#include <LA_EFGame_structs.hpp>
◆ DiffuseColor
◆ DiffuseColor_A
| struct FLinearColor SDK::FEFMaterialVariation::DiffuseColor_A |
◆ DiffuseColor_B
| struct FLinearColor SDK::FEFMaterialVariation::DiffuseColor_B |
◆ DiffuseColor_C
| struct FLinearColor SDK::FEFMaterialVariation::DiffuseColor_C |
◆ iTargetIndex
| int SDK::FEFMaterialVariation::iTargetIndex |
◆ MaskVariation_2
| unsigned long SDK::FEFMaterialVariation::MaskVariation_2 |
◆ MaskVariation_3
| unsigned long SDK::FEFMaterialVariation::MaskVariation_3 |
◆ MaskVariation_4
| unsigned long SDK::FEFMaterialVariation::MaskVariation_4 |
◆ MaskVariation_5
| unsigned long SDK::FEFMaterialVariation::MaskVariation_5 |
The documentation for this struct was generated from the following file: