#include <LA_Engine_structs.hpp>
◆ bAltPressed
| unsigned long SDK::FInputEventParameters::bAltPressed |
◆ bCtrlPressed
| unsigned long SDK::FInputEventParameters::bCtrlPressed |
◆ bShiftPressed
| unsigned long SDK::FInputEventParameters::bShiftPressed |
◆ ControllerId
| int SDK::FInputEventParameters::ControllerId |
◆ DeltaTime
| float SDK::FInputEventParameters::DeltaTime |
◆ EventType
◆ InputDelta
| float SDK::FInputEventParameters::InputDelta |
◆ InputKeyName
| struct FName SDK::FInputEventParameters::InputKeyName |
◆ PlayerIndex
| int SDK::FInputEventParameters::PlayerIndex |
◆ UnknownData00
| unsigned char SDK::FInputEventParameters::UnknownData00[0x3] |
The documentation for this struct was generated from the following file: