Lost Ark SDK  1.148.153.0
SDK::FLightingChannelContainer Struct Reference

#include <LA_Engine_structs.hpp>

Collaboration diagram for SDK::FLightingChannelContainer:

Public Attributes

unsigned long bInitialized: 1
 
unsigned long BSP: 1
 
unsigned long Static: 1
 
unsigned long Dynamic: 1
 
unsigned long CompositeDynamic: 1
 
unsigned long Skybox: 1
 
unsigned long Unnamed_2: 1
 
unsigned long Unnamed_3: 1
 
unsigned long Unnamed_4: 1
 
unsigned long Unnamed_5: 1
 
unsigned long Unnamed_6: 1
 
unsigned long Unnamed_7: 1
 
unsigned long Cinematic_2: 1
 
unsigned long Cinematic_3: 1
 
unsigned long Cinematic_4: 1
 
unsigned long Cinematic_5: 1
 
unsigned long Cinematic_6: 1
 
unsigned long Cinematic_7: 1
 
unsigned long Cinematic_8: 1
 
unsigned long Cinematic_9: 1
 
unsigned long Cinematic_10: 1
 
unsigned long Cinematic_11: 1
 
unsigned long Gameplay_2: 1
 
unsigned long Gameplay_3: 1
 
unsigned long Gameplay_4: 1
 
unsigned long Gameplay_5: 1
 
unsigned long Crowd: 1
 

Member Data Documentation

◆ bInitialized

unsigned long SDK::FLightingChannelContainer::bInitialized

◆ BSP

unsigned long SDK::FLightingChannelContainer::BSP

◆ Cinematic_10

unsigned long SDK::FLightingChannelContainer::Cinematic_10

◆ Cinematic_11

unsigned long SDK::FLightingChannelContainer::Cinematic_11

◆ Cinematic_2

unsigned long SDK::FLightingChannelContainer::Cinematic_2

◆ Cinematic_3

unsigned long SDK::FLightingChannelContainer::Cinematic_3

◆ Cinematic_4

unsigned long SDK::FLightingChannelContainer::Cinematic_4

◆ Cinematic_5

unsigned long SDK::FLightingChannelContainer::Cinematic_5

◆ Cinematic_6

unsigned long SDK::FLightingChannelContainer::Cinematic_6

◆ Cinematic_7

unsigned long SDK::FLightingChannelContainer::Cinematic_7

◆ Cinematic_8

unsigned long SDK::FLightingChannelContainer::Cinematic_8

◆ Cinematic_9

unsigned long SDK::FLightingChannelContainer::Cinematic_9

◆ CompositeDynamic

unsigned long SDK::FLightingChannelContainer::CompositeDynamic

◆ Crowd

unsigned long SDK::FLightingChannelContainer::Crowd

◆ Dynamic

unsigned long SDK::FLightingChannelContainer::Dynamic

◆ Gameplay_2

unsigned long SDK::FLightingChannelContainer::Gameplay_2

◆ Gameplay_3

unsigned long SDK::FLightingChannelContainer::Gameplay_3

◆ Gameplay_4

unsigned long SDK::FLightingChannelContainer::Gameplay_4

◆ Gameplay_5

unsigned long SDK::FLightingChannelContainer::Gameplay_5

◆ Skybox

unsigned long SDK::FLightingChannelContainer::Skybox

◆ Static

unsigned long SDK::FLightingChannelContainer::Static

◆ Unnamed_2

unsigned long SDK::FLightingChannelContainer::Unnamed_2

◆ Unnamed_3

unsigned long SDK::FLightingChannelContainer::Unnamed_3

◆ Unnamed_4

unsigned long SDK::FLightingChannelContainer::Unnamed_4

◆ Unnamed_5

unsigned long SDK::FLightingChannelContainer::Unnamed_5

◆ Unnamed_6

unsigned long SDK::FLightingChannelContainer::Unnamed_6

◆ Unnamed_7

unsigned long SDK::FLightingChannelContainer::Unnamed_7

The documentation for this struct was generated from the following file: