Lost Ark SDK  1.148.153.0
SDK::FScreenShakeStruct Struct Reference

#include <LA_GameFramework_structs.hpp>

Collaboration diagram for SDK::FScreenShakeStruct:

Public Attributes

float TimeToGo
 
float TimeDuration
 
struct FVector RotAmplitude
 
struct FVector RotFrequency
 
struct FVector RotSinOffset
 
struct FShakeParams RotParam
 
struct FVector LocAmplitude
 
struct FVector LocFrequency
 
struct FVector LocSinOffset
 
struct FShakeParams LocParam
 
float FOVAmplitude
 
float FOVFrequency
 
float FOVSinOffset
 
TEnumAsByte< EShakeParamFOVParam
 
unsigned char UnknownData00 [0x3]
 
struct FName ShakeName
 
unsigned long bOverrideTargetingDampening: 1
 
float TargetingDampening
 

Member Data Documentation

◆ bOverrideTargetingDampening

unsigned long SDK::FScreenShakeStruct::bOverrideTargetingDampening

◆ FOVAmplitude

float SDK::FScreenShakeStruct::FOVAmplitude

◆ FOVFrequency

float SDK::FScreenShakeStruct::FOVFrequency

◆ FOVParam

TEnumAsByte<EShakeParam> SDK::FScreenShakeStruct::FOVParam

◆ FOVSinOffset

float SDK::FScreenShakeStruct::FOVSinOffset

◆ LocAmplitude

struct FVector SDK::FScreenShakeStruct::LocAmplitude

◆ LocFrequency

struct FVector SDK::FScreenShakeStruct::LocFrequency

◆ LocParam

struct FShakeParams SDK::FScreenShakeStruct::LocParam

◆ LocSinOffset

struct FVector SDK::FScreenShakeStruct::LocSinOffset

◆ RotAmplitude

struct FVector SDK::FScreenShakeStruct::RotAmplitude

◆ RotFrequency

struct FVector SDK::FScreenShakeStruct::RotFrequency

◆ RotParam

struct FShakeParams SDK::FScreenShakeStruct::RotParam

◆ RotSinOffset

struct FVector SDK::FScreenShakeStruct::RotSinOffset

◆ ShakeName

struct FName SDK::FScreenShakeStruct::ShakeName

◆ TargetingDampening

float SDK::FScreenShakeStruct::TargetingDampening

◆ TimeDuration

float SDK::FScreenShakeStruct::TimeDuration

◆ TimeToGo

float SDK::FScreenShakeStruct::TimeToGo

◆ UnknownData00

unsigned char SDK::FScreenShakeStruct::UnknownData00[0x3]

The documentation for this struct was generated from the following file: