Lost Ark SDK  1.148.153.0
SDK::FEFSkelMeshActorAnimSeq Struct Reference

#include <LA_EFGame_structs.hpp>

Collaboration diagram for SDK::FEFSkelMeshActorAnimSeq:

Public Attributes

struct FString AnimSequenceName
 
float AnimPlayRate
 
TArray< class UEFAN_Params * > ParticleEffects
 
TArray< class UEFActionNotify_AnimEvent * > AnimEvents
 
int LoopCount
 
float StartAnimTime
 
unsigned long StartAnimTimeUseOnlyFirst: 1
 
TArray< struct FPointerParticleEffectsPointerArray
 
TArray< struct FPointerAnimEventsPointerArray
 

Member Data Documentation

◆ AnimEvents

TArray<class UEFActionNotify_AnimEvent*> SDK::FEFSkelMeshActorAnimSeq::AnimEvents

◆ AnimEventsPointerArray

TArray<struct FPointer> SDK::FEFSkelMeshActorAnimSeq::AnimEventsPointerArray

◆ AnimPlayRate

float SDK::FEFSkelMeshActorAnimSeq::AnimPlayRate

◆ AnimSequenceName

struct FString SDK::FEFSkelMeshActorAnimSeq::AnimSequenceName

◆ LoopCount

int SDK::FEFSkelMeshActorAnimSeq::LoopCount

◆ ParticleEffects

TArray<class UEFAN_Params*> SDK::FEFSkelMeshActorAnimSeq::ParticleEffects

◆ ParticleEffectsPointerArray

TArray<struct FPointer> SDK::FEFSkelMeshActorAnimSeq::ParticleEffectsPointerArray

◆ StartAnimTime

float SDK::FEFSkelMeshActorAnimSeq::StartAnimTime

◆ StartAnimTimeUseOnlyFirst

unsigned long SDK::FEFSkelMeshActorAnimSeq::StartAnimTimeUseOnlyFirst

The documentation for this struct was generated from the following file: