Lost Ark SDK  1.148.153.0
SDK::FParticleEvent_GenerateInfo Struct Reference

#include <LA_Engine_structs.hpp>

Collaboration diagram for SDK::FParticleEvent_GenerateInfo:

Public Attributes

TEnumAsByte< EParticleEventTypeType
 
unsigned char UnknownData00 [0x3]
 
int Frequency
 
int LowFreq
 
int ParticleFrequency
 
unsigned long FirstTimeOnly: 1
 
unsigned long LastTimeOnly: 1
 
unsigned long UseReflectedImpactVector: 1
 
struct FName CustomName
 
TArray< class UParticleModuleEventSendToGame * > ParticleModuleEventsToSendToGame
 

Member Data Documentation

◆ CustomName

struct FName SDK::FParticleEvent_GenerateInfo::CustomName

◆ FirstTimeOnly

unsigned long SDK::FParticleEvent_GenerateInfo::FirstTimeOnly

◆ Frequency

int SDK::FParticleEvent_GenerateInfo::Frequency

◆ LastTimeOnly

unsigned long SDK::FParticleEvent_GenerateInfo::LastTimeOnly

◆ LowFreq

int SDK::FParticleEvent_GenerateInfo::LowFreq

◆ ParticleFrequency

int SDK::FParticleEvent_GenerateInfo::ParticleFrequency

◆ ParticleModuleEventsToSendToGame

TArray<class UParticleModuleEventSendToGame*> SDK::FParticleEvent_GenerateInfo::ParticleModuleEventsToSendToGame

◆ Type

TEnumAsByte<EParticleEventType> SDK::FParticleEvent_GenerateInfo::Type

◆ UnknownData00

unsigned char SDK::FParticleEvent_GenerateInfo::UnknownData00[0x3]

◆ UseReflectedImpactVector

unsigned long SDK::FParticleEvent_GenerateInfo::UseReflectedImpactVector

The documentation for this struct was generated from the following file: