#include <LA_EFGame_structs.hpp>
◆ bAllBodiesNoFixed
unsigned long SDK::FEFDynamicPhysicsParam::bAllBodiesNoFixed |
◆ bToPhysicsMode
unsigned long SDK::FEFDynamicPhysicsParam::bToPhysicsMode |
◆ bUpdateBodiesFromAnimationWhenEnd
unsigned long SDK::FEFDynamicPhysicsParam::bUpdateBodiesFromAnimationWhenEnd |
◆ PhysicsParamBlendInTime
float SDK::FEFDynamicPhysicsParam::PhysicsParamBlendInTime |
◆ PhysicsParamBlendOutTime
float SDK::FEFDynamicPhysicsParam::PhysicsParamBlendOutTime |
◆ PhysicsParamDuration
float SDK::FEFDynamicPhysicsParam::PhysicsParamDuration |
◆ PhysicsParamTime
float SDK::FEFDynamicPhysicsParam::PhysicsParamTime |
◆ PhysicsParamWeight
float SDK::FEFDynamicPhysicsParam::PhysicsParamWeight |
The documentation for this struct was generated from the following file: