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Lost Ark SDK
1.148.153.0
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6 #pragma pack(push, 0x4)
26 static UClass* ptr =
nullptr;
54 static UClass* ptr =
nullptr;
72 static UClass* ptr =
nullptr;
96 static UClass* ptr =
nullptr;
114 static UClass* ptr =
nullptr;
132 static UClass* ptr =
nullptr;
150 static UClass* ptr =
nullptr;
167 static UClass* ptr =
nullptr;
184 static UClass* ptr =
nullptr;
205 static UClass* ptr =
nullptr;
224 static UClass* ptr =
nullptr;
242 static UClass* ptr =
nullptr;
262 static UClass* ptr =
nullptr;
281 static UClass* ptr =
nullptr;
300 static UClass* ptr =
nullptr;
317 static UClass* ptr =
nullptr;
334 static UClass* ptr =
nullptr;
Definition: LA_Engine_classes.hpp:16839
Definition: LA_Core_classes.hpp:1239
Definition: LA_Core_structs.hpp:236
Definition: LA_AkAudio_classes.hpp:292
struct FVector WorldDir
Definition: LA_AkAudio_classes.hpp:90
struct FString Param
Definition: LA_AkAudio_classes.hpp:256
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:148
Definition: LA_AkAudio_classes.hpp:178
unsigned long bIsActive
Definition: LA_AkAudio_classes.hpp:41
unsigned long bRealPlay
Definition: LA_AkAudio_classes.hpp:42
Definition: LA_Engine_classes.hpp:25968
TArray< struct FAkEventTrackKey > AkEvents
Definition: LA_AkAudio_classes.hpp:110
class UAkEvent * AutoPlayEvent
Definition: LA_AkAudio_classes.hpp:87
class UAkEvent * PlayEvent
Definition: LA_AkAudio_classes.hpp:47
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:112
class UDrawSphereComponent * PreviewSoundRadius
Definition: LA_AkAudio_classes.hpp:49
Definition: LA_AkAudio_classes.hpp:253
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:165
float Value
Definition: LA_AkAudio_classes.hpp:257
struct FString SwitchGroup
Definition: LA_AkAudio_classes.hpp:295
Definition: LA_AkAudio_classes.hpp:65
float fLastCallTime
Definition: LA_AkAudio_classes.hpp:92
Definition: LA_AkAudio_classes.hpp:37
Definition: LA_Basic.hpp:69
Definition: LA_Engine_classes.hpp:5568
class UAkEvent * AmbientEvent
Definition: LA_AkAudio_classes.hpp:22
Definition: LA_AkAudio_classes.hpp:311
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:130
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:222
class UAkEvent * Event
Definition: LA_AkAudio_classes.hpp:220
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:70
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:94
Definition: LA_Engine_classes.hpp:3898
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:260
Definition: LA_Engine_classes.hpp:5529
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:24
struct FString Trigger
Definition: LA_AkAudio_classes.hpp:238
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:182
struct FString State
Definition: LA_AkAudio_classes.hpp:277
Definition: LA_AkAudio_classes.hpp:273
Definition: LA_AkAudio_classes.hpp:328
unsigned long StopWhenOwnerIsDestroyed
Definition: LA_AkAudio_classes.hpp:45
class UDrawSphereComponent * PreviewAkAmbientSoundRadius
Definition: LA_AkAudio_classes.hpp:50
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:315
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:52
struct FVector RelativeLoc
Definition: LA_AkAudio_classes.hpp:88
unsigned long bWaitingCallback
Definition: LA_AkAudio_classes.hpp:199
Definition: LA_Basic.hpp:157
Definition: LA_Engine_classes.hpp:26439
unsigned long bAutoPlay
Definition: LA_AkAudio_classes.hpp:40
Definition: LA_Core_classes.hpp:426
unsigned char UnknownData00[0x60]
Definition: LA_AkAudio_classes.hpp:68
unsigned long bStopWhenOwnerDestroyed
Definition: LA_AkAudio_classes.hpp:91
Definition: LA_Engine_classes.hpp:7935
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:240
float LastUpdatePosition
Definition: LA_AkAudio_classes.hpp:146
Definition: LA_Engine_classes.hpp:16268
Definition: LA_Engine_classes.hpp:4971
struct FName BoneName
Definition: LA_AkAudio_classes.hpp:86
Definition: LA_AkAudio_classes.hpp:19
Definition: LA_AkAudio_classes.hpp:11
Definition: LA_AkAudio_classes.hpp:83
Definition: LA_AkAudio_classes.hpp:235
float fSquaredRadius
Definition: LA_AkAudio_classes.hpp:48
struct FString Switch
Definition: LA_AkAudio_classes.hpp:296
Definition: LA_AkAudio_classes.hpp:161
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:332
Definition: LA_AkAudio_classes.hpp:107
struct FString Param
Definition: LA_AkAudio_classes.hpp:128
int Signal
Definition: LA_AkAudio_classes.hpp:219
Definition: LA_AkAudio_classes.hpp:125
class UAkBank * Bank
Definition: LA_AkAudio_classes.hpp:200
struct FVector WorldLoc
Definition: LA_AkAudio_classes.hpp:89
Definition: LA_AkAudio_classes.hpp:195
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:279
unsigned long Running
Definition: LA_AkAudio_classes.hpp:258
Definition: LA_Basic.hpp:22
static UClass * FindClass(const std::string &name)
Definition: LA_Core_classes.hpp:72
Definition: LA_AkAudio_classes.hpp:143
unsigned long bDeactiveWhenRealPlayIsStop
Definition: LA_AkAudio_classes.hpp:43
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:298
int Signal
Definition: LA_AkAudio_classes.hpp:201
unsigned long bIsPlaying
Definition: LA_AkAudio_classes.hpp:46
Definition: LA_Engine_classes.hpp:4584
Definition: LA_AkAudio_classes.hpp:216
Definition: LA_Engine_classes.hpp:2820
unsigned long bShowAkAmbientSoundRadius
Definition: LA_AkAudio_classes.hpp:44
unsigned long Async
Definition: LA_AkAudio_classes.hpp:198
struct FString StateGroup
Definition: LA_AkAudio_classes.hpp:276
static UClass * StaticClass()
Definition: LA_AkAudio_classes.hpp:203