#include <LA_Engine_structs.hpp>
◆ bEnableChanceOfPhysicsChunkOverride
| unsigned long SDK::FWorldFractureSettings::bEnableChanceOfPhysicsChunkOverride |
◆ bLimitDamageChunkSize
| unsigned long SDK::FWorldFractureSettings::bLimitDamageChunkSize |
◆ bLimitExplosionChunkSize
| unsigned long SDK::FWorldFractureSettings::bLimitExplosionChunkSize |
◆ ChanceOfPhysicsChunkOverride
| float SDK::FWorldFractureSettings::ChanceOfPhysicsChunkOverride |
◆ FractureExplosionVelScale
| float SDK::FWorldFractureSettings::FractureExplosionVelScale |
◆ MaxDamageChunkSize
| float SDK::FWorldFractureSettings::MaxDamageChunkSize |
◆ MaxExplosionChunkSize
| float SDK::FWorldFractureSettings::MaxExplosionChunkSize |
◆ MaxNumFacturedChunksToSpawnInAFrame
| int SDK::FWorldFractureSettings::MaxNumFacturedChunksToSpawnInAFrame |
The documentation for this struct was generated from the following file: