerator
STATUS_EFFECT_COLLISION_DISABLE_TYPE_ALL 
STATUS_EFFECT_COLLISION_DISABLE_TYPE_BODY 
STATUS_EFFECT_COLLISION_DISABLE_TYPE_MAX 

◆ EStatusEffectConsumeMpType

enum SDK::EStatusEffectConsumeMpType : uint8_t
strong
Enumerator
STATUS_EFFECT_CONSUME_MP_TYPE_ABSOLUTE 
STATUS_EFFECT_CONSUME_MP_TYPE_TARGET_MAXMP_PERCENT 
STATUS_EFFECT_CONSUME_MP_TYPE_TARGET_MP_PERCENT 
STATUS_EFFECT_CONSUME_MP_TYPE_MAX 

◆ EStatusEffectCooldownType

enum SDK::EStatusEffectCooldownType : uint8_t
strong
Enumerator
STATUS_EFFECT_COOLDOWN_TYPE_NONE 
STATUS_EFFECT_COOLDOWN_TYPE_ONCE 
STATUS_EFFECT_COOLDOWN_TYPE_LOOP 
STATUS_EFFECT_COOLDOWN_TYPE_LOOP_BY_FINISHED 
STATUS_EFFECT_COOLDOWN_TYPE_MAX 

◆ EStatusEffectDestroyType

enum SDK::EStatusEffectDestroyType : uint8_t
strong
Enumerator
STATUS_EFFECT_DESTROY_TYPE_DAMAGE 
STATUS_EFFECT_DESTROY_TYPE_HIT 
STATUS_EFFECT_DESTROY_TYPE_MAX 

◆ EStatusEffectDisguiseActionExpireType

Enumerator
STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_SKILL_AND_ITEM 
STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_NONE 
STATUS_EFFECT_DISGUISE_ACTION_EXPIRE_TYPE_MAX 

◆ EStatusEffectDisguiseCombatType

enum SDK::EStatusEffectDisguiseCombatType : uint8_t
strong
Enumerator
STATUS_EFFECT_DISGUISE_COMBAT_TYPE_DISGUISE 
STATUS_EFFECT_DISGUISE_COMBAT_TYPE_CANCEL 
STATUS_EFFECT_DISGUISE_COMBAT_TYPE_MAX 

◆ EStatusEffectDisguiseDamageExpireType

Enumerator
STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_ALL 
STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_NONE 
STATUS_EFFECT_DISGUISE_DAMAGE_EXPIRE_TYPE_MAX 

◆ EStatusEffectDisguiseTransparentType

Enumerator
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_NONE 
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_FACTION 
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_DEACTIVATE_DURING_ACTION 
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_HIDDEN 
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_TRANSLUCENCE 
STATUS_EFFECT_DISGUISE_TRANSPARENT_TYPE_MAX 

◆ EStatusEffectDotDamageType

enum SDK::EStatusEffectDotDamageType : uint8_t
strong
Enumerator
STATUS_EFFECT_DOT_DAMAGE_TYPE_MINMAX 
STATUS_EFFECT_DOT_DAMAGE_TYPE_MAXHP 
STATUS_EFFECT_DOT_DAMAGE_TYPE_HP 
STATUS_EFFECT_DOT_DAMAGE_FORMULA 
STATUS_EFFECT_DOT_DAMAGE_MAX 

◆ EStatusEffectExpireCondition

enum SDK::EStatusEffectExpireCondition : uint8_t
strong
Enumerator
STATUS_EFFECT_EXPIRE_CONDITION_NONE 
STATUS_EFFECT_EXPIRE_CONDITION_ATTACK_COUNT 
STATUS_EFFECT_EXPIRE_CONDITION_DAMAGED_COUNT 
STATUS_EFFECT_EXPIRE_CONDITION_STACK_COUNT 
STATUS_EFFECT_EXPIRE_CONDITION_UNSUMMON 
STATUS_EFFECT_EXPIRE_CONDITION_IMMUNE_COUNT 
STATUS_EFFECT_EXPIRE_CONDITION_SKILL_USED_COUNT 
STATUS_EFFECT_EXPIRE_CONDITION_PORT_LEAVE 
STATUS_EFFECT_EXPIRE_CONDITION_REVIVE 
STATUS_EFFECT_EXPIRE_CONDITION_MAX 

◆ EStatusEffectExpiredReasonType

enum SDK::EStatusEffectExpiredReasonType : uint8_t
strong
Enumerator
STATUS_EFFECT_EXPIRED_REASON_NONE 
STATUS_EFFECT_EXPIRED_REASON_CANCEL 
STATUS_EFFECT_EXPIRED_REASON_STACK_COUNT 
STATUS_EFFECT_EXPIRED_REASON_LIFETIME 
STATUS_EFFECT_EXPIRED_REASON_BEATTACKED 
STATUS_EFFECT_EXPIRED_REASON_LEAVE_ZONE 
STATUS_EFFECT_EXPIRED_REASON_KEEP_ZONE 
STATUS_EFFECT_EXPIRED_REASON_DEATH 
STATUS_EFFECT_EXPIRED_REASON_ATTACK_COUNT 
STATUS_EFFECT_EXPIRED_REASON_BEHIT_COUNT 
STATUS_EFFECT_EXPIRED_REASON_UNSUMMON 
STATUS_EFFECT_EXPIRED_REASON_SKILL_USED 
STATUS_EFFECT_EXPIRED_REASON_CINEMATIC 
STATUS_EFFECT_EXPIRED_REASON_PARALYZATION 
STATUS_EFFECT_EXPIRED_REASON_PORT_LEAVE 
STATUS_EFFECT_EXPIRED_REASON_REVIVE 
STATUS_EFFECT_EXPIRED_REASON_MAX 

◆ EStatusEffectFixedDamageType

enum SDK::EStatusEffectFixedDamageType : uint8_t
strong
Enumerator
STATUS_EFFECT_FIXED_DAMAGE_TYPE_NORMAL 
STATUS_EFFECT_FIXED_DAMAGE_TYPE_MAXHP 
STATUS_EFFECT_FIXED_DAMAGE_TYPE_HP 
STATUS_EFFECT_FIXED_DAMAGE_TYPE_MAX 

◆ EStatusEffectFontTarget

enum SDK::EStatusEffectFontTarget : uint8_t
strong
Enumerator
STATUS_EFFECT_FONT_TARGET_NORMAL 
STATUS_EFFECT_FONT_TARGET_PARTY_CASTER 
STATUS_EFFECT_FONT_TARGET_SELFONLY 
STATUS_EFFECT_FONT_TARGET_MAX 

◆ EStatusEffectGroupReplace

enum SDK::EStatusEffectGroupReplace : uint8_t
strong
Enumerator
STATUS_EFFECT_GROUP_REPLACE_LEVEL 
STATUS_EFFECT_GROUP_REPLACE_DURATION 
STATUS_EFFECT_GROUP_REPLACE_MAX 

◆ EStatusEffectHealType

enum SDK::EStatusEffectHealType : uint8_t
strong
Enumerator
STATUS_EFFECT_HEAL_TYPE_MINMAX 
STATUS_EFFECT_HEAL_TYPE_MAXHP 
STATUS_EFFECT_HEAL_TYPE_MAX 

◆ EStatusEffectIconShowType

enum SDK::EStatusEffectIconShowType : uint8_t
strong
Enumerator
STATUS_EFFECT_ICON_SHOW_TYPE_NONE 
STATUS_EFFECT_ICON_SHOW_TYPE_ALL 
STATUS_EFFECT_ICON_SHOW_TYPE_CASTER_OR_PARTY 
STATUS_EFFECT_ICON_SHOW_TYPE_CASTER_OR_TARGET 
STATUS_EFFECT_ICON_SHOW_TYPE_MAX 

◆ EStatusEffectInvokeSkillEffectConditionType

Enumerator
STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_NONE 
STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_TARGET 
STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_HP_GREATER 
STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_HP_LESS 
STATUS_EFFECT_INVOKE_SKILL_EFFECT_CONDITION_TYPE_MAX 

◆ EStatusEffectMinionEventType

enum SDK::EStatusEffectMinionEventType : uint8_t
strong
Enumerator
STATUS_EFFECT_MINION_EVENT_NONE 
STATUS_EFFECT_MINION_EVENT_TYPE_DELIVER_DAMAGE 
STATUS_EFFECT_MINION_EVENT_MAX 

◆ EStatusEffectRemoveOrigin

enum SDK::EStatusEffectRemoveOrigin : uint8_t
strong
Enumerator
STATUS_EFFECT_REMOVE_ORIGIN_NORMAL 
STATUS_EFFECT_REMOVE_ORIGIN_MOD_CUBE 
STATUS_EFFECT_REMOVE_ORIGIN_CHAOS_DUNGEON 
STATUS_EFFECT_REMOVE_ORIGIN_GAME_ACTION 
STATUS_EFFECT_REMOVE_ORIGIN_NPC_END_COMBAT 
STATUS_EFFECT_REMOVE_ORIGIN_REVERSE_RUIN 
STATUS_EFFECT_REMOVE_ORIGIN_EDEN_GATE 
STATUS_EFFECT_REMOVE_ORIGIN_MAX 

◆ EStatusEffectRemoveType

enum SDK::EStatusEffectRemoveType : uint8_t
strong
Enumerator
STATUS_EFFECT_REMOVE_TYPE_ID 
STATUS_EFFECT_REMOVE_TYPE_ALL 
STATUS_EFFECT_REMOVE_TYPE_CANCEL_TYPE 
STATUS_EFFECT_REMOVE_TYPE_BUFF_COUNT 
STATUS_EFFECT_REMOVE_TYPE_BUFF_CANCEL_TYPE 
STATUS_EFFECT_REMOVE_TYPE_BUFF_RANDOM 
STATUS_EFFECT_REMOVE_TYPE_DEBUFF_COUNT 
STATUS_EFFECT_REMOVE_TYPE_DEBUFF_CANCEL_TYPE 
STATUS_EFFECT_REMOVE_TYPE_DEBUFF_RANDOM 
STATUS_EFFECT_REMOVE_TYPE_DEBUFF_CANNOT_MOVE 
STATUS_EFFECT_REMOVE_TYPE_MAX 

◆ EStatusEffectSelectCasterType

enum SDK::EStatusEffectSelectCasterType : uint8_t
strong
Enumerator
STATUS_EFFECT_SELECT_CASTER_TYPE_INVOKER 
STATUS_EFFECT_SELECT_CASTER_TYPE_OWNER 
STATUS_EFFECT_SELECT_CASTER_TYPE_MAX 

◆ EStatusEffectShieldType

enum SDK::EStatusEffectShieldType : uint8_t
strong
Enumerator
STATUS_EFFECT_SHIELD_TYPE_TABLE 
STATUS_EFFECT_SHIELD_TYPE_MAXHP 
STATUS_EFFECT_SHIELD_TYPE_CASTER_MAXHP 
STATUS_EFFECT_SHIELD_TYPE_WARLORD_SHIELD_OF_BATTLEFIELD 
STATUS_EFFECT_SHIELD_TYPE_MAX 

◆ EStatusEffectStackType

enum SDK::EStatusEffectStackType : uint8_t
strong
Enumerator
STATUS_EFFECT_STACK_TYPE_NONE 
STATUS_EFFECT_STACK_TYPE_SAME_CASTER 
STATUS_EFFECT_STACK_TYPE_ANY 
STATUS_EFFECT_STACK_TYPE_MAX 

◆ EStatusEffectSubCategory

enum SDK::EStatusEffectSubCategory : uint8_t
strong
Enumerator
STATUS_EFFECT_SUB_CATEGORY_NONE 
STATUS_EFFECT_SUB_CATEGORY_MAGIC 
STATUS_EFFECT_SUB_CATEGORY_POISON 
STATUS_EFFECT_SUB_CATEGORY_MAX 

◆ EStatusEffectSyncType

enum SDK::EStatusEffectSyncType : uint8_t
strong
Enumerator
STATUS_EFFECT_SYNC_TYPE_NONE 
STATUS_EFFECT_SYNC_TYPE_PARTY 
STATUS_EFFECT_SYNC_TYPE_ALL 
STATUS_EFFECT_SYNC_TYPE_CASTER_AND_TARGET 
STATUS_EFFECT_SYNC_TYPE_FRIENDLY 
STATUS_EFFECT_SYNC_TYPE_MAX 

◆ EStatusEffectTargetCheckType

enum SDK::EStatusEffectTargetCheckType : uint8_t
strong
Enumerator
STATUS_EFFECT_TARGET_CHECK_TYPE_SELF 
STATUS_EFFECT_TARGET_CHECK_TYPE_PARIMARY 
STATUS_EFFECT_TARGET_CHECK_TYPE_MAX 

◆ EStatusEffectTargetSearchType

enum SDK::EStatusEffectTargetSearchType : uint8_t
strong
Enumerator
STATUS_EFFECT_TARGET_SEARCH_TYPE_BUFF 
STATUS_EFFECT_TARGET_SEARCH_TYPE_SKILL_EFFECT 
STATUS_EFFECT_TARGET_SEARCH_TYPE_PRIMARY 
STATUS_EFFECT_TARGET_SEARCH_TYPE_MAX 

◆ EStatusEffectTargetTooltipType

enum SDK::EStatusEffectTargetTooltipType : uint8_t
strong
Enumerator
STATUS_EFFECT_TARGET_TOOLTIP_TYPE_NONE 
STATUS_EFFECT_TARGET_TOOLTIP_TYPE_SELF 
STATUS_EFFECT_TARGET_TOOLTIP_TYPE_PARTY 
STATUS_EFFECT_TARGET_TOOLTIP_TYPE_SELF_PARTY 
STATUS_EFFECT_TARGET_TOOLTIP_TYPE_MAX 

◆ EStatusEffectTemplateType

enum SDK::EStatusEffectTemplateType : uint8_t
strong
Enumerator
STATUS_EFFECT_TEMPLATE_TYPE_NONE 
STATUS_EFFECT_TEMPLATE_TYPE_ABNORMAL 
STATUS_EFFECT_TEMPLATE_TYPE_DOT 
STATUS_EFFECT_TEMPLATE_TYPE_HOT 
STATUS_EFFECT_TEMPLATE_TYPE_DUMMY 
STATUS_EFFECT_TEMPLATE_TYPE_MAX 

◆ EStatusEffectTransition

enum SDK::EStatusEffectTransition : uint8_t
strong
Enumerator
STATUS_EFFECT_TRANSITION_NONE 
STATUS_EFFECT_TRANSITION_KILLER 
STATUS_EFFECT_TRANSITION_MAX 

◆ EStatusEffectType

enum SDK::EStatusEffectType : uint8_t
strong
Enumerator
STATUS_EFFECT_TYPE_NONE 
STATUS_EFFECT_TYPE_PHYSICAL_DAMAGE 
STATUS_EFFECT_TYPE_MAGICAL_DAMAGE 
STATUS_EFFECT_TYPE_HEAL 
STATUS_EFFECT_TYPE_FREEZE 
STATUS_EFFECT_TYPE_STONE 
STATUS_EFFECT_TYPE_FEAR 
STATUS_EFFECT_TYPE_STUN 
STATUS_EFFECT_TYPE_SLEEP 
STATUS_EFFECT_TYPE_EARTHQUAKE 
STATUS_EFFECT_TYPE_CURSE 
STATUS_EFFECT_TYPE_WEAKEN_DEFENSE 
STATUS_EFFECT_TYPE_WEAKEN_RESISTANCE 
STATUS_EFFECT_TYPE_DEATH_SENTENCE 
STATUS_EFFECT_TYPE_SILENCE 
STATUS_EFFECT_TYPE_DARKNESS 
STATUS_EFFECT_TYPE_VERMIN 
STATUS_EFFECT_TYPE_BLEEDING 
STATUS_EFFECT_TYPE_POISONING 
STATUS_EFFECT_TYPE_ELECTROCUTION 
STATUS_EFFECT_TYPE_BURN 
STATUS_EFFECT_TYPE_MOVE_SPEED_DOWN 
STATUS_EFFECT_TYPE_ALL_SPEED_DOWN 
STATUS_EFFECT_TYPE_INVINCIBILITY 
STATUS_EFFECT_TYPE_SHIELD 
STATUS_EFFECT_TYPE_REPLENISH_MP 
STATUS_EFFECT_TYPE_REPLENISH_MP_RATE 
STATUS_EFFECT_TYPE_ABSORB_AREA 
STATUS_EFFECT_TYPE_SKILL_DAMAGE_AMPLIFY 
STATUS_EFFECT_TYPE_MINION_EVENT 
STATUS_EFFECT_TYPE_CHANGE_HIT_FLAG 
STATUS_EFFECT_TYPE_IDENTITY_GAUGE 
STATUS_EFFECT_TYPE_BEATTACKED_DAMAGE_AMPLIFY 
STATUS_EFFECT_TYPE_POLYMORPH_PC 
STATUS_EFFECT_TYPE_SUPER_ARMOR 
STATUS_EFFECT_TYPE_INVOKE_SKILL_EFFECT 
STATUS_EFFECT_TYPE_FORCED_MOVE 
STATUS_EFFECT_TYPE_CONFINEMENT 
STATUS_EFFECT_TYPE_ACTION_DISABLE 
STATUS_EFFECT_TYPE_HERBALISM_INSTANT_DURABILITY_IGNORE 
STATUS_EFFECT_TYPE_MINING_ADD_CASTING_SPEED 
STATUS_EFFECT_TYPE_WOUND 
STATUS_EFFECT_TYPE_WILD_GROWTH 
STATUS_EFFECT_TYPE_NEAR_DEATH_EXPERIENCE 
STATUS_EFFECT_TYPE_CHANGE_FACTION 
STATUS_EFFECT_TYPE_NPC_PART_INVINCIBILITY 
STATUS_EFFECT_TYPE_LUMBERING_SHARPEN 
STATUS_EFFECT_TYPE_DISGUISE 
STATUS_EFFECT_TYPE_BECHASED_NPC 
STATUS_EFFECT_TYPE_FISHING_SCHOOL 
STATUS_EFFECT_TYPE_HERBALISM_LIFE_ETHER 
STATUS_EFFECT_TYPE_HERBALISM_DELICATE_HANDS 
STATUS_EFFECT_TYPE_SHIP_BOOST_GAUGE 
STATUS_EFFECT_TYPE_HUNTING_CHASE 
STATUS_EFFECT_TYPE_ARCHEOLOGY_DETECTION 
STATUS_EFFECT_TYPE_ARCHEOLOGY_CONECTRATION 
STATUS_EFFECT_TYPE_ARCHEOLOGY_SENSE_OF_TOMBRAIDER 
STATUS_EFFECT_TYPE_RESET_COOLDOWN 
STATUS_EFFECT_TYPE_PROVOKE 
STATUS_EFFECT_TYPE_GHOST 
STATUS_EFFECT_TYPE_LUMBERING_FIND_TREE 
STATUS_EFFECT_TYPE_LIFE_CASTING_SPEED 
STATUS_EFFECT_TYPE_LIFE_TOOL_DESTROY_RATE 
STATUS_EFFECT_TYPE_PROTECT 
STATUS_EFFECT_TYPE_PART_CORROSION 
STATUS_EFFECT_TYPE_VOYAGE_SUPPLY_ACCELERATE 
STATUS_EFFECT_TYPE_VOYAGE_SUPPLY_FLUCTUATE 
STATUS_EFFECT_TYPE_VOYAGE_ACTION_DISABLE 
STATUS_EFFECT_TYPE_VOYAGE_BOOST_GAUGE_UNOBTAINABLE 
STATUS_EFFECT_TYPE_VOYAGE_IMMUNE_EVENT 
STATUS_EFFECT_TYPE_SKILL_DAMAGE_AMPLIFY_ATTACK 
STATUS_EFFECT_TYPE_VOYAGE_ADD_EVENT_GAUGE 
STATUS_EFFECT_TYPE_PROVOKE_RESIST 
STATUS_EFFECT_TYPE_IGNITE 
STATUS_EFFECT_TYPE_HERBALISM_VITALITY_ETHER 
STATUS_EFFECT_TYPE_HERBALISM_GOLDEN_FINGER 
STATUS_EFFECT_TYPE_LIFE_ADD_SUCCESS_RATE 
STATUS_EFFECT_TYPE_IGNORE_IMMUNE 
STATUS_EFFECT_TYPE_FIXED_DAMAGE_SELF 
STATUS_EFFECT_TYPE_VOYAGE_BOOST_GAUGE_FLUCTUATE 
STATUS_EFFECT_TYPE_CHANGE_AI_POINT 
STATUS_EFFECT_TYPE_AURA 
STATUS_EFFECT_TYPE_LIFE_PLUS_SUCCESS_RATE 
STATUS_EFFECT_TYPE_LIFE_MULTIPLY_SUCCESS_RATE 
STATUS_EFFECT_TYPE_FISHING_BARE_HANDS 
STATUS_EFFECT_TYPE_FISHING_CAST_BAIT 
STATUS_EFFECT_TYPE_COLLISION_DISABLE 
STATUS_EFFECT_TYPE_BACK_ATTACK_AMPLIFY 
STATUS_EFFECT_TYPE_INSTANT_STAT_AMPLIFY 
STATUS_EFFECT_TYPE_SHIP_WRECK 
STATUS_EFFECT_TYPE_BURN_MP 
STATUS_EFFECT_TYPE_VOYAGE_LUCK_RECOVERY_INCREMENT 
STATUS_EFFECT_TYPE_AI_POINT_AMPLIFY 
STATUS_EFFECT_TYPE_LIFE_MULTIPLY_EXP_RATE 
STATUS_EFFECT_TYPE_PVP_TOKEN_REWARD_INCREASE_PERCENT 
STATUS_EFFECT_TYPE_VOYAGE_LUCK_DROP_AMPLIFY 
STATUS_EFFECT_TYPE_INCREASE_IDENTITY_GAUGE 
STATUS_EFFECT_TYPE_PC_STAT_MIN_MAX_FIX 
STATUS_EFFECT_TYPE_REVERSE_RUIN_DROP_INCREASE_PERCENT 
STATUS_EFFECT_TYPE_NOTICE_GAUGE 
STATUS_EFFECT_TYPE_BACK_ATTACK_RESIST 
STATUS_EFFECT_TYPE_MAX 

◆ EStatusEffectUniqueDecision

enum SDK::EStatusEffectUniqueDecision : uint8_t
strong
Enumerator
STATUS_EFFECT_UNIQUE_DECISION_NONE 
STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER 
STATUS_EFFECT_UNIQUE_DECISION_NONE_CASTER 
STATUS_EFFECT_UNIQUE_DECISION_SAME_MASTER 
STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER_CONSTRAIN 
STATUS_EFFECT_UNIQUE_DECISION_SAME_CASTER_EACH 
STATUS_EFFECT_UNIQUE_DECISION_SAME_PARTY 
STATUS_EFFECT_UNIQUE_DECISION_MAX 

◆ EStatusEffectVisibleFilter

enum SDK::EStatusEffectVisibleFilter : uint8_t
strong
Enumerator
STATUS_EFFECT_VISIBLE_FILTER_NONE 
STATUS_EFFECT_VISIBLE_FILTER_HP_GREATER 
STATUS_EFFECT_VISIBLE_FILTER_ABNORMAL_MOVE 
STATUS_EFFECT_VISIBLE_FILTER_EXPIRED_CHAIN 
STATUS_EFFECT_VISIBLE_FILTER_MAX 

◆ EStatusEffectWoundDamageType

enum SDK::EStatusEffectWoundDamageType : uint8_t
strong
Enumerator
STATUS_EFFECT_WOUND_DAMAGE_TYPE_ALL 
STATUS_EFFECT_WOUND_DAMAGE_TYPE_PHYSICS 
STATUS_EFFECT_WOUND_DAMAGE_TYPE_MAGIC 
STATUS_EFFECT_WOUND_DAMAGE_TYPE_MAX 

◆ EStatusEffectZoneKeepType

enum SDK::EStatusEffectZoneKeepType : uint8_t
strong
Enumerator
STATUS_EFFECT_ZONE_KEEP_TYPE_NORMAL 
STATUS_EFFECT_ZONE_KEEP_TYPE_STOP_HIDE 
STATUS_EFFECT_ZONE_KEEP_TYPE_STOP_GRAY 
STATUS_EFFECT_ZONE_KEEP_TYPE_MAX 

◆ EStatusEffectZoneResetType

enum SDK::EStatusEffectZoneResetType : uint8_t
strong
Enumerator
STATUS_EFFECT_ZONE_RESET_TYPE_REMOVE 
STATUS_EFFECT_ZONE_RESET_TYPE_KEEP 
STATUS_EFFECT_ZONE_RESET_TYPE_MAX 

◆ EStatVisibility

enum SDK::EStatVisibility : uint8_t
strong
Enumerator
STAT_VISIBILITY_NONE 
STAT_VISIBILITY_SELF 
STAT_VISIBILITY_OTHER 
STAT_VISIBILITY_MAX 

◆ EStiffnessTooltipType

enum SDK::EStiffnessTooltipType : uint8_t
strong
Enumerator
SKILL_STIFFNESS_TYPE_NONE 
SKILL_STIFFNESS_TYPE_LOW 
SKILL_STIFFNESS_TYPE_NORMAL 
SKILL_STIFFNESS_TYPE_HIGH 
SKILL_STIFFNESS_TYPE_HIGHER 
SKILL_STIFFNESS_TYPE_HIGHEST 
SKILL_STIFFNESS_TYPE_MAX 

◆ EStockCancelReason

enum SDK::EStockCancelReason : uint8_t
strong
Enumerator
STOCK_CANCEL_REASON_USER_REQUEST 
STOCK_CANCEL_REASON_TIMEOUT 
STOCK_CANCEL_REASON_GM 
STOCK_CANCEL_REASON_MAX 

◆ EStockOpType

enum SDK::EStockOpType : uint8_t
strong
Enumerator
STOCK_OP_TYPE_NONE 
STOCK_OP_TYPE_ADD 
STOCK_OP_TYPE_CANCEL_BY_USER 
STOCK_OP_TYPE_CANCEL_BY_SYSTEM 
STOCK_OP_TYPE_TAKE 
STOCK_OP_TYPE_MAX 

◆ EStockProductStatus

enum SDK::EStockProductStatus : uint8_t
strong
Enumerator
STOCK_PRODUCT_STATUS_NONE 
STOCK_PRODUCT_STATUS_READY 
STOCK_PRODUCT_STATUS_SOLD_OUT 
STOCK_PRODUCT_STATUS_OVERDUE 
STOCK_PRODUCT_STATUS_CANCELED 
STOCK_PRODUCT_STATUS_DELETED 
STOCK_PRODUCT_STATUS_DELETED_BY_GM 
STOCK_PRODUCT_STATUS_MAX 

◆ EStockResultOrigin

enum SDK::EStockResultOrigin : uint8_t
strong
Enumerator
STOCK_RESULT_ORIGIN_NONE 
STOCK_RESULT_ORIGIN_SOLD 
STOCK_RESULT_ORIGIN_CANCELED 
STOCK_RESULT_ORIGIN_OVERDUE 
STOCK_RESULT_ORIGIN_REMAINDER 
STOCK_RESULT_ORIGIN_RECEIPT 
STOCK_RESULT_ORIGIN_MILEAGE_RECEIPT 
STOCK_RESULT_ORIGIN_CANCELED_BY_GM 
STOCK_RESULT_ORIGIN_MAX 

◆ EStockResultStatus

enum SDK::EStockResultStatus : uint8_t
strong
Enumerator
STOCK_RESULT_STATUS_NONE 
STOCK_RESULT_STATUS_READY 
STOCK_RESULT_STATUS_PENDING 
STOCK_RESULT_STATUS_RECEIVED 
STOCK_RESULT_STATUS_DELETED 
STOCK_RESULT_STATUS_DELETED_BY_GM 
STOCK_RESULT_STATUS_MAX 

◆ EStockResultType

enum SDK::EStockResultType : uint8_t
strong
Enumerator
STOCK_RESULT_TYPE_CASH_PAID 
STOCK_RESULT_TYPE_CASH_BOUND 
STOCK_RESULT_TYPE_GOLD 
STOCK_RESULT_TYPE_CASH_PAID_RECEIPT 
STOCK_RESULT_TYPE_CASH_BOUND_RECEIPT 
STOCK_RESULT_TYPE_GOLD_RECEIPT 
STOCK_RESULT_TYPE_MAX 

◆ EStockType

enum SDK::EStockType : uint8_t
strong
Enumerator
STOCK_TYPE_CASH 
STOCK_TYPE_GOLD 
STOCK_TYPE_MAX 

◆ EStreamingVolumeUsage

enum SDK::EStreamingVolumeUsage : uint8_t
strong
Enumerator
SVB_Loading 
SVB_LoadingAndVisibility 
SVB_VisibilityBlockingOnLoad 
SVB_BlockingOnLoad 
SVB_LoadingNotVisible 
SVB_MAX 

◆ ESubtitleBalloonType

enum SDK::ESubtitleBalloonType : uint8_t
strong
Enumerator
SubtitleBalloon_Circle 
SubtitleBalloon_Cloud 
SubtitleBalloon_Sharp 
SubtitleBalloon_MAX 

◆ ESubtitleDisplayMethod

enum SDK::ESubtitleDisplayMethod : uint8_t
strong
Enumerator
SubtitleDisplay_Normal 
SubtitleDisplay_Typing 
SubtitleDisplay_Fade 
SubtitleDisplay_MAX 

◆ ESubUVBoundingVertexCount

enum SDK::ESubUVBoundingVertexCount : uint8_t
strong
Enumerator
BVC_FourVertices 
BVC_MAX 

◆ ESummonedNpcBattleMoveType

enum SDK::ESummonedNpcBattleMoveType : uint8_t
strong
Enumerator
SUMMONED_NPC_BATTLE_MOVE_TYPE_TRACE 
SUMMONED_NPC_BATTLE_MOVE_TYPE_PLACE 
SUMMONED_NPC_BATTLE_MOVE_TYPE_MAX 

◆ ESummonedNpcConditionalSkillType

Enumerator
SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_NORMAL 
SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_TARGET_FIRST_DETECT 
SUMMONED_NPC_CONDITIONAL_SKILL_TYPE_MAX 

◆ ESummonedNpcMoveType

enum SDK::ESummonedNpcMoveType : uint8_t
strong
Enumerator
SUMMONED_NPC_MOVE_TYPE_FOLLOW 
SUMMONED_NPC_MOVE_TYPE_ATTACH 
SUMMONED_NPC_MOVE_TYPE_MAX 

◆ ESummonedNpcShowType

enum SDK::ESummonedNpcShowType : uint8_t
strong
Enumerator
SUMMONED_NPC_SHOW_TYPE_EVERYONE 
SUMMONED_NPC_SHOW_TYPE_LOCAL 
SUMMONED_NPC_SHOW_TYPE_MAX 

◆ ESummonNpcCommandType

enum SDK::ESummonNpcCommandType : uint8_t
strong
Enumerator
SUMMON_NPC_COMMAND_TYPE_ADD_BUFF 
SUMMON_NPC_COMMAND_TYPE_REMOVE_BUFF 
SUMMON_NPC_COMMAND_TYPE_USE_SKILL 
SUMMON_NPC_COMMAND_TYPE_MAX 

◆ ESummonPositionType

enum SDK::ESummonPositionType : uint8_t
strong
Enumerator
SUMMON_POSITION_TYPE_NONE 
SUMMON_POSITION_TYPE_PC 
SUMMON_POSITION_TYPE_CONTEXT 
SUMMON_POSITION_TYPE_MAX 

◆ ESummonType

enum SDK::ESummonType : uint8_t
strong
Enumerator
SUMMON_TYPE_NPC_BASE_LEVEL 
SUMMON_TYPE_MASTER_LEVEL 
SUMMON_TYPE_MAX 

◆ ESuperArmorOrigin

enum SDK::ESuperArmorOrigin : uint8_t
strong
Enumerator
SUPER_ARMOR_ORIGIN_STATUS_EFFECT 
SUPER_ARMOR_ORIGIN_VF_IRON_BUBBLE 
SUPER_ARMOR_ORIGIN_MAX 

◆ ESuperArmorTooltipType

enum SDK::ESuperArmorTooltipType : uint8_t
strong
Enumerator
SUPER_ARMOR_TOOLTIP_TYPE_NONE 
SUPER_ARMOR_TOOLTIP_TYPE_SWAY 
SUPER_ARMOR_TOOLTIP_TYPE_HIT 
SUPER_ARMOR_TOOLTIP_TYPE_HITSTATE 
SUPER_ARMOR_TOOLTIP_TYPE_MAX 

◆ ESuperArmorType

enum SDK::ESuperArmorType : uint8_t
strong
Enumerator
SUPER_ARMOR_TYPE_NONE 
SUPER_ARMOR_TYPE_NORMAL 
SUPER_ARMOR_TYPE_INVINCIBLE 
SUPER_ARMOR_TYPE_SPECIAL 
SUPER_ARMOR_TYPE_ABNORMAL_STATUS 
SUPER_ARMOR_TYPE_MAX 

◆ ESwitchInteractionInputCaseType

enum SDK::ESwitchInteractionInputCaseType : uint8_t
strong
Enumerator
SwitchInteractionInputCase_G 
SwitchInteractionInputCase_H 
SwitchInteractionInputCase_MAX 

◆ ESystemMessageType

enum SDK::ESystemMessageType : uint8_t
strong
Enumerator
SYSTEM_MESSAGE_TYPE_DEFAULT 
SYSTEM_MESSAGE_TYPE_WORLD 
SYSTEM_MESSAGE_TYPE_ZONE 
SYSTEM_MESSAGE_TYPE_WHISPER 
SYSTEM_MESSAGE_TYPE_BAN_ACCOUNT 
SYSTEM_MESSAGE_TYPE_KICK_ACCOUNT 
SYSTEM_MESSAGE_TYPE_SERVER_TEXT 
SYSTEM_MESSAGE_TYPE_RAW_TEXT 
SYSTEM_MESSAGE_TYPE_BUFF 
SYSTEM_MESSAGE_TYPE_EVENT 
SYSTEM_MESSAGE_TYPE_MAX 

◆ ESYSTEMOPTION_CATEGORY

enum SDK::ESYSTEMOPTION_CATEGORY : uint8_t
strong
Enumerator
SYSTEMOPTION_CATEGORY_VIDEO 
SYSTEMOPTION_CATEGORY_AUDIO 
SYSTEMOPTION_CATEGORY_GAMEPLAY 
SYSTEMOPTION_CATEGORY_COMMUNITY 
SYSTEMOPTION_CATEGORY_KEY 
SYSTEMOPTION_CATEGORY_MAX 

◆ ESYSTEMOPTION_SYSTEMKEY

enum SDK::ESYSTEMOPTION_SYSTEMKEY : uint8_t
strong
Enumerator
SYSTEMOPTION_SYSTEMKEY_FIRSTCREATE 
SYSTEMOPTION_SYSTEMKEY_EXCESS_COMFIRM 
SYSTEMOPTION_SYSTEMKEY_RESERVE 
SYSTEMOPTION_SYSTEMKEY_RESERVE01 
SYSTEMOPTION_SYSTEMKEY_RESERVE02 
SYSTEMOPTION_SYSTEMKEY_RESERVE03 
SYSTEMOPTION_SYSTEMKEY_MAX 

◆ ESYSTEMOPTION_TAB

enum SDK::ESYSTEMOPTION_TAB : uint8_t
strong
Enumerator
SYSTEMOPTION_TAB_VIDEO 
SYSTEMOPTION_TAB_AUDIO 
SYSTEMOPTION_TAB_COMMUNITY 
SYSTEMOPTION_TAB_GAMEPLAY 
SYSTEMOPTION_TAB_GAMEPLAY_HUD 
SYSTEMOPTION_TAB_GAMEPLAY_NAMETAG 
SYSTEMOPTION_TAB_KEY 
SYSTEMOPTION_TAB_KEY_ACTION 
SYSTEMOPTION_TAB_KEY_VOYAGE 
SYSTEMOPTION_TAB_KEY_SKILL 
SYSTEMOPTION_TAB_KEY_ITEM 
SYSTEMOPTION_TAB_KEY_MENU 
SYSTEMOPTION_TAB_KEY_SYSTEM 
SYSTEMOPTION_TAB_MAX_INDEX 
SYSTEMOPTION_TAB_MAX 

◆ ESYSTEMOPTION_UI_COMPONENT

enum SDK::ESYSTEMOPTION_UI_COMPONENT : uint8_t
strong
Enumerator
SYSTEMOPTION_COMBOBOX 
SYSTEMOPTION_SLIDER 
SYSTEMOPTION_CHECKBOX 
SYSTEMOPTION_SHORTCUT 
SYSTEMOPTION_COLOR 
SYSTEMOPTION_LIST 
SYSTEMOPTION_BUTTON 
SYSTEMOPTION_TITLE 
SYSTEMOPTION_SUBTITLE 
SYSTEMOPTION_LINE 
SYSTEMOPTION_COMPONENT_MAX 
SYSTEMOPTION_MAX 

◆ ESYSTEMOPTION_UI_DIRECTION

enum SDK::ESYSTEMOPTION_UI_DIRECTION : uint8_t
strong
Enumerator
SYSTEMOPTION_DIRECTION_NONE 
SYSTEMOPTION_DIRECTION_LEFT 
SYSTEMOPTION_DIRECTION_RIGHT 
SYSTEMOPTION_DIRECTION_BOTTOM 
SYSTEMOPTION_DIRECTION_UP 
SYSTEMOPTION_DIRECTION_MAX 

◆ ETalkConditionOutputLink

enum SDK::ETalkConditionOutputLink : uint8_t
strong
Enumerator
TCOL_Yes 
TCOL_No 
TCOL_MAX 

◆ ETalkItemOption

enum SDK::ETalkItemOption : uint8_t
strong
Enumerator
TIO_None 
TIO_Equipment 
TIO_Inventory 
TIO_Max 

◆ ETalkPlayerType

enum SDK::ETalkPlayerType : uint8_t
strong
Enumerator
Talk_NPC 
Talk_PC 
Talk_MAX 

◆ ETalkPopupWindowType

enum SDK::ETalkPopupWindowType : uint8_t
strong
Enumerator
TPW_None 
TPW_QuestStart 
TPW_QuestComplete 
TPW_Shop 
TPW_PopupMsgBox 
TPW_Max 

◆ ETargetableConditionType

enum SDK::ETargetableConditionType : uint8_t
strong
Enumerator
TARGETABLE_CONDITION_TYPE_SKILL 
TARGETABLE_CONDITION_TYPE_BEHIT 
TARGETABLE_CONDITION_TYPE_MAX 

◆ ETargetAngleType

enum SDK::ETargetAngleType : uint8_t
strong
Enumerator
TARGET_ANGLE_TYPE_NONE 
TARGET_ANGLE_TYPE_LEFT 
TARGET_ANGLE_TYPE_RIGHT 
TARGET_ANGLE_TYPE_FRONT 
TARGET_ANGLE_TYPE_BACK 
TARGET_ANGLE_TYPE_CUSTOM 
TARGET_ANGLE_TYPE_MAX 

◆ ETargetCastMode

enum SDK::ETargetCastMode : uint8_t
strong
Enumerator
ETCM_NONE 
ETCM_TARGET_AREA 
ETCM_TARGET_POS 
ETCM_TARGET_OBJECT 
ETCM_MAX 

◆ ETargetFilter

enum SDK::ETargetFilter : uint8_t
strong
Enumerator
TARGET_FILTER_ALLY 
TARGET_FILTER_ENEMY 
TARGET_FILTER_PRIMARY_ENEMY 
TARGET_FILTER_SPECIFIED_INDEX 
TARGET_FILTER_PC 
TARGET_FILTER_ALL 
TARGET_FILTER_PC_AND_ALLY 
TARGET_FILTER_MAX 

◆ ETargetHoldType

enum SDK::ETargetHoldType : uint8_t
strong
Enumerator
TARGET_HOLD_TYPE_TICK 
TARGET_HOLD_TYPE_ATTACK_COUNT 
TARGET_HOLD_TYPE_FIXED 
TARGET_HOLD_TYPE_MAX 

◆ ETargetingMethod

enum SDK::ETargetingMethod : uint8_t
strong
Enumerator
TARGETING_NONE 
TARGETING_ENEMY 
TARGETING_ALLY 
TARGETING_ONESELF 
TARGETING_DIR_BY_INPUT 
TARGETING_POS_BY_INPUT 
TARGETING_ALLY_CORPSE 
TARGETING_ENEMY_CORPSE 
TARGETING_MAX 

◆ ETargetType

enum SDK::ETargetType : uint8_t
strong
Enumerator
TARGET_TYPE_PRIMARY 
TARGET_TYPE_MASTER 
TARGET_TYPE_FOLLOW_OBJECT 
TARGET_TYPE_NPC 
TARGET_TYPE_MAX 

◆ ETargetUIMode

enum SDK::ETargetUIMode : uint8_t
strong
Enumerator
UIMode_None 
UIMode_Anchor 
UIMode_Colosseum 
UIMode_MAX 

◆ ETargetUIType

enum SDK::ETargetUIType : uint8_t
strong
Enumerator
TARGET_UI_NONE 
TARGET_UI_SPAWN_CALL 
TARGET_UI_HIT_CALL 
TARGET_UI_NO_CALL 
TARGET_UI_MAX 

◆ ETeleportType

enum SDK::ETeleportType : uint8_t
strong
Enumerator
TELEPORT_TYPE_NONE 
TELEPORT_TYPE_NORMAL 
TELEPORT_TYPE_NORMAL_WITH_CONTENT 
TELEPORT_TYPE_POSITION_ONLY 
TELEPORT_TYPE_POSITION_ONLY_WITHOUT_CALLBACK 
TELEPORT_TYPE_TRIGGER_SYNC_LOCATION 
TELEPORT_TYPE_IN_HOUSE 
TELEPORT_TYPE_SKILLEFFECT 
TELEPORT_TYPE_BM_WARP_POSITION 
TELEPORT_TYPE_SYNC_POSITION_AFTER_ENTER_ZONE 
TELEPORT_TYPE_MAX 

◆ ETendencyType

enum SDK::ETendencyType : uint8_t
strong
Enumerator
TENDENCY_TYPE_NONE 
TENDENCY_TYPE_CURIOSITY 
TENDENCY_TYPE_TIMID 
TENDENCY_TYPE_SUPERSTITION 
TENDENCY_TYPE_SINCERITY 
TENDENCY_TYPE_NEGATIVE 
TENDENCY_TYPE_POSITIVE 
TENDENCY_TYPE_RATIONAL 
TENDENCY_TYPE_EMOTIONAL 
TENDENCY_TYPE_LUXURY 
TENDENCY_TYPE_SIMPLE 
TENDENCY_TYPE_FASHION 
TENDENCY_TYPE_ADVENTURER 
TENDENCY_TYPE_LITERARY 
TENDENCY_TYPE_PIRATE 
TENDENCY_TYPE_GOURMET 
TENDENCY_TYPE_DRINK 
TENDENCY_TYPE_SCIENCE 
TENDENCY_TYPE_MAKER 
TENDENCY_TYPE_COLLECTOR 
TENDENCY_TYPE_WIZARD 
TENDENCY_TYPE_ARTIST 
TENDENCY_TYPE_BEAUTY 
TENDENCY_TYPE_DARKPAST 
TENDENCY_TYPE_FIGHTER 
TENDENCY_TYPE_MAX 

◆ ETerrainCollisionType

enum SDK::ETerrainCollisionType : uint8_t
strong
Enumerator
TERRAIN_COLLISION_TYPE_CUSTOM 
TERRAIN_COLLISION_TYPE_NO_COLLISION 
TERRAIN_COLLISION_TYPE_GROUND 
TERRAIN_COLLISION_TYPE_GROUND_OBSTACLE 
TERRAIN_COLLISION_TYPE_WALL 
TERRAIN_COLLISION_TYPE_NO_BLOCK_ACTOR_REACT_PHYSICAL_MATERIAL 
TERRAIN_COLLISION_TYPE_NO_BLOCK_ACTOR_REACT_DECAL 
TERRAIN_COLLISION_TYPE_MAX 

◆ ETerrainCoordMappingType

enum SDK::ETerrainCoordMappingType : uint8_t
strong
Enumerator
TCMT_Auto 
TCMT_XY 
TCMT_XZ 
TCMT_YZ 
TCMT_MAX 

◆ ETerrainMappingType

enum SDK::ETerrainMappingType : uint8_t
strong
Enumerator
TMT_Auto 
TMT_XY 
TMT_XZ 
TMT_YZ 
TMT_MAX 

◆ ETextDrawMethod

enum SDK::ETextDrawMethod : uint8_t
strong
Enumerator
DRAW_CenterText 
DRAW_WrapText 
DRAW_MAX 

◆ ETextureAddress

enum SDK::ETextureAddress : uint8_t
strong
Enumerator
TA_Wrap 
TA_Clamp 
TA_Mirror 
TA_MAX 

◆ ETextureAddressForce

enum SDK::ETextureAddressForce : uint8_t
strong
Enumerator
TAF_Original 
TAF_Wrap 
TAF_Clamp 
TAF_Mirror 
TAF_Border 
TAF_MAX 

◆ ETextureColorChannel

enum SDK::ETextureColorChannel : uint8_t
strong
Enumerator
TCC_Red 
TCC_Green 
TCC_Blue 
TCC_Alpha 
TCC_MAX 

◆ ETextureCompressionSettings

enum SDK::ETextureCompressionSettings : uint8_t
strong
Enumerator
TC_Default 
TC_Normalmap 
TC_Displacementmap 
TC_NormalmapAlpha 
TC_Grayscale 
TC_HighDynamicRange 
TC_OneBitAlpha 
TC_NormalmapUncompressed 
TC_NormalmapBC5 
TC_OneBitMonochrome 
TC_SimpleLightmapModification 
TC_VectorDisplacementmap 
TC_MAX 

◆ ETextureFilter

enum SDK::ETextureFilter : uint8_t
strong
Enumerator
TF_Nearest 
TF_Linear 
TF_MAX 

◆ ETextureFlipBookMethod

enum SDK::ETextureFlipBookMethod : uint8_t
strong
Enumerator
TFBM_UL_ROW 
TFBM_UL_COL 
TFBM_UR_ROW 
TFBM_UR_COL 
TFBM_LL_ROW 
TFBM_LL_COL 
TFBM_LR_ROW 
TFBM_LR_COL 
TFBM_RANDOM 
TFBM_MAX 

◆ ETextureGroup

enum SDK::ETextureGroup : uint8_t
strong
Enumerator
TEXTUREGROUP_World 
TEXTUREGROUP_WorldNormalMap 
TEXTUREGROUP_WorldSpecular 
TEXTUREGROUP_Character 
TEXTUREGROUP_CharacterNormalMap 
TEXTUREGROUP_CharacterSpecular 
TEXTUREGROUP_Weapon 
TEXTUREGROUP_WeaponNormalMap 
TEXTUREGROUP_WeaponSpecular 
TEXTUREGROUP_Vehicle 
TEXTUREGROUP_VehicleNormalMap 
TEXTUREGROUP_VehicleSpecular 
TEXTUREGROUP_Cinematic 
TEXTUREGROUP_Effects 
TEXTUREGROUP_EffectsNotFiltered 
TEXTUREGROUP_Skybox 
TEXTUREGROUP_UI 
TEXTUREGROUP_Lightmap 
TEXTUREGROUP_RenderTarget 
TEXTUREGROUP_MobileFlattened 
TEXTUREGROUP_ProcBuilding_Face 
TEXTUREGROUP_ProcBuilding_LightMap 
TEXTUREGROUP_Shadowmap 
TEXTUREGROUP_ColorLookupTable 
TEXTUREGROUP_Terrain_Heightmap 
TEXTUREGROUP_Terrain_Weightmap 
TEXTUREGROUP_ImageBasedReflection 
TEXTUREGROUP_Bokeh 
TEXTUREGROUP_WorldExtend 
TEXTUREGROUP_WorldExtendNormalMap 
TEXTUREGROUP_WorldExtendSpecular 
TEXTUREGROUP_EffectsNormalMap 
TEXTUREGROUP_MAX 

◆ ETextureMipCount

enum SDK::ETextureMipCount : uint8_t
strong
Enumerator
TMC_ResidentMips 
TMC_AllMips 
TMC_AllMipsBiased 
TMC_MAX 

◆ ETextureMipGenSettings

enum SDK::ETextureMipGenSettings : uint8_t
strong
Enumerator
TMGS_FromTextureGroup 
TMGS_SimpleAverage 
TMGS_Sharpen0 
TMGS_Sharpen1 
TMGS_Sharpen2 
TMGS_Sharpen3 
TMGS_Sharpen4 
TMGS_Sharpen5 
TMGS_Sharpen6 
TMGS_Sharpen7 
TMGS_Sharpen8 
TMGS_Sharpen9 
TMGS_Sharpen10 
TMGS_NoMipmaps 
TMGS_LeaveExistingMips 
TMGS_Blur1 
TMGS_Blur2 
TMGS_Blur3 
TMGS_Blur4 
TMGS_Blur5 
TMGS_MAX 

◆ EThreatPriority

enum SDK::EThreatPriority : uint8_t
strong
Enumerator
THREAT_PRIORITY 
THREAT_PRIORITY01 
THREAT_PRIORITY_MAX 

◆ EThreatSortOrder

enum SDK::EThreatSortOrder : uint8_t
strong
Enumerator
THREAT_SORT_ORDER_NORMAL 
THREAT_SORT_ORDER_FIXED 
THREAT_SORT_ORDER_NORMAL_EX 
THREAT_SORT_ORDER_RANDOM 
THREAT_SORT_ORDER_RESET_PERIODICALLY 
THREAT_SORT_ORDER_RANDOM_PRIORITY 
THREAT_SORT_ORDER_NEAREST_DISTANCE 
THREAT_SORT_ORDER_MAX 

◆ EThreatType

enum SDK::EThreatType : uint8_t
strong
Enumerator
THREAT_TYPE_NORMAL 
THREAT_TYPE_ACTIVE 
THREAT_TYPE_HELP 
THREAT_TYPE_PARTY 
THREAT_TYPE_FORCE 
THREAT_TYPE_MAX 

◆ ETickingGroup

enum SDK::ETickingGroup : uint8_t
strong
Enumerator
TG_PreAsyncWork 
TG_DuringAsyncWork 
TG_PostAsyncWork 
TG_PostUpdateWork 
TG_EffectsUpdateWork 
TG_MAX 

◆ ETokenItemStorageType

enum SDK::ETokenItemStorageType : uint8_t
strong
Enumerator
TOKEN_ITEM_STORAGE_TYPE_PC 
TOKEN_ITEM_STORAGE_TYPE_ACCOUNT 
TOKEN_ITEM_STORAGE_TYPE_MAX 

◆ ETokenItemType

enum SDK::ETokenItemType : uint8_t
strong
Enumerator
TOKEN_ITEM_COLLECT 
TOKEN_ITEM_MOD 
TOKEN_ITEM_VOYAGE 
TOKEN_ITEM_ISLAND 
TOKEN_ITEM_MAX 

◆ ETonemapperType

enum SDK::ETonemapperType : uint8_t
strong
Enumerator
Tonemapper_Off 
Tonemapper_Filmic 
Tonemapper_Customizable 
Tonemapper_MAX 

◆ ETouchType

enum SDK::ETouchType : uint8_t
strong
Enumerator
Touch_Began 
Touch_Moved 
Touch_Stationary 
Touch_Ended 
Touch_Cancelled 
Touch_MAX 

◆ ETowerAnimationType

enum SDK::ETowerAnimationType : uint8_t
strong
Enumerator
TAIT_None 
TAIT_Hit1 
TAIT_Off 
TAIT_MAX 

◆ ETowerRespawnType

enum SDK::ETowerRespawnType : uint8_t
strong
Enumerator
TOWER_RESPAWN_TYPE_NORMAL 
TOWER_RESPAWN_TYPE_INSTANT 
TOWER_RESPAWN_TYPE_NEVER 
TOWER_RESPAWN_TYPE_MAX 

◆ ETownAdminRequest

enum SDK::ETownAdminRequest : uint8_t
strong
Enumerator
TOWN_ADMIN_REQUEST_NONE 
TOWN_ADMIN_REQUEST_CHANGE_TOWN_LEVEL 
TOWN_ADMIN_REQUEST_ADD_TOWN_EXP 
TOWN_ADMIN_REQUEST_CHANGE_NPC_LEVEL 
TOWN_ADMIN_REQUEST_ADD_NPC_EXP 
TOWN_ADMIN_REQUEST_CHANGE_CREW_LEVEL 
TOWN_ADMIN_REQUEST_ADD_CREW_EXP 
TOWN_ADMIN_REQUEST_PRODUCT_FINISH 
TOWN_ADMIN_REQUEST_INSTALL_FINISH 
TOWN_ADMIN_REQUEST_RESEARCH_FINISH 
TOWN_ADMIN_REQUEST_ADD_NPC_FATIGUE 
TOWN_ADMIN_REQUEST_MAX 

◆ ETownBuildingCategory

enum SDK::ETownBuildingCategory : uint8_t
strong
Enumerator
TOWN_BUILDING_CATEGORY_NONE 
TOWN_BUILDING_CATEGORY_EMPTY_SITE 
TOWN_BUILDING_CATEGORY_PRODUCT 
TOWN_BUILDING_CATEGORY_RESOURCE 
TOWN_BUILDING_CATEGORY_SPECIAL 
TOWN_BUILDING_CATEGORY_MAX 

◆ ETownBuildingRequest

enum SDK::ETownBuildingRequest : uint8_t
strong
Enumerator
TOWN_BUILDING_REQUEST_INSTALL 
TOWN_BUILDING_REQUEST_UPGRADE 
TOWN_BUILDING_REQUEST_DESTROY 
TOWN_BUILDING_REQUEST_REPLACE 
TOWN_BUILDING_REQUEST_CANCEL 
TOWN_BUILDING_REQUEST_CONFIRM 
TOWN_BUILDING_REQUEST_MAX 

◆ ETownBuildingSizeType

enum SDK::ETownBuildingSizeType : uint8_t
strong
Enumerator
TOWN_BUILDING_SIZE_TYPE_NORMAL 
TOWN_BUILDING_SIZE_TYPE_LARGE 
TOWN_BUILDING_SIZE_TYPE_MAX 

◆ ETownBuildingStatType

enum SDK::ETownBuildingStatType : uint8_t
strong
Enumerator
TOWN_BUILDING_STAT_TYPE_NONE 
TOWN_BUILDING_STAT_TYPE_REDUCE_PRODUCTION_TIME_RATIO 
TOWN_BUILDING_STAT_TYPE_REDUCE_PRODUCTION_COST_RATIO 
TOWN_BUILDING_STAT_TYPE_REDUCE_HEALTH_COST_RATIO 
TOWN_BUILDING_STAT_TYPE_MAX 

◆ ETownBuildingType

enum SDK::ETownBuildingType : uint8_t
strong
Enumerator
TOWN_BUILDING_TYPE_NONE 
TOWN_BUILDING_TYPE_LABORATORY 
TOWN_BUILDING_TYPE_EMPLOYMENT_AGENCY 
TOWN_BUILDING_TYPE_CLOTHING_STORE 
TOWN_BUILDING_TYPE_RESTAURANT 
TOWN_BUILDING_TYPE_GIFT_SHOP 
TOWN_BUILDING_TYPE_FARMLAND 
TOWN_BUILDING_TYPE_LUMBER_CAMP 
TOWN_BUILDING_TYPE_MINE 
TOWN_BUILDING_TYPE_FISHERY 
TOWN_BUILDING_TYPE_BARN 
TOWN_BUILDING_TYPE_EXCAVATION_SITE 
TOWN_BUILDING_TYPE_WIND_MILL 
TOWN_BUILDING_TYPE_FOOD_FACTORY 
TOWN_BUILDING_TYPE_MATERIAL_FACTORY 
TOWN_BUILDING_TYPE_FORGE 
TOWN_BUILDING_TYPE_GRINDERY 
TOWN_BUILDING_TYPE_MANSION_PC 
TOWN_BUILDING_TYPE_MANSION_NPC 
TOWN_BUILDING_TYPE_HARBOR 
TOWN_BUILDING_TYPE_STATUE 
TOWN_BUILDING_TYPE_MAX 

◆ ETownDispatchBaseStatType

enum SDK::ETownDispatchBaseStatType : uint8_t
strong
Enumerator
TOWN_DISPATCH_BASE_STAT_TYPE_NONE 
TOWN_DISPATCH_BASE_STAT_TYPE_COMBAT 
TOWN_DISPATCH_BASE_STAT_TYPE_TRADE 
TOWN_DISPATCH_BASE_STAT_TYPE_EXPLORE 
TOWN_DISPATCH_BASE_STAT_TYPE_MAX 

◆ ETownDispatchCrewGrade

enum SDK::ETownDispatchCrewGrade : uint8_t
strong
Enumerator
TOWN_DISPATCH_CREW_GRADE_COMMON 
TOWN_DISPATCH_CREW_GRADE_UNCOMMON 
TOWN_DISPATCH_CREW_GRADE_RARE 
TOWN_DISPATCH_CREW_GRADE_EPIC 
TOWN_DISPATCH_CREW_GRADE_MAX 

◆ ETownDispatchCrewTrainingType

enum SDK::ETownDispatchCrewTrainingType : uint8_t
strong
Enumerator
TOWN_DISPATCH_CREW_TRAINING_TYPE_BASIC 
TOWN_DISPATCH_CREW_TRAINING_TYPE_MID 
TOWN_DISPATCH_CREW_TRAINING_TYPE_EXPERT 
TOWN_DISPATCH_CREW_TRAINING_TYPE_MAX 

◆ ETownDispatchCrewUpdateReason

enum SDK::ETownDispatchCrewUpdateReason : uint8_t
strong
Enumerator
TOWN_DISPATCH_CREW_UPDATE_REASON_NONE 
TOWN_DISPATCH_CREW_UPDATE_REASON_TRAINING 
TOWN_DISPATCH_CREW_UPDATE_REASON_RECOVER 
TOWN_DISPATCH_CREW_UPDATE_REASON_ADMIN_CHANGE_LEVEL 
TOWN_DISPATCH_CREW_UPDATE_REASON_ADMIN_CHANGE_EXP 
TOWN_DISPATCH_CREW_UPDATE_REASON_MISSION_START 
TOWN_DISPATCH_CREW_UPDATE_REASON_MISSION_FINISH 
TOWN_DISPATCH_CREW_UPDATE_REASON_ADD 
TOWN_DISPATCH_CREW_UPDATE_REASON_DISMISS 
TOWN_DISPATCH_CREW_UPDATE_REASON_DEATH 
TOWN_DISPATCH_CREW_UPDATE_REASON_ON_BOARD 
TOWN_DISPATCH_CREW_UPDATE_REASON_DISEMBARK 
TOWN_DISPATCH_CREW_UPDATE_REASON_REVIVE 
TOWN_DISPATCH_CREW_UPDATE_REASON_MAX 

◆ ETownDispatchElementDir

enum SDK::ETownDispatchElementDir : uint8_t
strong
Enumerator
TOWN_DISPATCH_ELEMENT_DIR_GO 
TOWN_DISPATCH_ELEMENT_DIR_RETURN 
TOWN_DISPATCH_ELEMENT_DIR_MAX 

◆ ETownDispatchItemType

enum SDK::ETownDispatchItemType : uint8_t
strong
Enumerator
TOWN_DISPATCH_ITEM_TYPE_NONE 
TOWN_DISPATCH_ITEM_TYPE_SHIPMENT 
TOWN_DISPATCH_ITEM_TYPE_MANUAL 
TOWN_DISPATCH_ITEM_TYPE_MAX 

◆ ETownDispatchMissionCategory

enum SDK::ETownDispatchMissionCategory : uint8_t
strong
Enumerator
TOWN_DISPATCH_MISSION_CATEGORY_NONE 
TOWN_DISPATCH_MISSION_CATEGORY_COMBAT 
TOWN_DISPATCH_MISSION_CATEGORY_TRADE 
TOWN_DISPATCH_MISSION_CATEGORY_EXPLORE 
TOWN_DISPATCH_MISSION_CATEGORY_MAX 

◆ ETownDispatchMissionCommand

enum SDK::ETownDispatchMissionCommand : uint8_t
strong
Enumerator
TOWN_DISPATCH_MISSION_COMMAND_NONE 
TOWN_DISPATCH_MISSION_COMMAND_ADD 
TOWN_DISPATCH_MISSION_COMMAND_REMOVE 
TOWN_DISPATCH_MISSION_COMMAND_MAX 

◆ ETownDispatchMissionElementType

enum SDK::ETownDispatchMissionElementType : uint8_t
strong
Enumerator
TOWN_DISPATCH_MISSION_ELEMENT_TYPE_NONE 
TOWN_DISPATCH_MISSION_ELEMENT_TYPE_GOOD 
TOWN_DISPATCH_MISSION_ELEMENT_TYPE_BAD 
TOWN_DISPATCH_MISSION_ELEMENT_TYPE_ADVENTURE_SEA 
TOWN_DISPATCH_MISSION_ELEMENT_TYPE_MAX 

◆ ETownDispatchMissionPickType

enum SDK::ETownDispatchMissionPickType : uint8_t
strong
Enumerator
TOWN_DISPATCH_MISSION_PICK_TYPE_COMMON 
TOWN_DISPATCH_MISSION_PICK_TYPE_ADDITIONAL 
TOWN_DISPATCH_MISSION_PICK_TYPE_SCHEDULE 
TOWN_DISPATCH_MISSION_PICK_TYPE_DISPOSABLE 
TOWN_DISPATCH_MISSION_PICK_TYPE_MAX 

◆ ETownDispatchMissionResult

enum SDK::ETownDispatchMissionResult : uint8_t
strong
Enumerator
TOWN_DISPATCH_MISSION_RESULT_FAILED 
TOWN_DISPATCH_MISSION_RESULT_SUCCESS 
TOWN_DISPATCH_MISSION_RESULT_GREAT 
TOWN_DISPATCH_MISSION_RESULT_MAX 

◆ ETownDispatchNpcUpdateReason

enum SDK::ETownDispatchNpcUpdateReason : uint8_t
strong
Enumerator
TOWN_DISPATCH_NPC_UPDATE_REASON_NONE 
TOWN_DISPATCH_NPC_UPDATE_REASON_RECRUIT 
TOWN_DISPATCH_NPC_UPDATE_REASON_MISSION_START 
TOWN_DISPATCH_NPC_UPDATE_REASON_MISSION_FINISH 
TOWN_DISPATCH_NPC_UPDATE_REASON_COOLDOWN_RESET_PAID 
TOWN_DISPATCH_NPC_UPDATE_REASON_MAX 

◆ ETownDispatchShipCrewSlotType

enum SDK::ETownDispatchShipCrewSlotType : uint8_t
strong
Enumerator
TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_CHIEF 
TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_NAVIGATOR 
TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_BOATSWAIN 
TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_CREW 
TOWN_DISPATCH_SHIP_CREW_SLOT_TYPE_MAX 

◆ ETownDispatchShipState

enum SDK::ETownDispatchShipState : uint8_t
strong
Enumerator
TOWN_DISPATCH_SHIP_STATE_NONE 
TOWN_DISPATCH_SHIP_STATE_BUILDING 
TOWN_DISPATCH_SHIP_STATE_BUILT 
TOWN_DISPATCH_SHIP_STATE_IDLE 
TOWN_DISPATCH_SHIP_STATE_MAX 

◆ ETownDispatchShipUpdateReason

enum SDK::ETownDispatchShipUpdateReason : uint8_t
strong
Enumerator
TOWN_DISPATCH_SHIP_UPDATE_REASON_NONE 
TOWN_DISPATCH_SHIP_UPDATE_REASON_UPGRADE 
TOWN_DISPATCH_SHIP_UPDATE_REASON_SELL 
TOWN_DISPATCH_SHIP_UPDATE_REASON_REPAIR 
TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_START 
TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_END 
TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_FINISH 
TOWN_DISPATCH_SHIP_UPDATE_REASON_MISSION_START 
TOWN_DISPATCH_SHIP_UPDATE_REASON_MISSION_FINISH 
TOWN_DISPATCH_SHIP_UPDATE_REASON_NAME_CHANGE 
TOWN_DISPATCH_SHIP_UPDATE_REASON_BUILD_END_PAID 
TOWN_DISPATCH_SHIP_UPDATE_REASON_DESTROYED 
TOWN_DISPATCH_SHIP_UPDATE_REASON_CREW_ADDED 
TOWN_DISPATCH_SHIP_UPDATE_REASON_CREW_REMOVED 
TOWN_DISPATCH_SHIP_UPDATE_REASON_MAX 

◆ ETownDispatchSkillCategory

enum SDK::ETownDispatchSkillCategory : uint8_t
strong
Enumerator
TOWN_DISPATCH_SKILL_CATEGORY_NONE 
TOWN_DISPATCH_SKILL_CATEGORY_CREW_NAVIGATION 
TOWN_DISPATCH_SKILL_CATEGORY_CREW_DECK 
TOWN_DISPATCH_SKILL_CATEGORY_CREW_COMMON 
TOWN_DISPATCH_SKILL_CATEGORY_NPC 
TOWN_DISPATCH_SKILL_CATEGORY_SHIP 
TOWN_DISPATCH_SKILL_CATEGORY_ITEM 
TOWN_DISPATCH_SKILL_CATEGORY_MAX 

◆ ETownDispatchSkillEffect

enum SDK::ETownDispatchSkillEffect : uint8_t
strong
Enumerator
TOWN_DISPATCH_SKILL_EFFECT_NONE 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_REWARD_TOWN_COIN_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_REWARD_EXP_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_NULLIFY_CREW_DAMAGE_RATIO 
TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_MOVE_TIME_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_TOWN_RES_COST_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_DECREASE_SHIP_DAMAGE_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_REDUCE_MISSION_CONDUCT_TIME_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_ALL_REWARD_INCREASE_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_MISSION_MUST_SUCCESS 
TOWN_DISPATCH_SKILL_EFFECT_DAMAGE_TO_SHIP 
TOWN_DISPATCH_SKILL_EFFECT_DAMAGE_TO_CREW 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_MISSION_MOVE_TIME_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_MISSION_CONDUCT_TIME_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_ALL_REWARD_DECREASE_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_DECREASE_MISSION_SUCCESS_RATE 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_ADVENTURE_SEA_RESIST 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_BASE_STAT_LEVEL_PERCENT 
TOWN_DISPATCH_SKILL_EFFECT_BONUS_REWARD_ON_SUCCESS 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_TARGET_EVENT_SUCCESS_RATE 
TOWN_DISPATCH_SKILL_EFFECT_BONUS_REWARD_ON_TARGET_EVENT_SUCCESS 
TOWN_DISPATCH_SKILL_EFFECT_INCREASE_STAT_EVENT_SUCCESS_RATE 
TOWN_DISPATCH_SKILL_EFFECT_BONUS_MONEY_ON_SUCCESS_GREAT 
TOWN_DISPATCH_SKILL_EFFECT_BONUS_TOWN_RES_ON_SUCCESS_GREAT 
TOWN_DISPATCH_SKILL_EFFECT_MAX 

◆ ETownDispatchStatType

enum SDK::ETownDispatchStatType : uint8_t
strong
Enumerator
TOWN_DISPATCH_STAT_TYPE_NONE 
TOWN_DISPATCH_STAT_TYPE_INCREASE_REWARD_TOWN_COIN_PERCENT 
TOWN_DISPATCH_STAT_TYPE_INCREASE_REWARD_EXP_PERCENT 
TOWN_DISPATCH_STAT_TYPE_NULLIFY_CREW_DAMAGE_RATIO 
TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_MOVE_TIME_PERCENT 
TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_TOWN_RES_COST_PERCENT 
TOWN_DISPATCH_STAT_TYPE_DECREASE_SHIP_DAMAGE_PERCENT 
TOWN_DISPATCH_STAT_TYPE_REDUCE_MISSION_CONDUCT_TIME_PERCENT 
TOWN_DISPATCH_STAT_TYPE_ALL_REWARD_INCREASE_PERCENT 
TOWN_DISPATCH_STAT_TYPE_MISSION_MUST_SUCCESS 
TOWN_DISPATCH_STAT_TYPE_INCREASE_MISSION_MOVE_TIME_PERCENT 
TOWN_DISPATCH_STAT_TYPE_INCREASE_MISSION_CONDUCT_TIME_PERCENT 
TOWN_DISPATCH_STAT_TYPE_ALL_REWARD_DECREASE_PERCENT 
TOWN_DISPATCH_STAT_TYPE_DECREASE_MISSION_SUCCESS_RATE 
TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_COMBAT_PERCENT 
TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_TRADE_PERCENT 
TOWN_DISPATCH_STAT_TYPE_INCREASE_BASE_STAT_EXPLORE_PERCENT 
TOWN_DISPATCH_STAT_TYPE_MAX 

◆ ETownEscrowOperationType

enum SDK::ETownEscrowOperationType : uint8_t
strong
Enumerator
TOWN_ESCROW_OPERATION_TYPE_REGISTER 
TOWN_ESCROW_OPERATION_TYPE_RETURN 
TOWN_ESCROW_OPERATION_TYPE_RESULT 
TOWN_ESCROW_OPERATION_TYPE_MAX 

◆ ETownEscrowStorageType

enum SDK::ETownEscrowStorageType : uint8_t
strong
Enumerator
TOWN_ESCROW_STORAGE_TYPE_NONE 
TOWN_ESCROW_STORAGE_TYPE_GAME 
TOWN_ESCROW_STORAGE_TYPE_FAM 
TOWN_ESCROW_STORAGE_TYPE_MAX 

◆ ETownExpReason

enum SDK::ETownExpReason : uint8_t
strong
Enumerator
TOWN_EXP_REASON_NONE 
TOWN_EXP_REASON_BUILDING_INSTALL 
TOWN_EXP_REASON_BUILDING_PRODUCTION 
TOWN_EXP_REASON_FINISH_RESEARCH 
TOWN_EXP_REASON_QUEST 
TOWN_EXP_REASON_ADMIN 
TOWN_EXP_REASON_MAX 

◆ ETownHaveCheckType

enum SDK::ETownHaveCheckType : uint8_t
strong
Enumerator
TOWN_HAVE_CHECK_TYPE_NONE 
TOWN_HAVE_CHECK_TYPE_HAVE 
TOWN_HAVE_CHECK_TYPE_NO_HAVE 
TOWN_HAVE_CHECK_TYPE_MAX 

◆ ETownNpcGrade

enum SDK::ETownNpcGrade : uint8_t
strong
Enumerator
TOWN_NPC_GRADE_COMMON 
TOWN_NPC_GRADE_UNCOMMON 
TOWN_NPC_GRADE_RARE 
TOWN_NPC_GRADE_EPIC 
TOWN_NPC_GRADE_RELIC 
TOWN_NPC_GRADE_LEGEND 
TOWN_NPC_GRADE_MAX 

◆ ETownNpcInviteConditionType

enum SDK::ETownNpcInviteConditionType : uint8_t
strong
Enumerator
TOWN_NPC_INVITE_CONDITION_TYPE_NONE 
TOWN_NPC_INVITE_CONDITION_TYPE_TOWN_LEVEL 
TOWN_NPC_INVITE_CONDITION_TYPE_BUILDING_TYPE_COUNT 
TOWN_NPC_INVITE_CONDITION_TYPE_BUILDING_ID_COUNT 
TOWN_NPC_INVITE_CONDITION_TYPE_TOWN_POPULATION 
TOWN_NPC_INVITE_CONDITION_TYPE_DISPATCH_SHIP_TOTAL_COUNT 
TOWN_NPC_INVITE_CONDITION_TYPE_DISPATCH_SHIP_ID_COUNT 
TOWN_NPC_INVITE_CONDITION_TYPE_MAX 

◆ ETownNpcItemEquipType

enum SDK::ETownNpcItemEquipType : uint8_t
strong
Enumerator
TOWN_NPC_ITEM_EQUIP_TYPE_CLOTH 
TOWN_NPC_ITEM_EQUIP_TYPE_TOOL 
TOWN_NPC_ITEM_EQUIP_TYPE_MAX 

◆ ETownNpcPoolType

enum SDK::ETownNpcPoolType : uint8_t
strong
Enumerator
TOWN_NPC_POOL_TYPE_NORMAL 
TOWN_NPC_POOL_TYPE_NERIA 
TOWN_NPC_POOL_TYPE_FRIENDSHIP 
TOWN_NPC_POOL_TYPE_MAX 

◆ ETownNpcSkillCondition

enum SDK::ETownNpcSkillCondition : uint8_t
strong
Enumerator
TOWN_NPC_SKILL_CONDITION_NONE 
TOWN_NPC_SKILL_CONDITION_IN_LEADER_SLOT 
TOWN_NPC_SKILL_CONDITION_IN_ASSISTANT_SLOT 
TOWN_NPC_SKILL_CONDITION_TARGET_PRODUCT_MAX_GRADE 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_LESS 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_EQUAL 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_BUILDING_TYPE_COUNT_GREATER 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_LESS 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_EQUAL 
TOWN_NPC_SKILL_CONDITION_OTHER_NPC_GRADE_COUNT_GREATER 
TOWN_NPC_SKILL_CONDITION_MAX 

◆ ETownNpcSkillEffectType

enum SDK::ETownNpcSkillEffectType : uint8_t
strong
Enumerator
TOWN_NPC_SKILL_EFFECT_TYPE_NONE 
TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_PRODUCE_TIME 
TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_PRODUCE_COST 
TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_HEALTH_COST 
TOWN_NPC_SKILL_EFFECT_TYPE_REDUCE_MATERIAL 
TOWN_NPC_SKILL_EFFECT_TYPE_PRODUCE_PLUS 
TOWN_NPC_SKILL_EFFECT_TYPE_MAX 

◆ ETownNpcStat

enum SDK::ETownNpcStat : uint8_t
strong
Enumerator
TOWN_NPC_STAT_NONE 
TOWN_NPC_STAT_STR 
TOWN_NPC_STAT_DEX 
TOWN_NPC_STAT_END 
TOWN_NPC_STAT_INT 
TOWN_NPC_STAT_MAX 

◆ ETownNpcTalkType

enum SDK::ETownNpcTalkType : uint8_t
strong
Enumerator
TOWN_NPC_TALK_TYPE_ENCOURAGE 
TOWN_NPC_TALK_TYPE_PRESENT 
TOWN_NPC_TALK_TYPE_MAX 

◆ ETownObjectInstallStep

enum SDK::ETownObjectInstallStep : uint8_t
strong
Enumerator
TOWN_OBJECT_INSTALL_STEP 
TOWN_OBJECT_INSTALL_STEP01 
TOWN_OBJECT_INSTALL_STEP02 
TOWN_OBJECT_INSTALL_STEP_MAX 

◆ ETownObjectState

enum SDK::ETownObjectState : uint8_t
strong
Enumerator
TOWN_OBJECT_STATE_NONE 
TOWN_OBJECT_STATE_INSTALL 
TOWN_OBJECT_STATE_INSTALLED 
TOWN_OBJECT_STATE_UPGRADING 
TOWN_OBJECT_STATE_IDLE 
TOWN_OBJECT_STATE_PRODUCE 
TOWN_OBJECT_STATE_PRODUCED 
TOWN_OBJECT_STATE_DESTORY 
TOWN_OBJECT_STATE_RESEARCHING 
TOWN_OBJECT_STATE_RESEARCHED 
TOWN_OBJECT_STATE_MAX 

◆ ETownProductGrade

enum SDK::ETownProductGrade : uint8_t
strong
Enumerator
TOWN_PRODUCT_GRADE_NORMAL 
TOWN_PRODUCT_GRADE_GOOD 
TOWN_PRODUCT_GRADE_MAX 

◆ ETownQuestGrade

enum SDK::ETownQuestGrade : uint8_t
strong
Enumerator
TOWN_QUEST_GRADE_COMMON 
TOWN_QUEST_GRADE_UNCOMMON 
TOWN_QUEST_GRADE_RARE 
TOWN_QUEST_GRADE_EPIC 
TOWN_QUEST_GRADE_RELIC 
TOWN_QUEST_GRADE_LEGEND 
TOWN_QUEST_GRADE_MAX 

◆ ETownQuestPointRewardType

enum SDK::ETownQuestPointRewardType : uint8_t
strong
Enumerator
TOWN_QUEST_POINT_REWARD_TYPE_NONE 
TOWN_QUEST_POINT_REWARD_TYPE_ITEM 
TOWN_QUEST_POINT_REWARD_TYPE_TOWN_RESOURCE 
TOWN_QUEST_POINT_REWARD_TYPE_MAX 

◆ ETownQuestPoolType

enum SDK::ETownQuestPoolType : uint8_t
strong
Enumerator
TOWN_QUEST_POOL_TYPE_NONE 
TOWN_QUEST_POOL_TYPE_ALL 
TOWN_QUEST_POOL_TYPE_PAID 
TOWN_QUEST_POOL_TYPE_MAX 

◆ ETownQuestProduceStage

enum SDK::ETownQuestProduceStage : uint8_t
strong
Enumerator
TOWN_QUEST_PRODUCE_STAGE_NONE 
TOWN_QUEST_PRODUCE_STAGE_START 
TOWN_QUEST_PRODUCE_STAGE_FINISH 
TOWN_QUEST_PRODUCE_STAGE_MAX 

◆ ETownQuestSelectOp

enum SDK::ETownQuestSelectOp : uint8_t
strong
Enumerator
TOWN_QUEST_SELECT_OP_AND 
TOWN_QUEST_SELECT_OP_OR 
TOWN_QUEST_SELECT_OP_MAX 

◆ ETownQuestSlotPaidCode

enum SDK::ETownQuestSlotPaidCode : uint8_t
strong
Enumerator
TOWN_QUEST_SLOT_PAID_CODE_FREE 
TOWN_QUEST_SLOT_PAID_CODE_PAID 
TOWN_QUEST_SLOT_PAID_CODE_MAX 

◆ ETownResearchCategory

enum SDK::ETownResearchCategory : uint8_t
strong
Enumerator
TOWN_RESEARCH_CATEGORY_NONE 
TOWN_RESEARCH_CATEGORY_BUILDING 
TOWN_RESEARCH_CATEGORY_DISPATCH 
TOWN_RESEARCH_CATEGORY_MAX 

◆ ETownResearchEffectType

enum SDK::ETownResearchEffectType : uint8_t
strong
Enumerator
TOWN_RESEARCH_EFFECT_TYPE_NONE 
TOWN_RESEARCH_EFFECT_TYPE_ENABLE_INSTALL_BUILDING 
TOWN_RESEARCH_EFFECT_TYPE_ADD_SHIP_MAX_COUNT 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_TIER_SELECT 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_TRADE 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_COMBAT 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_EXPLORE 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_SCHEDULE 
TOWN_RESEARCH_EFFECT_TYPE_REDUCE_BUILD_SHIP_TIME 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_PLUS_MAX_RENEW 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_FRIENDSHIP_NPC 
TOWN_RESEARCH_EFFECT_TYPE_CREW_SELECT_RATIO 
TOWN_RESEARCH_EFFECT_TYPE_CREW_SELECT_FIXED 
TOWN_RESEARCH_EFFECT_TYPE_CREW_CANDIDATE_PLUS 
TOWN_RESEARCH_EFFECT_TYPE_CREW_RENEW_COUNT_PLUS 
TOWN_RESEARCH_EFFECT_TYPE_ADD_SHIP_MAX_LEVEL 
TOWN_RESEARCH_EFFECT_TYPE_DISPATCH_SHIP_UPGRADE 
TOWN_RESEARCH_EFFECT_TYPE_ADD_CREW_MAX_COUNT 
TOWN_RESEARCH_EFFECT_TYPE_MAX 

◆ ETownResearchSubCategory

enum SDK::ETownResearchSubCategory : uint8_t
strong
Enumerator
TOWN_RESEARCH_SUB_CATEGORY_NONE 
TOWN_RESEARCH_SUB_CATEGORY_BASE 
TOWN_RESEARCH_SUB_CATEGORY_EXTEND 
TOWN_RESEARCH_SUB_CATEGORY_SPECIAL 
TOWN_RESEARCH_SUB_CATEGORY_MAX 

◆ ETownResourceChangeReason

enum SDK::ETownResourceChangeReason : uint8_t
strong
Enumerator
TOWN_RESOURCE_CHANGE_REASON_NONE 
TOWN_RESOURCE_CHANGE_REASON_SHOP_BUY 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION 
TOWN_RESOURCE_CHANGE_REASON_DEATH_NPC_RECRUIT 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_INSTALL 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_UPGRADE 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_REPLACE 
TOWN_RESOURCE_CHANGE_REASON_RESEARCH 
TOWN_RESOURCE_CHANGE_REASON_NPC_RECRUIT 
TOWN_RESOURCE_CHANGE_REASON_MISSION_START 
TOWN_RESOURCE_CHANGE_REASON_CREW_RECRUIT 
TOWN_RESOURCE_CHANGE_REASON_RECOVER_CREW 
TOWN_RESOURCE_CHANGE_REASON_BUILD_SHIP 
TOWN_RESOURCE_CHANGE_REASON_UPGRADE_SHIP 
TOWN_RESOURCE_CHANGE_REASON_REPAIR_SHIP 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION_PLUS 
TOWN_RESOURCE_CHANGE_REASON_CANCEL_BUILDING_INSTALL 
TOWN_RESOURCE_CHANGE_REASON_CANCEL_RESEARCH 
TOWN_RESOURCE_CHANGE_REASON_ADMIN 
TOWN_RESOURCE_CHANGE_REASON_MISSION_FINISH 
TOWN_RESOURCE_CHANGE_REASON_BUILD_SHIP_DB_FAILURE 
TOWN_RESOURCE_CHANGE_REASON_SELL_SHIP 
TOWN_RESOURCE_CHANGE_REASON_QUEST_REWARD 
TOWN_RESOURCE_CHANGE_REASON_QUEST_REWARD_POINT_USE 
TOWN_RESOURCE_CHANGE_REASON_BUILDING_PRODUCTION_FIN 
TOWN_RESOURCE_CHANGE_REASON_TAKE_FUND 
TOWN_RESOURCE_CHANGE_REASON_USE_ITEM 
TOWN_RESOURCE_CHANGE_REASON_OPEN_SITE_AREA 
TOWN_RESOURCE_CHANGE_REASON_MAX 

◆ ETownResourceType

enum SDK::ETownResourceType : uint8_t
strong
Enumerator
TOWN_RESOURCE_TYPE_NONE 
TOWN_RESOURCE_TYPE_COIN 
TOWN_RESOURCE_TYPE_FARMING 
TOWN_RESOURCE_TYPE_LIVESTOCK 
TOWN_RESOURCE_TYPE_MINING 
TOWN_RESOURCE_TYPE_LUMBERING 
TOWN_RESOURCE_TYPE_FISHING 
TOWN_RESOURCE_TYPE_ARCHEOLOGY 
TOWN_RESOURCE_TYPE_MAX 

◆ ETownShipDispatchMissionCheckOption

Enumerator
TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_NONE 
TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_SUCCESS 
TOWN_SHIP_DISPATCH_MISSION_CHECK_OPTION_MAX 

◆ ETownShipDurabilityStatus

enum SDK::ETownShipDurabilityStatus : uint8_t
strong
Enumerator
TOWN_SHIP_DURABILITY_STATUS_NORMAL 
TOWN_SHIP_DURABILITY_STATUS_DAMAGED 
TOWN_SHIP_DURABILITY_STATUS_DAMAGED_HEAVY 
TOWN_SHIP_DURABILITY_STATUS_DESTROYED 
TOWN_SHIP_DURABILITY_STATUS_MAX 

◆ ETownSiteAreaState

enum SDK::ETownSiteAreaState : uint8_t
strong
Enumerator
TOWN_SITE_AREA_STATE_NONE 
TOWN_SITE_AREA_STATE_IDLE 
TOWN_SITE_AREA_STATE_BUILDING 
TOWN_SITE_AREA_STATE_BUILT 
TOWN_SITE_AREA_STATE_MAX 

◆ ETownStatType

enum SDK::ETownStatType : uint8_t
strong
Enumerator
TOWN_STAT_TYPE_NONE 
TOWN_STAT_TYPE_SHIP_MAX_COUNT_PLUS 
TOWN_STAT_TYPE_DISPATCH_SELECT_TRADE_PLUS 
TOWN_STAT_TYPE_DISPATCH_SELECT_COMBAT_PLUS 
TOWN_STAT_TYPE_DISPATCH_SELECT_EXPLORE_PLUS 
TOWN_STAT_TYPE_DISPATCH_SELECT_SCHEDULE_PLUS 
TOWN_STAT_TYPE_REDUCE_BUILD_SHIP_TIME_PERCENT 
TOWN_STAT_TYPE_DISPATCH_MAX_RENEW_PLUS 
TOWN_STAT_TYPE_DISPATCH_FRIENDSHIP_NPC 
TOWN_STAT_TYPE_DISPATCH_CREW_CANDIDATE_PLUS 
TOWN_STAT_TYPE_DISPATCH_CREW_RENEW_COUNT_PLUS 
TOWN_STAT_TYPE_SHIP_MAX_LEVEL_PLUS 
TOWN_STAT_TYPE_CREW_MAX_COUNT_PLUS 
TOWN_STAT_TYPE_MAX 

◆ ETraceDamageType

enum SDK::ETraceDamageType : uint8_t
strong
Enumerator
TRACE_DAMAGE_TYPE_SKILL_EFFECT_DAMAGE 
TRACE_DAMAGE_TYPE_BASE_DAMAGE 
TRACE_DAMAGE_TYPE_NPC_ATTACK_ADJUSTED_DAMAGE 
TRACE_DAMAGE_TYPE_REPEAT_DAMAGE 
TRACE_DAMAGE_TYPE_STATUS_EFFECT_STACK_MULTIPLIER 
TRACE_DAMAGE_TYPE_STAT_SKILL_DAMAGE_RATE 
TRACE_DAMAGE_TYPE_STAT_AWAKENING_DAM_RATE 
TRACE_DAMAGE_TYPE_WEAPON_AMPLIFY 
TRACE_DAMAGE_TYPE_CONFIG_PVP_DAMAGE_RATIO 
TRACE_DAMAGE_TYPE_DAMAGE_REDUCTION 
TRACE_DAMAGE_TYPE_DAMAGE_SUM 
TRACE_DAMAGE_TYPE_STAT_DAMAGE_INC_RATE 
TRACE_DAMAGE_TYPE_STAT_CRITICAL 
TRACE_DAMAGE_TYPE_SKILL_CUSTOMIZING_AND_ADDON 
TRACE_DAMAGE_TYPE_NPC_ADAPTATION 
TRACE_DAMAGE_TYPE_ABILITY 
TRACE_DAMAGE_TYPE_STAT_ATTR_RES_RATE 
TRACE_DAMAGE_TYPE_STAT_NPC_SPECIES_DAM_RATE 
TRACE_DAMAGE_TYPE_LEVEL_DAMAGE 
TRACE_DAMAGE_TYPE_BACK_ATTACK 
TRACE_DAMAGE_TYPE_REFLECTION_DAMAGE 
TRACE_DAMAGE_TYPE_VF_BALANCE_HIT 
TRACE_DAMAGE_TYPE_FINAL_DAMAGE_MODIFY 
TRACE_DAMAGE_TYPE_MAX 

◆ ETraceProjectileEndMoveType

enum SDK::ETraceProjectileEndMoveType : uint8_t
strong
Enumerator
TraceProjectileEndMoveType_Move 
TraceProjectileEndMoveType_Stop 
TraceProjectileEndMoveType_Explode 
TraceProjectileEndMoveType_Destroy 
TraceProjectileEndMoveType_MAX 

◆ ETraceProjectileStartMoveType

enum SDK::ETraceProjectileStartMoveType : uint8_t
strong
Enumerator
TraceProjectileStartMoveType_Move 
TraceProjectileStartMoveType_Stop 
TraceProjectileStartMoveType_MAX 

◆ ETraceProjectileState

enum SDK::ETraceProjectileState : uint8_t
strong
Enumerator
TraceProjectileState_NONE 
TraceProjectileState_WAIT 
TraceProjectileState_TRACE 
TraceProjectileState_END 
TraceProjectileState_MAX 

◆ ETraceProjectileTargetOptionType

Enumerator
TraceProjectileTargetOptionType_None 
TraceProjectileTargetOptionType_SelfOnly 
TraceProjectileTargetOptionType_MAX 

◆ ETraceProjectileTargetSelectType

Enumerator
TraceProjectileTargetSelectType_Range 
TraceProjectileTargetSelectType_Target 
TraceProjectileTargetSelectType_MAX 

◆ ETrackActiveCondition

enum SDK::ETrackActiveCondition : uint8_t
strong
Enumerator
ETAC_Always 
ETAC_GoreEnabled 
ETAC_GoreDisabled 
ETAC_MAX 

◆ ETrackToggleAction

enum SDK::ETrackToggleAction : uint8_t
strong
Enumerator
ETTA_Off 
ETTA_On 
ETTA_Toggle 
ETTA_Trigger 
ETTA_MAX 

◆ ETradeLockCause

enum SDK::ETradeLockCause : uint8_t
strong
Enumerator
TRADE_LOCK_CAUSE_REQUEST 
TRADE_LOCK_CAUSE_UNLOCK_OTHER 
TRADE_LOCK_CAUSE_ADDITEM_OTHER 
TRADE_LOCK_CAUSE_REMOVEITEM_OTHER 
TRADE_LOCK_CAUSE_MODIFYMONEY_OTHER 
TRADE_LOCK_CAUSE_MAX 

◆ ETrail2SourceMethod

enum SDK::ETrail2SourceMethod : uint8_t
strong
Enumerator
PET2SRCM_Default 
PET2SRCM_Particle 
PET2SRCM_Actor 
PET2SRCM_MAX 

◆ ETrail2SpawnMethod

enum SDK::ETrail2SpawnMethod : uint8_t
strong
Enumerator
PET2SM_Emitter 
PET2SM_Velocity 
PET2SM_Distance 
PET2SM_MAX 

◆ ETrailsRenderAxisOption

enum SDK::ETrailsRenderAxisOption : uint8_t
strong
Enumerator
Trails_CameraUp 
Trails_SourceUp 
Trails_WorldUp 
Trails_MAX 

◆ ETrailTaperMethod

enum SDK::ETrailTaperMethod : uint8_t
strong
Enumerator
PETTM_None 
PETTM_Full 
PETTM_Partial 
PETTM_MAX 

◆ ETrainingModeAction

enum SDK::ETrainingModeAction : uint8_t
strong
Enumerator
TRAINING_MODE_ACTION_START 
TRAINING_MODE_ACTION_END 
TRAINING_MODE_ACTION_SPAWN_NPC 
TRAINING_MODE_ACTION_DESPAWN_NPC_ALL 
TRAINING_MODE_ACTION_REFILL 
TRAINING_MODE_ACTION_RESET_COOLDOWN 
TRAINING_MODE_ACTION_RESET_SKILL 
TRAINING_MODE_ACTION_COOLDOWN_DISABLE 
TRAINING_MODE_ACTION_COOLDOWN_ENABLE 
TRAINING_MODE_ACTION_REFILL_AUTO_ENABLE 
TRAINING_MODE_ACTION_REFILL_AUTO_DISABLE 
TRAINING_MODE_ACTION_MAX 

◆ ETrainingModeNpcCategory

enum SDK::ETrainingModeNpcCategory : uint8_t
strong
Enumerator
TRAINING_MODE_NPC_CATEGORY_MONSTER 
TRAINING_MODE_NPC_CATEGORY_SCARECROW 
TRAINING_MODE_NPC_CATEGORY_MAX 

◆ ETrainingModeNpcGrade

enum SDK::ETrainingModeNpcGrade : uint8_t
strong
Enumerator
TRAINING_MODE_NPC_GRADE_NONE 
TRAINING_MODE_NPC_GRADE_NORMAL 
TRAINING_MODE_NPC_GRADE_NAMED 
TRAINING_MODE_NPC_GRADE_SEED 
TRAINING_MODE_NPC_GRADE_BOSS 
TRAINING_MODE_NPC_GRADE_MAX 

◆ ETransitionType

enum SDK::ETransitionType : uint8_t
strong
Enumerator
TT_None 
TT_Paused 
TT_Loading 
TT_Saving 
TT_Connecting 
TT_Precaching 
TT_MAX 

◆ ETransitMoveMode

enum SDK::ETransitMoveMode : uint8_t
strong
Enumerator
TRANSIT_MOVE_MODE_IDLE 
TRANSIT_MOVE_MODE_PATH 
TRANSIT_MOVE_MODE_ROTATING 
TRANSIT_MOVE_MODE_MAX 

◆ ETransitPatrolDirection

enum SDK::ETransitPatrolDirection : uint8_t
strong
Enumerator
TRANSIT_PATROL_DIRECTION_BACKWARD 
TRANSIT_PATROL_DIRECTION_FORWARD 
TRANSIT_PATROL_DIRECTION_MAX 

◆ ETransitState

enum SDK::ETransitState : uint8_t
strong
Enumerator
TRANSIT_STATE_IDLE 
TRANSIT_STATE_MOVE 
TRANSIT_STATE_ROTATE 
TRANSIT_STATE_PAUSE 
TRANSIT_STATE_QUIT 
TRANSIT_STATE_MAX 

◆ ETransitStateChangeReason

enum SDK::ETransitStateChangeReason : uint8_t
strong
Enumerator
TRANSIT_STATE_CHANGE_REASON_NONE 
TRANSIT_STATE_CHANGE_REASON_MOVE 
TRANSIT_STATE_CHANGE_REASON_TELEPORT 
TRANSIT_STATE_CHANGE_REASON_STOP 
TRANSIT_STATE_CHANGE_REASON_ROTATE 
TRANSIT_STATE_CHANGE_REASON_PATH_NODE_ARRIVED 
TRANSIT_STATE_CHANGE_REASON_MAX 

◆ ETrapBoundingType

enum SDK::ETrapBoundingType : uint8_t
strong
Enumerator
TRAP_BOUNDING_TYPE_SPHERE 
TRAP_BOUNDING_TYPE_OBB 
TRAP_BOUNDING_TYPE_MAX 

◆ ETrapState

enum SDK::ETrapState : uint8_t
strong
Enumerator
TRAP_STATE_INACTIVE 
TRAP_STATE_READY 
TRAP_STATE_IGNITED 
TRAP_STATE_EXPLODING 
TRAP_STATE_EXHAUSTED 
TRAP_STATE_MAX 

◆ ETrapTargetFilterType

enum SDK::ETrapTargetFilterType : uint8_t
strong
Enumerator
TRAP_TARGET_FILTER_TYPE_NONE 
TRAP_TARGET_FILTER_TYPE_PC 
TRAP_TARGET_FILTER_TYPE_MAX 

◆ ETrapTargetMoveType

enum SDK::ETrapTargetMoveType : uint8_t
strong
Enumerator
TRAP_TARGET_MOVE_TYPE_NONE 
TRAP_TARGET_MOVE_TYPE_CENTER 
TRAP_TARGET_MOVE_TYPE_MAX 

◆ ETrapType

enum SDK::ETrapType : uint8_t
strong
Enumerator
TRAP_TYPE_ACTIVE 
TRAP_TYPE_REACTIVE 
TRAP_TYPE_REACTIVE_INPUT 
TRAP_TYPE_MAX 

◆ ETravelType

enum SDK::ETravelType : uint8_t
strong
Enumerator
TRAVEL_Absolute 
TRAVEL_Partial 
TRAVEL_Relative 
TRAVEL_MAX 

◆ ETriangleSortAxis

enum SDK::ETriangleSortAxis : uint8_t
strong
Enumerator
TSA_X_Axis 
TSA_Y_Axis 
TSA_Z_Axis 
TSA_MAX 

◆ ETriangleSortOption

enum SDK::ETriangleSortOption : uint8_t
strong
Enumerator
TRISORT_None 
TRISORT_CenterRadialDistance 
TRISORT_Random 
TRISORT_MergeContiguous 
TRISORT_Custom 
TRISORT_CustomLeftRight 
TRISORT_MAX 

◆ ETribeType

enum SDK::ETribeType : uint8_t
strong
Enumerator
TRIBE_TYPE_NONE 
TRIBE_TYPE_HUMAN 
TRIBE_TYPE_LAZERNES 
TRIBE_TYPE_MOKOKO 
TRIBE_TYPE_KENNAIN 
TRIBE_TYPE_SEALIN 
TRIBE_TYPE_UMAR 
TRIBE_TYPE_FAIRY 
TRIBE_TYPE_GOBLIN 
TRIBE_TYPE_ANIMAL 
TRIBE_TYPE_MAX 

◆ ETriggerActionNodeType

enum SDK::ETriggerActionNodeType : uint8_t
strong
Enumerator
TriggerAction_ChangePropProperty 
TriggerAction_ChangeTouchPropState 
TriggerAction_SpawnNPC 
TriggerAction_SpawnTrap 
TriggerAction_RespawnNPC 
TriggerAction_DespawnNPC 
TriggerAction_TeleportPlayer 
TriggerAction_WarpPlayer 
TriggerAction_ItemEvent 
TriggerAction_SendAISignal 
TriggerAction_SetPublicTransitDirection 
TriggerAction_SceneEvent 
TriggerAction_StopPublicTransit 
TriggerAction_RotatePublicTransit 
TriggerAction_CancelPropInteraction 
TriggerAction_StartTrackMove 
TriggerAction_Delay 
TriggerAction_ChangeDefaultWarpPosition 
TriggerAction_ChangeDefaultWarpZone 
TriggerAction_AddAggroAround 
TriggerAction_DespawnTrap 
TriggerAction_ChangeTowerProperty 
TriggerAction_ChangeNPCFaction 
TriggerAction_SetIdentityGauge 
TriggerAction_ChangeLifeVessel 
TriggerAction_RevivePartyMembers 
TriggerAction_ActiveAI 
TriggerAction_ControlWave 
TriggerAction_ChangeVehicleProperty 
TriggerAction_SpawnProp 
TriggerAction_DespawnProp 
TriggerAction_DespawnVehicle 
TriggerAction_TeleportNPC 
TriggerAction_ImmediateJumping 
TriggerAction_ChangeStoredRevivePosition 
TriggerAction_SetTriggerUnitEnableState 
TriggerAction_RestoreTriggerUnitActiveCount 
TriggerAction_StartTrophyAuction 
TriggerAction_ReviveAllPlayer 
TriggerAction_ChangeInPlaceRevivePosition 
TriggerAction_MAX 

◆ ETriggerActionState

enum SDK::ETriggerActionState : uint8_t
strong
Enumerator
TAS_Out 
TAS_MAX 

◆ ETriggerBroadcastType

enum SDK::ETriggerBroadcastType : uint8_t
strong
Enumerator
TRIGGER_BROADCAST_TYPE_SELF 
TRIGGER_BROADCAST_TYPE_PARTY 
TRIGGER_BROADCAST_TYPE_INSTANCE_ZONE 
TRIGGER_BROADCAST_TYPE_TRANSIT 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT01 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT02 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT03 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT04 
TRIGGER_BROADCAST_TYPE_TROOP_UNIT05 
TRIGGER_BROADCAST_TYPE_MAX 

◆ ETriggerCheckNodeType

enum SDK::ETriggerCheckNodeType : uint8_t
strong
Enumerator
TriggerCheck_DeadNPC 
TriggerCheck_QuestState 
TriggerCheck_IsDespawnProp 
TriggerCheck_PropState 
TriggerCheck_InVolumeProp 
TriggerCheck_Random 
TriggerCheck_HaveItem 
TriggerCheck_DespawnTower 
TriggerCheck_PlayerClass 
TriggerCheck_LifeVessel 
TriggerCheck_ZoneLevel 
TriggerCheck_RandomCase 
TriggerCheck_JumpingPlayer 
TriggerCheck_MAX 

◆ ETriggerCheckState

enum SDK::ETriggerCheckState : uint8_t
strong
Enumerator
TCS_Yes 
TCS_No 
TCS_MAX 

◆ ETriggerCheckState_Random

enum SDK::ETriggerCheckState_Random : uint8_t
strong
Enumerator
TCE_Random_Case1 
TCE_Random_Case2 
TCE_Random_Case3 
TCE_Random_Case4 
TCE_Random_Case5 
TCE_Random_MAX 

◆ ETriggerConditionState_AssembleVolumeProp

Enumerator
TCS_AssembleVolumeProp_Assemble 
TCS_AssembleVolumeProp_MAX 

◆ ETriggerConditionState_BossRoomVolumeProp

Enumerator
TCS_BossRoomVolumeProp_AllDead 
TCS_BossRoomVolumeProp_AllExit 
TCS_BossRoomVolumeProp_MAX 

◆ ETriggerConditionState_ClickProp

Enumerator
TCS_ClickProp_Click 
TCS_ClickProp_MAX 

◆ ETriggerConditionState_CooperationQuest

Enumerator
TCS_CooperationQuest_Start 
TCS_CooperationQuest_Complete 
TCS_CooperationQuest_Fail 
TCS_CooperationQuest_Cancel 
TCS_CooperationQuest_Condition 
TCS_CooperationQuest_Condition01 
TCS_CooperationQuest_Condition02 
TCS_CooperationQuest_Condition03 
TCS_CooperationQuest_Condition04 
TCS_CooperationQuest_MAX 

◆ ETriggerConditionState_DoorProp

enum SDK::ETriggerConditionState_DoorProp : uint8_t
strong
Enumerator
TCS_DoorProp_Open 
TCS_DoorProp_Close 
TCS_DoorProp_MAX 

◆ ETriggerConditionState_GripProp

enum SDK::ETriggerConditionState_GripProp : uint8_t
strong
Enumerator
TCS_GripProp_Grip 
TCS_GripProp_MAX 

◆ ETriggerConditionState_HitProp

enum SDK::ETriggerConditionState_HitProp : uint8_t
strong
Enumerator
TCS_HitProp_Hit 
TCS_HitProp_Destruct 
TCS_HitProp_On2 
TCS_HitProp_On3 
TCS_HitProp_MAX 

◆ ETriggerConditionState_InputKeyVolumeProp

Enumerator
TCS_InputKeyVolumeProp_InputKey 
TCS_InputKeyVolumeProp_MAX 

◆ ETriggerConditionState_JointProp

Enumerator
TCS_JointProp_Attach 
TCS_JointProp_Detach 
TCS_JointProp_MAX 

◆ ETriggerConditionState_NPC

enum SDK::ETriggerConditionState_NPC : uint8_t
strong
Enumerator
TCS_NPC_Dead 
TCS_NPC_Spawn 
TCS_NPC_Event1 
TCS_NPC_Event2 
TCS_NPC_Event3 
TCS_NPC_Event4 
TCS_NPC_Event5 
TCS_NPC_PathEvent 
TCS_NPC_RecvSignal 
TCS_NPC_MAX 

◆ ETriggerConditionState_PickupProp

Enumerator
TCS_PickupProp_Pickup 
TCS_PickupProp_MAX 

◆ ETriggerConditionState_RotatorProp

Enumerator
TCS_RotatorProp_RotateStart 
TCS_RotatorProp_RotateCancel 
TCS_RotatorProp_RotateEnd 
TCS_RotatorProp_MAX 

◆ ETriggerConditionState_SharedProp

Enumerator
TCS_SharedProp_Click 
TCS_SharedProp_Despawn 
TCS_SharedProp_MAX 

◆ ETriggerConditionState_StationVolumeProp

Enumerator
TCS_StationVolumeProp_Disable 
TCS_StationVolumeProp_MAX 

◆ ETriggerConditionState_SwitchProp

Enumerator
TCS_SwitchProp_On 
TCS_SwitchProp_Off 
TCS_SwitchProp_MAX 

◆ ETriggerConditionState_Tower

enum SDK::ETriggerConditionState_Tower : uint8_t
strong
Enumerator
TCS_Tower_Hit 
TCS_Tower_Destruct 
TCS_Tower_MAX 

◆ ETriggerConditionState_Vehicle

enum SDK::ETriggerConditionState_Vehicle : uint8_t
strong
Enumerator
TCS_Vehicle_Enter 
TCS_Vehicle_Leave 
TCS_Vehicle_MAX 

◆ ETriggerConditionState_VolumeProp

Enumerator
TCS_VolumeProp_Enter 
TCS_VolumeProp_Leave 
TCS_VolumeProp_On 
TCS_VolumeProp_Off 
TCS_VolumeProp_MAX 

◆ ETriggerContentType

enum SDK::ETriggerContentType : uint8_t
strong
Enumerator
TRIGGER_CONTENT_TYPE_NONE 
TRIGGER_CONTENT_TYPE_CHAOSGATE 
TRIGGER_CONTENT_TYPE_MOD_PLATINUM_FIELD_A 
TRIGGER_CONTENT_TYPE_MOD_PLATINUM_FIELD_B 
TRIGGER_CONTENT_TYPE_VOYAGE_LINER 
TRIGGER_CONTENT_TYPE_MOD_BOSSRUSH 
TRIGGER_CONTENT_TYPE_RAID 
TRIGGER_CONTENT_TYPE_TOWN 
TRIGGER_CONTENT_TYPE_ISLAND_HEART_POINT 
TRIGGER_CONTENT_TYPE_CHAOSDUNGEON 
TRIGGER_CONTENT_TYPE_ZONE 
TRIGGER_CONTENT_TYPE_TRAINING_MODE 
TRIGGER_CONTENT_TYPE_TOWER 
TRIGGER_CONTENT_TYPE_COLOSSEUM 
TRIGGER_CONTENT_TYPE_NPC_EVOLUTION 
TRIGGER_CONTENT_TYPE_BATTLEFIELD 
TRIGGER_CONTENT_TYPE_ADVENTURE_MATTER 
TRIGGER_CONTENT_TYPE_REVERSE_RUIN 
TRIGGER_CONTENT_TYPE_MAX 

◆ ETriggerDataVersion

enum SDK::ETriggerDataVersion : uint8_t
strong
Enumerator
TriggerDataVersion 
TriggerDataVersion01 
TriggerDataVersion_MAX 

◆ ETriggerItemEventType

enum SDK::ETriggerItemEventType : uint8_t
strong
Enumerator
TIET_Equip 
TIET_Unequip 
TIET_Give 
TIET_Delete 
TIET_MAX 

◆ ETriggerKismetCombatStateType

enum SDK::ETriggerKismetCombatStateType : uint8_t
strong
Enumerator
TKCST_None 
TKCST_Combat 
TKCST_Idle 
TKCST_MAX 

◆ ETriggerKismetFadingType

enum SDK::ETriggerKismetFadingType : uint8_t
strong
Enumerator
TKFT_FadeIn 
TKFT_FadeOutIn 
TKFT_FadeOut 
TKFT_MAX 

◆ ETriggerKismetForceFinishType

enum SDK::ETriggerKismetForceFinishType : uint8_t
strong
Enumerator
TKFFT_None 
TKFFT_Skip 
TKFFT_TriggerUnitCompletion 
TKFFT_MAX 

◆ ETriggerNodeType

enum SDK::ETriggerNodeType : uint8_t
strong
Enumerator
TRIGGER_NODE_TYPE_CONDITION 
TRIGGER_NODE_TYPE_CHECK 
TRIGGER_NODE_TYPE_ACTION 
TRIGGER_NODE_TYPE_MAX 

◆ ETriggerSceneEventFlagType

enum SDK::ETriggerSceneEventFlagType : uint8_t
strong
Enumerator
TCEFT_None 
TCEFT_Off 
TCEFT_On 
TCEFT_MAX 

◆ ETriggerSceneEventType

enum SDK::ETriggerSceneEventType : uint8_t
strong
Enumerator
TCET_Sound 
TCET_Effect 
TCET_UI 
TCET_Input 
TCET_Kismet 
TCET_Delay 
TCET_MAX 

◆ ETriggerSignalType

enum SDK::ETriggerSignalType : uint8_t
strong
Enumerator
TRIGGER_SIGNAL_TYPE_NONE 
TRIGGER_SIGNAL_TYPE_OUT 
TRIGGER_SIGNAL_TYPE_CLICK_CLICK 
TRIGGER_SIGNAL_TYPE_DOOR_OPEN 
TRIGGER_SIGNAL_TYPE_DOOR_CLOSE 
TRIGGER_SIGNAL_TYPE_SWITCH_ON 
TRIGGER_SIGNAL_TYPE_SWITCH_OFF 
TRIGGER_SIGNAL_TYPE_HIT_HIT 
TRIGGER_SIGNAL_TYPE_HIT_DESTRUCT 
TRIGGER_SIGNAL_TYPE_GRIP_GRIP 
TRIGGER_SIGNAL_TYPE_VOLUME_ENTER 
TRIGGER_SIGNAL_TYPE_VOLUME_LEAVE 
TRIGGER_SIGNAL_TYPE_VOLUME_ON 
TRIGGER_SIGNAL_TYPE_VOLUME_OFF 
TRIGGER_SIGNAL_TYPE_NPC_SPAWN 
TRIGGER_SIGNAL_TYPE_NPC_DEAD 
TRIGGER_SIGNAL_TYPE_NPC_EVENT 
TRIGGER_SIGNAL_TYPE_NPC_EVENT01 
TRIGGER_SIGNAL_TYPE_NPC_EVENT02 
TRIGGER_SIGNAL_TYPE_NPC_EVENT03 
TRIGGER_SIGNAL_TYPE_NPC_EVENT04 
TRIGGER_SIGNAL_TYPE_YES 
TRIGGER_SIGNAL_TYPE_NO 
TRIGGER_SIGNAL_TYPE_PROP_PICKUP 
TRIGGER_SIGNAL_TYPE_PROP_ROTATE_START 
TRIGGER_SIGNAL_TYPE_PROP_ROTATE_CANCEL 
TRIGGER_SIGNAL_TYPE_PROP_ROTATE_END 
TRIGGER_SIGNAL_TYPE_ASSEMBLED 
TRIGGER_SIGNAL_TYPE_USER_SIGNAL 
TRIGGER_SIGNAL_TYPE_VOLUME_INPUTKEY 
TRIGGER_SIGNAL_TYPE_SHARED_CLICK 
TRIGGER_SIGNAL_TYPE_SHARED_DESPAWN 
TRIGGER_SIGNAL_TYPE_DUNGEON_CLEARED 
TRIGGER_SIGNAL_TYPE_COOP_QUEST_START 
TRIGGER_SIGNAL_TYPE_COOP_QUEST_COMPLETE 
TRIGGER_SIGNAL_TYPE_COOP_QUEST_FAIL 
TRIGGER_SIGNAL_TYPE_USER_SHIP_WRECK 
TRIGGER_SIGNAL_TYPE_TOWER_HIT 
TRIGGER_SIGNAL_TYPE_TOWER_DESTRUCT 
TRIGGER_SIGNAL_TYPE_VEHICLE_ENTER 
TRIGGER_SIGNAL_TYPE_VEHICLE_LEAVE 
TRIGGER_SIGNAL_TYPE_INSTANCEZONE_LOAD_COMPLETE 
TRIGGER_SIGNAL_TYPE_RANDOM_CASE 
TRIGGER_SIGNAL_TYPE_RANDOM_CASE01 
TRIGGER_SIGNAL_TYPE_RANDOM_CASE02 
TRIGGER_SIGNAL_TYPE_RANDOM_CASE03 
TRIGGER_SIGNAL_TYPE_RANDOM_CASE04 
TRIGGER_SIGNAL_TYPE_NPC_PATHEVENT 
TRIGGER_SIGNAL_TYPE_JOINT_ATTACH 
TRIGGER_SIGNAL_TYPE_JOINT_DETACH 
TRIGGER_SIGNAL_TYPE_HIT_ON2 
TRIGGER_SIGNAL_TYPE_HIT_ON3 
TRIGGER_SIGNAL_TYPE_COOP_QUEST_CANCEL 
TRIGGER_SIGNAL_TYPE_DUNGEON_ENTER 
TRIGGER_SIGNAL_TYPE_STATION_DISABLE 
TRIGGER_SIGNAL_TYPE_ALL_DEAD 
TRIGGER_SIGNAL_TYPE_ALL_EXIT 
TRIGGER_SIGNAL_TYPE_MAX 

◆ ETriggerSkipType

enum SDK::ETriggerSkipType : uint8_t
strong
Enumerator
TST_Available 
TST_Disable_Newbie 
TST_Disable 
TST_MAX 

◆ ETriggerWaveControlType

enum SDK::ETriggerWaveControlType : uint8_t
strong
Enumerator
TRIGGER_WAVE_CONTROL_TYPE_START 
TRIGGER_WAVE_CONTROL_TYPE_STOP 
TRIGGER_WAVE_CONTROL_TYPE_MAX 

◆ ETroopJoinRejectType

enum SDK::ETroopJoinRejectType : uint8_t
strong
Enumerator
TROOP_JOIN_REJECT_TYPE_SAY_NO 
TROOP_JOIN_REJECT_TYPE_TIMEOUT 
TROOP_JOIN_REJECT_TYPE_EXCEED 
TROOP_JOIN_REJECT_TYPE_CUTSCENE 
TROOP_JOIN_REJECT_TYPE_ENV_SETTING 
TROOP_JOIN_REJECT_TYPE_DEAD 
TROOP_JOIN_REJECT_TYPE_INTERACTION 
TROOP_JOIN_REJECT_TYPE_PRACTICE 
TROOP_JOIN_REJECT_TYPE_BLOCK 
TROOP_JOIN_REJECT_TYPE_INVITE_ERROR 
TROOP_JOIN_REJECT_TYPE_INVITE_IMPOSSIBLE 
TROOP_JOIN_REJECT_TYPE_BLOCK_BY_ME 
TROOP_JOIN_REJECT_TYPE_COMPETITION_QUEST 
TROOP_JOIN_REJECT_TYPE_BATTLEFIELD 
TROOP_JOIN_REJECT_TYPE_JOIN_ELSE 
TROOP_JOIN_REJECT_TYPE_LOGOUT 
TROOP_JOIN_REJECT_TYPE_PARTYBOARD 
TROOP_JOIN_REJECT_TYPE_MAX 

◆ ETroopLeaveType

enum SDK::ETroopLeaveType : uint8_t
strong
Enumerator
TROOP_LEAVE_TYPE_SELF_LEAVE 
TROOP_LEAVE_TYPE_KICKED 
TROOP_LEAVE_TYPE_KICKED_TIMEOUT 
TROOP_LEAVE_TYPE_DESTROYED 
TROOP_LEAVE_TYPE_SYSTEM 
TROOP_LEAVE_TYPE_SYSTEM_ERROR 
TROOP_LEAVE_TYPE_TRAINING 
TROOP_LEAVE_TYPE_PARTY_LEAVE_SELF 
TROOP_LEAVE_TYPE_WARP_FROM_TROOP_ZONE 
TROOP_LEAVE_TYPE_ENTER_ZONE_NOT_SUPPORT 
TROOP_LEAVE_TYPE_LOGIN_ZONE_NOT_SUPPORT 
TROOP_LEAVE_TYPE_CHANGE_TO_PARTY 
TROOP_LEAVE_TYPE_SYSTEM_BATTLEFIELD 
TROOP_LEAVE_TYPE_MATCHING_IN_PERSISTENT 
TROOP_LEAVE_TYPE_SYSTEM_COLOSSEUM 
TROOP_LEAVE_TYPE_EXIT_TROOP_ZONE_RE_PARTY 
TROOP_LEAVE_TYPE_MAX 

◆ ETroopType

enum SDK::ETroopType : uint8_t
strong
Enumerator
TROOP_TYPE_NORMAL 
TROOP_TYPE_MATCHING 
TROOP_TYPE_MAX 

◆ ETroopUnit

enum SDK::ETroopUnit : uint8_t
strong
Enumerator
TROOP_UNIT_NONE 
TROOP_UNIT 
TROOP_UNIT01 
TROOP_UNIT02 
TROOP_UNIT03 
TROOP_UNIT04 
TROOP_UNIT05 
TROOP_UNIT_MAX 

◆ ETrophyAuctionFinishType

enum SDK::ETrophyAuctionFinishType : uint8_t
strong
Enumerator
TROPHY_AUCTION_FINISH_TYPE_NORMAL 
TROPHY_AUCTION_FINISH_TYPE_ALL_GAVE_UP 
TROPHY_AUCTION_FINISH_TYPE_MAX 

◆ ETrophyAuctionState

enum SDK::ETrophyAuctionState : uint8_t
strong
Enumerator
TROPHY_AUCTION_STATE_INIT 
TROPHY_AUCTION_STATE_READY 
TROPHY_AUCTION_STATE_START 
TROPHY_AUCTION_STATE_IDLE 
TROPHY_AUCTION_STATE_MAX 

◆ ETrophyBidType

enum SDK::ETrophyBidType : uint8_t
strong
Enumerator
TROPHY_BID_TYPE_NONE 
TROPHY_BID_TYPE_NORMAL 
TROPHY_BID_TYPE_GIVE_UP 
TROPHY_BID_TYPE_NOT_ENOUGH_MONEY 
TROPHY_BID_TYPE_LOGOUT 
TROPHY_BID_TYPE_MAX 

◆ ETTSSpeaker

enum SDK::ETTSSpeaker : uint8_t
strong
Enumerator
TTSSPEAKER_Paul 
TTSSPEAKER_Harry 
TTSSPEAKER_Frank 
TTSSPEAKER_Dennis 
TTSSPEAKER_Kit 
TTSSPEAKER_Betty 
TTSSPEAKER_Ursula 
TTSSPEAKER_Rita 
TTSSPEAKER_Wendy 
TTSSPEAKER_MAX 

◆ ETutorialConditionBindType

enum SDK::ETutorialConditionBindType : uint8_t
strong
Enumerator
TUTORIAL_CONDITION_BIND_ACTIVATE 
TUTORIAL_CONDITION_BIND_COMPLETE 
TUTORIAL_CONDITION_BIND_FAIL 
TUTORIAL_CONDITION_BIND_MAX 

◆ ETutorialConditionType

enum SDK::ETutorialConditionType : uint8_t
strong
Enumerator
TUTORIAL_CONDITION_ENTERVOLUME 
TUTORIAL_CONDITION_LEAVEVOLUME 
TUTORIAL_CONDITION_ACQUIREITEM 
TUTORIAL_CONDITION_USEITEM 
TUTORIAL_CONDITION_ITEMDURABILITYCHANGE 
TUTORIAL_CONDITION_ACCEPTQUEST 
TUTORIAL_CONDITION_LEVELCHANGE 
TUTORIAL_CONDITION_LIFELEVELCHANGE 
TUTORIAL_CONDITION_ACQUIRESKILL 
TUTORIAL_CONDITION_USESKILL 
TUTORIAL_CONDITION_CLASSCHANGE 
TUTORIAL_CONDITION_UIWINDOWOPEN 
TUTORIAL_CONDITION_UIWINDOWCLOSE 
TUTORIAL_CONDITION_STAT 
TUTORIAL_CONDITION_IDENTITY 
TUTORIAL_CONDITION_INTERACTPROP 
TUTORIAL_CONDITION_EXPLODETRAP 
TUTORIAL_CONDITION_ENDREMOTEEVENT 
TUTORIAL_CONDITION_PICKUPETHER 
TUTORIAL_CONDITION_DROPITEM 
TUTORIAL_CONDITION_ACQUIRETITLE 
TUTORIAL_CONDITION_ACQUIREACHIEVEMENT 
TUTORIAL_CONDITION_COLOSSEUM 
TUTORIAL_CONDITION_ANNOUNCE 
TUTORIAL_CONDITION_ACQUIRE_ITEMCATEGORY 
TUTORIAL_CONDITION_HUD_CHANGE 
TUTORIAL_CONDITION_COMPLETE_QUEST 
TUTORIAL_CONDITION_BUFF 
TUTORIAL_CONDITION_ACQUIRE_CURRENCY 
TUTORIAL_CONDITION_EXPEDITION_LEVELCHANGE 
TUTORIAL_CONDITION_ACQUIRE_CREW 
TUTORIAL_CONDITION_VOYAGE_SUPPLY 
TUTORIAL_CONDITION_VOYAGE_EVENT 
TUTORIAL_CONDITION_VEHICLE 
TUTORIAL_CONDITION_NPC_INTERACTION 
TUTORIAL_CONDITION_ENTER_ZONE 
TUTORIAL_CONDITION_SCREENSHOTMODE 
TUTORIAL_CONDITION_APPROACH_NPC 
TUTORIAL_CONDITION_APPROACH_PROP 
TUTORIAL_CONDITION_VOYAGE_BOOSTGAUGE 
TUTORIAL_CONDITION_UICHILDWINDOWOPEN 
TUTORIAL_CONDITION_UICHILDWINDOWCLOSE 
TUTORIAL_CONDITION_ITEM_ABILITY 
TUTORIAL_CONDITION_LUCKYENERGY 
TUTORIAL_CONDITION_PET_ACTION 
TUTORIAL_CONDITION_MAX 

◆ ETutorialEventBindType

enum SDK::ETutorialEventBindType : uint8_t
strong
Enumerator
TUTORIAL_EVENT_BIND_ACTIVATE 
TUTORIAL_EVENT_BIND_DEACTIVATE 
TUTORIAL_EVENT_BIND_COMPLETE 
TUTORIAL_EVENT_BIND_FAIL 
TUTORIAL_EVENT_BIND_MAX 

◆ ETutorialEventType

enum SDK::ETutorialEventType : uint8_t
strong
Enumerator
TUTORIAL_EVENT_NONE 
TUTORIAL_EVENT_TUTORIALCONTROL 
TUTORIAL_EVENT_UIDIRECTSTART 
TUTORIAL_EVENT_UIDIRECTEND 
TUTORIAL_EVENT_UITUTORIALANNOUNCE 
TUTORIAL_EVENT_FREEZEGAME 
TUTORIAL_EVENT_FREEZECLEARGAME 
TUTORIAL_EVENT_UICONTROL 
TUTORIAL_EVENT_GAMENOTECONTROL 
TUTORIAL_EVENT_MAX 

◆ ETutorialUIEventTargetSearchType

Enumerator
TUTORIAL_UIEVENT_TARGETSEARCH_NONE 
TUTORIAL_UIEVENT_TARGETSEARCH_SKILLINDEX 
TUTORIAL_UIEVENT_TARGETSEARCH_ITEMINDEX 
TUTORIAL_UIEVENT_TARGETSEARCH_HOTKEY 
TUTORIAL_UIEVENT_TARGETSEARCH_ORDER 
TUTORIAL_UIEVENT_TARGETSEARCH_MAX 

◆ ETutorialUIEventTargetWidgetType

Enumerator
TUTORIAL_UIEVENT_TARGETWIDGET_NONE 
TUTORIAL_UIEVENT_TARGETWIDGET_SKILLQUICKSLOT 
TUTORIAL_UIEVENT_TARGETWIDGET_ITEMQUICKSLOT 
TUTORIAL_UIEVENT_TARGETWIDGET_SPECIALQUICKSLOT 
TUTORIAL_UIEVENT_TARGETWIDGET_INTERACTIONQUICKSLOT 
TUTORIAL_UIEVENT_TARGETWIDGET_QUICKMENUBUTTON 
TUTORIAL_UIEVENT_TARGETWIDGET_MINIMAP 
TUTORIAL_UIEVENT_TARGETWIDGET_EXPANDEDMINIMAP 
TUTORIAL_UIEVENT_TARGETWIDGET_IDENTITY 
TUTORIAL_UIEVENT_TARGETWIDGET_ITEMINVENTORY 
TUTORIAL_UIEVENT_TARGETWIDGET_MUSICBUTTON 
TUTORIAL_UIEVENT_TARGETWIDGET_TUTORIALSLOT 
TUTORIAL_UIEVENT_TARGETWIDGET_MAX 

◆ ETwitterIntegrationDelegate

enum SDK::ETwitterIntegrationDelegate : uint8_t
strong
Enumerator
TID_AuthorizeComplete 
TID_TweetUIComplete 
TID_RequestComplete 
TID_MAX 

◆ ETwitterRequestMethod

enum SDK::ETwitterRequestMethod : uint8_t
strong
Enumerator
TRM_Get 
TRM_Post 
TRM_Delete 
TRM_MAX 

◆ EUIOrientation

enum SDK::EUIOrientation : uint8_t
strong
Enumerator
UI_Unknown 
UI_Portait 
UI_PortaitUpsideDown 
UI_LandscapeRight 
UI_LandscapeLeft 
UI_MAX 

◆ EUISequenceCommandType

enum SDK::EUISequenceCommandType : uint8_t
strong
Enumerator
UISEQUENCE_COMMAND_TYPE_NONE 
UISEQUENCE_COMMAND_TYPE_SIMPLEMODE 
UISEQUENCE_COMMAND_TYPE_SCREENSHOTMODE 
UISEQUENCE_COMMAND_TYPE_UIPRESETMODE 
UISEQUENCE_COMMAND_TYPE_MAX 

◆ EUISequenceConditionType

enum SDK::EUISequenceConditionType : uint8_t
strong
Enumerator
UISequenceConditionType_True_Load 
UISequenceConditionType_False_Load 
UISequenceConditionType_Max 

◆ EUISequenceOutputType

enum SDK::EUISequenceOutputType : uint8_t
strong
Enumerator
UISequenceOutputType_Child 
UISequenceOutputType_Condition 
UISequenceOutputType_Max 

◆ EUISequenceState

enum SDK::EUISequenceState : uint8_t
strong
Enumerator
UISequenceState_True_Playing 
UISequenceState_False_Playing 
UISequenceState_Stop 
UISequenceState_Max 

◆ EUISequenceVariableType

enum SDK::EUISequenceVariableType : uint8_t
strong
Enumerator
UISequenceVariableType_Load 
UISequenceVariableType_Max 

◆ EUIUnitTypeIndex

enum SDK::EUIUnitTypeIndex : uint8_t
strong
Enumerator
UI_UNIT_TYPE_INDEX_NONE 
UI_UNIT_TYPE_PIS 
UI_UNIT_TYPE_DIALOG_SYSTEM 
UI_UNIT_TYPE_DIALOG_SYSTEM_NEW 
UI_UNIT_TYPE_TERUMS_OF_SERVICE 
UI_UNIT_TYPE_RATING 
UI_UNIT_TYPE_LOGIN 
UI_UNIT_TYPE_LOGIN_SERVERLIST 
UI_UNIT_TYPE_LOGIN_COPYRIGHT 
UI_UNIT_TYPE_CHARACTER_SELECT_TOP 
UI_UNIT_TYPE_CHARACTER_SELECT_WALLPAER 
UI_UNIT_TYPE_CHARACTER_SELECT_BOTTOM 
UI_UNIT_TYPE_CHARACTER_SELECT_LIST 
UI_UNIT_TYPE_CHARACTER_SELECT_EXPEDITION 
UI_UNIT_TYPE_CHARACTER_SELECT_CONTROL 
UI_UNIT_TYPE_CHARACTER_SELECT_CONTROLBOTTOM 
UI_UNIT_TYPE_CLASSSELECT_MOVIE 
UI_UNIT_TYPE_CLASSSELECT_DETAILPAGE 
UI_UNIT_TYPE_CLASSSELECT_BOTTOM 
UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_NAME_GROUP 
UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_BOTTON_GROUP 
UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_DETALE_PAGE 
UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_SYSBUTTON_GROUP 
UI_UNIT_TYPE_CHARACTER_CUSTOMIZING_LEFT_GROUP 
UI_UNIT_TYPE_FISHINGNET_MINIGAME 
UI_UNIT_TYPE_EXCAVATION_MINIGAME 
UI_UNIT_TYPE_INVENTORY 
UI_UNIT_TYPE_NPC_INTERACTION_COMMON 
UI_UNIT_TYPE_NPC_INTERACTION_WARE_HOUSE 
UI_UNIT_TYPE_NPC_INTERACTION_REPAIR 
UI_UNIT_TYPE_NPC_INTERACTION_COLOSSEUM 
UI_UNIT_TYPE_NPC_INTERACTION_SHOP 
UI_UNIT_TYPE_NPC_INTERACTION_BARTER 
UI_UNIT_TYPE_NPC_INTERACTION_ENCHANT 
UI_UNIT_TYPE_NPC_INTERACTION_CHANGE_ENCHANT 
UI_UNIT_TYPE_NPC_INTERACTION_ABILITY_REFINE 
UI_UNIT_TYPE_NPC_INTERACTION_ITEM_CRAFT 
UI_UNIT_TYPE_NPC_INTERACTION_ITEM_ASSEMBLY 
UI_UNIT_TYPE_NPC_INTERACTION_ITEM_ASSEMBLY_RECIPE 
UI_UNIT_TYPE_NPC_INTERACTION_ITEM_DISASSEMBLY 
UI_UNIT_TYPE_NPC_INTERACTION_CUMULATIVE_REWARD 
UI_UNIT_TYPE_NPC_INTERACTION_SDMAPEXCHANGE 
UI_UNIT_TYPE_NPC_INTERACTION_POLISH 
UI_UNIT_TYPE_NPC_INTERACTION_RAIDLICENSE 
UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCH 
UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHCREWMANAGE 
UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHRECRUITCREW 
UI_UNIT_TYPE_NPC_INTERACTION_TOWNDISPATCHSHIPMANAGE 
UI_UNIT_TYPE_EXIT_MENU 
UI_UNIT_TYPE_HOT_KEY 
UI_UNIT_TYPE_EDITOR_RESOLUTION 
UI_UNIT_TYPE_EXIT_WINDOW 
UI_UNIT_TYPE_QUICKSLOT_SHORTCUT 
UI_UNIT_TYPE_QUICKSLOT_DURABILITYSTATE 
UI_UNIT_TYPE_QUICKSLOT_QUICKMENU 
UI_UNIT_TYPE_QUICKSLOT_TPSVIEW 
UI_UNIT_TYPE_QUEST_MINI_INFO 
UI_UNIT_TYPE_QUEST_SUMMARY 
UI_UNIT_TYPE_QUEST_JOURNAL 
UI_UNIT_TYPE_CHARACTER_INFO 
UI_UNIT_TYPE_OTHERCHARACTER_INFO 
UI_UNIT_TYPE_USERTRADE 
UI_UNIT_TYPE_NEW_TOOL_TIP 
UI_UNIT_TYPE_PARTY 
UI_UNIT_TYPE_SIMPLEPARTY 
UI_UNIT_TYPE_DEAD_SCENE 
UI_UNIT_TYPE_PARTYINVITE 
UI_UNIT_TYPE_PARTYDICE 
UI_UNIT_TYPE_PARTYMATCHING 
UI_UNIT_TYPE_QUICKMENU 
UI_UNIT_TYPE_HEADSTATUS 
UI_UNIT_TYPE_SKILL_BOOK 
UI_UNIT_TYPE_TARGETSTATUS 
UI_UNIT_TYPE_MINIMAP 
UI_UNIT_TYPE_EXPANDED_MINIMAP 
UI_UNIT_TYPE_DROPITEM 
UI_UNIT_TYPE_COMMONOBJECT 
UI_UNIT_TYPE_CINEMACAPTION 
UI_UNIT_TYPE_IDENTITY_DEFAULTSKIN 
UI_UNIT_TYPE_IDENTITY_BERSERKERSKIN 
UI_UNIT_TYPE_IDENTITY_DESTROYERSKIN 
UI_UNIT_TYPE_IDENTITY_WARLORDSKIN 
UI_UNIT_TYPE_IDENTITY_HOLYKNIGHTSKIN 
UI_UNIT_TYPE_IDENTITY_ARCANASKIN 
UI_UNIT_TYPE_IDENTITY_SUMMONERSKIN 
UI_UNIT_TYPE_IDENTITY_BATTLEMASTERSKIN 
UI_UNIT_TYPE_IDENTITY_INFIGHTERSKIN 
UI_UNIT_TYPE_IDENTITY_KIMASTERSKIN 
UI_UNIT_TYPE_IDENTITY_LANCEMASTERSKIN 
UI_UNIT_TYPE_IDENTITY_HAWKEYESKIN 
UI_UNIT_TYPE_IDENTITY_DEVILHUNTERSKIN 
UI_UNIT_TYPE_IDENTITY_BLASTERSKIN 
UI_UNIT_TYPE_IDENTITY_BARDSKIN 
UI_UNIT_TYPE_IDENTITY_KIMASTERGAUGESKIN 
UI_UNIT_TYPE_IDENTITY_DEMONICSKIN 
UI_UNIT_TYPE_IDENTITY_BLADESKIN 
UI_UNIT_TYPE_COLORPICKER 
UI_UNIT_TYPE_CUSTOM_COLORPICKER 
UI_UNIT_TYPE_CHATMESSAGE 
UI_UNIT_TYPE_CHATMESSAGEOPTION 
UI_UNIT_TYPE_CHATTING 
UI_UNIT_TYPE_CHATTINGFILTEROPTION 
UI_UNIT_TYPE_ANNOUNCE 
UI_UNIT_TYPE_DAMAGETEXT 
UI_UNIT_TYPE_STYLISHCOMBO 
UI_UNIT_TYPE_EXPERIENCEBAR 
UI_UNIT_TYPE_TUTORIAL 
UI_UNIT_TYPE_SOCIALSKILL 
UI_UNIT_TYPE_LIFESKILL 
UI_UNIT_TYPE_COLOSSEUM_RESULT 
UI_UNIT_TYPE_COLOSSEUM_OBSERVER 
UI_UNIT_TYPE_COLOSSEUM_TOP 
UI_UNIT_TYPE_COLOSSEUM_PARTY_TDM 
UI_UNIT_TYPE_COLOSSEUM_PARTY_FFA 
UI_UNIT_TYPE_COLOSSEUM_PARTY_ELI 
UI_UNIT_TYPE_COLOSSEUM_RESULT_NEW 
UI_UNIT_TYPE_COLOSSEUM_HEAD_STATUS 
UI_UNIT_TYPE_COLOSSEUM_RANK_INFO 
UI_UNIT_TYPE_COLOSSEUM_RANKING_BOARD 
UI_UNIT_TYPE_COLOSSEUM_SPECTATOR 
UI_UNIT_TYPE_CLASS_PREVIEW 
UI_UNIT_TYPE_INTERACTION_KEY_ICON 
UI_UNIT_TYPE_MAIL 
UI_UNIT_TYPE_MAIL_READ 
UI_UNIT_TYPE_MOD_CUBE 
UI_UNIT_TYPE_MOD_TOWNDEFENCE 
UI_UNIT_TYPE_MOD_TOWER 
UI_UNIT_TYPE_MOD_PLATINUM_AREA 
UI_UNIT_TYPE_MOD_TOWER_ENTRANCE 
UI_UNIT_TYPE_MOD_BOSS 
UI_UNIT_TYPE_MUSIC 
UI_UNIT_TYPE_BUDDY 
UI_UNIT_TYPE_BUDDY_ADVENTURE 
UI_UNIT_TYPE_MOD_RESULT 
UI_UNIT_TYPE_MOD_CUBE_RESULT 
UI_UNIT_TYPE_MOD_TOWNDEFENCE_RESULT 
UI_UNIT_TYPE_MOD_TOWER_RESULT 
UI_UNIT_TYPE_MOD_PLATINUMAREA_RESULT 
UI_UNIT_TYPE_MOD_BOSS_RESULT 
UI_UNIT_TYPE_ADVENTUREBOOK 
UI_UNIT_TYPE_ACQUIREITEM 
UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_MAP 
UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_CONFIRM 
UI_UNIT_TYPE_SECRET_DUNGEON_ENTRY_PROGRESS 
UI_UNIT_TYPE_MOD_ENTRANCE 
UI_UNIT_TYPE_QUEST_NOTE 
UI_UNIT_TYPE_CHAOSGATE_PROGRESS 
UI_UNIT_TYPE_CHAOSGATE_SCOREBOARD 
UI_UNIT_TYPE_RAID_ENTRANCE 
UI_UNIT_TYPE_WEEKLY_RAID_ENTRANCE 
UI_UNIT_TYPE_RAID_HUD 
UI_UNIT_TYPE_RAID_CLEAR 
UI_UNIT_TYPE_RAID_FAIL 
UI_UNIT_TYPE_RAID_EXIT_NOTICE 
UI_UNIT_TYPE_MOVIE_PLAYER 
UI_UNIT_TYPE_NOTICE 
UI_UNIT_TYPE_NOTICE_MOD 
UI_UNIT_TYPE_MAP 
UI_UNIT_TYPE_CINEMATIC_ENTRANCE 
UI_UNIT_TYPE_ACHIEVEMENT 
UI_UNIT_TYPE_RANDOM_BOX 
UI_UNIT_TYPE_SELECT_BOX 
UI_UNIT_TYPE_NORMAL_BOX 
UI_UNIT_TYPE_UNLOCK_BOX 
UI_UNIT_TYPE_GAME_NOTE 
UI_UNIT_TYPE_BUFF_ANNOUNCE 
UI_UNIT_TYPE_SYSTEM_OPTION 
UI_UNIT_TYPE_GLOBAL_TIMER 
UI_UNIT_TYPE_CONTENTS_UNLOCK 
UI_UNIT_TYPE_LIFEVESSEL 
UI_UNIT_TYPE_LOGIN_BACKGROUND 
UI_UNIT_TYPE_GAMERATING 
UI_UNIT_TYPE_GAMEWAITING 
UI_UNIT_TYPE_INSTANCE_DUNGEON_ENTRANCE 
UI_UNIT_TYPE_GUILD_SEARCH 
UI_UNIT_TYPE_GUILD 
UI_UNIT_TYPE_FRIENDSHIP 
UI_UNIT_TYPE_NETWORKSTATE 
UI_UNIT_TYPE_EQUIP_PRESET 
UI_UNIT_TYPE_ADVENTURE_OBJECT 
UI_UNIT_TYPE_LIFETOOLDURABILITY 
UI_UNIT_TYPE_OCEAN_HUD 
UI_UNIT_TYPE_OCEAN_RUDDER 
UI_UNIT_TYPE_ANCHOR_MODE 
UI_UNIT_TYPE_ANCHOR_MODE_SAIL 
UI_UNIT_TYPE_ANCHOR_MODE_CREW 
UI_UNIT_TYPE_ANCHOR_MODE_AVATAR 
UI_UNIT_TYPE_ANCHOR_MODE_UPGRADE 
UI_UNIT_TYPE_DUNGEON_QUEST_PROGRESS 
UI_UNIT_TYPE_DUNGEON_FAIL 
UI_UNIT_TYPE_QUEST_COOP_INFO 
UI_UNIT_TYPE_QUEST_COOP_RESULT_INFO 
UI_UNIT_TYPE_INTERACTION_MARK 
UI_UNIT_TYPE_ARCANA_CARDBOOK 
UI_UNIT_TYPE_HONOR 
UI_UNIT_TYPE_VICTORYCREST 
UI_UNIT_TYPE_VICTORYCREST_PLATECHANGE 
UI_UNIT_TYPE_CASH_SHOP 
UI_UNIT_TYPE_MARKET 
UI_UNIT_TYPE_WATER_MARK 
UI_UNIT_TYPE_NPC_INTERACTION_EVOLUTION 
UI_UNIT_TYPE_CURRENCY_BAR 
UI_UNIT_TYPE_CURRENCY_INFO 
UI_UNIT_TYPE_CURRENCY_EXCHANGE 
UI_UNIT_TYPE_WEB_PAGE 
UI_UNIT_TYPE_PERSONAL_DUNGEON_ENTRANCE 
UI_UNIT_TYPE_DUEL_RESULT 
UI_UNIT_TYPE_MOD_WAITING_INFO 
UI_UNIT_TYPE_CANDIDATE 
UI_UNIT_TYPE_PIP 
UI_UNIT_TYPE_ITEM_DICTIONARY 
UI_UNIT_TYPE_INTERRUPTSKILL 
UI_UNIT_TYPE_TROPHYAUCTION 
UI_UNIT_TYPE_VOYAGE_TRANSPORT 
UI_UNIT_TYPE_ENGRAVE_BOOK 
UI_UNIT_TYPE_ENGRAVE_ITEM 
UI_UNIT_TYPE_TOWN_BUILDING_MANAGEMENT 
UI_UNIT_TYPE_TOWN_BUILDING_PROGRESS 
UI_UNIT_TYPE_TOWN_BUILDING_PROGRESS_DETAIL 
UI_UNIT_TYPE_TOWN_HUD 
UI_UNIT_TYPE_FRIENDSHIP_GIFT 
UI_UNIT_TYPE_COUPON 
UI_UNIT_TYPE_CARD_STORAGE 
UI_UNIT_TYPE_HELP_DESK 
UI_UNIT_TYPE_MILESTONE 
UI_UNIT_TYPE_PRACTICE 
UI_UNIT_TYPE_CARD_BATTLE_ENTRANCE 
UI_UNIT_TYPE_CARD_BATTLE 
UI_UNIT_TYPE_INPUTKEY_PERFECTZONE 
UI_UNIT_TYPE_TOWN_QUEST_JOURNAL 
UI_UNIT_TYPE_TOWN_MANAGER_LIST 
UI_UNIT_TYPE_TOWN_MANAGER_INTERVIEW 
UI_UNIT_TYPE_TOWN_MANAGER_POOL 
UI_UNIT_TYPE_TOWN_MANAGER_NERIA_POOL 
UI_UNIT_TYPE_ITEM_REFORGE 
UI_UNIT_TYPE_ITEM_REMODEL 
UI_UNIT_TYPE_TOWN_LABORATARY 
UI_UNIT_TYPE_INTERNETCAFE_BENEFIT 
UI_UNIT_TYPE_QUEST_COMPETITION_COOP_RESULT_INFO 
UI_UNIT_TYPE_PERIOD_QUEST_NOTICE_BOARD 
UI_UNIT_TYPE_CHAOSDUNGEON_ENTRANCE 
UI_UNIT_TYPE_CHAOSDUNGEON_RESULT 
UI_UNIT_TYPE_VOYAGE_DIVING 
UI_UNIT_TYPE_AUX_PASSWORD 
UI_UNIT_TYPE_CONTENTS_UNLOCK_SECOND 
UI_UNIT_TYPE_CASH_CHARGE 
UI_UNIT_TYPE_USERREPORT 
UI_UNIT_TYPE_PROLOGUE_SKIP 
UI_UNIT_TYPE_CALENDAR 
UI_UNIT_TYPE_TOKENITEM_INFO 
UI_UNIT_TYPE_VEHICLE 
UI_UNIT_TYPE_GUIDE_BOOK 
UI_UNIT_TYPE_ROLL_BOOK 
UI_UNIT_TYPE_HOT_TIME 
UI_UNIT_TYPE_STOCK 
UI_UNIT_TYPE_OCEAN_LUCK 
UI_UNIT_TYPE_NPC_INTERACTION_AVATAR_REFORM 
UI_UNIT_TYPE_NPC_INTERACTION_AVATAR_DISASSEMBLY 
UI_UNIT_TYPE_NPC_INTERACTION_ENCHANT_AVATAR 
UI_UNIT_TYPE_CASH_SHOP_PURCHASE 
UI_UNIT_TYPE_CASH_SHOP_SEARCH_USER 
UI_UNIT_TYPE_CASH_SHOP_CART 
UI_UNIT_TYPE_CASH_SHOP_SEND_GIFT 
UI_UNIT_TYPE_CASH_SHOP_TAKE 
UI_UNIT_TYPE_CASH_SHOP_CONFIRM_RECEIPT 
UI_UNIT_TYPE_CASH_SHOP_PREVIEW 
UI_UNIT_TYPE_CASH_SHOP_PAIDSERVICE 
UI_UNIT_TYPE_EVENT_GUIDE 
UI_UNIT_TYPE_TOP_INFO_NOTICE 
UI_UNIT_TYPE_NVIDIA_HIGHLIGHT 
UI_UNIT_TYPE_BATTLEFIELD_ENTRANCE 
UI_UNIT_TYPE_BATTLEFIELD_RANK_REWARD 
UI_UNIT_TYPE_BATTLEFIELD_TERMS 
UI_UNIT_TYPE_BATTLEFIELD_RANKING 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_ENTER 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_PLAY 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_SURRENDER 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_OBSERVER 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_SCORE 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_RESULT 
UI_UNIT_TYPE_BATTLEFIELD_HEAD_STATUS 
UI_UNIT_TYPE_BATTLEFIELD_BOSS 
UI_UNIT_TYPE_BATTLEFIELD_BOSS_SUCCESS 
UI_UNIT_TYPE_BATTLEFIELD_BOSS_FAILED 
UI_UNIT_TYPE_BATTLEFIELD_BOSS_NOTICE 
UI_UNIT_TYPE_GUILD_SKILL 
UI_UNIT_TYPE_ITEM_RUNE 
UI_UNIT_TYPE_ITEM_RUNE_CHANGE 
UI_UNIT_TYPE_CUMULATIVE_VIEWER 
UI_UNIT_TYPE_TOWN_MAP 
UI_UNIT_TYPE_TOWN_BUILDING_CONSTRUCT 
UI_UNIT_TYPE_LIFE_REMAIN_ACTION_COUNT 
UI_UNIT_TYPE_TOWN_BUILDING_UPGRADE 
UI_UNIT_TYPE_TOWN_MANAGER_RECRUIT 
UI_UNIT_TYPE_TOWN_DISPATCH_MAIN 
UI_UNIT_TYPE_TOWN_DISPATCH_CREW 
UI_UNIT_TYPE_TOWN_DISPATCH_MISSION 
UI_UNIT_TYPE_TOWN_DISPATCH_MISSION_RESULT 
UI_UNIT_TYPE_TOWN_BUILDING_MANAGER 
UI_UNIT_TYPE_TOWN_MAP_UNLOCK 
UI_UNIT_TYPE_BATTLEFIELD_REWARD_NOTICE 
UI_UNIT_TYPE_TOWN_FUND_REWARD 
UI_UNIT_TYPE_TOWN_CRAFT 
UI_UNIT_TYPE_SMARTPING_PANEL 
UI_UNIT_TYPE_SMARTPING_PANEL_SMALL 
UI_UNIT_TYPE_SMARTPING_NAMEPLATE 
UI_UNIT_TYPE_TOWN_CRAFT_RESOURCE 
UI_UNIT_TYPE_EASY_RAID_ENTRANCE 
UI_UNIT_TYPE_COLOSSEUM_SCORE 
UI_UNIT_TYPE_PVP_INFO 
UI_UNIT_TYPE_EXCESS_INVEN 
UI_UNIT_TYPE_CURRENCY_STORAGE 
UI_UNIT_TYPE_VOICE_CHAT 
UI_UNIT_TYPE_VOICE_CHAT_HUD 
UI_UNIT_TYPE_TOWN_CRAFT_LIST 
UI_UNIT_TYPE_TOWN_NPC_DRESS_ROOM 
UI_UNIT_TYPE_PARTYMATCHING_V2 
UI_UNIT_TYPE_PARTYMATCHING_JOIN 
UI_UNIT_TYPE_PVP_LEVEL_INFO 
UI_UNIT_TYPE_PVP_REWARD_INFO 
UI_UNIT_TYPE_FRIENDSHIP_MUSIC 
UI_UNIT_TYPE_PARTYMATCHING_DETAIL 
UI_UNIT_TYPE_JUMPING_MODE 
UI_UNIT_TYPE_BATTLEFIELD_INVITE 
UI_UNIT_TYPE_CHARACTER_SELECT_JUMPING 
UI_UNIT_TYPE_CHARACTER_SELECT_JUMPING_BOTTOM 
UI_UNIT_TYPE_PET_INVENTORY 
UI_UNIT_TYPE_PET_SKILL 
UI_UNIT_TYPE_MVP_RESULT 
UI_UNIT_TYPE_MVP_SHORTCUT 
UI_UNIT_TYPE_PVP_RANKING_BOARD 
UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_LEVELUP 
UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_OPTIONCHANGE 
UI_UNIT_TYPE_NPC_INTERACTION_ITEMENHANCE_INHERIT 
UI_UNIT_TYPE_PET_CONTEXT_MENU 
UI_UNIT_TYPE_TROOP_HUD 
UI_UNIT_TYPE_TROOPDUNGEON_ENTRANCE 
UI_UNIT_TYPE_PET_INTERACTION 
UI_UNIT_TYPE_FRIENDSHIP_SOCIALSKILL 
UI_UNIT_TYPE_TROOP_EDITOR 
UI_UNIT_TYPE_EPIC_RAID_ENTRANCE 
UI_UNIT_TYPE_GUILD_SYSTEM 
UI_UNIT_TYPE_RAID_STAGE_PER_REWARD_HUD 
UI_UNIT_TYPE_RAID_STAGE_PER_REWARD_RESULT 
UI_UNIT_TYPE_MERCENARY_RECRUIT_BOARD 
UI_UNIT_TYPE_MERCENARY_JOB_BOARD 
UI_UNIT_TYPE_BATTLEFIELD_DEATHMATCH_GUILD_VOTE 
UI_UNIT_TYPE_STAGE_PER_REWARD_BM_WINDOW 
UI_UNIT_TYPE_OBSERVER_MODE_RIGHT_FRAME 
UI_UNIT_TYPE_OBSERVER_MODE_BOTTOM_FRAME 
UI_UNIT_TYPE_RAID_STOP 
UI_UNIT_TYPE_CONTENTS_TIMER 
UI_UNIT_TYPE_WARP 
UI_UNIT_TYPE_ACHIEVEMENT_MENU 
UI_UNIT_TYPE_EXPEDITION_MENU 
UI_UNIT_TYPE_REVERSERUIN_PROGRESS 
UI_UNIT_TYPE_REVERSERUIN_RESULT 
UI_UNIT_TYPE_REVERSERUIN_ENTRANCE 
UI_UNIT_TYPE_REVERSERUIN_CLEAR_GRADE_EFFECT 
UI_UNIT_TYPE_REVERSERUIN_RANKING 
UI_UNIT_TYPE_ASTRA_EQUIP 
UI_UNIT_TYPE_RAID_CLEAR_TIMEREWARD 
UI_UNIT_TYPE_NOTICE_CAMERA_ROTATION 
UI_UNIT_TYPE_CONTENTS_TIMER_CONFIG 
UI_UNIT_TYPE_COLOSSEUM_CUSTOM_WAIT_ROOM 
UI_UNIT_TYPE_COLOSSEUM_CUSTOM_MATCHING_ROOM 
UI_UNIT_TYPE_PREMIUMACCOUNT_BENEFIT 
UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_ENTER 
UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_SCORE 
UI_UNIT_TYPE_BATTLEFIELD_COOPERATION_RESULT 
UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE 
UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_DETAIL 
UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_ROOM 
UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_ADMIN 
UI_UNIT_TYPE_PARTYMATCHING_UNIVERSE_INVITE 
UI_UNIT_TYPE_ITEM_SEAL 
UI_UNIT_TYPE_EDEN_GATE_ENTRANCE 
UI_UNIT_TYPE_EDEN_GATE_PROGRESS 
UI_UNIT_TYPE_EDEN_GATE_FAIL_NOTICE 
UI_UNIT_TYPE_EDEN_GATE_STOP_NOTICE 
UI_UNIT_TYPE_EDEN_GATE_CLEAR_NOTICE 
UI_UNIT_TYPE_EDEN_GATE_RESULT 
UI_UNIT_TYPE_EDEN_GATE_BM_WINDOW 
UI_UNIT_TYPE_NPC_INTERACTION_MAGICSCROLL_ENHANCE 
UI_UNIT_TYPE_NPC_INTERACTION_MAGICSCROLL_APPLY 
UI_UNIT_TYPE_LOGIN_EVENTTOKEN 
UI_UNIT_TYPE_CHARACTER_SELECT_POSITION_CHANGE 
UI_UNIT_TYPE_INDICATOR 
UI_UNIT_TYPE_LIVE_EVENT 
UI_UNIT_TYPE_MAX 

◆ EUndefinedIconType

enum SDK::EUndefinedIconType : uint8_t
strong
Enumerator
UNDEFINED_ICON_WALLPAPER 
UNDEFINED_ICON_HONORTITLE 
UNDEFINED_ICON_LUCKYENERGY_MAXINCREASE 
UNDEFINED_ICON_LUCKYENERGY_REGEN 
UNDEFINED_ICON_MAX 

◆ EUNM_SNPC_workCompletedState

enum SDK::EUNM_SNPC_workCompletedState : uint8_t
strong
Enumerator
eSANCWCS_goto_Move 
eSANCWCS_goto_EventMove 
eSANCWCS_goto_EventWait 
eSANCWCS_goto_Exit 
eSANCWCS_goto_MAX 

◆ EUnpublishReason

enum SDK::EUnpublishReason : uint8_t
strong
Enumerator
UNPUBLISH_REASON_MOVE 
UNPUBLISH_REASON_DESPAWN 
UNPUBLISH_REASON_DESTORY 
UNPUBLISH_REASON_HIDE 
UNPUBLISH_REASON_WARP 
UNPUBLISH_REASON_LOGOUT 
UNPUBLISH_REASON_PROJECTILE_COLLISION_HIT 
UNPUBLISH_REASON_PROJECTILE_LIFETIME_EXCEEDED 
UNPUBLISH_REASON_TRAP_KILLED 
UNPUBLISH_REASON_TRAP_UNINSTALLED 
UNPUBLISH_REASON_TRAP_MAX_LIFETIME_EXCEEDED 
UNPUBLISH_REASON_TRAP_MAX_EXPLODE_COUNT_EXCEEDED 
UNPUBLISH_REASON_PROJECTILE_COLLISION_WORLD 
UNPUBLISH_REASON_MINION_DIED 
UNPUBLISH_REASON_MINION_LIFETIME_EXCEED 
UNPUBLISH_REASON_MINION_SUMMON_COUNT_EXCEEDED 
UNPUBLISH_REASON_MINION_UNSUMMONED 
UNPUBLISH_REASON_VEHICLE_UNSUMMONED 
UNPUBLISH_REASON_VEHICLE_TIMEOUT 
UNPUBLISH_REASON_VEHICLE_KILLED 
UNPUBLISH_REASON_VEHICLE_NOT_ALLOWED_ZONE 
UNPUBLISH_REASON_VEHICLE_RIDE_ON_COUNT_ZERO 
UNPUBLISH_REASON_DROP_OBJECT_PICKUP 
UNPUBLISH_REASON_TELEPORT 
UNPUBLISH_REASON_PROJECTILE_SKILL_END 
UNPUBLISH_REASON_MAX_TARGET_HIT_COUNT_EXCEEDED 
UNPUBLISH_REASON_PROJECTILE_CASTER_DIED 
UNPUBLISH_REASON_PROJECTILE_CASTER_PARALYZING 
UNPUBLISH_REASON_OBSERVER_MODE_FINISH 
UNPUBLISH_REASON_WARP_POINT 
UNPUBLISH_REASON_MAX 

◆ EUnsummonType

enum SDK::EUnsummonType : uint8_t
strong
Enumerator
UNSUMMON_TYPE_NPC 
UNSUMMON_TYPE_VEHICLE 
UNSUMMON_TYPE_MAX 

◆ EUPKDataExportType

enum SDK::EUPKDataExportType : uint8_t
strong
Enumerator
UPKDataExport_All 
UPKDataExport_Server 
UPKDataExport_Client 
UPKDataExport_Editor 
UPKDataExport_MAX 

◆ EUPKDataType

enum SDK::EUPKDataType : uint8_t
strong
Enumerator
UPKData_ActionPC 
UPKData_ActionNPC 
UPKData_ActionTrap 
UPKData_ActionVehicle 
UPKData_DefaultAnimTree 
UPKData_DropModelAnimTree 
UPKData_LookInfos 
UPKData_CharacterCustomizing 
UPKData_ColorPalette 
UPKData_TexturePalette 
UPKData_ActionShip 
UPKData_LookInfoPC 
UPKData_LookInfoGibs 
UPKData_ActionPolymorph 
UPKData_CommonAction 
UPKData_ActionGadget 
UPKData_CustomizeBoneScale 
UPKData_MAX 

◆ EUsageCategory

enum SDK::EUsageCategory : uint8_t
strong
Enumerator
USAGE_CATEGORY_ASSEMBLY 
USAGE_CATEGORY_EVOLUTION 
USAGE_CATEGORY_POLISHING 
USAGE_CATEGORY_BARTERING 
USAGE_CATEGORY_UPGRADE_SHIP 
USAGE_CATEGORY_MAX 

◆ EVehicleGetOffOrigin

enum SDK::EVehicleGetOffOrigin : uint8_t
strong
Enumerator
VEHICLE_GET_OFF_ORIGIN_NONE 
VEHICLE_GET_OFF_ORIGIN_USER 
VEHICLE_GET_OFF_ORIGIN_LEAVE_ZONE 
VEHICLE_GET_OFF_ORIGIN_BE_KILLED 
VEHICLE_GET_OFF_ORIGIN_DAMAGED 
VEHICLE_GET_OFF_ORIGIN_DURATION 
VEHICLE_GET_OFF_ORIGIN_ABNORMAL_STATUS 
VEHICLE_GET_OFF_ORIGIN_TRIGGER 
VEHICLE_GET_OFF_ORIGIN_GAME_ACTION 
VEHICLE_GET_OFF_ORIGIN_NPC_INTERACTION 
VEHICLE_GET_OFF_ORIGIN_COMMON_ACTION_START 
VEHICLE_GET_OFF_ORIGIN_TRIGGER_SYNC_LOC 
VEHICLE_GET_OFF_ORIGIN_TRACK_MOVE 
VEHICLE_GET_OFF_ORIGIN_CHANGE_SLOT 
VEHICLE_GET_OFF_ORIGIN_STATUS_EFFECT 
VEHICLE_GET_OFF_ORIGIN_INDOOR 
VEHICLE_GET_OFF_ORIGIN_EXPIRE 
VEHICLE_GET_OFF_ORIGIN_MAX 

◆ EVehicleGrade

enum SDK::EVehicleGrade : uint8_t
strong
Enumerator
VEHICLE_GRADE_NORMAL 
VEHICLE_GRADE_BM 
VEHICLE_GRADE_MAX 

◆ EVehicleItemUseType

enum SDK::EVehicleItemUseType : uint8_t
strong
Enumerator
VEHICLE_ITEM_USE_TYPE_UNUSABLE 
VEHICLE_ITEM_USE_TYPE_NOT_REFUND 
VEHICLE_ITEM_USE_TYPE_REFUNDABLE 
VEHICLE_ITEM_USE_TYPE_MAX 

◆ EVehicleOriginType

enum SDK::EVehicleOriginType : uint8_t
strong
Enumerator
VEHICLE_ORIGIN_TYPE_SUMMON 
VEHICLE_ORIGIN_TYPE_PLACEMENT 
VEHICLE_ORIGIN_TYPE_INSTALLATION 
VEHICLE_ORIGIN_TYPE_MAX 

◆ EVehicleRideOnOrigin

enum SDK::EVehicleRideOnOrigin : uint8_t
strong
Enumerator
VEHICLE_RIDE_ON_ORIGIN_NONE 
VEHICLE_RIDE_ON_ORIGIN_USER 
VEHICLE_RIDE_ON_ORIGIN_ENTER_ZONE 
VEHICLE_RIDE_ON_ORIGIN_MAX 

◆ EVehicleRideType

enum SDK::EVehicleRideType : uint8_t
strong
Enumerator
VEHICLE_RIDE_TYPE_NONE 
VEHICLE_RIDE_TYPE_ANIMATION 
VEHICLE_RIDE_TYPE_MAX 

◆ EVehicleSlotUpdateType

enum SDK::EVehicleSlotUpdateType : uint8_t
strong
Enumerator
VEHICLE_SLOT_UPDATE_TYPE_CHANGE_SLOT 
VEHICLE_SLOT_UPDATE_TYPE_CHANGE_BOOKMARK 
VEHICLE_SLOT_UPDATE_TYPE_MAX 

◆ EVehicleType

enum SDK::EVehicleType : uint8_t
strong
Enumerator
VEHICLE_TYPE_NORMAL 
VEHICLE_TYPE_COMBAT 
VEHICLE_TYPE_MAX 

◆ EVertSurfaceAttractorFalloffType

Enumerator
VSFOFF_Constant 
VSFOFF_Linear 
VSFOFF_Exponent 
VSFOFF_MAX 

◆ EViewTargetBlendFunction

enum SDK::EViewTargetBlendFunction : uint8_t
strong
Enumerator
VTBlend_Linear 
VTBlend_Cubic 
VTBlend_EaseIn 
VTBlend_EaseOut 
VTBlend_EaseInOut 
VTBlend_MAX 

◆ EVisibilityAggressiveness

enum SDK::EVisibilityAggressiveness : uint8_t
strong
Enumerator
VIS_LeastAggressive 
VIS_ModeratelyAggressive 
VIS_MostAggressive 
VIS_Max 

◆ EVisibilityTrackAction

enum SDK::EVisibilityTrackAction : uint8_t
strong
Enumerator
EVTA_Hide 
EVTA_Show 
EVTA_Toggle 
EVTA_MAX 

◆ EVisibilityTrackCondition

enum SDK::EVisibilityTrackCondition : uint8_t
strong
Enumerator
EVTC_Always 
EVTC_GoreEnabled 
EVTC_GoreDisabled 
EVTC_MAX 

◆ EVoiceChatChannelType

enum SDK::EVoiceChatChannelType : uint8_t
strong
Enumerator
VOICE_CHAT_CHANNEL_TYPE_PARTY 
VOICE_CHAT_CHANNEL_TYPE_TROOP 
VOICE_CHAT_CHANNEL_TYPE_GUILD 
VOICE_CHAT_CHANNEL_TYPE_MAX 

◆ EVoiceChatInfoRelayType

enum SDK::EVoiceChatInfoRelayType : uint8_t
strong
Enumerator
VOICE_CHAT_INFO_RELAY_TYPE_AUTH_INFO 
VOICE_CHAT_INFO_RELAY_TYPE_MEMBER_INFO 
VOICE_CHAT_INFO_RELAY_TYPE_MAX 

◆ EVoiceChatTokenType

enum SDK::EVoiceChatTokenType : uint8_t
strong
Enumerator
VOICE_CHAT_TOKEN_TYPE_LOGIN 
VOICE_CHAT_TOKEN_TYPE_JOIN 
VOICE_CHAT_TOKEN_TYPE_MUTE 
VOICE_CHAT_TOKEN_TYPE_MUTEALL 
VOICE_CHAT_TOKEN_TYPE_KICK 
VOICE_CHAT_TOKEN_TYPE_MAX 

◆ EVoyageActionRestrictionType

enum SDK::EVoyageActionRestrictionType : uint8_t
strong
Enumerator
VOYAGE_ACTION_RESTRICTION_TYPE_NONE 
VOYAGE_ACTION_RESTRICTION_TYPE_PROP_HIT 
VOYAGE_ACTION_RESTRICTION_TYPE_PROP_PICKUP 
VOYAGE_ACTION_RESTRICTION_TYPE_VEHICLE 
VOYAGE_ACTION_RESTRICTION_TYPE_AWAKENING_SKILL 
VOYAGE_ACTION_RESTRICTION_TYPE_BATTLE_SKILL 
VOYAGE_ACTION_RESTRICTION_TYPE_LIFE_SKILL 
VOYAGE_ACTION_RESTRICTION_TYPE_SOCIAL_SKILL 
VOYAGE_ACTION_RESTRICTION_TYPE_MUSIC_PLAY 
VOYAGE_ACTION_RESTRICTION_TYPE_DUEL 
VOYAGE_ACTION_RESTRICTION_TYPE_BATTLE_ITEM 
VOYAGE_ACTION_RESTRICTION_TYPE_PROP_TOUCH 
VOYAGE_ACTION_RESTRICTION_TYPE_NPC_CLICK 
VOYAGE_ACTION_RESTRICTION_TYPE_EQUIP_SET 
VOYAGE_ACTION_RESTRICTION_TYPE_LIFE_TOOL_SET 
VOYAGE_ACTION_RESTRICTION_TYPE_EQUIP_PRESET 
VOYAGE_ACTION_RESTRICTION_TYPE_MAX 

◆ EVoyageActionType

enum SDK::EVoyageActionType : uint8_t
strong
Enumerator
VOYAGE_ACTION_TYPE_TREASURE_SALVATION 
VOYAGE_ACTION_TYPE_DIVING 
VOYAGE_ACTION_TYPE_FISHING_SCHOOL 
VOYAGE_ACTION_TYPE_MAX 

◆ EVoyageDisableType

enum SDK::EVoyageDisableType : uint8_t
strong
Enumerator
VOYAGE_DISABLE_TYPE_NONE 
VOYAGE_DISABLE_TYPE_ACTIVE 
VOYAGE_DISABLE_TYPE_NORMAL_SKILL 
VOYAGE_DISABLE_TYPE_SHIP_CONTROL 
VOYAGE_DISABLE_TYPE_STATIC_ISLAND 
VOYAGE_DISABLE_TYPE_DYNAMIC_ISLAND 
VOYAGE_DISABLE_TYPE_FIELD 
VOYAGE_DISABLE_TYPE_CITY 
VOYAGE_DISABLE_TYPE_MOVE 
VOYAGE_DISABLE_TYPE_MAX 

◆ EVoyageEventExecuteType

enum SDK::EVoyageEventExecuteType : uint8_t
strong
Enumerator
VOYAGE_EVENT_EXECUTE_TYPE_IMMEDIATE 
VOYAGE_EVENT_EXECUTE_TYPE_TIME 
VOYAGE_EVENT_EXECUTE_TYPE_DISTANCE 
VOYAGE_EVENT_EXECUTE_TYPE_TIME_OR_DISTANCE 
VOYAGE_EVENT_EXECUTE_TYPE_MAX 

◆ EVoyageEventReason

enum SDK::EVoyageEventReason : uint8_t
strong
Enumerator
VOYAGE_EVENT_REASON_NONE 
VOYAGE_EVENT_REASON_ENTER 
VOYAGE_EVENT_REASON_LEAVE 
VOYAGE_EVENT_REASON_MOVE 
VOYAGE_EVENT_REASON_STAY 
VOYAGE_EVENT_REASON_MAX 

◆ EVoyageEventRemoveReason

enum SDK::EVoyageEventRemoveReason : uint8_t
strong
Enumerator
VOYAGE_EVENT_REMOVE_REASON_NONE 
VOYAGE_EVENT_REMOVE_REASON_TIME_EXPIRED 
VOYAGE_EVENT_REMOVE_REASON_CREW_SKILL 
VOYAGE_EVENT_REMOVE_REASON_LEAVE_AREA 
VOYAGE_EVENT_REMOVE_REASON_MAX 

◆ EVoyageEventType

enum SDK::EVoyageEventType : uint8_t
strong
Enumerator
VOYAGE_EVENT_TYPE_SEA_WEED 
VOYAGE_EVENT_TYPE_DEAD_PERSON 
VOYAGE_EVENT_TYPE_ROCK 
VOYAGE_EVENT_TYPE_STORM 
VOYAGE_EVENT_TYPE_COLD_WAVE 
VOYAGE_EVENT_TYPE_FEAR 
VOYAGE_EVENT_TYPE_BLESS 
VOYAGE_EVENT_TYPE_CURSE 
VOYAGE_EVENT_TYPE_DAMAGE 
VOYAGE_EVENT_TYPE_FIRE 
VOYAGE_EVENT_TYPE_FATIGUE 
VOYAGE_EVENT_TYPE_COLDEST_WAVE 
VOYAGE_EVENT_TYPE_RAT 
VOYAGE_EVENT_TYPE_SCURVY 
VOYAGE_EVENT_TYPE_SIREN_SONG 
VOYAGE_EVENT_TYPE_ENTANGLE 
VOYAGE_EVENT_TYPE_CRACKED_SAIL 
VOYAGE_EVENT_TYPE_BLIND 
VOYAGE_EVENT_TYPE_HOMESICKNESS 
VOYAGE_EVENT_TYPE_FOOD_POISONING 
VOYAGE_EVENT_TYPE_WET_FOG 
VOYAGE_EVENT_TYPE_DUST 
VOYAGE_EVENT_TYPE_SAND_STORM 
VOYAGE_EVENT_TYPE_FAIR_WIND 
VOYAGE_EVENT_TYPE_MAX 

◆ EVoyageLinerZoneState

enum SDK::EVoyageLinerZoneState : uint8_t
strong
Enumerator
VOYAGE_LINER_ZONE_STATE_NONE 
VOYAGE_LINER_ZONE_STATE_CREATING 
VOYAGE_LINER_ZONE_STATE_ENTERING 
VOYAGE_LINER_ZONE_STATE_WATING 
VOYAGE_LINER_ZONE_STATE_FINISH 
VOYAGE_LINER_ZONE_STATE_MAX 

◆ EVoyageLuckChangeReason

enum SDK::EVoyageLuckChangeReason : uint8_t
strong
Enumerator
VOYAGE_LUCK_CHANGE_REASON_NONE 
VOYAGE_LUCK_CHANGE_REASON_RESTORE 
VOYAGE_LUCK_CHANGE_REASON_REWARD 
VOYAGE_LUCK_CHANGE_REASON_MAX 

◆ EVoyageRecordType

enum SDK::EVoyageRecordType : uint8_t
strong
Enumerator
VOYAGE_RECORD_TYPE_SHIP 
VOYAGE_RECORD_TYPE_CREW 
VOYAGE_RECORD_TYPE_ADVENTURE_MATTER 
VOYAGE_RECORD_TYPE_VISIT_ZONE 
VOYAGE_RECORD_TYPE_WATCH_WHALE 
VOYAGE_RECORD_TYPE_GHOST_SHIP_ENCOUNTER 
VOYAGE_RECORD_TYPE_MAX 

◆ EVoyageSearchType

enum SDK::EVoyageSearchType : uint8_t
strong
Enumerator
VOYAGE_SEARCH_TYPE_NONE 
VOYAGE_SEARCH_TYPE_NPC_HUNTING 
VOYAGE_SEARCH_TYPE_PROP_SUNKEN_ROCK 
VOYAGE_SEARCH_TYPE_PROP_NATIVE_VILLIAGE 
VOYAGE_SEARCH_TYPE_PROP_TREASURE_POINT 
VOYAGE_SEARCH_TYPE_PROP_FISHING_SCHOOL 
VOYAGE_SEARCH_TYPE_PROP_DIVING 
VOYAGE_SEARCH_TYPE_PROP_ADVENTUREMATTER 
VOYAGE_SEARCH_TYPE_MAX 

◆ EVoyageSkillDropGrade

enum SDK::EVoyageSkillDropGrade : uint8_t
strong
Enumerator
VOYAGE_SKILL_DROP_GRADE_FAIL 
VOYAGE_SKILL_DROP_GRADE_SUCCESS 
VOYAGE_SKILL_DROP_GRADE_GREAT 
VOYAGE_SKILL_DROP_GRADE_MAX 

◆ EVoyageStat

enum SDK::EVoyageStat : uint8_t
strong
Enumerator
VOYAGE_STAT_NONE 
VOYAGE_STAT_FLOATING_MATTER_BOOSTER_GAUGE 
VOYAGE_STAT_FLOATING_MATTER_SUPPLY 
VOYAGE_STAT_FLOATING_MATTER_DETECTION 
VOYAGE_STAT_FLOATING_MATTER_CREW 
VOYAGE_STAT_FLOATING_MATTER_UP 
VOYAGE_STAT_SPEED_VALUE 
VOYAGE_STAT_SPEED_PERCENT 
VOYAGE_STAT_SPEED_BOOSTER 
VOYAGE_STAT_SUPPLY_MAX 
VOYAGE_STAT_SUPPLY_ACCELERATE 
VOYAGE_STAT_SHIP_SPREAD_NET 
VOYAGE_STAT_SHIP_LIGHT_NET 
VOYAGE_STAT_SHIP_REQUITE_GOODLUCK 
VOYAGE_STAT_BOOSTER_GAUGE_UNOBTAINABLE 
VOYAGE_STAT_BOOSTER_GAUGE_UP 
VOYAGE_STAT_BOOSTER_PAYBACK 
VOYAGE_STAT_ACTION_DISABLE 
VOYAGE_STAT_ENCOUNTER_BUFF_GHOST 
VOYAGE_STAT_ENCOUNTER_BUFF_WRECKED 
VOYAGE_STAT_NATIVE_COMMUNICATION 
VOYAGE_STAT_HUNTING_DAMAGE_UP 
VOYAGE_STAT_TREASURE_GREAT_UP 
VOYAGE_STAT_COOP_TREASURE_GREAT_UP 
VOYAGE_STAT_FISHINGSCHOOL_GREAT_UP 
VOYAGE_STAT_DIVING_DEPTH_UP 
VOYAGE_STAT_NEUROTOXIN 
VOYAGE_STAT_SAVE_LUCK 
VOYAGE_STAT_LUCK_DROP_AMPLIFY 
VOYAGE_STAT_SHIPWRECK_REVIVE 
VOYAGE_STAT_GOLD_FLOATINGMATTER 
VOYAGE_STAT_MAX 

◆ EWallpaperUnlockType

enum SDK::EWallpaperUnlockType : uint8_t
strong
Enumerator
WALLPAPER_UNLOCK_TYPE_DEFAULT 
WALLPAPER_UNLOCK_TYPE_ACHIEVEMENT 
WALLPAPER_UNLOCK_TYPE_MAX 

◆ EWarpPointSlotType

enum SDK::EWarpPointSlotType : uint8_t
strong
Enumerator
WARP_POINT_SLOT_TYPE_BASE 
WARP_POINT_SLOT_TYPE_EXPAND 
WARP_POINT_SLOT_TYPE_PAID_SERVICE 
WARP_POINT_SLOT_TYPE_MAX 

◆ EWaveformFunction

enum SDK::EWaveformFunction : uint8_t
strong
Enumerator
WF_Constant 
WF_LinearIncreasing 
WF_LinearDecreasing 
WF_Sin0to90 
WF_Sin90to180 
WF_Sin0to180 
WF_Noise 
WF_MAX 

◆ EWeaponFireType

enum SDK::EWeaponFireType : uint8_t
strong
Enumerator
EWFT_InstantHit 
EWFT_Projectile 
EWFT_Custom 
EWFT_None 
EWFT_MAX 

◆ EWeightCheck

enum SDK::EWeightCheck : uint8_t
strong
Enumerator
EWC_AnimNodeSlotNotPlaying 
EWC_MAX 

◆ EWheelSide

enum SDK::EWheelSide : uint8_t
strong
Enumerator
SIDE_None 
SIDE_Left 
SIDE_Right 
SIDE_MAX 

◆ EWithoutSkillType

enum SDK::EWithoutSkillType : uint8_t
strong
Enumerator
WITHOUT_SKILL_TYPE_MOVING 
WITHOUT_SKILL_TYPE_GETUP 
WITHOUT_SKILL_TYPE_AWAKENING 
WITHOUT_SKILL_TYPE_MAX 

◆ EWorldAttractorFalloffType

enum SDK::EWorldAttractorFalloffType : uint8_t
strong
Enumerator
FOFF_Constant 
FOFF_Linear 
FOFF_Exponent 
FOFF_MAX 

◆ EWorldCongestion

enum SDK::EWorldCongestion : uint8_t
strong
Enumerator
WORLD_CONGESTION_LIGHT 
WORLD_CONGESTION_MEDIUM 
WORLD_CONGESTION_HEAVY 
WORLD_CONGESTION_MAX 

◆ EWorldDisplayTag

enum SDK::EWorldDisplayTag : uint8_t
strong
Enumerator
WORLD_DISPLAY_TAG_NORMAL 
WORLD_DISPLAY_TAG_NEW 
WORLD_DISPLAY_TAG_RECOMMENDED 
WORLD_DISPLAY_TAG_EVENT 
WORLD_DISPLAY_TAG_MAX 

◆ EWorldEventActionType

enum SDK::EWorldEventActionType : uint8_t
strong
Enumerator
WORLD_EVENT_ACTION_TYPE_SPAWN_CHAOS_GATE 
WORLD_EVENT_ACTION_TYPE_SPAWN_LUCKY_MONSTER 
WORLD_EVENT_ACTION_TYPE_SPAWN_EVENT_NPC 
WORLD_EVENT_ACTION_TYPE_CHANGE_RAID_CONFIG 
WORLD_EVENT_ACTION_TYPE_SPAWN_ISLAND 
WORLD_EVENT_ACTION_TYPE_SPAWN_WORLD_OBJECT 
WORLD_EVENT_ACTION_TYPE_GENERATE_COOP_QUEST 
WORLD_EVENT_ACTION_TYPE_SIGN_WORLD_OBJECT 
WORLD_EVENT_ACTION_TYPE_DESPAWN_WORLD_OBJECT 
WORLD_EVENT_ACTION_TYPE_MAX 

◆ EWorldEventRepeatType

enum SDK::EWorldEventRepeatType : uint8_t
strong
Enumerator
WORLD_EVENT_REPEAT_TYPE_YEARLY 
WORLD_EVENT_REPEAT_TYPE_MONTHLY 
WORLD_EVENT_REPEAT_TYPE_WEEKLY 
WORLD_EVENT_REPEAT_TYPE_DAILY 
WORLD_EVENT_REPEAT_TYPE_HOURLY 
WORLD_EVENT_REPEAT_TYPE_MAX 

◆ EWorldIslandEventType

enum SDK::EWorldIslandEventType : uint8_t
strong
Enumerator
WORLD_ISLAND_EVENT_NONE 
WORLD_ISLAND_EVENT_CREATE_ENTRY 
WORLD_ISLAND_EVENT_SYNC_ENTRY 
WORLD_ISLAND_EVENT_CLOSE_ENTRY 
WORLD_ISLAND_EVENT_REMOVE_ENTRY 
WORLD_ISLAND_EVENT_CREATE_ZONE 
WORLD_ISLAND_EVENT_DESTROY_ZONE 
WORLD_ISLAND_EVENT_MAX 

◆ EWorldMapLayerType

enum SDK::EWorldMapLayerType : uint8_t
strong
Enumerator
WORLDMAP_LAYER_TYPE_WORLD 
WORLDMAP_LAYER_TYPE_CONTINENT 
WORLDMAP_LAYER_TYPE_ZONE 
WORLDMAP_LAYER_TYPE_VOYAGE 
WORLDMAP_LAYER_TYPE_MAX 

◆ EWorldObjectStatType

enum SDK::EWorldObjectStatType : uint8_t
strong
Enumerator
WORLD_OBJECT_STAT_TYPE_NONE 
WORLD_OBJECT_STAT_TYPE_DURABILITY 
WORLD_OBJECT_STAT_TYPE_MAX 

◆ ExcessPropertyType

enum SDK::ExcessPropertyType : uint8_t
strong
Enumerator
EXCESS_PROPERTY_TYPE_NONE 
EXCESS_PROPERTY_TYPE_ITEM 
EXCESS_PROPERTY_TYPE_MONEY 
EXCESS_PROPERTY_TYPE_MAX 

◆ EXIT_MENU_POSITION_TYPE

enum SDK::EXIT_MENU_POSITION_TYPE : uint8_t
strong
Enumerator
EXIT_MENU_POSITION_NONE 
EXIT_MENU_POSITION_MAIN 
EXIT_MENU_POSITION_LEFTBOTTOM 
EXIT_MENU_POSITION_RIGHTBOTTOM 
EXIT_MENU_POSITION_MAX 

◆ ExpandedStatType

enum SDK::ExpandedStatType : uint8_t
strong
Enumerator
EX_STAT_TYPE_NONE 
EX_STAT_TYPE_MIN_ATTACK_POWER 
EX_STAT_TYPE_MAX_ATTACK_POWER 
EX_STAT_TYPE_COMBAT_POWER 
EX_STAT_TYPE_STAT_ATTACK_POWER 
EX_STAT_TYPE_MAX 

◆ ExpeditionLevelAdjustType

enum SDK::ExpeditionLevelAdjustType : uint8_t
strong
Enumerator
EXPEDITION_LEVEL_ADJUST_TYPE_NONE 
EXPEDITION_LEVEL_ADJUST_TYPE_LEVEL_AND_REWARD 
EXPEDITION_LEVEL_ADJUST_TYPE_LEVEL 
EXPEDITION_LEVEL_ADJUST_TYPE_MAX 

◆ ExpeditionQuestType

enum SDK::ExpeditionQuestType : uint8_t
strong
Enumerator
EXPEDITION_QUEST_TYPE_NONE 
EXPEDITION_QUEST_TYPE_PERIOD_DAILY 
EXPEDITION_QUEST_TYPE_INTIMATE 
EXPEDITION_QUEST_TYPE_MAX 

◆ ExpType

enum SDK::ExpType : uint8_t
strong
Enumerator
EXP_TYPE_COMBAT 
EXP_TYPE_LIFE 
EXP_TYPE_EXPEDITION 
EXP_TYPE_PVP 
EXP_TYPE_MAX 

◆ EZoneAction

enum SDK::EZoneAction : uint8_t
strong
Enumerator
ZONE_ACTION_CUSTOMIZE 
ZONE_ACTION_USE_POTION 
ZONE_ACTION_USE_VOLATILE_BATTLE_ITEM 
ZONE_ACTION_USE_COMMON_BATTLE_ITEM 
ZONE_ACTION_USE_DUNGEON_BATTLE_ITEM 
ZONE_ACTION_USE_AWAKENING_SKILL 
ZONE_ACTION_USE_GETUP_SKILL 
ZONE_ACTION_PVP 
ZONE_ACTION_CHANGE_CHANNEL 
ZONE_ACTION_MIGRATE_SUMMONED_NPC 
ZONE_ACTION_VICTORY_CREST 
ZONE_ACTION_SUMMON_VEHICLE 
ZONE_ACTION_DUEL 
ZONE_ACTION_COLOSSEUM_ENLIST 
ZONE_ACTION_USE_USEUP_ITEM 
ZONE_ACTION_USE_PVP_BATTLE_ITEM 
ZONE_ACTION_MAX 

◆ EZoneBindState

enum SDK::EZoneBindState : uint8_t
strong
Enumerator
ZONE_BIND_STATE_VOID 
ZONE_BIND_STATE_ENTERING 
ZONE_BIND_STATE_LEAVING 
ZONE_BIND_STATE_NORMAL 
ZONE_BIND_STATE_MOVING 
ZONE_BIND_STATE_DELETING 
ZONE_BIND_STATE_MAX 

◆ EZoneBuffTarget

enum SDK::EZoneBuffTarget : uint8_t
strong
Enumerator
ZONE_BUFF_TARGET_NONE 
ZONE_BUFF_TARGET_PC 
ZONE_BUFF_TARGET_MONSTER 
ZONE_BUFF_TARGET_NPC 
ZONE_BUFF_TARGET_ALL 
ZONE_BUFF_TARGET_MAX 

◆ EZoneCategory

enum SDK::EZoneCategory : uint8_t
strong
Enumerator
ZONE_CATEGORY_PERSISTENT 
ZONE_CATEGORY_PARTY 
ZONE_CATEGORY_CONTEXT 
ZONE_CATEGORY_PERSONAL 
ZONE_CATEGORY_MAX 

◆ EZoneChannelGuessMode

enum SDK::EZoneChannelGuessMode : uint8_t
strong
Enumerator
ZONE_CHANNEL_GUESS_MODE_LOCAL 
ZONE_CHANNEL_GUESS_MODE_GLOBAL 
ZONE_CHANNEL_GUESS_MODE_MAX 

◆ EZoneChannelStatus

enum SDK::EZoneChannelStatus : uint8_t
strong
Enumerator
ZONE_CHANNEL_STATUS_CLOSED 
ZONE_CHANNEL_STATUS_OPEN 
ZONE_CHANNEL_STATUS_FULL 
ZONE_CHANNEL_STATUS_MAX 

◆ EZoneClearState

enum SDK::EZoneClearState : uint8_t
strong
Enumerator
ZONE_CLEAR_STATE_NORMAL 
ZONE_CLEAR_STATE_CLEARED 
ZONE_CLEAR_STATE_FAILED 
ZONE_CLEAR_STATE_MAX 

◆ EZoneClearType

enum SDK::EZoneClearType : uint8_t
strong
Enumerator
ZONE_CLEAR_TYPE_NONE 
ZONE_CLEAR_TYPE_BOSS_KILL 
ZONE_CLEAR_TYPE_ALL_MONSTER_KILL 
ZONE_CLEAR_TYPE_MAX 

◆ EZoneContentType

enum SDK::EZoneContentType : uint8_t
strong
Enumerator
ZONE_CONTENT_TYPE_NONE 
ZONE_CONTENT_TYPE_CHANGE_CLASS 
ZONE_CONTENT_TYPE_DUNGEON_STORY_MISSION 
ZONE_CONTENT_TYPE_DUNGEON_PARTY 
ZONE_CONTENT_TYPE_DUNGEON_ARK 
ZONE_CONTENT_TYPE_DUNGEON_DEFAULT 
ZONE_CONTENT_TYPE_GHOST_SHIP 
ZONE_CONTENT_TYPE_WRECKED_SHIP 
ZONE_CONTENT_TYPE_DUNGEON_DEATH_SCENE 
ZONE_CONTENT_TYPE_DUNGEON_LABYRINTH 
ZONE_CONTENT_TYPE_DUNGEON_EPIC_RAID 
ZONE_CONTENT_TYPE_DUNGEON_JUMPING_MODE 
ZONE_CONTENT_TYPE_DUNGEON_TROOP_SET 
ZONE_CONTENT_TYPE_REVERSE_RUIN 
ZONE_CONTENT_TYPE_REVERSE_RUIN_LOBBY 
ZONE_CONTENT_TYPE_BATTLEFIELD_OPEN_MATCH 
ZONE_CONTENT_TYPE_EDEN_GATE 
ZONE_CONTENT_TYPE_MAX 

◆ EZoneFailType

enum SDK::EZoneFailType : uint8_t
strong
Enumerator
ZONE_FAIL_TYPE_NONE 
ZONE_FAIL_TYPE_DEATH 
ZONE_FAIL_TYPE_TIME_LIMT 
ZONE_FAIL_TYPE_MAX 

◆ EZoneLeaveFailReason

enum SDK::EZoneLeaveFailReason : uint8_t
strong
Enumerator
ZONE_LEAVE_FAIL_REASON_NONE 
ZONE_LEAVE_FAIL_REASON_DUNGEON_EVENT 
ZONE_LEAVE_FAIL_REASON_PC_EVENT 
ZONE_LEAVE_FAIL_REASON_RESERVED_EVENT 
ZONE_LEAVE_FAIL_REASON_MAX 

◆ EZoneLevel

enum SDK::EZoneLevel : uint8_t
strong
Enumerator
ZONE_LEVEL_NORMAL 
ZONE_LEVEL_HARD 
ZONE_LEVEL_CHAOS 
ZONE_LEVEL_HELL 
ZONE_LEVEL_MAX 

◆ EZoneObjectSyncStatus

enum SDK::EZoneObjectSyncStatus : uint8_t
strong
Enumerator
ZONE_OBJECT_SYNC_STATUS_NONE 
ZONE_OBJECT_SYNC_STATUS_ZONE 
ZONE_OBJECT_SYNC_STATUS_SECTOR 
ZONE_OBJECT_SYNC_STATUS_MAX 

◆ EZoneObjectType

enum SDK::EZoneObjectType : uint8_t
strong
Enumerator
ZONE_OBJECT_TYPE_NONE 
ZONE_OBJECT_TYPE_EXISTENCE_ONLY 
ZONE_OBJECT_TYPE_POSITION_SYNC_SECTOR 
ZONE_OBJECT_TYPE_POSITION_SYNC_ZONE 
ZONE_OBJECT_TYPE_POSITION_SKILL_SYNC 
ZONE_OBJECT_TYPE_MAX 

◆ EZonePvPType

enum SDK::EZonePvPType : uint8_t
strong
Enumerator
ZONE_PVP_TYPE_DISABLED 
ZONE_PVP_TYPE_ENABLED 
ZONE_PVP_TYPE_CONDITIONAL 
ZONE_PVP_TYPE_MAX 

◆ EZoneSlideType

enum SDK::EZoneSlideType : uint8_t
strong
Enumerator
ZoneSlide_UpDown 
ZoneSlide_LeftRight 
ZoneSlide_MAX 

◆ EZoneSpotType

enum SDK::EZoneSpotType : uint8_t
strong
Enumerator
WORLD_SPOT_TYPE_CHAOS_GATE 
WORLD_SPOT_TYPE_MONSTER 
WORLD_SPOT_TYPE_PROP 
WORLD_SPOT_TYPE_TRAP 
WORLD_SPOT_TYPE_NPC_WAVE 
WORLD_SPOT_TYPE_SKILL_TARGET 
WORLD_SPOT_TYPE_COLOSSEUM 
WORLD_SPOT_TYPE_RAID_MOVE_DIRECT 
WORLD_SPOT_TYPE_RAID_MOVE_DEVIOUS 
WORLD_SPOT_TYPE_REVIVE 
WORLD_SPOT_TYPE_BATTLEFIELD 
WORLD_SPOT_TYPE_MAX 

◆ EZoneState

enum SDK::EZoneState : uint8_t
strong
Enumerator
ZoneState_Inactive 
ZoneState_Activating 
ZoneState_Active 
ZoneState_Deactivating 
ZoneState_MAX 

◆ EZoneType [1/2]

enum SDK::EZoneType : uint8_t
strong
Enumerator
ZONE_TYPE_FIELD 
ZONE_TYPE_CITY 
ZONE_TYPE_INSTANCE_DUNGEON 
ZONE_TYPE_PERSONAL_DUNGEON 
ZONE_TYPE_ARENA 
ZONE_TYPE_MOD 
ZONE_TYPE_OCEAN 
ZONE_TYPE_COLOSSEUM 
ZONE_TYPE_CHAOSGATE 
ZONE_TYPE_ENCOUNTER_DUNGEON 
ZONE_TYPE_SECRET_DUNGEON 
ZONE_TYPE_RAID_DUNGEON 
ZONE_TYPE_STATIC_ISLAND 
ZONE_TYPE_DYNAMIC_ISLAND 
ZONE_TYPE_PERSONAL_ISLAND 
ZONE_TYPE_PERSONAL_TOWN 
ZONE_TYPE_VOYAGE_LINER 
ZONE_TYPE_TRAINING_MODE 
ZONE_TYPE_BATTLEFIELD 
ZONE_TYPE_MAX 
ZoneType_Button 
ZoneType_Joystick 
ZoneType_Trackball 
ZoneType_Slider 
ZoneType_SubClassed 
ZoneType_MAX 

◆ EZoneType [2/2]

enum SDK::EZoneType : uint8_t
strong
Enumerator
ZONE_TYPE_FIELD 
ZONE_TYPE_CITY 
ZONE_TYPE_INSTANCE_DUNGEON 
ZONE_TYPE_PERSONAL_DUNGEON 
ZONE_TYPE_ARENA 
ZONE_TYPE_MOD 
ZONE_TYPE_OCEAN 
ZONE_TYPE_COLOSSEUM 
ZONE_TYPE_CHAOSGATE 
ZONE_TYPE_ENCOUNTER_DUNGEON 
ZONE_TYPE_SECRET_DUNGEON 
ZONE_TYPE_RAID_DUNGEON 
ZONE_TYPE_STATIC_ISLAND 
ZONE_TYPE_DYNAMIC_ISLAND 
ZONE_TYPE_PERSONAL_ISLAND 
ZONE_TYPE_PERSONAL_TOWN 
ZONE_TYPE_VOYAGE_LINER 
ZONE_TYPE_TRAINING_MODE 
ZONE_TYPE_BATTLEFIELD 
ZONE_TYPE_MAX 
ZoneType_Button 
ZoneType_Joystick 
ZoneType_Trackball 
ZoneType_Slider 
ZoneType_SubClassed 
ZoneType_MAX 

Function Documentation

◆ GetVFunction()

template<typename Fn >
Fn SDK::GetVFunction ( const void *  instance,
std::size_t  index 
)
inline