#include <LA_Engine_structs.hpp>
◆ bDisableForNonLocalHumanPlayers
unsigned long SDK::FPerBoneMaskInfo::bDisableForNonLocalHumanPlayers |
◆ BlendTimeToGo
float SDK::FPerBoneMaskInfo::BlendTimeToGo |
◆ bPendingBlend
unsigned long SDK::FPerBoneMaskInfo::bPendingBlend |
◆ BranchList
◆ bWeightBasedOnNodeRules
unsigned long SDK::FPerBoneMaskInfo::bWeightBasedOnNodeRules |
◆ DesiredWeight
float SDK::FPerBoneMaskInfo::DesiredWeight |
◆ PerBoneWeights
TArray<float> SDK::FPerBoneMaskInfo::PerBoneWeights |
◆ TransformReqBone
TArray<unsigned char> SDK::FPerBoneMaskInfo::TransformReqBone |
◆ TransformReqBoneIndex
int SDK::FPerBoneMaskInfo::TransformReqBoneIndex |
◆ WeightRuleList
The documentation for this struct was generated from the following file: