#include <LA_EFGame_structs.hpp>
◆ CameraID
| int SDK::FTPSCameraInfo::CameraID |
◆ FOV
| float SDK::FTPSCameraInfo::FOV |
◆ InterpolationRatio
| float SDK::FTPSCameraInfo::InterpolationRatio |
◆ LimitAngleDown
| float SDK::FTPSCameraInfo::LimitAngleDown |
◆ LimitAngleLeft
| float SDK::FTPSCameraInfo::LimitAngleLeft |
◆ LimitAngleRight
| float SDK::FTPSCameraInfo::LimitAngleRight |
◆ LimitAngleUp
| float SDK::FTPSCameraInfo::LimitAngleUp |
◆ OriginOffset
| struct FVector SDK::FTPSCameraInfo::OriginOffset |
◆ Pitch
| float SDK::FTPSCameraInfo::Pitch |
◆ RelativeCenterPos
| struct FVector SDK::FTPSCameraInfo::RelativeCenterPos |
◆ Yaw
| float SDK::FTPSCameraInfo::Yaw |
◆ ZoomDist
| float SDK::FTPSCameraInfo::ZoomDist |
The documentation for this struct was generated from the following file: