#include <LA_EFGame_structs.hpp>
◆ ApplyUserColor
| unsigned long SDK::FEFBeamParticleInfo::ApplyUserColor |
◆ BeamDuration
| float SDK::FEFBeamParticleInfo::BeamDuration |
◆ BeamMoveSpeed
| float SDK::FEFBeamParticleInfo::BeamMoveSpeed |
◆ BeamSource
| struct FName SDK::FEFBeamParticleInfo::BeamSource |
◆ BeamTarget
| struct FName SDK::FEFBeamParticleInfo::BeamTarget |
◆ SourceType
◆ TargetType
◆ UnknownData00
| unsigned char SDK::FEFBeamParticleInfo::UnknownData00[0x2] |
◆ UserColor
| struct FVector SDK::FEFBeamParticleInfo::UserColor |
The documentation for this struct was generated from the following file: