#include <LA_EFGame_structs.hpp>
◆ EndLocation
| struct FVector SDK::FEFLocationSyncInfo::EndLocation |
◆ EndRotation
| struct FVector SDK::FEFLocationSyncInfo::EndRotation |
◆ Group
◆ GroupActor
| class AActor* SDK::FEFLocationSyncInfo::GroupActor |
◆ SpawnIndex
| int SDK::FEFLocationSyncInfo::SpawnIndex |
◆ StartLocation
| struct FVector SDK::FEFLocationSyncInfo::StartLocation |
◆ StartRotation
| struct FVector SDK::FEFLocationSyncInfo::StartRotation |
◆ TargetType
◆ UnknownData00
| unsigned char SDK::FEFLocationSyncInfo::UnknownData00[0x3] |
The documentation for this struct was generated from the following file: