#include <LA_EFGame_structs.hpp>
◆ ActivateFadeProcess
| unsigned long SDK::FEFRelativeTimeFadeInfo::ActivateFadeProcess |
◆ ApplyFadeTime
| unsigned long SDK::FEFRelativeTimeFadeInfo::ApplyFadeTime |
◆ FadeAlphaCurve
◆ FadeColor
| struct FColor SDK::FEFRelativeTimeFadeInfo::FadeColor |
◆ FadeCurAlpha
| float SDK::FEFRelativeTimeFadeInfo::FadeCurAlpha |
◆ FadeDuration
| float SDK::FEFRelativeTimeFadeInfo::FadeDuration |
◆ FadeEndTime
| float SDK::FEFRelativeTimeFadeInfo::FadeEndTime |
◆ FadeStartTime
| float SDK::FEFRelativeTimeFadeInfo::FadeStartTime |
The documentation for this struct was generated from the following file: