Lost Ark SDK  1.148.153.0
SDK::FLightmassWorldInfoSettings Struct Reference

#include <LA_Engine_structs.hpp>

Collaboration diagram for SDK::FLightmassWorldInfoSettings:

Public Attributes

float StaticLightingLevelScale
 
int NumIndirectLightingBounces
 
struct FColor EnvironmentColor
 
float EnvironmentIntensity
 
unsigned long bEnableAdvancedEnvironmentColor: 1
 
struct FColor EnvironmentSunColor
 
float EnvironmentSunIntensity
 
float EnvironmentLightTerminatorAngle
 
struct FVector EnvironmentLightDirection
 
float EmissiveBoost
 
float DiffuseBoost
 
float SpecularBoost
 
float IndirectNormalInfluenceBoost
 
unsigned long bUseAmbientOcclusion: 1
 
unsigned long bEnableImageReflectionShadowing: 1
 
float DirectIlluminationOcclusionFraction
 
float IndirectIlluminationOcclusionFraction
 
float OcclusionExponent
 
float FullyOccludedSamplesFraction
 
float MaxOcclusionDistance
 
unsigned long bVisualizeMaterialDiffuse: 1
 
unsigned long bVisualizeAmbientOcclusion: 1
 
unsigned long bCompressShadowmap: 1
 

Member Data Documentation

◆ bCompressShadowmap

unsigned long SDK::FLightmassWorldInfoSettings::bCompressShadowmap

◆ bEnableAdvancedEnvironmentColor

unsigned long SDK::FLightmassWorldInfoSettings::bEnableAdvancedEnvironmentColor

◆ bEnableImageReflectionShadowing

unsigned long SDK::FLightmassWorldInfoSettings::bEnableImageReflectionShadowing

◆ bUseAmbientOcclusion

unsigned long SDK::FLightmassWorldInfoSettings::bUseAmbientOcclusion

◆ bVisualizeAmbientOcclusion

unsigned long SDK::FLightmassWorldInfoSettings::bVisualizeAmbientOcclusion

◆ bVisualizeMaterialDiffuse

unsigned long SDK::FLightmassWorldInfoSettings::bVisualizeMaterialDiffuse

◆ DiffuseBoost

float SDK::FLightmassWorldInfoSettings::DiffuseBoost

◆ DirectIlluminationOcclusionFraction

float SDK::FLightmassWorldInfoSettings::DirectIlluminationOcclusionFraction

◆ EmissiveBoost

float SDK::FLightmassWorldInfoSettings::EmissiveBoost

◆ EnvironmentColor

struct FColor SDK::FLightmassWorldInfoSettings::EnvironmentColor

◆ EnvironmentIntensity

float SDK::FLightmassWorldInfoSettings::EnvironmentIntensity

◆ EnvironmentLightDirection

struct FVector SDK::FLightmassWorldInfoSettings::EnvironmentLightDirection

◆ EnvironmentLightTerminatorAngle

float SDK::FLightmassWorldInfoSettings::EnvironmentLightTerminatorAngle

◆ EnvironmentSunColor

struct FColor SDK::FLightmassWorldInfoSettings::EnvironmentSunColor

◆ EnvironmentSunIntensity

float SDK::FLightmassWorldInfoSettings::EnvironmentSunIntensity

◆ FullyOccludedSamplesFraction

float SDK::FLightmassWorldInfoSettings::FullyOccludedSamplesFraction

◆ IndirectIlluminationOcclusionFraction

float SDK::FLightmassWorldInfoSettings::IndirectIlluminationOcclusionFraction

◆ IndirectNormalInfluenceBoost

float SDK::FLightmassWorldInfoSettings::IndirectNormalInfluenceBoost

◆ MaxOcclusionDistance

float SDK::FLightmassWorldInfoSettings::MaxOcclusionDistance

◆ NumIndirectLightingBounces

int SDK::FLightmassWorldInfoSettings::NumIndirectLightingBounces

◆ OcclusionExponent

float SDK::FLightmassWorldInfoSettings::OcclusionExponent

◆ SpecularBoost

float SDK::FLightmassWorldInfoSettings::SpecularBoost

◆ StaticLightingLevelScale

float SDK::FLightmassWorldInfoSettings::StaticLightingLevelScale

The documentation for this struct was generated from the following file: