Lost Ark SDK  1.148.153.0
SDK::UGameEngine Class Reference

#include <LA_Engine_classes.hpp>

Inheritance diagram for SDK::UGameEngine:
Collaboration diagram for SDK::UGameEngine:

Public Member Functions

bool STATIC_HasSecondaryScreenActive ()
 
class UDownloadableContentManagerSTATIC_GetDLCManager ()
 
class UDownloadableContentEnumeratorSTATIC_GetDLCEnumerator ()
 
class UOnlineSubsystemSTATIC_GetOnlineSubsystem ()
 
void DestroyNamedNetDriver (const struct FName &NetDriverName)
 
bool CreateNamedNetDriver (const struct FName &NetDriverName)
 
- Public Member Functions inherited from SDK::UEngine
struct FString TranslateGFxUIMessage (const struct FString &MessageCode)
 
struct FString STATIC_GetIdentifierForVendor ()
 
float GetSystemSettingFloat (const struct FString &SettingName)
 
int GetSystemSettingInt (const struct FString &SettingName)
 
bool GetSystemSettingBool (const struct FString &SettingName)
 
void STATIC_LaunchURL (const struct FString &URL)
 
bool STATIC_BasicLoadObject (class UObject *Obj, const struct FString &PathName, bool bIsSaveGame, int Version)
 
bool STATIC_BasicSaveObject (class UObject *Obj, const struct FString &PathName, bool bIsSaveGame, int Version, bool bEncrypt)
 
void AddTextureStreamingSlaveLoc (const struct FVector &InLoc, float BoostFactor, bool bOverrideLocation, float OverrideDuration)
 
class UPostProcessChainSTATIC_GetWorldPostProcessChain ()
 
class UPostProcessChainSTATIC_GetDefaultPostProcessChain ()
 
class UEngineSTATIC_GetEngine ()
 
bool STATIC_IsRealDStereoEnabled ()
 
void STATIC_AddOverlayWrapped (class UFont *Font, const struct FString &Text, float X, float Y, float ScaleX, float ScaleY, float WrapWidth)
 
void STATIC_AddOverlay (class UFont *Font, const struct FString &Text, float X, float Y, float ScaleX, float ScaleY, bool bIsCentered)
 
void STATIC_RemoveAllOverlays ()
 
void STATIC_StopMovie (bool bDelayStopUntilGameHasRendered)
 
bool STATIC_PlayLoadMapMovie ()
 
struct FString STATIC_GetLastMovieName ()
 
class UAudioDeviceSTATIC_GetAudioDevice ()
 
bool STATIC_IsUsingES2Renderer ()
 
bool STATIC_IsStereoscopic3D ()
 
bool STATIC_IsSplitScreen ()
 
class UFontSTATIC_GetAdditionalFont (int AdditionalFontIndex)
 
class UFontSTATIC_GetUltraFont ()
 
class UFontSTATIC_GetSubtitleFont ()
 
class UFontSTATIC_GetLargeFont ()
 
class UFontSTATIC_GetMediumFont ()
 
class UFontSTATIC_GetSmallFont ()
 
class UFontSTATIC_GetTinyFont ()
 
bool STATIC_HasNetworkConnection ()
 
struct FString STATIC_BuildBugSubmissionString (const struct FString &BugField, const struct FString &BugFieldData)
 
struct FString STATIC_GetDevicePushNotificationToken ()
 
float STATIC_GetOSVersion ()
 
struct FString STATIC_GetDeviceUUID ()
 
struct FString STATIC_GetBuildDate ()
 
class AWorldInfoSTATIC_GetCurrentWorldInfo ()
 
bool STATIC_IsGame ()
 
bool STATIC_IsEditor ()
 
- Public Member Functions inherited from SDK::UObject
std::string UObject::GetName () const
 
std::string GetFullName () const
 
bool IsA (UClass *cmp) const
 
void ProcessEvent (class UFunction *function, void *parms)
 
void STATIC_ProfNodeEvent (const struct FString &EventName)
 
void STATIC_ProfNodeSetDepthThreshold (int Depth)
 
void STATIC_ProfNodeSetTimeThresholdSeconds (float Threshold)
 
void STATIC_ProfNodeStop (int AssumedTimerIndex)
 
int STATIC_ProfNodeStart (const struct FString &TimerName)
 
struct FString STATIC_GetStringFromGuid (struct FGuid *InGuid)
 
struct FGuid STATIC_GetGuidFromString (struct FString *InGuidString)
 
struct FGuid STATIC_CreateGuid ()
 
bool STATIC_IsGuidValid (struct FGuid *InGuid)
 
void STATIC_InvalidateGuid (struct FGuid *InGuid)
 
struct FString STATIC_GetLanguage ()
 
int GetRandomOptionSumFrequency (TArray< float > *FreqList)
 
int GetBuildChangelistNumber ()
 
int GetEngineVersion ()
 
void GetSystemTime (int *Year, int *Month, int *DayOfWeek, int *Day, int *Hour, int *Min, int *Sec, int *MSec)
 
struct FString TimeStamp ()
 
struct FVector TransformVectorByRotation (const struct FRotator &SourceRotation, const struct FVector &SourceVector, bool bInverse)
 
struct FName GetPackageName ()
 
bool IsPendingKill ()
 
float ByteToFloat (unsigned char inputByte, bool bSigned)
 
unsigned char FloatToByte (float inputFloat, bool bSigned)
 
float STATIC_UnwindHeading (float A)
 
float STATIC_FindDeltaAngle (float A1, float A2)
 
float STATIC_GetHeadingAngle (const struct FVector &Dir)
 
void STATIC_GetAngularDegreesFromRadians (struct FVector2D *OutFOV)
 
void STATIC_GetAngularFromDotDist (const struct FVector2D &DotDist, struct FVector2D *OutAngDist)
 
bool STATIC_GetAngularDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutAngularDist)
 
bool STATIC_GetDotDistance (const struct FVector &Direction, const struct FVector &AxisX, const struct FVector &AxisY, const struct FVector &AxisZ, struct FVector2D *OutDotDist)
 
struct FVector STATIC_PointProjectToPlane (const struct FVector &Point, const struct FVector &A, const struct FVector &B, const struct FVector &C)
 
float PointDistToPlane (const struct FVector &Point, const struct FRotator &Orientation, const struct FVector &Origin, struct FVector *out_ClosestPoint)
 
float PointDistToSegment (const struct FVector &Point, const struct FVector &StartPoint, const struct FVector &EndPoint, struct FVector *OutClosestPoint)
 
float PointDistToLine (const struct FVector &Point, const struct FVector &Line, const struct FVector &Origin, struct FVector *OutClosestPoint)
 
bool STATIC_GetPerObjectConfigSections (class UClass *SearchClass, class UObject *ObjectOuter, int MaxResults, TArray< struct FString > *out_SectionNames)
 
void STATIC_ImportJSON (const struct FString &PropertyName, struct FString *JSON)
 
void STATIC_StaticSaveConfig ()
 
void SaveConfig ()
 
class UObjectSTATIC_FindObject (const struct FString &ObjectName, class UClass *ObjectClass)
 
class UObjectSTATIC_DynamicLoadObject (const struct FString &ObjectName, class UClass *ObjectClass, bool MayFail)
 
int STATIC_EnumFromString (class UObject *E, const struct FName &ValueName)
 
struct FName STATIC_GetEnum (class UObject *E, int I)
 
void Disable (const struct FName &ProbeFunc)
 
void Enable (const struct FName &ProbeFunc)
 
void ContinuedState ()
 
void PausedState ()
 
void PoppedState ()
 
void PushedState ()
 
void EndState (const struct FName &NextStateName)
 
void BeginState (const struct FName &PreviousStateName)
 
void DumpStateStack ()
 
void PopState (bool bPopAll)
 
void PushState (const struct FName &NewState, const struct FName &NewLabel)
 
struct FName GetStateName ()
 
bool IsChildState (const struct FName &TestState, const struct FName &TestParentState)
 
bool IsInState (const struct FName &TestState, bool bTestStateStack)
 
void GotoState (const struct FName &NewState, const struct FName &Label, bool bForceEvents, bool bKeepStack)
 
bool STATIC_IsUTracing ()
 
void STATIC_SetUTracing (bool bShouldUTrace)
 
struct FName STATIC_GetFuncName ()
 
void STATIC_DebugBreak (int UserFlags, TEnumAsByte< EDebugBreakType > DebuggerType)
 
struct FString STATIC_GetScriptTrace ()
 
void STATIC_ScriptTrace ()
 
struct FString STATIC_ParseLocalizedPropertyPath (const struct FString &PathName)
 
struct FString STATIC_Localize (const struct FString &SectionName, const struct FString &KeyName, const struct FString &PackageName)
 
void STATIC_WarnInternal (const struct FString &S)
 
void STATIC_LogInternal (const struct FString &S, const struct FName &Tag)
 
struct FLinearColor STATIC_Subtract_LinearColorLinearColor (const struct FLinearColor &A, const struct FLinearColor &B)
 
struct FLinearColor STATIC_Multiply_LinearColorFloat (const struct FLinearColor &LC, float Mult)
 
struct FLinearColor STATIC_ColorToLinearColor (const struct FColor &OldColor)
 
struct FLinearColor STATIC_MakeLinearColor (float R, float G, float B, float A)
 
struct FColor STATIC_LerpColor (const struct FColor &A, const struct FColor &B, float Alpha)
 
struct FColor STATIC_MakeColor (unsigned char R, unsigned char G, unsigned char B, unsigned char A)
 
struct FColor STATIC_Add_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FColor STATIC_Multiply_ColorFloat (const struct FColor &A, float B)
 
struct FColor STATIC_Multiply_FloatColor (float A, const struct FColor &B)
 
struct FColor STATIC_Subtract_ColorColor (const struct FColor &A, const struct FColor &B)
 
struct FVector2D STATIC_EvalInterpCurveVector2D (float InVal, struct FInterpCurveVector2D *Vector2DCurve)
 
struct FVector STATIC_EvalInterpCurveVector (float InVal, struct FInterpCurveVector *VectorCurve)
 
float STATIC_EvalInterpCurveFloat (float InVal, struct FInterpCurveFloat *FloatCurve)
 
struct FVector2D STATIC_vect2d (float InX, float InY)
 
float STATIC_GetMappedRangeValue (const struct FVector2D &InputRange, const struct FVector2D &OutputRange, float Value)
 
float STATIC_GetRangePctByValue (const struct FVector2D &Range, float Value)
 
float STATIC_GetRangeValueByPct (const struct FVector2D &Range, float Pct)
 
struct FVector2D STATIC_SubtractEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_AddEqual_Vector2DVector2D (const struct FVector2D &B, struct FVector2D *A)
 
struct FVector2D STATIC_DivideEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_MultiplyEqual_Vector2DFloat (float B, struct FVector2D *A)
 
struct FVector2D STATIC_Divide_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Multiply_Vector2DFloat (const struct FVector2D &A, float B)
 
struct FVector2D STATIC_Subtract_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FVector2D STATIC_Add_Vector2DVector2D (const struct FVector2D &A, const struct FVector2D &B)
 
struct FQuat STATIC_Subtract_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_Add_QuatQuat (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatSlerp (const struct FQuat &A, const struct FQuat &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_QuatToRotator (const struct FQuat &A)
 
struct FQuat STATIC_QuatFromRotator (const struct FRotator &A)
 
struct FQuat STATIC_QuatFromAxisAndAngle (const struct FVector &Axis, float Angle)
 
struct FQuat STATIC_QuatFindBetween (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_QuatRotateVector (const struct FQuat &A, const struct FVector &B)
 
struct FQuat STATIC_QuatInvert (const struct FQuat &A)
 
float STATIC_QuatDot (const struct FQuat &A, const struct FQuat &B)
 
struct FQuat STATIC_QuatProduct (const struct FQuat &A, const struct FQuat &B)
 
struct FVector STATIC_MatrixGetAxis (const struct FMatrix &TM, TEnumAsByte< EAxis > Axis)
 
struct FVector STATIC_MatrixGetOrigin (const struct FMatrix &TM)
 
struct FRotator STATIC_MatrixGetRotator (const struct FMatrix &TM)
 
struct FMatrix STATIC_MakeRotationMatrix (const struct FRotator &Rotation)
 
struct FMatrix STATIC_MakeRotationTranslationMatrix (const struct FVector &Translation, const struct FRotator &Rotation)
 
struct FVector STATIC_InverseTransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformNormal (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_InverseTransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FVector STATIC_TransformVector (const struct FMatrix &TM, const struct FVector &A)
 
struct FMatrix STATIC_Multiply_MatrixMatrix (const struct FMatrix &A, const struct FMatrix &B)
 
bool STATIC_NotEqual_NameName (const struct FName &A, const struct FName &B)
 
bool STATIC_EqualEqual_NameName (const struct FName &A, const struct FName &B)
 
bool IsA (const struct FName &ClassName)
 
bool STATIC_ClassIsChildOf (class UClass *TestClass, class UClass *ParentClass)
 
bool STATIC_NotEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_EqualEqual_InterfaceInterface (const TScriptInterface< class UInterface > &A, const TScriptInterface< class UInterface > &B)
 
bool STATIC_NotEqual_ObjectObject (class UObject *A, class UObject *B)
 
bool STATIC_EqualEqual_ObjectObject (class UObject *A, class UObject *B)
 
struct FString STATIC_PathName (class UObject *CheckObject)
 
TArray< struct FStringSTATIC_SplitString (const struct FString &Source, const struct FString &Delimiter, bool bCullEmpty)
 
void STATIC_ParseStringIntoArray (const struct FString &BaseString, const struct FString &delim, bool bCullEmpty, TArray< struct FString > *Pieces)
 
void STATIC_JoinArray (TArray< struct FString > StringArray, const struct FString &delim, bool bIgnoreBlanks, struct FString *out_Result)
 
struct FString STATIC_GetRightMost (const struct FString &Text)
 
struct FString STATIC_Split (const struct FString &Text, const struct FString &SplitStr, bool bOmitSplitStr)
 
struct FString STATIC_Repl (const struct FString &Src, const struct FString &Match, const struct FString &With, bool bCaseSensitive)
 
int STATIC_Asc (const struct FString &S)
 
struct FString STATIC_Chr (int I)
 
struct FString STATIC_Locs (const struct FString &S)
 
struct FString STATIC_Caps (const struct FString &S)
 
struct FString STATIC_Right (const struct FString &S, int I)
 
struct FString STATIC_Left (const struct FString &S, int I)
 
struct FString STATIC_Mid (const struct FString &S, int I, int J)
 
int STATIC_InStr (const struct FString &S, const struct FString &T, bool bSearchFromRight, bool bIgnoreCase, int StartPos)
 
int STATIC_Len (const struct FString &S)
 
struct FString STATIC_SubtractEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_AtEqual_StrStr (const struct FString &B, struct FString *A)
 
struct FString STATIC_ConcatEqual_StrStr (const struct FString &B, struct FString *A)
 
bool STATIC_ComplementEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_NotEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_EqualEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_GreaterEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_LessEqual_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Greater_StrStr (const struct FString &A, const struct FString &B)
 
bool STATIC_Less_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_At_StrStr (const struct FString &A, const struct FString &B)
 
struct FString STATIC_Concat_StrStr (const struct FString &A, const struct FString &B)
 
struct FRotator STATIC_MakeRotator (int Pitch, int Yaw, int Roll)
 
bool STATIC_SClampRotAxis (float DeltaTime, int ViewAxis, int MaxLimit, int MinLimit, float InterpolationSpeed, int *out_DeltaViewAxis)
 
int STATIC_ClampRotAxisFromRange (int Current, int Min, int Max)
 
int STATIC_ClampRotAxisFromBase (int Current, int Center, int MaxDelta)
 
void STATIC_ClampRotAxis (int ViewAxis, int MaxLimit, int MinLimit, int *out_DeltaViewAxis)
 
float STATIC_RSize (const struct FRotator &R)
 
float STATIC_RDiff (const struct FRotator &A, const struct FRotator &B)
 
int STATIC_NormalizeRotAxis (int Angle)
 
struct FRotator STATIC_RInterpTo (const struct FRotator &Current, const struct FRotator &Target, float DeltaTime, float InterpSpeed, bool bConstantInterpSpeed)
 
struct FRotator STATIC_RTransform (const struct FRotator &R, const struct FRotator &RBasis)
 
struct FRotator STATIC_RLerp (const struct FRotator &A, const struct FRotator &B, float Alpha, bool bShortestPath)
 
struct FRotator STATIC_Normalize (const struct FRotator &Rot)
 
struct FRotator STATIC_OrthoRotation (const struct FVector &X, const struct FVector &Y, const struct FVector &Z)
 
struct FRotator STATIC_RotRand (bool bRoll)
 
struct FVector STATIC_GetRotatorAxis (const struct FRotator &A, int Axis)
 
void STATIC_GetUnAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
void STATIC_GetAxes (const struct FRotator &A, struct FVector *X, struct FVector *Y, struct FVector *Z)
 
bool STATIC_ClockwiseFrom_IntInt (int A, int B)
 
struct FRotator STATIC_SubtractEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_AddEqual_RotatorRotator (const struct FRotator &B, struct FRotator *A)
 
struct FRotator STATIC_Subtract_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_Add_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
struct FRotator STATIC_DivideEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_MultiplyEqual_RotatorFloat (float B, struct FRotator *A)
 
struct FRotator STATIC_Divide_RotatorFloat (const struct FRotator &A, float B)
 
struct FRotator STATIC_Multiply_FloatRotator (float A, const struct FRotator &B)
 
struct FRotator STATIC_Multiply_RotatorFloat (const struct FRotator &A, float B)
 
bool STATIC_NotEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool STATIC_EqualEqual_RotatorRotator (const struct FRotator &A, const struct FRotator &B)
 
bool InCylinder (const struct FVector &Origin, const struct FRotator &Dir, float Width, const struct FVector &A, bool bIgnoreZ)
 
float STATIC_NoZDot (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_ClampLength (const struct FVector &V, float MaxLength)
 
struct FVector STATIC_VInterpTo (const struct FVector &Current, const struct FVector &Target, float DeltaTime, float InterpSpeed)
 
bool STATIC_IsZero (const struct FVector &A)
 
struct FVector STATIC_ProjectOnTo (const struct FVector &X, const struct FVector &Y)
 
struct FVector STATIC_MirrorVectorByNormal (const struct FVector &InVect, const struct FVector &InNormal)
 
struct FVector STATIC_VRandCone2 (const struct FVector &Dir, float HorizontalConeHalfAngleRadians, float VerticalConeHalfAngleRadians)
 
struct FVector STATIC_VRandCone (const struct FVector &Dir, float ConeHalfAngleRadians)
 
struct FVector STATIC_VRand ()
 
struct FVector STATIC_VLerp (const struct FVector &A, const struct FVector &B, float Alpha)
 
struct FVector STATIC_Normal2D (const struct FVector &A)
 
struct FVector STATIC_Normal (const struct FVector &A)
 
float STATIC_VSizeSq2D (const struct FVector &A)
 
float STATIC_VSizeSq (const struct FVector &A)
 
float STATIC_VSize2D (const struct FVector &A)
 
float STATIC_VSize (const struct FVector &A)
 
struct FVector STATIC_SubtractEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_AddEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_DivideEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorVector (const struct FVector &B, struct FVector *A)
 
struct FVector STATIC_MultiplyEqual_VectorFloat (float B, struct FVector *A)
 
struct FVector STATIC_Cross_VectorVector (const struct FVector &A, const struct FVector &B)
 
float STATIC_Dot_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_NotEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
bool STATIC_EqualEqual_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_GreaterGreater_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_LessLess_VectorRotator (const struct FVector &A, const struct FRotator &B)
 
struct FVector STATIC_Subtract_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Add_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Divide_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Multiply_VectorVector (const struct FVector &A, const struct FVector &B)
 
struct FVector STATIC_Multiply_FloatVector (float A, const struct FVector &B)
 
struct FVector STATIC_Multiply_VectorFloat (const struct FVector &A, float B)
 
struct FVector STATIC_Subtract_PreVector (const struct FVector &A)
 
float STATIC_FInterpConstantTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FInterpTo (float Current, float Target, float DeltaTime, float InterpSpeed)
 
float STATIC_FPctByRange (float Value, float InMin, float InMax)
 
float STATIC_RandRange (float InMin, float InMax)
 
float STATIC_FInterpEaseInOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseOut (float A, float B, float Alpha, float Exp)
 
float STATIC_FInterpEaseIn (float A, float B, float Alpha, float Exp)
 
float STATIC_FCubicInterp (float P0, float T0, float P1, float T1, float A)
 
int STATIC_FCeil (float A)
 
int STATIC_FFloor (float A)
 
int STATIC_Round (float A)
 
float STATIC_Lerp (float A, float B, float Alpha)
 
float STATIC_FClamp (float V, float A, float B)
 
float STATIC_FMax (float A, float B)
 
float STATIC_FMin (float A, float B)
 
float STATIC_FRand ()
 
float STATIC_Square (float A)
 
float STATIC_Sqrt (float A)
 
float STATIC_Loge (float A)
 
float STATIC_Exp (float A)
 
float STATIC_Atan2 (float A, float B)
 
float STATIC_Atan (float A)
 
float STATIC_Tan (float A)
 
float STATIC_Acos (float A)
 
float STATIC_Cos (float A)
 
float STATIC_Asin (float A)
 
float STATIC_Sin (float A)
 
float STATIC_Abs (float A)
 
float STATIC_SubtractEqual_FloatFloat (float B, float *A)
 
float STATIC_AddEqual_FloatFloat (float B, float *A)
 
float STATIC_DivideEqual_FloatFloat (float B, float *A)
 
float STATIC_MultiplyEqual_FloatFloat (float B, float *A)
 
bool STATIC_NotEqual_FloatFloat (float A, float B)
 
bool STATIC_ComplementEqual_FloatFloat (float A, float B)
 
bool STATIC_EqualEqual_FloatFloat (float A, float B)
 
bool STATIC_GreaterEqual_FloatFloat (float A, float B)
 
bool STATIC_LessEqual_FloatFloat (float A, float B)
 
bool STATIC_Greater_FloatFloat (float A, float B)
 
bool STATIC_Less_FloatFloat (float A, float B)
 
float STATIC_Subtract_FloatFloat (float A, float B)
 
float STATIC_Add_FloatFloat (float A, float B)
 
float STATIC_Percent_FloatFloat (float A, float B)
 
float STATIC_Divide_FloatFloat (float A, float B)
 
float STATIC_Multiply_FloatFloat (float A, float B)
 
float STATIC_MultiplyMultiply_FloatFloat (float Base, float Exp)
 
float STATIC_Subtract_PreFloat (float A)
 
struct FString STATIC_ToHex (int A)
 
int STATIC_Clamp (int V, int A, int B)
 
int STATIC_Max (int A, int B)
 
int STATIC_Min (int A, int B)
 
int STATIC_Rand (int Max)
 
int STATIC_SubtractSubtract_Int (int *A)
 
int STATIC_AddAdd_Int (int *A)
 
int STATIC_SubtractSubtract_PreInt (int *A)
 
int STATIC_AddAdd_PreInt (int *A)
 
int STATIC_SubtractEqual_IntInt (int B, int *A)
 
int STATIC_AddEqual_IntInt (int B, int *A)
 
int STATIC_DivideEqual_IntFloat (float B, int *A)
 
int STATIC_MultiplyEqual_IntFloat (float B, int *A)
 
int STATIC_Or_IntInt (int A, int B)
 
int STATIC_Xor_IntInt (int A, int B)
 
int STATIC_And_IntInt (int A, int B)
 
bool STATIC_NotEqual_IntInt (int A, int B)
 
bool STATIC_EqualEqual_IntInt (int A, int B)
 
bool STATIC_GreaterEqual_IntInt (int A, int B)
 
bool STATIC_LessEqual_IntInt (int A, int B)
 
bool STATIC_Greater_IntInt (int A, int B)
 
bool STATIC_Less_IntInt (int A, int B)
 
int STATIC_GreaterGreaterGreater_IntInt (int A, int B)
 
int STATIC_GreaterGreater_IntInt (int A, int B)
 
int STATIC_LessLess_IntInt (int A, int B)
 
int STATIC_Subtract_IntInt (int A, int B)
 
int STATIC_Add_IntInt (int A, int B)
 
int STATIC_Percent_IntInt (int A, int B)
 
int STATIC_Divide_IntInt (int A, int B)
 
int STATIC_Multiply_IntInt (int A, int B)
 
int STATIC_Subtract_PreInt (int A)
 
int STATIC_Complement_PreInt (int A)
 
unsigned char STATIC_SubtractSubtract_Byte (unsigned char *A)
 
unsigned char STATIC_AddAdd_Byte (unsigned char *A)
 
unsigned char STATIC_SubtractSubtract_PreByte (unsigned char *A)
 
unsigned char STATIC_AddAdd_PreByte (unsigned char *A)
 
unsigned char STATIC_SubtractEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_AddEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_DivideEqual_ByteByte (unsigned char B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteFloat (float B, unsigned char *A)
 
unsigned char STATIC_MultiplyEqual_ByteByte (unsigned char B, unsigned char *A)
 
bool STATIC_OrOr_BoolBool (bool A, bool B)
 
bool STATIC_XorXor_BoolBool (bool A, bool B)
 
bool STATIC_AndAnd_BoolBool (bool A, bool B)
 
bool STATIC_NotEqual_BoolBool (bool A, bool B)
 
bool STATIC_EqualEqual_BoolBool (bool A, bool B)
 
bool STATIC_Not_PreBool (bool A)
 

Static Public Member Functions

static UClassStaticClass ()
 
- Static Public Member Functions inherited from SDK::UEngine
static UClassStaticClass ()
 
- Static Public Member Functions inherited from SDK::USubsystem
static UClassStaticClass ()
 
- Static Public Member Functions inherited from SDK::UObject
static TArray< UObject * > & GetGlobalObjects ()
 
template<typename T >
static T * FindObject (const std::string &name)
 
static UClassFindClass (const std::string &name)
 
template<typename T >
static T * GetObjectCasted (std::size_t index)
 
static UClassStaticClass ()
 

Public Attributes

class UPendingLevelGPendingLevel
 
struct FString PendingLevelPlayerControllerClassName
 
struct FURL LastURL
 
struct FURL LastRemoteURL
 
TArray< struct FStringServerActors
 
struct FString TravelURL
 
unsigned char TravelType
 
unsigned char UnknownData00 [0x3]
 
unsigned long bWorldWasLoadedThisTick: 1
 
unsigned long bCheckForMovieCapture: 1
 
unsigned long bTriggerPostLoadMap: 1
 
unsigned long bStartedLoadMapMovie: 1
 
unsigned long bShouldCommitPendingMapChange: 1
 
unsigned long bClearAnimSetLinkupCachesOnLoadMap: 1
 
unsigned long bEnableSecondaryDisplay: 1
 
unsigned long bEnableSecondaryViewport: 1
 
class UOnlineSubsystemOnlineSubsystem
 
class UDownloadableContentEnumeratorDLCEnumerator
 
struct FString DownloadableContentEnumeratorClassName
 
class UDownloadableContentManagerDLCManager
 
struct FString DownloadableContentManagerClassName
 
TArray< struct FNameLevelsToLoadForPendingMapChange
 
TArray< class ULevel * > LoadedLevelsForPendingMapChange
 
struct FString PendingMapChangeFailureDescription
 
float MaxDeltaTime
 
struct FString SecondaryViewportClientClassName
 
TArray< class UScriptViewportClient * > SecondaryViewportClients
 
TArray< struct FPointerSecondaryViewportFrames
 
TArray< struct FLevelStreamingStatusPendingLevelStreamingStatusUpdates
 
TArray< class UObjectReferencer * > ObjectReferencers
 
TArray< struct FFullyLoadedPackagesInfoPackagesToFullyLoad
 
TArray< struct FNamedNetDriverNamedNetDrivers
 
TArray< struct FAnimTagAnimTags
 
- Public Attributes inherited from SDK::UEngine
class UFontTinyFont
 
struct FString TinyFontName
 
class UFontSmallFont
 
struct FString SmallFontName
 
class UFontMediumFont
 
struct FString MediumFontName
 
class UFontLargeFont
 
struct FString LargeFontName
 
class UFontSubtitleFont
 
struct FString SubtitleFontName
 
class UFontUltraFont
 
struct FString UltraFontName
 
TArray< class UFont * > AdditionalFonts
 
TArray< struct FStringAdditionalFontNames
 
class UClassConsoleClass
 
struct FString ConsoleClassName
 
class UClassGameViewportClientClass
 
struct FString GameViewportClientClassName
 
class UClassDataStoreClientClass
 
struct FString DataStoreClientClassName
 
class UClassLocalPlayerClass
 
struct FString LocalPlayerClassName
 
class UMaterialDefaultMaterial
 
struct FString DefaultMaterialName
 
class UMaterialDefaultDecalMaterial
 
struct FString DefaultDecalMaterialName
 
class UTextureDefaultTexture
 
struct FString DefaultTextureName
 
class UMaterialWireframeMaterial
 
struct FString WireframeMaterialName
 
class UMaterialEmissiveTexturedMaterial
 
struct FString EmissiveTexturedMaterialName
 
class UMaterialGeomMaterial
 
struct FString GeomMaterialName
 
class UMaterialDefaultFogVolumeMaterial
 
struct FString DefaultFogVolumeMaterialName
 
class UMaterialTickMaterial
 
struct FString TickMaterialName
 
class UMaterialCrossMaterial
 
struct FString CrossMaterialName
 
class UMaterialLevelColorationLitMaterial
 
struct FString LevelColorationLitMaterialName
 
class UMaterialLevelColorationUnlitMaterial
 
struct FString LevelColorationUnlitMaterialName
 
class UMaterialLightingTexelDensityMaterial
 
struct FString LightingTexelDensityName
 
class UMaterialShadedLevelColorationLitMaterial
 
struct FString ShadedLevelColorationLitMaterialName
 
class UMaterialShadedLevelColorationUnlitMaterial
 
struct FString ShadedLevelColorationUnlitMaterialName
 
class UMaterialRemoveSurfaceMaterial
 
struct FString RemoveSurfaceMaterialName
 
class UMaterialVertexColorMaterial
 
struct FString VertexColorMaterialName
 
class UMaterialVertexColorViewModeMaterial_ColorOnly
 
struct FString VertexColorViewModeMaterialName_ColorOnly
 
class UMaterialVertexColorViewModeMaterial_AlphaAsColor
 
struct FString VertexColorViewModeMaterialName_AlphaAsColor
 
class UMaterialVertexColorViewModeMaterial_RedOnly
 
struct FString VertexColorViewModeMaterialName_RedOnly
 
class UMaterialVertexColorViewModeMaterial_GreenOnly
 
struct FString VertexColorViewModeMaterialName_GreenOnly
 
class UMaterialVertexColorViewModeMaterial_BlueOnly
 
struct FString VertexColorViewModeMaterialName_BlueOnly
 
class UMaterialVertexColorViewModeMaterial_Translucent_ColorOnly
 
class UMaterialVertexColorViewModeMaterial_Translucent_AlphaAsColor
 
class UMaterialVertexColorViewModeMaterial_Translucent_RedOnly
 
class UMaterialVertexColorViewModeMaterial_Translucent_GreenOnly
 
class UMaterialVertexColorViewModeMaterial_Translucent_BlueOnly
 
class UMaterialVertexColorViewModeMaterial_Translucent_YellowOnly
 
class UMaterialHeatmapMaterial
 
struct FString HeatmapMaterialName
 
class UMaterialBoneWeightMaterial
 
struct FString BoneWeightMaterialName
 
class UMaterialTangentColorMaterial
 
struct FString TangentColorMaterialName
 
class UMaterialMobileEmulationMasterMaterial
 
struct FString MobileEmulationMasterMaterialName
 
class UMaterialProcBuildingSimpleMaterial
 
struct FString ProcBuildingSimpleMaterialName
 
class UStaticMeshBuildingQuadStaticMesh
 
struct FString BuildingQuadStaticMeshName
 
float ProcBuildingLODColorTexelsPerWorldUnit
 
float ProcBuildingLODLightingTexelsPerWorldUnit
 
int MaxProcBuildingLODColorTextureSize
 
int MaxProcBuildingLODLightingTextureSize
 
unsigned long UseProcBuildingLODTextureCropping: 1
 
unsigned long ForcePowerOfTwoProcBuildingLODTextures: 1
 
unsigned long bCombineSimilarMappings: 1
 
unsigned long bRenderLightMapDensityGrayscale: 1
 
unsigned long GbEnableEditorPSysRealtimeLOD: 1
 
unsigned long bScreenshotRequested: 1
 
unsigned long bUseSound: 1
 
unsigned long bUseBackgroundLevelStreaming: 1
 
unsigned long bSubtitlesEnabled: 1
 
unsigned long bSubtitlesForcedOff: 1
 
unsigned long bSmoothFrameRate: 1
 
unsigned long bCheckForMultiplePawnsSpawnedInAFrame: 1
 
unsigned long bShouldGenerateSimpleLightmaps: 1
 
unsigned long bForceStaticTerrain: 1
 
unsigned long bForceCPUSkinning: 1
 
unsigned long bUsePostProcessEffects: 1
 
unsigned long bOnScreenKismetWarnings: 1
 
unsigned long bEnableKismetLogging: 1
 
unsigned long bAllowMatureLanguage: 1
 
unsigned long bDisablePhysXHardwareSupport: 1
 
unsigned long bPauseOnLossOfFocus: 1
 
unsigned long bCheckParticleRenderSize: 1
 
unsigned long bEnableColorClear: 1
 
unsigned long bAreConstraintsDirty: 1
 
unsigned long bHasPendingGlobalReattach: 1
 
unsigned long bEnableOnScreenDebugMessages: 1
 
unsigned long bEnableOnScreenDebugMessagesDisplay: 1
 
unsigned long bSuppressMapWarnings: 1
 
unsigned long bCookSeparateSharedMPGameContent: 1
 
unsigned long bUseRecastNavMesh: 1
 
unsigned long bDisableAILogging: 1
 
unsigned long bUseNormalMapsForSimpleLightMaps: 1
 
unsigned long bStartWithMatineeCapture: 1
 
unsigned long bCompressMatineeCapture: 1
 
unsigned long bLockReadOnlyLevels: 1
 
unsigned long bUsePerMapShaderCache: 1
 
float MaxRMSDForCombiningMappings
 
int ImageReflectionTextureSize
 
struct FLinearColor LightingOnlyBrightness
 
TArray< struct FColorLightComplexityColors
 
TArray< struct FLinearColorShaderComplexityColors
 
float MaxPixelShaderAdditiveComplexityCount
 
float MinTextureDensity
 
float IdealTextureDensity
 
float MaxTextureDensity
 
float MinLightMapDensity
 
float IdealLightMapDensity
 
float MaxLightMapDensity
 
float RenderLightMapDensityGrayscaleScale
 
float RenderLightMapDensityColorScale
 
struct FLinearColor LightMapDensityVertexMappedColor
 
struct FLinearColor LightMapDensitySelectedColor
 
TArray< struct FStatColorMappingStatColorMappings
 
class UMaterialEditorBrushMaterial
 
struct FString EditorBrushMaterialName
 
class UPhysicalMaterialDefaultPhysMaterial
 
struct FString DefaultPhysMaterialName
 
class UPhysicalMaterialLandscapeHolePhysMaterial
 
struct FString LandscapeHolePhysMaterialName
 
class UApexDestructibleDamageParametersApexDamageParams
 
struct FString ApexDamageParamsName
 
class UMaterialTerrainErrorMaterial
 
struct FString TerrainErrorMaterialName
 
int TerrainMaterialMaxTextureCount
 
int TerrainTessellationCheckCount
 
float TerrainTessellationCheckDistance
 
class UClassOnlineSubsystemClass
 
struct FString DefaultOnlineSubsystemName
 
class UPostProcessChainDefaultPostProcess
 
struct FString DefaultPostProcessName
 
class UPostProcessChainThumbnailSkeletalMeshPostProcess
 
struct FString ThumbnailSkeletalMeshPostProcessName
 
class UPostProcessChainThumbnailParticleSystemPostProcess
 
struct FString ThumbnailParticleSystemPostProcessName
 
class UPostProcessChainThumbnailMaterialPostProcess
 
struct FString ThumbnailMaterialPostProcessName
 
class UPostProcessChainDefaultUIScenePostProcess
 
struct FString DefaultUIScenePostProcessName
 
class UMaterialDefaultUICaretMaterial
 
struct FString DefaultUICaretMaterialName
 
class UMaterialSceneCaptureReflectActorMaterial
 
struct FString SceneCaptureReflectActorMaterialName
 
class UMaterialSceneCaptureCubeActorMaterial
 
struct FString SceneCaptureCubeActorMaterialName
 
class UTexture2DScreenDoorNoiseTexture
 
struct FString ScreenDoorNoiseTextureName
 
class UTexture2DImageGrainNoiseTexture
 
struct FString ImageGrainNoiseTextureName
 
class UTexture2DRandomAngleTexture
 
struct FString RandomAngleTextureName
 
class UTexture2DRandomNormalTexture
 
struct FString RandomNormalTextureName
 
class UTexture2DRandomMirrorDiscTexture
 
struct FString RandomMirrorDiscTextureName
 
class UTextureWeightMapPlaceholderTexture
 
struct FString WeightMapPlaceholderTextureName
 
class UTexture2DLightMapDensityTexture
 
struct FString LightMapDensityTextureName
 
class UTexture2DLightMapDensityNormal
 
struct FString LightMapDensityNormalName
 
class UTexture2DSMAASearchTexture
 
struct FString SMAASearchTextureName
 
class UTexture2DSMAAAreaTexture
 
struct FString SMAAAreaTextureName
 
class USoundNodeWaveDefaultSound
 
struct FString DefaultSoundName
 
float TimeBetweenPurgingPendingKillObjects
 
class UClientClient
 
TArray< class ULocalPlayer * > GamePlayers
 
class UGameViewportClientGameViewport
 
TArray< struct FStringDeferredCommands
 
int TickCycles
 
int GameCycles
 
int ClientCycles
 
float MaxSmoothedFrameRate
 
float MinSmoothedFrameRate
 
int NumPawnsAllowedToBeSpawnedInAFrame
 
struct FPointer RemoteControlExec
 
struct FPointer MobileMaterialEmulator
 
struct FColor C_WorldBox
 
struct FColor C_BrushWire
 
struct FColor C_AddWire
 
struct FColor C_SubtractWire
 
struct FColor C_SemiSolidWire
 
struct FColor C_NonSolidWire
 
struct FColor C_WireBackground
 
struct FColor C_ScaleBoxHi
 
struct FColor C_VolumeCollision
 
struct FColor C_BSPCollision
 
struct FColor C_OrthoBackground
 
struct FColor C_Volume
 
struct FColor C_BrushShape
 
float StreamingDistanceFactor
 
struct FString ScoutClassName
 
TEnumAsByte< ETransitionTypeTransitionType
 
unsigned char UnknownData00 [0x3]
 
struct FString TransitionDescription
 
struct FString TransitionGameType
 
float MeshLODRange
 
float CameraRotationThreshold
 
float CameraTranslationThreshold
 
float PrimitiveProbablyVisibleTime
 
float PercentUnoccludedRequeries
 
float MaxOcclusionPixelsFraction
 
int MaxFluidNumVerts
 
float FluidSimulationTimeLimit
 
int MaxParticleResize
 
int MaxParticleResizeWarn
 
int MaxParticleVertexMemory
 
int MaxParticleSpriteCount
 
int MaxParticleSubUVCount
 
int BeginUPTryCount
 
TArray< struct FDropNoteInfoPendingDroppedNotes
 
struct FString DynamicCoverMeshComponentName
 
float NetClientTicksPerSecond
 
float MaxTrackedOcclusionIncrement
 
float TrackedOcclusionStepSize
 
struct FLinearColor DefaultSelectedMaterialColor
 
struct FLinearColor DefaultHoveredMaterialColor
 
struct FLinearColor SelectedMaterialColor
 
struct FLinearColor UnselectedMaterialColor
 
TArray< struct FNameIgnoreSimulatedFuncWarnings
 
int ScreenSaverInhibitorSemaphore
 
struct FPointer ScreenSaverInhibitor
 
class UTranslationContextGlobalTranslationContext
 
struct FDouble LoadingMovieStartTime
 
struct FString MatineeCaptureName
 
struct FString MatineePackageCaptureName
 
struct FString VisibleLevelsForMatineeCapture
 
int MatineeCaptureFPS
 
int MatineeCaptureType
 
- Public Attributes inherited from SDK::USubsystem
struct FPointer VfTable_FExec
 
- Public Attributes inherited from SDK::UObject
struct FPointer VfTableObject
 
struct FQWord ObjectFlags
 
struct FPointer StateFrame
 
class UObjectLinker
 
struct FPointer LinkerIndex
 
int ObjectInternalInteger
 
int NetIndex
 
class UObjectOuter
 
struct FName Name
 
class UClassClass
 
class UObjectObjectArchetype
 

Additional Inherited Members

- Static Public Attributes inherited from SDK::UObject
static TArray< UObject * > * GObjects
 

Member Function Documentation

◆ CreateNamedNetDriver()

bool SDK::UGameEngine::CreateNamedNetDriver ( const struct FName NetDriverName)

◆ DestroyNamedNetDriver()

void SDK::UGameEngine::DestroyNamedNetDriver ( const struct FName NetDriverName)

◆ STATIC_GetDLCEnumerator()

class UDownloadableContentEnumerator* SDK::UGameEngine::STATIC_GetDLCEnumerator ( )

◆ STATIC_GetDLCManager()

class UDownloadableContentManager* SDK::UGameEngine::STATIC_GetDLCManager ( )

◆ STATIC_GetOnlineSubsystem()

class UOnlineSubsystem* SDK::UGameEngine::STATIC_GetOnlineSubsystem ( )

◆ STATIC_HasSecondaryScreenActive()

bool SDK::UGameEngine::STATIC_HasSecondaryScreenActive ( )

◆ StaticClass()

static UClass* SDK::UGameEngine::StaticClass ( )
inlinestatic
Here is the call graph for this function:

Member Data Documentation

◆ AnimTags

TArray<struct FAnimTag> SDK::UGameEngine::AnimTags

◆ bCheckForMovieCapture

unsigned long SDK::UGameEngine::bCheckForMovieCapture

◆ bClearAnimSetLinkupCachesOnLoadMap

unsigned long SDK::UGameEngine::bClearAnimSetLinkupCachesOnLoadMap

◆ bEnableSecondaryDisplay

unsigned long SDK::UGameEngine::bEnableSecondaryDisplay

◆ bEnableSecondaryViewport

unsigned long SDK::UGameEngine::bEnableSecondaryViewport

◆ bShouldCommitPendingMapChange

unsigned long SDK::UGameEngine::bShouldCommitPendingMapChange

◆ bStartedLoadMapMovie

unsigned long SDK::UGameEngine::bStartedLoadMapMovie

◆ bTriggerPostLoadMap

unsigned long SDK::UGameEngine::bTriggerPostLoadMap

◆ bWorldWasLoadedThisTick

unsigned long SDK::UGameEngine::bWorldWasLoadedThisTick

◆ DLCEnumerator

class UDownloadableContentEnumerator* SDK::UGameEngine::DLCEnumerator

◆ DLCManager

class UDownloadableContentManager* SDK::UGameEngine::DLCManager

◆ DownloadableContentEnumeratorClassName

struct FString SDK::UGameEngine::DownloadableContentEnumeratorClassName

◆ DownloadableContentManagerClassName

struct FString SDK::UGameEngine::DownloadableContentManagerClassName

◆ GPendingLevel

class UPendingLevel* SDK::UGameEngine::GPendingLevel

◆ LastRemoteURL

struct FURL SDK::UGameEngine::LastRemoteURL

◆ LastURL

struct FURL SDK::UGameEngine::LastURL

◆ LevelsToLoadForPendingMapChange

TArray<struct FName> SDK::UGameEngine::LevelsToLoadForPendingMapChange

◆ LoadedLevelsForPendingMapChange

TArray<class ULevel*> SDK::UGameEngine::LoadedLevelsForPendingMapChange

◆ MaxDeltaTime

float SDK::UGameEngine::MaxDeltaTime

◆ NamedNetDrivers

TArray<struct FNamedNetDriver> SDK::UGameEngine::NamedNetDrivers

◆ ObjectReferencers

TArray<class UObjectReferencer*> SDK::UGameEngine::ObjectReferencers

◆ OnlineSubsystem

class UOnlineSubsystem* SDK::UGameEngine::OnlineSubsystem

◆ PackagesToFullyLoad

TArray<struct FFullyLoadedPackagesInfo> SDK::UGameEngine::PackagesToFullyLoad

◆ PendingLevelPlayerControllerClassName

struct FString SDK::UGameEngine::PendingLevelPlayerControllerClassName

◆ PendingLevelStreamingStatusUpdates

TArray<struct FLevelStreamingStatus> SDK::UGameEngine::PendingLevelStreamingStatusUpdates

◆ PendingMapChangeFailureDescription

struct FString SDK::UGameEngine::PendingMapChangeFailureDescription

◆ SecondaryViewportClientClassName

struct FString SDK::UGameEngine::SecondaryViewportClientClassName

◆ SecondaryViewportClients

TArray<class UScriptViewportClient*> SDK::UGameEngine::SecondaryViewportClients

◆ SecondaryViewportFrames

TArray<struct FPointer> SDK::UGameEngine::SecondaryViewportFrames

◆ ServerActors

TArray<struct FString> SDK::UGameEngine::ServerActors

◆ TravelType

unsigned char SDK::UGameEngine::TravelType

◆ TravelURL

struct FString SDK::UGameEngine::TravelURL

◆ UnknownData00

unsigned char SDK::UGameEngine::UnknownData00[0x3]

The documentation for this class was generated from the following file: