#include <LA_EFGame_structs.hpp>
◆ bZoomInterpolation
unsigned long SDK::FMAPINFO_CAMERAVALUE::bZoomInterpolation |
◆ CurrentPitch
float SDK::FMAPINFO_CAMERAVALUE::CurrentPitch |
◆ CurrentYaw
float SDK::FMAPINFO_CAMERAVALUE::CurrentYaw |
◆ CurrentZoomDist
float SDK::FMAPINFO_CAMERAVALUE::CurrentZoomDist |
◆ DefaultFOV
float SDK::FMAPINFO_CAMERAVALUE::DefaultFOV |
◆ IncrementZoom
float SDK::FMAPINFO_CAMERAVALUE::IncrementZoom |
◆ MaxZoomDist
float SDK::FMAPINFO_CAMERAVALUE::MaxZoomDist |
◆ MinZoomDist
float SDK::FMAPINFO_CAMERAVALUE::MinZoomDist |
◆ RelativeCenterPos
struct FVector SDK::FMAPINFO_CAMERAVALUE::RelativeCenterPos |
The documentation for this struct was generated from the following file: