#include <LA_EFGame_structs.hpp>
◆ AmbientGlowE
struct FColor SDK::FEFCharacterAfterImageEffectInfo::AmbientGlowE |
◆ AmbientGlowS
struct FColor SDK::FEFCharacterAfterImageEffectInfo::AmbientGlowS |
◆ bForceRemoveChildrenOnFinish
unsigned long SDK::FEFCharacterAfterImageEffectInfo::bForceRemoveChildrenOnFinish |
◆ DeltaSecondsBetweenChildren
float SDK::FEFCharacterAfterImageEffectInfo::DeltaSecondsBetweenChildren |
◆ Duration
float SDK::FEFCharacterAfterImageEffectInfo::Duration |
◆ InitialAlpha
float SDK::FEFCharacterAfterImageEffectInfo::InitialAlpha |
◆ InitialAlphaDuration
float SDK::FEFCharacterAfterImageEffectInfo::InitialAlphaDuration |
◆ PerChildLifetime
float SDK::FEFCharacterAfterImageEffectInfo::PerChildLifetime |
◆ RimLightColorE
struct FColor SDK::FEFCharacterAfterImageEffectInfo::RimLightColorE |
◆ RimLightColorS
struct FColor SDK::FEFCharacterAfterImageEffectInfo::RimLightColorS |
◆ SourceColorIntensity
float SDK::FEFCharacterAfterImageEffectInfo::SourceColorIntensity |
◆ TimeUntilNextChild
float SDK::FEFCharacterAfterImageEffectInfo::TimeUntilNextChild |
The documentation for this struct was generated from the following file: