#include <LA_Engine_structs.hpp>
◆ bDistortion
unsigned long SDK::FMaterialViewRelevance::bDistortion |
◆ bLit
unsigned long SDK::FMaterialViewRelevance::bLit |
◆ bOneLayerDistortionRelevance
unsigned long SDK::FMaterialViewRelevance::bOneLayerDistortionRelevance |
◆ bOpaque
unsigned long SDK::FMaterialViewRelevance::bOpaque |
◆ bTranslucent
unsigned long SDK::FMaterialViewRelevance::bTranslucent |
◆ bUsesSceneColor
unsigned long SDK::FMaterialViewRelevance::bUsesSceneColor |
The documentation for this struct was generated from the following file: