#include <LA_GameFramework_structs.hpp>
◆ AbsScrollAmount
| float SDK::FMenuListDragInfo::AbsScrollAmount |
◆ bHasSelectedChanged
| unsigned long SDK::FMenuListDragInfo::bHasSelectedChanged |
◆ bIsDragging
| unsigned long SDK::FMenuListDragInfo::bIsDragging |
◆ NumUpdates
| int SDK::FMenuListDragInfo::NumUpdates |
◆ OrigSelectedItem
◆ ScrollAmount
| float SDK::FMenuListDragInfo::ScrollAmount |
◆ StartTouch
| struct FVector2D SDK::FMenuListDragInfo::StartTouch |
◆ TouchedItem
◆ TouchTime
| float SDK::FMenuListDragInfo::TouchTime |
◆ UpdateHistory
The documentation for this struct was generated from the following file: