#include <LA_Engine_structs.hpp>
◆ BlendInTime
float SDK::FRandomAnimInfo::BlendInTime |
◆ bStillFrame
unsigned long SDK::FRandomAnimInfo::bStillFrame |
◆ Chance
float SDK::FRandomAnimInfo::Chance |
◆ LastPosition
float SDK::FRandomAnimInfo::LastPosition |
◆ LoopCount
unsigned char SDK::FRandomAnimInfo::LoopCount |
◆ LoopCountMax
unsigned char SDK::FRandomAnimInfo::LoopCountMax |
◆ LoopCountMin
unsigned char SDK::FRandomAnimInfo::LoopCountMin |
◆ PlayRateRange
struct FVector2D SDK::FRandomAnimInfo::PlayRateRange |
◆ UnknownData00
unsigned char SDK::FRandomAnimInfo::UnknownData00[0x2] |
◆ UnknownData01
unsigned char SDK::FRandomAnimInfo::UnknownData01[0x3] |
The documentation for this struct was generated from the following file: