#include <LA_GameFramework_structs.hpp>
◆ AbsScrollAmount
float SDK::FMenuListDragInfo::AbsScrollAmount |
◆ bHasSelectedChanged
unsigned long SDK::FMenuListDragInfo::bHasSelectedChanged |
◆ bIsDragging
unsigned long SDK::FMenuListDragInfo::bIsDragging |
◆ NumUpdates
int SDK::FMenuListDragInfo::NumUpdates |
◆ OrigSelectedItem
◆ ScrollAmount
float SDK::FMenuListDragInfo::ScrollAmount |
◆ StartTouch
struct FVector2D SDK::FMenuListDragInfo::StartTouch |
◆ TouchedItem
◆ TouchTime
float SDK::FMenuListDragInfo::TouchTime |
◆ UpdateHistory
The documentation for this struct was generated from the following file: