#include <LA_Engine_structs.hpp>
◆ bIsInGameSession
| unsigned long SDK::FOnlinePartyMember::bIsInGameSession |
◆ bIsInPartyVoice
| unsigned long SDK::FOnlinePartyMember::bIsInPartyVoice |
◆ bIsLocal
| unsigned long SDK::FOnlinePartyMember::bIsLocal |
◆ bIsPlayingThisGame
| unsigned long SDK::FOnlinePartyMember::bIsPlayingThisGame |
◆ bIsTalking
| unsigned long SDK::FOnlinePartyMember::bIsTalking |
◆ Data1
| int SDK::FOnlinePartyMember::Data1 |
◆ Data2
| int SDK::FOnlinePartyMember::Data2 |
◆ Data3
| int SDK::FOnlinePartyMember::Data3 |
◆ Data4
| int SDK::FOnlinePartyMember::Data4 |
◆ LocalUserNum
| unsigned char SDK::FOnlinePartyMember::LocalUserNum |
◆ NatType
◆ NickName
| struct FString SDK::FOnlinePartyMember::NickName |
◆ SessionId
| struct FQWord SDK::FOnlinePartyMember::SessionId |
◆ TitleId
| int SDK::FOnlinePartyMember::TitleId |
◆ UniqueId
◆ UnknownData00
| unsigned char SDK::FOnlinePartyMember::UnknownData00[0x2] |
The documentation for this struct was generated from the following file: