#include <LA_GameFramework_structs.hpp>
◆ bCanDropInOver
| unsigned long SDK::FDragElementInfo::bCanDropInOver |
◆ bIsDragging
| unsigned long SDK::FDragElementInfo::bIsDragging |
◆ bIsOver
| unsigned long SDK::FDragElementInfo::bIsOver |
◆ CurTouch
| struct FVector2D SDK::FDragElementInfo::CurTouch |
◆ EventType
◆ IndexFrom
| int SDK::FDragElementInfo::IndexFrom |
◆ IndexOver
| int SDK::FDragElementInfo::IndexOver |
◆ OrigTouch
| struct FVector2D SDK::FDragElementInfo::OrigTouch |
The documentation for this struct was generated from the following file: