#include <LA_EFGame_structs.hpp>
◆ BindingInfo
◆ FrameName
| struct FString SDK::FUIStructureInfo::FrameName |
◆ OptionHitTest
| unsigned long SDK::FUIStructureInfo::OptionHitTest |
◆ OptionImmortal
| unsigned long SDK::FUIStructureInfo::OptionImmortal |
◆ OptionModal
| unsigned long SDK::FUIStructureInfo::OptionModal |
◆ OptionShowWhenActive
| unsigned long SDK::FUIStructureInfo::OptionShowWhenActive |
◆ WidgetBinding
| class UClass* SDK::FUIStructureInfo::WidgetBinding |
◆ WidgetBindingPath
| struct FString SDK::FUIStructureInfo::WidgetBindingPath |
The documentation for this struct was generated from the following file: