#include <LA_Engine_structs.hpp>
◆ bAlwaysPlay
| unsigned long SDK::FSoundClassProperties::bAlwaysPlay |
◆ bApplyAmbientVolumes
| unsigned long SDK::FSoundClassProperties::bApplyAmbientVolumes |
◆ bApplyEffects
| unsigned long SDK::FSoundClassProperties::bApplyEffects |
◆ bCenterChannelOnly
| unsigned long SDK::FSoundClassProperties::bCenterChannelOnly |
◆ bIsMusic
| unsigned long SDK::FSoundClassProperties::bIsMusic |
◆ bIsUISound
| unsigned long SDK::FSoundClassProperties::bIsUISound |
◆ bReverb
| unsigned long SDK::FSoundClassProperties::bReverb |
◆ LFEBleed
| float SDK::FSoundClassProperties::LFEBleed |
◆ Pitch
| float SDK::FSoundClassProperties::Pitch |
◆ RadioFilterVolume
| float SDK::FSoundClassProperties::RadioFilterVolume |
◆ RadioFilterVolumeThreshold
| float SDK::FSoundClassProperties::RadioFilterVolumeThreshold |
◆ StereoBleed
| float SDK::FSoundClassProperties::StereoBleed |
◆ VoiceCenterChannelVolume
| float SDK::FSoundClassProperties::VoiceCenterChannelVolume |
◆ Volume
| float SDK::FSoundClassProperties::Volume |
The documentation for this struct was generated from the following file: