#include <LA_Engine_structs.hpp>
◆ bDisableCompressions
| unsigned long SDK::FSkeletalMeshLODInfo::bDisableCompressions |
◆ bEnableShadowCasting
| TArray<unsigned long> SDK::FSkeletalMeshLODInfo::bEnableShadowCasting |
◆ bHasBeenSimplified
| unsigned long SDK::FSkeletalMeshLODInfo::bHasBeenSimplified |
◆ DisplayFactor
| float SDK::FSkeletalMeshLODInfo::DisplayFactor |
◆ LODHysteresis
| float SDK::FSkeletalMeshLODInfo::LODHysteresis |
◆ LODMaterialMap
| TArray<int> SDK::FSkeletalMeshLODInfo::LODMaterialMap |
◆ TriangleSorting
◆ TriangleSortSettings
The documentation for this struct was generated from the following file: