#include <LA_EFGame_structs.hpp>
◆ ActivateFadeProcess
unsigned long SDK::FEFRelativeTimeFadeInfo::ActivateFadeProcess |
◆ ApplyFadeTime
unsigned long SDK::FEFRelativeTimeFadeInfo::ApplyFadeTime |
◆ FadeAlphaCurve
◆ FadeColor
struct FColor SDK::FEFRelativeTimeFadeInfo::FadeColor |
◆ FadeCurAlpha
float SDK::FEFRelativeTimeFadeInfo::FadeCurAlpha |
◆ FadeDuration
float SDK::FEFRelativeTimeFadeInfo::FadeDuration |
◆ FadeEndTime
float SDK::FEFRelativeTimeFadeInfo::FadeEndTime |
◆ FadeStartTime
float SDK::FEFRelativeTimeFadeInfo::FadeStartTime |
The documentation for this struct was generated from the following file: