#include <LA_Engine_structs.hpp>
◆ Building
◆ LightmapMemBytes
| int SDK::FPBMemUsageInfo::LightmapMemBytes |
◆ LODDiffuseMemBytes
| int SDK::FPBMemUsageInfo::LODDiffuseMemBytes |
◆ LODLightingMemBytes
| int SDK::FPBMemUsageInfo::LODLightingMemBytes |
◆ NumInstancedStaticMeshComponents
| int SDK::FPBMemUsageInfo::NumInstancedStaticMeshComponents |
◆ NumInstancedTris
| int SDK::FPBMemUsageInfo::NumInstancedTris |
◆ NumStaticMeshComponent
| int SDK::FPBMemUsageInfo::NumStaticMeshComponent |
◆ Ruleset
◆ ShadowmapMemBytes
| int SDK::FPBMemUsageInfo::ShadowmapMemBytes |
The documentation for this struct was generated from the following file: