#include <LA_Engine_structs.hpp>
◆ bPlaying
unsigned long SDK::FMultiCueSplineSoundSlot::bPlaying |
◆ CurrentInteriorLPF
float SDK::FMultiCueSplineSoundSlot::CurrentInteriorLPF |
◆ CurrentInteriorVolume
float SDK::FMultiCueSplineSoundSlot::CurrentInteriorVolume |
◆ EndPoint
int SDK::FMultiCueSplineSoundSlot::EndPoint |
◆ LastUpdateTime
struct FDouble SDK::FMultiCueSplineSoundSlot::LastUpdateTime |
◆ PitchScale
float SDK::FMultiCueSplineSoundSlot::PitchScale |
◆ SoundCue
class USoundCue* SDK::FMultiCueSplineSoundSlot::SoundCue |
◆ SourceInteriorLPF
float SDK::FMultiCueSplineSoundSlot::SourceInteriorLPF |
◆ SourceInteriorVolume
float SDK::FMultiCueSplineSoundSlot::SourceInteriorVolume |
◆ StartPoint
int SDK::FMultiCueSplineSoundSlot::StartPoint |
◆ VolumeScale
float SDK::FMultiCueSplineSoundSlot::VolumeScale |
The documentation for this struct was generated from the following file: