Lost Ark SDK  1.148.153.0
SDK::UOnlinePlayerInterface Class Reference

#include <LA_Engine_classes.hpp>

Inheritance diagram for SDK::UOnlinePlayerInterface:
Collaboration diagram for SDK::UOnlinePlayerInterface:

Public Member Functions

TEnumAsByte< EOnlineEnumerationReadStateGetAchievements (unsigned char LocalUserNum, int TitleId, TArray< struct FAchievementDetails > *Achievements)
 
void ClearReadAchievementsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadAchievementsCompleteDelegate)
 
void AddReadAchievementsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadAchievementsCompleteDelegate)
 
void OnReadAchievementsComplete (int TitleId)
 
bool ReadAchievements (unsigned char LocalUserNum, int TitleId, bool bShouldReadText, bool bShouldReadImages)
 
void ClearUnlockAchievementCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &UnlockAchievementCompleteDelegate)
 
void AddUnlockAchievementCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &UnlockAchievementCompleteDelegate)
 
void OnUnlockAchievementComplete (bool bWasSuccessful)
 
bool UnlockAchievement (unsigned char LocalUserNum, int AchievementId, float PercentComplete)
 
bool DeleteMessage (unsigned char LocalUserNum, int MessageIndex)
 
void ClearFriendMessageReceivedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &MessageDelegate)
 
void AddFriendMessageReceivedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &MessageDelegate)
 
void OnFriendMessageReceived (unsigned char LocalUserNum, const struct FUniqueNetId &SendingPlayer, const struct FString &SendingNick, const struct FString &Message)
 
void GetFriendMessages (unsigned char LocalUserNum, TArray< struct FOnlineFriendMessage > *FriendMessages)
 
void ClearJoinFriendGameCompleteDelegate (const struct FScriptDelegate &JoinFriendGameCompleteDelegate)
 
void AddJoinFriendGameCompleteDelegate (const struct FScriptDelegate &JoinFriendGameCompleteDelegate)
 
void OnJoinFriendGameComplete (bool bWasSuccessful)
 
bool JoinFriendGame (unsigned char LocalUserNum, const struct FUniqueNetId &Friend)
 
void ClearReceivedGameInviteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReceivedGameInviteDelegate)
 
void AddReceivedGameInviteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReceivedGameInviteDelegate)
 
void OnReceivedGameInvite (unsigned char LocalUserNum, const struct FString &InviterName)
 
bool SendGameInviteToFriends (unsigned char LocalUserNum, TArray< struct FUniqueNetId > Friends, const struct FString &Text)
 
bool SendGameInviteToFriend (unsigned char LocalUserNum, const struct FUniqueNetId &Friend, const struct FString &Text)
 
bool SendMessageToFriend (unsigned char LocalUserNum, const struct FUniqueNetId &Friend, const struct FString &Message)
 
void ClearFriendInviteReceivedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &InviteDelegate)
 
void AddFriendInviteReceivedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &InviteDelegate)
 
void OnFriendInviteReceived (unsigned char LocalUserNum, const struct FUniqueNetId &RequestingPlayer, const struct FString &RequestingNick, const struct FString &Message)
 
bool RemoveFriend (unsigned char LocalUserNum, const struct FUniqueNetId &FormerFriend)
 
bool DenyFriendInvite (unsigned char LocalUserNum, const struct FUniqueNetId &RequestingPlayer)
 
bool AcceptFriendInvite (unsigned char LocalUserNum, const struct FUniqueNetId &RequestingPlayer)
 
void ClearAddFriendByNameCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &FriendDelegate)
 
void AddAddFriendByNameCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &FriendDelegate)
 
void OnAddFriendByNameComplete (bool bWasSuccessful)
 
bool AddFriendByName (unsigned char LocalUserNum, const struct FString &FriendName, const struct FString &Message)
 
bool AddFriend (unsigned char LocalUserNum, const struct FUniqueNetId &NewFriend, const struct FString &Message)
 
struct FString GetKeyboardInputResults (unsigned char *bWasCanceled)
 
void ClearKeyboardInputDoneDelegate (const struct FScriptDelegate &InputDelegate)
 
void AddKeyboardInputDoneDelegate (const struct FScriptDelegate &InputDelegate)
 
void OnKeyboardInputComplete (bool bWasSuccessful)
 
bool ShowKeyboardUI (unsigned char LocalUserNum, const struct FString &TitleText, const struct FString &DescriptionText, bool bIsPassword, bool bShouldValidate, const struct FString &DefaultText, int MaxResultLength)
 
void SetOnlineStatus (unsigned char LocalUserNum, int StatusId, TArray< struct FLocalizedStringSetting > *LocalizedStringSettings, TArray< struct FSettingsProperty > *Properties)
 
TEnumAsByte< EOnlineEnumerationReadStateGetFriendsList (unsigned char LocalUserNum, int Count, int StartingAt, TArray< struct FOnlineFriend > *Friends)
 
void ClearReadFriendsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadFriendsCompleteDelegate)
 
void AddReadFriendsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadFriendsCompleteDelegate)
 
void OnReadFriendsComplete (bool bWasSuccessful)
 
bool ReadFriendsList (unsigned char LocalUserNum, int Count, int StartingAt)
 
void ClearWritePlayerStorageCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &WritePlayerStorageCompleteDelegate)
 
void AddWritePlayerStorageCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &WritePlayerStorageCompleteDelegate)
 
void OnWritePlayerStorageComplete (unsigned char LocalUserNum, bool bWasSuccessful)
 
bool WritePlayerStorage (unsigned char LocalUserNum, class UOnlinePlayerStorage *PlayerStorage, int DeviceID)
 
class UOnlinePlayerStorageGetPlayerStorage (unsigned char LocalUserNum)
 
void ClearReadPlayerStorageForNetIdCompleteDelegate (const struct FUniqueNetId &NetId, const struct FScriptDelegate &ReadPlayerStorageForNetIdCompleteDelegate)
 
void AddReadPlayerStorageForNetIdCompleteDelegate (const struct FUniqueNetId &NetId, const struct FScriptDelegate &ReadPlayerStorageForNetIdCompleteDelegate)
 
void OnReadPlayerStorageForNetIdComplete (const struct FUniqueNetId &NetId, bool bWasSuccessful)
 
bool ReadPlayerStorageForNetId (unsigned char LocalUserNum, const struct FUniqueNetId &NetId, class UOnlinePlayerStorage *PlayerStorage)
 
void ClearReadPlayerStorageCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadPlayerStorageCompleteDelegate)
 
void AddReadPlayerStorageCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadPlayerStorageCompleteDelegate)
 
void OnReadPlayerStorageComplete (unsigned char LocalUserNum, bool bWasSuccessful)
 
bool ReadPlayerStorage (unsigned char LocalUserNum, class UOnlinePlayerStorage *PlayerStorage, int DeviceID)
 
void ClearWriteProfileSettingsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &WriteProfileSettingsCompleteDelegate)
 
void AddWriteProfileSettingsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &WriteProfileSettingsCompleteDelegate)
 
void OnWriteProfileSettingsComplete (unsigned char LocalUserNum, bool bWasSuccessful)
 
bool WriteProfileSettings (unsigned char LocalUserNum, class UOnlineProfileSettings *ProfileSettings)
 
class UOnlineProfileSettingsGetProfileSettings (unsigned char LocalUserNum)
 
void ClearReadProfileSettingsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadProfileSettingsCompleteDelegate)
 
void AddReadProfileSettingsCompleteDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &ReadProfileSettingsCompleteDelegate)
 
void OnReadProfileSettingsComplete (unsigned char LocalUserNum, bool bWasSuccessful)
 
bool ReadProfileSettings (unsigned char LocalUserNum, class UOnlineProfileSettings *ProfileSettings)
 
void ClearFriendsChangeDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &FriendsDelegate)
 
void AddFriendsChangeDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &FriendsDelegate)
 
void ClearMutingChangeDelegate (const struct FScriptDelegate &MutingDelegate)
 
void AddMutingChangeDelegate (const struct FScriptDelegate &MutingDelegate)
 
void ClearLoginCancelledDelegate (const struct FScriptDelegate &CancelledDelegate)
 
void AddLoginCancelledDelegate (const struct FScriptDelegate &CancelledDelegate)
 
void ClearLoginStatusChangeDelegate (const struct FScriptDelegate &LoginStatusDelegate, unsigned char LocalUserNum)
 
void AddLoginStatusChangeDelegate (const struct FScriptDelegate &LoginStatusDelegate, unsigned char LocalUserNum)
 
void OnLoginStatusChange (TEnumAsByte< ELoginStatus > NewStatus, const struct FUniqueNetId &NewId)
 
void ClearLoginChangeDelegate (const struct FScriptDelegate &LoginDelegate)
 
void AddLoginChangeDelegate (const struct FScriptDelegate &LoginDelegate)
 
bool ShowFriendsUI (unsigned char LocalUserNum)
 
bool IsMuted (unsigned char LocalUserNum, const struct FUniqueNetId &PlayerID)
 
bool AreAnyFriends (unsigned char LocalUserNum, TArray< struct FFriendsQuery > *Query)
 
bool IsFriend (unsigned char LocalUserNum, const struct FUniqueNetId &PlayerID)
 
TEnumAsByte< EFeaturePrivilegeLevelCanShowPresenceInformation (unsigned char LocalUserNum)
 
TEnumAsByte< EFeaturePrivilegeLevelCanViewPlayerProfiles (unsigned char LocalUserNum)
 
TEnumAsByte< EFeaturePrivilegeLevelCanPurchaseContent (unsigned char LocalUserNum)
 
TEnumAsByte< EFeaturePrivilegeLevelCanDownloadUserContent (unsigned char LocalUserNum)
 
TEnumAsByte< EFeaturePrivilegeLevelCanCommunicate (unsigned char LocalUserNum)
 
TEnumAsByte< EFeaturePrivilegeLevelCanPlayOnline (unsigned char LocalUserNum)
 
bool IsLocalLogin (unsigned char LocalUserNum)
 
bool IsGuestLogin (unsigned char LocalUserNum)
 
struct FString GetPlayerNickname (unsigned char LocalUserNum)
 
bool GetUniquePlayerId (unsigned char LocalUserNum, struct FUniqueNetId *PlayerID)
 
TEnumAsByte< ELoginStatusGetLoginStatus (unsigned char LocalUserNum)
 
void ClearLogoutCompletedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &LogoutDelegate)
 
void AddLogoutCompletedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &LogoutDelegate)
 
void OnLogoutCompleted (bool bWasSuccessful)
 
bool Logout (unsigned char LocalUserNum)
 
void ClearLoginFailedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &LoginDelegate)
 
void AddLoginFailedDelegate (unsigned char LocalUserNum, const struct FScriptDelegate &LoginDelegate)
 
void OnLoginFailed (unsigned char LocalUserNum, TEnumAsByte< EOnlineServerConnectionStatus > ErrorCode)
 
bool AutoLogin ()
 
bool Login (unsigned char LocalUserNum, const struct FString &LoginName, const struct FString &Password, bool bWantsLocalOnly)
 
bool ShowLoginUI (bool bShowOnlineOnly)
 
void OnFriendsChange ()
 
void OnMutingChange ()
 
void OnLoginCancelled ()
 
void OnLoginChange (unsigned char LocalUserNum)
 
- Public Member Functions inherited from SDK::UObject
std::string UObject::GetName () const
 
std::string GetFullName () const
 
bool IsA (UClass *cmp) const
 
void ProcessEvent (class UFunction *function, void *parms)
 
void STATIC_ProfNodeEvent (const struct FString &EventName)
 
void STATIC_ProfNodeSetDepthThreshold (int Depth)
 
void STATIC_ProfNodeSetTimeThresholdSeconds (float Threshold)
 
void STATIC_ProfNodeStop (int AssumedTimerIndex)
 
int STATIC_ProfNodeStart (const struct FString &TimerName)
 
struct FString STATIC_GetStringFromGuid (struct FGuid *InGuid)
 
struct FGuid STATIC_GetGuidFromString (struct FString *InGuidString)
 
struct FGuid STATIC_CreateGuid ()
 
bool STATIC_IsGuidValid (struct FGuid *InGuid)
 
void STATIC_InvalidateGuid (struct FGuid *InGuid)
 
struct FString STATIC_GetLanguage ()
 
int GetRandomOptionSumFrequency (TArray< float > *FreqList)
 
int GetBuildChangelistNumber ()
 
int GetEngineVersion ()
 
void GetSystemTime (int *Year, int *Month, int *DayOfWeek, int *Day, int *Hour, int *Min, int *Sec, int *MSec)
 
struct FString TimeStamp ()
 
struct FVector TransformVectorByRotation (const struct FRotator &SourceRotation, const struct FVector &SourceVector, bool bInverse)
 
struct FName GetPackageName ()
 
bool IsPendingKill ()
 
float ByteToFloat (unsigned char inputByte, bool bSigned)
 
unsigned char FloatToByte (float inputFloat, bool bSigned)
 
float STATIC_UnwindHeading (float A)
 
float STATIC_FindDeltaAngle (float A1, float A2)
 
float STATIC_GetHeadingAngle (const struct FVector &Dir)
 
void STATIC_GetAngularDegreesFromRadians (struct FVector2D *OutFOV)
 
void STATIC_GetAngularFromDotDist (const struct FVector2D &DotDist, struct FVector2D *OutAngDist)
 
bool STATIC_GetAngularDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutAngularDist)
 
bool STATIC_GetDotDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutDotDist)
 
struct FVector STATIC_PointProjectToPlane (const struct FVector &Point, const struct FVector &A, const struct FVector &B, const struct FVector &C)
 
float PointDistToPlane (const struct FVector &Point, const struct FRotator &Orientation, const struct FVector &Origin, struct FVector *out_ClosestPoint)
 
float PointDistToSegment (const struct FVector &Point, const struct FVector &StartPoint, const struct FVector &EndPoint, struct FVector *OutClosestPoint)
 
float PointDistToLine (const struct FVector &Point, const struct FVector &Line, const struct FVector &Origin, struct FVector *OutClosestPoint)
 
bool STATIC_GetPerObjectConfigSections (class UClass *SearchClass, class UObject *ObjectOuter, int MaxResults, TArray< struct FString > *out_SectionNames)
 
void STATIC_ImportJSON (const struct FString &PropertyName, struct FString *JSON)
 
void STATIC_StaticSaveConfig ()
 
void SaveConfig ()
 
class UObjectSTATIC_FindObject (const struct FString &ObjectName, class UClass *ObjectClass)
 
class UObjectSTATIC_DynamicLoadObject (const struct FString &ObjectName, class UClass *ObjectClass, bool MayFail)
 
int STATIC_EnumFromString (class UObject *E, const struct FName &ValueName)
 
struct FName STATIC_GetEnum (class UObject *E, int I)
 
void Disable (const struct FName &ProbeFunc)
 
void Enable (const struct FName &ProbeFunc)
 
void ContinuedState ()
 
void PausedState ()
 
void PoppedState ()
 
void PushedState ()
 
void EndState (const struct FName &NextStateName)
 
void BeginState (const struct FName &PreviousStateName)
 
void DumpStateStack ()
 
void PopState (bool bPopAll)
 
void PushState (const struct FName &NewState, const struct FName &NewLabel)
 
struct FName GetStateName ()
 
bool IsChildState (const struct FName &TestState, const struct FName &TestParentState)
 
bool IsInState (const struct FName &TestState, bool bTestStateStack)
 
void GotoState (const struct FName &NewState, const struct FName &Label, bool bForceEvents, bool bKeepStack)
 
bool STATIC_IsUTracing ()
 
void STATIC_SetUTracing (bool bShouldUTrace)
 
struct FName STATIC_GetFuncName ()
 
void STATIC_DebugBreak (int UserFlags, TEnumAsByte< EDebugBreakType > DebuggerType)
 
struct FString STATIC_GetScriptTrace ()
 
void STATIC_ScriptTrace ()
 
struct FString STATIC_ParseLocalizedPropertyPath (const struct FString &PathName)
 
struct FString STATIC_Localize (const struct FString &SectionName, const struct FString &KeyName, const struct FString &PackageName)
 
void STATIC_WarnInternal (const struct FString &S)
 
void STATIC_LogInternal (const struct FString &S, const struct FName &Tag)
 
struct FLinearColor STATIC_Subtract_LinearColorLinearColor (const struct FLinearColor &A, const struct FLinearColor &B)
 
struct FLinearColor STATIC_Multiply_LinearColorFloat (const struct FLinearColor &LC, float Mult)
 
struct FLinearColor STATIC_ColorToLinearColor (const struct FColor &OldColor)
 
struct FLinearColor STATIC_MakeLinearColor (float R, float G, float B, float A)
 
struct FColor STATIC_LerpColor (const struct FColor &A, const struct FColor &B, float Alpha)
 
struct FColor STATIC_MakeColor (unsigned char R, unsigned char G, unsigned char B, unsigned char A)
 
struct FColor STATIC_Add_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FColor STATIC_Multiply_ColorFloat (const struct FColor &A, float B)
 
struct FColor STATIC_Multiply_FloatColor (float A, const struct FColor &B)
 
struct FColor STATIC_Subtract_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FVector2D STATIC_EvalInterpCurveVector2D (float InVal, struct FInterpCurveVector2D *Vector2DCurve)
 
struct FVector STATIC_EvalInterpCurveVector (float InVal, struct FInterpCurveVector *VectorCurve)
 
float STATIC_EvalInterpCurveFloat (float InVal, struct FInterpCurveFloat *FloatCurve)
 
struct FVector2D STATIC_vect2d (float InX, float InY)
 
float STATIC_GetMappedRangeValue (const struct FVector2D &InputRange, const struct FVector2D &OutputRange, float Value)
 
float STATIC_GetRangePctByValue (const struct FVector2D &Range, float Value)
 
float STATIC_GetRangeValueByPct (const struct FVector2D &Range, float Pct)
 
struct FVector2D STATIC_SubtractEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_AddEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_DivideEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_MultiplyEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_Divide_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Multiply_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Subtract_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FVector2D STATIC_Add_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FQuat STATIC_Subtract_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_Add_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatSlerp (const struct FQuat &A, const struct FQuat &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_QuatToRotator (const struct FQuat &A)
 
struct FQuat STATIC_QuatFromRotator (const struct FRotator &A)
 
struct FQuat STATIC_QuatFromAxisAndAngle (const struct FVector &Axis, float Angle)
 
struct FQuat STATIC_QuatFindBetween (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_QuatRotateVector (const struct FQuat &A, const struct FVector &B)
 
struct FQuat STATIC_QuatInvert (const struct FQuat &A)
 
float STATIC_QuatDot (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatProduct (const struct FQuat &A, const struct FQuat &B)
 
struct FVector STATIC_MatrixGetAxis (const struct FMatrix &TM, TEnumAsByte< EAxis > Axis)
 
struct FVector STATIC_MatrixGetOrigin (const struct FMatrix &TM)
 
struct FRotator STATIC_MatrixGetRotator (const struct FMatrix &TM)
 
struct FMatrix STATIC_MakeRotationMatrix (const struct FRotator &Rotation)
 
struct FMatrix STATIC_MakeRotationTranslationMatrix (const struct FVector &Translation, const struct FRotator &Rotation)
 
struct FVector STATIC_InverseTransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_InverseTransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FMatrix STATIC_Multiply_MatrixMatrix (const struct FMatrix &A, const struct FMatrix &B)
 
bool STATIC_NotEqual_NameName (const struct FName &A, const struct FName &B)
 
bool STATIC_EqualEqual_NameName (const struct FName &A, const struct FName &B)
 
bool IsA (const struct FName &ClassName)
 
bool STATIC_ClassIsChildOf (class UClass *TestClass, class UClass *ParentClass)
 
bool STATIC_NotEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_EqualEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_NotEqual_ObjectObject (class UObject *A, class UObject *B)
 
bool STATIC_EqualEqual_ObjectObject (class UObject *A, class UObject *B)
 
struct FString STATIC_PathName (class UObject *CheckObject)
 
TArray< struct FStringSTATIC_SplitString (const struct FString &Source, const struct FString &Delimiter, bool bCullEmpty)
 
void STATIC_ParseStringIntoArray (const struct FString &BaseString, const struct FString &delim, bool bCullEmpty, TArray< struct FString > *Pieces)
 
void STATIC_JoinArray (TArray< struct FString > StringArray, const struct FString &delim, bool bIgnoreBlanks, struct FString *out_Result)
 
struct FString STATIC_GetRightMost (const struct FString &Text)
 
struct FString STATIC_Split (const struct FString &Text, const struct FString &SplitStr, bool bOmitSplitStr)
 
struct FString STATIC_Repl (const struct FString &Src, const struct FString &Match, const struct FString &With, bool bCaseSensitive)
 
int STATIC_Asc (const struct FString &S)
 
struct FString STATIC_Chr (int I)
 
struct FString STATIC_Locs (const struct FString &S)
 
struct FString STATIC_Caps (const struct FString &S)
 
struct FString STATIC_Right (const struct FString &S, int I)
 
struct FString STATIC_Left (const struct FString &S, int I)
 
struct FString STATIC_Mid (const struct FString &S, int I, int J)
 
int STATIC_InStr (const struct FString &S, const struct FString &T, bool bSearchFromRight, bool bIgnoreCase, int StartPos)
 
int STATIC_Len (const struct FString &S)
 
struct FString STATIC_SubtractEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_AtEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_ConcatEqual_StrStr (const struct FString &B, struct FString *A)
 
bool STATIC_ComplementEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_NotEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_EqualEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_GreaterEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_LessEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Greater_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Less_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_At_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_Concat_StrStr (const struct FString &A, const struct FString &B)
 
struct FRotator STATIC_MakeRotator (int Pitch, int Yaw, int Roll)
 
bool STATIC_SClampRotAxis (float DeltaTime, int ViewAxis, int MaxLimit, int MinLimit, float InterpolationSpeed, int *out_DeltaViewAxis)
 
int STATIC_ClampRotAxisFromRange (int Current, int Min, int Max)
 
int STATIC_ClampRotAxisFromBase (int Current, int Center, int MaxDelta)
 
void STATIC_ClampRotAxis (int ViewAxis, int MaxLimit, int MinLimit, int *out_DeltaViewAxis)
 
float STATIC_RSize (const struct FRotator &R)
 
float STATIC_RDiff (const struct FRotator &A, const struct FRotator &B)
 
int STATIC_NormalizeRotAxis (int Angle)
 
struct FRotator STATIC_RInterpTo (const struct FRotator &Current, const struct FRotator &Target, float DeltaTime, float InterpSpeed, bool bConstantInterpSpeed)
 
struct FRotator STATIC_RTransform (const struct FRotator &R, const struct FRotator &RBasis)
 
struct FRotator STATIC_RLerp (const struct FRotator &A, const struct FRotator &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_Normalize (const struct FRotator &Rot)
 
struct FRotator STATIC_OrthoRotation (const struct FVector &X, const struct FVector &Y, const struct FVector &Z)
 
struct FRotator STATIC_RotRand (bool bRoll)
 
struct FVector STATIC_GetRotatorAxis (const struct FRotator &A, int Axis)
 
void STATIC_GetUnAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
void STATIC_GetAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
bool STATIC_ClockwiseFrom_IntInt (int A, int B)
 
struct FRotator STATIC_SubtractEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_AddEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_Subtract_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_Add_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_DivideEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_MultiplyEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_Divide_RotatorFloat (const struct FRotator &A, float B)
 
struct FRotator STATIC_Multiply_FloatRotator (float A, const struct FRotator &B)
 
struct FRotator STATIC_Multiply_RotatorFloat (const struct FRotator &A, float B)
 
bool STATIC_NotEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool STATIC_EqualEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool InCylinder (const struct FVector &Origin, const struct FRotator &Dir, float Width, const struct FVector &A, bool bIgnoreZ)
 
float STATIC_NoZDot (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_ClampLength (const struct FVector &V, float MaxLength)
 
struct FVector STATIC_VInterpTo (const struct FVector &Current, const struct FVector &Target, float DeltaTime, float InterpSpeed)
 
bool STATIC_IsZero (const struct FVector &A)
 
struct FVector STATIC_ProjectOnTo (const struct FVector &X, const struct FVector &Y)
 
struct FVector STATIC_MirrorVectorByNormal (const struct FVector &InVect, const struct FVector &InNormal)
 
struct FVector STATIC_VRandCone2 (const struct FVector &Dir, float HorizontalConeHalfAngleRadians, float VerticalConeHalfAngleRadians)
 
struct FVector STATIC_VRandCone (const struct FVector &Dir, float ConeHalfAngleRadians)
 
struct FVector STATIC_VRand ()
 
struct FVector STATIC_VLerp (const struct FVector &A, const struct FVector &B, float Alpha)
 
struct FVector STATIC_Normal2D (const struct FVector &A)
 
struct FVector STATIC_Normal (const struct FVector &A)
 
float STATIC_VSizeSq2D (const struct FVector &A)
 
float STATIC_VSizeSq (const struct FVector &A)
 
float STATIC_VSize2D (const struct FVector &A)
 
float STATIC_VSize (const struct FVector &A)
 
struct FVector STATIC_SubtractEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_AddEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_DivideEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_Cross_VectorVector (const struct FVector &A, const struct FVector &B)
 
float STATIC_Dot_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_NotEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_EqualEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_GreaterGreater_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_LessLess_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_Subtract_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Add_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Divide_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Multiply_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Multiply_FloatVector (float A, const struct FVector &B)
 
struct FVector STATIC_Multiply_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Subtract_PreVector (const struct FVector &A)
 
float STATIC_FInterpConstantTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FInterpTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FPctByRange (float Value, float InMin, float InMax)
 
float STATIC_RandRange (float InMin, float InMax)
 
float STATIC_FInterpEaseInOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseIn (float A, float B, float Alpha, float Exp)
 
float STATIC_FCubicInterp (float P0, float T0, float P1, float T1, float A)
 
int STATIC_FCeil (float A)
 
int STATIC_FFloor (float A)
 
int STATIC_Round (float A)
 
float STATIC_Lerp (float A, float B, float Alpha)
 
float STATIC_FClamp (float V, float A, float B)
 
float STATIC_FMax (float A, float B)
 
float STATIC_FMin (float A, float B)
 
float STATIC_FRand ()
 
float STATIC_Square (float A)
 
float STATIC_Sqrt (float A)
 
float STATIC_Loge (float A)
 
float STATIC_Exp (float A)
 
float STATIC_Atan2 (float A, float B)
 
float STATIC_Atan (float A)
 
float STATIC_Tan (float A)
 
float STATIC_Acos (float A)
 
float STATIC_Cos (float A)
 
float STATIC_Asin (float A)
 
float STATIC_Sin (float A)
 
float STATIC_Abs (float A)
 
float STATIC_SubtractEqual_FloatFloat (float B, float *A)
 
float STATIC_AddEqual_FloatFloat (float B, float *A)
 
float STATIC_DivideEqual_FloatFloat (float B, float *A)
 
float STATIC_MultiplyEqual_FloatFloat (float B, float *A)
 
bool STATIC_NotEqual_FloatFloat (float A, float B)
 
bool STATIC_ComplementEqual_FloatFloat (float A, float B)
 
bool STATIC_EqualEqual_FloatFloat (float A, float B)
 
bool STATIC_GreaterEqual_FloatFloat (float A, float B)
 
bool STATIC_LessEqual_FloatFloat (float A, float B)
 
bool STATIC_Greater_FloatFloat (float A, float B)
 
bool STATIC_Less_FloatFloat (float A, float B)
 
float STATIC_Subtract_FloatFloat (float A, float B)
 
float STATIC_Add_FloatFloat (float A, float B)
 
float STATIC_Percent_FloatFloat (float A, float B)
 
float STATIC_Divide_FloatFloat (float A, float B)
 
float STATIC_Multiply_FloatFloat (float A, float B)
 
float STATIC_MultiplyMultiply_FloatFloat (float Base, float Exp)
 
float STATIC_Subtract_PreFloat (float A)
 
struct FString STATIC_ToHex (int A)
 
int STATIC_Clamp (int V, int A, int B)
 
int STATIC_Max (int A, int B)
 
int STATIC_Min (int A, int B)
 
int STATIC_Rand (int Max)
 
int STATIC_SubtractSubtract_Int (int *A)
 
int STATIC_AddAdd_Int (int *A)
 
int STATIC_SubtractSubtract_PreInt (int *A)
 
int STATIC_AddAdd_PreInt (int *A)
 
int STATIC_SubtractEqual_IntInt (int B, int *A)
 
int STATIC_AddEqual_IntInt (int B, int *A)
 
int STATIC_DivideEqual_IntFloat (float B, int *A)
 
int STATIC_MultiplyEqual_IntFloat (float B, int *A)
 
int STATIC_Or_IntInt (int A, int B)
 
int STATIC_Xor_IntInt (int A, int B)
 
int STATIC_And_IntInt (int A, int B)
 
bool STATIC_NotEqual_IntInt (int A, int B)
 
bool STATIC_EqualEqual_IntInt (int A, int B)
 
bool STATIC_GreaterEqual_IntInt (int A, int B)
 
bool STATIC_LessEqual_IntInt (int A, int B)
 
bool STATIC_Greater_IntInt (int A, int B)
 
bool STATIC_Less_IntInt (int A, int B)
 
int STATIC_GreaterGreaterGreater_IntInt (int A, int B)
 
int STATIC_GreaterGreater_IntInt (int A, int B)
 
int STATIC_LessLess_IntInt (int A, int B)
 
int STATIC_Subtract_IntInt (int A, int B)
 
int STATIC_Add_IntInt (int A, int B)
 
int STATIC_Percent_IntInt (int A, int B)
 
int STATIC_Divide_IntInt (int A, int B)
 
int STATIC_Multiply_IntInt (int A, int B)
 
int STATIC_Subtract_PreInt (int A)
 
int STATIC_Complement_PreInt (int A)
 
unsigned char STATIC_SubtractSubtract_Byte (unsigned char *A)
 
unsigned char STATIC_AddAdd_Byte (unsigned char *A)
 
unsigned char STATIC_SubtractSubtract_PreByte (unsigned char *A)
 
unsigned char STATIC_AddAdd_PreByte (unsigned char *A)
 
unsigned char STATIC_SubtractEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_AddEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_DivideEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteFloat (float B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteByte (unsigned char B, unsigned char *A)
 
bool STATIC_OrOr_BoolBool (bool A, bool B)
 
bool STATIC_XorXor_BoolBool (bool A, bool B)
 
bool STATIC_AndAnd_BoolBool (bool A, bool B)
 
bool STATIC_NotEqual_BoolBool (bool A, bool B)
 
bool STATIC_EqualEqual_BoolBool (bool A, bool B)
 
bool STATIC_Not_PreBool (bool A)
 

Static Public Member Functions

static UClassStaticClass ()
 
- Static Public Member Functions inherited from SDK::UInterface
static UClassStaticClass ()
 
- Static Public Member Functions inherited from SDK::UObject
static TArray< UObject * > & GetGlobalObjects ()
 
template<typename T >
static T * FindObject (const std::string &name)
 
static UClassFindClass (const std::string &name)
 
template<typename T >
static T * GetObjectCasted (std::size_t index)
 
static UClassStaticClass ()
 

Additional Inherited Members

- Public Attributes inherited from SDK::UObject
struct FPointer VfTableObject
 
struct FQWord ObjectFlags
 
struct FPointer StateFrame
 
class UObjectLinker
 
struct FPointer LinkerIndex
 
int ObjectInternalInteger
 
int NetIndex
 
class UObjectOuter
 
struct FName Name
 
class UClassClass
 
class UObjectObjectArchetype
 
- Static Public Attributes inherited from SDK::UObject
static TArray< UObject * > * GObjects
 

Member Function Documentation

◆ AcceptFriendInvite()

bool SDK::UOnlinePlayerInterface::AcceptFriendInvite ( unsigned char  LocalUserNum,
const struct FUniqueNetId RequestingPlayer 
)

◆ AddAddFriendByNameCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddAddFriendByNameCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate FriendDelegate 
)

◆ AddFriend()

bool SDK::UOnlinePlayerInterface::AddFriend ( unsigned char  LocalUserNum,
const struct FUniqueNetId NewFriend,
const struct FString Message 
)

◆ AddFriendByName()

bool SDK::UOnlinePlayerInterface::AddFriendByName ( unsigned char  LocalUserNum,
const struct FString FriendName,
const struct FString Message 
)

◆ AddFriendInviteReceivedDelegate()

void SDK::UOnlinePlayerInterface::AddFriendInviteReceivedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate InviteDelegate 
)

◆ AddFriendMessageReceivedDelegate()

void SDK::UOnlinePlayerInterface::AddFriendMessageReceivedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate MessageDelegate 
)

◆ AddFriendsChangeDelegate()

void SDK::UOnlinePlayerInterface::AddFriendsChangeDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate FriendsDelegate 
)

◆ AddJoinFriendGameCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddJoinFriendGameCompleteDelegate ( const struct FScriptDelegate JoinFriendGameCompleteDelegate)

◆ AddKeyboardInputDoneDelegate()

void SDK::UOnlinePlayerInterface::AddKeyboardInputDoneDelegate ( const struct FScriptDelegate InputDelegate)

◆ AddLoginCancelledDelegate()

void SDK::UOnlinePlayerInterface::AddLoginCancelledDelegate ( const struct FScriptDelegate CancelledDelegate)

◆ AddLoginChangeDelegate()

void SDK::UOnlinePlayerInterface::AddLoginChangeDelegate ( const struct FScriptDelegate LoginDelegate)

◆ AddLoginFailedDelegate()

void SDK::UOnlinePlayerInterface::AddLoginFailedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate LoginDelegate 
)

◆ AddLoginStatusChangeDelegate()

void SDK::UOnlinePlayerInterface::AddLoginStatusChangeDelegate ( const struct FScriptDelegate LoginStatusDelegate,
unsigned char  LocalUserNum 
)

◆ AddLogoutCompletedDelegate()

void SDK::UOnlinePlayerInterface::AddLogoutCompletedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate LogoutDelegate 
)

◆ AddMutingChangeDelegate()

void SDK::UOnlinePlayerInterface::AddMutingChangeDelegate ( const struct FScriptDelegate MutingDelegate)

◆ AddReadAchievementsCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddReadAchievementsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadAchievementsCompleteDelegate 
)

◆ AddReadFriendsCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddReadFriendsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadFriendsCompleteDelegate 
)

◆ AddReadPlayerStorageCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddReadPlayerStorageCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadPlayerStorageCompleteDelegate 
)

◆ AddReadPlayerStorageForNetIdCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddReadPlayerStorageForNetIdCompleteDelegate ( const struct FUniqueNetId NetId,
const struct FScriptDelegate ReadPlayerStorageForNetIdCompleteDelegate 
)

◆ AddReadProfileSettingsCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddReadProfileSettingsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadProfileSettingsCompleteDelegate 
)

◆ AddReceivedGameInviteDelegate()

void SDK::UOnlinePlayerInterface::AddReceivedGameInviteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReceivedGameInviteDelegate 
)

◆ AddUnlockAchievementCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddUnlockAchievementCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate UnlockAchievementCompleteDelegate 
)

◆ AddWritePlayerStorageCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddWritePlayerStorageCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate WritePlayerStorageCompleteDelegate 
)

◆ AddWriteProfileSettingsCompleteDelegate()

void SDK::UOnlinePlayerInterface::AddWriteProfileSettingsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate WriteProfileSettingsCompleteDelegate 
)

◆ AreAnyFriends()

bool SDK::UOnlinePlayerInterface::AreAnyFriends ( unsigned char  LocalUserNum,
TArray< struct FFriendsQuery > *  Query 
)

◆ AutoLogin()

bool SDK::UOnlinePlayerInterface::AutoLogin ( )

◆ CanCommunicate()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanCommunicate ( unsigned char  LocalUserNum)

◆ CanDownloadUserContent()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanDownloadUserContent ( unsigned char  LocalUserNum)

◆ CanPlayOnline()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanPlayOnline ( unsigned char  LocalUserNum)

◆ CanPurchaseContent()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanPurchaseContent ( unsigned char  LocalUserNum)

◆ CanShowPresenceInformation()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanShowPresenceInformation ( unsigned char  LocalUserNum)

◆ CanViewPlayerProfiles()

TEnumAsByte<EFeaturePrivilegeLevel> SDK::UOnlinePlayerInterface::CanViewPlayerProfiles ( unsigned char  LocalUserNum)

◆ ClearAddFriendByNameCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearAddFriendByNameCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate FriendDelegate 
)

◆ ClearFriendInviteReceivedDelegate()

void SDK::UOnlinePlayerInterface::ClearFriendInviteReceivedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate InviteDelegate 
)

◆ ClearFriendMessageReceivedDelegate()

void SDK::UOnlinePlayerInterface::ClearFriendMessageReceivedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate MessageDelegate 
)

◆ ClearFriendsChangeDelegate()

void SDK::UOnlinePlayerInterface::ClearFriendsChangeDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate FriendsDelegate 
)

◆ ClearJoinFriendGameCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearJoinFriendGameCompleteDelegate ( const struct FScriptDelegate JoinFriendGameCompleteDelegate)

◆ ClearKeyboardInputDoneDelegate()

void SDK::UOnlinePlayerInterface::ClearKeyboardInputDoneDelegate ( const struct FScriptDelegate InputDelegate)

◆ ClearLoginCancelledDelegate()

void SDK::UOnlinePlayerInterface::ClearLoginCancelledDelegate ( const struct FScriptDelegate CancelledDelegate)

◆ ClearLoginChangeDelegate()

void SDK::UOnlinePlayerInterface::ClearLoginChangeDelegate ( const struct FScriptDelegate LoginDelegate)

◆ ClearLoginFailedDelegate()

void SDK::UOnlinePlayerInterface::ClearLoginFailedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate LoginDelegate 
)

◆ ClearLoginStatusChangeDelegate()

void SDK::UOnlinePlayerInterface::ClearLoginStatusChangeDelegate ( const struct FScriptDelegate LoginStatusDelegate,
unsigned char  LocalUserNum 
)

◆ ClearLogoutCompletedDelegate()

void SDK::UOnlinePlayerInterface::ClearLogoutCompletedDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate LogoutDelegate 
)

◆ ClearMutingChangeDelegate()

void SDK::UOnlinePlayerInterface::ClearMutingChangeDelegate ( const struct FScriptDelegate MutingDelegate)

◆ ClearReadAchievementsCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearReadAchievementsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadAchievementsCompleteDelegate 
)

◆ ClearReadFriendsCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearReadFriendsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadFriendsCompleteDelegate 
)

◆ ClearReadPlayerStorageCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearReadPlayerStorageCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadPlayerStorageCompleteDelegate 
)

◆ ClearReadPlayerStorageForNetIdCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearReadPlayerStorageForNetIdCompleteDelegate ( const struct FUniqueNetId NetId,
const struct FScriptDelegate ReadPlayerStorageForNetIdCompleteDelegate 
)

◆ ClearReadProfileSettingsCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearReadProfileSettingsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReadProfileSettingsCompleteDelegate 
)

◆ ClearReceivedGameInviteDelegate()

void SDK::UOnlinePlayerInterface::ClearReceivedGameInviteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate ReceivedGameInviteDelegate 
)

◆ ClearUnlockAchievementCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearUnlockAchievementCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate UnlockAchievementCompleteDelegate 
)

◆ ClearWritePlayerStorageCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearWritePlayerStorageCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate WritePlayerStorageCompleteDelegate 
)

◆ ClearWriteProfileSettingsCompleteDelegate()

void SDK::UOnlinePlayerInterface::ClearWriteProfileSettingsCompleteDelegate ( unsigned char  LocalUserNum,
const struct FScriptDelegate WriteProfileSettingsCompleteDelegate 
)

◆ DeleteMessage()

bool SDK::UOnlinePlayerInterface::DeleteMessage ( unsigned char  LocalUserNum,
int  MessageIndex 
)

◆ DenyFriendInvite()

bool SDK::UOnlinePlayerInterface::DenyFriendInvite ( unsigned char  LocalUserNum,
const struct FUniqueNetId RequestingPlayer 
)

◆ GetAchievements()

TEnumAsByte<EOnlineEnumerationReadState> SDK::UOnlinePlayerInterface::GetAchievements ( unsigned char  LocalUserNum,
int  TitleId,
TArray< struct FAchievementDetails > *  Achievements 
)

◆ GetFriendMessages()

void SDK::UOnlinePlayerInterface::GetFriendMessages ( unsigned char  LocalUserNum,
TArray< struct FOnlineFriendMessage > *  FriendMessages 
)

◆ GetFriendsList()

TEnumAsByte<EOnlineEnumerationReadState> SDK::UOnlinePlayerInterface::GetFriendsList ( unsigned char  LocalUserNum,
int  Count,
int  StartingAt,
TArray< struct FOnlineFriend > *  Friends 
)

◆ GetKeyboardInputResults()

struct FString SDK::UOnlinePlayerInterface::GetKeyboardInputResults ( unsigned char *  bWasCanceled)

◆ GetLoginStatus()

TEnumAsByte<ELoginStatus> SDK::UOnlinePlayerInterface::GetLoginStatus ( unsigned char  LocalUserNum)

◆ GetPlayerNickname()

struct FString SDK::UOnlinePlayerInterface::GetPlayerNickname ( unsigned char  LocalUserNum)

◆ GetPlayerStorage()

class UOnlinePlayerStorage* SDK::UOnlinePlayerInterface::GetPlayerStorage ( unsigned char  LocalUserNum)

◆ GetProfileSettings()

class UOnlineProfileSettings* SDK::UOnlinePlayerInterface::GetProfileSettings ( unsigned char  LocalUserNum)

◆ GetUniquePlayerId()

bool SDK::UOnlinePlayerInterface::GetUniquePlayerId ( unsigned char  LocalUserNum,
struct FUniqueNetId PlayerID 
)

◆ IsFriend()

bool SDK::UOnlinePlayerInterface::IsFriend ( unsigned char  LocalUserNum,
const struct FUniqueNetId PlayerID 
)

◆ IsGuestLogin()

bool SDK::UOnlinePlayerInterface::IsGuestLogin ( unsigned char  LocalUserNum)

◆ IsLocalLogin()

bool SDK::UOnlinePlayerInterface::IsLocalLogin ( unsigned char  LocalUserNum)

◆ IsMuted()

bool SDK::UOnlinePlayerInterface::IsMuted ( unsigned char  LocalUserNum,
const struct FUniqueNetId PlayerID 
)

◆ JoinFriendGame()

bool SDK::UOnlinePlayerInterface::JoinFriendGame ( unsigned char  LocalUserNum,
const struct FUniqueNetId Friend 
)

◆ Login()

bool SDK::UOnlinePlayerInterface::Login ( unsigned char  LocalUserNum,
const struct FString LoginName,
const struct FString Password,
bool  bWantsLocalOnly 
)

◆ Logout()

bool SDK::UOnlinePlayerInterface::Logout ( unsigned char  LocalUserNum)

◆ OnAddFriendByNameComplete()

void SDK::UOnlinePlayerInterface::OnAddFriendByNameComplete ( bool  bWasSuccessful)

◆ OnFriendInviteReceived()

void SDK::UOnlinePlayerInterface::OnFriendInviteReceived ( unsigned char  LocalUserNum,
const struct FUniqueNetId RequestingPlayer,
const struct FString RequestingNick,
const struct FString Message 
)

◆ OnFriendMessageReceived()

void SDK::UOnlinePlayerInterface::OnFriendMessageReceived ( unsigned char  LocalUserNum,
const struct FUniqueNetId SendingPlayer,
const struct FString SendingNick,
const struct FString Message 
)

◆ OnFriendsChange()

void SDK::UOnlinePlayerInterface::OnFriendsChange ( )

◆ OnJoinFriendGameComplete()

void SDK::UOnlinePlayerInterface::OnJoinFriendGameComplete ( bool  bWasSuccessful)

◆ OnKeyboardInputComplete()

void SDK::UOnlinePlayerInterface::OnKeyboardInputComplete ( bool  bWasSuccessful)

◆ OnLoginCancelled()

void SDK::UOnlinePlayerInterface::OnLoginCancelled ( )

◆ OnLoginChange()

void SDK::UOnlinePlayerInterface::OnLoginChange ( unsigned char  LocalUserNum)

◆ OnLoginFailed()

void SDK::UOnlinePlayerInterface::OnLoginFailed ( unsigned char  LocalUserNum,
TEnumAsByte< EOnlineServerConnectionStatus ErrorCode 
)

◆ OnLoginStatusChange()

void SDK::UOnlinePlayerInterface::OnLoginStatusChange ( TEnumAsByte< ELoginStatus NewStatus,
const struct FUniqueNetId NewId 
)

◆ OnLogoutCompleted()

void SDK::UOnlinePlayerInterface::OnLogoutCompleted ( bool  bWasSuccessful)

◆ OnMutingChange()

void SDK::UOnlinePlayerInterface::OnMutingChange ( )

◆ OnReadAchievementsComplete()

void SDK::UOnlinePlayerInterface::OnReadAchievementsComplete ( int  TitleId)

◆ OnReadFriendsComplete()

void SDK::UOnlinePlayerInterface::OnReadFriendsComplete ( bool  bWasSuccessful)

◆ OnReadPlayerStorageComplete()

void SDK::UOnlinePlayerInterface::OnReadPlayerStorageComplete ( unsigned char  LocalUserNum,
bool  bWasSuccessful 
)

◆ OnReadPlayerStorageForNetIdComplete()

void SDK::UOnlinePlayerInterface::OnReadPlayerStorageForNetIdComplete ( const struct FUniqueNetId NetId,
bool  bWasSuccessful 
)

◆ OnReadProfileSettingsComplete()

void SDK::UOnlinePlayerInterface::OnReadProfileSettingsComplete ( unsigned char  LocalUserNum,
bool  bWasSuccessful 
)

◆ OnReceivedGameInvite()

void SDK::UOnlinePlayerInterface::OnReceivedGameInvite ( unsigned char  LocalUserNum,
const struct FString InviterName 
)

◆ OnUnlockAchievementComplete()

void SDK::UOnlinePlayerInterface::OnUnlockAchievementComplete ( bool  bWasSuccessful)

◆ OnWritePlayerStorageComplete()

void SDK::UOnlinePlayerInterface::OnWritePlayerStorageComplete ( unsigned char  LocalUserNum,
bool  bWasSuccessful 
)

◆ OnWriteProfileSettingsComplete()

void SDK::UOnlinePlayerInterface::OnWriteProfileSettingsComplete ( unsigned char  LocalUserNum,
bool  bWasSuccessful 
)

◆ ReadAchievements()

bool SDK::UOnlinePlayerInterface::ReadAchievements ( unsigned char  LocalUserNum,
int  TitleId,
bool  bShouldReadText,
bool  bShouldReadImages 
)

◆ ReadFriendsList()

bool SDK::UOnlinePlayerInterface::ReadFriendsList ( unsigned char  LocalUserNum,
int  Count,
int  StartingAt 
)

◆ ReadPlayerStorage()

bool SDK::UOnlinePlayerInterface::ReadPlayerStorage ( unsigned char  LocalUserNum,
class UOnlinePlayerStorage PlayerStorage,
int  DeviceID 
)

◆ ReadPlayerStorageForNetId()

bool SDK::UOnlinePlayerInterface::ReadPlayerStorageForNetId ( unsigned char  LocalUserNum,
const struct FUniqueNetId NetId,
class UOnlinePlayerStorage PlayerStorage 
)

◆ ReadProfileSettings()

bool SDK::UOnlinePlayerInterface::ReadProfileSettings ( unsigned char  LocalUserNum,
class UOnlineProfileSettings ProfileSettings 
)

◆ RemoveFriend()

bool SDK::UOnlinePlayerInterface::RemoveFriend ( unsigned char  LocalUserNum,
const struct FUniqueNetId FormerFriend 
)

◆ SendGameInviteToFriend()

bool SDK::UOnlinePlayerInterface::SendGameInviteToFriend ( unsigned char  LocalUserNum,
const struct FUniqueNetId Friend,
const struct FString Text 
)

◆ SendGameInviteToFriends()

bool SDK::UOnlinePlayerInterface::SendGameInviteToFriends ( unsigned char  LocalUserNum,
TArray< struct FUniqueNetId Friends,
const struct FString Text 
)

◆ SendMessageToFriend()

bool SDK::UOnlinePlayerInterface::SendMessageToFriend ( unsigned char  LocalUserNum,
const struct FUniqueNetId Friend,
const struct FString Message 
)

◆ SetOnlineStatus()

void SDK::UOnlinePlayerInterface::SetOnlineStatus ( unsigned char  LocalUserNum,
int  StatusId,
TArray< struct FLocalizedStringSetting > *  LocalizedStringSettings,
TArray< struct FSettingsProperty > *  Properties 
)

◆ ShowFriendsUI()

bool SDK::UOnlinePlayerInterface::ShowFriendsUI ( unsigned char  LocalUserNum)

◆ ShowKeyboardUI()

bool SDK::UOnlinePlayerInterface::ShowKeyboardUI ( unsigned char  LocalUserNum,
const struct FString TitleText,
const struct FString DescriptionText,
bool  bIsPassword,
bool  bShouldValidate,
const struct FString DefaultText,
int  MaxResultLength 
)

◆ ShowLoginUI()

bool SDK::UOnlinePlayerInterface::ShowLoginUI ( bool  bShowOnlineOnly)

◆ StaticClass()

static UClass* SDK::UOnlinePlayerInterface::StaticClass ( )
inlinestatic
Here is the call graph for this function:

◆ UnlockAchievement()

bool SDK::UOnlinePlayerInterface::UnlockAchievement ( unsigned char  LocalUserNum,
int  AchievementId,
float  PercentComplete 
)

◆ WritePlayerStorage()

bool SDK::UOnlinePlayerInterface::WritePlayerStorage ( unsigned char  LocalUserNum,
class UOnlinePlayerStorage PlayerStorage,
int  DeviceID 
)

◆ WriteProfileSettings()

bool SDK::UOnlinePlayerInterface::WriteProfileSettings ( unsigned char  LocalUserNum,
class UOnlineProfileSettings ProfileSettings 
)

The documentation for this class was generated from the following file: