#include <LA_GameFramework_structs.hpp>
◆ bCanDropInOver
unsigned long SDK::FDragElementInfo::bCanDropInOver |
◆ bIsDragging
unsigned long SDK::FDragElementInfo::bIsDragging |
◆ bIsOver
unsigned long SDK::FDragElementInfo::bIsOver |
◆ CurTouch
struct FVector2D SDK::FDragElementInfo::CurTouch |
◆ EventType
◆ IndexFrom
int SDK::FDragElementInfo::IndexFrom |
◆ IndexOver
int SDK::FDragElementInfo::IndexOver |
◆ OrigTouch
struct FVector2D SDK::FDragElementInfo::OrigTouch |
The documentation for this struct was generated from the following file: