#include <LA_Engine_structs.hpp>
◆ AnimInst
◆ bBlendingIn
| unsigned long SDK::FCameraShakeInstance::bBlendingIn |
◆ bBlendingOut
| unsigned long SDK::FCameraShakeInstance::bBlendingOut |
◆ CurrentBlendInTime
| float SDK::FCameraShakeInstance::CurrentBlendInTime |
◆ CurrentBlendOutTime
| float SDK::FCameraShakeInstance::CurrentBlendOutTime |
◆ FOVSinOffset
| float SDK::FCameraShakeInstance::FOVSinOffset |
◆ LocSinOffset
| struct FVector SDK::FCameraShakeInstance::LocSinOffset |
◆ OscillatorTimeRemaining
| float SDK::FCameraShakeInstance::OscillatorTimeRemaining |
◆ PlaySpace
◆ RotSinOffset
| struct FVector SDK::FCameraShakeInstance::RotSinOffset |
◆ Scale
| float SDK::FCameraShakeInstance::Scale |
◆ SourceShake
◆ SourceShakeName
| struct FName SDK::FCameraShakeInstance::SourceShakeName |
◆ UnknownData00
| unsigned char SDK::FCameraShakeInstance::UnknownData00[0x3] |
◆ UserPlaySpaceMatrix
| struct FMatrix SDK::FCameraShakeInstance::UserPlaySpaceMatrix |
The documentation for this struct was generated from the following file: