#include <LA_Engine_structs.hpp>
◆ BlendInTime
| float SDK::FRandomAnimInfo::BlendInTime |
◆ bStillFrame
| unsigned long SDK::FRandomAnimInfo::bStillFrame |
◆ Chance
| float SDK::FRandomAnimInfo::Chance |
◆ LastPosition
| float SDK::FRandomAnimInfo::LastPosition |
◆ LoopCount
| unsigned char SDK::FRandomAnimInfo::LoopCount |
◆ LoopCountMax
| unsigned char SDK::FRandomAnimInfo::LoopCountMax |
◆ LoopCountMin
| unsigned char SDK::FRandomAnimInfo::LoopCountMin |
◆ PlayRateRange
| struct FVector2D SDK::FRandomAnimInfo::PlayRateRange |
◆ UnknownData00
| unsigned char SDK::FRandomAnimInfo::UnknownData00[0x2] |
◆ UnknownData01
| unsigned char SDK::FRandomAnimInfo::UnknownData01[0x3] |
The documentation for this struct was generated from the following file: