#include <LA_Engine_structs.hpp>
◆ Building
◆ LightmapMemBytes
int SDK::FPBMemUsageInfo::LightmapMemBytes |
◆ LODDiffuseMemBytes
int SDK::FPBMemUsageInfo::LODDiffuseMemBytes |
◆ LODLightingMemBytes
int SDK::FPBMemUsageInfo::LODLightingMemBytes |
◆ NumInstancedStaticMeshComponents
int SDK::FPBMemUsageInfo::NumInstancedStaticMeshComponents |
◆ NumInstancedTris
int SDK::FPBMemUsageInfo::NumInstancedTris |
◆ NumStaticMeshComponent
int SDK::FPBMemUsageInfo::NumStaticMeshComponent |
◆ Ruleset
◆ ShadowmapMemBytes
int SDK::FPBMemUsageInfo::ShadowmapMemBytes |
The documentation for this struct was generated from the following file: