#include <LA_EFGame_structs.hpp>
◆ AISignalString
| struct FString SDK::FEFNpcClickServerEvent::AISignalString |
◆ DespawnDelayTime
| int SDK::FEFNpcClickServerEvent::DespawnDelayTime |
◆ EventType
◆ FactionType
◆ NpcId
| int SDK::FEFNpcClickServerEvent::NpcId |
◆ SignalIndex
| int SDK::FEFNpcClickServerEvent::SignalIndex |
◆ SpawnAction
◆ SpawnDelayTime
| int SDK::FEFNpcClickServerEvent::SpawnDelayTime |
◆ SubFactionID
| int SDK::FEFNpcClickServerEvent::SubFactionID |
◆ UnknownData00
| unsigned char SDK::FEFNpcClickServerEvent::UnknownData00[0x3] |
◆ UnknownData01
| unsigned char SDK::FEFNpcClickServerEvent::UnknownData01[0x3] |
The documentation for this struct was generated from the following file: