Lost Ark SDK
1.148.153.0
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#include <LA_EFGame_structs.hpp>
Public Attributes | |
class USkeletalMesh * | SkeletalMesh |
unsigned long | SourceIsSocket: 1 |
struct FString | SourceName |
TEnumAsByte< EFEQUIP_PART > | PartType |
unsigned char | UnknownData00 [0x3] |
int | PartIndex |
struct FString | SkeletalMeshPath |
int SDK::FSubPartData::PartIndex |
TEnumAsByte<EFEQUIP_PART> SDK::FSubPartData::PartType |
class USkeletalMesh* SDK::FSubPartData::SkeletalMesh |
struct FString SDK::FSubPartData::SkeletalMeshPath |
unsigned long SDK::FSubPartData::SourceIsSocket |
struct FString SDK::FSubPartData::SourceName |
unsigned char SDK::FSubPartData::UnknownData00[0x3] |