#include <LA_Engine_structs.hpp>
◆ bDistortion
| unsigned long SDK::FMaterialViewRelevance::bDistortion |
◆ bLit
| unsigned long SDK::FMaterialViewRelevance::bLit |
◆ bOneLayerDistortionRelevance
| unsigned long SDK::FMaterialViewRelevance::bOneLayerDistortionRelevance |
◆ bOpaque
| unsigned long SDK::FMaterialViewRelevance::bOpaque |
◆ bTranslucent
| unsigned long SDK::FMaterialViewRelevance::bTranslucent |
◆ bUsesSceneColor
| unsigned long SDK::FMaterialViewRelevance::bUsesSceneColor |
The documentation for this struct was generated from the following file: