#include <LA_EFGame_structs.hpp>
◆ ActiveColorValue
| struct FLinearColor SDK::FEFGroundParticleSystemInfo::ActiveColorValue |
◆ bIgnoreRotator
| unsigned long SDK::FEFGroundParticleSystemInfo::bIgnoreRotator |
◆ DeactiveColorValue
| struct FLinearColor SDK::FEFGroundParticleSystemInfo::DeactiveColorValue |
◆ DefaultHeight
| float SDK::FEFGroundParticleSystemInfo::DefaultHeight |
◆ DefaultWidth
| float SDK::FEFGroundParticleSystemInfo::DefaultWidth |
◆ Desc
| struct FString SDK::FEFGroundParticleSystemInfo::Desc |
◆ Key
| struct FString SDK::FEFGroundParticleSystemInfo::Key |
◆ ParticleSystem
The documentation for this struct was generated from the following file: