#include <LA_Engine_structs.hpp>
◆ AggregateOffset
int SDK::FGameplayEventsHeader::AggregateOffset |
◆ EngineVersion
int SDK::FGameplayEventsHeader::EngineVersion |
◆ FileSize
int SDK::FGameplayEventsHeader::FileSize |
◆ FilterClass
struct FString SDK::FGameplayEventsHeader::FilterClass |
◆ Flags
int SDK::FGameplayEventsHeader::Flags |
◆ FooterOffset
int SDK::FGameplayEventsHeader::FooterOffset |
◆ StatsWriterVersion
int SDK::FGameplayEventsHeader::StatsWriterVersion |
◆ StreamOffset
int SDK::FGameplayEventsHeader::StreamOffset |
◆ TotalStreamSize
int SDK::FGameplayEventsHeader::TotalStreamSize |
The documentation for this struct was generated from the following file: