#include <LA_EFGame_structs.hpp>
◆ DelayType
◆ DelayTypeValue
float SDK::FEFProjectileActionSkeletalMeshMaterialParameter::DelayTypeValue |
◆ ParameterName
struct FString SDK::FEFProjectileActionSkeletalMeshMaterialParameter::ParameterName |
◆ ParameterValue
float SDK::FEFProjectileActionSkeletalMeshMaterialParameter::ParameterValue |
◆ TypeValue
float SDK::FEFProjectileActionSkeletalMeshMaterialParameter::TypeValue |
◆ UnknownData00
unsigned char SDK::FEFProjectileActionSkeletalMeshMaterialParameter::UnknownData00[0x3] |
◆ UnknownData01
unsigned char SDK::FEFProjectileActionSkeletalMeshMaterialParameter::UnknownData01[0x3] |
◆ ValueType
The documentation for this struct was generated from the following file: