Lost Ark SDK  1.148.153.0
SDK::UGFxObject Class Reference

#include <LA_GFxUI_classes.hpp>

Inheritance diagram for SDK::UGFxObject:
Collaboration diagram for SDK::UGFxObject:

Public Member Functions

void DestroyGFxObject ()
 
bool WidgetUnloaded (const struct FName &WidgetName, const struct FName &WidgetPath, class UGFxObject *Widget)
 
bool WidgetInitialized (const struct FName &WidgetName, const struct FName &WidgetPath, class UGFxObject *Widget)
 
void GotoAndStopI (int frame)
 
void GotoAndStop (const struct FString &frame)
 
void GotoAndPlayI (int frame)
 
void GotoAndPlay (const struct FString &frame)
 
struct FString ActionScriptString (const struct FString &method)
 
float ActionScriptFloat (const struct FString &method)
 
int ActionScriptInt (const struct FString &method)
 
void ActionScriptVoid (const struct FString &method)
 
struct FASValue _Invoke (const struct FString &Member, TArray< struct FASValue > args)
 
void ActionScriptSetFunctionOn (class UGFxObject *Target, const struct FString &Member)
 
void ActionScriptSetFunction (const struct FString &Member)
 
void SetElementMemberString (int Index, const struct FString &Member, const struct FString &S)
 
void SetElementMemberInt (int Index, const struct FString &Member, int I)
 
void SetElementMemberFloat (int Index, const struct FString &Member, float F)
 
void SetElementMemberBool (int Index, const struct FString &Member, bool B)
 
void SetElementMemberObject (int Index, const struct FString &Member, class UGFxObject *val)
 
void SetElementMember (int Index, const struct FString &Member, const struct FASValue &Arg)
 
struct FString GetElementMemberString (int Index, const struct FString &Member)
 
int GetElementMemberInt (int Index, const struct FString &Member)
 
float GetElementMemberFloat (int Index, const struct FString &Member)
 
bool GetElementMemberBool (int Index, const struct FString &Member)
 
class UGFxObject * GetElementMemberObject (int Index, const struct FString &Member, const struct FString &SourceFile, int SourceLine, class UClass *Type)
 
class UGFxObject * GetElementMemberObjectEx (int Index, const struct FString &Member, const struct FString &SourceFile, int SourceLine, class UClass *Type, const struct FString &ASClass)
 
struct FASValue GetElementMember (int Index, const struct FString &Member)
 
void SetElementColorTransform (int Index, const struct FASColorTransform &cxform)
 
void SetElementPosition (int Index, float X, float Y)
 
void SetElementVisible (int Index, bool Visible)
 
void SetElementDisplayMatrix (int Index, const struct FMatrix &M)
 
void SetElementDisplayInfo (int Index, const struct FASDisplayInfo &D)
 
struct FMatrix GetElementDisplayMatrix (int Index)
 
struct FASDisplayInfo GetElementDisplayInfo (int Index)
 
void SetElementString (int Index, const struct FString &S)
 
void SetElementInt (int Index, int I)
 
void SetElementFloat (int Index, float F)
 
void SetElementBool (int Index, bool B)
 
void SetElementObject (int Index, class UGFxObject *val)
 
void SetElement (int Index, const struct FASValue &Arg)
 
struct FString GetElementString (int Index)
 
int GetElementInt (int Index)
 
float GetElementFloat (int Index)
 
bool GetElementBool (int Index)
 
class UGFxObject * GetElementObject (int Index, const struct FString &SourceFile, int SourceLine, class UClass *Type)
 
class UGFxObject * GetElementObjectEx (int Index, const struct FString &SourceFile, int SourceLine, class UClass *Type, const struct FString &ASClass)
 
struct FASValue GetElement (int Index)
 
void SetText (const struct FString &Text, class UTranslationContext *InContext)
 
struct FString GetText ()
 
void SetVisible (bool Visible)
 
void SetDisplayMatrix3D (const struct FMatrix &M)
 
void SetDisplayMatrix (const struct FMatrix &M)
 
void SetColorTransform (const struct FASColorTransform &cxform)
 
void SetPosition (float X, float Y)
 
void SetDisplayInfo (const struct FASDisplayInfo &D)
 
struct FMatrix GetDisplayMatrix3D ()
 
struct FMatrix GetDisplayMatrix ()
 
struct FASColorTransform GetColorTransform ()
 
bool GetPosition (float *X, float *Y)
 
struct FASDisplayInfo GetDisplayInfo ()
 
struct FString STATIC_TranslateString (const struct FString &StringToTranslate, class UTranslationContext *InContext)
 
void SetFunction (const struct FString &Member, class UObject *context, const struct FName &fname)
 
void SetObject (const struct FString &Member, class UGFxObject *val)
 
void SetString (const struct FString &Member, const struct FString &S, class UTranslationContext *InContext)
 
void SetInt (const struct FString &Member, int I)
 
void SetFloat (const struct FString &Member, float F)
 
void SetBool (const struct FString &Member, bool B)
 
void Set (const struct FString &Member, const struct FASValue &Arg)
 
bool IsObject (const struct FString &Member)
 
bool IsString (const struct FString &Member)
 
bool IsInt (const struct FString &Member)
 
bool IsFloat (const struct FString &Member)
 
bool IsBool (const struct FString &Member)
 
class UGFxObject * GetObject (const struct FString &Member, const struct FString &SourceFile, int SourceLine, class UClass *Type)
 
struct FString GetString (const struct FString &Member)
 
int GetInt (const struct FString &Member)
 
float GetFloat (const struct FString &Member)
 
bool GetBool (const struct FString &Member)
 
struct FASValue Get (const struct FString &Member)
 
- Public Member Functions inherited from SDK::UObject
std::string UObject::GetName () const
 
std::string GetFullName () const
 
bool IsA (UClass *cmp) const
 
void ProcessEvent (class UFunction *function, void *parms)
 
void STATIC_ProfNodeEvent (const struct FString &EventName)
 
void STATIC_ProfNodeSetDepthThreshold (int Depth)
 
void STATIC_ProfNodeSetTimeThresholdSeconds (float Threshold)
 
void STATIC_ProfNodeStop (int AssumedTimerIndex)
 
int STATIC_ProfNodeStart (const struct FString &TimerName)
 
struct FString STATIC_GetStringFromGuid (struct FGuid *InGuid)
 
struct FGuid STATIC_GetGuidFromString (struct FString *InGuidString)
 
struct FGuid STATIC_CreateGuid ()
 
bool STATIC_IsGuidValid (struct FGuid *InGuid)
 
void STATIC_InvalidateGuid (struct FGuid *InGuid)
 
struct FString STATIC_GetLanguage ()
 
int GetRandomOptionSumFrequency (TArray< float > *FreqList)
 
int GetBuildChangelistNumber ()
 
int GetEngineVersion ()
 
void GetSystemTime (int *Year, int *Month, int *DayOfWeek, int *Day, int *Hour, int *Min, int *Sec, int *MSec)
 
struct FString TimeStamp ()
 
struct FVector TransformVectorByRotation (const struct FRotator &SourceRotation, const struct FVector &SourceVector, bool bInverse)
 
struct FName GetPackageName ()
 
bool IsPendingKill ()
 
float ByteToFloat (unsigned char inputByte, bool bSigned)
 
unsigned char FloatToByte (float inputFloat, bool bSigned)
 
float STATIC_UnwindHeading (float A)
 
float STATIC_FindDeltaAngle (float A1, float A2)
 
float STATIC_GetHeadingAngle (const struct FVector &Dir)
 
void STATIC_GetAngularDegreesFromRadians (struct FVector2D *OutFOV)
 
void STATIC_GetAngularFromDotDist (const struct FVector2D &DotDist, struct FVector2D *OutAngDist)
 
bool STATIC_GetAngularDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutAngularDist)
 
bool STATIC_GetDotDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutDotDist)
 
struct FVector STATIC_PointProjectToPlane (const struct FVector &Point, const struct FVector &A, const struct FVector &B, const struct FVector &C)
 
float PointDistToPlane (const struct FVector &Point, const struct FRotator &Orientation, const struct FVector &Origin, struct FVector *out_ClosestPoint)
 
float PointDistToSegment (const struct FVector &Point, const struct FVector &StartPoint, const struct FVector &EndPoint, struct FVector *OutClosestPoint)
 
float PointDistToLine (const struct FVector &Point, const struct FVector &Line, const struct FVector &Origin, struct FVector *OutClosestPoint)
 
bool STATIC_GetPerObjectConfigSections (class UClass *SearchClass, class UObject *ObjectOuter, int MaxResults, TArray< struct FString > *out_SectionNames)
 
void STATIC_ImportJSON (const struct FString &PropertyName, struct FString *JSON)
 
void STATIC_StaticSaveConfig ()
 
void SaveConfig ()
 
class UObject * STATIC_FindObject (const struct FString &ObjectName, class UClass *ObjectClass)
 
class UObject * STATIC_DynamicLoadObject (const struct FString &ObjectName, class UClass *ObjectClass, bool MayFail)
 
int STATIC_EnumFromString (class UObject *E, const struct FName &ValueName)
 
struct FName STATIC_GetEnum (class UObject *E, int I)
 
void Disable (const struct FName &ProbeFunc)
 
void Enable (const struct FName &ProbeFunc)
 
void ContinuedState ()
 
void PausedState ()
 
void PoppedState ()
 
void PushedState ()
 
void EndState (const struct FName &NextStateName)
 
void BeginState (const struct FName &PreviousStateName)
 
void DumpStateStack ()
 
void PopState (bool bPopAll)
 
void PushState (const struct FName &NewState, const struct FName &NewLabel)
 
struct FName GetStateName ()
 
bool IsChildState (const struct FName &TestState, const struct FName &TestParentState)
 
bool IsInState (const struct FName &TestState, bool bTestStateStack)
 
void GotoState (const struct FName &NewState, const struct FName &Label, bool bForceEvents, bool bKeepStack)
 
bool STATIC_IsUTracing ()
 
void STATIC_SetUTracing (bool bShouldUTrace)
 
struct FName STATIC_GetFuncName ()
 
void STATIC_DebugBreak (int UserFlags, TEnumAsByte< EDebugBreakType > DebuggerType)
 
struct FString STATIC_GetScriptTrace ()
 
void STATIC_ScriptTrace ()
 
struct FString STATIC_ParseLocalizedPropertyPath (const struct FString &PathName)
 
struct FString STATIC_Localize (const struct FString &SectionName, const struct FString &KeyName, const struct FString &PackageName)
 
void STATIC_WarnInternal (const struct FString &S)
 
void STATIC_LogInternal (const struct FString &S, const struct FName &Tag)
 
struct FLinearColor STATIC_Subtract_LinearColorLinearColor (const struct FLinearColor &A, const struct FLinearColor &B)
 
struct FLinearColor STATIC_Multiply_LinearColorFloat (const struct FLinearColor &LC, float Mult)
 
struct FLinearColor STATIC_ColorToLinearColor (const struct FColor &OldColor)
 
struct FLinearColor STATIC_MakeLinearColor (float R, float G, float B, float A)
 
struct FColor STATIC_LerpColor (const struct FColor &A, const struct FColor &B, float Alpha)
 
struct FColor STATIC_MakeColor (unsigned char R, unsigned char G, unsigned char B, unsigned char A)
 
struct FColor STATIC_Add_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FColor STATIC_Multiply_ColorFloat (const struct FColor &A, float B)
 
struct FColor STATIC_Multiply_FloatColor (float A, const struct FColor &B)
 
struct FColor STATIC_Subtract_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FVector2D STATIC_EvalInterpCurveVector2D (float InVal, struct FInterpCurveVector2D *Vector2DCurve)
 
struct FVector STATIC_EvalInterpCurveVector (float InVal, struct FInterpCurveVector *VectorCurve)
 
float STATIC_EvalInterpCurveFloat (float InVal, struct FInterpCurveFloat *FloatCurve)
 
struct FVector2D STATIC_vect2d (float InX, float InY)
 
float STATIC_GetMappedRangeValue (const struct FVector2D &InputRange, const struct FVector2D &OutputRange, float Value)
 
float STATIC_GetRangePctByValue (const struct FVector2D &Range, float Value)
 
float STATIC_GetRangeValueByPct (const struct FVector2D &Range, float Pct)
 
struct FVector2D STATIC_SubtractEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_AddEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_DivideEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_MultiplyEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_Divide_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Multiply_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Subtract_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FVector2D STATIC_Add_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FQuat STATIC_Subtract_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_Add_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatSlerp (const struct FQuat &A, const struct FQuat &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_QuatToRotator (const struct FQuat &A)
 
struct FQuat STATIC_QuatFromRotator (const struct FRotator &A)
 
struct FQuat STATIC_QuatFromAxisAndAngle (const struct FVector &Axis, float Angle)
 
struct FQuat STATIC_QuatFindBetween (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_QuatRotateVector (const struct FQuat &A, const struct FVector &B)
 
struct FQuat STATIC_QuatInvert (const struct FQuat &A)
 
float STATIC_QuatDot (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatProduct (const struct FQuat &A, const struct FQuat &B)
 
struct FVector STATIC_MatrixGetAxis (const struct FMatrix &TM, TEnumAsByte< EAxis > Axis)
 
struct FVector STATIC_MatrixGetOrigin (const struct FMatrix &TM)
 
struct FRotator STATIC_MatrixGetRotator (const struct FMatrix &TM)
 
struct FMatrix STATIC_MakeRotationMatrix (const struct FRotator &Rotation)
 
struct FMatrix STATIC_MakeRotationTranslationMatrix (const struct FVector &Translation, const struct FRotator &Rotation)
 
struct FVector STATIC_InverseTransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_InverseTransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FMatrix STATIC_Multiply_MatrixMatrix (const struct FMatrix &A, const struct FMatrix &B)
 
bool STATIC_NotEqual_NameName (const struct FName &A, const struct FName &B)
 
bool STATIC_EqualEqual_NameName (const struct FName &A, const struct FName &B)
 
bool IsA (const struct FName &ClassName)
 
bool STATIC_ClassIsChildOf (class UClass *TestClass, class UClass *ParentClass)
 
bool STATIC_NotEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_EqualEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_NotEqual_ObjectObject (class UObject *A, class UObject *B)
 
bool STATIC_EqualEqual_ObjectObject (class UObject *A, class UObject *B)
 
struct FString STATIC_PathName (class UObject *CheckObject)
 
TArray< struct FString > STATIC_SplitString (const struct FString &Source, const struct FString &Delimiter, bool bCullEmpty)
 
void STATIC_ParseStringIntoArray (const struct FString &BaseString, const struct FString &delim, bool bCullEmpty, TArray< struct FString > *Pieces)
 
void STATIC_JoinArray (TArray< struct FString > StringArray, const struct FString &delim, bool bIgnoreBlanks, struct FString *out_Result)
 
struct FString STATIC_GetRightMost (const struct FString &Text)
 
struct FString STATIC_Split (const struct FString &Text, const struct FString &SplitStr, bool bOmitSplitStr)
 
struct FString STATIC_Repl (const struct FString &Src, const struct FString &Match, const struct FString &With, bool bCaseSensitive)
 
int STATIC_Asc (const struct FString &S)
 
struct FString STATIC_Chr (int I)
 
struct FString STATIC_Locs (const struct FString &S)
 
struct FString STATIC_Caps (const struct FString &S)
 
struct FString STATIC_Right (const struct FString &S, int I)
 
struct FString STATIC_Left (const struct FString &S, int I)
 
struct FString STATIC_Mid (const struct FString &S, int I, int J)
 
int STATIC_InStr (const struct FString &S, const struct FString &T, bool bSearchFromRight, bool bIgnoreCase, int StartPos)
 
int STATIC_Len (const struct FString &S)
 
struct FString STATIC_SubtractEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_AtEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_ConcatEqual_StrStr (const struct FString &B, struct FString *A)
 
bool STATIC_ComplementEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_NotEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_EqualEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_GreaterEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_LessEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Greater_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Less_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_At_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_Concat_StrStr (const struct FString &A, const struct FString &B)
 
struct FRotator STATIC_MakeRotator (int Pitch, int Yaw, int Roll)
 
bool STATIC_SClampRotAxis (float DeltaTime, int ViewAxis, int MaxLimit, int MinLimit, float InterpolationSpeed, int *out_DeltaViewAxis)
 
int STATIC_ClampRotAxisFromRange (int Current, int Min, int Max)
 
int STATIC_ClampRotAxisFromBase (int Current, int Center, int MaxDelta)
 
void STATIC_ClampRotAxis (int ViewAxis, int MaxLimit, int MinLimit, int *out_DeltaViewAxis)
 
float STATIC_RSize (const struct FRotator &R)
 
float STATIC_RDiff (const struct FRotator &A, const struct FRotator &B)
 
int STATIC_NormalizeRotAxis (int Angle)
 
struct FRotator STATIC_RInterpTo (const struct FRotator &Current, const struct FRotator &Target, float DeltaTime, float InterpSpeed, bool bConstantInterpSpeed)
 
struct FRotator STATIC_RTransform (const struct FRotator &R, const struct FRotator &RBasis)
 
struct FRotator STATIC_RLerp (const struct FRotator &A, const struct FRotator &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_Normalize (const struct FRotator &Rot)
 
struct FRotator STATIC_OrthoRotation (const struct FVector &X, const struct FVector &Y, const struct FVector &Z)
 
struct FRotator STATIC_RotRand (bool bRoll)
 
struct FVector STATIC_GetRotatorAxis (const struct FRotator &A, int Axis)
 
void STATIC_GetUnAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
void STATIC_GetAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
bool STATIC_ClockwiseFrom_IntInt (int A, int B)
 
struct FRotator STATIC_SubtractEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_AddEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_Subtract_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_Add_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_DivideEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_MultiplyEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_Divide_RotatorFloat (const struct FRotator &A, float B)
 
struct FRotator STATIC_Multiply_FloatRotator (float A, const struct FRotator &B)
 
struct FRotator STATIC_Multiply_RotatorFloat (const struct FRotator &A, float B)
 
bool STATIC_NotEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool STATIC_EqualEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool InCylinder (const struct FVector &Origin, const struct FRotator &Dir, float Width, const struct FVector &A, bool bIgnoreZ)
 
float STATIC_NoZDot (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_ClampLength (const struct FVector &V, float MaxLength)
 
struct FVector STATIC_VInterpTo (const struct FVector &Current, const struct FVector &Target, float DeltaTime, float InterpSpeed)
 
bool STATIC_IsZero (const struct FVector &A)
 
struct FVector STATIC_ProjectOnTo (const struct FVector &X, const struct FVector &Y)
 
struct FVector STATIC_MirrorVectorByNormal (const struct FVector &InVect, const struct FVector &InNormal)
 
struct FVector STATIC_VRandCone2 (const struct FVector &Dir, float HorizontalConeHalfAngleRadians, float VerticalConeHalfAngleRadians)
 
struct FVector STATIC_VRandCone (const struct FVector &Dir, float ConeHalfAngleRadians)
 
struct FVector STATIC_VRand ()
 
struct FVector STATIC_VLerp (const struct FVector &A, const struct FVector &B, float Alpha)
 
struct FVector STATIC_Normal2D (const struct FVector &A)
 
struct FVector STATIC_Normal (const struct FVector &A)
 
float STATIC_VSizeSq2D (const struct FVector &A)
 
float STATIC_VSizeSq (const struct FVector &A)
 
float STATIC_VSize2D (const struct FVector &A)
 
float STATIC_VSize (const struct FVector &A)
 
struct FVector STATIC_SubtractEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_AddEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_DivideEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_Cross_VectorVector (const struct FVector &A, const struct FVector &B)
 
float STATIC_Dot_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_NotEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_EqualEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_GreaterGreater_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_LessLess_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_Subtract_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Add_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Divide_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Multiply_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Multiply_FloatVector (float A, const struct FVector &B)
 
struct FVector STATIC_Multiply_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Subtract_PreVector (const struct FVector &A)
 
float STATIC_FInterpConstantTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FInterpTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FPctByRange (float Value, float InMin, float InMax)
 
float STATIC_RandRange (float InMin, float InMax)
 
float STATIC_FInterpEaseInOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseIn (float A, float B, float Alpha, float Exp)
 
float STATIC_FCubicInterp (float P0, float T0, float P1, float T1, float A)
 
int STATIC_FCeil (float A)
 
int STATIC_FFloor (float A)
 
int STATIC_Round (float A)
 
float STATIC_Lerp (float A, float B, float Alpha)
 
float STATIC_FClamp (float V, float A, float B)
 
float STATIC_FMax (float A, float B)
 
float STATIC_FMin (float A, float B)
 
float STATIC_FRand ()
 
float STATIC_Square (float A)
 
float STATIC_Sqrt (float A)
 
float STATIC_Loge (float A)
 
float STATIC_Exp (float A)
 
float STATIC_Atan2 (float A, float B)
 
float STATIC_Atan (float A)
 
float STATIC_Tan (float A)
 
float STATIC_Acos (float A)
 
float STATIC_Cos (float A)
 
float STATIC_Asin (float A)
 
float STATIC_Sin (float A)
 
float STATIC_Abs (float A)
 
float STATIC_SubtractEqual_FloatFloat (float B, float *A)
 
float STATIC_AddEqual_FloatFloat (float B, float *A)
 
float STATIC_DivideEqual_FloatFloat (float B, float *A)
 
float STATIC_MultiplyEqual_FloatFloat (float B, float *A)
 
bool STATIC_NotEqual_FloatFloat (float A, float B)
 
bool STATIC_ComplementEqual_FloatFloat (float A, float B)
 
bool STATIC_EqualEqual_FloatFloat (float A, float B)
 
bool STATIC_GreaterEqual_FloatFloat (float A, float B)
 
bool STATIC_LessEqual_FloatFloat (float A, float B)
 
bool STATIC_Greater_FloatFloat (float A, float B)
 
bool STATIC_Less_FloatFloat (float A, float B)
 
float STATIC_Subtract_FloatFloat (float A, float B)
 
float STATIC_Add_FloatFloat (float A, float B)
 
float STATIC_Percent_FloatFloat (float A, float B)
 
float STATIC_Divide_FloatFloat (float A, float B)
 
float STATIC_Multiply_FloatFloat (float A, float B)
 
float STATIC_MultiplyMultiply_FloatFloat (float Base, float Exp)
 
float STATIC_Subtract_PreFloat (float A)
 
struct FString STATIC_ToHex (int A)
 
int STATIC_Clamp (int V, int A, int B)
 
int STATIC_Max (int A, int B)
 
int STATIC_Min (int A, int B)
 
int STATIC_Rand (int Max)
 
int STATIC_SubtractSubtract_Int (int *A)
 
int STATIC_AddAdd_Int (int *A)
 
int STATIC_SubtractSubtract_PreInt (int *A)
 
int STATIC_AddAdd_PreInt (int *A)
 
int STATIC_SubtractEqual_IntInt (int B, int *A)
 
int STATIC_AddEqual_IntInt (int B, int *A)
 
int STATIC_DivideEqual_IntFloat (float B, int *A)
 
int STATIC_MultiplyEqual_IntFloat (float B, int *A)
 
int STATIC_Or_IntInt (int A, int B)
 
int STATIC_Xor_IntInt (int A, int B)
 
int STATIC_And_IntInt (int A, int B)
 
bool STATIC_NotEqual_IntInt (int A, int B)
 
bool STATIC_EqualEqual_IntInt (int A, int B)
 
bool STATIC_GreaterEqual_IntInt (int A, int B)
 
bool STATIC_LessEqual_IntInt (int A, int B)
 
bool STATIC_Greater_IntInt (int A, int B)
 
bool STATIC_Less_IntInt (int A, int B)
 
int STATIC_GreaterGreaterGreater_IntInt (int A, int B)
 
int STATIC_GreaterGreater_IntInt (int A, int B)
 
int STATIC_LessLess_IntInt (int A, int B)
 
int STATIC_Subtract_IntInt (int A, int B)
 
int STATIC_Add_IntInt (int A, int B)
 
int STATIC_Percent_IntInt (int A, int B)
 
int STATIC_Divide_IntInt (int A, int B)
 
int STATIC_Multiply_IntInt (int A, int B)
 
int STATIC_Subtract_PreInt (int A)
 
int STATIC_Complement_PreInt (int A)
 
unsigned char STATIC_SubtractSubtract_Byte (unsigned char *A)
 
unsigned char STATIC_AddAdd_Byte (unsigned char *A)
 
unsigned char STATIC_SubtractSubtract_PreByte (unsigned char *A)
 
unsigned char STATIC_AddAdd_PreByte (unsigned char *A)
 
unsigned char STATIC_SubtractEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_AddEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_DivideEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteFloat (float B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteByte (unsigned char B, unsigned char *A)
 
bool STATIC_OrOr_BoolBool (bool A, bool B)
 
bool STATIC_XorXor_BoolBool (bool A, bool B)
 
bool STATIC_AndAnd_BoolBool (bool A, bool B)
 
bool STATIC_NotEqual_BoolBool (bool A, bool B)
 
bool STATIC_EqualEqual_BoolBool (bool A, bool B)
 
bool STATIC_Not_PreBool (bool A)
 

Static Public Member Functions

static UClass * StaticClass ()
 
- Static Public Member Functions inherited from SDK::UObject
static TArray< UObject * > & GetGlobalObjects ()
 
template<typename T >
static T * FindObject (const std::string &name)
 
static UClass * FindClass (const std::string &name)
 
template<typename T >
static T * GetObjectCasted (std::size_t index)
 
static UClass * StaticClass ()
 

Public Attributes

int Value [0xC]
 
struct FString PathInfo
 
TArray< struct FGFxWidgetBinding > SubWidgetBindings
 
unsigned long bListenExternalInterfaceCall: 1
 
- Public Attributes inherited from SDK::UObject
struct FPointer VfTableObject
 
struct FQWord ObjectFlags
 
struct FPointer StateFrame
 
class UObject * Linker
 
struct FPointer LinkerIndex
 
int ObjectInternalInteger
 
int NetIndex
 
class UObject * Outer
 
struct FName Name
 
class UClass * Class
 
class UObject * ObjectArchetype
 

Additional Inherited Members

- Static Public Attributes inherited from SDK::UObject
static TArray< UObject * > * GObjects
 

Member Function Documentation

◆ _Invoke()

struct FASValue SDK::UGFxObject::_Invoke ( const struct FString &  Member,
TArray< struct FASValue >  args 
)

◆ ActionScriptFloat()

float SDK::UGFxObject::ActionScriptFloat ( const struct FString &  method)

◆ ActionScriptInt()

int SDK::UGFxObject::ActionScriptInt ( const struct FString &  method)

◆ ActionScriptSetFunction()

void SDK::UGFxObject::ActionScriptSetFunction ( const struct FString &  Member)

◆ ActionScriptSetFunctionOn()

void SDK::UGFxObject::ActionScriptSetFunctionOn ( class UGFxObject *  Target,
const struct FString &  Member 
)

◆ ActionScriptString()

struct FString SDK::UGFxObject::ActionScriptString ( const struct FString &  method)

◆ ActionScriptVoid()

void SDK::UGFxObject::ActionScriptVoid ( const struct FString &  method)

◆ DestroyGFxObject()

void SDK::UGFxObject::DestroyGFxObject ( )

◆ Get()

struct FASValue SDK::UGFxObject::Get ( const struct FString &  Member)

◆ GetBool()

bool SDK::UGFxObject::GetBool ( const struct FString &  Member)

◆ GetColorTransform()

struct FASColorTransform SDK::UGFxObject::GetColorTransform ( )

◆ GetDisplayInfo()

struct FASDisplayInfo SDK::UGFxObject::GetDisplayInfo ( )

◆ GetDisplayMatrix()

struct FMatrix SDK::UGFxObject::GetDisplayMatrix ( )

◆ GetDisplayMatrix3D()

struct FMatrix SDK::UGFxObject::GetDisplayMatrix3D ( )

◆ GetElement()

struct FASValue SDK::UGFxObject::GetElement ( int  Index)

◆ GetElementBool()

bool SDK::UGFxObject::GetElementBool ( int  Index)

◆ GetElementDisplayInfo()

struct FASDisplayInfo SDK::UGFxObject::GetElementDisplayInfo ( int  Index)

◆ GetElementDisplayMatrix()

struct FMatrix SDK::UGFxObject::GetElementDisplayMatrix ( int  Index)

◆ GetElementFloat()

float SDK::UGFxObject::GetElementFloat ( int  Index)

◆ GetElementInt()

int SDK::UGFxObject::GetElementInt ( int  Index)

◆ GetElementMember()

struct FASValue SDK::UGFxObject::GetElementMember ( int  Index,
const struct FString &  Member 
)

◆ GetElementMemberBool()

bool SDK::UGFxObject::GetElementMemberBool ( int  Index,
const struct FString &  Member 
)

◆ GetElementMemberFloat()

float SDK::UGFxObject::GetElementMemberFloat ( int  Index,
const struct FString &  Member 
)

◆ GetElementMemberInt()

int SDK::UGFxObject::GetElementMemberInt ( int  Index,
const struct FString &  Member 
)

◆ GetElementMemberObject()

class UGFxObject* SDK::UGFxObject::GetElementMemberObject ( int  Index,
const struct FString &  Member,
const struct FString &  SourceFile,
int  SourceLine,
class UClass *  Type 
)

◆ GetElementMemberObjectEx()

class UGFxObject* SDK::UGFxObject::GetElementMemberObjectEx ( int  Index,
const struct FString &  Member,
const struct FString &  SourceFile,
int  SourceLine,
class UClass *  Type,
const struct FString &  ASClass 
)

◆ GetElementMemberString()

struct FString SDK::UGFxObject::GetElementMemberString ( int  Index,
const struct FString &  Member 
)

◆ GetElementObject()

class UGFxObject* SDK::UGFxObject::GetElementObject ( int  Index,
const struct FString &  SourceFile,
int  SourceLine,
class UClass *  Type 
)

◆ GetElementObjectEx()

class UGFxObject* SDK::UGFxObject::GetElementObjectEx ( int  Index,
const struct FString &  SourceFile,
int  SourceLine,
class UClass *  Type,
const struct FString &  ASClass 
)

◆ GetElementString()

struct FString SDK::UGFxObject::GetElementString ( int  Index)

◆ GetFloat()

float SDK::UGFxObject::GetFloat ( const struct FString &  Member)

◆ GetInt()

int SDK::UGFxObject::GetInt ( const struct FString &  Member)

◆ GetObject()

class UGFxObject* SDK::UGFxObject::GetObject ( const struct FString &  Member,
const struct FString &  SourceFile,
int  SourceLine,
class UClass *  Type 
)

◆ GetPosition()

bool SDK::UGFxObject::GetPosition ( float *  X,
float *  Y 
)

◆ GetString()

struct FString SDK::UGFxObject::GetString ( const struct FString &  Member)

◆ GetText()

struct FString SDK::UGFxObject::GetText ( )

◆ GotoAndPlay()

void SDK::UGFxObject::GotoAndPlay ( const struct FString &  frame)

◆ GotoAndPlayI()

void SDK::UGFxObject::GotoAndPlayI ( int  frame)

◆ GotoAndStop()

void SDK::UGFxObject::GotoAndStop ( const struct FString &  frame)

◆ GotoAndStopI()

void SDK::UGFxObject::GotoAndStopI ( int  frame)

◆ IsBool()

bool SDK::UGFxObject::IsBool ( const struct FString &  Member)

◆ IsFloat()

bool SDK::UGFxObject::IsFloat ( const struct FString &  Member)

◆ IsInt()

bool SDK::UGFxObject::IsInt ( const struct FString &  Member)

◆ IsObject()

bool SDK::UGFxObject::IsObject ( const struct FString &  Member)

◆ IsString()

bool SDK::UGFxObject::IsString ( const struct FString &  Member)

◆ Set()

void SDK::UGFxObject::Set ( const struct FString &  Member,
const struct FASValue &  Arg 
)

◆ SetBool()

void SDK::UGFxObject::SetBool ( const struct FString &  Member,
bool  B 
)

◆ SetColorTransform()

void SDK::UGFxObject::SetColorTransform ( const struct FASColorTransform &  cxform)

◆ SetDisplayInfo()

void SDK::UGFxObject::SetDisplayInfo ( const struct FASDisplayInfo &  D)

◆ SetDisplayMatrix()

void SDK::UGFxObject::SetDisplayMatrix ( const struct FMatrix &  M)

◆ SetDisplayMatrix3D()

void SDK::UGFxObject::SetDisplayMatrix3D ( const struct FMatrix &  M)

◆ SetElement()

void SDK::UGFxObject::SetElement ( int  Index,
const struct FASValue &  Arg 
)

◆ SetElementBool()

void SDK::UGFxObject::SetElementBool ( int  Index,
bool  B 
)

◆ SetElementColorTransform()

void SDK::UGFxObject::SetElementColorTransform ( int  Index,
const struct FASColorTransform &  cxform 
)

◆ SetElementDisplayInfo()

void SDK::UGFxObject::SetElementDisplayInfo ( int  Index,
const struct FASDisplayInfo &  D 
)

◆ SetElementDisplayMatrix()

void SDK::UGFxObject::SetElementDisplayMatrix ( int  Index,
const struct FMatrix &  M 
)

◆ SetElementFloat()

void SDK::UGFxObject::SetElementFloat ( int  Index,
float  F 
)

◆ SetElementInt()

void SDK::UGFxObject::SetElementInt ( int  Index,
int  I 
)

◆ SetElementMember()

void SDK::UGFxObject::SetElementMember ( int  Index,
const struct FString &  Member,
const struct FASValue &  Arg 
)

◆ SetElementMemberBool()

void SDK::UGFxObject::SetElementMemberBool ( int  Index,
const struct FString &  Member,
bool  B 
)

◆ SetElementMemberFloat()

void SDK::UGFxObject::SetElementMemberFloat ( int  Index,
const struct FString &  Member,
float  F 
)

◆ SetElementMemberInt()

void SDK::UGFxObject::SetElementMemberInt ( int  Index,
const struct FString &  Member,
int  I 
)

◆ SetElementMemberObject()

void SDK::UGFxObject::SetElementMemberObject ( int  Index,
const struct FString &  Member,
class UGFxObject *  val 
)

◆ SetElementMemberString()

void SDK::UGFxObject::SetElementMemberString ( int  Index,
const struct FString &  Member,
const struct FString &  S 
)

◆ SetElementObject()

void SDK::UGFxObject::SetElementObject ( int  Index,
class UGFxObject *  val 
)

◆ SetElementPosition()

void SDK::UGFxObject::SetElementPosition ( int  Index,
float  X,
float  Y 
)

◆ SetElementString()

void SDK::UGFxObject::SetElementString ( int  Index,
const struct FString &  S 
)

◆ SetElementVisible()

void SDK::UGFxObject::SetElementVisible ( int  Index,
bool  Visible 
)

◆ SetFloat()

void SDK::UGFxObject::SetFloat ( const struct FString &  Member,
float  F 
)

◆ SetFunction()

void SDK::UGFxObject::SetFunction ( const struct FString &  Member,
class UObject *  context,
const struct FName &  fname 
)

◆ SetInt()

void SDK::UGFxObject::SetInt ( const struct FString &  Member,
int  I 
)

◆ SetObject()

void SDK::UGFxObject::SetObject ( const struct FString &  Member,
class UGFxObject *  val 
)

◆ SetPosition()

void SDK::UGFxObject::SetPosition ( float  X,
float  Y 
)

◆ SetString()

void SDK::UGFxObject::SetString ( const struct FString &  Member,
const struct FString &  S,
class UTranslationContext *  InContext 
)

◆ SetText()

void SDK::UGFxObject::SetText ( const struct FString &  Text,
class UTranslationContext *  InContext 
)

◆ SetVisible()

void SDK::UGFxObject::SetVisible ( bool  Visible)

◆ STATIC_TranslateString()

struct FString SDK::UGFxObject::STATIC_TranslateString ( const struct FString &  StringToTranslate,
class UTranslationContext *  InContext 
)

◆ StaticClass()

static UClass* SDK::UGFxObject::StaticClass ( )
inlinestatic
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◆ WidgetInitialized()

bool SDK::UGFxObject::WidgetInitialized ( const struct FName &  WidgetName,
const struct FName &  WidgetPath,
class UGFxObject *  Widget 
)

◆ WidgetUnloaded()

bool SDK::UGFxObject::WidgetUnloaded ( const struct FName &  WidgetName,
const struct FName &  WidgetPath,
class UGFxObject *  Widget 
)

Member Data Documentation

◆ bListenExternalInterfaceCall

unsigned long SDK::UGFxObject::bListenExternalInterfaceCall

◆ PathInfo

struct FString SDK::UGFxObject::PathInfo

◆ SubWidgetBindings

TArray<struct FGFxWidgetBinding> SDK::UGFxObject::SubWidgetBindings

◆ Value

int SDK::UGFxObject::Value[0xC]

The documentation for this class was generated from the following file: