#include <LA_Engine_structs.hpp>
◆ bCompressShadowmap
unsigned long SDK::FLightmassWorldInfoSettings::bCompressShadowmap |
◆ bEnableAdvancedEnvironmentColor
unsigned long SDK::FLightmassWorldInfoSettings::bEnableAdvancedEnvironmentColor |
◆ bEnableImageReflectionShadowing
unsigned long SDK::FLightmassWorldInfoSettings::bEnableImageReflectionShadowing |
◆ bUseAmbientOcclusion
unsigned long SDK::FLightmassWorldInfoSettings::bUseAmbientOcclusion |
◆ bVisualizeAmbientOcclusion
unsigned long SDK::FLightmassWorldInfoSettings::bVisualizeAmbientOcclusion |
◆ bVisualizeMaterialDiffuse
unsigned long SDK::FLightmassWorldInfoSettings::bVisualizeMaterialDiffuse |
◆ DiffuseBoost
float SDK::FLightmassWorldInfoSettings::DiffuseBoost |
◆ DirectIlluminationOcclusionFraction
float SDK::FLightmassWorldInfoSettings::DirectIlluminationOcclusionFraction |
◆ EmissiveBoost
float SDK::FLightmassWorldInfoSettings::EmissiveBoost |
◆ EnvironmentColor
struct FColor SDK::FLightmassWorldInfoSettings::EnvironmentColor |
◆ EnvironmentIntensity
float SDK::FLightmassWorldInfoSettings::EnvironmentIntensity |
◆ EnvironmentLightDirection
struct FVector SDK::FLightmassWorldInfoSettings::EnvironmentLightDirection |
◆ EnvironmentLightTerminatorAngle
float SDK::FLightmassWorldInfoSettings::EnvironmentLightTerminatorAngle |
◆ EnvironmentSunColor
struct FColor SDK::FLightmassWorldInfoSettings::EnvironmentSunColor |
◆ EnvironmentSunIntensity
float SDK::FLightmassWorldInfoSettings::EnvironmentSunIntensity |
◆ FullyOccludedSamplesFraction
float SDK::FLightmassWorldInfoSettings::FullyOccludedSamplesFraction |
◆ IndirectIlluminationOcclusionFraction
float SDK::FLightmassWorldInfoSettings::IndirectIlluminationOcclusionFraction |
◆ IndirectNormalInfluenceBoost
float SDK::FLightmassWorldInfoSettings::IndirectNormalInfluenceBoost |
◆ MaxOcclusionDistance
float SDK::FLightmassWorldInfoSettings::MaxOcclusionDistance |
◆ NumIndirectLightingBounces
int SDK::FLightmassWorldInfoSettings::NumIndirectLightingBounces |
◆ OcclusionExponent
float SDK::FLightmassWorldInfoSettings::OcclusionExponent |
◆ SpecularBoost
float SDK::FLightmassWorldInfoSettings::SpecularBoost |
◆ StaticLightingLevelScale
float SDK::FLightmassWorldInfoSettings::StaticLightingLevelScale |
The documentation for this struct was generated from the following file: