#include <LA_EFGame_structs.hpp>
◆ ApplyUserColor
unsigned long SDK::FEFBeamParticleInfo::ApplyUserColor |
◆ BeamDuration
float SDK::FEFBeamParticleInfo::BeamDuration |
◆ BeamMoveSpeed
float SDK::FEFBeamParticleInfo::BeamMoveSpeed |
◆ BeamSource
struct FName SDK::FEFBeamParticleInfo::BeamSource |
◆ BeamTarget
struct FName SDK::FEFBeamParticleInfo::BeamTarget |
◆ SourceType
◆ TargetType
◆ UnknownData00
unsigned char SDK::FEFBeamParticleInfo::UnknownData00[0x2] |
◆ UserColor
struct FVector SDK::FEFBeamParticleInfo::UserColor |
The documentation for this struct was generated from the following file: