#include <LA_EFGame_structs.hpp>
◆ bZoomInterpolation
| unsigned long SDK::FMAPINFO_CAMERAVALUE::bZoomInterpolation |
◆ CurrentPitch
| float SDK::FMAPINFO_CAMERAVALUE::CurrentPitch |
◆ CurrentYaw
| float SDK::FMAPINFO_CAMERAVALUE::CurrentYaw |
◆ CurrentZoomDist
| float SDK::FMAPINFO_CAMERAVALUE::CurrentZoomDist |
◆ DefaultFOV
| float SDK::FMAPINFO_CAMERAVALUE::DefaultFOV |
◆ IncrementZoom
| float SDK::FMAPINFO_CAMERAVALUE::IncrementZoom |
◆ MaxZoomDist
| float SDK::FMAPINFO_CAMERAVALUE::MaxZoomDist |
◆ MinZoomDist
| float SDK::FMAPINFO_CAMERAVALUE::MinZoomDist |
◆ RelativeCenterPos
| struct FVector SDK::FMAPINFO_CAMERAVALUE::RelativeCenterPos |
The documentation for this struct was generated from the following file: