#include <LA_EFGame_structs.hpp>
◆ AmbientGlowE
| struct FColor SDK::FEFAfterImageChildInfo::AmbientGlowE |
◆ AmbientGlowS
| struct FColor SDK::FEFAfterImageChildInfo::AmbientGlowS |
◆ ChildComps
◆ GivenLifetime
| float SDK::FEFAfterImageChildInfo::GivenLifetime |
◆ InitialAlpha
| float SDK::FEFAfterImageChildInfo::InitialAlpha |
◆ InitialAlphaDuration
| float SDK::FEFAfterImageChildInfo::InitialAlphaDuration |
◆ RemainingLifetime
| float SDK::FEFAfterImageChildInfo::RemainingLifetime |
◆ RimLightColorE
| struct FColor SDK::FEFAfterImageChildInfo::RimLightColorE |
◆ RimLightColorS
| struct FColor SDK::FEFAfterImageChildInfo::RimLightColorS |
The documentation for this struct was generated from the following file: