Lost Ark SDK  1.148.153.0
SDK::FTouchData Struct Reference

#include <LA_GameFramework_structs.hpp>

Collaboration diagram for SDK::FTouchData:

Public Attributes

int Handle
 
unsigned char TouchpadIndex
 
unsigned char UnknownData00 [0x3]
 
struct FVector2D Location
 
float TotalMoveDistance
 
struct FDouble InitialDeviceTime
 
float TouchDuration
 
struct FDouble MoveEventDeviceTime
 
float MoveDeltaTime
 
unsigned long bInUse: 1
 
class UMobileInputZoneZone
 
TEnumAsByte< ETouchTypeState
 
unsigned char UnknownData01 [0x3]
 
TArray< struct FTouchDataEventEvents
 
float LastActiveTime
 

Member Data Documentation

◆ bInUse

unsigned long SDK::FTouchData::bInUse

◆ Events

TArray<struct FTouchDataEvent> SDK::FTouchData::Events

◆ Handle

int SDK::FTouchData::Handle

◆ InitialDeviceTime

struct FDouble SDK::FTouchData::InitialDeviceTime

◆ LastActiveTime

float SDK::FTouchData::LastActiveTime

◆ Location

struct FVector2D SDK::FTouchData::Location

◆ MoveDeltaTime

float SDK::FTouchData::MoveDeltaTime

◆ MoveEventDeviceTime

struct FDouble SDK::FTouchData::MoveEventDeviceTime

◆ State

TEnumAsByte<ETouchType> SDK::FTouchData::State

◆ TotalMoveDistance

float SDK::FTouchData::TotalMoveDistance

◆ TouchDuration

float SDK::FTouchData::TouchDuration

◆ TouchpadIndex

unsigned char SDK::FTouchData::TouchpadIndex

◆ UnknownData00

unsigned char SDK::FTouchData::UnknownData00[0x3]

◆ UnknownData01

unsigned char SDK::FTouchData::UnknownData01[0x3]

◆ Zone

class UMobileInputZone* SDK::FTouchData::Zone

The documentation for this struct was generated from the following file: