#include <LA_Engine_structs.hpp>
◆ bHidden
unsigned long SDK::ASkeletalMeshActor_FCheckpointRecord::bHidden |
◆ bReplicated
unsigned long SDK::ASkeletalMeshActor_FCheckpointRecord::bReplicated |
◆ bSavedPosition
unsigned long SDK::ASkeletalMeshActor_FCheckpointRecord::bSavedPosition |
◆ Location
struct FVector SDK::ASkeletalMeshActor_FCheckpointRecord::Location |
◆ Rotation
struct FRotator SDK::ASkeletalMeshActor_FCheckpointRecord::Rotation |
The documentation for this struct was generated from the following file: