#include <LA_Engine_structs.hpp>
◆ bIsInGameSession
unsigned long SDK::FOnlinePartyMember::bIsInGameSession |
◆ bIsInPartyVoice
unsigned long SDK::FOnlinePartyMember::bIsInPartyVoice |
◆ bIsLocal
unsigned long SDK::FOnlinePartyMember::bIsLocal |
◆ bIsPlayingThisGame
unsigned long SDK::FOnlinePartyMember::bIsPlayingThisGame |
◆ bIsTalking
unsigned long SDK::FOnlinePartyMember::bIsTalking |
◆ Data1
int SDK::FOnlinePartyMember::Data1 |
◆ Data2
int SDK::FOnlinePartyMember::Data2 |
◆ Data3
int SDK::FOnlinePartyMember::Data3 |
◆ Data4
int SDK::FOnlinePartyMember::Data4 |
◆ LocalUserNum
unsigned char SDK::FOnlinePartyMember::LocalUserNum |
◆ NatType
◆ NickName
struct FString SDK::FOnlinePartyMember::NickName |
◆ SessionId
struct FQWord SDK::FOnlinePartyMember::SessionId |
◆ TitleId
int SDK::FOnlinePartyMember::TitleId |
◆ UniqueId
◆ UnknownData00
unsigned char SDK::FOnlinePartyMember::UnknownData00[0x2] |
The documentation for this struct was generated from the following file: