#include <LA_Engine_structs.hpp>
◆ bShadowIndirectOnly
| unsigned long SDK::FLightmassPrimitiveSettings::bShadowIndirectOnly |
◆ bUseEmissiveForStaticLighting
| unsigned long SDK::FLightmassPrimitiveSettings::bUseEmissiveForStaticLighting |
◆ bUseTwoSidedLighting
| unsigned long SDK::FLightmassPrimitiveSettings::bUseTwoSidedLighting |
◆ DiffuseBoost
| float SDK::FLightmassPrimitiveSettings::DiffuseBoost |
◆ EmissiveBoost
| float SDK::FLightmassPrimitiveSettings::EmissiveBoost |
◆ EmissiveLightExplicitInfluenceRadius
| float SDK::FLightmassPrimitiveSettings::EmissiveLightExplicitInfluenceRadius |
◆ EmissiveLightFalloffExponent
| float SDK::FLightmassPrimitiveSettings::EmissiveLightFalloffExponent |
◆ FullyOccludedSamplesFraction
| float SDK::FLightmassPrimitiveSettings::FullyOccludedSamplesFraction |
◆ SpecularBoost
| float SDK::FLightmassPrimitiveSettings::SpecularBoost |
The documentation for this struct was generated from the following file: