Lost Ark SDK  1.148.153.0
LA_GFxUI_structs.hpp File Reference
#include "LA_Basic.hpp"
#include "LA_Core_classes.hpp"
#include "LA_Engine_classes.hpp"
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Classes

struct  SDK::FGCReference
 
struct  SDK::FASValue
 
struct  SDK::FExternalTexture
 
struct  SDK::FSoundThemeBinding
 
struct  SDK::FGFxWidgetBinding
 
struct  SDK::FASColorTransform
 
struct  SDK::FASDisplayInfo
 
struct  SDK::FEventData
 

Namespaces

 SDK
 

Enumerations

enum  SDK::EFlashTextureRescale : uint8_t {
  SDK::EFlashTextureRescale::FlashTextureScale_High = 0, SDK::EFlashTextureRescale::FlashTextureScale_Low = 1, SDK::EFlashTextureRescale::FlashTextureScale_NextLow = 2, SDK::EFlashTextureRescale::FlashTextureScale_Mult4 = 3,
  SDK::EFlashTextureRescale::FlashTextureScale_None = 4, SDK::EFlashTextureRescale::FlashTextureScale_MAX = 5
}
 
enum  SDK::EASType : uint8_t {
  SDK::EASType::AS_Undefined = 0, SDK::EASType::AS_Null = 1, SDK::EASType::AS_Number = 2, SDK::EASType::AS_Int = 3,
  SDK::EASType::AS_String = 4, SDK::EASType::AS_Boolean = 5, SDK::EASType::AS_Object = 6, SDK::EASType::AS_Slot = 7,
  SDK::EASType::AS_MAX = 8
}
 
enum  SDK::EGFxAlign : uint8_t {
  SDK::EGFxAlign::Align_Center = 0, SDK::EGFxAlign::Align_TopCenter = 1, SDK::EGFxAlign::Align_BottomCenter = 2, SDK::EGFxAlign::Align_CenterLeft = 3,
  SDK::EGFxAlign::Align_CenterRight = 4, SDK::EGFxAlign::Align_TopLeft = 5, SDK::EGFxAlign::Align_TopRight = 6, SDK::EGFxAlign::Align_BottomLeft = 7,
  SDK::EGFxAlign::Align_BottomRight = 8, SDK::EGFxAlign::Align_MAX = 9
}
 
enum  SDK::EGFxScaleMode : uint8_t {
  SDK::EGFxScaleMode::SM_NoScale = 0, SDK::EGFxScaleMode::SM_ShowAll = 1, SDK::EGFxScaleMode::SM_ExactFit = 2, SDK::EGFxScaleMode::SM_NoBorder = 3,
  SDK::EGFxScaleMode::SM_MAX = 4
}
 
enum  SDK::EGFxTimingMode : uint8_t { SDK::EGFxTimingMode::TM_Game = 0, SDK::EGFxTimingMode::TM_Real = 1, SDK::EGFxTimingMode::TM_MAX = 2 }
 
enum  SDK::EGFxRenderTextureMode : uint8_t { SDK::EGFxRenderTextureMode::RTM_Opaque = 0, SDK::EGFxRenderTextureMode::RTM_Alpha = 1, SDK::EGFxRenderTextureMode::RTM_AlphaComposite = 2, SDK::EGFxRenderTextureMode::RTM_MAX = 3 }