#include <LA_Engine_structs.hpp>
◆ bAllowAmbientOcclusion
unsigned long SDK::FRenderingPerformanceOverrides::bAllowAmbientOcclusion |
◆ bAllowDominantWholeSceneDynamicShadows
unsigned long SDK::FRenderingPerformanceOverrides::bAllowDominantWholeSceneDynamicShadows |
◆ bAllowLightShafts
unsigned long SDK::FRenderingPerformanceOverrides::bAllowLightShafts |
◆ bAllowMotionBlurSkinning
unsigned long SDK::FRenderingPerformanceOverrides::bAllowMotionBlurSkinning |
◆ bAllowTemporalAA
unsigned long SDK::FRenderingPerformanceOverrides::bAllowTemporalAA |
The documentation for this struct was generated from the following file: