#include <LA_Engine_structs.hpp>
◆ AlphaRefVal
| float SDK::FMobileDistanceFieldParams::AlphaRefVal |
◆ BlendMode
| int SDK::FMobileDistanceFieldParams::BlendMode |
◆ EnableShadow
| unsigned long SDK::FMobileDistanceFieldParams::EnableShadow |
◆ Gamma
| float SDK::FMobileDistanceFieldParams::Gamma |
◆ GlowInfo
◆ ShadowColor
| struct FLinearColor SDK::FMobileDistanceFieldParams::ShadowColor |
◆ ShadowDirection
| struct FVector2D SDK::FMobileDistanceFieldParams::ShadowDirection |
◆ ShadowSmoothWidth
| float SDK::FMobileDistanceFieldParams::ShadowSmoothWidth |
◆ SmoothWidth
| float SDK::FMobileDistanceFieldParams::SmoothWidth |
The documentation for this struct was generated from the following file: