#include <LA_Engine_structs.hpp>
◆ bApplyStartAnimBlendWeight
unsigned long SDK::FPlayerLocationInfo::bApplyStartAnimBlendWeight |
◆ bBackToStartLocation
unsigned long SDK::FPlayerLocationInfo::bBackToStartLocation |
◆ bFinishIdleAnimation
unsigned long SDK::FPlayerLocationInfo::bFinishIdleAnimation |
◆ bUsedDummyStartLocation
unsigned long SDK::FPlayerLocationInfo::bUsedDummyStartLocation |
◆ MatPlayerType
◆ UnknownData00
unsigned char SDK::FPlayerLocationInfo::UnknownData00[0x3] |
The documentation for this struct was generated from the following file: