#include <LA_EFGame_structs.hpp>
◆ bAttach
unsigned long SDK::FEFDropItemEffectParticleInfo::bAttach |
◆ bContinue
unsigned long SDK::FEFDropItemEffectParticleInfo::bContinue |
◆ eEventType
◆ fSpawnPositionTime
float SDK::FEFDropItemEffectParticleInfo::fSpawnPositionTime |
◆ Particle
◆ ParticlePath
struct FString SDK::FEFDropItemEffectParticleInfo::ParticlePath |
◆ UnknownData00
unsigned char SDK::FEFDropItemEffectParticleInfo::UnknownData00[0x3] |
The documentation for this struct was generated from the following file: