#include <LA_EFGame_structs.hpp>
◆ CameraID
int SDK::FTPSCameraInfo::CameraID |
◆ FOV
float SDK::FTPSCameraInfo::FOV |
◆ InterpolationRatio
float SDK::FTPSCameraInfo::InterpolationRatio |
◆ LimitAngleDown
float SDK::FTPSCameraInfo::LimitAngleDown |
◆ LimitAngleLeft
float SDK::FTPSCameraInfo::LimitAngleLeft |
◆ LimitAngleRight
float SDK::FTPSCameraInfo::LimitAngleRight |
◆ LimitAngleUp
float SDK::FTPSCameraInfo::LimitAngleUp |
◆ OriginOffset
struct FVector SDK::FTPSCameraInfo::OriginOffset |
◆ Pitch
float SDK::FTPSCameraInfo::Pitch |
◆ RelativeCenterPos
struct FVector SDK::FTPSCameraInfo::RelativeCenterPos |
◆ Yaw
float SDK::FTPSCameraInfo::Yaw |
◆ ZoomDist
float SDK::FTPSCameraInfo::ZoomDist |
The documentation for this struct was generated from the following file: