#include <LA_EFGame_structs.hpp>
◆ ActiveColorValue
struct FLinearColor SDK::FEFGroundDecalSystemInfo::ActiveColorValue |
◆ bIgnoreRotator
unsigned long SDK::FEFGroundDecalSystemInfo::bIgnoreRotator |
◆ DeactiveColorValue
struct FLinearColor SDK::FEFGroundDecalSystemInfo::DeactiveColorValue |
◆ DecalMI
◆ DecalMIPath
struct FString SDK::FEFGroundDecalSystemInfo::DecalMIPath |
◆ Desc
struct FString SDK::FEFGroundDecalSystemInfo::Desc |
◆ FarPlane
float SDK::FEFGroundDecalSystemInfo::FarPlane |
◆ Height
float SDK::FEFGroundDecalSystemInfo::Height |
◆ Key
struct FString SDK::FEFGroundDecalSystemInfo::Key |
◆ NearPlane
float SDK::FEFGroundDecalSystemInfo::NearPlane |
◆ Thickness
float SDK::FEFGroundDecalSystemInfo::Thickness |
◆ Width
float SDK::FEFGroundDecalSystemInfo::Width |
The documentation for this struct was generated from the following file: