Lost Ark SDK  1.148.153.0
SDK::FCameraShakeInstance Struct Reference

#include <LA_Engine_structs.hpp>

Collaboration diagram for SDK::FCameraShakeInstance:

Public Attributes

class UCameraShakeSourceShake
 
struct FName SourceShakeName
 
float OscillatorTimeRemaining
 
unsigned long bBlendingIn: 1
 
float CurrentBlendInTime
 
unsigned long bBlendingOut: 1
 
float CurrentBlendOutTime
 
struct FVector LocSinOffset
 
struct FVector RotSinOffset
 
float FOVSinOffset
 
float Scale
 
class UCameraAnimInstAnimInst
 
TEnumAsByte< ECameraAnimPlaySpacePlaySpace
 
unsigned char UnknownData00 [0x3]
 
struct FMatrix UserPlaySpaceMatrix
 

Member Data Documentation

◆ AnimInst

class UCameraAnimInst* SDK::FCameraShakeInstance::AnimInst

◆ bBlendingIn

unsigned long SDK::FCameraShakeInstance::bBlendingIn

◆ bBlendingOut

unsigned long SDK::FCameraShakeInstance::bBlendingOut

◆ CurrentBlendInTime

float SDK::FCameraShakeInstance::CurrentBlendInTime

◆ CurrentBlendOutTime

float SDK::FCameraShakeInstance::CurrentBlendOutTime

◆ FOVSinOffset

float SDK::FCameraShakeInstance::FOVSinOffset

◆ LocSinOffset

struct FVector SDK::FCameraShakeInstance::LocSinOffset

◆ OscillatorTimeRemaining

float SDK::FCameraShakeInstance::OscillatorTimeRemaining

◆ PlaySpace

TEnumAsByte<ECameraAnimPlaySpace> SDK::FCameraShakeInstance::PlaySpace

◆ RotSinOffset

struct FVector SDK::FCameraShakeInstance::RotSinOffset

◆ Scale

float SDK::FCameraShakeInstance::Scale

◆ SourceShake

class UCameraShake* SDK::FCameraShakeInstance::SourceShake

◆ SourceShakeName

struct FName SDK::FCameraShakeInstance::SourceShakeName

◆ UnknownData00

unsigned char SDK::FCameraShakeInstance::UnknownData00[0x3]

◆ UserPlaySpaceMatrix

struct FMatrix SDK::FCameraShakeInstance::UserPlaySpaceMatrix

The documentation for this struct was generated from the following file: