#include <LA_EFGame_structs.hpp>
◆ bHideDropItem
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideDropItem |
◆ bHideLocalPlayer
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideLocalPlayer |
◆ bHideMonster
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideMonster |
◆ bHideNPC
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideNPC |
◆ bHidePlayer
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHidePlayer |
◆ bHideWeapon
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideWeapon |
◆ bPlayWinnerPose
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bPlayWinnerPose |
◆ bSetPlayerCamera
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bSetPlayerCamera |
◆ bUseSyncLocation
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bUseSyncLocation |
◆ bVehicleSync
unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bVehicleSync |
◆ CinematicSyncTypeList
◆ eEndCombatState
◆ eStartCombatState
◆ HiddenObjectSpawnIndexList
TArray<int> SDK::FEFTriggerSceneEventInfo_Kismet::HiddenObjectSpawnIndexList |
◆ KismetEvent
struct FString SDK::FEFTriggerSceneEventInfo_Kismet::KismetEvent |
◆ PartyRemoteEventList
TArray<struct FString> SDK::FEFTriggerSceneEventInfo_Kismet::PartyRemoteEventList |
◆ TroopUnitRemoteEventList
TArray<struct FString> SDK::FEFTriggerSceneEventInfo_Kismet::TroopUnitRemoteEventList |
◆ UnknownData00
unsigned char SDK::FEFTriggerSceneEventInfo_Kismet::UnknownData00[0x2] |
The documentation for this struct was generated from the following file: