Lost Ark SDK  1.148.153.0
SDK::FOnlinePartyMember Struct Reference

#include <LA_Engine_structs.hpp>

Collaboration diagram for SDK::FOnlinePartyMember:

Public Attributes

struct FUniqueNetId UniqueId
 
struct FString NickName
 
unsigned char LocalUserNum
 
TEnumAsByte< ENATTypeNatType
 
unsigned char UnknownData00 [0x2]
 
int TitleId
 
unsigned long bIsLocal: 1
 
unsigned long bIsInPartyVoice: 1
 
unsigned long bIsTalking: 1
 
unsigned long bIsInGameSession: 1
 
unsigned long bIsPlayingThisGame: 1
 
struct FQWord SessionId
 
int Data1
 
int Data2
 
int Data3
 
int Data4
 

Member Data Documentation

◆ bIsInGameSession

unsigned long SDK::FOnlinePartyMember::bIsInGameSession

◆ bIsInPartyVoice

unsigned long SDK::FOnlinePartyMember::bIsInPartyVoice

◆ bIsLocal

unsigned long SDK::FOnlinePartyMember::bIsLocal

◆ bIsPlayingThisGame

unsigned long SDK::FOnlinePartyMember::bIsPlayingThisGame

◆ bIsTalking

unsigned long SDK::FOnlinePartyMember::bIsTalking

◆ Data1

int SDK::FOnlinePartyMember::Data1

◆ Data2

int SDK::FOnlinePartyMember::Data2

◆ Data3

int SDK::FOnlinePartyMember::Data3

◆ Data4

int SDK::FOnlinePartyMember::Data4

◆ LocalUserNum

unsigned char SDK::FOnlinePartyMember::LocalUserNum

◆ NatType

TEnumAsByte<ENATType> SDK::FOnlinePartyMember::NatType

◆ NickName

struct FString SDK::FOnlinePartyMember::NickName

◆ SessionId

struct FQWord SDK::FOnlinePartyMember::SessionId

◆ TitleId

int SDK::FOnlinePartyMember::TitleId

◆ UniqueId

struct FUniqueNetId SDK::FOnlinePartyMember::UniqueId

◆ UnknownData00

unsigned char SDK::FOnlinePartyMember::UnknownData00[0x2]

The documentation for this struct was generated from the following file: