#include <LA_EFGame_structs.hpp>
◆ bHideDropItem
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideDropItem |
◆ bHideLocalPlayer
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideLocalPlayer |
◆ bHideMonster
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideMonster |
◆ bHideNPC
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideNPC |
◆ bHidePlayer
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHidePlayer |
◆ bHideWeapon
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bHideWeapon |
◆ bPlayWinnerPose
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bPlayWinnerPose |
◆ bSetPlayerCamera
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bSetPlayerCamera |
◆ bUseSyncLocation
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bUseSyncLocation |
◆ bVehicleSync
| unsigned long SDK::FEFTriggerSceneEventInfo_Kismet::bVehicleSync |
◆ CinematicSyncTypeList
◆ eEndCombatState
◆ eStartCombatState
◆ HiddenObjectSpawnIndexList
| TArray<int> SDK::FEFTriggerSceneEventInfo_Kismet::HiddenObjectSpawnIndexList |
◆ KismetEvent
| struct FString SDK::FEFTriggerSceneEventInfo_Kismet::KismetEvent |
◆ PartyRemoteEventList
| TArray<struct FString> SDK::FEFTriggerSceneEventInfo_Kismet::PartyRemoteEventList |
◆ TroopUnitRemoteEventList
| TArray<struct FString> SDK::FEFTriggerSceneEventInfo_Kismet::TroopUnitRemoteEventList |
◆ UnknownData00
| unsigned char SDK::FEFTriggerSceneEventInfo_Kismet::UnknownData00[0x2] |
The documentation for this struct was generated from the following file: